Release Healer Man 0.1.6
This commit is contained in:
@@ -86,6 +86,34 @@ export function openGameDatabase(options = {}) {
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updated_by_username TEXT,
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updated_at INTEGER
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) STRICT;
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CREATE TABLE IF NOT EXISTS online_groups (
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id TEXT PRIMARY KEY,
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leader_account_id TEXT NOT NULL REFERENCES accounts(id) ON DELETE CASCADE,
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activity_json TEXT,
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activity_revision INTEGER NOT NULL DEFAULT 0,
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created_at INTEGER NOT NULL,
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updated_at INTEGER NOT NULL
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) STRICT;
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CREATE TABLE IF NOT EXISTS online_group_members (
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group_id TEXT NOT NULL REFERENCES online_groups(id) ON DELETE CASCADE,
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account_id TEXT NOT NULL UNIQUE REFERENCES accounts(id) ON DELETE CASCADE,
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character_json TEXT,
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role TEXT,
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joined_at INTEGER NOT NULL,
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PRIMARY KEY (group_id, account_id)
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) STRICT;
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CREATE INDEX IF NOT EXISTS online_group_members_group_idx ON online_group_members(group_id, joined_at);
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CREATE TABLE IF NOT EXISTS online_group_invites (
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id TEXT PRIMARY KEY,
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group_id TEXT NOT NULL REFERENCES online_groups(id) ON DELETE CASCADE,
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inviter_account_id TEXT NOT NULL REFERENCES accounts(id) ON DELETE CASCADE,
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invitee_account_id TEXT NOT NULL REFERENCES accounts(id) ON DELETE CASCADE,
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status TEXT NOT NULL,
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created_at INTEGER NOT NULL,
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expires_at INTEGER NOT NULL
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) STRICT;
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CREATE INDEX IF NOT EXISTS online_group_invites_invitee_idx
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ON online_group_invites(invitee_account_id, status, expires_at);
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`);
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database.prepare(`
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INSERT OR IGNORE INTO manastorm_admin_config (
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@@ -253,6 +281,282 @@ export function openGameDatabase(options = {}) {
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};
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}
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function pruneExpiredGroupInvites() {
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database.prepare(`
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UPDATE online_group_invites SET status = 'expired'
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WHERE status = 'pending' AND expires_at <= ?
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`).run(Date.now());
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}
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function parseStoredJson(value, fallback = null) {
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if (typeof value !== "string" || !value) return fallback;
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try { return JSON.parse(value); } catch { return fallback; }
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}
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function groupMembership(accountId) {
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return database.prepare(`
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SELECT online_groups.*
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FROM online_group_members
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JOIN online_groups ON online_groups.id = online_group_members.group_id
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WHERE online_group_members.account_id = ?
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`).get(accountId);
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}
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function publicGroup(groupId) {
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const group = database.prepare("SELECT * FROM online_groups WHERE id = ?").get(groupId);
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if (!group) return null;
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const members = database.prepare(`
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SELECT accounts.id AS account_id, accounts.username,
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online_group_members.character_json, online_group_members.role,
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online_group_members.joined_at
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FROM online_group_members
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JOIN accounts ON accounts.id = online_group_members.account_id
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WHERE online_group_members.group_id = ?
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ORDER BY online_group_members.joined_at, accounts.username_key
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`).all(groupId).map((member) => ({
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accountId: member.account_id,
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username: member.username,
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character: parseStoredJson(member.character_json),
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role: ["tank", "healer", "damage"].includes(member.role) ? member.role : null,
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joinedAt: Number(member.joined_at),
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}));
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return {
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id: group.id,
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leaderAccountId: group.leader_account_id,
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members,
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activity: parseStoredJson(group.activity_json),
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activityRevision: Number(group.activity_revision),
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createdAt: Number(group.created_at),
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updatedAt: Number(group.updated_at),
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};
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}
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function onlineGroupState(accountId) {
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pruneExpiredGroupInvites();
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const membership = groupMembership(accountId);
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const invitations = database.prepare(`
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SELECT online_group_invites.id, online_group_invites.group_id,
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online_group_invites.created_at, online_group_invites.expires_at,
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accounts.id AS inviter_account_id, accounts.username AS inviter_username
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FROM online_group_invites
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JOIN accounts ON accounts.id = online_group_invites.inviter_account_id
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WHERE online_group_invites.invitee_account_id = ?
