Update Healer Man server

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phenom committed 2026-10-02 10:38:12 -04:00
1 parent 4c768fbec6
commit b16821e92e
330 files changed
+35406 -1760

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@@ -1,8 +1,8 @@
import { beforeAll, beforeEach, describe, expect, it } from "vitest";
import { preloadAbilityCatalogsForClasses } from "./abilityCatalog";
import { abilityById, preloadAbilityCatalogsForClasses } from "./abilityCatalog";
import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry";
import { equipmentAdjustedCombatAmount, PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore";
import { PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore";
import { installCombatClock } from "./combatClock";
import { createConfiguredPartyMember, usePartyStore } from "./partyStore";
import { companionResourceMaximum } from "./combatActorAuthority";
@@ -163,6 +163,73 @@ describe("RuneWaker Druid runtime", () => {
expect(useCombatStore.getState().resourcePools["nature-power"]).toBe(4);
});
it("casts the current Druid/Rogue Necrotic Wound only with poison and Nature Power, then spreads three hits", () => {
useCombatStore.getState().initializeCharacter({
classId: "rom-druid",
secondaryClassId: "rom-rogue",
raceId: "rom-elf",
level: 80,
});
useCombatStore.setState((state) => ({
resource: 1_000,
maxResource: 1_000,
resourcePools: { ...state.resourcePools, mana: 1_000, energy: 100, "nature-power": 1 },
maxResourcePools: { ...state.maxResourcePools, mana: 1_000, energy: 100 },
cooldowns: { ...state.cooldowns, [ability(494023).id]: 11_000 },
}));
const primary = "rom-druid-wound-primary";
const nearby = "rom-druid-wound-nearby";
const outside = "rom-druid-wound-outside";
for (const [id, position] of [
[primary, [4, 0, 0]],
[nearby, [11, 0, 0]],
[outside, [13, 0, 0]],
] as const) {
useCombatStore.getState().registerMob(id, { name: id, maxHealth: 1_000_000, xpReward: 0 });
setMobPosition(id, position);
useCombatStore.getState().damageMob(id, 1, 100);
}
const wound = ability(494321);
const poison = ability(494024);
const runtimePoison = abilityById(poison.id);
expect(runtimePoison).toMatchObject({
id: poison.id,
dbcSpellId: 494024,
effects: expect.arrayContaining([expect.objectContaining({
kind: "dot",
tag: "rom-druid-corrosive-poison",
})]),
});
expect(useCombatStore.getState().castAbility(wound.id, { targetActorId: primary, now: 1_000 }))
.toMatchObject({ ok: false, reason: "condition-not-met" });
expect(useCombatStore.getState().castAbility(poison.id, { targetActorId: primary, now: 2_000 }).ok).toBe(true);
useCombatStore.setState((state) => ({
resourcePools: { ...state.resourcePools, "nature-power": 0 },
}));
expect(useCombatStore.getState().castAbility(wound.id, { targetActorId: primary, now: 3_500 }))
.toMatchObject({ ok: false, reason: "not-enough-resource" });
useCombatStore.setState((state) => ({
resourcePools: { ...state.resourcePools, "nature-power": 1 },
}));
expect(useCombatStore.getState().castAbility(wound.id, { targetActorId: primary, now: 5_000 }).ok).toBe(true);
expect(useCombatStore.getState().resourcePools).toMatchObject({ mana: 960, "nature-power": 0, energy: 75 });
finishCast(5_000);
const woundHits = useCombatStore.getState().combatEvents.filter((event) => (
event.abilityId === wound.id && event.kind === "damage"
));
expect(woundHits).toHaveLength(6);
const activePoisonTargets = useCombatStore.getState().effects.filter((effect) => (
effect.kind === "dot" && effect.tag === "rom-druid-corrosive-poison" && effect.remainingTicks === 12
)).map((effect) => effect.targetId).sort();
expect(activePoisonTargets).toEqual([nearby, primary].sort());
expect(useCombatStore.getState().mobs[outside]!.health).toBe(999_999);
expect(useCombatStore.getState().cooldowns[ability(494023).id]).toBe(10_000);
expect(useCombatStore.getState().mobs[primary]!.statuses.some((status) => status.kind === "root")).toBe(false);
});
it("applies Grace of the Forest's Nature Power bonus only when a point is held", () => {
prepareDruid("rom-warden");
const grace = ability(494937);
@@ -273,19 +340,13 @@ describe("RuneWaker Druid runtime", () => {
expect(buffs.every((aura) => aura.targetId === ally.id && aura.definition.disposition === "buff")).toBe(true);
});
it("triggers both Green Guardian HoTs only after the caster's protection expires", () => {
it("suppresses the stale Green Guardian HoTs when the exact-pair active skill's protection expires", () => {
prepareMageDruid();
const state = useCombatStore.getState();
const passive = ability(494331);
const protection = ability(493533);
expect(state.abilities.some((entry) => entry.id === passive.id && entry.passive)).toBe(true);
const percentHot = passive.effects.find((effect) => effect.kind === "hot" && effect.percentMaxHealth !== undefined);
const flatHot = passive.effects.find((effect) => effect.kind === "hot" && effect.percentMaxHealth === undefined);
expect(percentHot).toMatchObject({ kind: "hot", percentMaxHealth: 0.02, ticks: 5, intervalMs: 2_000 });
