export const verifiedRuneWakerParticlePhases = [ { spellId: 491147, phase: "cast-start", model: "model/fx/skill/holy/act_casting_c_hand.ros", loopCastSound: true }, { spellId: 491147, phase: "impact", model: "model/fx/skill/holy/act_benedictory_heal_t_down.ros", partialVisual: true }, { spellId: 490261, phase: "cast-start", model: "model/fx/skill/holy/act_casting_c_hand.ros", loopCastSound: true }, { spellId: 490281, phase: "cast-start", model: "model/fx/skill/holy/act_casting_c_hand.ros", loopCastSound: true }, { spellId: 490256, phase: "cast-start", model: "model/fx/skill/ice/act_icecone01_c_hand.ros" }, { spellId: 490256, phase: "release", model: "model/fx/skill/ice/act_icecone01_f.ros" }, { spellId: 490256, phase: "impact", model: "model/fx/skill/ice/act_riptide_t_freeze_hit.ros" }, { spellId: 490150, phase: "cast-start", model: "model/fx/skill/physical/act_charge02_c_down.ros" }, { spellId: 490175, phase: "impact", model: "model/fx/hit_fx/act_shieldstorm_t_freeze_hit_e.ros", scale: 2.5 }, { spellId: 491168, phase: "release", model: "model/fx/skill/wind/act_electric_ball_f_i.ros" }, ]; export const verifiedRuneWakerParticleModels = new Set( verifiedRuneWakerParticlePhases.map((entry) => entry.model), );