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AND online_group_invites.status = 'pending'
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AND online_group_invites.expires_at > ?
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ORDER BY online_group_invites.created_at DESC
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`).all(accountId, Date.now()).map((invite) => ({
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id: invite.id,
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groupId: invite.group_id,
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inviterAccountId: invite.inviter_account_id,
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inviterUsername: invite.inviter_username,
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createdAt: Number(invite.created_at),
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expiresAt: Number(invite.expires_at),
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}));
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return { group: membership ? publicGroup(membership.id) : null, invitations };
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}
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function createOnlineGroup(accountId) {
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const existing = groupMembership(accountId);
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if (existing) return existing;
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const id = `group-${randomUUID()}`;
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const now = Date.now();
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database.prepare(`
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INSERT INTO online_groups (id, leader_account_id, activity_json, activity_revision, created_at, updated_at)
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VALUES (?, ?, NULL, 0, ?, ?)
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`).run(id, accountId, now, now);
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database.prepare(`
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INSERT INTO online_group_members (group_id, account_id, character_json, role, joined_at)
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VALUES (?, ?, NULL, NULL, ?)
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`).run(id, accountId, now);
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return database.prepare("SELECT * FROM online_groups WHERE id = ?").get(id);
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}
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function inviteOnlineGroupMember(account, usernameInput) {
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pruneExpiredGroupInvites();
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const username = typeof usernameInput === "string" ? usernameInput.trim() : "";
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if (!username) throw new GameDatabaseError("Enter the player's account name.", 400, "missing_username");
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const invitee = statements.accountByUsername.get(username.toLowerCase());
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if (!invitee) throw new GameDatabaseError("No online player has that account name.", 404, "player_not_found");
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if (invitee.id === account.id) throw new GameDatabaseError("You cannot invite yourself.", 400, "cannot_invite_self");
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if (groupMembership(invitee.id)) throw new GameDatabaseError("That player is already in a group.", 409, "player_already_grouped");
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const group = createOnlineGroup(account.id);
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const memberCount = Number(database.prepare("SELECT COUNT(*) AS count FROM online_group_members WHERE group_id = ?").get(group.id).count);
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if (memberCount >= 5) throw new GameDatabaseError("Your group is already full.", 409, "group_full");
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const existing = database.prepare(`
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SELECT id FROM online_group_invites
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WHERE group_id = ? AND invitee_account_id = ? AND status = 'pending' AND expires_at > ?
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`).get(group.id, invitee.id, Date.now());
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if (existing) throw new GameDatabaseError("That player already has an invitation from your group.", 409, "invite_exists");
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const id = `invite-${randomUUID()}`;
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const createdAt = Date.now();
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const expiresAt = createdAt + 10 * 60 * 1000;
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database.prepare(`
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INSERT INTO online_group_invites (
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id, group_id, inviter_account_id, invitee_account_id, status, created_at, expires_at
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) VALUES (?, ?, ?, ?, 'pending', ?, ?)
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`).run(id, group.id, account.id, invitee.id, createdAt, expiresAt);
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return { id, expiresAt, state: onlineGroupState(account.id) };
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}
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function respondToOnlineGroupInvite(accountId, inviteId, accept) {
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pruneExpiredGroupInvites();
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const invite = database.prepare(`
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SELECT * FROM online_group_invites
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WHERE id = ? AND invitee_account_id = ? AND status = 'pending' AND expires_at > ?
