32 lines
1.3 KiB
TypeScript
32 lines
1.3 KiB
TypeScript
import { useGLTF } from "@react-three/drei";
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import { afterEach, describe, expect, it, vi } from "vitest";
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import { dungeonGltfUrls } from "./dungeonAssets";
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import { dungeonDefinitionById } from "./dungeonRegistry";
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import { activateDungeonSession } from "./dungeonSession";
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import { useGameStore } from "./store";
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describe("dungeon session asset eviction", () => {
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afterEach(() => {
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vi.restoreAllMocks();
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useGameStore.getState().activateDungeon("wailing-caverns");
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});
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it("evicts the previous dungeon before publishing the next session", () => {
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const previous = dungeonDefinitionById("auchenai-crypts")!;
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useGameStore.getState().activateDungeon(previous.id);
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const clear = vi.spyOn(useGLTF, "clear").mockImplementation(() => undefined);
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expect(activateDungeonSession("wailing-caverns")).toBe(true);
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expect(clear.mock.calls.map(([url]) => url)).toEqual(dungeonGltfUrls(previous));
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expect(useGameStore.getState().activeDungeonId).toBe("wailing-caverns");
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});
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it("does not evict the active dungeon when the destination is invalid", () => {
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const clear = vi.spyOn(useGLTF, "clear").mockImplementation(() => undefined);
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expect(activateDungeonSession("not-a-dungeon")).toBe(false);
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expect(clear).not.toHaveBeenCalled();
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});
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});
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