Honor RoM off-hand and ranged equipment slots
This commit is contained in:
1 parent
0206fda9e2
commit
7449abdad2
15 files changed
+150
-29
No files matched your search
@@ -3807,3 +3807,16 @@ Vite's existing large-chunk advisory remains informational.
|
||||
60, and 79. Targeted Shadoj reports at levels 20, 60, and 79 are under
|
||||
`artifacts/balance-lab/rom-hybrid-l*-shadoj/`; they exposed low Mage damage
|
||||
and a level-79 Priest death in each seed, so balance remains Needs Testing.
|
||||
|
||||
## RoM independent weapon slots (2026-09-23)
|
||||
|
||||
- Rebuilt and ran `node scripts/playtest-rom-five.cjs` after adding the trained
|
||||
off-hand and ranged heirlooms. The Rogue roster preview and Wailing Caverns
|
||||
scene showed a complete character body and starter blade; companion bodies,
|
||||
shields, and weapons remained visible. The Dwarf Mage roster still showed its
|
||||
body and two-hand staff. The playtest reported no browser page errors.
|
||||
Evidence: `artifacts/playtest/rom-five/roster-preview.png`,
|
||||
`dungeon-rogue.png`, and `dwarf-mage-roster.png` in the same directory.
|
||||
- These level-1 screenshots do not show the later training unlocks. Focused
|
||||
equipment tests verify the Knight/Scout bow at level 10, Rogue projectile at
|
||||
level 12, and Scout/Rogue and Rogue off-hand weapons at level 16.
|
||||
Reference in new issue
Block a user