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`).get(inviteId, accountId, Date.now());
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if (!invite) throw new GameDatabaseError("That group invitation is no longer available.", 404, "invite_not_found");
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if (!accept) {
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database.prepare("UPDATE online_group_invites SET status = 'declined' WHERE id = ?").run(invite.id);
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return onlineGroupState(accountId);
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}
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if (groupMembership(accountId)) throw new GameDatabaseError("Leave your current group before accepting another invitation.", 409, "already_grouped");
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const group = database.prepare("SELECT * FROM online_groups WHERE id = ?").get(invite.group_id);
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if (!group) throw new GameDatabaseError("That group no longer exists.", 404, "group_not_found");
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const memberCount = Number(database.prepare("SELECT COUNT(*) AS count FROM online_group_members WHERE group_id = ?").get(group.id).count);
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if (memberCount >= 5) throw new GameDatabaseError("That group is already full.", 409, "group_full");
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const now = Date.now();
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database.prepare(`
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INSERT INTO online_group_members (group_id, account_id, character_json, role, joined_at)
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VALUES (?, ?, NULL, NULL, ?)
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`).run(group.id, accountId, now);
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database.prepare("UPDATE online_group_invites SET status = 'accepted' WHERE id = ?").run(invite.id);
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database.prepare(`
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UPDATE online_group_invites SET status = 'expired'
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WHERE invitee_account_id = ? AND status = 'pending'
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`).run(accountId);
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database.prepare(`
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UPDATE online_groups SET activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ? WHERE id = ?
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`).run(now, group.id);
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return onlineGroupState(accountId);
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}
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function leaveOnlineGroup(accountId) {
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const group = groupMembership(accountId);
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if (!group) return onlineGroupState(accountId);
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database.prepare("DELETE FROM online_group_members WHERE group_id = ? AND account_id = ?").run(group.id, accountId);
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const remaining = database.prepare(`
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SELECT account_id FROM online_group_members WHERE group_id = ? ORDER BY joined_at LIMIT 1
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`).get(group.id);
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if (!remaining) {
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database.prepare("DELETE FROM online_groups WHERE id = ?").run(group.id);
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} else {
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database.prepare(`
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UPDATE online_groups
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SET leader_account_id = CASE WHEN leader_account_id = ? THEN ? ELSE leader_account_id END,
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activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ?
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WHERE id = ?
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`).run(accountId, remaining.account_id, Date.now(), group.id);
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}
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return onlineGroupState(accountId);
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}
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function removeOnlineGroupMember(accountId, targetAccountId) {
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const group = groupMembership(accountId);
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if (!group || group.leader_account_id !== accountId) {
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throw new GameDatabaseError("Only the group leader can remove players.", 403, "leader_required");
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}
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if (targetAccountId === accountId) return leaveOnlineGroup(accountId);
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const removed = database.prepare(`
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DELETE FROM online_group_members WHERE group_id = ? AND account_id = ?
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`).run(group.id, targetAccountId);
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if (!removed.changes) throw new GameDatabaseError("That player is not in your group.", 404, "member_not_found");
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database.prepare(`
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UPDATE online_groups SET activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ? WHERE id = ?
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`).run(Date.now(), group.id);
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return onlineGroupState(accountId);
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}
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function normalizeGroupCharacter(character) {
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if (!character || typeof character !== "object" || Array.isArray(character)) return null;
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const id = String(character.id ?? "").slice(0, 100);
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const name = String(character.name ?? "").trim().slice(0, 30);
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const classId = String(character.classId ?? "").slice(0, 50);
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if (!id || !name || !classId) throw new GameDatabaseError("Select a valid character for the group.", 400, "invalid_group_character");
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let appearance = {};
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if (character.appearance && typeof character.appearance === "object" && !Array.isArray(character.appearance)) {
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try {
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const serialized = JSON.stringify(character.appearance);
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if (serialized.length <= 8 * 1024) appearance = JSON.parse(serialized);
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} catch {
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appearance = {};
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}
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}
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return {
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id,
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name,
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classId,
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categoryId: String(character.categoryId ?? "wow").slice(0, 20),
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raceId: String(character.raceId ?? "human").slice(0, 50),
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gender: character.gender === "female" ? "female" : "male",
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level: Math.max(1, Math.min(1000, Math.trunc(Number(character.level) || 1))),
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appearance,
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};
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}
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function updateOnlineGroupMember(accountId, character, role) {
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const group = groupMembership(accountId);
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if (!group) throw new GameDatabaseError("Join or create a group first.", 409, "group_required");
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if (!["tank", "healer", "damage"].includes(role)) {
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throw new GameDatabaseError("Choose a valid party role.", 400, "invalid_party_role");
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}
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database.prepare(`
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UPDATE online_group_members SET character_json = ?, role = ?
