Files
healer-man/src/game/wow335DeathKnightReaping.integration.test.ts
T
2026-10-02 10:38:12 -04:00

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TypeScript

import { afterEach, beforeEach, describe, expect, it } from "vitest";
import { abilitiesForCharacter } from "./abilityCatalog";
import { installCombatClock } from "./combatClock";
import { createDeathKnightRunes } from "./combatActors";
import { useCombatStore } from "./combatStore";
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
import {
advanceDungeonPartyCombat,
resetPartyRuntimeClock,
} from "./partyRuntime";
import {
clearPartyRuntimeRegistry,
registerPartyRuntimePosition,
updatePartyRuntimeTargetVisibility,
} from "./partyRuntimeRegistry";
import { createConfiguredPartyMember, usePartyStore } from "./partyStore";
import { WOW335_DEATH_KNIGHT_REAPING_TALENT_ID } from "./wow335DeathKnightReapingRuntime";
const TARGET_ID = "reaping-target";
const PARTY_SEED = "wow335-death-knight-reaping";
let restoreClock: (() => void) | undefined;
function bloodStrike() {
const found = abilitiesForCharacter("death-knight", null).find((ability) => ability.name === "Blood Strike");
if (!found) throw new Error("Missing generated Death Knight Blood Strike.");
return found;
}
function pestilence() {
const found = abilitiesForCharacter("death-knight", null).find((ability) => ability.name === "Pestilence");
if (!found) throw new Error("Missing generated Death Knight Pestilence.");
return found;
}
function registerTarget() {
useCombatStore.getState().registerMob(TARGET_ID, {
name: "Reaping target",
maxHealth: 1_000_000,
xpReward: 0,
});
setMobPosition(TARGET_ID, [2, 0, 0]);
useCombatStore.getState().selectMob(TARGET_ID);
}
describe("WoW Death Knight Reaping combat integration", () => {
beforeEach(() => {
restoreClock = installCombatClock(() => 1_000);
clearMobRuntimeRegistry();
clearPartyRuntimeRegistry();
resetPartyRuntimeClock();
useCombatStore.getState().initializeCharacter({ classId: "death-knight", level: 80, xp: 0 });
usePartyStore.getState().initializeParty("wow335-death-knight-reaping", 80,
useCombatStore.getState().health, "tank", 5);
registerTarget();
});
afterEach(() => {
restoreClock?.();
restoreClock = undefined;
});
it("keeps the player's Reaping conversion after Blood Strike's second direct damage packet", () => {
useCombatStore.setState((state) => ({
talentRanks: { ...state.talentRanks, [WOW335_DEATH_KNIGHT_REAPING_TALENT_ID]: 3 },
deathKnightRunes: createDeathKnightRunes(1_000),
}));
const cast = useCombatStore.getState().castAbility(bloodStrike().id, {
targetActorId: TARGET_ID,
now: 1_000,
});
expect(cast.ok).toBe(true);
expect(useCombatStore.getState().combatEvents.filter((event) => (
event.sourceActorId === "__player__" && event.abilityId === bloodStrike().id && event.kind === "damage"
))).toHaveLength(2);
expect(useCombatStore.getState().deathKnightRunes[0]).toMatchObject({
slot: 0,
baseType: "blood",
type: "death",
readyAt: expect.any(Number),
deathRuneExpiresAt: 31_000,
deathRuneConversions: [{ source: "reaping", expiresAt: 31_000 }],
});
});
it("spreads the player's disease through Pestilence before applying its single Reaping proc", () => {
const abilities = abilitiesForCharacter("death-knight", null);
const pest = pestilence();
const icyTouch = abilities.find((ability) => ability.name === "Icy Touch")!;
const secondaryTargetId = "reaping-player-pestilence-secondary";
useCombatStore.getState().registerMob(secondaryTargetId, {
name: "Pestilence secondary",
maxHealth: 1_000_000,
xpReward: 0,
});
setMobPosition(secondaryTargetId, [4, 0, 0]);
useCombatStore.getState().damageMob(secondaryTargetId, 1, 999);
expect(useCombatStore.getState().castAbility(icyTouch.id, {
targetActorId: TARGET_ID,
now: 1_000,
}).ok).toBe(true);
useCombatStore.setState((state) => ({
talentRanks: { ...state.talentRanks, [WOW335_DEATH_KNIGHT_REAPING_TALENT_ID]: 3 },
deathKnightRunes: createDeathKnightRunes(2_500),
}));
expect(useCombatStore.getState().castAbility(pest.id, {
targetActorId: TARGET_ID,
now: 2_500,
}).ok).toBe(true);
expect(useCombatStore.getState().effects).toContainEqual(expect.objectContaining({
kind: "dot",
tag: "frost-fever",
sourceActorId: "__player__",
