Update Healer Man server

This commit is contained in:
phenom committed 2026-09-25 21:37:10 -04:00
1 parent 48a678dcc5
commit 9c5fb4c614
18 files changed
+397 -46

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+11
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@@ -103,4 +103,15 @@ describe("aura strip visibility", () => {
expect(groupAurasForDisplay([first, second])).toEqual([second]);
});
it("counts separate applications of the same debuff while collapsing different aura components", () => {
const poison = activeAura(aura({ id: "poison", name: "Poison", icon: "/poison.png" }));
const otherSource = { ...poison, instanceId: "poison-2", sourceId: "rogue-2", appliedAt: 2_000 };
const thirdSource = { ...poison, instanceId: "poison-3", sourceId: "rogue-3", appliedAt: 3_000 };
expect(groupAurasForDisplay([poison, otherSource, thirdSource])).toEqual([
{ ...thirdSource, stacks: 3 },
]);
const secondaryComponent = { ...poison, definition: aura({ id: "poison-secondary", name: "Poison", icon: "/poison.png" }) };
expect(groupAurasForDisplay([poison, secondaryComponent])[0]?.stacks).toBe(1);
});
});
+10 -9
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@@ -2,7 +2,7 @@ import { useEffect, useState } from "react";
import { abilityById } from "../game/abilityCatalog";
import { PLAYER_AGGRO_ID } from "../game/aggro";
import { useCombatStore } from "../game/combatStore";
import { formatTimedEffectTimer, timedEffectRemainingMs } from "../game/timedEffectDisplay";
import { formatTimedEffectTimer, groupTimedEffectsForDisplay, timedEffectRemainingMs } from "../game/timedEffectDisplay";
import { AuraStrip } from "./AuraStrip";
import {
auraDisplaysInPlayerStatusPanel,
@@ -33,19 +33,18 @@ export function PlayerStatusPanel({ now }: { readonly now: number }) {
const activeAuras = groupAurasForDisplay(auras.filter((aura) => (
auraDisplaysInPlayerStatusPanel(aura, now)
)));
const activeEffects = effects.filter((effect) => (
const activeEffects = groupTimedEffectsForDisplay(effects.filter((effect) => (
PLAYER_EFFECT_TARGETS.includes(effect.targetId)
&& timedEffectRemainingMs(effect, now) > 0
));
)), now);
const shieldActive = shield > 0 && (shieldExpiresAt <= 0 || shieldExpiresAt > now);
const buffCount = activeAuras.filter((aura) => aura.definition.disposition === "buff").length
+ activeEffects.filter((effect) => effect.kind === "hot").length
+ activeEffects.filter(({ effect }) => effect.kind === "hot").length
+ (shieldActive ? 1 : 0);
const debuffCount = activeAuras.filter((aura) => aura.definition.disposition === "debuff").length
+ activeEffects.filter((effect) => effect.kind === "dot").length;
+ activeEffects.filter(({ effect }) => effect.kind === "dot").length;
const activeInspectionIds = new Set([
...activeAuras.map((aura) => aura.instanceId),
...activeEffects.map((effect) => effect.id),
...activeEffects.map(({ effect }) => effect.id),
...(shieldActive ? ["player-absorb-shield"] : []),
]);
const inspectedIsActive = inspected ? activeInspectionIds.has(inspected.id) : true;
@@ -79,8 +78,9 @@ export function PlayerStatusPanel({ now }: { readonly now: number }) {
: {}),
} satisfies StatusEffectInspection;
}
const effect = activeEffects.find((candidate) => candidate.id === inspected.id);
if (effect) {
const displayedEffect = activeEffects.find(({ effect }) => effect.id === inspected.id);
if (displayedEffect) {
const { effect, stacks } = displayedEffect;
const ability = abilityById(effect.sourceAbilityId);
return {
...inspected,
@@ -88,6 +88,7 @@ export function PlayerStatusPanel({ now }: { readonly now: number }) {
disposition: effect.kind === "hot" ? "buff" : "debuff",
description: timedEffectDescription(effect.kind, ability?.description),
remainingLabel: `${formatTimedEffectTimer(timedEffectRemainingMs(effect, now))} remaining`,
stacks,
} satisfies StatusEffectInspection;
}
return inspected;
+8 -13
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@@ -3,7 +3,7 @@ import { abilityById } from "../game/abilityCatalog";
import { useCombatStore, type TimedCombatEffect } from "../game/combatStore";
import {
formatTimedEffectTimer,
timedEffectRemainingMs,
groupTimedEffectsForDisplay,
} from "../game/timedEffectDisplay";
import {
