import { requestOnlineJson } from "./onlineAccountClient"; import type { PlayerSession } from "./types"; import { dungeonLeaderboardCatalog as catalog } from "../game/dungeonLeaderboardCatalog"; import { normalizeDungeonRunProgress, type DungeonClearFilter, type DungeonLeaderboard, type DungeonRunPlacement, type DungeonRunRecord } from "../game/dungeonRunTypes"; import { isLeaderboardFullClear, leaderboardFinalBossIds, leaderboardRunBossId } from "../game/dungeonLeaderboardRules"; import { defaultBiteSizedBoardScope } from "../../shared/bite-sized-layouts.mjs"; export interface BiteSizedBoardFilter { readonly spotId: string; readonly spotRevision: number } function matchesSpot(entry: DungeonRunRecord, spotId?: string, spotRevision?: number): boolean { const scope = entry.biteSizedSelection ? { spotId: entry.biteSizedSelection.spot.id, spotRevision: entry.biteSizedSelection.spot.revision } : defaultBiteSizedBoardScope(entry.dungeonId); const defaults = defaultBiteSizedBoardScope(entry.dungeonId); return !defaults.spotId || (scope.spotId === (spotId ?? defaults.spotId) && scope.spotRevision === (spotRevision ?? defaults.spotRevision)); } const STORAGE_KEY = "healer-man:dungeon-runs:v1"; const listeners = new Set<() => void>(); let memory: DungeonRunRecord[] = []; export const DUNGEON_LEADERBOARD_PAGE_SIZE = 20; export type LeaderboardScope = "world" | "device"; export function subscribeDungeonLeaderboard(listener: () => void) { listeners.add(listener); return () => { listeners.delete(listener); }; } function localRuns(): DungeonRunRecord[] { try { const input: unknown = JSON.parse(localStorage.getItem(STORAGE_KEY) ?? "[]"); if (Array.isArray(input)) memory = input.flatMap((value: DungeonRunRecord) => { if (!value || typeof value !== "object") return []; const progress = normalizeDungeonRunProgress({ ...value, startedAt: value.finishedAt - value.durationMs, timed: true }); const dungeon = catalog.dungeons.find((entry) => entry.id === progress?.dungeonId); const difficulty = dungeon?.difficulties.find((entry) => entry.id === progress?.difficultyId); const finalBossIds = difficulty ? leaderboardFinalBossIds(difficulty) : []; if (!progress || progress.finishedAt === null || progress.durationMs === null || !dungeon || !difficulty || !finalBossIds.some((id) => progress.killedBossIds.includes(id)) || (difficulty.finalBossIds?.length && finalBossIds.filter((id) => progress.killedBossIds.includes(id)).length !== 1) || progress.killedBossIds.some((id) => !difficulty.bossIds.includes(id))) return []; return [{ ...value, ...progress, durationMs: progress.durationMs, finishedAt: progress.finishedAt, fullClear: isLeaderboardFullClear(difficulty, progress.killedBossIds) }]; }); } catch { /* In-memory results remain available if storage is disabled. */ } return memory; } export function saveLocalDungeonRun(record: DungeonRunRecord): void { memory = [record, ...localRuns().filter((entry) => entry.id !== record.id)] .sort((a, b) => b.finishedAt - a.finishedAt).slice(0, 1000); try { localStorage.setItem(STORAGE_KEY, JSON.stringify(memory)); } catch { /* Keep the current session's results. */ } listeners.forEach((listener) => listener()); } export function localDungeonLeaderboard(dungeonId: string, difficultyId: string, filter: DungeonClearFilter, offset = 0, bossDifficulty = 0, bossId?: string, spotId?: string, spotRevision?: number): DungeonLeaderboard { const difficulty = catalog.dungeons.find((entry) => entry.id === dungeonId)?.difficulties .find((entry) => entry.id === difficultyId); const selectedBossId = difficulty?.finalBossIds?.length ? bossId ?? leaderboardFinalBossIds(difficulty)[0] : null; const runs = localRuns().filter((entry) => entry.dungeonId === dungeonId && entry.difficultyId === difficultyId && (entry.bossDifficulty ?? 