const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright'); const assert = require('node:assert/strict'); const fs = require('node:fs'); const os = require('node:os'); const path = require('node:path'); const output = path.resolve('playtest-artifacts/party-equipment'); const dataDir = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-man-equipment-')); fs.mkdirSync(output, { recursive: true }); async function capture(page, name) { await page.screenshot({ path: path.join(output, `${name}.png`) }); } (async () => { const { createGameServer } = await import('../server/server.mjs'); const runtime = createGameServer({ dataDir, staticDir: path.resolve('dist'), contentDir: path.resolve('content'), enableShelvedModes: false }); await new Promise((resolve) => runtime.server.listen(0, '127.0.0.1', resolve)); console.log({ cwd: process.cwd(), staticDir: runtime.staticDir, indexExists: fs.existsSync(path.join(runtime.staticDir, 'index.html')), port: runtime.server.address().port }); const browser = await chromium.launch({ channel: 'msedge', headless: true }); const results = {}; try { for (const category of process.argv.includes('--rom-only') ? ['RoM'] : ['WoW', 'RoM']) { const context = await browser.newContext({ viewport: { width: 1600, height: 1000 } }); const page = await context.newPage(); page.setDefaultTimeout(60000); const errors = []; page.on('pageerror', (error) => errors.push(error.message)); page.on('console', (message) => { if (message.type() === 'error' && !message.text().startsWith('Failed to load resource:')) errors.push(message.text()); }); page.on('response', (response) => { if (response.status() >= 400 && !response.url().endsWith('/favicon.ico')) errors.push(`${response.status()}: ${response.url()}`); }); try { await page.goto(`http://127.0.0.1:${runtime.server.address().port}`, { waitUntil: 'domcontentloaded' }); await page.getByRole('button', { name: /Play offline/ }).click(); await page.getByRole('button', { name: /Create character/ }).click(); await page.locator('.creator-category-tabs button').filter({ hasText: category }).click(); await page.locator('.class-option').filter({ hasText: 'Priest' }).click(); await page.getByRole('button', { name: /Customize & name/ }).click(); await page.getByLabel('Character name', { exact: true }).fill(category === 'WoW' ? 'Wowgear' : 'Romgear'); await page.getByRole('button', { name: /Create character/ }).click(); await page.locator('.character-select-screen').waitFor(); await page.waitForTimeout(4000); await capture(page, `${category}-roster`); await page.getByRole('button', { name: /Continue as/ }).click({ position: { x: 24, y: 30 } }); await page.locator('.main-menu-screen').waitFor(); await page.getByRole('button', { name: /Downloads/ }).click(); const pack = page.locator('.content-pack-row').filter({ hasText: category === 'WoW' ? 'Extra Wrath Character Models & Skins' : 'RuneWaker Character Models & Skins' }); await pack.getByRole('button', { name: 'Download', exact: true }).click(); await pack.getByText('Installed — offline ready', { exact: true }).waitFor({ timeout: 180000 }); await page.getByRole('button', { name: 'Back', exact: true }).click(); await page.getByRole('button', { name: 'Change character', exact: true }).click(); await page.locator('.character-select-screen').waitFor(); await page.waitForTimeout(5000); await capture(page, `${category}-roster`); await page.getByRole('button', { name: /Continue as/ }).click({ position: { x: 24, y: 30 } }); await page.locator('.main-menu-screen').waitFor(); await page.getByRole('button', { name: /^Dungeons/ }).click(); await page.locator('.dungeon-category-tab').filter({ hasText: category }).click(); await page.locator('.dungeon-select-row').filter({ hasText: category === 'WoW' ? 'Wailing Caverns' : 'Forsaken Abbey' }).first().click(); const download = page.getByRole('button', { name: 'Download and continue' }); if (await download.isVisible()) await download.click(); else await page.getByRole('button', { name: 'Choose role' }).click(); await page.locator('.dungeon-role-option--healer').click(); await page.locator('.scene-shell').waitFor(); await page.locator('.loading-screen').waitFor({ state: 'hidden' }); await page.locator('.party-frames').waitFor(); await page.waitForTimeout(12000); await page.locator('.dungeon-boss-intro').waitFor({ state: 'hidden' }); await capture(page, `${category}-dungeon`); // Rotate the camera with the normal held-right-mouse gesture to show the party fronts. const bounds = await page.locator('.scene-shell canvas').boundingBox(); await page.mouse.move(bounds.x + bounds.width * 0.5, bounds.y + bounds.height * 0.55); await page.mouse.down({ button: 'right' }); await page.mouse.move(bounds.x + bounds.width * 0.5 + 440, bounds.y + bounds.height * 0.55, { steps: 40 }); await page.mouse.up({ button: 'right' }); await page.waitForTimeout(1200); await capture(page, `${category}-party-front`); if (category === 'RoM') { await page.locator('.scene-shell').focus(); await page.keyboard.down('s'); await page.waitForTimeout(2000); await page.keyboard.up('s'); await page.mouse.wheel(700, 700); await page.waitForTimeout(2500); await capture(page, `${category}-party-open`); } assert.deepEqual(errors, []); results[category] = { installedNativeCharacterPack: true, screenshots: [`${category}-roster.png`, `${category}-dungeon.png`, `${category}-party-front.png`, ...(category === 'RoM' ? [`${category}-party-open.png`] : [])], errors, }; } catch (error) { await capture(page, `${category}-failure`); console.error((await page.locator('body').innerText()).slice(-2500)); console.error(errors); throw error; } finally { await context.close(); } } fs.writeFileSync(path.join(output, 'results.json'), `${JSON.stringify(results, null, 2)}\n`); console.log(JSON.stringify(results, null, 2)); } finally { await browser.close(); await new Promise((resolve) => runtime.server.close(resolve)); assert.equal(path.dirname(path.resolve(dataDir)), path.resolve(os.tmpdir())); assert.ok(path.basename(dataDir).startsWith('healer-man-equipment-')); fs.rmSync(dataDir, { recursive: true, force: true }); } })().catch((error) => { console.error(error); process.exitCode = 1; });