import { ROM_ALL_ABILITIES } from "./src/game/romAbilityCatalog"; console.log("total", ROM_ALL_ABILITIES.length); console.log(ROM_ALL_ABILITIES.filter((entry) => entry.effects.some((effect) => effect.kind === "heal" || effect.kind === "hot") && entry.castMode === "channel").map((entry) => `${entry.id}: ${entry.name} (${entry.effects.map((effect) => effect.kind).join(",")})`).join("\n"));