diff --git a/PLAYTEST_NOTES.md b/PLAYTEST_NOTES.md index 6fd892d4..128d29da 100644 --- a/PLAYTEST_NOTES.md +++ b/PLAYTEST_NOTES.md @@ -4,8 +4,238 @@ This file is the durable record of runtime behavior, regressions, and the evidence required before calling a visual bug fixed. Update it whenever scene, camera, input, physics, mob-rendering, or asset-loading code changes. +## 2026-10-04 Timed mechanics and campaign bosses + +- Shared Killing Spree now schedules five player/companion assaults over two + seconds, including the application pulse. Companion AI selects the learned + action; actual scene relocation and owner-local cleanup have focused coverage. + This supersedes the immediate-player/NPC-gap limitation in the older entry. + Child weapon amounts, seeded target choice and teleport geometry retain the + documented simulator approximations. +- The exact five native builds were audited. Knight/Scout Blood Punishment now + grants +15% received healing and +5% Holy damage on Blood Arrow. Actual NPC + casts use combat effect schools and consume outgoing aura modifiers once on + their respective native/compatibility paths. The separate current-CoA Blood + Arrow base-toggle/cost migration remains open; no loot or cap change. +- The player and spectator follow cameras share physical terrain and visible + wall/pillar obstruction queries. Final-build Wailing screenshots near the + formerly clipped pose show loaded character bodies and equipped silhouettes, + right-drag rotation, and a stable released view. The old foreground obstruction + is absent at this nearby sample. Other cave viewpoints remain partially framed + by rock; this does not certify universal camera visibility. +- Normal final-build Barren Caves clears Anglo 1/1 in 13:36.9. The rendered FULL + DUNGEON CLEAR panel agrees with dead/zero-HP boss telemetry. The initially + level-30 Priest/Knight naturally reaches 36; Rorik dies and the other four + actors survive. Effective healing totals 46,328.47. Living-party separation + peaks at 12.52 m in periodic route samples and 15.56 m after packs. The native + overlay stops further input; no loot action is taken. Evidence: + `playtest-artifacts/campaign-boss-pass/final-build-20261004-150021873/`. +- Strict Wailing movement reaches Lady's anchor without the earlier fall: + 433.96 m traveled, all 284 movement vertices checked and five actors surviving. + Lady fights and is defeated during pack stabilization before the endpoint; + actual source Bolt/player damage events and captured "already defeated" + feedback establish that result. The old endpoint-only classifier misses this + earlier fight after the boss leaves active state. Full Wailing clear and its + remaining seven bosses/Naralex event are unverified. Effective healing totals + 28,587.81. Empty guard-attempt records are not guard-clear proof. Evidence: + `playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/`. +- At both sampled Wailing camera probes, held right-drag changes yaw by -0.378 + radians; pointer lock stays null and released/unheld movement changes yaw by + zero. Player displacement during either drag is below 0.001 m. The early + probe is 5.18 m from the old clipped pose, so the screenshots establish nearby + visual improvement, not an exact-pose boom measurement. +- Ordinary final-build Boss Testing confirms Vow cancels a real source Lightning + Bolt 9532 and applies the 8,400-ms Silence status to source creature 3671, + without staging enemy casts or editing live combat state. The aura cancels the + cast before the explicit interrupt effect, so no Nature school lock is set. + Source immunities are Fear/Horror only. A longer observation then reveals + Nature Thorns casts starting during silence, requiring a separate cast-gate + correction; that pre-correction run establishes initial cancellation only. + Evidence: `playtest-artifacts/vow-live-final/final-build-20261004-151736260/`. +- Production build and 266 focused assertions across eleven files pass, plus + Ready-five's seven game/twenty Python tests. Route assets are + `index-DHQInfBp.js`, `combatStore-Cx06rFzG.js`, `GameRuntime-D87YWi4Q.js`, + `PartyFrames-5jlxKxxK.js`, `romAbilityCatalog-CHjYfHkT.js`, and + `index-499eecpe.css`. Browser results on later assets must be labeled separately. +- The corrected final-build Vow replay passes full suppression: the real Bolt + is canceled before release, no nonphysical cast is observed during the actual + 8,400-ms Silence status, and source Nature Bolt resumes naturally 61 ms after + expiry. Lady is defeated with all five actors alive, no XP/loot and no readiness + change. Pre/post cast and boss-defeated images were visually inspected; bodies + and equipped silhouettes render. No cast-cancel presentation event is claimed. + Evidence: `playtest-artifacts/vow-live-final/final-build-20261004-153859692/`. + Corrected assets: `index-Cm7Olrd2.js`, `combatStore-1B4KOVhS.js`, + `GameRuntime-hM1AaOYR.js`, `PartyFrames-BfZEkXH5.js`, + `romAbilityCatalog-DjRUCJbs.js`, and `index-499eecpe.css`. The preceding campaign + runs retain their recorded earlier assets. Final build and 30 additional + cast/Vow/source assertions pass (296 focused total across fourteen files); + Ready-five's seven game/twenty Python tests are rechecked after the correction. + +See `docs/MECHANIC_PARITY_CAMPAIGN_PASS_2026-10-04.md` and its scoped reports for +source limits, normal-campaign outcomes and the independent live Vow evidence. + +## 2026-10-04 First CoA party kickoff diagnostic + +- The selected party is Guardian/Vanguard, Witch Doctor/Brewing, + Barbarian/Brutality, Ranger/Archery, and Pyromancer/Incineration. Offline + preparation fixes those five build identities and writes a source/mechanic + inventory plus five explicit active-player configurations. +- Exposed 124 sourced active Talent actions across these five classes, retaining + their learned-rank gates and passive exclusions. Verified Potion Toss's base + heal and Mana payment on a player and companion, Decapitate's strictly below + 35% target-health gate, and Ranger primary Focus spending/recovery. Ingredient + riders, execute Energy conversion, and full class state remain pending. +- Automated targeted runs use level 60, seed 1, and Taragaman the Hungerer only, + capped at 30 seconds. Guardian/Witch Doctor/Ranger/Pyromancer active seats + reach the time limit with 80,065/79,292/12,782/14,724 boss health remaining; + Barbarian's active seat defeats the boss in 12.6 seconds. All five runs record + zero deaths. Raw evidence is under `artifacts/coa-first-party/level-60/`. +- Companion casts remain sparse and player-seat results differ substantially. + The healer-seat Ranger companion casts three times and records 32.3% Focus + starvation after its primary-pool correction. This baseline identifies work; + it does not establish class correctness, tank/healer pressure coverage, or + balance. No live browser/visual playtest was performed in this kickoff. +- Validation: 87 focused game tests across 15 files; Ready-five seven game and + twenty Python tests; production TypeScript/build/asset audits/compression and + bundle verification pass. Readiness and ordinary Ready-only pools are unchanged. + +See `docs/COA_FIRST_PARTY_MILESTONE.md` for the source anchors, evidence gaps, +repeatable commands, and completion gate. + +## 2026-10-04 Interrupt, sustain and campaign follow-up + +- Correct the pinned AzerothCore creature-immunity importer: `CreatureImmunitiesId` + is a foreign key. Lady Anacondra's row -93 supplies Fear/Horror only; the + source-registered Lightning Bolt regression now cancels under Vow of Silence. + True Silence/Interrupt immunity remains protected. This supersedes the source + interpretation of the older failed browser attempt below; that full fight was + not rerun after the correction. +- The native Knight player plus owned Priest/Rogue/Scout/Mage party clears three + consecutive Anglo pulls at levels 60 and 80, preserving resources, effects + and cooldowns through 10-second/90-second rests. Six clears, zero deaths, no + empty Priest Mana pools. Delivered overheal is 63.9%/30.6%; direct heals start + on injured snapshots even with Regenerate active. Recovery and healing AI are + unchanged. Actual owned-NPC telemetry is separate from player pressure data. +- Killing Spree's representative signature now checks its source class-script + selector, while preserving the ten-strike player regression. The linked child + 61851 damage aura is corrected from 1% to 20% for two seconds. Companions still + lack this script; immediate player assaults and deterministic selection remain + approximations. This supersedes the earlier 30/31 test result below. +- The floating Roster details toggle intercepted Continue at 1440x900. The + single-screen roster now reserves footer space. Normal pointer hit checks and + screenshots show clearance at 1440x900 and 390x844; body/staff remain visible. + Other compact layout details and dual-display layouts are not certified here. +- Original campaign entry plus 90-second entrance/encounter segments are checked + independently. Barren records 69.34 accumulated travel units, 41 keyboard + steps, 15 effective player heals (~6,155), seven player damage events (549), + and no deaths; earned XP naturally raises the player from 30 to 31. Its valid + phase is in `playtest-artifacts/native-routes/final-20261004-051413627/`. +- Corrected Wailing records 23.76 travel units, 15 keyboard steps, 11 effective + heals (~6,831), three observed entrance enemy deaths and no party deaths. + Player DPS is zero and remains unverified there. Normal Attack/Defend inputs + keep the entrance fight near the healer. Evidence: + `playtest-artifacts/native-routes/final-20261004-052623521/`. +- Preserve the first longer Wailing trace in `final-20261004-051737171/`: the + tank died after repeated out-of-range heals while automated steering fell + behind. The harness now follows actual companion positions, prefers a bound + ranged attack and waits for casts. Game balance/recovery are unchanged. + Final phases have no page errors; the logged 404 URL is favicon.ico. +- Campaign midpoint/endpoint images were visually inspected. Midpoints show + Urgent Heal on an injured native tank and loaded bodies/equipment. Endpoint + views are partially occluded by cave geometry. Full dungeon completion, + route-guide accuracy, camera visibility and complete mobile QA remain unproven. +- Final production build passes TypeScript, asset audits, bundling, compression + and bundle verification. Chunks: `index-CAMDJqEC.js`, + `combatStore-t7bO4yKt.js`, `GameRuntime-otPnJCWI.js`, + `PartyFrames-BsBsesPR.js`, and `index-499eecpe.css` with the roster clearance. + Focused checks pass 40 interrupt/enemy cases, five importer cases, 81 + Rogue/catalog/rotation cases and the six-pull sustain diagnostic; the final + Vow-only rerun passes eight. Ready-five remains seven Vitest/twenty Python. + +See `docs/ROM_INTERRUPT_SUSTAIN_ROUTE_FOLLOWUP_2026-10-04.md` and its linked +source, sustain, Rogue and campaign reports for attribution and scope limits. + ## 2026-10-03 Selectable RoM native stats +### Source recovery, equipment completion and full selected fights + +- The final build passes app TypeScript, production bundling, asset audits, + compression and bundle verification. Exact chunks: `index-DzLgXnx0.js`, + `combatStore-Dh-12M9R.js`, `GameRuntime-C95Du8PI.js`, + `PartyFrames-Cf7FSiBA.js`. Source/recovery/resource checks pass 156 tests; + native pacing passes five; legacy pacing passes 18 with all 83 timing samples; + the unchanged 80-pull native cohort has zero deaths/invalid casts. +- Native player/owned-NPC HP and Mana now use source ReHP/ReMP pulses, retaining + per-actor compatibility choices. All 440 imported NPC equipment defaults and + 11,000 candidate pairs resolve supported snapshots. Extra off-hand/bow swings + are not scheduled. Source recovery required early native boss calibration: + level-one boss factor 0.30 becomes 0.20, with trash/later anchors unchanged. + Holy Strike keeps its Holy amount while starting physical auto-attacks; early + native Priest healers reserve one learned direct heal before hostile spending. +- `--full-fights` creates a native level-30 Priest/Knight healer and the other + four native identities, then completes original-cooldown Boss Testing scenes + on this exact build. Anglo clears in 39.9s, Lady Anacondra in 16.5s; all five + actors survive and there are no page errors. Player Mana ends at 88.9%/91.0%. + These testing-room health pools are separate from campaign durability. +- Anglo Physical Trample/Bash cancellations are observed before completion + alongside resolved healer counter inputs. Gulp clears from the tank 1.85s + before expiry after a resolved cleanse; a Rogue's separate Gulp expires + naturally. Lady retains Nature-school Lightning Bolt; her Mage's Slumber + clears 4.74s before expiry after cleanse. A single Vow of Silence attempt does + not cancel Lightning Bolt, so that particular cross-source counter is unproven. +- Full fights record zero movement inputs. Separate labeled same-build fixtures + retain Trample's source 1.8s warning/radius five/effect. Real W movement carries + the player 2.75 units from distance 3.93 to 6.69 while the cast stays live: + player damage is zero, nearby Rogue damage 262. Trample, Bash and Gulp each + release once; source attack selection/readiness, repeat cooldown, positions, + threat and companion pause are fixture setup. +- Roster body/staff, loaded player/party bodies and held weapon/shield/staff/bow + silhouettes at mid-fight, native recovery/Training gear UI, defeated-boss + results and Trample warning/movement images were visually inspected. Early + NPC loading placeholders resolve by mid-fight. Evidence: + `playtest-artifacts/native-combat/full-fights-20261004-024033763/` and the + same-build fixture `playtest-artifacts/native-combat/results.json`. +- Ready-five passes seven Vitest/twenty Python cases; avatar checks pass 47. + An additional shared rotation selection passes 30/31, with the existing + unsupported Rogue Killing Spree signature check still failing. High-level + native healer Mana remains comfortable. No all-class sweep, loot wiring, + cap change, readiness submission or deployment. This is selected desktop + scene evidence, not full navigation/mobile/every-encounter certification. + +See `docs/ROM_NATIVE_RECOVERY_EQUIPMENT_PACING_PASS_2026-10-03.md` for source +ownership, measured pressure, test boundaries and pre/post evidence. + +### Five-class scaling follow-up + +- The subsequent final build passed with `index-Ba_szGct.js`, + `combatStore-BGky6YlB.js`, and `PartyFrames-CcpsvWIi.js`. Exact-dist Edge QA + passed after native NPC level/cap reconciliation and Training gear label fixes. + `scripts/playtest-stat-rulesets.cjs` used an isolated temporary account/server. +- RoM Equipment slots and fallback names display Training gear, with the + automatic level-79 cap note. Native player tabs and Durnik's native Mage NPC + Attributes panel passed; desktop and 390-pixel layouts remained readable. + Legacy profiles, independent stat choices, switching locks, build/checkpoint + preservation, and both native/compatibility dungeon runs passed again. +- Roster and both dungeon captures visibly show character bodies and held starter + staffs. Dungeon overlays and loading intro were closed for those captures. + Native player/NPC HP and MP displays remained whole and readable. +- No page errors, HTTP failures, or failed application-resource responses + occurred; the only console response error was the optional favicon 404. +- Latest evidence supersedes the shared artifact path below: + `playtest-artifacts/stat-rulesets/results.json` and its eleven screenshots, + including `05-native-npc-stats-attributes-desktop.png`, + `04-native-dungeon-gameplay-overlays-closed.png`, + `08-wow-compatibility-dungeon-gameplay-overlays-closed.png`, and + `07-native-stats-attributes-mobile.png`. +- Final focused validation passed 176 tests across twelve files; Ready-five + passed seven Vitest and twenty Python checks. Avatar validation passed 47 tests + before the subsequent party-only fixes. The targeted Barren Caves diagnostic + recorded uneven pacing, including slow low-level bosses and brief high-level + trash; no enemy HP, loot, or readiness policy was changed. Full diagnostic and + remaining boundaries: `docs/ROM_FIVE_NATIVE_SCALING_2026-10-03.md`. + +### Original stat-ruleset implementation + - `scripts/playtest-stat-rulesets.cjs` passed against the final production build in Edge with an isolated temporary offline account/server. Checked chunks: `index-CGkT8hBz.js`, `combatStore-CVXgxk1Z.js`, and @@ -4295,3 +4525,59 @@ Vite's existing large-chunk advisory remains informational. - This is a representative catalog/UI smoke check. It does not exercise an unlocked Shadowhound, the other CoA classes' combat mechanics, or balance. All CoA specializations remain Needs Testing. + + +## 2026-10-03 — Native RoM five combat pass + +- Added native source amount dispatch for direct Priest healing and supported direct attacks, including separate periodic HolyHeal snapshots. Player/NPC Heal, Urgent Heal, Regenerate, target absorption, aura-adjusted Wisdom/MDMG/HealPower, and WoW fallback regressions pass. Native training weapon amounts/speeds feed physical auto attacks; existing semantic haste and race-affix timing remain common simulator stages. +- The targeted full-player/four-NPC diagnostic covers the exact five identities at levels 1/10/30/60/65/66/79/80 against Barren Caves trash and Anglo. All 80 pulls clear with zero deaths or invalid casts. Native-mode health budgets produce trash kills in 4.5–9 seconds and Anglo kills in 39–53.4 seconds. Static placement omits navigation and encounter scripts; this is not balance certification. The legacy WoW-stat RoM curve and enemy damage are preserved. +- The focused 15-file validation passed 210 tests before the extra Reflected Shot consumer-fallback regression; that regression and the five-build amount parity test both pass. Ready-five validation passed 7 Vitest and 20 Python checks; all 47 avatar/equipment checks passed. The final full build, asset audits, compression, and release-bundle verification passed. +- The final native damage selection passed 13 tests: seven source-helper, two amount/parity/fallback, and four actual combat-event integration checks. Player Knight main-hand, NPC Scout ranged, NPC Rogue off-hand, and player Scout Shot use their verified source channels; the auto-event checks also verify semantic haste timing. The final project TypeScript check passed. +- The final production browser smoke used `index-D_h9IRuA.js` and `combatStore-BiA9BOQG.js`, isolated server/account data, and desktop plus 390x844 viewports. Native player and actual party-owner stats, automatic training labels, legacy save migration, build/gear/checkpoint preservation, combat/activity switching guards, and switching back to WoW stats passed. Ordinary live generated RoM companions all belonged to the active five. The first browser attempt exposed a QA-only hardcoded Durnik selection assumption; the script now inspects an actual native party member and the final run passes. +- Visually reviewed `playtest-artifacts/stat-rulesets/01-roster-native-rom.png`, `04-native-dungeon-gameplay-overlays-closed.png`, `05-native-npc-stats-attributes-desktop.png`, and `07-native-stats-attributes-mobile.png`. Roster and dungeon bodies remain visible with starter staff, shield, and sword silhouettes; baseline RoM clothing/underwear appearance remains unchanged. Native player/NPC attributes and training labels are readable, and the narrow panel scrolls inside the viewport. Results and 11 representative screenshots are in `playtest-artifacts/stat-rulesets/results.json`. +- No browser page errors, server errors, or failed HTTP requests were recorded. The only console error was the existing optional favicon 404. The separate `combatRotation.test.ts` has 30/31 passing assertions; the existing unsupported-only Combat Rogue Killing Spree signature assertion remains outside this RoM pass. +- At this earlier checkpoint, source target share/ordinal falloff, throw/prior-hit/shield-category damage inputs, unverified custom weapon profiles, and native defense/hit/critical channels still had explicit simulator boundaries. The follow-up below resolves the supported Throw, shield, multi-target, defense, hit, and critical paths; prior-hit inputs and unsupported/custom gear remain explicit boundaries. Reflected Shot stays on the common amount fallback until actual target enumeration reaches the native adapter. Public add-on/CoA research informed clean-room rotation priorities; a Cloudflare challenge blocked the KittyCombo archive download, so no add-on code or preset was imported. +- Level cap remains 80. No loot wiring, deployment, commits, or readiness promotion. See `docs/ROM_NATIVE_COMBAT_PASS_2026-10-03.md` for formulas and remaining source boundaries. + +## 2026-10-03 — Native enemy equipment, manual packets and pressure + +- The equipment/formula/encounter follow-up is documented in `docs/ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md`. Native source equipment supports 398/440 imported NPC snapshots under default deterministic selection; 42 unsupported snapshots retain declared fallback. Exact bound fixed/MaxHP enemy packets now use source absorption and target ordering without generic DEF/resistance/crit. Unbound Throw/post-table absorption remains unsupported. No loot is wired and cap 80 remains. +- The new native shared-damage budget interpolates 1:1, 10:1, 30:3, 60:10, 65:12, 66:20, 79/80:40. Exact manual source packets bypass this curve. Native health anchors, compatibility scaling and difficulty sliders remain intact. Live mob registration supplies the budget and passes repeat-registration/mode-switch regressions. +- Six headless encounter/pressure checks cover actual Anglo Trample/Bash warning-time movement, Gulp targeting/manual dispels, a real companion interrupt and a real NPC Priest cleanse. Self-Regenerate now enters the healing ledger; interrupt/control cancellation clears cast presentation. Sixteen pressure pulls separate enemy damage from native ability health costs and all clear with no deaths/invalid controller casts. Shared mana sustain is still an open balance limitation. +- The regenerated 80-pull active-five diagnostic clears all pulls with no player/NPC deaths or invalid casts. Trash takes 4.9–8.7 seconds and Anglo 42.0–58.5 seconds. Focused source/native checks pass 141 distinct tests across 22 files, including 40 actual player/NPC fixed/MaxHP packet cases. Ready-five passes seven Vitest and twenty Python checks; avatar checks pass 47. A separate legacy scaler suite passes 13 checks and fails four compatibility-pacing expectations. The committed-scaler replay reproduces the two WoW starter failures and RoM Mage level-eight failure; the exact level-80 healer case was not replayed. Current/committed scaler outputs match all four original inputs. Compatibility pacing is not retuned. +- The final production build passes bootstrap/assets, TypeScript/Vite, compression and release-bundle verification. Exact chunks are `index-pDR2PGJY.js`, `combatStore-7m63VWbc.js` and `GameRuntime-CGZMQPoV.js`. Actual level-30 Anglo/Lady Boss Testing snapshots record native budget 3 (attack damage 289/354), confirming live population passthrough. +- Final Edge fixtures pass with zero page errors and preserve source cast times/ranges/effects/telegraphs. Trample movement avoids player damage; Bash releases once at source range; Gulp controls a nearby Rogue and expires naturally. This browser sample does not prove NPC cleansing; the headless test separately does. The fixture-only final run reuses successful normal-scene snapshots from the same build (`normalScenesReran: false`); it does not certify a normal full clear or navigation. See `playtest-artifacts/native-combat/results.json`, normal sample JSON and screenshots, plus six `anglo-*-fixture.png` captures. Roster, party/dungeon and selected mechanic screenshots were visually inspected and retain bodies and starter shield/sword/staff silhouettes. No readiness/report submission occurs. + +## 2026-10-03 — Native RoM combat resolution and enemy damage types + +The equipment/manual-formula, damage-pressure and production QA evidence above supersedes this earlier pass's corresponding limits and measurements; its native health anchors remain current. + +- The supported native path now resolves defense, hit/avoidance, criticals, periodic damage, special Throw and shield inputs, and multi-target damage for the five canonical active builds with canonical training gear. Player and companion actors keep independent rulesets; incoming resolution uses the recipient's own secondary class, gender, and ruleset, so a WoW-mode recipient keeps the compatibility resolver when another actor uses native stats. Native points are never converted into WoW ratings. Exact RuneWaker NPC identity travels independently from WoW creature/server entry IDs. Missing NPCs, unsupported source calculations, ambiguous source equipment, and custom/unverified gear retain an explicit fallback. +- The enemy classifier keeps WoW and RuneWaker spell ID namespaces separate. WoW packets retain DBC `DmgClass` and full `SchoolMask`; RuneWaker's six source resistance channels stay distinct even when simulator aliases share a school. Direct and periodic parts of one source cast share their per-target application hit gate. Periodic ticks reuse application snapshots without new hit, critical, armor, or resistance rolls; HP-percent ticks use the recipient's current maximum health. Enemy periodic effects have their own scheduler and are cleared by dispels and encounter resets. Multi-target source sharing and ordinal falloff are applied once. +- A shared hit-gate regression for unsupported NPC `CalcType` 4 packets was fixed in runtime and covered by a regression test. +- `artifacts/rom-five-native-rotation/report.json` is the final native pacing sample: 80/80 clears, zero invalid casts, zero player or companion deaths, and source-supported trash and Anglo in every sample. Trash took 4.9–8.7 seconds and Anglo 40.5–58.5 seconds. The five identities rotate through the player seat at levels 1/10/30/60/65/66/79/80, with four native companions and fixed actor positions. This diagnostic does not cover movement or authored encounter mechanics and is not readiness certification. +- After the shared-gate fix, focused validation passed 140 tests across 18 files, and the native HP/pacing selection passed 7/7. The 80-sample report was regenerated with the same pacing, maximum live enemy level 80, source support for all samples, zero deaths, and zero invalid casts. +- Final native RoM health factors are [level, trash, boss]: [1, 0.4, 0.3], [10, 1.0, 0.6], [30, 1.1, 0.85], [60, 1.5, 1.5], [65, 1.8, 1.9], [66, 2.6, 2.8], [79, 4.5, 4.8], and [80, 4.5, 4.8], with linear interpolation between anchors. These are simulator training-party pacing budgets, not imported monster-health formulas. The player level cap remains 80; no new loot wiring, matchmaking, or readiness promotion is included. Existing saved WoW-stat mode and per-actor rulesets remain supported. +- Ready-five (7 Vitest and 20 Python checks) and all 47 avatar/equipment checks were also run during this follow-up. The final TypeScript/Vite build, bootstrap/asset audits, compression and release-bundle verification passed; six shared-gate/periodic checks passed after the final result-field cleanup. +- Final production browser QA uses `index-DyCSc4Cz.js` and `combatStore-nQykOmDD.js`. Stat-ruleset checks pass on desktop and 390×844 mobile, covering native/compatibility mode, saves, guards and each actor's own panel. Isolated Boss Testing observes Anglo's Gulp control effect and Lady Anacondra's Nature-school Lightning Bolt against the native party, with no page errors and no readiness/report submission. Results are in `playtest-artifacts/stat-rulesets/results.json` and `playtest-artifacts/native-combat/results.json`. +- Visually reviewed the roster, normal native dungeon, native NPC stats, mobile equipment and both selected boss-mechanic screenshots. Character bodies and starter staff, shield and weapon silhouettes remain visible; stat labels are readable and the narrow panel scrolls inside the viewport. The targeted scenes do not certify every mechanic or dungeon. See `docs/ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md` for source boundaries and formulas. + +## Desktop performance check (2026-10-04) + +- Production headless Edge on the Radeon RX 9070 XT exercised Wailing Caverns entry combat, movement, pause/resume, synthetic visibility changes, and three entry/exit cycles. Evidence is in `artifacts/playtest/performance/before/`, `after/`, and `confirmation/`; the reusable route is `scripts/playtest-performance.cjs`. +- Fixed repeated full-catalog scan/sort and pack-receipt checks with an immutable manifest index and publication-invalidated usability cache. The before profile spent about 925 ms of an eight-second sample inside catalog lookup; that hotspot disappeared after the change. A same-manifest benchmark of 100 lookups measured 746.06 ms for the old scan/sort, 14.91 ms to build the index once, and 0.023 ms for cached lookups. +- HUD, aura and periodic-effect presentation clocks stop during local pause/map/companion and while hidden. Target-filtered shallow subscriptions avoid unrelated unit updates; normal dungeon play no longer starts the two invisible race HUD clocks. Visible shared-online timers retain their menu behavior. +- Bounded decoded audio retention to 64 cues or 32 MiB of PCM, with recent-use eviction, shared pending decodes, failure retry, and preserved active playback. This is a cache budget, not a total-process memory limit. +- Stable 20-second paused main-thread busy time improved from 5.41% to 0.49%, reproduced at 0.46%. Stable pause and synthetic hidden-page samples submitted zero draw calls. Resume restored continuous drawing. After three dungeon exits, JavaScript heap returned to 59.59 MiB (59.71 MiB in confirmation), with backing storage near 22.61 MiB. All three runs reported zero page errors. +- A later pause sample showed a transient demand-mode burst; confirmation captured an idle paused CPU profile and zero draws/layouts through an extra settled 20 seconds. The burst was not reproduced or conclusively attributed. Active samples vary with NPC appearance, combat progression, and concurrent project work, so their heap/draw differences are not claimed as isolated optimization gains. +- Reviewed active, resumed and paused screenshots: the player/party/enemy models and starter equipment remained visible, effects rendered, and HUD/menu controls were readable. No visual-quality settings were reduced. +- Validation: 59 focused tests passed; production TypeScript/Vite build, KTX2/environment audits, compression and release-bundle verification passed; release check passed. Scope and remaining original-effect cache/GPU profiling targets are recorded in `docs/PERFORMANCE_CHECK_2026-10-04.md`. These browser counters do not measure whole-system CPU, total RAM, GPU utilization percentage, or VRAM. + +## 2026-10-04 — Visible party armor and original RoM starter weapons + +- Fixed the presentation gap for synthetic heirlooms and other unmapped armor: WoW player, companion, creator, and roster models now receive native starter/representative chest, leg, boot, glove, shoulder, and cloak appearances. Supported exact drop visuals override the corresponding starter slots. Cloth, leather, and heavy chest appearances differ. This changes presentation only, with no item/stat migration. +- Rebuilt all five native RoM race/gender rigs with the original `cloth010-001` torso, hand, leg, and foot components instead of the bare-body components. All five GLBs passed the Khronos validator with zero errors and warnings. Packaged six original client ROS props for sword, mace, shield, staff, bow, and dagger; retained source and output hashes in their import manifest. Native props use the original RoM socket frame; each item preserves its own error/Suspense boundary and procedural fallback. +- `scripts/playtest-party-equipment.cjs` exercises isolated offline profiles in production headless Edge at 1600 × 1000. It installs each optional character pack before the final native roster/dungeon captures. Fresh profiles initially use the bundled human fallback, so a pre-download screenshot is not evidence for the original RoM rig. The completed WoW/RoM route reported zero page, console, or non-favicon HTTP errors. +- Visually reviewed `playtest-artifacts/party-equipment/WoW-roster.png`, `WoW-party-front.png`, `RoM-roster.png`, `RoM-dungeon.png`, `RoM-party-front.png`, and `RoM-party-open.png`. WoW party bodies have visible robes or armor, shoulder pads, leggings, and capes. The native RoM player and nearby companions wear the source burgundy/orange starter outfit; the mage carries the original textured staff, and the knight carries the original metal mace and wooden shield. Bodies remain visible while equipment loads. The Forsaken Abbey entrance camera crowds the party near a wall, so these captures do not claim every companion is simultaneously unobstructed or certify dungeon positioning. +- Roster previews now receive saved equipped items. Optional equipment completion requests a preview bounds refit after the initial ready-pose blend. Final `RoM-roster.png` shows the full native staff, character body, and boots within the viewport; the earlier immediate refit used bind-pose bounds and cropped the staff tip. The final RoM-only follow-up reported zero browser or asset errors. +- Validation: all 53 avatar tests passed; the production TypeScript/Vite build, asset audits, bootstrap/bundle verification, and release check passed. Refreshed local content as `content-f39a3ad523d546d5`. Original RoM armor is currently a common starter outfit; per-drop modular armor replacement and exact skins for every weapon/armor item remain outside this change. See `docs/CHARACTER_EQUIPMENT_APPEARANCE.md` for regeneration and content-pack requirements. diff --git a/docs/ACTIVE_CLASS_AUDIT.md b/docs/ACTIVE_CLASS_AUDIT.md index e14459e8..5a18307a 100644 --- a/docs/ACTIVE_CLASS_AUDIT.md +++ b/docs/ACTIVE_CLASS_AUDIT.md @@ -228,3 +228,10 @@ The earlier fresh-dist Turtle UI checkpoint passed in a loaded scene at 390×844 Final Cat UI QA on the exact final production build passed for native family/reaction selectors, mouse Stay/Follow, Growl, encounter lock, and Cat persistence after reload while a second character remained Wolf. In the final narrow view, the party row ended at y=269 and the selector card spanned y=306–420 (37px clearance); there was no top-right overlap or horizontal overflow, and the canvas was loaded. Escape opened pause, Spellbook opened, the actual Call Pet entry was clicked, and the overlay closed with Cat still present. This verifies that activation route, not summoning after the pet is absent. Revive was untested because the pet did not die. No live Rake/Prowl cast or Cat model appearance was verified; the only console error was favicon 404, with no page or HTTP errors. The initial clean-baseline check reproduced four assertions: Divine Punishment produced an extra catalog entry, God's Vengeance lacked its expected proc, the Mage/Druid elite milestone repeated 25 instead of advancing to 30, and Speed Catalysis restored no Energy. All four assertions now pass in the current aggregate, as do the catalog/count assertions. The initial outcomes remain historical; the current status is in [the follow-up report](MECHANICS_BACKLOG_FOLLOWUP_2026-10-02.md). The full `npm test` suite and all-class balance sweeps were not run. Focused tests validate only their named paths and do not certify every ability or talent. + + +## 2026-10-03 — Native RoM combat follow-up + +The requested five identities now share native source amount dispatch and exact-pair rotation policies across the active player and party NPCs. Ordinary RoM NPC pools contain only those five classes; explicit configured factories retain the broader catalog for targeted work. Native-mode health budgets are independent of the preserved WoW-stat RoM curve. The fixed full-player diagnostic completed 80 pulls with no deaths or invalid casts; this does not certify scene encounters or promote readiness. + +Focused native integration, stat-mode compatibility, party, source catalog, Ready-five, and avatar checks passed. The separate `combatRotation.test.ts` still has one existing unsupported-only Rogue Killing Spree signature assertion failure (30/31 pass); this RoM pass does not implement Combat Rogue. The full suite/all-class balance sweeps were not run. Source boundaries and final build/browser evidence are recorded in [the combat report](ROM_NATIVE_COMBAT_PASS_2026-10-03.md) and `PLAYTEST_NOTES.md`. diff --git a/docs/ACTIVE_CLASS_MECHANICS_BACKLOG.md b/docs/ACTIVE_CLASS_MECHANICS_BACKLOG.md index a56dae28..6d07397f 100644 --- a/docs/ACTIVE_CLASS_MECHANICS_BACKLOG.md +++ b/docs/ACTIVE_CLASS_MECHANICS_BACKLOG.md @@ -1,6 +1,16 @@ # Active Class Mechanics Backlog -Updated 2026-10-03. This document lists unresolved ability and talent mechanics for all ten WoW 3.3.5a classes and all ten RuneWaker primary classes. It excludes completed fixes and all visual or sound review. Some items need source confirmation or simulator support before they can be implemented; do not guess missing values. For RoM conflicts, prefer clearly matching current Chronicles of Arcadia behavior over the RuneWaker snapshot; verify skill identity and class pairing, and document the source and any simulator approximation. See [the full audit](ACTIVE_CLASS_AUDIT.md) for the supporting findings and source conflicts. +Updated 2026-10-04. This document lists unresolved ability and talent mechanics for all ten WoW 3.3.5a classes and all ten RuneWaker primary classes. It excludes completed fixes and all visual or sound review. Some items need source confirmation or simulator support before they can be implemented; do not guess missing values. For RoM conflicts, prefer clearly matching current Chronicles of Arcadia behavior over the RuneWaker snapshot; verify skill identity and class pairing, and document the source and any simulator approximation. See [the full audit](ACTIVE_CLASS_AUDIT.md) for the supporting findings and source conflicts. + +## Targeted follow-up (2026-10-04) + +- [x] Correct pinned AzerothCore creature-immunity foreign-key decoding. Lady Anacondra is Fear/Horror immune, not Silence/Interrupt immune; the source-registered Lightning Bolt regression now cancels under Vow of Silence. Actual Silence/Interrupt-immune creatures retain protection. See [the audit](VOW_OF_SILENCE_AUDIT_2026-10-04.md). +- [x] Verify Vow against Lady's actual scheduled Lightning Bolt and the full 8.4-second silence window. The live check exposed Nature Thorns bypassing spell-kind-only selection because its source delivery is melee; the corrected school/kind gate suppresses new magic casts while preserving physical attacks. Final-build replay confirms cancellation, no nonphysical cast during the status and natural Nature cast resumption after expiry. See [the live report](ROM_VOW_LIVE_FINAL_2026-10-04.md) and [cast-gate source note](ENEMY_SILENCE_CAST_GATE_2026-10-04.md). Boss Testing proof is separate from normal campaign/full-clear coverage. +- [x] Diagnose owned native Priest sustain at levels 60/80 across six consecutive-pull/rest scenarios. All clear without deaths or empty healer Mana; effective healing, overheal and actor attribution are recorded separately. No recovery or healing-AI tuning was justified. See [the audit](ROM_NATIVE_SUSTAIN_AUDIT_2026-10-04.md). +- [x] Audit the Killing Spree representative-signature failure. Spell 51690 is a source periodic-dummy selector with a dedicated player `class-script` handler; the test now checks that exact mechanism while preserving the ten-strike runtime regression. Correct the player damage aura from 1% to the linked DBC child 61851's 20% for two seconds. See [the audit](WOW_KILLING_SPREE_AUDIT_2026-10-04.md). +- [x] Implement shared timed player/companion Killing Spree: five assaults at application and 500-ms intervals through two seconds, retained cast-time target pools, owner-local cleanup, linked +20% final-pulse ordering, actual player/NPC relocation, and learned companion AI selection. Seeded target selection, estimated weapon-child damage/teleport coordinates and unverified active-control semantics remain simulator limits. See [the parity report](WOW_KILLING_SPREE_PARITY_2026-10-04.md). This Combat Rogue diagnostic does not expand Ready-five. +- [x] Audit the five active native RoM identities and correct Knight/Scout Blood Punishment to current CoA's +15% healing received and +5% Holy damage on the actual Blood Arrow aura. Correct companion RoM direct-hit school selection and no-roll outgoing damage-aura consumption; native and compatibility NPC casts are covered separately. See [the five-class report](ROM_FIVE_MECHANIC_GAPS_2026-10-04.md). +- [ ] Reconcile Blood Arrow's current CoA base toggle and per-offensive-ranged-skill cost contract with local 490434. The passive rider is current; the base aura still uses the local 30-second/periodic-HP-cost behavior. Current general and Knight/Scout active identities differ, so do not silently replace one with the other. See the five-class report's remaining base-contract section. ## Native stat input update (2026-10-03) @@ -221,3 +231,20 @@ RoM characters now retain an independent stat ruleset: existing saved characters - [ ] Keep the next-Curse instant-cast rider and full Shield Form/Rune Overload target behavior open until their transform, child-state, and target-processing contracts are complete. - [x] Confirm Rune Overload's RuneWaker identity before comparing it with current CoA: the local generated catalog maps 498572 to Rune Overload and 498571 to Remodeled Body, while the [current CoA Champion/Rogue list](https://chroniclesofarcadia.com/en/wiki/skills/list/10-3) maps 498571 to Rune Overload and 498572 to Runecraft - Haste. The current page and patch history describe a later skill revision; preserve the local RuneWaker names, costs, and values rather than crossing the ID collision. - [ ] Wire local Rune Overload (498572)'s one-second on-time child tick into player and companion runtime. Catalog work now resolves hidden MagicCollect 498574 from component 621243 as a 0.6 physical-damage coefficient and removes the unsupported 10-yard radius heuristic; the isolated catalog/resolver tests pass (16 tests across the hidden-child and Champion runtime files). RuneWaker component 621241 supplies the one-second `onTimeMagicId` link, but runtime has no autonomous consumer for it; the periodic proc path only receives existing DoT/HoT ticks. The local tooltip says the child hits nearby targets, but the source has no numeric radius or target cap, so target selection remains unresolved and must not be guessed. + + +## 2026-10-03 — Native RoM five combat and rotations + +- [x] Route source-bound native HolyHeal and supported positive magical DotMagic healing through player and companion consumers, including effective Holy Blessing Wisdom and recipient absorption once. Actual player/NPC Heal, Urgent Heal, and Regenerate regressions pass. +- [x] Use verified source attack and automatic training-weapon channels for the five active native builds, with explicit unsupported-component/custom-gear fallback. The resolution follow-up adds native source defense, hit/avoidance and critical consumers for exact imported NPCs; unsupported source inputs retain the shared fallback. +- [x] Add exact-pair native rotations, emergency/group triage, actor/target-owned periodic refresh, and conditional setup/AoE decisions. Public KittyCombo/CoA research informs clean-room policies; the add-on archive was blocked by a Cloudflare challenge, so no imported presets are claimed. +- [x] Run the requested fixed full-player/four-NPC cohort at levels 1/10/30/60/65/66/79/80 against Barren Caves trash and Anglo. All 80 pulls finish without player/NPC deaths or invalid casts. Native-only health budgets give 4.5–9-second trash and 39–53.4-second Anglo pulls in this static diagnostic. Scene mechanics and movement are outside the diagnostic. +- [x] Restrict ordinary RoM companion generation to Knight, Priest, Rogue, Scout, and Mage; explicit configured builds remain constructible for targeted work. +- [x] Add source-negative HP/HP_Per DotMagic application snapshots and ticks for native player, native companion and imported enemy consumers. Source tick defense/resistance is snapshotted once; current MaxHP is read for HP_Per ticks. +- [x] Add native source target-defense/hit/critical consumers, exact per-actor mode dispatch, active-five Throw/ShieldDef inputs and real target-count/ordinal falloff. Keep unsupported source/gear branches explicit. +- [x] Retain enemy damage calculation, attack kind and elemental school independently for WoW and RoM, with source-ID namespaces, DBC school masks and authored fallbacks for missing/non-damaging source rows. +- [x] Resolve supported native NPC equipment and exact fixed/recipient-MaxHP enemy packets; test Anglo movement, interruption, control targeting and player/NPC dispels. Measure enemy damage separately from ability health costs and calibrate the native shared-damage budget through level 80. Source/manual packets bypass that budget. The recovery/equipment follow-up implements source ReHP/ReMP and resolves all 440 imported NPC defaults; unsupported formula shapes and broader sustain certification remain open. See [the enemy/encounter pass](ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md), [recovery source audit](ROM_NATIVE_RECOVERY_SOURCE_2026-10-03.md), and [equipment completion](ROM_NATIVE_NPC_EQUIPMENT_COMPLETION_2026-10-03.md). +- [x] Implement native source ReHP/ReMP for player/owned NPC actors, resolve all 440 imported NPC equipment defaults, preserve compatibility boss mechanic windows, and correct early native weapon-start/Mana-spending decisions and training budgets. The final fixed 80-pull cohort passes without deaths/invalid casts; see [the recovery/equipment/pacing follow-up](ROM_NATIVE_RECOVERY_EQUIPMENT_PACING_PASS_2026-10-03.md). +- [ ] Complete remaining unsupported source shapes and broader native combat parity before any readiness promotion. RoM builds remain Needs Testing. Level cap stays 80; no loot wiring or readiness promotion. + +See [the original implementation report](ROM_NATIVE_COMBAT_PASS_2026-10-03.md) and [the native resolution and damage-type follow-up](ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md). The earlier pacing numbers above describe the historical amount-only diagnostic; the follow-up records the final native-resolution run. diff --git a/docs/CHARACTER_EQUIPMENT_APPEARANCE.md b/docs/CHARACTER_EQUIPMENT_APPEARANCE.md new file mode 100644 index 00000000..747ca85e --- /dev/null +++ b/docs/CHARACTER_EQUIPMENT_APPEARANCE.md @@ -0,0 +1,68 @@ +# Character equipment appearance + +The shared `src/avatar/CharacterModel.tsx` renders the player, party NPCs, +roster, and creator. Equipment appearance is presentation-only; it never +changes item ownership, stats, or progression. + +## WoW and Ascension + +`src/avatar/equipmentAppearance.ts` keeps exact appearances for the packaged +Wailing Caverns drops. Unmapped armor, including synthetic heirlooms, gets a +representative native WoW appearance by equipment slot and armor type. Empty +preview slots receive starter clothing: chest, legs, boots, gloves, shoulders, +and cloak. Cloth uses a robe, leather uses leather armor, and heavy armor uses +the packaged mail breastplate. These are visual defaults, not exact item skins +for every entry in the loot catalog. + +Real equipped appearances override the starter appearance in their slot. +The body atlas layers remain ordered so robes override the trouser geoset. +Appearance cache keys include class, item slot, and armor type. +`src/ui/CharacterPreview3D.tsx` passes the saved player's equipped inventory +items into the same renderer used in the dungeon. +Loaded preview attachments request a bounds refit when their optional models +finish loading, so larger native staffs stay inside the roster preview. + +## RoM + +The native shared-skeleton character GLBs contain original RoM starter +garments. `scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv` +selects `cloth010-001` for torso, hands, legs, and feet instead of the bare +`body000-001` defaults. This common starter outfit is currently shared across +classes; individual RoM armor drops do not yet replace those modular parts. +Rebuild all five supported race/gender rigs with +`npm run runewaker:players:avatars`. + +`src/avatar/runewakerEquipment.ts` resolves original RoM starter sword, mace, +shield, staff, bow, and dagger props from +`public/assets/equipment/runewaker-v1/`. Equipped weapon types select the +appropriate representative source prop. Exact skins for arbitrary equipped +RoM weapons are not implemented. WoW texture atlases and WoW item models must +not be applied to the native RoM rigs. + +Rebuild the props with: + +```text +node scripts/runewaker-pipeline/build-population.mjs --recipe scripts/runewaker-pipeline/recipes/runewaker-starter-weapons.json --actors-only +``` + +The generated import manifest records the source ROS path, source SHA-256, +output SHA-256, bounds, and triangle count for each prop. Converted source +props retain the RoM socket frame; the WoW-to-RoM procedural fallback rotation +must not be applied to them. + +## Packaging and validation + +All equipment files belong to the bundled `core:equipment` content pack. +RoM character rigs belong to the optional `characters:runewaker-v1` pack. +Refresh local content with `npm run content:publish` after regenerating assets. +Existing installations must refresh their content packs to receive changed rigs. + +Each optional item retains its own Suspense/error boundary and procedural hand +fallback. Missing item assets cannot hide the body or other equipment. + +- `npm test -- --run src/avatar` +- `npm run build` +- `node scripts/playtest-party-equipment.cjs` after building and refreshing content +- Review roster and dungeon screenshots in `playtest-artifacts/party-equipment/` +- Record visual findings in `PLAYTEST_NOTES.md` +- `npm run release:check` diff --git a/docs/CHARACTER_STAT_RULESETS_2026-10-03.md b/docs/CHARACTER_STAT_RULESETS_2026-10-03.md index a69cf532..567090c3 100644 --- a/docs/CHARACTER_STAT_RULESETS_2026-10-03.md +++ b/docs/CHARACTER_STAT_RULESETS_2026-10-03.md @@ -22,9 +22,13 @@ Native derived calculations are sourced from the local RuneWaker `RoleAttr.cpp` Equipped native items carry `ItemStats.romNative`. Their common WoW projection is not counted again. Foreign items without that payload bridge only direct Strength, Stamina, Intellect, Agility, and flat health/mana under an explicit simulator policy. Spirit does not become Wisdom; WoW armor, attack/spell power, weapons, and ratings do not become native channels. The five existing source-reference heirloom classes supply native gear curves; other classes retain the direct-stat fallback until native gear profiles are sourced. Reference item selection and intermediate-level interpolation remain synthetic simulator policies. -The existing dungeon combat resolver remains a shared simulator. Adapting a verified native stat into a common combat field does not establish that the WoW damage, hit, armor, or critical formulas reproduce RoM combat. Native healing inputs alone also do not certify every RoM healing spell's amount, rank, or coefficient. +The RoM automatic fallback is displayed as Training gear, not an authentic heirloom system. Player and NPC training gear scales through level 79; character base growth continues through level 80. See `docs/ROM_FIVE_NATIVE_SCALING_2026-10-03.md` for the five-class follow-up, owner parity, enemy health policy, and validation. This does not introduce loot progression. -The explicit common adapter uses native ATK as attack/ranged attack power, MDMG as spell power, and DEF as armor. Physical mitigation uses the existing shared WoW armor curve. MATK, MDEF, DMG, native recovery values, and hit/critical/dodge/parry points remain source-semantic sidecar/display fields; native point values are not converted into common percentages. Native common hit/critical/avoidance percentages start at zero. Existing primary resource types and regeneration policy remain part of the shared dungeon simulation; native MP derivation also supplies supported secondary mana pools. The Equipment panel identifies the shared combat boundary, labels point fields explicitly, and shows active native aura effects for its selected owner. Shared HUD counters display whole HP/MP values while their accessible maxima and runtime pools retain source precision. +The follow-up's exact-dist check supersedes the browser artifacts at the shared `playtest-artifacts/stat-rulesets` path. Its final chunks and eleven screenshots are recorded in that follow-up; the validation totals below describe the original stat-ruleset implementation. + +The dungeon combat system selects native source resolution for supported canonical RoM builds against exact imported RuneWaker NPCs, in either direction. Unsupported source inputs and WoW-mode actors retain the shared compatibility resolver. Adapting a native stat into a common field alone is not evidence of native formula parity. The latest [native resolution follow-up](ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md) records supported channels and remaining source boundaries. + +The common fallback adapter uses native ATK as attack/ranged attack power, MDMG as spell power and DEF as armor, with shared WoW mitigation only on that fallback. The supported native resolver directly consumes source ATK/DEF or MATK/MDEF and native hit/critical/dodge/parry/block points without converting them into common percentages. Existing primary resources and regeneration policy remain part of the shared simulation; native MP also supplies supported secondary mana pools. The Equipment panel labels native points explicitly and shows active native aura effects for its selected owner. DEF displays its source value without presenting a WoW armor percentage as native mitigation. Shared HUD counters display whole HP/MP values while runtime pools retain precision. Player FIX record 303001 sets `DmgAtkArg` and `MDmgMAtkArg` to zero, so this source version derives DMG/MDMG from flat gear channels rather than ATK/MATK. Its `Dmg_HealArg` is **0.5**. Wisdom/MND, MDMG, MPow, HealPowerRate, HealPoint, and target heal-modifier inputs now have explicit source channels. Per-spell OrgPower, rank/skill-level evaluation, timing, flags, and the complete native healing consumer remain separate work. These local RuneWaker records do not certify current-CoA formulas or balance. @@ -44,3 +48,13 @@ The character, party member, and combat actor retain their own ruleset. No globa - Browser evidence: `playtest-artifacts/stat-rulesets/results.json` and its ten referenced screenshots. The checked chunks were `index-CGkT8hBz.js`, `combatStore-CVXgxk1Z.js`, and `PartyFrames-BeW5_TCA.js`. Synthetic engaged-mob and online-activity fixtures verify the menu guards, not a real multiplayer session. - Final `npm run release:check` passed for 157 changed paths, including untracked files and concurrent unrelated work. Final documentation and owned vault notes satisfy text-file hygiene. - No full repository suite, all-class balance sweep, RoM readiness promotion, matchmaking, or deployment was performed. + +## Native combat amount follow-up (2026-10-03) + +This section records the original amount-only pass. Its open native hit/defense/periodic and target-context boundaries are superseded by [the native resolution and damage-type follow-up](ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md), which also records the newest pacing and browser evidence. + +`romAbilityCatalog.ts` now carries explicit `romNativeSource` skill/component identities into bound effect amounts. `romNativeCombatAmount.ts` dispatches supported native direct damage, direct HolyHeal, and periodic HolyHeal snapshots from `equipmentAdjustedCombatAmount`; an unsupported source binding or required gear profile leaves the existing shared HealerMan amount fallback in place. Native `MagicProc.MagicLv` currently uses character level clamped to 1–80 as a simulator rule. Active five-build companion casts use the player-build source branch even when the owner is a party NPC. + +Direct HolyHeal now uses the source OrgPower/MND/MDMG/MPow/HealPowerRate/HealPoint path with mean variance. Recipient HealAbsorbRate and flat HealAbsorb are applied once at the actual target, then existing generic combat-result stages resolve criticals and overheal. Periodic HolyHeal uses its separate source DotMagic rank correction and snapshots the integer tick amount when applied; player and NPC targets reuse that fixed tick snapshot. Source auto profiles cover player Knight main-hand attacks and NPC Knight/Rogue melee plus Scout Bow attacks, with NPC Rogue offhand. Player Rogue offhand handling requires an explicitly present equipped inventory item. Player Scout Shot uses the native direct-damage route for its actual bound Shoot hit, not a continuous native bow-auto profile. Caster ambient basic attacks retain generic timing and MDMG policy. Player melee haste explicitly reads the existing common aura because native stat re-derivation does not populate common haste fields. Element-specific MPow/BodyRate, unsupported source components, native hit/avoidance point consumption, complete native defense/variance resolution, and full source combat parity remain open. The damage consumer declines share-damage and target-ordinal decrease branches until runtime supplies exact target-count context. Custom/unverified gear cannot enter the source direct-damage training-weapon route and keeps the shared fallback. + +The five exact-pair rotation and final full-player diagnostic are tracked in [`ROM_NATIVE_COMBAT_PASS_2026-10-03.md`](ROM_NATIVE_COMBAT_PASS_2026-10-03.md). The post-haste-retention report covers 80 fixed pulls at levels 1/10/30/60/65/66/79/80: all cleared with zero player/NPC deaths and zero invalid casts; trash took 4.5–9 seconds and Anglo 39–53.4 seconds. The scoped health factor applies only to native-stat RoM and leaves legacy WoW-stat RoM, WoW/CoA-origin health, enemy damage, and the level-80 cap unchanged. Source-damage follow-up passed 13 cases: seven helper cases, two player/companion amount-parity and Reflected Shot fail-closed cases, and four actual auto/source-action cases for player Knight main hand, NPC Scout bow, NPC Rogue offhand, and player Scout Shot. Player Rogue offhand handling requires an explicitly equipped inventory item. Player Scout Shot uses the native direct-damage route for its bound Shoot hit. Caster ambient basics keep generic timing/MDMG policy. Final production build and TypeScript project check passed with asset audits, compression, and bundle verification. Exact-dist browser QA passed with 11 screenshots captured and four representative roster, dungeon, NPC-stat, and mobile screenshots visually reviewed. Current chunks were `index-D_h9IRuA.js` and `combatStore-BiA9BOQG.js`; there were no page/server errors and the network response-errors list was empty, with only the optional existing favicon 404 in the console. A release check passed on 249 paths; the final docs update requires the final hygiene/release check. The earlier 60-sample, six-level report is retained as a historical baseline. The ordinary randomized companion pool is now restricted to the active five identities while the configured factory is broader; no pool/readiness promotion is included. No loot wiring, level-cap increase, or legacy/global enemy-HP retune is included. diff --git a/docs/COA_FIRST_PARTY_MILESTONE.md b/docs/COA_FIRST_PARTY_MILESTONE.md new file mode 100644 index 00000000..98e6b7d2 --- /dev/null +++ b/docs/COA_FIRST_PARTY_MILESTONE.md @@ -0,0 +1,187 @@ +# First Conquest of Azeroth party + +Updated: 2026-10-04. The project owner selected these five classes as the first +CoA implementation milestone. Build and refine this party before expanding to +other CoA classes. CoA here means Conquest of Azeroth on Vol'Jin; the existing +RoM backlog's Chronicles of Arcadia references describe a different game. + +| Seat | Class | Initial specialization | Responsibility | +| --- | --- | --- | --- | +| 1 | Guardian | Vanguard | Tank | +| 2 | Witch Doctor | Brewing | Healer | +| 3 | Barbarian | Brutality | Melee damage | +| 4 | Ranger | Archery | Ranged damage | +| 5 | Pyromancer | Incineration | Caster damage | + +Begin with each class's core kit and the selected specialization so the full +party can enter targeted playtests early. Finish the remaining trees within +these five classes before expanding to the other classes. This selects work; +it does not certify the current implementations. + +## Implementation order and acceptance + +1. Freeze the five class/spec identities and reproducible diagnostic inputs. + Inventory every node, rank, source spell, and current runtime mapping. Author + reviewed talent allocations instead of treating generated role-weighted + allocations as an intended CoA build. +2. Establish the tank and healer loops together, including their resource and + persistent state. Check damage, mitigation, threat, healing recipients, + periodic effects, and party utility against the captured evidence. +3. Implement the three distinct damage loops and their talent interactions. + Share combat primitives where their semantics match, while keeping class + state and learned-rank ownership on the correct actor. +4. Test the same party against explicitly selected encounters. Repeat with + each class as the active player and the other four as companions. Include + single-target and multiple-target pulls, incoming party damage, interrupts, + dispels, cooldown use, resource exhaustion, death, and resurrection where + the selected kits provide them. +5. Fix observed mechanic and AI defects, then inspect live dungeon play and + record evidence in `PLAYTEST_NOTES.md`. Compare balance only after mechanic + correctness. Expand the selected classes' other trees before other classes. + +The completion gate is verified behavior for the reviewed core/initial-tree +builds on players and companions, a coherent 1-tank/1-healer/3-damage party in +live playtests, and an explicit record of any unresolved source limitations. +Catalog counts, a boss kill, or passing preparation tests are insufficient. + +## Source-backed priorities + +The following anchors are from the August Vol'Jin capture in +`src/game/coaLiveData.generated.json`. They identify work to verify; they are +not claims that these mechanics are implemented. + +- Guardian: Footman's Calling (node 4019, spell 92105) establishes formation + behavior; Vanguard's Shield (34417, 804383) builds stacks through blocks and + auto attacks; Paragon (29969, 706514) transforms Heavy Blow at 10 stacks and + interacts with Brace. Audit formation gates, actor-owned stacks, block events, + threat, and defensive sequencing together. +- Witch Doctor: Cauldron Brewer (4005, 92085), Ingredient: Jungle Shrooms + (12645, 801660), Potion Toss (12646, 801661), and Mixologist (6645, 561069) + establish cauldron/ingredient state, nearby ally effects, and ingredient-based + changes to a targeted heal. Verify recipient, radius, periodic cadence, + ingredient exclusivity/capacity, and healing formulas before adding interactions. +- Barbarian: Decapitate (5744, 804414) requires a target below 35% health and + converts additional Energy into damage; Beheader (6744, 705222) refunds Energy + after an eligible kill; Battle Rhythm (14303, 800193) generates Energy on + ability critical hits. Verify event origin and payment/refund ordering. +- Ranger: Precision Shot (31178, 500075), Hunting Shot (29660, 801191), and + Masterful Archery (7794, 680469) depend on Advantage, Elude, ricochet hits, + and stacking effects. Audit the state and target selection before AI priorities. +- Pyromancer: Ignite (6985, 800791), Combustion (29854, 520884), and Pyroclasm + (7174, 520019) depend on Heat, Embers, and the caster's burning effects on a + specific target. Verify periodic generation, spending, effect counting, and + effect consumption. The August Agonizing Burns/Timed Attacks payload exchange + also requires explicit saved-build review. + +Current generated resource profiles and generic effects do not prove these +stateful loops are supported. Unspecified proc timing, missing coefficients, +and unknown server rules remain evidence gaps; never invent their values. +Use the cached Vol'Jin capture and global Spell data described in +[COA_REFERENCE_PIPELINE.md](COA_REFERENCE_PIPELINE.md). + +## Repeatable preparation and targeted diagnostics + +`src/game/coaFirstPartyRoster.ts` owns the exact roster. The benchmark helper at +`src/game/benchmark/coaFirstParty.ts` owns build selection, companion construction, +and explicitly scoped Balance Lab configurations. +`scripts/coa-first-party/prepare.ts` produces the review inventory and five +active-player configurations, retaining the same party build IDs in each. + +```sh +npm run coa:party:prepare -- --list-bosses ragefire-chasm +npm run coa:party:prepare -- --level 60 --boss +npm run coa:party:test +``` + +Preparation writes ignored local artifacts to +`artifacts/coa-first-party/level-60/`: `audit.json`, `audit.md`, `config.json`, +and `seat-1.json` through `seat-5.json`. It records the source capture/hash, +legal generated talent allocations, source gaps, and runtime representations. +Every mechanic begins as `needs-review`; mapping is not verification. +It downloads nothing and runs no encounter simulations. + +Once an explicit diagnostic is appropriate, the existing runtime consumes a +prepared configuration without changing the ordinary companion pool: + +```sh +npx vite-node --mode balance-lab scripts/balance-lab/runtime.ts simulate --config artifacts/coa-first-party/level-60/seat-2.json --output artifacts/coa-first-party/level-60/seat-2-runs.json +``` + +Only the selected five and explicitly named bosses belong to this milestone's +diagnostics. All five remain **Needs Testing**. Do not change Ready policy, +random/eligible pools, default regression scope, or all-class sweep coverage. +Ordinary live party generation currently uses the Ready WoW pool, including +for a CoA player; a complete CoA party must be configured explicitly. + +For implementation changes, run the smallest affected tests plus the existing +Ready-five checks, build, and `npm run release:check`. Record each mechanic's +source, player/companion checks, and live evidence as it is completed. + +## Initial implementation and evidence limits + +The first catalog fix exposes sourced active Talent entries for these five +classes. Talent Essence purchase type no longer prevents an active spell from +becoming a usable action. The action retains its talent-node/rank gate. DBC +passive flags and rank metadata keep passive Talent nodes on the existing +modifier path; missing DBC rows cannot create a new action. The other 16 classes +retain their previous action catalogs. + +This fixes action availability, not the complete effect of each spell. Initial +Potion Toss checks cover its base targeted heal and mana payment for a player +and companion; ingredient riders and its full authored scaling remain work. +Decapitate's target-health gate is a separate first mechanic; additional Energy +conversion and the Beheader refund remain pending. + +Ranger's primary resource is now Focus, matching its spell costs. Player and +companion checks cover spending, the displayed/authoritative pool, and recovery. +The existing authored 100-point pool and 10-per-second recovery are retained; +this correction does not establish source-verified regeneration or implement +Advantage/Elude. + +Brewing has specific evidence limits beyond the node-rank source inventory: +Mojo Beam's capture describes eight seconds while the selected DBC says four; +Spirit Link Idol's tooltip says fourteen seconds while its DBC says 8.5. The +current promoted catalog omits the Loa's Blessing empowerment payloads +802207/802208/802215/802216 and Spirit in a Bottle's referenced +504606/707172 payloads. Resolve those exact references against the local/raw +cache before implementing their full behavior. Zero missing node-rank DBC rows +does not establish that every mentioned payload or server rule is known. + +## Kickoff validation and diagnostic baseline + +On 2026-10-04, 87 focused tests across 15 files pass, including the exact roster, +learned Talent actions, Potion Toss delivery, Decapitate's health restriction, +Ranger Focus, source scope, and classic catalog preservation. Ready-five checks +pass seven game tests and twenty Python tests. The production build passes +TypeScript, asset audits, bundling, compression, and bundle verification. +`npm run release:check` passes, including untracked files. A before/after digest +also confirms the other 16 CoA action catalogs are unchanged. + +The targeted automated baseline uses the same five generated level-60 builds, +seed 1, and Taragaman the Hungerer (`ragefire-chasm/entry-11520`). Each run has a +30-second limit and moves only the active player seat. Results after the Focus +correction are: + +| Active player | Outcome | Elapsed seconds | Boss health remaining | Deaths | +| --- | --- | ---: | ---: | ---: | +| Guardian | Time limit | 30.0 | 80,065 | 0 | +| Witch Doctor | Time limit | 30.0 | 79,292 | 0 | +| Barbarian | Defeated | 12.6 | 0 | 0 | +| Ranger | Time limit | 30.0 | 12,782 | 0 | +| Pyromancer | Time limit | 30.0 | 14,724 | 0 | + +Raw runs are local ignored artifacts at +`artifacts/coa-first-party/level-60/seat-1-runs.json` through `seat-5-runs.json`. +Companion action counts are substantially lower than player counts; Ranger and +Pyromancer companions each cast only three times in the healer-seat run. That +run's Ranger still records 32.3% Focus starvation. The profile correction alone +does not resolve their rotations, stateful costs, or generic effect semantics. +The large player-seat differences require mechanic and AI investigation before +balance changes. This low-pressure encounter also provides limited evidence +for tank/healer interactions. + +These are explicitly scoped automated diagnostics, with no live browser +playtest or balance certification in this kickoff. All five remain Needs +Testing. The next implementation pass is Guardian's Vanguard state together +with Witch Doctor's cauldron/ingredient loop and reviewed talent allocations, +followed by the three damage loops and companion rotation parity. diff --git a/docs/ENEMY_DAMAGE_TYPES_AUDIT_2026-10-03.md b/docs/ENEMY_DAMAGE_TYPES_AUDIT_2026-10-03.md new file mode 100644 index 00000000..a18fbfe6 --- /dev/null +++ b/docs/ENEMY_DAMAGE_TYPES_AUDIT_2026-10-03.md @@ -0,0 +1,52 @@ +# Enemy Damage Types Audit — 2026-10-03 + +## Scope + +This audit follows imported enemy attack damage type data from the WoW 3.3.5a and RuneWaker source catalogs into `EnemyAttackDefinition`, normalization, and combat hit resolution. It records verified source channels separately from HealerMan's single-school runtime representation. It does not claim complete native damage formula coverage. + +## Findings + +The two games use separate numeric spell namespaces. Runtime source lookup is therefore keyed by `(damageOrigin, spellId)`: `wow335` is matched only against the WoW Spell.dbc export, and `runewaker` only against the RuneWaker spell catalog. RuneWaker NPC identity is the imported template/NPC ID (`runewakerNpcId`); it must not be confused with a WoW `serverEntry`. + +For WoW, `scripts/dungeon-pipeline/compile-campaign-catalog.mjs` now retains Spell.dbc `DmgClass` (field 213) and `SchoolMask` (field 225) on parsed source rows and generated enemy attacks. Runtime `attackKind` follows DmgClass where known: 1 → spell, 2 → melee, 3 → ranged. The compact source exporter reads only spell IDs referenced by compiled campaign attacks and WoW boss mechanics, and retains rows with a recognized harmful damage effect. The effect set currently includes 1, 2, 7, 9, 17, 31, 58, 62, and 121. It excludes non-damaging script records even when their DBC school is populated; for example, Call Flames (48258) and Ritual of the Sword (48331) keep authored runtime typing. + +`src/game/mobDamageTypes.ts` converts the seven recognized WoW SchoolMask bits into an ordered list without selecting a “strongest” school. A singleton mask can supply `school`; a composite or unknown mask retains the authored school fallback because combat mitigation still resolves one school per event. Two generated composite examples are Crystalfire Breath (48096, fire + frost) and Death's Bite (67808, frost + shadow). The source list preserves both values, but current combat does not apply two simultaneous school-mitigation passes. + +For RuneWaker, packet class, hit-gate type, and resistance channel are separate source values. `MagicProcess.cpp` branches on `MagicBase.Attack.CalType` for direct damage at line 2322 and again for hit/critical handling around lines 3478–3757. The verified direct packet mapping is CalType 0/3/9 → physical and 1/10 → magical; runtime delivery is 0/9 melee, 3 ranged, and 1/10 spell. Other types (including Throw 2, Fix 4, SpecialAction 7, and FixPer 8) remain unclassified by this compact damage-type layer. They keep raw source metadata and are not guessed into a physical/magical packet class. `MagicCollect.EffectType` is inspected separately for the physical-vs-magic hit gate (`MagicProcess.cpp` around line 1648), while raw `MagicObject.EffectType` is retained for effect semantics; neither is used as the direct packet-class field. + +`MagicResistENUM` in `SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h` identifies `MagicType` -1 as physical and values 0–5 as Earth, Water, Fire, Wind, Light, and Darkness. The compact catalog keeps this exact `sourceChannel`, independently of `calculationType`: physical remains physical, Earth/Wind → nature, Water → frost, Fire → fire, Light → holy, and Darkness → shadow. The seven-school runtime values are compatibility approximations; the original channel and component ID remain available. Component-specific resolution requires `componentId` whenever a source spell has mixed component classes or channels. + +Two imported counterexamples demonstrate why the old `MagicObject.EffectType` interpretation was wrong. Holy Seal (spell 490149, component 500142) has CalType 0, raw EffectType 0, and MagicType Light (4): it is a physical melee packet on the Light/holy channel. Dark Energy Strikes (spell 498602, component 621306) has CalType 1, raw EffectType 1, and MagicType Darkness (5): it is a magical spell packet on the Darkness/shadow channel. Deadly Water Pressure (490045, component 500056) has unsupported CalType 8; it retains Water/frost, but its packet class is left unclassified. The standard spell catalog now applies the same source-derived class, school, attack kind, and normalized `runewakerEffectType` (0 magic, 1 physical) policy; raw component effect types remain in source metadata. + +`scripts/runewaker-pipeline/build-population.mjs` stamps imported attacks with `damageOrigin: "runewaker"`, the source runtime `attackKind`, and `runewakerEffectType`. Classification is not inferred from the mapped school: a magical projectile can still be ranged. WoW attacks are stamped `damageOrigin: "wow335"` with raw DmgClass and SchoolMask. `normalizeEnemyAttack` uses source records only when the source row contains recognized damage components, so script/control placeholders do not replace manually-authored schools. + +## Periodic damage coverage + +The enemy combat runtime now supports authored `kind: "dot"` attack effects. Application creates a dispellable magic debuff, schedules the first pulse at one interval after cast resolution, and resolves each pulse through the ordinary school mitigation and absorb path. Pulses do not roll a fresh hit, miss, crit, dodge, parry, or block. The final pulse may occur at the aura's exact natural-expiry timestamp. A magic dispel removes future scheduled pulses for that target. + +The focused integration test exercises an enemy Frost DoT against both the player and a party NPC: no damage at cast start or application, one-second pulses, exact-expiry final tick, and cancellation of the player's remaining ticks after a magic dispel. This verifies the scheduler and event school path. It does not claim that source-native RuneWaker DoT amount snapshots are wired to every NPC yet; those require an exact imported NPC/source-skill/component binding and the native formula's additional source/target inputs. + +## Source provenance and generated data + +- Current compact export contains 1,653 WoW candidate IDs, 671 WoW damage-spell rows, and 471 rows with direct-damage effect 2. It also contains 3,199 RuneWaker catalog spells and 1,342 exported source spells with 1,398 direct-HP-damage components. Of those components, 512 map to physical packet class, 284 to magical packet class, and 602 have an unsupported/unclassified CalType (including types 2, 4, 7, and 8). The WoW exporter excludes RuneWaker-origin boss mechanics before looking up numeric IDs in the DBC. +- WoW binary source: local WotLK 3.3.5a `Spell.dbc` at `../wow-pvt-server-backups-2/wow335a/Data/patch-A.MPQ/DBFilesClient/Spell.dbc`; SHA-256 `57011d528fd66cf39f5ab6fb168e389ab9e4cc1b8050f7201a54239d489b415c`, 234 fields and 936-byte rows. +- WoW field layout reference in the exporter: AzerothCore `DBCStructure.h`; fields consumed are DmgClass 213, SchoolMask 225, and Effects 71–73. +- RuneWaker source enum: `SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h` (`EM_MagicAttackCalBase` around line 3967 and `MagicResistENUM`). Direct packet and hit/critical dispatch are in `SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp` (direct formula around line 2322, hit/crit dispatch around lines 3478–3757; `MagicCollect.EffectType` hit gate around line 1648). The generated spell snapshot and compact catalog preserve the source calculation type, raw effect type, channel, and component identity. +- RuneWaker spell source catalog: `scripts/runewaker-pipeline/snapshots/runewaker-npc-spell-catalog.json`; current SHA-256 `8a6a5a1629db66dd8df02a559ed01c0f5f746a5bb2112093b5223474be5997ed`. +- Regenerate compact source metadata with `node scripts/dungeon-pipeline/export-enemy-damage-types.mjs` after refreshing source spell catalogs. + +## Focused verification + +The focused run passed 26 tests across `mobDamageTypes.test.ts`, `enemyDamageTypes.integration.test.ts`, `enemyAttacks.test.ts`, and `enemyCasting.test.ts`. The tests include actual RuneWaker catalog counterexamples and confirm that exact component metadata replaces stale imported attack kind/school during normalization; the integration suite also records Frostbolt and RuneWaker physical-hit events plus the authored periodic lifecycle described above. + +## Formula-specific follow-up + +The compact exporter also preserves `directFormula` and `formulaMitigation` separately from packet class, raw component EffectType and resistance channel. Exact NPC-bound CalType 4/8 direct packets now use `romNativeEnemyDamage.ts`; the formula's source absorber does not imply a physical/magical packet class or generic DEF/resistance pass. CalType 2 remains source-audited but has no exact imported NPC binding or post-combat-table completion hook. See [the manual enemy formula audit](ROM_NATIVE_ENEMY_DAMAGE_SOURCE_2026-10-03.md) and [the encounter/pressure report](ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md). + +## Remaining limits + +- Runtime mitigation still stores one school per damage event. Composite WoW masks are source-preserved and currently use the catalog's authored single-school fallback in combat. +- RuneWaker CalType 2/4/7/8 and any other unmapped calculation type do not receive a packet class in this exporter. Exact manual CalType 4/8 consumers use the separate formula metadata; unsupported formula/source branches retain their authored fallback. +- RuneWaker channel-to-runtime-school translation is approximate by design; retain raw channel/effect type for future exact resistance work. +- Native RuneWaker enemy DoT amount resolution is source-bound, not name-derived. Until the matching binding and required inputs exist for an NPC spell, its authored generic periodic amount remains the documented fallback. +- Unclassified DBC effect IDs, non-damage/script effects, unknown school-mask bits, source rows absent from the local databases, and effect/component interactions outside the importer scope remain authored or unsupported rather than guessed. diff --git a/docs/ENEMY_SILENCE_CAST_GATE_2026-10-04.md b/docs/ENEMY_SILENCE_CAST_GATE_2026-10-04.md new file mode 100644 index 00000000..76416573 --- /dev/null +++ b/docs/ENEMY_SILENCE_CAST_GATE_2026-10-04.md @@ -0,0 +1,21 @@ +# Enemy Silence Cast Gate — 2026-10-04 + +## Finding + +Lady Anacondra's imported spell 8148 is Thorns. The generated Wailing Caverns reference records it as a cast-targeted Nature aura from SmartAI row 4 (`Lady Anacondra - In Combat - Cast Thorns`): `school: nature`, `delivery: melee`, `animation: cast`, and `effect.kind: aura`. The source entry has no `attackKind` or `damageClass`. Since `enemyAttackKind` falls back to `melee` for `delivery: melee`, the previous selection rule (`silenced && attackKind === "spell"`) allowed Thorns to start while Silence was active. + +The same Lady Anacondra reference contains spell 9532 Lightning Bolt as a Nature projectile cast from SmartAI row 1 (`Lady Anacondra - In Combat - Cast Lightning Bolt`). Existing active-cast handling already cancels nonphysical casts when Silence takes effect. + +## Runtime change + +Enemy attack selection now rejects an attack during Silence when its school is nonphysical or its resolved attack kind is `spell`. This uses school and attack kind only for silence eligibility. It leaves shared attack-kind and damage-roll classification unchanged, allows physical melee and ranged attacks, and still suppresses a physical-school attack explicitly classified as a spell. + +## Focused coverage + +`src/game/enemyCasting.test.ts` uses Lady Anacondra's generated source entries for Thorns 8148 and Lightning Bolt 9532, plus the imported physical melee Tendon Rip. It checks that Lightning Bolt cancels when Silence lands, Thorns neither starts nor resolves over repeated advances in the 8.4-second window, Thorns starts and resolves after Silence expires, physical melee and ranged attacks remain eligible, and physical spells remain blocked. The imported NPC ability data has no separate silence-prevention field; for Thorns it also carries no `attackKind` or `damageClass`, so the test exercises the exact school/delivery ambiguity from source. + +The selection test stages a Silence status directly to isolate NPC cast behavior. The separate full Vow of Silence scenario remains the end-to-end validation path for applying the actual player ability and observing its combat result. + +## Validation + +`node_modules/.bin/vitest run src/game/enemyCasting.test.ts src/game/romPriestChampionRuntime.test.ts src/game/wailingCavernsParity.test.ts` passed: 3 files, 30 tests. Use the direct Vitest binary for this focused workflow; `npm test` invokes the `pretest` loot-generation hook. No build or repository-wide test suite is part of this narrow change. diff --git a/docs/LEGACY_BOSS_PACING_FIX_2026-10-03.md b/docs/LEGACY_BOSS_PACING_FIX_2026-10-03.md new file mode 100644 index 00000000..e1d6e4c9 --- /dev/null +++ b/docs/LEGACY_BOSS_PACING_FIX_2026-10-03.md @@ -0,0 +1,53 @@ +# Legacy Boss Pacing Fix — 2026-10-03 + +## Change + +The existing 25-second ordinary-boss and 45-second final-boss minimums now hold for the measured legacy cohorts without changing those assertions or reducing encounter timing thresholds. + +The Stockades WoW starter health anchors are now 1,800 at enemy level 2 and 2,600 at enemy level 4. Those replace 1,050 and 1,500, respectively. At level 1, the measured Priest plus four Ready companions now clear the ordinary and final bosses in 25.3 and 45.7 seconds. At level 3, they clear in 25.6 and 48.1 seconds. + +The compatibility retune documented here uses a separate player-level multiplier only when `characterSource === "rom"` and `statRuleset === "wow"`: 1.0 through level 7, 1.12 at level 8 through 70, then a linear increase to 2.3 at level 80. This applies to boss health floors only. This compatibility retune did not change trash health, the native RoM health bands, native damage-budget bands, enemy damage, loot, cap 80, actor mode defaults, or Ready policy. + +## Why the RoM compatibility branch stays separate + +The pacing harness calls `dungeonEnemyScaling` for RoM parties without passing `statRuleset`, so it intentionally exercises the legacy `wow` ruleset default for those RoM characters. Generated RoM NPCs still use their native snapshots by default. This is a supported mixed-mode cohort; the harness calls and actor mode defaults remain unchanged. + +The compatibility multiplier is gated on that existing legacy `statRuleset: "wow"` path. At the time of this compatibility retune, native-mode RoM boss health remained exactly 8,330.293333 at player level 8 and 1,312,656 at level 80 for the Stockades regression fixture; `nativeDamageBudgetScale` remained 1 and 40. A later, independently measured native level-one boss calibration changes the interpolated level-8 value to 7,983.197778 while preserving the level-80 value and both damage-budget values. See [the native level-one boss pacing addendum](ROM_NATIVE_LEVEL_ONE_BOSS_PACING_2026-10-03.md). The compatibility retune did not edit either native table; the later calibration changes only the level-1 boss-health anchor and leaves `ROM_NATIVE_DAMAGE_BANDS` untouched. + +The equipment completion added optional off-hand and bow damage/speed/range values to native NPC snapshots. Those snapshot fields are available to future consumers; they do not make the shared enemy action scheduler emit additional off-hand or bow swings, and they do not automatically increase its shared enemy damage budget. This pacing change does not add extra enemy attacks or claim that the live swing path consumes those channels. + +## Before and after evidence + +The untouched baseline was captured with `BOSS_BALANCE_REPORT=1` and `NODE_OPTIONS=--max-old-space-size=8192` before retuning. Its 65 samples are archived at `artifacts/rom-enemy-followup/before-compatibility-pacing.json`. The test suite stopped at the first failing assertion within each affected test, so the baseline has only the first seed for the failures below. + +| Cohort and level | Before ordinary / final (health) | After ordinary / final (health) | +| --- | --- | --- | +| WoW Stockades, level 1 | 14.6s / 27.1s (1,050 / 1,995) | 25.3s / 45.7s (1,800 / 3,420) | +| WoW Stockades, level 3 | 15.1s / 28.6s (1,500 / 2,850) | 25.6s / 48.1s (2,600 / 4,940) | +| RoM damage Mage, level 8 | 23.6s / 46.3s (15,619 / 29,677) | 26.8s / 52.9s (17,494 / 33,238) | +| RoM party, level 80 | 11.3s / 23.6s (273,470 / 519,593) | 27.1–28.1s / 53.3–57.1s (628,981 / 1,195,064) | + +After retuning, the report contains 83 samples: all three WoW seeds at levels 1, 3, 8, 20, 40, and 80; all five damage-Mage levels; and all 12 standard RoM party seeds at levels 1, 8, 20, 40, and 80. The complete report is archived at `artifacts/rom-enemy-followup/after-compatibility-pacing.json`. + +Across the post-change samples, ordinary/final clear-time ranges were: + +| Cohort | Level | Ordinary boss | Final boss | +| --- | ---: | ---: | ---: | +| WoW party | 1 | 25.3s | 45.7s | +| WoW party | 3 | 25.6s | 48.1s | +| WoW party | 8 | 33.1s | 61.0s | +| WoW party | 20 | 48.1–49.0s | 93.8–97.0s | +| WoW party | 40 | 40.8–45.4s | 78.4–81.3s | +| WoW party | 80 | 95.3–100.1s | 191.7–193.7s | +| RoM damage Mage | 1 | 42.1s | 109.3s | +| RoM damage Mage | 8 | 26.8s | 52.9s | +| RoM damage Mage | 20 | 30.1s | 62.6s | +| RoM damage Mage | 40 | 35.1s | 69.1s | +| RoM damage Mage | 80 | 27.1s | 57.1s | +| RoM party | 1 | 81.1–92.5s | 191.2–199.4s | +| RoM party | 8 | 41.2–42.6s | 103.7–106.9s | +| RoM party | 20 | 36.6–40.3s | 73.6–75.1s | +| RoM party | 40 | 38.1–42.1s | 78.1–79.6s | +| RoM party | 80 | 27.1–28.1s | 53.3–57.1s | + +The full `dungeonBossScaling.test.ts` suite passed all 18 tests. The additional focused regressions passed all 6 tests across `romNativeDungeonPacing.test.ts` and `biteSizedBossBalance.test.ts`. The real-mechanics Priest test also passed its boss-attack, incoming-damage, healing, and survival assertions; its helper does not add that run to the timing report. diff --git a/docs/MECHANIC_PARITY_CAMPAIGN_PASS_2026-10-04.md b/docs/MECHANIC_PARITY_CAMPAIGN_PASS_2026-10-04.md new file mode 100644 index 00000000..1e7a7d14 --- /dev/null +++ b/docs/MECHANIC_PARITY_CAMPAIGN_PASS_2026-10-04.md @@ -0,0 +1,78 @@ +# Mechanic parity and campaign boss pass - 2026-10-04 + +## Outcome + +Timed player/NPC Killing Spree and source-confirmed active-five RoM fixes are implemented. Vow's live counter and full 8.4-second silence pass after correcting the source Nature Thorns cast gate. Normal Barren fully clears in 13:36.9 with one casualty; strict Wailing reaches and defeats Lady with all five actors alive, while full Wailing completion remains unverified. Sampled camera visibility/right-drag checks pass. The final build, 296 focused assertions, Ready-five checks and repository/vault hygiene pass. Blood Arrow's separate base toggle/cost migration remains open. + +## Authorized scope + +Complete Killing Spree's timed player/owned-NPC mechanism; verify Vow of Silence in an actual Lady Anacondra fight; extend normal Barren Caves and Wailing Caverns routes to bosses and attempt full clears; audit and implement source-confirmed gaps for the five active native RoM identities. Independent work runs through GPT-6 Luna with extra-high reasoning. + +The native set is Knight/Scout tank, Priest/Knight healer, Rogue/Warrior damage, Scout/Rogue damage, and Mage/Warlock damage. This is a targeted diagnostic and implementation pass, not an all-class balance sweep or a readiness promotion. The five WoW Ready builds retain the routine certification scope. + +Level cap 80, automatic Training gear, saved-profile stat compatibility and loot scope are preserved. No commit, deployment or live-report status mutation is included. Existing shared-workspace changes are preserved. + +## Evidence ownership + +- `docs/WOW_KILLING_SPREE_PARITY_2026-10-04.md`: source-timed player/NPC mechanism, cleanup and focused tests. +- `docs/ROM_FIVE_MECHANIC_GAPS_2026-10-04.md`: exact active identities, confirmed fixes and unresolved source/runtime contracts. +- `docs/ROM_CAMPAIGN_BOSS_PASS_2026-10-04.md`: normal campaign traversal, boss/full-clear attempts, live Vow evidence and screenshots. +- `docs/ROM_BARREN_FINAL_CLEAR_2026-10-04.md`: independent final-build normal Barren rerun. +- `docs/ROM_VOW_LIVE_FINAL_2026-10-04.md`: independent final-build ordinary Boss Testing Lady/Vow fight, separate from campaign completion. +- `docs/ENEMY_SILENCE_CAST_GATE_2026-10-04.md`: source-confirmed Thorns silence-selection correction discovered during the full live observation window. + +## Validation boundaries + +Exploratory current-dist captures are labeled separately from final-build checks. Normal campaign movement and casting use ordinary inputs; staged casts, teleports and edited combat state cannot establish live-route proof. Browser screenshots require visual inspection. A completed harness recording does not establish a successful clear, survivor count or counter cancellation without matching telemetry. + +## Camera implementation + +Normal Wailing traversal reproduced a foreground pillar obscuring the player and companions while HTML labels remained visible (`playtest-artifacts/native-routes/baseline-20261004-134537874/wailing-caverns-segment-end.png`). The player follow camera queried physical terrain only; the spectator follow camera already included the dedicated visible wall/pillar layer. `src/scene/dungeonCameraObstruction.ts` now shares that combined query, preserving the physical sphere sweep, actor exclusion and immediate pull-in/eased pull-out behavior. Sight-only sensor proxies now shorten the player boom as well. + +Real Rapier obstruction tests plus existing line-of-sight and input tests pass 41 assertions across four files. Final-build live camera/route evidence is recorded in the campaign report; this static result alone does not certify every cave viewpoint. + +## Mechanic implementation + +Killing Spree now executes five scheduled owner-local assaults through the two-second window for players and generated Rogue companions. The learned companion action enters its existing Combat rotation; damage/aura ordering, retained targets, actual scene relocation and death/reset/roster-removal cleanup have focused coverage (71 tests). Seeded target choice and estimated weapon-child/teleport details remain simulator approximations. + +The active-five audit corrects Knight/Scout Blood Punishment to +15% received healing and +5% Holy damage on the live Blood Arrow aura. Actual companion casts exposed and corrected presentation-derived RoM combat schools and missing outgoing aura handling on the compatibility no-roll direct path; native roll-based damage must not apply those modifiers twice. The audit retains unresolved source values and the separate Blood Arrow base-toggle/cost migration explicitly. + +Routine Ready-five certification passes seven game and twenty Python tests. Final production build and browser evidence are required separately below. + +## Campaign build and integration checks + +- Focused suites: 71 Killing Spree/runtime/registry, 154 active-five pair/integration, and 41 camera/line-of-sight/input assertions pass (266 total across eleven files). +- Ready-five: seven game assertions and twenty Python tests pass. No all-class balance sweep or readiness promotion. +- `npm run build` passes application/project TypeScript, Vite, prebuild texture/performance audits, postbuild compression and release-bundle verification. The existing prebuild loot-catalog generation runs unchanged; this task adds no loot wiring. +- Campaign assets: `index-DHQInfBp.js`, `combatStore-Cx06rFzG.js`, `GameRuntime-D87YWi4Q.js`, `PartyFrames-5jlxKxxK.js`, `romAbilityCatalog-CHjYfHkT.js`, `index-499eecpe.css`. +- Recorded browser scope: independent normal campaign Barren/Wailing attempts and a separate ordinary Boss Testing Lady/Vow fight. The later silence-correction replay identifies its rebuilt assets below; failed exploration is retained separately. + +## Verified live outcomes + +Barren Caves clears through normal campaign movement and combat on the final asset set. The native result overlay reads **FULL DUNGEON CLEAR**, Anglo defeated 1/1, at **13:36.9**; the boss record independently shows dead with zero HP. The initial level-30 Priest/Knight naturally finishes at level 36. Rorik dies; the player, Caelan, Durnik and Veyra survive (four of five actors). Effective healing totals 46,328.47. This establishes one full clear, not a death-free balance certification. Maximum sampled player-to-living-companion distance is 12.52 m during the route and 15.56 m in post-pack snapshots. No loot action was taken. See the independent Barren report and `playtest-artifacts/campaign-boss-pass/final-build-20261004-150021873/`. + +The initial independent ordinary Boss Testing Lady fight confirms Vow cancels a real source Lightning Bolt (9532), without staging the cast or changing combat state. Before Vow, source creature 3671 has an interruptible Nature bolt and only Fear/Horror mechanic immunities. The completed Vow event targets Lady; immediately afterward the cast is null and her actual Silence status lasts 8,400 ms. The aura applies before the explicit interrupt effect, so it cancels the cast before that effect can set a Nature school lock. A zero school-lock value is not failure when the silence and cast cancellation are verified. Before/after screenshots show the bolt bar disappear; no presentation-event capture is claimed. The fight defeats Lady with all five actors alive and no XP/loot. Evidence: `playtest-artifacts/vow-live-final/final-build-20261004-151254152/`; the scoped report distinguishes the original harness false-negative from successful cancellation. Longer observation in `final-build-20261004-151736260/` finds Nature Thorns starting during silence, leading to the enemy selector correction and successful rebuilt replay below. + +Normal Wailing movement has revisited the vicinity of the previously clipped view on the final build. The screenshot triplet shows loaded bodies and equipped silhouettes, right-drag rotation, and a stable released view. The foreground rock that obscured the earlier sampled view is absent in this nearby pose. The campaign report records the exact pose/input telemetry and final route outcome; this is a sampled camera improvement, not universal cave visibility certification. + +Wailing's strict route reaches Lady's authored anchor without the earlier fall: 433.96 m actual travel against 432.42 m guidance, all 284 checked movement vertices reached, no route block and five actors surviving. Effective healing totals 28,587.81. Lady engages and is defeated during ordinary pack stabilization before the endpoint. Real source Lightning Bolt damage, repeated player Rising Tide casts, a final clipped companion hit and the captured feedback **That target is already defeated** establish the fight/defeat. The original endpoint-only `boss-not-reached-or-not-loaded` classifier misses this natural midroute fight after the boss leaves active state; it is not evidence of a spawn defect. The run does not defeat the other seven required bosses or complete the Naralex/Mutanus event, so **full Wailing clear remains unverified**. Empty guard-attempt records do not prove those living packs cleared. Evidence: `playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/`. + +The Wailing camera probes rotate yaw by -0.378 radians while right mouse is held, with `document.pointerLockElement` null. After release, an unheld pointer move changes yaw by zero. Player displacement during either drag is less than 0.001 m. The earlier clipped-position probe is 5.18 m from that old pose; the improvement is a nearby sample, not an exact-position comparison or a measured rendered-camera boom extraction. Character bodies and staff/bow/shield silhouettes were visually inspected at route checkpoints and both probe triplets. + +## Silence correction and final replay + +The full live observation exposes the actual pinned Thorns 8148 row: Nature school, self aura, `delivery: melee`, and no explicit damage class/kind. The old new-cast selector inferred melee from delivery and let it start during silence; active-cast cleanup then canceled it on the next advance, producing repeated starts without resolution. Enemy selection now checks nonphysical school **or** explicit spell kind for silence eligibility. Physical melee/ranged remain available and the damage-roll classifier is unchanged. The imported attack contract has no prevention-type field, so this remains the simulator's explicit school/kind control policy. The separate source report and actual-source regressions cover repeated silence advances, expiry and resumed Thorns release. A coordinated rebuild and independent live replay follow this correction; the earlier campaign/camera evidence retains its recorded asset identities. + +After the correction, `npx vitest run src/game/enemyCasting.test.ts src/game/romPriestChampionRuntime.test.ts src/game/wailingCavernsParity.test.ts` passes 30/30. The combined scoped validation is **296 assertions across fourteen files** (266 mechanic/camera assertions plus these thirty); Ready-five is rechecked at seven game/twenty Python passes. The final `npm run build` passes project TypeScript, Vite, pre/post audits, compression and bundle verification. Corrected assets are `index-Cm7Olrd2.js`, `combatStore-1B4KOVhS.js`, `GameRuntime-hM1AaOYR.js`, `PartyFrames-BfZEkXH5.js`, `romAbilityCatalog-DjRUCJbs.js`, and `index-499eecpe.css`. The independent Vow replay uses this corrected set; the completed campaign routes were recorded on the preceding set. + +The corrected live replay **passes** in `playtest-artifacts/vow-live-final/final-build-20261004-153859692/`. The ordinary Vow input cancels Lady's real source 9532 before scheduled completion and applies silence from 1791128371374 to 1791128379774 (8,400 ms). No nonphysical active cast is observed during that actual status window, including Thorns. Lady naturally begins the next source Nature Lightning Bolt at 1791128379835, 61 ms after expiry. The fight then defeats Lady with all five actors alive, no XP/loot and no readiness change. Parent and subprocess visually inspect before/after cast screenshots and the boss-defeated panel; loaded character bodies and equipped silhouettes remain visible. No cast-cancel presentation-event capture is claimed. This supersedes the earlier Thorns suppression failure without replacing its historical evidence. + +## Remaining limits + +- Full Barren clear and Wailing's first-boss route/defeat are verified; full Wailing completion remains unverified. +- Blood Arrow's current CoA base-toggle/cost identity migration, unquantified pair values and Killing Spree's documented simulator approximations remain open in their scoped audits. +- The camera improvement and ordinary right-drag policy are verified at sampled Wailing views; every dungeon viewpoint and compact gameplay layout are not certified by this pass. + +## Final hygiene + +`npm run release:check` passes 391 changed paths including untracked files in the shared workspace; that count includes preserved work outside this task. The separate vault passes `git diff --check`, and all five owned canonical/worklog/index notes pass trailing-whitespace and exact-one-EOF-newline checks. Scoped harness syntax checks pass. No files are staged or committed by this task. diff --git a/docs/PERFORMANCE_CHECK_2026-10-04.md b/docs/PERFORMANCE_CHECK_2026-10-04.md new file mode 100644 index 00000000..843da876 --- /dev/null +++ b/docs/PERFORMANCE_CHECK_2026-10-04.md @@ -0,0 +1,44 @@ +# Performance check — 2026-10-04 + +## Findings and changes + +- **CPU:** The production CPU profile spent about 925 ms of an eight-second sample inside `filesForContentPack`, which repeatedly scanned and sorted the asset catalog. `src/content/contentManifest.ts` now indexes each immutable file map once through a WeakMap. `src/content/contentManager.ts` caches usable/unavailable pack results until the next content publication; install, removal, validation, and catalog changes invalidate those results. +- **Idle CPU/rendering:** `src/ui/usePresentationClock.ts` stops HUD, aura, and periodic-effect clocks while locally paused, viewing the map/companion, or hidden. Visible shared-online timers still run behind menus. `DungeonRaceHud.tsx` no longer starts its two clocks during ordinary dungeon play. Aura and periodic strips use shallow target-filtered subscriptions, and aura timer effects no longer restart on every new filtered array. +- **Retained RAM:** `src/game/combatAudio.ts` previously retained every decoded cue for the tab lifetime. Its least-recently-used cache now holds at most 64 entries or 32 MiB of decoded PCM. Active playback keeps its own buffer, failed requests can retry, and simultaneous requests share a decode. This limits cache retention, not total browser memory or all in-flight audio allocations. +- **GPU:** Local pause and hidden-page handling already switch the scene to demand rendering and stop physics. The checked stable pause/background samples made zero WebGL draw calls. No rendering-resolution, texture-quality, lighting, or culling reductions were applied. + +## Measurements + +Production builds were exercised in headless Edge on the AMD Radeon RX 9070 XT, at a 1280 × 800 viewport with a 1920 × 1200 drawing buffer. `scripts/playtest-performance.cjs` creates a temporary local account/database, enters Wailing Caverns, samples entry combat and movement, pauses/resumes, exercises synthetic page visibility, and repeats entry/exit three times. The historical label `active-idle` means no player input; companions may fight during that sample. + +| Sample | Before | After | Confirmation | +|---|---:|---:|---:| +| Entry main-thread busy time | 77.7% | 44.2% | 61.7% | +| Movement-following main-thread busy time | 79.2% | 69.0% | 55.6% | +| Stable 20-second pause busy time | 5.41% | 0.49% | 0.46% | +| Stable pause draw calls/second | 0 | 0 | 0 | +| Stable pause JavaScript heap | 192.57 MiB | 173.26 MiB | 173.06 MiB | +| Third menu return JavaScript heap | 59.88 MiB | 59.59 MiB | 59.71 MiB | + +These are individual route samples, not a deterministic combat benchmark. NPC appearances, combat progression, loaded effects, and concurrent project work vary. The heap difference and active draw-call difference must not be attributed entirely to these fixes. The CPU profile confirms removal of the catalog-scan hotspot; the stable pause results reproduce. + +A separate lookup benchmark used the same 21,585-file manifest and 2,181-file combat-media pack for both algorithms: 100 old scan/sort lookups took 746.06 ms; building the new index took 14.91 ms once; 100 cached lookups took 0.023 ms. This isolates the catalog work, not total game speed. + +The after run's synthetic hidden sample used 0.43% main-thread busy time and zero draw calls; resume restored continuous rendering. JavaScript heap changed only 0.024 MiB over its stable paused 20-second window. Menu returns released most scene heap and backing storage across three cycles. No page errors occurred. + +One third-cycle pause window still showed a transient workload (12.3% main-thread busy time and 226 draw calls/second) despite demand mode. The confirmation run adds a paused CPU profile and an additional 20-second settled sample: both its initial third-cycle pause and settled window had zero draws and no layouts. The settled window used 0.50% main-thread busy time; the paused profile was overwhelmingly idle. This transient was not reproduced or conclusively attributed, so pause is not certified draw-free during every asynchronous transition. + +## Validation and evidence + +- 59 focused tests passed across content validation/persistence, audio, aura/periodic displays, scene lifecycle, and disposal. Audio regressions specifically cover byte/count eviction, concurrent reuse, failure retry, and active playback. +- `npm run build` passed TypeScript, Vite, KTX2 and environment-performance audits, compression, and release-bundle verification. The environment audit reported zero regressions across 106 assets, with 60 existing budget exceptions. +- `npm run release:check` passed. An initial attempt raced another task writing a document; the subsequent check passed without changing unrelated work. +- Visually inspected active and resumed gameplay and pause screenshots: character bodies, starter gear, enemies, effects, and HUD remained visible. This is not an equipment or character-rendering change. +- Raw measurements/screenshots/profiles: `artifacts/playtest/performance/before/`, `after/`, and `confirmation/`. Each run contains `results.json`, `renderer.json`, active/pause screenshots, and `active.cpuprofile`; confirmation also contains `paused.cpuprofile`. +- Repeat with `node scripts/playtest-performance.cjs`; set `PERFORMANCE_LABEL` for a separate evidence directory. `PERFORMANCE_URL` can point the same UI route at a local preview, but production mode is necessary to exercise installed-content checks. + +## Limits and remaining targets + +Main-thread busy percentage is one browser thread's occupied wall time, not whole-system CPU utilization. Forced-GC JavaScript heap and backing storage are not total process RAM, GPU memory, or VRAM. Draw calls measure submitted rendering work, not device GPU utilization. Hidden-page handling is a synthetic lifecycle test, not an OS background-throttling measurement. + +This pass covers one desktop dungeon route, not every dungeon, mobile/Android, high-shadow/resolution settings, shared-online play, or a long combat soak. Original-effect graph and texture caches still retain distinct media for the tab lifetime; safe eviction needs a separate varied-spell/resource-ownership check. Remaining active profile cost is primarily rendering, transforms, and layout; larger scene and device-level GPU profiles should guide any further visual changes. diff --git a/docs/ROM_BARREN_FINAL_CLEAR_2026-10-04.md b/docs/ROM_BARREN_FINAL_CLEAR_2026-10-04.md new file mode 100644 index 00000000..241078e8 --- /dev/null +++ b/docs/ROM_BARREN_FINAL_CLEAR_2026-10-04.md @@ -0,0 +1,33 @@ +# RoM Barren Caves final-build clear — 2026-10-04 + +## Outcome + +The final build completed Barren Caves through ordinary WASD movement and combat inputs. The native results overlay displayed **FULL DUNGEON CLEAR**, “Barren Caves complete,” and **Anglo — Defeated**, with **Bosses defeated 1/1** and a displayed time to final boss of **13:36.9**. The overlay screenshot and route telemetry agree: Anglo is recorded as a level-36 boss at 0/152,256 health and dead. The overlay appeared during movement at checkpoint 358/376, after 697.18 m of 717.47 m expected route distance; native completion ended movement, so the clear claim is based on the result UI and dead-boss state, not arrival at the guide endpoint. + +## Run and build + +- Harness: `node scripts/playtest-campaign-boss-pass.cjs --route=barren-caves --campaign-boss-route --max-campaign-seconds=1200`. Source confirms `--max-campaign-seconds` sets the campaign route deadline; `--route-seconds` applies to the non-campaign route path. +- Final-build assets reported by the build: `index-DHQInfBp.js`, `combatStore-Cx06rFzG.js`, `GameRuntime-D87YWi4Q.js`, `PartyFrames-5jlxKxxK.js`, `romAbilityCatalog-CHjYfHkT.js`, and `index-499eecpe.css`. The harness result manifest confirms it loaded the final `index`, `combatStore`, `GameRuntime`, and `PartyFrames` JavaScript modules. +- The harness created an isolated level-30 UI profile, Routepriestq (RoM Priest / Knight, healer), and isolated temporary browser/server data. Level gains to 36 were natural XP. No readiness promotion or loot action occurred. +- Navigation used normal WASD inputs for 728 movement steps. 358 of 376 checkpoints were verified before the native result overlay stopped input. The final overlay remained visible in the captured boss-arrival screenshot. + +## Party, healing, and combat + +The player survived at level 36 with 2,629.45/2,629.45 health. Caelan survived at 1,190.57/2,909.79, Durnik at 2,289.97/2,289.97, and Veyra at 2,343.25/3,081.81. Rorik was the sole party death at 0/3,679.16. The healer produced **46,328.47 effective healing** across 79 healing actions with a positive healing event (97 healing inputs were recorded). The harness observed 41 distinct dead mobs, including Anglo. + +The largest player-to-living-party-member separation in periodic route samples was 12.52 m. The largest recorded after-pack-consolidation separation was 15.56 m. The boss was killed by natural party combat; the harness’s direct boss-fight handler did not run because the native full-clear overlay had already appeared. + +## Visual and error review + +Inspected the roster desktop and compact screenshots, entrance, 25%, 50%, 75%, and boss-arrival screenshots. Character bodies and held starter weapon silhouettes (staff, shield, and other weapons) remain visible in the roster and dungeon. Clothing is sparse on the displayed avatars. The full-clear panel is legible over the dimmed dungeon and names Anglo as defeated. + +The route record has no page or console errors. The aggregate run manifest contains one `favicon.ico` 404 request from the local server; no gameplay or rendering error was recorded. + +## Evidence + +All evidence is under `playtest-artifacts/campaign-boss-pass/final-build-20261004-150021873/`: + +- `barren-caves-campaign-boss-route.json` — native overlay state, dead-boss record, navigation, party health, healing, and observed combat events. +- `results.json` — final build module list, profile, and run-level browser errors. +- `barren-caves-boss-arrival.png` — visible FULL DUNGEON CLEAR panel and Anglo 1/1 result. +- `roster-priest-knight-level-30.png`, `roster-compact-priest-knight-level-30.png`, `barren-caves-entrance.png`, `barren-caves-boss-route-25.png`, `barren-caves-boss-route-50.png`, and `barren-caves-boss-route-75.png` — roster/body/gear and dungeon visual checks. diff --git a/docs/ROM_CAMPAIGN_BOSS_PASS_2026-10-04.md b/docs/ROM_CAMPAIGN_BOSS_PASS_2026-10-04.md new file mode 100644 index 00000000..7f035e73 --- /dev/null +++ b/docs/ROM_CAMPAIGN_BOSS_PASS_2026-10-04.md @@ -0,0 +1,49 @@ +# Campaign boss-route playtest — 2026-10-04 + +## Scope and method + +This pass extends ordinary campaign routes in Barren Caves and Wailing Caverns through their normal boss encounters. The scoped Playwright harness creates an isolated Priest through the UI, prepares the permitted level-30/Knight-secondary fixture before entry, enters the normal Dungeons picker as healer, and uses ordinary WASD, Tab, F1/F2, party-frame selection, learned bound abilities, and the visible resurrection control. Source navigation paths are movement guidance only. During the live campaign, game position, health, mana, cooldowns, combat targets, party positions, and dungeon results are read-only telemetry; no loot was taken and no level-cap or readiness setting was changed. + +The final build was produced by the parent task after Killing Spree and native-combat implementation. Its asset names were `index-DHQInfBp.js`, `combatStore-Cx06rFzG.js`, `GameRuntime-D87YWi4Q.js`, `PartyFrames-5jlxKxxK.js`, `romAbilityCatalog-CHjYfHkT.js`, and `index-499eecpe.css`. Earlier route observations are explicitly labeled current-dist exploration and are not substituted for final-build verification. + +## Barren Caves: final-build full clear + +The final-build ordinary campaign run completed the dungeon. The native result screen reads **FULL DUNGEON CLEAR**, **Barren Caves complete**, **Anglo — Defeated**, and **Bosses defeated 1/1**; time to the final boss was **13:36.9**. The visual proof is [barren-caves-boss-arrival.png](../playtest-artifacts/campaign-boss-pass/final-build-20261004-150021873/barren-caves-boss-arrival.png), and the read-only route/result record is [barren-caves-campaign-boss-route.json](../playtest-artifacts/campaign-boss-pass/final-build-20261004-150021873/barren-caves-campaign-boss-route.json). Build assets observed by this route harness were `index-DHQInfBp.js`, `combatStore-Cx06rFzG.js`, `GameRuntime-D87YWi4Q.js`, and `PartyFrames-5jlxKxxK.js`. + +The run followed normal source-geometry checkpoints for 697.18 m of the 717.47 m guide and verified 358 of 376 vertices. The final boss and party defeated the encounter before the next checkpoint, which opened the native results screen; the driver then stopped without crossing the overlay. The character advanced from level 30 to 36 through normal encounter experience. Rorik was dead at the result screen; the healer and the other three companions were alive. No loot or results-screen action was taken. + +## Barren Caves: current-dist exploration clear + +An ordinary, navigation-guided Barren Caves run advanced through the cave and reached the native dungeon-results screen. The screen states **FULL DUNGEON CLEAR**, **Barren Caves complete**, and **Anglo — Defeated** with **Bosses defeated 1/1**; it reports **10:45.8** to the final boss. The run had explored 625 m. The visible result screen is [failure.png](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-144223345/failure.png); the captured page text and Playwright error are in [failure.json](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-144223345/failure.json). The 25%, 50%, and 75% ordinary-traversal images are [route 25](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-144223345/barren-caves-boss-route-25.png), [route 50](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-144223345/barren-caves-boss-route-50.png), and [route 75](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-144223345/barren-caves-boss-route-75.png). The normal profile and entry images are [roster](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-144223345/roster-priest-knight-level-30.png) and [entrance](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-144223345/barren-caves-entrance.png). + +The harness process exited with a locator timeout after the game had opened the result overlay: a follow-up heal tried to click Caelan's party frame, and the overlay correctly intercepted it. That is a post-clear harness error; it does not negate the visible native clear result. Rorik was dead in the result-screen party snapshot, while the other three companions and the healer were alive. The run received normal combat experience and the character advanced to level 36. No result-screen button was clicked and no loot was collected. + +This exploratory result is not a final-build clearance claim. A separate final-build rerun uses the corrected overlay guard and stricter navigation driver. + +## Wailing Caverns: exploration and route-driver correction + +The earlier current-dist source-guided attempt covered 539.9 m against a 432.4 m planned path and reached 107 of 120 coarse checkpoints. Between checkpoints 106 and 107 the player dropped from about y=-90 to y=-106, ended in Kresh's Grotto, and remained 46.3 m from Lady Anacondra. The party remained together and alive, but the boss was not reached and Vow was not attempted. [The endpoint image](../playtest-artifacts/campaign-boss-pass/exploration-current-dist-20261004-143155433/wailing-caverns-boss-arrival.png) shows the lower water channel below the intended upper route. + +This result is classified as a route-driver divergence, not a demonstrated dungeon navigation defect. The earlier driver used 3.8 m checkpoint spacing, a 4.4 m acceptance radius, 850 ms movement pulses, and could skip a blocked nearby guide point. Those tolerances could cut narrow corners or cross a ledge. The scoped harness now preserves each source-path vertex, accepts a checkpoint only within 0.65 m, scales short ordinary-input pulses from observed movement speed, records a large live downward displacement, and stops instead of skipping a geometry or elevation point. A tight source-navigation path is required before the Wailing conclusion can be updated. + +The current profile exposes Vow of Silence (DBC spell 490275) at level 30. The final campaign identity had Vow assigned through the in-game Ability Controls UI to the secondary R1 input (Shift+5); the final-build binding image is [wailing-caverns-vow-binding-ui.png](../playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/wailing-caverns-vow-binding-ui.png). The route did not press Vow. The separate live Boss Testing result is recorded below. The corrected pinned source says Lady's listed Fear/Horror immunity does not imply Silence or Interrupt immunity. + +## Wailing Caverns: final-build route and Lady encounter + +The strict final-build route reached Lady Anacondra's Lair through ordinary movement input. It covered 433.96 m in the game and 430.14 m from input-step measurements against a 432.42 m navigation guide, verifying all 284 source vertices in 505 movement steps. No route block, downward-drop stop, player death, or party death was recorded; the endpoint snapshot and screenshots show all five party members alive. The route images are [route 100](../playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/wailing-caverns-boss-route-100.png) and [arrival](../playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/wailing-caverns-boss-arrival.png). They show the party, equipped staff/bow/shield silhouettes, and live Deviate Guardians in the lair. + +Lady Anacondra did spawn and fight during approach combat. The event stream records her source-scheduled `spell-9532` damage against the party. A normal player Rising Tide action selected `lady-anacondra-spawn` at 1791127452078 with 2,942 HP remaining. While that cast was resolving, captured party damage events landed for 346, 166, and 2,430 effective damage, totaling exactly the remaining 2,942 HP. The action then returned **“That target is already defeated.”** This confirms the first-boss fight and its defeat during route stabilization. No Vow input was attempted in this campaign run. + +The captured JSON's endpoint-only `bossFight` classifier says `boss-not-reached-or-not-loaded`; Lady is absent from `sceneMobsAtEndpoint`. Earlier periodic snapshots showed her full HP but did not sample her death during the blocking pack handler. The absence-only classifier misses the selected-target error and matching combat sequence, so it is not used as defeat evidence. The run did not capture `dungeonRunStore` objective progress or open the native full-clear overlay, so Wailing Caverns full clear is **unverified**. After Lady, the listed objectives include Kresh, Lord Cobrahn, Lord Pythas, Skum, Lord Serpentis, Verdan the Everliving, and event-only Mutanus; these were not covered. The five nearby-pack records also have empty initial engagement and zero heals/damage, so their `pack-cleared` labels are invalid and are not credited as kills. + +At the original clipped-camera reference position, the live route reached a nearby pose 5.18 m away. Held right-drag changed yaw by -0.378 rad; after release and a further unheld mouse move yaw changed by 0 rad. Pointer lock remained null throughout and player movement stayed under 0.001 m per probe. The three inspected images are [before drag](../playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/wailing-caverns-original-clipped-endpoint-before-right-drag.png), [after drag](../playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/wailing-caverns-original-clipped-endpoint-after-right-drag.png), and [after unheld move](../playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/wailing-caverns-original-clipped-endpoint-after-unheld-move.png). This reproduces camera input recovery at a nearby pose; it does not establish visibility from every cave angle. A second check at the Lady route endpoint also rotated by -0.378 rad and remained stable after release. + +The route used final production assets `index-DHQInfBp.js`, `combatStore-Cx06rFzG.js`, `GameRuntime-D87YWi4Q.js`, and `PartyFrames-5jlxKxxK.js`. The full capture is [wailing-caverns-campaign-boss-route.json](../playtest-artifacts/campaign-boss-pass/final-build-20261004-151549020/wailing-caverns-campaign-boss-route.json). A follow-on harness edit now probes the loaded Zustand exports for read-only `dungeonRunStore` progress and records it when exposed. That addition was not exercised by this completed capture; the next route record must confirm whether the current bundle exposes that store to the harness. + +## Separate pre-correction live Vow of Silence diagnostic + +The normal Boss Testing run in [ROM_VOW_LIVE_FINAL_2026-10-04.md](ROM_VOW_LIVE_FINAL_2026-10-04.md) is separate from campaign coverage. A UI-bound Priest used Vow on Lady's actual scheduled `spell-9532` Lightning Bolt; the cast ended before its scheduled completion and an 8.4-second Silence status applied. Nature Thorns (`spell-8148`) nevertheless became active during that status window, so Vow's full spell suppression is not certified. Lady was defeated in that diagnostic and all five party members survived, but it is not evidence of a Wailing campaign clear. The report includes the cast-timeline screenshots, raw event details, and the precise silence-gating limitation. + +That pre-correction result is preserved under `playtest-artifacts/vow-live-final/final-build-20261004-151736260/`. The parent subsequently corrects the source-driven silence selector and rebuilds. The independent replay in `final-build-20261004-153859692/` on `index-Cm7Olrd2.js` / `combatStore-1B4KOVhS.js` passes real Bolt cancellation, no nonphysical cast during the full 8,400-ms status, and natural Nature Bolt resumption 61 ms after expiry. Lady is defeated with five actors alive. This later counter check supersedes the suppression failure; it does not replace the campaign route's earlier asset set or certify a full Wailing clear. + +The campaign harness and report use the final production assets without building or changing game runtime source. No loot was taken and no readiness or level-cap setting was changed. diff --git a/docs/ROM_FIVE_MECHANIC_GAPS_2026-10-04.md b/docs/ROM_FIVE_MECHANIC_GAPS_2026-10-04.md new file mode 100644 index 00000000..3075adc2 --- /dev/null +++ b/docs/ROM_FIVE_MECHANIC_GAPS_2026-10-04.md @@ -0,0 +1,43 @@ +# Native RoM five mechanics gap audit — 2026-10-04 + +## Scope and finding + +This targeted audit covers the five active native identities in `src/game/romFiveIdentities.ts`: Knight/Scout Rorik, Priest/Knight Serenna, Rogue/Warrior Veyra, Scout/Rogue Caelan, and Mage/Warlock Durnik. It checks the current source inputs and translated effects that reach player and owned-NPC casts, including pair skills actually learnable in each selected build. RoM remains **Needs Testing**; this is not a readiness or balance promotion. + +The native stat and combat-input route already contains the active-five source channels audited in the recent native passes, including HolyHeal and supported DotMagic healing, player/owned-NPC source bindings, training weapons, Throw, ShieldDef, native target resolution, and target-count falloff. This review found one concrete pair-effect mismatch: the Knight/Scout Blood Punishment rider still used RuneWaker's old 50% healing-received child and omitted current CoA's Light damage bonus. It now modifies the caster's existing Blood Arrow aura with current CoA's 15% healing-received and 5% Light/Holy damage benefits. No separate passive timer is created. + +The owned-party direct-damage adapter also had two gaps that hid this rider in NPC play: it inferred native RoM damage school from presentation text, and its deterministic no-roll direct path did not resolve generic caster damage auras. The party path now uses `abilityDamageSchool` for Runewaker spells and prefers an explicit direct effect school when the translated source component supplies one; the ability-level school remains the fallback. This preserves source-described mixed packets without inferring from presentation text, while WoW school selection is unchanged. Active actor-owned damage modifiers are also applied to no-roll Runewaker direct hits. The dedicated Holy Blessing modifier is excluded from that generic pass because Priest already resolves it through its source-specific path. Native `statRuleset: "rom"` hits continue through the existing combat-roll resolver. + +## Blood Punishment source and identity + +The generated RuneWaker catalog identifies `499923` as the learnable level-70 Knight/Scout passive Blood Punishment, with prerequisite Blood Arrow `490420`; the source general active is Scout Blood Arrow `490434` (the current CoA corresponding active is `499924`). The local `learnmagic.db`, `magiccollectobject.db`, and `magicobject.db` SHA-256 values match the generated catalog's recorded hashes. Local component `623167` links its one-second `onTimeMagicId` to `499910` for 30 seconds. `Resource/luascript/02708.lua`'s `lua_bico_kni_sco_es_70_blood` checks owner buff `500871` and cancels `623167` when that Blood Arrow marker is absent; this is the old child-timer behavior. + +The [current CoA Knight/Scout skill list](https://chroniclesofarcadia.com/wiki/skills/list/6-2?locale=ar) still identifies Blood Punishment as Knight/Scout `499923`, Blood Arrow as Scout-general `499924`, and says Blood Arrow increases received healing by 15% and Light damage by 5% while active. The [10.2.1 patch history](https://chroniclesofarcadia.com/ru/patch/10-2-1-1000) records the 15% healing-received reduction for Knight/Scout Blood Punishment. The exact skill IDs and pairing match the local rows, so the current CoA rider replaces the stale local 50%/30-second child. The current page's level-105 examples do not change Healer Man's level-80 cap. + +The runtime attaches both modifiers directly to the existing caster aura tagged `rom-self-health-drain` for source skill `490434`. That keeps the rider actor-local and ties its lifetime to the active Blood Arrow aura already modeled by the simulator. The simulator still models the local Blood Arrow 30-second lifetime and 3%-of-maximum-HP periodic cost; this change does not claim full CoA toggle, deactivation cooldown, or per-ranged-skill HP/MP cost parity. The local 623167/499910 timer is intentionally not layered onto the current CoA rider. + +### Remaining Blood Arrow base-contract work + +This is source-confirmed but intentionally not implemented by the passive-rider fix. The [current CoA Scout general-skill page](https://chroniclesofarcadia.com/en/wiki/skills/list/1-2) documents Blood Arrow as a toggle that can be deactivated from its buff, with a ten-second cooldown on deactivation and an HP cost on physical attacks. The [10.7.0 patch notes](https://chroniclesofarcadia.com/en/patch/10-7-0-1000) also describe Blood Arrow's per-tick Mana cost. Healer Man's local `490434` instead remains a 30-second aura with a 3%-maximum-HP periodic drain and has no player toggle, deactivation cooldown, or per-offensive-attack HP/Mana charge. The general page's Blood Arrow row is `499998`, while the Knight/Scout page identifies the passive's active as `499924`; this audit does not assume those rows have an identical current cost contract. Keep these base-skill differences open and do not describe the pair as fully CoA-parity complete. + +## Other active identities + +| Identity | Audit result | +|---|---| +| Priest/Knight | The selected pair rows and Devotion Halo are covered by the pair catalog/runtime checks, and the native healing bindings cover supported direct and periodic HolyHeal for player and owned-NPC casts. The source-only Holy Chains child has no measurable player-facing payload; no runtime value is inferred. No comparable source-confirmed player/NPC effect mismatch was found. | +| Rogue/Warrior | The selected pair effects are covered by the pair tests, including Throwing Mastery, Whirlwind Mastery, Poison Spray, Toxic Splash, and Poison Battle Technique. One-Hand Axe Mastery is inapplicable to the canonical dual-dagger loadout. The source does not supply usable values for remaining Reclaim Energy/Toxic Splash chance clauses, so they remain source-blocked instead of guessed. No comparable confirmed mismatch was established. | +| Scout/Rogue | The pair and Poison Powder routes are covered by helper/runtime tests. `docs/ROM_SCOUT_REMAINING_PASSIVES_AUDIT.md` keeps Exploiting Shot's unspecified stack cap and Deadly Counterattack's missing critical amount/buff duration separate from existing hybrid estimates. These are unresolved source values, not confirmed values that this pass could implement. | +| Mage/Warlock | The ten exact pair skills and source-selected cast/proc branches are covered by pair tests. The Flame Follower identity conflict concerns Mage/Warden, outside Durnik's pairing; it is not mapped by ID alone. No comparable source-confirmed player/owned-NPC mismatch was found for this selected pair. | +| Knight/Scout | Current CoA Blood Punishment was the concrete confirmed mismatch fixed here. Its stale local child timer is not layered onto the current aura rider. The separate base Blood Arrow toggle/cost contract above remains open. | + +The old Knight/Scout Lua callback is source-confirmed, but current CoA reuses the exact passive identity and publishes replacement benefits. The replacement is attached to the real caster aura, so cancellation and natural expiry remove it with Blood Arrow rather than waiting for a one-second child-timer poll. Unquantified or absent source behaviors remain open rather than receiving guessed values. + +## Ownership and verification + +- `src/game/romKnightScoutBloodPunishment.ts` owns the exact caster-aura attachment rule. +- `src/game/romPriestKnightOverrides.ts` owns the learned Knight/Scout passive marker and routes Blood Arrow activation through the helper. +- `src/game/partyRuntime.ts` resolves RoM direct-hit schools from source ability effects and applies active actor-owned damage modifiers in the no-roll Runewaker compatibility path, excluding Holy Blessing from its dedicated resolver. Native stat-mode hits use the existing roll-based outgoing-aura path. +- `src/game/romPriestKnightPairValidation.test.ts` covers the exact passive marker, effect values, aura attachment, and player cast. `src/game/romKnightScoutBloodPunishment.integration.test.ts` exercises player Holy and physical damage, healing taken, immediate cancellation, owned-NPC healing and damage, natural expiry, owner isolation, and both native and compatibility stat rulesets. It also checks Earth Chain's explicit Nature school and Wind Arrows' explicit Physical school. +- Focused validation passed: `npx vitest run src/game/romKnightScoutBloodPunishment.integration.test.ts src/game/romPriestKnightPairValidation.test.ts src/game/romScoutRoguePairValidation.test.ts src/game/romMageWarlockPairValidation.test.ts` (154 tests across four files). + +No identity, stat input, health, loot, recovery, level-cap, or readiness scope changed. diff --git a/docs/ROM_FIVE_NATIVE_SCALING_2026-10-03.md b/docs/ROM_FIVE_NATIVE_SCALING_2026-10-03.md new file mode 100644 index 00000000..db29d27e --- /dev/null +++ b/docs/ROM_FIVE_NATIVE_SCALING_2026-10-03.md @@ -0,0 +1,107 @@ +# RoM five-class native scaling and automatic training gear + +This targeted check covers Knight/Scout, Priest/Knight, Rogue/Warrior, Scout/Rogue, and Mage/Warlock using the named, race-legal identities in `src/game/romFiveIdentities.ts`. It does not promote RoM builds to Ready or introduce loot progression. + +Other RoM classes remain available in the existing generated companion pools; this diagnostic verifies the five requested active identities and does not certify the other classes. + +## Character and NPC growth + +Player and companion native stats use `deriveCharacterStats(..., "rom")`, dispatched to `romNativeStats.ts`. Class-specific source growth starts from the level-one attributes and repeats `value = value * (1 + percentGrowth) + flatGrowth` for each additional level. Native HP/MP and attack/defense then use the source coefficients for the primary class, equipment, and active modifiers. Wisdom is a distinct attribute rather than WoW Spirit. + +The shared simulator activates each named identity's secondary class at level 10 and treats its level as the primary level. The secondary contributes one tenth of its base growth; it does not supply a second complete equipment set. Native secondary Mana pools retain sourced MP, while the primary kit keeps its existing Mana/Energy/Focus resource behavior. + +Generated RoM companions explicitly select native stats. A configured companion must explicitly pass `statRuleset: "rom"`; omission deliberately retains legacy WoW compatibility. Existing saved RoM players also retain WoW compatibility unless switched. A player's selector does not overwrite every NPC's independently owned mode. + +The follow-up fixed two real NPC inconsistencies. `partyStore.ts` now normalizes creation and level synchronization to the shared finite 1–80 range before deriving gear, talents, resources, and secondary unlocks. Native full HP/MP remain equal to their precise caps after creation, leveling, and gear rescaling; wounded pools stay bounded and defeated actors remain at zero. `combatActorAuthority.ts` now refreshes a native companion's health cap when its source changes, preserving the live actor's precise health fraction. Previously a level-up could calculate the new member cap correctly, then actor synchronization could overwrite it with the old cap. Unchanged source/caps retain the authoritative live actor values. + +## Gear without loot progression + +RoM has no authentic heirloom item system. The simulator's shared equipment fallback supplies **automatic training gear** for the player and party, using compact ordinary RoM source-item references for these five classes. It fills eligible empty slots and recalculates the reference values with level, class, role, and applicable secondary weapon unlocks. Reference selection and interpolation are simulator policies, not the original game's acquisition or item-upgrade rules. + +The existing player and NPC reference curve caps at level 79. At level 80, character base growth continues but automatic gear retains its level-79 values. This avoids inventing unsupported endgame gear. The same cap applies to both owners. Native item payloads are counted once; their accompanying WoW projection is ignored in native derivation. + +Training references are not a smooth linear curve: source-item tiers/package anchors and weapon-slot unlocks cause step changes. An exact levels-1–80 audit found byte-identical player/NPC payloads; one example is Rogue's 65→66 increase of 912 DMG and 362 MDMG. At 79→80 all five classes' gear DMG/MDMG stay unchanged while base ATK/MATK grow. In this source version both attack-to-damage coefficients are zero, so gearless native DMG/MDMG are zero; the current shared adapter and ability resolver are still separate from complete native combat. + +RoM fallback item names, source labels, and Equipment slot labels now say Training rather than Heirloom. Stable item IDs, internal quality, stat budgets, saved inventory, and assignment behavior are unchanged. The panel explains the level-79 cap. No loot source, drop table, boss reward, card reward, or loot distribution behavior is changed by this work. + +## Enemy health + +`src/scene/MobPopulation.tsx` passes both `contentCategoryForClass(player.classId)` and the player's selected ruleset to `dungeonEnemyScaling`. The original curve below follows character origin. The later native-only factor applies only to RoM-origin characters using native `rom` stats; RoM characters in legacy WoW-stat mode continue to use the original curve. Dungeon source, NPC composition, and party size do not select the health policy. + +Ordinary enemy level follows player level, clamped to 1–80. Bosses have a one-level edge, also capped at 80. Before authored multipliers, RoM trash HP is: + +```text +round((1000 + 100 * L + 8 * L²) * (1 - max(0, L - 70) * 0.006)) +``` + +Campaign bosses use the larger of authored baseline HP and a separate durability floor: + +```text +max(trashBaseline(L) * authoredHealthMultiplier, + (1000 + 1200 * L + 22 * L²) * 1.15 * finaleOrSliceFactor) +``` + +Normal campaign finales use a 1.9 floor factor unless explicitly marked standard. Boss difficulty and any per-boss balance override then multiply the result. Bite-Sized bosses instead use their existing interpolated floor/ceiling bands. Boss Testing has its own reduced floor and may use source creature health. Manastorm follows its separate enemy modifiers. Dungeon difficulty chooses encounter/population variants; it is not an extra generic HP multiplier in this helper. + +| Player level | RoM trash baseline HP | Boss level | Standard campaign boss floor HP | +|---|---:|---:|---:| +| 1 | 1,108 | 2 | 4,011.2 | +| 10 | 2,800 | 11 | 19,391.3 | +| 30 | 11,200 | 31 | 68,243.3 | +| 60 | 35,800 | 61 | 179,471.3 | +| 79 | 55,651 | 80 | 273,470 | +| 80 | 56,588 | 80 | 273,470 | + +These are the legacy WoW-stat baseline/floor examples, not every creature's final HP. The historical curve predates native character stats; the current native-only adjustment is separately anchored and measured below. Neither calculation claims a RuneWaker source mob-HP formula. + +Anglo in full Barren Caves has an authored health multiplier of 7.5 and is the default finale, so its 1.9 finale floor dominates from level 10 onward. Its actual registered legacy-mode HP at player levels 1/10/30/60/79/80 is **9,240 / 36,843 / 129,662 / 340,995 / 519,593 / 519,593**; native-stat RoM multiplies those results by the separate boss anchor below. The older `romDungeonHealth.test.ts` boss sample manually used baseline × 7.5 rather than the actual finale floor, and initialized a compatibility-mode player with seed-selected native NPCs. That older sample is not evidence for a complete native five-identity party or the current real boss pool. + +The earlier fixed-cohort diagnostic is historical: it rotates five identities into the player seat, explicitly creates four native companions, and samples one real Barren Caves trash spawn and Anglo at six levels (60 samples) while omitting active player damage except Priest healing. It predates exact-pair active player rotations and native-only HP pacing, so its timings and defeats are not current outcomes. + +| Player level | Trash kill-time range | Anglo kill-time range | +|---|---:|---:| +| 1 | 15–18 s | 148.2–232.3 s | +| 10 | 4.5–7 s | 82–105 s | +| 30 | 10.5–12 s | 78–118.3 s | +| 60 | 7.6–11 s | 49.5–72 s | +| 79–80 | 2.5–5.4 s | 25–37.5 s | + +The saved earlier report records that all 60 samples completed; trash had no companion defeats, while level-one Anglo caused companion defeats in four of five variants. This was a conservative diagnostic because active player damage was omitted, not a balance certification or automatic tuning target. Its 240-second level-one boss limit and 120-second limit elsewhere differ from the current fixed-rotation report. + +## Evidence + +- `src/game/romFiveNativeDungeonHealth.test.ts`: three targeted checks passed, including the actual RoM/WoW dungeon HP helper, all 60 fixed-cohort samples, and boss difficulty/finale behavior. Diagnostic report: `artifacts/rom-five-native-dungeon-health/report.json` (ignored local artifact). +- Exact gear audit: player/NPC owner contexts match for all five identities; reference payloads were inspected across levels 1–80, including weapon unlocks, source tier jumps, and the 79→80 plateau. +- The final focused selection passed 176 tests across 12 files. The new parity suite contributes 13 cases covering the five native player/generated/configured identities at levels 1/9/10/30/60/79/80, explicit-versus-omitted rulesets, secondary unlock, level bounds, owner gear parity, and full/wounded/defeated pools. Existing native aura/channel/periodic integration and legacy compatibility regression tests also passed. +- Ready-five passed seven Vitest and twenty Python checks. Avatar validation passed 47 tests across ten files before the subsequent party-only fixes; avatar and numerical gear code were not changed afterward. +- Final full production build passed: 8 GB TypeScript project compilation, Vite (1,266 modules), asset audits, compression, and release-bundle verification (5,562 objects, 123 chunks). Final chunks: `index-Ba_szGct.js`, `combatStore-BGky6YlB.js`, and `PartyFrames-CcpsvWIi.js`. +- Exact-final-dist Edge QA passed through `scripts/playtest-stat-rulesets.cjs` using an isolated temporary account/server. Native player tabs, a native Mage NPC owner panel, Training gear labels/cap note, legacy migration, independent saved mode choices, switching locks, build/checkpoint preservation, both native/compatibility dungeon runs, and desktop/390-pixel layouts passed. Visual review confirmed roster and both dungeon character bodies with held starter staffs and closed overlays/loading intro. +- Browser report: `playtest-artifacts/stat-rulesets/results.json` and its eleven referenced screenshots, including `05-native-npc-stats-attributes-desktop.png`. Diagnostics had zero page errors, HTTP failures, or failed application-resource responses; the only console response error was the optional favicon 404. Synthetic legacy/combat/online fixtures remain guard checks, not a live multiplayer certification. +- Final `npm run release:check` and `git diff --check` passed, including untracked files and concurrent unrelated work. The four owned vault notes passed whitespace/EOF checks. The prior stat-ruleset validation remains in `docs/CHARACTER_STAT_RULESETS_2026-10-03.md`; its 219-test result is historical and is not added again to this task's totals. This follow-up supersedes the browser artifacts stored at the shared stat-rulesets path. + +## Player-rotation combat follow-up (2026-10-03) + +The final diagnostic in `src/game/romFiveNativeRotation.integration.test.ts` uses the shared `BenchmarkController` rotation and damage path, turns each requested identity into the player in turn, explicitly constructs the other four native identities as companions, and samples one real Barren Caves trash spawn plus Anglo at levels 1/10/30/60/65/66/79/80. This is 80 fixed samples with static actors, not a scene-driven dungeon run; navigation and authored encounter mechanics remain outside its scope. + +The post-haste-retention report records 80/80 cleared pulls, zero player or companion deaths, and zero invalid cast failures. Trash took 4.5–9 seconds; Anglo took 39–53.4 seconds. The harness checks for a dead target before making another controller decision. Actors remain fixed in place; no navigation or authored encounter mechanics run. + +## Native-only enemy health pacing (2026-10-03) + +`dungeonEnemyScaling` accepts a selected character stat ruleset with a backwards-compatible default of `"wow"`. Live `MobPopulation` passes the active player ruleset. The added piecewise-linear factor is active only for RoM-origin characters using native `"rom"` stats; it leaves the legacy RoM curve, WoW/CoA-origin results, enemy damage, level, boss difficulty, authored multipliers, and level-80 cap unchanged. + +| Character level | Trash scale | Boss scale | +|---:|---:|---:| +| 1 | 0.9 | 0.45 | +| 10 | 1.4 | 0.85 | +| 30 | 1.4 | 0.95 | +| 60 | 1.5 | 1.25 | +| 65 | 1.8 | 1.5 | +| 66 | 2.1 | 1.9 | +| 79 | 3.6 | 2.8 | +| 80 | 3.6 | 2.8 | + +Values between anchors interpolate linearly against the clamped 1–80 character level. This is a simulator health budget measured against the five canonical training builds, not a source RuneWaker mob-health formula. The general generated companion pool and RoM readiness state are unchanged. + +`artifacts/rom-five-native-rotation/before-native-combat.json` is the earlier 60-sample, six-level comparator; it predates the current native-only health policy and the final eight-level active-rotation matrix. Do not treat it as a paired health-curve experiment. Native amount routing, supported auto-attack channels, limitations, and current verification state are summarized in [`ROM_NATIVE_COMBAT_PASS_2026-10-03.md`](ROM_NATIVE_COMBAT_PASS_2026-10-03.md). + +The final production build passed with asset audits, compression, and bundle verification. Exact-dist browser QA passed against `index-D_h9IRuA.js` and `combatStore-BiA9BOQG.js`; 11 screenshots were captured and four representative roster, dungeon, NPC-stat, and 390×844 mobile screenshots were visually reviewed. No page/server errors occurred and the network response-errors list was empty; the only console error was the optional existing favicon 404. A release check passed on 249 paths; the final documentation update requires the final hygiene/release check. The full source hit/defense model and RoM readiness certification remain outside this follow-up. diff --git a/docs/ROM_INTERRUPT_SUSTAIN_ROUTE_FOLLOWUP_2026-10-04.md b/docs/ROM_INTERRUPT_SUSTAIN_ROUTE_FOLLOWUP_2026-10-04.md new file mode 100644 index 00000000..9847fa2e --- /dev/null +++ b/docs/ROM_INTERRUPT_SUSTAIN_ROUTE_FOLLOWUP_2026-10-04.md @@ -0,0 +1,48 @@ +# Interrupt, sustain, route and Killing Spree follow-up — 2026-10-04 + +## Scope + +The authorized follow-up checks Vow of Silence against Lady Anacondra, repeated native RoM level-60/80 healing sustain, real Barren Caves/Wailing Caverns route play, and the separate Killing Spree catalog assertion. Work uses Luna subprocesses with extra-high reasoning. The five active native identities remain Needs Testing; the WoW Ready five remain the routine certification scope. + +Recovery formulas, automatic Training gear, the level-80 cap, saved-profile compatibility defaults and loot scope are preserved. No readiness promotion, commit or deployment is included. + +## Interrupt source correction + +The previous Lady Anacondra Vow attempt resolved while the same Lightning Bolt cast remained active. The pinned AzerothCore source uses `CreatureImmunitiesId` as a foreign key, but the importer treated it as a literal signed mechanic mask. Row -93 resolves to Fear and Horror only. The importer now loads the exact pinned immunity table, normalizes its enum-indexed mask into the existing runtime representation, and preserves legacy literal-mask sources. Missing nonzero foreign keys fail closed. Generated Lady creature 3671 now has legacy mask 8388624 and no Silence/Interrupt immunity. The table fixture and SHA-256 make regeneration reproducible; no Vow duration or recovery formula changed. + +## Repeated NPC healing sustain + +The native Knight player and owned Priest/Rogue/Scout/Mage party complete three consecutive source Anglo pulls at each of levels 60 and 80, with a 10-second rest followed by a 90-second rest. Actor health, Mana, effects and cooldowns continue between pulls. All six pulls clear with no deaths or empty Priest Mana pools. + +The owned Priest's level-60 delivered healing is 39,753 effective plus 70,327 overheal (63.9% overheal); level 80 is 183,396 effective plus 80,845 overheal (30.6%). Telemetry separates raw event amounts, delivered healing, actual Mana pools, starting Mana capacity and estimated cast costs. Every observed direct Heal begins on an injured party/player snapshot, even though Regenerate is active. A HoT-only suppression rule was not justified, so healing AI and sourced recovery remain unchanged. This is a six-pull diagnostic rather than every-encounter sustain certification. + +## Killing Spree audit + +The old representative-signature failure came from requiring a generic non-utility effect for a source periodic-dummy selector. The test now requires Killing Spree's exact `class-script` shape while preserving its dedicated ten-strike player regression. The independently verified child 61851 provides a 20% all-school damage buff for two seconds; the player aura previously used 1% and now uses 20%. All 81 focused Rogue/catalog/rotation tests pass. + +Companions still lack the Killing Spree script handler. The player's immediate assaults and deterministic target selection remain approximations. This targeted audit does not promote Combat Rogue or establish full timing/targeting parity. + +## Campaign route review + +The ordinary roster-to-dungeon entry baseline found the floating Roster details toggle covering Continue at 1440×900. Single-screen roster spacing now reserves a strip below the footer for that toggle; dual-display layouts retain their own spacing. Final normal-click checks at 1440x900 and 390x844 show no overlap; no force click is used in final evidence. + +Both original campaign dungeons receive 90-second entrance/encounter segments through normal selection and inputs. Barren Caves records 69.34 units of accumulated travel, 41 keyboard steps, 15 effective player heals (~6,155 healing), seven player damage events (549 damage), and no party deaths. It naturally levels the UI-created Priest/Knight from 30 to 31. The subsequent fixed-level harness assertion stopped that cross-route session; its completed Barren phase remains valid. Wailing Caverns is replayed independently from a fresh level-30 profile and records 23.76 units of travel, 15 keyboard steps, 11 effective player heals (~6,831 healing), three observed entrance enemy deaths, and no party deaths. Wailing records zero player damage, so that segment establishes targeting/healing and companion combat rather than player DPS. Both final phases have no page errors; the logged 404 is identified as favicon.ico. + +The first longer Wailing attempt lost its tank after repeated out-of-range heals while the automated healer fell behind. Its trace is preserved. The corrected harness prefers the available ranged spell, reads actual companion positions, follows wounded allies into healing range, waits for casts, and uses normal Attack/Defend inputs to contain the entrance encounter. No game balance or recovery formula was changed to obtain the rerun. + +Evidence is in `playtest-artifacts/native-routes/final-20261004-051413627/` (completed Barren phase), `final-20261004-051737171/` (failed Wailing positioning diagnostic), and `final-20261004-052623521/` (corrected Wailing phase). Midpoint and endpoint screenshots were visually inspected. Cave geometry partially occludes endpoint views; these are bounded input/combat checks, not full route, boss-clear, navigation-guide, camera or compact-layout certification. + +## Detailed evidence + +- `docs/VOW_OF_SILENCE_AUDIT_2026-10-04.md`: source identity, immunity and interrupt investigation. +- `docs/ROM_NATIVE_SUSTAIN_AUDIT_2026-10-04.md`: actor-attributed repeated-pull Mana and healing diagnostics. +- `docs/WOW_KILLING_SPREE_AUDIT_2026-10-04.md`: catalog assertion and dedicated runtime audit. +- `docs/ROM_NATIVE_ROUTE_PLAYTEST_2026-10-04.md`: normal campaign entry, movement, targeting and healing segments, roster hit checks, screenshots and telemetry. + +## Validation + +Focused checks pass: 40 interrupt/enemy integration cases, five importer cases, 81 Rogue/catalog/rotation cases, and the six-pull sustain diagnostic. The final Vow-only rerun passes eight cases. Ready-five certification remains green with seven Vitest and twenty Python cases. App TypeScript and the production build pass, including asset audits, compression and bundle verification. + +The coordinated build contains `index-CAMDJqEC.js`, `combatStore-t7bO4yKt.js`, `GameRuntime-otPnJCWI.js`, `PartyFrames-BsBsesPR.js`, and `index-499eecpe.css`. The CSS includes the roster footer clearance fix. Existing chunk-size/import warnings remain; the asset performance audit reports no new regressions. + +Vault diff checks and owned-text hygiene pass for 26 files. The repository release check initially found an extra EOF blank line in the concurrently edited `src/game/benchmark/coaFirstParty.ts`; only that final newline was normalized, preserving its code. Final release hygiene is checked after these documentation edits. diff --git a/docs/ROM_KNIGHT_REMAINING_REFERENCES_AUDIT.md b/docs/ROM_KNIGHT_REMAINING_REFERENCES_AUDIT.md index d5a73b65..4eaaa8fd 100644 --- a/docs/ROM_KNIGHT_REMAINING_REFERENCES_AUDIT.md +++ b/docs/ROM_KNIGHT_REMAINING_REFERENCES_AUDIT.md @@ -18,7 +18,7 @@ Generated player source IDs and component payloads are in `src/game/romPlayerCat | 492935 → 493094 | Component 503192 triggers every 3 seconds for 15 seconds. Child RunPlot is `lua_star_ParryState` in `01129.lua:120`: it checks `EM_RoleValue_ParryState == 1`, checks buff 503192, then adds buff 503200 (Lua argument 20); if 503192 is absent it cancels 503200. Component 503200 carries +5000 Parry and a 15-second lifetime in the local object data. | Current runtime applies +5000 Parry for 15 seconds and consumes it after two blocks; the hidden periodic aura is also kept for 15 seconds. The `EM_RoleValue_ParryState` set/reset condition and the distinct conditional 503200 application are not represented. Prerequisite: map that role-state value and its event lifecycle before wiring the child; do not turn the Lua argument into a duration by assumption. | | 492939 → 493246 | Component 503207 triggers on timeout after 15 seconds. Child RunPlot calls `lua_Dy_DELAnother(503207, 506236)` in `01129.lua:518`; the helper cancels 506236 only when 503207 is absent. Both local effects are 15 seconds. | No distinct numeric combat payload is added by the child. Natural expiry aligns; early removal of 503207 and the resulting cleanup of 506236 are not represented. Prerequisite: source-backed buff-removal/timeout event semantics if early cancellation is intended to be observable. | | 493273 → 491614 | Component 502056 triggers on hit. `lua_star_ProtectAlly` in `01129.lua:313` reads last damage, the buff owner, and `BuffInfoType_Power` (`PLV`), removes 502056, then computes `p = 0.40 + 0.008 × PLV`; it casts child 491612 on the original buff owner with `floor(abs(lastDamage × p / (1 − p))) × 2`. | `romPriestKnightOverrides.ts` currently uses a fixed 40% one-hit redirect and +20 Parry. This is an active approximation: it does not preserve the buff's `PLV` or apply the rank-dependent split formula. Prerequisite for a correct shared player/companion implementation: define the source value stored as `BuffInfoType_Power` for 502056, then carry it through the application and incoming-hit paths in `combatStore.ts`/`partyRuntime.ts`; cover it in `romPriestKnightPairValidation.test.ts`. | -| 499923 → 499910 | Component 623167 triggers every second for 30 seconds. `lua_bico_kni_sco_es_70_blood` in `02708.lua:257` cancels 623167 whenever owner buff 500871 is absent. | Knight/Scout passive marker and Blood Arrow's 50% healing-received/30-second effect are represented. The source's early-cancel check when 500871 is removed is not. Prerequisite: observe source-marker removal and cancel the associated aura on player and companion paths; ordinary matching 30-second expiry is already compatible. | +| 499923 → 499910 | Component 623167 triggers every second for 30 seconds. `lua_bico_kni_sco_es_70_blood` in `02708.lua:257` cancels 623167 whenever owner buff 500871 is absent. | Superseded by current CoA's matching Knight/Scout passive: +15% received healing and +5% Light/Holy damage while Blood Arrow is active. `romKnightScoutBloodPunishment.ts` attaches both modifiers to the actual owner Blood Arrow aura, so removal/expiry ends the rider without a separate child timer. The base Blood Arrow still uses the local 