targetId: secondaryTargetId,
}));
expect(useCombatStore.getState().deathKnightRunes[0]).toMatchObject({
slot: 0,
baseType: "blood",
type: "death",
deathRuneExpiresAt: 32_500,
deathRuneConversions: [{ source: "reaping", expiresAt: 32_500 }],
});
expect(useCombatStore.getState().deathKnightRunes[1]).toMatchObject({
slot: 1,
baseType: "blood",
type: "blood",
});
});
it("converts the generated companion's just-spent Blood rune on its landed Blood Strike", () => {
const strike = bloodStrike();
const abilities = abilitiesForCharacter("death-knight", null);
const member = createConfiguredPartyMember({
name: "Reaping DK",
classId: "death-knight",
specialization: "Blood",
specializationId: "death-knight:blood",
talentTreeId: "death-knight-blood",
talentRanks: { [WOW335_DEATH_KNIGHT_REAPING_TALENT_ID]: 3 },
role: "damage",
}, 80, 0, PARTY_SEED);
usePartyStore.setState({ members: [{
...member,
talentRanks: { [WOW335_DEATH_KNIGHT_REAPING_TALENT_ID]: 3 },
runes: createDeathKnightRunes(1_000),
cooldowns: Object.fromEntries(abilities
.filter((ability) => ability.id !== strike.id)
.map((ability) => [ability.id, 60_000])),
}] });
usePartyStore.getState().setCommand("attack");
useCombatStore.getState().synchronizeActors();
registerPartyRuntimePosition(member.id, [0, 0, 0]);
useCombatStore.getState().damageMob(TARGET_ID, 1, 100);
updatePartyRuntimeTargetVisibility(member.id, TARGET_ID, true);
advanceDungeonPartyCombat(1_000);
const updated = usePartyStore.getState().members.find((candidate) => candidate.id === member.id);
expect(useCombatStore.getState().combatEvents.some((event) => (
event.sourceActorId === member.id && event.abilityId === strike.id && event.kind === "damage"
))).toBe(true);
expect(updated?.runes[0]).toMatchObject({
slot: 0,
baseType: "blood",
type: "death",
readyAt: expect.any(Number),
deathRuneExpiresAt: 31_000,
deathRuneConversions: [{ source: "reaping", expiresAt: 31_000 }],
});
expect(useCombatStore.getState().actors[member.id]?.runes[0]).toMatchObject({ type: "death" });
});
it("spreads a companion-owned disease with Pestilence and procs Reaping once for the successful cast", () => {
const pest = pestilence();
const abilities = abilitiesForCharacter("death-knight", null);
const member = createConfiguredPartyMember({
name: "Reaping Pestilence DK",
classId: "death-knight",
specialization: "Blood",
specializationId: "death-knight:blood",
talentTreeId: "death-knight-blood",
talentRanks: { [WOW335_DEATH_KNIGHT_REAPING_TALENT_ID]: 3 },
role: "damage",
}, 80, 0, `${PARTY_SEED}-pestilence`);
const secondaryTargetId = "reaping-pestilence-secondary";
useCombatStore.getState().registerMob(secondaryTargetId, {
name: "Pestilence secondary",
maxHealth: 1_000_000,
xpReward: 0,
});
setMobPosition(secondaryTargetId, [4, 0, 0]);
usePartyStore.setState({ members: [{
...member,
talentRanks: { [WOW335_DEATH_KNIGHT_REAPING_TALENT_ID]: 3 },
runes: createDeathKnightRunes(1_000),
cooldowns: Object.fromEntries(abilities
.filter((ability) => ability.id !== pest.id)
.map((ability) => [ability.id, 60_000])),
}] });
usePartyStore.getState().setCommand("attack");
useCombatStore.getState().synchronizeActors();
registerPartyRuntimePosition(member.id, [0, 0, 0]);
useCombatStore.getState().damageMob(TARGET_ID, 1, 100);
useCombatStore.getState().damageMob(secondaryTargetId, 1, 100);
updatePartyRuntimeTargetVisibility(member.id, TARGET_ID, true);
const icyTouch = abilities.find((ability) => ability.name === "Icy Touch")!;
const frostFever = icyTouch.effects.find((effect) => effect.kind === "dot")!;
expect(useCombatStore.getState().applyTimedActorEffect(
member.id,
TARGET_ID,
icyTouch,
frostFever as Extract<typeof frostFever, { kind: "dot" }>,
1_000,
)).toBe(true);
advanceDungeonPartyCombat(1_000);
const updated = usePartyStore.getState().members.find((candidate) => candidate.id === member.id);
expect(useCombatStore.getState().effects).toContainEqual(expect.objectContaining({
kind: "dot",
tag: "frost-fever",
sourceActorId: member.id,
targetId: secondaryTargetId,
}));
expect(updated?.runes[0]).toMatchObject({
slot: 0,
baseType: "blood",
type: "death",
deathRuneExpiresAt: 31_000,
deathRuneConversions: [{ source: "reaping", expiresAt: 31_000 }],
});
});
});