Files
healer-man/src/game/wow335DeathKnightBloodyVengeance.integration.test.ts
T
2026-10-02 10:38:12 -04:00

168 lines
6.2 KiB
TypeScript

import { afterEach, beforeEach, describe, expect, it } from "vitest";
import { PLAYER_AGGRO_ID } from "./aggro";
import { abilitiesForCharacter } from "./abilityCatalog";
import { installCombatClock } from "./combatClock";
import { createDeathKnightRunes } from "./combatActors";
import { useCombatStore, PLAYER_AURA_ENTITY_ID } from "./combatStore";
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
import { clearPartyRuntimeRegistry, registerPartyRuntimePosition, updatePartyRuntimeTargetVisibility } from "./partyRuntimeRegistry";
import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime";
import { createConfiguredPartyMember, usePartyStore } from "./partyStore";
import { EMPTY_ITEM_STATS } from "./itemStats";
import {
WOW335_DEATH_KNIGHT_BLOODY_VENGEANCE_TALENT_ID,
} from "./wow335DeathKnightBloodyVengeanceRuntime";
const TARGET_ID = "bloody-vengeance-target";
const PARTY_SEED = "bloody-vengeance-party";
let restoreClock: (() => void) | undefined;
function bloodStrike() {
const found = abilitiesForCharacter("death-knight", null)
.find((ability) => ability.name === "Blood Strike");
if (!found) throw new Error("Missing generated Death Knight Blood Strike.");
return found;
}
function registerTarget() {
useCombatStore.getState().registerMob(TARGET_ID, {
name: "Bloody Vengeance target",
maxHealth: 1_000_000,
xpReward: 0,
});
setMobPosition(TARGET_ID, [2, 0, 0]);
useCombatStore.getState().selectMob(TARGET_ID);
}
function guaranteedCriticalBloodStrike(sourceActorId: string, now: number) {
const strike = bloodStrike();
return useCombatStore.getState().damageMob(
TARGET_ID,
100,
now,
{ actorId: sourceActorId, role: "damage", abilityId: strike.id },
"physical",
{
attackKind: "melee",
seed: `${sourceActorId}:${now}:bloody-vengeance-test`,
abilityId: strike.id,
criticalChanceBonusPercent: 100,
rules: {
canMiss: false,
canDodge: false,
canParry: false,
canBlock: false,
resistanceMode: "none",
},
},
);
}
describe("WoW Death Knight Bloody Vengeance combat integration", () => {
beforeEach(() => {
restoreClock = installCombatClock(() => 1_000);
clearMobRuntimeRegistry();
clearPartyRuntimeRegistry();
resetPartyRuntimeClock();
useCombatStore.getState().initializeCharacter({ classId: "death-knight", level: 80, xp: 0 });
usePartyStore.getState().initializeParty(
"wow335-death-knight-bloody-vengeance", 80, useCombatStore.getState().health, "tank", 5,
);
useCombatStore.setState({ deathKnightRunes: createDeathKnightRunes(1_000) });
registerTarget();
});
afterEach(() => {
restoreClock?.();
restoreClock = undefined;
});
it("adds up to three stacks for player critical hits and refreshes the generated duration", () => {
useCombatStore.setState((state) => ({
talentRanks: { ...state.talentRanks, [WOW335_DEATH_KNIGHT_BLOODY_VENGEANCE_TALENT_ID]: 3 },
}));
const first = guaranteedCriticalBloodStrike(PLAYER_AGGRO_ID, 1_000);
expect(first.combatResult?.critical).toBe(true);
let aura = useCombatStore.getState().auras.find((candidate) => candidate.targetId === PLAYER_AURA_ENTITY_ID
&& candidate.definition.name === "Bloody Vengeance");
expect(aura).toMatchObject({ stacks: 1, appliedAt: 1_000, expiresAt: 31_000 });
for (const now of [2_000, 3_000, 4_000]) {
expect(guaranteedCriticalBloodStrike(PLAYER_AGGRO_ID, now).combatResult?.critical).toBe(true);
aura = useCombatStore.getState().auras.find((candidate) => candidate.targetId === PLAYER_AURA_ENTITY_ID
&& candidate.definition.name === "Bloody Vengeance");
}
expect(aura).toMatchObject({ stacks: 3, appliedAt: 4_000, expiresAt: 34_000 });
});
it("uses a companion Death Knight's own rank and applies its aura to that companion", () => {
const talentRanks = { [WOW335_DEATH_KNIGHT_BLOODY_VENGEANCE_TALENT_ID]: 2 };
const member = createConfiguredPartyMember({
name: "Bloody Vengeance DK",
classId: "death-knight",
specialization: "Blood",
specializationId: "death-knight:blood",
talentTreeId: "death-knight-blood",
talentRanks,
role: "damage",
}, 80, 0, PARTY_SEED);
usePartyStore.setState({ members: [{
...member,
gearStats: EMPTY_ITEM_STATS,
talentRanks,
runes: createDeathKnightRunes(1_000),
}] });
useCombatStore.getState().synchronizeActors();
const result = guaranteedCriticalBloodStrike(member.id, 2_000);
expect(result.combatResult?.critical).toBe(true);
expect(useCombatStore.getState().auras).toContainEqual(expect.objectContaining({
sourceId: member.id,
targetId: member.id,
appliedAt: 2_000,
expiresAt: 32_000,
definition: expect.objectContaining({
name: "Bloody Vengeance",
modifiers: [expect.objectContaining({ kind: "damage", direction: "dealt", value: 0.02, school: "physical" })],
}),
}));
});
it("gives a talented companion critical-result contexts for auto attacks", () => {
const talentRanks = { [WOW335_DEATH_KNIGHT_BLOODY_VENGEANCE_TALENT_ID]: 1 };
const member = createConfiguredPartyMember({
name: "Bloody Vengeance auto attacker",
classId: "death-knight",
specialization: "Blood",
specializationId: "death-knight:blood",
talentTreeId: "death-knight-blood",
talentRanks,
role: "damage",
}, 80, 0, `${PARTY_SEED}:auto`);
usePartyStore.setState({ members: [{
...member,
gearStats: {
...EMPTY_ITEM_STATS,
criticalStrikeRating: 1_000_000,
hitRating: 1_000_000,
expertiseRating: 1_000_000,
},
talentRanks,
runes: createDeathKnightRunes(1_000),
}] });
useCombatStore.getState().synchronizeActors();
registerPartyRuntimePosition(member.id, [0, 0, 0]);
useCombatStore.getState().damageMob(TARGET_ID, 1, 100);
updatePartyRuntimeTargetVisibility(member.id, TARGET_ID, true);
advanceDungeonPartyCombat(1_000);
expect(useCombatStore.getState().auras).toContainEqual(expect.objectContaining({
sourceId: member.id,
targetId: member.id,
definition: expect.objectContaining({ name: "Bloody Vengeance" }),
}));
});
});