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healer-man/docs/ROM_BARREN_FINAL_CLEAR_2026-10-04.md
2026-10-04 13:13:35 -04:00

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RoM Barren Caves final-build clear — 2026-10-04

Outcome

The final build completed Barren Caves through ordinary WASD movement and combat inputs. The native results overlay displayed FULL DUNGEON CLEAR, “Barren Caves complete,” and Anglo — Defeated, with Bosses defeated 1/1 and a displayed time to final boss of 13:36.9. The overlay screenshot and route telemetry agree: Anglo is recorded as a level-36 boss at 0/152,256 health and dead. The overlay appeared during movement at checkpoint 358/376, after 697.18 m of 717.47 m expected route distance; native completion ended movement, so the clear claim is based on the result UI and dead-boss state, not arrival at the guide endpoint.

Run and build

  • Harness: node scripts/playtest-campaign-boss-pass.cjs --route=barren-caves --campaign-boss-route --max-campaign-seconds=1200. Source confirms --max-campaign-seconds sets the campaign route deadline; --route-seconds applies to the non-campaign route path.
  • Final-build assets reported by the build: index-DHQInfBp.js, combatStore-Cx06rFzG.js, GameRuntime-D87YWi4Q.js, PartyFrames-5jlxKxxK.js, romAbilityCatalog-CHjYfHkT.js, and index-499eecpe.css. The harness result manifest confirms it loaded the final index, combatStore, GameRuntime, and PartyFrames JavaScript modules.
  • The harness created an isolated level-30 UI profile, Routepriestq (RoM Priest / Knight, healer), and isolated temporary browser/server data. Level gains to 36 were natural XP. No readiness promotion or loot action occurred.
  • Navigation used normal WASD inputs for 728 movement steps. 358 of 376 checkpoints were verified before the native result overlay stopped input. The final overlay remained visible in the captured boss-arrival screenshot.

Party, healing, and combat

The player survived at level 36 with 2,629.45/2,629.45 health. Caelan survived at 1,190.57/2,909.79, Durnik at 2,289.97/2,289.97, and Veyra at 2,343.25/3,081.81. Rorik was the sole party death at 0/3,679.16. The healer produced 46,328.47 effective healing across 79 healing actions with a positive healing event (97 healing inputs were recorded). The harness observed 41 distinct dead mobs, including Anglo.

The largest player-to-living-party-member separation in periodic route samples was 12.52 m. The largest recorded after-pack-consolidation separation was 15.56 m. The boss was killed by natural party combat; the harness’s direct boss-fight handler did not run because the native full-clear overlay had already appeared.

Visual and error review

Inspected the roster desktop and compact screenshots, entrance, 25%, 50%, 75%, and boss-arrival screenshots. Character bodies and held starter weapon silhouettes (staff, shield, and other weapons) remain visible in the roster and dungeon. Clothing is sparse on the displayed avatars. The full-clear panel is legible over the dimmed dungeon and names Anglo as defeated.

The route record has no page or console errors. The aggregate run manifest contains one favicon.ico 404 request from the local server; no gameplay or rendering error was recorded.

Evidence

All evidence is under playtest-artifacts/campaign-boss-pass/final-build-20261004-150021873/:

  • barren-caves-campaign-boss-route.json — native overlay state, dead-boss record, navigation, party health, healing, and observed combat events.
  • results.json — final build module list, profile, and run-level browser errors.
  • barren-caves-boss-arrival.png — visible FULL DUNGEON CLEAR panel and Anglo 1/1 result.
  • roster-priest-knight-level-30.png, roster-compact-priest-knight-level-30.png, barren-caves-entrance.png, barren-caves-boss-route-25.png, barren-caves-boss-route-50.png, and barren-caves-boss-route-75.png — roster/body/gear and dungeon visual checks.