Release Healer Man 0.1.42
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@@ -3116,3 +3116,42 @@ Vite's existing large-chunk advisory remains informational.
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`artifacts/boss-difficulty/wow-coa-balance.json`, and
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`artifacts/boss-difficulty/coa-healer-review.md`. Survival at the 60-second
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cap does not establish a boss clear or indefinite resource sustainability.
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## WoW action bars in Ability controls — September 13, 2026
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- Added Controller bars / WoW bars selection to Ability controls. On PC, the
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dialog opens on WoW bars when that UI layout is enabled. The existing three
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controller layers remain available through the same screen.
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- The WoW editor exposes all five bars and twelve buttons per bar, including
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inactive bars. Slots show their saved keyboard shortcuts and assigned
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abilities. Assigning or leaving a slot empty saves immediately through the
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existing profile UI persistence path and updates the gameplay action bar.
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- Restore Bar resets that bar's abilities to the current character's class
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defaults; Restore all WoW bars resets all sixty ability slots. Both use a
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confirmation with cancellation. Keyboard shortcuts, bar geometry, PC/mobile
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UI templates, and controller bindings remain independent of these resets.
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- Long WoW ability lists scroll inside the picker. Controller navigation keeps
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the selected control visible. Future abilities retain their unlock-level
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labels and can be assigned ahead of time; passive abilities are excluded.
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- Live 1280x720 production-preview QA used an isolated offline Human Priest
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profile at port 5192. Verified first-slot assignment, inactive fifth-bar
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button-twelve assignment and clearing, canceling a reset, restoring one bar
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while retaining the fifth-bar assignment, and restoring all WoW bars.
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Controller Cross retained Smite through the WoW edits and resets.
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- Enabled the WoW layout through Edit UI & templates, confirmed Ability controls
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opened directly on WoW bars, and changed the first button to Lesser Heal.
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The gameplay bar updated immediately. After a full page reload and dungeon
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reentry, both the gameplay bar and editor retained Lesser Heal and key 1.
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The final picker capture shows access to the late-level abilities and Leave
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empty while all bar controls stay visible. No browser UI errors were logged.
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- Validation: all 55 UI-layout, action-binding, keybind, profile-sync, input,
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HUD-layering, and panel-integration tests passed. The production build,
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including TypeScript with the project's configured 8 GB heap, prebuild asset
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audits, and postbuild release-bundle validation, passed. A separate manual
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TypeScript attempt using Node's default heap exhausted memory; the standard
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build completed successfully. Final release hygiene covers all changed paths.
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- Evidence: `artifacts/ability-controls/wow-bars.png`,
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`artifacts/ability-controls/controller-bars.png`,
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`artifacts/ability-controls/wow-picker.png`, and
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`artifacts/ability-controls/wow-picker-end.png`. Cloud upload and physical
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gamepad input were not exercised by this offline browser pass.
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