Files
healer-man/src/game/companionSpecReadinessStore.ts
T
2026-09-19 21:01:51 -04:00

105 lines
4.5 KiB
TypeScript

import { create } from "zustand";
import type { PlayerSession } from "../app/types";
import { requestOnlineJson } from "../app/onlineAccountClient";
import {
companionSpecReadinessFromCache,
normalizeCompanionSpecReadinessPolicy,
type CompanionSpecReadinessPolicy,
type PublishedCompanionSpecReadinessPolicy,
} from "./companionSpecReadiness";
interface CompanionSpecReadinessState extends PublishedCompanionSpecReadinessPolicy {
readonly draft: CompanionSpecReadinessPolicy;
readonly loading: boolean;
readonly saving: boolean;
readonly dirty: boolean;
readonly error: string | null;
refresh: (session?: PlayerSession | null) => Promise<void>;
setStatus: (specializationId: string, status: "ready" | "beta" | "needs-testing") => void;
resetDraft: () => void;
publish: (session?: PlayerSession | null) => Promise<boolean>;
}
const CACHE_KEY = "healer-man.companion-spec-readiness.v1";
const LOCAL_GUI = import.meta.env.VITE_LOCAL_BALANCE_LAB_GUI === "true";
const LOCAL_PATH = "/api/local/balance-lab/companion-spec-readiness";
function cached(): PublishedCompanionSpecReadinessPolicy {
return companionSpecReadinessFromCache(typeof window === "undefined" ? null : window.localStorage.getItem(CACHE_KEY));
}
function cache(payload: PublishedCompanionSpecReadinessPolicy): void {
try { window.localStorage.setItem(CACHE_KEY, JSON.stringify(payload)); } catch { /* optional offline cache */ }
}
async function request<T>(pathname: string, init: RequestInit, session?: PlayerSession | null): Promise<T> {
if (!LOCAL_GUI) return requestOnlineJson<T>(pathname, init, session?.accessToken);
const headers = new Headers(init.headers);
headers.set("Accept", "application/json");
if (init.body !== undefined) headers.set("Content-Type", "application/json");
const response = await fetch(LOCAL_PATH, { ...init, headers });
const body = await response.json().catch(() => ({})) as T & { error?: string };
if (!response.ok) throw new Error(body.error ?? `Local readiness request failed (${response.status}).`);
return body;
}
const initial = cached();
export const useCompanionSpecReadinessStore = create<CompanionSpecReadinessState>((set, get) => ({
...initial,
draft: initial.config,
loading: false,
saving: false,
dirty: false,
error: null,
refresh: async (session = null) => {
set({ loading: true, error: null });
try {
const gm = Boolean(session?.accessToken && session.roles?.includes("gm"));
const pathname = gm ? "/api/gm/companion-spec-readiness" : "/api/companion-spec-readiness";
const payload = await request<PublishedCompanionSpecReadinessPolicy>(pathname, {}, session);
const normalized = { ...payload, config: normalizeCompanionSpecReadinessPolicy(payload.config) };
cache(normalized);
set({ ...normalized, draft: normalized.config, loading: false, dirty: false });
} catch (error) {
set({ loading: false, error: error instanceof Error ? error.message : "Could not load companion readiness." });
}
},
setStatus: (specializationId, status) => set((state) => ({
draft: {
schemaVersion: 1,
statuses: { ...state.draft.statuses, [specializationId]: status },
},
dirty: true,
error: null,
})),
resetDraft: () => set((state) => ({ draft: state.config, dirty: false, error: null })),
publish: async (session = null) => {
if (!LOCAL_GUI && (!session?.accessToken || !session.roles?.includes("gm"))) {
set({ error: "Game Master access is required." });
return false;
}
set({ saving: true, error: null });
try {
const draft = normalizeCompanionSpecReadinessPolicy(get().draft);
const payload = await request<PublishedCompanionSpecReadinessPolicy>(
"/api/gm/companion-spec-readiness",
{ method: "PUT", body: JSON.stringify({ expectedRevision: get().revision, config: draft }) },
session,
);
const normalized = { ...payload, config: normalizeCompanionSpecReadinessPolicy(payload.config) };
cache(normalized);
set({ ...normalized, draft: normalized.config, saving: false, dirty: false });
return true;
} catch (error) {
set({ saving: false, error: error instanceof Error ? error.message : "Could not publish companion readiness." });
return false;
}
},
}));
export function currentCompanionSpecReadinessPolicy(): PublishedCompanionSpecReadinessPolicy {
const state = useCompanionSpecReadinessStore.getState();
return { revision: state.revision, updatedAt: state.updatedAt, updatedBy: state.updatedBy, config: state.config };
}