30-second, periodic-HP-cost model; CoA toggle/per-ranged-skill cost parity remains open. See `docs/ROM_FIVE_MECHANIC_GAPS_2026-10-04.md`. | | 495402 → 497924, 497926 | These are timeout children of the old Leopard Instinct active effects. The local `un_495402_cancelbuff` RunPlot in `02383.lua:182` cancels old buffs 620144/620141/620142/620143. | Superseded by current CoA's passive stack behavior. Existing pair handling suppresses the old active effects; do not restore these timeout children. | | 493047 → 493183 | The local RuneWaker 493183 child is a MagicFunc1 on-hit self-reference. Its tooltip conditions a chance-based +2 Dodge aura on being attacked while Shield of Valor or Shield of Discipline is active, but the numeric chance and required-shield check are absent. | Current CoA's [Knight/Rogue row](https://chroniclesofarcadia.com/wiki/skills/list/6-3?locale=ru) identifies 493047 as Panther's Blessing, a level-45 passive that restores 10% HP and 1% MP on dodge. The exact learned Knight/Rogue passive now triggers from the actual resolved incoming dodge result for the player and generated companions. Because CoA does not publish the percentage bases or a rounding rule, the simulator uses the owner's maximum HP and mana pools and rounds to whole points; each restore is capped to its current pool. The published current row has no rank curve, so these percentages are flat and no scaling is inferred. The legacy 493183 shield-conditioned +2 Dodge child stays suppressed. God's Vengeance is the separate passive 499934. See `docs/ROM_KNIGHT_PANTHER_DODGE_PROC_2026-10-02.md`. | | 499934 → 499909 | Current CoA's [Knight/Rogue list](https://chroniclesofarcadia.com/wiki/skills/list/6-3?locale=ru) identifies God's Vengeance as passive 499934, level 50: when Punishment hits a target with exactly four Holy Seal stacks, reset Shadow Step. The local LearnMagic row independently makes child 499909 learnable by Knight/Rogue at level 50 with key item 542123 and prerequisite 499934. Its MagicCollect components match general Punishment 490151's payload; 499909 remains a separate child row rather than an alias of general 490151. | The exporter emits this exact linked child as a second level-50 row. It keeps Punishment's direct damage and ordinary Seal consumption, scales the one hit by the pre-spend Seal count, and removes the retired Seal DoT. Player and generated-companion casts reset only the casting actor's learned Shadow Step (490344) when the exact child lands against its own target with four of that target's Seals. A landed combat event is the runtime's “hits” boundary, including full absorbs; miss/dodge, wrong pair, missing passive/Shadow Step, general 490151, and three/five-stack cases do not reset. Companion AI selects 499909 when it is ready and usable, otherwise retaining its general Punishment fallback. | diff --git a/docs/ROM_NATIVE_COMBAT_PASS_2026-10-03.md b/docs/ROM_NATIVE_COMBAT_PASS_2026-10-03.md new file mode 100644 index 00000000..f1a2c51a --- /dev/null +++ b/docs/ROM_NATIVE_COMBAT_PASS_2026-10-03.md @@ -0,0 +1,78 @@ +# RoM native combat pass — 2026-10-03 + +The later [native resolution and enemy damage-type pass](ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md) supersedes the open defense/hit/critical, negative DotMagic and special/multi-target input boundaries below. This report preserves the original amount/rotation pass and its historical validation. + +## Scope and status + +This pass connects source-derived native amount bindings to the existing combat runtime for the five targeted identities: Knight/Scout tank, Priest/Knight healer, Rogue/Warrior damage, Scout/Rogue damage, and Mage/Warlock damage. `romFiveIdentities.ts` remains the identity owner. The new shared-rotation profiles are exact-pair and role gated; they are clean-room heuristics informed by local active catalog data and the add-on source research in [`ROM_ROTATION_ADDON_REFERENCE_2026-10-03.md`](ROM_ROTATION_ADDON_REFERENCE_2026-10-03.md). No add-on code was retrieved or installed. CurseForge's archive request reached a Cloudflare JavaScript/cookie challenge, so the profile priorities are not copied presets. + +The native amount routes improve source fidelity, but this is not a full RoM combat port or balance certification. Formula outputs still pass through HealerMan's shared target and combat-state machinery. Unsupported source shapes and gear intentionally retain the documented simulator fallback. The five identities remain targeted-test builds; no readiness or random-pool promotion is included. + +## Binding and amount routing + +`romAbilityCatalog.ts` attaches `romNativeSource` skill/component identities to supported active RuneWaker ability effects. `romNativeCombatAmount.ts` resolves those identities against the generated source binding catalog. The native route runs from `equipmentAdjustedCombatAmount` only for a RoM stat ruleset and a nonnumeric, source-bound ability amount. It tries the specific direct HolyHeal branch, the supported direct damage branch, and the periodic HolyHeal snapshot. If a source binding or required profile is unsupported, it returns no native amount and the existing shared HealerMan coefficient/scaling path continues. + +`romNativeMagicLevel(level)` uses the active character level clamped to the project's 1–80 range as the simulator's effective `MagicProc.MagicLv`; it does not infer skill rank or a separate skill-level curve. The active player-build companion amount routes use the source `player` classification for the native player ExRate branch even though the runtime owner is an NPC actor. This is an explicit simulator choice for the five playable builds, not a claim about every ordinary RoM NPC. + +Direct native damage requires a supported source attack component and the active five-class training-weapon profile. Since the stat sidecar has no item provenance or weapon speed, the adapter compares the complete native gear payload with the canonical automatic training profile before reversing its weapon contribution. Unverified/custom gear, unsupported class pairs, missing weapons or component bindings, unsupported calculation types, and unavailable school rates return an unsupported result; the generic shared amount path then remains in force. These gates prevent inferred weapon values from being presented as source-derived. + +The direct damage helper returns a positive mean source power after its source target-count factor, before source random range/critical handling and target defenses. Its checked `MagicAttackCalENUM` fixed-type branches support 0, 1, 2, 3, and 5–9; throw, prior-hit, and shield-category inputs remain unsupported because the stat sidecar lacks those exact source values. The consumer also declines components marked `isShareDamage`, or nonzero `decreaseArg` on nonzero `rangeType`, until it receives the runtime target count and ordinal; the pure amount helper can represent those fields but the current consumer does not claim area-damage exactness. Reflected Shot has a regression check for this fail-closed behavior. Supported single-target ability amounts pass to the shared target-resolution path for modeled hit/critical rules, resistance/armor, target auras, absorbs, and damage application. It does not yet resolve every RoM source hit/avoidance point, native defense channel, ability random roll, or source critical-rate field. + +`nativeTrainingAutoAttackProfile` provides native physical weapon damage and intervals for player Knight main-hand attacks and NPC Knight/Rogue melee plus Scout Bow attacks; NPC Rogue offhand is also covered. Player Rogue offhand handling requires an explicitly present equipped inventory item. It does not claim a player Scout bow auto profile: player Scout Shot instead uses the native direct-damage route for its actual bound Shoot hit. Caster ambient basic-spell attacks retain their generic interval and MDMG policy. Player melee timing explicitly reads the existing common haste aura via `resolveAuraStatValue` because native stat re-derivation does not populate the shared haste fields; race-affix timing is retained as well. Four focused auto/source-action cases passed: player Knight Main_DMG/source interval with semantic 50% haste, NPC Scout Bow/source clock with ranged haste, NPC Rogue offhand Sec_DMG/offhand clock with melee haste, and a player Scout Shot resolving an actual bound hit. These are source-backed channels, not complete native hit/avoidance, armor, variance, or critical models. + +Outgoing damage-over-time still uses native stat inputs through the shared simulator amount path. The source DotMagic snapshot implemented in this pass covers healing; source-native periodic damage remains future work. + +## Direct HolyHeal + +`romNativeHealing.ts` resolves only source-bound calculation type 5 components. It applies the source MagicLv-adjusted `OrgPower`, clamped `SpellTime`, Wisdom/MND contribution and cap, MDMG coefficient, MPow, HealPowerRate, and HealPoint. The amount adapter samples `RandomRange` at its midpoint (`randomUnit = 0.5`), producing mean source power; the common healing resolver still handles its critical and overheal behavior. + +The caster amount is computed without recipient-specific HealAbsorb modifiers. At each real recipient, `nativeHolyHealTargetAmount` applies that target's HealAbsorbRate and HealAbsorb once, unless the component says to ignore absorption. Normal aura/talent and healing-result stages then run through the shared resolver. This prevents the recipient's native absorption stats from being folded into caster power and applied a second time. Group heals resolve each recipient independently. + +## Periodic HolyHeal snapshot + +Source DotMagic healing is separate from direct HolyHeal. `nativePeriodicHealSnapshot` resolves the supported positive-HP DotMagic component when the buff is applied, using the caster/recipient native stats and the source rank, duration, tick interval, and effective MagicLv. The source rank correction computes a `Buff.Power` snapshot with MND, MDMG, HealPowerRate, HealPoint, the available MPow input, and the target absorption inputs, then stores the integer tick amount. Later ticks reuse the stored value; they do not rerun the caster formula or apply target absorption again. + +This follows the observed Runewaker `CalAddDotMagicLv`/`BuffProc` ordering for bound components. The current sidecar exposes neutral all-magic MPow but not every element-specific `BodyRate`, so callers must not read the current default as proof that all elemental healing rates are 1. Unsupported DotMagic shapes return no native snapshot and continue through the existing fallback. + +## Rotation and validation boundary + +`romFiveRotation.ts` selects only the exact ordered `(statRuleset, primary, secondary, role)` tuple at level 10 or above. It retains learned catalog damage actions as low-priority fillers, while pair-specific guards cover cooldown/setup priority, useful target lifetime, AoE target minimums, emergency healing, current DoT ownership, and near-expiry refresh. The shared evaluator and its party/benchmark callers continue to enforce learned ability, cooldown, resource, range, target, and movement readiness. Pre-secondary levels and unsupported pairs stay on the existing semantic path. WoW keeps its existing specialization selector and is not filtered by the native RoM guards. + +`romFiveRotation.integration.test.ts` covers all five exact pairs against active learned catalog abilities, a healthy Priest/Knight using Group Heal for injured allies, Urgent Heal before throughput when an ally is critical, actor/target-owned DoT refresh timing, and the unchanged WoW profile selector. The focused module and integration suites pass together (17 tests). + +The fixed full-player diagnostic in `romFiveNativeRotation.integration.test.ts` rotates each of the five identities into the player seat, creates the other four native party members explicitly, and uses the shared BenchmarkController against a real Barren Caves trash spawn and Anglo at levels 1/10/30/60/65/66/79/80. This is 80 fixed samples, not a scene-driven encounter: actor positions are static and encounter mechanics/navigation are not simulated. The test writes `artifacts/rom-five-native-rotation/report.json`. `artifacts/rom-five-native-rotation/before-native-combat.json` preserves the earlier 60-sample, six-level pre-native-combat baseline. The final post-haste-retention report records 80/80 pulls completed, no player or companion deaths, and zero invalid casts. Trash kills were 4.5–9 seconds and Anglo was 39–53.4 seconds. The harness now checks for a dead target before requesting another player decision, so post-kill no-target attempts are not counted. + +## Native-only health pacing + +`dungeonEnemyScaling` now accepts the selected character stat ruleset, defaulting to `"wow"` for existing callers. Live `MobPopulation` passes the active character's ruleset. A piecewise-linear enemy-health factor applies only when the character source is RoM and the selected ruleset is native `"rom"`; legacy WoW-stat RoM characters retain their prior curve, and WoW/CoA-origin characters are unchanged. The factor changes neither damage nor enemy level, boss difficulty, authored multipliers, or the level-80 cap. + +The anchors are indexed by clamped character level and each row is [trash health scale, boss health scale]: + +| Level | Trash | Boss | +|---:|---:|---:| +| 1 | 0.9 | 0.45 | +| 10 | 1.4 | 0.85 | +| 30 | 1.4 | 0.95 | +| 60 | 1.5 | 1.25 | +| 65 | 1.8 | 1.5 | +| 66 | 2.1 | 1.9 | +| 79 | 3.6 | 2.8 | +| 80 | 3.6 | 2.8 | + +This is a targeted native RoM simulator pacing policy measured against the five requested builds, not a claim about RuneWaker monster-health formulas or full balance. It does not alter loot, progression, source enemy damage, or readiness. The ordinary randomized companion pool is now restricted to the active five identities; the broader configured factory remains available for explicit party construction. This diagnostic's five fixed identities do not promote readiness or broaden the general pool. + +## Current verification status + +The focused 15-file selection passed 210 tests. Direct and periodic native healing coverage passed 14 player/NPC cases. The source-damage follow-up passed 13 focused tests: seven helper cases, two player/companion amount-parity and Reflected Shot fail-closed cases, and the four actual auto-attack cases above. Ready-five passed seven Vitest and twenty Python checks, avatar validation passed 47 tests, and the final TypeScript project check passed. One separate `combatRotation.test.ts` case still fails its existing unsupported-only `Killing Spree` expectation; that unrelated behavior is unchanged here. The final production build passed with asset audits, compression, and bundle verification. Browser QA passed on the current `index-D_h9IRuA.js` and `combatStore-BiA9BOQG.js` chunks; 11 screenshots were captured and four representative roster, dungeon, NPC-stat, and mobile screenshots were visually reviewed. There were no page/server errors and the network response-errors list was empty; the only console error was the optional existing favicon 404. `npm run release:check` passed on the final 249 changed paths, including untracked files; `git diff --check` passed. The worklog is closed; the unrelated Killing Spree test and remaining source-formula boundaries are documented above. + +The fixed diagnostic instantiates only the five requested identities. The ordinary randomized companion pool is now restricted to those five, while the configured factory remains broader for explicit compositions. The pass does not alter the loot path, raise the level cap, change enemy damage, or promote RoM readiness. + +## Source and validation references + +- Source formulas and archived boundaries: [`ROM_NATIVE_STATS_SOURCE_2026-10-03.md`](ROM_NATIVE_STATS_SOURCE_2026-10-03.md), [`CHARACTER_STAT_RULESETS_2026-10-03.md`](CHARACTER_STAT_RULESETS_2026-10-03.md) +- Exact-pair add-on research and clean-room policy: [`ROM_ROTATION_ADDON_REFERENCE_2026-10-03.md`](ROM_ROTATION_ADDON_REFERENCE_2026-10-03.md) +- Native amount code: `src/game/romNativeCombatAmount.ts`, `src/game/romNativeHealing.ts`, `src/game/romNativeDamage.ts` +- Native rotation code and focused coverage: `src/game/romFiveRotation.ts`, `src/game/romFiveRotation.test.ts`, `src/game/romFiveRotation.integration.test.ts` +- Targeted fixed-cohort diagnostics: `src/game/romFiveNativeDungeonHealth.test.ts`, `src/game/romFiveNativeRotation.integration.test.ts` + +No loot/progression, legacy/global enemy-HP curve, gear-cap, or readiness-promotion change is part of this pass. A separate native-stat RoM health budget was added and leaves the compatibility curve unchanged. diff --git a/docs/ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md b/docs/ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md new file mode 100644 index 00000000..2c9d7c74 --- /dev/null +++ b/docs/ROM_NATIVE_COMBAT_RESOLUTION_PASS_2026-10-03.md @@ -0,0 +1,43 @@ +# Native RoM combat resolution and enemy damage types — 2026-10-03 + +This follow-up implements the requested native defense, hit/avoidance/critical, outgoing periodic-damage, special-input and multi-target consumers, and checks enemy damage classifications for both WoW and RoM. It supersedes the open native-combat boundaries in `ROM_NATIVE_COMBAT_PASS_2026-10-03.md`; the earlier report remains historical evidence. + +The later [enemy equipment, encounter and pressure pass](ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md) supersedes this report's equipment/manual-enemy-formula limitations and final damage-budget/browser evidence. The measurements below describe this earlier resolution pass; the native health anchors remain current. + +## Actor and source boundaries + +Every player and party member retains their own stat ruleset. Supported canonical active-five native builds resolve against an exact imported RuneWaker NPC using `romNativeCombatResolution.ts`. The incoming path derives the recipient's own secondary class, gender and ruleset before choosing native resolution. WoW-mode recipients keep their compatibility resolver even when another party member uses native stats. Native points are never converted into WoW ratings. + +`export-rom-native-combat-data.mjs` owns the compact source growth, FIX, skill, spell-binding and population-entity mapping data. `runewakerNpcId` is carried from population registration to combat state independently of WoW creature/server entry IDs. Player level remains capped at 80. The source provider accepts an explicit NPC level 81 in its tests; this does not raise the live scaling cap, and the final diagnostic's enemy levels stay at or below 80. + +Canonical training gear and the five exact active class pairs are the supported player source scope. Missing source NPCs, custom/unverified gear, ambiguous source equipment or unsupported source calculations retain a declared shared fallback. NPC source derivation does not replace the game's authored/scaled encounter health pools or damage budgets. No loot, matchmaking or readiness promotion is included. + +## Damage calculation, hit gate and school + +These source fields have independent meanings. MagicCollect `EffectType` selects the hit gate. MagicObject `Attack.CalType` selects the direct physical or magical calculation and critical path. MagicBase `MagicType` identifies the native elemental resistance channel. A physical calculation can therefore deal Light damage; classifying every physical calculation as Physical school loses source information. DotMagic retains its own MagicBase `EffectType` semantics. + +The compact enemy classifier keeps the WoW and RuneWaker spell-ID namespaces separate. WoW packets retain DBC `DmgClass` and the complete `SchoolMask`; the seven single schools map directly, while composite masks retain the existing authored single-school mitigation policy. Missing source spells and non-damaging script placeholders preserve authored packet types. RuneWaker stores the raw six channels separately from their simulator aliases: Earth/Wind → Nature, Water → Frost, Fire → Fire, Light → Holy and Darkness → Shadow. Exact native resistance lookup continues to distinguish Earth from Wind. + +Source-qualified packets feed the existing structured combat events, immunity checks, absorbs and health application. Enemy ranged attacks no longer depend on a delivery-shape guess to select their hit kind. Classification coverage and source gaps are recorded in `ENEMY_DAMAGE_TYPES_AUDIT_2026-10-03.md`. + +## Periodic damage and special inputs + +`romNativePeriodicDamage.ts` owns source-negative HP/HP_Per DotMagic rank correction and application snapshots. Player casts and companion casts bind the exact skill/component. NPC casts also retain their assigned source MagicLv. Source target defense/resistance and caster power are evaluated at application; ticks reuse stored Buff.Power without new critical, hit, armor or resistance rolls. HP_Per reads the recipient's current maximum HP on every tick. + +Enemy periodic effects have their own scheduler and are removed by dispels and encounter resets. Natural expiry preserves the final due tick; the source caster can die while an already-applied periodic effect remains. Native tick amounts then pass through ordinary generic dealt/taken modifiers and shields once. Unsupported snapshots retain the existing path. The exact source/runtime cases and unsupported reapplication/resource shapes are documented in `ROM_NATIVE_PERIODIC_DAMAGE_SOURCE_2026-10-03.md`. + +The direct and periodic components of one source MagicCollect share the per-target application hit gate. Native hit/dodge/miss seeds therefore use a common cast-target key; critical/block/parry rolls retain their individual packet keys. Incoming periodic application also retains the actual attack revision. An exact native gate remains valid even when an unsupported direct calculation needs the shared amount/mitigation adapter: a passed gate disables the adapter's additional miss/dodge roll. The imported Big Ripper CalcType 4 regression covers this boundary. Cross-system WoW `incoming-*-hit` aura adjustments are not mapped into the native source gate; that mixed-aura bridge remains outside the active-five source scope. + +The active-five source audit found Throw fixed inputs and raw ShieldDef inputs, with no prior-hit fixed types. Canonical training Throw derives the source Fin.Throw_DMG channel, including the second DMG_Per factor; shield calculations use raw BaseEQ shield defense, excluding fixed WearEq DEF. Prior-hit inputs remain explicit unsupported values until a real source consumer needs them. Multi-target source power receives actual recipient count and ordinal in both player and companion loops. Source sharing and ordinal falloff are applied once; the generic AoE falloff does not multiply the native result again. + +## Validation + +The source-resolution diagnostic before the health adjustment cleared all 80 fixed pulls with no deaths or invalid casts, with both selected NPCs source-supported. Trash took 4.5–17.7 seconds and Anglo 24–85.5 seconds. Those measurements justified changing only the native RoM health factors; the compatibility curve, damage budgets, difficulty multipliers and cap remain intact. `before-native-resolution-pacing.json` preserves this distinct baseline. + +The final native health anchors are [trash, boss]: level 1 [0.4, 0.3], 10 [1.0, 0.6], 30 [1.1, 0.85], 60 [1.5, 1.5], 65 [1.8, 1.9], 66 [2.6, 2.8], and both 79/80 [4.5, 4.8]. Intermediate levels interpolate linearly. These are measured simulator training-party budgets, not RuneWaker monster-health formulas. The static cohort is diagnostic evidence for these five requested builds, not an all-class balance certification. + +The final report clears all 80 pulls at levels 1/10/30/60/65/66/79/80, with zero invalid casts, player deaths or companion deaths. Both the actual trash NPC and Anglo are native-supported in every sample. Trash is 4.9–8.7 seconds and Anglo 40.5–58.5 seconds. The harness asserts source support, successful kills and absence of invalid casts/deaths; positions remain fixed, so this does not certify encounter movement or every dungeon. + +Focused validation passed 140 tests across 18 files, followed by six shared-gate/periodic checks after the final result-field cleanup. Native HP/pacing checks passed 7/7. Ready-five checks passed 7 Vitest and 20 Python cases; avatar/equipment checks passed 47 cases during this follow-up. The final production build stages passed: bootstrap and asset audits, TypeScript, Vite, compression and release-bundle verification. + +The final production browser checks use `index-DyCSc4Cz.js` and `combatStore-nQykOmDD.js`. Stat-ruleset QA covers native defaults, legacy WoW-mode saves, independent player/companion modes, switching guards, equipment panels and a 390×844 viewport. The targeted Boss Testing check covers Anglo's Gulp control effect and Lady Anacondra's Nature-school Lightning Bolt against a native RoM party, with no page errors. It does not cover every boss mechanic or dungeon. Evidence is in `playtest-artifacts/stat-rulesets/results.json` and `playtest-artifacts/native-combat/results.json`; screenshots verify roster/dungeon bodies, staff/shield/weapon silhouettes, native stats and encounter feedback. diff --git a/docs/ROM_NATIVE_COMBAT_RESOLUTION_SOURCE_2026-10-03.md b/docs/ROM_NATIVE_COMBAT_RESOLUTION_SOURCE_2026-10-03.md new file mode 100644 index 00000000..c1f2b11b --- /dev/null +++ b/docs/ROM_NATIVE_COMBAT_RESOLUTION_SOURCE_2026-10-03.md @@ -0,0 +1,41 @@ +# RoM native combat resolution and source boundary — 2026-10-03 + +This note documents the narrow native combat resolver in `src/game/romNativeCombatResolution.ts`. It supplies Runewaker hit, avoidance, critical, typed resistance, and ATK/DEF or MATK/MDEF stages to the shared `CombatResult` shape. The resolver accepts only `ruleset: "rom"`; WoW and CoA requests return an explicit unsupported result and never reinterpret WoW ratings as Runewaker points. + +## Source inputs and identity + +`scripts/runewaker-pipeline/export-rom-native-combat-data.mjs` reads local `npcobject.db`, `magiccollectobject.db`, `magicobject.db`, vocation/race/sex growth, FixTable, and SkillValueBase/JobSkillValue records. It exports a compact `entityIdToNpcId` map from generated population entity IDs to raw Runewaker NPC IDs. `romNativeNpcIdForEntity` only resolves that map. The raw ID is not an AzerothCore `serverEntry` and must not be passed to server-entry registration. + +Player hit profiles are bound to exact imported `(sourceSkillId, componentId)` pairs. NPC hit profiles are bound to the NPC's exact source spell row and component. The profile keeps `MagicCollect.EffectType`, `HitRateFunc`, and its two raw arguments separate from `MagicObject.Attack.CalType`, `AttackType`, and `MagicType`: the collect effect selects the source hit gate, calculation type selects physical/magical damage and critical handling, and MagicType selects one of the six elemental resistance channels (Earth, Water, Fire, Wind, Light, Darkness). An elemental school is therefore not inferred from the physical/magical calculation channel. + +NPC derived attributes use authored NPC attributes plus the source vocation, race, and sex growth tables at the explicit runtime level. NPC runtime levels accept the source's 1–200 range; the level-80 player cap is not applied to scaled NPCs. Combat snapshots additionally require an available skill-table row (currently through level 100). No source hit/avoidance table is silently extrapolated past its exported rows. + +`romNativeNpcEquipment.generated.json` preserves all five main/off-hand candidate IDs (empty entries and duplicates at 20% each), fixed BowEQ/OrnamentEQ IDs, item WearEQ values, refinement and explicitly separate drop metadata. `romNativeNpcEquipment.ts` resolves deterministic source candidate selection, durability/power-quality wear power and verified refine sequences. Supported channels feed native attributes, attack/defense, healing, resistance and main-hand speed/range/damage. Live callers use the NPC-id seed; actor-specific seeds and explicit candidate overrides are available. DropItemAbility metadata is not worn affix data and is not applied. The default selection supports 398/440 imported NPCs, including Barren 101459–101461 and Anglo. Remaining off-hand weapon damage, bow/ornament channels, unknown effects and vocation mismatches fail closed. See [the equipment pass](ROM_NATIVE_NPC_EQUIPMENT_PASS_2026-10-03.md). NPC periodic target/caster data may be present for inspection on an unsupported profile, but callers must gate native combat use on `combatStatus === "supported"` / `nativeCombatant`. + +Exact enemy manual fixed/MaxHP packets now use `romNativeEnemyDamage.ts`; their source stages differ from ordinary physical/magical attack formulas and skip those generic power stages. Source absorption/AoE inputs require verified neutral canonical training gear and aura state. Exact source amounts retain authored encounter multipliers and bypass the native shared-damage calibration. Unbound Throw and unknown fixed inputs remain explicit gaps. [The encounter follow-up](ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md) records the updated runtime boundaries and pressure evidence. + +## Combat stages + +The positive damage amount arrives with fixed-value and supported ability-power inputs already resolved by the native amount helper. Unless `sourcePowerStagesAlreadyApplied` is explicitly set, the resolver applies the source level-difference multiplier, the attacker's exact typed native magic-power rate, and the defender's exact typed resistance to magical channels. The source resistance routine works on signed negative damage: it adds raw integer resistance when the damage magnitude is large enough, halves damage when resistance exceeds half of the damage, then multiplies by the typed resistance rate. Missing school inputs return unsupported rather than using a guessed school or WoW Nature mapping. + +For NPC attackers, source `Global::DLvRate` uses the verified level-difference table, whose result bottoms at 1 and caps at 2. Player attackers use 1. Native mitigation then uses `max(0.2, 1 + ((ATK or MATK)+100 - ((DEF or MDEF)+200)) / max((ATK or MATK)+100, (DEF or MDEF)+200))`. Auto attacks also retain the source 0.3 minimum. The critical or parry multiplier is applied before this defense ratio, and the final amount is truncated once, at the end of those multipliers. + +Auto-attack physical avoidance follows the source dodge-then-miss order. Physical miss compares native weapon and Define skill points; a player weapon skill receives the source `+10`, while an NPC uses `level * 2.3` directly. Define skill receives `+10`. Physical hit/dodge uses the source FIX hit base/range and raw point ratio, source body hit/dodge channels, and the non-player-versus-player level adjustment. Spell hit checks use the exact imported MagicCollect function: base, linear level, signed-square level, per-target ordinal, or Shoot. For a physical-effect spell with a non-base function, source physical skill miss is rolled first; integer physical hit rate then modifies the collect hit check, whose failure is reported as dodge. Spells do not use a separate auto-attack dodge roll. Unavailable Shoot skill or invalid source arguments fail closed. + +The source physical avoidance table checks block, then parry, then critical. Block and parry rates come from native point-vs-resist point formulas with FIX base and level terms; they are not percentages. Parry also consumes the source ParryRate body-rate adjustment, halves the landed damage, and prevents a critical. A block prevents damage. Imported HP attack types gate block/parry, and callers can disable individual outcomes through `CombatResultRules` for source components or mechanics that disallow them. + +Critical profiles use the actual physical or magical `CalType`, not the collect effect or elemental school. Critical points are compared against the target's native `ResistCriticalHit` points and source FIX base/level terms. Direct magic critical uses the source integer threshold and ±10 level adjustment; auto physical critical uses the source floating threshold and ±20 adjustment. The resulting `CombatResult` retains the shared outcome/table fields while source metadata records the selected channel, applied source rates, and defense ratio. + +At DoT tick time, `targetMitigationSnapshotted` (also accepted from `CombatResultRules`) bypasses hit, critical, resistance, and DEF/MDEF because application-time native DoT snapshots already contain those stages. Immunity is checked before that bypass. This keeps snapshot damage from being mitigated twice. + +## Snapshot factories and explicit simulator policies + +`romNativeNpcCombatant(npcId, runtimeLevel?)` is the NPC snapshot factory; `romNativeNpcIdForEntity(entityId)` supplies its raw source ID for imported populations. NPC snapshots are cached by source ID and exact runtime level. + +`romNativeTrainingCombatant(stats, trainingGearProfileMatches, weaponSlot)` creates a player/party snapshot only after the caller confirms the complete canonical training gear profile. It reads the compact generated training profile and verified neutral training-item body defaults. Weapon/Define skills use the source SkillValueBase/JobSkillValue maximum at the current player level; this is an explicit simulator auto-training policy, not a claim about an individual character's training history. Custom or unverified gear returns unsupported. Typed magic rates and resistances retain six source channels. + +`nativeMagicInputsForType(snapshot, magicType)` exposes the exact typed power rate and resistance for periodic snapshot callers. `romNativePlayerHitProfile` and `romNativeNpcHitProfile` expose only the exact exported binding pairs. `resolveRomNativeCombatResult` returns a full shared `CombatResult` or an explicit unsupported reason; a caller must preserve its damage school and ruleset rather than relabeling a fallback result as native. + +## Verification + +`src/game/romNativeCombatResolution.test.ts` covers native ATK/DEF and MATK/MDEF ratios, hit ordering, the NPC weapon-skill exception, block/parry, bound hit/calculation channel separation, typed MPow and resistance, NPC level 81, the supported Anglo neutral off-hand, fail-closed non-neutral equipment, neutral verified training supplements, immunity, and snapshotted mitigation. Source-level claims were checked against the local read-only `Runewaker/SourceCodeVS2019/Libraries/Union/RoleData/RoleAttr.cpp`, `RD_ValueCal.cxx`, `RD_ValueCal.inl`, `RD_Normal.cxx`, `RD_Setting.cxx`, `ObjectStruct.h`, and the referenced binary DB layouts. This is a source-derived subset; unresolved equipment, beyond-table skills, unsupported calculation types, missing supplements, and cross-ruleset inputs remain explicit unsupported cases rather than certified native combat. diff --git a/docs/ROM_NATIVE_ENEMY_DAMAGE_SOURCE_2026-10-03.md b/docs/ROM_NATIVE_ENEMY_DAMAGE_SOURCE_2026-10-03.md new file mode 100644 index 00000000..8ae92fda --- /dev/null +++ b/docs/ROM_NATIVE_ENEMY_DAMAGE_SOURCE_2026-10-03.md @@ -0,0 +1,34 @@ +# Native RuneWaker enemy direct damage — 2026-10-03 + +## Scope and runtime contract + +`src/game/romNativeEnemyDamage.ts` resolves a direct enemy packet only from an exact imported `(NPC ID, source skill ID, component ID)` binding in `romNativeCombatData.generated.json`. `scripts/runewaker-pipeline/export-rom-native-combat-data.mjs` owns that generated binding data. The helper keeps the three source meanings independent: `MagicCollect.EffectType` selects the hit gate, `MagicObject.Attack.CalType` selects this formula, `MagicObject.EffectType` selects the CalType 8 absorber, and `MagicObject.MagicType` remains the native resistance channel. A formula packet reports `sourceHitEffectType`, `componentEffectType`, and `magicType` separately. + +The helper implements negative direct-HP CalType 4 (fixed points) and CalType 8 (recipient MaxHP percentage) rows when all source inputs are present. It returns `unsupported` for positive/healing rows, unsupported component shapes, missing exact bindings, missing MaxHP, missing fixed-attribute values, unverified target absorption, or missing non-target AoE rates. It never guesses an NPC from a skill name. The source catalog has 440 NPC rows and currently contains 22 direct CalType 4 components, 11 direct CalType 8 components, and zero direct CalType 2 NPC-bound components. Day of Rain's CalType 2 skill 491183/component 501278 is catalogued, but this snapshot does not attach it to an imported NPC; the helper rejects that unbound pair. + +For CalType 4, source power is `DmgPower * (1 + DmgPower_SkillLVArg * MagicLv / 100)`, plus `FixValue * GetValue(FixType) * (1 + MagicLv * FixDmg_SkillLVArg / 100)`. A nonzero fixed term with a nonzero FixType needs an explicit source attribute value. The known None FixType contributes 1. Negative power goes through target `CalMagicDMG` unless `IgnoreMagicAbsorb` is set. A non-target cast then applies source `AEMagicPowerRate * AEMagicDefRate`. The source share factor is multiplied into the absorbed/AoE-adjusted power before integer damage; unshared recipient ordinal attenuation modifies the base-power term before fixed power and target absorption. + +For CalType 8, the target's current native MaxHP multiplies the source percentage before absorption. With absorption enabled, CalWeaponDMG or CalMagicDMG is evaluated against that HP-scaled value first and divided by 100 afterward, matching the source expression's order and truncation. Raw MagicObject `EffectType` 1 selects weapon absorption; 0 selects magic absorption. `IgnoreMagicAbsorb` and `FixDotPower` bypass that absorption. Non-target magical rows apply the AoE magic power/defense rates in the ordinary CalMagicDMG branch; `FixDotPower` takes the source's early raw-MaxHP branch and skips those rates. The share factor is applied after integer damage; unshared recipient ordinal attenuation modifies the source percentage before target MaxHP and absorption. + +The supported direct point formulas set `resolverDamageChannel: "none"` and mark applicable source power stages as resolved or not applicable. The shared native resolver therefore retains only the independent collect hit gate and does not reapply level damage rate, typed power/resistance, generic DEF/MDEF, criticals, block, or parry. Ordinary damage auras and shields remain later simulator stages. Target source `AB/Abr/MAbr` is a separate formula input: `romNativeTrainingEnemyAbsorbInputs` supplies the verified canonical training profile's neutral values only when gear matches and the caller explicitly confirms no native absorb-channel aura is active. Custom gear or unverified auras fail closed. + +The helper explicitly skips `nativeDamageBudgetScale` for exact source formulas because their source points or target-HP percentage already determine the native magnitude. Imported `mob.damageMultiplier` still applies after the formula. Authored encounter health and the simulator's health curve remain independent of native damage calculation. + +CalType 2 Throw remains explicitly unsupported by the runtime helper. Its source path uses `Fin.Throw_DMG`, then `CalPhyDamage` applies NPC damage rate, `Global::DLvRate`, and typed resistance before the source combat table; target `CalWeaponDMG` and share damage happen after critical/block/parry. The current runtime has no completion hook at that exact post-table stage, so the helper returns `native-enemy-throw-post-table-absorption-runtime-unwired` instead of a partial amount. This source catalog has zero direct CalType 2 NPC-bound components; Day of Rain (491183/501278) has no exact imported NPC association and is never inferred. + +## Source evidence + +- `SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp`, `Magic00_AddHP` around lines 2286–2980: direct `AtkCalType` dispatch, fixed/percentage formulas, recipient iteration, share/ordinal behavior, and final integer damage. +- `MagicProcess.cpp` around lines 2532–2610: CalType 4 `OrgPower`, `AddFixPower`, target CalMagicDMG, AoE rates, and share factor. +- `MagicProcess.cpp` around lines 2751–2840: CalType 8 recipient MaxHP calculation, raw component EffectType selection, FixDot/IgnoreMagicAbsorb bypass, AoE rates, and final integer damage. +- `MagicProcess.cpp` around lines 2477–2515: CalType 2 uses `Fin.Throw_DMG`; `CalPhyDamage` around lines 3366–3398 adds its fixed term, applies NPC damage rate, `Global::DLvRate`, and typed resistance. Its target weapon absorption occurs after block/parry/critical handling around lines 3478–3560. +- `SourceCodeVS2019/Libraries/Union/RoleData/RoleAttr.cpp` around lines 178–209: `Init_BaseEQValue` zeroes `Body` and initializes all `BodyRate` entries to 1. `CalWeaponDMG` and `CalMagicDMG` around lines 941–958 define the flat/rate absorption and minimum one-point damage behavior. +- `SourceCodeVS2019/Server/NetGameServer/MainProc/Global.cpp` around lines 8928–8964 defines the recursive source level-difference rate table, including its NPC lower-bound behavior. +- `src/game/generated/romNativeDamageTrainingProfiles.generated.json` is owned by the native training profile exporter. Its 999 selected training items and affixes have resolved source channels; no selected profile supplies AB/Abr/MAbr/AEMagicDefRate. NPC accepted WearEQ types are separately fail-closed when an unhandled nonzero ability appears, so the supported NPC subset has neutral `AEMagicPowerRate` from source BodyRate initialization plus its resolved equipment projection. +- `src/game/generated/enemyDamageTypeSources.generated.json` is owned by `scripts/dungeon-pipeline/export-enemy-damage-types.mjs`; the compact classifier now exports formula names and absorber policy independently of packet class, raw effect type, and MagicType. + +## Verification and limits + +`src/game/romNativeEnemyDamage.test.ts` covers exact Barren Axe Throw CalType 4 (NPC 101255, skill 492857/component 503019), Snow's Dance CalType 8 (NPC 101535, skill 492438/component 501098), target absorption, target order, AoE source rates, missing inputs, unbound Day of Rain, and canonical/custom training gear gates. Hall of Survivors NPC 102476/skill 493985/component 503044 is the only current non-target, magical-absorb CalType 4 direct NPC row, but its NPC equipment snapshot is unsupported; its AoE arithmetic is unit-tested with explicit source/target BodyRates, while live runtime correctly stays on the fallback. `src/game/mobDamageTypes.test.ts` verifies exported formula metadata and keeps hit-gate, absorber and resistance fields distinct. `src/game/romNativeEnemyDamage.integration.test.ts` covers the actual Treasure Trove packets against canonical active-five player/companion targets at levels 30 and 80. + +CalType 2 target absorption remains pending after the shared combat table and is not integrated for current imported encounters because there are no exact NPC bindings. Non-target magical source packets require a verified source AoE-power multiplier; active source auras that may change that channel must remain fail-closed until represented. CalType 4 fixed types outside None require a caller-provided source attribute. The fixed and MaxHP branches intentionally do not claim support for buffs, healing, periodic damage, MP damage, extra PvP-only behavior, or source shapes beyond their direct HP branch. diff --git a/docs/ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md b/docs/ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md new file mode 100644 index 00000000..d771ec84 --- /dev/null +++ b/docs/ROM_NATIVE_ENEMY_ENCOUNTER_PASS_2026-10-03.md @@ -0,0 +1,67 @@ +# Native RoM enemy equipment, encounter packets and healing pressure — 2026-10-03 + +This pass completes the requested follow-up to native combat resolution: source NPC equipment, supported fixed/percentage enemy damage, targeted encounter reactions, and measured healing pressure. The level cap remains 80. Existing saved RoM characters retain WoW stats until switched; each player/companion selects its own resolver. No loot, matchmaking, difficulty-slider change or readiness promotion is included. + +This report preserves the earlier pass and its shared-regeneration measurements. The subsequent [recovery, equipment and pacing follow-up](ROM_NATIVE_RECOVERY_EQUIPMENT_PACING_PASS_2026-10-03.md) supersedes the 398/440 equipment count and native HP/Mana recovery limitation below. + +## Equipment and source damage + +`export-rom-native-npc-equipment.mjs` owns the compact NPC candidate/item/refine snapshot. `romNativeNpcEquipment.ts` resolves actual source candidate slots, wear power and known WearEQ channels rather than averaging candidate stats. Main-hand speed/range/damage and supported attributes, attack, defense, healing and resistance feed `romNativeNpcCombatant`. Current live callers use the stable NPC-id default seed; the provider also accepts an actor seed and explicit candidate overrides. Separate copies therefore currently select the same equipment for the same source NPC. Equipment drops/affixes are not attached to loot. + +Under that default selection, 398 of 440 imported NPCs have supported native snapshots. The remaining 42 retain explicit fallback: 26 selected off-hand weapon-DMG cases, ten bow/ornament cases, two unknown item effect cases, and four preexisting vocation-sub-ID mismatches. See [the equipment source report](ROM_NATIVE_NPC_EQUIPMENT_PASS_2026-10-03.md) for exact source paths, item coverage and hashes. + +`romNativeEnemyDamage.ts` binds exact NPC/skill/component and source MagicLv for manual fixed damage (CalType 4) and recipient-MaxHP percentage damage (CalType 8). These branches preserve their source absorption, integer, sharing and ordinal order; they do not acquire generic ATK/DEF, elemental resistance or critical multipliers. Native target absorption is accepted only for verified canonical training gear and represented neutral aura channels. Non-target magical packets additionally require a supported NPC body/equipment snapshot and verified neutral source AoE power; an NPC with active unverified auras falls back. Generic dealt/taken modifiers and ordinary shields remain in the existing application path. + +Source Throw (CalType 2) is audited separately: no exact imported NPC binding currently uses that calculation. An unbound source spell is not attached to an enemy merely to exercise the branch. Missing fixed attributes, unknown equipment or source effects remain unsupported rather than borrowing WoW inputs. See [the enemy formula source report](ROM_NATIVE_ENEMY_DAMAGE_SOURCE_2026-10-03.md). + +The live direct-damage consumer uses the source formula amount with the existing authored `mob.damageMultiplier`. It bypasses the new native training-party damage budget for exact CalType 2/4/8 amounts. This prevents multiplying an already sourced fixed or maximum-HP packet by the high-level shared-damage calibration. Source skill rank stays on the NPC binding; this pass does not claim every fixed-damage encounter is balanced when scaled to every player level. Encounter health continues to use authored/scaled pools. + +## Encounter behavior + +The headless encounter checks use actual Anglo Trample/Bash/Gulp definitions with only initial cooldown accelerated for isolated mechanic tests. Trample and Bash retain their source 1.8-second warning and five-unit range. Moving the player and Mage outside the radius during the warning excludes them while the remaining nearby companions receive the physical packets. Gulp applies to actual nearby recipients; manual player/NPC dispels and a real native NPC Priest cleanse remove control before natural expiry. A real companion interrupt cancels Trample without damage. + +An interrupted/stunned/silenced enemy cast now emits its cast-cancel presentation event when clearing the active cast. Previously the simulation cancelled the cast while its telegraph/presentation could remain active. Self-target Regenerate ticks now enter the structured healing ledger with raw/effective/overheal fields; healing itself is unchanged. Both fixes have direct regression coverage. + +The pressure harness uses the actual mob/party tick pipeline with scripted stacked/spread positions. It is not a scene-navigation certification. Its 16 pulls cover levels 10/30/60/80 with an active or idle player Priest and the four other exact native builds. A separate 40-case damage integration selection covers fixed and MaxHP packets against all five builds in both player/NPC seats at levels 30/80. These are explicitly requested diagnostics for Needs Testing builds, outside randomized/all-class certification. + +## Measured calibration + +`before-pressure-tuning.json` preserves the post-equipment, pre-pressure-adjustment baseline. Before tuning, level-80 Anglo dealt only 335–402 effective enemy damage over roughly 40–57 seconds against a 49,210-HP tank. Large spread-party healing totals were chiefly native Vampire Arrows health costs, not boss damage. The report now separates enemy damage from self/other ability damage so those costs cannot masquerade as encounter pressure. + +`dungeonBossScaling.ts` exposes `nativeDamageBudgetScale` separately from authored/difficulty damage multipliers. It applies only to a RoM-origin native-stat party's shared enemy-damage budget. Anchors are level 1:1, 10:1, 30:3, 60:10, 65:12, 66:20, 79:40 and 80:40; intermediate values interpolate. `MobPopulation.tsx` passes it into live registration. `combatStore.ts` scales shared attack damage and its attack-power contribution together and handles repeated registration without compounding. The compatibility curve, native health anchors and difficulty controls stay intact. + +| Level-80 pressure sample | Enemy damage | Player effective healing | Lowest party HP | Clear time | +| --- | ---: | ---: | ---: | ---: | +| Active Priest, spread | 13,415 | 54,258 | 82.0% | 49.1 s | +| Active Priest, stacked | 13,415 | 13,415 | 82.0% | 41.1 s | +| Idle Priest, spread | 16,098 | 0 | 13.0% | 57.1 s | +| Idle Priest, stacked | 13,415 | 0 | 48.7% | 52.0 s | + +The spread sample still includes substantial Scout health costs, recorded separately in `otherDamage`. All 16 pulls cleared without deaths or invalid controller casts. Active healing remains comfortable; idle stacked health falls materially below the baseline. This is a first measured normal-mode training budget, not a difficult-mode or every-dungeon guarantee. Mana minima remain approximately 95–99% for the active samples under the shared regeneration policy. Native MP regeneration, resource sustain and mana-pressure balance remain open; this pass does not imply mana challenge parity. + +The regenerated fixed full-player/four-NPC cohort clears all 80 requested pulls at levels 1/10/30/60/65/66/79/80, with no player/NPC deaths or invalid casts. Trash takes 4.9–8.7 seconds and Anglo 42.0–58.5 seconds. Both exact enemy snapshots are source-supported. Static positions omit navigation; the separate mechanic fixtures cover selected movement and reactions. + +## Evidence and validation + +- `artifacts/rom-enemy-followup/before-enemy-source-expansion.json`: preserved previous native-resolution cohort. +- `artifacts/rom-enemy-followup/before-pressure-tuning.json`: complete 16-pull pressure baseline. +- `artifacts/rom-enemy-followup/pressure.json`: final pressure ledger and ability-level self/other damage. +- `artifacts/rom-five-native-rotation/report.json`: final 80-pull cohort. +- `src/game/romNativeEncounterPressure.integration.test.ts`: six encounter/pressure checks. +- `src/game/romNativeEnemyDamage.integration.test.ts`: player/NPC formula and fallback coverage. + +Focused native/source validation passes 141 distinct tests across 22 files, including the 40 exact packet cases and six encounter/pressure checks. The repeat-registration/mode-switch regression also verifies that pressure does not compound or survive a switch to compatibility scaling. The separate 80-pull cohort passes its diagnostic test. Avatar checks pass 47/47; Ready-five checks pass seven Vitest and twenty Python cases. The app TypeScript check passes with the repository's required larger Node heap. + +The final `npm run build` passes bootstrap generation, texture/performance audits, TypeScript, Vite, static compression and release-bundle verification. The tested production chunks are `index-pDR2PGJY.js`, `combatStore-7m63VWbc.js` and `GameRuntime-CGZMQPoV.js`. The asset audit has no new regressions; existing chunk-size/static-dynamic-import warnings remain. + +Exact production Edge QA passes with no page errors. The UI-created level-30 native Knight/Scout and four native companions enter real Boss Testing scenes for Anglo and Lady Anacondra. Both normal snapshots record native damage budget 3; Anglo attack damage is 289 with authored multiplier 1.3, and Lady's is 354. These are live population-registration checks, not injected mob-stat assertions. Roster and in-dungeon screenshots visibly retain player/party bodies and starter shield/sword/staff silhouettes. + +The final `--fixtures-only` run reuses those successful normal-scene snapshots from the same production chunks (`normalScenesReran: false`) and stages actual Anglo Trample, Bash and Gulp individually. Only cooldown/readiness, attack-list selection, threat and positioning are fixture setup; Trample companion actions are paused to keep its warning observable. Each actual source attack keeps its 1.8-second cast, range, effects and telegraph and releases once. Moving out of Trample's hit area produces zero player damage events; Bash retains its five-unit range. Gulp controls a nearby Rogue and clears at/after source expiry; this browser sample has no Priest cleanse evidence. The separate headless test proves NPC cleansing with the Priest outside Gulp's radius. Test setup was corrected to reset position/source attack lists between fixtures; no runtime change was needed. + +Evidence is in `playtest-artifacts/native-combat/results.json`, the two normal sample JSON files, roster/normal scene images and six `anglo-*-fixture.png` images. Representative roster, party/dungeon, Trample warning/movement, Bash and Gulp screenshots were visually inspected. This selected production QA does not certify a normal full clear, full navigation, mobile UI or every encounter. Harness syntax checks and repository/vault text hygiene pass; no readiness reviews or dungeon reports were submitted. + +The additional `dungeonBossScaling.test.ts` run passes 13 checks and fails four compatibility-pacing expectations: WoW Stockades at levels 1/3 (14.6/15.1 seconds versus a 24.5-second floor), legacy RoM Mage at level 8 (23.6 versus 25 seconds), and legacy RoM at level 80 (11.3 versus 25 seconds). A Luna subprocess copied the committed pre-native scaler from `b16821e` into ignored scratch files and reproduced the two WoW starter failures and the RoM Mage level-eight failure with the current surrounding runtime. It did not replay the exact level-80 healer case; an additional level-80 Mage diagnostic is a different cohort. Committed/current legacy scaling outputs match for all four original inputs, and these omitted-ruleset calls use native damage budget 1. This isolates the new native scaling branch from the health/damage outputs; it does not certify the entire committed runtime or establish an exact four-case committed replay. Scratch files were removed. Compatibility pacing was not retuned and the failed expectations remain visible. + +## Remaining scope + +Off-hand weapon damage, bow/ornament equipment, unknown item effects, unbound Throw, unknown fixed attributes, unrepresented absorb/AoE aura channels and custom gear continue to fail closed. Cross-system incoming-hit aura translation into native source gates, native resource regeneration, full scene navigation and broader encounter balance remain outside this pass. RoM classes remain Needs Testing. diff --git a/docs/ROM_NATIVE_HEALING_SOURCE_2026-10-03.md b/docs/ROM_NATIVE_HEALING_SOURCE_2026-10-03.md new file mode 100644 index 00000000..c18416a0 --- /dev/null +++ b/docs/ROM_NATIVE_HEALING_SOURCE_2026-10-03.md @@ -0,0 +1,111 @@ +# RoM native Priest healing source adapter + +This is a local RuneWaker source implementation for native RoM healing. It is +not a Chronicles of Arcadia formula, and it does not infer a spell rank from a +source catalog value. `MagicProc.MagicLv` is a required runtime input. The +simulator may explicitly map its trained skill level to +`clamp(characterLevel, 1, 80)`; that is simulator policy, not a claim about the +source database's configured `MagicLV` field. + +## Direct HolyHeal + +`romNativeHealing.ts` resolves the `MagicProcess.cpp` `AtkCalType::HolyHeal` +branch. The source equation is: + +```text +OrgPower = DmgPower + DmgPower * DmgPower_SkillLVArg * MagicLv / 100 +SpellTime = MagicCol.SpellTime; use 1 when below 1 or IsFixDmgEffect is true +MNDPart = MND * 0.3 * SpellTime +Power = OrgPower * 6 when OrgPower * 5 < MNDPart; otherwise OrgPower + MNDPart +unless IsIgnoreDmgEffect: + add MDMG * FIX.Dmg_HealArg, once when fixed or multiplied by SpellTime otherwise +Power = Power * MPow * HealPowerRate + HealPoint * SpellTime +per target, apply Atk.Rand variation +unless MagicBase.SettingEx.IgnoreMagicAbsorb: + Power = Power * (1 + HealAbsorbRate / 100) + HealAbsorb +clamp Power below zero; reverse sign for undead; suppress negative undead output out of combat +``` + +The generated source map binds ability and rank identity to raw `MagicCollect` +rows and direct HP `MagicObject` components. It preserves source component IDs, +`AtkCalType`, signed `DmgPower`, its skill-level argument, fixed fields, +random range, critical rate, `SpellTime`, range/sharing data, and the distinct +`MagicCollect` timing flags and mode flags. `holyHealBindings` is the 18-row +subset with `AtkCalType == 5`; `attackBindings` retains all 225 direct HP +ability rows for shared combat integrations. + +The Priest bindings include Heal (`490261`, `DmgPower 90`, argument `30`, +`SpellTime 2`), Group Heal (`490281`, `DmgPower 65`, argument `20`, +`SpellTime 3`), and Urgent Heal (`491147`, `DmgPower 35`, argument `20`, +`SpellTime 1`). Their exact component and rank records are in the generated +metadata. The helper expects already-effective native caster and recipient +channels; callers must not run generic healing modifiers a second time when +those modifiers were included in the effective inputs. + +## Periodic HP healing + +Runewaker has a separate native HoT path. It is not a HolyHeal cast repeated +each tick. `MagicProcess.cpp` computes the applied buff duration and invokes +`CalAddDotMagicLv`; `RD_Normal.cxx` calculates the buff's source rank +correction; `RD_ValueCal.cxx::BuffProc` uses the frozen `Buff.Power` at each +tick. The helper supports active positive magical `DotMagic` with HP type 0, +including Priest's Regenerate (`490269`). It deliberately returns no result +for unsupported `DotMagic` types, including percentage HP type 5. + +At application, the source first derives actual buff duration from +`EffectTime`, `EffectTime_SkillLVArg`, `DLV_EffectTime`, and owner/target +levels, then uses `DotTimes = max(1, int(EffectTime / Dot.Time))`. For a +positive magic HP dot, the source calculates: + +```text +DotBase = Dot.Base * (1 + MagicLv * DotSkillLVArg / 100) +ExRate = 0.6 + abs(DotBase) / 600 for an IsPlayer owner; otherwise 1 +Power = DotBase + ExRate * MDMG * int(SpellTime) * FIX.Dmg_HealDotArg / DotTimes +MNDPart = MND * 0.3 * int(SpellTime) / DotTimes +Power = Power * 6 when Power * 5 < MNDPart; otherwise Power + MNDPart +Power = Power * HealPowerRate + HealPoint * int(SpellTime) / DotTimes +unless IgnoreMagicAbsorb: + Power = Power * (1 + HealAbsorbRate / 100) + HealAbsorb / DotTimes +clamp Power below zero; Power *= MagicPow(MagicType) +MagicLvAdjustment = int((Power - Dot.Base) / (Dot.Base * DotSkillLVArg / 100) - MagicLv) +Buff.Power = MagicLvAdjustment + MagicLv +``` + +`FixDotPower` or a zero `DotSkillLVArg` bypasses the rank correction, leaving +`Buff.Power = MagicLv`. The source tick then computes +`Damage = int(-Dot.Base * (100 + DotSkillLVArg * Buff.Power) / 100)` and applies +`AddHP(-Damage)`. C++ integer conversion truncates toward zero. Recipient +absorb and caster channels are captured through the buff-rank correction at +application; the source does not reapply them on each tick. The helper returns +the resulting integer tick amount and the `DotTimes` interval count so the +runtime can preserve that application snapshot. + +The live helper requires an explicit effective +`MagicPow(MagicType)` value. The existing native stat sidecar has an all-magic +neutral MPow channel but does not expose all six element-specific MPow +`BodyRate` channels. The caller must supply an effective source value when +element-specific modifiers are modeled. For this simulator's active +player-build identities, `sourceIsPlayer=true` is an explicit policy applied +to both the active player and party companions; the original `IsPlayer()` test +itself distinguishes actual server player roles. + +The current Priest Regenerate source row contains positive HP DotMagic +components `500469` (argument 18), `621318` (argument 18), and `621548` +(argument 25). They share `Dot.Time 2`, `Dot.Base 20`, and duration 20 seconds. +The generated map retains each component ID so the runtime can use the +component selected by its own source semantics instead of guessing which raw +component is active. + +## Source snapshot and limits + +The generated artifact is +`src/game/generated/romNativeHolyHealBindings.generated.json`; regenerate it +with `scripts/runewaker-pipeline/export-rom-native-healing.mjs`. It is tied to +the current hashes of `magiccollectobject.db`, `magicobject.db`, the local +server formula files, the player catalog, and generated native stat rules. +The output includes 225 direct-attack ability rows, 18 HolyHeal ability rows, +and 8 positive magical HP DotMagic ability rows across the catalog. + +The data and formula boundary is the local RuneWaker source version hashed in +that artifact. This work does not add CoA rank data, model percentage HP +periodics, or infer unavailable source skill levels from `configuredCollectMagicLevel`. diff --git a/docs/ROM_NATIVE_LEVEL_ONE_BOSS_PACING_2026-10-03.md b/docs/ROM_NATIVE_LEVEL_ONE_BOSS_PACING_2026-10-03.md new file mode 100644 index 00000000..b23b3526 --- /dev/null +++ b/docs/ROM_NATIVE_LEVEL_ONE_BOSS_PACING_2026-10-03.md @@ -0,0 +1,33 @@ +# Native RoM level-one boss pacing — 2026-10-03 + +## Adjustment + +The native RoM health policy now uses a `0.20` boss-health scale at character level 1, down from `0.30`. The level-1 trash scale remains `0.40`. Every health anchor at level 10 and above is unchanged, as are all `nativeDamageBudgetScale` anchors. The level-1 boss value interpolates linearly to the existing level-10 boss value, so native bosses at levels 2–9 also receive the corresponding smooth interpolation. This is a simulator health budget for the targeted five-build cohort, not a RuneWaker source monster-health formula. + +The adjustment followed source recovery and the separately implemented level-one Priest mana reserve. With the previous `0.30` boss value, the level-one native Knight diagnostic still ended with actor deaths; the reported pull had 391.2 incoming damage and 56 healing. The authorized retune changed only the level-one boss-health anchor. + +## Five-build result + +The unchanged 80-pull native rotation diagnostic passed at the `0.20` anchor. It covers each of the five identities as the active character and four native companions against Barren Caves trash and Anglo at levels 1, 10, 30, 60, 65, 66, 79, and 80. All 80 targets died; every player survived, no companion died, every native combatant was supported, and there were no invalid cast failures. This is a fixed-position simulator diagnostic, not scene navigation or a readiness promotion. + +The pair names below identify each configured build; at level 1, secondary classes are inactive, so these five samples all use pre-secondary snapshots. They all used the same 1,848-HP budget and had no player or companion deaths: + +| Active build | Clear after first party hit | Player HP remaining | +| --- | ---: | ---: | +| Knight/Scout | 42.1s | 95.6 | +| Priest/Knight | 34.1s | 152.4 | +| Rogue/Warrior | 36.9s | 129.6 | +| Scout/Rogue | 39.7s | 120.4 | +| Mage/Warlock | 34.1s | 142 | + +The complete generated diagnostic is `artifacts/rom-five-native-rotation/report.json`. `romNativeDungeonPacing.test.ts` now locks the level-one Anglo value at 1,848, verifies that level-one native trash remains at the unchanged 0.40 ratio, and checks the unchanged damage budget. The level-80 native health plateau/cap assertion remains exact and unchanged. + +## Interpolation and boundaries + +The new level-1 boss anchor changes the interpolated native level-8 Stockades regression from 8,330.293333 to 7,983.197778. Its expectation was updated to the computed interpolation; the native level-80 Stockades health remains 1,312,656 with damage-budget scale 40. The legacy WoW-stat RoM pacing curve and its mixed-mode harness are unchanged. + +No trash-health anchor, level-10-or-higher health anchor, native damage-budget anchor, authored damage multiplier, source enemy damage, equipment, loot, level cap, actor mode, or Ready-party policy changed. This calibration does not claim a complete early-level balance pass or readiness status. + +## Validation + +Focused verification passed `romNativeDungeonPacing.test.ts` and the unchanged `romFiveNativeRotation.integration.test.ts`: 6 tests total, including 80 pulls. The level-one five-build results and full diagnostic metadata are archived in `artifacts/rom-five-native-rotation/report.json`. The post-recovery legacy boss pacing suite passed 18/18 tests; its 83-sample report is archived at `artifacts/rom-enemy-followup/after-compatibility-pacing-post-recovery.json`. diff --git a/docs/ROM_NATIVE_NPC_EQUIPMENT_COMPLETION_2026-10-03.md b/docs/ROM_NATIVE_NPC_EQUIPMENT_COMPLETION_2026-10-03.md new file mode 100644 index 00000000..f15e5424 --- /dev/null +++ b/docs/ROM_NATIVE_NPC_EQUIPMENT_COMPLETION_2026-10-03.md @@ -0,0 +1,35 @@ +# Native RoM NPC Equipment Coverage Completion — 2026-10-03 + +## Result + +The native NPC equipment resolver now supports all 440 generated source NPCs under the default deterministic selection and every explicit main-hand/off-hand candidate pair: 440 defaults plus 11,000 candidate-pair snapshots (25 per NPC). The five source candidates and their 20% weights are preserved; the resolver still chooses one reproducible candidate rather than averaging equipment. + +The pre-change audit reported 398/440 supported default selections. Its remaining unresolved groups were off-hand weapon DMG, fixed BowEQ channels, two nonzero values tagged `EM_WearEqType_None` on item 211800, and four valid but mismatched vocation/sub-vocation IDs. Some of the gear reasons overlapped on the same NPC. After the changes, those 42 default fallbacks are resolved. + +## Source-backed channels + +`RoleAttr.cpp::AddAbility` routes type 25 to `BaseEQ.Main_DMG`, `BaseEQ.Sec_DMG`, or `BaseEQ.Bow_DMG` according to the main-hand, second-hand, or bow position (lines 1323, 1479, 1627). Type 25 on armor remains a generic body DMG contribution. The resolver now preserves the three weapon-position amounts independently and applies the NPC second-hand `Dmg_SecHand` coefficient when it produces `offHandDamage`. `RoleAttr.cpp::_SecDMG` defines that coefficient and its damage inputs (lines 766–806); `_Bow_DMG` defines the bow amount (lines 1124–1139). The generated NPC FixTable value for `Dmg_SecHand` is 0.7. + +Selected off-hand and bow weapons also expose their source attack speed and range. Recognized armor type-23 attack-speed effects are applied to each weapon speed channel. A type-23 effect on an off-hand or bow weapon remains fail-closed because its position-specific behavior has not been established. Type 191 continues through the existing generic MDMG channel. No current imported NPC has an ornament item; any future non-empty ornament remains fail-closed until its slot-specific path is verified. + +The source enum identifies wear index 0 as `EM_WearEqType_None` (`ObjectStruct.h:1427`). The two value-35 pairs on item 211800 are therefore treated as no-op channels, while the item's type-25 and type-191 rows continue to contribute normally. Its drop-ability metadata remains metadata and is not applied as an equipment affix. + +Across all five choices for all 440 NPC records, the active effects are type 0, 3, 5, 8, 12, 13, 14, 22, 25, 150, and 191. No current NPC equipment record has an ornament item. Ten records have BowEQ, all now supported. Unknown nonzero wear types remain fail-closed; the resolver does not infer future effects from these present-day counts. + +## NPC sub-vocation growth + +The four corrected source identities are NPCs 100074 (vocation 4/sub 6), 100594 (6/1), 100611 (0/6), and 100614 (0/6). `RD_ValueCal.cxx::InitCal` clears a duplicate primary/secondary vocation (lines 114–118), then assigns a valid NPC `Level_Sub` from its primary level (lines 154–161). `RoleAttr.cpp` adds one tenth of the secondary vocation's full race/vocation/sex base curve for each base attribute and for HP/MP (lines 96–124). The resolver now applies that one-tenth curve to the five exposed attributes and derived HP. Primary vocation coefficients and damage rate stay primary-vocation values, matching the source's separate primary `Arg` path. Sub-vocation mana is not exposed by this NPC combat snapshot. + +The regression test locks each corrected NPC's resulting five attributes and health to its source-derived values. NPC recovery inputs are not part of this change. + +## Resolver API and limits + +`romNativeNpcCombatant(npcId, runtimeLevel, equipmentSelection)` remains the integration entry point. Its result includes the exact `equipment` choice and selected candidate indexes. The outer result now has optional `offHandDamage`, `offHandAttackSpeed`, `offHandAttackRange`, `bowDamage`, `bowAttackSpeed`, and `bowAttackRange` fields when those source weapons are present. The embedded `nativeCombatant` and periodic snapshot stay separate from encounter health/damage budgets. + +The fixed-bow rows currently have neutral source rate factors for all non-target bow modifiers. Rate effects that are not represented by the current equipment catalog remain unsupported and fail-closed if they occur. This pass does not wire equipment fields into combat scheduling, change authored loot, or alter player-stat resolution. + +## Validation + +Focused validation: `npx vitest run src/game/romNativeCombatResolution.test.ts src/game/romNativeNpcEquipment.test.ts` — 2 files and 18 tests passed. The population regression checks all 440 default records and all 11,000 explicit candidate-pair selections. + +Read-only source references are under `F:\Projects\Runewaker\SourceCodeVS2019\Libraries\Union\RoleData`: `ObjectStruct.h`, `RD_Setting.cxx`, `RoleAttr.cpp`, and `RD_ValueCal.cxx`. The generated NPC equipment catalog already contains the required source candidate and item rows, so this completion needed no exporter or generated-data change. diff --git a/docs/ROM_NATIVE_NPC_EQUIPMENT_PASS_2026-10-03.md b/docs/ROM_NATIVE_NPC_EQUIPMENT_PASS_2026-10-03.md new file mode 100644 index 00000000..63bb0097 --- /dev/null +++ b/docs/ROM_NATIVE_NPC_EQUIPMENT_PASS_2026-10-03.md @@ -0,0 +1,62 @@ +# Native RoM NPC equipment pass — 2026-10-03 + +## Scope and behavior + +This pass adds source-backed NPC WearEQ effects to the native Runewaker combatant path, capped at the repository's existing supported level 80. It does not connect equipment drops or loot. The WoW path and per-actor combat modes are unchanged. + +The `export-rom-native-npc-equipment.mjs` exporter reads the NPC candidate lists and fixed BowEQ/OrnamentEQ values from `npcobject.db`, referenced rows from `weaponobject.db`/`armorobject.db`, and refine rows from `eqrefineabilityobject.db`. It preserves all five NPC main-hand/off-hand candidate slots at 20% each, including duplicate and empty choices. Runtime resolution is deterministic and does not average candidate stats: + +```ts +romNativeNpcCombatant(npcId, runtimeLevel, { + selectionSeed: stableActorOrEntityId, + // Optional source candidate overrides: + mainHandCandidateIndex, + offHandCandidateIndex, +}); +``` + +Use an actor-unique stable seed when separate live copies of one NPC should roll independently but reproducibly. Omitting the seed defaults to `npcId`; supplying a candidate index pins that source slot. The resolved equipment and selected candidate indices are included in the combatant result. + +The source NPC spawn initialization sets item count to one, durability to 10000, quality to 100, power quality to 10, rare to zero, and item level to `min(RefineLv, 20)`, while selecting the main-hand candidate with `rand() % _MAX_NPC_EQSEL_COUNT_` (`RD_Setting.cxx:2671–2681`). `WearEQ` computes durability power tiers and applies power quality (`RD_ValueCal.cxx:1138–1167`), reads weapon attack range/speed and main-hand values (`1186–1194`), then applies refine rows and the rare-dependent extra-equipment rate (`1212–1272`). Refine lookup is item refine-table ID plus level minus one (`3743+`). These source paths drive the exported defaults, equipment choice, wear power, item weapon speed/range, and refine contributions. + +Known nonzero `WearEqType` values are translated only where the existing native snapshot has a source channel: attributes and rates, max HP, physical/magical attack and defense, hit/dodge/critical/parry, main-hand attack speed and damage, body physical damage, magic damage, healing, resistance amounts/rates, and typed magic-power rates. The enum identifiers/order are in `ObjectStruct.h:1425+`; `RoleAttr.cpp` verifies base main-hand speed 30, final DMG/MDMG/main damage, and the separate Throw_DMG calculation (`184`, `288–314`, `645`, `655`, `713`, `1201–1204`). `nativeCombatant.throwDamage` carries the derived neutral Throw_DMG input for exact source skill formulas that require it. Unknown nonzero types fail closed. Drop ability IDs/rates are kept as explicitly named drop metadata and are not applied as wearable stats. + +## Coverage and limits + +The imported population has 440 NPC rows. Under the stable default NPC-id seed, 398 resolve to a supported native snapshot. The remaining 42 do not silently receive neutral equipment: 26 selected off-hand weapon damage cases lack a modeled secondary-weapon damage channel; 10 rows have BowEQ/OrnamentEQ channels not represented by the current snapshot; two rows select item 211800 with unknown nonzero WearEqType 0/value 35; and four NPCs (100074, 100594, 100611, 100614) have a vocation-sub-ID mismatch that prevents deriving the existing native stats snapshot. + +Across the 112 distinct referenced equipment items, no item ID is missing. There are 96 items with nonzero WearEQ ability entries; 95 have fully mapped active entries, while one has the unresolved type 0 entry above. Referenced source item effect types are 3 (STA), 5 (MND), 8 (MaxHP), 12 (ATK), 13 (DEF), 14 (MDEF), 22 (parry), 25 (DMG), 150 (HealPoint), and 191 (MDMG), in addition to zero/empty slots. The resolver also implements the additional enum channels listed above for source completeness, but does not claim every enum has been validated against a currently equipped item. Twenty-two items have nonzero `DropItemAbility` metadata; those records are not WearEQ affixes and are not wired here. + +The exporter captures refine metadata and the resolver applies a verified refine row sequence when an imported item has a refine level. Current referenced NPC gear has no item with a positive refine level, so the refine application branch is source-implemented but not exercised by present population data. Inherent attributes and runes are empty in the source NPC spawn defaults. Bow/ornament wearable effects and off-hand weapon DMG/speed remain unsupported at combatant construction; no unknown effects are discarded. The source factory's four vocation-sub-ID mismatches remain unchanged by this equipment pass. + +The Barren Caves targets are supported with their exact source equipment outcomes: + +| NPC | Source equipment | Source durable / attack speed | Resolved wear power | +| --- | --- | --- | ---: | +| 101459 | Main hand 210056 | 70 / 20 | 1.2 | +| 101460 | Main hand 210061 | 55 / 20 | 1.2 | +| 101461 | Off hand 210666 | 1426 / 20 | 0.2 | + +These items have no active WearEQ ability entries, so they preserve the source neutral combat stats while replacing the previous neutral main-hand speed fallback of 30 only when a real source weapon provides its own speed. An independent positive-effect check covers item 210048 (NPC 100606, main-hand candidate 0): source DMG 213 and MDMG 167 contribute at the source 1.2 wear power. NPC 106315/item 213019 also verifies STA, parry and low durability power (0.2). + +## Generated source snapshot + +`src/game/generated/romNativeNpcEquipment.generated.json` is tied to these local source hashes: + +| File | SHA-256 | +| --- | --- | +| `npcobject.db` | `b627b6eb269c30576a6558000a31abe2db472689ef9a60cc1c1e20207abd69f1` | +| `armorobject.db` | `ccdd438219b801680e4f7c8354171d5347dcab5fcf581f554c39eba3543d961a` | +| `weaponobject.db` | `ca58aa607388c4df2fc1a5c6030b1552c2eecb90082fe381cd836aabf6fe467b` | +| `eqrefineabilityobject.db` | `724a469d095466df55eb72264ee746a9c6fca866eb76fcb500270cfee3d02f43` | + +## Validation + +Focused tests run: + +```text +npx vitest run src/game/romNativeNpcEquipment.test.ts src/game/romNativeCombatResolution.test.ts +16 tests passed +``` + +The tests preserve the Barren candidate arrays and weights, check deterministic and explicit candidate selection, check exact item WearEQ power, verify mapped nonzero DMG/MDMG and attributes/parry effects, ensure unknown effects fail closed, and assert that bow/ornament and invalid candidate paths remain unsupported. Broader app validation is handled by the parent integration task. diff --git a/docs/ROM_NATIVE_PERIODIC_DAMAGE_SOURCE_2026-10-03.md b/docs/ROM_NATIVE_PERIODIC_DAMAGE_SOURCE_2026-10-03.md new file mode 100644 index 00000000..94d0f6ed --- /dev/null +++ b/docs/ROM_NATIVE_PERIODIC_DAMAGE_SOURCE_2026-10-03.md @@ -0,0 +1,31 @@ +# RoM native periodic damage source pass — 2026-10-03 + +This pass adds a source-bound first-application snapshot and per-tick amount helper for negative HP `DotMagic` effects. It covers the active five RoM builds and deliberately leaves resource drains, healing-over-time, positive-base effects, unsupported refresh behavior, and unverified NPC stat derivation to their separate paths. + +The exporter reads the sibling `Runewaker` tree without modifying it. `scripts/runewaker-pipeline/export-rom-native-periodic-damage.mjs` binds exact `MagicCollect` skill IDs to the active player catalog and imported NPC combat profiles, then emits `src/game/generated/romNativePeriodicDamageBindings.generated.json`. The active five contribute 18 ability rows, 18 source-rank rows, and 14 unique negative HP/HP_Per DotMagic components. The imported NPC source table has 440 NPC rows and 446 population-entity mappings; 50 NPCs currently have bound negative HP/HP_Per DotMagic, with 50 source-rank rows and 42 unique components. The union has 56 unique component IDs. NPC tick sources preserve the assigned slot MagicLv and use the verified native NPC growth upper bound of 200; this does not imply that every NPC stat profile is ready for native resolution. The JSON records the raw source IDs, selected fields, filter, record offsets, and SHA-256 hashes for the source databases/code and local catalogs. + +## Application and tick order + +`MagicProcess.cpp` passes the effective cast `SpellTime` and `MagicProc.MagicLv` to `CalAddDotMagicLv` when applying an assist effect. The rank helper uses `DotTimes = max(1, int(MagicBase.EffectTime / Dot.Time))` from the raw MagicBase duration; this is distinct from the effect duration later computed for the applied buff. For a negative HP DotMagic row, the correction first builds `DotBasePower = Dot.Base * (1 + MagicLv * DotSkillLVArg / 100)`. `FixDotPower` returns no correction, and a zero `DotSkillLVArg` also returns no correction. + +For magical effects the source adds or subtracts caster MDMG scaled by the player/NPC `ExRate`, cast `SpellTime`, `FIX.MDmg_DotArg`, and `DotTimes`. If the resulting power is negative, the source applies the target's `CalResistDMG` to the aggregate power across `DotTimes`, divides back by `DotTimes`, then applies the source `(MATK + 100)/(MDEF + 200)` power rate. If it becomes nonnegative, it enters the source heal-power branch and multiplies by `MagicPow(MagicType)`. Physical effects instead use `Main_DMG`, `Main_ATKSpeed`, `FIX.MDmg_DotArg`, and `(ATK + 100)/(DEF + 200)`; they do not call magical resistance. The returned correction is `int((FinDmg - Dot.Base) / (Dot.Base * DotSkillLVArg / 100) - OrgMagicLv)`. + +`MagicProcess` adds this correction to the cast's `MagicLv`, then forces it to zero when `ShowPowerLv` is set. It computes applied duration from the base effect time, effect-time skill argument, and caster-target level difference. `AssistMagic` then applies the source maximum-skill-level and `BuffMaxLv` caps. The helper requires the actual effective `MagicLv`, caster and target levels, and exact source-derived combatant inputs instead of guessing a spell rank or a missing weapon/resistance value. + +`RD_ValueCal.cxx::BuffProc` emits a tick when elapsed buff time is divisible by `Dot.Time`. Each tick starts with `int(-Dot.Base * (100 + DotSkillLVArg * Buff.Power) / 100)`. `HP_Per` then multiplies by the target's current `Fin.MaxHP / 100` and truncates again. The source dispatches its periodic special-attack event before the PK adjustment and HP shield/HP application; magical DoTs use the `magic` event and physical DoTs use the `skill` event. `MagicShieldAbsorbProc` runs before HP application. `DotMagicNoKill` keeps the target at 1 HP when applicable. The tick reuses stored `Buff.Power`: it does not reroll a critical hit or reapply armor/resistance. The pure tick helper returns the integer amount and event/no-kill metadata; the shared combat runtime remains responsible for shields, health application, and side effects. + +The runtime API in `src/game/romNativePeriodicDamage.ts` separates application snapshot inputs from tick inputs. Elemental magical rank correction requires the target's exact resistance channels and caster's effective `MagicPow(MagicType)`. Physical rank correction requires exact `Main_DMG` and `Main_ATKSpeed`. NPC callers must provide the NPC's exact `FIX.MDmg_DotArg` and source-bounded caster/MagicLv limits; only the source player value is taken from generated verified rules. Player builds remain capped at level 80. Enemy lookup accepts the MagicCollect `spellId` and exact component ID, and the NPC source list is limited to imported encounter NPC spell bindings. An existing-stack reapplication is unsupported because `AssistMagic` can retain or raise the existing buff power. Unsupported inputs return a reason rather than a substitute amount. + +## Active-five special fixed inputs + +The active-five direct-damage binding audit found 66 negative `Attack.DmgPower` components. Of these, four use fixed type 4 (`Throw`): Rogue source skills 490338 and 490309, components 502578 and 620283, each with `FixValue=-3`. Three use fixed type 12 (`ShieldDef`): Knight skill 490175/component 500175 and skill 490186/components 500177 and 500185, each with `FixValue=-0.1`. No active-five negative direct component uses type 10 (`LastSkillDmg`), type 11 (`LastPhyDmg`), or the separate calculation-type Throw branch. + +`MagicProcess.cpp` evaluates each fixed input as `Owner->GetValue(FixType)`, so the fixed source belongs to the caster. `RD_ValueCal.cxx::GetValue` resolves type 4 to caster `Fin.Throw_DMG`, type 10 to caster `BackInfo.LastSkillHitPoint`, type 11 to caster `BackInfo.LastPhyHitPoint`, and type 12 to caster raw `BaseEQ.Def[EM_Armor_Shield]` (not the target's shield or total defense). + +`RoleAttr.cpp::_Throw_DMG()` is `max(0, (Fin.DMG + BaseEQ.Throw_DMG) * BaseEQ.Throw_DMG_Per * BodyRate.DMG_AllRange * BodyRate.DMG_Per)`. Without throw equipment, source initialization leaves `BaseEQ.Throw_DMG=0` and `Throw_DMG_Per=1`, but `Fin.DMG` itself already applies its DMG_Per factor, and `_Throw_DMG` applies DMG_Per once more plus the AllRange factor. A single generic physical-damage stat is therefore not enough to derive this input. Runtime should supply verified caster `Fin.Throw_DMG` explicitly or leave these four components unsupported. + +Last-hit channels are per caster. `MagicProcess` clears `LastSkillHitPoint` at cast start and sets it from signed `int(Temp.Value)` after supported skill effects. The auto-attack scheduler clears `LastPhyHitPoint` before the attack sequence and stores `Damage * -1` after each attack. Since neither type occurs in the active-five negative direct bindings, no persistent prior-hit channel is needed for those current rows. + +## Focused validation + +`src/game/romNativePeriodicDamage.test.ts` checks source lookup, magical and physical rank correction, cast duration versus raw rank-correction duration, fixed/show-power rows, HP_Per tick scaling, no tick-time critical reroll, fail-closed inputs, and reapplication handling. `src/game/romNativePeriodicCombat.integration.test.ts` exercises a real player Vampire Arrows application, an active-five Priest/Knight Bone Chill companion application with native magical defense/resistance and the required typed MagicPower inputs, per-actor RoM versus WoW fallback, and an imported NPC HP_Per DoT whose later tick reads the target's current MaxHP. The focused helper/integration command passed all five tests. diff --git a/docs/ROM_NATIVE_RECOVERY_EQUIPMENT_PACING_PASS_2026-10-03.md b/docs/ROM_NATIVE_RECOVERY_EQUIPMENT_PACING_PASS_2026-10-03.md new file mode 100644 index 00000000..995638f9 --- /dev/null +++ b/docs/ROM_NATIVE_RECOVERY_EQUIPMENT_PACING_PASS_2026-10-03.md @@ -0,0 +1,68 @@ +# Native RoM recovery, equipment and pacing follow-up — 2026-10-03 + +## Source recovery + +Native player and owned-party NPC HP/Mana now use the verified RuneWaker ReHP/ReMP inputs. Each actor keeps its own ruleset, attributes, gear and secondary class; saved WoW-mode RoM profiles keep compatibility behavior. Player pulses occur every two seconds, owned NPC pulses every six. Combat recovers no HP and ReMP/24 Mana per pulse; idle standing players use ReHP/ReMP divided by three and idle owned NPCs use 0.66 times those values. Source aura effects are sampled at each pulse, including expiry boundaries. Explicit periodic Mana effects remain separate. + +The source audit and limitations are in [the recovery report](ROM_NATIVE_RECOVERY_SOURCE_2026-10-03.md). There is no sitting control or simulator StopOntimeCure state, and combat detection approximates the source attack-mode flag. Stopping companions while an enemy remains engaged does not grant idle recovery. + +All five active native companion identities, secondary Mana, and WoW compatibility are covered by `romNativeRecoveryParity.integration.test.ts`. The original focused recovery selection passed nine tests; the additional parity selection passed three. + +## Imported NPC equipment + +All 440 imported NPC defaults and 11,000 explicit main-hand/off-hand candidate pairs now resolve supported native snapshots. This closes the previous 42 default fallbacks with source position-specific weapon channels, the explicit type-zero no-op, and valid secondary vocation growth. Unknown effects and future non-empty ornaments remain fail-closed. + +Off-hand and bow damage/speed/range are available in snapshots; this does not schedule extra enemy swings. No exporter changes or loot wiring were needed. See [equipment completion](ROM_NATIVE_NPC_EQUIPMENT_COMPLETION_2026-10-03.md). + +## Compatibility pacing + +The four legacy failures are resolved with boss health budgets while retaining the original 25-second ordinary and 45-second final minimum checks. WoW starter health floors are 1,800 at enemy level 2 and 2,600 at level 4. RoM-origin WoW-mode boss health has a separate compatibility multiplier. Native source amounts and actor defaults remain independent. + +All 83 targeted compatibility timing samples now pass, including all 12 level-80 RoM seeds. The focused scaling selection passed 18 tests and the additional native/bite-sized pacing selection passed six. Exact native level-8 and level-80 health/damage-budget assertions guard separation. Full pre/post timing evidence is in [the pacing report](LEGACY_BOSS_PACING_FIX_2026-10-03.md). + +## Source recovery pressure measurements + +Six focused pressure tests passed, including 16 real-source Anglo pulls at levels 10/30/60/80 with scripted spread/stack positions, active/idle healer comparisons, movement, interrupts and player/NPC dispels. All sixteen pulls clear without deaths. Native source recovery lowers minimum active-healer Mana at level 10 from approximately 95–97% to 77–85%, and at level 30 from 96% to 87–90%. Levels 60/80 still retain approximately 98–99% Mana. This records the remaining high-level sustain limitation instead of claiming a challenging Mana budget across all levels. + +Reports are preserved under `artifacts/rom-enemy-followup/`; these artifacts are diagnostics rather than readiness certification. The historical 80-pull cohort used shared regeneration. Its clear times cannot establish current native source sustain. + +## Early-level sustain correction + +The source-recovery rerun exposed a real early-level regression: the level-one Knight/Anglo sample took 141 seconds with a player and Rogue NPC death, compared with the preserved 54-second shared-regeneration baseline. Holy Strike's manual effect rewrite had lost its weapon delivery classification, so its Holy school prevented starting free auto-attacks. Explicit source attack-kind metadata now preserves the same 16-point Holy direct hit while starting the 22-point physical training swing. The focused cast-to-auto regression passes; no weapon-hand amount override or source recovery multiplier is used to hide the issue. + +The level-one NPC Priest has 123 Mana and ReMP 4.8, recovering only 0.2 Mana per six-second combat pulse. Its shared fallback initially chooses 12-Mana Rising Tide while Urgent Heal costs 25. The early native-healer decision policy reserves one learned direct heal before spending Mana on hostile damage. This is a clean-room simulator rotation policy, separate from source recovery and spell amounts. + +The reserve preserves its spending boundary; it does not by itself resolve the failed fight. After both runtime fixes, the 0.30 native level-one boss factor still kills the Knight and Rogue NPC. The measured training budget is now 0.20 at level one, leaving trash at 0.40 and every anchor from level 10 onward unchanged. Levels 2–9 interpolate smoothly to the unchanged level-10 factor. Anglo's level-one pool becomes 1,848 HP; the Knight clears in 42.1 seconds with 95.6 HP and no companion deaths. The five level-one player seats clear Anglo in 34.1–42.1 seconds. Source recovery, damage formulas and damage-budget anchors remain unchanged. + +The unchanged fixed diagnostic now passes all 80 player/four-NPC pulls at levels 1/10/30/60/65/66/79/80: zero player/NPC deaths and zero invalid casts. Trash takes 4.9–8.7 seconds and Anglo 34.1–58.5 seconds. Static positions do not establish full scene navigation. + +## Focused verification + +The final source/recovery/resource/damage-type selection passes 156 tests across 24 files, including all 40 fixed/MaxHP actor cases and the 16-pull pressure report. The separate 80-pull diagnostic and five native pacing checks pass. The exact legacy suite passes all 18 checks again after the source-recovery and reserve changes; its 83-sample final report is `artifacts/rom-enemy-followup/after-compatibility-pacing-post-recovery.json`. Ready-five passes seven Vitest and twenty Python cases; avatar checks pass 47 tests. These selections overlap and should not be added as unique test counts. + +An additional `combatRotation.test.ts` run passes 30 of 31 checks. Its existing representative-signature assertion fails for Rogue Killing Spree because that catalog entry has only unsupported/scripted/utility effects. The assertion does not exercise the new native reserve; this unrelated mechanic was not implemented or its check weakened. The four new reserve checks pass, including the real benchmark fallback gate, exact 36/37-Mana boundary, effective-cost override and valid/invalid heal targets. + +The 8 GB app TypeScript check and final `npm run build` pass, including bootstrap generation, texture/performance audits, TypeScript/Vite, static compression and release-bundle verification. The performance audit reports no new regressions; existing chunk-size and static/dynamic-import warnings remain. Final chunks are `index-DzLgXnx0.js`, `combatStore-Dh-12M9R.js`, `GameRuntime-C95Du8PI.js` and `PartyFrames-Cf7FSiBA.js`. + +## Full selected production encounters + +`scripts/playtest-native-combat.cjs --full-fights` uses an isolated local account and the exact final production build. A UI-created level-30 native Priest/Knight healer joins the four other native identities. The selected Boss Testing scenes keep original attack lists/cooldowns; level and class pairing are test setup. Keyboard action bindings perform healing, cleanses and counters without direct damage, HP/Mana or healing edits during fights. These reduced testing-room budgets are separate from campaign durability. + +| Selected scene | Clear time | Player Mana minimum / end | Survival | +| --- | ---: | ---: | --- | +| Anglo, RuneWaker NPC 101462 | 39.9s | 88.7% / 88.9% | Player and all four NPCs alive | +| Lady Anacondra, WoW creature 3671 | 16.5s | 91.0% / 91.0% | Player and all four NPCs alive | + +There are no page errors. Anglo retains Physical Trample/Bash and its magic-dispellable Gulp control; Lady retains Nature-school spell Lightning Bolt and her original Druid's Slumber. Source-ID namespaces remain separate. Both Anglo cast cancellations were observed before their scheduled completion alongside real healer counter inputs. Gulp clears from the tank 1.85 seconds before source expiry after a cleanse input; the Rogue's separate Gulp expires naturally. Lady's Mage sleep clears 4.74 seconds before expiry after a cleanse input. Lady's single Vow of Silence attempt did not show a Lightning Bolt cancellation, so this run does not establish that particular cross-source interrupt behavior. + +The full fights record zero movement inputs; the ranged healer remains outside the melee warning. Movement is checked separately in a labeled staged source-warning fixture, rather than being attributed to those full fights. + +The same-final-build staged Anglo selection passes all three source fixtures, each releasing once, with no page errors. Trample spell 492292 retains its 1.8-second cast, five-unit radius, Physical school, effect and warning. Fixture setup selects one source attack, resets readiness/positions/threat and sets repeat cooldown to 60 seconds; companion actions are paused for the movement warning. Real W-key movement covers 2.75 units while the cast remains live, from 3.93 inside the radius to 6.69 outside. The player receives zero Trample damage while a nearby Rogue receives 262, proving recipient exclusion rather than suppressing the entire packet. Bash and Gulp also release once. Telemetry is `playtest-artifacts/native-combat/results.json`; the warning and movement images are `anglo-trample-warning-fixture.png` and `anglo-trample-movement-fixture.png`. Both were visually reviewed. + +Full-fight telemetry and screenshots are in `playtest-artifacts/native-combat/full-fights-20261004-024033763/`. Root visual review confirms the roster player's body/staff, loaded player and party bodies with held weapon/shield/staff/bow silhouettes in the mid-fight capture, readable native recovery/Training gear equipment UI, and the defeated-boss result. Initial NPC loading placeholders resolve by mid-fight; they are not claimed as the loaded visual proof. No readiness review or dungeon report was submitted. + +The harness syntax check, repository release check (including untracked files), repository/vault diff checks and edited-vault-note EOF/whitespace checks pass. These selected desktop Boss Testing scenes and scripted diagnostics do not certify every encounter, mobile UI, campaign traversal or readiness. + +## Validation boundary + +This is targeted work on the five active RoM builds and the current WoW Ready five. RoM builds remain Needs Testing. Cap 80, actor-local compatibility switching, automatic Training gear and the current loot scope remain unchanged. No all-class sweep, readiness promotion, commit or deployment is part of this task. diff --git a/docs/ROM_NATIVE_RECOVERY_SOURCE_2026-10-03.md b/docs/ROM_NATIVE_RECOVERY_SOURCE_2026-10-03.md new file mode 100644 index 00000000..51d1c161 --- /dev/null +++ b/docs/ROM_NATIVE_RECOVERY_SOURCE_2026-10-03.md @@ -0,0 +1,40 @@ +# Native RoM recovery source audit + +## Implemented scope + +Native RoM recovery now uses RuneWaker's ReHP/ReMP values and actor-specific pulse cadence for exact RoM-mode player builds and owned party NPCs. Player and companion stats remain actor-local: a companion uses its own class, secondary class, level, race, gear, and `statRuleset`. The native path only activates for a RoM class whose actor ruleset is `rom`; saved WoW-mode RoM characters and ordinary WoW actors keep the existing shared resource behavior. + +The source-derived stat snapshot is already generated by `scripts/runewaker-pipeline/export-rom-native-stat-rules.mjs` into `src/game/generated/romNativeStatRules.generated.json`. `src/game/romNativeStats.ts` computes ReHP from its source base, stamina coefficient, and mapped gear/aura channel; ReMP uses its source base, wisdom coefficient, and mapped gear/aura channel. The five active build stat profiles use BaseReHP 2, ReHpArg 0.15, BaseReMP 0, and ReMpArg 0.3. The character's supported Mana eligibility is preserved, including a Mana secondary pool when the selected primary resource is not Mana. + +## Source behavior + +`F:/Projects/Runewaker/SourceCodeVS2019/Server/NetGameServer/MainProc/Global.cpp` contains the source player update at lines 1956–1984 and owned-NPC update at lines 2335–2363. Player recovery checks every `ClockMod(20)` and owned NPC recovery every `ClockMod(60)`, corresponding to 2-second and 6-second pulses in the source server clock. Dead actors and actors with `StopOntimeCure` set are skipped. Recovery only runs when integer current HP or MP differs from its maximum. + +For players, `IsAttackMode()` restores no HP and restores `ReMP / 24` Mana per pulse. Out of attack mode, standing recovery restores `ReHP / 3` and `ReMP / 3`; sitting uses `0.66 * ReHP` and `0.66 * ReMP`. For owned NPCs, attack mode likewise restores only `ReMP / 24`; idle recovery restores `0.66 * ReHP` and `0.66 * ReMP`. The separate unowned-NPC branch uses max-resource fractions and is not the source behavior for party companions. + +`F:/Projects/Runewaker/SourceCodeVS2019/Libraries/Union/RoleData/RoleAttr.cpp` lines 525–531 defines: + +```text +ReHP = max(0, BaseReHP + Fin.STA * ReHpArg + Mid.Body[ReHP]) +ReMP = max(0, BaseReMP + Fin.MND * ReMpArg + Mid.Body[ReMP]) +``` + +The resulting values are copied to `Fin.ReHP` and `Fin.ReMP` in the same file at lines 279–280. `RD_ValueCal.cxx` lines 1512–1552 (`AddHP`) and 1584 onward (`AddMP`) apply float amounts to the stored resources and clamp to their maxima, so simulator pulse values remain fractional instead of being rounded to whole points. + +RoM Aura components mapped to source ReHP/ReMP channels are included in the per-pulse source stat snapshot. Other generic or unmarked regeneration modifiers do not enter the native recovery calculation. Explicit `rom-resource-over-time-*` Mana effects remain a separate simulator flow and are integrated over the effect's actual active interval; they are not added to ReMP. WoW's five-second mana spending rule and out-of-combat minimum do not apply to the native ReMP path. + +## Runtime ownership and validation + +`src/game/romNativeRecovery.ts` owns the 2-second player and 6-second owned-NPC pulse clocks, fractional source formulas, sitting coefficient, and separate explicit periodic-Mana interval integration. The clocks preserve fractional elapsed time across update partitioning and clear when actor kind/ruleset changes. `src/game/combatStore.ts` owns the player pulse consumer; `src/game/partyRuntime.ts` owns the companion consumer; `src/game/partyStore.ts` clears companion recovery timing on lethal damage, revive, and combat reset. Aura records are sampled at each pulse timestamp, so an aura expiring after a pulse still contributes to that pulse. + +On the player path, source attack mode is approximated by the existing engaged-combat signal. For owned party NPCs, the source gate includes an active party target or a live engaged/threatened enemy, so the party's Stop command alone does not switch a companion to idle recovery. Native HP/Mana bypass shared HP5/Spirit, passive generic Mana, and the shared out-of-combat Mana floor. Other resource types continue through their existing resource model. + +Focused validation is `npx vitest run src/game/romNativeRecovery.test.ts src/game/romNativeRecovery.integration.test.ts`; the parent task adds active-five NPC, secondary-Mana, and WoW-mode compatibility integration cases. Source and simulator limits remain: there is no sitting UI/state, no simulator equivalent for source `StopOntimeCure`, and player/party combat-mode detection is an approximation of source `IsAttackMode`. Native rates are source-derived; this audit does not certify sustained encounter pressure or change encounter budgets/readiness. + +## Early level-one sustain diagnostic + +The first native Knight level-one pull against Anglo ended after 141 seconds with the player and Rogue companion dead: Anglo's 2,772-HP pool was depleted, but incoming damage was 391.2, healing was 56, player damage was 118 across 6 casts, and 44 rotation decisions were resource-blocked. The pre-recovery/equipment baseline cleared the same pull in 54 seconds with 157.6 player HP remaining, 375 player damage across 19 casts, 262 healing, and 276 incoming damage. These two observations identified an additional attack-start and resource-rotation gap; they do not justify changing the source ReHP/ReMP formulas, and are not a full-cohort result. + +Source Holy Strike `490148` is documented as a main-hand attack with Physical Light Damage. The imported direct hit was already level-one 16 holy damage, but its nonphysical damage school caused the generic attack-kind classifier to treat it as a spell; a cast therefore did not start the player's auto-attack. A separate `sourceAttackKind: "melee"` annotation now represents source delivery without changing effect school or amount. The focused regression confirms the cast remains 16 holy damage and is followed by a positive 22 physical auto-attack. + +The level-one Priest observation showed max Mana 123 and ReMP 4.8, which gives an owned-NPC combat recovery pulse of 0.2 Mana every six seconds. At full party health its chooser selected 12-Mana Rising Tide despite having the 25-Mana Urgent Heal, confirming a finite-Mana rotation concern independent of recovery-rate math. A separate clean-room pre-level-10 healer policy reserves one learned direct heal before hostile Mana spending; it keeps source recovery unchanged. That reserve alone did not resolve the failed early encounter, so the native level-one boss training budget was separately reduced from 0.30 to 0.20. The unchanged final 80-pull cohort passes with zero player/NPC deaths and invalid casts. See [the aggregate verification and limits](ROM_NATIVE_RECOVERY_EQUIPMENT_PACING_PASS_2026-10-03.md). diff --git a/docs/ROM_NATIVE_ROUTE_PLAYTEST_2026-10-04.md b/docs/ROM_NATIVE_ROUTE_PLAYTEST_2026-10-04.md new file mode 100644 index 00000000..e915bb9e --- /dev/null +++ b/docs/ROM_NATIVE_ROUTE_PLAYTEST_2026-10-04.md @@ -0,0 +1,55 @@ +# RoM Native Party Campaign Route Playtest — 2026-10-04 + +## Scope and build + +Tested bounded entrance-to-encounter segments in Barren Caves and Wailing Caverns using the ordinary campaign picker. Each run used a UI-created level-30 RoM Priest / Knight healer and four active RoM NPC companions. Both dungeons entered in healer role with `gameMode=dungeon`, `gmTestMode=false`, and no Boss Testing state. Only initial profile level and secondary class were prepared for the isolated test profile. Dungeon entry, WASD movement, Tab targeting, party commands, ability keys, and ally selection used the game UI and normal inputs. Combat health, mana, damage, positions, cooldowns, enemy health, and targets were not changed by the harness. + +The confirmed final production build used `index-CAMDJqEC.js`, `combatStore-t7bO4yKt.js`, `GameRuntime-otPnJCWI.js`, `PartyFrames-BsBsesPR.js`, and `index-499eecpe.css`. + +## Roster Continue hit test + +On the final build, the actual Continue button was clickable normally at both tested sizes. The 1440×900 layout and the 390×844 compact layout had no overlap with the floating toggle, and `elementFromPoint` at the button center hit Continue in each. The run recorded `forceClickUsed=false`. + +- [Desktop Priest/Knight roster](../playtest-artifacts/native-routes/final-20261004-052623521/roster-priest-knight-level-30.png) +- [Compact Priest/Knight roster](../playtest-artifacts/native-routes/final-20261004-052623521/roster-compact-priest-knight-level-30.png) +- [Hit-test measurements and full run result](../playtest-artifacts/native-routes/final-20261004-052623521/results.json) + +## Route results + +| Campaign segment | Input and endpoint | Support and combat outcome | +| --- | --- | --- | +| Barren Caves, 90-second segment | 41 WASD movement steps; 68.13 m summed keyboard displacement and 69.34 m game distance; ended at “Uncharted Barren Caves.” | 15 effective player heals (6,154.63 total) and 7 effective player damage events (549 total); no party deaths. The level-30 profile naturally reached level 31. The endpoint view is partly blocked by a cave pillar, so this run demonstrates bounded movement and combat, not camera visibility or full navigation. | +| Wailing Caverns, fresh level-30 profile, 90-second segment | F1 Attack then F2 Defend; 15 WASD movement steps; 23.12 m summed keyboard displacement and 23.76 m game distance; ended at “The Winding Chasm - Entrance.” | 11 effective player heals (6,831.49 total), zero effective player damage events, and no party deaths. Three distinct entrance mob records were observed dead across snapshots: Deviate Guardian, Deviate Ravager, and Druid of the Fang. This does not claim a full route or total dungeon kill count. | + +The Wailing run selected the longest-range bound hostile ability, Rising Tide (21.7 m), and used Urgent Heal (25 m). The first Wailing diagnostic had kept the party and healer too far apart and lost Rorik; that trace is preserved at `final-20261004-051737171` as a harness-policy diagnostic. The final run sampled live NPC positions, waited for healing casts to resolve, and issued F2 Defend after the initial F1 pull. Rorik survived this bounded segment, but the run produced no effective player damage, so it provides no player-DPS coverage. + +The observed school list is from the combined combat event stream, including player and NPC activity; it does not establish that each enemy used every listed school. `killedMobNames` describes dead mobs still present in the endpoint snapshot. Wailing's three names above are the distinct dead records sampled during the segment, not a complete kill ledger. + +## Evidence + +**Barren Caves** — completed route record and screenshots: + +- [Route JSON](../playtest-artifacts/native-routes/final-20261004-051413627/barren-caves-route.json) +- [Campaign picker](../playtest-artifacts/native-routes/final-20261004-051413627/barren-caves-campaign-picker.png) +- [Entrance](../playtest-artifacts/native-routes/final-20261004-051413627/barren-caves-entrance.png) +- [Keyboard traversal](../playtest-artifacts/native-routes/final-20261004-051413627/barren-caves-keyboard-traversal.png) +- [Encounter midpoint](../playtest-artifacts/native-routes/final-20261004-051413627/barren-caves-encounter-midpoint.png) +- [Segment endpoint](../playtest-artifacts/native-routes/final-20261004-051413627/barren-caves-segment-end.png) + +The combined Barren/Wailing attempt has a follow-on `failure.json`: after Barren naturally advanced the profile to level 31, a harness assertion expected level 30 before starting the second route. The Barren route JSON and its screenshots are complete and are reported independently. Wailing was then run in a fresh level-30 profile. + +**Wailing Caverns** — independent final route record and screenshots: + +- [Run summary](../playtest-artifacts/native-routes/final-20261004-052623521/results.json) +- [Route JSON and detailed movement/heal records](../playtest-artifacts/native-routes/final-20261004-052623521/wailing-caverns-route.json) +- [Campaign picker](../playtest-artifacts/native-routes/final-20261004-052623521/wailing-caverns-campaign-picker.png) +- [Entrance](../playtest-artifacts/native-routes/final-20261004-052623521/wailing-caverns-entrance.png) +- [Keyboard traversal](../playtest-artifacts/native-routes/final-20261004-052623521/wailing-caverns-keyboard-traversal.png) +- [Encounter midpoint](../playtest-artifacts/native-routes/final-20261004-052623521/wailing-caverns-encounter-midpoint.png) +- [Segment endpoint](../playtest-artifacts/native-routes/final-20261004-052623521/wailing-caverns-segment-end.png) + +Both route runs reported zero browser page exceptions. Each recorded one console-level 404 for the local `/favicon.ico` request. The Wailing run also records normal keyboard events, party positions, health and mana at entry and endpoint, cast outcomes, and sampled enemy deaths. + +## Harness + +`node scripts/playtest-native-routes.cjs --route= --route-seconds=90` runs an independent UI-created profile and one bounded segment. The default records both routes sequentially and carries natural level progression into later entry. Run and review each route independently to control its starting profile at level 30. diff --git a/docs/ROM_NATIVE_STATS_SOURCE_2026-10-03.md b/docs/ROM_NATIVE_STATS_SOURCE_2026-10-03.md index 5c497400..78518101 100644 --- a/docs/ROM_NATIVE_STATS_SOURCE_2026-10-03.md +++ b/docs/ROM_NATIVE_STATS_SOURCE_2026-10-03.md @@ -53,3 +53,15 @@ At the shared combat boundary, runtime may use numeric native ATK as common atta ## Focused verification `romNativeStats.test.ts` checks every class/race/gender primary curve, player-derived level-1 channels, MP gating, source healing coefficients, the 148/191 conversion boundary, a real level-70 Mage reference curve, rate-preserving aura recomputation, and gear aggregation. `equipment.test.ts` checks per-item payload precedence, foreign direct-stat bridging, mixed-loadout behavior, and native equip/unequip impact. `itemStats.test.ts` checks that native payload persistence does not change the existing WotLK numeric fields. + +## Combat amount follow-up (2026-10-03) + +The earlier per-spell boundary above is now partially bridged by `src/game/romNativeCombatAmount.ts`, `romNativeHealing.ts`, and `romNativeDamage.ts`. `romAbilityCatalog.ts` attaches a source skill/component key to supported native effect amounts; the runtime resolves that key against generated RuneWaker binding data. Direct HolyHeal calculation type 5 uses the source OrgPower/MagicLv and caster MND, MDMG, MPow, HealPowerRate, HealPoint inputs. The currently selected MagicLv is the character level clamped to 1–80, an explicit simulator policy rather than a source rank curve. This amount uses mean variance; the ordinary shared healing resolver continues to handle the common critical and overheal result. + +The direct HolyHeal caster amount excludes target absorption fields; the source HealAbsorbRate and flat HealAbsorb are applied once for each actual recipient. DotMagic healing has its own source rank correction at application and stores its integer buff/tick amount for later pulses; player and NPC recipients reuse that same snapshot rather than reapplying the amount formula. It is not routed through the direct HolyHeal equation. The present all-magic MPow value does not establish missing element-specific BodyRate values. Unbound or unsupported components still use the shared simulator fallback. + +The current direct-damage route accepts only supported active-five source components with a matching canonical training-weapon payload. `MagicAttackCalENUM` fixed types 0, 1, 2, 3, and 5–9 are implemented from the checked source enum; throw, prior-hit, and shield-category branches remain unsupported because the sidecar lacks their exact inputs. The consumer also declines `isShareDamage` components and components with nonzero `decreaseArg` on nonzero `rangeType` until exact runtime target-count and target-ordinal context is wired; the pure helper's support for these fields is not end-to-end area-damage support. Reflected Shot has a regression for this fail-closed boundary. Custom/unverified native equipment, missing source items/components, and unavailable school inputs keep the shared fallback. The returned ability amount stops at mean outgoing source power before source weapon variance, native hit/avoidance, and native target-defense handling; the existing shared target resolver remains the simulator bridge. + +`nativeTrainingAutoAttackProfile` provides native physical weapon damage and intervals for player Knight main-hand attacks and NPC Knight/Rogue melee plus Scout Bow attacks; NPC Rogue offhand is also covered. Player Rogue offhand handling requires an explicitly present equipped inventory item. Player Scout Shot uses the native direct-damage route for its actual bound Shoot hit, not a continuous native bow-auto profile. Caster ambient basic-spell attacks keep the generic clock and MDMG policy. Player melee timing reads the existing common haste aura through `resolveAuraStatValue`, since native stat re-derivation does not populate the shared haste fields; the existing race-affix timing is retained. The final source-damage selection passed 13 tests: seven helper cases, two player/companion amount-parity and Reflected Shot fail-closed cases, and four actual auto/source-action cases. Native direct/periodic healing passed 14 player/NPC cases. These routes do not complete native hit/avoidance, armor categories, weapon variance, or critical resolution. + +The final fixed player-rotation/native-companion diagnostic covers 80 pulls across the five requested builds at levels 1/10/30/60/65/66/79/80. All 80 targets died, with zero player/NPC deaths and zero invalid cast failures; trash took 4.5–9 seconds and Anglo 39–53.4 seconds. Native-only enemy health pacing is scoped separately from legacy WoW-stat RoM and other character origins; details and the exact bands are in [`ROM_NATIVE_COMBAT_PASS_2026-10-03.md`](ROM_NATIVE_COMBAT_PASS_2026-10-03.md). The ordinary randomized companion pool is now restricted to the active five identities; the configured factory remains broader for explicit party construction. Final production build passed with asset audits, compression, and bundle verification. Exact-dist browser QA passed with 11 screenshots captured and four representative roster, dungeon, NPC-stat, and mobile screenshots visually reviewed; current chunks were `index-D_h9IRuA.js` and `combatStore-BiA9BOQG.js`. There were no page, server, or HTTP errors and the network response-errors list was empty; the only console error was the optional existing favicon 404. A release check passed on 249 paths; the final documentation update requires the final hygiene/release check. The remaining limits are not a readiness promotion or complete balance certification. diff --git a/docs/ROM_NATIVE_SUSTAIN_AUDIT_2026-10-04.md b/docs/ROM_NATIVE_SUSTAIN_AUDIT_2026-10-04.md new file mode 100644 index 00000000..ebfe2cd2 --- /dev/null +++ b/docs/ROM_NATIVE_SUSTAIN_AUDIT_2026-10-04.md @@ -0,0 +1,44 @@ +# Targeted native RoM healing sustain audit — 2026-10-04 + +## Scope + +This diagnostic runs three consecutive Barren Caves Anglo pulls at levels 60 and 80. Each pull uses the original RuneWaker NPC 101462 attack list and the existing boss health budget. The active five are the native RoM Knight player in the tank seat and owned Priest, Rogue, Scout, and Mage NPCs. The Priest is measured as the owned party actor `party-healer-0-rom-priest`; its healing events are selected by that exact `sourceActorId`, independently of player healing. + +The test preserves party HP, Mana, effects, and cooldowns between pulls. The first interval has no enemy for 10 seconds; the second has no enemy for 90 seconds. It does not reset the party between encounters. The focused test writes its measurements to `artifacts/rom-enemy-followup/native-sustain-2026-10-04.json` when `ROM_NATIVE_SUSTAIN_REPORT=1`. + +Heal-event `rawAmount` is reported separately because it can be affected by source modifiers. Event publication occurs synchronously inside the heal state update, so the test reads pre-heal actor HP in the event callback and derives post-heal HP from `effectiveAmount`. Delivered healing is the conserved `effectiveAmount + overheal`; the waste share below uses that delivered amount. Cast-time Mana cost is an estimate reconstructed from the actor's ability-cost calculation at release. Starting, minimum, and ending Mana are actual NPC resource-pool readings. The capacity shown in the table is the NPC's resource maximum captured at pull start; temporary effects may change capacity during a pull. + +## Results + +All six pulls cleared with the player and all four NPCs alive. The Priest never ran out of Mana. Pull time and boss damage vary by level and pull: + +| Level | Pull | Clear | Boss damage to party | Priest minimum Mana / starting capacity | Minimum / starting capacity | Estimated Priest Mana cost | +| --- | ---: | ---: | ---: | ---: | ---: | ---: | +| 60 | 1 | 79.1 s | 3,233 | 6,138 / 6,904 | 88.9% | 979 | +| 60 | 2 | 90.4 s | 7,344 | 5,711 / 8,077 | 70.7% | 911 | +| 60 | 3 | 80.6 s | 5,588 | 7,521 / 8,077 | 93.1% | 746 | +| 80 | 1 | 124.1 s | 47,618 | 17,286 / 17,924 | 96.4% | 1,255 | +| 80 | 2 | 123.3 s | 27,704 | 17,683 / 19,736 | 89.6% | 1,265 | +| 80 | 3 | 118.7 s | 24,385 | 19,123 / 19,736 | 96.9% | 1,178 | + +Across level 60, the NPC Priest delivered 110,080 healing: 39,753 effective and 70,327 overheal (63.9%). At level 80 it delivered 264,241: 183,396 effective and 80,845 overheal (30.6%). The raw event-amount sums were 110,080 and 264,241 in these samples. The Priest released 15 `Heal` and 12 `Regenerate` casts at level 60, and 19 `Heal` and 13 `Regenerate` casts at level 80. Regenerate tick overheal accounts for 32,718 at level 60 and 51,936 at level 80; direct Heal packets account for 37,609 and 28,909 respectively. Periodic ticks after a paid cast do not each spend Mana. + +Mana at the second pull shows what a short break restores without resetting actors. At level 60, the Priest had 6,154 Mana after pull 1 and 6,403 after 10 seconds; at level 80 it had 17,327 and 18,305. The 90-second breaks restored 2,366 at level 60 and 2,053 at level 80, taking the Priest to full of its pull-3 starting capacity. + +The measured Priest remained at full health through all four breaks: 7,935/7,935 at level 60 and 29,286/29,286 at level 80. Cooldowns continued to run instead of being reset. For example, `rom-priest-general-3` had 50.9 seconds remaining before the level-60 short break and 40.9 afterward; at level 80, a 113.2-second cooldown became 23.2 seconds over the long break. + +## Healing decision observation + +The owned NPC attribution showed substantial overheal but not a safe direct-heal suppression rule. All observed Priest `Heal` cast starts had a pending `rom-priest-general-2` Regenerate, with the target's party/player health snapshot between 58% and 90%; the mirrored combat-actor HP is recorded separately to expose state differences. The casts take two seconds while Anglo continues attacking, and the lowest observed target snapshot was in that pressure window. Merely detecting a HoT would therefore suppress some direct heals during active damage. No full-health direct Heal appeared in the party/player health snapshot at cast start, and at least one direct heal remained observable with an active HoT at 60% health or below. The focused test guards both observations. + +No healing AI or source recovery change was made. The audit records meaningful level-60 overheal and tests the emergency path, but it does not establish that changing the native source rates, direct-heal threshold, or HoT timing would improve survival across encounters. This remains a targeted sustain diagnostic, not a balance or readiness certification. + +## Validation limits + +The result covers one selected source boss, one active-five seating, and six deterministic local pulls. It does not establish campaign traversal, all RoM healer pairings, different boss attack mixes, mobile scene behavior, or class readiness. Run only the focused test for this diagnostic: + +```powershell +$env:NODE_OPTIONS='--max-old-space-size=8192' +$env:ROM_NATIVE_SUSTAIN_REPORT='1' +npx vitest run src/game/romNativeSustain.integration.test.ts +``` diff --git a/docs/ROM_ROTATION_ADDON_REFERENCE_2026-10-03.md b/docs/ROM_ROTATION_ADDON_REFERENCE_2026-10-03.md new file mode 100644 index 00000000..df7b9ae5 --- /dev/null +++ b/docs/ROM_ROTATION_ADDON_REFERENCE_2026-10-03.md @@ -0,0 +1,195 @@ +# RoM rotation add-on reference and clean-room profiles — 2026-10-03 + +## Scope and conclusion + +This note records source research for the five exact Chronicles of Arcadia (CoA) class pairs used by the native five-character roster: + +| Main / secondary class | Roster identity | Role | +| --- | --- | --- | +| Knight / Scout | Rorik | Tank | +| Priest / Knight | Serenna | Healer | +| Rogue / Warrior | Veyra | Damage | +| Scout / Rogue | Caelan | Damage | +| Mage / Warlock | Durnik | Damage | + +The mapping is defined in [`romFiveIdentities.ts`](../src/game/romFiveIdentities.ts). The current CoA add-on source I could verify is **KittyCombo**, a user-configurable priority engine, rather than a set of published, maintained rotations for these five pairs. The only detailed DIYCE rotation material located for an exact target pair is a **2018 Scout/Rogue example**; it is historical and cannot be treated as a current CoA rotation. No source found verifies a complete, current, exact-pair rotation for any of the five builds. The priority sketches below are clean-room proposals informed by current CoA skill references and local runtime features; they are not copied add-on rotations. + +## Add-on source provenance + +### KittyCombo — current CoA add-on, engine rather than preset source + +CurseForge identifies KittyCombo as a customizable combat engine for class combinations. Users create ordered actions and conditions, then can import or export rotation configurations. The project page names mdnss as author and devikaria as contributor; it lists GPLv3, version 2.4.1003 / file 8487473, uploaded 2026-07-22, with game version 11.0.0.0000. The listing and its source page do not publish a current rotation package or a verified skill priority for any target pair. + +- [KittyCombo project page](https://www.curseforge.com/chronicles-of-arcadia/addons/kittycombo) +- [KittyCombo source page](https://www.curseforge.com/chronicles-of-arcadia/addons/kittycombo/source) +- [KittyCombo 2.4.1003 file record](https://www.curseforge.com/chronicles-of-arcadia/addons/kittycombo/files/8487473) +- [CoA help: add-on installation](https://chroniclesofarcadia.com/en/help/900178) + +The source page advertises source availability, but did not expose a repository URL in the browser view. A read-only archive fetch was attempted for file 8487473 to the ignored `artifacts/rom-rotation-reference/` directory. The ordinary network sandbox blocked the first request; an authorized retry reached a Cloudflare JavaScript/cookie challenge instead of an archive, so no file was created. No add-on code was executed or installed. Public metadata and source-page references remain available above. + +### DIYCE — historical priority-engine ideas, not current-pair guidance + +The official CoA forum has a 2016 DIYCE post describing a skill-discovery/readiness loop and a 2018 DIYCE post describing an ordered, button-triggered priority evaluation. They illustrate durable ideas—evaluate learned skills, check cooldown/resource/use predicates, then choose the first eligible action—but the post code is historical and has no stated license. I did not copy or adapt its code. + +- [Nadaná's DIYCE introduction (2016)](https://forum.chroniclesofarcadia.com/thread/640-diyce-ingame-macros-and-more/) +- [GhostWolf's DIYCE thread (2018)](https://forum.chroniclesofarcadia.com/thread/1649-do-it-yourself-combat-engine-diyce/) + +The 2018 thread includes a Scout/Rogue-oriented example with resource thresholds, a silence condition, control, and damage priorities. That is an exact pair and orientation match for Caelan, but it is an eight-year-old reference; its priorities, spell names, timings, or API assumptions should not be carried into present-day CoA. It also shows a Warrior/Rogue branch, the reverse of Veyra's Rogue/Warrior, so it is not a pair match for Veyra. + +CurseForge also retains [DIY Combat Engine v2](https://www.curseforge.com/rom/addons/diy-combat-engine-v2), an old RoM project (project 55223, updated 2013-04-18, game version 5.0.9) by `_ForgeUser10895305`. Its “Just give credit” terms do not make it a current CoA source, and its description says users supply/build class-combination scripts. I treated it as historical context only. + +## Current CoA class-pair references + +The official CoA skill pages below were used to confirm pair orientation and selected skill prerequisites or mechanics. Pair lists are live references and may change; in particular, the Priest/Knight pair page could not be retrieved in the browser session. That profile proposal therefore uses the current general Priest list, the current special-skills index, and current CoA patch notes, and requires runtime checks against the actual learned catalog before a skill can be selected. + +- [Knight/Scout skills](https://chroniclesofarcadia.com/wiki/skills/list/6-2?locale=en): Holy Seal, Whirlwind Shield, ranged Arrow of Vengeance, shield-dependent abilities, mitigation, and control-break skills. +- [Priest/Knight skills](https://chroniclesofarcadia.com/en/wiki/skills/list/5-6) (page fetch unavailable in this research); [Priest common skills](https://chroniclesofarcadia.com/wiki/skills/list/5-12?locale=en) and the [special-skills index](https://chroniclesofarcadia.com/en/wiki/basic-information/special-skills) were accessible. +- [Rogue/Warrior skills](https://chroniclesofarcadia.com/en/wiki/skills/list/3-1): Rogue Energy plus Warrior Rage, weapon-dependent attacks, Rotten application, and bleed-sensitive damage. +- [Scout/Rogue skills](https://chroniclesofarcadia.com/wiki/skills/list/2-3?locale=en): ranged attacks and ammunition, Focus and Energy costs, poison effects, and Vampire Arrows-dependent attacks. +- [Mage/Warlock skills](https://chroniclesofarcadia.com/en/wiki/skills/list/4-9): shared mana/focus decisions, curse and damage-over-time mechanics, channels, and cooldown alignment. +- [Current special-skills index (revision 2026-08-31)](https://chroniclesofarcadia.com/en/wiki/basic-information/special-skills). +- [CoA patch 11.1.5 notes](https://chroniclesofarcadia.com/tr/patch/11-1-5-3000), which document current Priest/Knight changes: Calm Heart radius, Life Link becoming active, and Sacrificial Cure changing to MP cost with an MP-based shield. + +One practical versioning warning: the local [`romPlayerCatalog.generated.json`](../src/game/romPlayerCatalog.generated.json) contains a RuneWaker-derived source snapshot with CoA overrides. It is useful as the project's runtime candidate catalog, but it is not itself proof that every base skill value matches the current CoA live pages. Rotations must select only skills present in the active ruleset catalog, then respect that catalog's learned-level, weapon, range, resource, cooldown, and target gates. In particular, historical Priest/Knight behavior must not be used to infer today's Sacrificial Cure cost. + +## Clean-room selection contract + +`combatRotation.ts` retains the WoW specialization profiles; `rotationProfileFor` selects on primary class and specialization and does not discriminate a secondary class or role. The companion [`romFiveRotation.ts`](../src/game/romFiveRotation.ts) resolves native RoM profiles separately by the exact tuple `(ruleset, primaryClassId, secondaryClassId, role)` and returns no profile when the tuple does not match. The five pairs above are ordered pairs: `rom-scout/rom-rogue` does not imply `rom-rogue/rom-scout`. + +The existing rotation context already carries most useful decisions: learned abilities, readiness/cooldown, resource and maximum resource maps, health, hostile target/cast, enemy count, threat state, defensive-mechanic signals, party health/role/status, movement, maintained effects, and pets. Runtime availability (`learned`, `ready`, `canUse`, in-range, valid weapon, sufficient resource, legal target) must be a hard gate, not merely a score penalty. Every profile is an ordered set of predicates, with emergency overrides before ordinary damage priorities. + +Use actor-owned, target-owned status state when tracking a DoT. Refresh a DoT only when it is absent or close to expiry; do not reapply it on every priority evaluation. Existing Death Knight disease tracking in [`partyRuntime.ts`](../src/game/partyRuntime.ts) is a local model for source/target ownership and tick timing. Buffs, marks, and setup effects should likewise refresh only when missing or expiring. A class-specific predicate may add weapon, ammunition, status, resource, enemy-count, movement, cast, or threat requirements, but it cannot bypass the shared runtime gates. + +Generic pseudocode: + +```text +profile = exactProfile(ruleset, primaryClass, secondaryClass, role) +if profile is absent: use no RoM rotation + +for action in profile.emergencyOverrides followed by profile.priorityList: + if not learned(action) or not ready(action) or not canUse(action): continue + if weapon/ammo/status/resource/range/target gates fail: continue + if action applies a maintained effect and that effect is healthy: continue + if action is a damage-over-time effect and own effect expires later than refreshWindow: + continue + if action.predicate(context): cast action; stop this evaluation +``` + +`refreshWindow` should be derived from the active effect duration / tick schedule and evaluated using effect ownership in runtime state, not guessed from an old macro's timer. + +## Proposed exact-pair priority sketches + +These sketches define decision order and use conditions, not mandatory button rotations. Every action is conditional on being learned and unlocked at that character's level, existing in the active CoA ability catalog, and passing runtime use checks. + +### Knight / Scout — Rorik, tank + +```text +if a dangerous cast/mechanic is incoming and an applicable mitigation is ready: + use the narrowest effective group/personal mitigation +if control is active or imminent and the learned break is ready: + use control break +if an enemy is loose from the tank or the assigned target is outside threat control: + use a legal taunt (ranged Arrow of Vengeance only with a ranged weapon) +if multiple enemies are engaged and shield is equipped and threat needs building: + use Whirlwind Shield +if Holy Seal stacks are absent/low: + build Holy Seal with a legal builder +if a defensive hit is imminent or self-survival needs a shield: + spend Holy Seal through Truth Shield Bash when learned/usable +else if a control/interrupt use is required and Shock's seal cost is acceptable: + spend Holy Seal through Shock +else: + preserve useful seal stacks; use the best legal single-target threat/damage action +use Heavenly Arrows only when its channel is safe and multiple targets justify it +use non-urgent long cooldowns only for a dangerous encounter window +``` + +Holy Seal's current pair page lists a ten-second effect and stack generation; Truth Shield Bash consumes it to create a defensive shield, while Shock is a damage/control spender. Do not spend those stacks automatically when a dangerous mechanic is near. Whirlwind Shield is shield-gated and provides area threat. Arrow of Vengeance is ranged-weapon gated and should respond to real threat loss, not be a routine damage action. Sacred Protection and other long cooldowns belong to incoming group damage or a defensive threshold, not a fixed timer. These candidate mechanics are from the [current Knight/Scout page](https://chroniclesofarcadia.com/wiki/skills/list/6-2?locale=en); use current catalog data for unlocks and costs. + +### Priest / Knight — Serenna, healer + +```text +if an ally has an actionable harmful effect and a matching dispel is learned/ready: + dispel +if a living ally is at emergency health or a lethal mechanic is landing: + use the fastest safe direct heal / emergency shield +if several allies are hurt and group healing is efficient, affordable, and not exhausted: + use Group Heal +if one ally has a meaningful deficit and a safe cast window: + use Heal +if a target needs sustained healing and its own Regenerate is absent/near expiry: + apply Regenerate +if a major damage window is imminent and a learned mitigation/absorption can prevent it: + apply it before impact +if Calm Heart's current condition is met (fear/status or boss warning): + use Calm Heart +if an ally is dead and combat has ended: + resurrect +``` + +Keep urgent single-target healing ahead of cast-time healing when an ally may die before the cast completes. Do not heal a full target, repeatedly overwrite an active HoT, or use Group Heal into its Exhaustion penalty when only one party member needs help. Use party deficits and expected incoming damage to decide whether a group heal is worth its mana cost. Patch 11.1.5 makes Life Link an active skill and changes Sacrificial Cure to MP cost with an MP-based shield; the logic must inspect the live active skill metadata and should use Sacrificial Cure as an emergency action only when the current resource and shield conditions justify it. Do not apply the old HP-cost interpretation. Calm Heart is a conditional fear response, not routine healing. References: the [Priest common skill page](https://chroniclesofarcadia.com/wiki/skills/list/5-12?locale=en), [special-skills index](https://chroniclesofarcadia.com/en/wiki/basic-information/special-skills), and [11.1.5 notes](https://chroniclesofarcadia.com/tr/patch/11-1-5-3000). Exact current Priest/Knight pair-page values remain unverified because that page could not be fetched. + +### Rogue / Warrior — Veyra, damage + +```text +if target is durable enough for setup and a useful bleed/poison is absent or near expiry: + apply one legal setup effect, respecting weapon and resource requirements +if target has a bleed / Rotten condition and Wound Attack is learned, ready, affordable: + use Wound Attack +if axe is equipped and Rotten is absent/near expiry and Death's Touch is legal: + apply Death's Touch +else if Poison Stab is legal, affordable, and Rotten is absent/near expiry: + apply Poison Stab +if burst cooldown is ready and target will survive the burst window: + use Assassin's Rage / other learned burst action +use the best legal direct attack while setup effects tick +``` + +Rogue Energy and Warrior Rage are separate resources; verify the specific cost rather than assuming one shared pool. Rotten/bleed effects should be tracked by source and target and refreshed near their actual expiration, so repeated Poison Stab or Death's Touch does not clip remaining damage. Death's Touch is axe-dependent, and other attacks may also be weapon-gated. Wound Attack benefits from existing bleed/grievous conditions, so it should not outrank establishing those conditions. Save major burst for an encounter window that will last long enough to realize it. See the [current Rogue/Warrior page](https://chroniclesofarcadia.com/en/wiki/skills/list/3-1); do not import the historical reverse Warrior/Rogue branch from DIYCE. + +### Scout / Rogue — Caelan, damage + +```text +if the target is worth a control effect and control is needed to interrupt/prevent danger: + use the least disruptive learned control; avoid breaking it with casual damage +if target is durable and poison is missing/near expiry: + apply the legal poison setup (respect ammunition/status prerequisites) +if Vampire Arrows' required effect is missing and Deadly Poison Bite is a planned follow-up: + establish Vampire Arrows; then use Bite only when its own effect is absent/near expiry +if own poison effects are healthy: + do not refresh them early +if a multi-target pack is present and poison spread is useful: + use an ammunition-legal spread action +otherwise: + use the best legal ranged/rogue direct action without starving its required resource +``` + +This exact pair has both Focus and Energy decisions, ranged ammunition constraints, and setup-dependent poison attacks. Vampire Arrows is a prerequisite for Deadly Poison Bite in the current pair reference; the attack should not be attempted until that current status gate is satisfied. Combo Shot / Reflected Shot can be ammunition-gated and can contribute poison spread when the poison setup is present, so spreading is justified only when there are enough durable targets. Lasso or Blinding Powder should be reserved for a control need because subsequent damage can break control. Weak Spot is an affordable-enough-only decision, not an unconditional cast. These are the current [Scout/Rogue page](https://chroniclesofarcadia.com/wiki/skills/list/2-3?locale=en) mechanics; the old DIYCE branch is only a historical example. + +### Mage / Warlock — Durnik, damage + +```text +if a useful curse is missing/near expiry and no active channel will apply it: + apply the curse +if a useful Soul Pain effect is missing/near expiry and no active channel will apply it: + apply Soul Pain +if Cast Shadow is learned and enemies are in its area and channeling is safe: + channel Cast Shadow instead of duplicating its automatically applied effects +if Shadow Beam is learned, resources support the channel, and target uptime is good: + channel Shadow Beam; do not overwrite effects it reapplies +if Elemental Catalysis is ready and a good sustained/channel damage window exists: + align it with the channel/burst window +if Will of Light's stack threshold is met and mana recovery is useful: + convert stacks for mana / its current effect +use legal direct damage while preserving sufficient mana/focus to finish a valuable channel +``` + +Cast Shadow and Shadow Beam have channel-specific side effects, so the ordinary curse/DoT refresh branch must stand down when that channel will refresh them. Avoid moving or interrupting a channel unless an encounter mechanic requires it. Elemental Catalysis is a burst window; align it with useful channel uptime instead of spending it on an empty or soon-to-die target. Will of Light is a stack-gated recovery choice, not a routine priority. Soul Pain also interacts with Focus; preserve enough resources for useful follow-ups. Confirm the exact active unlock/cost metadata at runtime. References: the [current Mage/Warlock page](https://chroniclesofarcadia.com/en/wiki/skills/list/4-9). + +## Fit with current HealerMan runtime and validation + +[`combatRotation.ts`](../src/game/combatRotation.ts) keeps the shared evaluator and WoW profile registry. The exact RoM profiles and their native-only action guards are implemented in [`romFiveRotation.ts`](../src/game/romFiveRotation.ts); [`partyAbilityAi.ts`](../src/game/partyAbilityAi.ts) and [`benchmarkController.ts`](../src/game/benchmark/benchmarkController.ts) pass learned, cooldown/resource-ready actions and runtime target/effect state into that evaluator. The evaluator still applies `canUseAbility`, target, and movement gates. `partyRuntime.ts` owns actor/target periodic-effect bookkeeping; refresh decisions use the source actor, target, and remaining duration when those records are present. + +The focused [`romFiveRotation.integration.test.ts`](../src/game/romFiveRotation.integration.test.ts) runs the five exact profiles against active learned catalog abilities and checks Serenna's Group Heal and urgent direct-heal ordering, owned/foreign and near-expiry DoTs, and the unchanged WoW profile selector. The existing [`romFiveNativeDungeonHealth.test.ts`](../src/game/romFiveNativeDungeonHealth.test.ts) remains the targeted player/companion diagnostic across its selected native dungeon and level cases. Keep follow-up runtime comparisons restricted to the five listed identities and existing diagnostic cases; this work does not authorize a broad RoM sweep or readiness promotion. + +This file records source research; the resulting clean-room profile and native/shared-evaluator coverage live separately in [`romFiveRotation.ts`](../src/game/romFiveRotation.ts), [`romFiveRotation.test.ts`](../src/game/romFiveRotation.test.ts), and [`romFiveRotation.integration.test.ts`](../src/game/romFiveRotation.integration.test.ts). The focused unit and integration files currently pass together (17 tests). diff --git a/docs/ROM_VOW_LIVE_FINAL_2026-10-04.md b/docs/ROM_VOW_LIVE_FINAL_2026-10-04.md new file mode 100644 index 00000000..87637aa9 --- /dev/null +++ b/docs/ROM_VOW_LIVE_FINAL_2026-10-04.md @@ -0,0 +1,54 @@ +# RoM Vow of Silence live Boss Testing evidence — 2026-10-04 + +## Corrected final-build replay + +The corrected production build passed the dedicated live Boss Testing replay. A UI-bound RoM Priest/Knight used Vow of Silence on Lady Anacondra's actual source-scheduled Lightning Bolt. The Bolt ended before its scheduled completion, the boss held the 8.4-second silence status for its full duration, and no nonphysical active cast or cast start was observed while that status was active. Lady naturally resumed casting Nature Lightning Bolt 61 ms after the status expired. The final harness recorded 39 active-status samples. + +The run used `playtest-artifacts/vow-live-final/final-build-20261004-153859692/results.json`. At script start it hashed all six requested final production assets: + +| Asset | SHA-256 | +| --- | --- | +| `index-Cm7Olrd2.js` | `590a12db36de688cd0b8ffddc0a9c0a2102a93bbf9fc3c72d60f4a712d1e9c93` | +| `combatStore-1B4KOVhS.js` | `58296b0213524f7a3822dfdde78739c8bf918f15149abb85401a05bb1b8b3341` | +| `GameRuntime-hM1AaOYR.js` | `b307db151ff4a6601bfecb9aa8f2860cdcb1b5097798185c10b77300ad0f0f30` | +| `PartyFrames-BfZEkXH5.js` | `4d3a06c8906c5c3f6c4e9fc4131637cf21e8ee828eea7e4f651d8f6ffc07cf2d` | +| `romAbilityCatalog-DjRUCJbs.js` | `88fb48add6b2411011861ba4e6c4465e31be997b3d5d4a6e18a8a69fd116dce3` | +| `index-499eecpe.css` | `c8569a67e221f96ebf7c68c32b2c057854f702ffe497250b96273fde89bf12d9` | + +The fight used the dedicated Boss Testing UI, a newly UI-created level-30 RoM Priest with RoM Knight as secondary class, and the four owned native RoM companions Rorik (Knight/Scout), Durnik (Mage/Warlock), Caelan (Scout/Rogue), and Veyra (Rogue/Warrior). Vow (DBC 490275) was bound through Ability controls to Shift+Digit5. Combat used ordinary keyboard commands and read-only snapshots; no enemy cast, target, position, cooldown, HP, or resource was staged or changed by the harness. The isolated character's level and secondary class were the only setup changes. + +- Lady Anacondra was the live target `lady-anacondra-spawn`, source entry 3671. Her source mechanic immunities were `fear` and `horror`; she had no school immunities. Vow metadata was hostile target, range 0–150, with no radius or targeting shape. +- The observed Lightning Bolt was interruptible Nature `spell-9532`, started at 1791128371234 and scheduled to finish at 1791128372734. The player's Vow completed on Lady at 1791128371374. The immediate target snapshot had no active cast, and the completed player Vow event targeted Lady. The applied status `silence` expired at 1791128379774—exactly 8,400 ms after the Vow event. +- Player position was approximately `[-15.3401, -87.6799, 314.1800]`; Lady was `[-15.34, -87.70, 297.18]`, within Vow's 150-unit range. The full status window contained 39/39 active silence samples, zero nonphysical active casts, and zero nonphysical cast starts. Lightning Bolt's cast count stayed at 1 during silence. +- With the party on its ordinary Defend command during the observation interval, Lady's source-scheduled Nature Lightning Bolt resumed at 1791128379835, 61 ms after silence expired. The encounter then continued normally and Lady was defeated. +- The presentation callback did not expose a usable named subscription in this production bundle, so no `cast-cancel` presentation event is claimed. Cancellation is supported by the read-only state transition from the observed live Bolt to no active cast before its scheduled end, together with the successful player Vow event and the boss's applied silence status. + +The Boss Testing encounter ended with Lady defeated, the player and all companions alive, 0 XP awarded, no loot created, and readiness still “Needs testing.” Final vitals were: + +| Actor | Health | Resource | +| --- | --- | --- | +| Player | 2,163 / 2,163 | 2,901.9 / 3,030.9 mana | +| Rorik | 1,830.4 / 3,038.4 | 1,104.3 / 1,315.0 mana | +| Durnik | 1,891.0 / 1,891.0 | 1,866.1 / 1,866.1 mana | +| Caelan | 1,930.5 / 2,293.5 | 75.8 / 100 focus | +| Veyra | 2,384.3 / 2,384.3 | 36.0 / 100 energy | + +I inspected the pre-Vow, post-Vow, and fight-end screenshots. The first shows Lady's active Lightning Bolt bar; the second shows the cast gone; the end screen shows Lady defeated with readiness unchanged. + +- [Boss Testing Lady Anacondra selection](../playtest-artifacts/vow-live-final/final-build-20261004-153859692/boss-testing-lady-selection.png) +- [Vow UI binding](../playtest-artifacts/vow-live-final/final-build-20261004-153859692/vow-binding-ui.png) +- [Live Lightning Bolt before Vow](../playtest-artifacts/vow-live-final/final-build-20261004-153859692/lightning-bolt-pre-vow-1.png) +- [Live cast immediately after Vow](../playtest-artifacts/vow-live-final/final-build-20261004-153859692/lightning-bolt-post-vow-1.png) +- [Fight end](../playtest-artifacts/vow-live-final/final-build-20261004-153859692/fight-end.png) + +## Historical pre-fix diagnostic + +The earlier final-build snapshot in `playtest-artifacts/vow-live-final/final-build-20261004-151736260` showed that an active Nature Thorns cast could appear during the Vow silence window. Its timeline recorded 53 Thorns active-cast snapshots. Parent-side source review traced this to Thorns 8148 being Nature with self/aura behavior but melee delivery and no explicit attack kind or damage class, which let the previous selector bypass silence. That pre-fix evidence is retained here for comparison; the corrected replay above covers the rebuilt assets. + +An even earlier assertion treated `schoolLockedUntil.nature === 0` as proof that Vow failed. That was a harness false negative: Vow's aura applies the silence status and cancels the cast before its separate interrupt effect can establish the school lock. The corrected replay checks the applied status and the active-cast state through the entire duration instead. + +## Harness and validation + +The dedicated, bounded browser harness is [scripts/playtest-vow-live-final.cjs](../scripts/playtest-vow-live-final.cjs). It snapshots and hashes the production assets, creates a disposable isolated profile/database and Edge session, and uses ordinary UI inputs during combat. It samples the actual silence status, detects nonphysical active casts while that status is live, checks Lightning Bolt cast counts, and records a naturally scheduled Nature-cast resumption after expiry when the boss remains alive. It does not modify combat-store state. + +`node --check scripts/playtest-vow-live-final.cjs` and `npm run release:check` passed. The browser run completed with no page errors; the only console error was the local preview's missing optional favicon. No build, pretest, full test suite, loot action, or readiness action was run by this playtest subprocess. These results cover Boss Testing only and do not claim a Wailing Caverns campaign clear. diff --git a/docs/VOW_OF_SILENCE_AUDIT_2026-10-04.md b/docs/VOW_OF_SILENCE_AUDIT_2026-10-04.md new file mode 100644 index 00000000..3ff62591 --- /dev/null +++ b/docs/VOW_OF_SILENCE_AUDIT_2026-10-04.md @@ -0,0 +1,27 @@ +# Vow of Silence and Lady Anacondra — 2026-10-04 + +## Finding + +The full-fight record shows a successful Vow of Silence action against Lady Anacondra at `1791081712932`, but the matching cast remained active. The cast identity is `attackId: spell-9532`, `startedAt: 1791081712018`, `completesAt: 1791081713518`; the action occurred 914 ms after its start with 586 ms remaining. The result records `interruptObserved: false` and `sourceCastEndedBeforeScheduledCompletion: false`. The source cast after the action still has the same ID and timestamps. Vow resolves as an Arcane, zero-amount utility event, so that event is not evidence of a damage resistance or miss. + +The failure was a false source immunity. The pinned AzerothCore `creature_template.sql` schema stores `CreatureImmunitiesId`, a row reference, rather than a literal mechanic bitmask. The importer had treated that negative row ID as a mask. At runtime, `applyStatus` rejects Silence and Interrupt when those names appear in `mob.mechanicImmunities`, which prevented both Vow effects from reaching the active cast. + +## Source correction + +The import source is AzerothCore commit `4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3`, recorded by `azerothCoreSourceLock.json`. The additional source is `data/sql/base/db_world/creature_immunities.sql`, SHA-256 `aee81a1d8b99986f8498a2b4c51b64eaf4b9095a0d1a12bbf3705d9588a90a13` (70,706 bytes, 456 rows), preserved byte-for-byte under `dungeon-pipeline/source-fixtures/azerothcore-4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/` with its lock metadata. + +Lady Anacondra (template 3671) references immunity row `-93`. That row has `SchoolMask=0` and `MechanicsMask=16777248` (`0x01000020`); its source comment identifies Fear and Horror as `mech=0x800010`. The source mechanic mask uses the enum's bit positions, while the established imported/runtime template mask uses the adjacent lower positions. The importer normalizes the source mechanic mask one bit right to `0x00800010`, then decodes exactly `fear` and `horror`. It imports the row's SchoolMask separately. This removes the invented Silence and Interrupt immunities without weakening any immunity declared by source. For example, row `-377` explicitly lists both Silence and Interrupt and still imports both. + +The importer only loads the FK table when the parsed template schema declares `CreatureImmunitiesId`; older schemas continue to use literal `mechanic_immune_mask` and `spell_school_immune_mask` values. A nonzero FK missing from the source table fails closed. The generated reference changes only immunity fields: 646 of 1,671 creature templates have corrected mechanic immunity fields, and 30 also receive their FK-backed school immunity fields. Other template fields and counts are unchanged. + +## Runtime check and limits + +Vow of Silence is modeled as an 8.4-second Silence aura followed by an Interrupt effect; the player-target aura duration is 4.2 seconds. Applying Silence cancels a live nonphysical cast. Because that clears the cast before the following Interrupt effect runs, the effect sequence does not create a separate per-school lockout for the canceled Nature cast. The active Silence status itself suppresses new spell attacks during its duration. The regression therefore checks cast cancellation and the live Silence window, not a Nature school-lock timestamp. + +The focused regression registers Lady through template 3671, stages the exact `spell-9532` cast with its source start/completion times, verifies cancellation, and advances through the original release time while checking the cast count does not increase. Other focused cases cover a RoM physical Trample against a player target, the generated companion path against a WoW Lightning Bolt, and an NPC whose source row really grants Silence and Interrupt immunity. That immune NPC keeps its cast and receives no Silence. + +This is a source/import correction and focused runtime verification. The recorded historical full fight was not replayed after the change, and this report does not claim a new browser fight result. + +## Validation + +The focused Vitest selection passed 40/40 tests across `src/game/romPriestChampionRuntime.test.ts`, `src/game/wailingCavernsParity.test.ts`, `src/game/enemyCasting.test.ts`, `src/game/enemyDamageTypes.integration.test.ts`, and `src/game/enemySmartAiRuntime.test.ts`; the final revised Vow test file was rerun alone and passed 8/8. The importer regression file `scripts/dungeon-pipeline/import-azerothcore-world.test.mjs` passed 5/5 Node tests, and `node --check scripts/dungeon-pipeline/import-azerothcore-world.mjs` passed. The app TypeScript check and final build passed after the runtime-test edits. No full test suite or all-class sweep was run. diff --git a/docs/WOW_KILLING_SPREE_AUDIT_2026-10-04.md b/docs/WOW_KILLING_SPREE_AUDIT_2026-10-04.md new file mode 100644 index 00000000..7f51c6b4 --- /dev/null +++ b/docs/WOW_KILLING_SPREE_AUDIT_2026-10-04.md @@ -0,0 +1,25 @@ +# WoW Killing Spree audit — 2026-10-04 + +## Finding + +The `combatRotation.test.ts` failure was a stale generic effect-shape expectation, not a missing player strike handler. Its representative-signature assertion required every class's chosen action to expose a non-utility effect. Killing Spree's local 51690 row is a periodic-dummy aura and target selector; the catalog therefore exposes a `class-script` utility marker for the dedicated Rogue path instead of fabricating a generic direct-damage effect. The catalog unit test already checks this marker and its 2,000-ms duration. The representative test now requires that exact shape for Killing Spree while retaining the direct-effect requirement for every other signature. + +The audit also found a separate source-backed runtime defect: the player class script created a +1% damage aura, although Killing Spree's linked source child provides +20% damage. The runtime now applies +20% for the 2-second duration, and the Rogue mechanic regression checks the aura together with the existing ten strike events. + +## Source evidence + +HealerMan's generated local ability data identifies Killing Spree as talent node `talent-2076`. Rank spell 51690 has a 500-ms periodic aura, a 10-yard hostile target-selection effect, a 2-second duration, and a description whose damage token references child 61851. + +The read-only local 3.3.5 Spell.dbc at `F:/Projects/wow-pvt-server-backups-2/build/bin/RelWithDebInfo/data/dbc/Spell.dbc` resolves child 61851 Effect 2 to AuraType 79 (`SPELL_AURA_MOD_DAMAGE_PERCENT_DONE`), 20 base points, and the all-schools mask. The local `spell_linked_spell.sql` links 51690 to 61851; `spell_script_names.sql` binds 51690 to `spell_rog_killing_spree`. The historical AzerothCore-derived [`spell_rogue.cpp`](F:/Projects/wow-pvt-server-backups-2/azerothcore-wotlk/src/server/scripts/Spells/spell_rogue.cpp) applies that buff and, on each periodic tick, chooses a valid target, teleports, and triggers the weapon-damage child. This server source corroborates the effect linkage and scripted shape; it is not claimed as pristine stock-core behavior. + +## Player and companion boundary + +The player `combatStore` path has a dedicated Killing Spree class-script branch. It emits five two-hand assaults and moves the player behind the last selected target. `wow335RogueMechanics.test.ts` verifies that both weapons produce ten damage events against a reachable target; it now also verifies the 20% aura modifier and duration. + +`partyRuntime.executePartyAbility` has no Killing Spree branch. Its companion effect resolver handles other named scripts, but does not turn this utility marker into weapon strikes. Companion Killing Spree therefore remains unsupported; this pass makes no player/NPC parity claim and does not extend the companion runtime. The Combat Rogue policy naming Killing Spree does not establish that a party actor can resolve its scripted attacks. + +The player implementation is still a simulator approximation. It resolves the five assaults immediately on cast rather than at the source's 500-ms periodic cadence, selects candidate targets deterministically rather than using the source script's random choice, and applies a local weapon formula instead of executing the complete 57841/57842 child chain. Source teleport and cast-interruption timing are not modeled per assault. This audit fixes the stale catalog-shape expectation and the independently verified buff amount; it does not certify complete Killing Spree timing, target-selection, interruption, or damage parity. + +## Validation + +`npx vitest run src/game/combatRotation.test.ts src/game/wow335AbilityCatalog.test.ts src/game/wow335RogueMechanics.test.ts` passed 81 tests across three files. The rotation test retains exact talent-node gating, rank/resource/cooldown checks, and a mechanism-specific class-script assertion for Killing Spree. The existing Rogue runtime test still requires all ten strikes; its added check asserts the source-backed +20% aura for 2 seconds. No broad class sweep, balance run, readiness change, loot wiring, cap change, or NPC