Release Healer Man 0.1.46

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phenom committed 2026-09-16 14:30:58 -04:00
1 parent f82daf1c13
commit 9ff574ac0b
73 files changed
+33486 -174

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@@ -20,6 +20,7 @@ const CharacterSelectScreen = lazy(() => import("./ui/CharacterSelectScreen").th
const ClassHallScreen = lazy(() => import("./ui/ClassHallScreen").then((module) => ({ default: module.ClassHallScreen })));
const DungeonSelectScreen = lazy(() => import("./ui/DungeonSelectScreen").then((module) => ({ default: module.DungeonSelectScreen })));
const MainMenuScreen = lazy(() => import("./ui/MainMenuScreen").then((module) => ({ default: module.MainMenuScreen })));
const DungeonSimulationAdminScreen = lazy(() => import("./ui/DungeonSimulationAdminScreen").then((module) => ({ default: module.DungeonSimulationAdminScreen })));
function ShellTransition() {
return <div className="world-transition"><span>HM</span><strong>Opening expedition</strong><small>Preparing the next screen...</small></div>;
}
@@ -86,6 +87,7 @@ export default function App() {
else if (phase === "main-menu") screen = <Suspense fallback={<ShellTransition />}><MainMenuScreen /></Suspense>;
else if (phase === "class-hall") screen = <Suspense fallback={<ShellTransition />}><ClassHallScreen /></Suspense>;
else if (phase === "dungeons") screen = <Suspense fallback={<ShellTransition />}><DungeonSelectScreen /></Suspense>;
else if (phase === "gm-admin") screen = <Suspense fallback={<ShellTransition />}><DungeonSimulationAdminScreen /></Suspense>;
else if (isShelvedShellPhase(phase)) {
screen = <Suspense fallback={<ShellTransition />}><ShelvedModeRoute phase={phase} session={session} /></Suspense>;
}