2976 lines
89 KiB
JSON
2976 lines
89 KiB
JSON
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"Attack - 1h_attack02",
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"Attack - 1h_attack03",
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"Attack - 1h_attack04",
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"Attack - 1h_attack05",
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"Action - 1h_charge_up",
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"Idle - 1h_idle",
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"Action - 1h_parry",
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"Action - 1h_pierce01",
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"Attack - 1h_slow_attack01",
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"Action - 1h_slow_pierce01",
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"Action - 1h_sp01",
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"Action - 1h_weapon_holster",
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"Action - 1h_weapon_unholster",
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"Attack - 2h_attack01",
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"Attack - 2h_attack02",
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"Attack - 2h_attack03",
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"Attack - 2h_attack04",
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"Attack - 2h_attack05",
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"Action - 2h_charge_up",
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"Idle - 2h_idle",
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"Action - 2h_parry",
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"Attack - 2h_slow_attack01",
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"Action - 2h_sp01",
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"Action - 2h_weapon_holster",
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"Action - 2h_weapon_unholster",
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"Idle - bow_idle",
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"Action - bow_parry",
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"Action - bow_ready",
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"Action - bow_release",
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"Action - buff01",
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"Cast - cast01",
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"Cast - casting01",
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"Cast - casting02",
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"Cast - casting_delay",
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"Action - continuous_buff",
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"Action - crafting_start",
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"Idle - crouch_idle",
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"Action - crouch_up",
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"Action - dazed",
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"Terminal Pose - dead",
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"Action - dead_water",
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"Death - death",
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"Action - death_drowned",
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"Action - debuff01",
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"Action - dodge",
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"Action - drink",
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"Action - drown",
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"Action - earthstrike",
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"Action - eat",
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"Action - emote_angry",
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"Action - emote_applause",
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"Action - emote_approval",
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"Action - emote_beg",
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"Action - emote_breakdance",
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"Action - emote_cry",
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"Action - emote_cute01",
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"Action - emote_cute02",
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"Action - emote_dance01",
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"Action - emote_handstand",
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"Action - emote_head_nod",
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"Action - emote_head_shake",
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"Action - emote_kamehameha",
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"Action - emote_kick",
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"Action - emote_kiss",
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"Action - emote_laugh",
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"Action - emote_paper",
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"Action - emote_play_guiter",
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"Action - emote_play_saxophone",
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"Action - emote_play_tambourine",
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"Action - emote_point",
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"Action - emote_provoke",
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"Action - emote_rock",
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"Action - emote_rofl",
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"Action - emote_salute",
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"Action - emote_salute02",
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"Action - emote_scissor",
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"Action - emote_sleep_down",
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"Idle - emote_sleep_idle",
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"Action - emote_sleep_up",
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"Action - emote_speak01",
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"Action - emote_speak02",
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"Action - emote_stretch",
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"Action - emote_surrender",
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"Action - emote_tapdance",
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"Action - emote_threaten",
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"Action - emote_victory",
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"Action - fishing_reel",
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"Action - gather",
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"Action - gun_channel",
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"Idle - gun_idle",
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"Action - gun_parry",
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"Action - gun_ready",
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"Action - gun_release",
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"Wound - hurt",
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"Idle - idle02",
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"Idle - idle03",
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"Idle - idle04",
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"Action - jump_down",
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"Action - jump_end_run",
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"Action - jump_loop",
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"Action - jump_up",
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"Action - knockdown_end",
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"Idle - knockdown_idle",
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"Action - knockdown_recover",
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"Action - knockdown_start",
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"Action - loot_end",
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"Idle - loot_idle",
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"Action - loot_start",
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"Action - lumberjack",
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"Action - meditation_end",
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"Action - meditation_idele",
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"Action - meditation_start",
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"Idle - mining_idle",
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"Attack - oh_attack01",
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"Action - oh_pierce01",
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"Action - oh_slow_pierce01",
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"Attack - polearm_attack01",
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"Attack - polearm_attack02",
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"Attack - polearm_attack03",
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"Attack - polearm_attack04",
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"Attack - polearm_attack05",
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"Action - polearm_charge_up",
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"Idle - polearm_idle",
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"Action - reading_end",
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"Action - reading_start",
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"Action - revive",
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"Idle - ride_idle02",
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"Idle - ride_idle03",
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"Idle - ride_idle04",
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"Run - run_back",
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"Run - run_forward",
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"Action - shuffle_right",
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"Idle - sit_idle",
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"Stand - stand_idle02",
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"Stand - stand_idle03",
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"Stand - stand_up",
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"Action - swim_forward",
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"Idle - swim_idle",
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"Action - swim_left",
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"Action - swim_right",
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"Action - throw",
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"Attack - unarmed_attack01",
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"Attack - unarmed_attack02",
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"Attack - unarmed_attack03",
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"Attack - unarmed_attack04",
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"Attack - unarmed_attack05",
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"Idle - unarmed_idle",
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"Action - unarmed_parry",
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"Action - unarmed_sp01",
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"Action - use_item",
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"Walk - walk_forward",
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"Idle - ride_idle05"
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"Cast - casting_delay",
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"Action - continuous_buff",
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"Terminal Pose - dead",
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"Action - dead_water",
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"Death - death",
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"Action - drink",
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"Action - emote_play_saxophone",
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"Action - emote_point",
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"Action - emote_rofl",
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"Action - emote_sleep_down",
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"Idle - emote_sleep_idle",
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"Action - emote_speak02",
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"Action - emote_stretch",
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"Action - emote_surrender",
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"Action - fishing_cast",
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"Wound - hurt",
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"Idle - idle03",
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"Action - knockdown_end",
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"Action - knockdown_recover",
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"Action - knockdown_start",
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"Action - loot_end",
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"Action - meditation_end",
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"Action - meditation_start",
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"Idle - mining_idle",
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"Attack - polearm_attack01",
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"Attack - polearm_attack02",
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"Attack - polearm_attack03",
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"Attack - polearm_attack04",
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"Attack - polearm_attack05",
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"Attack - unarmed_attack04",
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"Attack - unarmed_attack05",
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"Idle - unarmed_idle",
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"Action - unarmed_sp01",
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"Action - use_item",
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"Walk - walk_forward",
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"Idle - ride_idle05"
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