behavior change was made. diff --git a/docs/WOW_KILLING_SPREE_PARITY_2026-10-04.md b/docs/WOW_KILLING_SPREE_PARITY_2026-10-04.md new file mode 100644 index 00000000..3eec9aa0 --- /dev/null +++ b/docs/WOW_KILLING_SPREE_PARITY_2026-10-04.md @@ -0,0 +1,32 @@ +# WoW Killing Spree player and companion parity — 2026-10-04 + +## Implemented behavior + +Player and generated Rogue companions now share the timed Killing Spree window in `src/game/wow335RogueKillingSpreeRuntime.ts` and the owner-keyed scheduler in `src/game/combatStore.ts`. The local 51690 data gives the aura a 500-ms interval, a 2,000-ms duration, and `SPELL_ATTR5_EXTRA_INITIAL_PERIOD`; the modeled assaults therefore occur at cast time and at +500, +1,000, +1,500, and +2,000 ms. Each owner's window records its own target pool, weapon snapshots, and cooldown-backed ability identity. Irregular simulation advances process each due assault at its scheduled timestamp. + +Both paths capture targets once when the cast starts. The player captures living, positioned targets in the local 10-yard area; party Rogue selection captures engaged targets in that range with line of sight. Later arrivals do not join the window. At each assault, dead, missing, stealthed, or invisible targets are pruned, then the simulator selects from the remaining list with replacement. Selection is deterministic and seeded for repeatable local combat; the historical script uses random selection. + +The linked 61851 aura applies +20% damage for the two-second window. The simulator retains it through the scheduled final assault at exactly +2,000 ms, then removes it before the advance returns. An internal +1-ms expiration allowance preserves that event ordering without leaving the damage bonus available to subsequent actions at the boundary. Player pulses update `GameStore` relocation; companion pulses queue a one-shot combat relocation that `PartyPopulation` applies to the actor and snaps to a nearby navigation surface when one is available. + +The companion AI can select its learned Combat Rogue action through the narrow rotation-semantics exception for local WoW progression spell 51690. Cooldowns remain attached to the casting actor. Windows are canceled with their owner's damage aura when the player dies or resets, or when a companion dies or leaves the party roster. A missing or invalid target is pruned independently and does not cancel the other actor's window. + +## Evidence and authority + +The static spell data inspected is the read-only snapshot at `../wow-pvt-server-backups-2/build/bin/RelWithDebInfo/data/dbc/Spell.dbc`; HealerMan's generated local catalog identifies 51690 as the Combat Rogue talent at `talent-2076`. In that DBC, 51690 has the 500-ms periodic dummy effect, 2-second duration, 10-yard hostile selection, and extra initial period. Linked spell 61851 is AuraType 79 (`SPELL_AURA_MOD_DAMAGE_PERCENT_DONE`) with 20 base points and all schools. The backup SQL row `../wow-pvt-server-backups-2/azerothcore-wotlk/data/sql/base/db_world/spell_linked_spell.sql` links 51690 to 61851; `spell_script_names.sql` binds 51690 to `spell_rog_killing_spree`. + +The corresponding backup script is `../wow-pvt-server-backups-2/azerothcore-wotlk/src/server/scripts/Spells/spell_rogue.cpp` (Killing Spree aura and spell scripts around lines 304–420). It adds the initial spell-area targets to the aura script, applies the linked damage buff, and on each periodic callback chooses a retained target at random, removes invalid/stealth/invisible targets, casts teleport spell 57840, and triggers weapon damage spell 57841. Its target list is not expanded as later mobs arrive. `FilterTargets` rejects an empty list, vehicle use, and rooted casters, and removes existing auras marked for cast or spell-attack interruption before the spell proceeds. `HandleRemove` removes linked 61851. + +This source is a local AzerothCore-derived server snapshot and includes fork-specific comments/behavior; it is evidence for that snapshot, not a claim about pristine stock AzerothCore or Blizzard server code. Extending the script's `ToPlayer()` teleport assumption to generated NPCs is HealerMan simulator behavior. + +## Known simulator approximations and gaps + +- The local simulator snapshots one hit per equipped hand per pulse and uses its existing weapon/AP estimate. It records hand-specific child identifiers 57841/57842, but it does not reproduce every triggered-child damage, proc, and combat-roll detail from the server's spell chain. Exact damage parity is not claimed. +- Target choice is stable seeded selection instead of the script's random choice. Party target capture also restricts the pool to engaged hostiles, matching HealerMan's companion encounter policy rather than asserting server-equivalent NPC targeting. +- The server invokes spell 57840 for teleport. The simulator approximates the result as 1.5 yards behind target orientation (or caster-facing fallback); companion landings additionally use HealerMan navigation-surface snapping. Exact teleport coordinates and collision behavior are not claimed. +- The source script's explicit interruption handling removes pre-existing auras with cast/spell-attack interrupt flags before the cast. The available 61851 data and script do not establish a separate stun or movement cancellation rule for the two-second periodic aura, so this simulator does not invent one. The precise semantics of control effects during the active window remain unverified. + +The earlier [Killing Spree audit](WOW_KILLING_SPREE_AUDIT_2026-10-04.md) documents the prior immediate-player-strike gap; this parity note supersedes that section with the current shared timed implementation while retaining its original audit history. + +## Validation + +`npx vitest run src/game/wow335RogueMechanics.test.ts src/game/partyRuntime.test.ts src/game/partyRuntimeRegistry.test.ts` passed 71 tests. Coverage includes cast-time versus later target arrival, immediate and irregularly caught-up ticks, the boosted final pulse before aura removal, player relocation, companion-owned targets/cooldowns/relocation, and player death/reset plus companion removal cleanup. Ready-five and the combined application build/release checks are left to the parent task's final integration pass. diff --git a/dungeon-pipeline/source-fixtures/azerothcore-4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/creature_immunities.lock.json b/dungeon-pipeline/source-fixtures/azerothcore-4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/creature_immunities.lock.json new file mode 100644 index 00000000..16c38d03 --- /dev/null +++ b/dungeon-pipeline/source-fixtures/azerothcore-4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/creature_immunities.lock.json @@ -0,0 +1,10 @@ +{ + "schemaVersion": 1, + "repository": "https://github.com/azerothcore/azerothcore-wotlk", + "commit": "4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3", + "path": "data/sql/base/db_world/creature_immunities.sql", + "url": "https://raw.githubusercontent.com/azerothcore/azerothcore-wotlk/4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/data/sql/base/db_world/creature_immunities.sql", + "file": "creature_immunities.sql", + "byteLength": 70706, + "sha256": "aee81a1d8b99986f8498a2b4c51b64eaf4b9095a0d1a12bbf3705d9588a90a13" +} diff --git a/dungeon-pipeline/source-fixtures/azerothcore-4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/creature_immunities.sql b/dungeon-pipeline/source-fixtures/azerothcore-4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/creature_immunities.sql new file mode 100644 index 00000000..680e2bd6 --- /dev/null +++ b/dungeon-pipeline/source-fixtures/azerothcore-4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/creature_immunities.sql @@ -0,0 +1,511 @@ +-- MySQL dump 10.13 Distrib 8.4.3, for Win64 (x86_64) +-- +-- Host: localhost Database: acore_world +-- ------------------------------------------------------ +-- Server version 8.4.3 + +/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */; +/*!40101 SET @OLD_CHARACTER_SET_RESULTS=@@CHARACTER_SET_RESULTS */; +/*!40101 SET @OLD_COLLATION_CONNECTION=@@COLLATION_CONNECTION */; +/*!50503 SET NAMES utf8mb4 */; +/*!40014 SET @OLD_UNIQUE_CHECKS=@@UNIQUE_CHECKS, UNIQUE_CHECKS=0 */; +/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */; +/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */; +/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */; + +-- +-- Table structure for table `creature_immunities` +-- + +DROP TABLE IF EXISTS `creature_immunities`; +/*!40101 SET @saved_cs_client = @@character_set_client */; +/*!50503 SET character_set_client = utf8mb4 */; +CREATE TABLE `creature_immunities` ( + `ID` int NOT NULL, + `SchoolMask` tinyint NOT NULL DEFAULT '0', + `DispelTypeMask` smallint NOT NULL DEFAULT '0', + `MechanicsMask` bigint NOT NULL DEFAULT '0', + `Effects` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + `Auras` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + `ImmuneAoE` tinyint(1) NOT NULL DEFAULT '0', + `ImmuneChain` tinyint(1) NOT NULL DEFAULT '0', + `Comment` mediumtext CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL, + PRIMARY KEY (`ID`) +) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci; +/*!40101 SET character_set_client = @saved_cs_client */; + +-- +-- Dumping data for table `creature_immunities` +-- + +LOCK TABLES `creature_immunities` WRITE; +/*!40000 ALTER TABLE `creature_immunities` DISABLE KEYS */; +INSERT INTO `creature_immunities` VALUES +(-426,0,0,4294967038,'','',0,0,'mech=0x7FFFFF7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|INFECTED|TURN|HORROR|INVULNERABILITY|INTERRUPT|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED|ENRAGED)'), +(-425,0,0,4294934270,'','',0,0,'mech=0x7FFFBF7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|INFECTED|TURN|HORROR|INVULNERABILITY|INTERRUPT|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED|ENRAGED)'), +(-424,0,0,3386277110,'','',0,0,'mech=0x64EB3E7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|INFECTED|TURN|HORROR|DAZE|SAPPED|ENRAGED)'), +(-423,0,0,3116367612,'','',0,0,'mech=0x5CDFFF7E(DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|ENRAGED)'), +(-422,0,0,2147483646,'','',0,0,'mech=0x3FFFFFFF(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SLOW_ATTACK|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|INFECTED|TURN|HORROR|INVULNERABILITY|INTERRUPT|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-421,0,0,2143289022,'','',0,0,'mech=0x3FDFFF5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|INVULNERABILITY|INTERRUPT|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-420,0,0,2143256254,'','',0,0,'mech=0x3FDFBF5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|INVULNERABILITY|INTERRUPT|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-419,0,0,2107014838,'','',0,0,'mech=0x3ECB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-418,0,0,2076147382,'','',0,0,'mech=0x3DDFBF5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|INVULNERABILITY|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-417,0,0,2044099622,'','',0,0,'mech=0x3CEB3E13(CHARM|DISORIENTED|FEAR|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|INFECTED|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-416,0,0,2042592438,'','',0,0,'mech=0x3CDFBE5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-415,0,0,2042592436,'','',0,0,'mech=0x3CDFBE5A(DISORIENTED|DISTRACT|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-414,0,0,2042588342,'','',0,0,'mech=0x3CDFB65B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SLEEP|SNARE|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-413,0,0,2042588340,'','',0,0,'mech=0x3CDFB65A(DISORIENTED|DISTRACT|FEAR|ROOT|SLEEP|SNARE|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-412,0,0,2041872062,'','',0,0,'mech=0x3CDA3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHACKLE|MOUNT|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-411,0,0,2039906046,'','',0,0,'mech=0x3CCB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-410,0,0,2039906038,'98,124,144,145','',0,0,'mech=0x3CCB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-409,4,0,2039905974,'','',0,0,'school=0x4(FIRE), mech=0x3CCB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-408,0,0,2039905974,'114','11',0,0,'mech=0x3CCB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-407,0,0,2039905974,'98,124,144,145','',0,0,'mech=0x3CCB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-406,0,0,2039905974,'','',0,0,'mech=0x3CCB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-405,0,0,2039905956,'','',0,0,'mech=0x3CCB3F52(DISORIENTED|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-404,0,0,2039905454,'','',0,0,'mech=0x3CCB3E57(CHARM|DISORIENTED|DISARM|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-403,0,0,2039905446,'','',0,0,'mech=0x3CCB3E53(CHARM|DISORIENTED|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-402,0,0,2039905444,'','',0,0,'mech=0x3CCB3E52(DISORIENTED|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-401,0,0,2039905318,'','',0,0,'mech=0x3CCB3E13(CHARM|DISORIENTED|FEAR|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-400,0,0,2039901750,'','',0,0,'mech=0x3CCB371B(CHARM|DISORIENTED|DISTRACT|FEAR|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-399,0,0,2039890982,'','',0,0,'mech=0x3CCB2213(CHARM|DISORIENTED|FEAR|SLEEP|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-398,0,0,2039890978,'','',0,0,'mech=0x3CCB2211(CHARM|FEAR|SLEEP|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-397,0,0,2038842402,'','',0,0,'mech=0x3CC32211(CHARM|FEAR|SLEEP|KNOCKOUT|POLYMORPH|BANISH|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-396,0,0,2038842400,'','',0,0,'mech=0x3CC32210(FEAR|SLEEP|KNOCKOUT|POLYMORPH|BANISH|TURN|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-395,0,0,2031517372,'','',0,0,'mech=0x3C8B3F5E(DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-394,0,0,2031516836,'','',0,0,'mech=0x3C8B3E52(DISORIENTED|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-393,0,0,2031516708,'','',0,0,'mech=0x3C8B3E12(DISORIENTED|FEAR|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-392,0,0,2031516704,'','',0,0,'mech=0x3C8B3E10(FEAR|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-391,0,0,2031512736,'','',0,0,'mech=0x3C8B3650(FEAR|ROOT|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-390,0,0,2031502372,'','',0,0,'mech=0x3C8B2212(DISORIENTED|FEAR|SLEEP|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-389,0,0,2031502368,'','',0,0,'mech=0x3C8B2210(FEAR|SLEEP|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-388,0,0,2031386302,'','',0,0,'mech=0x3C8A3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHACKLE|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-387,0,0,2030453792,'','',0,0,'mech=0x3C832210(FEAR|SLEEP|KNOCKOUT|POLYMORPH|BANISH|HORROR|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-386,0,0,2022966272,'','',0,0,'mech=0x3C4A0200(SLEEP|BANISH|SHACKLE|TURN|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-385,0,0,2013660192,'','',0,0,'mech=0x3C030210(FEAR|SLEEP|POLYMORPH|BANISH|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-384,0,0,2013528100,'','',0,0,'mech=0x3C020012(DISORIENTED|FEAR|BANISH|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-383,0,0,2013528064,'','',0,0,'mech=0x3C020000(BANISH|DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-382,0,0,2013265920,'','',0,0,'mech=0x3C000000(DAZE|DISCOVERY|IMMUNE_SHIELD|SAPPED)'), +(-381,0,0,1804534846,'','',0,0,'mech=0x35C7821F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|SLEEP|BANDAGE|POLYMORPH|BANISH|SHIELD|TURN|HORROR|INVULNERABILITY|DAZE|IMMUNE_SHIELD|SAPPED)'), +(-380,0,0,1770946302,'114','11',0,0,'mech=0x34C73F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|TURN|HORROR|DAZE|IMMUNE_SHIELD|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-379,0,0,1770663678,'','',0,0,'mech=0x34C5177F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|FREEZE|POLYMORPH|SHIELD|TURN|HORROR|DAZE|IMMUNE_SHIELD|SAPPED)'), +(-378,0,0,1539276542,'','',0,0,'mech=0x2DDFBF7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|INVULNERABILITY|DAZE|DISCOVERY|SAPPED)'), +(-377,0,0,1335787254,'','',0,0,'mech=0x27CF3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|INVULNERABILITY|INTERRUPT|DAZE|SAPPED)'), +(-376,0,0,1305378558,'','',0,0,'mech=0x26E73F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|INFECTED|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-375,0,0,1304428286,'','',0,0,'mech=0x26DFFF7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-374,0,0,1304395518,'','',0,0,'mech=0x26DFBF7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-373,0,0,1303871230,'','',0,0,'mech=0x26DBBF7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANDAGE|POLYMORPH|BANISH|SHACKLE|MOUNT|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-372,0,0,1302232830,'98,124,144,145','',0,0,'mech=0x26CF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-371,0,0,1302232830,'','',0,0,'mech=0x26CF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-370,0,0,1302232766,'','',1,0,'mech=0x26CF3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=AVOID_AOE'), +(-369,0,0,1301741310,'98,124,144,145','',0,0,'mech=0x26CB7F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-368,127,0,1301741246,'','',0,0,'school=0x7F(NORMAL|HOLY|FIRE|NATURE|FROST|SHADOW|ARCANE), mech=0x26CB7F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-367,0,0,1301741246,'','',0,0,'mech=0x26CB7F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-366,16,0,1301708542,'98,124,144,145','',0,0,'school=0x10(FROST), mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-365,16,0,1301708542,'','',0,0,'school=0x10(FROST), mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-364,4,0,1301708542,'98,124,144,145','',0,0,'school=0x4(FIRE), mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-363,0,0,1301708542,'98,124,144,145','',1,0,'mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=AVOID_AOE|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-362,0,0,1301708542,'98,114,124,144,145','11',0,0,'mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)'), +(-361,0,0,1301708542,'98,124,144,145','',0,0,'mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-360,0,0,1301708542,'','',0,0,'mech=0x26CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-359,0,0,1301708540,'98,124,144,145','',0,0,'mech=0x26CB3F7E(DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-358,16,0,1301708538,'','',0,0,'school=0x10(FROST), mech=0x26CB3F7D(CHARM|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-357,0,0,1301708538,'98,124,144,145','',0,0,'mech=0x26CB3F7D(CHARM|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-356,0,0,1301708534,'98,114,124,144,145','11',0,0,'mech=0x26CB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)'), +(-355,0,0,1301708534,'98,124,144,145','',0,0,'mech=0x26CB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-354,0,0,1301708534,'','',0,0,'mech=0x26CB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-353,0,0,1301708526,'98,124,144,145','',0,0,'mech=0x26CB3F77(CHARM|DISORIENTED|DISARM|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-352,4,0,1301708478,'114','11',0,0,'school=0x4(FIRE), mech=0x26CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-351,1,0,1301708478,'114','11',0,0,'school=0x1(NORMAL), mech=0x26CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-350,0,0,1301708478,'98,124,144,145','',0,0,'mech=0x26CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-349,0,0,1301708478,'114','11',0,0,'mech=0x26CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-348,0,0,1301708478,'','',0,0,'mech=0x26CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-347,0,0,1301708470,'114','11',0,0,'mech=0x26CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-346,0,0,1301708470,'','',0,0,'mech=0x26CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-345,0,0,1301708462,'','',0,0,'mech=0x26CB3F57(CHARM|DISORIENTED|DISARM|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-344,0,0,1301708022,'','',0,0,'mech=0x26CB3E7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-343,0,0,1301707958,'','',0,0,'mech=0x26CB3E5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-342,0,0,1301706494,'98,114,124,144,145','11',0,0,'mech=0x26CB3B7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)'), +(-341,4,0,1301704446,'','',0,0,'school=0x4(FIRE), mech=0x26CB377F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-340,0,0,1301704446,'98,124,144,145','',0,0,'mech=0x26CB377F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-339,0,0,1301704382,'98,124,144,145','',0,0,'mech=0x26CB375F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-338,0,0,1301703934,'','',0,0,'mech=0x26CB367F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-337,0,0,1301702270,'','',0,0,'mech=0x26CB333F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|SILENCE|SLEEP|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-336,0,0,1301677630,'98,124,144,145','',0,0,'mech=0x26CB031F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-335,0,0,1301677626,'98,124,144,145','',0,0,'mech=0x26CB031D(CHARM|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-334,0,0,1301446398,'114','11',0,0,'mech=0x26C93F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|SHACKLE|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-333,0,0,1301184254,'','',0,0,'mech=0x26C73F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-332,0,0,1301053166,'114','11',0,0,'mech=0x26C63F77(CHARM|DISORIENTED|DISARM|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHIELD|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-331,0,0,1300692670,'','',0,0,'mech=0x26C37F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-330,0,0,1300692542,'114','11',1,0,'mech=0x26C37F1F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|TURN|HORROR|INTERRUPT|DAZE|SAPPED), flags=NO_TAUNT|AVOID_AOE, effects=114(ATTACK_ME), auras=11(BIND)'), +(-329,8,0,1300397758,'','',0,0,'school=0x8(NATURE), mech=0x26C13F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|TURN|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-328,0,0,1293876926,'','',0,0,'mech=0x268F7F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|SHIELD|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-327,0,0,1293319926,'98,124,144,145','',0,0,'mech=0x268B3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-326,8,0,1293319870,'','',0,0,'school=0x8(NATURE), mech=0x268B3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-325,0,0,1293319870,'','',0,0,'mech=0x268B3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-324,0,0,1293319862,'','',0,0,'mech=0x268B3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-323,0,0,1293318838,'','',0,0,'mech=0x268B3D5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-322,0,0,1293317684,'','',0,0,'mech=0x268B3B1A(DISORIENTED|DISTRACT|FEAR|SILENCE|SLEEP|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-321,0,0,1293315774,'','',0,0,'mech=0x268B375F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-320,0,0,1293315754,'','',0,0,'mech=0x268B3755(CHARM|DISARM|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-319,0,0,1293311670,'','',0,0,'mech=0x268B2F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-318,16,0,1293188798,'','',0,0,'school=0x10(FROST), mech=0x268A3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-317,8,0,1293188798,'','',0,0,'school=0x8(NATURE), mech=0x268A3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-316,4,0,1293188798,'','',0,0,'school=0x4(FIRE), mech=0x268A3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-315,0,0,1293188798,'','',0,0,'mech=0x268A3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHACKLE|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-314,8,0,1292271358,'','',0,0,'school=0x8(NATURE), mech=0x26833F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-313,0,0,1292271358,'','',0,0,'mech=0x26833F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-312,4,0,1292271294,'','',0,0,'school=0x4(FIRE), mech=0x26833F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-311,0,0,1292271294,'','',0,0,'mech=0x26833F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-310,126,0,1292271286,'','',0,0,'school=0x7E(HOLY|FIRE|NATURE|FROST|SHADOW|ARCANE), mech=0x26833F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-309,0,0,1292271166,'','',0,0,'mech=0x26833F1F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-308,0,0,1292270270,'','',0,0,'mech=0x26833D5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-307,0,0,1292033726,'','',0,0,'mech=0x26816F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|BLEED|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-306,0,0,1292033724,'','',0,0,'mech=0x26816F5E(DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|BLEED|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-305,0,0,1292009150,'','',0,0,'mech=0x26813F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-304,8,0,1292000958,'','',0,0,'school=0x8(NATURE), mech=0x26812F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-303,0,0,1292000958,'','',0,0,'mech=0x26812F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-302,16,0,1292000954,'','',0,0,'school=0x10(FROST), mech=0x26812F5D(CHARM|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-301,8,0,1292000954,'','',0,0,'school=0x8(NATURE), mech=0x26812F5D(CHARM|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-300,4,0,1292000954,'','',0,0,'school=0x4(FIRE), mech=0x26812F5D(CHARM|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-299,0,0,1292000954,'','',0,0,'mech=0x26812F5D(CHARM|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-298,8,0,1291998778,'','',0,0,'school=0x8(NATURE), mech=0x26812B1D(CHARM|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|STUN|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-297,0,0,1291996862,'','',0,0,'mech=0x2681275F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|KNOCKOUT|POLYMORPH|HORROR|INTERRUPT|DAZE|SAPPED)'), +(-296,0,0,1275494326,'','',0,0,'mech=0x26033FDB(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SLOW_ATTACK|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|INTERRUPT|DAZE|SAPPED)'), +(-295,0,0,1237221118,'','',0,0,'mech=0x24DF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|MOUNT|TURN|HORROR|DAZE|SAPPED)'), +(-294,64,0,1235123966,'','',0,0,'school=0x40(ARCANE), mech=0x24CF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-293,0,0,1235123966,'114','11',0,0,'mech=0x24CF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-292,0,0,1235123966,'','',0,0,'mech=0x24CF3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-291,0,0,1235123964,'','',0,0,'mech=0x24CF3F7E(DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-290,0,0,1235119870,'114','11',0,0,'mech=0x24CF377F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-289,0,0,1234992894,'','',0,0,'mech=0x24CE3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHIELD|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-288,0,0,1234632374,'','',0,0,'mech=0x24CB7F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-287,0,0,1234599678,'98,114,124,144,145','11',0,0,'mech=0x24CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=NO_TAUNT|IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),114(ATTACK_ME),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST), auras=11(BIND)'), +(-286,0,0,1234599678,'98,124,144,145','',0,0,'mech=0x24CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-285,0,0,1234599678,'','',0,0,'mech=0x24CB3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-284,0,0,1234599670,'','',0,0,'mech=0x24CB3F7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-283,0,0,1234599654,'','',0,0,'mech=0x24CB3F73(CHARM|DISORIENTED|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-282,124,0,1234599614,'114','11',0,0,'school=0x7C(FIRE|NATURE|FROST|SHADOW|ARCANE), mech=0x24CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-281,0,0,1234599614,'114','11',0,0,'mech=0x24CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-280,0,0,1234599614,'','',0,0,'mech=0x24CB3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-279,0,0,1234599610,'','',0,0,'mech=0x24CB3F5D(CHARM|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-278,16,0,1234599606,'','',0,0,'school=0x10(FROST), mech=0x24CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-277,8,0,1234599606,'','',0,0,'school=0x8(NATURE), mech=0x24CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-276,4,0,1234599606,'','',0,0,'school=0x4(FIRE), mech=0x24CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-275,0,0,1234599606,'98,124,144,145','',0,0,'mech=0x24CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-274,0,0,1234599606,'114','11',0,0,'mech=0x24CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-273,0,0,1234599606,'','',0,0,'mech=0x24CB3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-272,0,0,1234599158,'','',0,0,'mech=0x24CB3E7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-271,64,0,1234599094,'','',0,0,'school=0x40(ARCANE), mech=0x24CB3E5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-270,0,0,1234599094,'','',0,0,'mech=0x24CB3E5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-269,0,0,1234597430,'','',0,0,'mech=0x24CB3B1B(CHARM|DISORIENTED|DISTRACT|FEAR|SILENCE|SLEEP|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-268,0,0,1234595582,'','',0,0,'mech=0x24CB377F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-267,0,0,1234595518,'98,124,144,145','',0,0,'mech=0x24CB375F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-266,0,0,1234595518,'','',0,0,'mech=0x24CB375F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-265,0,0,1234595510,'','',0,0,'mech=0x24CB375B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-264,0,0,1234583806,'98,124,144,145','',0,0,'mech=0x24CB207F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-263,0,0,1234568766,'','',0,0,'mech=0x24CB031F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|SILENCE|SLEEP|POLYMORPH|BANISH|SHACKLE|TURN|HORROR|DAZE|SAPPED)'), +(-262,0,0,1234075390,'','',0,0,'mech=0x24C73F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|TURN|HORROR|DAZE|SAPPED)'), +(-261,0,0,1233944318,'','',0,0,'mech=0x24C63F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|SHIELD|TURN|HORROR|DAZE|SAPPED)'), +(-260,0,0,1233551102,'','',0,0,'mech=0x24C33F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|TURN|HORROR|DAZE|SAPPED)'), +(-259,0,0,1233419518,'','',0,0,'mech=0x24C23E7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|TURN|HORROR|DAZE|SAPPED)'), +(-258,0,0,1233288886,'','',0,0,'mech=0x24C13F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|TURN|HORROR|DAZE|SAPPED)'), +(-257,0,0,1230420214,'','',0,0,'mech=0x24AB5C7B(CHARM|DISORIENTED|DISTRACT|FEAR|GRIP|ROOT|SNARE|STUN|FREEZE|BLEED|POLYMORPH|BANISH|SHACKLE|INFECTED|HORROR|DAZE|SAPPED)'), +(-256,0,0,1226211070,'98,124,144,145','',0,0,'mech=0x248B3F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED), flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-255,4,0,1226211006,'','',0,0,'school=0x4(FIRE), mech=0x248B3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-254,0,0,1226211006,'','',0,0,'mech=0x248B3F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-253,16,0,1226210998,'','',0,0,'school=0x10(FROST), mech=0x248B3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-252,4,0,1226210998,'','',0,0,'school=0x4(FIRE), mech=0x248B3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-251,0,0,1226210998,'','',0,0,'mech=0x248B3F5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-250,0,0,1226209974,'','',0,0,'mech=0x248B3D5B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-249,0,0,1226209946,'','',0,0,'mech=0x248B3D4D(CHARM|DISARM|DISTRACT|ROOT|SILENCE|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-248,0,0,1226206902,'','',0,0,'mech=0x248B375B(CHARM|DISORIENTED|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|HORROR|DAZE|SAPPED)'), +(-247,0,0,1225686782,'','',0,0,'mech=0x24873F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|SHIELD|HORROR|DAZE|SAPPED)'), +(-246,0,0,1225588478,'','',0,0,'mech=0x24867F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|BANISH|SHIELD|HORROR|DAZE|SAPPED)'), +(-245,0,0,1225424638,'','',0,0,'mech=0x24853F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|SHIELD|HORROR|DAZE|SAPPED)'), +(-244,0,0,1225293566,'','',0,0,'mech=0x24843F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|SHIELD|HORROR|DAZE|SAPPED)'), +(-243,0,0,1225162494,'','',0,0,'mech=0x24833F7F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|POLYMORPH|BANISH|HORROR|DAZE|SAPPED)'), +(-242,0,0,1225064188,'','',0,0,'mech=0x24827F7E(DISORIENTED|DISARM|DISTRACT|FEAR|GRIP|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BLEED|BANISH|HORROR|DAZE|SAPPED)'), +(-241,0,0,1225031358,'','',0,0,'mech=0x24823F5F(CHARM|DISORIENTED|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|FREEZE|KNOCKOUT|BANISH|HORROR|DAZE|SAPPED)'), 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mech=0x20812F5D(CHARM|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|SAPPED)'), +(-185,8,0,1090674362,'','',0,0,'school=0x8(NATURE), mech=0x20812F5D(CHARM|DISARM|DISTRACT|FEAR|ROOT|SILENCE|SLEEP|SNARE|STUN|KNOCKOUT|POLYMORPH|HORROR|SAPPED)'), +(-184,0,0,1090534560,'','',0,0,'mech=0x20801E50(FEAR|ROOT|SLEEP|SNARE|STUN|FREEZE|HORROR|SAPPED)'), +(-183,0,0,1082686046,'','',0,0,'mech=0x20443D2F(CHARM|DISORIENTED|DISARM|DISTRACT|GRIP|SILENCE|SNARE|STUN|FREEZE|KNOCKOUT|SHIELD|TURN|SAPPED)'), +(-182,0,0,1082686030,'','',0,0,'mech=0x20443D27(CHARM|DISORIENTED|DISARM|GRIP|SILENCE|SNARE|STUN|FREEZE|KNOCKOUT|SHIELD|TURN|SAPPED)'), +(-181,0,0,1082677838,'','',0,0,'mech=0x20442D27(CHARM|DISORIENTED|DISARM|GRIP|SILENCE|SNARE|STUN|KNOCKOUT|SHIELD|TURN|SAPPED)'), +(-180,0,0,1075202048,'','',0,0,'mech=0x200B2400(SNARE|KNOCKOUT|POLYMORPH|BANISH|SHACKLE|SAPPED)'), 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flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-26,0,0,64,'','',0,0,'mech=0x20(GRIP)'), +(-25,0,0,42,'114','11',0,0,'mech=0x15(CHARM|DISARM|FEAR), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-24,0,0,40,'','',0,0,'mech=0x14(DISARM|FEAR)'), +(-23,0,0,34,'','',0,0,'mech=0x11(CHARM|FEAR)'), +(-22,64,0,32,'','',0,0,'school=0x40(ARCANE), mech=0x10(FEAR)'), +(-21,4,0,32,'','',0,0,'school=0x4(FIRE), mech=0x10(FEAR)'), +(-20,0,0,32,'','',0,0,'mech=0x10(FEAR)'), +(-19,0,0,18,'114','11',0,0,'mech=0x9(CHARM|DISTRACT), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-18,0,0,18,'','',0,0,'mech=0x9(CHARM|DISTRACT)'), +(-17,16,0,16,'','',0,0,'school=0x10(FROST), mech=0x8(DISTRACT)'), +(-16,8,0,16,'','',0,0,'school=0x8(NATURE), mech=0x8(DISTRACT)'), +(-15,0,0,16,'','',0,0,'mech=0x8(DISTRACT)'), +(-14,0,0,4,'','',0,0,'mech=0x2(DISORIENTED)'), +(-13,0,0,2,'114','11',0,0,'mech=0x1(CHARM), flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(-12,0,0,2,'','',0,0,'mech=0x1(CHARM)'), +(-11,126,0,0,'','',0,0,'school=0x7E(HOLY|FIRE|NATURE|FROST|SHADOW|ARCANE)'), +(-10,116,0,0,'','',0,0,'school=0x74(FIRE|FROST|SHADOW|ARCANE)'), +(-9,96,0,0,'','',0,0,'school=0x60(SHADOW|ARCANE)'), +(-8,64,0,0,'','',0,0,'school=0x40(ARCANE)'), +(-7,32,0,0,'','',0,0,'school=0x20(SHADOW)'), +(-6,16,0,0,'','',0,0,'school=0x10(FROST)'), +(-5,8,0,0,'','',0,0,'school=0x8(NATURE)'), +(-4,4,0,0,'','',0,0,'school=0x4(FIRE)'), +(-3,0,0,0,'98,124,144,145','',0,0,'flags=IMMUNITY_KNOCKBACK, effects=98(KNOCK_BACK),124(PULL_TOWARDS),144(KNOCK_BACK_DEST),145(PULL_TOWARDS_DEST)'), +(-2,0,0,0,'','',1,0,'flags=AVOID_AOE'), +(-1,0,0,0,'114','11',0,0,'flags=NO_TAUNT, effects=114(ATTACK_ME), auras=11(BIND)'), +(95,0,0,32,'','',0,0,'Immune to Fear'), +(96,0,0,1234599598,'','5,7,12,26,33',0,0,'Immune to CC (Free Friend, Uncontrollable Frenzy, Warlord\'s Presence)'), +(315,127,0,0,'','',0,0,'Immune to damage'), +(477,0,0,68719476736,'114','11',0,0,'Immune to Taunt'), +(679,0,0,1234599078,'','5,7,12,26,33',0,0,'Immune to CC'), +(878,0,0,4096,'','12',0,0,'Immune to Stun'), +(1537,0,0,32,'','7',0,0,'Immune to Fear'), +(1557,0,0,1234599078,'98,124,144,145','',0,0,'Immune CC+Stun+Move'), +(1614,0,0,68719476736,'114','11',0,0,'Immune to Taunt'), +(1615,0,0,1301707942,'68','5,7,12,26,27,33,60',0,0,'Immune to CC+Interrupt'), +(1630,0,0,69954075814,'114','5,7,11,12,26,33',0,0,'Immune to CC+Taunt'), +(1632,0,0,584472182,'','',0,0,'Immune to hard CC'), +(1664,0,0,2176,'','',0,0,'Immune to slow'), +(1676,0,0,570425344,'','',0,0,'Immune to immunities'), +(1682,0,0,4096,'','',0,0,'Immune to Stun'), +(1693,0,0,584472182,'68','',0,0,'Immune to hard CC+Interrupt'), +(1694,0,0,68719476736,'114','11',0,0,'Immune to Taunt'), +(1695,0,0,4096,'','12',0,0,'Immune to Stun'), +(1733,0,0,1234599078,'98,124,144,145','',0,0,'Immune CC+Stun+Move'), +(1762,0,4,0,'','',0,0,'Immune to Curses'), +(1771,0,0,0,'','',1,0,'Immune to AoE'), +(1794,0,0,67108864,'68','',0,0,'Immune to Interrupts'), +(1799,0,0,67109376,'68','27,60',0,0,'Immune to Interrupts+Silence'), +(1808,0,0,0,'98,124,144,145','',0,0,'Immune to knockback'), +(1835,0,0,1075183616,'','',0,0,'Immune to polymorph+banish+shackle+sap'), +(1887,0,0,0,'98,124,144,145','',0,0,'Immune to knockback'), +(1893,0,0,1091728546,'','',0,0,'Immune to Charm+Fear+Freeze+Horror+Knockout+Polymorph+Root+Sap+Shackle+Sleep+Stun'), +(1944,0,0,68719476736,'114','11',0,0,'Immune to Taunt'), +(1964,0,0,67109376,'68','27,60',0,0,'Immune to Interrupts+Silence'), +(1971,0,0,4096,'','',0,0,'Immune to Stun'); +/*!40000 ALTER TABLE `creature_immunities` ENABLE KEYS */; +UNLOCK TABLES; + +/*!40101 SET SQL_MODE=@OLD_SQL_MODE */; +/*!40014 SET FOREIGN_KEY_CHECKS=@OLD_FOREIGN_KEY_CHECKS */; +/*!40014 SET UNIQUE_CHECKS=@OLD_UNIQUE_CHECKS */; +/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */; +/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */; +/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */; +/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */; + +-- Dump completed on 2026-06-01 22:39:39 diff --git a/package.json b/package.json index e67d5a6f..d5b32f50 100644 --- a/package.json +++ b/package.json @@ -39,6 +39,8 @@ "coa:reference:test": "node --test scripts/coa-reference/*.test.mjs", "coa:reference:promote": "node scripts/coa-reference/cli.mjs promote", "coa:catalogs:refresh": "vite-node scripts/generate-combat-runtime-catalogs.ts --coa-only && node scripts/export-coa-triggered-spells.mjs && vite-node scripts/generate-combat-runtime-catalogs.ts --coa-only && vite-node scripts/generate-catalog-shards.ts --coa-only && node scripts/export-spell-icons.mjs --missing-only", + "coa:party:prepare": "vite-node --mode balance-lab scripts/coa-first-party/prepare.ts", + "coa:party:test": "vitest run src/game/benchmark/coaFirstParty.test.ts", "ascension:talents": "node scripts/generate-wow335-talents.mjs ../wow335a/Interface/AddOns/PlayerBotManager/PBM/PBM_TalentData.lua ../LadiksMPQEditor/client-current/area-52/patch-D/DBFilesClient/Spell.dbc src/game/wow335Talents.generated.ts ../LadiksMPQEditor/client-current/area-52/patch-D/DBFilesClient/Talent.dbc", "catalogs:shard": "vite-node scripts/generate-catalog-shards.ts", "talents:generate": "vite-node scripts/generate-party-runtime-talents.ts", diff --git a/public/assets/characters/runewaker-v1/import-manifest.json b/public/assets/characters/runewaker-v1/import-manifest.json index b4d24df5..56c75223 100644 --- a/public/assets/characters/runewaker-v1/import-manifest.json +++ b/public/assets/characters/runewaker-v1/import-manifest.json @@ -13,25 +13,25 @@ "assets": [ { "sourceModel": "model/character/pc/human/male/act_hm_male.ros", - "appearanceSignature": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "appearanceSignature": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "sourceModelSha256": "cb87870362e4005f48bf9b3f14e3ac82b70b6ec73ed0f7b500c4ac86c24c54b8", - "checksum": "61313c6f4dcac6074884f4d25548e9fbb08d728ef4879cdefdf4372a17542bf5", - "size": 9091192, - "triangles": 2175, + "checksum": "9c06e55dead90b30cfa95f18640bdce5a04e638cac5ae87e9fbb986802f581a3", + "size": 9440020, + "triangles": 2195, "bounds": { "min": [ -0.49463, - -0.00016, - -0.10764 + 0.00001, + -0.12407 ], "max": [ 0.49464, 1.73199, - 0.20969 + 0.20274 ] }, - "groundOffset": 0.00016, - "labelHeight": 2.08215, + "groundOffset": -0.00001, + "labelHeight": 2.08198, "markerRadius": 0.4, "animations": [ "Attack - 1h_attack01", @@ -217,7 +217,7 @@ "Idle - ride_idle05" ], "paperdollAssembly": "scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv", - "paperdollAssemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "paperdollAssemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "texturePolicy": "source-native modular starter parts", "id": "rom-human-male", "baseActorId": "rom-human-male", @@ -227,15 +227,15 @@ }, { "sourceModel": "model/character/pc/human/female/act_hm_female.ros", - "appearanceSignature": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "appearanceSignature": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "sourceModelSha256": "f22c0ae13e2eba986ee0cbe79773fca6657a6e854637700d82ea1fbbd8ee44c5", - "checksum": "132bc85eb371759edaf8c5f3b026418b9e86c083c0666a38d384c76cda34a319", - "size": 9892052, - "triangles": 2965, + "checksum": "70fd91ce09a37b318ec10ea29157c86fd7ebb40a246ec7237f03070a3071b4be", + "size": 10421276, + "triangles": 3009, "bounds": { "min": [ -0.29993, - -0.00067, + -0.00083, -0.18277 ], "max": [ @@ -244,8 +244,8 @@ 0.16713 ] }, - "groundOffset": 0.00067, - "labelHeight": 1.996, + "groundOffset": 0.00083, + "labelHeight": 1.99616, "markerRadius": 0.4, "animations": [ "Attack - 1h_attack01", @@ -431,7 +431,7 @@ "Idle - ride_idle05" ], "paperdollAssembly": "scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv", - "paperdollAssemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "paperdollAssemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "texturePolicy": "source-native modular starter parts", "id": "rom-human-female", "baseActorId": "rom-human-female", @@ -441,25 +441,25 @@ }, { "sourceModel": "model/character/pc/elf/male/act_elf_male.ros", - "appearanceSignature": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "appearanceSignature": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "sourceModelSha256": "0cabaab34dd22d09c58a53491898ec1c0216c031519cff3447e03d8c981362c6", - "checksum": "1e8e49ba5040193cc557a84fb315d565c3d50abe643d419314b08bc2f295c666", - "size": 13877552, - "triangles": 2302, + "checksum": "f529f07422c376dc2137f89615b89ef8693f3a1a98da1ae628e3a6e6f2adbe06", + "size": 13760264, + "triangles": 2322, "bounds": { "min": [ -0.49934, - -0.00016, - -0.11116 + 0.00001, + -0.11266 ], "max": [ 0.49934, 1.86205, - 0.2056 + 0.20046 ] }, - "groundOffset": 0.00016, - "labelHeight": 2.21221, + "groundOffset": -0.00001, + "labelHeight": 2.21204, "markerRadius": 0.4, "animations": [ "Attack - 1h_attack01", @@ -637,7 +637,7 @@ "Idle - ride_idle05" ], "paperdollAssembly": "scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv", - "paperdollAssemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "paperdollAssemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "texturePolicy": "source-native modular starter parts", "id": "rom-elf-male", "baseActorId": "rom-elf-male", @@ -647,25 +647,25 @@ }, { "sourceModel": "model/character/pc/elf/female/act_elf_female.ros", - "appearanceSignature": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "appearanceSignature": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "sourceModelSha256": "843a8f32bbc149878277dd5c377e8843e610239c667b59cdb4a6589df8b57498", - "checksum": "2e1c384e33e7f69731b9230d12545f191b8b2b684da3226ea42a83d0b00c17a4", - "size": 12464244, - "triangles": 2863, + "checksum": "a3f92aefc6bc6364001abbd9b9722f4aa63c152e3a7c8978daedecd6f169176b", + "size": 12500220, + "triangles": 2907, "bounds": { "min": [ -0.29998, - 0.00017, + 0.00006, -0.16475 ], "max": [ 0.29998, 1.69733, - 0.17273 + 0.17272 ] }, - "groundOffset": -0.00017, - "labelHeight": 2.04716, + "groundOffset": -0.00006, + "labelHeight": 2.04727, "markerRadius": 0.4, "animations": [ "Attack - 1h_attack01", @@ -847,7 +847,7 @@ "Idle - ride_idle05" ], "paperdollAssembly": "scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv", - "paperdollAssemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "paperdollAssemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "texturePolicy": "source-native modular starter parts", "id": "rom-elf-female", "baseActorId": "rom-elf-female", @@ -857,25 +857,25 @@ }, { "sourceModel": "model/character/pc/dwarf/male/act_dwarf_male.ros", - "appearanceSignature": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "appearanceSignature": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "sourceModelSha256": "f508da5779fcce5fc6fe802ab01ade1557e2f1d10cc8bc8426ab389fa07657f2", - "checksum": "fc1a89213cdae3d95b1a936f4eccbe663513a217de8e06d6405bbd1b5e506a0f", - "size": 9558708, - "triangles": 2334, + "checksum": "6155a5afb1b7cb7434cb6b09fd83893fd4aa6b3a196901f52bff056d84b96b2e", + "size": 9832856, + "triangles": 2354, "bounds": { "min": [ -0.49384, - -0.00691, + -0.0055, -0.27076 ], "max": [ 0.49663, 1.36264, - 0.27377 + 0.26651 ] }, - "groundOffset": 0.00691, - "labelHeight": 1.71955, + "groundOffset": 0.0055, + "labelHeight": 1.71814, "markerRadius": 0.4, "animations": [ "Attack - 1h_attack01", @@ -1053,7 +1053,7 @@ "Idle - ride_idle05" ], "paperdollAssembly": "scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv", - "paperdollAssemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "paperdollAssemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "texturePolicy": "source-native modular starter parts", "id": "rom-dwarf-male", "baseActorId": "rom-dwarf-male", diff --git a/public/assets/characters/runewaker-v1/manifest.json b/public/assets/characters/runewaker-v1/manifest.json index 611f80f0..ef334259 100644 --- a/public/assets/characters/runewaker-v1/manifest.json +++ b/public/assets/characters/runewaker-v1/manifest.json @@ -1,6 +1,6 @@ { "version": 1, - "sourceBuild": "runewaker-v1-a5ff8cd412f4fba7", + "sourceBuild": "runewaker-v1-516f02ed8beaec00", "publicRoot": "/assets/characters/runewaker-v1", "textureLayout": { "width": 1, @@ -46,9 +46,9 @@ "dbcSexId": 0, "sourceModel": "model/character/pc/human/male/act_hm_male.ros", "model": "/assets/characters/runewaker-v1/rom-human-male.glb", - "bytes": 9091192, + "bytes": 9440020, "scale": 1, - "groundOffset": 0.00016, + "groundOffset": -0.00001, "rotationY": 0, "materialTokens": { "body": "", @@ -1349,9 +1349,9 @@ ] }, "provenance": { - "glbSha256": "61313c6f4dcac6074884f4d25548e9fbb08d728ef4879cdefdf4372a17542bf5", + "glbSha256": "9c06e55dead90b30cfa95f18640bdce5a04e638cac5ae87e9fbb986802f581a3", "sourceModelSha256": "cb87870362e4005f48bf9b3f14e3ac82b70b6ec73ed0f7b500c4ac86c24c54b8", - "assemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "assemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "nativeClipCount": 181 } }, @@ -1362,9 +1362,9 @@ "dbcSexId": 1, "sourceModel": "model/character/pc/human/female/act_hm_female.ros", "model": "/assets/characters/runewaker-v1/rom-human-female.glb", - "bytes": 9892052, + "bytes": 10421276, "scale": 1, - "groundOffset": 0.00067, + "groundOffset": 0.00083, "rotationY": 0, "materialTokens": { "body": "", @@ -2665,9 +2665,9 @@ ] }, "provenance": { - "glbSha256": "132bc85eb371759edaf8c5f3b026418b9e86c083c0666a38d384c76cda34a319", + "glbSha256": "70fd91ce09a37b318ec10ea29157c86fd7ebb40a246ec7237f03070a3071b4be", "sourceModelSha256": "f22c0ae13e2eba986ee0cbe79773fca6657a6e854637700d82ea1fbbd8ee44c5", - "assemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "assemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "nativeClipCount": 181 } }, @@ -2678,9 +2678,9 @@ "dbcSexId": 0, "sourceModel": "model/character/pc/elf/male/act_elf_male.ros", "model": "/assets/characters/runewaker-v1/rom-elf-male.glb", - "bytes": 13877552, + "bytes": 13760264, "scale": 1, - "groundOffset": 0.00016, + "groundOffset": -0.00001, "rotationY": 0, "materialTokens": { "body": "", @@ -3981,9 +3981,9 @@ ] }, "provenance": { - "glbSha256": "1e8e49ba5040193cc557a84fb315d565c3d50abe643d419314b08bc2f295c666", + "glbSha256": "f529f07422c376dc2137f89615b89ef8693f3a1a98da1ae628e3a6e6f2adbe06", "sourceModelSha256": "0cabaab34dd22d09c58a53491898ec1c0216c031519cff3447e03d8c981362c6", - "assemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "assemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "nativeClipCount": 173 } }, @@ -3994,9 +3994,9 @@ "dbcSexId": 1, "sourceModel": "model/character/pc/elf/female/act_elf_female.ros", "model": "/assets/characters/runewaker-v1/rom-elf-female.glb", - "bytes": 12464244, + "bytes": 12500220, "scale": 1, - "groundOffset": -0.00017, + "groundOffset": -0.00006, "rotationY": 0, "materialTokens": { "body": "", @@ -5297,9 +5297,9 @@ ] }, "provenance": { - "glbSha256": "2e1c384e33e7f69731b9230d12545f191b8b2b684da3226ea42a83d0b00c17a4", + "glbSha256": "a3f92aefc6bc6364001abbd9b9722f4aa63c152e3a7c8978daedecd6f169176b", "sourceModelSha256": "843a8f32bbc149878277dd5c377e8843e610239c667b59cdb4a6589df8b57498", - "assemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "assemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "nativeClipCount": 177 } }, @@ -5310,9 +5310,9 @@ "dbcSexId": 0, "sourceModel": "model/character/pc/dwarf/male/act_dwarf_male.ros", "model": "/assets/characters/runewaker-v1/rom-dwarf-male.glb", - "bytes": 9558708, + "bytes": 9832856, "scale": 1, - "groundOffset": 0.00691, + "groundOffset": 0.0055, "rotationY": 0, "materialTokens": { "body": "", @@ -6613,9 +6613,9 @@ ] }, "provenance": { - "glbSha256": "fc1a89213cdae3d95b1a936f4eccbe663513a217de8e06d6405bbd1b5e506a0f", + "glbSha256": "6155a5afb1b7cb7434cb6b09fd83893fd4aa6b3a196901f52bff056d84b96b2e", "sourceModelSha256": "f508da5779fcce5fc6fe802ab01ade1557e2f1d10cc8bc8426ab389fa07657f2", - "assemblySha256": "69f689e11a88cb1e42ce379e58dc489df08481892be02bfad63ca0a647a4a0ca", + "assemblySha256": "ffec5e2c934ab099fb11de4af35b430d41dba77f0d59da47532c9dd938f5c131", "nativeClipCount": 173 } } diff --git a/public/assets/characters/runewaker-v1/rom-dwarf-male.glb b/public/assets/characters/runewaker-v1/rom-dwarf-male.glb index acb0e06c..a2fd882f 100644 Binary files a/public/assets/characters/runewaker-v1/rom-dwarf-male.glb and b/public/assets/characters/runewaker-v1/rom-dwarf-male.glb differ diff --git a/public/assets/characters/runewaker-v1/rom-elf-female.glb b/public/assets/characters/runewaker-v1/rom-elf-female.glb index 31e34fa3..245c44ff 100644 Binary files a/public/assets/characters/runewaker-v1/rom-elf-female.glb and b/public/assets/characters/runewaker-v1/rom-elf-female.glb differ diff --git a/public/assets/characters/runewaker-v1/rom-elf-male.glb b/public/assets/characters/runewaker-v1/rom-elf-male.glb index a5fb2332..f00222fc 100644 Binary files a/public/assets/characters/runewaker-v1/rom-elf-male.glb and b/public/assets/characters/runewaker-v1/rom-elf-male.glb differ diff --git a/public/assets/characters/runewaker-v1/rom-human-female.glb b/public/assets/characters/runewaker-v1/rom-human-female.glb index d8caa1ca..e3423e1b 100644 Binary files a/public/assets/characters/runewaker-v1/rom-human-female.glb and b/public/assets/characters/runewaker-v1/rom-human-female.glb differ diff --git a/public/assets/characters/runewaker-v1/rom-human-male.glb b/public/assets/characters/runewaker-v1/rom-human-male.glb index 44003d29..5b8876cf 100644 Binary files a/public/assets/characters/runewaker-v1/rom-human-male.glb and b/public/assets/characters/runewaker-v1/rom-human-male.glb differ diff --git a/public/assets/equipment/runewaker-v1/import-manifest.json b/public/assets/equipment/runewaker-v1/import-manifest.json new file mode 100644 index 00000000..f4d53699 --- /dev/null +++ b/public/assets/equipment/runewaker-v1/import-manifest.json @@ -0,0 +1,194 @@ +{ + "schemaVersion": 2, + "dungeonId": "runewaker-starter-weapons", + "status": "green", + "animationPolicy": "authentic ROS models with original sampled RAS skeletal animations", + "paperdollCatalog": { + "file": "scripts/runewaker-pipeline/snapshots/runewaker-paperdoll-appearances.json", + "contentSha256": "ad6561b73e52abb5f3a2c1389f76412bf2b1eece7fe4b50542bd67f0101940c4", + "appearanceAssets": 0, + "unresolvedColorLayerBakes": 0 + }, + "proceduralFallbacks": [], + "assets": [ + { + "sourceModel": "model/item/weapon/blade/act_blade01_000_001.ros", + "appearanceSignature": null, + "sourceModelSha256": "c35658bc44c7dd1c2b891aa12b5454336ef2bd8f0471ae8851313a93652d4a62", + "checksum": "06fae35ef45019a40e7a158c2f024d4a57e739bafca594a0da6834636326ea33", + "size": 35608, + "triangles": 126, + "bounds": { + "min": [ + -0.02628, + -0.14332, + -0.13491 + ], + "max": [ + 0.02512, + 0.9093, + 0.13491 + ] + }, + "groundOffset": 0.14332, + "labelHeight": 1.40262, + "markerRadius": 0.4, + "animations": [], + "id": "starter-sword", + "baseActorId": "starter-sword", + "fileName": "starter-sword.glb", + "url": "/assets/equipment/runewaker-v1/starter-sword.glb", + "rotationY": 0 + }, + { + "sourceModel": "model/item/weapon/hammer/act_hammer01_000_001.ros", + "appearanceSignature": null, + "sourceModelSha256": "055ed0fe0a8a6cc8bca09f5e978164e1b73c4f9a4aa8e0ecffe1e9e351a5961d", + "checksum": "c5287270cb1bccec154b2614be5b7da520e9c750fb928c0ee512daeca0184759", + "size": 36732, + "triangles": 118, + "bounds": { + "min": [ + -0.10684, + -0.13211, + -0.14915 + ], + "max": [ + 0.10684, + 0.47292, + 0.14915 + ] + }, + "groundOffset": 0.13211, + "labelHeight": 0.95503, + "markerRadius": 0.4, + "animations": [], + "id": "starter-mace", + "baseActorId": "starter-mace", + "fileName": "starter-mace.glb", + "url": "/assets/equipment/runewaker-v1/starter-mace.glb", + "rotationY": 0 + }, + { + "sourceModel": "model/item/weapon/shield/act_shield01_000_001.ros", + "appearanceSignature": null, + "sourceModelSha256": "8d8b8d8a74abc1bb186330af39ac02de9a4280fa6e4e35949e31bc70396c5791", + "checksum": "c8e44772012757bb9c9120556a011d39b9713e93632024f751b268a4f4fdf5e2", + "size": 36656, + "triangles": 96, + "bounds": { + "min": [ + -0.21232, + -0.21232, + -0.03973 + ], + "max": [ + 0.21232, + 0.21232, + 0.03424 + ] + }, + "groundOffset": 0.21232, + "labelHeight": 0.77464, + "markerRadius": 0.4, + "animations": [], + "id": "starter-shield", + "baseActorId": "starter-shield", + "fileName": "starter-shield.glb", + "url": "/assets/equipment/runewaker-v1/starter-shield.glb", + "rotationY": 0 + }, + { + "sourceModel": "model/item/weapon/staff/act_staff00_000_001.ros", + "appearanceSignature": null, + "sourceModelSha256": "3654529f2d2455aeda1aa57dc269b083dbe5ac28ad1c0c964a2062516f76c802", + "checksum": "9c5a68349eeaa348ffd13e3a69a8534aa9a80bf4f6ad0dfc99b658635c92f64e", + "size": 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+ "Action - bow_shoot" + ], + "id": "starter-bow", + "baseActorId": "starter-bow", + "fileName": "starter-bow.glb", + "url": "/assets/equipment/runewaker-v1/starter-bow.glb", + "rotationY": 0 + }, + { + "sourceModel": "model/item/weapon/dagger/act_dagger01_010_005.ros", + "appearanceSignature": null, + "sourceModelSha256": "29904ebaa54e2789ebc84d71b46142cd348361cf335feb14111222d7ca4578a9", + "checksum": "cb6cb309f5efef9b38cc85de741d3110abed2450f690675ae2da71f4bd9cfb85", + "size": 32252, + "triangles": 92, + "bounds": { + "min": [ + -0.02584, + -0.11076, + -0.08163 + ], + "max": [ + 0.02584, + 0.56015, + 0.08163 + ] + }, + "groundOffset": 0.11076, + "labelHeight": 1.02091, + "markerRadius": 0.4, + "animations": [], + "id": "starter-dagger", + "baseActorId": "starter-dagger", + "fileName": "starter-dagger.glb", + "url": "/assets/equipment/runewaker-v1/starter-dagger.glb", + "rotationY": 0 + } + ] +} diff --git a/public/assets/equipment/runewaker-v1/starter-bow.glb b/public/assets/equipment/runewaker-v1/starter-bow.glb new file mode 100644 index 00000000..8311c981 Binary files /dev/null and b/public/assets/equipment/runewaker-v1/starter-bow.glb differ diff --git a/public/assets/equipment/runewaker-v1/starter-dagger.glb b/public/assets/equipment/runewaker-v1/starter-dagger.glb new file mode 100644 index 00000000..19302c52 Binary files /dev/null and b/public/assets/equipment/runewaker-v1/starter-dagger.glb differ diff --git a/public/assets/equipment/runewaker-v1/starter-mace.glb b/public/assets/equipment/runewaker-v1/starter-mace.glb new file mode 100644 index 00000000..f1f06ba0 Binary files /dev/null and b/public/assets/equipment/runewaker-v1/starter-mace.glb differ diff --git a/public/assets/equipment/runewaker-v1/starter-shield.glb b/public/assets/equipment/runewaker-v1/starter-shield.glb new file mode 100644 index 00000000..b16cbe7c Binary files /dev/null and b/public/assets/equipment/runewaker-v1/starter-shield.glb differ diff --git a/public/assets/equipment/runewaker-v1/starter-staff.glb b/public/assets/equipment/runewaker-v1/starter-staff.glb new file mode 100644 index 00000000..754ff532 Binary files /dev/null and b/public/assets/equipment/runewaker-v1/starter-staff.glb differ diff --git a/public/assets/equipment/runewaker-v1/starter-sword.glb b/public/assets/equipment/runewaker-v1/starter-sword.glb new file mode 100644 index 00000000..55b719fb Binary files /dev/null and b/public/assets/equipment/runewaker-v1/starter-sword.glb differ diff --git a/scripts/campaign-boss-route-probe.ts b/scripts/campaign-boss-route-probe.ts new file mode 100644 index 00000000..de5bdec7 --- /dev/null +++ b/scripts/campaign-boss-route-probe.ts @@ -0,0 +1,79 @@ +import { NodeIO } from "@gltf-transform/core"; +import { BufferGeometry, Float32BufferAttribute, Matrix4, Vector3 } from "three"; +import { requireDungeonDefinition } from "../src/game/dungeonRegistry"; +import { + buildPartyNavigationGraph, + findNearestPartyNavigationSurface, + findPartyNavigationPath, +} from "../src/game/partyNavigation"; + +const dungeonIds = process.argv.slice(2).filter((argument) => !argument.startsWith("--")); +if (!dungeonIds.length) throw new Error("Pass at least one dungeon id."); + +async function navigationGraph(dungeonId: string) { + const dungeon = requireDungeonDefinition(dungeonId); + const navigation = dungeon.assets.navigation; + if (!navigation) throw new Error(`${dungeonId} has no navigation asset.`); + const file = `src/assets/game/dungeons/${dungeonId}/${navigation.fileName}`; + const document = await new NodeIO().read(file); + const positions: number[] = []; + const vertex = new Vector3(); + for (const node of document.getRoot().listNodes()) { + const mesh = node.getMesh(); + if (!mesh) continue; + const world = new Matrix4().fromArray(node.getWorldMatrix()); + for (const primitive of mesh.listPrimitives()) { + const source = primitive.getAttribute("POSITION")?.getArray(); + if (!source) continue; + const indices = primitive.getIndices()?.getArray() + ?? Array.from({ length: source.length / 3 }, (_, index) => index); + for (const index of indices) { + vertex.fromArray(source, Number(index) * 3).applyMatrix4(world); + positions.push(vertex.x, vertex.y, vertex.z); + } + } + } + const geometry = new BufferGeometry(); + geometry.setAttribute("position", new Float32BufferAttribute(positions, 3)); + try { + return buildPartyNavigationGraph(geometry); + } finally { + geometry.dispose(); + } +} + +for (const dungeonId of dungeonIds) { + const dungeon = requireDungeonDefinition(dungeonId); + const boss = dungeon.bosses.find((candidate) => !candidate.eventOnly); + if (!boss) throw new Error(`${dungeonId} has no normal campaign boss.`); + const graph = await navigationGraph(dungeonId); + const start = findNearestPartyNavigationSurface(graph, dungeon.entrance.footPosition, 3); + const end = findNearestPartyNavigationSurface(graph, boss.position, 6); + if (!start || !end) throw new Error(`${dungeonId} entrance or ${boss.name} does not snap to navigation.`); + const path = findPartyNavigationPath(graph, start.position, end.position, { + maxStartSnapDistance: 3, + maxEndSnapDistance: 6, + simplifyTolerance: 0.01, + }); + if (!path?.length) throw new Error(`${dungeonId} has no navigation path to ${boss.name}.`); + let expectedDistance = 0; + for (let index = 1; index < path.length; index += 1) { + expectedDistance += Math.hypot( + path[index][0] - path[index - 1][0], + path[index][1] - path[index - 1][1], + path[index][2] - path[index - 1][2], + ); + } + process.stdout.write(`${JSON.stringify({ + dungeonId, + status: "navigation-guidance-only; live UI traversal required", + objective: boss.name, + entrance: start.position, + objectivePosition: end.position, + startSnapDistance: start.distance, + objectiveSnapDistance: end.distance, + waypointCount: path.length, + expectedNavigationDistance: Number(expectedDistance.toFixed(2)), + waypoints: path, + })}\n`); +} diff --git a/scripts/coa-first-party/prepare.ts b/scripts/coa-first-party/prepare.ts new file mode 100644 index 00000000..5f80d903 --- /dev/null +++ b/scripts/coa-first-party/prepare.ts @@ -0,0 +1,152 @@ +import { createHash } from "node:crypto"; +import { mkdir, readFile, writeFile } from "node:fs/promises"; +import { resolve } from "node:path"; +import { fileURLToPath } from "node:url"; +import { abilitiesForClass, abilityTalentNodeId } from "../../src/game/abilityCatalog"; +import { abilityHasRotationSemantics, rotationProfileFor } from "../../src/game/combatRotation"; +import { BOSS_TESTING_CATALOG } from "../../src/game/bossTesting"; +import { + coaClassDefinition, + coaEntriesForClass, + coaSpellById, + COA_LIVE_SOURCE, +} from "../../src/game/coaLiveCatalog"; +import { + COA_FIRST_PARTY_MEMBERS, + coaFirstPartySimulationConfig, + loadCoaFirstPartyBuilds, +} from "../../src/game/benchmark/coaFirstParty"; +import type { CoaClassId } from "../../src/app/characterCatalog"; + +const root = fileURLToPath(new URL("../../", import.meta.url)); +const args = process.argv.slice(2); +let level = 60; +let listDungeon: string | undefined; +const bossKeys: string[] = []; +for (let index = 0; index < args.length; index += 2) { + const flag = args[index]; + const value = args[index + 1]; + if (!value || value.startsWith("--")) throw new Error(`Missing value for ${flag}.`); + if (flag === "--level") level = Number(value); + else if (flag === "--boss") bossKeys.push(value); + else if (flag === "--list-bosses") listDungeon = value; + else throw new Error(`Unknown argument ${flag}.`); +} + +if (listDungeon) { + if (bossKeys.length) throw new Error("Use either --list-bosses or explicit --boss keys."); + const bosses = BOSS_TESTING_CATALOG.filter((boss) => boss.dungeonId === listDungeon && boss.category === "wow"); + if (!bosses.length) throw new Error(`No WoW bosses found for ${listDungeon}.`); + console.log(JSON.stringify(bosses.map(({ key, name }) => ({ key, name })), null, 2)); +} else { + // An explicit boss list prevents preparation from becoming an all-boss run. + const selectedBosses = bossKeys.map((key) => { + const boss = BOSS_TESTING_CATALOG.find((candidate) => candidate.key === key && candidate.category === "wow"); + if (!boss) throw new Error(`Unknown WoW boss key: ${key}.`); + return { key: boss.key, name: boss.name }; + }); + const config = coaFirstPartySimulationConfig(level, bossKeys); + const builds = await loadCoaFirstPartyBuilds(level); + const sourceBytes = await readFile(resolve(root, "src/game/coaLiveData.generated.json")); + const sourceSha256 = createHash("sha256").update(sourceBytes).digest("hex"); + const classes = COA_FIRST_PARTY_MEMBERS.map((member, slot) => { + const classId = member.classId as CoaClassId; + const definition = coaClassDefinition(classId); + const abilities = abilitiesForClass(classId); + const build = builds[slot]; + const firstPassTabs = new Set(definition.tabs + .filter((tab) => tab.tabName === "Class" || tab.tabName === member.specialization) + .map((tab) => tab.tabId)); + const nodes = coaEntriesForClass(classId).map((entry) => { + const nodeId = `coa-entry-${entry.id}`; + const mapped = abilities.filter((ability) => abilityTalentNodeId(ability) === nodeId); + const effects = mapped.flatMap((ability) => [ + ...ability.effects, + ...(ability.ranks ?? []).flatMap((rank) => rank.effects), + ]); + const spellIds = [...new Set(entry.rankDescriptions.map((rank) => rank.spellId))]; + return { + nodeId, + sourceNodeId: entry.id, + name: entry.name, + tree: definition.tabs.find((tab) => tab.tabId === entry.tabId)?.tabName ?? String(entry.tabId), + phase: firstPassTabs.has(entry.tabId) ? "first-party" : "remaining-trees", + description: entry.description, + rankDescriptions: entry.rankDescriptions, + spellIds, + missingGlobalSpellIds: spellIds.filter((id) => !coaSpellById(id)?.dbc), + selectedRank: build.talentRanks[nodeId] ?? 0, + runtimeAbilityIds: mapped.map((ability) => ability.id), + effectKinds: [...new Set(effects.map((effect) => effect.kind))].sort(), + hasRotationSemantics: mapped.some(abilityHasRotationSemantics), + sourceOperationsNeedingReview: effects.filter((effect) => ( + effect.kind === "scripted" || effect.kind === "unsupported" + || (effect.kind === "utility" && effect.action === "class-script") + )), + // A catalog match cannot establish working class mechanics. + mechanicVerification: "needs-review", + }; + }); + return { + ...member, + slot, + buildId: build.id, + talentRanks: build.talentRanks, + talentAllocation: "generated role-weighted diagnostic build; requires authored review", + rotationProfileId: rotationProfileFor(classId, member.specializationId, member.specialization)?.id ?? null, + readiness: "needs-testing", + counts: { + classNodes: nodes.length, + firstPartyNodes: nodes.filter((node) => node.phase === "first-party").length, + nodesWithoutRuntimeAbility: nodes.filter((node) => node.runtimeAbilityIds.length === 0).length, + nodesWithRetainedSourceOperations: nodes.filter((node) => node.sourceOperationsNeedingReview.length > 0).length, + sourceGapNodes: nodes.filter((node) => node.missingGlobalSpellIds.length > 0).length, + }, + nodes, + }; + }); + const report = { + schemaVersion: 1, + milestone: "coa-first-party", + level, + source: { + realm: COA_LIVE_SOURCE.realmName, + capturedAt: COA_LIVE_SOURCE.synchronizedAt, + catalogSha256: sourceSha256, + spellDbcPath: COA_LIVE_SOURCE.coaSpellDbcPath, + }, + scope: "Explicit five-class diagnostic; no readiness promotion or balance certification.", + bosses: selectedBosses, + classes, + }; + const output = resolve(root, "artifacts/coa-first-party", `level-${level}`); + await mkdir(output, { recursive: true }); + const saveJson = (name: string, value: unknown) => writeFile(resolve(output, name), `${JSON.stringify(value, null, 2)}\n`); + await saveJson("audit.json", report); + await saveJson("config.json", config); + for (let slot = 0; slot < COA_FIRST_PARTY_MEMBERS.length; slot += 1) { + await saveJson(`seat-${slot + 1}.json`, coaFirstPartySimulationConfig(level, bossKeys, slot)); + } + const markdown = [ + "# First CoA party — mechanic review inventory", + "", + `Level ${level}; ${COA_LIVE_SOURCE.realmName} capture ${COA_LIVE_SOURCE.synchronizedAt}.`, + "Catalog mappings below are review inventory, not implemented-mechanic counts.", + "All five remain Needs Testing. Generated talent allocations need authored review.", + "", + "| Class | Specialization | Role | All class nodes | First-party nodes | Nodes with retained source operations | Global source-gap nodes |", + "| --- | --- | --- | ---: | ---: | ---: | ---: |", + ...classes.map((entry) => `| ${entry.classId} | ${entry.specialization} | ${entry.role} | ${entry.counts.classNodes} | ${entry.counts.firstPartyNodes} | ${entry.counts.nodesWithRetainedSourceOperations} | ${entry.counts.sourceGapNodes} |`), + "", + "## Repeatable diagnostics", + "", + `Bosses: ${selectedBosses.map((boss) => `${boss.name} (${boss.key})`).join(", ")}.`, + "Five seat configurations keep the same classes and build IDs while moving the active player.", + "The full node checklist, spell IDs, descriptions, and source-operation review flags are in audit.json.", + "No encounter simulation runs during preparation.", + "", + `Source catalog SHA-256: ${sourceSha256}.`, + ].join("\n"); + await writeFile(resolve(output, "audit.md"), `${markdown}\n`); + console.log(JSON.stringify({ output, classes: classes.map(({ classId, specialization, counts }) => ({ classId, specialization, counts })), configurations: 5, simulatedEncounters: 0 }, null, 2)); +} diff --git a/scripts/dungeon-pipeline/compile-campaign-catalog.mjs b/scripts/dungeon-pipeline/compile-campaign-catalog.mjs index d2bdde55..b54779f8 100644 --- a/scripts/dungeon-pipeline/compile-campaign-catalog.mjs +++ b/scripts/dungeon-pipeline/compile-campaign-catalog.mjs @@ -1005,6 +1005,8 @@ function parseSpells(buffer, wantedIds, durations = new Map(), radii = new Map() name: name.replace(/\|c[0-9a-f]{8}|\|r/gi, "").trim() || `Spell ${id}`, recoveryTimeMs: unsigned(29), school: schoolFor(unsigned(225)), + schoolMask: unsigned(225), + damageClass: unsigned(213), durationMs: durations.get(unsigned(40)) ?? 0, effects: Array.from({ length: 3 }, (_, effectIndex) => ({ effectType: unsigned(71 + effectIndex), @@ -1246,6 +1248,12 @@ function spellAttack(spell, hash, boss) { delivery: target === "self" ? "area" : area ? "area" : melee ? "melee" : "projectile", target, school: spell.school, + schoolMask: spell.schoolMask, + damageOrigin: "wow335", + damageClass: spell.damageClass, + ...(spell.damageClass === 1 ? { attackKind: "spell" } + : spell.damageClass === 2 ? { attackKind: "melee" } + : spell.damageClass === 3 ? { attackKind: "ranged" } : {}), animation: melee ? "attack" : "cast", range: target === "self" ? 0 : melee ? 5.5 : area ? 22 : 28, cooldownMs: Math.max(2_500, Math.min(12_000, spell.recoveryTimeMs || 4_000 + hash % 3_500)), diff --git a/scripts/dungeon-pipeline/export-enemy-damage-types.mjs b/scripts/dungeon-pipeline/export-enemy-damage-types.mjs new file mode 100644 index 00000000..b4aff42f --- /dev/null +++ b/scripts/dungeon-pipeline/export-enemy-damage-types.mjs @@ -0,0 +1,285 @@ +#!/usr/bin/env node +import { createHash } from "node:crypto"; +import { readFile, writeFile } from "node:fs/promises"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +const projectRoot = path.resolve(path.dirname(fileURLToPath(import.meta.url)), "../.."); +const campaignFile = path.join(projectRoot, "src/game/generated/dungeonCampaignCatalog.json"); +const bossMechanicsFile = path.join(projectRoot, "dungeon-pipeline/boss-mechanics.json"); +const runewakerSpellFile = path.join( + projectRoot, + "scripts/runewaker-pipeline/snapshots/runewaker-npc-spell-catalog.json", +); +const outputFile = path.join(projectRoot, "src/game/generated/enemyDamageTypeSources.generated.json"); +const defaultWowDbc = path.resolve( + projectRoot, + "../wow-pvt-server-backups-2/wow335a/Data/patch-A.MPQ/DBFilesClient/Spell.dbc", +); + +const DAMAGE_EFFECTS = new Set([1, 2, 7, 9, 17, 31, 58, 62, 121]); +const WOW_SCHOOL_BITS = [ + [1, "physical"], + [2, "holy"], + [4, "fire"], + [8, "nature"], + [16, "frost"], + [32, "shadow"], + [64, "arcane"], +]; +const ROM_CHANNELS = ["earth", "water", "fire", "wind", "light", "darkness"]; +const ROM_RUNTIME_SCHOOLS = ["nature", "frost", "fire", "nature", "holy", "shadow"]; +const ROM_PHYSICAL_RUNTIME_SCHOOLS = { physical: "physical" }; +const ROM_PHYSICAL_CALCULATION_TYPES = new Set([0, 2, 3, 9]); +const ROM_MAGICAL_CALCULATION_TYPES = new Set([1, 10]); + +function sha256(buffer) { + return createHash("sha256").update(buffer).digest("hex"); +} + +function assert(condition, message) { + if (!condition) throw new Error(message); +} + +function readWord(index, fieldCount, localizedShift) { + const sourceField = index >= 77 ? index + localizedShift : index; + assert(sourceField < fieldCount, `Spell.dbc field ${sourceField} is outside the record.`); + return sourceField; +} + +function parseWowDamageRecords(buffer, wantedIds) { + assert(buffer.length >= 20 && buffer.toString("ascii", 0, 4) === "WDBC", "Spell.dbc is not WDBC data."); + const recordCount = buffer.readUInt32LE(4); + const fieldCount = buffer.readUInt32LE(8); + const recordSize = buffer.readUInt32LE(12); + const stringSize = buffer.readUInt32LE(16); + assert(fieldCount >= 226 && recordSize >= fieldCount * 4, "Spell.dbc lacks required 3.3.5 fields."); + assert(20 + recordCount * recordSize + stringSize <= buffer.length, "Spell.dbc has invalid record/string bounds."); + const localizedShift = fieldCount >= 239 ? 6 : 0; + const stringsOffset = 20 + recordCount * recordSize; + const results = new Map(); + const readName = (base) => { + for (let locale = 0; locale < 16; locale += 1) { + const field = readWord(136 + locale, fieldCount, localizedShift); + const offset = buffer.readUInt32LE(base + field * 4); + if (!offset || offset >= stringSize) continue; + const start = stringsOffset + offset; + const end = buffer.indexOf(0, start); + const value = buffer.toString("utf8", start, end < 0 ? buffer.length : end).replace(/\s+/g, " ").trim(); + if (value) return value; + } + return ""; + }; + + for (let row = 0; row < recordCount; row += 1) { + const base = 20 + row * recordSize; + const spellId = buffer.readUInt32LE(base); + if (!wantedIds.has(spellId)) continue; + const unsigned = (field) => buffer.readUInt32LE(base + readWord(field, fieldCount, localizedShift) * 4); + const effectIds = Array.from({ length: 3 }, (_, index) => unsigned(71 + index)); + const damageEffects = effectIds.filter((effectId) => DAMAGE_EFFECTS.has(effectId)); + // Utility/script spells such as Call Flames are not source damage merely + // because a DBC record has a school. Keep their authored runtime school. + if (!damageEffects.length) continue; + const schoolMask = unsigned(225); + const schools = WOW_SCHOOL_BITS.filter(([bit]) => (schoolMask & bit) !== 0).map(([, school]) => school); + const damageClass = unsigned(213); + results.set(spellId, { + spellId, + name: readName(base), + damageClass, + schoolMask, + schools, + ...(schools.length === 1 ? { school: schools[0] } : {}), + ...(damageClass === 1 ? { attackKind: "spell" } + : damageClass === 2 ? { attackKind: "melee" } + : damageClass === 3 ? { attackKind: "ranged" } : {}), + damageEffects: [...new Set(damageEffects)].sort((left, right) => left - right), + source: "WoW 3.3.5a Spell.dbc; AzerothCore DBCStructure.h fields 213/225", + }); + } + return { records: results, recordCount, fieldCount, recordSize }; +} + +function spellIdsFromCampaign(campaign) { + const ids = new Set(); + let inspectedAttackCount = 0; + for (const definition of campaign.definitions ?? []) { + for (const entity of Object.values(definition.entities ?? {})) { + for (const attack of entity.combat?.attacks ?? []) { + const spellId = Number(attack.spellId); + if (Number.isSafeInteger(spellId) && spellId > 0) { + ids.add(spellId); + inspectedAttackCount += 1; + } + } + } + } + return { ids, inspectedAttackCount }; +} + +function spellIdsFromBossMechanics(catalog) { + const ids = new Set(); + for (const boss of Object.values(catalog.bosses ?? {})) { + // This catalog also contains Runewaker boss entries. Their numeric IDs + // belong to a different spell namespace and must never be matched in DBC. + if (boss.source?.kind === "runewaker") continue; + for (const mechanic of boss.mechanics ?? []) { + const spellId = Number(mechanic.spellId); + if (Number.isSafeInteger(spellId) && spellId > 0) ids.add(spellId); + } + } + return ids; +} + +function runewakerSourceDamageClass(calculationType) { + if (ROM_PHYSICAL_CALCULATION_TYPES.has(Number(calculationType))) return "physical"; + if (ROM_MAGICAL_CALCULATION_TYPES.has(Number(calculationType))) return "magical"; + return undefined; +} + +function runewakerDirectFormula(calculationType) { + switch (Number(calculationType)) { + case 2: return "throw"; + case 4: return "fixed"; + case 8: return "target-hp-percent"; + default: return undefined; + } +} + +function runewakerFormulaMitigation(calculationType, effectType, ignoreMagicAbsorb, isFixDotPower) { + if (ignoreMagicAbsorb || (Number(calculationType) === 8 && isFixDotPower)) return "bypassed"; + switch (Number(calculationType)) { + case 2: return "weapon-absorb"; + case 4: return "magic-absorb"; + case 8: return Number(effectType) === 1 ? "weapon-absorb" : "magic-absorb"; + default: return undefined; + } +} + +function runewakerAttackKind(calculationType) { + const value = Number(calculationType); + if (value === 0 || value === 9) return "melee"; + if (value === 2) return "ranged"; + if (value === 3) return "ranged"; + if (value === 1 || value === 10) return "spell"; + return undefined; +} + +function runewakerSourceChannel(magicType) { + const value = Number(magicType); + if (value === -1) return "physical"; + return ROM_CHANNELS[value]; +} + +function runewakerRuntimeSchool(sourceChannel) { + if (sourceChannel === "physical") return ROM_PHYSICAL_RUNTIME_SCHOOLS.physical; + const index = ROM_CHANNELS.indexOf(sourceChannel); + return index >= 0 ? ROM_RUNTIME_SCHOOLS[index] : undefined; +} + +function romRecord(spell) { + const components = (spell.components ?? []) + .filter((component) => component.directHpDamage) + .map((component) => { + const rawChannel = Number(component.magicType); + const sourceDamageClass = runewakerSourceDamageClass(component.calculationType); + const sourceChannel = runewakerSourceChannel(rawChannel); + const school = runewakerRuntimeSchool(sourceChannel); + return { + componentId: Number(component.id), + calculationType: Number(component.calculationType), + effectType: Number(component.effectType), + magicType: rawChannel, + ...(runewakerDirectFormula(component.calculationType) + ? { directFormula: runewakerDirectFormula(component.calculationType) } : {}), + ...(runewakerFormulaMitigation(component.calculationType, component.effectType, component.ignoreMagicAbsorb, component.isFixDotPower) + ? { formulaMitigation: runewakerFormulaMitigation(component.calculationType, component.effectType, component.ignoreMagicAbsorb, component.isFixDotPower) } : {}), + ...(sourceDamageClass ? { sourceDamageClass } : {}), + ...(runewakerAttackKind(component.calculationType) + ? { attackKind: runewakerAttackKind(component.calculationType) } : {}), + ...(sourceChannel ? { sourceChannel } : {}), + ...(school ? { school } : {}), + }; + }); + if (!components.length) return null; + return { + spellId: Number(spell.spellId), + name: spell.name, + components, + source: "RuneWaker v0.20 MagicObjectDB; MagicResistENUM in ObjectStruct.h", + }; +} + +function parseArguments(argv) { + let wowDbc = defaultWowDbc; + for (let index = 0; index < argv.length; index += 1) { + if (argv[index] === "--wow-dbc") { + wowDbc = path.resolve(argv[index + 1] ?? ""); + index += 1; + } + } + return { wowDbc }; +} + +const { wowDbc } = parseArguments(process.argv.slice(2)); +const [campaignBytes, bossMechanicsBytes, runewakerSpellBytes, wowDbcBytes] = await Promise.all([ + readFile(campaignFile), + readFile(bossMechanicsFile), + readFile(runewakerSpellFile), + readFile(wowDbc), +]); +const campaign = JSON.parse(campaignBytes.toString("utf8")); +const bossMechanics = JSON.parse(bossMechanicsBytes.toString("utf8")); +const runewakerCatalog = JSON.parse(runewakerSpellBytes.toString("utf8")); +const campaignIds = spellIdsFromCampaign(campaign); +const wowSpellIds = new Set([...campaignIds.ids, ...spellIdsFromBossMechanics(bossMechanics)]); +const wow = parseWowDamageRecords(wowDbcBytes, wowSpellIds); +const runewaker = Object.fromEntries((runewakerCatalog.spells ?? []) + .map((spell) => [String(spell.spellId), romRecord(spell)]) + .filter(([, record]) => record !== null)); +const output = { + schemaVersion: 1, + generatedFrom: { + wowSpellDbc: path.relative(projectRoot, wowDbc).replaceAll(path.sep, "/"), + wowSpellDbcSha256: sha256(wowDbcBytes), + runewakerNpcSpellCatalog: path.relative(projectRoot, runewakerSpellFile).replaceAll(path.sep, "/"), + runewakerNpcSpellCatalogSha256: sha256(runewakerSpellBytes), + wowRecordLayout: `${wow.fieldCount} fields; ${wow.recordSize} byte rows`, + wowSpellDamageFields: { damageClass: 213, schoolMask: 225, effects: [71, 72, 73] }, + runewakerCalculationTypePolicy: { + physical: [0, 3, 9], + magical: [1, 10], + directFormulaTypes: { "2": "throw", "4": "fixed", "8": "target-hp-percent" }, + formulaMitigationIsIndependentOfMagicTypeAndCollectEffectType: true, + attackKind: { "0": "melee", "1": "spell", "3": "ranged", "9": "melee", "10": "spell" }, + unsupportedTypesRemainUnclassified: true, + }, + runewakerChannelEnum: "MagicType -1 is physical; values 0..5 are Earth, Water, Fire, Wind, Light, Darkness", + }, + policy: { + wowLookupScope: "spell ids used by the current compiled campaign enemy attacks or boss mechanics", + wowDamageEffectsOnly: [...DAMAGE_EFFECTS].sort((left, right) => left - right), + wowCompositeMaskPolicy: "preserve recognized schools; export `school` only for a single-bit mask", + runewakerLookupScope: "NPC spell catalog entries with positively classified direct HP damage components", + runewakerCompatibilitySchoolPolicy: "source packet class comes from MagicObject.Attack.CalType; exact MagicType channel is preserved independently and mapped to a best-fit runtime school", + sourceIdentityKey: "origin plus spellId; RuneWaker numeric ids are never matched against WoW entries", + }, + counts: { + wowCandidateSpellIds: wowSpellIds.size, + wowExportedDamageSpells: wow.records.size, + wowDirectDamageEffectSpells: [...wow.records.values()].filter((entry) => entry.damageEffects.includes(2)).length, + wowCompositeSchoolMasks: [...wow.records.values()].filter((entry) => entry.schools.length > 1).length, + runewakerCatalogSpells: (runewakerCatalog.spells ?? []).length, + runewakerExportedDamageSpells: Object.keys(runewaker).length, + runewakerDamageComponents: Object.values(runewaker).reduce((sum, entry) => sum + entry.components.length, 0), + campaignEnemyAttackReferences: campaignIds.inspectedAttackCount, + }, + wow335: Object.fromEntries([...wow.records.entries()] + .sort(([left], [right]) => left - right) + .map(([spellId, record]) => [String(spellId), record])), + runewaker: Object.fromEntries(Object.entries(runewaker).sort(([left], [right]) => Number(left) - Number(right))), +}; +await writeFile(outputFile, JSON.stringify(output, null, 2) + "\n", "utf8"); +console.log(`[enemy-damage-types] exported ${output.counts.wowExportedDamageSpells} WoW and ${output.counts.runewakerExportedDamageSpells} RuneWaker source spells.`); +console.log(`[enemy-damage-types] ${path.relative(projectRoot, outputFile)}`); diff --git a/scripts/dungeon-pipeline/import-azerothcore-world.mjs b/scripts/dungeon-pipeline/import-azerothcore-world.mjs index afd702b8..7f28ad87 100644 --- a/scripts/dungeon-pipeline/import-azerothcore-world.mjs +++ b/scripts/dungeon-pipeline/import-azerothcore-world.mjs @@ -41,6 +41,20 @@ const epochDungeonSourceFile = path.join( */ export const DEFAULT_AZEROTHCORE_COMMIT = "4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3"; +export const PINNED_CREATURE_IMMUNITIES_SOURCE = Object.freeze({ + repository: "https://github.com/azerothcore/azerothcore-wotlk", + commit: DEFAULT_AZEROTHCORE_COMMIT, + path: "data/sql/base/db_world/creature_immunities.sql", + url: `https://raw.githubusercontent.com/azerothcore/azerothcore-wotlk/${DEFAULT_AZEROTHCORE_COMMIT}/data/sql/base/db_world/creature_immunities.sql`, + sha256: "aee81a1d8b99986f8498a2b4c51b64eaf4b9095a0d1a12bbf3705d9588a90a13", + fixtureRoot: path.join( + projectRoot, + "dungeon-pipeline", + "source-fixtures", + `azerothcore-${DEFAULT_AZEROTHCORE_COMMIT}`, + ), +}); + const SOURCE_TABLES = Object.freeze([ "creature", "creature_template", @@ -303,16 +317,37 @@ function bitMaskNames(maskValue, names, bitOffset = 0) { )); } -function creatureTemplateReference(row) { +export function creatureTemplateReference(row, creatureImmunitiesById = new Map()) { const entry = numeric(firstValue(row, ["entry", "CreatureID", "creatureId"])); - const mechanicImmuneMask = numeric(firstValue( - row, - ["mechanic_immune_mask", "mechanicImmuneMask", "CreatureImmunitiesId"], - )); - const spellSchoolImmuneMask = numeric(firstValue( + const legacyMechanicImmuneMask = firstValue(row, ["mechanic_immune_mask", "mechanicImmuneMask"]); + const creatureImmunitiesId = firstValue(row, ["CreatureImmunitiesId", "creatureImmunitiesId"]); + let mechanicImmuneMask = numeric(legacyMechanicImmuneMask); + let spellSchoolImmuneMask = numeric(firstValue( row, ["spell_school_immune_mask", "spellSchoolImmuneMask"], )); + if (legacyMechanicImmuneMask === undefined && creatureImmunitiesId !== undefined) { + const immunityId = numeric(creatureImmunitiesId); + if (immunityId !== 0) { + const immunity = creatureImmunitiesById.get(immunityId); + if (!immunity) { + throw new Error( + `Creature ${entry} references missing creature_immunities.ID ${immunityId}.`, + ); + } + const sourceMechanicsMask = numeric(firstValue(immunity, ["MechanicsMask", "mechanicsMask"])); + if (!Number.isSafeInteger(sourceMechanicsMask) || sourceMechanicsMask < 0) { + throw new Error( + `creature_immunities.ID ${immunityId} has an unsupported MechanicsMask ${sourceMechanicsMask}.`, + ); + } + // CreatureImmunities.Mechanic stores bit N at the mechanic enum value N. + // The legacy creature_template mask stores bit N-1. Normalize back to + // that established runtime representation before decoding names below. + mechanicImmuneMask = Math.floor(sourceMechanicsMask / 2); + spellSchoolImmuneMask = numeric(firstValue(immunity, ["SchoolMask", "schoolMask"])); + } + } return { entry, name: String(firstValue(row, ["name", "Name"]) ?? `Creature ${entry}`), @@ -589,7 +624,13 @@ function parseColumns(sql, tableName) { return columns; } -async function parseTable(sourceRoot, tableName, visitor) { +export function creatureTemplateUsesImmunitiesReference(sql) { + return parseColumns(sql, "creature_template").some((column) => ( + column === "CreatureImmunitiesId" || column === "creatureImmunitiesId" + )); +} + +export async function parseTable(sourceRoot, tableName, visitor) { const file = path.join(sourceRoot, `${tableName}.sql`); const buffer = await readFile(file); const sql = buffer.toString("utf8"); @@ -627,6 +668,27 @@ async function fetchSources(sourceRoot, commit) { sha256: sha256(buffer), }); } + const creatureTemplateSql = (await readFile(path.join(sourceRoot, "creature_template.sql"))).toString("utf8"); + if (creatureTemplateUsesImmunitiesReference(creatureTemplateSql)) { + const tableName = "creature_immunities"; + const url = `${base}/${tableName}.sql`; + const response = await fetch(url, { + headers: { "User-Agent": "healer-man-dungeon-pipeline" }, + }); + if (!response.ok) { + throw new Error(`${tableName}: ${response.status} ${response.statusText} while fetching ${url}`); + } + const buffer = Buffer.from(await response.arrayBuffer()); + const file = path.join(sourceRoot, `${tableName}.sql`); + await writeFile(file, buffer); + reports.push({ + table: tableName, + url, + file: path.relative(projectRoot, file).replace(/\\/g, "/"), + byteLength: buffer.length, + sha256: sha256(buffer), + }); + } await writeJson(path.join(sourceRoot, "source.lock.json"), { schemaVersion: 1, repository: "https://github.com/azerothcore/azerothcore-wotlk", @@ -857,6 +919,42 @@ export async function importAzerothCoreWorld({ } })); + const creatureImmunitiesById = new Map(); + const creatureTemplateSql = (await readFile( + path.join(resolvedSourceRoot, "creature_template.sql"), + )).toString("utf8"); + if (creatureTemplateUsesImmunitiesReference(creatureTemplateSql)) { + let creatureImmunitiesSourceRoot = resolvedSourceRoot; + try { + await readFile(path.join(creatureImmunitiesSourceRoot, "creature_immunities.sql")); + } catch (error) { + if (error?.code !== "ENOENT" || commit !== PINNED_CREATURE_IMMUNITIES_SOURCE.commit) throw error; + creatureImmunitiesSourceRoot = PINNED_CREATURE_IMMUNITIES_SOURCE.fixtureRoot; + } + const creatureImmunitiesReport = await parseTable( + creatureImmunitiesSourceRoot, + "creature_immunities", + (row) => { + const id = numeric(firstValue(row, ["ID", "id"])); + if (creatureImmunitiesById.has(id)) { + throw new Error(`creature_immunities contains duplicate ID ${id}.`); + } + creatureImmunitiesById.set(id, row); + }, + ); + if (commit === PINNED_CREATURE_IMMUNITIES_SOURCE.commit + && creatureImmunitiesReport.sha256 !== PINNED_CREATURE_IMMUNITIES_SOURCE.sha256) { + throw new Error( + `creature_immunities.sql does not match pinned ${commit} SHA-256 ` + + `${PINNED_CREATURE_IMMUNITIES_SOURCE.sha256}.`, + ); + } + tableReports.push({ + ...creatureImmunitiesReport, + url: `https://raw.githubusercontent.com/azerothcore/azerothcore-wotlk/${commit}/data/sql/base/db_world/creature_immunities.sql`, + }); + } + const templateByEntry = new Map(); tableReports.push(await parseTable(resolvedSourceRoot, "creature_template", (row) => { const entry = numeric(firstValue(row, ["entry", "CreatureID", "creatureId"])); @@ -1137,7 +1235,7 @@ export async function importAzerothCoreWorld({ const normalizedTemplates = Object.fromEntries( [...templateByEntry.entries()] .sort(([left], [right]) => left - right) - .map(([entry, row]) => [entry, creatureTemplateReference(row)]), + .map(([entry, row]) => [entry, creatureTemplateReference(row, creatureImmunitiesById)]), ); const normalizedCreatureClassStats = Object.fromEntries( creatureClassLevelStats @@ -1170,9 +1268,10 @@ export async function importAzerothCoreWorld({ } } - const sourceFiles = tableReports.map(({ file, columns, rows, byteLength, sha256: hash }) => ({ + const sourceFiles = tableReports.map(({ file, columns, rows, byteLength, sha256: hash, url }) => ({ table: path.basename(file, ".sql"), file: path.basename(file), + ...(url ? { url } : {}), columns, rows, byteLength, diff --git a/scripts/dungeon-pipeline/import-azerothcore-world.test.mjs b/scripts/dungeon-pipeline/import-azerothcore-world.test.mjs new file mode 100644 index 00000000..9968b718 --- /dev/null +++ b/scripts/dungeon-pipeline/import-azerothcore-world.test.mjs @@ -0,0 +1,96 @@ +import assert from "node:assert/strict"; +import { before, describe, it } from "node:test"; +import { + creatureTemplateReference, + creatureTemplateUsesImmunitiesReference, + parseTable, + PINNED_CREATURE_IMMUNITIES_SOURCE, +} from "./import-azerothcore-world.mjs"; + +describe("AzerothCore creature immunity import", () => { + let creatureImmunitiesById; + let tableReport; + + before(async () => { + creatureImmunitiesById = new Map(); + tableReport = await parseTable( + PINNED_CREATURE_IMMUNITIES_SOURCE.fixtureRoot, + "creature_immunities", + (row) => creatureImmunitiesById.set(Number(row.ID), row), + ); + }); + + it("uses the pinned schema, source commit, and exact table hash", () => { + assert.equal(PINNED_CREATURE_IMMUNITIES_SOURCE.commit, "4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3"); + assert.equal(PINNED_CREATURE_IMMUNITIES_SOURCE.path, "data/sql/base/db_world/creature_immunities.sql"); + assert.equal(PINNED_CREATURE_IMMUNITIES_SOURCE.sha256, + "aee81a1d8b99986f8498a2b4c51b64eaf4b9095a0d1a12bbf3705d9588a90a13"); + assert.ok(tableReport.rows > 0); + assert.equal(tableReport.sha256, PINNED_CREATURE_IMMUNITIES_SOURCE.sha256); + assert.ok([ + "ID", + "SchoolMask", + "MechanicsMask", + ].every((column) => tableReport.columns.includes(column))); + assert.deepEqual({ + ID: creatureImmunitiesById.get(-93).ID, + SchoolMask: creatureImmunitiesById.get(-93).SchoolMask, + MechanicsMask: creatureImmunitiesById.get(-93).MechanicsMask, + }, { + ID: -93, + SchoolMask: 0, + MechanicsMask: 16_777_248, + }); + }); + + it("resolves Lady Anacondra's immunity FK to Fear and Horror only", () => { + const lady = creatureTemplateReference({ + entry: 3671, + name: "Lady Anacondra", + CreatureImmunitiesId: -93, + }, creatureImmunitiesById); + + assert.equal(lady.entry, 3671); + assert.equal(lady.mechanicImmuneMask, 0x0080_0010); + assert.deepEqual(lady.mechanicImmunities, ["fear", "horror"]); + assert.equal(lady.spellSchoolImmuneMask, 0); + assert.deepEqual(lady.schoolImmunities, []); + assert.ok(!lady.mechanicImmunities.includes("silence")); + assert.ok(!lady.mechanicImmunities.includes("interrupt")); + }); + + it("retains source-backed Silence and Interrupt immunity on rows that declare them", () => { + const immune = creatureTemplateReference({ + entry: 99_377, + name: "Source immunity control", + CreatureImmunitiesId: -377, + }, creatureImmunitiesById); + + assert.ok(immune.mechanicImmunities.includes("silence")); + assert.ok(immune.mechanicImmunities.includes("interrupt")); + }); + + it("preserves legacy literal masks and fails closed on a missing FK", () => { + const legacy = creatureTemplateReference({ + entry: 1, + mechanic_immune_mask: 0x0080_0010, + spell_school_immune_mask: 0x04, + }); + assert.equal(legacy.mechanicImmuneMask, 0x0080_0010); + assert.deepEqual(legacy.mechanicImmunities, ["fear", "horror"]); + assert.equal(legacy.spellSchoolImmuneMask, 0x04); + assert.deepEqual(legacy.schoolImmunities, ["fire"]); + assert.throws(() => creatureTemplateReference({ + entry: 3671, + CreatureImmunitiesId: -999_999, + }, creatureImmunitiesById), /references missing creature_immunities\.ID -999999/); + }); + + it("loads the FK table only for schemas that declare CreatureImmunitiesId", () => { + const legacySchema = "CREATE TABLE `creature_template` (\n `mechanic_immune_mask` int NOT NULL DEFAULT '0'\n) ENGINE=InnoDB;"; + const fkSchema = "CREATE TABLE `creature_template` (\n `CreatureImmunitiesId` int NOT NULL DEFAULT '0'\n) ENGINE=InnoDB;"; + + assert.equal(creatureTemplateUsesImmunitiesReference(legacySchema), false); + assert.equal(creatureTemplateUsesImmunitiesReference(fkSchema), true); + }); +}); diff --git a/scripts/playtest-campaign-boss-pass.cjs b/scripts/playtest-campaign-boss-pass.cjs new file mode 100644 index 00000000..84989502 --- /dev/null +++ b/scripts/playtest-campaign-boss-pass.cjs @@ -0,0 +1,1728 @@ +const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright'); +const assert = require('node:assert/strict'); +const fs = require('node:fs'); +const os = require('node:os'); +const path = require('node:path'); + +// UI-driven campaign boss-route QA. Navigation waypoints are tested through +// ordinary WASD movement; player/combat state is read-only in the harness. +const artifactRoot = path.resolve('playtest-artifacts/campaign-boss-pass'); +const stamp = new Date().toISOString().replace(/[-:.]/g, '').replace('T', '-').replace('Z', ''); +const baseline = process.argv.includes('--baseline'); +const outputDirectory = path.join(artifactRoot, `${baseline ? 'exploration-current-dist' : 'final-build'}-${stamp}`); +const durationOption = process.argv.find((value) => value.startsWith('--route-seconds=')); +const routeDurationMs = Math.max(15, Number(durationOption?.split('=')[1] ?? (baseline ? 25 : 90))) * 1_000; +const routeSelection = process.argv.find((value) => value.startsWith('--route='))?.split('=')[1] ?? null; +const cameraDiagnostic = process.argv.includes('--camera-diagnostic'); +const campaignBossRoute = process.argv.includes('--campaign-boss-route'); +const maxCampaignSecondsOption = process.argv.find((value) => value.startsWith('--max-campaign-seconds=')); +const maxCampaignDurationMs = Math.max(60, Number(maxCampaignSecondsOption?.split('=')[1] ?? 720)) * 1_000; +const dataDirectory = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-man-native-routes-')); +const navigationGuidancePath = path.resolve('playtest-artifacts/campaign-boss-pass/navigation-guidance.jsonl'); +const moduleFiles = fs.readdirSync('dist/assets') + .filter((file) => /^(?:index|GameRuntime|combatStore|partyStore|PartyFrames)-.*\.js$/.test(file)); +const moduleUrls = moduleFiles.map((file) => `/assets/${file}`); +const routes = [ + { id: 'barren-caves', title: 'Barren Caves', category: 'RoM' }, + { id: 'wailing-caverns', title: 'Wailing Caverns', category: 'WoW' }, +]; +const routesToRun = routeSelection ? routes.filter((route) => route.id === routeSelection) : routes; +const actionSlots = [ + ['primary:face-bottom', '1'], ['primary:face-left', '2'], ['primary:face-top', '3'], + ['primary:face-right', '4'], ['primary:r1', '5'], ['primary:r2', '6'], + ['primary:dpad-left', '7'], ['primary:dpad-right', '8'], +]; +fs.mkdirSync(outputDirectory, { recursive: true }); + +function distance3(left, right) { + if (!left || !right) return Number.POSITIVE_INFINITY; + return Math.hypot(left[0] - right[0], left[1] - right[1], left[2] - right[2]); +} + +function distancePlanar(left, right) { + if (!left || !right) return Number.POSITIVE_INFINITY; + return Math.hypot(left[0] - right[0], left[2] - right[2]); +} + +function hasFinitePosition(position) { + return Array.isArray(position) && position.length >= 3 && position.every(Number.isFinite); +} + +function escapeRegex(value) { + return value.replace(/[.*+?^${}()|[\]\\]/g, '\\$&'); +} + +function flatEffects(effects = []) { + return effects.flatMap((effect) => effect.kind === 'composite' ? flatEffects(effect.effects) : [effect]); +} + +function actionPlanFromSnapshot(snapshot) { + const abilities = new Map(snapshot.abilities.map((ability) => [ability.id, ability])); + const bound = actionSlots.flatMap(([bindingId, key]) => { + const id = snapshot.actionBindings[bindingId]; + const ability = id ? abilities.get(id) : null; + return ability && !ability.passive && (ability.unlockLevel ?? 1) <= snapshot.player.level + ? [{ key, ability, effects: flatEffects(ability.effects) }] + : []; + }); + const damage = bound.filter(({ ability, effects }) => ability.target === 'hostile' + && effects.some((effect) => effect.kind === 'damage')) + .sort((left, right) => Number(right.ability.range?.max ?? 0) - Number(left.ability.range?.max ?? 0))[0] + ?? bound.find(({ effects }) => effects.some((effect) => effect.kind === 'damage')); + const healing = bound.find(({ ability, effects }) => ability.target === 'friendly' + && effects.some((effect) => effect.kind === 'heal')); + return { + damage: damage ? { key: damage.key, id: damage.ability.id, name: damage.ability.name, + target: damage.ability.target, range: damage.ability.range ?? null, + selectionReason: 'longest-range-bound-hostile-damage-ability' } : null, + healing: healing ? { key: healing.key, id: healing.ability.id, name: healing.ability.name, + target: healing.ability.target, range: healing.ability.range ?? null } : null, + bound: bound.map(({ key, ability }) => ({ key, id: ability.id, name: ability.name, + target: ability.target, range: ability.range ?? null })), + }; +} + +async function readLiveState(page, includeActionSetup = false) { + return page.evaluate((includeSetup) => window.nativeRouteStores().then(({ game, combat, party, dungeonRun, + getMobPosition, mobPositionExports, getPartyPosition, partyPositionExports }) => { + const gameState = game.getState(); + const combatState = combat.getState(); + const dungeonRunProgress = dungeonRun?.getState?.()?.progress ?? null; + const canvas = document.querySelector('canvas'); + const fiber = canvas?.__r3f; + const fiberStore = fiber?.root?.store ?? fiber?.store; + const exportedRootMaps = window.nativeRouteRootMaps ?? []; + const mappedRoot = exportedRootMaps.flatMap(({ name, value }) => Array.from(value.entries(), ([key, root]) => ({ + name, keyTag: key?.tagName ?? key?.nodeName ?? null, root, + }))).find(({ root }) => root?.store?.getState?.()?.camera); + const rootState = fiberStore?.getState?.() ?? mappedRoot?.root?.store?.getState?.() ?? null; + const renderedCamera = rootState?.camera ?? null; + const cameraPosition = renderedCamera?.position; + const cameraQuaternion = renderedCamera?.quaternion; + const cameraRotation = renderedCamera?.rotation; + return { + now: Date.now(), + game: { + mobPositionExports, + partyPositionExports, + activeDungeonId: gameState.activeDungeonId, + gameMode: gameState.gameMode, + gmTestMode: gameState.gmTestMode, + bossTest: gameState.bossTest, + assetStatus: gameState.assetStatus, + activeSpawn: gameState.activeSpawn, + playerPosition: gameState.playerPosition, + playerNavigationPosition: gameState.playerNavigationPosition, + playerGrounded: gameState.playerGrounded, + cameraYaw: gameState.cameraYaw, + renderedCamera: renderedCamera ? { + position: [cameraPosition.x, cameraPosition.y, cameraPosition.z], + quaternion: [cameraQuaternion.x, cameraQuaternion.y, cameraQuaternion.z, cameraQuaternion.w], + rotation: [cameraRotation.x, cameraRotation.y, cameraRotation.z], + fov: renderedCamera.fov ?? null, + } : null, + cameraProbe: { + canvasFound: Boolean(canvas), + fiberFound: Boolean(fiber), + fiberKeys: fiber ? Object.keys(fiber).slice(0, 12) : [], + storeFound: Boolean(fiberStore || mappedRoot), + rootMap: mappedRoot ? { exportName: mappedRoot.name, keyTag: mappedRoot.keyTag } : null, + availableRootMapExports: exportedRootMaps.map((entry) => entry.name), + canvasKeys: canvas ? Reflect.ownKeys(canvas).map(String).slice(0, 12) : [], + pointerLockElement: document.pointerLockElement?.tagName ?? null, + }, + areaName: gameState.areaName, + distanceTravelled: gameState.distanceTravelled, + hasMoved: gameState.hasMoved, + overlay: gameState.overlay, + dungeonIntroActive: gameState.dungeonIntroActive, + }, + dungeonRun: dungeonRunProgress ? { + dungeonId: dungeonRunProgress.dungeonId, + difficultyId: dungeonRunProgress.difficultyId, + startedAt: dungeonRunProgress.startedAt, + finishedAt: dungeonRunProgress.finishedAt, + durationMs: dungeonRunProgress.durationMs, + killedBossIds: [...(dungeonRunProgress.killedBossIds ?? [])], + timed: dungeonRunProgress.timed, + bossDifficulty: dungeonRunProgress.bossDifficulty, + } : null, + dungeonRunStoreFound: Boolean(dungeonRun), + player: { + classId: combatState.classId, + secondaryClassId: combatState.secondaryClassId, + level: combatState.level, + role: window.nativeRouteStoresRole ?? null, + statRuleset: combatState.statRuleset, + health: combatState.health, + maxHealth: combatState.maxHealth, + resource: combatState.resource, + maxResource: combatState.maxResource, + resourceType: combatState.resourceType, + resourceName: combatState.resourceName, + position: gameState.playerPosition, + selectedTargetId: combatState.selectedTargetId, + activeCast: combatState.activeCast?.abilityId ?? null, + cooldowns: combatState.cooldowns, + }, + party: party.getState().members.map((member) => ({ + id: member.id, + name: member.name, + classId: member.classId, + secondaryClassId: member.secondaryClassId, + role: member.role, + statRuleset: member.statRuleset, + health: member.health, + maxHealth: member.maxHealth, + resource: member.resource, + maxResource: member.maxResource, + resourceType: member.resourceType, + status: member.status, + activeCast: member.activeCast?.abilityId ?? null, + position: getPartyPosition?.(member.id) ?? null, + })), + mobs: Object.values(combatState.mobs).filter((mob) => !mob.despawned).map((mob) => ({ + id: mob.id, + name: mob.name, + level: mob.level, + health: mob.health, + maxHealth: mob.maxHealth, + dead: mob.dead, + diedAt: mob.diedAt ?? null, + engaged: mob.engaged, + position: getMobPosition?.(mob.id) ?? mob.position ?? mob.homePosition, + homePosition: mob.homePosition, + attackRevision: mob.attackRevision, + abilityCastCounts: mob.abilityCastCounts, + activeCast: mob.activeCast ? { name: mob.activeCast.name, attackId: mob.activeCast.attackId, + spellId: mob.activeCast.spellId ?? null, startedAt: mob.activeCast.startedAt, + completesAt: mob.activeCast.completesAt, interruptible: mob.activeCast.interruptible } : null, + boss: mob.boss, + })), + ...(includeSetup ? { abilities: combatState.abilities, actionBindings: combatState.actionBindings } : {}), + feedback: combatState.feedback ? { kind: combatState.feedback.kind, + message: combatState.feedback.message, abilityId: combatState.feedback.abilityId ?? null, + targetId: combatState.feedback.targetId ?? null } : null, + events: combatState.combatEvents.slice(-200), + }; + }), includeActionSetup); +} + +function liveMobs(snapshot) { + return snapshot.mobs.filter((mob) => !mob.dead && !mob.despawned); +} + +function sourcePlayerEvent(event) { + return event.sourceActorId === '__player__'; +} + +async function selectHostileWithTab(page, routeResult, attempts = 10) { + for (let attempt = 0; attempt < attempts; attempt += 1) { + await page.keyboard.press('Tab'); + await page.waitForTimeout(80); + const snapshot = await readLiveState(page); + const target = snapshot.mobs.find((mob) => mob.id === snapshot.player.selectedTargetId + && !mob.dead && !mob.despawned && !mob.boss && hasFinitePosition(mob.position)); + routeResult.targeting.push({ at: snapshot.now, input: 'Tab', selectedTargetId: snapshot.player.selectedTargetId, + targetName: target?.name ?? null, targetDistance: target ? distance3(snapshot.player.position, target.position) : null }); + if (target) return { snapshot, target }; + } + return null; +} + +function movementKeysTo(from, to, yaw) { + const dx = to[0] - from[0]; + const dz = to[2] - from[2]; + const magnitude = Math.hypot(dx, dz) || 1; + const worldX = dx / magnitude; + const worldZ = dz / magnitude; + const cosYaw = Math.cos(yaw); + const sinYaw = Math.sin(yaw); + const localX = -worldX * cosYaw + worldZ * sinYaw; + const localForward = worldX * sinYaw + worldZ * cosYaw; + const keys = []; + if (localForward > 0.32) keys.push('w'); + else if (localForward < -0.32) keys.push('s'); + if (localX > 0.32) keys.push('d'); + else if (localX < -0.32) keys.push('a'); + return keys; +} + +async function walkToward(page, routeResult, destination, durationMs = 650) { + const before = await readLiveState(page); + const keys = movementKeysTo(before.player.position, destination, before.game.cameraYaw); + if (!keys.length) return null; + for (const key of keys) await page.keyboard.down(key); + try { + if (routeSelection && routesToRun.length !== 1) throw new Error(`Unknown native campaign route id: ${routeSelection}`); + await page.waitForTimeout(durationMs); + } finally { + for (const key of keys) await page.keyboard.up(key); + } + await page.waitForTimeout(150); + const after = await readLiveState(page); + const step = { + at: after.now, + keys: keys.map((key) => key.toUpperCase()), + durationMs, + from: before.player.position, + to: after.player.position, + destination, + planarDisplacement: distancePlanar(before.player.position, after.player.position), + spatialDisplacement: distance3(before.player.position, after.player.position), + gameDistanceTravelledDelta: after.game.distanceTravelled - before.game.distanceTravelled, + targetDistanceBefore: distance3(before.player.position, destination), + targetDistanceAfter: distance3(after.player.position, destination), + blocked: distancePlanar(before.player.position, after.player.position) < 0.08, + }; + routeResult.movement.push(step); + return { snapshot: after, step }; +} + +async function performCast(page, routeResult, action, kind, intendedTargetId, reason) { + const before = await readLiveState(page); + const since = before.now - 1; + await page.keyboard.press(action.key); + const castWaitStarted = Date.now(); + let after = await readLiveState(page); + const relevantEventsFor = (state) => state.events.filter((event) => event.occurredAt >= since + && event.abilityId === action.id && sourcePlayerEvent(event) + && (kind === 'damage' ? event.kind === 'damage' : event.kind === 'healing')); + while (Date.now() - castWaitStarted < 2_600) { + const relevant = relevantEventsFor(after); + if (relevant.some((event) => event.effectiveAmount > 0) + || (!after.player.activeCast && Date.now() - castWaitStarted >= 650)) break; + await page.waitForTimeout(150); + after = await readLiveState(page); + } + const relevantEvents = relevantEventsFor(after); + const memberBefore = before.party.find((member) => member.id === intendedTargetId); + const memberAfter = after.party.find((member) => member.id === intendedTargetId); + const cast = { + at: before.now, + key: action.key, + abilityId: action.id, + abilityName: action.name, + kind, + reason, + intendedTargetId, + selectedTargetIdBefore: before.player.selectedTargetId, + targetHealthBefore: kind === 'healing' + ? before.party.find((member) => member.id === intendedTargetId)?.health ?? null + : before.mobs.find((mob) => mob.id === intendedTargetId)?.health ?? null, + targetHealthAfter: kind === 'healing' + ? after.party.find((member) => member.id === intendedTargetId)?.health ?? null + : after.mobs.find((mob) => mob.id === intendedTargetId)?.health ?? null, + playerPositionAtInput: before.player.position, + allyPositionAtInput: memberBefore?.position ?? null, + allyDistanceAtInput: memberBefore?.position + ? distance3(before.player.position, memberBefore.position) : null, + allyDistanceAfterCast: memberAfter?.position + ? distance3(after.player.position, memberAfter.position) : null, + castWaitMs: Date.now() - castWaitStarted, + resourceBefore: before.player.resource, + resourceAfter: after.player.resource, + resolvedEvents: relevantEvents.map((event) => ({ kind: event.kind, targetActorId: event.targetActorId, + effectiveAmount: event.effectiveAmount, overheal: event.overheal, school: event.school ?? null, + abilityId: event.abilityId, occurredAt: event.occurredAt })), + actionResolved: relevantEvents.some((event) => event.effectiveAmount > 0), + feedback: after.feedback, + }; + routeResult.actions.push(cast); + return { before, after, cast }; +} + +function readNavigationGuidance(dungeonId) { + if (!fs.existsSync(navigationGuidancePath)) throw new Error(`Missing navigation guide: ${navigationGuidancePath}`); + const rows = fs.readFileSync(navigationGuidancePath, 'utf8').trim().split(/\r?\n/) + .filter(Boolean).map((line) => JSON.parse(line)); + const guide = rows.find((row) => row.dungeonId === dungeonId); + if (!guide || guide.status !== 'navigation-guidance-only; live UI traversal required' + || !Array.isArray(guide.waypoints) || guide.waypoints.length < 2) { + throw new Error(`${dungeonId}: source navigation guide is absent or malformed.`); + } + return guide; +} + +function navigationCheckpoints(waypoints) { + let accumulatedDistance = 0; + const checkpoints = []; + for (let index = 1; index < waypoints.length; index += 1) { + const previous = waypoints[index - 1]; + const position = waypoints[index]; + const distance = distance3(previous, position); + if (distance < 0.05) continue; + accumulatedDistance += distance; + checkpoints.push({ waypointIndex: index, position, + accumulatedDistance: Number(accumulatedDistance.toFixed(2)), + reason: index === waypoints.length - 1 ? 'objective' : 'source-navigation-vertex' }); + } + return checkpoints; +} + +function ordinaryMovementSpeedEstimate(movement) { + const speeds = movement.slice(-16).filter((step) => !step.blocked && step.durationMs >= 60 + && step.planarDisplacement >= 0.08).map((step) => step.planarDisplacement / (step.durationMs / 1_000)) + .filter((speed) => Number.isFinite(speed) && speed >= 1 && speed <= 12).sort((left, right) => left - right); + if (!speeds.length) return 4.2; + return Math.min(8, Math.max(2, speeds[Math.floor(speeds.length / 2)])); +} + +async function captureNormalCameraInputProbe(page, directory, prefix) { + const screenshots = { + before: `${prefix}-before-right-drag.png`, + after: `${prefix}-after-right-drag.png`, + afterUnheld: `${prefix}-after-unheld-move.png`, + }; + const before = await readLiveState(page); + await page.screenshot({ path: path.join(directory, screenshots.before) }); + await page.mouse.move(720, 450); + await page.mouse.down({ button: 'right' }); + try { + await page.mouse.move(900, 450, { steps: 12 }); + await page.waitForTimeout(250); + } finally { + await page.mouse.up({ button: 'right' }); + } + await page.waitForTimeout(350); + const afterRightDrag = await readLiveState(page); + await page.screenshot({ path: path.join(directory, screenshots.after) }); + await page.mouse.move(1_080, 450, { steps: 12 }); + await page.waitForTimeout(350); + const afterUnheldMove = await readLiveState(page); + await page.screenshot({ path: path.join(directory, screenshots.afterUnheld) }); + const yawDelta = Math.atan2(Math.sin(afterRightDrag.game.cameraYaw - before.game.cameraYaw), + Math.cos(afterRightDrag.game.cameraYaw - before.game.cameraYaw)); + const unheldYawDelta = Math.atan2(Math.sin(afterUnheldMove.game.cameraYaw - afterRightDrag.game.cameraYaw), + Math.cos(afterUnheldMove.game.cameraYaw - afterRightDrag.game.cameraYaw)); + return { + before: { playerPosition: before.player.position, cameraYaw: before.game.cameraYaw, + renderedCamera: before.game.renderedCamera, probe: before.game.cameraProbe }, + afterRightDrag: { playerPosition: afterRightDrag.player.position, + cameraYaw: afterRightDrag.game.cameraYaw, renderedCamera: afterRightDrag.game.renderedCamera, + probe: afterRightDrag.game.cameraProbe }, + afterUnheldMove: { playerPosition: afterUnheldMove.player.position, + cameraYaw: afterUnheldMove.game.cameraYaw, renderedCamera: afterUnheldMove.game.renderedCamera, + probe: afterUnheldMove.game.cameraProbe }, + screenshots, + yawDelta, + unheldYawDelta, + playerDisplacementDuringDrag: distance3(before.player.position, afterRightDrag.player.position), + playerDisplacementAfterRelease: distance3(afterRightDrag.player.position, afterUnheldMove.player.position), + pointerLockStayedNull: before.game.cameraProbe.pointerLockElement === null + && afterRightDrag.game.cameraProbe.pointerLockElement === null + && afterUnheldMove.game.cameraProbe.pointerLockElement === null, + unheldYawStable: Math.abs(unheldYawDelta) < 0.02, + }; +} + +async function assignVowThroughAbilityControls(page) { + const abilities = await readLiveState(page, true); + const vow = abilities.abilities.find((ability) => ability.dbcSpellId === 490275); + if (!vow) return { learned: false, reason: 'selected identity does not expose DBC 490275 in its learned ability list' }; + await page.keyboard.press('Escape'); + await page.waitForTimeout(350); + await page.getByRole('button', { name: 'Ability controls' }).click(); + await page.locator('.ability-bindings__diagram').waitFor({ timeout: 15_000 }); + await page.locator('.ability-bindings__layers button').nth(1).click(); + const vowSlot = page.locator('button[aria-label*="Shift+5:"]'); + await vowSlot.click(); + const abilityChoice = page.getByRole('button', { name: new RegExp(`^${escapeRegex(vow.name)}(?:,|$)`) }); + await abilityChoice.click(); + await page.screenshot({ path: path.join(outputDirectory, 'wailing-caverns-vow-binding-ui.png') }); + const after = await readLiveState(page, true); + const binding = Object.entries(after.actionBindings).find(([, id]) => id === vow.id)?.[0] ?? null; + await page.getByRole('button', { name: 'Close button assignments' }).click(); + await page.getByRole('button', { name: 'Resume game' }).click(); + return { + learned: true, id: vow.id, name: vow.name, dbcSpellId: vow.dbcSpellId, + unlockLevel: vow.unlockLevel, playerLevel: after.player.level, boundLayerSlot: binding, + input: binding === 'secondary:r1' ? 'Shift+Digit5' : null, + menuAssignmentObserved: binding === 'secondary:r1', + }; +} + +async function runCampaignBossRoute(page, route, entryState, profile) { + const guidance = readNavigationGuidance(route.id); + const vowSetup = route.id === 'wailing-caverns' ? await assignVowThroughAbilityControls(page) : null; + if (route.id === 'wailing-caverns') entryState = await readLiveState(page, true); + const plan = actionPlanFromSnapshot(entryState); + const result = { + dungeonId: route.id, title: route.title, + coverage: `normal campaign navigation attempt from entrance to ${guidance.objective}; navigation graph used only as a WASD guide`, + enteredThrough: 'normal Dungeons picker and healer role selection', + bossTesting: false, profile, + objective: { name: guidance.objective, position: guidance.objectivePosition }, + navigationGuidance: { + status: guidance.status, expectedNavigationDistance: guidance.expectedNavigationDistance, + waypointCount: guidance.waypointCount, startSnapDistance: guidance.startSnapDistance, + objectiveSnapDistance: guidance.objectiveSnapDistance, + checkpoints: navigationCheckpoints(guidance.waypoints), + livePositionMutationUsed: false, + }, + playerAtEntry: entryState.player, partyAtEntry: entryState.party, + dungeonRunStoreFoundAtEntry: entryState.dungeonRunStoreFound, + dungeonRunProgressObserved: [], + dungeonEntry: entryState.game, actionPlan: plan, + vowSetup, + startingPosition: entryState.player.position, + movement: [], targeting: [], actions: [], samples: [], observedCombatEvents: [], + packEncounters: [], + screenshots: { + entrance: `${route.id}-entrance.png`, route25: `${route.id}-boss-route-25.png`, + route50: `${route.id}-boss-route-50.png`, route75: `${route.id}-boss-route-75.png`, + route100: `${route.id}-boss-route-100.png`, + boss: `${route.id}-boss-arrival.png`, endpoint: `${route.id}-boss-route-end.png`, + cameraBefore: `${route.id}-camera-before-right-drag.png`, + cameraAfter: `${route.id}-camera-after-right-drag.png`, + cameraAfterUnheld: `${route.id}-camera-after-unheld-move.png`, + }, + segmentStartedAt: Date.now(), + }; + if (!plan.damage) throw new Error(`${route.id}: no normal bound damage ability for campaign route.`); + if (route.id === 'wailing-caverns' && !result.vowSetup?.menuAssignmentObserved) { + result.vowSetup?.learned || console.warn('Vow of Silence was not observed in the selected identity action catalog.'); + } + const initialEventKeys = new Set(entryState.events.map((event) => [event.occurredAt, event.sourceActorId, + event.targetActorId, event.abilityId, event.kind, event.effectiveAmount].join('|'))); + const seenEventKeys = initialEventKeys; + const observedDeadMobs = new Map(); + let lastDungeonRunProgressKey = null; + const collect = (snapshot) => { + if (snapshot.dungeonRun) { + const progressKey = JSON.stringify(snapshot.dungeonRun); + if (progressKey !== lastDungeonRunProgressKey) { + lastDungeonRunProgressKey = progressKey; + result.dungeonRunProgressObserved.push(snapshot.dungeonRun); + } + } + for (const mob of snapshot.mobs.filter((entry) => entry.dead)) observedDeadMobs.set(mob.id, mob.name); + for (const event of snapshot.events) { + const key = [event.occurredAt, event.sourceActorId, event.targetActorId, + event.abilityId, event.kind, event.effectiveAmount].join('|'); + if (seenEventKeys.has(key)) continue; + seenEventKeys.add(key); + result.observedCombatEvents.push(event); + } + }; + const deadline = Date.now() + maxCampaignDurationMs; + const checkpoints = result.navigationGuidance.checkpoints; + const checkpointTolerance = 0.65; + result.initialEnemyCount = liveMobs(entryState).length; + const firstTarget = await selectHostileWithTab(page, result, 8); + if (firstTarget) { + await page.keyboard.press('F1'); + result.partyCommand = { at: Date.now(), key: 'F1', command: 'Attack', selectedTarget: firstTarget.target.name }; + await page.waitForTimeout(300); + await page.keyboard.press('F2'); + result.partyCommandAfterOpeningTarget = { at: Date.now(), key: 'F2', command: 'Defend', reason: 'keep opening pack near healer' }; + } else result.partyCommand = { at: Date.now(), key: 'F1', command: 'Attack', selectedTarget: null }; + + let current = await readLiveState(page); + let routeBlocked = null; + let movedSteps = 0; + let nextScreenshotMark = 25; + let lastSampleAt = 0; + for (let checkpointIndex = 0; checkpointIndex < checkpoints.length && Date.now() < deadline; checkpointIndex += 1) { + const checkpoint = checkpoints[checkpointIndex]; + let blockedStreak = 0; + let stepAttempts = 0; + while (Date.now() < deadline && distance3(current.player.position, checkpoint.position) > checkpointTolerance) { + if (current.player.health <= 0) { routeBlocked = { kind: 'player-death', checkpointIndex, position: current.player.position }; break; } + const beforePosition = current.player.position; + const beforeDistance = distance3(beforePosition, checkpoint.position); + const planarRemaining = distancePlanar(beforePosition, checkpoint.position); + const speedEstimate = ordinaryMovementSpeedEstimate(result.movement); + const durationMs = Math.max(45, Math.min(350, Math.floor(planarRemaining * 0.58 / speedEstimate * 1_000))); + const moved = await walkToward(page, result, checkpoint.position, durationMs); + if (!moved) { + routeBlocked = { kind: 'no-directional-input', checkpointIndex, checkpoint, position: current.player.position }; + break; + } + current = moved.snapshot; + collect(current); + movedSteps += 1; + stepAttempts += 1; + const verticalDelta = current.player.position[1] - beforePosition[1]; + if (verticalDelta < -3) { + routeBlocked = { kind: 'unexpected-live-vertical-drop', checkpointIndex, checkpoint, + from: beforePosition, to: current.player.position, verticalDelta, + note: 'Stopped after a large downward displacement from ordinary movement; no route point was skipped.' }; + break; + } + const engagedNearPlayer = current.mobs.some((mob) => !mob.dead && !mob.despawned && mob.engaged + && hasFinitePosition(mob.position) && distance3(current.player.position, mob.position) <= 48); + const hurtPartyNear = current.party.some((member) => member.health > 0 + && member.health < member.maxHealth * 0.78); + if (engagedNearPlayer || hurtPartyNear || current.player.health < current.player.maxHealth * 0.68) { + current = await stabilizeCampaignPack(page, result, current, profile, plan, collect, deadline, + `route checkpoint ${checkpointIndex} live engaged pack / triage`); + if (current.game.overlay === 'dungeon-results') { + routeBlocked = { kind: 'dungeon-results-overlay-open', checkpointIndex, + note: 'Native result overlay ended route input; result evidence is read from the visible UI.' }; + break; + } + if (current.player.health <= 0) { + routeBlocked = { kind: 'player-death-during-pack-stabilization', checkpointIndex, + position: current.player.position, pack: result.packEncounters.at(-1) }; + break; + } + } + const clippedCameraReference = [157.31972, -74.52294, 129.89132]; + if (cameraDiagnostic && route.id === 'wailing-caverns' && !result.cameraDiagnosticAtClippedEndpoint + && distance3(current.player.position, clippedCameraReference) <= 5.5) { + result.cameraDiagnosticAtClippedEndpoint = { + referencePosition: clippedCameraReference, + actualPositionBeforeProbe: current.player.position, + referenceDistance: distance3(current.player.position, clippedCameraReference), + inputProbe: await captureNormalCameraInputProbe(page, outputDirectory, + 'wailing-caverns-original-clipped-endpoint'), + }; + current = await readLiveState(page); + collect(current); + } + const afterDistance = distance3(current.player.position, checkpoint.position); + blockedStreak = moved.step.planarDisplacement < 0.08 || afterDistance >= beforeDistance - 0.05 + ? blockedStreak + 1 : 0; + if (blockedStreak >= 5 || stepAttempts >= 24) { + const failure = { kind: blockedStreak >= 5 ? 'movement-blocked' : 'checkpoint-timeout', + checkpointIndex, checkpoint, stepAttempts, playerPosition: current.player.position, + distanceToCheckpoint: afterDistance, recentMovement: result.movement.slice(-5) }; + failure.response = 'stopped at the unverified source point; no geometry corner, elevation change, or gap was skipped'; + routeBlocked = failure; + break; + } + if (lastSampleAt === 0 || current.now - lastSampleAt > 1_500) { + result.samples.push({ at: current.now, checkpointIndex, player: current.player, + party: current.party, mobs: current.mobs.map((mob) => ({ id: mob.id, name: mob.name, + health: mob.health, maxHealth: mob.maxHealth, dead: mob.dead, engaged: mob.engaged, + activeCast: mob.activeCast, position: mob.position })) }); + lastSampleAt = current.now; + } + const progressPercent = Math.floor((checkpointIndex + 1) / checkpoints.length * 100); + while (progressPercent >= nextScreenshotMark && nextScreenshotMark <= 100) { + const imagePath = path.join(outputDirectory, result.screenshots[`route${nextScreenshotMark}`]); + await page.screenshot({ path: imagePath }); + result.navigationGuidance.checkpoints[checkpointIndex].screenshotMark = nextScreenshotMark; + result.navigationGuidance.checkpoints[checkpointIndex].screenshotPosition = current.player.position; + result.navigationGuidance.checkpoints[checkpointIndex].screenshotTravelled = current.game.distanceTravelled; + nextScreenshotMark += 25; + } + } + result.navigationGuidance.checkpoints[checkpointIndex].observedPosition = current.player.position; + result.navigationGuidance.checkpoints[checkpointIndex].verified = !routeBlocked + && distance3(current.player.position, checkpoint.position) <= checkpointTolerance; + if (routeBlocked) break; + } + current = await readLiveState(page); + collect(current); + const nativeResultText = current.game.overlay === 'dungeon-results' + ? await page.locator('.dungeon-results-backdrop').innerText().catch(() => '') : ''; + result.dungeonResult = { + overlay: current.game.overlay, + visibleText: nativeResultText, + fullClearVisible: /FULL DUNGEON CLEAR/i.test(nativeResultText), + objectiveDefeatedVisible: new RegExp(escapeRegex(guidance.objective), 'i').test(nativeResultText) + && /Defeated/i.test(nativeResultText), + }; + if (result.dungeonResult.fullClearVisible && !result.bossFight?.startedAt) { + result.bossFight = { outcome: 'native-full-dungeon-clear-observed-before-harness-boss-handler', attempted: false }; + } + const bossDistance = distance3(current.player.position, guidance.objectivePosition); + let liveBoss = current.mobs.find((mob) => mob.name === guidance.objective && mob.boss && !mob.dead) ?? null; + const approachGuardPacks = []; + if (current.game.overlay !== 'dungeon-results' && bossDistance <= 18 && !liveBoss) { + for (let packIndex = 0; packIndex < 5 && Date.now() < deadline && !liveBoss; packIndex += 1) { + current = await readLiveState(page); + collect(current); + liveBoss = current.mobs.find((mob) => mob.name === guidance.objective && mob.boss && !mob.dead) ?? null; + if (liveBoss) break; + const localMobs = liveMobs(current).filter((mob) => !mob.boss && hasFinitePosition(mob.position) + && distance3(mob.position, guidance.objectivePosition) <= 48); + if (!localMobs.length) break; + const targetId = new Set(localMobs.map((mob) => mob.id)); + let selectedLocal = current.mobs.find((mob) => mob.id === current.player.selectedTargetId && targetId.has(mob.id)); + for (let attempt = 0; !selectedLocal && attempt < 16; attempt += 1) { + await page.keyboard.press('Tab'); + await page.waitForTimeout(60); + current = await readLiveState(page); + collect(current); + selectedLocal = current.mobs.find((mob) => mob.id === current.player.selectedTargetId && targetId.has(mob.id)) ?? null; + } + if (!selectedLocal) { + approachGuardPacks.push({ index: packIndex, outcome: 'nearby-mobs-not-cycle-targetable', + nearbyMobs: localMobs.map((mob) => ({ id: mob.id, name: mob.name, distance: distance3(current.player.position, mob.position) })) }); + break; + } + await page.keyboard.press('F1'); + await page.waitForTimeout(300); + await page.keyboard.press('F2'); + current = await readLiveState(page); + collect(current); + const stabilized = await stabilizeCampaignPack(page, result, current, profile, plan, collect, deadline, + `Lady Anacondra lair approach pack ${packIndex + 1}`); + current = stabilized; + const pack = result.packEncounters.at(-1); + approachGuardPacks.push({ index: packIndex, target: selectedLocal.name, outcome: pack.outcome, + initialEngagedMobs: pack.initialEngagedMobs.map((mob) => mob.name), + heals: pack.heals.length, damageCasts: pack.damage.length }); + await page.waitForTimeout(350); + current = await readLiveState(page); + collect(current); + liveBoss = current.mobs.find((mob) => mob.name === guidance.objective && mob.boss && !mob.dead) ?? null; + } + } + const playerToBoss = liveBoss ? distance3(current.player.position, liveBoss.position) : bossDistance; + const playerToObjectiveAfterApproach = distance3(current.player.position, guidance.objectivePosition); + result.navigationResult = { + expectedDistance: guidance.expectedNavigationDistance, + observedDistanceTravelled: current.game.distanceTravelled - entryState.game.distanceTravelled, + inputStepDistance: result.movement.reduce((sum, step) => sum + step.planarDisplacement, 0), + playerPosition: current.player.position, + bossPosition: guidance.objectivePosition, + distanceToBoss: playerToObjectiveAfterApproach, + liveBossLoaded: Boolean(liveBoss), + bossReached: playerToObjectiveAfterApproach <= 10 || Boolean(liveBoss && distance3(current.player.position, liveBoss.position) <= 10), + movedSteps, checkpointsVerified: result.navigationGuidance.checkpoints.filter((item) => item.verified).length, + checkpointsTotal: checkpoints.length, + blocked: routeBlocked, + approachGuardPacks, + liveBossLoadedAfterApproachClear: Boolean(liveBoss), + playerToLiveBossDistance: Number.isFinite(playerToBoss) ? playerToBoss : null, + }; + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.boss) }); + + if (result.navigationResult.bossReached && liveBoss) { + const selectionAttempts = []; + let bossTargetState = current; + for (let attempt = 0; attempt < 40 && Date.now() < deadline; attempt += 1) { + if (bossTargetState.player.selectedTargetId === liveBoss.id) break; + await page.keyboard.press('Tab'); + await page.waitForTimeout(60); + bossTargetState = await readLiveState(page); + const selected = bossTargetState.mobs.find((mob) => mob.id === bossTargetState.player.selectedTargetId); + selectionAttempts.push({ at: bossTargetState.now, selectedId: bossTargetState.player.selectedTargetId, + selectedName: selected?.name ?? null, selectedBoss: Boolean(selected?.boss) }); + } + result.bossTargetSelection = { bossId: liveBoss.id, bossName: liveBoss.name, + attempts: selectionAttempts, selected: bossTargetState.player.selectedTargetId === liveBoss.id }; + if (result.bossTargetSelection.selected) { + await page.keyboard.press('F1'); + result.bossFight = { startedAt: Date.now(), command: 'F1 Attack', targetId: liveBoss.id, + playerDamageCasts: [], vowAttempts: [], samples: [], outcome: 'in-progress' }; + let lastDamage = 0; + let lastHeal = 0; + const fightDeadline = Math.min(deadline, Date.now() + 150_000); + while (Date.now() < fightDeadline) { + current = await readLiveState(page); + collect(current); + const boss = current.mobs.find((mob) => mob.id === liveBoss.id); + if (!boss || boss.dead || boss.health <= 0) { + result.bossFight.outcome = boss?.dead || boss?.health <= 0 ? 'boss-dead' : 'boss-despawned'; + result.bossFight.bossAtEnd = boss ?? null; + break; + } + if (current.player.health <= 0) { result.bossFight.outcome = 'player-dead'; break; } + if (result.bossFight.samples.length === 0 || current.now - result.bossFight.samples.at(-1).at >= 500) { + result.bossFight.samples.push({ at: current.now, bossHealth: boss.health, + bossCast: boss.activeCast, playerHealth: current.player.health, + partyHealth: current.party.map((member) => ({ name: member.name, health: member.health, + maxHealth: member.maxHealth, position: member.position })) }); + } + if (current.player.selectedTargetId !== liveBoss.id) { + await page.keyboard.press('Tab'); + await page.waitForTimeout(40); + current = await readLiveState(page); + } + const vowBinding = result.vowSetup?.menuAssignmentObserved ? 'Shift+Digit5' : null; + const liveCast = current.mobs.find((mob) => mob.id === liveBoss.id)?.activeCast; + if (vowBinding && liveCast?.attackId === 'spell-9532' && liveCast.completesAt > current.now + && current.player.selectedTargetId === liveBoss.id) { + const attempt = { observedAt: current.now, castStartedAt: liveCast.startedAt, + scheduledCompletionAt: liveCast.completesAt, remainingMs: liveCast.completesAt - current.now, + input: vowBinding, selectedTargetId: current.player.selectedTargetId, + castBefore: liveCast, playerEventsBefore: current.events.filter((event) => event.abilityId === result.vowSetup.id).slice(-3) }; + await page.keyboard.press(vowBinding); + await page.waitForTimeout(80); + const afterVow = await readLiveState(page); + const afterBoss = afterVow.mobs.find((mob) => mob.id === liveBoss.id); + const vowCastEvents = afterVow.events.filter((event) => event.sourceActorId === '__player__' + && event.abilityId === result.vowSetup.id && event.occurredAt >= attempt.observedAt - 10); + attempt.inputAt = Date.now(); + attempt.castAfter = afterBoss?.activeCast ?? null; + attempt.afterReadAt = afterVow.now; + attempt.cancelledBeforeScheduledRelease = Boolean(!afterBoss?.activeCast + && afterVow.now < liveCast.completesAt); + attempt.playerVowEventsAfter = vowCastEvents; + result.bossFight.vowAttempts.push(attempt); + current = afterVow; + } + const wounded = current.party.filter((member) => member.health > 0 + && member.health < member.maxHealth * 0.58 && hasFinitePosition(member.position)) + .sort((a, b) => a.health / a.maxHealth - b.health / b.maxHealth)[0]; + if (wounded && plan.healing && current.now - lastHeal > 1_200 + && distance3(current.player.position, wounded.position) <= Number(plan.healing.range?.max ?? 25) - 1) { + await selectPartyMember(page, wounded); + const cast = await performCast(page, result, plan.healing, 'healing', wounded.id, + `live Lady Anacondra fight support: ${wounded.name} below 58%`); + result.bossFight.playerDamageCasts.push({ ...cast.cast, role: 'party-heal' }); + lastHeal = Date.now(); + if (cast.cast.actionResolved) result.bossFight.heals ??= 0, result.bossFight.heals += 1; + await page.keyboard.press('Tab'); + continue; + } + if (current.player.selectedTargetId === liveBoss.id && current.now - lastDamage >= 1_500 + && distance3(current.player.position, boss.position) <= Number(plan.damage.range?.max ?? 20) - 1) { + const cast = await performCast(page, result, plan.damage, 'damage', liveBoss.id, + 'normal keyboard damage against current live campaign boss'); + result.bossFight.playerDamageCasts.push(cast.cast); + lastDamage = Date.now(); + if (cast.cast.actionResolved) result.effectivePlayerDamageCasts = (result.effectivePlayerDamageCasts ?? 0) + 1; + continue; + } + if (Date.now() - result.bossFight.startedAt > 20_000 && result.bossFight.vowAttempts.length === 0 + && result.vowSetup?.learned) { + const cast = current.mobs.find((mob) => mob.id === liveBoss.id)?.activeCast; + result.bossFight.castOpportunityStatus = cast?.attackId === 'spell-9532' + ? 'live-spell-9532-cast-observed-but-not-selected-or-out-of-time' + : 'no-live-spell-9532-cast-observed-yet'; + } + await page.waitForTimeout(75); + } + result.bossFight.endedAt = Date.now(); + result.bossFight.durationMs = result.bossFight.endedAt - result.bossFight.startedAt; + if (result.bossFight.outcome === 'in-progress') result.bossFight.outcome = 'fight-time-budget-ended'; + current = await readLiveState(page); + collect(current); + result.bossFight.bossAtFinalRead = current.mobs.find((mob) => mob.id === liveBoss.id) ?? null; + result.bossFight.dungeonResultOverlay = current.game.overlay; + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.endpoint) }); + } + } else if (!result.dungeonResult.fullClearVisible) { + result.bossFight = { outcome: 'boss-not-reached-or-not-loaded', attempted: false }; + } + const finalNativeResultText = current.game.overlay === 'dungeon-results' + ? await page.locator('.dungeon-results-backdrop').innerText().catch(() => '') : ''; + result.dungeonResult = { + overlay: current.game.overlay, + visibleText: finalNativeResultText, + fullClearVisible: /FULL DUNGEON CLEAR/i.test(finalNativeResultText), + objectiveDefeatedVisible: new RegExp(escapeRegex(guidance.objective), 'i').test(finalNativeResultText) + && /Defeated/i.test(finalNativeResultText), + }; + if (result.dungeonResult.fullClearVisible && !result.bossFight?.startedAt) { + result.bossFight = { outcome: 'native-full-dungeon-clear-observed-before-harness-boss-handler', attempted: false }; + } + if (cameraDiagnostic && current.game.overlay !== 'dungeon-results') { + const beforeDrag = await readLiveState(page); + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.cameraBefore) }); + await page.mouse.move(720, 450); + await page.mouse.down({ button: 'right' }); + try { + await page.mouse.move(900, 450, { steps: 12 }); + await page.waitForTimeout(250); + } finally { + await page.mouse.up({ button: 'right' }); + } + await page.waitForTimeout(350); + const afterDrag = await readLiveState(page); + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.cameraAfter) }); + await page.mouse.move(1_080, 450, { steps: 12 }); + await page.waitForTimeout(350); + const afterUnheldMove = await readLiveState(page); + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.cameraAfterUnheld) }); + const yawDelta = Math.atan2(Math.sin(afterDrag.game.cameraYaw - beforeDrag.game.cameraYaw), + Math.cos(afterDrag.game.cameraYaw - beforeDrag.game.cameraYaw)); + const unheldYawDelta = Math.atan2(Math.sin(afterUnheldMove.game.cameraYaw - afterDrag.game.cameraYaw), + Math.cos(afterUnheldMove.game.cameraYaw - afterDrag.game.cameraYaw)); + result.cameraDiagnostic = { + before: { playerPosition: beforeDrag.player.position, cameraYaw: beforeDrag.game.cameraYaw, + renderedCamera: beforeDrag.game.renderedCamera, probe: beforeDrag.game.cameraProbe }, + afterRightDrag: { playerPosition: afterDrag.player.position, cameraYaw: afterDrag.game.cameraYaw, + renderedCamera: afterDrag.game.renderedCamera, probe: afterDrag.game.cameraProbe }, + afterUnheldMove: { playerPosition: afterUnheldMove.player.position, + cameraYaw: afterUnheldMove.game.cameraYaw, renderedCamera: afterUnheldMove.game.renderedCamera, + probe: afterUnheldMove.game.cameraProbe }, + yawDelta, + unheldYawDelta, + playerDisplacementDuringDrag: distance3(beforeDrag.player.position, afterDrag.player.position), + playerDisplacementAfterRelease: distance3(afterDrag.player.position, afterUnheldMove.player.position), + pointerLockStayedNull: beforeDrag.game.cameraProbe.pointerLockElement === null + && afterDrag.game.cameraProbe.pointerLockElement === null + && afterUnheldMove.game.cameraProbe.pointerLockElement === null, + unheldYawStable: Math.abs(unheldYawDelta) < 0.02, + }; + } else if (cameraDiagnostic) { + result.cameraDiagnostic = { skipped: 'dungeon-results overlay is open; camera input is unavailable' }; + } + result.endingPosition = current.player.position; + result.endingDistanceTravelled = current.game.distanceTravelled; + result.partyAtEndpoint = current.party; + result.playerAtEndpoint = current.player; + result.sceneMobsAtEndpoint = current.mobs; + result.observedDeadMobs = [...observedDeadMobs.values()]; + result.partyDeaths = current.party.filter((member) => member.health <= 0).map((member) => member.name); + result.effectiveNativeHealing = result.observedCombatEvents.filter((event) => event.kind === 'healing' + && event.sourceActorId === '__player__' && event.effectiveAmount > 0).reduce((sum, event) => sum + event.effectiveAmount, 0); + const objectiveMob = current.mobs.find((mob) => mob.name === guidance.objective) + ?? entryState.mobs.find((mob) => mob.name === guidance.objective) + ?? result.samples.flatMap((sample) => sample.mobs).find((mob) => mob.name === guidance.objective) + ?? null; + const objectiveId = objectiveMob?.id ?? null; + const objectiveEvents = objectiveId ? result.observedCombatEvents.filter((event) => + event.sourceActorId === objectiveId || event.targetActorId === objectiveId) : []; + const objectiveDamageEvents = objectiveEvents.filter((event) => event.kind === 'damage' + && event.targetActorId === objectiveId && event.effectiveAmount > 0); + const objectiveDefeatedFeedback = objectiveId ? result.actions.find((action) => + (action.intendedTargetId === objectiveId || action.selectedTargetIdBefore === objectiveId) + && action.feedback?.kind === 'error' && /already defeated/i.test(action.feedback.message)) ?? null : null; + const objectiveRunCompletionObserved = objectiveId + && result.dungeonRunProgressObserved.some((progress) => progress.killedBossIds?.includes(objectiveId)); + result.objectiveCombatAudit = { + objectiveId, + dungeonRunStoreFoundAtEntry: result.dungeonRunStoreFoundAtEntry, + objectiveRunCompletionObserved: Boolean(objectiveRunCompletionObserved), + combatEventCount: objectiveEvents.length, + incomingDamageEventCount: objectiveDamageEvents.length, + playerIncomingDamageEventCount: objectiveDamageEvents.filter((event) => event.sourceActorId === '__player__').length, + alliedIncomingDamageEventCount: objectiveDamageEvents.filter((event) => event.sourceActorId !== '__player__').length, + effectiveDamageTotalSupplementaryOnly: objectiveDamageEvents.reduce((sum, event) => sum + event.effectiveAmount, 0), + lastEffectiveHit: objectiveDamageEvents.at(-1) ?? null, + alreadyDefeatedFeedback: objectiveDefeatedFeedback ? { + at: objectiveDefeatedFeedback.at, + targetHealthBefore: objectiveDefeatedFeedback.targetHealthBefore, + feedback: objectiveDefeatedFeedback.feedback, + } : null, + }; + result.routeBossOutcome = objectiveRunCompletionObserved ? 'objective-completion-observed-in-dungeon-run-store' + : objectiveDefeatedFeedback && objectiveEvents.some((event) => event.sourceActorId === objectiveId) + && objectiveDamageEvents.length > 0 ? 'boss-fight-and-already-defeated-feedback-observed-during-route' + : objectiveEvents.length > 0 ? 'boss-combat-observed; defeat-not-confirmed' : 'boss-combat-not-observed'; + result.bossClearAttempted = Boolean(result.bossFight?.startedAt); + result.fullClearStatus = result.dungeonResult.fullClearVisible ? 'native-full-dungeon-clear-observed' + : objectiveRunCompletionObserved || result.routeBossOutcome === 'boss-fight-and-already-defeated-feedback-observed-during-route' + ? 'first-boss-defeated; full dungeon clear still unverified' + : result.bossFight?.outcome === 'boss-dead' ? 'first-boss-defeated; full dungeon clear still unverified' + : result.bossFight?.outcome ?? 'navigation-ended-before-boss'; + result.pageErrors = []; + result.consoleErrors = []; + fs.writeFileSync(path.join(outputDirectory, `${route.id}-campaign-boss-route.json`), `${JSON.stringify(result, null, 2)}\n`); + return result; +} + +async function selectPartyMember(page, member) { + const label = new RegExp(`^Target ${escapeRegex(member.name)},`); + // Accessible target labels are unique for native companions; getByRole keeps + // the test on the same clickable party-frame that a player would use. + await page.getByRole('button', { name: label }).click(); +} + +async function selectPlayerFrame(page, playerName) { + await page.getByRole('button', { name: new RegExp(`^Target ${escapeRegex(playerName)}, you$`) }).click(); +} + +function routePartySeparation(snapshot) { + return Math.max(0, ...snapshot.party.filter((member) => member.health > 0 && hasFinitePosition(member.position)) + .map((member) => distance3(snapshot.player.position, member.position))); +} + +async function stabilizeCampaignPack(page, result, snapshot, profile, plan, collect, deadline, label) { + const startedAt = Date.now(); + const initialPack = snapshot.mobs.filter((mob) => !mob.dead && !mob.despawned && mob.engaged + && hasFinitePosition(mob.position) && distance3(snapshot.player.position, mob.position) <= 48); + const record = { + label, startedAt, + initialEngagedMobs: initialPack.map((mob) => ({ id: mob.id, name: mob.name, health: mob.health, position: mob.position })), + movement: [], heals: [], damage: [], resurrectionActions: [], + outcome: 'in-progress', + }; + result.packEncounters.push(record); + let current = snapshot; + let lastDamageAt = 0; + let clearedSince = null; + let blockStreak = 0; + const maxEncounterEnd = Math.min(deadline, Date.now() + 110_000); + await page.keyboard.press('F2'); + record.initialPartyCommand = { at: Date.now(), key: 'F2', command: 'Defend', reason: 'hold engaged pack near healer' }; + while (Date.now() < maxEncounterEnd) { + current = await readLiveState(page); + collect(current); + if (current.game.overlay === 'dungeon-results') { + record.outcome = 'dungeon-results-overlay-open'; + record.dungeonResultOverlay = current.game.overlay; + break; + } + if (current.player.health <= 0) { record.outcome = 'player-dead'; break; } + const alivePack = current.mobs.filter((mob) => !mob.dead && !mob.despawned && mob.engaged + && hasFinitePosition(mob.position) && distance3(current.player.position, mob.position) <= 58); + const woundedMember = current.party.filter((member) => member.health > 0 + && member.health < member.maxHealth * 0.88 && hasFinitePosition(member.position)) + .sort((a, b) => a.health / a.maxHealth - b.health / b.maxHealth)[0] ?? null; + const selfNeedsHealing = current.player.health < current.player.maxHealth * 0.68; + const deadMembers = current.party.filter((member) => member.health <= 0); + + // The visible resurrection panel invokes the game's normal party-recovery action; + // never write health or party positions from the harness. + if (!alivePack.length && deadMembers.length && record.resurrectionActions.length < 3) { + const rezButton = page.getByRole('button', { name: /Rez dead members/ }); + if (await rezButton.isVisible().catch(() => false) && await rezButton.isEnabled().catch(() => false)) { + await rezButton.click(); + record.resurrectionActions.push({ at: Date.now(), control: 'Rez dead members', + returnedNames: deadMembers.map((member) => member.name), selectedCheckpoint: 'normal UI default' }); + await page.waitForTimeout(500); + current = await readLiveState(page); + collect(current); + continue; + } + } + + if ((woundedMember || selfNeedsHealing) && plan.healing && record.heals.length < 16) { + const isSelf = selfNeedsHealing && (!woundedMember || current.player.health / current.player.maxHealth + < woundedMember.health / woundedMember.maxHealth); + const target = isSelf ? null : woundedMember; + const targetPosition = isSelf ? current.player.position : target.position; + const maxRange = Number(plan.healing.range?.max ?? 25) - 1.5; + let healDistance = distance3(current.player.position, targetPosition); + for (let approach = 0; healDistance > maxRange && approach < 6 && Date.now() < maxEncounterEnd; approach += 1) { + const moved = await walkToward(page, result, targetPosition, 500); + if (!moved) break; + record.movement.push(moved.step); + current = moved.snapshot; + collect(current); + healDistance = distance3(current.player.position, targetPosition); + if (moved.step.planarDisplacement < 0.08) break; + } + if (healDistance <= maxRange) { + try { + if (isSelf) await selectPlayerFrame(page, profile.name); + else await selectPartyMember(page, target); + } catch (error) { + current = await readLiveState(page); + collect(current); + if (current.game.overlay === 'dungeon-results') { + record.outcome = 'dungeon-results-overlay-open'; + record.dungeonResultOverlay = current.game.overlay; + break; + } + throw error; + } + const heal = await performCast(page, result, plan.healing, 'healing', isSelf ? '__player__' : target.id, + isSelf ? 'campaign-route survival: player below 68%' : `campaign-route triage: ${target.name} below 88%`); + record.heals.push(heal.cast); + current = await readLiveState(page); + collect(current); + continue; + } + } + + if (alivePack.length) { + clearedSince = null; + let target = alivePack.find((mob) => mob.id === current.player.selectedTargetId) ?? null; + for (let attempt = 0; !target && attempt < 12; attempt += 1) { + await page.keyboard.press('Tab'); + await page.waitForTimeout(45); + current = await readLiveState(page); + collect(current); + target = alivePack.find((mob) => mob.id === current.player.selectedTargetId) + ?? current.mobs.find((mob) => mob.id === current.player.selectedTargetId && alivePack.some((entry) => entry.id === mob.id)); + } + if (!target) { + target = alivePack.sort((a, b) => distance3(current.player.position, a.position) + - distance3(current.player.position, b.position))[0]; + } + if (current.player.selectedTargetId !== target.id) { + record.targetingFailures ??= []; + record.targetingFailures.push({ at: Date.now(), target: target.name, + selectedTargetId: current.player.selectedTargetId, targetDistance: distance3(current.player.position, target.position) }); + } + await page.keyboard.press('F1'); + record.attackCommands ??= []; + record.attackCommands.push({ at: Date.now(), key: 'F1', targetId: target.id, targetName: target.name }); + await page.waitForTimeout(250); + await page.keyboard.press('F2'); + record.attackCommands.push({ at: Date.now(), key: 'F2', targetId: target.id, command: 'Defend at healer' }); + current = await readLiveState(page); + collect(current); + const freshTarget = current.mobs.find((mob) => mob.id === target.id && !mob.dead && !mob.despawned); + if (freshTarget && distance3(current.player.position, freshTarget.position) > Number(plan.damage.range?.max ?? 20) - 1) { + const move = await walkToward(page, result, freshTarget.position, 450); + if (move) { record.movement.push(move.step); current = move.snapshot; } + continue; + } + if (Date.now() - lastDamageAt > 1_050 && current.player.selectedTargetId === target.id) { + const attack = await performCast(page, result, plan.damage, 'damage', target.id, + 'campaign route pack clear: normal keyboard attack on Tab-selected live mob'); + record.damage.push(attack.cast); + lastDamageAt = Date.now(); + current = await readLiveState(page); + collect(current); + } else await page.waitForTimeout(130); + continue; + } + + if (woundedMember || selfNeedsHealing) continue; + if (routePartySeparation(current) > 22) { + record.partyConsolidation ??= []; + record.partyConsolidation.push({ at: current.now, maxSeparation: routePartySeparation(current), + action: 'wait for ordinary party-follow movement', position: current.player.position }); + await page.waitForTimeout(700); + continue; + } + if (clearedSince === null) clearedSince = Date.now(); + if (Date.now() - clearedSince >= 1_000) { record.outcome = 'pack-cleared-and-party-consolidated'; break; } + await page.waitForTimeout(150); + } + record.endedAt = Date.now(); + record.durationMs = record.endedAt - startedAt; + if (record.outcome === 'in-progress') record.outcome = 'encounter-time-budget-ended'; + record.playerAtEnd = current.player; + record.partyAtEnd = current.party; + record.liveEngagedMobsAtEnd = current.mobs.filter((mob) => !mob.dead && mob.engaged + && distance3(current.player.position, mob.position) <= 58).map((mob) => ({ id: mob.id, name: mob.name, + health: mob.health, position: mob.position })); + record.partyMaxSeparationAtEnd = routePartySeparation(current); + return current; +} + +async function rosterContinueHitTest(page, viewport) { + return page.evaluate((viewportSize) => { + const button = document.querySelector('.roster-enter'); + const toggle = document.querySelector('.single-context-toggle'); + if (!button) throw new Error('Roster Continue button is missing.'); + const buttonRect = button.getBoundingClientRect(); + const toggleRect = toggle?.getBoundingClientRect() ?? null; + const overlaps = Boolean(toggleRect + && buttonRect.left < toggleRect.right && buttonRect.right > toggleRect.left + && buttonRect.top < toggleRect.bottom && buttonRect.bottom > toggleRect.top); + const center = { x: buttonRect.left + buttonRect.width / 2, y: buttonRect.top + buttonRect.height / 2 }; + const hit = document.elementFromPoint(center.x, center.y); + return { + viewport: viewportSize, + buttonRect: { x: buttonRect.x, y: buttonRect.y, width: buttonRect.width, height: buttonRect.height }, + toggleRect: toggleRect ? { x: toggleRect.x, y: toggleRect.y, + width: toggleRect.width, height: toggleRect.height } : null, + overlaps, + centerHit: hit?.className?.toString?.() ?? hit?.tagName ?? null, + centerHitIsContinue: Boolean(hit && (hit === button || button.contains(hit))), + }; + }, viewport); +} + +async function prepareCharacter(page) { + await page.getByRole('button', { name: /Play offline/ }).click(); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.creator-category-tabs button').filter({ hasText: 'RoM' }).click(); + await page.locator('.class-option').filter({ hasText: /^Priest/ }).click(); + await page.getByRole('button', { name: /Customize & name/ }).click(); + await page.getByLabel('Character name').fill('RoutePriestQA'); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.character-select-screen').waitFor(); + const profile = await page.evaluate(async () => { + const { shell } = await window.nativeRouteStores(); + const state = shell.getState(); + const character = state.characters.find((entry) => entry.id === state.selectedCharacterId); + if (!character || character.classId !== 'rom-priest') throw new Error('UI-created RoM Priest profile is missing.'); + shell.setState({ activeCharacter: character }); + shell.getState().saveActiveProgression(30, 0, character.talentRanks); + shell.setState({ activeCharacter: null }); + if (!shell.getState().chooseRomSecondaryClass('rom-knight')) throw new Error('Priest/Knight pairing was not accepted.'); + const updated = shell.getState().characters.find((entry) => entry.id === character.id); + return { id: updated.id, name: updated.name, classId: updated.classId, + secondaryClassId: updated.secondaryClassId, level: updated.level, categoryId: updated.categoryId }; + }); + assert.equal(profile.classId, 'rom-priest'); + assert.equal(profile.secondaryClassId, 'rom-knight'); + assert.equal(profile.level, 30); + await page.waitForTimeout(1_500); + await page.screenshot({ path: path.join(outputDirectory, 'roster-priest-knight-level-30.png') }); + const desktopRosterHit = await rosterContinueHitTest(page, { width: 1440, height: 900 }); + await page.setViewportSize({ width: 390, height: 844 }); + await page.waitForTimeout(300); + await page.screenshot({ path: path.join(outputDirectory, 'roster-compact-priest-knight-level-30.png') }); + const compactRosterHit = await rosterContinueHitTest(page, { width: 390, height: 844 }); + await page.setViewportSize({ width: 1440, height: 900 }); + await page.waitForTimeout(300); + const rosterUi = { desktop: desktopRosterHit, compact: compactRosterHit, + forceClickUsed: false }; + if (!baseline) { + assert.equal(desktopRosterHit.overlaps, false, 'Desktop roster toggle does not overlap Continue.'); + assert.equal(desktopRosterHit.centerHitIsContinue, true, 'Desktop Continue button owns its center hit point.'); + assert.equal(compactRosterHit.overlaps, false, 'Compact roster toggle does not overlap Continue.'); + assert.equal(compactRosterHit.centerHitIsContinue, true, 'Compact Continue button owns its center hit point.'); + } + if (desktopRosterHit.centerHitIsContinue) { + await page.locator('.roster-enter').click(); + } else if (baseline) { + // A baseline with the known floating-toggle obstruction may continue via + // a forced pointer action for diagnostics, and records that exception. + rosterUi.forceClickUsed = true; + await page.locator('.roster-enter').click({ force: true }); + } else { + throw new Error('Final-build roster Continue button is obscured at its center hit point.'); + } + await page.locator('.main-menu-screen').waitFor(); + return { profile, rosterUi }; +} + +async function enterCampaignDungeon(page, route, isFirst, minimumLevel = 30) { + if (!isFirst) { + await page.keyboard.press('Escape'); + await page.getByRole('button', { name: 'Main menu', exact: true }).waitFor({ state: 'visible' }); + await page.getByRole('button', { name: 'Main menu', exact: true }).click(); + await page.locator('.main-menu-screen').waitFor(); + } + await page.getByRole('button', { name: /^Dungeons/ }).click(); + await page.locator('.dungeon-select-screen').waitFor(); + await page.locator('.dungeon-category-tab').filter({ hasText: route.category }).click(); + const exactTitle = new RegExp(`^${escapeRegex(route.title)}$`, 'i'); + const row = page.locator('.dungeon-select-row').filter({ + has: page.locator('strong').filter({ hasText: exactTitle }), + }); + const exactRowCount = await row.count(); + assert.equal(exactRowCount, 1, `${route.title} has one exact source campaign row in ${route.category}`); + await row.waitFor({ state: 'visible' }); + const selectedRowTitle = (await row.locator('strong').innerText()).trim(); + assert.equal(selectedRowTitle, route.title, `${route.title} campaign selection is exact`); + await page.screenshot({ path: path.join(outputDirectory, `${route.id}-campaign-picker.png`) }); + await row.click(); + if (await page.getByRole('alertdialog').count()) { + const confirmDownload = page.getByRole('button', { name: 'Download and continue', exact: true }); + if (await confirmDownload.count()) await confirmDownload.click(); + } else { + await page.locator('.dungeon-select-enter').click(); + if (await page.getByRole('alertdialog').count()) { + await page.getByRole('button', { name: 'Download and continue', exact: true }).click(); + } + } + await page.locator('.dungeon-role-option--healer').waitFor({ state: 'visible', timeout: 180_000 }); + await page.locator('.dungeon-role-option--healer').click(); + await page.locator('.party-frames').waitFor({ timeout: 180_000 }); + await page.locator('.loading-screen').waitFor({ state: 'detached', timeout: 180_000 }).catch(() => {}); + await page.waitForFunction(async (expectedId) => { + const { game } = await window.nativeRouteStores(); + const state = game.getState(); + return state.activeDungeonId === expectedId && state.assetStatus === 'ready'; + }, route.id, { timeout: 240_000 }); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'detached', timeout: 15_000 }).catch(() => {}); + await page.evaluate(() => document.activeElement instanceof HTMLElement && document.activeElement.blur()); + const state = await readLiveState(page); + assert.equal(state.game.activeDungeonId, route.id, `${route.title} entered via the selected campaign route`); + assert.equal(state.game.gameMode, 'dungeon'); + assert.equal(state.game.gmTestMode, false, 'campaign entry is not GM mode'); + assert.equal(state.game.bossTest, null, 'campaign entry is not Boss Testing'); + assert.equal(state.player.classId, 'rom-priest'); + assert.equal(state.player.secondaryClassId, 'rom-knight'); + assert(state.player.level >= minimumLevel, + `${route.title} entry level remains at least the UI-created profile's level ${minimumLevel}`); + assert.equal(state.party.length, 4, 'the UI-created Priest has four NPC companions'); + assert(state.party.every((member) => member.classId.startsWith('rom-') && member.statRuleset === 'rom'), + 'all four companions use native RoM identities and rules'); + await page.screenshot({ path: path.join(outputDirectory, `${route.id}-entrance.png`) }); + return state; +} + +async function runRouteSegment(page, route, entryState, profile) { + if (campaignBossRoute) return runCampaignBossRoute(page, route, entryState, profile); + const result = { + dungeonId: route.id, + title: route.title, + coverage: 'campaign entrance through first live in-scene pack/encounter segment; no full route or boss-clear claim', + enteredThrough: 'normal Dungeons picker and healer role selection', + bossTesting: false, + profile, + playerAtEntry: entryState.player, + partyAtEntry: entryState.party, + dungeonEntry: entryState.game, + startingPosition: entryState.player.position, + actionPlan: actionPlanFromSnapshot(entryState), + movement: [], + healPursuits: [], + targeting: [], + actions: [], + samples: [], + observedCombatEvents: [], + screenshots: { + entrance: `${route.id}-entrance.png`, + campaignPicker: `${route.id}-campaign-picker.png`, + walk: `${route.id}-keyboard-traversal.png`, + middle: `${route.id}-encounter-midpoint.png`, + endpoint: `${route.id}-segment-end.png`, + }, + segmentStartedAt: Date.now(), + }; + const seenEventKeys = new Set(entryState.events.map((event) => [event.occurredAt, event.sourceActorId, + event.targetActorId, event.abilityId, event.kind, event.effectiveAmount].join('|'))); + const observedDeadMobs = new Map(); + const collectCombatEvents = (snapshot) => { + for (const mob of snapshot.mobs.filter((entry) => entry.dead)) observedDeadMobs.set(mob.id, mob.name); + for (const event of snapshot.events) { + const key = [event.occurredAt, event.sourceActorId, event.targetActorId, + event.abilityId, event.kind, event.effectiveAmount].join('|'); + if (seenEventKeys.has(key)) continue; + seenEventKeys.add(key); + result.observedCombatEvents.push(event); + } + }; + const initialMobs = liveMobs(entryState).map((mob) => ({ + id: mob.id, name: mob.name, level: mob.level, position: mob.position, + distanceFromEntrance: distance3(entryState.player.position, mob.position), + boss: mob.boss, + })).sort((left, right) => left.distanceFromEntrance - right.distanceFromEntrance); + result.sceneMobsAtEntry = initialMobs; + const plan = result.actionPlan; + if (!plan.damage) { + result.bindingDiagnostic = { + actionBindings: entryState.actionBindings, + computedActionPlan: plan, + playerLevel: entryState.player.level, + boundSlots: actionSlots.map(([bindingId, key]) => ({ bindingId, key, + abilityId: entryState.actionBindings[bindingId] ?? null })), + rawBoundAbilities: actionSlots.map(([bindingId, key]) => { + const id = entryState.actionBindings[bindingId]; + const ability = entryState.abilities.find((candidate) => candidate.id === id); + return { key, id, passive: ability?.passive, unlockLevel: ability?.unlockLevel, + target: ability?.target, rawEffects: ability?.effects, + flattenedEffects: ability ? flatEffects(ability.effects).map((effect) => effect.kind) : null }; + }), + abilityCount: entryState.abilities.length, + availableAbilities: entryState.abilities.filter((ability) => !ability.passive + && (ability.unlockLevel ?? 