timedEffectDescription,
@@ -41,20 +41,14 @@ function LiveTimedEffectStrip({
return () => window.clearInterval(timer);
}, []);
const visibleEffects = effects
.map((effect) => ({
effect,
ability: abilityById(effect.sourceAbilityId),
remainingMs: timedEffectRemainingMs(effect, now),
}))
.filter(({ remainingMs }) => remainingMs > 0)
.sort((left, right) => left.remainingMs - right.remainingMs);
const visibleEffects = groupTimedEffectsForDisplay(effects, now);
if (!visibleEffects.length) return null;
return (
<span className={`timed-effect-strip ${className}`.trim()} aria-label="Periodic effects">
{visibleEffects.map(({ effect, ability, remainingMs }) => {
{visibleEffects.map(({ effect, stacks, remainingMs }) => {
const ability = abilityById(effect.sourceAbilityId);
const label = ability?.name ?? effect.sourceAbilityId;
const timer = formatTimedEffectTimer(remainingMs);
const disposition = effect.kind === "hot" ? "buff" : "debuff";
@@ -64,16 +58,16 @@ function LiveTimedEffectStrip({
disposition,
description: timedEffectDescription(effect.kind, ability?.description),
remainingLabel: `${timer} remaining`,
stacks: 1,
stacks,
};
return (
<span
key={effect.id}
className={`timed-effect timed-effect--${effect.kind} ${onInspect ? "timed-effect--inspectable" : ""}`.trim()}
tabIndex={onInspect ? 0 : undefined}
aria-label={`${label}, ${effect.kind === "hot" ? "healing" : "damage"} over time, ${timer} remaining`}
aria-label={`${label}, ${effect.kind === "hot" ? "healing" : "damage"} over time${stacks > 1 ? `, ${stacks} stacks` : ""}, ${timer} remaining`}
aria-describedby={onInspect ? tooltipId : undefined}
title={onInspect ? undefined : `${label} · ${timer} remaining`}
title={onInspect ? undefined : `${label}${stacks > 1 ? ` · ${stacks} stacks` : ""} · ${timer} remaining`}
onPointerEnter={onInspect ? () => onInspect(inspection) : undefined}
onPointerLeave={onInspect ? (event) => {
if (event.currentTarget !== document.activeElement) onInspect(null);
@@ -84,6 +78,7 @@ function LiveTimedEffectStrip({
{ability?.icon
? <img src={ability.icon} alt="" draggable={false} />
: <span className="timed-effect__fallback" aria-hidden="true">{effect.kind === "hot" ? "+" : "!"}</span>}
{stacks > 1 ? <b className="timed-effect__stacks" aria-hidden="true">{stacks}</b> : null}
<b className="timed-effect__timer" aria-hidden="true">{timer}</b>
</span>
);
+12 -10
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@@ -30,24 +30,26 @@ function auraDisplayExpiry(aura: ActiveAura): number {
/** Collapses a spell's multiple DBC aura effects and repeated sources into one HUD icon. */
export function groupAurasForDisplay(auras: readonly ActiveAura[]): ActiveAura[] {
const grouped = new Map<string, ActiveAura>();
const grouped = new Map<string, { representative: ActiveAura; stacksByDefinition: Map<string, number> }>();
for (const aura of auras) {
const key = auraDisplayGroupKey(aura);
const existing = grouped.get(key);
if (!existing) {
grouped.set(key, aura);
grouped.set(key, { representative: aura, stacksByDefinition: new Map([[aura.definition.id, aura.stacks]]) });
continue;
}
const representative = auraDisplayExpiry(aura) > auraDisplayExpiry(existing)
|| (auraDisplayExpiry(aura) === auraDisplayExpiry(existing) && aura.appliedAt > existing.appliedAt)
const representative = auraDisplayExpiry(aura) > auraDisplayExpiry(existing.representative)
|| (auraDisplayExpiry(aura) === auraDisplayExpiry(existing.representative) && aura.appliedAt > existing.representative.appliedAt)
? aura
: existing;
const stacks = Math.max(existing.stacks, aura.stacks);
grouped.set(key, representative.stacks === stacks
? representative
: { ...representative, stacks });
: existing.representative;
existing.stacksByDefinition.set(aura.definition.id,
(existing.stacksByDefinition.get(aura.definition.id) ?? 0) + aura.stacks);
existing.representative = representative;
}
return [...grouped.values()];
return [...grouped.values()].map(({ representative, stacksByDefinition }) => {
const stacks = Math.max(...stacksByDefinition.values());
return representative.stacks === stacks ? representative : { ...representative, stacks };
});
}
/** Permanent and one-minute-or-longer auras are persistent party-frame clutter. */