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WHERE group_id = ? AND account_id = ?
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`).run(JSON.stringify(normalizeGroupCharacter(character)), role, group.id, accountId);
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database.prepare("UPDATE online_groups SET updated_at = ? WHERE id = ?").run(Date.now(), group.id);
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return onlineGroupState(accountId);
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}
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function startOnlineGroupActivity(accountId, input) {
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const group = groupMembership(accountId);
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if (!group || group.leader_account_id !== accountId) {
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throw new GameDatabaseError("Only the group leader can start an activity.", 403, "leader_required");
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}
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const type = input?.type;
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if (type !== "dungeon" && type !== "manastorm") {
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throw new GameDatabaseError("Choose a Dungeon or Manastorm.", 400, "invalid_activity_type");
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}
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const contentId = String(input?.contentId ?? "").trim().slice(0, 120);
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if (!contentId) throw new GameDatabaseError("Choose content before starting.", 400, "missing_content");
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const members = database.prepare(`
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SELECT account_id, character_json, role FROM online_group_members WHERE group_id = ? ORDER BY joined_at
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`).all(group.id);
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if (members.some((member) => !member.character_json || !["tank", "healer", "damage"].includes(member.role))) {
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throw new GameDatabaseError("Every player must select a character and party role before the group can start.", 409, "group_not_ready");
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}
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const fillWithAi = input?.fillWithAi !== false;
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const requestedSize = Math.max(1, Math.min(5, Math.trunc(Number(input?.partySize) || 5)));
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const partySize = fillWithAi ? Math.max(members.length, requestedSize) : members.length;
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const activity = {
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id: `activity-${randomUUID()}`,
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type,
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contentId,
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fillWithAi,
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partySize,
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startingLevel: type === "manastorm"
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? Math.max(1, Math.trunc(Number(input?.startingLevel) || 1))
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: null,
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startedAt: Date.now(),
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};
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database.prepare(`
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UPDATE online_groups
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SET activity_json = ?, activity_revision = activity_revision + 1, updated_at = ?
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WHERE id = ?
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`).run(JSON.stringify(activity), activity.startedAt, group.id);
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return onlineGroupState(accountId);
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}
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function clearOnlineGroupActivity(accountId) {
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const group = groupMembership(accountId);
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if (!group || group.leader_account_id !== accountId) {
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throw new GameDatabaseError("Only the group leader can reset the activity.", 403, "leader_required");
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}
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database.prepare(`
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UPDATE online_groups SET activity_json = NULL, activity_revision = activity_revision + 1, updated_at = ? WHERE id = ?
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`).run(Date.now(), group.id);
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return onlineGroupState(accountId);
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}
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return {
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databasePath,
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register,
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@@ -264,6 +568,14 @@ export function openGameDatabase(options = {}) {
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isGameMaster,
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getManastormConfig,
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putManastormConfig,
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onlineGroupState,
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inviteOnlineGroupMember,
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respondToOnlineGroupInvite,
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leaveOnlineGroup,
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removeOnlineGroupMember,
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updateOnlineGroupMember,
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startOnlineGroupActivity,
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clearOnlineGroupActivity,
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pruneExpiredSessions: () => Number(statements.deleteExpiredSessions.run(Date.now()).changes),
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close: () => database.close(),
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};
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Reference in New Issue
Block a user