1) <= entryState.player.level).map((ability) => ({ id: ability.id, + name: ability.name, target: ability.target, unlockLevel: ability.unlockLevel, + effects: flatEffects(ability.effects).map((effect) => effect.kind) })), + }; + fs.writeFileSync(path.join(outputDirectory, `${route.id}-binding-diagnostic.json`), + `${JSON.stringify(result.bindingDiagnostic, null, 2)}\n`); + throw new Error(`${route.title}: no native damage ability is bound to a normal keyboard slot. Details: ${JSON.stringify({ + actionBindings: result.bindingDiagnostic.actionBindings, + availableAbilities: result.bindingDiagnostic.availableAbilities.slice(0, 18), + })}`); + } + result.mappedHealAvailable = Boolean(plan.healing); + + let snapshot = await readLiveState(page); + let selected = await selectHostileWithTab(page, result, 10); + if (selected) snapshot = selected.snapshot; + let candidate = (selected?.target && hasFinitePosition(selected.target.position) ? selected.target : null) + ?? liveMobs(snapshot) + .map((mob) => ({ ...mob, distance: distance3(snapshot.player.position, mob.position) })) + .filter((mob) => mob.distance < 120 && !mob.boss && hasFinitePosition(mob.position)) + .sort((left, right) => left.distance - right.distance)[0] + ?? null; + if (!candidate) { + const diagnostic = await readLiveState(page, true); + fs.writeFileSync(path.join(outputDirectory, `${route.id}-target-diagnostic.json`), + `${JSON.stringify({ targeting: result.targeting, sceneMobsAtEntry: result.sceneMobsAtEntry, + player: diagnostic.player, mobs: diagnostic.mobs }, null, 2)}\n`); + throw new Error(`${route.title}: no live in-scene pack was available near the campaign entrance.`); + } + assert(hasFinitePosition(candidate.position), `${route.title}: candidate mob transform must be finite before movement.`); + result.firstPackTarget = { id: candidate.id, name: candidate.name, + position: candidate.position, transformAvailable: hasFinitePosition(candidate.position), + distanceAtSelection: distance3(snapshot.player.position, candidate.position), boss: candidate.boss }; + + const damageRange = Number(plan.damage.range?.max ?? 40); + let walked = 0; + let stuckSteps = 0; + for (let step = 0; step < 18; step += 1) { + const current = await readLiveState(page); + let freshTarget = current.mobs.find((mob) => mob.id === candidate.id && !mob.dead + && !mob.despawned && !mob.boss && hasFinitePosition(mob.position)); + if (!freshTarget) { + freshTarget = liveMobs(current).filter((mob) => !mob.boss && hasFinitePosition(mob.position)) + .map((mob) => ({ ...mob, distance: distance3(current.player.position, mob.position) })) + .filter((mob) => mob.distance < 120).sort((left, right) => left.distance - right.distance)[0]; + } + if (!freshTarget) break; + candidate = freshTarget; + const targetPosition = freshTarget.position; + const dist = distance3(current.player.position, targetPosition); + if (dist <= Math.max(7, damageRange - 3) && walked >= 6) break; + const moved = await walkToward(page, result, targetPosition, 700); + if (!moved) break; + walked += moved.step.planarDisplacement; + stuckSteps = moved.step.blocked ? stuckSteps + 1 : 0; + snapshot = moved.snapshot; + if (stuckSteps >= 3) break; + } + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.walk) }); + result.keyboardTravelDistance = walked; + result.positionAfterTraversal = snapshot.player.position; + result.distanceTravelledAtEntry = entryState.game.distanceTravelled; + result.distanceTravelledAfterTraversal = snapshot.game.distanceTravelled; + + await page.keyboard.press('F1'); + result.partyCommands = [{ at: Date.now(), key: 'F1', command: 'Attack', targetId: snapshot.player.selectedTargetId }]; + await page.waitForTimeout(900); + await page.keyboard.press('F2'); + result.partyCommands.push({ at: Date.now(), key: 'F2', command: 'Defend', reason: 'hold the initial encounter near the healer' }); + const targetAgain = await selectHostileWithTab(page, result, 6); + if (targetAgain) { + snapshot = targetAgain.snapshot; + if (targetAgain.target.position) candidate = targetAgain.target; + } + const endAt = Date.now() + routeDurationMs; + let lastDamageAt = 0; + let lastHealAt = 0; + let middleCaptured = false; + let lastSampleAt = 0; + let noTargetStreak = 0; + while (Date.now() < endAt) { + snapshot = await readLiveState(page); + collectCombatEvents(snapshot); + if (snapshot.player.health <= 0) break; + if (lastSampleAt === 0 || snapshot.now - lastSampleAt >= 1_000) { + result.samples.push({ at: snapshot.now, player: snapshot.player, + party: snapshot.party, mobs: snapshot.mobs.map((mob) => ({ id: mob.id, name: mob.name, + health: mob.health, maxHealth: mob.maxHealth, dead: mob.dead, engaged: mob.engaged, + activeCast: mob.activeCast, position: mob.position })) }); + lastSampleAt = snapshot.now; + } + + const currentTarget = snapshot.mobs.find((mob) => mob.id === snapshot.player.selectedTargetId + && !mob.dead && !mob.despawned && !mob.boss && hasFinitePosition(mob.position)); + const wounded = snapshot.party.filter((member) => member.health > 0 && member.health < member.maxHealth - 1) + .sort((left, right) => left.health / left.maxHealth - right.health / right.maxHealth); + if (wounded.length && plan.healing && Date.now() - lastHealAt > 1_100) { + let member = wounded[0]; + const healRange = Number(plan.healing.range?.max ?? 25); + const pursuit = { at: Date.now(), memberId: member.id, memberName: member.name, + startPosition: snapshot.player.position, startAllyPosition: member.position, + startDistance: hasFinitePosition(member.position) + ? distance3(snapshot.player.position, member.position) : null, + movement: [], outcome: 'position-unavailable' }; + for (let step = 0; step < 6 && !snapshot.player.activeCast; step += 1) { + const refreshed = await readLiveState(page); + const freshMember = refreshed.party.find((entry) => entry.id === member.id); + if (!freshMember || freshMember.health <= 0 || !hasFinitePosition(freshMember.position)) { + snapshot = refreshed; + pursuit.outcome = 'member-no-longer-live-or-position-unavailable'; + break; + } + snapshot = refreshed; + member = freshMember; + const distance = distance3(snapshot.player.position, member.position); + pursuit.lastAllyPosition = member.position; + pursuit.lastDistance = distance; + if (distance <= healRange - 1.5) { + pursuit.outcome = 'within-heal-range'; + break; + } + const moved = await walkToward(page, result, member.position, 600); + if (!moved || moved.step.planarDisplacement < 0.08) { + pursuit.outcome = 'movement-blocked-or-aligned'; + break; + } + pursuit.movement.push(moved.step); + snapshot = moved.snapshot; + } + snapshot = await readLiveState(page); + member = snapshot.party.find((entry) => entry.id === member.id) ?? member; + pursuit.endPosition = snapshot.player.position; + pursuit.endAllyPosition = member.position ?? null; + pursuit.endDistance = hasFinitePosition(member.position) + ? distance3(snapshot.player.position, member.position) : null; + if (pursuit.endDistance !== null && pursuit.endDistance <= healRange - 1.5) { + pursuit.outcome = 'within-heal-range'; + } + if (pursuit.outcome !== 'within-heal-range') { + result.healPursuits.push(pursuit); + lastHealAt = Date.now(); + await page.waitForTimeout(200); + continue; + } + const targetBefore = snapshot.player.selectedTargetId; + await selectPartyMember(page, member); + const cast = await performCast(page, result, plan.healing, 'healing', member.id, + `heal-lowest-wounded-active-NPC (${Math.round(member.health / member.maxHealth * 100)}% before cast)`); + pursuit.castActionIndex = result.actions.length - 1; + pursuit.outcome = cast.cast.actionResolved ? 'cast-effective-heal' + : cast.cast.actionAccepted ? 'cast-accepted-without-observed-healing' : 'cast-not-accepted'; + result.healPursuits.push(pursuit); + lastHealAt = Date.now(); + if (!middleCaptured) { + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.middle) }); + middleCaptured = true; + } + result.actions[result.actions.length - 1].hostileTargetBeforeAllySelection = targetBefore; + if (cast.cast.actionResolved) result.effectiveNativeHeals = (result.effectiveNativeHeals ?? 0) + 1; + noTargetStreak = 0; + continue; + } + + let target = currentTarget; + if (!target) { + const selectedTarget = await selectHostileWithTab(page, result, 6); + target = selectedTarget?.target ?? null; + if (selectedTarget) snapshot = selectedTarget.snapshot; + } + if (!target) { + noTargetStreak += 1; + const available = liveMobs(snapshot).filter((mob) => !mob.boss).map((mob) => ({ ...mob, + distance: distance3(snapshot.player.position, mob.position) })) + .filter((mob) => mob.distance < 75 && hasFinitePosition(mob.position)) + .sort((left, right) => left.distance - right.distance)[0]; + if (available && noTargetStreak < 3) { + const moved = await walkToward(page, result, available.position, 650); + if (moved && moved.step.planarDisplacement > 0.1) { + await selectHostileWithTab(page, result, 6); + continue; + } + } + await page.waitForTimeout(350); + continue; + } + noTargetStreak = 0; + + const targetDistance = distance3(snapshot.player.position, target.position); + const targetRange = Math.max(0, Number(plan.damage.range?.max ?? 40) - 1.5); + if (targetDistance > targetRange || !target.position) { + const destination = target.position ?? (target.id === candidate.id ? candidate.position : null); + if (!destination) { + result.targetingWithoutPosition ??= []; + result.targetingWithoutPosition.push({ at: snapshot.now, id: target.id, name: target.name }); + const cast = await performCast(page, result, plan.damage, 'damage', target.id, + 'keyboard damage attempt after Tab selection where mob transform was not readable'); + if (cast.cast.actionResolved) result.effectivePlayerDamageCasts = (result.effectivePlayerDamageCasts ?? 0) + 1; + continue; + } + const moved = await walkToward(page, result, destination, 550); + if (moved && moved.step.planarDisplacement > 0.08) continue; + } + if (Date.now() - lastDamageAt > 700) { + const cast = await performCast(page, result, plan.damage, 'damage', target.id, + 'player keyboard cast against the Tab-selected live campaign mob'); + lastDamageAt = Date.now(); + if (!middleCaptured) { + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.middle) }); + middleCaptured = true; + } + if (cast.cast.actionResolved) result.effectivePlayerDamageCasts = (result.effectivePlayerDamageCasts ?? 0) + 1; + } else { + await page.waitForTimeout(250); + } + } + + const final = await readLiveState(page); + collectCombatEvents(final); + result.segmentEndedAt = Date.now(); + result.endingPosition = final.player.position; + result.endingDistanceTravelled = final.game.distanceTravelled; + result.playerAtEndpoint = final.player; + result.partyAtEndpoint = final.party; + result.sceneMobsAtEndpoint = final.mobs; + const playerEvents = result.observedCombatEvents.filter(sourcePlayerEvent); + const healedPartyIds = new Set(entryState.party.map((member) => member.id)); + const effectiveHealEvents = playerEvents.filter((event) => event.kind === 'healing' + && healedPartyIds.has(event.targetActorId) && event.effectiveAmount > 0); + const effectiveDamageEvents = playerEvents.filter((event) => event.kind === 'damage' && event.effectiveAmount > 0); + for (let index = 0; index < result.actions.length; index += 1) { + const action = result.actions[index]; + const nextSameActionAt = result.actions.slice(index + 1) + .find((next) => next.abilityId === action.abilityId)?.at ?? Number.POSITIVE_INFINITY; + const actionEvents = playerEvents.filter((event) => event.abilityId === action.abilityId + && event.targetActorId === action.intendedTargetId + && event.occurredAt >= action.at - 20 && event.occurredAt < nextSameActionAt); + const effectEvents = actionEvents.filter((event) => event.kind === action.kind); + action.resolvedEvents = effectEvents.map((event) => ({ kind: event.kind, + targetActorId: event.targetActorId, effectiveAmount: event.effectiveAmount, + overheal: event.overheal, school: event.school ?? null, abilityId: event.abilityId, + occurredAt: event.occurredAt })); + action.actionAccepted = actionEvents.some((event) => event.kind === 'cast' + && ['started', 'completed'].includes(event.outcome)); + action.actionResolved = effectEvents.some((event) => event.effectiveAmount > 0); + } + result.effectiveNativeHeals = effectiveHealEvents.length; + result.totalEffectiveNativeHealing = effectiveHealEvents.reduce((sum, event) => sum + event.effectiveAmount, 0); + result.effectivePlayerDamageEvents = effectiveDamageEvents.length; + result.totalEffectivePlayerDamage = effectiveDamageEvents.reduce((sum, event) => sum + event.effectiveAmount, 0); + result.coverageEndpoint = { + endpoint: final.game.areaName, + endpointPosition: final.player.position, + accumulatedTravelDistance: final.game.distanceTravelled - entryState.game.distanceTravelled, + keyboardStepDisplacement: result.movement.reduce((sum, step) => sum + step.planarDisplacement, 0), + totalKeyboardKeyDowns: result.movement.length, + damageEvents: result.effectivePlayerDamageEvents, + totalEffectivePlayerDamage: result.totalEffectivePlayerDamage, + healingEvents: effectiveHealEvents.length, + totalEffectiveNativeHealing: result.totalEffectiveNativeHealing, + observedSchools: [...new Set(result.observedCombatEvents.map((event) => event.school).filter(Boolean))].sort(), + eventCountsByKind: Object.fromEntries([...new Set(result.observedCombatEvents.map((event) => event.kind))] + .map((kind) => [kind, result.observedCombatEvents.filter((event) => event.kind === kind).length])), + killedMobNames: final.mobs.filter((mob) => mob.dead).map((mob) => mob.name), + observedDeadMobNames: [...new Set(observedDeadMobs.values())].sort(), + observedDeadMobCount: observedDeadMobs.size, + partyDeaths: final.party.filter((member) => member.health <= 0).map((member) => member.name), + }; + if (cameraDiagnostic) { + result.cameraDiagnostic = { + before: { + playerPosition: final.player.position, + cameraYaw: final.game.cameraYaw, + camera: final.game.renderedCamera, + probe: final.game.cameraProbe, + }, + screenshots: { + before: `${route.id}-camera-before-right-drag.png`, + after: `${route.id}-camera-after-right-drag.png`, + }, + }; + await page.screenshot({ path: path.join(outputDirectory, result.cameraDiagnostic.screenshots.before) }); + await page.mouse.move(720, 450); + await page.mouse.down({ button: 'right' }); + try { + await page.mouse.move(900, 450, { steps: 12 }); + await page.waitForTimeout(250); + } finally { + await page.mouse.up({ button: 'right' }); + } + await page.waitForTimeout(500); + const afterDrag = await readLiveState(page); + const yawDelta = Math.atan2(Math.sin(afterDrag.game.cameraYaw - final.game.cameraYaw), + Math.cos(afterDrag.game.cameraYaw - final.game.cameraYaw)); + result.cameraDiagnostic.after = { + playerPosition: afterDrag.player.position, + cameraYaw: afterDrag.game.cameraYaw, + camera: afterDrag.game.renderedCamera, + probe: afterDrag.game.cameraProbe, + }; + result.cameraDiagnostic.yawDelta = yawDelta; + result.cameraDiagnostic.playerDisplacement = distance3(final.player.position, afterDrag.player.position); + result.cameraDiagnostic.pointerLockStayedNull = afterDrag.game.cameraProbe.pointerLockElement === null; + await page.screenshot({ path: path.join(outputDirectory, result.cameraDiagnostic.screenshots.after) }); + } + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.endpoint) }); + result.pageErrors = []; + fs.writeFileSync(path.join(outputDirectory, `${route.id}-route.json`), `${JSON.stringify(result, null, 2)}\n`); + return result; +} + +(async () => { + const { createGameServer } = await import('../server/server.mjs'); + const runtime = createGameServer({ dataDir: dataDirectory, enableShelvedModes: false }); + await new Promise((resolve, reject) => { + runtime.server.once('error', reject); + runtime.server.listen(0, '127.0.0.1', resolve); + }); + const address = runtime.server.address(); + const baseUrl = `http://127.0.0.1:${address.port}`; + const browser = await chromium.launch({ channel: 'msedge', headless: true }); + const page = await browser.newPage({ viewport: { width: 1440, height: 900 } }); + page.setDefaultTimeout(120_000); + const pageErrors = []; + const consoleErrors = []; + const completedRoutes = []; + page.on('pageerror', (error) => pageErrors.push(error.message)); + page.on('console', (message) => { + if (message.type() === 'error') consoleErrors.push({ text: message.text(), location: message.location() }); + }); + await page.addInitScript(({ urls }) => { + window.nativeRouteKeyLog = []; + window.addEventListener('keydown', (event) => { + if (['KeyW', 'KeyA', 'KeyS', 'KeyD', 'Tab', 'F1', 'Digit1', 'Digit2', 'Digit3', 'Digit4', + 'Digit5', 'Digit6', 'Digit7', 'Digit8', 'Escape'].includes(event.code)) { + window.nativeRouteKeyLog.push({ at: Date.now(), code: event.code, repeat: event.repeat }); + } + }, true); + window.nativeRouteStores = async () => { + const modules = await Promise.all(urls.map((url) => import(url))); + const namedExports = modules.flatMap((module) => Object.entries(module)); + const exports = namedExports.map(([, value]) => value); + const stores = exports.filter((value) => value && typeof value.getState === 'function'); + window.nativeRouteRootMaps = namedExports.filter(([, value]) => value instanceof Map + && [...value.values()].some((root) => root?.store?.getState?.()?.camera)) + .map(([name, value]) => ({ name, value })); + // Vite renames this exported registry function. Match the inspected pure + // getMobRuntimeTransform body: it only reads the private Map and copies + // position/yaw, returning null for an unmounted actor. + const transformExport = namedExports.find(([, value]) => { + if (typeof value !== 'function') return false; + const source = Function.prototype.toString.call(value); + return source.includes('.mounted') && source.includes('.value') + && source.includes('position:') && source.includes('yaw:') + && source.includes('...') && source.includes('null'); + }); + const readTransform = transformExport?.[1] ?? null; + // Source-mapped to getPartyRuntimePosition: it reads the party position + // registry and returns a defensive copy or null, with no state mutation. + const partyPositionExport = namedExports.find(([, value]) => { + if (typeof value !== 'function') return false; + const source = Function.prototype.toString.call(value); + return /\.get\(/.test(source) + && /return\s+[A-Za-z_$][\w$]*\s*\?\s*\[\s*\.\.\.\s*[A-Za-z_$][\w$]*\s*\]\s*:\s*null/.test(source); + }); + const readPartyPosition = partyPositionExport?.[1] ?? null; + return { + getMobPosition: readTransform ? (id) => readTransform(id)?.position ?? null : null, + mobPositionExports: transformExport ? [transformExport[0]] : [], + getPartyPosition: readPartyPosition, + partyPositionExports: partyPositionExport ? [partyPositionExport[0]] : [], + game: stores.find((store) => typeof store.getState()?.relocatePlayer === 'function'), + shell: stores.find((store) => typeof store.getState()?.saveActiveProgression === 'function'), + combat: stores.find((store) => typeof store.getState()?.castAbility === 'function'), + party: stores.find((store) => typeof store.getState()?.setCommand === 'function' + && Array.isArray(store.getState()?.members)), + dungeonRun: stores.find((store) => typeof store.getState()?.begin === 'function' + && typeof store.getState()?.advance === 'function' + && typeof store.getState()?.start === 'function'), + }; + }; + }, { urls: moduleUrls }); + + try { + if (moduleFiles.length < 3) throw new Error(`Expected built game assets were not found in dist/assets: ${moduleFiles.join(', ')}`); + await page.goto(baseUrl, { waitUntil: 'domcontentloaded' }); + const { profile, rosterUi } = await prepareCharacter(page); + for (let index = 0; index < routesToRun.length; index += 1) { + const route = routesToRun[index]; + await enterCampaignDungeon(page, route, index === 0, profile.level); + await page.evaluate(() => { window.nativeRouteStoresRole = 'healer'; }); + const entry = await readLiveState(page, true); + const routeResult = await runRouteSegment(page, route, entry, profile); + routeResult.pageErrors = pageErrors.slice(); + routeResult.consoleErrors = consoleErrors.slice(); + routeResult.keyboardEvents = await page.evaluate(() => window.nativeRouteKeyLog.slice(-500)); + fs.writeFileSync(path.join(outputDirectory, `${route.id}-route.json`), `${JSON.stringify(routeResult, null, 2)}\n`); + completedRoutes.push(routeResult); + } + assert.deepEqual(pageErrors, [], `No browser page exceptions: ${JSON.stringify(pageErrors)}`); + fs.writeFileSync(path.join(outputDirectory, 'results.json'), `${JSON.stringify({ + status: 'complete', + snapshotKind: baseline ? 'exploration-current-dist; final-build rerun required' : 'final-build route QA', + buildAssets: moduleFiles, + routeDurationMs, + profile, + rosterUi, + routes: completedRoutes.map((route) => ({ + dungeonId: route.dungeonId, + coverage: route.coverage, + coverageEndpoint: route.coverageEndpoint, + mappedHealAvailable: route.mappedHealAvailable, + effectiveNativeHeals: route.effectiveNativeHeals ?? 0, + totalEffectiveNativeHealing: route.totalEffectiveNativeHealing ?? 0, + effectivePlayerDamageEvents: route.effectivePlayerDamageEvents ?? 0, + totalEffectivePlayerDamage: route.totalEffectivePlayerDamage ?? 0, + coverageEndpoint: route.coverageEndpoint, + })), + pageErrors, + consoleErrors, + }, null, 2)}\n`); + console.log(`Native campaign route QA ${baseline ? 'baseline' : 'complete'}: ${outputDirectory}`); + } catch (error) { + await page.screenshot({ path: path.join(outputDirectory, 'failure.png') }).catch(() => {}); + const failed = { status: 'failed', snapshotKind: baseline ? 'exploration-current-dist' : 'final-build route QA', + buildAssets: moduleFiles, error: error.stack ?? error.message, pageErrors, consoleErrors, + bodyText: await page.locator('body').innerText().catch(() => '') }; + fs.writeFileSync(path.join(outputDirectory, 'failure.json'), `${JSON.stringify(failed, null, 2)}\n`); + console.error(failed.bodyText.slice(-2_500)); + throw error; + } finally { + await browser.close(); + await new Promise((resolve) => runtime.server.close(resolve)); + const target = fs.realpathSync(dataDirectory); + if (path.dirname(target) !== fs.realpathSync(os.tmpdir()) + || !path.basename(target).startsWith('healer-man-native-routes-')) { + throw new Error('Unsafe temporary playtest database cleanup path.'); + } + fs.rmSync(target, { recursive: true, force: true }); + } +})().catch((error) => { console.error(error); process.exitCode = 1; }); diff --git a/scripts/playtest-native-combat.cjs b/scripts/playtest-native-combat.cjs new file mode 100644 index 00000000..53d2bc0c --- /dev/null +++ b/scripts/playtest-native-combat.cjs @@ -0,0 +1,1058 @@ +const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright'); +const assert = require('node:assert/strict'); +const fs = require('node:fs'); +const os = require('node:os'); +const path = require('node:path'); + +// Isolated production QA: selected bosses, normal scene navigation and combat. +// This script never writes readiness reviews or sends dungeon reports. +const fullFightsOnly = process.argv.includes('--full-fights'); +if (fullFightsOnly && process.argv.includes('--fixtures-only')) { + throw new Error('--full-fights and --fixtures-only are separate QA modes.'); +} +const baseDirectory = path.resolve('playtest-artifacts/native-combat'); +const fullFightRunId = new Date().toISOString().replace(/[-:.]/g, '').replace('T', '-').replace('Z', ''); +const directory = fullFightsOnly ? path.join(baseDirectory, `full-fights-${fullFightRunId}`) : baseDirectory; +const dataDir = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-man-native-combat-')); +const fixturesOnly = process.argv.includes('--fixtures-only'); +const moduleUrls = fs.readdirSync('dist/assets') + .filter((file) => /^(?:index|GameRuntime|combatStore|partyStore|PartyFrames)-.*\.js$/.test(file)) + .map((file) => `/assets/${file}`); +fs.mkdirSync(directory, { recursive: true }); + +const NATIVE_HEALER_PARTY = [ + 'rom-knight:rom-scout:tank', + 'rom-rogue:rom-warrior:damage', + 'rom-scout:rom-rogue:damage', + 'rom-mage:rom-warlock:damage', +].sort(); + +function positionDistance(left, right) { + if (!left || !right) return Number.POSITIVE_INFINITY; + return Math.hypot(left[0] - right[0], left[1] - right[1], left[2] - right[2]); +} + +async function runNativeHealerFullFight(page, bossName, outputDirectory) { + await page.locator('.main-menu-screen').waitFor(); + await page.getByRole('button', { name: /^GM Menu/ }).click(); + await page.getByRole('button', { name: /Boss Testing/ }).click(); + const picker = page.getByLabel(/Choose a boss/); + await picker.waitFor({ state: 'visible' }); + await page.waitForFunction(() => document.querySelector('.boss-testing-picker select')?.options.length > 1); + const option = await picker.locator('option').evaluateAll((options, name) => + options.find((entry) => entry.textContent.startsWith(`${name} ·`))?.value, bossName); + assert(option, `${bossName} selectable`); + await picker.selectOption(option); + const healerButton = page.getByRole('button', { name: 'Healer', exact: true }); + if (await healerButton.count()) await healerButton.click(); + await page.getByRole('button', { name: 'Test selected boss', exact: true }).click(); + await page.locator('.party-frames').waitFor(); + await page.locator('.loading-screen').waitFor({ state: 'detached' }); + await page.evaluate(async () => { + const { game } = await window.nativeCombatStores(); + game.getState().closeOverlay(); + }); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'detached' }); + await page.waitForFunction((name) => window.nativeCombatStores().then(({ game, combat }) => + game.getState().assetStatus === 'ready' + && Object.values(combat.getState().mobs).some((mob) => mob.boss && mob.name === name && mob.homePosition)), bossName); + + const setup = await page.evaluate((name) => { + const stores = window.nativeCombatStores(); + return stores.then(({ game, shell, combat, party }) => { + const state = combat.getState(); + const members = party.getState().members; + const mob = Object.values(state.mobs).find((candidate) => candidate.boss && candidate.name === name && candidate.homePosition); + if (!mob) throw new Error(`${name} boss record is missing.`); + const effectsFor = (ability) => (ability.effects ?? []).flatMap((effect) => + effect.kind === 'composite' ? effect.effects : [effect]); + const available = state.abilities.filter((ability) => !ability.passive + && (ability.unlockLevel ?? 1) <= state.level); + const sorted = (preferredNames, predicate) => [ + ...preferredNames.map((name) => available.find((ability) => ability.name === name && predicate(ability))).filter(Boolean), + ...available.filter((ability) => !preferredNames.includes(ability.name) && predicate(ability)), + ]; + const bindFirstValid = (control, candidates) => { + for (const ability of candidates) { + if (state.setActionBinding('primary', control, ability.id)) return ability; + } + state.setActionBinding('primary', control, null); + return null; + }; + const damage = bindFirstValid('face-bottom', sorted(['Holy Strike'], (ability) => ability.target === 'hostile' + && effectsFor(ability).some((effect) => effect.kind === 'damage'))); + const heal = bindFirstValid('face-left', sorted(['Urgent Heal', 'Heal'], (ability) => ability.target === 'friendly' + && effectsFor(ability).some((effect) => effect.kind === 'heal'))); + const groupHeal = bindFirstValid('face-top', sorted(['Group Heal'], (ability) => ability.target === 'friendly' + && effectsFor(ability).some((effect) => effect.kind === 'heal' && effect.maxTargets))); + const cleanse = bindFirstValid('face-right', sorted(['Cleanse'], (ability) => effectsFor(ability) + .some((effect) => effect.kind === 'dispel' && effect.mode === 'cleanse'))); + const interrupt = bindFirstValid('r1', sorted([], (ability) => ability.target === 'hostile' && effectsFor(ability).some((effect) => + effect.kind === 'interrupt' || (effect.kind === 'status' && effect.status === 'interrupt')))); + if (!damage || !heal) throw new Error(`Native healer actions missing for ${name}: ${JSON.stringify({ + level: state.level, classId: state.classId, secondaryClassId: state.secondaryClassId, + available: available.map((ability) => ability.name), + })}`); + const bindings = [ + ['face-bottom', damage], ['face-left', heal], ['face-top', groupHeal], + ['face-right', cleanse], ['r1', interrupt], + ].map(([control, ability]) => ({ + control, abilityId: ability?.id ?? null, abilityName: ability?.name ?? null, bound: true, + })); + return { + boss: { + id: mob.id, name: mob.name, level: mob.level, sourceNpcId: mob.runewakerNpcId ?? null, + serverEntry: mob.serverEntry, maxHealth: mob.maxHealth, + attacks: mob.attacks.map((attack) => ({ id: attack.id, name: attack.name, spellId: attack.spellId, + attackKind: attack.attackKind, target: attack.target, school: attack.school, range: attack.range, + castTimeMs: attack.castTimeMs, initialCooldownMs: attack.initialCooldownMs, + repeatCooldownMs: attack.repeatCooldownMs, interruptible: attack.interruptible, + telegraph: attack.telegraph, effect: attack.effect })), + }, + player: { + classId: state.classId, secondaryClassId: state.secondaryClassId, + statRuleset: state.statRuleset, level: state.level, role: shell.getState().activeDungeonRole, + position: state.playerPosition, + }, + party: members.map((member) => ({ id: member.id, name: member.name, classId: member.classId, + secondaryClassId: member.secondaryClassId, role: member.role, statRuleset: member.statRuleset, + health: member.health, maxHealth: member.maxHealth, resource: member.resource, + maxResource: member.maxResource, resourceType: member.resourceType, resourceName: member.resourceName })), + bindings, + actionPlan: { + damage: damage.name, singleHeal: heal.name, groupHeal: groupHeal?.name ?? null, + cleanse: cleanse?.name ?? null, interrupt: interrupt?.name ?? null, + }, + selectedTargetId: state.selectedTargetId, + bossPosition: mob.homePosition, + }; + }); + }, bossName); + assert.equal(setup.player.classId, 'rom-priest', `${bossName} uses a real native Priest player`); + assert.equal(setup.player.secondaryClassId, 'rom-knight', `${bossName} uses the active Priest/Knight pair`); + assert.equal(setup.player.statRuleset, 'rom', `${bossName} player remains on native stats`); + assert.equal(setup.player.role, 'healer', `${bossName} player role is healer`); + assert.equal(setup.party.length, 4, `${bossName} has four live native companions`); + assert.deepEqual(setup.party.map((member) => `${member.classId}:${member.secondaryClassId}:${member.role}`).sort(), + NATIVE_HEALER_PARTY, `${bossName} uses the other four requested native identities`); + assert(setup.party.every((member) => member.statRuleset === 'rom'), `${bossName} companions retain native stats`); + if (bossName === 'Anglo') assert.equal(setup.boss.sourceNpcId, 101462, 'Anglo keeps raw source NPC identity'); + if (bossName === 'Lady Anacondra') { + assert.equal(setup.boss.serverEntry, 3671, 'Lady Anacondra remains the WoW 3.3.5 creature 3671'); + assert.equal(setup.boss.sourceNpcId, null, 'WoW Lady Anacondra is not mislabeled as a Runewaker NPC'); + assert(setup.boss.attacks.some((attack) => attack.name === 'Lightning Bolt'), 'Lady Anacondra has source Lightning Bolt'); + assert(setup.boss.attacks.some((attack) => attack.name === "Druid's Slumber"), 'Lady Anacondra has source Druid’s Slumber'); + } + const slug = bossName.replaceAll(' ', '-'); + await page.screenshot({ path: path.join(outputDirectory, `${slug}-full-fight-start.png`) }); + await page.evaluate(async () => { + const { game } = await window.nativeCombatStores(); + game.getState().toggleOverlay('inventory'); + }); + await page.getByRole('dialog', { name: 'Inventory & Equipment' }).waitFor({ state: 'visible' }); + const equipmentUiText = await page.getByRole('dialog', { name: 'Inventory & Equipment' }).innerText(); + await page.screenshot({ path: path.join(outputDirectory, `${slug}-equipment-in-dungeon.png`) }); + await page.evaluate(async () => { + const { game } = await window.nativeCombatStores(); + game.getState().closeOverlay(); + }); + await page.getByRole('dialog', { name: 'Inventory & Equipment' }).waitFor({ state: 'detached' }); + + const playerActions = []; + const samples = []; + const warningScreenshots = new Set(); + const movements = []; + const controlApplications = new Map(); + const cleanseObservations = []; + let targetSelectionMethod = 'keyboard-tab'; + let previousPosition = setup.player.position; + let previousHealth = new Map(); + let previousControl = new Map(); + let lastActionAt = 0; + let middleScreenshotTaken = false; + let ended = null; + const readState = async () => page.evaluate((name) => window.nativeCombatStores().then(({ game, combat, party }) => { + const state = combat.getState(); + const mob = Object.values(state.mobs).find((candidate) => candidate.boss && candidate.name === name && candidate.homePosition); + if (!mob) throw new Error(`${name} boss disappeared from combat state.`); + return { + now: Date.now(), player: { health: state.health, maxHealth: state.maxHealth, + resource: state.resource, maxResource: state.maxResource, resourceType: state.resourceType, + resourceName: state.resourceName, controlledUntil: state.controlledUntil, + controlMechanic: state.controlMechanic, position: game.getState().playerPosition, + activeCast: state.activeCast?.abilityId ?? null, globalCooldownEndsAt: state.globalCooldownEndsAt }, + cooldowns: state.cooldowns, + boss: { id: mob.id, name: mob.name, level: mob.level, health: mob.health, maxHealth: mob.maxHealth, + dead: mob.dead, diedAt: mob.diedAt ?? null, attackRevision: mob.attackRevision, + abilityCastCounts: mob.abilityCastCounts, activeCast: mob.activeCast, + targetActorId: mob.targetActorId, position: mob.position ?? mob.homePosition, + homePosition: mob.homePosition, damageMultiplier: mob.damageMultiplier, + sourceNpcId: mob.runewakerNpcId ?? null, serverEntry: mob.serverEntry, + attackNames: mob.attacks.map((attack) => ({ id: attack.id, name: attack.name, spellId: attack.spellId, + telegraph: attack.telegraph, effect: attack.effect })) }, + party: party.getState().members.map((member) => ({ id: member.id, name: member.name, + classId: member.classId, secondaryClassId: member.secondaryClassId, role: member.role, + statRuleset: member.statRuleset, health: member.health, maxHealth: member.maxHealth, + resource: member.resource, maxResource: member.maxResource, resourceType: member.resourceType, + resourceName: member.resourceName, resourcePools: member.resourcePools, + controlMechanic: member.controlMechanic, controlledUntil: member.controlledUntil, + status: member.status, activeCast: member.activeCast?.abilityId ?? null })), + auras: state.auras.filter((aura) => aura.sourceId === mob.id || aura.definition.disposition === 'debuff') + .map((aura) => ({ id: aura.definition.id, name: aura.definition.name, targetId: aura.targetId, + sourceId: aura.sourceId, disposition: aura.definition.disposition, + dispelCategory: aura.definition.dispelCategory ?? null, expiresAt: aura.expiresAt })), + selectedTargetId: state.selectedTargetId, + events: state.combatEvents.slice(-80), + feedback: state.feedback ? { kind: state.feedback.kind, message: state.feedback.message, + abilityId: state.feedback.abilityId ?? null, targetId: state.feedback.targetId ?? null } : null, + }; + }), bossName); + const selectBoss = async () => { + for (let attempt = 0; attempt < 6; attempt += 1) { + const selected = await page.evaluate((name) => window.nativeCombatStores().then(({ combat }) => { + const state = combat.getState(); + return Object.values(state.mobs).find((mob) => mob.boss && mob.name === name && mob.homePosition)?.id === state.selectedTargetId; + }), bossName); + if (selected) return; + await page.keyboard.press('Tab'); + await page.waitForTimeout(60); + } + await page.evaluate((name) => window.nativeCombatStores().then(({ combat }) => { + const state = combat.getState(); + const mob = Object.values(state.mobs).find((candidate) => candidate.boss && candidate.name === name && candidate.homePosition); + if (!mob || !combat.getState().selectMob(mob.id)) throw new Error(`${name} target selection failed.`); + }), bossName); + targetSelectionMethod = 'store-target-selection-fallback'; + }; + await page.evaluate(() => document.activeElement instanceof HTMLElement && document.activeElement.blur()); + await selectBoss(); + const engageRange = await page.evaluate((name) => window.nativeCombatStores().then(({ combat }) => { + const state = combat.getState(); + const mob = Object.values(state.mobs).find((candidate) => candidate.boss && candidate.name === name && candidate.homePosition); + const ability = state.abilities.find((candidate) => candidate.id === state.actionBindings['primary:face-bottom']); + return { distance: mob ? Math.hypot(state.playerPosition[0] - mob.homePosition[0], + state.playerPosition[1] - mob.homePosition[1], state.playerPosition[2] - mob.homePosition[2]) : Infinity, + range: ability?.range.max ?? 0 }; + }), bossName); + for (let attempt = 0; attempt < 4; attempt += 1) { + await selectBoss(); + await page.keyboard.press('1'); + await page.waitForTimeout(650); + const engaged = await page.evaluate((name) => window.nativeCombatStores().then(({ combat }) => { + const mob = Object.values(combat.getState().mobs).find((candidate) => candidate.boss && candidate.name === name); + return Boolean(mob?.engaged || mob?.attackRevision || mob?.health < mob?.maxHealth); + }), bossName); + playerActions.push({ time: Date.now(), key: '1', ability: setup.actionPlan.damage, + target: bossName, reason: attempt === 0 ? 'start-the-selected-boss-with-a-real-player-cast' : 'retry-after-measured-movement', + positionBefore: (await readState()).player.position, expectedRange: engageRange }); + if (engaged) break; + await page.keyboard.down('w'); + await page.waitForTimeout(350); + await page.keyboard.up('w'); + await page.waitForTimeout(100); + const moved = await readState(); + movements.push({ time: moved.now, input: 'W', positionBefore: previousPosition, + positionAfter: moved.player.position, bossPosition: moved.boss.position, + distanceBefore: positionDistance(previousPosition, moved.boss.position), + distanceAfter: positionDistance(moved.player.position, moved.boss.position) }); + previousPosition = moved.player.position; + } + const started = await readState(); + if (!started.boss.dead && started.boss.attackRevision === 0 && started.boss.health === started.boss.maxHealth) { + throw new Error(`${bossName} did not engage through the native healer's selected player action: ${JSON.stringify({ + selectedTargetId: started.selectedTargetId, playerActions, start: started, + })}`); + } + + const fightStartedAt = Date.now(); + const maxDurationMs = 240_000; + let lastSampleSecond = -1; + let observedCastKey = null; + let didEvadeCastKey = null; + const firstPlan = await page.evaluate(() => window.nativeCombatStores().then(({ combat }) => { + const state = combat.getState(); + const byBinding = (control) => { + const abilityId = state.actionBindings[`primary:${control}`]; + return state.abilities.find((ability) => ability.id === abilityId) ?? null; + }; + return { + damage: byBinding('face-bottom')?.id ?? null, + singleHeal: byBinding('face-left')?.id ?? null, + groupHeal: byBinding('face-top')?.id ?? null, + cleanse: byBinding('face-right')?.id ?? null, + interrupt: byBinding('r1')?.id ?? null, + }; + })); + const decide = async () => page.evaluate((args) => window.nativeCombatStores().then(({ combat, party }) => { + const state = combat.getState(); + const mob = Object.values(state.mobs).find((candidate) => candidate.boss && candidate.name === args.bossName); + if (!mob || mob.dead || state.health <= 0 || state.activeCast || state.globalCooldownEndsAt > Date.now()) return null; + const now = Date.now(); + const ready = (abilityId) => { + if (!abilityId) return false; + const ability = state.abilities.find((candidate) => candidate.id === abilityId); + if (!ability || (state.cooldowns[abilityId] ?? 0) > now) return false; + const resource = ability.cost?.resource === 'health' ? state.health + : ability.cost?.resource === state.resourceType ? state.resource + : state.resourcePools[ability.cost?.resource] ?? 0; + return resource + Number.EPSILON >= (ability.cost?.amount ?? 0); + }; + const members = party.getState().members; + const partyAuras = state.auras.filter((aura) => aura.sourceId === mob.id + && aura.definition.disposition === 'debuff' && aura.definition.dispelCategory); + const actors = [ + { id: '__player__', name: 'Player', health: state.health, maxHealth: state.maxHealth, + controlledUntil: state.controlledUntil, controlMechanic: state.controlMechanic }, + ...members.map((member) => ({ id: member.id, name: member.name, health: member.health, + maxHealth: member.maxHealth, controlledUntil: member.controlledUntil, controlMechanic: member.controlMechanic })), + ]; + const statusTarget = actors.find((actor) => (actor.controlledUntil > now && actor.controlMechanic) + || partyAuras.some((aura) => aura.targetId === actor.id && aura.expiresAt > now + && aura.definition.disposition === 'debuff' && Boolean(aura.definition.dispelCategory))); + if (statusTarget && ready(args.actionPlan.cleanse)) return { + action: 'cleanse', key: '4', abilityId: args.actionPlan.cleanse, + targetActorId: statusTarget.id, targetName: statusTarget.name, reason: 'cleanse-observed-control-or-dispellable-debuff', + }; + if (mob.activeCast?.interruptible && mob.activeCast.completesAt > now + 250 && ready(args.actionPlan.interrupt)) return { + action: 'interrupt', key: '5', abilityId: args.actionPlan.interrupt, + targetActorId: null, targetName: mob.name, reason: 'interrupt-observed-interruptible-source-cast', + sourceCast: { attackId: mob.activeCast.attackId, name: mob.activeCast.name, + startedAt: mob.activeCast.startedAt, completesAt: mob.activeCast.completesAt }, + }; + const injured = actors.filter((actor) => actor.health > 0 && actor.maxHealth > 0 + && actor.health / actor.maxHealth < 0.86).sort((left, right) => left.health / left.maxHealth - right.health / right.maxHealth); + if (injured.length >= 2 && ready(args.actionPlan.groupHeal)) return { + action: 'group-heal', key: '3', abilityId: args.actionPlan.groupHeal, + targetActorId: injured[0].id, targetName: injured[0].name, reason: 'two-or-more-allies-below-86-percent', + }; + if (injured.length && ready(args.actionPlan.singleHeal)) return { + action: 'single-heal', key: '2', abilityId: args.actionPlan.singleHeal, + targetActorId: injured[0].id, targetName: injured[0].name, reason: 'lowest-health-ally-below-86-percent', + }; + if (ready(args.actionPlan.damage)) return { + action: 'damage', key: '1', abilityId: args.actionPlan.damage, + targetActorId: null, targetName: mob.name, reason: 'damage-filler-when-no-heal-or-interrupt-is-due', + }; + return null; + }), { bossName, actionPlan: firstPlan }); + + while (Date.now() - fightStartedAt < maxDurationMs) { + const current = await readState(); + const second = Math.floor((current.now - fightStartedAt) / 1_000); + if (second !== lastSampleSecond) { + lastSampleSecond = second; + samples.push({ elapsedSeconds: second, ...current }); + const trackedActors = [ + { id: '__player__', ...current.player }, + ...current.party.map((member) => ({ id: member.id, ...member })), + ]; + for (const actor of trackedActors) { + const prior = previousHealth.get(actor.id); + if (prior && actor.health > prior.health && actor.health - prior.health > 0.01) { + previousHealth.set(actor.id, { health: actor.health, maxHealth: actor.maxHealth }); + } else { + previousHealth.set(actor.id, { health: actor.health, maxHealth: actor.maxHealth }); + } + const activeDispels = current.auras.filter((aura) => aura.targetId === actor.id && aura.dispelCategory + && (aura.expiresAt === null || aura.expiresAt > current.now)); + const statusActive = Boolean(actor.controlMechanic && actor.controlledUntil > current.now) || activeDispels.length > 0; + const wasControlled = previousControl.get(actor.id) ?? false; + if (statusActive && !wasControlled) { + const sourceAura = activeDispels.find((aura) => aura.sourceId === current.boss.id); + controlApplications.set(actor.id, { appliedAt: current.now, + expiresAt: sourceAura?.expiresAt ?? actor.controlledUntil ?? null, + auraName: sourceAura?.name ?? activeDispels[0]?.name ?? null, + dispelCategories: [...new Set(activeDispels.map((aura) => aura.dispelCategory))] }); + } + if (!statusActive && wasControlled) { + const application = controlApplications.get(actor.id); + const cleanseBeforeExpiry = playerActions.some((action) => action.action === 'cleanse' + && action.targetActorId === actor.id && application && action.time <= current.now + && (application.expiresAt === null || action.time < application.expiresAt)); + cleanseObservations.push({ targetActorId: actor.id, observedAt: current.now, + label: cleanseBeforeExpiry ? 'cleanse-input-before-source-expiry' + : application?.expiresAt !== null && application && current.now >= application.expiresAt ? 'cleared-at-or-after-source-expiry' + : 'control-cleared-before-expiry-without-cleanse-attribution', application }); + } + previousControl.set(actor.id, statusActive); + } + } + const activeCast = current.boss.activeCast; + if (activeCast) { + const castKey = `${activeCast.attackId}:${activeCast.startedAt}`; + if (castKey !== observedCastKey) { + observedCastKey = castKey; + const attack = current.boss.attackNames.find((candidate) => candidate.id === activeCast.attackId); + if (attack && !warningScreenshots.has(castKey)) { + warningScreenshots.add(castKey); + await page.screenshot({ path: path.join(outputDirectory, `${slug}-warning-${warningScreenshots.size}.png`) }); + } + } + if (activeCast.targetActorId === '__player__') { + const attack = current.boss.attackNames.find((candidate) => candidate.id === activeCast.attackId); + const telegraph = attack?.telegraph; + const center = telegraph?.anchor === 'target' ? activeCast.targetPosition : activeCast.sourcePosition; + const distance = positionDistance(current.player.position, center); + const insideCircle = telegraph?.shape === 'circle' && distance <= (telegraph.radius ?? 0); + if (insideCircle && didEvadeCastKey !== `${activeCast.attackId}:${activeCast.startedAt}` + && activeCast.completesAt - current.now > 300) { + didEvadeCastKey = `${activeCast.attackId}:${activeCast.startedAt}`; + const before = current.player.position; + await page.keyboard.down('s'); + await page.waitForTimeout(400); + await page.keyboard.up('s'); + const after = await readState(); + movements.push({ time: after.now, input: 'S', reason: 'move-out-of-observed-source-circle-telegraph', + attackId: activeCast.attackId, before, after: after.player.position, center, + distanceBefore: positionDistance(before, center), distanceAfter: positionDistance(after.player.position, center), + movedOutsideObservedTelegraph: positionDistance(after.player.position, center) > (telegraph.radius ?? 0) }); + await page.screenshot({ path: path.join(outputDirectory, `${slug}-warning-movement.png`) }); + } + } + } + if (!middleScreenshotTaken && current.boss.health <= current.boss.maxHealth * 0.5) { + middleScreenshotTaken = true; + await page.screenshot({ path: path.join(outputDirectory, `${slug}-mid-fight.png`) }); + } + if (current.boss.dead) { ended = 'boss-defeated'; break; } + if (current.player.health <= 0 && current.party.every((member) => member.health <= 0)) { + ended = 'party-defeated'; break; + } + if (Date.now() - lastActionAt >= 350) { + const plan = await decide(); + if (plan) { + if (plan.targetActorId === '__player__') { + await page.locator('.party-frame--player').click(); + } else if (plan.targetActorId) { + await page.locator('.party-frame').filter({ hasText: plan.targetName }).first().click(); + } else { + await selectBoss(); + } + const before = await readState(); + await page.keyboard.press(plan.key); + await page.waitForTimeout(100); + const after = await readState(); + const previousEventId = Math.max(0, ...before.events.map((event) => event.id)); + const resolvedEvents = after.events.filter((event) => event.id > previousEventId + && event.abilityId === plan.abilityId); + const action = { time: after.now, ...plan, targetSelectionMethod, + playerHealthBefore: before.player.health, playerHealthAfter: after.player.health, + playerResourceBefore: before.player.resource, playerResourceAfter: after.player.resource, + partyHealthBefore: before.party.map((member) => ({ id: member.id, health: member.health })), + partyHealthAfter: after.party.map((member) => ({ id: member.id, health: member.health })), + feedback: after.feedback, bossCastAfter: after.boss.activeCast?.name ?? null, + bossCastRevisionAfter: after.boss.attackRevision, + actionCooldownReadyAtBefore: before.cooldowns[plan.abilityId] ?? 0, + actionCooldownReadyAtAfter: after.cooldowns[plan.abilityId] ?? 0, + activePlayerCastAfter: after.player.activeCast, + resolvedEvents, + actionResolved: after.player.activeCast === plan.abilityId + || resolvedEvents.length > 0 + || after.feedback?.abilityId === plan.abilityId + || (after.cooldowns[plan.abilityId] ?? 0) > (before.cooldowns[plan.abilityId] ?? 0) }; + playerActions.push(action); + if (plan.action === 'interrupt') { + const later = await page.waitForTimeout(100).then(readState); + action.interruptObserved = !later.boss.activeCast + || later.boss.activeCast.attackId !== plan.sourceCast.attackId; + action.sourceCastEndedBeforeScheduledCompletion = action.interruptObserved + && later.now < plan.sourceCast.completesAt; + } + lastActionAt = Date.now(); + } + } + await page.waitForTimeout(300); + } + if (!ended) ended = 'time-limit'; + const finalState = await readState(); + const result = { + encounter: bossName, + testMode: 'full Boss Testing scene; original boss attacks/cooldowns retained', + outcome: ended, + clearTimeSeconds: ended === 'boss-defeated' ? (finalState.boss.diedAt - fightStartedAt) / 1_000 : null, + durationSeconds: (finalState.now - fightStartedAt) / 1_000, + targetSelectionMethod, + playerActionPolicy: { + controller: 'scripted keyboard input through the real primary action bindings; no direct damage/heal/resource/health edits', + priority: ['interrupt a live interruptible boss cast', 'cleanse an observed control/dispel effect', + 'Group Heal at 2+ allies below 86%', 'Urgent Heal/Heal on lowest ally below 86%', 'Holy Strike or first available damage ability'], + bindings: setup.bindings, + }, + initial: setup, + equipmentUiText, + initialEngageRange: engageRange, + playerActions, + movements, + controlApplications: [...controlApplications.entries()].map(([targetActorId, value]) => ({ targetActorId, ...value })), + cleanseObservations, + interruptsObserved: playerActions.filter((action) => action.action === 'interrupt'), + warningScreenshots: [...warningScreenshots], + samples, + final: finalState, + minima: { + playerHealth: Math.min(...samples.map((sample) => sample.player.health), finalState.player.health), + playerResource: Math.min(...samples.map((sample) => sample.player.resource), finalState.player.resource), + partyHealth: Object.fromEntries(setup.party.map((member) => [member.id, + Math.min(...samples.flatMap((sample) => sample.party.filter((candidate) => candidate.id === member.id) + .map((candidate) => candidate.health)), finalState.party.find((candidate) => candidate.id === member.id)?.health ?? 0)])), + partyResource: Object.fromEntries(setup.party.map((member) => [member.id, + Math.min(...samples.flatMap((sample) => sample.party.filter((candidate) => candidate.id === member.id) + .map((candidate) => candidate.resource)), finalState.party.find((candidate) => candidate.id === member.id)?.resource ?? 0)])), + }, + }; + await page.screenshot({ path: path.join(outputDirectory, `${slug}-${ended}.png`) }); + fs.writeFileSync(path.join(outputDirectory, `${slug}-full-fight.json`), `${JSON.stringify(result, null, 2)}\n`); + assert.equal(ended, 'boss-defeated', `${bossName} completes as a full player-controlled fight`); + assert(playerActions.some((action) => action.action === 'damage' && action.actionResolved), + `${bossName} resolves player keyboard damage actions`); + assert(playerActions.some((action) => (action.action === 'single-heal' || action.action === 'group-heal') && action.actionResolved), + `${bossName} uses player keyboard healing actions`); + assert(finalState.party.every((member) => member.statRuleset === 'rom'), `${bossName} ends with native companions`); + return result; +} + +(async () => { + const { createGameServer } = await import('../server/server.mjs'); + const runtime = createGameServer({ dataDir, enableShelvedModes: false }); + await new Promise((resolve) => runtime.server.listen(4196, '127.0.0.1', resolve)); + const browser = await chromium.launch({ channel: 'msedge', headless: true }); + const page = await browser.newPage({ viewport: { width: 1440, height: 900 } }); + page.setDefaultTimeout(180_000); + const errors = []; + const samples = []; + const fixtureSamples = []; + page.on('pageerror', (error) => errors.push(error.message)); + await page.addInitScript((args) => { + window.nativeCombatStores = async () => { + const exports = (await Promise.all(args.urls.map((url) => import(url)))).flatMap(Object.values); + const stores = exports.filter((value) => value && typeof value.getState === 'function'); + return { + game: stores.find((store) => typeof store.getState()?.relocatePlayer === 'function'), + shell: stores.find((store) => typeof store.getState()?.saveActiveProgression === 'function'), + combat: stores.find((store) => typeof store.getState()?.castAbility === 'function'), + party: stores.find((store) => typeof store.getState()?.setCommand === 'function' + && Array.isArray(store.getState()?.members)), + }; + }; + }, { urls: moduleUrls }); + try { + await page.goto('http://127.0.0.1:4196', { waitUntil: 'domcontentloaded' }); + await page.getByRole('button', { name: /Play offline/ }).click(); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.creator-category-tabs button').filter({ hasText: 'RoM' }).click(); + const primaryClassName = fullFightsOnly ? 'Priest' : 'Knight'; + const primaryClassId = fullFightsOnly ? 'rom-priest' : 'rom-knight'; + const secondaryClassId = fullFightsOnly ? 'rom-knight' : 'rom-scout'; + await page.locator('.class-option').filter({ hasText: primaryClassName }).click(); + await page.getByRole('button', { name: /Customize & name/ }).click(); + await page.getByLabel('Character name').fill(fullFightsOnly ? 'NativeHealer' : 'NativeCombat'); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.character-select-screen').waitFor(); + await page.waitForTimeout(2_000); + if (!fullFightsOnly) await page.screenshot({ path: path.join(directory, 'roster.png') }); + await page.evaluate(async ({ expectedPrimaryClassId, expectedSecondaryClassId }) => { + const { shell } = await window.nativeCombatStores(); + const state = shell.getState(); + const character = state.characters.find((entry) => entry.id === state.selectedCharacterId); + if (!character) throw new Error('New playtest character profile missing.'); + if (character.classId !== expectedPrimaryClassId) throw new Error(`Expected ${expectedPrimaryClassId}, got ${character.classId}.`); + shell.setState({ activeCharacter: character }); + shell.getState().saveActiveProgression(30, 0, character.talentRanks); + shell.setState({ activeCharacter: null }); + if (!shell.getState().chooseRomSecondaryClass(expectedSecondaryClassId)) { + throw new Error(`Canonical ${expectedPrimaryClassId}/${expectedSecondaryClassId} pairing failed.`); + } + window.nativeCombatFullFightRosterReady = true; + }, { expectedPrimaryClassId: primaryClassId, expectedSecondaryClassId: secondaryClassId }); + await page.waitForFunction(() => window.nativeCombatFullFightRosterReady === true); + if (fullFightsOnly) { + await page.waitForTimeout(1_500); + await page.screenshot({ path: path.join(directory, 'roster-native-healer-level-30-body.png') }); + } + await page.evaluate(async () => { + const { shell } = await window.nativeCombatStores(); + shell.getState().openMainMenu(); + }); + for (const bossName of (fixturesOnly || fullFightsOnly ? [] : ['Anglo', 'Lady Anacondra'])) { + await page.locator('.main-menu-screen').waitFor(); + await page.getByRole('button', { name: /^GM Menu/ }).click(); + await page.getByRole('button', { name: /Boss Testing/ }).click(); + const picker = page.getByLabel(/Choose a boss/); + await picker.waitFor({ state: 'visible' }); + await page.waitForFunction(() => document.querySelector('.boss-testing-picker select')?.options.length > 1); + const option = await picker.locator('option').evaluateAll((options, name) => + options.find((entry) => entry.textContent.startsWith(`${name} ·`))?.value, bossName); + assert(option, `${bossName} selectable`); + await picker.selectOption(option); + await page.getByRole('button', { name: 'Tank', exact: true }).click(); + await page.getByRole('button', { name: 'Test selected boss', exact: true }).click(); + await page.locator('.party-frames').waitFor(); + await page.locator('.loading-screen').waitFor({ state: 'detached' }); + await page.evaluate(async () => { + const { game } = await window.nativeCombatStores(); + game.getState().closeOverlay(); + }); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'detached' }); + await page.waitForFunction(async () => { + const { game, combat } = await window.nativeCombatStores(); + return game.getState().assetStatus === 'ready' + && Object.values(combat.getState().mobs).some((mob) => mob.homePosition); + }); + await page.evaluate(async () => { + const { game, combat } = await window.nativeCombatStores(); + const mob = Object.values(combat.getState().mobs).find((entry) => entry.boss && entry.homePosition); + const [x, y, z] = mob.homePosition; + game.getState().relocatePlayer({ footPosition: [x + 2.5, y, z], yaw: Math.PI / 2 }); + combat.getState().setPlayerPosition(game.getState().playerPosition); + combat.getState().selectMob(mob.id); + combat.getState().damageMob(mob.id, 1, Date.now()); + window.nativeCombatBossId = mob.id; + }); + await page.waitForTimeout(5_000); + await page.screenshot({ path: path.join(directory, `${bossName.replaceAll(' ', '-')}-combat.png`) }); + let mechanicObserved = false; + for (let attempt = 0; attempt < 60 && !mechanicObserved; attempt += 1) { + mechanicObserved = await page.evaluate(async () => { + const { combat } = await window.nativeCombatStores(); + const mob = combat.getState().mobs[window.nativeCombatBossId]; + return mob.attacks.some((attack) => attack.id !== 'basic-attack' + && (mob.abilityCastCounts[attack.id] ?? 0) > 0); + }); + if (!mechanicObserved) await page.waitForTimeout(1_000); + } + // Frame the fight from behind the room entrance after observing the cast. + await page.evaluate(async () => { + const { game, combat } = await window.nativeCombatStores(); + const [x, y, z] = game.getState().activeSpawn.footPosition; + game.getState().relocatePlayer({ footPosition: [x, y, z + 12], yaw: Math.PI }); + combat.getState().setPlayerPosition(game.getState().playerPosition); + }); + await page.waitForTimeout(750); + await page.screenshot({ path: path.join(directory, `${bossName.replaceAll(' ', '-')}-mechanic.png`) }); + const sample = await page.evaluate(async () => { + const { combat, party } = await window.nativeCombatStores(); + const state = combat.getState(); + const mob = state.mobs[window.nativeCombatBossId]; + return { + classId: state.classId, secondaryClassId: state.secondaryClassId, gearRole: state.gearRole, + statRuleset: state.statRuleset, level: state.level, + health: state.health, boss: mob.name, bossHealth: mob.health, bossMaxHealth: mob.maxHealth, + nativeDamageBudgetScale: mob.nativeDamageBudgetScale ?? null, + attackDamage: mob.attackDamage, damageMultiplier: mob.damageMultiplier, + runewakerNpcId: mob.runewakerNpcId, attackRevision: mob.attackRevision, + abilityCastCounts: mob.abilityCastCounts, + attacks: mob.attacks.map((attack) => ({ id: attack.id, name: attack.name, spellId: attack.spellId, + school: attack.school, attackKind: attack.attackKind })), + party: party?.getState().members.map((member) => ({ classId: member.classId, + statRuleset: member.statRuleset, health: member.health })), + events: state.combatEvents.slice(-100), + }; + }); + fs.writeFileSync(path.join(directory, `${bossName.replaceAll(' ', '-')}-sample.json`), `${JSON.stringify(sample, null, 2)}\n`); + assert.equal(sample.statRuleset, 'rom'); + assert.equal(sample.level, 30); + assert.equal(sample.secondaryClassId, 'rom-scout'); + assert.equal(sample.gearRole, 'tank'); + assert.equal(sample.nativeDamageBudgetScale, 3, `${bossName} live level-30 scene uses the native point budget`); + assert(Number.isFinite(sample.attackDamage), `${bossName} records its live scaled attackDamage`); + assert(sample.attackRevision > 0, `${bossName} executes combat`); + assert(sample.attacks.some((attack) => attack.id !== 'basic-attack' && sample.abilityCastCounts[attack.id] > 0), + `${bossName} executes an authored mechanic`); + samples.push(sample); + await page.keyboard.press('Escape'); + await page.getByRole('button', { name: /^(?:Return to main menu|Main menu)$/ }).click(); + } + if (fullFightsOnly) { + for (const bossName of ['Anglo', 'Lady Anacondra']) { + await page.locator('.main-menu-screen').waitFor(); + samples.push(await runNativeHealerFullFight(page, bossName, directory)); + if (bossName !== 'Lady Anacondra') { + await page.keyboard.press('Escape'); + await page.getByRole('button', { name: /^(?:Return to main menu|Main menu)$/ }).click(); + } + } + } + + if (!fullFightsOnly) { + if (fixturesOnly) { + for (const filename of ['Anglo-sample.json', 'Lady-Anacondra-sample.json']) { + const samplePath = path.join(directory, filename); + if (!fs.existsSync(samplePath)) throw new Error(`Fixture-only mode requires the successful normal-scene snapshot ${filename}.`); + const sample = JSON.parse(fs.readFileSync(samplePath, 'utf8')); + assert.equal(sample.nativeDamageBudgetScale, 3, `${sample.boss} prior normal-scene snapshot has native budget 3`); + assert(Number.isFinite(sample.attackDamage), `${sample.boss} prior normal-scene snapshot records attackDamage`); + samples.push(sample); + } + } + + // Targeted source-Anglo browser probes run in additional real Boss Testing + // scenes. These are explicitly cooldown fixtures: source cast time, range, + // school, effect, damage and telegraph are copied unchanged; only the + // source cooldown schedule is overridden to make each warning observable. + await page.locator('.main-menu-screen').waitFor(); + await page.getByRole('button', { name: /^GM Menu/ }).click(); + await page.getByRole('button', { name: /Boss Testing/ }).click(); + const fixturePicker = page.getByLabel(/Choose a boss/); + await fixturePicker.waitFor({ state: 'visible' }); + await page.waitForFunction(() => document.querySelector('.boss-testing-picker select')?.options.length > 1); + const angloOption = await fixturePicker.locator('option').evaluateAll((options) => + options.find((entry) => entry.textContent.startsWith('Anglo ·'))?.value); + assert(angloOption, 'Anglo selectable for targeted source mechanic fixtures'); + await fixturePicker.selectOption(angloOption); + await page.getByRole('button', { name: 'Tank', exact: true }).click(); + await page.getByRole('button', { name: 'Test selected boss', exact: true }).click(); + await page.locator('.party-frames').waitFor(); + await page.locator('.loading-screen').waitFor({ state: 'detached' }); + await page.evaluate(async () => { + const { game } = await window.nativeCombatStores(); + game.getState().closeOverlay(); + }); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'detached' }); + await page.waitForFunction(async () => { + const { game, combat } = await window.nativeCombatStores(); + return game.getState().assetStatus === 'ready' + && Object.values(combat.getState().mobs).some((mob) => mob.runewakerNpcId === 101462 && mob.homePosition); + }); + const fixtureMobId = await page.evaluate(async () => { + const { game, combat } = await window.nativeCombatStores(); + const mob = Object.values(combat.getState().mobs).find((entry) => entry.runewakerNpcId === 101462 && entry.homePosition); + if (!mob) throw new Error('Native Anglo NPC 101462 is missing from the targeted fixture scene.'); + const [x, y, z] = mob.homePosition; + const playerPosition = [x + 2.5, y, z]; + window.nativeCombatFixtureOriginPlayerPosition = playerPosition; + game.getState().relocatePlayer({ footPosition: playerPosition, yaw: Math.PI / 2 }); + combat.getState().setPlayerPosition(game.getState().playerPosition); + combat.getState().selectMob(mob.id); + combat.getState().damageMob(mob.id, 1, Date.now(), { actorId: '__player__', role: 'tank' }); + window.nativeCombatFixtureMobId = mob.id; + return mob.id; + }); + await page.waitForFunction((mobId) => window.nativeCombatStores().then(({ combat }) => { + const mob = combat.getState().mobs[mobId]; + return Boolean(mob?.engaged && mob.runewakerNpcId === 101462); + }), fixtureMobId); + + const runAngloFixture = async (attackName, { moveDuringWarning = false, pausePartyActions = false } = {}) => { + const setup = await page.evaluate(async ({ attackName, pausePartyActions }) => { + const { game, combat, party } = await window.nativeCombatStores(); + const before = combat.getState(); + const mob = before.mobs[window.nativeCombatFixtureMobId]; + const fixtureOrigin = window.nativeCombatFixtureOriginPlayerPosition; + if (fixtureOrigin) { + game.getState().relocatePlayer({ footPosition: fixtureOrigin, yaw: Math.PI / 2 }); + combat.getState().setPlayerPosition(game.getState().playerPosition); + } + // Cache the complete imported list before the one-attack fixture is + // installed. Each probe then selects from the untouched source packet. + if (mob && window.nativeCombatFixtureOriginalAttacks === undefined) { + window.nativeCombatFixtureOriginalAttacks = mob.attacks; + } + const attack = window.nativeCombatFixtureOriginalAttacks?.find((candidate) => candidate.name === attackName); + if (!mob || mob.runewakerNpcId !== 101462 || !attack) throw new Error(`Source Anglo ${attackName} attack is missing.`); + const targetTime = Date.now(); + if (pausePartyActions && window.nativeCombatFixtureSavedParty === undefined) { + window.nativeCombatFixtureSavedParty = party.getState().members; + party.setState({ members: window.nativeCombatFixtureSavedParty.map((member) => ({ + ...member, nextActionAt: Number.MAX_SAFE_INTEGER, + })) }); + } + const attacks = [{ ...attack, initialCooldownMs: [0, 0], repeatCooldownMs: [60_000, 60_000] }]; + const abilityReadyAt = { [attack.id]: targetTime - 1 }; + const threatByActor = { ...mob.threatByActor, + __player__: Math.max(mob.threatByActor.__player__ ?? 0, 1_000_000), + }; + combat.setState({ mobs: { ...before.mobs, [mob.id]: { + ...mob, attacks, abilityReadyAt, activeCast: null, nextAttackAt: targetTime - 1, + nextAttackIndex: 0, targetActorId: '__player__', threatByActor, engaged: true, + } } }); + const playerPosition = game.getState().playerPosition; + combat.getState().advanceMobCombat(targetTime, playerPosition); + const started = combat.getState().mobs[mob.id]; + if (started?.activeCast?.attackId !== attack.id) { + throw new Error(`Cooldown fixture did not start the actual Anglo ${attackName} source cast: ${JSON.stringify({ + runewakerNpcId: started?.runewakerNpcId, engaged: started?.engaged, + targetActorId: started?.targetActorId, targetThreat: started?.threatByActor.__player__, + playerPosition: game.getState().playerPosition, homePosition: started?.homePosition, + nextAttackAt: started?.nextAttackAt, nextAttackIndex: started?.nextAttackIndex, + abilityReadyAt: started?.abilityReadyAt, schoolLockedUntil: started?.schoolLockedUntil, + activeCast: started?.activeCast, attacks: started?.attacks.map((entry) => ({ + id: entry.id, castTimeMs: entry.castTimeMs, range: entry.range, + target: entry.target, initialCooldownMs: entry.initialCooldownMs, + })), + })}`); + } + return { + mobId: mob.id, + attackId: attack.id, + beforeCastCount: mob.abilityCastCounts[attack.id] ?? 0, + sourceAttack: { + spellId: attack.spellId, + castTimeMs: attack.castTimeMs ?? 0, + range: attack.range, + school: attack.school, + target: attack.target, + effect: attack.effect, + damageMultiplier: attack.damageMultiplier, + telegraph: attack.telegraph, + }, + fixtureOverrides: { + initialCooldownMs: [0, 0], repeatCooldownMs: [60_000, 60_000], + attackList: [attack.id], playerTankThreatSeeded: true, + partyActionsPaused: pausePartyActions, + sourceCastTimeRangeEffectAndTelegraphChanged: false, + }, + activeCast: started.activeCast, + partyComposition: party.getState().members.map((member) => ({ + id: member.id, classId: member.classId, secondaryClassId: member.secondaryClassId, + role: member.role, specialization: member.specialization, + cooldownsBefore: member.cooldowns, + })), + }; + }, { attackName, pausePartyActions }); + const slug = attackName.toLowerCase().replace(/[^a-z0-9]+/g, '-'); + await page.waitForTimeout(150); + await page.screenshot({ path: path.join(directory, `anglo-${slug}-warning-fixture.png`) }); + + let movement = null; + if (moveDuringWarning) { + const beforeMovement = await page.evaluate(async ({ mobId, fallbackRadius }) => { + const { game, combat } = await window.nativeCombatStores(); + const mob = combat.getState().mobs[mobId]; + if (!mob?.activeCast) throw new Error('Anglo telegraph expired before movement probe.'); + const telegraphCenter = mob.activeCast.sourcePosition; + const from = game.getState().playerPosition; + const facingYaw = Math.atan2(from[0] - telegraphCenter[0], from[2] - telegraphCenter[2]); + game.getState().relocatePlayer({ footPosition: from, yaw: facingYaw }); + combat.getState().setPlayerPosition(game.getState().playerPosition); + return { + from, + facingYaw, + sourceCastId: mob.activeCast.attackId, + distanceFromTelegraphCenter: Math.hypot(game.getState().playerPosition[0] - telegraphCenter[0], + game.getState().playerPosition[1] - telegraphCenter[1], game.getState().playerPosition[2] - telegraphCenter[2]), + radius: mob.activeCast.telegraph?.radius ?? fallbackRadius, + sourceCastPreservedDuringMove: combat.getState().mobs[mobId]?.activeCast?.attackId === mob.activeCast.attackId, + }; + }, { mobId: setup.mobId, fallbackRadius: setup.sourceAttack.telegraph?.radius ?? 0 }); + await page.evaluate(() => document.activeElement instanceof HTMLElement && document.activeElement.blur()); + await page.keyboard.down('w'); + await page.waitForTimeout(850); + await page.keyboard.up('w'); + movement = await page.evaluate(async ({ mobId, beforeMovement, input }) => { + const { game, combat } = await window.nativeCombatStores(); + const mob = combat.getState().mobs[mobId]; + const to = game.getState().playerPosition; + return { + input, + facingYaw: beforeMovement.facingYaw, + from: beforeMovement.from, + to, + distanceBeforeFromTelegraphCenter: beforeMovement.distanceFromTelegraphCenter, + distanceFromTelegraphCenter: Math.hypot(to[0] - mob.activeCast.sourcePosition[0], + to[1] - mob.activeCast.sourcePosition[1], to[2] - mob.activeCast.sourcePosition[2]), + telegraphRadius: beforeMovement.radius, + sourceCastPreservedDuringMove: mob?.activeCast?.attackId === beforeMovement.sourceCastId, + }; + }, { mobId: setup.mobId, beforeMovement, input: 'W' }); + movement.distanceTravelled = positionDistance(movement.from, movement.to); + assert(movement.sourceCastPreservedDuringMove, `${attackName} source cast remains active during movement fixture`); + assert(movement.distanceTravelled > 0.5, `${attackName} fixture applies real W-key movement: ${JSON.stringify(movement)}`); + assert(movement.distanceBeforeFromTelegraphCenter < movement.telegraphRadius, + `${attackName} fixture starts the player inside the live source telegraph: ${JSON.stringify(movement)}`); + assert(movement.distanceFromTelegraphCenter > movement.telegraphRadius, + `${attackName} W-key movement clears the live source telegraph radius: ${JSON.stringify(movement)}`); + await page.waitForTimeout(150); + await page.screenshot({ path: path.join(directory, `anglo-${slug}-movement-fixture.png`) }); + } + + // Let the exact source cast finish before sampling. The source cast time + // above is untouched; using a bounded duration also keeps the fixture + // independent of another UI frame changing the selected target. + await page.waitForTimeout(Math.max(0, setup.sourceAttack.castTimeMs) + 500); + const result = await page.evaluate(async ({ mobId, attackId, beforeCastCount, moveDuringWarning }) => { + const { game, combat, party } = await window.nativeCombatStores(); + const state = combat.getState(); + const mob = state.mobs[mobId]; + return { + sourceAttackId: attackId, + castCountDelta: (mob?.abilityCastCounts[attackId] ?? 0) - beforeCastCount, + activeCastAfterExpectedRelease: mob?.activeCast?.name ?? null, + lastAttackId: mob?.lastAttackId ?? null, + attackRevision: mob?.attackRevision ?? null, + playerPosition: game.getState().playerPosition, + playerHealth: state.health, + playerControlMechanic: state.controlMechanic, + playerControlledUntil: state.controlledUntil, + matchingControlAuras: state.auras.filter((aura) => aura.targetId === '__player__' + && aura.definition.id.startsWith('enemy-control:') + && aura.sourceId === mobId).map((aura) => ({ id: aura.definition.id, + name: aura.definition.name, expiresAt: aura.expiresAt })), + party: party.getState().members.map((member) => ({ id: member.id, + classId: member.classId, role: member.role, status: member.status, + controlMechanic: member.controlMechanic, controlledUntil: member.controlledUntil, + activeCast: member.activeCast?.abilityId ?? null, cooldowns: member.cooldowns })), + partyControlAuras: state.auras.filter((aura) => aura.sourceId === mobId + && aura.definition.id.startsWith('enemy-control:')).map((aura) => ({ targetId: aura.targetId, + name: aura.definition.name, expiresAt: aura.expiresAt })), + relevantCombatEvents: state.combatEvents.filter((event) => event.sourceActorId === mobId + || event.abilityId === attackId).slice(-30), + playerMovedDuringWarning: moveDuringWarning, + }; + }, { mobId: setup.mobId, attackId: setup.attackId, + beforeCastCount: setup.beforeCastCount, moveDuringWarning }); + assert.equal(result.castCountDelta, 1, `${attackName} source ability releases exactly once in fixture`); + if (attackName === 'Trample' && moveDuringWarning) { + const hitsOnMovedPlayer = result.relevantCombatEvents.filter((event) => event.kind === 'damage' + && event.sourceActorId === setup.mobId && event.targetActorId === '__player__' + && event.abilityId === setup.attackId && event.effectiveAmount > 0); + result.trampleDamageEventsOnOtherActors = result.relevantCombatEvents.filter((event) => event.kind === 'damage' + && event.sourceActorId === setup.mobId && event.targetActorId !== '__player__' + && event.abilityId === setup.attackId && event.effectiveAmount > 0) + .map((event) => ({ targetActorId: event.targetActorId, effectiveAmount: event.effectiveAmount, + outcome: event.outcome })); + assert.deepEqual(hitsOnMovedPlayer, [], 'Trample movement fixture moves the player out of the actual source hit area'); + result.movedPlayerTrampleDamageEvents = hitsOnMovedPlayer.length; + } + if (attackName === 'Gulp') { + assert(result.playerControlMechanic === 'stun' || result.matchingControlAuras.length > 0 + || result.party.some((member) => member.controlMechanic === 'stun'), 'Gulp applied its source stun to an in-area actor'); + result.gulpReaction = 'observed-applied'; + const initialControlTargets = [ + ...result.matchingControlAuras.map((aura) => ({ targetId: '__player__', expiresAt: aura.expiresAt })), + ...result.partyControlAuras.map((aura) => ({ targetId: aura.targetId, expiresAt: aura.expiresAt })), + ]; + if (result.playerControlMechanic === 'stun' && !initialControlTargets.some((target) => target.targetId === '__player__')) { + initialControlTargets.push({ targetId: '__player__', expiresAt: result.playerControlledUntil }); + } + if (!initialControlTargets.length) throw new Error('Gulp cast count advanced without a target control snapshot.'); + result.gulpControlTargetsAtApplication = initialControlTargets; + await page.screenshot({ path: path.join(directory, 'anglo-gulp-applied-fixture.png') }); + for (let attempt = 0; attempt < 32; attempt += 1) { + const after = await page.evaluate(async (mobId) => { + const { combat, party } = await window.nativeCombatStores(); + const state = combat.getState(); + const memberIds = new Set(party.getState().members.map((member) => member.id)); + return { + now: Date.now(), + playerControlMechanic: state.controlMechanic, + playerControlledUntil: state.controlledUntil, + playerAura: state.auras.some((aura) => aura.targetId === '__player__' + && aura.sourceId === mobId && aura.definition.id.startsWith('enemy-control:')), + memberControls: party.getState().members.map((member) => ({ id: member.id, + classId: member.classId, controlMechanic: member.controlMechanic, + controlledUntil: member.controlledUntil })), + controlAuras: state.auras.filter((aura) => aura.sourceId === mobId + && aura.definition.id.startsWith('enemy-control:')).map((aura) => ({ + targetId: aura.targetId, isPartyMember: memberIds.has(aura.targetId), + name: aura.definition.name, expiresAt: aura.expiresAt, + })), + partyMembers: party.getState().members.map((member) => ({ id: member.id, + classId: member.classId, role: member.role, status: member.status, + controlMechanic: member.controlMechanic, controlledUntil: member.controlledUntil, + cooldowns: member.cooldowns, activeCast: member.activeCast?.abilityId ?? null })), + }; + }, setup.mobId); + const unresolvedControlTargets = initialControlTargets.filter((target) => { + const activeAura = after.controlAuras.some((aura) => aura.targetId === target.targetId + && aura.expiresAt > after.now); + const activeControl = target.targetId === '__player__' + ? after.playerControlMechanic === 'stun' && after.playerControlledUntil > after.now + : after.partyMembers.some((member) => member.id === target.targetId + && member.controlMechanic === 'stun' && member.controlledUntil > after.now); + return activeAura || activeControl; + }); + if (!unresolvedControlTargets.length) { + const clearedBeforeExpiry = initialControlTargets.every((target) => target.expiresAt > after.now); + result.gulpReaction = clearedBeforeExpiry + ? 'party-control-cleared-before-source-expiry' + : 'party-control-cleared-at-or-after-source-expiry'; + result.gulpControlClearedBeforeSourceExpiry = clearedBeforeExpiry; + result.partyReactionAfterGulp = after; + break; + } + await page.waitForTimeout(100); + } + const gulpState = await page.evaluate(async (mobId) => { + const { combat, party } = await window.nativeCombatStores(); + const state = combat.getState(); + return { + playerControlMechanic: state.controlMechanic, + playerControlledUntil: state.controlledUntil, + matchingControlAuras: state.auras.filter((aura) => aura.targetId === '__player__' + && aura.sourceId === mobId && aura.definition.id.startsWith('enemy-control:')) + .map((aura) => ({ name: aura.definition.name, expiresAt: aura.expiresAt })), + party: party.getState().members.map((member) => ({ id: member.id, + classId: member.classId, role: member.role, status: member.status, + controlMechanic: member.controlMechanic, controlledUntil: member.controlledUntil, + activeCast: member.activeCast?.abilityId ?? null, cooldowns: member.cooldowns })), + remainingControlAuras: state.auras.filter((aura) => aura.sourceId === mobId + && aura.definition.id.startsWith('enemy-control:')).map((aura) => ({ + targetId: aura.targetId, name: aura.definition.name, expiresAt: aura.expiresAt, + })), + }; + }, setup.mobId); + result.gulpAfterReactionWindow = gulpState; + const partyAfterReaction = result.partyReactionAfterGulp?.partyMembers ?? gulpState.party; + result.partyCooldownChangesAfterGulp = partyAfterReaction.map((member) => { + const before = setup.partyComposition.find((candidate) => candidate.id === member.id)?.cooldownsBefore ?? {}; + const changedCooldowns = Object.entries(member.cooldowns ?? {}) + .filter(([abilityId, readyAt]) => before[abilityId] !== readyAt) + .map(([abilityId, readyAt]) => ({ abilityId, readyAt })); + return { memberId: member.id, classId: member.classId, role: member.role, changedCooldowns }; + }); + result.priestCooldownChangesAfterGulp = result.partyCooldownChangesAfterGulp + .filter((member) => String(member.classId).includes('priest') && member.changedCooldowns.length > 0); + const priestDispelCooldownChanges = result.priestCooldownChangesAfterGulp.flatMap((member) => + member.changedCooldowns.filter(({ abilityId }) => /dispel|cleanse|cure/i.test(abilityId)) + .map(({ abilityId }) => ({ memberId: member.memberId, abilityId }))); + result.gulpClearingAttribution = priestDispelCooldownChanges.length > 0 + && result.gulpControlClearedBeforeSourceExpiry + ? { kind: 'npc-priest-dispel-ability-cooldown-observed', abilities: priestDispelCooldownChanges } + : result.gulpControlClearedBeforeSourceExpiry + ? { kind: 'party-control-cleared-before-expiry;-cleanse-attribution-unverified' } + : result.gulpReaction === 'party-control-cleared-at-or-after-source-expiry' + ? { kind: 'control-cleared-at-or-after-expiry; no NPC cleanse evidence' } + : { kind: 'control-remained-active-through-observation-window' }; + await page.screenshot({ path: path.join(directory, 'anglo-gulp-party-reaction-fixture.png') }); + } + fixtureSamples.push({ fixture: 'source-Anglo cooldown fixture; source cast/range/effect/telegraph retained', + attackName, setup, movement, result }); + await page.evaluate(async (mobId) => { + const { combat, party } = await window.nativeCombatStores(); + const state = combat.getState(); + const mob = state.mobs[mobId]; + if (mob) combat.setState({ mobs: { ...state.mobs, [mobId]: { + ...mob, + attacks: window.nativeCombatFixtureOriginalAttacks ?? mob.attacks, + engaged: false, + activeCast: null, + } } }); + if (window.nativeCombatFixtureSavedParty !== undefined) { + party.setState({ members: window.nativeCombatFixtureSavedParty }); + delete window.nativeCombatFixtureSavedParty; + } + }, setup.mobId); + }; + + await runAngloFixture('Trample', { moveDuringWarning: true, pausePartyActions: true }); + await runAngloFixture('Bash'); + await runAngloFixture('Gulp'); + } + assert.deepEqual(errors, []); + fs.writeFileSync(path.join(directory, 'results.json'), `${JSON.stringify({ buildChunks: moduleUrls, + errors, samples, fixtureSamples, normalScenesReran: !fixturesOnly && !fullFightsOnly, + normalSceneSnapshotsLoaded: fixturesOnly, fullHealerBossFightsReran: fullFightsOnly }, null, 2)}\n`); + console.log(`Native combat scene QA passed: ${directory}`); + } catch (error) { + await page.screenshot({ path: path.join(directory, 'failure.png') }); + console.error((await page.locator('body').innerText()).slice(-2_000)); + throw error; + } finally { + await browser.close(); + await new Promise((resolve) => runtime.server.close(resolve)); + const target = fs.realpathSync(dataDir); + if (path.dirname(target) !== fs.realpathSync(os.tmpdir()) + || !path.basename(target).startsWith('healer-man-native-combat-')) throw new Error('Unsafe QA cleanup path.'); + fs.rmSync(target, { recursive: true, force: true }); + } +})().catch((error) => { console.error(error); process.exitCode = 1; }); diff --git a/scripts/playtest-native-routes.cjs b/scripts/playtest-native-routes.cjs new file mode 100644 index 00000000..87a89949 --- /dev/null +++ b/scripts/playtest-native-routes.cjs @@ -0,0 +1,893 @@ +const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright'); +const assert = require('node:assert/strict'); +const fs = require('node:fs'); +const os = require('node:os'); +const path = require('node:path'); + +// UI-driven campaign route QA. Only the isolated profile's level and RoM +// secondary class are prepared directly; dungeon entry, movement, targeting, +// combat actions, and ally selection all use the ordinary UI and keyboard. +const artifactRoot = path.resolve('playtest-artifacts/native-routes'); +const stamp = new Date().toISOString().replace(/[-:.]/g, '').replace('T', '-').replace('Z', ''); +const baseline = process.argv.includes('--baseline'); +const outputDirectory = path.join(artifactRoot, `${baseline ? 'baseline' : 'final'}-${stamp}`); +const durationOption = process.argv.find((value) => value.startsWith('--route-seconds=')); +const routeDurationMs = Math.max(15, Number(durationOption?.split('=')[1] ?? (baseline ? 25 : 90))) * 1_000; +const routeSelection = process.argv.find((value) => value.startsWith('--route='))?.split('=')[1] ?? null; +const dataDirectory = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-man-native-routes-')); +const moduleFiles = fs.readdirSync('dist/assets') + .filter((file) => /^(?:index|GameRuntime|combatStore|partyStore|PartyFrames)-.*\.js$/.test(file)); +const moduleUrls = moduleFiles.map((file) => `/assets/${file}`); +const routes = [ + { id: 'barren-caves', title: 'Barren Caves', category: 'RoM' }, + { id: 'wailing-caverns', title: 'Wailing Caverns', category: 'WoW' }, +]; +const routesToRun = routeSelection ? routes.filter((route) => route.id === routeSelection) : routes; +const actionSlots = [ + ['primary:face-bottom', '1'], ['primary:face-left', '2'], ['primary:face-top', '3'], + ['primary:face-right', '4'], ['primary:r1', '5'], ['primary:r2', '6'], + ['primary:dpad-left', '7'], ['primary:dpad-right', '8'], +]; +fs.mkdirSync(outputDirectory, { recursive: true }); + +function distance3(left, right) { + if (!left || !right) return Number.POSITIVE_INFINITY; + return Math.hypot(left[0] - right[0], left[1] - right[1], left[2] - right[2]); +} + +function distancePlanar(left, right) { + if (!left || !right) return Number.POSITIVE_INFINITY; + return Math.hypot(left[0] - right[0], left[2] - right[2]); +} + +function hasFinitePosition(position) { + return Array.isArray(position) && position.length >= 3 && position.every(Number.isFinite); +} + +function escapeRegex(value) { + return value.replace(/[.*+?^${}()|[\]\\]/g, '\\$&'); +} + +function flatEffects(effects = []) { + return effects.flatMap((effect) => effect.kind === 'composite' ? flatEffects(effect.effects) : [effect]); +} + +function actionPlanFromSnapshot(snapshot) { + const abilities = new Map(snapshot.abilities.map((ability) => [ability.id, ability])); + const bound = actionSlots.flatMap(([bindingId, key]) => { + const id = snapshot.actionBindings[bindingId]; + const ability = id ? abilities.get(id) : null; + return ability && !ability.passive && (ability.unlockLevel ?? 1) <= snapshot.player.level + ? [{ key, ability, effects: flatEffects(ability.effects) }] + : []; + }); + const damage = bound.filter(({ ability, effects }) => ability.target === 'hostile' + && effects.some((effect) => effect.kind === 'damage')) + .sort((left, right) => Number(right.ability.range?.max ?? 0) - Number(left.ability.range?.max ?? 0))[0] + ?? bound.find(({ effects }) => effects.some((effect) => effect.kind === 'damage')); + const healing = bound.find(({ ability, effects }) => ability.target === 'friendly' + && effects.some((effect) => effect.kind === 'heal')); + return { + damage: damage ? { key: damage.key, id: damage.ability.id, name: damage.ability.name, + target: damage.ability.target, range: damage.ability.range ?? null, + selectionReason: 'longest-range-bound-hostile-damage-ability' } : null, + healing: healing ? { key: healing.key, id: healing.ability.id, name: healing.ability.name, + target: healing.ability.target, range: healing.ability.range ?? null } : null, + bound: bound.map(({ key, ability }) => ({ key, id: ability.id, name: ability.name, + target: ability.target, range: ability.range ?? null })), + }; +} + +async function readLiveState(page, includeActionSetup = false) { + return page.evaluate((includeSetup) => window.nativeRouteStores().then(({ game, combat, party, + getMobPosition, mobPositionExports, getPartyPosition, partyPositionExports }) => { + const gameState = game.getState(); + const combatState = combat.getState(); + return { + now: Date.now(), + game: { + mobPositionExports, + partyPositionExports, + activeDungeonId: gameState.activeDungeonId, + gameMode: gameState.gameMode, + gmTestMode: gameState.gmTestMode, + bossTest: gameState.bossTest, + assetStatus: gameState.assetStatus, + activeSpawn: gameState.activeSpawn, + playerPosition: gameState.playerPosition, + playerNavigationPosition: gameState.playerNavigationPosition, + playerGrounded: gameState.playerGrounded, + cameraYaw: gameState.cameraYaw, + areaName: gameState.areaName, + distanceTravelled: gameState.distanceTravelled, + hasMoved: gameState.hasMoved, + overlay: gameState.overlay, + dungeonIntroActive: gameState.dungeonIntroActive, + }, + player: { + classId: combatState.classId, + secondaryClassId: combatState.secondaryClassId, + level: combatState.level, + role: window.nativeRouteStoresRole ?? null, + statRuleset: combatState.statRuleset, + health: combatState.health, + maxHealth: combatState.maxHealth, + resource: combatState.resource, + maxResource: combatState.maxResource, + resourceType: combatState.resourceType, + resourceName: combatState.resourceName, + position: gameState.playerPosition, + selectedTargetId: combatState.selectedTargetId, + activeCast: combatState.activeCast?.abilityId ?? null, + cooldowns: combatState.cooldowns, + }, + party: party.getState().members.map((member) => ({ + id: member.id, + name: member.name, + classId: member.classId, + secondaryClassId: member.secondaryClassId, + role: member.role, + statRuleset: member.statRuleset, + health: member.health, + maxHealth: member.maxHealth, + resource: member.resource, + maxResource: member.maxResource, + resourceType: member.resourceType, + status: member.status, + activeCast: member.activeCast?.abilityId ?? null, + position: getPartyPosition?.(member.id) ?? null, + })), + mobs: Object.values(combatState.mobs).filter((mob) => !mob.despawned).map((mob) => ({ + id: mob.id, + name: mob.name, + level: mob.level, + health: mob.health, + maxHealth: mob.maxHealth, + dead: mob.dead, + diedAt: mob.diedAt ?? null, + engaged: mob.engaged, + position: getMobPosition?.(mob.id) ?? mob.position ?? mob.homePosition, + homePosition: mob.homePosition, + attackRevision: mob.attackRevision, + abilityCastCounts: mob.abilityCastCounts, + activeCast: mob.activeCast ? { name: mob.activeCast.name, attackId: mob.activeCast.attackId } : null, + boss: mob.boss, + })), + ...(includeSetup ? { abilities: combatState.abilities, actionBindings: combatState.actionBindings } : {}), + feedback: combatState.feedback ? { kind: combatState.feedback.kind, + message: combatState.feedback.message, abilityId: combatState.feedback.abilityId ?? null, + targetId: combatState.feedback.targetId ?? null } : null, + events: combatState.combatEvents.slice(-200), + }; + }), includeActionSetup); +} + +function liveMobs(snapshot) { + return snapshot.mobs.filter((mob) => !mob.dead && !mob.despawned); +} + +function sourcePlayerEvent(event) { + return event.sourceActorId === '__player__'; +} + +async function selectHostileWithTab(page, routeResult, attempts = 10) { + for (let attempt = 0; attempt < attempts; attempt += 1) { + await page.keyboard.press('Tab'); + await page.waitForTimeout(80); + const snapshot = await readLiveState(page); + const target = snapshot.mobs.find((mob) => mob.id === snapshot.player.selectedTargetId + && !mob.dead && !mob.despawned && !mob.boss && hasFinitePosition(mob.position)); + routeResult.targeting.push({ at: snapshot.now, input: 'Tab', selectedTargetId: snapshot.player.selectedTargetId, + targetName: target?.name ?? null, targetDistance: target ? distance3(snapshot.player.position, target.position) : null }); + if (target) return { snapshot, target }; + } + return null; +} + +function movementKeysTo(from, to, yaw) { + const dx = to[0] - from[0]; + const dz = to[2] - from[2]; + const magnitude = Math.hypot(dx, dz) || 1; + const worldX = dx / magnitude; + const worldZ = dz / magnitude; + const cosYaw = Math.cos(yaw); + const sinYaw = Math.sin(yaw); + const localX = -worldX * cosYaw + worldZ * sinYaw; + const localForward = worldX * sinYaw + worldZ * cosYaw; + const keys = []; + if (localForward > 0.32) keys.push('w'); + else if (localForward < -0.32) keys.push('s'); + if (localX > 0.32) keys.push('d'); + else if (localX < -0.32) keys.push('a'); + return keys; +} + +async function walkToward(page, routeResult, destination, durationMs = 650) { + const before = await readLiveState(page); + const keys = movementKeysTo(before.player.position, destination, before.game.cameraYaw); + if (!keys.length) return null; + for (const key of keys) await page.keyboard.down(key); + try { + if (routeSelection && routesToRun.length !== 1) throw new Error(`Unknown native campaign route id: ${routeSelection}`); + await page.waitForTimeout(durationMs); + } finally { + for (const key of keys) await page.keyboard.up(key); + } + await page.waitForTimeout(150); + const after = await readLiveState(page); + const step = { + at: after.now, + keys: keys.map((key) => key.toUpperCase()), + durationMs, + from: before.player.position, + to: after.player.position, + destination, + planarDisplacement: distancePlanar(before.player.position, after.player.position), + spatialDisplacement: distance3(before.player.position, after.player.position), + gameDistanceTravelledDelta: after.game.distanceTravelled - before.game.distanceTravelled, + targetDistanceBefore: distance3(before.player.position, destination), + targetDistanceAfter: distance3(after.player.position, destination), + blocked: distancePlanar(before.player.position, after.player.position) < 0.08, + }; + routeResult.movement.push(step); + return { snapshot: after, step }; +} + +async function performCast(page, routeResult, action, kind, intendedTargetId, reason) { + const before = await readLiveState(page); + const since = before.now - 1; + await page.keyboard.press(action.key); + const castWaitStarted = Date.now(); + let after = await readLiveState(page); + const relevantEventsFor = (state) => state.events.filter((event) => event.occurredAt >= since + && event.abilityId === action.id && sourcePlayerEvent(event) + && (kind === 'damage' ? event.kind === 'damage' : event.kind === 'healing')); + while (Date.now() - castWaitStarted < 2_600) { + const relevant = relevantEventsFor(after); + if (relevant.some((event) => event.effectiveAmount > 0) + || (!after.player.activeCast && Date.now() - castWaitStarted >= 650)) break; + await page.waitForTimeout(150); + after = await readLiveState(page); + } + const relevantEvents = relevantEventsFor(after); + const memberBefore = before.party.find((member) => member.id === intendedTargetId); + const memberAfter = after.party.find((member) => member.id === intendedTargetId); + const cast = { + at: before.now, + key: action.key, + abilityId: action.id, + abilityName: action.name, + kind, + reason, + intendedTargetId, + selectedTargetIdBefore: before.player.selectedTargetId, + targetHealthBefore: kind === 'healing' + ? before.party.find((member) => member.id === intendedTargetId)?.health ?? null + : before.mobs.find((mob) => mob.id === intendedTargetId)?.health ?? null, + targetHealthAfter: kind === 'healing' + ? after.party.find((member) => member.id === intendedTargetId)?.health ?? null + : after.mobs.find((mob) => mob.id === intendedTargetId)?.health ?? null, + playerPositionAtInput: before.player.position, + allyPositionAtInput: memberBefore?.position ?? null, + allyDistanceAtInput: memberBefore?.position + ? distance3(before.player.position, memberBefore.position) : null, + allyDistanceAfterCast: memberAfter?.position + ? distance3(after.player.position, memberAfter.position) : null, + castWaitMs: Date.now() - castWaitStarted, + resourceBefore: before.player.resource, + resourceAfter: after.player.resource, + resolvedEvents: relevantEvents.map((event) => ({ kind: event.kind, targetActorId: event.targetActorId, + effectiveAmount: event.effectiveAmount, overheal: event.overheal, school: event.school ?? null, + abilityId: event.abilityId, occurredAt: event.occurredAt })), + actionResolved: relevantEvents.some((event) => event.effectiveAmount > 0), + feedback: after.feedback, + }; + routeResult.actions.push(cast); + return { before, after, cast }; +} + +async function selectPartyMember(page, member) { + const label = new RegExp(`^Target ${escapeRegex(member.name)},`); + // Accessible target labels are unique for native companions; getByRole keeps + // the test on the same clickable party-frame that a player would use. + await page.getByRole('button', { name: label }).click(); +} + +async function rosterContinueHitTest(page, viewport) { + return page.evaluate((viewportSize) => { + const button = document.querySelector('.roster-enter'); + const toggle = document.querySelector('.single-context-toggle'); + if (!button) throw new Error('Roster Continue button is missing.'); + const buttonRect = button.getBoundingClientRect(); + const toggleRect = toggle?.getBoundingClientRect() ?? null; + const overlaps = Boolean(toggleRect + && buttonRect.left < toggleRect.right && buttonRect.right > toggleRect.left + && buttonRect.top < toggleRect.bottom && buttonRect.bottom > toggleRect.top); + const center = { x: buttonRect.left + buttonRect.width / 2, y: buttonRect.top + buttonRect.height / 2 }; + const hit = document.elementFromPoint(center.x, center.y); + return { + viewport: viewportSize, + buttonRect: { x: buttonRect.x, y: buttonRect.y, width: buttonRect.width, height: buttonRect.height }, + toggleRect: toggleRect ? { x: toggleRect.x, y: toggleRect.y, + width: toggleRect.width, height: toggleRect.height } : null, + overlaps, + centerHit: hit?.className?.toString?.() ?? hit?.tagName ?? null, + centerHitIsContinue: Boolean(hit && (hit === button || button.contains(hit))), + }; + }, viewport); +} + +async function prepareCharacter(page) { + await page.getByRole('button', { name: /Play offline/ }).click(); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.creator-category-tabs button').filter({ hasText: 'RoM' }).click(); + await page.locator('.class-option').filter({ hasText: /^Priest/ }).click(); + await page.getByRole('button', { name: /Customize & name/ }).click(); + await page.getByLabel('Character name').fill('RoutePriestQA'); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.character-select-screen').waitFor(); + const profile = await page.evaluate(async () => { + const { shell } = await window.nativeRouteStores(); + const state = shell.getState(); + const character = state.characters.find((entry) => entry.id === state.selectedCharacterId); + if (!character || character.classId !== 'rom-priest') throw new Error('UI-created RoM Priest profile is missing.'); + shell.setState({ activeCharacter: character }); + shell.getState().saveActiveProgression(30, 0, character.talentRanks); + shell.setState({ activeCharacter: null }); + if (!shell.getState().chooseRomSecondaryClass('rom-knight')) throw new Error('Priest/Knight pairing was not accepted.'); + const updated = shell.getState().characters.find((entry) => entry.id === character.id); + return { id: updated.id, name: updated.name, classId: updated.classId, + secondaryClassId: updated.secondaryClassId, level: updated.level, categoryId: updated.categoryId }; + }); + assert.equal(profile.classId, 'rom-priest'); + assert.equal(profile.secondaryClassId, 'rom-knight'); + assert.equal(profile.level, 30); + await page.waitForTimeout(1_500); + await page.screenshot({ path: path.join(outputDirectory, 'roster-priest-knight-level-30.png') }); + const desktopRosterHit = await rosterContinueHitTest(page, { width: 1440, height: 900 }); + await page.setViewportSize({ width: 390, height: 844 }); + await page.waitForTimeout(300); + await page.screenshot({ path: path.join(outputDirectory, 'roster-compact-priest-knight-level-30.png') }); + const compactRosterHit = await rosterContinueHitTest(page, { width: 390, height: 844 }); + await page.setViewportSize({ width: 1440, height: 900 }); + await page.waitForTimeout(300); + const rosterUi = { desktop: desktopRosterHit, compact: compactRosterHit, + forceClickUsed: false }; + if (!baseline) { + assert.equal(desktopRosterHit.overlaps, false, 'Desktop roster toggle does not overlap Continue.'); + assert.equal(desktopRosterHit.centerHitIsContinue, true, 'Desktop Continue button owns its center hit point.'); + assert.equal(compactRosterHit.overlaps, false, 'Compact roster toggle does not overlap Continue.'); + assert.equal(compactRosterHit.centerHitIsContinue, true, 'Compact Continue button owns its center hit point.'); + } + if (desktopRosterHit.centerHitIsContinue) { + await page.locator('.roster-enter').click(); + } else if (baseline) { + // A baseline with the known floating-toggle obstruction may continue via + // a forced pointer action for diagnostics, and records that exception. + rosterUi.forceClickUsed = true; + await page.locator('.roster-enter').click({ force: true }); + } else { + throw new Error('Final-build roster Continue button is obscured at its center hit point.'); + } + await page.locator('.main-menu-screen').waitFor(); + return { profile, rosterUi }; +} + +async function enterCampaignDungeon(page, route, isFirst, minimumLevel = 30) { + if (!isFirst) { + await page.keyboard.press('Escape'); + await page.getByRole('button', { name: 'Main menu', exact: true }).waitFor({ state: 'visible' }); + await page.getByRole('button', { name: 'Main menu', exact: true }).click(); + await page.locator('.main-menu-screen').waitFor(); + } + await page.getByRole('button', { name: /^Dungeons/ }).click(); + await page.locator('.dungeon-select-screen').waitFor(); + await page.locator('.dungeon-category-tab').filter({ hasText: route.category }).click(); + const exactTitle = new RegExp(`^${escapeRegex(route.title)}$`, 'i'); + const row = page.locator('.dungeon-select-row').filter({ + has: page.locator('strong').filter({ hasText: exactTitle }), + }); + const exactRowCount = await row.count(); + assert.equal(exactRowCount, 1, `${route.title} has one exact source campaign row in ${route.category}`); + await row.waitFor({ state: 'visible' }); + const selectedRowTitle = (await row.locator('strong').innerText()).trim(); + assert.equal(selectedRowTitle, route.title, `${route.title} campaign selection is exact`); + await page.screenshot({ path: path.join(outputDirectory, `${route.id}-campaign-picker.png`) }); + await row.click(); + if (await page.getByRole('alertdialog').count()) { + const confirmDownload = page.getByRole('button', { name: 'Download and continue', exact: true }); + if (await confirmDownload.count()) await confirmDownload.click(); + } else { + await page.locator('.dungeon-select-enter').click(); + if (await page.getByRole('alertdialog').count()) { + await page.getByRole('button', { name: 'Download and continue', exact: true }).click(); + } + } + await page.locator('.dungeon-role-option--healer').waitFor({ state: 'visible', timeout: 180_000 }); + await page.locator('.dungeon-role-option--healer').click(); + await page.locator('.party-frames').waitFor({ timeout: 180_000 }); + await page.locator('.loading-screen').waitFor({ state: 'detached', timeout: 180_000 }).catch(() => {}); + await page.waitForFunction(async (expectedId) => { + const { game } = await window.nativeRouteStores(); + const state = game.getState(); + return state.activeDungeonId === expectedId && state.assetStatus === 'ready'; + }, route.id, { timeout: 240_000 }); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'detached', timeout: 15_000 }).catch(() => {}); + await page.evaluate(() => document.activeElement instanceof HTMLElement && document.activeElement.blur()); + const state = await readLiveState(page); + assert.equal(state.game.activeDungeonId, route.id, `${route.title} entered via the selected campaign route`); + assert.equal(state.game.gameMode, 'dungeon'); + assert.equal(state.game.gmTestMode, false, 'campaign entry is not GM mode'); + assert.equal(state.game.bossTest, null, 'campaign entry is not Boss Testing'); + assert.equal(state.player.classId, 'rom-priest'); + assert.equal(state.player.secondaryClassId, 'rom-knight'); + assert(state.player.level >= minimumLevel, + `${route.title} entry level remains at least the UI-created profile's level ${minimumLevel}`); + assert.equal(state.party.length, 4, 'the UI-created Priest has four NPC companions'); + assert(state.party.every((member) => member.classId.startsWith('rom-') && member.statRuleset === 'rom'), + 'all four companions use native RoM identities and rules'); + await page.screenshot({ path: path.join(outputDirectory, `${route.id}-entrance.png`) }); + return state; +} + +async function runRouteSegment(page, route, entryState, profile) { + const result = { + dungeonId: route.id, + title: route.title, + coverage: 'campaign entrance through first live in-scene pack/encounter segment; no full route or boss-clear claim', + enteredThrough: 'normal Dungeons picker and healer role selection', + bossTesting: false, + profile, + playerAtEntry: entryState.player, + partyAtEntry: entryState.party, + dungeonEntry: entryState.game, + startingPosition: entryState.player.position, + actionPlan: actionPlanFromSnapshot(entryState), + movement: [], + healPursuits: [], + targeting: [], + actions: [], + samples: [], + observedCombatEvents: [], + screenshots: { + entrance: `${route.id}-entrance.png`, + campaignPicker: `${route.id}-campaign-picker.png`, + walk: `${route.id}-keyboard-traversal.png`, + middle: `${route.id}-encounter-midpoint.png`, + endpoint: `${route.id}-segment-end.png`, + }, + segmentStartedAt: Date.now(), + }; + const seenEventKeys = new Set(entryState.events.map((event) => [event.occurredAt, event.sourceActorId, + event.targetActorId, event.abilityId, event.kind, event.effectiveAmount].join('|'))); + const observedDeadMobs = new Map(); + const collectCombatEvents = (snapshot) => { + for (const mob of snapshot.mobs.filter((entry) => entry.dead)) observedDeadMobs.set(mob.id, mob.name); + for (const event of snapshot.events) { + const key = [event.occurredAt, event.sourceActorId, event.targetActorId, + event.abilityId, event.kind, event.effectiveAmount].join('|'); + if (seenEventKeys.has(key)) continue; + seenEventKeys.add(key); + result.observedCombatEvents.push(event); + } + }; + const initialMobs = liveMobs(entryState).map((mob) => ({ + id: mob.id, name: mob.name, level: mob.level, position: mob.position, + distanceFromEntrance: distance3(entryState.player.position, mob.position), + boss: mob.boss, + })).sort((left, right) => left.distanceFromEntrance - right.distanceFromEntrance); + result.sceneMobsAtEntry = initialMobs; + const plan = result.actionPlan; + if (!plan.damage) { + result.bindingDiagnostic = { + actionBindings: entryState.actionBindings, + computedActionPlan: plan, + playerLevel: entryState.player.level, + boundSlots: actionSlots.map(([bindingId, key]) => ({ bindingId, key, + abilityId: entryState.actionBindings[bindingId] ?? null })), + rawBoundAbilities: actionSlots.map(([bindingId, key]) => { + const id = entryState.actionBindings[bindingId]; + const ability = entryState.abilities.find((candidate) => candidate.id === id); + return { key, id, passive: ability?.passive, unlockLevel: ability?.unlockLevel, + target: ability?.target, rawEffects: ability?.effects, + flattenedEffects: ability ? flatEffects(ability.effects).map((effect) => effect.kind) : null }; + }), + abilityCount: entryState.abilities.length, + availableAbilities: entryState.abilities.filter((ability) => !ability.passive + && (ability.unlockLevel ?? 1) <= entryState.player.level).map((ability) => ({ id: ability.id, + name: ability.name, target: ability.target, unlockLevel: ability.unlockLevel, + effects: flatEffects(ability.effects).map((effect) => effect.kind) })), + }; + fs.writeFileSync(path.join(outputDirectory, `${route.id}-binding-diagnostic.json`), + `${JSON.stringify(result.bindingDiagnostic, null, 2)}\n`); + throw new Error(`${route.title}: no native damage ability is bound to a normal keyboard slot. Details: ${JSON.stringify({ + actionBindings: result.bindingDiagnostic.actionBindings, + availableAbilities: result.bindingDiagnostic.availableAbilities.slice(0, 18), + })}`); + } + result.mappedHealAvailable = Boolean(plan.healing); + + let snapshot = await readLiveState(page); + let selected = await selectHostileWithTab(page, result, 10); + if (selected) snapshot = selected.snapshot; + let candidate = (selected?.target && hasFinitePosition(selected.target.position) ? selected.target : null) + ?? liveMobs(snapshot) + .map((mob) => ({ ...mob, distance: distance3(snapshot.player.position, mob.position) })) + .filter((mob) => mob.distance < 120 && !mob.boss && hasFinitePosition(mob.position)) + .sort((left, right) => left.distance - right.distance)[0] + ?? null; + if (!candidate) { + const diagnostic = await readLiveState(page, true); + fs.writeFileSync(path.join(outputDirectory, `${route.id}-target-diagnostic.json`), + `${JSON.stringify({ targeting: result.targeting, sceneMobsAtEntry: result.sceneMobsAtEntry, + player: diagnostic.player, mobs: diagnostic.mobs }, null, 2)}\n`); + throw new Error(`${route.title}: no live in-scene pack was available near the campaign entrance.`); + } + assert(hasFinitePosition(candidate.position), `${route.title}: candidate mob transform must be finite before movement.`); + result.firstPackTarget = { id: candidate.id, name: candidate.name, + position: candidate.position, transformAvailable: hasFinitePosition(candidate.position), + distanceAtSelection: distance3(snapshot.player.position, candidate.position), boss: candidate.boss }; + + const damageRange = Number(plan.damage.range?.max ?? 40); + let walked = 0; + let stuckSteps = 0; + for (let step = 0; step < 18; step += 1) { + const current = await readLiveState(page); + let freshTarget = current.mobs.find((mob) => mob.id === candidate.id && !mob.dead + && !mob.despawned && !mob.boss && hasFinitePosition(mob.position)); + if (!freshTarget) { + freshTarget = liveMobs(current).filter((mob) => !mob.boss && hasFinitePosition(mob.position)) + .map((mob) => ({ ...mob, distance: distance3(current.player.position, mob.position) })) + .filter((mob) => mob.distance < 120).sort((left, right) => left.distance - right.distance)[0]; + } + if (!freshTarget) break; + candidate = freshTarget; + const targetPosition = freshTarget.position; + const dist = distance3(current.player.position, targetPosition); + if (dist <= Math.max(7, damageRange - 3) && walked >= 6) break; + const moved = await walkToward(page, result, targetPosition, 700); + if (!moved) break; + walked += moved.step.planarDisplacement; + stuckSteps = moved.step.blocked ? stuckSteps + 1 : 0; + snapshot = moved.snapshot; + if (stuckSteps >= 3) break; + } + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.walk) }); + result.keyboardTravelDistance = walked; + result.positionAfterTraversal = snapshot.player.position; + result.distanceTravelledAtEntry = entryState.game.distanceTravelled; + result.distanceTravelledAfterTraversal = snapshot.game.distanceTravelled; + + await page.keyboard.press('F1'); + result.partyCommands = [{ at: Date.now(), key: 'F1', command: 'Attack', targetId: snapshot.player.selectedTargetId }]; + await page.waitForTimeout(900); + await page.keyboard.press('F2'); + result.partyCommands.push({ at: Date.now(), key: 'F2', command: 'Defend', reason: 'hold the initial encounter near the healer' }); + const targetAgain = await selectHostileWithTab(page, result, 6); + if (targetAgain) { + snapshot = targetAgain.snapshot; + if (targetAgain.target.position) candidate = targetAgain.target; + } + const endAt = Date.now() + routeDurationMs; + let lastDamageAt = 0; + let lastHealAt = 0; + let middleCaptured = false; + let lastSampleAt = 0; + let noTargetStreak = 0; + while (Date.now() < endAt) { + snapshot = await readLiveState(page); + collectCombatEvents(snapshot); + if (snapshot.player.health <= 0) break; + if (lastSampleAt === 0 || snapshot.now - lastSampleAt >= 1_000) { + result.samples.push({ at: snapshot.now, player: snapshot.player, + party: snapshot.party, mobs: snapshot.mobs.map((mob) => ({ id: mob.id, name: mob.name, + health: mob.health, maxHealth: mob.maxHealth, dead: mob.dead, engaged: mob.engaged, + activeCast: mob.activeCast, position: mob.position })) }); + lastSampleAt = snapshot.now; + } + + const currentTarget = snapshot.mobs.find((mob) => mob.id === snapshot.player.selectedTargetId + && !mob.dead && !mob.despawned && !mob.boss && hasFinitePosition(mob.position)); + const wounded = snapshot.party.filter((member) => member.health > 0 && member.health < member.maxHealth - 1) + .sort((left, right) => left.health / left.maxHealth - right.health / right.maxHealth); + if (wounded.length && plan.healing && Date.now() - lastHealAt > 1_100) { + let member = wounded[0]; + const healRange = Number(plan.healing.range?.max ?? 25); + const pursuit = { at: Date.now(), memberId: member.id, memberName: member.name, + startPosition: snapshot.player.position, startAllyPosition: member.position, + startDistance: hasFinitePosition(member.position) + ? distance3(snapshot.player.position, member.position) : null, + movement: [], outcome: 'position-unavailable' }; + for (let step = 0; step < 6 && !snapshot.player.activeCast; step += 1) { + const refreshed = await readLiveState(page); + const freshMember = refreshed.party.find((entry) => entry.id === member.id); + if (!freshMember || freshMember.health <= 0 || !hasFinitePosition(freshMember.position)) { + snapshot = refreshed; + pursuit.outcome = 'member-no-longer-live-or-position-unavailable'; + break; + } + snapshot = refreshed; + member = freshMember; + const distance = distance3(snapshot.player.position, member.position); + pursuit.lastAllyPosition = member.position; + pursuit.lastDistance = distance; + if (distance <= healRange - 1.5) { + pursuit.outcome = 'within-heal-range'; + break; + } + const moved = await walkToward(page, result, member.position, 600); + if (!moved || moved.step.planarDisplacement < 0.08) { + pursuit.outcome = 'movement-blocked-or-aligned'; + break; + } + pursuit.movement.push(moved.step); + snapshot = moved.snapshot; + } + snapshot = await readLiveState(page); + member = snapshot.party.find((entry) => entry.id === member.id) ?? member; + pursuit.endPosition = snapshot.player.position; + pursuit.endAllyPosition = member.position ?? null; + pursuit.endDistance = hasFinitePosition(member.position) + ? distance3(snapshot.player.position, member.position) : null; + if (pursuit.endDistance !== null && pursuit.endDistance <= healRange - 1.5) { + pursuit.outcome = 'within-heal-range'; + } + if (pursuit.outcome !== 'within-heal-range') { + result.healPursuits.push(pursuit); + lastHealAt = Date.now(); + await page.waitForTimeout(200); + continue; + } + const targetBefore = snapshot.player.selectedTargetId; + await selectPartyMember(page, member); + const cast = await performCast(page, result, plan.healing, 'healing', member.id, + `heal-lowest-wounded-active-NPC (${Math.round(member.health / member.maxHealth * 100)}% before cast)`); + pursuit.castActionIndex = result.actions.length - 1; + pursuit.outcome = cast.cast.actionResolved ? 'cast-effective-heal' + : cast.cast.actionAccepted ? 'cast-accepted-without-observed-healing' : 'cast-not-accepted'; + result.healPursuits.push(pursuit); + lastHealAt = Date.now(); + if (!middleCaptured) { + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.middle) }); + middleCaptured = true; + } + result.actions[result.actions.length - 1].hostileTargetBeforeAllySelection = targetBefore; + if (cast.cast.actionResolved) result.effectiveNativeHeals = (result.effectiveNativeHeals ?? 0) + 1; + noTargetStreak = 0; + continue; + } + + let target = currentTarget; + if (!target) { + const selectedTarget = await selectHostileWithTab(page, result, 6); + target = selectedTarget?.target ?? null; + if (selectedTarget) snapshot = selectedTarget.snapshot; + } + if (!target) { + noTargetStreak += 1; + const available = liveMobs(snapshot).filter((mob) => !mob.boss).map((mob) => ({ ...mob, + distance: distance3(snapshot.player.position, mob.position) })) + .filter((mob) => mob.distance < 75 && hasFinitePosition(mob.position)) + .sort((left, right) => left.distance - right.distance)[0]; + if (available && noTargetStreak < 3) { + const moved = await walkToward(page, result, available.position, 650); + if (moved && moved.step.planarDisplacement > 0.1) { + await selectHostileWithTab(page, result, 6); + continue; + } + } + await page.waitForTimeout(350); + continue; + } + noTargetStreak = 0; + + const targetDistance = distance3(snapshot.player.position, target.position); + const targetRange = Math.max(0, Number(plan.damage.range?.max ?? 40) - 1.5); + if (targetDistance > targetRange || !target.position) { + const destination = target.position ?? (target.id === candidate.id ? candidate.position : null); + if (!destination) { + result.targetingWithoutPosition ??= []; + result.targetingWithoutPosition.push({ at: snapshot.now, id: target.id, name: target.name }); + const cast = await performCast(page, result, plan.damage, 'damage', target.id, + 'keyboard damage attempt after Tab selection where mob transform was not readable'); + if (cast.cast.actionResolved) result.effectivePlayerDamageCasts = (result.effectivePlayerDamageCasts ?? 0) + 1; + continue; + } + const moved = await walkToward(page, result, destination, 550); + if (moved && moved.step.planarDisplacement > 0.08) continue; + } + if (Date.now() - lastDamageAt > 700) { + const cast = await performCast(page, result, plan.damage, 'damage', target.id, + 'player keyboard cast against the Tab-selected live campaign mob'); + lastDamageAt = Date.now(); + if (!middleCaptured) { + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.middle) }); + middleCaptured = true; + } + if (cast.cast.actionResolved) result.effectivePlayerDamageCasts = (result.effectivePlayerDamageCasts ?? 0) + 1; + } else { + await page.waitForTimeout(250); + } + } + + const final = await readLiveState(page); + collectCombatEvents(final); + result.segmentEndedAt = Date.now(); + result.endingPosition = final.player.position; + result.endingDistanceTravelled = final.game.distanceTravelled; + result.playerAtEndpoint = final.player; + result.partyAtEndpoint = final.party; + result.sceneMobsAtEndpoint = final.mobs; + const playerEvents = result.observedCombatEvents.filter(sourcePlayerEvent); + const healedPartyIds = new Set(entryState.party.map((member) => member.id)); + const effectiveHealEvents = playerEvents.filter((event) => event.kind === 'healing' + && healedPartyIds.has(event.targetActorId) && event.effectiveAmount > 0); + const effectiveDamageEvents = playerEvents.filter((event) => event.kind === 'damage' && event.effectiveAmount > 0); + for (let index = 0; index < result.actions.length; index += 1) { + const action = result.actions[index]; + const nextSameActionAt = result.actions.slice(index + 1) + .find((next) => next.abilityId === action.abilityId)?.at ?? Number.POSITIVE_INFINITY; + const actionEvents = playerEvents.filter((event) => event.abilityId === action.abilityId + && event.targetActorId === action.intendedTargetId + && event.occurredAt >= action.at - 20 && event.occurredAt < nextSameActionAt); + const effectEvents = actionEvents.filter((event) => event.kind === action.kind); + action.resolvedEvents = effectEvents.map((event) => ({ kind: event.kind, + targetActorId: event.targetActorId, effectiveAmount: event.effectiveAmount, + overheal: event.overheal, school: event.school ?? null, abilityId: event.abilityId, + occurredAt: event.occurredAt })); + action.actionAccepted = actionEvents.some((event) => event.kind === 'cast' + && ['started', 'completed'].includes(event.outcome)); + action.actionResolved = effectEvents.some((event) => event.effectiveAmount > 0); + } + result.effectiveNativeHeals = effectiveHealEvents.length; + result.totalEffectiveNativeHealing = effectiveHealEvents.reduce((sum, event) => sum + event.effectiveAmount, 0); + result.effectivePlayerDamageEvents = effectiveDamageEvents.length; + result.totalEffectivePlayerDamage = effectiveDamageEvents.reduce((sum, event) => sum + event.effectiveAmount, 0); + result.coverageEndpoint = { + endpoint: final.game.areaName, + endpointPosition: final.player.position, + accumulatedTravelDistance: final.game.distanceTravelled - entryState.game.distanceTravelled, + keyboardStepDisplacement: result.movement.reduce((sum, step) => sum + step.planarDisplacement, 0), + totalKeyboardKeyDowns: result.movement.length, + damageEvents: result.effectivePlayerDamageEvents, + totalEffectivePlayerDamage: result.totalEffectivePlayerDamage, + healingEvents: effectiveHealEvents.length, + totalEffectiveNativeHealing: result.totalEffectiveNativeHealing, + observedSchools: [...new Set(result.observedCombatEvents.map((event) => event.school).filter(Boolean))].sort(), + eventCountsByKind: Object.fromEntries([...new Set(result.observedCombatEvents.map((event) => event.kind))] + .map((kind) => [kind, result.observedCombatEvents.filter((event) => event.kind === kind).length])), + killedMobNames: final.mobs.filter((mob) => mob.dead).map((mob) => mob.name), + observedDeadMobNames: [...new Set(observedDeadMobs.values())].sort(), + observedDeadMobCount: observedDeadMobs.size, + partyDeaths: final.party.filter((member) => member.health <= 0).map((member) => member.name), + }; + await page.screenshot({ path: path.join(outputDirectory, result.screenshots.endpoint) }); + result.pageErrors = []; + fs.writeFileSync(path.join(outputDirectory, `${route.id}-route.json`), `${JSON.stringify(result, null, 2)}\n`); + return result; +} + +(async () => { + const { createGameServer } = await import('../server/server.mjs'); + const runtime = createGameServer({ dataDir: dataDirectory, enableShelvedModes: false }); + await new Promise((resolve, reject) => { + runtime.server.once('error', reject); + runtime.server.listen(0, '127.0.0.1', resolve); + }); + const address = runtime.server.address(); + const baseUrl = `http://127.0.0.1:${address.port}`; + const browser = await chromium.launch({ channel: 'msedge', headless: true }); + const page = await browser.newPage({ viewport: { width: 1440, height: 900 } }); + page.setDefaultTimeout(120_000); + const pageErrors = []; + const consoleErrors = []; + const completedRoutes = []; + page.on('pageerror', (error) => pageErrors.push(error.message)); + page.on('console', (message) => { + if (message.type() === 'error') consoleErrors.push({ text: message.text(), location: message.location() }); + }); + await page.addInitScript(({ urls }) => { + window.nativeRouteKeyLog = []; + window.addEventListener('keydown', (event) => { + if (['KeyW', 'KeyA', 'KeyS', 'KeyD', 'Tab', 'F1', 'Digit1', 'Digit2', 'Digit3', 'Digit4', + 'Digit5', 'Digit6', 'Digit7', 'Digit8', 'Escape'].includes(event.code)) { + window.nativeRouteKeyLog.push({ at: Date.now(), code: event.code, repeat: event.repeat }); + } + }, true); + window.nativeRouteStores = async () => { + const modules = await Promise.all(urls.map((url) => import(url))); + const namedExports = modules.flatMap((module) => Object.entries(module)); + const exports = namedExports.map(([, value]) => value); + const stores = exports.filter((value) => value && typeof value.getState === 'function'); + // Vite renames this exported registry function. Match the inspected pure + // getMobRuntimeTransform body: it only reads the private Map and copies + // position/yaw, returning null for an unmounted actor. + const transformExport = namedExports.find(([, value]) => { + if (typeof value !== 'function') return false; + const source = Function.prototype.toString.call(value); + return source.includes('.mounted') && source.includes('.value') + && source.includes('position:') && source.includes('yaw:') + && source.includes('...') && source.includes('null'); + }); + const readTransform = transformExport?.[1] ?? null; + // Source-mapped to getPartyRuntimePosition: it reads the party position + // registry and returns a defensive copy or null, with no state mutation. + const partyPositionExport = namedExports.find(([, value]) => { + if (typeof value !== 'function') return false; + const source = Function.prototype.toString.call(value); + return /\.get\(/.test(source) + && /return\s+[A-Za-z_$][\w$]*\s*\?\s*\[\s*\.\.\.\s*[A-Za-z_$][\w$]*\s*\]\s*:\s*null/.test(source); + }); + const readPartyPosition = partyPositionExport?.[1] ?? null; + return { + getMobPosition: readTransform ? (id) => readTransform(id)?.position ?? null : null, + mobPositionExports: transformExport ? [transformExport[0]] : [], + getPartyPosition: readPartyPosition, + partyPositionExports: partyPositionExport ? [partyPositionExport[0]] : [], + game: stores.find((store) => typeof store.getState()?.relocatePlayer === 'function'), + shell: stores.find((store) => typeof store.getState()?.saveActiveProgression === 'function'), + combat: stores.find((store) => typeof store.getState()?.castAbility === 'function'), + party: stores.find((store) => typeof store.getState()?.setCommand === 'function' + && Array.isArray(store.getState()?.members)), + }; + }; + }, { urls: moduleUrls }); + + try { + if (moduleFiles.length < 3) throw new Error(`Expected built game assets were not found in dist/assets: ${moduleFiles.join(', ')}`); + await page.goto(baseUrl, { waitUntil: 'domcontentloaded' }); + const { profile, rosterUi } = await prepareCharacter(page); + for (let index = 0; index < routesToRun.length; index += 1) { + const route = routesToRun[index]; + await enterCampaignDungeon(page, route, index === 0, profile.level); + await page.evaluate(() => { window.nativeRouteStoresRole = 'healer'; }); + const entry = await readLiveState(page, true); + const routeResult = await runRouteSegment(page, route, entry, profile); + routeResult.pageErrors = pageErrors.slice(); + routeResult.consoleErrors = consoleErrors.slice(); + routeResult.keyboardEvents = await page.evaluate(() => window.nativeRouteKeyLog.slice(-500)); + fs.writeFileSync(path.join(outputDirectory, `${route.id}-route.json`), `${JSON.stringify(routeResult, null, 2)}\n`); + completedRoutes.push(routeResult); + } + assert.deepEqual(pageErrors, [], `No browser page exceptions: ${JSON.stringify(pageErrors)}`); + fs.writeFileSync(path.join(outputDirectory, 'results.json'), `${JSON.stringify({ + status: 'complete', + snapshotKind: baseline ? 'baseline-existing-dist; final-build rerun required' : 'final-build route QA', + buildAssets: moduleFiles, + routeDurationMs, + profile, + rosterUi, + routes: completedRoutes.map((route) => ({ + dungeonId: route.dungeonId, + coverage: route.coverage, + coverageEndpoint: route.coverageEndpoint, + mappedHealAvailable: route.mappedHealAvailable, + effectiveNativeHeals: route.effectiveNativeHeals ?? 0, + totalEffectiveNativeHealing: route.totalEffectiveNativeHealing ?? 0, + effectivePlayerDamageEvents: route.effectivePlayerDamageEvents ?? 0, + totalEffectivePlayerDamage: route.totalEffectivePlayerDamage ?? 0, + coverageEndpoint: route.coverageEndpoint, + })), + pageErrors, + consoleErrors, + }, null, 2)}\n`); + console.log(`Native campaign route QA ${baseline ? 'baseline' : 'complete'}: ${outputDirectory}`); + } catch (error) { + await page.screenshot({ path: path.join(outputDirectory, 'failure.png') }).catch(() => {}); + const failed = { status: 'failed', snapshotKind: baseline ? 'baseline-existing-dist' : 'final-build route QA', + buildAssets: moduleFiles, error: error.stack ?? error.message, pageErrors, consoleErrors, + bodyText: await page.locator('body').innerText().catch(() => '') }; + fs.writeFileSync(path.join(outputDirectory, 'failure.json'), `${JSON.stringify(failed, null, 2)}\n`); + console.error(failed.bodyText.slice(-2_500)); + throw error; + } finally { + await browser.close(); + await new Promise((resolve) => runtime.server.close(resolve)); + const target = fs.realpathSync(dataDirectory); + if (path.dirname(target) !== fs.realpathSync(os.tmpdir()) + || !path.basename(target).startsWith('healer-man-native-routes-')) { + throw new Error('Unsafe temporary playtest database cleanup path.'); + } + fs.rmSync(target, { recursive: true, force: true }); + } +})().catch((error) => { console.error(error); process.exitCode = 1; }); diff --git a/scripts/playtest-party-equipment.cjs b/scripts/playtest-party-equipment.cjs new file mode 100644 index 00000000..96b97422 --- /dev/null +++ b/scripts/playtest-party-equipment.cjs @@ -0,0 +1,116 @@ +const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright'); +const assert = require('node:assert/strict'); +const fs = require('node:fs'); +const os = require('node:os'); +const path = require('node:path'); + +const output = path.resolve('playtest-artifacts/party-equipment'); +const dataDir = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-man-equipment-')); +fs.mkdirSync(output, { recursive: true }); + +async function capture(page, name) { + await page.screenshot({ path: path.join(output, `${name}.png`) }); +} + +(async () => { + const { createGameServer } = await import('../server/server.mjs'); + const runtime = createGameServer({ dataDir, staticDir: path.resolve('dist'), contentDir: path.resolve('content'), enableShelvedModes: false }); + await new Promise((resolve) => runtime.server.listen(0, '127.0.0.1', resolve)); + console.log({ cwd: process.cwd(), staticDir: runtime.staticDir, indexExists: fs.existsSync(path.join(runtime.staticDir, 'index.html')), port: runtime.server.address().port }); + const browser = await chromium.launch({ channel: 'msedge', headless: true }); + const results = {}; + try { + for (const category of process.argv.includes('--rom-only') ? ['RoM'] : ['WoW', 'RoM']) { + const context = await browser.newContext({ viewport: { width: 1600, height: 1000 } }); + const page = await context.newPage(); + page.setDefaultTimeout(60000); + const errors = []; + page.on('pageerror', (error) => errors.push(error.message)); + page.on('console', (message) => { + if (message.type() === 'error' && !message.text().startsWith('Failed to load resource:')) errors.push(message.text()); + }); + page.on('response', (response) => { + if (response.status() >= 400 && !response.url().endsWith('/favicon.ico')) errors.push(`${response.status()}: ${response.url()}`); + }); + try { + await page.goto(`http://127.0.0.1:${runtime.server.address().port}`, { waitUntil: 'domcontentloaded' }); + await page.getByRole('button', { name: /Play offline/ }).click(); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.creator-category-tabs button').filter({ hasText: category }).click(); + await page.locator('.class-option').filter({ hasText: 'Priest' }).click(); + await page.getByRole('button', { name: /Customize & name/ }).click(); + await page.getByLabel('Character name', { exact: true }).fill(category === 'WoW' ? 'Wowgear' : 'Romgear'); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.character-select-screen').waitFor(); + await page.waitForTimeout(4000); + await capture(page, `${category}-roster`); + await page.getByRole('button', { name: /Continue as/ }).click({ position: { x: 24, y: 30 } }); + await page.locator('.main-menu-screen').waitFor(); + await page.getByRole('button', { name: /Downloads/ }).click(); + const pack = page.locator('.content-pack-row').filter({ hasText: category === 'WoW' + ? 'Extra Wrath Character Models & Skins' : 'RuneWaker Character Models & Skins' }); + await pack.getByRole('button', { name: 'Download', exact: true }).click(); + await pack.getByText('Installed — offline ready', { exact: true }).waitFor({ timeout: 180000 }); + await page.getByRole('button', { name: 'Back', exact: true }).click(); + await page.getByRole('button', { name: 'Change character', exact: true }).click(); + await page.locator('.character-select-screen').waitFor(); + await page.waitForTimeout(5000); + await capture(page, `${category}-roster`); + await page.getByRole('button', { name: /Continue as/ }).click({ position: { x: 24, y: 30 } }); + await page.locator('.main-menu-screen').waitFor(); + await page.getByRole('button', { name: /^Dungeons/ }).click(); + await page.locator('.dungeon-category-tab').filter({ hasText: category }).click(); + await page.locator('.dungeon-select-row').filter({ hasText: category === 'WoW' ? 'Wailing Caverns' : 'Forsaken Abbey' }).first().click(); + const download = page.getByRole('button', { name: 'Download and continue' }); + if (await download.isVisible()) await download.click(); + else await page.getByRole('button', { name: 'Choose role' }).click(); + await page.locator('.dungeon-role-option--healer').click(); + await page.locator('.scene-shell').waitFor(); + await page.locator('.loading-screen').waitFor({ state: 'hidden' }); + await page.locator('.party-frames').waitFor(); + await page.waitForTimeout(12000); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'hidden' }); + await capture(page, `${category}-dungeon`); + // Rotate the camera with the normal held-right-mouse gesture to show the party fronts. + const bounds = await page.locator('.scene-shell canvas').boundingBox(); + await page.mouse.move(bounds.x + bounds.width * 0.5, bounds.y + bounds.height * 0.55); + await page.mouse.down({ button: 'right' }); + await page.mouse.move(bounds.x + bounds.width * 0.5 + 440, bounds.y + bounds.height * 0.55, { steps: 40 }); + await page.mouse.up({ button: 'right' }); + await page.waitForTimeout(1200); + await capture(page, `${category}-party-front`); + if (category === 'RoM') { + await page.locator('.scene-shell').focus(); + await page.keyboard.down('s'); + await page.waitForTimeout(2000); + await page.keyboard.up('s'); + await page.mouse.wheel(700, 700); + await page.waitForTimeout(2500); + await capture(page, `${category}-party-open`); + } + assert.deepEqual(errors, []); + results[category] = { + installedNativeCharacterPack: true, + screenshots: [`${category}-roster.png`, `${category}-dungeon.png`, `${category}-party-front.png`, + ...(category === 'RoM' ? [`${category}-party-open.png`] : [])], + errors, + }; + } catch (error) { + await capture(page, `${category}-failure`); + console.error((await page.locator('body').innerText()).slice(-2500)); + console.error(errors); + throw error; + } finally { + await context.close(); + } + } + fs.writeFileSync(path.join(output, 'results.json'), `${JSON.stringify(results, null, 2)}\n`); + console.log(JSON.stringify(results, null, 2)); + } finally { + await browser.close(); + await new Promise((resolve) => runtime.server.close(resolve)); + assert.equal(path.dirname(path.resolve(dataDir)), path.resolve(os.tmpdir())); + assert.ok(path.basename(dataDir).startsWith('healer-man-equipment-')); + fs.rmSync(dataDir, { recursive: true, force: true }); + } +})().catch((error) => { console.error(error); process.exitCode = 1; }); diff --git a/scripts/playtest-performance.cjs b/scripts/playtest-performance.cjs new file mode 100644 index 00000000..8f219eb4 --- /dev/null +++ b/scripts/playtest-performance.cjs @@ -0,0 +1,172 @@ +const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright'); +const fs = require('node:fs'); +const path = require('node:path'); +const os = require('node:os'); + +const label = process.env.PERFORMANCE_LABEL || 'current'; +const output = path.resolve('artifacts/playtest/performance', label); +fs.mkdirSync(output, { recursive: true }); + +async function enterDungeon(page) { + await page.getByRole('button', { name: /^Dungeons/ }).click(); + await page.locator('.dungeon-select-row').filter({ hasText: /Wailing Caverns/i }).first().click(); + await page.getByRole('button', { name: 'Choose role' }).click(); + await page.locator('.dungeon-role-option--healer').click(); + await page.locator('.scene-shell').waitFor(); + await page.locator('.loading-screen').waitFor({ state: 'hidden', timeout: 180_000 }); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'hidden', timeout: 180_000 }); + await page.waitForTimeout(2000); +} + +async function measure(page, cdp, label, seconds = 10) { + const read = async () => { + const { metrics } = await cdp.send('Performance.getMetrics'); + return Object.fromEntries(metrics.map(({ name, value }) => [name, value])); + }; + const before = await read(); + const drawsBefore = await page.evaluate(() => window.__performanceDraws); + await page.waitForTimeout(seconds * 1000); + const after = await read(); + const drawsAfter = await page.evaluate(() => window.__performanceDraws); + await cdp.send('HeapProfiler.collectGarbage'); + const heap = await cdp.send('Runtime.getHeapUsage'); + const elapsed = after.Timestamp - before.Timestamp; + const sample = { + label, + seconds: elapsed, + mainThreadBusyPercent: (after.TaskDuration - before.TaskDuration) / elapsed * 100, + scriptPercent: (after.ScriptDuration - before.ScriptDuration) / elapsed * 100, + layoutCount: after.LayoutCount - before.LayoutCount, + drawCallsPerSecond: (drawsAfter - drawsBefore) / elapsed, + heapMiB: heap.usedSize / 1048576, + backingStorageMiB: (heap.backingStorageSize || 0) / 1048576, + nodes: after.Nodes, + documents: after.Documents, + scene: await page.locator('.scene-shell').evaluateAll((elements) => elements.map((element) => ({ + frameLoop: element.dataset.frameLoop, + performance: document.documentElement.dataset.gamePerformance || null, + }))), + }; + console.log(JSON.stringify(sample)); + return sample; +} + +(async () => { + const { createGameServer } = await import('../server/server.mjs'); + const dataDir = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-performance-')); + const runtime = createGameServer({ dataDir, enableShelvedModes: false }); + await new Promise((resolve) => runtime.server.listen(4191, '127.0.0.1', resolve)); + const browser = await chromium.launch({ channel: 'msedge', headless: true }); + const page = await browser.newPage({ viewport: { width: 1280, height: 800 } }); + page.setDefaultTimeout(60_000); + const errors = []; + const samples = []; + page.on('pageerror', (error) => errors.push(error.message)); + const cdp = await page.context().newCDPSession(page); + await cdp.send('Performance.enable'); + await cdp.send('HeapProfiler.enable'); + await page.addInitScript(() => { + window.__performanceDraws = 0; + for (const api of [WebGLRenderingContext, WebGL2RenderingContext]) { + for (const name of ['drawArrays', 'drawElements', 'drawArraysInstanced', 'drawElementsInstanced']) { + const original = api.prototype[name]; + if (!original) continue; + api.prototype[name] = function (...args) { + window.__performanceDraws += 1; + return original.apply(this, args); + }; + } + } + }); + try { + await page.goto(process.env.PERFORMANCE_URL || 'http://127.0.0.1:4191', { waitUntil: 'domcontentloaded' }); + await page.getByRole('button', { name: /Play offline/ }).click(); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.getByRole('button', { name: /Customize & name/ }).click(); + await page.getByLabel('Character name').fill('PerformanceQA'); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.getByRole('button', { name: /Continue|Enter world/ }).first().evaluate((button) => button.click()); + await page.locator('.main-menu-screen').waitFor(); + samples.push(await measure(page, cdp, 'menu-cold', 5)); + for (let cycle = 1; cycle <= 3; cycle += 1) { + await enterDungeon(page); + if (cycle === 1) { + const renderer = await page.locator('.scene-shell canvas').first().evaluate((canvas) => { + const gl = canvas.getContext('webgl2') || canvas.getContext('webgl'); + const extension = gl?.getExtension('WEBGL_debug_renderer_info'); + return { renderer: extension ? gl.getParameter(extension.UNMASKED_RENDERER_WEBGL) : null, + width: canvas.width, height: canvas.height }; + }); + console.log(JSON.stringify(renderer)); + fs.writeFileSync(path.join(output, 'renderer.json'), `${JSON.stringify(renderer, null, 2)}\n`); + samples.push(await measure(page, cdp, 'active-idle')); + await page.screenshot({ path: path.join(output, 'active.png') }); + await cdp.send('Profiler.enable'); + await cdp.send('Profiler.start'); + await page.keyboard.down('w'); + await page.waitForTimeout(3000); + await page.keyboard.up('w'); + await page.waitForTimeout(5000); + const { profile } = await cdp.send('Profiler.stop'); + fs.writeFileSync(path.join(output, 'active.cpuprofile'), JSON.stringify(profile)); + samples.push(await measure(page, cdp, 'after-movement', 5)); + } + await page.keyboard.press('Escape'); + await page.getByRole('dialog', { name: 'Paused' }).waitFor(); + await page.waitForTimeout(1500); + if (cycle === 3) { + await cdp.send('Profiler.enable'); + await cdp.send('Profiler.start'); + } + samples.push(await measure(page, cdp, `paused-cycle-${cycle}`)); + if (cycle === 3) { + const { profile } = await cdp.send('Profiler.stop'); + fs.writeFileSync(path.join(output, 'paused.cpuprofile'), JSON.stringify(profile)); + await page.screenshot({ path: path.join(output, 'paused-cycle-3.png') }); + samples.push(await measure(page, cdp, 'paused-cycle-3-settled', 20)); + } + if (cycle === 1) { + await page.screenshot({ path: path.join(output, 'paused.png') }); + samples.push(await measure(page, cdp, 'paused-retention', 20)); + await page.getByRole('button', { name: 'Resume game' }).click(); + await page.waitForTimeout(1500); + samples.push(await measure(page, cdp, 'resumed', 5)); + await page.screenshot({ path: path.join(output, 'resumed.png') }); + // Exercise the app's visibility handlers deterministically. This is a + // synthetic lifecycle check, not a measurement of OS tab throttling. + await page.evaluate(() => { + window.__profileHidden = true; + Object.defineProperty(document, 'visibilityState', { configurable: true, get: () => window.__profileHidden ? 'hidden' : 'visible' }); + Object.defineProperty(document, 'hidden', { configurable: true, get: () => window.__profileHidden }); + document.dispatchEvent(new Event('visibilitychange')); + }); + await page.waitForTimeout(1000); + samples.push(await measure(page, cdp, 'synthetic-hidden', 5)); + await page.evaluate(() => { + window.__profileHidden = false; + document.dispatchEvent(new Event('visibilitychange')); + }); + await page.waitForTimeout(1000); + await page.keyboard.press('Escape'); + await page.getByRole('dialog', { name: 'Paused' }).waitFor(); + } + await page.getByRole('button', { name: 'Main menu', exact: true }).click(); + await page.locator('.main-menu-screen').waitFor(); + await page.waitForTimeout(2000); + samples.push(await measure(page, cdp, `menu-cycle-${cycle}`, 5)); + } + fs.writeFileSync(path.join(output, 'results.json'), `${JSON.stringify({ samples, errors }, null, 2)}\n`); + if (errors.length) throw new Error(errors.join('\n')); + } catch (error) { + await page.screenshot({ path: path.join(output, 'failure.png') }); + fs.writeFileSync(path.join(output, 'results.json'), `${JSON.stringify({ samples, errors }, null, 2)}\n`); + console.error((await page.locator('body').innerText()).slice(-2000)); + throw error; + } finally { + await browser.close(); + await new Promise((resolve) => runtime.server.close(resolve)); + const resolved = path.resolve(dataDir); + if (!resolved.startsWith(path.resolve(os.tmpdir()) + path.sep)) throw new Error('Unexpected test directory'); + fs.rmSync(resolved, { recursive: true, force: true }); + } +})().catch((error) => { console.error(error); process.exitCode = 1; }); diff --git a/scripts/playtest-stat-rulesets.cjs b/scripts/playtest-stat-rulesets.cjs index 85ed3bd9..0724ca64 100644 --- a/scripts/playtest-stat-rulesets.cjs +++ b/scripts/playtest-stat-rulesets.cjs @@ -276,7 +276,7 @@ async function readStatsPanelPage(page) { })); return { ...stats, - caption: await page.locator('.equipment-character-stats__note').innerText().catch(() => ''), + caption: await page.locator('.equipment-character-stats__note').first().innerText().catch(() => ''), }; } @@ -509,10 +509,19 @@ async function readStatsPanelPage(page) { assert.ok(nativeRuntime.inventory.some((item) => item.instanceId === 'qa-robes-native')); assert.equal(nativeRuntime.playerEquipment.chest, 'qa-robes-native', 'The equipped test item reaches the actual dungeon runtime.'); for (const member of nativeRuntime.party) { - if (member.classId.startsWith('rom-')) assert.equal(member.statRuleset, 'rom', `${member.name} keeps its own RoM ruleset.`); + if (member.classId.startsWith('rom-')) { + assert.equal(member.statRuleset, 'rom', `${member.name} keeps its own RoM ruleset.`); + assert.ok(['rom-knight', 'rom-priest', 'rom-rogue', 'rom-scout', 'rom-mage'].includes(member.classId), + 'Ordinary generated RoM companions stay inside the active five classes.'); + } } results.observations.nativeDungeonRuntime = nativeRuntime; await openStatsPanel(page); + const trainingGearText = await page.locator('.equipment-loadout').innerText(); + assert.match(trainingGearText, /Training gear scales automatically through level 79\./); + assert.match(trainingGearText, /Training gear 30/i); + assert.doesNotMatch(trainingGearText, /\bHeirloom\b/i, 'RoM automatic gear uses training labels, not authentic heirloom claims.'); + results.observations.romTrainingGearLabels = true; const nativePanelPages = {}; for (const [index, pageName] of ['attributes', 'offense', 'defense'].entries()) { if (pageName !== 'attributes') { @@ -528,7 +537,7 @@ async function readStatsPanelPage(page) { const labels = new Set(panelPage.rows.map((row) => row.label)); const missing = requiredNativeRows[pageName].filter((label) => !labels.has(label)); assert.deepEqual(missing, [], `Native RoM ${pageName} page is missing fields: ${missing.join(', ')}`); - assert.equal(panelPage.caption, 'Native RoM stats · shared dungeon combat rules'); + assert.equal(panelPage.caption, 'Native RoM stats'); nativePanelPages[pageName] = panelPage; results.screenshots[`nativeStats${pageName[0].toUpperCase()}${pageName.slice(1)}Desktop`] = await capture( page, @@ -560,6 +569,32 @@ async function readStatsPanelPage(page) { assert.ok(nativePanelPages.attributes.vitals.some((row) => row.includes(`Combat health ${Math.round(nativeRuntime.maxHealth).toLocaleString()}`))); results.observations.nativePanelPages = { ...nativePanelPages, renderedMeters }; await page.locator('.equipment-stat-tabs').getByRole('tab', { name: 'attributes', exact: true }).click(); + const npcMember = nativeRuntime.party.find((member) => member.classId === 'rom-mage') + ?? nativeRuntime.party.find((member) => member.classId.startsWith('rom-') && member.statRuleset === 'rom'); + assert.ok(npcMember, 'The live party contains a native RoM companion owner to inspect.'); + const npcOwnerButton = page.locator('.equipment-panel__owners .equipment-owner').filter({ hasText: npcMember.name }); + await npcOwnerButton.waitFor(); + await npcOwnerButton.click(); + await page.waitForFunction((name) => ( + document.querySelector('.equipment-loadout > header strong')?.textContent?.trim() === name + ), npcMember.name); + const npcNativeStats = await readStatsPanelPage(page); + const npcNativeLabels = new Set(npcNativeStats.rows.map((row) => row.label)); + const missingNpcRows = requiredNativeRows.attributes.filter((label) => !npcNativeLabels.has(label)); + assert.deepEqual(missingNpcRows, [], `Native RoM NPC attributes page is missing fields: ${missingNpcRows.join(', ')}`); + assert.equal(npcNativeStats.caption, 'Native RoM stats'); + const npcTrainingGearText = await page.locator('.equipment-loadout').innerText(); + assert.match(npcTrainingGearText, /Training gear scales automatically through level 79\./); + assert.match(npcTrainingGearText, /Training gear 30/i); + assert.doesNotMatch(npcTrainingGearText, /\bHeirloom\b/i, 'RoM NPC automatic gear uses training labels.'); + assert.equal(npcMember?.statRuleset, 'rom', 'The selected NPC owner keeps its own native ruleset.'); + results.observations.nativeNpcOwnerPanel = { member: npcMember, stats: npcNativeStats }; + results.screenshots.nativeNpcStatsAttributesDesktop = await capture(page, '05-native-npc-stats-attributes-desktop'); + const playerOwnerButton = page.locator('.equipment-panel__owners .equipment-owner').filter({ hasText: nativeCreated.name }); + await playerOwnerButton.click(); + await page.waitForFunction((name) => ( + document.querySelector('.equipment-loadout > header strong')?.textContent?.trim() === name + ), nativeCreated.name); await page.locator('.equipment-panel .equipment-character-stats').scrollIntoViewIfNeeded(); await page.setViewportSize({ width: 390, height: 844 }); await page.waitForTimeout(350); diff --git a/scripts/playtest-vow-live-final.cjs b/scripts/playtest-vow-live-final.cjs new file mode 100644 index 00000000..1e468981 --- /dev/null +++ b/scripts/playtest-vow-live-final.cjs @@ -0,0 +1,793 @@ +const { chromium } = require('C:/Users/phenom/.cache/codex-runtimes/codex-primary-runtime/dependencies/node/node_modules/playwright'); +const assert = require('node:assert/strict'); +const crypto = require('node:crypto'); +const fs = require('node:fs'); +const os = require('node:os'); +const path = require('node:path'); + +// UI-driven, final-build Boss Testing proof for Vow of Silence against the +// source-scheduled Lady Anacondra Lightning Bolt. Store access is read-only +// during combat; only the isolated profile's level and secondary class are set. +const artifactRoot = path.resolve('playtest-artifacts/vow-live-final'); +const stamp = new Date().toISOString().replace(/[-:.]/g, '').replace('T', '-').replace('Z', ''); +const outputDirectory = path.join(artifactRoot, `final-build-${stamp}`); +const dataDirectory = fs.mkdtempSync(path.join(os.tmpdir(), 'healer-man-vow-live-final-')); +const liveFightBudgetMs = 80_000; +const vowSilenceWindowMs = 8_400; +const actionSlots = [ + ['primary:face-bottom', '1'], ['primary:face-left', '2'], ['primary:face-top', '3'], + ['primary:face-right', '4'], ['primary:r1', '5'], ['primary:r2', '6'], + ['primary:dpad-left', '7'], ['primary:dpad-right', '8'], +]; +fs.mkdirSync(outputDirectory, { recursive: true }); + +function flatEffects(effects = []) { + return effects.flatMap((effect) => effect.kind === 'composite' ? flatEffects(effect.effects) : [effect]); +} + +function actionPlanFromSnapshot(snapshot, vowId) { + const abilities = new Map(snapshot.abilities.map((ability) => [ability.id, ability])); + const bound = actionSlots.flatMap(([bindingId, key]) => { + const id = snapshot.actionBindings[bindingId]; + const ability = id ? abilities.get(id) : null; + return ability && ability.id !== vowId && !ability.passive + && (ability.unlockLevel ?? 1) <= snapshot.player.level + ? [{ key, ability, effects: flatEffects(ability.effects) }] : []; + }); + const healing = bound.find(({ ability, effects }) => ability.target === 'friendly' + && effects.some((effect) => effect.kind === 'heal')) ?? null; + const damage = bound.filter(({ ability, effects }) => ability.target === 'hostile' + && effects.some((effect) => effect.kind === 'damage')) + .sort((left, right) => Number(right.ability.range?.max ?? 0) - Number(left.ability.range?.max ?? 0))[0] ?? null; + return { + healing: healing ? { key: healing.key, id: healing.ability.id, name: healing.ability.name, + range: healing.ability.range ?? null } : null, + damage: damage ? { key: damage.key, id: damage.ability.id, name: damage.ability.name, + range: damage.ability.range ?? null } : null, + bound: bound.map(({ key, ability }) => ({ key, id: ability.id, name: ability.name, + target: ability.target, range: ability.range ?? null })), + }; +} + +async function readLiveState(page, includeActionSetup = false) { + return page.evaluate((includeSetup) => window.vowFinalStores().then(({ game, combat, party, + getMobPosition, getMobTransform, getPartyPosition }) => { + const gameState = game.getState(); + const combatState = combat.getState(); + return { + now: Date.now(), + game: { + activeDungeonId: gameState.activeDungeonId, + gameMode: gameState.gameMode, + gmTestMode: gameState.gmTestMode, + bossTest: gameState.bossTest, + assetStatus: gameState.assetStatus, + activeSpawn: gameState.activeSpawn, + playerPosition: gameState.playerPosition, + cameraYaw: gameState.cameraYaw ?? null, + overlay: gameState.overlay, + dungeonIntroActive: gameState.dungeonIntroActive, + }, + player: { + classId: combatState.classId, + secondaryClassId: combatState.secondaryClassId, + statRuleset: combatState.statRuleset, + level: combatState.level, + experience: combatState.xp, + health: combatState.health, + maxHealth: combatState.maxHealth, + resource: combatState.resource, + maxResource: combatState.maxResource, + resourceType: combatState.resourceType, + resourceName: combatState.resourceName, + position: gameState.playerPosition, + cameraYaw: gameState.cameraYaw ?? null, + selectedTargetId: combatState.selectedTargetId, + activeCast: combatState.activeCast?.abilityId ?? null, + globalCooldownEndsAt: combatState.globalCooldownEndsAt, + cooldowns: combatState.cooldowns, + }, + party: party.getState().members.map((member) => ({ + id: member.id, + name: member.name, + classId: member.classId, + secondaryClassId: member.secondaryClassId, + role: member.role, + statRuleset: member.statRuleset, + health: member.health, + maxHealth: member.maxHealth, + resource: member.resource, + maxResource: member.maxResource, + resourceType: member.resourceType, + status: member.status, + activeCast: member.activeCast?.abilityId ?? null, + position: getPartyPosition?.(member.id) ?? null, + })), + mobs: Object.values(combatState.mobs).filter((mob) => !mob.despawned).map((mob) => ({ + id: mob.id, + name: mob.name, + serverEntry: mob.serverEntry, + runewakerNpcId: mob.runewakerNpcId ?? null, + creatureFamily: mob.creatureFamily, + level: mob.level, + health: mob.health, + maxHealth: mob.maxHealth, + dead: mob.dead, + diedAt: mob.diedAt ?? null, + engaged: mob.engaged, + hasLoot: mob.hasLoot, + pendingLootCount: mob.pendingLoot?.length ?? 0, + position: getMobPosition?.(mob.id) ?? mob.position ?? mob.homePosition, + transform: getMobTransform?.(mob.id) ?? null, + attackRevision: mob.attackRevision, + abilityCastCounts: mob.abilityCastCounts, + abilityReadyAt: mob.abilityReadyAt, + schoolLockedUntil: mob.schoolLockedUntil, + mechanicImmunities: mob.mechanicImmunities, + schoolImmunities: mob.schoolImmunities, + auras: mob.auras, + activeCast: mob.activeCast ? { + name: mob.activeCast.name, + attackId: mob.activeCast.attackId, + spellId: mob.activeCast.spellId ?? null, + school: mob.activeCast.school, + startedAt: mob.activeCast.startedAt, + completesAt: mob.activeCast.completesAt, + interruptible: mob.activeCast.interruptible, + } : null, + statuses: mob.statuses, + attacks: mob.attacks.map((attack) => ({ id: attack.id, name: attack.name, + spellId: attack.spellId ?? null, castTimeMs: attack.castTimeMs ?? 0, + cooldownMs: attack.cooldownMs ?? 0, school: attack.school, + interruptible: attack.interruptible !== false })), + boss: mob.boss, + })), + ...(includeSetup ? { abilities: combatState.abilities, actionBindings: combatState.actionBindings } : {}), + feedback: combatState.feedback ? { kind: combatState.feedback.kind, + message: combatState.feedback.message, abilityId: combatState.feedback.abilityId ?? null, + targetId: combatState.feedback.targetId ?? null } : null, + events: combatState.combatEvents.slice(-200), + presentationEvents: window.vowFinalPresentationEvents.slice(-500), + presentationSubscriptionFound: window.vowFinalPresentationSubscriptionFound ?? false, + presentationSubscribeExportName: window.vowFinalPresentationSubscribeExportName ?? null, + presentationExportNames: window.vowFinalPresentationExportNames ?? [], + presentationSubscriptionCandidates: window.vowFinalPresentationSubscriptionCandidates ?? [], + }; + }), includeActionSetup); +} + +async function assignVowThroughAbilityControls(page, outputDirectory) { + const before = await readLiveState(page, true); + const vow = before.abilities.find((ability) => ability.dbcSpellId === 490275); + if (!vow) throw new Error('The UI-created Priest/Knight did not learn DBC spell 490275 at the prepared level.'); + await page.keyboard.press('Escape'); + await page.waitForTimeout(300); + await page.getByRole('button', { name: 'Ability controls' }).click(); + await page.locator('.ability-bindings__diagram').waitFor({ timeout: 15_000 }); + await page.locator('.ability-bindings__layers button').nth(1).click(); + await page.locator('button[aria-label*="Shift+5:"]').click(); + await page.getByRole('button', { name: new RegExp(`^${vow.name.