expect(flatHot).toMatchObject({ kind: "hot", basePoints: 39, pointsPerLevel: 9, ticks: 5, intervalMs: 2_000 });
const targetMaxHealth = state.maxHealth;
expect(state.abilities.some((entry) => entry.id === passive.id && !entry.passive)).toBe(true);
expect(passive.effects).toEqual([expect.objectContaining({ kind: "apply-aura" })]);
const protectionCast = useCombatStore.getState().castAbility(protection.id, {
targetActorId: null,
now: 1_000,
@@ -301,30 +362,8 @@ describe("RuneWaker Druid runtime", () => {
expect(useCombatStore.getState().effects.filter((effect) => effect.sourceAbilityId === passive.id)).toHaveLength(0);
expect(useCombatStore.getState().health).toBe(startingHealth);
useCombatStore.getState().tick(0, 6_000);
const triggered = useCombatStore.getState().effects.filter((effect) => effect.sourceAbilityId === passive.id);
expect(triggered).toHaveLength(2);
expect(triggered.every((effect) => effect.kind === "hot" && effect.targetId === null
&& effect.remainingTicks === 5 && effect.nextTickAt === 8_000)).toBe(true);
expect(useCombatStore.getState().health).toBe(startingHealth);
const flatTickAmount = equipmentAdjustedCombatAmount(
flatHot as Extract<NonNullable<typeof flatHot>, { kind: "hot" }>,
80,
state.gearStats,
"rom-mage",
passive,
);
expect(flatTickAmount).toBe(750);
const expectedPerTick = Math.round(targetMaxHealth * 0.02 + flatTickAmount);
const expectedTotal = expectedPerTick * 5;
let observedTicks = 0;
for (const now of [8_000, 10_000, 12_000, 14_000, 16_000]) {
useCombatStore.getState().tick(0, now);
observedTicks += 1;
expect(useCombatStore.getState().health - startingHealth).toBe(expectedPerTick * observedTicks);
}
expect(useCombatStore.getState().health - startingHealth).toBe(expectedTotal);
expect(useCombatStore.getState().effects.filter((effect) => effect.sourceAbilityId === passive.id)).toHaveLength(0);
expect(useCombatStore.getState().health).toBe(startingHealth);
});
it("does not trigger Green Guardian for another pair or another aura caster", () => {
@@ -358,7 +397,7 @@ describe("RuneWaker Druid runtime", () => {
expect(useCombatStore.getState().effects.filter((effect) => effect.sourceAbilityId === passive.id)).toHaveLength(0);
});
it("heals the friendly recipient of Mother Earth's Protection when it expires", () => {
it("suppresses stale Green Guardian HoTs on a friendly protection recipient", () => {
prepareMageDruid();
usePartyStore.getState().initializeParty("green-guardian-recipient", 80, 1, "damage", 5, "rom");
const recipient = usePartyStore.getState().members[0]!;
@@ -370,10 +409,6 @@ describe("RuneWaker Druid runtime", () => {
const passive = ability(494331);
const protection = ability(493533);
const percentHot = passive.effects.find((effect) => effect.kind === "hot" && effect.percentMaxHealth !== undefined);
const flatHot = passive.effects.find((effect) => effect.kind === "hot" && effect.percentMaxHealth === undefined);
const percentMaxHealth = percentHot?.kind === "hot" ? percentHot.percentMaxHealth ?? 0 : 0;
expect(percentMaxHealth).toBe(0.02);
expect(useCombatStore.getState().castAbility(protection.id, {
targetActorId: recipient.id,
now: 1_000,
@@ -386,26 +421,11 @@ describe("RuneWaker Druid runtime", () => {
expect(protectionAura?.expiresAt).toBe(6_000);
useCombatStore.getState().tick(0, protectionAura!.expiresAt!);
expect(useCombatStore.getState().effects.filter((effect) => effect.sourceAbilityId === passive.id
&& effect.targetId === recipient.id)).toHaveLength(2);
const targetMaxHealth = recipient.maxHealth;
const flatTickAmount = equipmentAdjustedCombatAmount(
flatHot as Extract<NonNullable<typeof flatHot>, { kind: "hot" }>,
80,
useCombatStore.getState().gearStats,
"rom-mage",
passive,
);
const expectedPerTick = Math.round(targetMaxHealth * percentMaxHealth + flatTickAmount);
for (const now of [8_000, 10_000, 12_000, 14_000, 16_000]) {
const before = usePartyStore.getState().members.find((member) => member.id === recipient.id)!.health;
useCombatStore.getState().tick(0, now);
const after = usePartyStore.getState().members.find((member) => member.id === recipient.id)!.health;
expect(after - before).toBe(expectedPerTick);
}
&& effect.targetId === recipient.id)).toHaveLength(0);
expect(usePartyStore.getState().members.find((member) => member.id === recipient.id)!.health).toBe(1);
});
it("uses a party Mage/Druid's Green Guardian when their protection expires", () => {
it("suppresses stale Green Guardian HoTs for a companion's protection expiry", () => {
prepareMageDruid();
const caster = createConfiguredPartyMember({
name: "Mage Druid",
@@ -442,8 +462,7 @@ describe("RuneWaker Druid runtime", () => {
const triggered = useCombatStore.getState().effects.filter((effect) => (
effect.sourceAbilityId === passive.id && effect.sourceActorId === caster.id
));
expect(triggered).toHaveLength(2);
expect(triggered.every((effect) => effect.kind === "hot"
&& effect.targetId === null && effect.nextTickAt === 8_000)).toBe(true);
expect(passive.passive).toBe(false);
expect(triggered).toHaveLength(0);
});
});