Update Healer Man server
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@@ -147,8 +147,9 @@ async function main() {
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imageCount: candidateTextures.length,
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comparedToPreservedBaseline: baselineTextureComparison,
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},
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meshoptQuantization: { positionBits: 16, texcoordBits: 16 },
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finalPacking: {
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command: "gltf-transform optimize <optimized.glb> <meshopt-final.glb> --compress meshopt --meshopt-level high --instance true --instance-min 3 --simplify false --texture-compress false",
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command: "gltf-transform meshopt <optimized.glb> <meshopt-final.glb> --level high --quantize-position 16 --quantize-texcoord 16",
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extensionPresent: parseGlb(candidateBytes, output).json.extensionsUsed?.includes("EXT_meshopt_compression") ?? false,
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},
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};
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