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')}(?:,|$)`) }).click(); + await page.screenshot({ path: path.join(outputDirectory, 'vow-binding-ui.png') }); + const after = await readLiveState(page, true); + const binding = Object.entries(after.actionBindings).find(([, id]) => id === vow.id)?.[0] ?? null; + await page.getByRole('button', { name: 'Close button assignments' }).click(); + await page.getByRole('button', { name: 'Resume game' }).click(); + assert.equal(binding, 'secondary:r1', 'Vow is bound through the UI to Shift+Digit5.'); + return { id: vow.id, name: vow.name, dbcSpellId: vow.dbcSpellId, + unlockLevel: vow.unlockLevel, playerLevel: after.player.level, target: vow.target, + range: vow.range ?? null, radius: vow.radius ?? null, targeting: vow.targeting ?? null, + castMode: vow.castMode, castTimeMs: vow.castTimeMs, cooldownMs: vow.cooldownMs, + gcdMs: vow.gcdMs, cost: vow.cost, effects: vow.effects, + binding, input: 'Shift+Digit5' }; +} + +async function selectBossWithTab(page, bossId, attempts = 8) { + let snapshot = await readLiveState(page); + for (let attempt = 0; attempt < attempts && snapshot.player.selectedTargetId !== bossId; attempt += 1) { + await page.keyboard.press('Tab'); + await page.waitForTimeout(70); + snapshot = await readLiveState(page); + } + return { selected: snapshot.player.selectedTargetId === bossId, snapshot }; +} + +async function selectPartyMember(page, member) { + const label = new RegExp(`^Target ${member.name.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')},`); + await page.getByRole('button', { name: label }).click(); +} + +async function selectPlayerFrame(page, playerName) { + const label = new RegExp(`^Target ${playerName.replace(/[.*+?^${}()|[\]\\]/g, '\\$&')}, you$`); + await page.getByRole('button', { name: label }).click(); +} + +async function performCast(page, action, kind, intendedTargetId, reason) { + const before = await readLiveState(page); + await page.keyboard.press(action.key); + const startedAt = Date.now(); + let after = await readLiveState(page); + const eventsFor = (state) => state.events.filter((event) => event.occurredAt >= before.now - 1 + && event.abilityId === action.id && event.sourceActorId === '__player__' + && (kind === 'damage' ? event.kind === 'damage' : event.kind === 'healing')); + while (Date.now() - startedAt < 2_600) { + if (eventsFor(after).some((event) => event.effectiveAmount > 0) + || (!after.player.activeCast && Date.now() - startedAt >= 650)) break; + await page.waitForTimeout(120); + after = await readLiveState(page); + } + const memberBefore = before.party.find((member) => member.id === intendedTargetId); + const memberAfter = after.party.find((member) => member.id === intendedTargetId); + return { + at: before.now, + key: action.key, + abilityId: action.id, + abilityName: action.name, + kind, + reason, + intendedTargetId, + selectedTargetIdBefore: before.player.selectedTargetId, + targetHealthBefore: kind === 'healing' + ? memberBefore?.health ?? (intendedTargetId === '__player__' ? before.player.health : null) + : before.mobs.find((mob) => mob.id === intendedTargetId)?.health ?? null, + targetHealthAfter: kind === 'healing' + ? memberAfter?.health ?? (intendedTargetId === '__player__' ? after.player.health : null) + : after.mobs.find((mob) => mob.id === intendedTargetId)?.health ?? null, + resolvedEvents: eventsFor(after), + actionResolved: eventsFor(after).some((event) => event.effectiveAmount > 0), + playerHealthBefore: before.player.health, + playerHealthAfter: after.player.health, + playerResourceBefore: before.player.resource, + playerResourceAfter: after.player.resource, + feedback: after.feedback, + atAfter: after.now, + }; +} + +function playerVitals(snapshot) { + return { health: snapshot.player.health, maxHealth: snapshot.player.maxHealth, + resource: snapshot.player.resource, maxResource: snapshot.player.maxResource, + resourceType: snapshot.player.resourceType, resourceName: snapshot.player.resourceName }; +} + +function partyVitals(snapshot) { + return snapshot.party.map((member) => ({ id: member.id, name: member.name, + classId: member.classId, secondaryClassId: member.secondaryClassId, role: member.role, + statRuleset: member.statRuleset, status: member.status, + health: member.health, maxHealth: member.maxHealth, resource: member.resource, + maxResource: member.maxResource, resourceType: member.resourceType })); +} + +async function runFight(page, result, vowSetup, initial) { + const bossId = initial.game.bossTest.runtimeIds[0]; + let current = initial; + const target = await selectBossWithTab(page, bossId); + if (!target.selected) throw new Error('Boss Testing UI targeting did not select the live Lady Anacondra.'); + current = target.snapshot; + await page.keyboard.press('F1'); + result.fight.startedAt = Date.now(); + result.fight.partyAttackInput = { at: result.fight.startedAt, key: 'F1', command: 'Attack', targetId: bossId }; + const wallDeadline = result.fight.startedAt + liveFightBudgetMs; + let vowAttempts = 0; + let nextDamageAt = 0; + let nextHealAt = 0; + let observedCastCountAtWindowStart = null; + let lastSampleAt = 0; + let lastPresentationCursor = current.presentationEvents.at(-1)?.id ?? 0; + let previousCastIdentity = null; + + while (Date.now() < wallDeadline) { + current = await readLiveState(page); + const boss = current.mobs.find((mob) => mob.id === bossId); + if (!boss || boss.dead || boss.health <= 0) { + result.fight.outcome = boss?.dead || boss?.health <= 0 ? 'boss-defeated' : 'boss-despawned'; + result.fight.bossAtEnd = boss ?? null; + break; + } + if (current.player.health <= 0) { result.fight.outcome = 'player-dead'; break; } + if (lastSampleAt === 0 || current.now - lastSampleAt >= 350) { + result.fight.samples.push({ at: current.now, bossHealth: boss.health, bossCast: boss.activeCast, + lightningBoltCount: boss.abilityCastCounts?.['spell-9532'] ?? null, + natureLockedUntil: boss.schoolLockedUntil?.nature ?? 0, + player: playerVitals(current), party: partyVitals(current) }); + lastSampleAt = current.now; + } + for (const event of current.presentationEvents) { + if (event.id <= lastPresentationCursor) continue; + result.fight.presentationEvents.push(event); + lastPresentationCursor = Math.max(lastPresentationCursor, event.id); + } + + if (current.player.selectedTargetId !== bossId) { + const selected = await selectBossWithTab(page, bossId, 4); + if (selected.selected) current = selected.snapshot; + } + + const liveBoss = current.mobs.find((mob) => mob.id === bossId); + const liveCast = liveBoss?.activeCast; + const castIdentity = liveCast ? `${liveCast.attackId}:${liveCast.startedAt}` : null; + if (castIdentity !== previousCastIdentity) { + result.fight.castTimeline.push({ at: current.now, activeCast: liveCast }); + previousCastIdentity = castIdentity; + } + const sourceLightning = liveBoss?.attacks.find((attack) => attack.spellId === 9532 + || attack.id === 'spell-9532') ?? null; + if (!sourceLightning || sourceLightning.castTimeMs <= 0) { + throw new Error('The live Lady Anacondra has no source-scheduled interruptible Lightning Bolt (9532) definition.'); + } + if (!result.fight.sourceLightningDefinition) result.fight.sourceLightningDefinition = sourceLightning; + + if (!result.fight.vowSuccess && vowAttempts < 4 && liveCast + && liveCast.attackId === sourceLightning.id && liveCast.spellId === 9532 + && liveCast.interruptible && liveCast.completesAt - current.now > 450 + && current.player.selectedTargetId === bossId + && current.player.globalCooldownEndsAt <= current.now + && !current.player.activeCast) { + vowAttempts += 1; + const beforeCast = liveCast; + const presentationBefore = current.presentationEvents.at(-1)?.id ?? 0; + const eventsBefore = current.events.map((event) => event.id); + const attempt = { attempt: vowAttempts, observedAt: current.now, + castStartedAt: beforeCast.startedAt, scheduledCompletionAt: beforeCast.completesAt, + remainingMs: beforeCast.completesAt - current.now, activeCastBefore: beforeCast, + sourceAttack: sourceLightning, input: 'Shift+Digit5', selectedTargetId: current.player.selectedTargetId, + lightningBoltCountBefore: liveBoss.abilityCastCounts?.[sourceLightning.id] ?? null, + natureLockedUntilBefore: liveBoss.schoolLockedUntil?.nature ?? 0, + playerOriginBefore: current.player.position ?? null, + playerCameraYawBefore: current.player.cameraYaw ?? null, + bossPositionBefore: liveBoss.position ?? null, + bossTransformBefore: liveBoss.transform ?? null, + vowTargetingMetadata: { target: vowSetup.target, range: vowSetup.range, + radius: vowSetup.radius, targeting: vowSetup.targeting } }; + result.fight.vowAttempts.push(attempt); + await page.screenshot({ path: path.join(outputDirectory, `lightning-bolt-pre-vow-${vowAttempts}.png`) }); + await page.keyboard.press('Shift+Digit5'); + attempt.inputAt = Date.now(); + await page.waitForTimeout(65); + const afterVow = await readLiveState(page); + const afterBoss = afterVow.mobs.find((mob) => mob.id === bossId); + const cancelEvent = afterVow.presentationEvents.find((event) => event.id > presentationBefore + && event.phase === 'cast-cancel' && event.actorGroup === 'enemy' + && event.sourceActorId === bossId && event.abilityId === beforeCast.attackId + && (event.sourceSpellId === 9532 || event.name === sourceLightning.name)); + const vowEvents = afterVow.events.filter((event) => !eventsBefore.includes(event.id) + && event.abilityId === vowSetup.id && event.sourceActorId === '__player__'); + const schoolLock = afterBoss?.schoolLockedUntil?.nature ?? 0; + const sameObservedCastStillActive = afterBoss?.activeCast?.attackId === beforeCast.attackId + && afterBoss.activeCast.startedAt === beforeCast.startedAt; + const sourceCastEndedOnTime = Boolean(!sameObservedCastStillActive && afterVow.now < beforeCast.completesAt); + const appliedSilence = afterBoss?.statuses.find((status) => status.kind === 'silence' + && status.sourceAbilityId === 'aura:rom-priest-vow-of-silence' + && status.endsAt > afterVow.now) ?? null; + const silenceAura = afterBoss?.auras.find((aura) => aura.id === 'rom-priest-vow-of-silence' + && aura.endsAt > afterVow.now) ?? null; + const silenceEndsAt = appliedSilence?.endsAt ?? silenceAura?.endsAt ?? schoolLock; + const silenced = silenceEndsAt >= afterVow.now + 7_900; + attempt.afterReadAt = afterVow.now; + attempt.presentationSubscriptionFound = afterVow.presentationSubscriptionFound; + attempt.presentationSubscribeExportName = afterVow.presentationSubscribeExportName; + attempt.presentationExportNames = afterVow.presentationExportNames; + attempt.presentationSubscriptionCandidates = afterVow.presentationSubscriptionCandidates; + attempt.activeCastAfter = afterBoss?.activeCast ?? null; + attempt.sourceCastEndedBeforeScheduledCompletion = sourceCastEndedOnTime; + attempt.sameObservedCastStillActive = sameObservedCastStillActive; + attempt.castIdentityChangedBeforeScheduledCompletion = Boolean(afterBoss?.activeCast + && (afterBoss.activeCast.attackId !== beforeCast.attackId + || afterBoss.activeCast.startedAt !== beforeCast.startedAt) + && sourceCastEndedOnTime); + attempt.targetSourceIdentityAfter = afterBoss ? { serverEntry: afterBoss.serverEntry, + runewakerNpcId: afterBoss.runewakerNpcId, creatureFamily: afterBoss.creatureFamily } : null; + attempt.targetPositionAfter = afterBoss?.position ?? null; + attempt.targetTransformAfter = afterBoss?.transform ?? null; + attempt.playerOriginBefore = current.player.position ?? null; + attempt.playerCameraYawBefore = current.player.cameraYaw ?? null; + attempt.targetMechanicImmunitiesAfter = afterBoss?.mechanicImmunities ?? []; + attempt.targetSchoolImmunitiesAfter = afterBoss?.schoolImmunities ?? []; + attempt.targetStatusesAfter = afterBoss?.statuses ?? []; + attempt.targetAurasAfter = afterBoss?.auras ?? []; + attempt.castCancelPresentationEvent = cancelEvent ?? null; + attempt.playerVowCombatEvents = vowEvents; + attempt.natureLockedUntil = schoolLock; + attempt.silenceEndsAt = silenceEndsAt; + attempt.silenceDurationMsObserved = silenceEndsAt > 0 ? silenceEndsAt - afterVow.now : 0; + attempt.silenceEvidence = { appliedMobStatus: appliedSilence, appliedMobAura: silenceAura, + schoolLockUntil: schoolLock }; + attempt.silenceConfirmed = silenced; + attempt.vowPresentationEvents = afterVow.presentationEvents.filter((event) => event.id > presentationBefore + && event.actorGroup === 'player' && event.sourceActorId === '__player__' + && event.abilityId === vowSetup.id); + attempt.presentationEventsAfterInput = afterVow.presentationEvents.filter((event) => event.id > presentationBefore); + attempt.vowEffectEvents = afterVow.events.filter((event) => event.abilityId === vowSetup.id + && event.sourceActorId === '__player__' && event.occurredAt >= attempt.inputAt); + attempt.confirmedEffectTargets = [{ actorId: afterBoss?.id ?? null, + status: appliedSilence, aura: silenceAura }].filter((effect) => effect.status || effect.aura); + await page.screenshot({ path: path.join(outputDirectory, `lightning-bolt-post-vow-${vowAttempts}.png`) }); + current = afterVow; + if (sourceCastEndedOnTime && silenced && vowEvents.some((event) => event.targetActorId === bossId)) { + result.fight.vowSuccess = true; + result.fight.vowSuccessAt = Math.min(...vowEvents.map((event) => event.occurredAt)); + result.fight.silenceEndsAt = silenceEndsAt; + result.fight.cancellationEvidence = { liveSourceCastBefore: beforeCast, + activeCastAfter: afterBoss?.activeCast ?? null, sourceCastEndedOnTime, + cancelPresentationEvent: cancelEvent ?? null, + statusAppliedToBoss: appliedSilence, silenceEndsAt }; + result.fight.silenceWindow = { startedAt: result.fight.vowSuccessAt, expectedEndsAt: silenceEndsAt, + lightningBoltAttackId: sourceLightning.id, + lightningBoltCountAtStart: afterBoss.abilityCastCounts?.[sourceLightning.id] ?? null, + enemyLightningBoltStarts: [], + statusSamples: [{ at: afterVow.now, active: Boolean(appliedSilence && appliedSilence.endsAt > afterVow.now), + endsAt: appliedSilence?.endsAt ?? silenceEndsAt, activeCast: afterBoss?.activeCast ?? null }], + nonPhysicalCastSamplesDuringActiveStatus: appliedSilence && afterBoss?.activeCast + && afterBoss.activeCast.school !== 'physical' + ? [{ at: afterVow.now, statusEndsAt: appliedSilence.endsAt, activeCast: afterBoss.activeCast }] + : [], + sourceNatureCastResumptionsAfterExpiry: [] }; + observedCastCountAtWindowStart = afterBoss.abilityCastCounts?.[sourceLightning.id] ?? null; + await page.keyboard.press('F2'); + result.fight.partyDefendInput = { at: Date.now(), key: 'F2', command: 'Defend', + reason: 'hold the actual encounter while observing Vow silence duration' }; + } + } + + if (result.fight.vowSuccess && current.now < result.fight.silenceEndsAt) { + const silenceSampleBoss = current.mobs.find((mob) => mob.id === bossId); + const silenceSampleCast = silenceSampleBoss?.activeCast; + const activeSilenceStatus = silenceSampleBoss?.statuses.find((status) => status.kind === 'silence' + && status.sourceAbilityId === 'aura:rom-priest-vow-of-silence' && status.endsAt > current.now) ?? null; + result.fight.silenceWindow.statusSamples.push({ at: current.now, + active: Boolean(activeSilenceStatus), endsAt: activeSilenceStatus?.endsAt ?? null, + activeCast: silenceSampleCast ?? null }); + if (activeSilenceStatus && silenceSampleCast && silenceSampleCast.school !== 'physical') { + result.fight.silenceWindow.nonPhysicalCastSamplesDuringActiveStatus.push({ at: current.now, + statusEndsAt: activeSilenceStatus.endsAt, activeCast: silenceSampleCast }); + } + const startsDuringSilence = current.presentationEvents.filter((event) => event.actorGroup === 'enemy' + && event.sourceActorId === bossId && event.abilityId === result.fight.silenceWindow.lightningBoltAttackId + && event.phase === 'cast-start' && event.occurredAt >= result.fight.vowSuccessAt + && event.occurredAt < result.fight.silenceEndsAt); + result.fight.silenceWindow.enemyLightningBoltStarts = startsDuringSilence; + const sampleCount = silenceSampleBoss?.abilityCastCounts?.[result.fight.silenceWindow.lightningBoltAttackId] ?? null; + result.fight.silenceWindow.lightningBoltCountAtLastSample = sampleCount; + if (sampleCount !== observedCastCountAtWindowStart || silenceSampleCast?.attackId === result.fight.silenceWindow.lightningBoltAttackId) { + result.fight.silenceWindow.suppressionFailedAt = current.now; + result.fight.outcome = 'lightning-bolt-started-during-silence'; + break; + } + const injured = current.party.filter((member) => member.health > 0 + && member.health < member.maxHealth * 0.72 && member.position) + .sort((left, right) => left.health / left.maxHealth - right.health / right.maxHealth)[0] ?? null; + const selfInjured = current.player.health < current.player.maxHealth * 0.72; + if ((injured || selfInjured) && result.actionPlan.healing && Date.now() - nextHealAt > 1_100) { + const self = selfInjured && (!injured || current.player.health / current.player.maxHealth + < injured.health / injured.maxHealth); + if (self) await selectPlayerFrame(page, result.profile.name); + else await selectPartyMember(page, injured); + const cast = await performCast(page, result.actionPlan.healing, 'healing', self ? '__player__' : injured.id, + self ? 'Boss Testing Vow silence window survival' : `Boss Testing triage for ${injured.name}`); + result.fight.healingActions.push(cast); + nextHealAt = Date.now(); + } + await page.waitForTimeout(100); + continue; + } + + if (result.fight.vowSuccess && !result.fight.silenceWindow.verifiedAt + && current.now >= result.fight.silenceEndsAt) { + const finalBoss = current.mobs.find((mob) => mob.id === bossId); + const durationStarts = current.presentationEvents.filter((event) => event.actorGroup === 'enemy' + && event.sourceActorId === bossId && event.abilityId === result.fight.silenceWindow.lightningBoltAttackId + && event.phase === 'cast-start' && event.occurredAt >= result.fight.vowSuccessAt + && event.occurredAt < result.fight.silenceEndsAt); + result.fight.silenceWindow.enemyLightningBoltStarts = durationStarts; + result.fight.silenceWindow.lightningBoltCountAtEnd = finalBoss?.abilityCastCounts?.[result.fight.silenceWindow.lightningBoltAttackId] ?? null; + result.fight.silenceWindow.verifiedAt = current.now; + result.fight.silenceWindow.durationMsObserved = Math.min(current.now, result.fight.silenceEndsAt) + - result.fight.vowSuccessAt; + result.fight.silenceWindow.verificationLagMs = current.now - result.fight.silenceEndsAt; + result.fight.silenceWindow.nonPhysicalCastStartsDuringSilence = result.fight.castTimeline.filter(({ activeCast }) => ( + activeCast && activeCast.school !== 'physical' + && activeCast.startedAt >= result.fight.vowSuccessAt + && activeCast.startedAt < result.fight.silenceEndsAt + )); + result.fight.silenceWindow.fullSilenceSuppressionPassed = result.fight.silenceWindow.statusSamples.some((sample) => sample.active) + && result.fight.silenceWindow.nonPhysicalCastSamplesDuringActiveStatus.length === 0 + && result.fight.silenceWindow.nonPhysicalCastStartsDuringSilence.length === 0; + result.fight.silenceWindow.suppressedNextCast = durationStarts.length === 0 + && result.fight.silenceWindow.lightningBoltCountAtEnd === observedCastCountAtWindowStart; + if (!result.fight.silenceWindow.suppressedNextCast) { + result.fight.outcome = 'lightning-bolt-not-suppressed-through-silence'; + break; + } + await page.keyboard.press('F1'); + result.fight.partyAttackResumedAt = Date.now(); + } + + if (result.fight.silenceWindow?.verifiedAt && current.now >= result.fight.silenceEndsAt) { + const expiredWindowBoss = current.mobs.find((mob) => mob.id === bossId); + const resumedCast = expiredWindowBoss?.activeCast; + const resumedAttack = resumedCast && expiredWindowBoss.attacks.find((attack) => attack.id === resumedCast.attackId); + if (resumedCast && resumedCast.startedAt >= result.fight.silenceEndsAt + && (resumedCast.school === 'nature' || resumedAttack?.school === 'nature') + && !result.fight.silenceWindow.sourceNatureCastResumptionsAfterExpiry.some((entry) => ( + entry.activeCast.attackId === resumedCast.attackId && entry.activeCast.startedAt === resumedCast.startedAt + ))) { + result.fight.silenceWindow.sourceNatureCastResumptionsAfterExpiry.push({ at: current.now, + activeCast: resumedCast, sourceAttack: resumedAttack ?? null }); + } + } + + const injured = current.party.filter((member) => member.health > 0 + && member.health < member.maxHealth * 0.72 && member.position) + .sort((left, right) => left.health / left.maxHealth - right.health / right.maxHealth)[0] ?? null; + const selfInjured = current.player.health < current.player.maxHealth * 0.72; + if ((injured || selfInjured) && result.actionPlan.healing && Date.now() - nextHealAt > 1_100) { + const self = selfInjured && (!injured || current.player.health / current.player.maxHealth + < injured.health / injured.maxHealth); + if (self) await selectPlayerFrame(page, result.profile.name); + else await selectPartyMember(page, injured); + const cast = await performCast(page, result.actionPlan.healing, 'healing', self ? '__player__' : injured.id, + self ? 'Boss Testing live-fight survival' : `Boss Testing triage for ${injured.name}`); + result.fight.healingActions.push(cast); + nextHealAt = Date.now(); + continue; + } + + if (result.fight.vowSuccess && result.fight.silenceWindow.suppressedNextCast + && result.actionPlan.damage && current.player.selectedTargetId === bossId + && !current.player.activeCast && current.player.globalCooldownEndsAt <= current.now + && Date.now() - nextDamageAt > 1_300) { + const cast = await performCast(page, result.actionPlan.damage, 'damage', bossId, + 'normal keyboard damage in Lady Anacondra Boss Testing'); + result.fight.damageActions.push(cast); + nextDamageAt = Date.now(); + continue; + } + await page.waitForTimeout(90); + } + + if (result.fight.outcome === 'in-progress') result.fight.outcome = '80-second-live-fight-budget-ended'; + const finalState = await readLiveState(page); + const finalBoss = finalState.mobs.find((mob) => mob.id === bossId) ?? null; + result.fight.endedAt = Date.now(); + result.fight.durationMs = result.fight.endedAt - result.fight.startedAt; + result.fight.finalVitals = { player: playerVitals(finalState), party: partyVitals(finalState) }; + result.fight.bossAtFinalRead = finalBoss; + result.fight.bossFate = finalBoss?.dead || finalBoss?.health <= 0 ? 'defeated' + : finalBoss ? 'alive-at-budget-end' : 'despawned-or-unavailable'; + result.fight.partySurvivors = finalState.party.filter((member) => member.health > 0).map((member) => member.name); + result.fight.partyDeaths = finalState.party.filter((member) => member.health <= 0).map((member) => member.name); + result.fight.playerSurvived = finalState.player.health > 0; + result.fight.finalPlayerTargetId = finalState.player.selectedTargetId; + result.fight.experienceBefore = result.fight.preFight.experience; + result.fight.experienceAfter = finalState.player.experience; + result.fight.noExperienceAwardObserved = finalState.player.experience === result.fight.preFight.experience; + result.fight.noLootObserved = Boolean(finalBoss + && !finalBoss.hasLoot && finalBoss.pendingLootCount === 0); + result.fight.finalEvents = finalState.events; + await page.screenshot({ path: path.join(outputDirectory, 'fight-end.png') }); + return finalState; +} + +(async () => { + let runtime = null; + let browser = null; + const pageErrors = []; + const consoleErrors = []; + const assetFiles = fs.readdirSync('dist/assets') + .filter((file) => /^(?:index|GameRuntime|combatStore|partyStore|PartyFrames|romAbilityCatalog)-.*\.js$/.test(file)).sort(); + const cssAssetFiles = fs.readdirSync('dist/assets') + .filter((file) => /^index-.*\.css$/.test(file)).sort(); + const assetSnapshotAtStart = [...assetFiles, ...cssAssetFiles].map((file) => { + const absolute = path.resolve('dist/assets', file); + const bytes = fs.readFileSync(absolute); + return { file, bytes: bytes.length, sha256: crypto.createHash('sha256').update(bytes).digest('hex') }; + }); + const moduleUrls = assetFiles.map((file) => `/assets/${file}`); + const result = { + status: 'running', + buildCapturedAtScriptStart: new Date().toISOString(), + snapshotKind: 'final production dist; dedicated Boss Testing fight only', + outputDirectory, + assetSnapshotAtStart, + liveFightBudgetMs, + scope: { mode: 'Boss Testing', boss: 'Lady Anacondra', mechanic: 'Vow of Silence (DBC 490275) interrupts source Lightning Bolt (9532)', + combatStoreWritesDuringLiveFight: false, stagedEnemyCast: false, allowedSetup: ['UI-created RoM Priest', 'level 30', 'RoM secondary class Knight', + 'Vow bound through Ability controls UI to Shift+Digit5'], lootExpected: false, readinessChanges: false }, + profile: null, + partyAtEntry: [], + vowSetup: null, + actionPlan: null, + fight: { outcome: 'in-progress', vowAttempts: [], vowSuccess: false, + damageActions: [], healingActions: [], samples: [], castTimeline: [], presentationEvents: [], pageErrors: [] }, + pageErrors, + consoleErrors, + }; + try { + if (assetFiles.length < 3) throw new Error(`Expected final production assets are missing: ${assetFiles.join(', ')}`); + const { createGameServer } = await import('../server/server.mjs'); + runtime = createGameServer({ dataDir: dataDirectory, enableShelvedModes: false }); + await new Promise((resolve, reject) => { + runtime.server.once('error', reject); + runtime.server.listen(0, '127.0.0.1', resolve); + }); + const address = runtime.server.address(); + browser = await chromium.launch({ channel: 'msedge', headless: true }); + const page = await browser.newPage({ viewport: { width: 1440, height: 900 } }); + page.setDefaultTimeout(120_000); + page.on('pageerror', (error) => pageErrors.push(error.message)); + page.on('console', (message) => { + if (message.type() === 'error') consoleErrors.push({ text: message.text(), location: message.location() }); + }); + await page.addInitScript(({ urls }) => { + window.vowFinalPresentationEvents = []; + window.vowFinalStores = async () => { + const modules = await Promise.all(urls.map((url) => import(url))); + const namedExports = modules.flatMap((module) => Object.entries(module)); + const exports = namedExports.map(([, value]) => value); + const stores = exports.filter((value) => value && typeof value.getState === 'function'); + const subscribe = namedExports.find(([name, value]) => name === 'subscribeCombatPresentation' + && typeof value === 'function'); + window.vowFinalPresentationExportNames = namedExports.map(([name]) => name) + .filter((name) => name.toLowerCase().includes('presentation')); + if (subscribe && !window.vowFinalUnsubscribe) { + window.vowFinalPresentationSubscriptionFound = true; + window.vowFinalPresentationSubscribeExportName = subscribe[0]; + window.vowFinalUnsubscribe = subscribe[1]((message) => { + if (message?.kind === 'event') window.vowFinalPresentationEvents.push(message.event); + if (window.vowFinalPresentationEvents.length > 500) window.vowFinalPresentationEvents.shift(); + }); + } + const transformExport = namedExports.find(([, value]) => { + if (typeof value !== 'function') return false; + const source = Function.prototype.toString.call(value); + return source.includes('.mounted') && source.includes('.value') && source.includes('position:') + && source.includes('yaw:') && source.includes('null'); + }); + const partyPositionExport = namedExports.find(([, value]) => { + if (typeof value !== 'function') return false; + const source = Function.prototype.toString.call(value); + return /\.get\(/.test(source) + && /return\s+[A-Za-z_$][\w$]*\s*\?\s*\[\s*\.\.\.[A-Za-z_$][\w$]*\s*\]\s*:\s*null/.test(source); + }); + const presentationSubscriptionCandidates = namedExports.filter(([, value]) => { + if (typeof value !== 'function') return false; + const source = Function.prototype.toString.call(value); + return source.includes('.add(') && source.includes('.delete(') && source.includes('=>'); + }).map(([name, value]) => ({ name, source: Function.prototype.toString.call(value) })); + window.vowFinalPresentationSubscriptionCandidates = presentationSubscriptionCandidates; + return { + getMobPosition: transformExport?.[1] ? (id) => transformExport[1](id)?.position ?? null : null, + getMobTransform: transformExport?.[1] ?? null, + getPartyPosition: partyPositionExport?.[1] ?? null, + game: stores.find((store) => typeof store.getState()?.relocatePlayer === 'function'), + shell: stores.find((store) => typeof store.getState()?.saveActiveProgression === 'function'), + combat: stores.find((store) => typeof store.getState()?.castAbility === 'function'), + party: stores.find((store) => typeof store.getState()?.setCommand === 'function' + && Array.isArray(store.getState()?.members)), + }; + }; + }, { urls: moduleUrls }); + await page.goto(`http://127.0.0.1:${address.port}`, { waitUntil: 'domcontentloaded' }); + await page.getByRole('button', { name: /Play offline/ }).click(); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.creator-category-tabs button').filter({ hasText: 'RoM' }).click(); + await page.locator('.class-option').filter({ hasText: /^Priest/ }).click(); + await page.getByRole('button', { name: /Customize & name/ }).click(); + await page.getByLabel('Character name').fill('VowLiveFinalQA'); + await page.getByRole('button', { name: /Create character/ }).click(); + await page.locator('.character-select-screen').waitFor(); + const profile = await page.evaluate(async () => { + const { shell } = await window.vowFinalStores(); + const state = shell.getState(); + const character = state.characters.find((entry) => entry.id === state.selectedCharacterId); + if (!character || character.classId !== 'rom-priest') throw new Error('UI-created RoM Priest profile is missing.'); + shell.setState({ activeCharacter: character }); + shell.getState().saveActiveProgression(30, 0, character.talentRanks); + shell.setState({ activeCharacter: null }); + if (!shell.getState().chooseRomSecondaryClass('rom-knight')) throw new Error('Priest/Knight pairing was not accepted.'); + const updated = shell.getState().characters.find((entry) => entry.id === character.id); + return { id: updated.id, name: updated.name, classId: updated.classId, + secondaryClassId: updated.secondaryClassId, level: updated.level, categoryId: updated.categoryId }; + }); + assert.equal(profile.classId, 'rom-priest'); + assert.equal(profile.secondaryClassId, 'rom-knight'); + assert.equal(profile.level, 30); + result.profile = profile; + await page.waitForTimeout(1_000); + await page.screenshot({ path: path.join(outputDirectory, 'roster-priest-knight-level-30.png') }); + await page.locator('.roster-enter').click(); + await page.locator('.main-menu-screen').waitFor(); + await page.getByRole('button', { name: /^GM Menu/ }).click(); + await page.getByRole('button', { name: /Boss Testing/ }).click(); + await page.getByRole('heading', { name: 'Boss Testing', exact: true }).waitFor(); + const picker = page.getByLabel(/Choose a boss/); + const option = await picker.locator('option').evaluateAll((options) => options + .find((entry) => entry.textContent.startsWith('Lady Anacondra ·'))?.value ?? null); + assert(option, 'Lady Anacondra appears in the dedicated Boss Testing catalog.'); + await picker.selectOption(option); + const selectedArticle = page.locator('.boss-testing-selected'); + await selectedArticle.getByRole('heading', { name: 'Lady Anacondra', exact: true }).waitFor(); + await page.screenshot({ path: path.join(outputDirectory, 'boss-testing-lady-selection.png') }); + await page.getByRole('button', { name: 'Test selected boss', exact: true }).click(); + await page.locator('.party-frames').waitFor({ timeout: 180_000 }); + await page.locator('.loading-screen').waitFor({ state: 'detached', timeout: 180_000 }).catch(() => {}); + await page.waitForFunction(async () => { + const { game, combat } = await window.vowFinalStores(); + const current = game.getState(); + const boss = current.bossTest; + return current.assetStatus === 'ready' && boss?.name === 'Lady Anacondra' + && boss.runtimeIds.every((id) => combat.getState().mobs[id]); + }, null, { timeout: 240_000 }); + await page.locator('.dungeon-boss-intro').waitFor({ state: 'detached', timeout: 15_000 }).catch(() => {}); + await page.evaluate(() => document.activeElement instanceof HTMLElement && document.activeElement.blur()); + let entry = await readLiveState(page, true); + assert.equal(entry.game.bossTest?.name, 'Lady Anacondra'); + assert.equal(entry.game.gmTestMode, true, 'Selected room is actual Boss Testing, through its UI flow.'); + assert.equal(entry.player.classId, 'rom-priest'); + assert.equal(entry.player.secondaryClassId, 'rom-knight'); + assert.equal(entry.party.length, 4, 'Boss Testing generated four owned NPC companions.'); + assert(entry.party.every((member) => member.classId.startsWith('rom-') && member.statRuleset === 'rom'), + 'All four NPCs have native RoM identities.'); + result.partyAtEntry = partyVitals(entry); + result.partyIdentityAtEntry = entry.party.map((member) => ({ id: member.id, name: member.name, + classId: member.classId, secondaryClassId: member.secondaryClassId, role: member.role, + statRuleset: member.statRuleset })); + await page.screenshot({ path: path.join(outputDirectory, 'lady-anacondra-before-vow.png') }); + result.vowSetup = await assignVowThroughAbilityControls(page, outputDirectory); + entry = await readLiveState(page, true); + result.actionPlan = actionPlanFromSnapshot(entry, result.vowSetup.id); + if (!result.actionPlan.healing) throw new Error('No normal keyboard-bound Priest healing action is available.'); + const boss = entry.mobs.find((mob) => mob.id === entry.game.bossTest.runtimeIds[0]); + if (!boss || !boss.boss || boss.name !== 'Lady Anacondra') throw new Error('Boss Testing did not spawn the expected boss.'); + result.fight.preFight = { at: entry.now, bossId: boss.id, boss: { id: boss.id, name: boss.name, + level: boss.level, health: boss.health, maxHealth: boss.maxHealth, + attacks: boss.attacks, abilityCastCounts: boss.abilityCastCounts }, + player: playerVitals(entry), party: partyVitals(entry), game: entry.game, + experience: entry.player.experience }; + await page.screenshot({ path: path.join(outputDirectory, 'lady-anacondra-fight-start.png') }); + await runFight(page, result, result.vowSetup, entry); + assert.equal(result.fight.vowSuccess, true, + 'A live scheduled Lightning Bolt ended early and Vow applied its full-duration silence status.'); + assert.equal(result.fight.silenceWindow.suppressedNextCast, true, + 'No subsequent Lightning Bolt began during the observed silence window.'); + assert.equal(result.fight.silenceWindow.fullSilenceSuppressionPassed, true, + 'No nonphysical Lady Anacondra cast became active during Vow silence.'); + assert.equal(result.fight.noLootObserved, true, 'Boss Testing did not create boss loot.'); + assert.equal(result.fight.noExperienceAwardObserved, true, 'Boss Testing did not award XP.'); + assert.deepEqual(pageErrors, [], `No browser page exceptions: ${JSON.stringify(pageErrors)}`); + result.status = 'complete'; + result.pageErrors = pageErrors; + result.consoleErrors = consoleErrors; + result.fight.pageErrors = pageErrors; + result.completedAt = new Date().toISOString(); + fs.writeFileSync(path.join(outputDirectory, 'results.json'), `${JSON.stringify(result, null, 2)}\n`); + console.log(`Live Vow of Silence QA complete: ${outputDirectory}`); + } catch (error) { + result.status = 'failed'; + result.error = error.stack ?? error.message; + result.pageErrors = pageErrors; + result.consoleErrors = consoleErrors; + result.fight.pageErrors = pageErrors; + result.completedAt = new Date().toISOString(); + if (browser) { + const contexts = browser.contexts(); + const page = contexts[0]?.pages()[0]; + if (page) await page.screenshot({ path: path.join(outputDirectory, 'failure.png') }).catch(() => {}); + if (page) result.failureBodyText = (await page.locator('body').innerText().catch(() => '')).slice(-3_000); + } + fs.writeFileSync(path.join(outputDirectory, 'results.json'), `${JSON.stringify(result, null, 2)}\n`); + console.error(`Live Vow of Silence QA failed: ${outputDirectory}`); + throw error; + } finally { + if (browser) await browser.close(); + if (runtime) await new Promise((resolve) => runtime.server.close(resolve)); + const target = fs.realpathSync(dataDirectory); + if (path.dirname(target) !== fs.realpathSync(os.tmpdir()) + || !path.basename(target).startsWith('healer-man-vow-live-final-')) { + throw new Error('Unsafe temporary playtest database cleanup path.'); + } + fs.rmSync(target, { recursive: true, force: true }); + } +})().catch((error) => { + console.error(error.stack ?? error.message); + process.exitCode = 1; +}); diff --git a/scripts/runewaker-pipeline/build-population.mjs b/scripts/runewaker-pipeline/build-population.mjs index e4f46974..5c834118 100644 --- a/scripts/runewaker-pipeline/build-population.mjs +++ b/scripts/runewaker-pipeline/build-population.mjs @@ -483,6 +483,9 @@ function attacksFor(template, sourceSpells, spellCatalog, bossMechanics) { delivery: spell.runtime.delivery, target: spell.runtime.target, school: spell.runtime.school, + damageOrigin: "runewaker", + attackKind: spell.runtime.attackKind, + runewakerEffectType: spell.runtime.runewakerEffectType, animation: spell.runtime.animation, range: spell.runtime.range, cooldownMs: spell.runtime.cooldownMs, @@ -549,6 +552,7 @@ function entityFor(template, actor, sourceSpells, spellCatalog, bossMechanics) { ...(boss && template.title ? { title: template.title } : {}), hasLoot: template.hasLoot === true, combat: { + runewakerNpcId: Number(template.id), level: template.level, healthMultiplier: combat.healthMultiplier ?? (boss ? defaults.bossHealthMultiplier ?? 7.5 : defaults.healthMultiplier ?? 1), damageMultiplier: combat.damageMultiplier ?? (boss ? defaults.bossDamageMultiplier ?? 1.3 : defaults.damageMultiplier ?? 1), diff --git a/scripts/runewaker-pipeline/export-rom-native-combat-data.mjs b/scripts/runewaker-pipeline/export-rom-native-combat-data.mjs new file mode 100644 index 00000000..bbb88610 --- /dev/null +++ b/scripts/runewaker-pipeline/export-rom-native-combat-data.mjs @@ -0,0 +1,312 @@ +#!/usr/bin/env node +import { createHash } from "node:crypto"; +import { readFile, readdir, writeFile } from "node:fs/promises"; +import path from "node:path"; +import { projectRoot, readJson, sourceRootFor } from "./lib/recipe.mjs"; + +const DATA_START = 140; +const NPC_SIZE = 2224; +const TABLE_SIZE = 408; +const NPC_TYPE = 1; +const NPC_RACE = 176; +const NPC_SPELL_START = 568; +const NPC_SPELL_SIZE = 28; +const NPC_RESIST_START = 888; +const NPC_BOW_EQUIPMENT = 1260; +const NPC_ORNAMENT_EQUIPMENT = 1648; +const SPELL_COUNT = 8; +const FIX_FIELDS = [ + "damageAttackCoefficient", "magicalDamageAttackCoefficient", "criticalLevelCoefficient", "damageLevelCoefficient", + "missLevelCoefficient", "secondHandMissCoefficient", "secondHandDamageCoefficient", "basePhysicalCritical", + "basePhysicalCriticalPower", "baseMagicalCritical", "baseMagicalCriticalPower", "magicDamageCoefficient", + "magicMagicalDamageCoefficient", "dotMagicalDamageCoefficient", "healingMagicalDamageCoefficient", + "healingDotMagicalDamageCoefficient", "baseRateCoefficient", "baseResistCoefficient", "levelRateCoefficient", + "levelResistCoefficient", "physicalHitBase", "physicalHitRange", "physicalHitAgility", "physicalDodgeAgility", + "magicalHitBase", "magicalHitRange", "magicalHitWisdom", "magicalDodgeAgility", "magicalDodgeWisdom", + "phantomRankCoefficient", "phantomLevelCoefficient", +]; +const CLASS_IDS = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]; +const NPC_CLASS_IDS = [0, ...CLASS_IDS]; +const STAT_NAMES = ["strength", "stamina", "intellect", "wisdom", "agility", "health", "mana"]; +const GROWTH_NAMES = [ + "baseStrengthLevelOne", "baseStaminaLevelOne", "baseIntellectLevelOne", "baseWisdomLevelOne", + "baseAgilityLevelOne", "baseHealthLevelOne", "baseManaLevelOne", "baseStrengthFlatGrowth", + "baseStaminaFlatGrowth", "baseIntellectFlatGrowth", "baseWisdomFlatGrowth", "baseAgilityFlatGrowth", + "baseHealthFlatGrowth", "baseManaFlatGrowth", "strengthGrowthRate", "staminaGrowthRate", "intellectGrowthRate", + "wisdomGrowthRate", "agilityGrowthRate", "healthGrowthRate", "manaGrowthRate", "hpStrength", "hpStamina", + "mpIntellect", "mpWisdom", "attackStrength", "attackIntellect", "attackAgility", "defenseStamina", + "baseHealthRecovery", "baseManaRecovery", "healthRecoveryStamina", "manaRecoveryWisdom", + "magicalAttackIntellect", "magicalDefenseWisdom", +]; + +const recipeDirectory = path.join(projectRoot, "scripts/runewaker-pipeline/recipes"); +const recipes = await Promise.all((await readdir(recipeDirectory)) + .filter((name) => name.endsWith("-population.json")) + .sort() + .map((name) => readJson(path.join(recipeDirectory, name)))); +if (!recipes.length) throw new Error("No population recipes found."); +const sourceRoot = sourceRootFor(recipes[0]); +const dataRoot = path.join(sourceRoot, recipes[0].source.resourceRoot ?? "Resource", "data"); +const readSource = (name) => readFile(path.join(dataRoot, name)); +const [npcDb, collectDb, magicDb, vocDb, raceDb, sexDb, fixDb, skillBaseDb, jobSkillDb] = await Promise.all([ + readSource("npcobject.db"), readSource("magiccollectobject.db"), readSource("magicobject.db"), + readSource("voctable.db"), readSource("racetable.db"), readSource("sextable.db"), readSource("fixtable.db"), + readSource("skillbasetable.db"), readSource("jobskill.db"), +]); +const sha256 = (buffer) => createHash("sha256").update(buffer).digest("hex"); +const int32 = (buffer, offset) => buffer.readInt32LE(offset); +const float32 = (buffer, offset) => { + const value = buffer.readFloatLE(offset); + if (!Number.isFinite(value)) throw new Error(`Non-finite native source float at ${offset}.`); + return Number(value.toFixed(6)); +}; +function fixedRecords(buffer, size, type, label) { + const count = int32(buffer, 132); + if (count <= 0 || DATA_START + count * size > buffer.length) throw new Error(`${label} fixed record layout changed.`); + if (type !== null) { + for (const i of [0, Math.floor(count / 2), count - 1]) { + if (int32(buffer, DATA_START + i * size + 4) !== type) throw new Error(`${label} type sentinel drifted.`); + } + } + return count; +} +function indexById(buffer, size, count) { + const result = new Map(); + for (let i = 0; i < count; i += 1) { + const offset = DATA_START + i * size; + const id = int32(buffer, offset); + if (id > 0) result.set(id, offset); + } + return result; +} +const npcCount = fixedRecords(npcDb, NPC_SIZE, NPC_TYPE, "NPCObjectDB"); +const collectCount = fixedRecords(collectDb, 1032, 21, "MagicCollectObjectDB"); +const magicCount = fixedRecords(magicDb, 992, 3, "MagicObjectDB"); +const npcOffsets = indexById(npcDb, NPC_SIZE, npcCount); +const collectOffsets = indexById(collectDb, 1032, collectCount); +const magicOffsets = indexById(magicDb, 992, magicCount); + +function npcRow(id) { + const offset = npcOffsets.get(id); + if (offset === undefined || int32(npcDb, offset + 4) !== NPC_TYPE) throw new Error(`Missing NPCObjectDB row ${id}.`); + const int = (delta) => int32(npcDb, offset + delta); + const spells = []; + for (let slot = 0; slot < SPELL_COUNT; slot += 1) { + const start = offset + NPC_SPELL_START + slot * NPC_SPELL_SIZE; + const sourceSkillId = int32(npcDb, start + 12); + const magicLevel = int32(npcDb, start + 16); + if (sourceSkillId <= 0 || !collectOffsets.has(sourceSkillId)) continue; + spells.push({ slot, rightTime: int32(npcDb, start), targetType: int32(npcDb, start + 4), rate: int32(npcDb, start + 8), sourceSkillId, magicLevel }); + } + return { + npcId: id, + raceId: int(NPC_RACE), + vocationId: int(NPC_RACE + 4), + vocationSubId: int(NPC_RACE + 8), + sexId: int(NPC_RACE + 12), + level: int(NPC_RACE + 24), + levelRange: int(NPC_RACE + 28), + authoredAttributes: { + strength: int(NPC_RACE + 32), stamina: int(NPC_RACE + 36), intellect: int(NPC_RACE + 40), + wisdom: int(NPC_RACE + 44), agility: int(NPC_RACE + 48), + }, + nativeMagicResistances: Array.from({ length: 6 }, (_, type) => float32(npcDb, offset + NPC_RESIST_START + type * 4)), + // RD_Setting chooses rand()%5: keep zero rows and duplicates so later + // equipment resolution can preserve the source candidate distribution. + mainHandEquipmentIds: Array.from({ length: 5 }, (_, i) => int(412 + i * 4)), + offHandEquipmentIds: Array.from({ length: 5 }, (_, i) => int(432 + i * 4)), + bowEquipmentId: int(NPC_BOW_EQUIPMENT), + ornamentEquipmentId: int(NPC_ORNAMENT_EQUIPMENT), + spellBindings: spells.map((spell) => ({ ...spell, ...collectBinding(spell.sourceSkillId) })), + }; +} + +function componentDescriptor(componentId) { + const offset = magicOffsets.get(componentId); + if (offset === undefined) return null; + const settingFlags = int32(magicDb, offset + 0xd8); + const settingExFlags = int32(magicDb, offset + 988); + return { + componentId, + magicFunc: int32(magicDb, offset + 0xb0), + magicType: int32(magicDb, offset + 0xb4), + effectType: int32(magicDb, offset + 0xb8), + effectTimeSeconds: float32(magicDb, offset + 0xbc), + levelDeltaEffectTime: float32(magicDb, offset + 0xc0), + effectTimeSkillLevelArg: float32(magicDb, offset + 0xc4), + maxBuffLevelBase: int32(magicDb, offset + 0xcc), + maxBuffLevelSkillArg: float32(magicDb, offset + 0xd0), + settingFlags, + isDotMagic: (settingFlags & (1 << 3)) !== 0, + isShowPowerLv: (settingFlags & (1 << 14)) !== 0, + isNoKill: (settingFlags & (1 << 15)) !== 0, + isTargetBound: (settingFlags & (1 << 17)) !== 0, + isFixDotPower: (settingFlags & (1 << 20)) !== 0, + dotTimeSeconds: int32(magicDb, offset + 0x184), + dotType: int32(magicDb, offset + 0x188), + dotBase: int32(magicDb, offset + 0x18c), + dotSkillLevelArg: float32(magicDb, offset + 0x190), + attackType: int32(magicDb, offset + 0x194), + damagePower: float32(magicDb, offset + 0x198), + damagePowerSkillLevelArg: float32(magicDb, offset + 0x19c), + fixedValue: float32(magicDb, offset + 0x1a0), + fixedType: int32(magicDb, offset + 0x1a4), + fixedDamageSkillLevelArg: float32(magicDb, offset + 0x1a8), + randomRange: float32(magicDb, offset + 0x1ac), + criticalRate: int32(magicDb, offset + 0x1b0), + calculationType: int32(magicDb, offset + 0x2d4), + buffMaxLevel: int32(magicDb, offset + 0x3b4), + ignoreMagicAbsorb: (settingExFlags & 1) !== 0, + rawSettingExFlags: settingExFlags, + isFixDmgEffect: false, + }; +} + +function collectBinding(sourceSkillId) { + const offset = collectOffsets.get(sourceSkillId); + if (offset === undefined) return { missingSource: true, components: [] }; + const componentIds = new Set(); + for (let field = 0x180; field <= 0x2c0; field += 4) { + const id = int32(collectDb, offset + field); + if (magicOffsets.has(id)) componentIds.add(id); + } + const rawCollectMode = int32(collectDb, offset + 0x368); + return { + magicCollect: { + effectType: int32(collectDb, offset + 0xb4), + rangeType: int32(collectDb, offset + 0xc4), + decreaseArg: int32(collectDb, offset + 0xcc), + hitRateFunc: int32(collectDb, offset + 0xd4), + hitRateArgs: [float32(collectDb, offset + 0xd8), float32(collectDb, offset + 0xdc)], + spellTimeSeconds: float32(collectDb, offset + 0x114), + rawSettingExFlags: int32(collectDb, offset + 0x110), + rawCollectMode, + isFixDmgEffect: (rawCollectMode & (1 << 16)) !== 0, + isShareDamage: (rawCollectMode & (1 << 18)) !== 0, + }, + components: [...componentIds].sort((a, b) => a - b).map(componentDescriptor).filter(Boolean), + }; +} + +const entityIdToNpcId = {}; +const npcIds = new Set(); +for (const recipe of recipes) { + const generatedPath = path.join(projectRoot, recipe.files.generatedSource); + const generated = await readFile(generatedPath, "utf8"); + const runtimePrefix = recipe.runtimeIdPrefix ?? `rw-${recipe.dungeonId}`; + const entityPattern = new RegExp(`"(${runtimePrefix}-([0-9]+))"\\s*:`, "g"); + for (const match of generated.matchAll(entityPattern)) { + const entityId = match[1]; + const npcId = Number(match[2]); + if (!Number.isSafeInteger(npcId) || npcId <= 0) throw new Error(`Invalid Runewaker NPC id in ${entityId}.`); + if (entityIdToNpcId[entityId] !== undefined && entityIdToNpcId[entityId] !== npcId) throw new Error(`Entity mapping collision for ${entityId}.`); + entityIdToNpcId[entityId] = npcId; + npcIds.add(npcId); + } +} +if (!npcIds.size) throw new Error("No generated population entity to NPC mappings were found."); +const npcs = [...npcIds].sort((a, b) => a - b).map(npcRow); + +// Combat hit bindings are exported only for source rows already used by the +// native damage/periodic helpers. This preserves the bound skill/component +// pair without attempting to infer player hit rules from an ability label. +const playerDamageCatalog = await readJson(path.join(projectRoot, "src/game/generated/romNativeHolyHealBindings.generated.json")); +const playerPeriodicCatalog = await readJson(path.join(projectRoot, "src/game/generated/romNativePeriodicDamageBindings.generated.json")); +const playerSkillIds = new Set(); +for (const ability of [...(playerDamageCatalog.attackBindings ?? []), ...(playerDamageCatalog.holyHealBindings ?? [])]) { + for (const rank of ability.ranks ?? []) if (Number.isSafeInteger(rank.sourceSkillId)) playerSkillIds.add(rank.sourceSkillId); +} +for (const ability of playerPeriodicCatalog.activeDamageBindings ?? []) { + for (const rank of ability.ranks ?? []) if (Number.isSafeInteger(rank.sourceSkillId)) playerSkillIds.add(rank.sourceSkillId); +} +const playerSpellBindings = [...playerSkillIds].sort((a, b) => a - b).map((sourceSkillId) => { + const binding = collectBinding(sourceSkillId); + return binding.missingSource ? null : { sourceSkillId, ...binding }; +}).filter(Boolean); + +const growthTable = (buffer, rowSize, count, expectedBase) => { + const rows = new Map(); + for (let i = 0; i < count; i += 1) { + const offset = DATA_START + i * rowSize; + const id = int32(buffer, offset); + if (id < expectedBase) continue; + rows.set(id, Array.from({ length: 100 }, (_, index) => float32(buffer, offset + 8 + index * 4))); + } + return rows; +}; +fixedRecords(vocDb, TABLE_SIZE, null, "VocationTable"); +fixedRecords(raceDb, TABLE_SIZE, null, "RaceTable"); +fixedRecords(sexDb, TABLE_SIZE, null, "SexTable"); +fixedRecords(fixDb, TABLE_SIZE, null, "FixTable"); +const vocCount = (vocDb.length - DATA_START) / TABLE_SIZE; +const raceCount = (raceDb.length - DATA_START) / TABLE_SIZE; +const sexCount = (sexDb.length - DATA_START) / TABLE_SIZE; +const fixCount = (fixDb.length - DATA_START) / TABLE_SIZE; +const vocRows = growthTable(vocDb, TABLE_SIZE, vocCount, 301000); +const raceRows = growthTable(raceDb, TABLE_SIZE, raceCount, 300000); +const sexRows = growthTable(sexDb, TABLE_SIZE, sexCount, 302000); +const fixRows = growthTable(fixDb, TABLE_SIZE, fixCount, 303000); +const growthFields = (values) => ({ + growth: Object.fromEntries(STAT_NAMES.map((name, i) => [name, { + levelOne: values[i], flat: values[i + 7], percent: values[i + 14], + }])), + coefficients: Object.fromEntries(GROWTH_NAMES.slice(21).map((name, i) => [name, values[21 + i]])), + damageRate: values[43], +}); +const npcClasses = Object.fromEntries(NPC_CLASS_IDS.map((id) => { + const values = vocRows.get(301000 + id * 2); + if (!values) throw new Error(`Missing NPC vocation row ${301000 + id * 2}.`); + return [id, { sourceRecordId: 301000 + id * 2, ...growthFields(values) }]; +})); +const raceGrowth = Object.fromEntries([...raceRows].filter(([id]) => id >= 300000 && id <= 300031).map(([id, values]) => [id, growthFields(values)])); +const sexGrowth = Object.fromEntries([...sexRows].filter(([id]) => id >= 302000 && id <= 302004).map(([id, values]) => [id, growthFields(values)])); +const fix = (recordId) => { + const values = fixRows.get(recordId); + if (!values) throw new Error(`Missing FIX row ${recordId}.`); + return Object.fromEntries(FIX_FIELDS.map((name, i) => [name, values[i]])); +}; + +const skillBaseCount = int32(skillBaseDb, 132); +const jobSkillCount = int32(jobSkillDb, 132); +if (skillBaseCount !== 100 || jobSkillCount < 15) throw new Error("Skill table count drifted."); +const skillBaseRows = Array.from({ length: skillBaseCount }, (_, i) => { + const offset = DATA_START + i * 88; + if (int32(skillBaseDb, offset) !== 305000 + i) throw new Error(`SkillValueBase row ${i} drifted.`); + return Array.from({ length: 20 }, (_, j) => int32(skillBaseDb, offset + 8 + j * 4)); +}); +const jobSkillRows = Array.from({ length: jobSkillCount }, (_, i) => { + const offset = DATA_START + i * 136; + if (int32(jobSkillDb, offset) !== 306000 + i) throw new Error(`JobSkillValue row ${i} drifted.`); + return Array.from({ length: 32 }, (_, j) => int32(jobSkillDb, offset + 8 + j * 4)); +}); +const maxSkillByClass = Object.fromEntries(NPC_CLASS_IDS.map((classId) => [classId, + Array.from({ length: skillBaseCount }, (_, levelIndex) => Array.from({ length: 15 }, (_, skillId) => { + const skillType = jobSkillRows[skillId][classId]; + if (!Number.isInteger(skillType) || skillType < 0 || skillType >= 20) throw new Error(`Invalid skill type ${skillType}.`); + return skillBaseRows[levelIndex][skillType]; + })), +])); + +const output = { + schemaVersion: 1, + source: { + npcObjectSha256: sha256(npcDb), magicCollectSha256: sha256(collectDb), magicObjectSha256: sha256(magicDb), + vocationTableSha256: sha256(vocDb), raceTableSha256: sha256(raceDb), sexTableSha256: sha256(sexDb), + fixTableSha256: sha256(fixDb), skillBaseTableSha256: sha256(skillBaseDb), jobSkillTableSha256: sha256(jobSkillDb), + npcRecordSize: NPC_SIZE, npcRaceOffset: NPC_RACE, npcSpellStartOffset: NPC_SPELL_START, + npcSpellStride: NPC_SPELL_SIZE, npcEquipmentOffsets: { mainHand: 412, offHand: 432 }, + npcMagicResistanceOffset: NPC_RESIST_START, + npcFixedEquipmentOffsets: { bow: NPC_BOW_EQUIPMENT, ornament: NPC_ORNAMENT_EQUIPMENT }, + npcClassFixTable: 0, playerFixTable: 1, playerSkillPolicy: "simulator-max-trained-by-source-tables", + playerBindingCatalogs: ["romNativeHolyHealBindings.generated.json", "romNativePeriodicDamageBindings.generated.json"], + }, + sourceRules: { + npcClasses, raceGrowth, sexGrowth, npcFix: fix(303000), playerFix: fix(303001), maxSkillByClass, + npcLevelClamp: 200, growthFormulaMaxSourceLevel: 200, maxSkillTableLevel: skillBaseCount, + }, + entityIdToNpcId, + npcs, + playerSpellBindings, +}; +await writeFile(path.join(projectRoot, "src/game/generated/romNativeCombatData.generated.json"), `${JSON.stringify(output)}\n`); +console.log(`Exported ${npcs.length} NPC rows and ${Object.keys(entityIdToNpcId).length} exact population entity→NPC mappings.`); diff --git a/scripts/runewaker-pipeline/export-rom-native-damage-profiles.mjs b/scripts/runewaker-pipeline/export-rom-native-damage-profiles.mjs new file mode 100644 index 00000000..d00693cb --- /dev/null +++ b/scripts/runewaker-pipeline/export-rom-native-damage-profiles.mjs @@ -0,0 +1,93 @@ +#!/usr/bin/env node +import { createHash } from "node:crypto"; +import { readFile, writeFile } from "node:fs/promises"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +const scriptDirectory = path.dirname(fileURLToPath(import.meta.url)); +const projectRoot = path.resolve(scriptDirectory, "../.."); +const inputPath = path.join(projectRoot, "src", "game", "generated", "romHeirloomReference.json"); +const outputPath = path.join(projectRoot, "src", "game", "generated", "romNativeDamageTrainingProfiles.generated.json"); +const classes = ["rom-knight", "rom-priest", "rom-scout", "rom-rogue", "rom-mage"]; +const slots = ["main-hand", "off-hand", "ranged"]; +const sha256 = (buffer) => createHash("sha256").update(buffer).digest("hex"); + +const inputBuffer = await readFile(inputPath); +const catalog = JSON.parse(inputBuffer.toString("utf8")); +const selectedItemIds = new Set(Object.values(catalog.profiles).flatMap((profile) => + Object.values(profile).flatMap((curve) => curve.flatMap((row) => row.referenceItemIds)))); +const selectedItems = catalog.sourceItems.filter((item) => selectedItemIds.has(item.itemId)); +const itemById = new Map(selectedItems.map((item) => [item.itemId, item])); +if (selectedItems.length !== selectedItemIds.size || selectedItems.some((item) => + item.unmappedEffects?.length || item.unresolvedAttributeIds?.length)) { + throw new Error("Training reference has unresolved native body channels."); +} +const profiles = {}; +for (const classId of classes) { + const sourceProfile = catalog.profiles?.[classId]; + if (!sourceProfile) throw new Error(`Missing source training profile for ${classId}.`); + const classProfile = {}; + for (const slot of slots) { + const curve = sourceProfile[slot]; + if (!curve) continue; + if (curve.length !== 79) throw new Error(`${classId}/${slot} must cover levels 1–79.`); + let previousShieldDefense = 0; + classProfile[slot] = curve.map((entry, index) => { + const weaponDamage = entry.stats?.weaponDamage ?? 0; + const magicalWeaponDamage = entry.stats?.magicalWeaponDamage ?? 0; + const speedTenths = entry.speedTenths ?? null; + const referenceItems = entry.referenceItemIds.map((id) => itemById.get(id)); + const weaponType = referenceItems.length && referenceItems.every((item) => item?.sourceCatalog === "weaponobject.db" + && item.type === referenceItems[0].type) ? referenceItems[0].type : null; + const shields = referenceItems.length && referenceItems.every((item) => item?.sourceCatalog === "armorobject.db" + && item.type === 5) ? [...referenceItems].sort((left, right) => left.level - right.level) : []; + if (shields.length) { + const level = index + 1; + const lower = shields[0]; + const upper = shields.at(-1); + const blend = level < lower.level ? level / lower.level : level > upper.level ? level / upper.level + : lower.level === upper.level ? 0 : (level - lower.level) / (upper.level - lower.level); + const rawDefense = level < lower.level ? (upper.baseStats.physicalDefense ?? 0) * blend + : level > upper.level ? (lower.baseStats.physicalDefense ?? 0) * blend + : (lower.baseStats.physicalDefense ?? 0) * (1 - blend) + (upper.baseStats.physicalDefense ?? 0) * blend; + previousShieldDefense = Math.max(previousShieldDefense, rawDefense > 0 ? Math.max(1, Math.round(rawDefense)) : 0); + } + if (![weaponDamage, magicalWeaponDamage].every(Number.isFinite) + || (speedTenths !== null && !Number.isFinite(speedTenths))) { + throw new Error(`Non-finite source training weapon row ${classId}/${slot}/${index + 1}.`); + } + return { + level: index + 1, + sourceItemIds: entry.referenceItemIds, + weaponDamage, + magicalWeaponDamage, + speedTenths, + weaponType, + ...(shields.length ? { shieldDefense: previousShieldDefense } : {}), + }; + }); + } + profiles[classId] = classProfile; +} + +const output = { + schemaVersion: 1, + status: "compact source-selected training weapon references; simulator gear profile and level interpolation policy", + source: { + file: "src/game/generated/romHeirloomReference.json", + sha256: sha256(inputBuffer), + sourceItemDatabases: catalog.sourceFiles, + quality: catalog.quality, + levelCap: 79, + selectedItemCount: selectedItems.length, + // Selection excludes unmapped effects, including typed MPow/Resist/AllRange. + // These are item contributions only; actor auras and racial/source base inputs remain separate. + trainingItemBodyDefaults: { + perSchoolMagicPowerRate: 1, perSchoolResistance: 0, perSchoolResistanceRate: 1, + allRangeDamageRate: 1, throwDamageRate: 1, throwingWeaponDamage: 0, + }, + }, + profiles, +}; +await writeFile(outputPath, `${JSON.stringify(output, null, 2)}\n`); +console.log(`Wrote compact native training weapon profiles to ${path.relative(projectRoot, outputPath)}.`); diff --git a/scripts/runewaker-pipeline/export-rom-native-healing.mjs b/scripts/runewaker-pipeline/export-rom-native-healing.mjs new file mode 100644 index 00000000..c8416b37 --- /dev/null +++ b/scripts/runewaker-pipeline/export-rom-native-healing.mjs @@ -0,0 +1,249 @@ +#!/usr/bin/env node +import { createHash } from "node:crypto"; +import { readFile, writeFile } from "node:fs/promises"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +const scriptDirectory = path.dirname(fileURLToPath(import.meta.url)); +const projectRoot = path.resolve(scriptDirectory, "../.."); +const sourceRoot = path.resolve(process.env.RUNEWAKER_ROOT ?? path.join(projectRoot, "..", "Runewaker")); +const dataRoot = path.join(sourceRoot, "Resource", "data"); +const magicCollectPath = path.join(dataRoot, "magiccollectobject.db"); +const magicObjectPath = path.join(dataRoot, "magicobject.db"); +const magicProcessPath = path.join(sourceRoot, "SourceCodeVS2019", "Server", "NetGameServer", "MainProc", "MagicProc", "MagicProcess.cpp"); +const objectStructPath = path.join(sourceRoot, "SourceCodeVS2019", "Libraries", "Union", "RoleData", "ObjectStruct.h"); +const periodicRankSourcePath = path.join(sourceRoot, "SourceCodeVS2019", "Libraries", "Union", "RoleData", "RD_Normal.cxx"); +const periodicTickSourcePath = path.join(sourceRoot, "SourceCodeVS2019", "Libraries", "Union", "RoleData", "RD_ValueCal.cxx"); +const catalogPath = path.join(projectRoot, "src", "game", "romPlayerCatalog.generated.json"); +const nativeStatRulesPath = path.join(projectRoot, "src", "game", "generated", "romNativeStatRules.generated.json"); +const outputPath = path.join(projectRoot, "src", "game", "generated", "romNativeHolyHealBindings.generated.json"); + +const DATA_START = 140; +const COUNT_OFFSET = 132; +const MAGIC_COLLECT_RECORD_SIZE = 1032; +const MAGIC_OBJECT_RECORD_SIZE = 992; +const HOLY_HEAL_CALCULATION_TYPE = 5; +const HEALING_FORMULA_SOURCE = { + orgPower: "DmgPower + DmgPower * DmgPower_SkillLVArg * MagicProc.MagicLv / 100", + spellTime: "MagicCol.SpellTime, replaced by 1 when less than 1 or IsFixDmgEffect is set", + mind: "MND * 0.3 * SpellTime; if OrgPower * 5 < this value use OrgPower * 6, else add this value", + mdmg: "unless IsIgnoreDmgEffect, add MDMG * FIX.Dmg_HealArg once for fixed effects or multiplied by SpellTime otherwise", + scale: "multiply by MPow * HealPowerRate, then add HealPoint * SpellTime", + target: "unless MagicBase.SettingEx.IgnoreMagicAbsorb, multiply by 1 + HealAbsorbRate / 100 then add HealAbsorb; clamp below zero; undead reverses sign", + random: "Power *= 1 - (Atk.Rand - Atk.Rand * 2 * rand() / 0x7fff) / 100", + periodicHeal: "RD_Normal::CalAddDotMagicLv snapshots rank from positive magic HP DotMagic: DotTimes=max(1,int(actual EffectTime/Dot.Time)); DotBase=Base*(1+MagicLv*DotArg/100); Power=DotBase+ExRate*MDMG*int(SpellTime)*FIX.Dmg_HealDotArg/DotTimes; then MND cap/add, HealPowerRate and HealPoint*SpellTime/DotTimes, target absorb rate and absorb/DotTimes unless ignored, clamp below zero, then MagicPow(MagicType); buff Power is that helper's correction plus MagicLv. RD_ValueCal::BuffProc tick is int(-Base*(100+DotArg*buff.Power)/100), then AddHP(-Damage).", +}; + +function sha256(buffer) { + return createHash("sha256").update(buffer).digest("hex"); +} + +function int32(buffer, offset) { + return buffer.readInt32LE(offset); +} + +function number32(buffer, offset) { + const value = buffer.readFloatLE(offset); + if (!Number.isFinite(value)) throw new Error(`Non-finite source float at 0x${offset.toString(16)}.`); + return Number(value.toFixed(6)); +} + +function records(buffer, recordSize, expectedType, label) { + const count = int32(buffer, COUNT_OFFSET); + if (count <= 0 || DATA_START + count * recordSize > buffer.length) { + throw new Error(`${label} record count or record size does not match this exporter.`); + } + for (const index of [0, Math.floor(count / 2), count - 1]) { + if (int32(buffer, DATA_START + index * recordSize + 4) !== expectedType) { + throw new Error(`${label} type sentinel does not match this exporter.`); + } + } + return Array.from({ length: count }, (_, index) => DATA_START + index * recordSize); +} + +const [magicCollect, magicObject, magicProcess, objectStruct, periodicRankSource, periodicTickSource, catalogBuffer, nativeStatRulesBuffer] = await Promise.all([ + readFile(magicCollectPath), + readFile(magicObjectPath), + readFile(magicProcessPath), + readFile(objectStructPath), + readFile(periodicRankSourcePath), + readFile(periodicTickSourcePath), + readFile(catalogPath), + readFile(nativeStatRulesPath), +]); +const catalog = JSON.parse(catalogBuffer.toString("utf8")); +const nativeStatRules = JSON.parse(nativeStatRulesBuffer.toString("utf8")); +const collectOffsets = new Map(records(magicCollect, MAGIC_COLLECT_RECORD_SIZE, 21, "magiccollectobject.db") + .map((offset) => [int32(magicCollect, offset), offset])); +const objectOffsets = new Map(records(magicObject, MAGIC_OBJECT_RECORD_SIZE, 3, "magicobject.db") + .map((offset) => [int32(magicObject, offset), offset])); + +function rawComponents(collectOffset) { + const componentIds = new Set(); + for (let offset = 0x180; offset <= 0x2c0; offset += 4) { + const id = int32(magicCollect, collectOffset + offset); + if (objectOffsets.has(id)) componentIds.add(id); + } + return [...componentIds].sort((left, right) => left - right); +} + +function sourceComponent(componentId) { + const offset = objectOffsets.get(componentId); + if (offset === undefined) return null; + const attackType = int32(magicObject, offset + 0x194); + const calculationType = int32(magicObject, offset + 0x2d4); + const settingFlags = int32(magicObject, offset + 0xd8); + // GameObjectMagicStruct ends with SettingEx (ObjectStruct.h:4131-4132). + const settingExFlags = int32(magicObject, offset + MAGIC_OBJECT_RECORD_SIZE - 4); + return { + componentId, + magicFunc: int32(magicObject, offset + 0xb0), + magicType: int32(magicObject, offset + 0xb4), + effectType: int32(magicObject, offset + 0xb8), + effectTimeSeconds: number32(magicObject, offset + 0xbc), + levelDeltaEffectTime: number32(magicObject, offset + 0xc0), + effectTimeSkillLevelArg: number32(magicObject, offset + 0xc4), + settingFlags, + isDotMagic: (settingFlags & (1 << 3)) !== 0, + isFixDotPower: (settingFlags & (1 << 20)) !== 0, + dotTimeSeconds: int32(magicObject, offset + 0x184), + dotType: int32(magicObject, offset + 0x188), + dotBase: int32(magicObject, offset + 0x18c), + dotSkillLevelArg: number32(magicObject, offset + 0x190), + attackType, + calculationType, + damagePower: number32(magicObject, offset + 0x198), + damagePowerSkillLevelArg: number32(magicObject, offset + 0x19c), + fixedValue: number32(magicObject, offset + 0x1a0), + fixedType: int32(magicObject, offset + 0x1a4), + fixedDamageSkillLevelArg: number32(magicObject, offset + 0x1a8), + randomRange: number32(magicObject, offset + 0x1ac), + criticalRate: int32(magicObject, offset + 0x1b0), + ignoreMagicAbsorb: (settingExFlags & 1) !== 0, + rawSettingExFlags: settingExFlags, + }; +} + +const attackBindings = []; +const periodicHealBindings = []; +for (const skill of catalog.skills ?? []) { + const ranks = skill.ranks?.length ? skill.ranks : [{ level: skill.unlockLevel, sourceSkillId: skill.sourceSkillId }]; + const directRankRows = []; + const dotHealRankRows = []; + for (const rank of ranks) { + const sourceSkillId = Number(rank.sourceSkillId ?? skill.sourceSkillId); + const collectOffset = collectOffsets.get(sourceSkillId); + if (collectOffset === undefined) continue; + const collectRefs = rawComponents(collectOffset); + const collectFlags = int32(magicCollect, collectOffset + 0x110); + const collectMode = int32(magicCollect, collectOffset + 0x368); + const rankRow = { + rank: rank.rank ?? null, + unlockLevel: rank.level ?? skill.unlockLevel, + sourceSkillId, + configuredCollectMagicLevel: int32(magicCollect, collectOffset + 0xb0), + spellTimeSeconds: number32(magicCollect, collectOffset + 0x114), + nextSpellTimeSeconds: number32(magicCollect, collectOffset + 0x120), + spellCount: int32(magicCollect, collectOffset + 0x11c), + rangeType: int32(magicCollect, collectOffset + 0xc4), + decreaseArg: int32(magicCollect, collectOffset + 0xd0), + rawCollectTimingFlags: collectFlags, + referenceWeaponBowSpellTime: (collectFlags & (1 << 13)) !== 0, + referenceWeaponThrowSpellTime: (collectFlags & (1 << 14)) !== 0, + rawCollectMode: collectMode, + isIgnoreDmgEffect: (collectMode & (1 << 15)) !== 0, + isFixDmgEffect: (collectMode & (1 << 16)) !== 0, + isShareDamage: (collectMode & (1 << 19)) !== 0, + }; + const directComponents = []; + const dotHealComponents = []; + for (const componentId of collectRefs) { + const component = sourceComponent(componentId); + if (!component) continue; + if (component.magicFunc === 0 && component.attackType === 0) directComponents.push(component); + if (component.isDotMagic && component.effectType === 0 && component.dotType === 0 + && component.dotTimeSeconds > 0 && component.dotBase > 0) { + dotHealComponents.push(component); + } + } + if (directComponents.length) directRankRows.push({ ...rankRow, componentIds: directComponents }); + if (dotHealComponents.length) dotHealRankRows.push({ ...rankRow, componentIds: dotHealComponents }); + } + const skillBase = { + abilityId: skill.id, + classId: skill.classId, + ...(skill.secondaryClassId ? { secondaryClassId: skill.secondaryClassId } : {}), + group: skill.group, + unlockLevel: skill.unlockLevel, + name: skill.name, + }; + if (directRankRows.length) attackBindings.push({ ...skillBase, ranks: directRankRows }); + if (dotHealRankRows.length) periodicHealBindings.push({ ...skillBase, ranks: dotHealRankRows }); +} + +const output = { + schemaVersion: 1, + source: { + magicCollectDatabase: "Resource/data/magiccollectobject.db", + magicCollectSha256: sha256(magicCollect), + magicObjectDatabase: "Resource/data/magicobject.db", + magicObjectSha256: sha256(magicObject), + magicProcessSource: "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", + magicProcessSha256: sha256(magicProcess), + objectStructSource: "SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h", + objectStructSha256: sha256(objectStruct), + periodicRankSource: "SourceCodeVS2019/Libraries/Union/RoleData/RD_Normal.cxx", + periodicRankSourceSha256: sha256(periodicRankSource), + periodicTickSource: "SourceCodeVS2019/Libraries/Union/RoleData/RD_ValueCal.cxx", + periodicTickSourceSha256: sha256(periodicTickSource), + playerCatalog: "src/game/romPlayerCatalog.generated.json", + playerCatalogSha256: sha256(catalogBuffer), + nativeStatRules: "src/game/generated/romNativeStatRules.generated.json", + nativeStatRulesSha256: sha256(nativeStatRulesBuffer), + }, + recordLayout: { + magicCollect: { offset: DATA_START, recordSize: MAGIC_COLLECT_RECORD_SIZE, type: 21, magicColBaseOffset: 0xb0 }, + magicObject: { offset: DATA_START, recordSize: MAGIC_OBJECT_RECORD_SIZE, type: 3 }, + magicCollectSpellTimeOffset: 0x114, + magicCollectFlagsOffset: 0x110, + magicCollectTimingFlagsBowSpellTimeBit: 13, + magicCollectTimingFlagsThrowSpellTimeBit: 14, + magicObjectAttackPowerOffset: 0x198, + magicObjectAttackPowerSkillLevelArgOffset: 0x19c, + magicObjectAttackCalculationTypeOffset: 0x2d4, + magicObjectSettingFlagsOffset: 0xd8, + magicObjectDotMagicEnabledBit: 3, + magicObjectFixDotPowerBit: 20, + magicObjectEffectTimeOffset: 0xbc, + magicObjectLevelDeltaEffectTimeOffset: 0xc0, + magicObjectEffectTimeSkillLevelArgOffset: 0xc4, + magicObjectDotTimeOffset: 0x184, + magicObjectDotTypeOffset: 0x188, + magicObjectDotBaseOffset: 0x18c, + magicObjectDotSkillLevelArgOffset: 0x190, + magicObjectSettingExFlagsOffset: MAGIC_OBJECT_RECORD_SIZE - 4, + magicObjectIgnoreMagicAbsorbBit: 0, + magicCollectModeOffset: 0x368, + magicCollectModeIgnoreDamageBit: 15, + magicCollectModeFixedDamageBit: 16, + magicCollectModeShareDamageBit: 19, + }, + formula: { + classification: "source-backed local RuneWaker HolyHeal resolver; no Chronicles of Arcadia values", + magicLevel: "MagicProc.MagicLv is a required runtime input; the source catalog does not supply a universal rank scalar", + fixHealMagicDamageCoefficient: 0.5, + fixHealingDotMagicDamageCoefficient: nativeStatRules.playerFix.healingDotMagicalDamageCoefficient, + periodicMagicLevel: "CalAddDotMagicLv returns 0 when FixDotPower is set or DotSkillLVArg is 0; otherwise the caster computes a source correction and adds it to MagicProc.MagicLv at buff application. The tick helper consumes that frozen Buff.Power.", + periodicSourceActorPolicy: "Runewaker uses its player ExRate only for IsPlayer() owners; this simulator treats both active player and player-build party identities as source-player healing owners.", + expressions: HEALING_FORMULA_SOURCE, + }, + periodicHealBindings, + attackBindings, + holyHealBindings: attackBindings.flatMap((ability) => ability.ranks.flatMap((rank) => { + const components = rank.componentIds.filter((component) => component.calculationType === HOLY_HEAL_CALCULATION_TYPE); + return components.length ? [{ ...ability, ranks: [{ ...rank, componentIds: components }] }] : []; + })), +}; + +await writeFile(outputPath, `${JSON.stringify(output, null, 2)}\n`); +console.log(`Wrote ${attackBindings.length} source attack bindings, ${output.holyHealBindings.length} HolyHeal bindings, and ${periodicHealBindings.length} positive HP HoT bindings to ${path.relative(projectRoot, outputPath)}.`); diff --git a/scripts/runewaker-pipeline/export-rom-native-npc-equipment.mjs b/scripts/runewaker-pipeline/export-rom-native-npc-equipment.mjs new file mode 100644 index 00000000..91f8083f --- /dev/null +++ b/scripts/runewaker-pipeline/export-rom-native-npc-equipment.mjs @@ -0,0 +1,224 @@ +#!/usr/bin/env node +import { createHash } from "node:crypto"; +import { readFile, readdir, writeFile } from "node:fs/promises"; +import path from "node:path"; +import { projectRoot, readJson, sourceRootFor } from "./lib/recipe.mjs"; + +const DATA_START = 140; +const NPC_RECORD_SIZE = 2224; +const ITEM_RECORD_SIZE = 1776; +const REFINE_RECORD_SIZE = 280; +const NPC_OBJECT_TYPE = 1; +const ITEM_OBJECT_TYPE = 2; +const REFINE_OBJECT_TYPE = 22; +const NPC_EQUIPMENT = Object.freeze({ + mainHand: { start: 412, count: 5 }, + offHand: { start: 432, count: 5 }, + bow: { start: 1260, count: 1 }, + ornament: { start: 1648, count: 1 }, +}); +const ITEM_FIELDS = Object.freeze({ + durable: 0x54, + quality: 0x60, + level: 0x78, + gearType: 0xd0, + gearPosition: 0xd4, + eqTypes: 0xd8, + eqValues: 0x100, + dropAbilities: 0x134, + attackRange: 0x1ac, + attackSpeed: 0x1b0, + refineTableId: 0x3d0, + refineLevel: ITEM_RECORD_SIZE - 12, + addPowerQuality: ITEM_RECORD_SIZE - 8, + collectionNpc: ITEM_RECORD_SIZE - 4, +}); +const REFINE_FIELDS = Object.freeze({ + type: 0xb4, + level: 0xb8, + eqTypes: 0xbc, + eqValues: 0xe4, + exEqPowerRate: 0x114, +}); +const sha256 = (bytes) => createHash("sha256").update(bytes).digest("hex"); +const int32 = (bytes, offset) => bytes.readInt32LE(offset); +const checkTable = (bytes, recordSize, objectType, label) => { + const count = int32(bytes, 132); + if (!Number.isInteger(count) || count <= 0 || DATA_START + count * recordSize > bytes.length) { + throw new Error(`${label} fixed-record layout changed.`); + } + for (const index of [0, Math.floor(count / 2), count - 1]) { + if (int32(bytes, DATA_START + index * recordSize + 4) !== objectType) { + throw new Error(`${label} object type sentinel changed.`); + } + } + return count; +}; + +const recipeDirectory = path.join(projectRoot, "scripts/runewaker-pipeline/recipes"); +const recipes = (await readdir(recipeDirectory)).filter((name) => name.endsWith("-population.json")).sort(); +if (!recipes.length) throw new Error("No population recipes found."); +const recipe = await readJson(path.join(recipeDirectory, recipes[0])); +const sourceRoot = sourceRootFor(recipe); +const dataRoot = path.join(sourceRoot, recipe.source.resourceRoot ?? "Resource", "data"); +const filenames = ["npcobject.db", "armorobject.db", "weaponobject.db", "eqrefineabilityobject.db"]; +const buffers = Object.fromEntries(await Promise.all(filenames.map(async (filename) => ( + [filename, await readFile(path.join(dataRoot, filename))] +)))); +const npcCount = checkTable(buffers["npcobject.db"], NPC_RECORD_SIZE, NPC_OBJECT_TYPE, "NPCObjectDB"); +const itemCounts = Object.fromEntries(["armorobject.db", "weaponobject.db"].map((filename) => ( + [filename, checkTable(buffers[filename], ITEM_RECORD_SIZE, ITEM_OBJECT_TYPE, filename)] +))); +const refineCount = checkTable(buffers["eqrefineabilityobject.db"], REFINE_RECORD_SIZE, REFINE_OBJECT_TYPE, "EqRefineAbilityObjectDB"); + +const nativeCombatData = await readJson(path.join(projectRoot, "src/game/generated/romNativeCombatData.generated.json")); +if (!Array.isArray(nativeCombatData.npcs) || nativeCombatData.npcs.length === 0) { + throw new Error("Native combat NPC catalog is empty."); +} +const npcSourceOffsets = new Map(); +for (let index = 0; index < npcCount; index += 1) { + const offset = DATA_START + index * NPC_RECORD_SIZE; + if (int32(buffers["npcobject.db"], offset + 4) !== NPC_OBJECT_TYPE) continue; + const npcId = int32(buffers["npcobject.db"], offset); + if (npcId > 0) npcSourceOffsets.set(npcId, offset); +} + +const sourceItemsById = new Map(); +for (const filename of ["armorobject.db", "weaponobject.db"]) { + const bytes = buffers[filename]; + for (let index = 0; index < itemCounts[filename]; index += 1) { + const offset = DATA_START + index * ITEM_RECORD_SIZE; + if (int32(bytes, offset + 4) !== ITEM_OBJECT_TYPE) throw new Error(`${filename} object type changed at ${index}.`); + const itemId = int32(bytes, offset); + if (itemId <= 0) continue; + if (sourceItemsById.has(itemId)) throw new Error(`Duplicate source item ID ${itemId} across equipment catalogs.`); + const eqPairs = Array.from({ length: 10 }, (_, slot) => ({ + slot, + eqType: int32(bytes, offset + ITEM_FIELDS.eqTypes + slot * 4), + value: int32(bytes, offset + ITEM_FIELDS.eqValues + slot * 4), + })); + const dropAbilityPairs = Array.from({ length: 6 }, (_, slot) => ({ + slot, + attributeId: int32(bytes, offset + ITEM_FIELDS.dropAbilities + slot * 8), + rate: int32(bytes, offset + ITEM_FIELDS.dropAbilities + slot * 8 + 4), + })); + sourceItemsById.set(itemId, { + sourceItemId: itemId, + sourceCatalog: filename, + sourceRecordIndex: index, + objectKind: "equipment-item", + objectType: int32(bytes, offset + 4), + quality: int32(bytes, offset + ITEM_FIELDS.quality), + itemLevel: int32(bytes, offset + ITEM_FIELDS.level), + gearType: int32(bytes, offset + ITEM_FIELDS.gearType), + gearPosition: int32(bytes, offset + ITEM_FIELDS.gearPosition), + eqTypeValuePairs: eqPairs, + dropAbilityIdRatePairs: dropAbilityPairs, + durable: int32(bytes, offset + ITEM_FIELDS.durable), + refineTableId: int32(bytes, offset + ITEM_FIELDS.refineTableId), + attackRange: filename === "weaponobject.db" ? int32(bytes, offset + ITEM_FIELDS.attackRange) : null, + attackSpeed: filename === "weaponobject.db" ? int32(bytes, offset + ITEM_FIELDS.attackSpeed) : null, + refineLevel: int32(bytes, offset + ITEM_FIELDS.refineLevel), + addPowerQuality: int32(bytes, offset + ITEM_FIELDS.addPowerQuality), + collectionNpcId: int32(bytes, offset + ITEM_FIELDS.collectionNpc), + }); + } +} + +const referencedItemIds = new Set(); +const npcs = nativeCombatData.npcs.map((catalogNpc) => { + const offset = npcSourceOffsets.get(catalogNpc.npcId); + if (offset === undefined) throw new Error(`Missing NPCObjectDB row ${catalogNpc.npcId}.`); + const bytes = buffers["npcobject.db"]; + const candidates = (slot) => Array.from({ length: slot.count }, (_, candidateIndex) => { + const sourceItemId = int32(bytes, offset + slot.start + candidateIndex * 4); + if (sourceItemId > 0) referencedItemIds.add(sourceItemId); + return { candidateIndex, sourceItemId, selectionWeightPercent: 20 }; + }); + const bowEquipmentId = int32(bytes, offset + NPC_EQUIPMENT.bow.start); + const ornamentEquipmentId = int32(bytes, offset + NPC_EQUIPMENT.ornament.start); + if (bowEquipmentId > 0) referencedItemIds.add(bowEquipmentId); + if (ornamentEquipmentId > 0) referencedItemIds.add(ornamentEquipmentId); + return { + npcId: catalogNpc.npcId, + sourceRecordIndex: (offset - DATA_START) / NPC_RECORD_SIZE, + mainHandCandidates: candidates(NPC_EQUIPMENT.mainHand), + offHandCandidates: candidates(NPC_EQUIPMENT.offHand), + bowEquipmentId, + ornamentEquipmentId, + }; +}); + +const referencedRefineIds = new Set(); +for (const itemId of referencedItemIds) { + const item = sourceItemsById.get(itemId); + if (!item || item.refineLevel <= 0) continue; + const level = Math.min(item.refineLevel, 20); + for (let refineLevel = 1; refineLevel <= level; refineLevel += 1) { + referencedRefineIds.add(item.refineTableId + refineLevel - 1); + } +} +const refineById = new Map(); +const refineBytes = buffers["eqrefineabilityobject.db"]; +for (let index = 0; index < refineCount; index += 1) { + const offset = DATA_START + index * REFINE_RECORD_SIZE; + if (int32(refineBytes, offset + 4) !== REFINE_OBJECT_TYPE) { + throw new Error(`eqrefineabilityobject.db object type changed at ${index}.`); + } + const id = int32(refineBytes, offset); + if (!referencedRefineIds.has(id)) continue; + refineById.set(id, { + refineObjectId: id, + sourceRecordIndex: index, + refineType: int32(refineBytes, offset + REFINE_FIELDS.type), + refineLevel: int32(refineBytes, offset + REFINE_FIELDS.level), + eqTypeValuePairs: Array.from({ length: 10 }, (_, slot) => ({ + slot, + eqType: int32(refineBytes, offset + REFINE_FIELDS.eqTypes + slot * 4), + value: int32(refineBytes, offset + REFINE_FIELDS.eqValues + slot * 4), + })), + exEqPowerRate: int32(refineBytes, offset + REFINE_FIELDS.exEqPowerRate), + }); +} +const refineItemsById = Object.fromEntries([...referencedRefineIds].sort((left, right) => left - right) + .map((id) => [id, refineById.get(id) ?? null])); +const unresolvedRefineIds = Object.entries(refineItemsById).filter(([, item]) => item === null).map(([id]) => Number(id)); + +const itemsById = {}; +for (const itemId of [...referencedItemIds].sort((left, right) => left - right)) { + itemsById[itemId] = sourceItemsById.get(itemId) ?? null; +} +const unresolvedItemIds = Object.entries(itemsById).filter(([, item]) => item === null).map(([id]) => Number(id)); +const output = { + schemaVersion: 1, + source: { + root: path.relative(projectRoot, sourceRoot).split(path.sep).join("/"), + files: Object.fromEntries(filenames.map((filename) => [filename, { + sha256: sha256(buffers[filename]), + recordStart: DATA_START, + recordSize: filename === "npcobject.db" ? NPC_RECORD_SIZE + : filename === "eqrefineabilityobject.db" ? REFINE_RECORD_SIZE : ITEM_RECORD_SIZE, + recordCount: filename === "npcobject.db" ? npcCount + : filename === "eqrefineabilityobject.db" ? refineCount : itemCounts[filename], + }])), + npcEquipmentOffsets: NPC_EQUIPMENT, + itemFieldOffsets: ITEM_FIELDS, + refineRecordSize: REFINE_RECORD_SIZE, + refineFieldOffsets: REFINE_FIELDS, + npcWearDefaults: { fieldDurable: 10000, fieldQuality: 100, fieldPowerQuality: 10, fieldRare: 0, inherentIds: [], runeIds: [] }, + candidateRule: "RD_Setting.cxx selects MainHandEQ and SecHandEQ with rand() % 5; preserve every slot and duplicate at 20 percent each.", + simulatorSelectionPolicy: "Stable weighted selection over the source candidate slots using a caller-provided actor seed (or npcId default); each preserved 20-percent slot remains an independent source outcome and no item-stat averaging is performed.", + cxxSource: "Runewaker/SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h:GameObjectNpcStruct", + trailingItemFields: "ObjectStruct.h GameObjectItemStruct ends with RefineLv, AddPowerQuality, CollectionNPC; each is int32, so the 1776-byte fixed item row maps them to offsets 1764, 1768, 1772 respectively.", + itemOffset134Meaning: "GameObjectItemStruct::DropItemAbility[] (drop metadata, not equipment affixes). NPC spawn initialization does not populate runtime ItemFieldStruct inherent or rune slots.", + refineSource: "RoleDataEx::WearEQ reads RefineLv (capped at 20) and RoleDataEx::GetRefinAblility resolves Item.RefineTableID + level - 1.", + unresolvedItemIds, + unresolvedRefineIds, + }, + npcs, + itemsById, + refineItemsById, +}; +const outputPath = path.join(projectRoot, "src/game/generated/romNativeNpcEquipment.generated.json"); +await writeFile(outputPath, `${JSON.stringify(output, null, 2)}\n`); +console.log(`Wrote ${npcs.length} NPC rows and ${Object.keys(itemsById).length} referenced items to ${path.relative(projectRoot, outputPath)}.`); diff --git a/scripts/runewaker-pipeline/export-rom-native-periodic-damage.mjs b/scripts/runewaker-pipeline/export-rom-native-periodic-damage.mjs new file mode 100644 index 00000000..c1b07269 --- /dev/null +++ b/scripts/runewaker-pipeline/export-rom-native-periodic-damage.mjs @@ -0,0 +1,335 @@ +#!/usr/bin/env node +import { createHash } from "node:crypto"; +import { readFile, writeFile } from "node:fs/promises"; +import path from "node:path"; +import { fileURLToPath } from "node:url"; + +const scriptDirectory = path.dirname(fileURLToPath(import.meta.url)); +const projectRoot = path.resolve(scriptDirectory, "../.."); +const sourceRoot = path.resolve(process.env.RUNEWAKER_ROOT ?? path.join(projectRoot, "..", "Runewaker")); +const dataRoot = path.join(sourceRoot, "Resource", "data"); +const magicCollectPath = path.join(dataRoot, "magiccollectobject.db"); +const magicObjectPath = path.join(dataRoot, "magicobject.db"); +const magicProcessPath = path.join(sourceRoot, "SourceCodeVS2019", "Server", "NetGameServer", "MainProc", "MagicProc", "MagicProcess.cpp"); +const objectStructPath = path.join(sourceRoot, "SourceCodeVS2019", "Libraries", "Union", "RoleData", "ObjectStruct.h"); +const periodicRankSourcePath = path.join(sourceRoot, "SourceCodeVS2019", "Libraries", "Union", "RoleData", "RD_Normal.cxx"); +const periodicTickSourcePath = path.join(sourceRoot, "SourceCodeVS2019", "Libraries", "Union", "RoleData", "RD_ValueCal.cxx"); +const catalogPath = path.join(projectRoot, "src", "game", "romPlayerCatalog.generated.json"); +const nativeStatRulesPath = path.join(projectRoot, "src", "game", "generated", "romNativeStatRules.generated.json"); +const nativeCombatDataPath = path.join(projectRoot, "src", "game", "generated", "romNativeCombatData.generated.json"); +const outputPath = path.join(projectRoot, "src", "game", "generated", "romNativePeriodicDamageBindings.generated.json"); + +const DATA_START = 140; +const COUNT_OFFSET = 132; +const MAGIC_COLLECT_RECORD_SIZE = 1032; +const MAGIC_OBJECT_RECORD_SIZE = 992; +const ACTIVE_PAIRS = Object.freeze({ + "rom-knight": "rom-scout", + "rom-priest": "rom-knight", + "rom-rogue": "rom-warrior", + "rom-scout": "rom-rogue", + "rom-mage": "rom-warlock", +}); +const COMPONENT_FILTER = Object.freeze({ + dotMagicFlagBit: 3, + showPowerLevelBit: 14, + dotMagicNoKillBit: 15, + maxMagicLevelTargetBoundBit: 17, + fixDotPowerBit: 20, + ignoreMagicAbsorbBit: 0, + healthDotType: 0, + percentHealthDotType: 5, +}); +const NATIVE_NPC_GROWTH_LEVEL_MAX = 200; + +function sha256(buffer) { + return createHash("sha256").update(buffer).digest("hex"); +} + +function int32(buffer, offset) { + return buffer.readInt32LE(offset); +} + +function number32(buffer, offset) { + const value = buffer.readFloatLE(offset); + if (!Number.isFinite(value)) throw new Error(`Non-finite source float at 0x${offset.toString(16)}.`); + return Number(value.toFixed(6)); +} + +function records(buffer, recordSize, expectedType, label) { + const count = int32(buffer, COUNT_OFFSET); + if (count <= 0 || DATA_START + count * recordSize > buffer.length) { + throw new Error(`${label} record count or record size does not match this exporter.`); + } + for (const index of [0, Math.floor(count / 2), count - 1]) { + if (int32(buffer, DATA_START + index * recordSize + 4) !== expectedType) { + throw new Error(`${label} type sentinel does not match this exporter.`); + } + } + return Array.from({ length: count }, (_, index) => DATA_START + index * recordSize); +} + +const [magicCollect, magicObject, magicProcess, objectStruct, periodicRankSource, periodicTickSource, catalogBuffer, nativeStatRulesBuffer, nativeCombatDataBuffer] = await Promise.all([ + readFile(magicCollectPath), + readFile(magicObjectPath), + readFile(magicProcessPath), + readFile(objectStructPath), + readFile(periodicRankSourcePath), + readFile(periodicTickSourcePath), + readFile(catalogPath), + readFile(nativeStatRulesPath), + readFile(nativeCombatDataPath), +]); +const catalog = JSON.parse(catalogBuffer.toString("utf8")); +const nativeStatRules = JSON.parse(nativeStatRulesBuffer.toString("utf8")); +const nativeCombatData = JSON.parse(nativeCombatDataBuffer.toString("utf8")); +const collectOffsets = new Map(records(magicCollect, MAGIC_COLLECT_RECORD_SIZE, 21, "magiccollectobject.db") + .map((offset) => [int32(magicCollect, offset), offset])); +const objectOffsets = new Map(records(magicObject, MAGIC_OBJECT_RECORD_SIZE, 3, "magicobject.db") + .map((offset) => [int32(magicObject, offset), offset])); + +function rawComponents(collectOffset) { + const componentIds = new Set(); + for (let offset = 0x180; offset <= 0x2c0; offset += 4) { + const id = int32(magicCollect, collectOffset + offset); + if (objectOffsets.has(id)) componentIds.add(id); + } + return [...componentIds].sort((left, right) => left - right); +} + +function sourceDotComponent(componentId) { + const offset = objectOffsets.get(componentId); + if (offset === undefined) return null; + const settingFlags = int32(magicObject, offset + 0xd8); + const settingExFlags = int32(magicObject, offset + MAGIC_OBJECT_RECORD_SIZE - 4); + const dotType = int32(magicObject, offset + 0x188); + const dotBase = int32(magicObject, offset + 0x18c); + const dotTimeSeconds = int32(magicObject, offset + 0x184); + if ((settingFlags & (1 << COMPONENT_FILTER.dotMagicFlagBit)) === 0 + || dotTimeSeconds <= 0 || dotBase >= 0 + || ![COMPONENT_FILTER.healthDotType, COMPONENT_FILTER.percentHealthDotType].includes(dotType)) return null; + return { + kind: "dot", + componentId, + magicFunc: int32(magicObject, offset + 0xb0), + magicType: int32(magicObject, offset + 0xb4), + effectType: int32(magicObject, offset + 0xb8), + effectTimeSeconds: number32(magicObject, offset + 0xbc), + levelDeltaEffectTime: number32(magicObject, offset + 0xc0), + effectTimeSkillLevelArg: number32(magicObject, offset + 0xc4), + maxBuffLevelBase: int32(magicObject, offset + 0xcc), + maxBuffLevelSkillArg: number32(magicObject, offset + 0xd0), + settingFlags, + isDotMagic: true, + isShowPowerLevel: (settingFlags & (1 << COMPONENT_FILTER.showPowerLevelBit)) !== 0, + isDotMagicNoKill: (settingFlags & (1 << COMPONENT_FILTER.dotMagicNoKillBit)) !== 0, + isMaxMagicLevelTargetBound: (settingFlags & (1 << COMPONENT_FILTER.maxMagicLevelTargetBoundBit)) !== 0, + isFixDotPower: (settingFlags & (1 << COMPONENT_FILTER.fixDotPowerBit)) !== 0, + dotTimeSeconds, + dotType, + dotBase, + dotSkillLevelArg: number32(magicObject, offset + 0x190), + buffMaxLevel: int32(magicObject, offset + 0x3b4), + isIgnoreMagicAbsorb: (settingExFlags & (1 << COMPONENT_FILTER.ignoreMagicAbsorbBit)) !== 0, + rawSettingExFlags: settingExFlags, + }; +} + +const activeDamageBindings = []; +for (const skill of catalog.skills ?? []) { + const expectedSecondary = ACTIVE_PAIRS[skill.classId]; + if (!expectedSecondary || (skill.secondaryClassId && skill.secondaryClassId !== expectedSecondary)) continue; + const ranks = skill.ranks?.length ? skill.ranks : [{ level: skill.unlockLevel, sourceSkillId: skill.sourceSkillId }]; + const dotRanks = []; + for (const rank of ranks) { + const sourceSkillId = Number(rank.sourceSkillId ?? skill.sourceSkillId); + const collectOffset = collectOffsets.get(sourceSkillId); + if (collectOffset === undefined) continue; + const components = rawComponents(collectOffset).map(sourceDotComponent).filter(Boolean); + if (!components.length) continue; + const collectMode = int32(magicCollect, collectOffset + 0x368); + dotRanks.push({ + rank: rank.rank ?? null, + unlockLevel: rank.level ?? skill.unlockLevel, + sourceSkillId, + configuredCollectMagicLevel: int32(magicCollect, collectOffset + 0xb0), + rawSpellTimeSeconds: number32(magicCollect, collectOffset + 0x114), + rawCollectMode: collectMode, + isFixDmgEffect: (collectMode & (1 << 16)) !== 0, + componentIds: components, + }); + } + if (!dotRanks.length) continue; + activeDamageBindings.push({ + abilityId: skill.id, + classId: skill.classId, + ...(skill.secondaryClassId ? { secondaryClassId: skill.secondaryClassId } : {}), + group: skill.group, + unlockLevel: skill.unlockLevel, + semanticKind: "dot", + sourceSkillIds: dotRanks.map((rank) => rank.sourceSkillId), + ranks: dotRanks, + }); +} + +function importedEnemyDotComponent(component) { + if (component.magicFunc !== 1 || component.isDotMagic !== true || component.dotTimeSeconds <= 0 + || component.dotBase >= 0 || ![COMPONENT_FILTER.healthDotType, COMPONENT_FILTER.percentHealthDotType].includes(component.dotType)) { + return null; + } + return { + kind: "dot", + componentId: component.componentId, + magicFunc: component.magicFunc, + magicType: component.magicType, + effectType: component.effectType, + effectTimeSeconds: component.effectTimeSeconds, + levelDeltaEffectTime: component.levelDeltaEffectTime, + effectTimeSkillLevelArg: component.effectTimeSkillLevelArg, + maxBuffLevelBase: component.maxBuffLevelBase, + maxBuffLevelSkillArg: component.maxBuffLevelSkillArg, + settingFlags: component.settingFlags, + isDotMagic: true, + isShowPowerLevel: component.isShowPowerLv, + isDotMagicNoKill: component.isNoKill, + isMaxMagicLevelTargetBound: component.isTargetBound, + isFixDotPower: component.isFixDotPower, + dotTimeSeconds: component.dotTimeSeconds, + dotType: component.dotType, + dotBase: component.dotBase, + dotSkillLevelArg: component.dotSkillLevelArg, + buffMaxLevel: component.buffMaxLevel, + isIgnoreMagicAbsorb: component.ignoreMagicAbsorb, + rawSettingExFlags: component.rawSettingExFlags, + }; +} + +const enemyDamageBindings = []; +for (const npc of nativeCombatData.npcs ?? []) { + const npcId = Number(npc.npcId); + const level = Number(npc.level); + const maxCasterLevel = NATIVE_NPC_GROWTH_LEVEL_MAX; + if (!Number.isSafeInteger(npcId) || npcId <= 0 || !Number.isSafeInteger(maxCasterLevel) || maxCasterLevel < 1) continue; + const ranks = []; + for (const spell of npc.spellBindings ?? []) { + const sourceSkillId = Number(spell.sourceSkillId); + const collect = spell.magicCollect ?? {}; + const maxMagicLevel = Number(spell.magicLevel); + const componentIds = (spell.components ?? []).map(importedEnemyDotComponent).filter(Boolean); + if (!Number.isSafeInteger(sourceSkillId) || !Number.isSafeInteger(maxMagicLevel) + || !Number.isFinite(Number(collect.spellTimeSeconds)) || componentIds.length === 0) continue; + ranks.push({ + rank: null, + unlockLevel: level, + sourceSkillId, + maxCasterLevel, + maxMagicLevel, + configuredCollectMagicLevel: maxMagicLevel, + rawSpellTimeSeconds: Number(collect.spellTimeSeconds), + rawCollectMode: Number(collect.rawCollectMode), + rawMagicCollectSettingExFlags: Number(collect.rawSettingExFlags), + isFixDmgEffect: collect.isFixDmgEffect === true, + componentIds, + }); + } + if (!ranks.length) continue; + enemyDamageBindings.push({ + abilityId: `rom-npc-${npcId}`, + classId: "rom-npc", + npcIds: [npcId], + maxCasterLevel, + group: "enemy-spell", + unlockLevel: level, + semanticKind: "dot", + sourceSkillIds: ranks.map((rank) => rank.sourceSkillId), + ranks, + }); +} + +const uniqueComponents = new Map(); +for (const ability of [...activeDamageBindings, ...enemyDamageBindings]) { + for (const rank of ability.ranks) { + for (const component of rank.componentIds) uniqueComponents.set(component.componentId, component); + } +} + +const output = { + schemaVersion: 1, + source: { + magicCollectDatabase: "Resource/data/magiccollectobject.db", + magicCollectSha256: sha256(magicCollect), + magicObjectDatabase: "Resource/data/magicobject.db", + magicObjectSha256: sha256(magicObject), + magicProcessSource: "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", + magicProcessSha256: sha256(magicProcess), + objectStructSource: "SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h", + objectStructSha256: sha256(objectStruct), + periodicRankSource: "SourceCodeVS2019/Libraries/Union/RoleData/RD_Normal.cxx", + periodicRankSourceSha256: sha256(periodicRankSource), + periodicTickSource: "SourceCodeVS2019/Libraries/Union/RoleData/RD_ValueCal.cxx", + periodicTickSourceSha256: sha256(periodicTickSource), + playerCatalog: "src/game/romPlayerCatalog.generated.json", + playerCatalogSha256: sha256(catalogBuffer), + nativeStatRules: "src/game/generated/romNativeStatRules.generated.json", + nativeStatRulesSha256: sha256(nativeStatRulesBuffer), + nativeCombatData: "src/game/generated/romNativeCombatData.generated.json", + nativeCombatDataSha256: sha256(nativeCombatDataBuffer), + npcMagicCollectSha256: nativeCombatData.source?.magicCollectSha256, + npcMagicObjectSha256: nativeCombatData.source?.magicObjectSha256, + nativeNpcGrowthLevelMax: NATIVE_NPC_GROWTH_LEVEL_MAX, + }, + scope: { + activePairs: ACTIVE_PAIRS, + semanticKind: "dot", + sourceEffectFilter: "enabled negative-Base DotMagic on HP or HP_Per; resource-drain DotType rows are excluded", + abilityCount: activeDamageBindings.length, + sourceRankCount: activeDamageBindings.reduce((sum, ability) => sum + ability.ranks.length, 0), + uniqueComponentCount: uniqueComponents.size, + enemyNpcCount: enemyDamageBindings.length, + enemyCasterLevelMax: NATIVE_NPC_GROWTH_LEVEL_MAX, + enemySourceRankCount: enemyDamageBindings.reduce((sum, ability) => sum + ability.ranks.length, 0), + enemyUniqueComponentCount: new Set(enemyDamageBindings.flatMap((ability) => ability.ranks.flatMap((rank) => rank.componentIds.map((component) => component.componentId)))).size, + }, + recordLayout: { + magicCollect: { offset: DATA_START, recordSize: MAGIC_COLLECT_RECORD_SIZE, type: 21 }, + magicObject: { offset: DATA_START, recordSize: MAGIC_OBJECT_RECORD_SIZE, type: 3 }, + magicCollectSpellTimeOffset: 0x114, + magicCollectModeOffset: 0x368, + magicCollectModeFixDamageBit: 16, + magicObjectMaxBuffLevelBaseOffset: 0xcc, + magicObjectMaxBuffLevelSkillArgOffset: 0xd0, + magicObjectBuffMaxLevelOffset: 0x3b4, + magicObjectEffectTimeOffset: 0xbc, + magicObjectLevelDeltaEffectTimeOffset: 0xc0, + magicObjectEffectTimeSkillLevelArgOffset: 0xc4, + magicObjectSettingFlagsOffset: 0xd8, + magicObjectDotMagicEnabledBit: COMPONENT_FILTER.dotMagicFlagBit, + magicObjectShowPowerLevelBit: COMPONENT_FILTER.showPowerLevelBit, + magicObjectDotMagicNoKillBit: COMPONENT_FILTER.dotMagicNoKillBit, + magicObjectMaxMagicLevelTargetBoundBit: COMPONENT_FILTER.maxMagicLevelTargetBoundBit, + magicObjectFixDotPowerBit: COMPONENT_FILTER.fixDotPowerBit, + magicObjectDotTimeOffset: 0x184, + magicObjectDotTypeOffset: 0x188, + magicObjectDotBaseOffset: 0x18c, + magicObjectDotSkillLevelArgOffset: 0x190, + magicObjectSettingExFlagsOffset: MAGIC_OBJECT_RECORD_SIZE - 4, + magicObjectIgnoreMagicAbsorbBit: COMPONENT_FILTER.ignoreMagicAbsorbBit, + }, + formula: { + sourceOrdering: "MagicProcess computes the target-adjusted buff duration, then adds CalAddDotMagicLv to MagicProc.MagicLv; ShowPowerLv replaces that result with zero before AssistMagic stores Buff.Power. AssistMagic applies MaxBuffLv_Base/Arg, optional target-level and BuffMaxLv caps before storing the integer power.", + sourceTick: "BuffProc emits int(-Dot.Base * (100 + DotSkillLVArg * frozen Buff.Power) / 100) once when remaining Buff.Time is divisible by Dot.Time. HP_Per then multiplies by the target's current MaxHP / 100 and truncates again.", + rankCorrection: "CalAddDotMagicLv returns zero for FixDotPower, non-HP/MP DotType, or DotSkillLVArg zero. For negative HP DotMagic it snapshots Magic/Physics source power and target-specific source defense terms before deriving the stored Buff.Power.", + fixDotMagicalDamageCoefficient: nativeStatRules.playerFix.dotMagicalDamageCoefficient, + formulaFiles: [ + "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", + "SourceCodeVS2019/Libraries/Union/RoleData/RD_Normal.cxx", + "SourceCodeVS2019/Libraries/Union/RoleData/RD_ValueCal.cxx", + "SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h", + ], + }, + activeDamageBindings, + enemyDamageBindings, +}; + +await writeFile(outputPath, `${JSON.stringify(output, null, 2)}\n`); +console.log(`Wrote ${activeDamageBindings.length} active-five abilities and ${enemyDamageBindings.length} imported NPC bindings with ${output.scope.sourceRankCount + output.scope.enemySourceRankCount} source ranks and ${uniqueComponents.size} unique negative HP DoT components to ${path.relative(projectRoot, outputPath)}.`); diff --git a/scripts/runewaker-pipeline/export-spell-catalog.mjs b/scripts/runewaker-pipeline/export-spell-catalog.mjs index 2583d5ef..c8847367 100644 --- a/scripts/runewaker-pipeline/export-spell-catalog.mjs +++ b/scripts/runewaker-pipeline/export-spell-catalog.mjs @@ -35,6 +35,18 @@ const MAGIC_COLLECT_RECORD_SIZE = 1032; const MAGIC_OBJECT_RECORD_SIZE = 992; const MAGIC_COLLECT_TYPE = 21; const MAGIC_OBJECT_TYPE = 3; +const PHYSICAL_CALCULATION_TYPES = new Set([0, 3, 9]); +const MAGICAL_CALCULATION_TYPES = new Set([1, 10]); +const SOURCE_CHANNELS = ["earth", "water", "fire", "wind", "light", "darkness"]; +const RUNTIME_SCHOOLS_BY_SOURCE_CHANNEL = { + earth: "nature", + water: "frost", + fire: "fire", + wind: "nature", + light: "holy", + darkness: "shadow", + physical: "physical", +}; function sha256(buffer) { return createHash("sha256").update(buffer).digest("hex"); @@ -128,6 +140,7 @@ function magicComponent(id) { magicFunc, magicType, effectType, + calculationType: int32(magicObject, offset + 0x2d4), attackType, damagePower, fixedValue, @@ -141,10 +154,27 @@ function magicComponent(id) { return result; } +function sourceDamageClassForCalculationType(calculationType) { + if (PHYSICAL_CALCULATION_TYPES.has(calculationType)) return "physical"; + if (MAGICAL_CALCULATION_TYPES.has(calculationType)) return "magical"; + return undefined; +} + +function sourceChannelForMagicType(magicType) { + if (magicType === -1) return "physical"; + return SOURCE_CHANNELS[magicType]; +} + function schoolFor(component) { - if (component.effectType === 1) return "physical"; - return ["nature", "frost", "fire", "nature", "holy", "shadow"][component.magicType] - ?? "arcane"; + const sourceChannel = sourceChannelForMagicType(component.magicType); + return sourceChannel ? RUNTIME_SCHOOLS_BY_SOURCE_CHANNEL[sourceChannel] : undefined; +} + +function attackKindForCalculationType(calculationType) { + if (calculationType === 0 || calculationType === 9) return "melee"; + if (calculationType === 3) return "ranged"; + if (calculationType === 1 || calculationType === 10) return "spell"; + return undefined; } function formulaFor(spellId, component) { @@ -159,7 +189,8 @@ function formulaFor(spellId, component) { spellId, componentId: component.id, spellLevel: 0, - calculationPath: component.effectType === 1 ? "physical" : "magic", + calculationPath: sourceDamageClassForCalculationType(component.calculationType) === "physical" + ? "physical" : "magic", powerKind, damagePower: component.damagePower, fixedValue: component.fixedValue, @@ -257,12 +288,23 @@ for (const [spellId, assignmentMap] of [...assignmentsBySpell].sort((left, right const effectRange = int32(magicCollect, offset + 0xc0); const rangeType = int32(magicCollect, offset + 0xc4); const sourceCooldownSeconds = int32(magicCollect, offset + 0x108); - const primaryDamage = damageComponents[0]; + const runtimeDamageComponents = damageComponents.filter((component) => ( + sourceDamageClassForCalculationType(component.calculationType) + && attackKindForCalculationType(component.calculationType) + && schoolFor(component) + )); + const primaryDamage = runtimeDamageComponents[0]; const unsupportedReasons = []; if (!components.length) unsupportedReasons.push("No referenced MagicObjectDB components were found."); if (!damageComponents.length) { unsupportedReasons.push("No component is positively classified as direct HP damage."); } + if (damageComponents.length !== runtimeDamageComponents.length) { + unsupportedReasons.push( + (damageComponents.length - runtimeDamageComponents.length) + + " direct-damage component(s) have an unsupported Attack.CalType or MagicType.", + ); + } if (components.length !== damageComponents.length) { unsupportedReasons.push( (components.length - damageComponents.length) @@ -294,7 +336,9 @@ for (const [spellId, assignmentMap] of [...assignmentsBySpell].sort((left, right delivery: range > 5 ? "projectile" : "melee", target: "primary", school: schoolFor(primaryDamage), - animation: range > 5 || primaryDamage.effectType === 0 ? "cast" : "attack", + runewakerEffectType: sourceDamageClassForCalculationType(primaryDamage.calculationType) === "magical" ? 0 : 1, + attackKind: attackKindForCalculationType(primaryDamage.calculationType), + animation: range > 5 || attackKindForCalculationType(primaryDamage.calculationType) === "spell" ? "cast" : "attack", range, cooldownMs: Math.max(2500, Math.min(20000, sourceCooldownSeconds > 0 ? sourceCooldownSeconds * 1000 diff --git a/scripts/runewaker-pipeline/import-boss-mechanics.mjs b/scripts/runewaker-pipeline/import-boss-mechanics.mjs index 486a6457..4f35a1ae 100644 --- a/scripts/runewaker-pipeline/import-boss-mechanics.mjs +++ b/scripts/runewaker-pipeline/import-boss-mechanics.mjs @@ -149,6 +149,9 @@ function damageMechanic(entityId, spell) { delivery: spatial.delivery, target: spatial.target, school: runtime.school, + damageOrigin: "runewaker", + attackKind: runtime.attackKind, + runewakerEffectType: runtime.runewakerEffectType, animation: runtime.animation, castTimeMs, range: Math.max(runtime.range, spatial.radius ?? 0), diff --git a/scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv b/scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv index c213c8cc..a102b265 100644 --- a/scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv +++ b/scripts/runewaker-pipeline/recipes/player-starter-appearance.tsv @@ -5,9 +5,9 @@ head 0 0 hair 0 0 helmet 0 0 shoulder 0 0 -torso 0 0 -hand 0 0 +torso cloth010-001 0 0 +hand cloth010-001 0 0 belt 0 0 -leg 0 0 -foot 0 0 +leg cloth010-001 0 0 +foot cloth010-001 0 0 back 0 0 diff --git a/scripts/runewaker-pipeline/recipes/runewaker-starter-weapons.json b/scripts/runewaker-pipeline/recipes/runewaker-starter-weapons.json new file mode 100644 index 00000000..4462de94 --- /dev/null +++ b/scripts/runewaker-pipeline/recipes/runewaker-starter-weapons.json @@ -0,0 +1,59 @@ +{ + "schemaVersion": 1, + "dungeonId": "runewaker-starter-weapons", + "zoneId": 1, + "coordinateSystem": { + "metersPerSourceUnit": 0.1, + "directionUnitsPerTurn": 256, + "maximumProjectionDistance": 2 + }, + "files": { + "snapshot": "scripts/runewaker-pipeline/snapshots/runewaker-starter-weapons-unused.json", + "generatedSource": "src/game/generated/runewakerStarterWeapons.unused.ts", + "report": "scripts/runewaker-pipeline/snapshots/runewaker-starter-weapons-import-report.json", + "environmentMetadata": "scripts/runewaker-pipeline/snapshots/runewaker-starter-weapons-environment-unused.json", + "navigation": "scripts/runewaker-pipeline/snapshots/runewaker-starter-weapons-navigation-unused.glb", + "actorManifest": "public/assets/equipment/runewaker-v1/import-manifest.json", + "actorOutput": "public/assets/equipment/runewaker-v1" + }, + "source": { + "rootEnvironmentVariable": "RUNEWAKER_ROOT", + "relativeDefault": "../Runewaker", + "resourceRoot": "Resource", + "catalogs": [] + }, + "actors": [ + { + "id": "starter-sword", + "sourceModel": "model/item/weapon/blade/act_blade01_000_001.ros", + "runtimeRotationY": 0 + }, + { + "id": "starter-mace", + "sourceModel": "model/item/weapon/hammer/act_hammer01_000_001.ros", + "runtimeRotationY": 0 + }, + { + "id": "starter-shield", + "sourceModel": "model/item/weapon/shield/act_shield01_000_001.ros", + "runtimeRotationY": 0 + }, + { + "id": "starter-staff", + "sourceModel": "model/item/weapon/staff/act_staff00_000_001.ros", + "runtimeRotationY": 0 + }, + { + "id": "starter-bow", + "sourceModel": "model/item/weapon/bow/act_bow03_010_001.ros", + "runtimeRotationY": 0 + }, + { + "id": "starter-dagger", + "sourceModel": "model/item/weapon/dagger/act_dagger01_010_005.ros", + "runtimeRotationY": 0 + } + ], + "templates": [], + "deferred": [] +} diff --git a/scripts/runewaker-pipeline/snapshots/runewaker-npc-spell-catalog.json b/scripts/runewaker-pipeline/snapshots/runewaker-npc-spell-catalog.json index 7a48ad6f..1a77ea7e 100644 --- a/scripts/runewaker-pipeline/snapshots/runewaker-npc-spell-catalog.json +++ b/scripts/runewaker-pipeline/snapshots/runewaker-npc-spell-catalog.json @@ -11,8 +11,8 @@ "layout": "RuneWaker v0.20 fixed records; read-only export" }, "spellCount": 3199, - "damageFamilyCount": 1342, - "evidenceOnlyCount": 1857, + "damageFamilyCount": 774, + "evidenceOnlyCount": 2425, "safety": { "runtimeSqlDependency": false, "unknownEffectsExecute": false, @@ -24,8 +24,8 @@ { "spellId": 490000, "name": "RuneWaker Spell 490000", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -38,33 +38,6 @@ 500000 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490000, - "componentId": 500000, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": -100, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500000, @@ -72,6 +45,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -82,7 +56,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -114,6 +90,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -159,6 +136,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -204,6 +182,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -249,6 +228,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -294,6 +274,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -339,6 +320,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -363,8 +345,8 @@ { "spellId": 490045, "name": "Deadly Water Pressure", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -377,33 +359,6 @@ 500056 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "frost", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490045, - "componentId": 500056, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -300, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500056, @@ -411,6 +366,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -300, "fixedValue": 0, @@ -421,7 +377,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -453,6 +411,7 @@ "magicFunc": 7, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -150, "fixedValue": 0, @@ -498,6 +457,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -667,6 +627,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -716,6 +677,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -793,6 +755,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -905,6 +868,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -950,6 +914,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1003,6 +968,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 66.5, "fixedValue": 0, @@ -1045,6 +1011,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -1075,6 +1043,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -1115,6 +1084,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 12000, @@ -1145,6 +1116,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -1160,6 +1132,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1202,7 +1175,9 @@ "delivery": "melee", "target": "primary", "school": "holy", - "animation": "cast", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 10000, "damageMultiplier": 0.65, @@ -1211,7 +1186,7 @@ "spellId": 490149, "componentId": 500142, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.65, "fixedValue": 0, @@ -1232,6 +1207,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.65, "fixedValue": 0, @@ -1247,6 +1223,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -1296,7 +1273,9 @@ "delivery": "melee", "target": "primary", "school": "holy", - "animation": "cast", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 8000, "damageMultiplier": 0.85, @@ -1305,7 +1284,7 @@ "spellId": 490151, "componentId": 500145, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -30, "fixedValue": -0.1, @@ -1326,6 +1305,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -30, "fixedValue": -0.1, @@ -1341,6 +1321,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -1356,6 +1337,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -60, "fixedValue": -0.2, @@ -1371,6 +1353,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -1386,6 +1369,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -90, "fixedValue": -0.3, @@ -1401,6 +1385,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -1416,6 +1401,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -120, "fixedValue": -0.4, @@ -1431,6 +1417,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -1446,6 +1433,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1490,6 +1478,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1533,7 +1522,9 @@ "delivery": "melee", "target": "primary", "school": "holy", - "animation": "cast", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -1542,7 +1533,7 @@ "spellId": 490156, "componentId": 500242, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -5, "fixedValue": 0, @@ -1563,6 +1554,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -1578,6 +1570,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1620,7 +1613,9 @@ "delivery": "melee", "target": "primary", "school": "holy", - "animation": "cast", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -1629,7 +1624,7 @@ "spellId": 490157, "componentId": 500244, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -1650,6 +1645,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -1665,6 +1661,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1707,7 +1704,9 @@ "delivery": "melee", "target": "primary", "school": "holy", - "animation": "cast", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -1716,7 +1715,7 @@ "spellId": 490161, "componentId": 500245, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -15, "fixedValue": 0, @@ -1737,6 +1736,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -1752,6 +1752,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1794,7 +1795,9 @@ "delivery": "melee", "target": "primary", "school": "holy", - "animation": "cast", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -1803,7 +1806,7 @@ "spellId": 490162, "componentId": 500257, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -20, "fixedValue": 0, @@ -1824,6 +1827,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -1839,6 +1843,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1881,6 +1886,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -1890,7 +1897,7 @@ "spellId": 490163, "componentId": 500946, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -1911,6 +1918,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -1926,6 +1934,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -1968,6 +1977,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -1977,7 +1988,7 @@ "spellId": 490165, "componentId": 500947, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -20, "fixedValue": 0, @@ -1998,6 +2009,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -2013,6 +2025,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2055,6 +2068,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -2064,7 +2079,7 @@ "spellId": 490166, "componentId": 500948, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -30, "fixedValue": 0, @@ -2085,6 +2100,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -2100,6 +2116,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2142,6 +2159,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -2151,7 +2170,7 @@ "spellId": 490167, "componentId": 500949, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -40, "fixedValue": 0, @@ -2172,6 +2191,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -2187,6 +2207,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2282,7 +2303,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -2292,7 +2315,7 @@ "spellId": 490181, "componentId": 625569, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -2313,6 +2336,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -2328,6 +2352,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2426,6 +2451,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2471,6 +2497,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2515,6 +2542,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 6000, @@ -2545,6 +2574,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -70, "fixedValue": -0.3, @@ -2560,6 +2590,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -27.1, "fixedValue": -0.01, @@ -2575,6 +2606,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2627,6 +2659,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 20000, @@ -2657,6 +2691,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -35.82, "fixedValue": -0.1, @@ -2672,6 +2707,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -59.699997, "fixedValue": 0, @@ -2687,6 +2723,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -59.699997, "fixedValue": 0, @@ -2702,6 +2739,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2750,6 +2788,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2793,6 +2832,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 10000, @@ -2823,6 +2864,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -55, "fixedValue": -0.1, @@ -2838,6 +2880,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2886,6 +2929,8 @@ "delivery": "melee", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 15000, @@ -2916,6 +2961,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -55, "fixedValue": -0.1, @@ -2931,6 +2977,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2946,6 +2993,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -2961,6 +3009,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3009,6 +3058,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3051,7 +3101,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -3082,6 +3134,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.1, @@ -3097,6 +3150,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3138,6 +3192,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 21.700000000000003, "cooldownMs": 6500, @@ -3168,6 +3224,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.3, @@ -3210,6 +3267,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 90, "fixedValue": 0, @@ -3262,6 +3320,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3277,6 +3336,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3292,6 +3352,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3307,6 +3368,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3353,6 +3415,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3368,6 +3431,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3414,6 +3478,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 65, "fixedValue": 0, @@ -3429,6 +3494,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3482,6 +3548,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3527,6 +3594,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3574,6 +3642,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3589,6 +3658,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3604,6 +3674,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3651,6 +3722,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3666,6 +3738,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3681,6 +3754,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3729,6 +3803,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3774,6 +3849,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -3819,6 +3895,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 4, "fixedValue": 0, @@ -3864,6 +3941,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 6, "fixedValue": 0, @@ -3909,6 +3987,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 8, "fixedValue": 0, @@ -3954,6 +4033,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -3996,6 +4076,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 3000, @@ -4026,6 +4108,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -4077,6 +4160,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 10000, @@ -4107,6 +4192,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -4122,6 +4208,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -4166,8 +4253,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 20000, "damageMultiplier": 0.85, @@ -4176,7 +4265,7 @@ "spellId": 490476, "componentId": 500917, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -20, "fixedValue": 0, @@ -4197,6 +4286,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -4212,6 +4302,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 10, "fixedValue": -0.5, @@ -4222,7 +4313,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "mystic-altar", @@ -4261,6 +4354,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -4291,6 +4386,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -4446,6 +4542,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6000, @@ -4476,6 +4574,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -4491,6 +4590,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -4564,6 +4664,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6000, @@ -4594,6 +4696,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -4609,6 +4712,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -4663,6 +4767,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -4725,6 +4830,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -4773,6 +4879,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -4804,8 +4911,8 @@ { "spellId": 490489, "name": "Dark Power Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -4818,33 +4925,6 @@ 501010 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490489, - "componentId": 501010, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501010, @@ -4852,6 +4932,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -4862,7 +4943,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "kal-turok-hive", @@ -4921,8 +5004,8 @@ { "spellId": 490512, "name": "Death Sickle", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -4935,33 +5018,6 @@ 501395 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490512, - "componentId": 501395, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501395, @@ -4969,6 +5025,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -4979,7 +5036,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -5051,7 +5110,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "holy", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 8000, @@ -5082,6 +5143,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -5097,6 +5159,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5112,6 +5175,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -5127,6 +5191,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5142,6 +5207,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -5157,6 +5223,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5172,6 +5239,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -5187,6 +5255,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5202,6 +5271,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -5217,6 +5287,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -5257,8 +5328,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 9000, "damageMultiplier": 1, @@ -5267,7 +5340,7 @@ "spellId": 490517, "componentId": 501023, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -5288,6 +5361,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -5337,6 +5411,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -5367,6 +5443,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -5423,6 +5500,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -5453,6 +5532,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -5513,6 +5593,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -5543,6 +5625,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -5595,6 +5678,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5646,7 +5730,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 6, "cooldownMs": 10000, @@ -5656,7 +5742,7 @@ "spellId": 490524, "componentId": 500966, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -5677,6 +5763,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -5724,6 +5811,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -5754,6 +5843,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -5769,6 +5859,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5823,6 +5914,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5878,6 +5970,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -5924,6 +6017,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 12000, @@ -5954,6 +6049,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -5969,6 +6065,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6018,6 +6115,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 5000, @@ -6048,6 +6147,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -6063,6 +6163,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6110,6 +6211,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6158,6 +6260,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -6205,6 +6308,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 10000, @@ -6235,6 +6340,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -6250,6 +6356,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6265,6 +6372,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6306,6 +6414,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -6336,6 +6446,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -6378,6 +6489,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6431,6 +6543,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 15000, @@ -6461,6 +6575,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -6476,6 +6591,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -6520,6 +6636,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -6550,6 +6668,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -6571,8 +6690,8 @@ { "spellId": 490550, "name": "Raid", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -6586,33 +6705,6 @@ 502716 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490550, - "componentId": 503002, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503002, @@ -6620,6 +6712,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -6635,6 +6728,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6646,6 +6740,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -6677,6 +6772,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 12000, @@ -6707,6 +6804,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -6722,6 +6820,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6773,7 +6872,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "shadow", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 9, "cooldownMs": 10000, @@ -6804,6 +6905,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -6819,6 +6921,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -6862,7 +6965,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "ranged", "animation": "cast", "range": 15, "cooldownMs": 20000, @@ -6872,7 +6977,7 @@ "spellId": 490556, "componentId": 501032, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -6893,6 +6998,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 3, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -6935,7 +7041,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "ranged", "animation": "cast", "range": 15, "cooldownMs": 20000, @@ -6945,7 +7053,7 @@ "spellId": 490557, "componentId": 501033, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1.4, "fixedValue": 0, @@ -6966,6 +7074,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 3, "attackType": 0, "damagePower": -1.4, "fixedValue": 0, @@ -6981,6 +7090,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7028,6 +7138,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7073,6 +7184,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7118,6 +7230,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7163,6 +7276,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7235,6 +7349,7 @@ "magicFunc": 7, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -7280,6 +7395,7 @@ "magicFunc": 7, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -7325,6 +7441,7 @@ "magicFunc": 7, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -7370,6 +7487,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7413,6 +7531,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 12000, @@ -7443,6 +7563,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -7458,6 +7579,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7502,8 +7624,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 12000, "damageMultiplier": 1, @@ -7512,7 +7636,7 @@ "spellId": 490582, "componentId": 501046, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -7533,6 +7657,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -7548,6 +7673,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -7623,6 +7749,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 15000, @@ -7653,6 +7781,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -7668,6 +7797,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7713,6 +7843,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 12000, @@ -7743,6 +7875,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -7758,6 +7891,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7815,8 +7949,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 12000, "damageMultiplier": 1, @@ -7825,7 +7961,7 @@ "spellId": 490586, "componentId": 501050, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -7846,6 +7982,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -7898,6 +8035,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -7946,6 +8084,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -8001,6 +8140,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -8090,6 +8230,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -8136,6 +8277,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -8151,6 +8293,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -8193,6 +8336,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -8223,6 +8368,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -8266,6 +8412,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 7000, @@ -8296,6 +8444,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -8311,6 +8460,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -8365,6 +8515,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -8474,8 +8625,8 @@ { "spellId": 490607, "name": "RuneWaker Spell 490607", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -8488,33 +8639,6 @@ 500628 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490607, - "componentId": 500628, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500628, @@ -8522,6 +8646,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -8532,7 +8657,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -8543,8 +8670,8 @@ { "spellId": 490608, "name": "RuneWaker Spell 490608", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -8557,33 +8684,6 @@ 500628 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490608, - "componentId": 500628, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500628, @@ -8591,6 +8691,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -8601,7 +8702,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -8660,7 +8763,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 12, "cooldownMs": 6000, @@ -8691,6 +8796,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -8706,6 +8812,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8721,6 +8828,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8736,6 +8844,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8751,6 +8860,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8801,6 +8911,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 6000, @@ -8831,6 +8943,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -8846,6 +8959,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -15.96, "fixedValue": 0, @@ -8861,6 +8975,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8876,6 +8991,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -11.97, "fixedValue": 0, @@ -8891,6 +9007,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8906,6 +9023,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -7.98, "fixedValue": 0, @@ -8921,6 +9039,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8936,6 +9055,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -3, "fixedValue": 0, @@ -8951,6 +9071,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -8966,6 +9087,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9016,6 +9138,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 10000, @@ -9046,6 +9170,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -9061,6 +9186,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9076,6 +9202,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9091,6 +9218,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9106,6 +9234,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9121,6 +9250,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9136,6 +9266,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9151,6 +9282,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9166,6 +9298,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9181,6 +9314,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9231,6 +9365,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 6000, @@ -9261,6 +9397,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -9276,6 +9413,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9291,6 +9429,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9306,6 +9445,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9321,6 +9461,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9336,6 +9477,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9351,6 +9493,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9366,6 +9509,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9381,6 +9525,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -9396,6 +9541,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9440,6 +9586,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -9485,6 +9632,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9528,6 +9676,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 15000, @@ -9558,6 +9708,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -9573,6 +9724,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9624,6 +9776,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 20000, @@ -9654,6 +9808,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -9669,6 +9824,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9684,6 +9840,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9726,6 +9883,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 3000, @@ -9756,6 +9915,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -9771,6 +9931,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -27.1, "fixedValue": -0.01, @@ -9829,6 +9990,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 15000, @@ -9859,6 +10022,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -9874,6 +10038,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -9930,6 +10095,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 18, "cooldownMs": 15000, @@ -9960,6 +10127,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -9975,6 +10143,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10018,7 +10187,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 20000, @@ -10049,6 +10220,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -10101,6 +10273,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -1, "fixedValue": 0, @@ -10149,6 +10322,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10209,7 +10383,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 18, "cooldownMs": 15000, @@ -10240,6 +10416,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -10255,6 +10432,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10309,6 +10487,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10355,6 +10534,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 10000, @@ -10385,6 +10566,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -10400,6 +10582,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -10421,8 +10604,8 @@ { "spellId": 490643, "name": "Flame Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -10435,33 +10618,6 @@ 502091 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490643, - "componentId": 502091, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502091, @@ -10469,6 +10625,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -10479,7 +10636,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -10511,6 +10670,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10559,6 +10719,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10604,6 +10765,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 35, "fixedValue": 0, @@ -10652,6 +10814,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -10725,6 +10888,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10791,6 +10955,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 21.700000000000003, "cooldownMs": 6500, @@ -10821,6 +10987,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -10864,6 +11031,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10879,6 +11047,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10924,6 +11093,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -10969,6 +11139,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11014,6 +11185,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -11063,6 +11235,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 1502.160034, "fixedValue": 0, @@ -11109,6 +11282,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 7000, @@ -11118,7 +11293,7 @@ "spellId": 490854, "componentId": 500518, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -11139,6 +11314,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -11160,8 +11336,8 @@ { "spellId": 490855, "name": "Water Mine", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -11174,33 +11350,6 @@ 500519 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "frost", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490855, - "componentId": 500519, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500519, @@ -11208,6 +11357,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -11218,7 +11368,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -11254,6 +11406,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11282,8 +11435,8 @@ { "spellId": 490858, "name": "Wave Absorption", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -11296,33 +11449,6 @@ 500326 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 7.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 490858, - "componentId": 500326, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500326, @@ -11330,6 +11456,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -11340,7 +11467,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -11376,6 +11505,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11425,6 +11555,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11502,6 +11633,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11517,6 +11649,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11617,6 +11750,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11632,6 +11766,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11731,6 +11866,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -11776,6 +11912,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -11821,6 +11958,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -11866,6 +12004,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -11911,6 +12050,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -11956,6 +12096,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -12001,6 +12142,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -12046,6 +12188,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -12345,6 +12488,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -12499,6 +12643,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7, "cooldownMs": 10000, @@ -12529,6 +12675,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -12544,6 +12691,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -12616,6 +12764,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -12640,8 +12789,8 @@ { "spellId": 491022, "name": "Icicles", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -12654,33 +12803,6 @@ 501397 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491022, - "componentId": 501397, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501397, @@ -12688,6 +12810,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -12698,7 +12821,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -12730,6 +12855,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -12772,6 +12898,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 10000, @@ -12802,6 +12930,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -12865,6 +12994,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -12910,6 +13040,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -12955,6 +13086,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -13120,6 +13252,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -13169,6 +13302,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -13214,6 +13348,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -13259,6 +13394,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -13304,6 +13440,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -13349,6 +13486,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -13394,6 +13532,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -13439,6 +13578,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -13484,6 +13624,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -13529,6 +13670,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -13574,6 +13716,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -13619,6 +13762,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 1, "fixedValue": 0, @@ -13664,6 +13808,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 10, "fixedValue": 0, @@ -13709,6 +13854,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 50, "fixedValue": 0, @@ -13754,6 +13900,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 100, "fixedValue": 0, @@ -13799,6 +13946,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 1, "fixedValue": 0, @@ -13844,6 +13992,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 5, "fixedValue": 0, @@ -13889,6 +14038,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 10, "fixedValue": 0, @@ -13934,6 +14084,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 20, "fixedValue": 0, @@ -13979,6 +14130,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 50, "fixedValue": 0, @@ -14024,6 +14176,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 100, "fixedValue": 0, @@ -14048,8 +14201,8 @@ { "spellId": 491059, "name": "RuneWaker Spell 491059", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -14062,33 +14215,6 @@ 501439 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 5, - "cooldownMs": 2500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491059, - "componentId": 501439, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501439, @@ -14096,6 +14222,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -14106,7 +14233,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -14138,6 +14267,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14183,6 +14313,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14228,6 +14359,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 15, "fixedValue": 0, @@ -14273,6 +14405,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14328,6 +14461,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14376,6 +14510,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14421,6 +14556,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14476,6 +14612,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14524,6 +14661,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14572,6 +14710,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14618,6 +14757,8 @@ "delivery": "melee", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 20000, @@ -14648,6 +14789,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -14663,6 +14805,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14719,6 +14862,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -14749,6 +14894,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -14764,6 +14910,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14808,6 +14955,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14853,6 +15001,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14898,6 +15047,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14943,6 +15093,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -14988,6 +15139,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15033,6 +15185,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15132,6 +15285,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15180,6 +15334,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15226,6 +15381,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -15256,6 +15413,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -15271,6 +15429,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15319,6 +15478,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -15361,6 +15521,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -15391,6 +15553,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -15434,6 +15597,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 35, "fixedValue": 0, @@ -15449,6 +15613,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15492,6 +15657,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 6500, @@ -15522,6 +15689,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -15537,6 +15705,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -27.1, "fixedValue": -0.01, @@ -15576,6 +15745,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -15606,6 +15777,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -45, "fixedValue": -0.1, @@ -15652,6 +15824,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15697,6 +15870,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15740,6 +15914,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -15770,6 +15946,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -30, "fixedValue": -0.1, @@ -15785,6 +15962,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -15827,6 +16005,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -15857,6 +16037,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -45, "fixedValue": -0.1, @@ -15872,6 +16053,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -15913,6 +16095,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -15943,6 +16127,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": -3, @@ -15983,6 +16168,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 12000, @@ -16013,6 +16200,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": -1, @@ -16028,6 +16216,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16051,8 +16240,8 @@ { "spellId": 491183, "name": "Day of Rain", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -16066,33 +16255,6 @@ 502598 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 20000, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 491183, - "componentId": 501278, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": -1, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501278, @@ -16100,6 +16262,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 2, "attackType": 0, "damagePower": -1, "fixedValue": -1, @@ -16115,6 +16278,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16126,6 +16290,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -16159,6 +16324,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16183,8 +16349,8 @@ { "spellId": 491198, "name": "Life Bomb", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -16197,33 +16363,6 @@ 501595 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491198, - "componentId": 501595, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -7.2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501595, @@ -16231,6 +16370,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -7.2, "fixedValue": 0, @@ -16241,7 +16381,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -16273,6 +16415,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -7.5, "fixedValue": 0, @@ -16318,6 +16461,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16363,6 +16507,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16408,6 +16553,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16453,6 +16599,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16499,6 +16646,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16514,6 +16662,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16559,6 +16708,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16604,6 +16754,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16700,6 +16851,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 2, "damagePower": 0, "fixedValue": 0, @@ -16745,6 +16897,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16822,6 +16975,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16837,6 +16991,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16882,6 +17037,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -16931,6 +17087,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17082,8 +17239,8 @@ { "spellId": 491283, "name": "Explosive Barrel", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -17096,33 +17253,6 @@ 501683 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491283, - "componentId": 501683, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501683, @@ -17130,6 +17260,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -17140,7 +17271,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -17172,6 +17305,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17221,6 +17355,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17266,6 +17401,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17311,6 +17447,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17356,6 +17493,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17401,6 +17539,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17450,6 +17589,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17495,6 +17635,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17540,6 +17681,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17585,6 +17727,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17630,6 +17773,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17675,6 +17819,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17720,6 +17865,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17765,6 +17911,7 @@ "magicFunc": 7, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17807,6 +17954,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -17816,7 +17965,7 @@ "spellId": 491548, "componentId": 502060, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.6, "fixedValue": 0, @@ -17837,6 +17986,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -17858,8 +18008,8 @@ { "spellId": 491550, "name": "Water Pressure Restraint", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -17873,33 +18023,6 @@ 500672 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "frost", - "animation": "cast", - "range": 30, - "cooldownMs": 5000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491550, - "componentId": 500671, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -35, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500671, @@ -17907,6 +18030,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -35, "fixedValue": 0, @@ -17922,6 +18046,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -17933,6 +18058,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -17964,6 +18090,8 @@ "delivery": "melee", "target": "primary", "school": "holy", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -17994,6 +18122,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": -0.2, @@ -18009,6 +18138,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -9.975, "fixedValue": 0, @@ -18032,8 +18162,8 @@ { "spellId": 491612, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -18046,33 +18176,6 @@ 502057 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 491612, - "componentId": 502057, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502057, @@ -18080,6 +18183,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -18090,7 +18194,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -18122,6 +18228,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 2, "damagePower": 10, "fixedValue": 0, @@ -18167,6 +18274,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -18208,7 +18316,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -18218,7 +18328,7 @@ "spellId": 491671, "componentId": 500330, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -18239,6 +18349,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -18281,6 +18392,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -18357,6 +18469,7 @@ "magicFunc": 2, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -18409,8 +18522,8 @@ { "spellId": 491898, "name": "RuneWaker Spell 491898", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -18423,33 +18536,6 @@ 502045 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491898, - "componentId": 502045, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502045, @@ -18457,6 +18543,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -18467,7 +18554,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -18478,8 +18567,8 @@ { "spellId": 491899, "name": "RuneWaker Spell 491899", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -18492,33 +18581,6 @@ 502045 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491899, - "componentId": 502045, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502045, @@ -18526,6 +18588,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -18536,7 +18599,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -18547,8 +18612,8 @@ { "spellId": 491900, "name": "RuneWaker Spell 491900", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -18561,33 +18626,6 @@ 502045 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491900, - "componentId": 502045, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502045, @@ -18595,6 +18633,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -18605,7 +18644,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -18616,8 +18657,8 @@ { "spellId": 491903, "name": "Dark Thunder of Insanity", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -18630,33 +18671,6 @@ 502081 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491903, - "componentId": 502081, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502081, @@ -18664,6 +18678,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -18674,7 +18689,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -18710,6 +18727,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -18868,6 +18886,7 @@ "magicFunc": 2, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -18995,6 +19014,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19019,8 +19039,8 @@ { "spellId": 491917, "name": "Sharp Puncture", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -19033,33 +19053,6 @@ 502045 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491917, - "componentId": 502045, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502045, @@ -19067,6 +19060,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -19077,7 +19071,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -19109,6 +19105,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -3, "fixedValue": 0, @@ -19160,8 +19157,8 @@ { "spellId": 491920, "name": "Soul Manipulation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -19174,33 +19171,6 @@ 502129 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 22.