Update Healer Man server
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import type { DamageSchool } from "./combatAuras";
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/**
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* A damage packet can carry more than one school tag. This is distinct from a
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* single DamageSchool: for example, CoA's "Physical Dark" must remain both
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* physical and Dark (represented by the project's shadow school mapping).
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*/
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export interface CombatDamageProfile {
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readonly schools: readonly DamageSchool[];
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}
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/** CoA Dark is represented by the simulator's existing shadow school. */
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export const ROM_PHYSICAL_DARK_DAMAGE_PROFILE = Object.freeze({
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schools: Object.freeze(["physical", "shadow"] as const),
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}) satisfies CombatDamageProfile;
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/** A school-specific modifier/absorb matches a composite packet by either tag. */
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export function combatDamageProfileMatchesSchool(
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profile: CombatDamageProfile,
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school: DamageSchool | undefined,
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): boolean {
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return school === undefined || profile.schools.includes(school);
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}
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