updated the dungeon loading so it doesnt fail first try
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+1
-6
@@ -29,12 +29,7 @@ function LoadingOverlay() {
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const encounter = useManastormStore((state) => state.currentEncounter);
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const dungeon = requireDungeonDefinition(activeDungeonId);
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const assetStatus = useGameStore((state) => state.assetStatus);
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const setAssetStatus = useGameStore((state) => state.setAssetStatus);
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const { active, progress, item, errors } = useProgress();
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useEffect(() => {
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if (errors.length) setAssetStatus("error", `Could not load ${errors[0]}`);
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}, [errors, setAssetStatus]);
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const { active, progress, item } = useProgress();
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if (assetStatus !== "checking" && assetStatus !== "loading") return null;
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const networkComplete = !active && progress >= 100;
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