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491920, - "componentId": 502129, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502129, @@ -19208,6 +19178,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -19218,7 +19189,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -19387,6 +19360,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19411,8 +19385,8 @@ { "spellId": 491926, "name": "Quake Blow", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -19426,33 +19400,6 @@ 502124 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 15, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491926, - "componentId": 502125, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502125, @@ -19460,6 +19407,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -19475,6 +19423,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19486,6 +19435,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -19524,6 +19474,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19539,6 +19490,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19567,8 +19519,8 @@ { "spellId": 491929, "name": "Formation Breaker", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -19583,33 +19535,6 @@ 501092 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491929, - "componentId": 502151, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502151, @@ -19617,6 +19542,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -19632,6 +19558,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19647,6 +19574,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -1, "fixedValue": 0, @@ -19658,6 +19586,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -19760,6 +19689,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19805,6 +19735,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19851,6 +19782,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19866,6 +19798,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19912,6 +19845,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19927,6 +19861,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19973,6 +19908,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -19988,6 +19924,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20034,6 +19971,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20049,6 +19987,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20095,6 +20034,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20110,6 +20050,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20156,6 +20097,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20171,6 +20113,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20216,6 +20159,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20240,8 +20184,8 @@ { "spellId": 491985, "name": "Thunder", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -20257,33 +20201,6 @@ 502340 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 491985, - "componentId": 502241, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502241, @@ -20291,6 +20208,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -20306,6 +20224,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -20321,6 +20240,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20336,6 +20256,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20347,6 +20268,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "3 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -20385,6 +20307,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20400,6 +20323,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20446,6 +20370,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -20476,6 +20402,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -900, "fixedValue": 0, @@ -20518,6 +20445,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20571,6 +20499,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20595,8 +20524,8 @@ { "spellId": 492016, "name": "Fire Rain", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -20609,33 +20538,6 @@ 502214 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492016, - "componentId": 502214, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -45, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502214, @@ -20643,6 +20545,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -45, "fixedValue": 0, @@ -20653,7 +20556,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -20689,6 +20594,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20734,6 +20640,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20779,6 +20686,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -20821,6 +20729,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 6500, @@ -20851,6 +20761,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -20907,6 +20818,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 15000, @@ -20937,6 +20850,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -20983,6 +20897,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21059,6 +20974,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21108,6 +21024,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21157,6 +21074,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21206,6 +21124,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21255,6 +21174,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21304,6 +21224,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21353,6 +21274,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21402,6 +21324,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21451,6 +21374,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21500,6 +21424,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21549,6 +21474,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21598,6 +21524,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21646,6 +21573,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 5000, @@ -21676,6 +21605,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21691,6 +21621,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -21706,6 +21637,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21748,6 +21680,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 5000, @@ -21778,6 +21712,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -21793,6 +21728,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -21837,6 +21773,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21886,6 +21823,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21935,6 +21873,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -21984,6 +21923,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22033,6 +21973,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22082,6 +22023,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22128,6 +22070,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -22158,6 +22102,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -22200,6 +22145,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22249,6 +22195,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22298,6 +22245,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22347,6 +22295,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22396,6 +22345,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22445,6 +22395,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22494,6 +22445,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22543,6 +22495,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22592,6 +22545,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22641,6 +22595,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22690,6 +22645,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22739,6 +22695,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22788,6 +22745,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22837,6 +22795,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22886,6 +22845,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22935,6 +22895,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -22984,6 +22945,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23033,6 +22995,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23082,6 +23045,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23131,6 +23095,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23180,6 +23145,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23229,6 +23195,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23278,6 +23245,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23327,6 +23295,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23376,6 +23345,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23425,6 +23395,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23474,6 +23445,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23523,6 +23495,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23572,6 +23545,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23621,6 +23595,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23670,6 +23645,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23719,6 +23695,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23764,6 +23741,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23813,6 +23791,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23862,6 +23841,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23911,6 +23891,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -23960,6 +23941,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24009,6 +23991,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24058,6 +24041,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24107,6 +24091,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24156,6 +24141,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24205,6 +24191,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24254,6 +24241,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24303,6 +24291,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24349,6 +24338,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -24379,6 +24370,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -24417,7 +24409,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -24448,6 +24442,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -24486,7 +24481,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -24517,6 +24514,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -24559,6 +24557,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24604,6 +24603,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24649,6 +24649,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24694,6 +24695,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24739,6 +24741,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24784,6 +24787,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24829,6 +24833,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24870,7 +24875,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -24901,6 +24908,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -24943,6 +24951,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -24988,6 +24997,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25033,6 +25043,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25078,6 +25089,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25120,6 +25132,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -25150,6 +25164,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -25189,6 +25204,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -25219,6 +25236,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -25262,6 +25280,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25277,6 +25296,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25326,7 +25346,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -25357,6 +25379,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -25396,6 +25419,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 21.700000000000003, "cooldownMs": 6500, @@ -25426,6 +25451,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -25469,6 +25495,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -25499,6 +25527,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -25514,6 +25543,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25529,6 +25559,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25544,6 +25575,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25559,6 +25591,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25582,8 +25615,8 @@ { "spellId": 492180, "name": "Scarlet Comet", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -25599,33 +25632,6 @@ 502382 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492180, - "componentId": 502376, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502174, @@ -25633,6 +25639,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -25648,6 +25655,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25663,6 +25671,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -25678,6 +25687,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -99, "fixedValue": 0, @@ -25689,6 +25699,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -25723,6 +25734,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7, "cooldownMs": 6500, @@ -25753,6 +25766,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -25793,6 +25807,8 @@ "delivery": "melee", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -25823,6 +25839,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -25838,6 +25855,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -25941,6 +25959,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26060,6 +26079,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26109,6 +26129,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26200,8 +26221,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 2500, "damageMultiplier": 0.85, @@ -26210,7 +26233,7 @@ "spellId": 492232, "componentId": 502431, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -26231,6 +26254,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -26277,6 +26301,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26319,6 +26344,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 5.5, "cooldownMs": 15000, @@ -26349,6 +26376,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -26394,6 +26422,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26443,6 +26472,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26488,6 +26518,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26536,6 +26567,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26579,6 +26611,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 15000, @@ -26609,6 +26643,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -26624,6 +26659,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26669,6 +26705,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 12000, @@ -26699,6 +26737,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -26714,6 +26753,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26759,6 +26799,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 12000, @@ -26789,6 +26831,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -26804,6 +26847,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26849,6 +26893,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 20000, @@ -26879,6 +26925,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -26894,6 +26941,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -26939,6 +26987,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 20000, @@ -26969,6 +27019,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -26984,6 +27035,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27031,6 +27083,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27106,6 +27159,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27151,6 +27205,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27196,6 +27251,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27244,6 +27300,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27292,6 +27349,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27337,6 +27395,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27382,6 +27441,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27406,8 +27466,8 @@ { "spellId": 492307, "name": "Guard Bomb", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -27420,33 +27480,6 @@ 502523 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492307, - "componentId": 502523, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502523, @@ -27454,6 +27487,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -27464,7 +27498,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -27475,8 +27511,8 @@ { "spellId": 492308, "name": "Guard Bomb", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -27489,33 +27525,6 @@ 502524 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492308, - "componentId": 502524, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502524, @@ -27523,6 +27532,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -27533,7 +27543,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -27561,7 +27573,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 5000, @@ -27592,6 +27606,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -27672,6 +27687,8 @@ "delivery": "melee", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -27702,6 +27719,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -27745,6 +27763,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -5, "fixedValue": 0, @@ -27760,6 +27779,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -27802,6 +27822,8 @@ "delivery": "melee", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -27832,6 +27854,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -27853,8 +27876,8 @@ { "spellId": 492316, "name": "Awl Stab", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -27867,33 +27890,6 @@ 502532 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492316, - "componentId": 502532, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502532, @@ -27901,6 +27897,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -27911,7 +27908,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -27974,6 +27973,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28019,6 +28019,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28062,6 +28063,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -28092,6 +28095,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -28107,6 +28111,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -3, "fixedValue": 0, @@ -28151,6 +28156,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28196,6 +28202,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28239,6 +28246,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -28269,6 +28278,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -28284,6 +28294,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -28328,6 +28339,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28355,8 +28367,8 @@ { "spellId": 492334, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -28369,33 +28381,6 @@ 501097 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492334, - "componentId": 501097, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501097, @@ -28403,6 +28388,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -28413,7 +28399,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -28484,6 +28472,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28516,8 +28505,8 @@ { "spellId": 492367, "name": "Thorny Road", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -28530,33 +28519,6 @@ 502045 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 25, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492367, - "componentId": 502045, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502045, @@ -28564,6 +28526,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -28574,7 +28537,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "kalins-shrine", @@ -28664,6 +28629,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 8000, @@ -28694,6 +28661,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -28750,6 +28718,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 20000, @@ -28780,6 +28750,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -28830,6 +28801,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 20000, @@ -28860,6 +28833,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -28875,6 +28849,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28929,6 +28904,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -28988,6 +28964,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 5000, @@ -29018,6 +28996,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -29063,6 +29042,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29111,6 +29091,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29165,8 +29146,8 @@ { "spellId": 492379, "name": "High Speed Pressing", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -29180,33 +29161,6 @@ 502508 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492379, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -29214,6 +29168,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -29229,6 +29184,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29240,6 +29196,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -29277,6 +29234,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29323,6 +29281,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 10000, @@ -29353,6 +29313,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -29378,8 +29339,8 @@ { "spellId": 492382, "name": "Lake Master's Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -29394,33 +29355,6 @@ 502826 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492382, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -29428,6 +29362,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -29443,6 +29378,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -29458,6 +29394,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29469,6 +29406,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -29506,6 +29444,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29554,6 +29493,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29602,6 +29542,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29647,6 +29588,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 20000, @@ -29677,6 +29620,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -29743,6 +29687,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 10000, @@ -29773,6 +29719,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -29812,6 +29759,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -29842,6 +29791,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -29885,6 +29835,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29900,6 +29851,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -29942,6 +29894,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -29972,6 +29926,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -30024,8 +29979,8 @@ { "spellId": 492427, "name": "Broadside", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -30038,33 +29993,6 @@ 503231 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 20, - "cooldownMs": 13000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492427, - "componentId": 503231, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -35, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503231, @@ -30072,6 +30000,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -35, "fixedValue": 0, @@ -30082,7 +30011,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -30112,6 +30043,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 20000, @@ -30142,6 +30075,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -30157,6 +30091,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30202,6 +30137,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30217,6 +30153,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30244,8 +30181,8 @@ { "spellId": 492430, "name": "Aimed Throw", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -30260,33 +30197,6 @@ 503019 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492430, - "componentId": 503002, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503002, @@ -30294,6 +30204,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -30309,6 +30220,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30324,6 +30236,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -30335,6 +30248,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -30372,6 +30286,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30420,6 +30335,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30447,8 +30363,8 @@ { "spellId": 492434, "name": "Boulder Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -30463,33 +30379,6 @@ 502676 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492434, - "componentId": 503002, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503002, @@ -30497,6 +30386,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -30512,6 +30402,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30527,6 +30418,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30538,6 +30430,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -30574,6 +30467,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30623,6 +30517,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30638,6 +30533,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -30665,8 +30561,8 @@ { "spellId": 492438, "name": "Snow's Dance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -30679,33 +30575,6 @@ 501098 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 15000, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 492438, - "componentId": 501098, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501098, @@ -30713,6 +30582,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -30723,7 +30593,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "treasure-trove", @@ -30758,6 +30630,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31031,6 +30904,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -31046,6 +30920,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31070,8 +30945,8 @@ { "spellId": 492453, "name": "Bomb Blast", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -31085,33 +30960,6 @@ 502174 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492453, - "componentId": 501641, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501641, @@ -31119,6 +30967,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -31134,6 +30983,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -31145,6 +30995,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -31177,8 +31028,8 @@ { "spellId": 492454, "name": "Strange Flame", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 4, @@ -31193,33 +31044,6 @@ 502735 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 3, - "formula": { - "schemaVersion": 1, - "spellId": 492454, - "componentId": 502692, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -3, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 3, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502692, @@ -31227,6 +31051,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -3, "fixedValue": 0, @@ -31242,6 +31067,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31257,6 +31083,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31268,6 +31095,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -31301,6 +31129,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -31325,8 +31154,8 @@ { "spellId": 492456, "name": "Flaming Ray", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -31340,33 +31169,6 @@ 502174 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 492456, - "componentId": 502694, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502694, @@ -31374,6 +31176,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -31389,6 +31192,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -31400,6 +31204,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -31441,6 +31246,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31486,6 +31292,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -31531,6 +31338,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31576,6 +31384,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -31621,6 +31430,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31666,6 +31476,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31690,8 +31501,8 @@ { "spellId": 492471, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -31704,33 +31515,6 @@ 502709 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 492471, - "componentId": 502709, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502709, @@ -31738,6 +31522,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -31748,7 +31533,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -31807,6 +31594,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -31831,8 +31619,8 @@ { "spellId": 492489, "name": "Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -31846,33 +31634,6 @@ 502730 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 492489, - "componentId": 502474, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502474, @@ -31880,6 +31641,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -31895,6 +31657,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -31906,6 +31669,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -31941,6 +31705,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -31971,6 +31737,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -16.4, "fixedValue": 0, @@ -31986,6 +31753,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32028,6 +31796,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -32058,6 +31828,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -16.4, "fixedValue": 0, @@ -32073,6 +31844,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32117,6 +31889,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -32162,6 +31935,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32207,6 +31981,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32252,6 +32027,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -32297,6 +32073,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -32346,6 +32123,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32394,6 +32172,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32439,6 +32218,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32487,6 +32267,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32535,6 +32316,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32590,6 +32372,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -152.949997, "fixedValue": 0, @@ -32639,6 +32422,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32687,6 +32471,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32714,8 +32499,8 @@ { "spellId": 492587, "name": "Energy Burn", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -32728,33 +32513,6 @@ 501097 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492587, - "componentId": 501097, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501097, @@ -32762,6 +32520,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -32772,7 +32531,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -32791,8 +32552,8 @@ { "spellId": 492601, "name": "Triple Slash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -32805,33 +32566,6 @@ 503022 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 7.5, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492601, - "componentId": 503022, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503022, @@ -32839,6 +32573,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -32849,7 +32584,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -32881,6 +32618,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32926,6 +32664,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -32968,6 +32707,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -32998,6 +32739,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -45, "fixedValue": 0, @@ -33040,6 +32782,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -33121,6 +32864,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -33136,6 +32880,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33181,6 +32926,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -33208,8 +32954,8 @@ { "spellId": 492662, "name": "Fast Kill", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -33222,33 +32968,6 @@ 501097 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492662, - "componentId": 501097, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501097, @@ -33256,6 +32975,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -33266,7 +32986,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -33590,6 +33312,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33635,6 +33358,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33680,6 +33404,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33756,6 +33481,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33808,6 +33534,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33853,6 +33580,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33898,6 +33626,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33943,6 +33672,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -33988,6 +33718,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34033,6 +33764,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34078,6 +33810,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34123,6 +33856,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34168,6 +33902,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34213,6 +33948,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34255,22 +33991,24 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 6500, - "damageMultiplier": 0.85, + "damageMultiplier": 1, "formula": { "schemaVersion": 1, "spellId": 492693, - "componentId": 502976, + "componentId": 504625, "spellLevel": 0, "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, + "powerKind": "source-ratio", + "damagePower": -1, + "fixedValue": -1, "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, + "runtimeBaselineMultiplier": 1, "provenance": { "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", "physicalFunctionLine": 3366, @@ -34286,6 +34024,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -34301,6 +34040,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1, "fixedValue": -1, @@ -34311,7 +34051,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -34343,6 +34085,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 2, @@ -34386,7 +34129,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -34396,7 +34141,7 @@ "spellId": 492695, "componentId": 505589, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": -1, @@ -34417,6 +34162,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 2, @@ -34432,6 +34178,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34447,6 +34194,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": -1, @@ -34470,8 +34218,8 @@ { "spellId": 492696, "name": "Bomb Blast", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -34485,33 +34233,6 @@ 502174 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492696, - "componentId": 502969, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502969, @@ -34519,6 +34240,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -34534,6 +34256,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -34545,6 +34268,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -34578,6 +34302,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34623,6 +34348,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34668,6 +34394,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34713,6 +34440,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34758,6 +34486,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34803,6 +34532,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34848,6 +34578,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34893,6 +34624,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34938,6 +34670,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -34983,6 +34716,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35028,6 +34762,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35080,7 +34815,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 6, "cooldownMs": 15000, @@ -35090,7 +34827,7 @@ "spellId": 492717, "componentId": 500966, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -35111,6 +34848,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -35126,6 +34864,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35180,6 +34919,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35226,6 +34966,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -35256,6 +34998,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -35271,6 +35014,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35316,6 +35060,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 15000, @@ -35346,6 +35092,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -35361,6 +35108,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35412,6 +35160,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -35442,6 +35192,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -35508,6 +35259,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35553,6 +35305,8 @@ "delivery": "melee", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 20000, @@ -35583,6 +35337,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -35628,6 +35383,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1.7, "fixedValue": 0, @@ -35681,6 +35437,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -35711,6 +35469,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -35726,6 +35485,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35771,6 +35531,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -35801,6 +35563,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -35816,6 +35579,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35863,6 +35627,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35911,6 +35676,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -35970,6 +35736,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -36000,6 +35768,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -36052,6 +35821,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36107,6 +35877,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36149,6 +35920,8 @@ "delivery": "melee", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 10000, @@ -36179,6 +35952,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -36203,8 +35977,8 @@ { "spellId": 492755, "name": "Quake", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -36218,33 +35992,6 @@ 503019 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492755, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502867, @@ -36252,6 +35999,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36267,6 +36015,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -36278,6 +36027,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -36325,6 +36075,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -36355,6 +36107,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -36434,8 +36187,8 @@ { "spellId": 492759, "name": "Raging Flames", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -36449,33 +36202,6 @@ 503023 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 5, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492759, - "componentId": 503030, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503030, @@ -36483,6 +36209,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -36498,6 +36225,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36509,6 +36237,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -36542,6 +36271,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -36572,6 +36303,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -36617,6 +36349,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36662,6 +36395,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36710,6 +36444,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36755,6 +36490,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36800,6 +36536,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36845,6 +36582,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36890,6 +36628,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -36932,6 +36671,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 6, "cooldownMs": 3000, @@ -36962,6 +36703,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -37007,6 +36749,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37053,6 +36796,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 15000, @@ -37083,6 +36828,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -37098,6 +36844,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37150,6 +36897,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 20000, @@ -37180,6 +36929,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -37195,6 +36945,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37239,6 +36990,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 10000, @@ -37269,6 +37022,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -37315,6 +37069,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37364,6 +37119,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37388,8 +37144,8 @@ { "spellId": 492851, "name": "Scorching Lava", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -37402,33 +37158,6 @@ 503394 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492851, - "componentId": 503394, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503394, @@ -37436,6 +37165,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -37446,7 +37176,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -37478,6 +37210,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37502,8 +37235,8 @@ { "spellId": 492855, "name": "Burnout", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -37516,33 +37249,6 @@ 503044 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492855, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -37550,6 +37256,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -37560,7 +37267,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -37592,6 +37301,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37616,8 +37326,8 @@ { "spellId": 492857, "name": "Axe Throw", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -37630,33 +37340,6 @@ 503019 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 15, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492857, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -37664,6 +37347,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -37674,7 +37358,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "treasure-trove", @@ -37721,6 +37407,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 15000, @@ -37751,6 +37439,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -37766,6 +37455,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 0, "fixedValue": -3, @@ -37776,7 +37466,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "treasure-trove", @@ -37818,6 +37510,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -37870,6 +37563,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -37900,6 +37595,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -37942,6 +37638,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -37972,6 +37670,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -38003,8 +37702,8 @@ { "spellId": 492863, "name": "Poison Dart", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -38018,33 +37717,6 @@ 503117 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 15, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492863, - "componentId": 503210, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503210, @@ -38052,6 +37724,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -38067,6 +37740,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38078,6 +37752,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -38126,6 +37801,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 15000, @@ -38156,6 +37833,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38171,6 +37849,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -38223,6 +37902,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 15000, @@ -38253,6 +37934,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38268,6 +37950,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -38322,6 +38005,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38395,6 +38079,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 13000, @@ -38425,6 +38111,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -38477,6 +38164,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38525,6 +38213,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38556,8 +38245,8 @@ { "spellId": 492875, "name": "Cannon Shot", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -38570,33 +38259,6 @@ 503232 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492875, - "componentId": 503232, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503232, @@ -38604,6 +38266,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -38614,7 +38277,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -38643,6 +38308,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 7000, @@ -38673,6 +38340,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -38718,6 +38386,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38767,6 +38436,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38782,6 +38452,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38831,6 +38502,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38846,6 +38518,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38892,6 +38565,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38907,6 +38581,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38952,6 +38627,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -38997,6 +38673,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -39069,6 +38746,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -39138,6 +38816,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -39168,6 +38848,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -39241,6 +38922,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -39286,6 +38968,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 10000, @@ -39316,6 +39000,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -39358,6 +39043,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 15000, @@ -39388,6 +39075,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -39433,6 +39121,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -39460,8 +39149,8 @@ { "spellId": 492973, "name": "Return to Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -39475,33 +39164,6 @@ 501460 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492973, - "componentId": 503237, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -70, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503237, @@ -39509,6 +39171,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -39524,6 +39187,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -39534,7 +39198,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -39545,8 +39211,8 @@ { "spellId": 492974, "name": "Boulder Throw", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -39560,33 +39226,6 @@ 502572 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492974, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -39594,6 +39233,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -39609,6 +39249,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -39620,6 +39261,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -39653,6 +39295,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 15000, @@ -39683,6 +39327,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -39725,6 +39370,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -39755,6 +39402,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -39800,8 +39448,8 @@ { "spellId": 492977, "name": "Fiery Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -39815,33 +39463,6 @@ 503233 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492977, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -39849,6 +39470,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -39864,6 +39486,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -39875,6 +39498,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -39890,8 +39514,8 @@ { "spellId": 492978, "name": "Fiery Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -39905,33 +39529,6 @@ 503233 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492978, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -39939,6 +39536,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -39954,6 +39552,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -39965,6 +39564,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -39980,8 +39580,8 @@ { "spellId": 492979, "name": "Fiery Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -39995,33 +39595,6 @@ 503233 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492979, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -40029,6 +39602,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -40044,6 +39618,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40055,6 +39630,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -40091,6 +39667,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40118,8 +39695,8 @@ { "spellId": 492996, "name": "Boulder Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -40133,33 +39710,6 @@ 501482 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 492996, - "componentId": 503002, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503002, @@ -40167,6 +39717,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -40182,6 +39733,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40193,6 +39745,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -40226,6 +39779,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40274,6 +39828,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40322,6 +39877,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40363,8 +39919,8 @@ { "spellId": 493064, "name": "Petrification Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -40378,33 +39934,6 @@ 503339 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493064, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -40412,6 +39941,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -40427,6 +39957,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40438,6 +39969,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -40474,6 +40006,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40519,6 +40052,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40564,6 +40098,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40613,6 +40148,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40658,6 +40194,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40704,6 +40241,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40719,6 +40257,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40743,8 +40282,8 @@ { "spellId": 493083, "name": "Petrification Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -40758,33 +40297,6 @@ 503339 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493083, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -40792,6 +40304,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -40807,6 +40320,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40818,6 +40332,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -40855,6 +40370,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40870,6 +40386,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40915,6 +40432,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -40958,6 +40476,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -40988,6 +40508,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -41003,6 +40524,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41048,6 +40570,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 15000, @@ -41078,6 +40602,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -41093,6 +40618,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41140,6 +40666,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41212,6 +40739,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41303,6 +40831,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -41333,6 +40863,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -45, "fixedValue": 0, @@ -41348,6 +40879,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -41363,6 +40895,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41374,6 +40907,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -41434,6 +40968,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41483,6 +41018,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41515,8 +41051,8 @@ { "spellId": 493189, "name": "Geba's Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -41529,33 +41065,6 @@ 503409 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493189, - "componentId": 503409, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503409, @@ -41563,6 +41072,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -41573,7 +41083,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -41609,6 +41121,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41654,6 +41167,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41708,6 +41222,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 10000, @@ -41738,6 +41254,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -41753,6 +41270,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41768,6 +41286,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -41822,6 +41341,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 80, "fixedValue": 0, @@ -41877,6 +41397,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 80, "fixedValue": 0, @@ -41930,6 +41451,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -41960,6 +41483,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -41975,6 +41499,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42047,6 +41572,8 @@ "delivery": "melee", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 3000, @@ -42077,6 +41604,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -42120,6 +41648,8 @@ "delivery": "melee", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 5000, @@ -42150,6 +41680,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -42165,6 +41696,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -42209,6 +41741,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 12, "cooldownMs": 10000, @@ -42239,6 +41773,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -42282,6 +41817,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -42312,6 +41849,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -42327,6 +41865,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42388,6 +41927,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42462,6 +42002,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -42492,6 +42034,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -42507,6 +42050,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42561,6 +42105,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42617,6 +42162,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42632,6 +42178,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42677,6 +42224,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42723,6 +42271,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42738,6 +42287,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42782,6 +42332,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 13000, @@ -42812,6 +42364,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -42827,6 +42380,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -42842,6 +42396,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42853,6 +42408,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -42887,6 +42443,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -42902,6 +42459,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -43006,6 +42564,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -43036,6 +42596,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -43083,6 +42644,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -43113,6 +42676,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -43163,6 +42727,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -43193,6 +42759,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -43273,6 +42840,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -43303,6 +42872,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -43332,8 +42902,8 @@ { "spellId": 493222, "name": "Sonar Blast", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -43346,33 +42916,6 @@ 502474 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 493222, - "componentId": 502474, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502474, @@ -43380,6 +42923,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -43390,7 +42934,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -43420,6 +42966,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -43450,6 +42998,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -43465,6 +43014,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -43512,6 +43062,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -43557,6 +43108,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 5000, @@ -43587,6 +43140,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -43629,6 +43183,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -43659,6 +43215,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -43683,8 +43240,8 @@ { "spellId": 493231, "name": "Big Ripper", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -43699,33 +43256,6 @@ 503486 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493231, - "componentId": 503925, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503925, @@ -43733,6 +43263,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -43748,6 +43279,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -43763,6 +43295,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -43774,6 +43307,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -43789,8 +43323,8 @@ { "spellId": 493232, "name": "Scaly Surprise", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -43804,33 +43338,6 @@ 503487 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493232, - "componentId": 503002, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503002, @@ -43838,6 +43345,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -43853,6 +43361,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -43864,6 +43373,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -43933,6 +43443,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 15000, @@ -43963,6 +43475,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -44006,6 +43519,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -44036,6 +43551,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -44051,6 +43567,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44098,6 +43615,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44143,6 +43661,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44188,6 +43707,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44260,6 +43780,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 10000, @@ -44290,6 +43812,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -44335,6 +43858,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44382,6 +43906,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 20000, @@ -44412,6 +43938,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -30, "fixedValue": -0.2, @@ -44427,6 +43954,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -44442,6 +43970,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44487,6 +44016,7 @@ "magicFunc": 3, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44502,6 +44032,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44547,6 +44078,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44592,6 +44124,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44637,6 +44170,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44682,6 +44216,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44727,6 +44262,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44773,6 +44309,7 @@ "magicFunc": 3, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44788,6 +44325,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44842,6 +44380,7 @@ "magicFunc": 3, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44857,6 +44396,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44929,6 +44469,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -44953,8 +44494,8 @@ { "spellId": 493355, "name": "Flesh Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -44969,33 +44510,6 @@ 501460 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493355, - "componentId": 503428, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -90, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503428, @@ -45003,6 +44517,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -90, "fixedValue": 0, @@ -45018,6 +44533,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45033,6 +44549,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -45044,6 +44561,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -45077,6 +44595,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45122,6 +44641,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45167,6 +44687,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45212,6 +44733,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45316,6 +44838,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45331,6 +44854,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45374,6 +44898,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 5000, @@ -45404,6 +44930,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -45419,6 +44946,7 @@ "magicFunc": 7, "magicType": 0, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45459,7 +44987,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -45490,6 +45020,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -45532,6 +45063,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45577,6 +45109,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45622,6 +45155,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45667,6 +45201,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45713,6 +45248,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -45728,6 +45264,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -45770,6 +45307,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -45800,6 +45339,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -45821,8 +45361,8 @@ { "spellId": 493417, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -45835,33 +45375,6 @@ 503658 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 493417, - "componentId": 503658, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503658, @@ -45869,6 +45382,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -45879,7 +45393,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -45908,6 +45424,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -45938,6 +45456,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -16.4, "fixedValue": 0, @@ -45980,6 +45499,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46024,7 +45544,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 15000, @@ -46034,7 +45556,7 @@ "spellId": 493446, "componentId": 503354, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.4, "fixedValue": 0, @@ -46055,6 +45577,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -46119,6 +45642,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 15000, @@ -46149,6 +45674,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -46164,6 +45690,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46218,6 +45745,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46266,6 +45794,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46315,6 +45844,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46330,6 +45860,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46385,6 +45916,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46431,6 +45963,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 15000, @@ -46461,6 +45995,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -46476,6 +46011,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46521,6 +46057,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 15000, @@ -46551,6 +46089,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -46566,6 +46105,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46613,6 +46153,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46668,6 +46209,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -46716,6 +46258,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46762,6 +46305,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -46777,6 +46321,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46825,6 +46370,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46873,6 +46419,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46921,6 +46468,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -46967,6 +46515,8 @@ "delivery": "melee", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 10000, @@ -46997,6 +46547,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -47012,6 +46563,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47073,6 +46625,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47121,6 +46674,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47170,6 +46724,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47215,6 +46770,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47266,6 +46822,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47281,6 +46838,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47296,6 +46854,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47344,6 +46903,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47392,6 +46952,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47444,6 +47005,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 15000, @@ -47474,6 +47037,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -47526,6 +47090,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -47571,6 +47136,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -47616,6 +47182,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47661,6 +47228,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47706,6 +47274,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47805,6 +47374,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47877,6 +47447,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -47919,6 +47490,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -47949,6 +47522,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.3, @@ -47991,6 +47565,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48037,6 +47612,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48052,6 +47628,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48098,6 +47675,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48113,6 +47691,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48158,6 +47737,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48182,8 +47762,8 @@ { "spellId": 493573, "name": "Giant Tree Crush", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -48197,33 +47777,6 @@ 502572 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493573, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -48231,6 +47784,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -48246,6 +47800,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48257,6 +47812,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -48269,8 +47825,8 @@ { "spellId": 493574, "name": "Earth's Demise", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -48284,33 +47840,6 @@ 503779 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493574, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -48318,6 +47847,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -48333,6 +47863,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -48343,7 +47874,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -48374,6 +47907,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -48404,6 +47939,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -48419,6 +47955,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": -500, "fixedValue": 0, @@ -48434,6 +47971,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 2000, "fixedValue": -1, @@ -48445,6 +47983,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -48476,6 +48015,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -48506,6 +48047,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -48521,6 +48063,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -48563,6 +48106,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48605,6 +48149,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -48635,6 +48181,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -48677,6 +48224,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48722,6 +48270,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48802,6 +48351,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48847,6 +48397,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -48871,8 +48422,8 @@ { "spellId": 493587, "name": "Holy Light", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -48885,33 +48436,6 @@ 503885 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 493587, - "componentId": 503885, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503885, @@ -48919,6 +48443,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -48929,7 +48454,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -48961,6 +48488,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49003,6 +48531,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -49033,6 +48563,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -49079,6 +48610,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49124,6 +48656,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49169,6 +48702,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49214,6 +48748,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49260,6 +48795,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49275,6 +48811,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49299,8 +48836,8 @@ { "spellId": 493619, "name": "Ice Lance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -49316,33 +48853,6 @@ 503915 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 2500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493619, - "componentId": 503900, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503900, @@ -49350,6 +48860,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -49365,6 +48876,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49380,6 +48892,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49395,6 +48908,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49406,6 +48920,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "3 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -49439,6 +48954,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -49487,6 +49003,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -49535,6 +49052,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49615,6 +49133,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49711,6 +49230,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -49741,6 +49262,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -49783,6 +49305,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49829,6 +49352,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49844,6 +49368,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -49868,8 +49393,8 @@ { "spellId": 493652, "name": "Giant Wood Thicket", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -49882,33 +49407,6 @@ 504022 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493652, - "componentId": 504022, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -8000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504022, @@ -49916,6 +49414,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -8000, "fixedValue": 0, @@ -49926,7 +49425,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -49937,8 +49438,8 @@ { "spellId": 493655, "name": "RuneWaker Spell 493655", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -49951,33 +49452,6 @@ 503989 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493655, - "componentId": 503989, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503989, @@ -49985,6 +49459,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -49995,7 +49470,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -50032,6 +49509,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -50047,6 +49525,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -50075,8 +49554,8 @@ { "spellId": 493660, "name": "Energy Binding", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -50090,33 +49569,6 @@ 501633 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 7000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493660, - "componentId": 501557, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501557, @@ -50124,6 +49576,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -50139,6 +49592,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -50150,6 +49604,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -50180,6 +49635,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -50210,6 +49667,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -50235,8 +49693,8 @@ { "spellId": 493664, "name": "Earth Rupture", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -50249,33 +49707,6 @@ 503913 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493664, - "componentId": 503913, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -6500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503913, @@ -50283,6 +49714,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -6500, "fixedValue": 0, @@ -50293,7 +49725,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -50329,6 +49763,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -50388,8 +49823,8 @@ { "spellId": 493667, "name": "Explode", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -50403,33 +49838,6 @@ 501460 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493667, - "componentId": 503020, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503020, @@ -50437,6 +49845,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -50452,6 +49861,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -50462,7 +49872,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -50533,6 +49945,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -50578,6 +49991,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -50621,6 +50035,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -50651,6 +50067,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -50666,6 +50083,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -50708,6 +50126,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -50738,6 +50158,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -50753,6 +50174,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -50776,8 +50198,8 @@ { "spellId": 493685, "name": "Die Together", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -50790,33 +50212,6 @@ 501098 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 493685, - "componentId": 501098, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501098, @@ -50824,6 +50219,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -50834,7 +50230,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -50880,8 +50278,8 @@ { "spellId": 493693, "name": "Wither Spell", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -50894,33 +50292,6 @@ 504016 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493693, - "componentId": 504016, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504016, @@ -50928,6 +50299,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -50938,7 +50310,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -50970,6 +50344,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51021,8 +50396,8 @@ { "spellId": 493696, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -51035,33 +50410,6 @@ 502057 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 493696, - "componentId": 502057, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502057, @@ -51069,6 +50417,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -51079,7 +50428,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -51094,8 +50445,8 @@ { "spellId": 493698, "name": "Core Conversion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -51108,33 +50459,6 @@ 504038 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 493698, - "componentId": 504038, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504038, @@ -51142,6 +50466,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -51152,7 +50477,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -51190,8 +50517,8 @@ { "spellId": 493714, "name": "Furious Hammer Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -51204,33 +50531,6 @@ 504370 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493714, - "componentId": 504370, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504370, @@ -51238,6 +50538,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -51248,7 +50549,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -51282,6 +50585,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -51312,6 +50617,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -51327,6 +50633,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51385,8 +50692,8 @@ { "spellId": 493717, "name": "RuneWaker Spell 493717", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -51402,33 +50709,6 @@ 504491 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493717, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -51436,6 +50716,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -51451,6 +50732,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51466,6 +50748,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51481,6 +50764,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51492,6 +50776,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "3 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -51529,6 +50814,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51575,6 +50861,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 7000, @@ -51605,6 +50893,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -51657,6 +50946,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51710,6 +51000,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -10, "fixedValue": 0, @@ -51763,6 +51054,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 2, "damagePower": 30, "fixedValue": 0, @@ -51812,6 +51104,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51857,6 +51150,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -51889,8 +51183,8 @@ { "spellId": 493725, "name": "Bloody Arrow Storm", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -51903,33 +51197,6 @@ 504047 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493725, - "componentId": 504047, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504047, @@ -51937,6 +51204,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -51947,7 +51215,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -51983,6 +51253,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52025,6 +51296,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -52055,6 +51328,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52098,6 +51372,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -52128,6 +51404,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -52170,7 +51447,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -52201,6 +51480,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.3, "fixedValue": 0, @@ -52247,6 +51527,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52308,6 +51589,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -52338,6 +51621,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52353,6 +51637,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52399,6 +51684,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -52429,6 +51716,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52444,6 +51732,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52490,6 +51779,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -52520,6 +51811,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52535,6 +51827,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52581,6 +51874,8 @@ "delivery": "melee", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -52611,6 +51906,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52626,6 +51922,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52674,6 +51971,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52702,8 +52000,8 @@ { "spellId": 493743, "name": "Sword of Raging Flame", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -52716,33 +52014,6 @@ 503044 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493743, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -52750,6 +52021,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52760,7 +52032,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -52775,8 +52049,8 @@ { "spellId": 493744, "name": "Sword of Deep Cold", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -52789,33 +52063,6 @@ 503044 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493744, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -52823,6 +52070,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52833,7 +52081,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -52848,8 +52098,8 @@ { "spellId": 493745, "name": "Sword of Thunder", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -52862,33 +52112,6 @@ 503044 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493745, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -52896,6 +52119,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -52906,7 +52130,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -52974,6 +52200,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -52989,6 +52216,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -53013,8 +52241,8 @@ { "spellId": 493756, "name": "Androlier's Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -53027,33 +52255,6 @@ 508788 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493756, - "componentId": 508788, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -45000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508788, @@ -53061,6 +52262,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -45000, "fixedValue": 0, @@ -53071,7 +52273,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -53103,6 +52307,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -53244,8 +52449,8 @@ { "spellId": 493785, "name": "Holy Tree Rage", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -53258,33 +52463,6 @@ 504106 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493785, - "componentId": 504106, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504106, @@ -53292,6 +52470,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -53302,7 +52481,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -53396,6 +52577,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -53420,8 +52602,8 @@ { "spellId": 493790, "name": "Magnetic Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -53434,33 +52616,6 @@ 504023 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493790, - "componentId": 504023, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504023, @@ -53468,6 +52623,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -53478,7 +52634,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -53507,6 +52665,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 13, "cooldownMs": 6500, @@ -53537,6 +52697,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -53562,8 +52723,8 @@ { "spellId": 493792, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -53576,33 +52737,6 @@ 504089 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493792, - "componentId": 504089, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -4000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504089, @@ -53610,6 +52744,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -53620,7 +52755,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -53683,6 +52820,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -53728,6 +52866,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 5, "fixedValue": 0, @@ -53773,6 +52912,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -53849,6 +52989,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -53898,6 +53039,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -53947,6 +53089,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -53996,6 +53139,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -54049,6 +53193,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -54094,7 +53239,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -54125,6 +53272,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.3, "fixedValue": 0, @@ -54177,6 +53325,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -54218,7 +53367,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 10000, @@ -54249,6 +53400,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.3, "fixedValue": 0, @@ -54280,8 +53432,8 @@ { "spellId": 493842, "name": "Rune Cannon", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -54294,33 +53446,6 @@ 504205 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 15, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493842, - "componentId": 504205, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504205, @@ -54328,6 +53453,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -54338,7 +53464,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "hall-of-survivors", @@ -54369,7 +53497,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 15000, @@ -54379,7 +53509,7 @@ "spellId": 493843, "componentId": 504206, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -54400,6 +53530,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -54449,6 +53580,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -54479,6 +53612,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1.2, "fixedValue": 0, @@ -54524,6 +53658,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -54565,8 +53700,8 @@ { "spellId": 493846, "name": "Energy Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -54580,33 +53715,6 @@ 504210 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493846, - "componentId": 504209, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504209, @@ -54614,6 +53722,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -54629,6 +53738,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -54640,6 +53750,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -54655,8 +53766,8 @@ { "spellId": 493849, "name": "Flame Sword", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -54670,33 +53781,6 @@ 504169 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 13000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493849, - "componentId": 503210, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503210, @@ -54704,6 +53788,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -54719,6 +53804,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -700, "fixedValue": 0, @@ -54730,6 +53816,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -54745,8 +53832,8 @@ { "spellId": 493850, "name": "Ice Sword", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -54760,33 +53847,6 @@ 504172 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 13000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493850, - "componentId": 503210, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503210, @@ -54794,6 +53854,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -54809,6 +53870,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -700, "fixedValue": 0, @@ -54820,6 +53882,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -54835,8 +53898,8 @@ { "spellId": 493851, "name": "Rock Sword", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -54850,33 +53913,6 @@ 504170 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 13000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493851, - "componentId": 503210, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503210, @@ -54884,6 +53920,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -54899,6 +53936,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -700, "fixedValue": 0, @@ -54910,6 +53948,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -54925,8 +53964,8 @@ { "spellId": 493852, "name": "Wind Sword", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -54940,33 +53979,6 @@ 504171 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 13000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493852, - "componentId": 503210, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503210, @@ -54974,6 +53986,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -54989,6 +54002,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -700, "fixedValue": 0, @@ -55000,6 +54014,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -55036,6 +54051,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55116,6 +54132,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55165,6 +54182,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55214,6 +54232,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55242,8 +54261,8 @@ { "spellId": 493864, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -55256,33 +54275,6 @@ 504264 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493864, - "componentId": 504264, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504264, @@ -55290,6 +54282,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -55300,7 +54293,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -55332,6 +54327,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55395,8 +54391,8 @@ { "spellId": 493867, "name": "Self-Destruct", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -55409,33 +54405,6 @@ 503044 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493867, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -55443,6 +54412,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -55453,7 +54423,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -55485,7 +54457,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -55516,6 +54490,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -55562,6 +54537,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55634,6 +54610,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55680,6 +54657,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55695,6 +54673,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55744,6 +54723,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55759,6 +54739,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55783,8 +54764,8 @@ { "spellId": 493894, "name": "RuneWaker Spell 493894", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -55797,33 +54778,6 @@ 501097 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493894, - "componentId": 501097, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501097, @@ -55831,6 +54785,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -55841,7 +54796,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -55877,6 +54834,7 @@ "magicFunc": 2, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -55956,8 +54914,8 @@ { "spellId": 493901, "name": "Cleave Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -55970,33 +54928,6 @@ 504273 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493901, - "componentId": 504273, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504273, @@ -56004,6 +54935,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -56014,7 +54946,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -56025,8 +54959,8 @@ { "spellId": 493902, "name": "Earth Shock", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -56040,33 +54974,6 @@ 504327 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 12.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493902, - "componentId": 504274, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504274, @@ -56074,6 +54981,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -56089,6 +54997,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -56100,6 +55009,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -56131,6 +55041,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -56161,6 +55073,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1750, "fixedValue": 0, @@ -56176,6 +55089,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -56203,8 +55117,8 @@ { "spellId": 493904, "name": "Night Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -56218,33 +55132,6 @@ 504326 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493904, - "componentId": 504325, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504325, @@ -56252,6 +55139,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -56267,6 +55155,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -56278,6 +55167,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -56308,6 +55198,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -56338,6 +55230,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -56381,7 +55274,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -56412,6 +55307,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -56427,6 +55323,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -56472,6 +55369,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 12, "cooldownMs": 6500, @@ -56502,6 +55401,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -56545,6 +55445,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 12, "cooldownMs": 6500, @@ -56575,6 +55477,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -3500, "fixedValue": 0, @@ -56650,6 +55553,8 @@ "delivery": "melee", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 10000, @@ -56680,6 +55585,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -56695,6 +55601,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -56740,6 +55647,8 @@ "delivery": "melee", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 10000, @@ -56770,6 +55679,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -56785,6 +55695,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -56811,8 +55722,8 @@ { "spellId": 493914, "name": "RuneWaker Spell 493914", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -56825,33 +55736,6 @@ 501097 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493914, - "componentId": 501097, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501097, @@ -56859,6 +55743,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -56869,7 +55754,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -56932,6 +55819,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57022,8 +55910,8 @@ { "spellId": 493933, "name": "Giant Slap", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -57036,33 +55924,6 @@ 504376 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493933, - "componentId": 504376, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -8000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504376, @@ -57070,6 +55931,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -8000, "fixedValue": 0, @@ -57080,7 +55942,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -57108,7 +55972,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -57139,6 +56005,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -57164,8 +56031,8 @@ { "spellId": 493935, "name": "Frost Chill Heavy Hit", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -57179,33 +56046,6 @@ 504361 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493935, - "componentId": 621735, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -8000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621735, @@ -57213,6 +56053,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -8000, "fixedValue": 0, @@ -57228,6 +56069,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57239,6 +56081,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -57251,8 +56094,8 @@ { "spellId": 493936, "name": "Tarnished Copper Heavy Hit", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -57267,33 +56110,6 @@ 504793 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493936, - "componentId": 621735, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -8000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621735, @@ -57301,6 +56117,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -8000, "fixedValue": 0, @@ -57316,6 +56133,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57331,6 +56149,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57342,6 +56161,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -57354,8 +56174,8 @@ { "spellId": 493937, "name": "Triple Shock Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -57368,33 +56188,6 @@ 503019 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493937, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -57402,6 +56195,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -57412,7 +56206,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "hall-of-survivors", @@ -57444,6 +56240,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -57474,6 +56272,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -57526,6 +56325,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57578,6 +56378,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 10000, @@ -57608,6 +56410,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -57653,6 +56456,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57722,6 +56526,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57770,6 +56575,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57818,6 +56624,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -57862,7 +56669,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -57893,6 +56702,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -57936,6 +56746,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -57966,6 +56778,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -58006,6 +56819,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -58036,6 +56851,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -58051,6 +56867,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58112,6 +56929,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58161,6 +56979,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58188,8 +57007,8 @@ { "spellId": 493985, "name": "Punishment- Divine Retribution", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -58202,33 +57021,6 @@ 503044 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 3000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 493985, - "componentId": 503044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503044, @@ -58236,6 +57028,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -58246,7 +57039,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "hall-of-survivors", @@ -58310,6 +57105,8 @@ "delivery": "melee", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -58340,6 +57137,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -58355,6 +57153,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58399,6 +57198,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -58441,6 +57241,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -58471,6 +57273,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -58511,6 +57314,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -58541,6 +57346,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -58556,6 +57362,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58600,6 +57407,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 200, "fixedValue": 0, @@ -58645,6 +57453,7 @@ "magicFunc": 7, "magicType": 4, "effectType": 2, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58694,6 +57503,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58739,6 +57549,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58783,6 +57594,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -58813,6 +57626,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.3, @@ -58828,6 +57642,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -70, "fixedValue": -0.2, @@ -58843,6 +57658,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58887,6 +57703,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -58932,6 +57749,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59028,7 +57846,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -59059,6 +57879,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -59074,6 +57895,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59115,7 +57937,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -59146,6 +57970,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -59161,6 +57986,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59211,8 +58037,8 @@ { "spellId": 494150, "name": "RuneWaker Spell 494150", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -59225,33 +58051,6 @@ 503994 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494150, - "componentId": 503994, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503994, @@ -59259,6 +58058,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -59269,7 +58069,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -59284,8 +58086,8 @@ { "spellId": 494151, "name": "RuneWaker Spell 494151", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -59298,33 +58100,6 @@ 503994 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494151, - "componentId": 503994, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503994, @@ -59332,6 +58107,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -59342,7 +58118,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -59374,6 +58152,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59452,6 +58231,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 5000, @@ -59482,6 +58263,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -59497,6 +58279,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59544,6 +58327,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59592,6 +58376,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59640,6 +58425,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59685,6 +58471,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 10000, @@ -59715,6 +58503,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -59761,6 +58550,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59776,6 +58566,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -59818,6 +58609,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 5000, @@ -59848,6 +58641,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -59869,8 +58663,8 @@ { "spellId": 494175, "name": "Dark Power Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -59883,33 +58677,6 @@ 504822 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494175, - "componentId": 504822, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504822, @@ -59917,6 +58684,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -59927,7 +58695,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -59959,6 +58729,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60004,6 +58775,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60052,6 +58824,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 300, "fixedValue": 0, @@ -60097,6 +58870,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 300, "fixedValue": 0, @@ -60142,6 +58916,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 15, "fixedValue": 0, @@ -60187,6 +58962,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 15, "fixedValue": 0, @@ -60232,6 +59008,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60274,6 +59051,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "ranged", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -60304,6 +59083,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 3, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -60347,6 +59127,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -60377,6 +59159,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -90, "fixedValue": 0, @@ -60419,6 +59202,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 5, "fixedValue": 0, @@ -60464,6 +59248,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60673,6 +59458,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 5000, @@ -60703,6 +59490,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1.5, "fixedValue": 0, @@ -60745,6 +59533,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60788,6 +59577,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 7000, @@ -60818,6 +59609,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -60833,6 +59625,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60887,6 +59680,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60911,8 +59705,8 @@ { "spellId": 494249, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -60926,33 +59720,6 @@ 504755 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494249, - "componentId": 504612, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504612, @@ -60960,6 +59727,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -60975,6 +59743,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -60986,6 +59755,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -60998,8 +59768,8 @@ { "spellId": 494250, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -61013,33 +59783,6 @@ 504755 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494250, - "componentId": 504753, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504753, @@ -61047,6 +59790,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -61062,6 +59806,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61073,6 +59818,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -61103,6 +59849,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -61133,6 +59881,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3500, "fixedValue": 0, @@ -61172,6 +59921,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -61202,6 +59953,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -61244,6 +59996,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61289,6 +60042,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61334,6 +60088,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61379,6 +60134,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61451,6 +60207,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61475,8 +60232,8 @@ { "spellId": 494277, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -61489,33 +60246,6 @@ 505035 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494277, - "componentId": 505035, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505035, @@ -61523,6 +60253,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -61533,7 +60264,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -61565,6 +60298,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61613,6 +60347,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61662,6 +60397,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61711,6 +60447,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61806,7 +60543,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -61837,6 +60576,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -61875,7 +60615,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -61906,6 +60648,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -600, "fixedValue": 0, @@ -61948,6 +60691,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -61993,6 +60737,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62039,6 +60784,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62054,6 +60800,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62099,6 +60846,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62147,6 +60895,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": 30, "fixedValue": 0, @@ -62174,8 +60923,8 @@ { "spellId": 494308, "name": "Shapa's Dance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -62188,33 +60937,6 @@ 501098 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494308, - "componentId": 501098, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501098, @@ -62222,6 +60944,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -62232,7 +60955,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -62265,6 +60990,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62280,6 +61006,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62325,6 +61052,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62368,6 +61096,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -62398,6 +61128,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -62413,6 +61144,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62455,6 +61187,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -62485,6 +61219,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -62500,6 +61235,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62541,6 +61277,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -62571,6 +61309,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -62679,6 +61418,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62703,8 +61443,8 @@ { "spellId": 494333, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -62717,33 +61457,6 @@ 500362 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494333, - "componentId": 500362, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500362, @@ -62751,6 +61464,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -62761,7 +61475,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -62772,8 +61488,8 @@ { "spellId": 494347, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -62786,33 +61502,6 @@ 500212 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494347, - "componentId": 500212, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500212, @@ -62820,6 +61509,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -62830,7 +61520,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -62862,6 +61554,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62910,6 +61603,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62958,6 +61652,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -62982,8 +61677,8 @@ { "spellId": 494389, "name": "Rune Wave", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -62996,33 +61691,6 @@ 504858 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 7000, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494389, - "componentId": 504858, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504858, @@ -63030,6 +61698,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -63040,7 +61709,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -63072,6 +61743,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63117,6 +61789,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63193,6 +61866,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63358,6 +62032,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63454,6 +62129,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -63484,6 +62161,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -63523,6 +62201,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -63553,6 +62233,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -63593,6 +62274,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -63623,6 +62306,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -63638,6 +62322,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63736,6 +62421,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63782,6 +62468,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63797,6 +62484,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63842,6 +62530,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63887,6 +62576,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -63959,6 +62649,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64001,6 +62692,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -64031,6 +62724,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -64071,6 +62765,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 10000, @@ -64101,6 +62797,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -64116,6 +62813,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64160,6 +62858,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 7000, @@ -64190,6 +62890,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -64221,8 +62922,8 @@ { "spellId": 494437, "name": "Volcanic Plume", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -64235,33 +62936,6 @@ 504969 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494437, - "componentId": 504969, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504969, @@ -64269,6 +62943,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -64279,7 +62954,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -64311,6 +62988,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64365,6 +63043,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 10000, @@ -64395,6 +63075,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -64410,6 +63091,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64425,6 +63107,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64471,6 +63154,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 22.5, "cooldownMs": 10000, @@ -64501,6 +63186,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -64516,6 +63202,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64531,6 +63218,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64579,6 +63267,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64594,6 +63283,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64649,6 +63339,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64697,6 +63388,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64731,8 +63423,8 @@ { "spellId": 494445, "name": "Soul Tug", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -64746,33 +63438,6 @@ 504977 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 22.5, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494445, - "componentId": 504976, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504976, @@ -64780,6 +63445,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -64795,6 +63461,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 2000, "fixedValue": 0, @@ -64806,6 +63473,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -64842,6 +63510,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -64887,6 +63556,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 7.5, "cooldownMs": 5000, @@ -64917,6 +63588,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -64969,6 +63641,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65003,8 +63676,8 @@ { "spellId": 494449, "name": "Volcanic Flame", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -65017,33 +63690,6 @@ 504969 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494449, - "componentId": 504969, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504969, @@ -65051,6 +63697,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -65061,7 +63708,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -65072,8 +63721,8 @@ { "spellId": 494450, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -65086,33 +63735,6 @@ 504963 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494450, - "componentId": 504963, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -3500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504963, @@ -65120,6 +63742,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -3500, "fixedValue": 0, @@ -65130,7 +63753,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -65161,6 +63786,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 2500, @@ -65191,6 +63818,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -65206,6 +63834,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65221,6 +63850,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65292,6 +63922,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -65322,6 +63954,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1250, "fixedValue": 0, @@ -65364,6 +63997,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65415,8 +64049,8 @@ { "spellId": 494468, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -65429,33 +64063,6 @@ 505011 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494468, - "componentId": 505011, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505011, @@ -65463,6 +64070,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -65473,7 +64081,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -65505,6 +64115,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65550,6 +64161,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65595,6 +64207,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65641,6 +64254,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 5000, @@ -65671,6 +64286,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -65686,6 +64302,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65729,7 +64346,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -65760,6 +64379,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -65829,6 +64449,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -65853,8 +64474,8 @@ { "spellId": 494485, "name": "Charge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -65867,33 +64488,6 @@ 504818 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494485, - "componentId": 504818, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504818, @@ -65901,6 +64495,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -65911,7 +64506,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -65943,6 +64540,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66139,6 +64737,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66180,7 +64779,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -66211,6 +64812,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -66253,6 +64855,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66298,6 +64901,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66340,6 +64944,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -66370,6 +64976,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -700, "fixedValue": 0, @@ -66391,8 +64998,8 @@ { "spellId": 494512, "name": "Combo Shot", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -66405,33 +65012,6 @@ 505116 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494512, - "componentId": 505116, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505116, @@ -66439,6 +65019,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -66449,7 +65030,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -66478,6 +65061,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -66508,6 +65093,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -66585,6 +65171,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -66630,6 +65217,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66675,6 +65263,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66717,6 +65306,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -66747,6 +65338,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -66787,6 +65379,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -66817,6 +65411,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -66832,6 +65427,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66877,6 +65473,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66892,6 +65489,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -66935,6 +65533,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -66965,6 +65565,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -66980,6 +65581,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67024,6 +65626,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67096,6 +65699,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67138,6 +65742,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -67168,6 +65774,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -67207,6 +65814,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -67237,6 +65846,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -67279,6 +65889,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67322,6 +65933,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -67352,6 +65965,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -67367,6 +65981,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67411,6 +66026,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67456,6 +66072,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67501,6 +66118,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67525,8 +66143,8 @@ { "spellId": 494553, "name": "Snake Slay", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -67539,33 +66157,6 @@ 505141 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494553, - "componentId": 505141, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505141, @@ -67573,6 +66164,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -67583,7 +66175,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -67615,6 +66209,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67689,6 +66284,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67704,6 +66300,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67719,6 +66316,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67764,6 +66362,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67809,6 +66408,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67854,6 +66454,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67899,6 +66500,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -67944,6 +66546,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 30, "fixedValue": 0, @@ -67990,6 +66593,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 150, "fixedValue": 0, @@ -68005,6 +66609,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 150, "fixedValue": 0, @@ -68029,8 +66634,8 @@ { "spellId": 494582, "name": "Death Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -68043,33 +66648,6 @@ 505044 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494582, - "componentId": 505044, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505044, @@ -68077,6 +66655,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -68087,7 +66666,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -68116,7 +66697,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -68147,6 +66730,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -68162,6 +66746,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68203,6 +66788,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -68233,6 +66820,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -68275,6 +66863,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68320,6 +66909,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68365,6 +66955,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68410,6 +67001,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68455,6 +67047,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68500,6 +67093,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68542,6 +67136,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -68572,6 +67168,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -68615,6 +67212,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -68645,6 +67244,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -68688,6 +67288,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -68718,6 +67320,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -68792,6 +67395,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68807,6 +67411,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68853,6 +67458,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68868,6 +67474,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -68914,6 +67521,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 90, "fixedValue": 0, @@ -68929,6 +67537,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69026,6 +67635,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69041,6 +67651,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69065,8 +67676,8 @@ { "spellId": 494642, "name": "Viscous Quicksand", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -69080,33 +67691,6 @@ 502513 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494642, - "componentId": 502512, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502512, @@ -69114,6 +67698,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -69129,6 +67714,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69140,6 +67726,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -69171,6 +67758,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -69201,6 +67790,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -69216,6 +67806,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69260,6 +67851,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69305,6 +67897,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69353,6 +67946,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69395,6 +67989,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -69425,6 +68021,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -69467,6 +68064,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69510,6 +68108,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -69540,6 +68140,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -69555,6 +68156,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69596,6 +68198,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -69626,6 +68230,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -69695,6 +68300,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69740,6 +68346,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69764,8 +68371,8 @@ { "spellId": 494667, "name": "Electric Guide", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -69779,33 +68386,6 @@ 506199 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494667, - "componentId": 505266, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -200, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505266, @@ -69813,6 +68393,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -69828,6 +68409,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69839,6 +68421,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -69872,6 +68455,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69918,6 +68502,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69933,6 +68518,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -69974,7 +68560,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -70005,6 +68593,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -70051,6 +68640,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70096,6 +68686,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70141,6 +68732,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70186,6 +68778,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70231,6 +68824,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70276,6 +68870,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70321,6 +68916,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70366,6 +68962,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70411,6 +69008,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70483,6 +69081,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -70528,6 +69127,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 10000, @@ -70558,6 +69159,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -70600,6 +69202,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 5000, @@ -70630,6 +69234,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -70683,6 +69288,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 22.5, "cooldownMs": 10000, @@ -70713,6 +69320,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -70755,6 +69363,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 22.5, "cooldownMs": 5000, @@ -70785,6 +69395,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -70835,6 +69446,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 10000, @@ -70865,6 +69478,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -70880,6 +69494,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -70924,6 +69539,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 5000, @@ -70954,6 +69571,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -70997,6 +69615,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 12.5, "cooldownMs": 6500, @@ -71027,6 +69647,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -71042,6 +69663,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -71083,6 +69705,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 12.5, "cooldownMs": 7000, @@ -71113,6 +69737,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -71165,7 +69790,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 10000, @@ -71196,6 +69823,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -71245,6 +69873,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 7000, @@ -71275,6 +69905,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -71355,7 +69986,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 7000, @@ -71386,6 +70019,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -71428,6 +70062,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -71458,6 +70094,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -71483,8 +70120,8 @@ { "spellId": 494716, "name": "Blood Summon", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -71497,33 +70134,6 @@ 505356 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494716, - "componentId": 505356, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505356, @@ -71531,6 +70141,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -71541,7 +70152,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -71574,6 +70187,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -71589,6 +70203,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -71632,6 +70247,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 7000, @@ -71662,6 +70279,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -71677,6 +70295,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -71721,6 +70340,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -71745,8 +70365,8 @@ { "spellId": 494723, "name": "Flame Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -71759,33 +70379,6 @@ 502091 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494723, - "componentId": 502091, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502091, @@ -71793,6 +70386,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -71803,7 +70397,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -71835,6 +70431,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -71859,8 +70456,8 @@ { "spellId": 494727, "name": "Quake", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -71873,33 +70470,6 @@ 503019 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494727, - "componentId": 503019, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503019, @@ -71907,6 +70477,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -71917,7 +70488,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "demon-stronghold", @@ -71959,6 +70532,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -71986,8 +70560,8 @@ { "spellId": 494730, "name": "Damage Backfire", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -72000,33 +70574,6 @@ 502057 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494730, - "componentId": 502057, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502057, @@ -72034,6 +70581,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -72044,7 +70592,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -72072,7 +70622,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 8000, @@ -72103,6 +70655,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -72134,8 +70687,8 @@ { "spellId": 494734, "name": "Wipe Out", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -72148,33 +70701,6 @@ 504837 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494734, - "componentId": 504837, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504837, @@ -72182,6 +70708,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -72192,7 +70719,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -72203,8 +70732,8 @@ { "spellId": 494735, "name": "Blood Sacrifice", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -72217,33 +70746,6 @@ 505592 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494735, - "componentId": 505592, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -25, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505592, @@ -72251,6 +70753,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -72261,7 +70764,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -72272,8 +70777,8 @@ { "spellId": 494736, "name": "Magnetic Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -72286,33 +70791,6 @@ 504332 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494736, - "componentId": 504332, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504332, @@ -72320,6 +70798,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -72330,7 +70809,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -72362,6 +70843,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -72390,8 +70872,8 @@ { "spellId": 494738, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -72404,33 +70886,6 @@ 505673 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494738, - "componentId": 505673, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505673, @@ -72438,6 +70893,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -72448,7 +70904,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -72546,6 +71004,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -72587,7 +71046,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -72618,6 +71079,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -72664,6 +71126,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -72706,6 +71169,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -72736,6 +71201,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -72782,6 +71248,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -72827,6 +71294,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 22.5, "cooldownMs": 7000, @@ -72857,6 +71326,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -72903,6 +71373,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -72918,6 +71389,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -72964,6 +71436,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -72979,6 +71452,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73003,8 +71477,8 @@ { "spellId": 494774, "name": "Snipe", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -73018,33 +71492,6 @@ 621073 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494774, - "componentId": 505443, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -110, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505443, @@ -73052,6 +71499,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -110, "fixedValue": 0, @@ -73067,6 +71515,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73078,6 +71527,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -73111,6 +71561,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73162,8 +71613,8 @@ { "spellId": 494798, "name": "Awl Stab", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -73176,33 +71627,6 @@ 505483 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494798, - "componentId": 505483, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -33, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505483, @@ -73210,6 +71634,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -33, "fixedValue": 0, @@ -73220,7 +71645,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -73391,6 +71818,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73415,8 +71843,8 @@ { "spellId": 494807, "name": "General Battle", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -73429,33 +71857,6 @@ 502474 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 2500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494807, - "componentId": 502474, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502474, @@ -73463,6 +71864,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -73473,7 +71875,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -73484,8 +71888,8 @@ { "spellId": 494808, "name": "Spell Performance Battle", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -73498,33 +71902,6 @@ 502474 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494808, - "componentId": 502474, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502474, @@ -73532,6 +71909,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -73542,7 +71920,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -73553,8 +71933,8 @@ { "spellId": 494809, "name": "Androth Outbreak", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -73567,33 +71947,6 @@ 505528 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494809, - "componentId": 505528, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505528, @@ -73601,6 +71954,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -73611,7 +71965,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -73622,8 +71978,8 @@ { "spellId": 494810, "name": "Mage Tornado", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -73636,33 +71992,6 @@ 505531 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494810, - "componentId": 505531, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505531, @@ -73670,6 +71999,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -73680,7 +72010,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -73713,6 +72045,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73728,6 +72061,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73775,6 +72109,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73790,6 +72125,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73805,6 +72141,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73850,6 +72187,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73896,6 +72234,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73911,6 +72250,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -73935,8 +72275,8 @@ { "spellId": 494828, "name": "RuneWaker Spell 494828", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -73950,33 +72290,6 @@ 503862 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494828, - "componentId": 502977, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 2, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 502977, @@ -73984,6 +72297,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 2, @@ -73999,6 +72313,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74010,6 +72325,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -74022,8 +72338,8 @@ { "spellId": 494831, "name": "Androth Assault", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -74036,33 +72352,6 @@ 505529 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494831, - "componentId": 505529, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505529, @@ -74070,6 +72359,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -74080,7 +72370,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -74112,6 +72404,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74136,8 +72429,8 @@ { "spellId": 494838, "name": "Various Arrows", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -74150,33 +72443,6 @@ 505532 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 494838, - "componentId": 505532, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505532, @@ -74184,6 +72450,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -74194,7 +72461,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -74257,6 +72526,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74302,6 +72572,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74347,6 +72618,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74392,6 +72664,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74437,6 +72710,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -152.949997, "fixedValue": 0, @@ -74482,6 +72756,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74528,6 +72803,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74543,6 +72819,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74589,6 +72866,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 30, "fixedValue": 0, @@ -74604,6 +72882,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74649,6 +72928,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74694,6 +72974,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -74799,8 +73080,8 @@ { "spellId": 494875, "name": "Double Cyclone", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -74813,33 +73094,6 @@ 505593 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494875, - "componentId": 505593, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -4000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505593, @@ -74847,6 +73101,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -74857,7 +73112,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -74886,6 +73143,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -74916,6 +73175,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -74958,6 +73218,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75001,7 +73262,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -75011,7 +73274,7 @@ "spellId": 494878, "componentId": 505602, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.6, "fixedValue": 0, @@ -75032,6 +73295,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -75047,6 +73311,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75062,6 +73327,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75103,7 +73369,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -75113,7 +73381,7 @@ "spellId": 494879, "componentId": 505603, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.6, "fixedValue": 0, @@ -75134,6 +73402,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -75149,6 +73418,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75172,8 +73442,8 @@ { "spellId": 494880, "name": "Unstable Rune Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -75186,33 +73456,6 @@ 505604 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494880, - "componentId": 505604, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -18, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505604, @@ -75220,6 +73463,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -18, "fixedValue": 0, @@ -75230,7 +73474,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -75312,7 +73558,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -75343,6 +73591,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -75382,6 +73631,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -75412,6 +73663,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -75433,8 +73685,8 @@ { "spellId": 494887, "name": "Earth Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -75447,33 +73699,6 @@ 505891 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494887, - "componentId": 505891, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505891, @@ -75481,6 +73706,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -75491,7 +73717,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "dungeonId": "demon-stronghold", @@ -75523,6 +73751,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 5000, @@ -75532,7 +73762,7 @@ "spellId": 494890, "componentId": 505665, "spellLevel": 0, - "calculationPath": "physical", + "calculationPath": "magic", "powerKind": "source-points", "damagePower": -200, "fixedValue": 0, @@ -75553,6 +73783,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -75592,6 +73823,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 5000, @@ -75601,7 +73834,7 @@ "spellId": 494892, "componentId": 505667, "spellLevel": 0, - "calculationPath": "physical", + "calculationPath": "magic", "powerKind": "source-points", "damagePower": -200, "fixedValue": 0, @@ -75622,6 +73855,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -75664,6 +73898,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75709,6 +73944,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75754,6 +73990,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75799,6 +74036,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -75841,6 +74079,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -75871,6 +74111,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -75910,6 +74151,8 @@ "delivery": "melee", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -75940,6 +74183,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -75983,6 +74227,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -75998,6 +74243,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -76040,6 +74286,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -76070,6 +74318,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -76112,6 +74361,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -76158,6 +74408,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -76173,6 +74424,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -76218,6 +74470,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -76263,6 +74516,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -76332,7 +74586,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -76363,6 +74619,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -76378,6 +74635,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -76418,7 +74676,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -76449,6 +74709,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -76488,6 +74749,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -76518,6 +74781,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -76556,7 +74820,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -76587,6 +74853,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -76608,8 +74875,8 @@ { "spellId": 494916, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -76622,33 +74889,6 @@ 505728 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494916, - "componentId": 505728, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -110, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505728, @@ -76656,6 +74896,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -110, "fixedValue": 0, @@ -76666,7 +74907,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -76704,8 +74947,8 @@ { "spellId": 494918, "name": "Earth Clash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -76719,33 +74962,6 @@ 502572 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 15000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494918, - "componentId": 505891, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505891, @@ -76753,6 +74969,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -76768,6 +74985,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -76779,6 +74997,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -76794,8 +75013,8 @@ { "spellId": 494963, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -76808,33 +75027,6 @@ 505687 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494963, - "componentId": 505687, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505687, @@ -76842,6 +75034,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -76852,7 +75045,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -76880,8 +75075,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -76890,7 +75087,7 @@ "spellId": 494975, "componentId": 505847, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -20, "fixedValue": 0, @@ -76911,6 +75108,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -76954,6 +75152,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 15, "fixedValue": 0, @@ -76969,6 +75168,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -76993,8 +75193,8 @@ { "spellId": 494979, "name": "Fury of the Demon Sword", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -77008,33 +75208,6 @@ 505799 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494979, - "componentId": 505654, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505654, @@ -77042,6 +75215,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -77057,6 +75231,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77068,6 +75243,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -77102,6 +75278,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77117,6 +75294,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77141,8 +75319,8 @@ { "spellId": 494981, "name": "Boulder Avalanche", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -77155,33 +75333,6 @@ 505658 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 494981, - "componentId": 505658, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505658, @@ -77189,6 +75340,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -77199,7 +75351,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -77232,6 +75386,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77247,6 +75402,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77290,6 +75446,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -77320,6 +75478,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -77335,6 +75494,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77406,6 +75566,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77461,6 +75622,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77516,6 +75678,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77565,6 +75728,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77580,6 +75744,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77625,6 +75790,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 10000, @@ -77655,6 +75822,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -77704,6 +75872,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 12000, @@ -77734,6 +75904,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -77784,6 +75955,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 3000, @@ -77814,6 +75987,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -77829,6 +76003,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77876,6 +76051,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77931,6 +76107,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -77979,6 +76156,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78003,8 +76181,8 @@ { "spellId": 495025, "name": "Blossoming Rose", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -78019,33 +76197,6 @@ 506084 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495025, - "componentId": 506081, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1400, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506081, @@ -78053,6 +76204,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1400, "fixedValue": 0, @@ -78068,6 +76220,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78083,6 +76236,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78094,6 +76248,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -78137,6 +76292,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -78167,6 +76324,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -78182,6 +76340,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78234,7 +76393,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -78265,6 +76426,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -78312,6 +76474,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78327,6 +76490,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -10, "fixedValue": 0, @@ -78384,6 +76548,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78438,6 +76603,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 3000, @@ -78468,6 +76635,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -78493,8 +76661,8 @@ { "spellId": 495033, "name": "Unstable Magical Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -78513,33 +76681,6 @@ 501097 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495033, - "componentId": 501097, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505858, @@ -78547,6 +76688,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78562,6 +76704,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78577,6 +76720,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78592,6 +76736,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78607,6 +76752,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78622,6 +76768,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78637,6 +76784,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -78648,6 +76796,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "6 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -78660,8 +76809,8 @@ { "spellId": 495035, "name": "In-phase Energy Resonance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -78674,33 +76823,6 @@ 505864 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495035, - "componentId": 505864, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505864, @@ -78708,6 +76830,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -78718,7 +76841,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -78750,6 +76875,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": 15, "fixedValue": 0, @@ -78795,6 +76921,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78840,6 +76967,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -78883,6 +77011,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 7000, @@ -78913,6 +77043,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -78928,6 +77059,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -78975,6 +77107,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -79024,6 +77157,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -79039,6 +77173,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -79084,6 +77219,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -79129,6 +77265,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -79171,6 +77308,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 5000, @@ -79201,6 +77340,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.75, "fixedValue": 0, @@ -79243,6 +77383,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -79288,6 +77429,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 100, "fixedValue": 0, @@ -79335,6 +77477,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 2, "damagePower": 100, "fixedValue": 0, @@ -79350,6 +77493,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 3, "damagePower": 100, "fixedValue": 0, @@ -79365,6 +77509,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 2, "damagePower": 100, "fixedValue": 0, @@ -79461,6 +77606,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 3000, @@ -79491,6 +77638,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -79534,6 +77682,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 8, "cooldownMs": 3000, @@ -79564,6 +77714,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -79612,6 +77763,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 15000, @@ -79642,6 +77795,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -79657,6 +77811,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -79702,6 +77857,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 3000, @@ -79732,6 +77889,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -79784,6 +77942,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 10000, @@ -79814,6 +77974,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -79829,6 +77990,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -79877,6 +78039,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 2, @@ -79924,6 +78087,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 10000, @@ -79954,6 +78119,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -79969,6 +78135,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80023,6 +78190,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 15000, @@ -80053,6 +78222,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -80068,6 +78238,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80116,6 +78287,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80169,6 +78341,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80222,6 +78395,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80274,6 +78448,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -80304,6 +78480,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -80319,6 +78496,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80334,6 +78512,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80376,6 +78555,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -80406,6 +78587,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -80421,6 +78603,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 2, @@ -80465,6 +78648,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80514,6 +78698,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -80583,6 +78768,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -80613,6 +78800,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -80740,6 +78928,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80786,6 +78975,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -80801,6 +78991,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 10, "fixedValue": 0, @@ -80846,6 +79037,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80895,6 +79087,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -80944,6 +79137,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81043,6 +79237,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81150,6 +79345,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -81196,6 +79392,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 8, "cooldownMs": 5000, @@ -81226,6 +79424,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -81276,6 +79475,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -81329,6 +79529,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -81382,6 +79583,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -81435,6 +79637,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81477,8 +79680,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 6500, "damageMultiplier": 1, @@ -81487,7 +79692,7 @@ "spellId": 495256, "componentId": 622818, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -81508,6 +79713,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -81523,6 +79729,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -81565,6 +79772,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 7000, @@ -81595,6 +79804,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -81610,6 +79820,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81636,8 +79847,8 @@ { "spellId": 495277, "name": "Explode", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -81650,33 +79861,6 @@ 506259 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495277, - "componentId": 506259, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506259, @@ -81684,6 +79868,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -81694,7 +79879,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -81726,6 +79913,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81774,6 +79962,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81819,6 +80008,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -81843,8 +80033,8 @@ { "spellId": 495329, "name": "Flesh Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -81859,33 +80049,6 @@ 501460 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495329, - "componentId": 506278, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506278, @@ -81893,6 +80056,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -81908,6 +80072,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81923,6 +80088,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -81934,6 +80100,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -81967,6 +80134,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -81991,8 +80159,8 @@ { "spellId": 495348, "name": "Cleave Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -82005,33 +80173,6 @@ 506005 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495348, - "componentId": 506005, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506005, @@ -82039,6 +80180,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -82049,7 +80191,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -82060,8 +80204,8 @@ { "spellId": 495349, "name": "Earth Shock", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -82075,33 +80219,6 @@ 504327 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 12.