0) === bossDifficulty && (!selectedBossId || entry.killedBossIds.includes(selectedBossId)) && matchesSpot(entry, spotId, spotRevision) && (filter === "final" || entry.fullClear)).sort((a, b) => a.durationMs - b.durationMs || a.finishedAt - b.finishedAt || a.id.localeCompare(b.id)); return { total: runs.length, entries: runs.slice(offset, offset + DUNGEON_LEADERBOARD_PAGE_SIZE) .map((entry) => ({ ...entry, rank: 1 + runs.filter((other) => other.durationMs < entry.durationMs).length })) }; } export function localDungeonRunPlacement(record: DungeonRunRecord): DungeonRunPlacement { const difficulty = catalog.dungeons.find((entry) => entry.id === record.dungeonId)?.difficulties .find((entry) => entry.id === record.difficultyId); const bossId = difficulty?.finalBossIds?.length ? leaderboardRunBossId(difficulty, record.killedBossIds) ?? undefined : undefined; const spotId = record.biteSizedSelection?.spot.id; const spotRevision = record.biteSizedSelection?.spot.revision; const final = localDungeonLeaderboard(record.dungeonId, record.difficultyId, "final", 0, record.bossDifficulty ?? 0, bossId, spotId, spotRevision); const full = localDungeonLeaderboard(record.dungeonId, record.difficultyId, "full", 0, record.bossDifficulty ?? 0, bossId, spotId, spotRevision); const runs = localRuns().filter((entry) => entry.dungeonId === record.dungeonId && entry.difficultyId === record.difficultyId && (entry.bossDifficulty ?? 0) === (record.bossDifficulty ?? 0) && (!bossId || entry.killedBossIds.includes(bossId)) && matchesSpot(entry, spotId, spotRevision)); return { finalRank: 1 + runs.filter((entry) => entry.durationMs < record.durationMs).length, finalTotal: final.total, fullTotal: full.total, fullRank: record.fullClear ? 1 + runs.filter((entry) => entry.fullClear && entry.durationMs < record.durationMs).length : null }; } export async function fetchDungeonLeaderboard(dungeonId: string, difficultyId: string, filter: DungeonClearFilter, offset: number, signal?: AbortSignal, bossDifficulty = 0, bossId?: string, spotId?: string, spotRevision?: number): Promise { const query = new URLSearchParams({ dungeon: dungeonId, difficulty: difficultyId, clear: filter, offset: String(offset), limit: String(DUNGEON_LEADERBOARD_PAGE_SIZE), bossDifficulty: String(bossDifficulty) }); if (bossId) query.set("boss", bossId); if (spotId) { query.set("spot", spotId); query.set("spotRevision", String(spotRevision ?? 0)); } return requestOnlineJson(`/api/dungeon-leaderboards?${query}`, { signal }); } const submissions = new Map>(); export function submitDungeonRun(record: DungeonRunRecord, session: PlayerSession | null): Promise { const existing = submissions.get(record.id); if (existing) return existing; const controller = new AbortController(); const timeout = setTimeout(() => controller.abort(), 8000); const submission = requestOnlineJson<{ placement: DungeonRunPlacement }>("/api/dungeon-runs", { method: "POST", body: JSON.stringify(record), signal: controller.signal, }, session?.accessToken).then((result) => { listeners.forEach((listener) => listener()); return result.placement; }).catch((error: unknown) => { submissions.delete(record.id); throw error; }) .finally(() => clearTimeout(timeout)); submissions.set(record.id, submission); return submission; } /** Group followers read the leader's single shared run instead of submitting duplicate entries. */ export async function awaitSharedDungeonRunPlacement(id: string): Promise { const controller = new AbortController(); const timeout = setTimeout(() => controller.abort(), 8000); try { for (let attempt = 0; attempt < 8; attempt += 1) { try { const response = await requestOnlineJson<{ placement: DungeonRunPlacement }>(`/api/dungeon-runs/${encodeURIComponent(id)}`, { signal: controller.signal }); return response.placement; } catch (error) { if (attempt === 7 || controller.signal.aborted) throw error; await new Promise((resolve) => setTimeout(resolve, 1000)); } } throw new Error("The shared run is not recorded yet."); } finally { clearTimeout(timeout); } }