Update Healer Man server

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phenom committed 2026-09-26 17:51:56 -04:00
1 parent 9c5fb4c614
commit bd073fb00f
113 files changed
+4902 -273

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+23 -9
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@@ -1,4 +1,4 @@
import { useState } from "react";
import { useEffect, useState } from "react";
import { selectedCharacter, useShellStore } from "../app/shellStore";
import { installDungeonShellRuntime } from "../app/dungeonShellRuntime";
import { useOnlineGroupStore } from "../app/onlineGroupStore";
@@ -10,7 +10,9 @@ import {
RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
dungeonContentPackId,
} from "../game/dungeonContentSource";
import { dungeonById } from "../game/dungeonCatalog";
import { dungeonById, randomRandomizedBiteSizedDungeon } from "../game/dungeonCatalog";
import { dungeonEnabledForQueue } from "../game/dungeonQueuePolicy";
import { loadDungeonQueuePolicy, useDungeonQueuePolicyStore } from "../app/dungeonQueuePolicyStore";
import { RANDOMIZED_BITE_SIZED_CREATURE_CATALOG, requireDungeonDefinition } from "../game/dungeonRegistry";
import { BrandMark, FrontSurface } from "./FrontSurface";
import { DungeonDifficultySlider } from "./DungeonDifficultySlider";
@@ -38,6 +40,9 @@ export function RandomizedBiteSizedScreen({ onClose }: { readonly onClose: () =>
const [downloading, setDownloading] = useState(false);
const [error, setError] = useState("");
const [readinessOpen, setReadinessOpen] = useState(false);
const queuePolicy = useDungeonQueuePolicyStore((state) => state.config);
const refreshQueuePolicy = useDungeonQueuePolicyStore((state) => state.refresh);
useEffect(() => { void refreshQueuePolicy(session); }, [refreshQueuePolicy, session]);
const character = activeCharacter ?? rosterCharacter;
const specialization = specializationById(character?.specializationId);
const roles = character
@@ -46,16 +51,24 @@ export function RandomizedBiteSizedScreen({ onClose }: { readonly onClose: () =>
const installed = dungeonContentIsUsable(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID);
const mobCount = CANDIDATES.filter((candidate) => candidate.kind === "mob").length;
const bossCount = CANDIDATES.filter((candidate) => candidate.kind === "boss").length;
const queueEnabled = Boolean(DUNGEON && dungeonEnabledForQueue(queuePolicy, DUNGEON));
const launch = async (role: PartyRole) => {
if (!character || !DUNGEON?.available) return;
const policy = await loadDungeonQueuePolicy();
const selectedDungeon = randomRandomizedBiteSizedDungeon(undefined, Math.random,
(candidate) => dungeonEnabledForQueue(policy, candidate));
if (!selectedDungeon) {
setError("No Randomized Bite-Sized location is enabled for this queue.");
return;
}
if (!onlineGroup || !session || session.kind !== "account") {
const runId = globalThis.crypto.randomUUID();
setDownloading(true); setError("");
try {
await ensureRandomizedBiteSizedRunContent(runId);
enterDungeon(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID, role, {
difficultyId: requireDungeonDefinition(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID).defaultDifficultyId,
enterDungeon(selectedDungeon.id, role, {
difficultyId: requireDungeonDefinition(selectedDungeon.id).defaultDifficultyId,
bossDifficulty,
freshRun: true,
runId,
@@ -74,8 +87,8 @@ export function RandomizedBiteSizedScreen({ onClose }: { readonly onClose: () =>
}
await startOnlineActivity(session, {
type: "dungeon",
contentId: RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
difficultyId: requireDungeonDefinition(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID).defaultDifficultyId,
contentId: selectedDungeon.id,
difficultyId: requireDungeonDefinition(selectedDungeon.id).defaultDifficultyId,
bossDifficulty,
partySize: 5,
fillWithAi: true,
@@ -122,17 +135,18 @@ export function RandomizedBiteSizedScreen({ onClose }: { readonly onClose: () =>
</section>
<section className="randomized-bite-sized-screen__launch">
<p className="front-kicker">Run setup</p>
<h2>{DUNGEON?.title ?? "Cellblock Shuffle"}</h2>
<h2>{queueEnabled ? DUNGEON?.title ?? "Cellblock Shuffle" : "No enabled location"}</h2>
<DungeonDifficultySlider value={bossDifficulty} onChange={setBossDifficulty} selectedId="" select={() => undefined} />
{!installed ? (
{!queueEnabled ? null : !installed ? (
<button className="front-button front-button--primary" type="button" disabled={downloading} onClick={() => void install()}>{downloading ? "Installing…" : "Install randomized dungeon content"}</button>
) : roles.length ? (
<div className="randomized-bite-sized-screen__roles">
<strong>Enter as</strong>
{roles.map((role) => <button className="front-button front-button--primary" key={role} type="button" disabled={!DUNGEON?.available || downloading} onClick={() => void launch(role)}>{downloading ? "Preparing run…" : PARTY_ROLE_LABELS[role]}</button>)}
{roles.map((role) => <button className="front-button front-button--primary" key={role} type="button" disabled={!DUNGEON?.available || !queueEnabled || downloading} onClick={() => void launch(role)}>{downloading ? "Preparing run…" : PARTY_ROLE_LABELS[role]}</button>)}
</div>
) : <p className="front-notice">Choose a specialization in your Class Hall before entering.</p>}
{!DUNGEON?.available && <p className="front-notice">This randomized route is not enterable in the current content build.</p>}
{!queueEnabled && <p className="front-notice">No Randomized Bite-Sized location is enabled in GM queue settings.</p>}
{(error || notice) && <p className="front-notice" role="status">{error || notice}</p>}
</section>
</main>