Release Healer Man 0.1.43

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phenom committed 2026-09-14 13:20:20 -04:00
1 parent c7e8163790
commit ccc01396cd
86 files changed
+2951 -198

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@@ -20,6 +20,7 @@ import { auraDefinitionIsDispellableDebuff } from "./auraDisplay";
import { partyResurrectionBlockedByBoss, resurrectDeadPartyMembers } from "../game/partyResurrection";
import { ResurrectionDestination, useResurrectionCheckpoints } from "./ResurrectionDestination";
import { useGameStore } from "../game/store";
import { useHudSurface } from "./HudSurface";
const PARTY_COMMANDS: readonly {
command: PartyCommand;
@@ -212,6 +213,7 @@ function OnlineMemberFrame({
/** Compact roster for the player plus the selected number of targetable AI allies. */
export function PartyFrames() {
const { onResurrect } = useHudSurface();
const character = useShellStore((state) => state.activeCharacter);
const playerRole = useShellStore((state) => state.activeDungeonRole);
const playerHealth = useCombatStore((state) => state.health);
@@ -342,7 +344,7 @@ export function PartyFrames() {
title={bossCombat ? "Unavailable during boss combat." : !onlineSessionOwnsWorldSimulation()
? "Only the party's simulation host can resurrect NPC teammates."
: "Resurrect fallen NPC teammates at the selected checkpoint. They will return to you."}
onClick={() => resurrectDeadPartyMembers(checkpointId)}
onClick={() => (onResurrect ?? resurrectDeadPartyMembers)(checkpointId)}
>
<strong>Rez dead members</strong>
<small>{bossCombat ? "Unavailable during boss combat" : !onlineSessionOwnsWorldSimulation()