import assert from "node:assert/strict"; import { mkdtempSync, rmSync } from "node:fs"; import os from "node:os"; import path from "node:path"; import test from "node:test"; import { openGameDatabase } from "./database.mjs"; import { normalizeDungeonQueuePolicy } from "./dungeon-queue-policy.mjs"; import { createGameServer } from "./server.mjs"; test("queue policy validates dungeon IDs and mode membership", () => { assert.throws(() => normalizeDungeonQueuePolicy({ schemaVersion: 1, disabled: { regular: ["bite-sized-stormwind-stockade"], biteSized: [], randomizedBiteSized: [], } }), /invalid disabled dungeon/i); assert.throws(() => normalizeDungeonQueuePolicy({ schemaVersion: 1, disabled: { regular: ["unknown-dungeon"], biteSized: [], randomizedBiteSized: [], } }), /invalid disabled dungeon/i); }); test("GM queue settings persist with revision checks", async () => { const dataDir = mkdtempSync(path.join(os.tmpdir(), "healer-man-queue-policy-")); let database = openGameDatabase({ dataDir }); try { assert.deepEqual(database.getDungeonQueuePolicy().config.disabled, { regular: [], biteSized: [], randomizedBiteSized: [], }); const gm = (await database.register("codex_dev_gm", "test-password")).account; const player = (await database.register("queue_player", "test-password")).account; const config = { schemaVersion: 1, disabled: { regular: ["stormwind-stockade"], biteSized: ["bite-sized-stormwind-stockade"], randomizedBiteSized: ["randomized-bite-sized-stormwind-stockade"], } }; assert.throws(() => database.putDungeonQueuePolicy(player, 0, config), (error) => error.status === 403); assert.equal(database.putDungeonQueuePolicy(gm, 0, config).revision, 1); assert.throws(() => database.putDungeonQueuePolicy(gm, 0, config), (error) => error.status === 409); database.close(); database = openGameDatabase({ dataDir }); assert.deepEqual(database.getDungeonQueuePolicy().config, config); } finally { database.close(); rmSync(dataDir, { recursive: true, force: true }); } }); test("queue policy API is public to read and GM only to edit", async () => { const dataDir = mkdtempSync(path.join(os.tmpdir(), "healer-man-queue-api-")); const runtime = createGameServer({ dataDir, staticDir: dataDir, contentDir: dataDir }); await new Promise((resolve) => runtime.server.listen(0, "127.0.0.1", resolve)); const origin = `http://127.0.0.1:${runtime.server.address().port}`; try { const initial = await (await fetch(`${origin}/api/dungeon-queue-policy`)).json(); assert.deepEqual(initial.config.disabled.regular, []); const register = async (username) => (await (await fetch(`${origin}/api/auth/register`, { method: "POST", headers: { "Content-Type": "application/json" }, body: JSON.stringify({ username, password: "test-password" }), })).json()).token; const playerToken = await register("queue_reader"); const gmToken = await register("codex_dev_gm"); const config = { schemaVersion: 1, disabled: { regular: [], biteSized: ["bite-sized-stormwind-stockade"], randomizedBiteSized: [], } }; const put = (token, expectedRevision) => fetch(`${origin}/api/gm/dungeon-queue-policy`, { method: "PUT", headers: { "Content-Type": "application/json", Authorization: `Bearer ${token}` }, body: JSON.stringify({ expectedRevision, config }), }); assert.equal((await put(playerToken, 0)).status, 403); assert.equal((await put(gmToken, 0)).status, 200); assert.equal((await put(gmToken, 0)).status, 409); assert.deepEqual((await (await fetch(`${origin}/api/dungeon-queue-policy`)).json()).config, config); } finally { await new Promise((resolve) => runtime.server.close(resolve)); rmSync(dataDir, { recursive: true, force: true }); } });