Update Healer Man server
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import { describe, expect, it } from "vitest";
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import {
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createDungeonEncounterSnapshot,
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reduceDungeonEncounter,
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validateDungeonEncounterDefinition,
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} from "./dungeonEncounterRuntime";
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import { BITE_SIZED_STOCKADES_DUNGEON_ID, STORMWIND_STOCKADE_DUNGEON_ID } from "./dungeonContentSource";
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import { DUNGEON_REGISTRY, dungeonDefinitionById } from "./dungeonRegistry";
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import { activateDungeonSession, restartActiveDungeonSession } from "./dungeonSession";
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import { useDungeonRunStore } from "./dungeonRunStore";
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import {
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BITE_SIZED_STOCKADES_BOSS_CANDIDATES,
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createBiteSizedStockadesDefinition,
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} from "./dungeons/biteSizedStockades";
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import { validateDungeonWorldObject } from "./dungeonWorldObjects";
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const source = DUNGEON_REGISTRY[STORMWIND_STOCKADE_DUNGEON_ID];
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describe("bite-sized Stormwind Stockades", () => {
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it("creates a separate central-corridor dungeon without changing Stockades", () => {
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const originalBossIds = source.bosses.map((boss) => boss.id);
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const originalSpawnCount = source.staticSpawns.length;
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const biteSized = createBiteSizedStockadesDefinition(source, "run-a");
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expect(biteSized.id).toBe(BITE_SIZED_STOCKADES_DUNGEON_ID);
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expect(biteSized).not.toBe(source);
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expect(source.bosses.map((boss) => boss.id)).toEqual(originalBossIds);
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expect(source.staticSpawns).toHaveLength(originalSpawnCount);
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expect(source.bosses).toHaveLength(5);
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expect(source.serverGameObjects.some((object) => object.id.startsWith("bite-sized-"))).toBe(false);
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const bossId = biteSized.bosses[0].id;
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expect(BITE_SIZED_STOCKADES_BOSS_CANDIDATES.map((boss) => boss.sourceSpawnId)).toContain(bossId);
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expect(biteSized.objectiveOrder).toEqual(biteSized.bosses);
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expect(biteSized.staticSpawns.filter((spawn) => spawn.id === bossId)).toHaveLength(1);
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expect(biteSized.staticSpawns.every((spawn) => Math.abs(spawn.position[2]) <= 15)).toBe(true);
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expect(biteSized.navigationLinks.map((link) => link.id)).toEqual(["entrance-to-central-stairs"]);
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expect(biteSized.traversalRamps?.map((ramp) => ramp.id)).toEqual(["entrance-stair-ramp"]);
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});
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it("seals both side wings with visible movement and sight blockers", () => {
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const biteSized = createBiteSizedStockadesDefinition(source, "run-b");
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const walls = biteSized.serverGameObjects.filter((object) => object.id.startsWith("bite-sized-stockades-"));
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expect(walls.map((wall) => wall.id).sort()).toEqual([
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"bite-sized-stockades-north-wall",
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"bite-sized-stockades-south-wall",
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]);
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for (const wall of walls) {
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expect(() => validateDungeonWorldObject(wall)).not.toThrow();
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expect(wall.states).toEqual([expect.objectContaining({
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id: "sealed",
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visible: true,
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blocksMovement: true,
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blocksSight: true,
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})]);
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}
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});
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it("chooses all five source bosses deterministically across fresh run ids", () => {
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const selected = new Set<string>();
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for (let index = 0; index < 1_000; index += 1) {
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selected.add(createBiteSizedStockadesDefinition(source, `fresh-run-${index}`).bosses[0].name);
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}
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expect([...selected].sort()).toEqual(BITE_SIZED_STOCKADES_BOSS_CANDIDATES.map((boss) => boss.name).sort());
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const first = createBiteSizedStockadesDefinition(source, "same-run");
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const second = createBiteSizedStockadesDefinition(source, "same-run");
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expect(second.bosses[0]).toEqual(first.bosses[0]);
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expect(second.staticSpawns.find((spawn) => spawn.id === second.bosses[0].id)?.entityId)
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.toBe(first.staticSpawns.find((spawn) => spawn.id === first.bosses[0].id)?.entityId);
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});
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it("uses the run identity for fresh, restarted, and shared sessions", () => {
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expect(activateDungeonSession(BITE_SIZED_STOCKADES_DUNGEON_ID, undefined, { runId: "run-a" })).toBe(true);
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const firstBoss = dungeonDefinitionById(BITE_SIZED_STOCKADES_DUNGEON_ID)!.bosses[0].name;
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expect(useDungeonRunStore.getState().progress?.id).toBe("run-a");
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expect(restartActiveDungeonSession()).toBe(true);
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expect(dungeonDefinitionById(BITE_SIZED_STOCKADES_DUNGEON_ID)!.bosses[0].name).toBe(firstBoss);
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expect(activateDungeonSession(BITE_SIZED_STOCKADES_DUNGEON_ID, undefined, { runId: "run-b" })).toBe(true);
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expect(useDungeonRunStore.getState().progress?.id).toBe("run-b");
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expect(dungeonDefinitionById(BITE_SIZED_STOCKADES_DUNGEON_ID)!.bosses[0].name).not.toBe(firstBoss);
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});
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it("completes the one-boss run only through its stable objective", () => {
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const biteSized = createBiteSizedStockadesDefinition(source, "completion-run");
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const bossId = biteSized.bosses[0].id;
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const encounter = biteSized.encounters![0];
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expect(() => validateDungeonEncounterDefinition(encounter)).not.toThrow();
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const snapshot = createDungeonEncounterSnapshot(encounter, 1_000);
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const reduced = reduceDungeonEncounter(encounter, snapshot, {
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kind: "tick",
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now: 2_000,
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facts: {
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registeredEntityIds: [bossId],
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deadEntityIds: [bossId],
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},
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}).snapshot;
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expect(reduced.completedObjectiveIds).toEqual([bossId]);
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expect(reduced.flags["dungeon-complete"]).toBe(true);
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expect(reduced.phase).toBe("complete");
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});
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});
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