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495349, - "componentId": 506006, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1250, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506006, @@ -82109,6 +80226,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1250, "fixedValue": 0, @@ -82124,6 +80242,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -82135,6 +80254,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -82147,8 +80267,8 @@ { "spellId": 495350, "name": "Night Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -82162,33 +80282,6 @@ 506008 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495350, - "componentId": 506007, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506007, @@ -82196,6 +80289,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -82211,6 +80305,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -82222,6 +80317,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -82255,6 +80351,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 2, "damagePower": 30, "fixedValue": 0, @@ -82279,8 +80376,8 @@ { "spellId": 495352, "name": "Bloody Arrow Storm", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -82293,33 +80390,6 @@ 506010 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495352, - "componentId": 506010, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -2500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506010, @@ -82327,6 +80397,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -82337,7 +80408,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -82348,8 +80421,8 @@ { "spellId": 495353, "name": "Giant Slap", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -82362,33 +80435,6 @@ 506011 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495353, - "componentId": 506011, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -4000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506011, @@ -82396,6 +80442,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -82406,7 +80453,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -82435,6 +80484,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -82465,6 +80516,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -82507,6 +80559,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -82531,8 +80584,8 @@ { "spellId": 495357, "name": "Royal Avano Stab", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -82545,33 +80598,6 @@ 506330 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 5000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495357, - "componentId": 506330, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506330, @@ -82579,6 +80605,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -82589,7 +80616,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -82621,8 +80650,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 5000, "damageMultiplier": 0.2, @@ -82631,7 +80662,7 @@ "spellId": 495358, "componentId": 506332, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -82652,6 +80683,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -82698,6 +80730,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -82744,6 +80777,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -82774,6 +80809,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -82816,7 +80852,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -82847,6 +80885,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -82893,6 +80932,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -82917,8 +80957,8 @@ { "spellId": 495368, "name": "Soaring Beak Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -82931,33 +80971,6 @@ 506374 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495368, - "componentId": 506374, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -200, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506374, @@ -82965,6 +80978,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -82975,7 +80989,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -83004,6 +81020,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6000, @@ -83034,6 +81052,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -83074,6 +81093,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 3000, @@ -83104,6 +81125,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -83119,6 +81141,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83142,8 +81165,8 @@ { "spellId": 495374, "name": "Soaring Slash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -83157,33 +81180,6 @@ 506379 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495374, - "componentId": 506380, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -90, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506380, @@ -83191,6 +81187,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -90, "fixedValue": 0, @@ -83206,6 +81203,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83217,6 +81215,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -83250,6 +81249,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83295,6 +81295,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83340,6 +81341,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83385,6 +81387,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83430,6 +81433,7 @@ "magicFunc": 3, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83476,6 +81480,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83491,6 +81496,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83537,6 +81543,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83552,6 +81559,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83597,6 +81605,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83621,8 +81630,8 @@ { "spellId": 495452, "name": "Frost Chill Heavy Hit", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -83636,33 +81645,6 @@ 504361 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495452, - "componentId": 504503, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504503, @@ -83670,6 +81652,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -83685,6 +81668,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83696,6 +81680,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -83708,8 +81693,8 @@ { "spellId": 495453, "name": "Tarnished Copper Heavy Hit", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -83724,33 +81709,6 @@ 504793 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495453, - "componentId": 504503, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504503, @@ -83758,6 +81716,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -83773,6 +81732,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83788,6 +81748,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83799,6 +81760,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -83832,6 +81794,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83856,8 +81819,8 @@ { "spellId": 495455, "name": "Suicide", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -83870,33 +81833,6 @@ 506427 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495455, - "componentId": 506427, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -101, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506427, @@ -83904,6 +81840,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -101, "fixedValue": 0, @@ -83914,7 +81851,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -83946,6 +81885,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -83995,6 +81935,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84010,6 +81951,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84058,6 +82000,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84113,6 +82056,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84158,7 +82102,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -84189,6 +82135,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -84204,6 +82151,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -101, "fixedValue": 0, @@ -84214,7 +82162,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -84243,6 +82193,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 11.5, "cooldownMs": 7000, @@ -84273,6 +82225,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -84328,8 +82281,8 @@ { "spellId": 495466, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -84342,33 +82295,6 @@ 506772 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495466, - "componentId": 506772, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506772, @@ -84376,6 +82302,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -84386,7 +82313,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -84420,6 +82349,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -84450,6 +82381,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -400, "fixedValue": 0, @@ -84465,6 +82397,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84492,8 +82425,8 @@ { "spellId": 495468, "name": "Skeleton Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -84507,33 +82440,6 @@ 506968 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495468, - "componentId": 506787, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -4000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506787, @@ -84541,6 +82447,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -84556,6 +82463,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84567,6 +82475,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -84605,6 +82514,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -84635,6 +82546,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -84660,8 +82572,8 @@ { "spellId": 495470, "name": "Brute Force Smash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -84674,33 +82586,6 @@ 507260 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495470, - "componentId": 507260, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507260, @@ -84708,6 +82593,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -84718,7 +82604,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -84755,7 +82643,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -84786,6 +82676,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -84801,6 +82692,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84846,6 +82738,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 7000, @@ -84876,6 +82770,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.4, "fixedValue": 0, @@ -84921,6 +82816,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -84966,6 +82862,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85015,6 +82912,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85057,6 +82955,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "ranged", "animation": "cast", "range": 12, "cooldownMs": 20000, @@ -85087,6 +82987,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 3, "attackType": 0, "damagePower": -1.5, "fixedValue": 0, @@ -85126,6 +83027,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 12, "cooldownMs": 20000, @@ -85156,6 +83059,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -85198,6 +83102,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85245,6 +83150,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85260,6 +83166,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85275,6 +83182,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85320,6 +83228,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85365,6 +83274,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85410,6 +83320,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85453,6 +83364,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 20000, @@ -85483,6 +83396,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": -0.1, @@ -85498,6 +83412,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85539,6 +83454,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -85569,6 +83486,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2.5, "fixedValue": 0, @@ -85611,6 +83529,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85657,6 +83576,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 20000, @@ -85687,6 +83608,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2.6, "fixedValue": 0, @@ -85731,6 +83653,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85746,6 +83669,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85761,6 +83685,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85808,6 +83733,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85823,6 +83749,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85838,6 +83765,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -85883,6 +83811,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 2500, "fixedValue": 0, @@ -85928,6 +83857,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 1500, "fixedValue": 0, @@ -85975,6 +83905,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 2, "damagePower": 10, "fixedValue": 0, @@ -85990,6 +83921,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 3, "damagePower": 10, "fixedValue": 0, @@ -86005,6 +83937,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 4, "damagePower": 10, "fixedValue": 0, @@ -86050,6 +83983,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86092,6 +84026,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -86122,6 +84058,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -86168,6 +84105,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86217,6 +84155,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86266,6 +84205,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86311,7 +84251,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -86342,6 +84284,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -86388,6 +84331,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86433,6 +84377,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86457,8 +84402,8 @@ { "spellId": 495525, "name": "Annihilation Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -86471,33 +84416,6 @@ 506629 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495525, - "componentId": 506629, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506629, @@ -86505,6 +84423,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -86515,7 +84434,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -86548,6 +84469,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -86578,6 +84501,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -86620,7 +84544,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -86651,6 +84577,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -86697,6 +84624,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86742,6 +84670,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86788,6 +84717,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -86818,6 +84749,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.2, "fixedValue": 0, @@ -86861,7 +84793,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -86892,6 +84826,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -86907,6 +84842,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -86934,8 +84870,8 @@ { "spellId": 495535, "name": "Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -86949,33 +84885,6 @@ 506445 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495535, - "componentId": 506545, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506545, @@ -86983,6 +84892,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -86998,6 +84908,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87009,6 +84920,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -87042,7 +84954,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -87073,6 +84987,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -87119,6 +85034,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87160,7 +85076,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -87191,6 +85109,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -87233,7 +85152,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -87264,6 +85185,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -87310,7 +85232,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -87341,6 +85265,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -87356,6 +85281,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87371,6 +85297,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87386,6 +85313,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87401,6 +85329,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87449,7 +85378,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -87480,6 +85411,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -87495,6 +85427,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87510,6 +85443,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87525,6 +85459,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87540,6 +85475,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87585,6 +85521,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -87615,6 +85553,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -87661,6 +85600,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87710,6 +85650,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -87738,8 +85679,8 @@ { "spellId": 495549, "name": "Flame Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -87752,33 +85693,6 @@ 506579 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495549, - "componentId": 506579, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506579, @@ -87786,6 +85700,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -87796,7 +85711,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -87807,8 +85724,8 @@ { "spellId": 495550, "name": "Icy Cold", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -87821,33 +85738,6 @@ 506556 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495550, - "componentId": 506556, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506556, @@ -87855,6 +85745,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -87865,7 +85756,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -87894,6 +85787,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -87924,6 +85819,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -87966,7 +85862,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -87997,6 +85895,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -88040,6 +85939,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -88070,6 +85971,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -800, "fixedValue": -0.2, @@ -88112,6 +86014,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88157,6 +86060,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88204,6 +86108,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -88234,6 +86140,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -3.5, "fixedValue": 0, @@ -88249,6 +86156,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88290,6 +86198,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 6500, @@ -88320,6 +86230,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1200, "fixedValue": -0.2, @@ -88359,6 +86270,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 4000, @@ -88389,6 +86302,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -400, "fixedValue": 0, @@ -88428,6 +86342,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 4000, @@ -88458,6 +86374,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -4, "fixedValue": 0, @@ -88500,6 +86417,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88545,6 +86463,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88590,6 +86509,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88636,6 +86556,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88651,6 +86572,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 1, "damagePower": 5, "fixedValue": 0, @@ -88696,6 +86618,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88745,6 +86668,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88794,6 +86718,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88841,7 +86766,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -88872,6 +86799,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -88887,6 +86815,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88902,6 +86831,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -88948,6 +86878,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -88978,6 +86910,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -88993,6 +86926,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89041,6 +86975,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89086,6 +87021,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89166,6 +87102,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -89211,6 +87148,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89260,6 +87198,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89296,8 +87235,8 @@ { "spellId": 495621, "name": "Distortion Rune", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -89311,33 +87250,6 @@ 506656 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495621, - "componentId": 506654, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506654, @@ -89345,6 +87257,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -89360,6 +87273,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89371,6 +87285,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -89402,6 +87317,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -89432,6 +87349,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -89447,6 +87365,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89482,8 +87401,8 @@ { "spellId": 495651, "name": "Bodana's Rage", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -89496,33 +87415,6 @@ 620889 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495651, - "componentId": 620889, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620889, @@ -89530,6 +87422,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -89540,7 +87433,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -89572,6 +87467,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89622,6 +87518,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 300, "fixedValue": 0, @@ -89637,6 +87534,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89680,6 +87578,8 @@ "delivery": "melee", "target": "primary", "school": "holy", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 12000, @@ -89710,6 +87610,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -89725,6 +87626,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89812,6 +87714,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89866,6 +87769,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -89896,6 +87801,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.3, "fixedValue": 0, @@ -89952,6 +87858,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89967,6 +87874,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -89982,6 +87890,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90029,6 +87938,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -90059,6 +87970,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -250, "fixedValue": 0, @@ -90074,6 +87986,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90101,8 +88014,8 @@ { "spellId": 495675, "name": "Spinning Slash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -90116,33 +88029,6 @@ 506781 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495675, - "componentId": 506778, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506778, @@ -90150,6 +88036,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -90165,6 +88052,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90176,6 +88064,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -90209,7 +88098,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -90240,6 +88131,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -90286,6 +88178,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90328,6 +88221,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -90358,6 +88253,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -90404,6 +88300,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90428,8 +88325,8 @@ { "spellId": 495680, "name": "Sandstorm", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -90442,33 +88339,6 @@ 506773 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495680, - "componentId": 506773, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -900, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506773, @@ -90476,6 +88346,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -900, "fixedValue": 0, @@ -90486,7 +88357,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -90549,6 +88422,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90606,6 +88480,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90651,6 +88526,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90710,8 +88586,8 @@ { "spellId": 495700, "name": "Rapid Ram", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -90726,33 +88602,6 @@ 506819 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495700, - "componentId": 507257, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507257, @@ -90760,6 +88609,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -90775,6 +88625,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90790,6 +88641,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90801,6 +88653,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -90834,6 +88687,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -90877,6 +88731,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 10000, @@ -90907,6 +88763,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -90922,6 +88779,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91007,6 +88865,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -91037,6 +88897,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -5.4, "fixedValue": 0, @@ -91052,6 +88913,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91067,6 +88929,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91082,6 +88945,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -55.349998, "fixedValue": 0, @@ -91126,6 +88990,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91173,6 +89038,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91188,6 +89054,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91203,6 +89070,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91248,6 +89116,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91294,6 +89163,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 1800, "fixedValue": 0, @@ -91309,6 +89179,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91354,6 +89225,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91403,6 +89275,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91448,6 +89321,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91493,6 +89367,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91535,6 +89410,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -91565,6 +89442,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -3.6, "fixedValue": 0, @@ -91607,6 +89485,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91653,6 +89532,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91668,6 +89548,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91714,6 +89595,7 @@ "magicFunc": 7, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91729,6 +89611,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91775,6 +89658,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91790,6 +89674,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91835,6 +89720,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -91942,8 +89828,8 @@ { "spellId": 495737, "name": "Fire Lightning", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 4, @@ -91956,33 +89842,6 @@ 506915 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495737, - "componentId": 506915, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506915, @@ -91990,6 +89849,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -92000,7 +89860,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -92011,8 +89873,8 @@ { "spellId": 495738, "name": "Flame", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 4, @@ -92025,33 +89887,6 @@ 506916 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 22.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495738, - "componentId": 506916, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -18, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506916, @@ -92059,6 +89894,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -18, "fixedValue": 0, @@ -92069,7 +89905,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -92080,8 +89918,8 @@ { "spellId": 495739, "name": "Purgatory Fire", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -92094,33 +89932,6 @@ 506917 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495739, - "componentId": 506917, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -12, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506917, @@ -92128,6 +89939,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -12, "fixedValue": 0, @@ -92138,7 +89950,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -92166,7 +89980,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -92197,6 +90013,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -92241,6 +90058,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -92271,6 +90090,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -92286,6 +90106,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92309,8 +90130,8 @@ { "spellId": 495750, "name": "Unstable Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -92324,33 +90145,6 @@ 506935 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495750, - "componentId": 506934, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506934, @@ -92358,6 +90152,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -92373,6 +90168,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92384,6 +90180,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -92417,6 +90214,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 1, "damagePower": -1, "fixedValue": 0, @@ -92510,6 +90308,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92615,6 +90414,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92656,7 +90456,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 15000, @@ -92687,6 +90489,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -92729,6 +90532,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92774,6 +90578,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92819,6 +90624,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92864,6 +90670,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92909,6 +90716,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -92937,8 +90745,8 @@ { "spellId": 495834, "name": "Leonine Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -92952,33 +90760,6 @@ 507203 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495834, - "componentId": 507202, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507202, @@ -92986,6 +90767,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -93001,6 +90783,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -93012,6 +90795,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -93053,6 +90837,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -93098,6 +90883,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -93141,6 +90927,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -93171,6 +90959,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -93186,6 +90975,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -93239,6 +91029,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -93269,6 +91061,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -93320,7 +91113,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -93351,6 +91146,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -93366,6 +91162,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -93415,6 +91212,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -93445,6 +91244,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.02, "fixedValue": 0, @@ -93492,6 +91292,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -93522,6 +91324,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.01, "fixedValue": 0, @@ -93551,8 +91354,8 @@ { "spellId": 495858, "name": "Lightning Cross", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -93566,33 +91369,6 @@ 507104 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495858, - "componentId": 507103, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -70, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507103, @@ -93600,6 +91376,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -93615,6 +91392,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -93626,6 +91404,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -93642,8 +91421,8 @@ { "spellId": 495860, "name": "Lightning Quake", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -93656,33 +91435,6 @@ 507110 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495860, - "componentId": 507110, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507110, @@ -93690,6 +91442,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -93700,7 +91453,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -93733,7 +91488,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -93764,6 +91521,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -93779,6 +91537,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -93831,6 +91590,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -93876,6 +91636,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -93908,8 +91669,8 @@ { "spellId": 495871, "name": "Lightning Cross", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -93923,33 +91684,6 @@ 507582 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495871, - "componentId": 507581, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507581, @@ -93957,6 +91691,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -93972,6 +91707,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -93983,6 +91719,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -94051,6 +91788,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -94108,6 +91846,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -94150,6 +91889,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -94180,6 +91921,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -94219,6 +91961,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -94249,6 +91993,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -94270,8 +92015,8 @@ { "spellId": 495886, "name": "RuneWaker Spell 495886", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -94284,33 +92029,6 @@ 507132 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 7.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 495886, - "componentId": 507132, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507132, @@ -94318,6 +92036,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -94328,7 +92047,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -94360,6 +92081,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -94464,6 +92186,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -94494,6 +92218,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -94595,6 +92320,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -94625,6 +92352,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -94679,6 +92407,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -94724,6 +92453,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -94796,6 +92526,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -94820,8 +92551,8 @@ { "spellId": 495934, "name": "RuneWaker Spell 495934", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -94834,33 +92565,6 @@ 504802 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 495934, - "componentId": 504802, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504802, @@ -94868,6 +92572,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -94878,7 +92583,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -94907,6 +92614,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -94937,6 +92646,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -94977,6 +92687,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 3000, @@ -95007,6 +92719,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -12000, "fixedValue": 0, @@ -95022,6 +92735,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95066,6 +92780,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95108,7 +92823,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -95139,6 +92856,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -95154,6 +92872,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95303,7 +93022,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -95334,6 +93055,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -95381,7 +93103,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -95412,6 +93136,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -95427,6 +93152,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95476,6 +93202,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -95506,6 +93234,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -95556,6 +93285,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95636,6 +93366,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95687,8 +93418,8 @@ { "spellId": 495979, "name": "Heavy Slash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -95702,33 +93433,6 @@ 507346 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495979, - "componentId": 507345, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -6000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507345, @@ -95736,6 +93440,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -6000, "fixedValue": 0, @@ -95751,6 +93456,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95762,6 +93468,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -95834,7 +93541,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -95865,6 +93574,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -95880,6 +93590,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95895,6 +93606,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95910,6 +93622,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95925,6 +93638,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -95966,7 +93680,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -95997,6 +93713,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -96012,6 +93729,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96060,7 +93778,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -96091,6 +93811,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -96141,6 +93862,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96169,8 +93891,8 @@ { "spellId": 495985, "name": "Emit Spores", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -96184,33 +93906,6 @@ 507357 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495985, - "componentId": 507357, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507356, @@ -96218,6 +93913,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96233,6 +93929,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -96244,6 +93941,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -96320,6 +94018,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96373,6 +94072,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96426,6 +94126,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96471,6 +94172,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96503,8 +94205,8 @@ { "spellId": 495993, "name": "Fleeing Blood Vine", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -96517,33 +94219,6 @@ 507366 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495993, - "componentId": 507366, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -101, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507366, @@ -96551,6 +94226,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -101, "fixedValue": 0, @@ -96561,7 +94237,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -96601,6 +94279,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -96625,8 +94304,8 @@ { "spellId": 495996, "name": "Totem Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -96639,33 +94318,6 @@ 507367 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495996, - "componentId": 507367, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507367, @@ -96673,6 +94325,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -96683,7 +94336,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -96702,8 +94357,8 @@ { "spellId": 495997, "name": "Nature's Rotation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -96718,33 +94373,6 @@ 507375 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 7.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 495997, - "componentId": 507373, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507373, @@ -96752,6 +94380,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -96767,6 +94396,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 250, "fixedValue": 0, @@ -96782,6 +94412,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96793,6 +94424,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -96831,7 +94463,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -96862,6 +94496,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -96877,6 +94512,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -96926,7 +94562,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -96957,6 +94595,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -96972,6 +94611,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -97020,7 +94660,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -97051,6 +94693,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -97098,6 +94741,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -97128,6 +94773,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -97174,7 +94820,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -97205,6 +94853,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -97294,6 +94943,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -97343,7 +94993,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -97374,6 +95026,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -97420,7 +95073,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -97451,6 +95106,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -97497,7 +95153,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -97528,6 +95186,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -97578,6 +95237,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -97629,8 +95289,8 @@ { "spellId": 496015, "name": "Punisher Firefist", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -97644,33 +95304,6 @@ 506800 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496015, - "componentId": 506793, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506793, @@ -97678,6 +95311,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -97693,6 +95327,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -97704,6 +95339,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -97746,7 +95382,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -97777,6 +95415,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -999, "fixedValue": 0, @@ -97792,6 +95431,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -97819,8 +95459,8 @@ { "spellId": 496017, "name": "Bomb Implosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -97834,33 +95474,6 @@ 506796 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496017, - "componentId": 506795, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506795, @@ -97868,6 +95481,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -97883,6 +95497,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -97894,6 +95509,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -97928,7 +95544,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -97959,6 +95577,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -999, "fixedValue": 0, @@ -97974,6 +95593,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -98023,6 +95643,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -98038,6 +95659,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -98088,6 +95710,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -98103,6 +95726,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -98135,8 +95759,8 @@ { "spellId": 496023, "name": "Flames of Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -98149,33 +95773,6 @@ 507416 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496023, - "componentId": 507416, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507416, @@ -98183,6 +95780,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -98193,7 +95791,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -98208,8 +95808,8 @@ { "spellId": 496024, "name": "Death Star", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -98222,33 +95822,6 @@ 507417 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496024, - "componentId": 507417, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507417, @@ -98256,6 +95829,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -98266,7 +95840,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -98299,7 +95875,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -98330,6 +95908,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -98345,6 +95924,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -98391,7 +95971,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -98422,6 +96004,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -98437,6 +96020,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -98452,6 +96036,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -98479,8 +96064,8 @@ { "spellId": 496027, "name": "Shake Heaven and Earth", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -98493,33 +96078,6 @@ 507420 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496027, - "componentId": 507420, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507420, @@ -98527,6 +96085,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -98537,7 +96096,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -98570,7 +96131,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -98601,6 +96164,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -98616,6 +96180,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -18000, "fixedValue": 0, @@ -98639,8 +96204,8 @@ { "spellId": 496029, "name": "Holy Disgrace", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -98654,33 +96219,6 @@ 507423 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 7.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496029, - "componentId": 507424, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507424, @@ -98688,6 +96226,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -98703,6 +96242,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -98714,6 +96254,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -98730,8 +96271,8 @@ { "spellId": 496030, "name": "Holy Stone Floor", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -98745,33 +96286,6 @@ 507426 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496030, - "componentId": 507425, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507425, @@ -98779,6 +96293,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -98794,6 +96309,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -98805,6 +96321,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -98821,8 +96338,8 @@ { "spellId": 496031, "name": "Double Horned Spike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -98835,33 +96352,6 @@ 507427 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496031, - "componentId": 507427, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507427, @@ -98869,6 +96359,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -98879,7 +96370,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -98911,7 +96404,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -98942,6 +96437,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -98967,8 +96463,8 @@ { "spellId": 496033, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -98981,33 +96477,6 @@ 506965 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 2.5, - "formula": { - "schemaVersion": 1, - "spellId": 496033, - "componentId": 506965, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2.5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2.5, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506965, @@ -99015,6 +96484,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2.5, "fixedValue": 0, @@ -99025,7 +96495,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -99071,8 +96543,8 @@ { "spellId": 496035, "name": "Auto-Charge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -99085,33 +96557,6 @@ 507428 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496035, - "componentId": 507428, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -35, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507428, @@ -99119,6 +96564,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -35, "fixedValue": 0, @@ -99129,7 +96575,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -99165,6 +96613,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99193,8 +96642,8 @@ { "spellId": 496037, "name": "Strange Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -99207,33 +96656,6 @@ 507529 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496037, - "componentId": 507529, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507529, @@ -99241,6 +96663,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -99251,7 +96674,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -99291,6 +96716,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99315,8 +96741,8 @@ { "spellId": 496043, "name": "Hoot", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -99330,33 +96756,6 @@ 507154 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496043, - "componentId": 507154, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507153, @@ -99364,6 +96763,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99379,6 +96779,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -99390,6 +96791,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -99423,6 +96825,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99468,6 +96871,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99522,6 +96926,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99537,6 +96942,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99610,6 +97016,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 7000, @@ -99640,6 +97048,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -99696,6 +97105,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 7000, @@ -99726,6 +97137,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -99785,6 +97197,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 70, "fixedValue": 0, @@ -99876,6 +97289,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99891,6 +97305,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -99950,6 +97365,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 2500, @@ -99980,6 +97397,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -100036,6 +97454,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 2500, @@ -100066,6 +97486,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": -20, @@ -100129,6 +97550,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 10000, @@ -100159,6 +97582,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -100226,6 +97650,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100241,6 +97666,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100291,6 +97717,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 2500, @@ -100321,6 +97749,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -100364,6 +97793,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 2500, @@ -100394,6 +97825,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100409,6 +97841,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -100456,6 +97889,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100504,6 +97938,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 90, "fixedValue": 0, @@ -100560,6 +97995,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100575,6 +98011,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100628,6 +98065,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 13000, @@ -100658,6 +98097,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -100673,6 +98113,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100727,6 +98168,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100775,6 +98217,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100807,8 +98250,8 @@ { "spellId": 496065, "name": "Bolgu Implosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -100821,33 +98264,6 @@ 506662 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496065, - "componentId": 506662, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -90, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506662, @@ -100855,6 +98271,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -90, "fixedValue": 0, @@ -100865,7 +98282,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -100902,6 +98321,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100917,6 +98337,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -100962,6 +98383,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101007,6 +98429,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101052,6 +98475,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101097,6 +98521,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101142,6 +98567,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101187,6 +98613,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101232,6 +98659,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101277,6 +98705,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 15, "fixedValue": 0, @@ -101320,7 +98749,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -101351,6 +98782,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101366,6 +98798,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101381,6 +98814,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -101433,6 +98867,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101486,6 +98921,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101535,6 +98971,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101581,6 +99018,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101596,6 +99034,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101641,6 +99080,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -101686,6 +99126,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101732,6 +99173,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -101747,6 +99189,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 4200, "fixedValue": 0, @@ -101793,6 +99236,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 2, "fixedValue": 0, @@ -101808,6 +99252,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 1500, "fixedValue": 0, @@ -101854,6 +99299,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101869,6 +99315,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101915,6 +99362,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101930,6 +99378,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -101975,6 +99424,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102020,6 +99470,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102066,8 +99517,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 3.2, @@ -102076,7 +99529,7 @@ "spellId": 496105, "componentId": 508529, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -3.2, "fixedValue": 0, @@ -102097,6 +99550,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -3.2, "fixedValue": 0, @@ -102112,6 +99566,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102156,6 +99611,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102201,6 +99657,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102243,6 +99700,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -102273,6 +99732,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -3.5, "fixedValue": 0, @@ -102314,6 +99774,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 4000, @@ -102344,6 +99806,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -3.2, "fixedValue": 0, @@ -102359,6 +99822,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -102374,6 +99838,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102418,6 +99883,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102442,8 +99908,8 @@ { "spellId": 496112, "name": "RuneWaker Spell 496112", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -102456,33 +99922,6 @@ 507524 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 3, - "formula": { - "schemaVersion": 1, - "spellId": 496112, - "componentId": 507524, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -3, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 3, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507524, @@ -102490,6 +99929,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -3, "fixedValue": 0, @@ -102500,7 +99940,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -102571,6 +100013,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102616,6 +100059,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102665,6 +100109,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102710,6 +100155,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102760,6 +100206,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -102775,6 +100222,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102824,7 +100272,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -102855,6 +100305,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -102870,6 +100321,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102885,6 +100337,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102900,6 +100353,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102915,6 +100369,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -102938,8 +100393,8 @@ { "spellId": 496135, "name": "Rapid Ram", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -102954,33 +100409,6 @@ 507573 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496135, - "componentId": 507571, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507571, @@ -102988,6 +100416,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -103003,6 +100432,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103018,6 +100448,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103029,6 +100460,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -103062,6 +100494,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103111,7 +100544,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -103142,6 +100577,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -103157,6 +100593,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103172,6 +100609,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103187,6 +100625,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103202,6 +100641,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103225,8 +100665,8 @@ { "spellId": 496139, "name": "Rapid Ram", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -103241,33 +100681,6 @@ 507574 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496139, - "componentId": 507572, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507572, @@ -103275,6 +100688,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -103290,6 +100704,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103305,6 +100720,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103316,6 +100732,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -103346,7 +100763,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -103377,6 +100796,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -103392,6 +100812,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103415,8 +100836,8 @@ { "spellId": 496141, "name": "Lightning Quake", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -103429,33 +100850,6 @@ 507584 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496141, - "componentId": 507584, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507584, @@ -103463,6 +100857,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -103473,7 +100868,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -103502,6 +100899,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -103532,6 +100931,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -103580,8 +100980,8 @@ { "spellId": 496145, "name": "Leonine Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -103595,33 +100995,6 @@ 507580 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496145, - "componentId": 507576, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507576, @@ -103629,6 +101002,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -103644,6 +101018,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -103655,6 +101030,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -103667,8 +101043,8 @@ { "spellId": 496146, "name": "Fireball", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -103682,33 +101058,6 @@ 507344 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496146, - "componentId": 507577, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507577, @@ -103716,6 +101065,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -103731,6 +101081,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103742,6 +101093,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -103754,8 +101106,8 @@ { "spellId": 496147, "name": "Heavy Slash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -103769,33 +101121,6 @@ 507346 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496147, - "componentId": 507578, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507578, @@ -103803,6 +101128,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -103818,6 +101144,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103829,6 +101156,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -103862,6 +101190,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -103886,8 +101215,8 @@ { "spellId": 496149, "name": "Bolgu Implosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -103900,33 +101229,6 @@ 506852 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496149, - "componentId": 506852, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506852, @@ -103934,6 +101236,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -103944,7 +101247,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -103976,6 +101281,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104021,6 +101327,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104066,6 +101373,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104090,8 +101398,8 @@ { "spellId": 496158, "name": "Laser Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -104105,33 +101413,6 @@ 507722 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496158, - "componentId": 506793, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506793, @@ -104139,6 +101420,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -104154,6 +101436,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104165,6 +101448,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -104195,7 +101479,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -104226,6 +101512,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -999, "fixedValue": 0, @@ -104241,6 +101528,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104264,8 +101552,8 @@ { "spellId": 496163, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -104278,33 +101566,6 @@ 506795 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496163, - "componentId": 506795, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506795, @@ -104312,6 +101573,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -104322,7 +101584,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -104337,8 +101601,8 @@ { "spellId": 496164, "name": "Self-Destruct", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -104351,33 +101615,6 @@ 507429 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496164, - "componentId": 507429, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507429, @@ -104385,6 +101622,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -104395,7 +101633,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -104410,8 +101650,8 @@ { "spellId": 496169, "name": "Fire Damage", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -104426,33 +101666,6 @@ 624265 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496169, - "componentId": 624263, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -70, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 624263, @@ -104460,6 +101673,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -104475,6 +101689,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104490,6 +101705,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104501,6 +101717,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -104535,7 +101752,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -104566,6 +101785,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -104581,6 +101801,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -6000, "fixedValue": 0, @@ -104635,8 +101856,8 @@ { "spellId": 496174, "name": "RuneWaker Spell 496174", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -104649,33 +101870,6 @@ 504802 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 496174, - "componentId": 504802, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504802, @@ -104683,6 +101877,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -104693,7 +101888,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -104726,6 +101923,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104741,6 +101939,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104861,6 +102060,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104876,6 +102076,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104921,6 +102122,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -104970,6 +102172,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105012,7 +102215,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -105043,6 +102248,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -105058,6 +102264,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105102,7 +102309,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 5, "cooldownMs": 6500, @@ -105133,6 +102342,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -105179,6 +102389,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105283,6 +102494,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -105313,6 +102526,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.05, "fixedValue": 0, @@ -105358,6 +102572,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -105388,6 +102604,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.05, "fixedValue": 0, @@ -105403,6 +102620,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105418,6 +102636,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105459,6 +102678,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -105489,6 +102710,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.05, "fixedValue": 0, @@ -105510,8 +102732,8 @@ { "spellId": 496197, "name": "Destruction Execution", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -105524,33 +102746,6 @@ 507624 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496197, - "componentId": 507624, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -70, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507624, @@ -105558,6 +102753,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -105568,7 +102764,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -105628,6 +102826,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -105658,6 +102858,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -105700,6 +102901,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105745,6 +102947,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105846,6 +103049,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -5, "fixedValue": 0, @@ -105861,6 +103065,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 4, "damagePower": -10, "fixedValue": 0, @@ -105876,6 +103081,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 3, "damagePower": -10, "fixedValue": 0, @@ -105925,6 +103131,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -105986,6 +103193,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106031,6 +103239,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106055,8 +103264,8 @@ { "spellId": 496219, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -106070,33 +103279,6 @@ 507675 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496219, - "componentId": 507674, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507674, @@ -106104,6 +103286,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -106119,6 +103302,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106130,6 +103314,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -106163,6 +103348,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106214,8 +103400,8 @@ { "spellId": 496224, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -106228,33 +103414,6 @@ 507670 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496224, - "componentId": 507670, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507670, @@ -106262,6 +103421,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -106272,7 +103432,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -106283,8 +103445,8 @@ { "spellId": 496225, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -106297,33 +103459,6 @@ 507671 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496225, - "componentId": 507671, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507671, @@ -106331,6 +103466,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -106341,7 +103477,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -106352,8 +103490,8 @@ { "spellId": 496226, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -106366,33 +103504,6 @@ 507672 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496226, - "componentId": 507672, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -35, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507672, @@ -106400,6 +103511,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -35, "fixedValue": 0, @@ -106410,7 +103522,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -106442,6 +103556,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106487,6 +103602,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106532,6 +103648,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106578,6 +103695,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106593,6 +103711,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106639,6 +103758,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106654,6 +103774,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106700,6 +103821,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106715,6 +103837,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106739,8 +103862,8 @@ { "spellId": 496240, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -106753,33 +103876,6 @@ 508037 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 0.6, - "formula": { - "schemaVersion": 1, - "spellId": 496240, - "componentId": 508037, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -0.6, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.6, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508037, @@ -106787,6 +103883,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -106797,7 +103894,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -106833,6 +103932,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -106878,6 +103978,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106914,8 +104015,8 @@ { "spellId": 496247, "name": "Energy Short Circuit", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -106929,33 +104030,6 @@ 505341 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 8000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496247, - "componentId": 504704, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -17, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 504704, @@ -106963,6 +104037,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -17, "fixedValue": 0, @@ -106978,6 +104053,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -106989,6 +104065,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -107019,6 +104096,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -107049,6 +104128,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -107070,8 +104150,8 @@ { "spellId": 496249, "name": "Primal Dread", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -107086,33 +104166,6 @@ 508381 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496249, - "componentId": 508685, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508685, @@ -107120,6 +104173,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -107135,6 +104189,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -107150,6 +104205,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -107161,6 +104217,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -107198,6 +104255,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -107222,8 +104280,8 @@ { "spellId": 496251, "name": "Dread Heart", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -107238,33 +104296,6 @@ 508432 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496251, - "componentId": 508688, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508688, @@ -107272,6 +104303,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -107287,6 +104319,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -107302,6 +104335,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -107313,6 +104347,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -107346,6 +104381,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -107391,6 +104427,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -107436,6 +104473,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -107478,6 +104516,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -107508,6 +104548,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -750, "fixedValue": 0, @@ -107547,7 +104588,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -107578,6 +104621,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -750, "fixedValue": 0, @@ -107593,6 +104637,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -107616,8 +104661,8 @@ { "spellId": 496257, "name": "Night", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -107630,33 +104675,6 @@ 507749 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 496257, - "componentId": 507749, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507749, @@ -107664,6 +104682,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -107674,7 +104693,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -107685,8 +104706,8 @@ { "spellId": 496258, "name": "Swallow Soul", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -107700,33 +104721,6 @@ 507754 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 496258, - "componentId": 507753, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507753, @@ -107734,6 +104728,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -107749,6 +104744,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -107760,6 +104756,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -107791,6 +104788,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -107821,6 +104820,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -107836,6 +104836,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -107863,8 +104864,8 @@ { "spellId": 496260, "name": "Residual Wave", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -107878,33 +104879,6 @@ 509005 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496260, - "componentId": 509004, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509004, @@ -107912,6 +104886,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -107927,6 +104902,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -107938,6 +104914,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -107950,8 +104927,8 @@ { "spellId": 496261, "name": "Residual Wave", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -107965,33 +104942,6 @@ 509006 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496261, - "componentId": 509004, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509004, @@ -107999,6 +104949,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -108014,6 +104965,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108025,6 +104977,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -108058,6 +105011,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108103,6 +105057,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108224,6 +105179,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108248,8 +105204,8 @@ { "spellId": 496268, "name": "Punisher's Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -108262,33 +105218,6 @@ 507760 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 3000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496268, - "componentId": 507760, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -25, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507760, @@ -108296,6 +105225,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -108306,7 +105236,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -108339,6 +105271,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108354,6 +105287,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108399,6 +105333,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108444,6 +105379,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108491,6 +105427,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108506,6 +105443,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108521,6 +105459,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108545,8 +105484,8 @@ { "spellId": 496273, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -108559,33 +105498,6 @@ 507760 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496273, - "componentId": 507760, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -25, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507760, @@ -108593,6 +105505,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -108603,7 +105516,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -108614,8 +105529,8 @@ { "spellId": 496274, "name": "Implosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -108628,33 +105543,6 @@ 507760 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496274, - "componentId": 507760, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -25, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507760, @@ -108662,6 +105550,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -108672,7 +105561,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -108731,6 +105622,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108776,6 +105668,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108800,8 +105693,8 @@ { "spellId": 496278, "name": "Repulsion Field", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -108815,33 +105708,6 @@ 507772 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496278, - "componentId": 507760, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -25, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507760, @@ -108849,6 +105715,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -108864,6 +105731,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108875,6 +105743,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -108908,6 +105777,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -108953,6 +105823,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109004,8 +105875,8 @@ { "spellId": 496282, "name": "Love from Ailic's Community", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -109018,33 +105889,6 @@ 507894 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 496282, - "componentId": 507894, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507894, @@ -109052,6 +105896,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -109062,7 +105907,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -109121,6 +105968,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -109149,8 +105997,8 @@ { "spellId": 496286, "name": "RuneWaker Spell 496286", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -109163,33 +106011,6 @@ 503021 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496286, - "componentId": 503021, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503021, @@ -109197,6 +106018,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -109207,7 +106029,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -109236,7 +106060,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 10000, @@ -109246,7 +106072,7 @@ "spellId": 496296, "componentId": 507788, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -109267,6 +106093,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -109282,6 +106109,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109325,7 +106153,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 9000, @@ -109335,7 +106165,7 @@ "spellId": 496297, "componentId": 507788, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -109356,6 +106186,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -109408,6 +106239,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109460,6 +106292,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109491,8 +106324,8 @@ { "spellId": 496300, "name": "Immolation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -109505,33 +106338,6 @@ 507792 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496300, - "componentId": 507792, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507792, @@ -109539,6 +106345,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -109549,7 +106356,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -109564,8 +106373,8 @@ { "spellId": 496301, "name": "Bug Acid Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -109579,33 +106388,6 @@ 507792 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496301, - "componentId": 507792, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507793, @@ -109613,6 +106395,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109628,6 +106411,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -109639,6 +106423,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -109651,8 +106436,8 @@ { "spellId": 496302, "name": "Corroded Armor", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -109666,33 +106451,6 @@ 507792 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 5000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496302, - "componentId": 507792, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507794, @@ -109700,6 +106458,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109715,6 +106474,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -109726,6 +106486,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -109762,6 +106523,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109789,8 +106551,8 @@ { "spellId": 496304, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -109804,33 +106566,6 @@ 507792 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496304, - "componentId": 507792, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507797, @@ -109838,6 +106573,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109853,6 +106589,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -109864,6 +106601,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -109880,8 +106618,8 @@ { "spellId": 496305, "name": "Sandball", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -109895,33 +106633,6 @@ 507798 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496305, - "componentId": 507792, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507792, @@ -109929,6 +106640,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -109944,6 +106656,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -109955,6 +106668,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -109971,8 +106685,8 @@ { "spellId": 496307, "name": "Bite", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -109985,33 +106699,6 @@ 507792 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496307, - "componentId": 507792, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507792, @@ -110019,6 +106706,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -110029,7 +106717,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -110065,6 +106755,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110093,8 +106784,8 @@ { "spellId": 496309, "name": "Life Absorb", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -110108,33 +106799,6 @@ 507958 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 10000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496309, - "componentId": 507801, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507801, @@ -110142,6 +106806,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -110157,6 +106822,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110168,6 +106834,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -110201,6 +106868,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -110242,7 +106910,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 11000, @@ -110252,7 +106922,7 @@ "spellId": 496311, "componentId": 507788, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -110273,6 +106943,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -110319,6 +106990,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110365,7 +107037,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -110396,6 +107070,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -110411,6 +107086,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110451,7 +107127,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -110461,7 +107139,7 @@ "spellId": 496323, "componentId": 507815, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -110482,6 +107160,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -110524,6 +107203,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -110569,6 +107249,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110593,8 +107274,8 @@ { "spellId": 496326, "name": "Crystal Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -110607,33 +107288,6 @@ 507818 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496326, - "componentId": 507818, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507818, @@ -110641,6 +107295,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -110651,7 +107306,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -110683,6 +107340,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110725,6 +107383,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -110755,6 +107415,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -110805,6 +107466,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110847,6 +107509,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -110877,6 +107541,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -110898,8 +107563,8 @@ { "spellId": 496331, "name": "Crazy Love", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -110913,33 +107578,6 @@ 507833 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496331, - "componentId": 507833, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507832, @@ -110947,6 +107585,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -110962,6 +107601,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -110973,6 +107613,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -111012,8 +107653,8 @@ { "spellId": 496334, "name": "Fragrance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -111027,33 +107668,6 @@ 507838 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496334, - "componentId": 507838, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507837, @@ -111061,6 +107675,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -111076,6 +107691,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -111087,6 +107703,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -111099,8 +107716,8 @@ { "spellId": 496335, "name": "Dressed Up", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -111113,33 +107730,6 @@ 507839 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496335, - "componentId": 507839, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507839, @@ -111147,6 +107737,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -111157,7 +107748,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -111168,8 +107761,8 @@ { "spellId": 496336, "name": "Mental Suppression", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -111182,33 +107775,6 @@ 507840 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496336, - "componentId": 507840, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507840, @@ -111216,6 +107782,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -111226,7 +107793,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -111258,6 +107827,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -111282,8 +107852,8 @@ { "spellId": 496338, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -111296,33 +107866,6 @@ 507672 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496338, - "componentId": 507672, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -35, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507672, @@ -111330,6 +107873,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -35, "fixedValue": 0, @@ -111340,7 +107884,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -111372,6 +107918,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -111423,8 +107970,8 @@ { "spellId": 496343, "name": "Curse Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -111437,33 +107984,6 @@ 507864 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496343, - "componentId": 507864, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -15000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507864, @@ -111471,6 +107991,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -15000, "fixedValue": 0, @@ -111481,7 +108002,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -111492,8 +108015,8 @@ { "spellId": 496344, "name": "Destruction Execution", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -111506,33 +108029,6 @@ 507865 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496344, - "componentId": 507865, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507865, @@ -111540,6 +108036,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -111550,7 +108047,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -111582,6 +108081,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -111606,8 +108106,8 @@ { "spellId": 496348, "name": "Rip Axe", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -111622,33 +108122,6 @@ 502719 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496348, - "componentId": 507874, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507874, @@ -111656,6 +108129,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -111671,6 +108145,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -111686,6 +108161,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -111697,6 +108173,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -111727,6 +108204,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -111757,6 +108236,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.01, "fixedValue": 0, @@ -111796,7 +108276,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -111827,6 +108309,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -999, "fixedValue": 0, @@ -111842,6 +108325,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -111882,7 +108366,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -111892,7 +108378,7 @@ "spellId": 496353, "componentId": 507885, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -111913,6 +108399,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -111952,7 +108439,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -111983,6 +108472,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -111998,6 +108488,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112021,8 +108512,8 @@ { "spellId": 496355, "name": "Wave Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -112037,33 +108528,6 @@ 507971 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496355, - "componentId": 507887, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507887, @@ -112071,6 +108535,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -112086,6 +108551,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112101,6 +108567,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112112,6 +108579,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -112141,7 +108609,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -112151,7 +108621,7 @@ "spellId": 496356, "componentId": 507888, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -112172,6 +108642,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -112211,7 +108682,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -112242,6 +108715,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -112257,6 +108731,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112280,8 +108755,8 @@ { "spellId": 496358, "name": "Furious Fire", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -112295,33 +108770,6 @@ 507969 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496358, - "componentId": 507890, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507890, @@ -112329,6 +108777,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -112344,6 +108793,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112355,6 +108805,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -112385,6 +108836,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -112415,6 +108868,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -112459,7 +108913,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -112490,6 +108946,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -112505,6 +108962,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112520,6 +108978,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112572,6 +109031,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112625,6 +109085,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -112649,8 +109110,8 @@ { "spellId": 496365, "name": "Primal Dread", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -112665,33 +109126,6 @@ 508381 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496365, - "componentId": 508427, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508427, @@ -112699,6 +109133,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -112714,6 +109149,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -112729,6 +109165,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -112740,6 +109177,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -112752,8 +109190,8 @@ { "spellId": 496366, "name": "Acupuncture Torment", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -112767,33 +109205,6 @@ 507737 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496366, - "componentId": 507910, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507910, @@ -112801,6 +109212,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -112816,6 +109228,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -112827,6 +109240,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -112868,6 +109282,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -112892,8 +109307,8 @@ { "spellId": 496368, "name": "Acupuncture", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -112906,33 +109321,6 @@ 507905 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496368, - "componentId": 507905, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -250, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507905, @@ -112940,6 +109328,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -250, "fixedValue": 0, @@ -112950,7 +109339,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -112990,6 +109381,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113035,6 +109427,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113080,6 +109473,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113125,6 +109519,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113170,6 +109565,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113213,7 +109609,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -113244,6 +109642,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -113259,6 +109658,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113274,6 +109674,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113285,6 +109686,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -113316,7 +109718,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -113347,6 +109751,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -113362,6 +109767,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113377,6 +109783,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113388,6 +109795,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -113419,7 +109827,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -113429,7 +109839,7 @@ "spellId": 496386, "componentId": 507933, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -113450,6 +109860,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -113465,6 +109876,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113480,6 +109892,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113491,6 +109904,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -113522,7 +109936,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -113553,6 +109969,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -113568,6 +109985,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113583,6 +110001,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113594,6 +110013,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -113625,7 +110045,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -113656,6 +110078,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -113671,6 +110094,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113686,6 +110110,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -113697,6 +110122,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -113709,8 +110135,8 @@ { "spellId": 496389, "name": "Magnork Rune Scatter", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -113724,33 +110150,6 @@ 507930 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 8000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496389, - "componentId": 507760, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -25, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507760, @@ -113758,6 +110157,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -25, "fixedValue": 0, @@ -113773,6 +110173,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -113784,6 +110185,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -113796,8 +110198,8 @@ { "spellId": 496390, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -113811,33 +110213,6 @@ 508073 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496390, - "componentId": 508028, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -6000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508028, @@ -113845,6 +110220,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -6000, "fixedValue": 0, @@ -113860,6 +110236,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113871,6 +110248,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -113905,6 +110283,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113920,6 +110299,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -113963,7 +110343,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -113973,7 +110355,7 @@ "spellId": 496393, "componentId": 507933, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -113994,6 +110376,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -114009,6 +110392,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -114024,6 +110408,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114035,6 +110420,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -114047,8 +110433,8 @@ { "spellId": 496400, "name": "Hunting Claw", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -114061,33 +110447,6 @@ 507947 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496400, - "componentId": 507947, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507947, @@ -114095,6 +110454,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -114105,7 +110465,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -114138,6 +110500,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -114168,6 +110532,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -114212,6 +110577,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -114242,6 +110609,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -114257,6 +110625,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114284,8 +110653,8 @@ { "spellId": 496403, "name": "Sweep Hunting Claw", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -114298,33 +110667,6 @@ 507950 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496403, - "componentId": 507950, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -7000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507950, @@ -114332,6 +110674,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -7000, "fixedValue": 0, @@ -114342,7 +110685,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -114375,7 +110720,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -114406,6 +110753,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -750, "fixedValue": 0, @@ -114421,6 +110769,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114452,8 +110801,8 @@ { "spellId": 496405, "name": "Wind Sickle Shadow", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -114467,33 +110816,6 @@ 506504 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 496405, - "componentId": 506503, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506503, @@ -114501,6 +110823,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -114516,6 +110839,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114527,6 +110851,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -114604,6 +110929,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114619,6 +110945,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114672,6 +110999,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114696,8 +111024,8 @@ { "spellId": 496409, "name": "Wind Sickle", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -114710,33 +111038,6 @@ 507955 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 496409, - "componentId": 507955, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507955, @@ -114744,6 +111045,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -114754,7 +111056,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -114773,8 +111077,8 @@ { "spellId": 496410, "name": "Earth-shattering Fist", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -114788,33 +111092,6 @@ 507960 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496410, - "componentId": 507959, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507959, @@ -114822,6 +111099,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -114837,6 +111115,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -114848,6 +111127,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -114882,6 +111162,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -114912,6 +111194,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -114955,6 +111238,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -114985,6 +111270,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -115028,6 +111314,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -115058,6 +111346,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -115083,8 +111372,8 @@ { "spellId": 496414, "name": "Boulder Hurl", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -115099,33 +111388,6 @@ 507966 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496414, - "componentId": 507964, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507964, @@ -115133,6 +111395,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3500, "fixedValue": 0, @@ -115148,6 +111411,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115163,6 +111427,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115174,6 +111439,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -115242,6 +111508,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115314,6 +111581,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -59.699997, "fixedValue": 0, @@ -115356,6 +111624,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -115365,7 +111635,7 @@ "spellId": 496449, "componentId": 508238, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.2, "fixedValue": 0, @@ -115386,6 +111656,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.2, "fixedValue": 0, @@ -115428,6 +111699,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115473,6 +111745,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 3000, "fixedValue": 0, @@ -115518,6 +111791,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -115542,8 +111816,8 @@ { "spellId": 496463, "name": "Energy Rift", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -115556,33 +111830,6 @@ 508156 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496463, - "componentId": 508156, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -4000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508156, @@ -115590,6 +111837,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -115600,7 +111848,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -115657,7 +111907,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -115667,7 +111919,7 @@ "spellId": 496468, "componentId": 508030, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -115688,6 +111940,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -115703,6 +111956,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115718,6 +111972,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115745,8 +112000,8 @@ { "spellId": 496470, "name": "Charge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -115760,33 +112015,6 @@ 508029 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496470, - "componentId": 508032, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508032, @@ -115794,6 +112022,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -115809,6 +112038,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115820,6 +112050,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -115853,6 +112084,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -115877,8 +112109,8 @@ { "spellId": 496474, "name": "Pounce", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -115891,33 +112123,6 @@ 501098 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 496474, - "componentId": 501098, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 501098, @@ -115925,6 +112130,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -115935,7 +112141,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -115992,7 +112200,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -116002,7 +112212,7 @@ "spellId": 496478, "componentId": 508091, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -20, "fixedValue": 0, @@ -116023,6 +112233,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -116038,6 +112249,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116053,6 +112265,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116097,6 +112310,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116142,6 +112356,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116319,7 +112534,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -116350,6 +112567,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -116365,6 +112583,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116405,7 +112624,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -116415,7 +112636,7 @@ "spellId": 496489, "componentId": 507815, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -116436,6 +112657,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -116478,6 +112700,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116523,6 +112746,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116547,8 +112771,8 @@ { "spellId": 496493, "name": "Crystal Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -116561,33 +112785,6 @@ 508058 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496493, - "componentId": 508058, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508058, @@ -116595,6 +112792,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -116605,7 +112803,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -116616,8 +112816,8 @@ { "spellId": 496494, "name": "Demon Counterstrike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -116630,33 +112830,6 @@ 508395 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496494, - "componentId": 508395, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508395, @@ -116664,6 +112837,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -116674,7 +112848,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -116706,6 +112882,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116782,6 +112959,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116797,6 +112975,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116848,8 +113027,8 @@ { "spellId": 496506, "name": "Burning Fireball", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -116864,33 +113043,6 @@ 508150 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496506, - "componentId": 508084, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508085, @@ -116898,6 +113050,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -116913,6 +113066,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -116928,6 +113082,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -116939,6 +113094,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -116959,8 +113115,8 @@ { "spellId": 496507, "name": "Flame Jet", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -116975,33 +113131,6 @@ 508898 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 12, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496507, - "componentId": 508898, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508085, @@ -117009,6 +113138,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -117024,6 +113154,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -117039,6 +113170,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -117050,6 +113182,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -117083,6 +113216,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -117125,6 +113259,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -117155,6 +113291,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -117197,6 +113334,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 3, "attackType": 0, "damagePower": -1.5, "fixedValue": 0, @@ -117225,8 +113363,8 @@ { "spellId": 496515, "name": "Savage Chop", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -117239,33 +113377,6 @@ 508106 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496515, - "componentId": 508106, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508106, @@ -117273,6 +113384,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -117283,7 +113395,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -117315,7 +113429,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -117325,7 +113441,7 @@ "spellId": 496516, "componentId": 508108, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -117346,6 +113462,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -117371,8 +113488,8 @@ { "spellId": 496517, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -117385,33 +113502,6 @@ 508109 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496517, - "componentId": 508109, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508109, @@ -117419,6 +113509,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -117429,7 +113520,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -117461,6 +113554,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -117538,6 +113632,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -117568,6 +113664,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -800, "fixedValue": 0, @@ -117607,7 +113704,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -117638,6 +113737,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -750, "fixedValue": 0, @@ -117653,6 +113753,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -117694,6 +113795,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -117724,6 +113827,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -117745,8 +113849,8 @@ { "spellId": 496525, "name": "Wind Blade Counter-Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -117759,33 +113863,6 @@ 507996 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496525, - "componentId": 507996, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507996, @@ -117793,6 +113870,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -117803,7 +113881,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -117836,6 +113916,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -117851,6 +113932,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -117875,8 +113957,8 @@ { "spellId": 496533, "name": "Sword of Imprisonment", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -117889,33 +113971,6 @@ 508067 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496533, - "componentId": 508067, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -8, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508067, @@ -117923,6 +113978,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -8, "fixedValue": 0, @@ -117933,7 +113989,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -117944,8 +114002,8 @@ { "spellId": 496534, "name": "Purge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -117958,33 +114016,6 @@ 508087 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 496534, - "componentId": 508087, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508087, @@ -117992,6 +114023,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -118002,7 +114034,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -118013,8 +114047,8 @@ { "spellId": 496535, "name": "RuneWaker Spell 496535", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -118027,33 +114061,6 @@ 508088 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496535, - "componentId": 508088, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -500, - "fixedValue": -0.1, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508088, @@ -118061,6 +114068,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -500, "fixedValue": -0.1, @@ -118071,7 +114079,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -118103,6 +114113,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118144,8 +114155,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 1, @@ -118154,7 +114167,7 @@ "spellId": 496537, "componentId": 508090, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -118175,6 +114188,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -118217,6 +114231,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118262,6 +114277,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118307,6 +114323,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -118349,7 +114366,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 6, "cooldownMs": 7000, @@ -118359,7 +114378,7 @@ "spellId": 496545, "componentId": 508091, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -20, "fixedValue": 0, @@ -118380,6 +114399,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118395,6 +114415,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -118439,6 +114460,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118484,6 +114506,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 3, "fixedValue": 0, @@ -118525,8 +114548,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 1, @@ -118535,7 +114560,7 @@ "spellId": 496548, "componentId": 508194, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -118556,6 +114581,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -118577,8 +114603,8 @@ { "spellId": 496568, "name": "Reaver Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -118591,33 +114617,6 @@ 508149 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496568, - "componentId": 508149, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508149, @@ -118625,6 +114624,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -118635,7 +114635,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -118667,6 +114669,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118716,6 +114719,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118761,6 +114765,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118806,6 +114811,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 3, "fixedValue": 0, @@ -118857,8 +114863,8 @@ { "spellId": 496581, "name": "Fireball Hurl", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -118872,33 +114878,6 @@ 508204 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 3000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496581, - "componentId": 508203, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508203, @@ -118906,6 +114885,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -118921,6 +114901,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -118932,6 +114913,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -118944,8 +114926,8 @@ { "spellId": 496582, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -118958,33 +114940,6 @@ 508203 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496582, - "componentId": 508203, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508203, @@ -118992,6 +114947,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -119002,7 +114958,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -119061,6 +115019,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119114,6 +115073,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119186,6 +115146,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119258,6 +115219,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119303,6 +115265,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119346,6 +115309,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7, "cooldownMs": 5000, @@ -119376,6 +115341,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -119391,6 +115357,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119435,6 +115402,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119480,6 +115448,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119531,8 +115500,8 @@ { "spellId": 496633, "name": "Hunt", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -119545,33 +115514,6 @@ 508219 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496633, - "componentId": 508219, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508219, @@ -119579,6 +115521,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -119589,7 +115532,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -119617,8 +115562,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 1, @@ -119627,7 +115574,7 @@ "spellId": 496634, "componentId": 508218, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -119648,6 +115595,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -119686,8 +115634,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 7000, "damageMultiplier": 1, @@ -119696,7 +115646,7 @@ "spellId": 496636, "componentId": 508222, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -119717,6 +115667,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -119759,6 +115710,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119800,8 +115752,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 9000, "damageMultiplier": 1, @@ -119810,7 +115764,7 @@ "spellId": 496649, "componentId": 508255, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -119831,6 +115785,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -119883,8 +115838,8 @@ { "spellId": 496675, "name": "Residual Prestige", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -119898,33 +115853,6 @@ 508658 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496675, - "componentId": 508525, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508525, @@ -119932,6 +115860,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -119947,6 +115876,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -119958,6 +115888,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -119988,7 +115919,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -120019,6 +115952,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -800, "fixedValue": 0, @@ -120034,6 +115968,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120078,6 +116013,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120123,6 +116059,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120147,8 +116084,8 @@ { "spellId": 496692, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -120161,33 +116098,6 @@ 508309 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496692, - "componentId": 508309, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508309, @@ -120195,6 +116105,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -120205,7 +116116,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -120237,6 +116150,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120282,6 +116196,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120306,8 +116221,8 @@ { "spellId": 496704, "name": "Wave Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -120321,33 +116236,6 @@ 507970 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496704, - "componentId": 508409, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508409, @@ -120355,6 +116243,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -120370,6 +116259,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120381,6 +116271,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -120393,8 +116284,8 @@ { "spellId": 496705, "name": "Flame Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -120408,33 +116299,6 @@ 507969 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496705, - "componentId": 508410, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508410, @@ -120442,6 +116306,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -120457,6 +116322,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120468,6 +116334,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -120528,6 +116395,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120573,6 +116441,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120618,6 +116487,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -120663,6 +116533,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -120687,8 +116558,8 @@ { "spellId": 496735, "name": "Evil Magic Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -120701,33 +116572,6 @@ 508341 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496735, - "componentId": 508341, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508341, @@ -120735,6 +116579,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -120745,7 +116590,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -120756,8 +116603,8 @@ { "spellId": 496736, "name": "Bloodthirst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -120771,33 +116618,6 @@ 508355 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496736, - "componentId": 508342, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508342, @@ -120805,6 +116625,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -120820,6 +116641,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -120831,6 +116653,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -120864,6 +116687,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -120905,7 +116729,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -120915,7 +116741,7 @@ "spellId": 496738, "componentId": 508344, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -120936,6 +116762,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -120974,7 +116801,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -120984,7 +116813,7 @@ "spellId": 496739, "componentId": 508345, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -121005,6 +116834,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -121047,6 +116877,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121089,8 +116920,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -121099,7 +116932,7 @@ "spellId": 496742, "componentId": 508348, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -121120,6 +116953,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -121135,6 +116969,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121179,6 +117014,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121226,6 +117062,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -121256,6 +117094,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -121271,6 +117110,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121294,8 +117134,8 @@ { "spellId": 496760, "name": "Toxic Corrosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -121308,33 +117148,6 @@ 508387 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496760, - "componentId": 508387, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508387, @@ -121342,6 +117155,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -121352,7 +117166,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -121419,6 +117235,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121443,8 +117260,8 @@ { "spellId": 496763, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -121458,33 +117275,6 @@ 508391 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496763, - "componentId": 508390, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508390, @@ -121492,6 +117282,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -121507,6 +117298,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121518,6 +117310,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -121551,6 +117344,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121605,6 +117399,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -121635,6 +117431,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -121656,8 +117453,8 @@ { "spellId": 496766, "name": "Crazy Love", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -121671,33 +117468,6 @@ 508400 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496766, - "componentId": 508400, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508399, @@ -121705,6 +117475,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121720,6 +117491,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -121731,6 +117503,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -121770,8 +117543,8 @@ { "spellId": 496769, "name": "Fragrance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -121785,33 +117558,6 @@ 508406 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496769, - "componentId": 508406, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508405, @@ -121819,6 +117565,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -121834,6 +117581,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -121845,6 +117593,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -121857,8 +117606,8 @@ { "spellId": 496770, "name": "Dressed Up", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -121871,33 +117620,6 @@ 508407 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496770, - "componentId": 508407, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508407, @@ -121905,6 +117627,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -121915,7 +117638,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -121926,8 +117651,8 @@ { "spellId": 496771, "name": "Mental Suppression", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -121940,33 +117665,6 @@ 508408 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496771, - "componentId": 508408, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508408, @@ -121974,6 +117672,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -121984,7 +117683,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -121995,8 +117696,8 @@ { "spellId": 496772, "name": "Exploding Corpse", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -122009,33 +117710,6 @@ 508354 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496772, - "componentId": 508354, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508354, @@ -122043,6 +117717,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -122053,7 +117728,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -122085,6 +117762,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122150,6 +117828,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122192,6 +117871,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -122222,6 +117903,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -122261,6 +117943,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -122291,6 +117975,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -122333,6 +118018,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122378,6 +118064,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122423,6 +118110,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122447,8 +118135,8 @@ { "spellId": 496784, "name": "Doll Blast", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -122461,33 +118149,6 @@ 508424 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496784, - "componentId": 508424, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508424, @@ -122495,6 +118156,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -122505,7 +118167,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -122516,8 +118180,8 @@ { "spellId": 496785, "name": "Juggling Ball Barrage", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -122530,33 +118194,6 @@ 508425 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 496785, - "componentId": 508425, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508425, @@ -122564,6 +118201,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -122574,7 +118212,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -122606,6 +118246,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122630,8 +118271,8 @@ { "spellId": 496787, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -122644,33 +118285,6 @@ 508420 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496787, - "componentId": 508420, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508420, @@ -122678,6 +118292,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -122688,7 +118303,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -122720,6 +118337,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122766,6 +118384,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -122781,6 +118400,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -122822,7 +118442,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -122832,7 +118454,7 @@ "spellId": 496831, "componentId": 508359, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -122853,6 +118475,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -122895,6 +118518,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -20, "fixedValue": 0, @@ -122938,6 +118562,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -122968,6 +118594,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -800, "fixedValue": 0, @@ -122983,6 +118610,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123027,6 +118655,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123051,8 +118680,8 @@ { "spellId": 496847, "name": "RuneWaker Spell 496847", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -123065,33 +118694,6 @@ 508278 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496847, - "componentId": 508278, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10.1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508278, @@ -123099,6 +118701,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10.1, "fixedValue": 0, @@ -123109,7 +118712,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -123141,6 +118746,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123186,6 +118792,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -123231,6 +118838,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -123276,6 +118884,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123300,8 +118909,8 @@ { "spellId": 496858, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -123320,33 +118929,6 @@ 508606 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496858, - "componentId": 508496, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508496, @@ -123354,6 +118936,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -123369,6 +118952,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123384,6 +118968,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123399,6 +118984,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123414,6 +119000,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123429,6 +119016,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123444,6 +119032,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123455,6 +119044,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "6 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -123467,8 +119057,8 @@ { "spellId": 496859, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -123481,33 +119071,6 @@ 508500 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496859, - "componentId": 508500, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508500, @@ -123515,6 +119078,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -123525,7 +119089,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -123544,8 +119110,8 @@ { "spellId": 496860, "name": "Forward Flip", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -123559,33 +119125,6 @@ 508502 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496860, - "componentId": 508501, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508501, @@ -123593,6 +119132,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -123608,6 +119148,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123619,6 +119160,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -123639,8 +119181,8 @@ { "spellId": 496861, "name": "Flying Knife", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -123653,33 +119195,6 @@ 508503 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496861, - "componentId": 508503, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -30000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508503, @@ -123687,6 +119202,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -30000, "fixedValue": 0, @@ -123697,7 +119213,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -123737,6 +119255,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -123761,8 +119280,8 @@ { "spellId": 496863, "name": "Bloodthirst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -123775,33 +119294,6 @@ 508342 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496863, - "componentId": 508342, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508342, @@ -123809,6 +119301,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -123819,7 +119312,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -123848,6 +119343,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -123878,6 +119375,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -123924,7 +119422,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -123955,6 +119455,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -124008,6 +119509,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124023,6 +119525,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124038,6 +119541,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124053,6 +119557,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124109,6 +119614,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124124,6 +119630,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124139,6 +119646,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124154,6 +119662,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124210,6 +119719,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124225,6 +119735,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124240,6 +119751,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124255,6 +119767,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124308,6 +119821,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124353,6 +119867,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124398,6 +119913,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124444,6 +119960,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124459,6 +119976,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124512,6 +120030,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124565,6 +120084,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124609,6 +120129,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -124618,7 +120140,7 @@ "spellId": 496898, "componentId": 624993, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.7, "fixedValue": 0, @@ -124639,6 +120161,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -124654,6 +120177,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124669,6 +120193,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124713,6 +120238,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124758,6 +120284,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124803,6 +120330,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -124827,8 +120355,8 @@ { "spellId": 496916, "name": "RuneWaker Spell 496916", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -124841,33 +120369,6 @@ 508618 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496916, - "componentId": 508618, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508618, @@ -124875,6 +120376,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -124885,7 +120387,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -124913,8 +120417,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 1, @@ -124923,7 +120429,7 @@ "spellId": 496917, "componentId": 508698, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -124944,6 +120450,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -124986,6 +120493,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125027,8 +120535,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 1, @@ -125037,7 +120547,7 @@ "spellId": 496919, "componentId": 508700, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -125058,6 +120568,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -125096,7 +120607,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -125106,7 +120619,7 @@ "spellId": 496920, "componentId": 508594, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -125127,6 +120640,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -125156,8 +120670,8 @@ { "spellId": 496921, "name": "Shuffle Deck", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -125170,33 +120684,6 @@ 508595 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496921, - "componentId": 508595, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508595, @@ -125204,6 +120691,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -125214,7 +120702,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -125254,6 +120744,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125303,7 +120794,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -125334,6 +120827,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -125384,6 +120878,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125435,7 +120930,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -125445,7 +120942,7 @@ "spellId": 496926, "componentId": 508647, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -2000, "fixedValue": 0, @@ -125466,6 +120963,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -125481,6 +120979,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125496,6 +120995,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125544,7 +121044,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -125554,7 +121056,7 @@ "spellId": 496927, "componentId": 508650, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -125575,6 +121077,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -125604,8 +121107,8 @@ { "spellId": 496928, "name": "Black Hat Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -125618,33 +121121,6 @@ 508651 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496928, - "componentId": 508651, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508651, @@ -125652,6 +121128,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -125662,7 +121139,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -125693,8 +121172,8 @@ { "spellId": 496929, "name": "Conjure Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -125707,33 +121186,6 @@ 508654 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496929, - "componentId": 508654, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508654, @@ -125741,6 +121193,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -125751,7 +121204,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -125791,6 +121246,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125852,6 +121308,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125909,6 +121366,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -125966,6 +121424,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126002,8 +121461,8 @@ { "spellId": 496934, "name": "Roaring Charge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -126017,33 +121476,6 @@ 508548 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496934, - "componentId": 508548, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508549, @@ -126051,6 +121483,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126066,6 +121499,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -126077,6 +121511,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -126101,8 +121536,8 @@ { "spellId": 496935, "name": "Sea Fang", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -126116,33 +121551,6 @@ 620528 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 496935, - "componentId": 620525, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620525, @@ -126150,6 +121558,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -126165,6 +121574,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126176,6 +121586,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -126210,6 +121621,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -126240,6 +121653,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -126294,6 +121708,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126322,8 +121737,8 @@ { "spellId": 496938, "name": "Flog", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -126336,33 +121751,6 @@ 508553 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496938, - "componentId": 508553, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -250, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508553, @@ -126370,6 +121758,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -250, "fixedValue": 0, @@ -126380,7 +121769,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -126403,8 +121794,8 @@ { "spellId": 496939, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -126417,33 +121808,6 @@ 508552 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496939, - "componentId": 508552, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -250, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508552, @@ -126451,6 +121815,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -250, "fixedValue": 0, @@ -126461,7 +121826,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -126501,6 +121868,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126558,6 +121926,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126603,6 +121972,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126648,6 +122018,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -126784,6 +122155,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126829,6 +122201,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126874,6 +122247,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126919,6 +122293,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -126964,6 +122339,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127009,6 +122385,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127054,6 +122431,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127132,8 +122510,8 @@ { "spellId": 496983, "name": "Jekyll and Hyde", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -127146,33 +122524,6 @@ 620527 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496983, - "componentId": 620527, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620527, @@ -127180,6 +122531,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -127190,7 +122542,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -127201,8 +122555,8 @@ { "spellId": 496984, "name": "Torture Method", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -127215,33 +122569,6 @@ 508492 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 496984, - "componentId": 508492, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -4000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508492, @@ -127249,6 +122576,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -127259,7 +122587,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -127289,6 +122619,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -127319,6 +122651,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -127334,6 +122667,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127378,6 +122712,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127439,7 +122774,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -127449,7 +122786,7 @@ "spellId": 497011, "componentId": 508655, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -127470,6 +122807,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -127520,6 +122858,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127573,6 +122912,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127626,6 +122966,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127667,7 +123008,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 3000, @@ -127677,7 +123020,7 @@ "spellId": 497020, "componentId": 508727, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -127698,6 +123041,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -127739,8 +123083,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 5000, "damageMultiplier": 0.85, @@ -127749,7 +123095,7 @@ "spellId": 497021, "componentId": 508728, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -127770,6 +123116,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -127815,6 +123162,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -127863,6 +123211,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -127908,8 +123257,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 12000, "damageMultiplier": 0.85, @@ -127918,7 +123269,7 @@ "spellId": 497025, "componentId": 508731, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -127939,6 +123290,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -127954,6 +123306,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128005,7 +123358,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 7000, @@ -128015,7 +123370,7 @@ "spellId": 497026, "componentId": 508733, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -128036,6 +123391,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -128051,6 +123407,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128094,7 +123451,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 9000, @@ -128104,7 +123463,7 @@ "spellId": 497027, "componentId": 508768, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -128125,6 +123484,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -128175,6 +123535,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128221,8 +123582,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 7000, "damageMultiplier": 0.5, @@ -128231,7 +123594,7 @@ "spellId": 497033, "componentId": 508773, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -128252,6 +123615,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -128267,6 +123631,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -128314,6 +123679,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128359,7 +123725,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 15000, @@ -128369,7 +123737,7 @@ "spellId": 497035, "componentId": 508776, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -128390,6 +123758,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -128405,6 +123774,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128449,6 +123819,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128494,6 +123865,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 9000, @@ -128524,6 +123897,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -128572,7 +123946,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -128582,7 +123958,7 @@ "spellId": 497039, "componentId": 508830, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -128603,6 +123979,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -128645,6 +124022,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128690,6 +124068,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128735,6 +124114,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128786,8 +124166,8 @@ { "spellId": 497049, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -128800,33 +124180,6 @@ 508913 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 497049, - "componentId": 508913, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508913, @@ -128834,6 +124187,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -128844,7 +124198,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -128876,6 +124232,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -128900,8 +124257,8 @@ { "spellId": 497053, "name": "Charge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -128914,33 +124271,6 @@ 508781 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497053, - "componentId": 508781, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508781, @@ -128948,6 +124278,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -128958,7 +124289,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -128988,6 +124321,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -129018,6 +124353,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -129033,6 +124369,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129078,7 +124415,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -129109,6 +124448,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -129124,6 +124464,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129151,8 +124492,8 @@ { "spellId": 497056, "name": "Kalon's Wrath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -129166,33 +124507,6 @@ 508784 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497056, - "componentId": 508786, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508786, @@ -129200,6 +124514,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -129215,6 +124530,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129226,6 +124542,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -129259,6 +124576,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -129283,8 +124601,8 @@ { "spellId": 497058, "name": "Shield Spin", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -129297,33 +124615,6 @@ 509078 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497058, - "componentId": 509078, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509078, @@ -129331,6 +124622,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -129341,7 +124633,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -129408,6 +124702,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -129453,6 +124748,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129525,6 +124821,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -129574,6 +124871,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129619,6 +124917,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129664,6 +124963,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129688,8 +124988,8 @@ { "spellId": 497122, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -129702,33 +125002,6 @@ 509373 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497122, - "componentId": 509373, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509373, @@ -129736,6 +125009,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -129746,7 +125020,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -129832,6 +125108,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129932,6 +125209,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129947,6 +125225,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -129971,8 +125250,8 @@ { "spellId": 497142, "name": "Flame Jet", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -129987,33 +125266,6 @@ 508898 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 12, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497142, - "componentId": 508898, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508085, @@ -130021,6 +125273,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -130036,6 +125289,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130051,6 +125305,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -130062,6 +125317,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -130074,8 +125330,8 @@ { "spellId": 497143, "name": "Deadly Hammer", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -130088,33 +125344,6 @@ 508903 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497143, - "componentId": 508903, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508903, @@ -130122,6 +125351,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -130132,7 +125362,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -130195,6 +125427,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130240,6 +125473,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130285,6 +125519,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130330,6 +125565,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130375,6 +125611,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130420,6 +125657,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130465,6 +125703,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130510,6 +125749,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130586,6 +125826,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130635,6 +125876,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130678,6 +125920,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -130708,6 +125952,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -130723,6 +125968,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130767,6 +126013,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130809,7 +126056,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -130840,6 +126089,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -130855,6 +126105,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130899,6 +126150,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -130944,6 +126196,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131043,6 +126296,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131088,6 +126342,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131164,6 +126419,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131192,8 +126448,8 @@ { "spellId": 497203, "name": "Reverse Current", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -131206,33 +126462,6 @@ 621896 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497203, - "componentId": 621896, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621896, @@ -131240,6 +126469,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -131250,7 +126480,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -131279,7 +126511,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -131310,6 +126544,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -131325,6 +126560,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131348,8 +126584,8 @@ { "spellId": 497212, "name": "Clown Trick", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -131362,33 +126598,6 @@ 509039 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497212, - "componentId": 509039, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509039, @@ -131396,6 +126605,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -131406,7 +126616,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -131417,8 +126629,8 @@ { "spellId": 497213, "name": "Burst Bones", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -131432,33 +126644,6 @@ 509041 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497213, - "componentId": 509040, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -70, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509040, @@ -131466,6 +126651,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -131481,6 +126667,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131492,6 +126679,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -131548,7 +126736,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -131579,6 +126769,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -131604,8 +126795,8 @@ { "spellId": 497216, "name": "Embers", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -131619,33 +126810,6 @@ 509264 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497216, - "componentId": 509267, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509267, @@ -131653,6 +126817,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -131668,6 +126833,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131679,6 +126845,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -131712,6 +126879,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131767,8 +126935,8 @@ { "spellId": 497219, "name": "Cannon", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -131782,33 +126950,6 @@ 509840 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 3000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497219, - "componentId": 509270, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509270, @@ -131816,6 +126957,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -131831,6 +126973,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -131842,6 +126985,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -131858,8 +127002,8 @@ { "spellId": 497220, "name": "Cannon Shrapnel", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -131872,33 +127016,6 @@ 509842 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 3000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497220, - "componentId": 509842, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509842, @@ -131906,6 +127023,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -131916,7 +127034,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -131935,8 +127055,8 @@ { "spellId": 497221, "name": "Light Crack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -131949,33 +127069,6 @@ 509272 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497221, - "componentId": 509272, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509272, @@ -131983,6 +127076,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -131993,7 +127087,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -132008,8 +127104,8 @@ { "spellId": 497222, "name": "Assault", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -132022,33 +127118,6 @@ 508781 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497222, - "componentId": 508781, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508781, @@ -132056,6 +127125,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -132066,7 +127136,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -132112,8 +127184,8 @@ { "spellId": 497224, "name": "Rock Gas", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -132126,33 +127198,6 @@ 509841 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497224, - "componentId": 509841, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509841, @@ -132160,6 +127205,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -132170,7 +127216,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -132202,6 +127250,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -132230,8 +127279,8 @@ { "spellId": 497226, "name": "Blasting Barrel", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -132244,33 +127293,6 @@ 509874 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 497226, - "componentId": 509874, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509874, @@ -132278,6 +127300,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -132288,7 +127311,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -132321,6 +127346,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -132351,6 +127378,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -132376,8 +127404,8 @@ { "spellId": 497228, "name": "Cannon", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -132391,33 +127419,6 @@ 509840 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 3000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497228, - "componentId": 509270, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509270, @@ -132425,6 +127426,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -132440,6 +127442,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -132451,6 +127454,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -132481,7 +127485,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -132512,6 +127518,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -132527,6 +127534,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -132573,6 +127581,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -132603,6 +127613,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -132618,6 +127629,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -132664,6 +127676,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -132694,6 +127708,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -132709,6 +127724,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -132754,6 +127770,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -132784,6 +127802,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -132831,6 +127850,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -132861,6 +127882,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -132911,6 +127933,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -132964,6 +127987,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133013,7 +128037,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -133023,7 +128049,7 @@ "spellId": 497236, "componentId": 509056, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -133044,6 +128070,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -133073,8 +128100,8 @@ { "spellId": 497237, "name": "Unrivaled Rage", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -133087,33 +128114,6 @@ 509057 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497237, - "componentId": 509057, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509057, @@ -133121,6 +128121,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -133131,7 +128132,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -133167,7 +128170,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -133198,6 +128203,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -133245,6 +128251,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -133275,6 +128283,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -133323,6 +128332,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -133332,7 +128343,7 @@ "spellId": 497240, "componentId": 509074, "spellLevel": 0, - "calculationPath": "physical", + "calculationPath": "magic", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -133353,6 +128364,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -133368,6 +128380,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133417,6 +128430,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133432,6 +128446,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133481,7 +128496,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -133491,7 +128508,7 @@ "spellId": 497242, "componentId": 509077, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -133512,6 +128529,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -133562,6 +128580,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133611,7 +128630,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -133621,7 +128642,7 @@ "spellId": 497244, "componentId": 509082, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -133642,6 +128663,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -133688,6 +128710,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133764,6 +128787,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133809,6 +128833,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133854,6 +128879,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133899,6 +128925,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133944,6 +128971,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -133968,8 +128996,8 @@ { "spellId": 497258, "name": "RuneWaker Spell 497258", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -133982,33 +129010,6 @@ 509065 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497258, - "componentId": 509065, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509065, @@ -134016,6 +129017,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -134026,7 +129028,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -134062,6 +129066,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134090,8 +129095,8 @@ { "spellId": 497262, "name": "Annihilatory Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -134105,33 +129110,6 @@ 509226 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497262, - "componentId": 509066, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509066, @@ -134139,6 +129117,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -134154,6 +129133,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -3, "fixedValue": 0, @@ -134164,7 +129144,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -134201,6 +129183,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134216,6 +129199,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134266,6 +129250,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134281,6 +129266,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134331,6 +129317,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134346,6 +129333,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134395,6 +129383,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134423,8 +129412,8 @@ { "spellId": 497267, "name": "Annihilation Beam", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -134437,33 +129426,6 @@ 509150 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497267, - "componentId": 509150, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509150, @@ -134471,6 +129433,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -134481,7 +129444,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -134577,8 +129542,8 @@ { "spellId": 497301, "name": "Rock Gas", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -134591,33 +129556,6 @@ 620488 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497301, - "componentId": 620488, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620488, @@ -134625,6 +129563,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -134635,7 +129574,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -134646,8 +129587,8 @@ { "spellId": 497302, "name": "Embers", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -134661,33 +129602,6 @@ 509264 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 3, - "formula": { - "schemaVersion": 1, - "spellId": 497302, - "componentId": 620487, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -3, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 3, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620487, @@ -134695,6 +129609,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -3, "fixedValue": 0, @@ -134710,6 +129625,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -134721,6 +129637,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -134750,7 +129667,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -134760,7 +129679,7 @@ "spellId": 497310, "componentId": 509197, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1.2, "fixedValue": 0, @@ -134781,6 +129700,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1.2, "fixedValue": 0, @@ -134823,7 +129743,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -134833,7 +129755,7 @@ "spellId": 497311, "componentId": 509197, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1.2, "fixedValue": 0, @@ -134854,6 +129776,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1.2, "fixedValue": 0, @@ -134879,8 +129802,8 @@ { "spellId": 497312, "name": "Abyss Blow", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -134893,33 +129816,6 @@ 509209 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497312, - "componentId": 509209, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60000, - "fixedValue": 1, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509209, @@ -134927,6 +129823,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -60000, "fixedValue": 1, @@ -134937,7 +129834,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -134948,8 +129847,8 @@ { "spellId": 497313, "name": "Whirlwind Sword Breath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -134962,33 +129861,6 @@ 509209 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497313, - "componentId": 509209, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60000, - "fixedValue": 1, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509209, @@ -134996,6 +129868,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -60000, "fixedValue": 1, @@ -135006,7 +129879,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -135034,7 +129909,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -135044,7 +129921,7 @@ "spellId": 497314, "componentId": 509197, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1.2, "fixedValue": 0, @@ -135065,6 +129942,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1.2, "fixedValue": 0, @@ -135090,8 +129968,8 @@ { "spellId": 497316, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -135104,33 +129982,6 @@ 509200 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497316, - "componentId": 509200, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -200, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509200, @@ -135138,6 +129989,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -135148,7 +130000,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -135159,8 +130013,8 @@ { "spellId": 497317, "name": "Energy Retrieve", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -135173,33 +130027,6 @@ 503021 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497317, - "componentId": 503021, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 503021, @@ -135207,6 +130034,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -135217,7 +130045,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -135232,8 +130062,8 @@ { "spellId": 497321, "name": "RuneWaker Spell 497321", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -135246,33 +130076,6 @@ 506793 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497321, - "componentId": 506793, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506793, @@ -135280,6 +130083,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -135290,7 +130094,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -135319,8 +130125,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -135329,7 +130137,7 @@ "spellId": 497325, "componentId": 509147, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -135350,6 +130158,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -135365,6 +130174,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135411,8 +130221,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -135421,7 +130233,7 @@ "spellId": 497326, "componentId": 509153, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -1000, "fixedValue": 0, @@ -135442,6 +130254,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -135457,6 +130270,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135472,6 +130286,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135516,8 +130331,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -135526,7 +130343,7 @@ "spellId": 497327, "componentId": 509155, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -135547,6 +130364,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -135589,7 +130407,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -135620,6 +130440,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -135666,6 +130487,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135715,6 +130537,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135764,6 +130587,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135788,8 +130612,8 @@ { "spellId": 497341, "name": "Maximum Ram", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -135804,33 +130628,6 @@ 509457 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 15, - "cooldownMs": 7000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497341, - "componentId": 509457, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509191, @@ -135838,6 +130635,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135853,6 +130651,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135868,6 +130667,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -135879,6 +130679,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -135912,6 +130713,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -135957,6 +130759,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -110, "fixedValue": 0, @@ -136002,6 +130805,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136047,6 +130851,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136092,6 +130897,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136137,6 +130943,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136186,6 +130993,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -136228,7 +131036,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -136259,6 +131069,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -136274,6 +131085,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136315,7 +131127,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -136325,7 +131139,7 @@ "spellId": 497384, "componentId": 620530, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -1200, "fixedValue": 0, @@ -136346,6 +131160,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -136361,6 +131176,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136384,8 +131200,8 @@ { "spellId": 497385, "name": "Sweep", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -136399,33 +131215,6 @@ 620533 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497385, - "componentId": 620532, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620532, @@ -136433,6 +131222,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -136448,6 +131238,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136459,6 +131250,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -136488,7 +131280,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -136519,6 +131313,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -136540,8 +131335,8 @@ { "spellId": 497387, "name": "Magic Breath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -136554,33 +131349,6 @@ 620653 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497387, - "componentId": 620653, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620653, @@ -136588,6 +131356,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -136598,7 +131367,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -136609,8 +131380,8 @@ { "spellId": 497388, "name": "Falling Feather Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -136624,33 +131395,6 @@ 620661 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497388, - "componentId": 620654, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620654, @@ -136658,6 +131402,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -136673,6 +131418,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136684,6 +131430,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -136715,7 +131462,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -136746,6 +131495,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -136761,6 +131511,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136776,6 +131527,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136799,8 +131551,8 @@ { "spellId": 497391, "name": "Sword Breath Shield", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -136814,33 +131566,6 @@ 509081 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497391, - "componentId": 509080, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509080, @@ -136848,6 +131573,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -136863,6 +131589,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -136874,6 +131601,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -136894,8 +131622,8 @@ { "spellId": 497392, "name": "Giant Sword Whirlwind", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -136908,33 +131636,6 @@ 509423 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497392, - "componentId": 509423, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509423, @@ -136942,6 +131643,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -136952,7 +131654,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -136988,7 +131692,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -137019,6 +131725,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -137067,6 +131774,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 6, "cooldownMs": 9000, @@ -137097,6 +131806,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -137112,6 +131822,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137173,6 +131884,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -137218,8 +131930,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 13000, "damageMultiplier": 0.85, @@ -137228,7 +131942,7 @@ "spellId": 497399, "componentId": 509293, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -137249,6 +131963,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -137264,6 +131979,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -137307,7 +132023,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 12000, @@ -137338,6 +132056,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -137383,6 +132102,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137425,6 +132145,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 5000, @@ -137455,6 +132177,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -137534,6 +132257,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 9000, @@ -137564,6 +132289,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -137579,6 +132305,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137624,6 +132351,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -137654,6 +132383,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -137669,6 +132399,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137711,6 +132442,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -137741,6 +132474,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -137756,6 +132490,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137800,6 +132535,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137849,6 +132585,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137898,6 +132635,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137947,6 +132685,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -137996,6 +132735,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -138020,8 +132760,8 @@ { "spellId": 497425, "name": "Burning Fireball", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -138036,33 +132776,6 @@ 508150 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497425, - "componentId": 508084, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508085, @@ -138070,6 +132783,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -138085,6 +132799,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -138100,6 +132815,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -138111,6 +132827,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -138144,6 +132861,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -138168,8 +132886,8 @@ { "spellId": 497433, "name": "Frost Rune", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -138183,33 +132901,6 @@ 509348 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "frost", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497433, - "componentId": 509349, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509349, @@ -138217,6 +132908,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138232,6 +132924,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -138243,6 +132936,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -138255,8 +132949,8 @@ { "spellId": 497434, "name": "Melting Rune", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -138270,33 +132964,6 @@ 509350 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497434, - "componentId": 509351, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509351, @@ -138304,6 +132971,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138319,6 +132987,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -138330,6 +132999,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -138342,8 +133012,8 @@ { "spellId": 497435, "name": "Exhaustion Rune", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -138357,33 +133027,6 @@ 509353 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497435, - "componentId": 509353, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509352, @@ -138391,6 +133034,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -138406,6 +133050,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138417,6 +133062,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -138429,8 +133075,8 @@ { "spellId": 497436, "name": "Flame Energy Overload", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -138443,33 +133089,6 @@ 509349 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "frost", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497436, - "componentId": 509349, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509349, @@ -138477,6 +133096,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138487,7 +133107,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -138498,8 +133120,8 @@ { "spellId": 497437, "name": "Frost Energy Overload", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -138512,33 +133134,6 @@ 509349 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "frost", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497437, - "componentId": 509349, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509349, @@ -138546,6 +133141,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138556,7 +133152,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -138567,8 +133165,8 @@ { "spellId": 497438, "name": "Exhaustion Energy Overload", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -138581,33 +133179,6 @@ 509349 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "frost", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497438, - "componentId": 509349, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509349, @@ -138615,6 +133186,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138625,7 +133197,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -138636,8 +133210,8 @@ { "spellId": 497440, "name": "Rune Activation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -138650,33 +133224,6 @@ 509359 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497440, - "componentId": 509359, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509359, @@ -138684,6 +133231,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138694,7 +133242,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -138723,7 +133273,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -138733,7 +133285,7 @@ "spellId": 497441, "componentId": 509197, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1.2, "fixedValue": 0, @@ -138754,6 +133306,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1.2, "fixedValue": 0, @@ -138769,6 +133322,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -138792,8 +133346,8 @@ { "spellId": 497442, "name": "Rune Energy Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -138806,33 +133360,6 @@ 509360 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497442, - "componentId": 509360, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509360, @@ -138840,6 +133367,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -138850,7 +133378,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -138861,8 +133391,8 @@ { "spellId": 497444, "name": "Feral Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -138875,33 +133405,6 @@ 509368 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497444, - "componentId": 509368, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509368, @@ -138909,6 +133412,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -138919,7 +133423,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -138942,8 +133448,8 @@ { "spellId": 497447, "name": "Charge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -138956,33 +133462,6 @@ 620428 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497447, - "componentId": 620428, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620428, @@ -138990,6 +133469,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -139000,7 +133480,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -139032,6 +133514,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139097,6 +133580,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139176,6 +133660,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -139185,7 +133671,7 @@ "spellId": 497454, "componentId": 624993, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.7, "fixedValue": 0, @@ -139206,6 +133692,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -139221,6 +133708,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139236,6 +133724,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139281,6 +133770,7 @@ "magicFunc": 8, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139296,6 +133786,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139320,8 +133811,8 @@ { "spellId": 497470, "name": "Pestilential Absorption", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -139337,33 +133828,6 @@ 624997 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 13000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497470, - "componentId": 624995, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -85, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 624995, @@ -139371,6 +133835,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -85, "fixedValue": 0, @@ -139386,6 +133851,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139401,6 +133867,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -139416,6 +133883,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139427,6 +133895,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "3 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -139460,6 +133929,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139505,6 +133975,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139550,6 +134021,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139595,6 +134067,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139640,6 +134113,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139685,6 +134159,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139786,6 +134261,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -139816,6 +134293,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -139831,6 +134309,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139854,8 +134333,8 @@ { "spellId": 497496, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -139869,33 +134348,6 @@ 509451 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497496, - "componentId": 508390, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508390, @@ -139903,6 +134355,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -139918,6 +134371,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -139929,6 +134383,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -139960,6 +134415,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -139990,6 +134447,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -140005,6 +134463,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140028,8 +134487,8 @@ { "spellId": 497499, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -140043,33 +134502,6 @@ 509454 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497499, - "componentId": 508390, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508390, @@ -140077,6 +134509,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -140092,6 +134525,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140103,6 +134537,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -140133,6 +134568,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 20000, @@ -140163,6 +134600,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -140206,6 +134644,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 12000, @@ -140236,6 +134676,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -140251,6 +134692,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140305,6 +134747,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140350,6 +134793,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140455,8 +134899,8 @@ { "spellId": 497516, "name": "Throwing Knife", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -140469,33 +134913,6 @@ 509478 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497516, - "componentId": 509478, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -20000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509478, @@ -140503,6 +134920,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -140513,7 +134931,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -140524,8 +134944,8 @@ { "spellId": 497517, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -140544,33 +134964,6 @@ 508606 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497517, - "componentId": 509479, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509479, @@ -140578,6 +134971,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -140593,6 +134987,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140608,6 +135003,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140623,6 +135019,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140638,6 +135035,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140653,6 +135051,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140668,6 +135067,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140679,6 +135079,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "6 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -140691,8 +135092,8 @@ { "spellId": 497518, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -140706,33 +135107,6 @@ 509484 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497518, - "componentId": 509599, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509599, @@ -140740,6 +135114,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -140755,6 +135130,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140766,6 +135142,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -140778,8 +135155,8 @@ { "spellId": 497519, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -140793,33 +135170,6 @@ 509483 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497519, - "componentId": 509599, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509599, @@ -140827,6 +135177,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -140842,6 +135193,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140853,6 +135205,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -140865,8 +135218,8 @@ { "spellId": 497520, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -140880,33 +135233,6 @@ 509485 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497520, - "componentId": 509599, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509599, @@ -140914,6 +135240,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -140929,6 +135256,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -140940,6 +135268,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -140952,8 +135281,8 @@ { "spellId": 497530, "name": "Throwing Knife", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -140966,33 +135295,6 @@ 509516 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497530, - "componentId": 509516, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -6000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509516, @@ -141000,6 +135302,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -6000, "fixedValue": 0, @@ -141010,7 +135313,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -141021,8 +135326,8 @@ { "spellId": 497531, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -141041,33 +135346,6 @@ 508606 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497531, - "componentId": 509517, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509517, @@ -141075,6 +135353,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -141090,6 +135369,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141105,6 +135385,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141120,6 +135401,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141135,6 +135417,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141150,6 +135433,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141165,6 +135449,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141176,6 +135461,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "6 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -141188,8 +135474,8 @@ { "spellId": 497532, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -141203,33 +135489,6 @@ 509522 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497532, - "componentId": 509600, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509600, @@ -141237,6 +135496,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -141252,6 +135512,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141263,6 +135524,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -141275,8 +135537,8 @@ { "spellId": 497533, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -141290,33 +135552,6 @@ 509521 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497533, - "componentId": 509600, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509600, @@ -141324,6 +135559,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -141339,6 +135575,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141350,6 +135587,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -141362,8 +135600,8 @@ { "spellId": 497534, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -141377,33 +135615,6 @@ 509523 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497534, - "componentId": 509600, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509600, @@ -141411,6 +135622,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -141426,6 +135638,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141437,6 +135650,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -141470,6 +135684,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141494,8 +135709,8 @@ { "spellId": 497548, "name": "Eggshell Cut", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -141508,33 +135723,6 @@ 509563 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497548, - "componentId": 509563, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509563, @@ -141542,6 +135730,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -141552,7 +135741,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -141615,6 +135806,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141660,6 +135852,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141705,6 +135898,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141777,6 +135971,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -141967,8 +136162,8 @@ { "spellId": 497572, "name": "RuneWaker Spell 497572", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -141981,33 +136176,6 @@ 509594 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 22.5, - "cooldownMs": 4000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497572, - "componentId": 509594, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -11, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509594, @@ -142015,6 +136183,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -11, "fixedValue": 0, @@ -142025,7 +136194,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -142036,8 +136207,8 @@ { "spellId": 497582, "name": "Rune Assault", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -142050,33 +136221,6 @@ 509360 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497582, - "componentId": 509360, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509360, @@ -142084,6 +136228,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -142094,7 +136239,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -142132,8 +136279,8 @@ { "spellId": 497584, "name": "Energy Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -142146,33 +136293,6 @@ 505728 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497584, - "componentId": 505728, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -110, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 505728, @@ -142180,6 +136300,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -110, "fixedValue": 0, @@ -142190,7 +136311,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -142220,6 +136343,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 11000, @@ -142250,6 +136375,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -142265,6 +136391,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -142313,6 +136440,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 13000, @@ -142343,6 +136472,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -142374,8 +136504,8 @@ { "spellId": 497587, "name": "Dismemberment", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -142388,33 +136518,6 @@ 509619 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497587, - "componentId": 509619, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509619, @@ -142422,6 +136525,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -142432,7 +136536,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -142464,6 +136570,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -142517,7 +136624,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -142527,7 +136636,7 @@ "spellId": 497589, "componentId": 620806, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -142548,6 +136657,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -142563,6 +136673,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -142578,6 +136689,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -142626,7 +136738,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -142636,7 +136750,7 @@ "spellId": 497591, "componentId": 620809, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -142657,6 +136771,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -142686,8 +136801,8 @@ { "spellId": 497595, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -142701,33 +136816,6 @@ 509629 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497595, - "componentId": 509633, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509633, @@ -142735,6 +136823,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -142750,6 +136839,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -142761,6 +136851,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -142777,8 +136868,8 @@ { "spellId": 497596, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -142792,33 +136883,6 @@ 509630 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497596, - "componentId": 509633, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509633, @@ -142826,6 +136890,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -142841,6 +136906,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -142852,6 +136918,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -142868,8 +136935,8 @@ { "spellId": 497597, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -142883,33 +136950,6 @@ 509631 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497597, - "componentId": 509633, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509633, @@ -142917,6 +136957,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -142932,6 +136973,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -142943,6 +136985,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -142959,8 +137002,8 @@ { "spellId": 497598, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -142974,33 +137017,6 @@ 509632 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497598, - "componentId": 509633, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509633, @@ -143008,6 +137024,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -143023,6 +137040,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -143034,6 +137052,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -143072,6 +137091,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -143087,6 +137107,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -143119,8 +137140,8 @@ { "spellId": 497600, "name": "Spirit Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -143133,33 +137154,6 @@ 509635 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497600, - "componentId": 509635, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509635, @@ -143167,6 +137161,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -143177,7 +137172,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -143196,8 +137193,8 @@ { "spellId": 497601, "name": "Berserker's Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -143210,33 +137207,6 @@ 509636 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497601, - "componentId": 509636, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509636, @@ -143244,6 +137214,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -143254,7 +137225,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -143290,6 +137263,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -143322,8 +137296,8 @@ { "spellId": 497603, "name": "Heavy Berserker Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -143336,33 +137310,6 @@ 509638 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497603, - "componentId": 509638, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509638, @@ -143370,6 +137317,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -143380,7 +137328,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -143416,7 +137366,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -143447,6 +137399,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -143494,6 +137447,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -143524,6 +137479,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -143553,8 +137509,8 @@ { "spellId": 497615, "name": "Floating Kiss", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -143568,33 +137524,6 @@ 509667 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497615, - "componentId": 509666, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509666, @@ -143602,6 +137531,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -143617,6 +137547,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -143628,6 +137559,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -143661,8 +137593,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -143671,7 +137605,7 @@ "spellId": 497617, "componentId": 509670, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -143692,6 +137626,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -143735,8 +137670,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 6500, "damageMultiplier": 0.85, @@ -143745,7 +137682,7 @@ "spellId": 497618, "componentId": 509671, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -143766,6 +137703,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -143781,6 +137719,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -143826,8 +137765,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 14000, "damageMultiplier": 0.85, @@ -143836,7 +137777,7 @@ "spellId": 497619, "componentId": 509673, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -143857,6 +137798,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -143872,6 +137814,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -143922,7 +137865,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 7000, @@ -143932,7 +137877,7 @@ "spellId": 497620, "componentId": 509674, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -143953,6 +137898,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -144003,7 +137949,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 13000, @@ -144034,6 +137982,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -144049,6 +137998,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144064,6 +138014,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144115,7 +138066,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 5000, @@ -144125,7 +138078,7 @@ "spellId": 497622, "componentId": 509718, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -144146,6 +138099,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -144161,6 +138115,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144222,6 +138177,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144285,6 +138241,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144300,6 +138257,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144345,6 +138303,7 @@ "magicFunc": 2, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144387,6 +138346,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -144417,6 +138378,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -144460,6 +138422,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -144490,6 +138454,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -144515,8 +138480,8 @@ { "spellId": 497652, "name": "Energy Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -144530,33 +138495,6 @@ 509808 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497652, - "componentId": 509747, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509747, @@ -144564,6 +138502,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -144579,6 +138518,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -144590,6 +138530,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -144606,8 +138547,8 @@ { "spellId": 497653, "name": "Falling Flame", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -144620,33 +138561,6 @@ 509748 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497653, - "componentId": 509748, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509748, @@ -144654,6 +138568,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -144664,7 +138579,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -144700,6 +138617,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -144728,8 +138646,8 @@ { "spellId": 497655, "name": "Rolling Boulder", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -144743,33 +138661,6 @@ 509799 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497655, - "componentId": 509750, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509750, @@ -144777,6 +138668,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -144792,6 +138684,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144803,6 +138696,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -144840,6 +138734,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -144889,6 +138784,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -144938,6 +138834,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -144983,6 +138880,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145028,6 +138926,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145052,8 +138951,8 @@ { "spellId": 497666, "name": "Jealousy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -145067,33 +138966,6 @@ 509725 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497666, - "componentId": 509725, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509724, @@ -145101,6 +138973,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145116,6 +138989,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -145127,6 +139001,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -145160,7 +139035,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 3000, @@ -145170,7 +139047,7 @@ "spellId": 497667, "componentId": 509726, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -145191,6 +139068,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -145233,8 +139111,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 9000, "damageMultiplier": 0.85, @@ -145243,7 +139123,7 @@ "spellId": 497668, "componentId": 509727, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -145264,6 +139144,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -145279,6 +139160,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145326,6 +139208,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145378,7 +139261,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 7000, @@ -145409,6 +139294,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -145424,6 +139310,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145468,7 +139355,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 7000, @@ -145499,6 +139388,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -145514,6 +139404,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145558,6 +139449,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 8, "cooldownMs": 6500, @@ -145588,6 +139481,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -145630,6 +139524,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145654,8 +139549,8 @@ { "spellId": 497709, "name": "RuneWaker Spell 497709", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -145668,33 +139563,6 @@ 509783 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 20000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497709, - "componentId": 509783, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -55, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509783, @@ -145702,6 +139570,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -55, "fixedValue": 0, @@ -145712,7 +139581,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -145744,6 +139615,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145789,6 +139661,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -145813,8 +139686,8 @@ { "spellId": 497716, "name": "Burst Arrow", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -145829,33 +139702,6 @@ 620017 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497716, - "componentId": 509831, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509831, @@ -145863,6 +139709,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -145878,6 +139725,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -4, "fixedValue": 0, @@ -145893,6 +139741,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -7, "fixedValue": 0, @@ -145903,7 +139752,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "3 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -145914,8 +139765,8 @@ { "spellId": 497724, "name": "RuneWaker Spell 497724", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -145928,33 +139779,6 @@ 509807 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497724, - "componentId": 509807, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509807, @@ -145962,6 +139786,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -145972,7 +139797,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -146008,6 +139835,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146032,8 +139860,8 @@ { "spellId": 497729, "name": "Runic Assault", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -146047,33 +139875,6 @@ 509869 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497729, - "componentId": 509847, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509847, @@ -146081,6 +139882,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -146096,6 +139898,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146107,6 +139910,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -146119,8 +139923,8 @@ { "spellId": 497733, "name": "RuneWaker Spell 497733", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 6, @@ -146134,33 +139938,6 @@ 509866 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497733, - "componentId": 507345, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -6000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 507345, @@ -146168,6 +139945,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -6000, "fixedValue": 0, @@ -146183,6 +139961,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146194,6 +139973,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -146227,6 +140007,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146251,8 +140032,8 @@ { "spellId": 497741, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -146267,33 +140048,6 @@ 509834 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497741, - "componentId": 509830, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509830, @@ -146301,6 +140055,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -146316,6 +140071,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -4, "fixedValue": 0, @@ -146331,6 +140087,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -7, "fixedValue": 0, @@ -146341,7 +140098,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "3 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -146352,8 +140111,8 @@ { "spellId": 497743, "name": "Puppet Warrior Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -146366,33 +140125,6 @@ 509928 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497743, - "componentId": 509928, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509928, @@ -146400,6 +140132,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -146410,7 +140143,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -146444,6 +140179,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -200, "fixedValue": 50, @@ -146459,6 +140195,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -146474,6 +140211,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146520,6 +140258,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -146535,6 +140274,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 600, "fixedValue": 0, @@ -146580,6 +140320,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146626,6 +140367,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -146641,6 +140383,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 7000, "fixedValue": 0, @@ -146687,6 +140430,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": 2, "fixedValue": 0, @@ -146702,6 +140446,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 1, "damagePower": 1800, "fixedValue": 0, @@ -146747,6 +140492,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146819,6 +140565,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -146864,6 +140611,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146909,6 +140657,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -146951,6 +140700,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -146981,6 +140732,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 10, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -147023,6 +140775,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147068,6 +140821,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147113,6 +140867,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147158,6 +140913,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147203,6 +140959,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147277,6 +141034,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -147307,6 +141066,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -800, "fixedValue": 0, @@ -147322,6 +141082,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147363,6 +141124,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -147393,6 +141156,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -800, "fixedValue": 0, @@ -147437,6 +141201,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -147467,6 +141233,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -147482,6 +141249,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147505,8 +141273,8 @@ { "spellId": 497865, "name": "Thousand Feathers", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -147520,33 +141288,6 @@ 620273 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497865, - "componentId": 620272, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620272, @@ -147554,6 +141295,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -147569,6 +141311,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147580,6 +141323,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -147596,8 +141340,8 @@ { "spellId": 497866, "name": "Shatterstar Storm", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -147610,33 +141354,6 @@ 620274 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497866, - "componentId": 620274, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620274, @@ -147644,6 +141361,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -147654,7 +141372,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -147686,6 +141406,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147729,6 +141450,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -147759,6 +141482,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147774,6 +141498,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -147815,6 +141540,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -147845,6 +141572,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1250, "fixedValue": 0, @@ -147887,6 +141615,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147932,6 +141661,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -147977,6 +141707,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148019,6 +141750,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6000, @@ -148049,6 +141782,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -148091,6 +141825,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148136,6 +141871,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148179,6 +141915,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148209,6 +141947,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -148224,6 +141963,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148267,6 +142007,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148297,6 +142039,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -950, "fixedValue": 0, @@ -148312,6 +142055,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148327,6 +142071,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148368,6 +142113,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148398,6 +142145,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -148438,6 +142186,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148468,6 +142218,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148483,6 +142234,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1250, "fixedValue": 0, @@ -148525,6 +142277,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148555,6 +142309,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1250, "fixedValue": 0, @@ -148570,6 +142325,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148611,6 +142367,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148641,6 +142399,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -148683,6 +142442,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148725,6 +142485,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148755,6 +142517,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -148794,6 +142557,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -148824,6 +142589,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1120, "fixedValue": 0, @@ -148866,6 +142632,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -148908,6 +142675,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -148938,6 +142707,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -148980,6 +142750,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -149025,6 +142796,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -149067,6 +142839,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -149097,6 +142871,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -149136,6 +142911,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -149166,6 +142943,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -149208,6 +142986,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -149232,8 +143011,8 @@ { "spellId": 497899, "name": "Corrosive Fog", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -149246,33 +143025,6 @@ 620097 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497899, - "componentId": 620097, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620097, @@ -149280,6 +143032,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -149290,7 +143043,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -149320,6 +143075,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -149350,6 +143107,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -149365,6 +143123,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -149388,8 +143147,8 @@ { "spellId": 497901, "name": "Claw Sweep", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -149403,33 +143162,6 @@ 620084 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 497901, - "componentId": 620099, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620099, @@ -149437,6 +143169,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -149452,6 +143185,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -149463,6 +143197,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -149496,6 +143231,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 10, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -149520,8 +143256,8 @@ { "spellId": 497903, "name": "Accursed Spirit Reversal", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -149534,33 +143270,6 @@ 620073 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 497903, - "componentId": 620073, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620073, @@ -149568,6 +143277,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -149578,7 +143288,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -149607,6 +143319,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -149637,6 +143351,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -149676,7 +143391,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -149707,6 +143424,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1050, "fixedValue": 0, @@ -149722,6 +143440,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -149766,6 +143485,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -149790,8 +143510,8 @@ { "spellId": 497907, "name": "Vitality Absorbtion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -149805,33 +143525,6 @@ 620094 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 497907, - "componentId": 620094, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620080, @@ -149839,6 +143532,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -149854,6 +143548,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -149865,6 +143560,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -149894,7 +143590,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -149925,6 +143623,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -149966,7 +143665,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -149997,6 +143698,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -150012,6 +143714,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150027,6 +143730,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -150042,6 +143746,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150053,6 +143758,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -150086,6 +143792,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150133,6 +143840,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -150163,6 +143872,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -5, "fixedValue": -0.2, @@ -150178,6 +143888,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150222,6 +143933,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150268,6 +143980,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 4000, @@ -150298,6 +144012,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": -0.2, @@ -150338,6 +144053,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 20000, @@ -150368,6 +144085,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -2, "fixedValue": -0.1, @@ -150383,6 +144101,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150427,6 +144146,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150472,6 +144192,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150517,6 +144238,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150564,6 +144286,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -150579,6 +144302,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -150594,6 +144318,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150641,6 +144366,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -150656,6 +144382,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -150671,6 +144398,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150716,6 +144444,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150761,6 +144490,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150808,6 +144538,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 6500, @@ -150838,6 +144570,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -150853,6 +144586,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -150897,6 +144631,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -150921,8 +144656,8 @@ { "spellId": 498003, "name": "Oil Barrel Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -150935,33 +144670,6 @@ 620328 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498003, - "componentId": 620328, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620328, @@ -150969,6 +144677,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -150979,7 +144688,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -151008,6 +144719,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -151038,6 +144751,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -151076,7 +144790,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -151086,7 +144802,7 @@ "spellId": 498005, "componentId": 620331, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -1200, "fixedValue": 0, @@ -151107,6 +144823,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -151146,7 +144863,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -151156,7 +144875,7 @@ "spellId": 498006, "componentId": 620333, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -1250, "fixedValue": 0, @@ -151177,6 +144896,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -1250, "fixedValue": 0, @@ -151192,6 +144912,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -151215,8 +144936,8 @@ { "spellId": 498007, "name": "Boulderslide", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -151230,33 +144951,6 @@ 620421 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498007, - "componentId": 620110, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620110, @@ -151264,6 +144958,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -151279,6 +144974,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -151290,6 +144986,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -151302,8 +144999,8 @@ { "spellId": 498008, "name": "Falling Fragment Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -151317,33 +145014,6 @@ 620421 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498008, - "componentId": 620111, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620111, @@ -151351,6 +145021,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -151366,6 +145037,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -151377,6 +145049,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -151389,8 +145062,8 @@ { "spellId": 498009, "name": "Suicide", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -151403,33 +145076,6 @@ 620112 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 7.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498009, - "componentId": 620112, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620112, @@ -151437,6 +145083,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -151447,7 +145094,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -151458,8 +145107,8 @@ { "spellId": 498010, "name": "Elders Battlecry", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -151472,33 +145121,6 @@ 620419 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498010, - "componentId": 620419, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620419, @@ -151506,6 +145128,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -151516,7 +145139,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -151544,7 +145169,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -151554,7 +145181,7 @@ "spellId": 498012, "componentId": 620420, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -950, "fixedValue": 0, @@ -151575,6 +145202,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -950, "fixedValue": 0, @@ -151613,7 +145241,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 7000, @@ -151623,7 +145253,7 @@ "spellId": 498013, "componentId": 509334, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -151644,6 +145274,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -151683,6 +145314,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 7000, @@ -151713,6 +145346,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -151734,8 +145368,8 @@ { "spellId": 498015, "name": "Phantom Backstab", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -151749,33 +145383,6 @@ 509289 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 9000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498015, - "componentId": 509288, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509288, @@ -151783,6 +145390,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -151798,6 +145406,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -151809,6 +145418,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -151842,6 +145452,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -151866,8 +145477,8 @@ { "spellId": 498018, "name": "Flailing Charge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -151880,33 +145491,6 @@ 509615 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498018, - "componentId": 509615, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509615, @@ -151914,6 +145498,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -151924,7 +145509,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -151935,8 +145522,8 @@ { "spellId": 498019, "name": "Assassination", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -151949,33 +145536,6 @@ 620103 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498019, - "componentId": 620103, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620103, @@ -151983,6 +145543,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -151993,7 +145554,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -152025,6 +145588,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -152070,6 +145634,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -152148,8 +145713,8 @@ { "spellId": 498049, "name": "Kalon's Wrath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -152162,33 +145727,6 @@ 508786 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498049, - "componentId": 508786, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508786, @@ -152196,6 +145734,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -152206,7 +145745,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -152238,6 +145779,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -152262,8 +145804,8 @@ { "spellId": 498051, "name": "Exhaustive Digestion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -152276,33 +145818,6 @@ 620073 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 498051, - "componentId": 620073, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620073, @@ -152310,6 +145825,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -152320,7 +145836,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -152352,6 +145870,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -152397,6 +145916,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -152421,8 +145941,8 @@ { "spellId": 498055, "name": "Self Detonation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -152435,33 +145955,6 @@ 620092 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498055, - "componentId": 620092, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620092, @@ -152469,6 +145962,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -152479,7 +145973,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -152507,7 +146003,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -152538,6 +146036,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -152577,6 +146076,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 7000, @@ -152607,6 +146108,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -152669,7 +146171,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -152679,7 +146183,7 @@ "spellId": 498067, "componentId": 620467, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -152700,6 +146204,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -152738,7 +146243,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -152748,7 +146255,7 @@ "spellId": 498068, "componentId": 620468, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -500, "fixedValue": 0, @@ -152769,6 +146276,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -500, "fixedValue": 0, @@ -152790,8 +146298,8 @@ { "spellId": 498069, "name": "Royal Prohibition", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -152805,33 +146313,6 @@ 620470 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498069, - "componentId": 620469, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620469, @@ -152839,6 +146320,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -152854,6 +146336,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -152865,6 +146348,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -152904,8 +146388,8 @@ { "spellId": 498071, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -152918,33 +146402,6 @@ 620471 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498071, - "componentId": 620471, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620471, @@ -152952,6 +146409,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -152962,7 +146420,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -152994,6 +146454,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153018,8 +146479,8 @@ { "spellId": 498073, "name": "Royal Punishment", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -153032,33 +146493,6 @@ 620473 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498073, - "componentId": 620473, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620473, @@ -153066,6 +146500,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -153076,7 +146511,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -153087,8 +146524,8 @@ { "spellId": 498074, "name": "Wrath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -153102,33 +146539,6 @@ 620475 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498074, - "componentId": 620474, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620474, @@ -153136,6 +146546,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -153151,6 +146562,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153162,6 +146574,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -153174,8 +146587,8 @@ { "spellId": 498075, "name": "Burst Bash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -153188,33 +146601,6 @@ 620476 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498075, - "componentId": 620476, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620476, @@ -153222,6 +146608,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -153232,7 +146619,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -153264,6 +146653,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153305,7 +146695,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -153315,7 +146707,7 @@ "spellId": 498079, "componentId": 620483, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -153336,6 +146728,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -153378,6 +146771,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -153402,8 +146796,8 @@ { "spellId": 498081, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -153417,33 +146811,6 @@ 620491 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498081, - "componentId": 620493, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620493, @@ -153451,6 +146818,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -153466,6 +146834,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -153476,7 +146845,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -153487,8 +146858,8 @@ { "spellId": 498082, "name": "Heavy Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -153501,33 +146872,6 @@ 620492 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498082, - "componentId": 620492, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -8000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620492, @@ -153535,6 +146879,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -8000, "fixedValue": 0, @@ -153545,7 +146890,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -153577,6 +146924,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153622,6 +146970,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153667,6 +147016,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153739,6 +147089,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153784,6 +147135,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153808,8 +147160,8 @@ { "spellId": 498105, "name": "Targonharl Flying Palm", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -153823,33 +147175,6 @@ 620633 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498105, - "componentId": 620519, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -47.5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620519, @@ -153857,6 +147182,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -47.5, "fixedValue": 0, @@ -153872,6 +147198,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153883,6 +147210,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -153916,6 +147244,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153961,6 +147290,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -153985,8 +147315,8 @@ { "spellId": 498108, "name": "Targonharl's Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -153999,33 +147329,6 @@ 620522 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498108, - "componentId": 620522, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620522, @@ -154033,6 +147336,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -154043,7 +147347,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -154075,6 +147381,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -154099,8 +147406,8 @@ { "spellId": 498128, "name": "Electrical Assault", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -154114,33 +147421,6 @@ 620593 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498128, - "componentId": 620592, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620592, @@ -154148,6 +147428,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -154163,6 +147444,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -154173,7 +147455,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -154201,7 +147485,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -154211,7 +147497,7 @@ "spellId": 498129, "componentId": 620562, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -154232,6 +147518,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -154271,7 +147558,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -154281,7 +147570,7 @@ "spellId": 498130, "componentId": 620559, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -154302,6 +147591,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -154317,6 +147607,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -154361,6 +147652,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -154406,6 +147698,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -154451,6 +147744,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -154475,8 +147769,8 @@ { "spellId": 498134, "name": "Elemental Onslaught", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -154489,33 +147783,6 @@ 620563 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498134, - "componentId": 620563, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620563, @@ -154523,6 +147790,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -154533,7 +147801,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -154561,7 +147831,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "physical", + "school": "frost", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -154592,6 +147864,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -154630,7 +147903,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "physical", + "school": "fire", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -154661,6 +147936,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -154700,6 +147976,8 @@ "delivery": "melee", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -154730,6 +148008,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -154769,6 +148048,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -154799,6 +148080,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -154841,6 +148123,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -154892,8 +148175,8 @@ { "spellId": 498148, "name": "Abyss Blow", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -154906,33 +148189,6 @@ 620574 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498148, - "componentId": 620574, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 1, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620574, @@ -154940,6 +148196,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 1, @@ -154950,7 +148207,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -154961,8 +148220,8 @@ { "spellId": 498149, "name": "Whirlwind Sword Breath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -154975,33 +148234,6 @@ 620574 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498149, - "componentId": 620574, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 1, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620574, @@ -155009,6 +148241,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 1, @@ -155019,7 +148252,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -155051,6 +148286,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -155092,7 +148328,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -155102,7 +148340,7 @@ "spellId": 498154, "componentId": 620611, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -155123,6 +148361,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -155161,7 +148400,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -155192,6 +148433,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -155213,8 +148455,8 @@ { "spellId": 498156, "name": "Tormentor Tune", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -155227,33 +148469,6 @@ 620613 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498156, - "componentId": 620613, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620613, @@ -155261,6 +148476,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -155271,7 +148487,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -155282,8 +148500,8 @@ { "spellId": 498157, "name": "Soul Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -155297,33 +148515,6 @@ 620624 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498157, - "componentId": 620614, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620614, @@ -155331,6 +148522,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -155346,6 +148538,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -155357,6 +148550,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -155369,8 +148563,8 @@ { "spellId": 498158, "name": "Sphere of Resentment", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -155383,33 +148577,6 @@ 620615 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498158, - "componentId": 620615, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620615, @@ -155417,6 +148584,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -155427,7 +148595,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -155459,6 +148629,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -155502,6 +148673,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -155532,6 +148705,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -155547,6 +148721,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -155570,8 +148745,8 @@ { "spellId": 498161, "name": "Wave of Resentment", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -155584,33 +148759,6 @@ 620619 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498161, - "componentId": 620619, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620619, @@ -155618,6 +148766,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -155628,7 +148777,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -155657,7 +148808,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -155688,6 +148841,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -155703,6 +148857,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -155726,8 +148881,8 @@ { "spellId": 498163, "name": "Hateful Breath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -155740,33 +148895,6 @@ 620622 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498163, - "componentId": 620622, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620622, @@ -155774,6 +148902,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -155784,7 +148913,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -155816,6 +148947,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -155858,6 +148990,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -155888,6 +149022,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -155927,6 +149062,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -155957,6 +149094,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -155999,6 +149137,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156041,6 +149180,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -156071,6 +149212,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -156111,6 +149253,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -156141,6 +149285,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -156156,6 +149301,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156197,6 +149343,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -156227,6 +149375,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -156269,6 +149418,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156314,6 +149464,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156359,6 +149510,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156404,6 +149556,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156449,6 +149602,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156473,8 +149627,8 @@ { "spellId": 498181, "name": "Electrical Discharge", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -156487,33 +149641,6 @@ 621828 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498181, - "componentId": 621828, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -80, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621828, @@ -156521,6 +149648,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -80, "fixedValue": 0, @@ -156531,7 +149659,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -156542,8 +149672,8 @@ { "spellId": 498182, "name": "Rune Energy Resonance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -156557,33 +149687,6 @@ 620648 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498182, - "componentId": 620600, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620600, @@ -156591,6 +149694,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -156606,6 +149710,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -156617,6 +149722,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -156650,6 +149756,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156695,6 +149802,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -156741,6 +149849,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -156771,6 +149881,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -156810,6 +149921,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -156840,6 +149953,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -156879,6 +149993,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -156909,6 +150025,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -156951,6 +150068,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157081,6 +150199,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157126,6 +150245,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157171,6 +150291,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157216,6 +150337,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157261,6 +150383,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157306,6 +150429,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157330,8 +150454,8 @@ { "spellId": 498229, "name": "Lava Hurl", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -157344,33 +150468,6 @@ 620750 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498229, - "componentId": 620750, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620750, @@ -157378,6 +150475,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -157388,7 +150486,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -157418,6 +150518,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 5000, @@ -157448,6 +150550,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -157463,6 +150566,7 @@ "magicFunc": 7, "magicType": 0, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157507,6 +150611,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157531,8 +150636,8 @@ { "spellId": 498235, "name": "Supernova", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -157545,33 +150650,6 @@ 620762 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498235, - "componentId": 620762, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -200, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620762, @@ -157579,6 +150657,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -157589,7 +150668,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -157618,6 +150699,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -157648,6 +150731,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -157688,6 +150772,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -157718,6 +150804,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -4000, "fixedValue": 0, @@ -157733,6 +150820,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157777,6 +150865,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -157822,6 +150911,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157867,6 +150957,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157912,6 +151003,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -157957,6 +151049,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158002,6 +151095,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158044,6 +151138,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -158074,6 +151170,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -6000, "fixedValue": 0, @@ -158113,6 +151210,8 @@ "delivery": "melee", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -158143,6 +151242,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -158186,6 +151286,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158201,6 +151302,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": 1000, "fixedValue": 0, @@ -158244,6 +151346,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 20000, @@ -158274,6 +151378,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -158289,6 +151394,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -158355,7 +151461,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 28, "cooldownMs": 6500, @@ -158365,7 +151473,7 @@ "spellId": 498255, "componentId": 620811, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -158386,6 +151494,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -158401,6 +151510,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -158416,6 +151526,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158427,6 +151538,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -158456,7 +151568,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 9000, @@ -158466,7 +151580,7 @@ "spellId": 498256, "componentId": 620813, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -158487,6 +151601,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -158528,7 +151643,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 7000, @@ -158538,7 +151655,7 @@ "spellId": 498257, "componentId": 620814, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -158559,6 +151676,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -158604,6 +151722,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158648,8 +151767,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 11000, "damageMultiplier": 0.85, @@ -158658,7 +151779,7 @@ "spellId": 498259, "componentId": 620816, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -158679,6 +151800,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -158725,6 +151847,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158771,8 +151894,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 7000, "damageMultiplier": 0.85, @@ -158781,7 +151906,7 @@ "spellId": 498261, "componentId": 620818, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -158802,6 +151927,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -158817,6 +151943,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158866,7 +151993,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 10000, @@ -158876,7 +152005,7 @@ "spellId": 498264, "componentId": 620822, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -158897,6 +152026,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158912,6 +152042,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -158927,6 +152058,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -158981,6 +152113,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159026,7 +152159,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6000, @@ -159036,7 +152171,7 @@ "spellId": 498266, "componentId": 620845, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -159057,6 +152192,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -159072,6 +152208,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -159123,8 +152260,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 7000, "damageMultiplier": 0.85, @@ -159133,7 +152272,7 @@ "spellId": 498267, "componentId": 620845, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -159154,6 +152293,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -159169,6 +152309,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159214,8 +152355,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 11000, "damageMultiplier": 0.85, @@ -159224,7 +152367,7 @@ "spellId": 498268, "componentId": 620848, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -159245,6 +152388,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -159260,6 +152404,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -159275,6 +152420,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159322,6 +152468,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159367,7 +152514,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6000, @@ -159377,7 +152526,7 @@ "spellId": 498271, "componentId": 620852, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -159398,6 +152547,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -159413,6 +152563,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159460,6 +152611,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159505,7 +152657,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -159536,6 +152690,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -159551,6 +152706,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159593,6 +152749,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -159623,6 +152781,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -159638,6 +152797,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159680,6 +152840,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -159710,6 +152872,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -159725,6 +152888,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159767,6 +152931,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -159776,7 +152942,7 @@ "spellId": 498277, "componentId": 509074, "spellLevel": 0, - "calculationPath": "physical", + "calculationPath": "magic", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -159797,6 +152963,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -159812,6 +152979,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159835,8 +153003,8 @@ { "spellId": 498278, "name": "Unrivaled Punishment", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -159849,33 +153017,6 @@ 620840 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498278, - "componentId": 620840, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620840, @@ -159883,6 +153024,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -159893,7 +153035,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -159904,8 +153048,8 @@ { "spellId": 498280, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -159919,33 +153063,6 @@ 620829 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498280, - "componentId": 621068, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621068, @@ -159953,6 +153070,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -159968,6 +153086,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -159979,6 +153098,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -159991,8 +153111,8 @@ { "spellId": 498281, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -160006,33 +153126,6 @@ 620830 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498281, - "componentId": 621068, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621068, @@ -160040,6 +153133,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -160055,6 +153149,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160066,6 +153161,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -160078,8 +153174,8 @@ { "spellId": 498282, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -160093,33 +153189,6 @@ 620831 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498282, - "componentId": 621068, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621068, @@ -160127,6 +153196,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -160142,6 +153212,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160153,6 +153224,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -160165,8 +153237,8 @@ { "spellId": 498283, "name": "Statue Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -160180,33 +153252,6 @@ 620832 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498283, - "componentId": 621068, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621068, @@ -160214,6 +153259,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -160229,6 +153275,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160240,6 +153287,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -160252,8 +153300,8 @@ { "spellId": 498284, "name": "Berserker's Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -160266,33 +153314,6 @@ 620834 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498284, - "componentId": 620834, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620834, @@ -160300,6 +153321,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -160310,7 +153332,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -160346,6 +153370,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160394,6 +153419,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160418,8 +153444,8 @@ { "spellId": 498291, "name": "Demonic Embrace", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -160433,33 +153459,6 @@ 620863 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498291, - "componentId": 620861, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620861, @@ -160467,6 +153466,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -160482,6 +153482,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160493,6 +153494,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -160505,8 +153507,8 @@ { "spellId": 498294, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -160519,33 +153521,6 @@ 620731 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498294, - "componentId": 620731, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620731, @@ -160553,6 +153528,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -160563,7 +153539,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -160591,7 +153569,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6000, @@ -160601,7 +153581,7 @@ "spellId": 498295, "componentId": 620867, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -160622,6 +153602,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -160694,6 +153675,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160736,6 +153718,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -160766,6 +153750,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -160805,6 +153790,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -160835,6 +153822,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -160877,6 +153865,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -160927,6 +153916,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 13000, @@ -160957,6 +153948,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -161021,6 +154013,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 12000, @@ -161051,6 +154045,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -161098,6 +154093,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 6500, @@ -161128,6 +154125,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -161143,6 +154141,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -161187,6 +154186,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -161211,8 +154211,8 @@ { "spellId": 498311, "name": "RuneWaker Spell 498311", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -161225,33 +154225,6 @@ 620889 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498311, - "componentId": 620889, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620889, @@ -161259,6 +154232,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -161269,7 +154243,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -161302,6 +154278,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -161317,6 +154294,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -161348,8 +154326,8 @@ { "spellId": 498313, "name": "RuneWaker Spell 498313", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -161362,33 +154340,6 @@ 620891 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498313, - "componentId": 620891, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620891, @@ -161396,6 +154347,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -161406,7 +154358,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -161421,8 +154375,8 @@ { "spellId": 498314, "name": "RuneWaker Spell 498314", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -161437,33 +154391,6 @@ 620884 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498314, - "componentId": 620893, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620893, @@ -161471,6 +154398,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -161486,6 +154414,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -161501,6 +154430,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -161512,6 +154442,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -161546,7 +154477,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -161577,6 +154510,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -161592,6 +154526,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -161633,6 +154568,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -161663,6 +154600,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -161706,6 +154644,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -161736,6 +154676,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -161761,8 +154702,8 @@ { "spellId": 498318, "name": "RuneWaker Spell 498318", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -161776,33 +154717,6 @@ 620899 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498318, - "componentId": 620898, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620898, @@ -161810,6 +154724,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -161825,6 +154740,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 100000, "fixedValue": 0, @@ -161836,6 +154752,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -161852,8 +154769,8 @@ { "spellId": 498319, "name": "Elemental Pulse Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -161866,33 +154783,6 @@ 620910 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 498319, - "componentId": 620910, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620910, @@ -161900,6 +154790,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -161910,7 +154801,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -161954,6 +154847,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 133, "fixedValue": 0, @@ -162003,6 +154897,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -162044,7 +154939,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 3000, @@ -162075,6 +154972,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -162114,7 +155012,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 7000, @@ -162145,6 +155045,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -162160,6 +155061,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162204,6 +155106,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162257,6 +155160,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162298,7 +155202,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 7000, @@ -162329,6 +155235,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -162371,6 +155278,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162416,6 +155324,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162440,8 +155349,8 @@ { "spellId": 498337, "name": "Dark Spirit Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -162454,33 +155363,6 @@ 620931 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498337, - "componentId": 620931, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620931, @@ -162488,6 +155370,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -162498,7 +155381,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -162538,6 +155423,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -162568,6 +155455,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -7.4, "fixedValue": 0, @@ -162583,6 +155471,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162598,6 +155487,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162613,6 +155503,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -55.349998, "fixedValue": 0, @@ -162657,6 +155548,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162699,6 +155591,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 12, "cooldownMs": 20000, @@ -162729,6 +155623,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -4, "fixedValue": -0.2, @@ -162769,6 +155664,8 @@ "delivery": "projectile", "target": "primary", "school": "holy", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 20000, @@ -162799,6 +155696,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1200, "fixedValue": 0, @@ -162814,6 +155712,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162859,6 +155758,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 5000, "fixedValue": 0, @@ -162874,6 +155774,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162919,6 +155820,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -162968,6 +155870,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163014,6 +155917,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -163044,6 +155949,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -4.4, "fixedValue": 0, @@ -163065,8 +155971,8 @@ { "spellId": 498365, "name": "Soul Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -163080,33 +155986,6 @@ 621589 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498365, - "componentId": 620614, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620614, @@ -163114,6 +155993,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -163129,6 +156009,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163140,6 +156021,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -163171,6 +156053,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -163201,6 +156085,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -163216,6 +156101,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163260,6 +156146,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163305,6 +156192,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163341,8 +156229,8 @@ { "spellId": 498375, "name": "Ancestral Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -163355,33 +156243,6 @@ 509633 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498375, - "componentId": 509633, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509633, @@ -163389,6 +156250,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -163399,7 +156261,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -163436,6 +156300,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -163466,6 +156332,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1100, "fixedValue": -0.2, @@ -163508,6 +156375,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163596,6 +156464,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163641,6 +156510,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163686,6 +156556,7 @@ "magicFunc": 2, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163731,6 +156602,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 1500, "fixedValue": 0, @@ -163777,6 +156649,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163792,6 +156665,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163838,6 +156712,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163853,6 +156728,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163900,6 +156776,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163915,6 +156792,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163930,6 +156808,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -163975,6 +156854,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -164026,8 +156906,8 @@ { "spellId": 498402, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -164040,33 +156920,6 @@ 621808 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 7, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 498402, - "componentId": 621808, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621808, @@ -164074,6 +156927,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -164084,7 +156938,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -164141,6 +156997,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -164171,6 +157029,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -164186,6 +157045,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -164228,6 +157088,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -164258,6 +157120,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -164273,6 +157136,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -164315,6 +157179,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -164345,6 +157211,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -164360,6 +157227,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -164536,6 +157404,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -164566,6 +157436,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -164591,8 +157462,8 @@ { "spellId": 498417, "name": "Rune Energy Scatter", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -164605,33 +157476,6 @@ 621001 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498417, - "componentId": 621001, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621001, @@ -164639,6 +157483,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -164649,7 +157494,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -164681,6 +157528,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -164726,6 +157574,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -164768,6 +157617,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -164798,6 +157649,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -164819,8 +157671,8 @@ { "spellId": 498425, "name": "RuneWaker Spell 498425", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -164834,33 +157686,6 @@ 621026 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498425, - "componentId": 621025, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621025, @@ -164868,6 +157693,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -164883,6 +157709,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -164894,6 +157721,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -164906,8 +157734,8 @@ { "spellId": 498426, "name": "Kulech Breath", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -164921,33 +157749,6 @@ 621027 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498426, - "componentId": 621025, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621025, @@ -164955,6 +157756,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -164970,6 +157772,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -164981,6 +157784,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -164993,8 +157797,8 @@ { "spellId": 498428, "name": "Kulech Secret Skill", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -165007,33 +157811,6 @@ 621029 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 498428, - "componentId": 621029, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621029, @@ -165041,6 +157818,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -165051,7 +157829,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -165062,8 +157842,8 @@ { "spellId": 498429, "name": "Kulech Rage", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -165077,33 +157857,6 @@ 621041 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498429, - "componentId": 621030, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621030, @@ -165111,6 +157864,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -165126,6 +157880,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -165137,6 +157892,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -165149,8 +157905,8 @@ { "spellId": 498430, "name": "Kulech Secret Spell", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -165163,33 +157919,6 @@ 621031 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498430, - "componentId": 621031, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621031, @@ -165197,6 +157926,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -165207,7 +157937,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -165218,8 +157950,8 @@ { "spellId": 498431, "name": "Bodana's Surprise Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -165232,33 +157964,6 @@ 621032 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498431, - "componentId": 621032, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621032, @@ -165266,6 +157971,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -165276,7 +157982,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -165305,6 +158013,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -165335,6 +158045,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -165374,6 +158085,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -165404,6 +158117,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -165446,6 +158160,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -165488,7 +158203,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -165519,6 +158236,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -165534,6 +158252,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -165557,8 +158276,8 @@ { "spellId": 498436, "name": "Bodana's Love", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -165571,33 +158290,6 @@ 621037 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498436, - "componentId": 621037, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621037, @@ -165605,6 +158297,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -165615,7 +158308,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -165626,8 +158321,8 @@ { "spellId": 498437, "name": "Kulech Anger", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -165640,33 +158335,6 @@ 621024 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498437, - "componentId": 621024, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621024, @@ -165674,6 +158342,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -165684,7 +158353,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -165695,8 +158366,8 @@ { "spellId": 498438, "name": "Chrysalis Rupture", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -165710,33 +158381,6 @@ 621040 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498438, - "componentId": 621057, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621057, @@ -165744,6 +158388,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -165759,6 +158404,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -165770,6 +158416,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -165799,7 +158446,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 3000, @@ -165830,6 +158479,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -165872,6 +158522,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -165914,6 +158565,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 9000, @@ -165944,6 +158597,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -165997,6 +158651,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 5000, @@ -166027,6 +158683,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -166067,6 +158724,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -166097,6 +158756,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1.1, "fixedValue": 0, @@ -166112,6 +158772,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -166135,8 +158796,8 @@ { "spellId": 498444, "name": "Giant Rolling Insect", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -166149,33 +158810,6 @@ 621048 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498444, - "componentId": 621048, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621048, @@ -166183,6 +158817,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -166193,7 +158828,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -166208,8 +158845,8 @@ { "spellId": 498445, "name": "Eruption Juice", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -166222,33 +158859,6 @@ 621048 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498445, - "componentId": 621048, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621048, @@ -166256,6 +158866,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -166266,7 +158877,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -166277,8 +158890,8 @@ { "spellId": 498446, "name": "Drill", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -166291,33 +158904,6 @@ 621047 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498446, - "componentId": 621047, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621047, @@ -166325,6 +158911,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -166335,7 +158922,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -166367,6 +158956,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -166391,8 +158981,8 @@ { "spellId": 498449, "name": "Poison Water", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -166405,33 +158995,6 @@ 621054 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498449, - "componentId": 621054, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621054, @@ -166439,6 +159002,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -15000, "fixedValue": 0, @@ -166449,7 +159013,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -166460,8 +159026,8 @@ { "spellId": 498451, "name": "Toxic Eruption", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -166475,33 +159041,6 @@ 623271 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498451, - "componentId": 621048, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621048, @@ -166509,6 +159048,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -166524,6 +159064,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -166535,6 +159076,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -166568,6 +159110,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -166610,6 +159153,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -166640,6 +159185,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -166682,6 +159228,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -166724,6 +159271,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7, "cooldownMs": 6500, @@ -166754,6 +159303,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -166775,8 +159325,8 @@ { "spellId": 498457, "name": "Shetamb's Oracle", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -166789,33 +159339,6 @@ 621011 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498457, - "componentId": 621011, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621011, @@ -166823,6 +159346,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -166833,7 +159357,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -166892,6 +159418,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -166934,6 +159461,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 6500, @@ -166964,6 +159493,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -167003,6 +159533,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -167033,6 +159565,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -167075,6 +159608,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167116,7 +159650,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 25, "cooldownMs": 6500, @@ -167147,6 +159683,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -600, "fixedValue": 0, @@ -167185,7 +159722,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -167216,6 +159755,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -650, "fixedValue": 0, @@ -167258,6 +159798,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167304,6 +159845,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167319,6 +159861,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167365,6 +159908,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167380,6 +159924,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167422,8 +159967,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 11000, "damageMultiplier": 0.85, @@ -167432,7 +159979,7 @@ "spellId": 498482, "componentId": 620820, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -100, "fixedValue": 0, @@ -167453,6 +160000,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -167468,6 +160016,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167515,6 +160064,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 1, "damagePower": -1, "fixedValue": 0, @@ -167558,6 +160108,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 9000, @@ -167588,6 +160140,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -167603,6 +160156,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167647,6 +160201,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -167671,8 +160226,8 @@ { "spellId": 498500, "name": "Elemental Anchor", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -167685,33 +160240,6 @@ 621132 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498500, - "componentId": 621132, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -75, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621132, @@ -167719,6 +160247,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -75, "fixedValue": 0, @@ -167729,7 +160258,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -167761,6 +160292,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167785,8 +160317,8 @@ { "spellId": 498502, "name": "Shetamb's Fury", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -167800,33 +160332,6 @@ 621140 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498502, - "componentId": 621132, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -75, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621132, @@ -167834,6 +160339,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -75, "fixedValue": 0, @@ -167849,6 +160355,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -167860,6 +160367,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -167872,8 +160380,8 @@ { "spellId": 498503, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -167886,33 +160394,6 @@ 621143 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498503, - "componentId": 621143, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621143, @@ -167920,6 +160401,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -167930,7 +160412,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -167959,7 +160443,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -167990,6 +160476,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -168005,6 +160492,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168028,8 +160516,8 @@ { "spellId": 498505, "name": "Elemental Nova", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -168042,33 +160530,6 @@ 621132 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498505, - "componentId": 621132, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -75, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621132, @@ -168076,6 +160537,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -75, "fixedValue": 0, @@ -168086,7 +160548,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -168118,6 +160582,7 @@ "magicFunc": 7, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -168142,8 +160607,8 @@ { "spellId": 498507, "name": "Elemental Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -168156,33 +160621,6 @@ 621132 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498507, - "componentId": 621132, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -75, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621132, @@ -168190,6 +160628,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -75, "fixedValue": 0, @@ -168200,7 +160639,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -168341,6 +160782,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 90, "fixedValue": 0, @@ -168356,6 +160798,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168463,6 +160906,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168508,6 +160952,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168552,6 +160997,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 8000, @@ -168582,6 +161029,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.9, "fixedValue": 0, @@ -168597,6 +161045,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168612,6 +161061,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168656,6 +161106,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6000, @@ -168686,6 +161138,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -168701,6 +161154,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168716,6 +161170,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168731,6 +161186,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -168775,6 +161231,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 22.5, "cooldownMs": 6000, @@ -168805,6 +161263,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -168820,6 +161279,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168835,6 +161295,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -168850,6 +161311,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 2, "damagePower": 5, "fixedValue": 0, @@ -168894,6 +161356,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168939,6 +161402,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -168985,6 +161449,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169000,6 +161465,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169074,6 +161540,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169089,6 +161556,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169104,6 +161572,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169151,6 +161620,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169166,6 +161636,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169181,6 +161652,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169226,6 +161698,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169269,7 +161742,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -169279,7 +161754,7 @@ "spellId": 498567, "componentId": 621231, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -169300,6 +161775,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -169315,6 +161791,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -169330,6 +161807,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -169428,6 +161906,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169452,8 +161931,8 @@ { "spellId": 498594, "name": "RuneWaker Spell 498594", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -169466,33 +161945,6 @@ 621261 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 498594, - "componentId": 621261, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621261, @@ -169500,6 +161952,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -169510,7 +161963,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -169541,6 +161996,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 12000, @@ -169571,6 +162028,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -169586,6 +162044,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -169601,6 +162060,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -169645,6 +162105,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -169689,6 +162150,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -169719,6 +162182,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -169734,6 +162198,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -169749,6 +162214,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169791,6 +162257,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 9000, @@ -169821,6 +162289,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169836,6 +162305,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -169883,6 +162353,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -169927,7 +162398,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 12000, @@ -169937,7 +162410,7 @@ "spellId": 498607, "componentId": 621361, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -169958,6 +162431,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -170010,6 +162484,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170061,7 +162536,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 3000, @@ -170071,7 +162548,7 @@ "spellId": 498609, "componentId": 621361, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -170092,6 +162569,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -170139,6 +162617,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 70, "fixedValue": 0.4, @@ -170154,6 +162633,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 35, "fixedValue": 0.2, @@ -170169,6 +162649,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170214,6 +162695,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 35, "fixedValue": 0.2, @@ -170259,6 +162741,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170304,6 +162787,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170349,6 +162833,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170395,6 +162880,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 2, "damagePower": 20, "fixedValue": 0, @@ -170410,6 +162896,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 3, "damagePower": 20, "fixedValue": 0, @@ -170455,6 +162942,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 70, "fixedValue": 0, @@ -170497,6 +162985,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 21.700000000000003, "cooldownMs": 5000, @@ -170527,6 +163017,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.3, @@ -170567,7 +163058,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -170577,7 +163070,7 @@ "spellId": 498686, "componentId": 621231, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.5, "fixedValue": 0, @@ -170598,6 +163091,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -170613,6 +163107,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -170628,6 +163123,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170669,7 +163165,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -170679,7 +163177,7 @@ "spellId": 498689, "componentId": 621419, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.7, "fixedValue": 0, @@ -170700,6 +163198,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -170715,6 +163214,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170756,8 +163256,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 5, "cooldownMs": 15000, "damageMultiplier": 0.8, @@ -170766,7 +163268,7 @@ "spellId": 498691, "componentId": 621424, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.8, "fixedValue": 0, @@ -170787,6 +163289,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -170802,6 +163305,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -170843,6 +163347,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 20000, @@ -170873,6 +163379,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -100, "fixedValue": -1, @@ -170915,6 +163422,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -170960,6 +163468,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 6, "fixedValue": 0.2, @@ -171005,6 +163514,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -152.949997, "fixedValue": 0, @@ -171048,7 +163558,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "shadow", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 22.5, "cooldownMs": 6000, @@ -171079,6 +163591,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.85, "fixedValue": -0.2, @@ -171094,6 +163607,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171109,6 +163623,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171153,6 +163668,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171197,7 +163713,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 15000, @@ -171207,7 +163725,7 @@ "spellId": 498739, "componentId": 621483, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.3, "fixedValue": 0, @@ -171228,6 +163746,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.3, "fixedValue": 0, @@ -171243,6 +163762,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.2, "fixedValue": 0, @@ -171258,6 +163778,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171273,6 +163794,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171319,6 +163841,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171334,6 +163857,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171349,6 +163873,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171392,6 +163917,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -171422,6 +163949,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.2, "fixedValue": 0, @@ -171437,6 +163965,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171481,6 +164010,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171555,6 +164085,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 7000, @@ -171585,6 +164117,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -60, "fixedValue": -0.2, @@ -171600,6 +164133,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -60, "fixedValue": -0.2, @@ -171642,6 +164176,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -171687,6 +164222,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171732,6 +164268,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -171773,7 +164310,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -171783,7 +164322,7 @@ "spellId": 498787, "componentId": 621527, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 2, @@ -171804,6 +164343,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 2, @@ -171842,7 +164382,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -171873,6 +164415,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -5000, "fixedValue": 2, @@ -171894,8 +164437,8 @@ { "spellId": 498789, "name": "Sealing Magic", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -171908,33 +164451,6 @@ 621529 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498789, - "componentId": 621529, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621529, @@ -171942,6 +164458,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -171952,7 +164469,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -171963,8 +164482,8 @@ { "spellId": 498790, "name": "Chaotic Energy Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -171977,33 +164496,6 @@ 621530 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498790, - "componentId": 621530, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621530, @@ -172011,6 +164503,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -172021,7 +164514,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -172032,8 +164527,8 @@ { "spellId": 498791, "name": "Black Energy Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -172047,33 +164542,6 @@ 621535 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498791, - "componentId": 621531, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621531, @@ -172081,6 +164549,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -172096,6 +164565,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172107,6 +164577,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -172119,8 +164590,8 @@ { "spellId": 498792, "name": "Bright Energy Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -172134,33 +164605,6 @@ 621536 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498792, - "componentId": 621532, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621532, @@ -172168,6 +164612,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -172183,6 +164628,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172194,6 +164640,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -172206,8 +164653,8 @@ { "spellId": 498793, "name": "Energy Chaos", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -172220,33 +164667,6 @@ 621540 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498793, - "componentId": 621540, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621540, @@ -172254,6 +164674,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -172264,7 +164685,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -172296,6 +164719,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172341,6 +164765,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -172388,6 +164813,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172403,6 +164829,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172418,6 +164845,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172463,6 +164891,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172514,6 +164943,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172529,6 +164959,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172544,6 +164975,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172589,6 +165021,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172640,6 +165073,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172655,6 +165089,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172670,6 +165105,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172715,6 +165151,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172766,6 +165203,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172781,6 +165219,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172796,6 +165235,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172841,6 +165281,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -172885,7 +165326,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6000, @@ -172895,7 +165338,7 @@ "spellId": 498845, "componentId": 621361, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -172916,6 +165359,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -172961,6 +165405,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -173005,8 +165450,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 6500, "damageMultiplier": 0.2, @@ -173015,7 +165462,7 @@ "spellId": 498847, "componentId": 621361, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -173036,6 +165483,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -173078,6 +165526,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 1, "damagePower": -10, "fixedValue": 0, @@ -173126,6 +165575,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -173174,6 +165624,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -173220,6 +165671,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 3000, @@ -173250,6 +165703,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -173265,6 +165719,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -173309,6 +165764,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 9000, @@ -173339,6 +165796,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -173390,8 +165848,8 @@ { "spellId": 498859, "name": "Cursed Fogsplash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -173404,33 +165862,6 @@ 621374 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498859, - "componentId": 621374, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -15, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621374, @@ -173438,6 +165869,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -15, "fixedValue": 0, @@ -173448,7 +165880,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -173480,6 +165914,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -173525,6 +165960,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 5, "fixedValue": 0, @@ -173549,8 +165985,8 @@ { "spellId": 498893, "name": "Self Detonation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -173563,33 +165999,6 @@ 621695 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498893, - "componentId": 621695, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621695, @@ -173597,6 +166006,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -173607,7 +166017,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -173636,6 +166048,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -173666,6 +166080,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -173687,8 +166102,8 @@ { "spellId": 498895, "name": "Brutal Pursue and Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -173701,33 +166116,6 @@ 621695 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498895, - "componentId": 621695, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621695, @@ -173735,6 +166123,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -173745,7 +166134,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -173777,6 +166168,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -173801,8 +166193,8 @@ { "spellId": 498897, "name": "Lightning", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -173816,33 +166208,6 @@ 621698 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "nature", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498897, - "componentId": 621697, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621697, @@ -173850,6 +166215,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -173865,6 +166231,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -173876,6 +166243,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -173936,6 +166304,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -173960,8 +166329,8 @@ { "spellId": 498904, "name": "RuneWaker Spell 498904", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -173975,33 +166344,6 @@ 621719 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 1.1, - "formula": { - "schemaVersion": 1, - "spellId": 498904, - "componentId": 621719, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1.1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1.1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621713, @@ -174009,6 +166351,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174024,6 +166367,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1.1, "fixedValue": 0, @@ -174035,6 +166379,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -174068,6 +166413,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174113,6 +166459,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174158,6 +166505,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174203,6 +166551,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -174275,6 +166624,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174353,8 +166703,8 @@ { "spellId": 498923, "name": "RuneWaker Spell 498923", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -174367,33 +166717,6 @@ 621747 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 498923, - "componentId": 621747, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621747, @@ -174401,6 +166724,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -174411,7 +166735,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -174582,6 +166908,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 2, "damagePower": 50, "fixedValue": 0, @@ -174627,6 +166954,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174672,6 +167000,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174717,6 +167046,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174741,8 +167071,8 @@ { "spellId": 498943, "name": "Fireball", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -174755,33 +167085,6 @@ 621763 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1.5, - "formula": { - "schemaVersion": 1, - "spellId": 498943, - "componentId": 621763, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1.5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1.5, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621763, @@ -174789,6 +167092,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1.5, "fixedValue": 0, @@ -174799,7 +167103,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -174832,6 +167138,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -174847,6 +167154,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -174871,8 +167179,8 @@ { "spellId": 498945, "name": "Energy Loss", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -174886,33 +167194,6 @@ 621766 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 498945, - "componentId": 621777, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621777, @@ -174920,6 +167201,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -174935,6 +167217,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -174946,6 +167229,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -174980,6 +167264,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -174995,6 +167280,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -175019,8 +167305,8 @@ { "spellId": 498947, "name": "Energy Concentration", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -175033,33 +167319,6 @@ 621768 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498947, - "componentId": 621768, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621768, @@ -175067,6 +167326,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -175077,7 +167337,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -175109,6 +167371,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -175133,8 +167396,8 @@ { "spellId": 498949, "name": "Rune Energy", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -175147,33 +167410,6 @@ 621770 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1.5, - "formula": { - "schemaVersion": 1, - "spellId": 498949, - "componentId": 621770, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1.5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1.5, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621770, @@ -175181,6 +167417,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1.5, "fixedValue": 0, @@ -175191,7 +167428,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -175223,6 +167462,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -175247,8 +167487,8 @@ { "spellId": 498951, "name": "Energy Dissipation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -175261,33 +167501,6 @@ 621772 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 20000, - "damageMultiplier": 2, - "formula": { - "schemaVersion": 1, - "spellId": 498951, - "componentId": 621772, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -2, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 2, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621772, @@ -175295,6 +167508,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -2, "fixedValue": 0, @@ -175305,7 +167519,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -175316,8 +167532,8 @@ { "spellId": 498952, "name": "Energy Release", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -175331,33 +167547,6 @@ 621773 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498952, - "componentId": 621783, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621783, @@ -175365,6 +167554,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -175380,6 +167570,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -175391,6 +167582,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -175403,8 +167595,8 @@ { "spellId": 498953, "name": "Energy Concentration", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -175418,33 +167610,6 @@ 621774 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498953, - "componentId": 621783, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621783, @@ -175452,6 +167617,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -175467,6 +167633,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -175478,6 +167645,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -175508,7 +167676,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -175518,7 +167688,7 @@ "spellId": 498954, "componentId": 621784, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -1500, "fixedValue": 0, @@ -175539,6 +167709,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 9, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -175554,6 +167725,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -175595,7 +167767,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -175626,6 +167800,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -175641,6 +167816,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -175681,7 +167857,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -175712,6 +167890,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -175733,8 +167912,8 @@ { "spellId": 498957, "name": "Devour", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -175747,33 +167926,6 @@ 506300 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498957, - "componentId": 506300, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -300, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506300, @@ -175781,6 +167933,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -300, "fixedValue": 0, @@ -175791,7 +167944,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -175819,7 +167974,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -175850,6 +168007,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -175871,8 +168029,8 @@ { "spellId": 498960, "name": "Schismatic Corrosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -175886,33 +168044,6 @@ 508244 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 498960, - "componentId": 508245, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -7, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508245, @@ -175920,6 +168051,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -7, "fixedValue": 0, @@ -175935,6 +168067,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1500, "fixedValue": 0, @@ -175946,6 +168079,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -175985,8 +168119,8 @@ { "spellId": 498962, "name": "Dash", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -175999,33 +168133,6 @@ 508242 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 498962, - "componentId": 508242, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 508242, @@ -176033,6 +168140,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -176043,7 +168151,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -176080,6 +168190,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176095,6 +168206,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176140,6 +168252,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176185,6 +168298,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176230,6 +168344,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176275,6 +168390,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176320,6 +168436,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 15, "fixedValue": 0, @@ -176365,6 +168482,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 1, + "calculationType": 1, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176410,6 +168528,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176455,6 +168574,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176504,6 +168624,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176546,6 +168667,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -176576,6 +168699,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -176616,6 +168740,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -176646,6 +168772,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -176661,6 +168788,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176711,8 +168839,8 @@ { "spellId": 499004, "name": "Quake Stab", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -176727,33 +168855,6 @@ 621870 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499004, - "componentId": 621869, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621869, @@ -176761,6 +168862,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -176776,6 +168878,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176791,6 +168894,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176802,6 +168906,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -176833,6 +168938,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7, "cooldownMs": 6500, @@ -176863,6 +168970,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.5, "fixedValue": 0, @@ -176878,6 +168986,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176922,6 +169031,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -176946,8 +169056,8 @@ { "spellId": 499007, "name": "Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 8, @@ -176963,33 +169073,6 @@ 621852 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499007, - "componentId": 621740, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621740, @@ -176997,6 +169080,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2000, "fixedValue": 0, @@ -177012,6 +169096,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177027,6 +169112,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -177042,6 +169128,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177053,6 +169140,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -177065,8 +169153,8 @@ { "spellId": 499008, "name": "Desire Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -177081,33 +169169,6 @@ 621853 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499008, - "componentId": 622198, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622198, @@ -177115,6 +169176,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -177130,6 +169192,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177145,6 +169208,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -177156,6 +169220,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -177168,8 +169233,8 @@ { "spellId": 499009, "name": "Explosion of Lust", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -177185,33 +169250,6 @@ 622103 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499009, - "componentId": 622199, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622199, @@ -177219,6 +169257,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -50000, "fixedValue": 0, @@ -177234,6 +169273,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177249,6 +169289,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -100000, "fixedValue": 0, @@ -177264,6 +169305,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177275,6 +169317,7 @@ } ], "unsupportedReasons": [ + "2 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -177308,6 +169351,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177332,8 +169376,8 @@ { "spellId": 499011, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -177346,33 +169390,6 @@ 622626 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 499011, - "componentId": 622626, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622626, @@ -177380,6 +169397,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -177390,7 +169408,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -177420,6 +169440,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -177450,6 +169472,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -177465,6 +169488,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -177506,6 +169530,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -177536,6 +169562,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -177578,6 +169605,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177602,8 +169630,8 @@ { "spellId": 499016, "name": "Devourer", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -177616,33 +169644,6 @@ 621873 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499016, - "componentId": 621873, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621873, @@ -177650,6 +169651,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -177660,7 +169662,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -177694,6 +169698,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177709,6 +169714,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177724,6 +169730,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -177748,8 +169755,8 @@ { "spellId": 499024, "name": "Perish Together", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -177762,33 +169769,6 @@ 622012 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499024, - "componentId": 622012, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622012, @@ -177796,6 +169776,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -177806,7 +169787,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -177817,8 +169800,8 @@ { "spellId": 499027, "name": "Sound Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -177831,33 +169814,6 @@ 621892 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499027, - "componentId": 621892, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -4500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621892, @@ -177865,6 +169821,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -4500, "fixedValue": 0, @@ -177875,7 +169832,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -177886,8 +169845,8 @@ { "spellId": 499028, "name": "Space Blast", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -177900,33 +169859,6 @@ 621888 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499028, - "componentId": 621888, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621888, @@ -177934,6 +169866,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -177944,7 +169877,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -177955,8 +169890,8 @@ { "spellId": 499029, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -177969,33 +169904,6 @@ 621889 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 4, - "formula": { - "schemaVersion": 1, - "spellId": 499029, - "componentId": 621889, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -4, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 4, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621889, @@ -178003,6 +169911,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -4, "fixedValue": 0, @@ -178013,7 +169922,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -178041,7 +169952,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -178051,7 +169964,7 @@ "spellId": 499030, "componentId": 621891, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": -1, @@ -178072,6 +169985,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": -1, @@ -178114,6 +170028,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178159,6 +170074,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178204,6 +170120,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178249,6 +170166,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178294,6 +170212,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178339,6 +170258,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178384,6 +170304,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178408,8 +170329,8 @@ { "spellId": 499049, "name": "Scorching Flame", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -178422,33 +170343,6 @@ 621921 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499049, - "componentId": 621921, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621921, @@ -178456,6 +170350,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -178466,7 +170361,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -178477,8 +170374,8 @@ { "spellId": 499050, "name": "Wild Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -178491,33 +170388,6 @@ 621923 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499050, - "componentId": 621923, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621923, @@ -178525,6 +170395,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -10000, "fixedValue": 0, @@ -178535,7 +170406,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -178567,6 +170440,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178595,8 +170469,8 @@ { "spellId": 499052, "name": "Felling Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -178610,33 +170484,6 @@ 621926 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499052, - "componentId": 621925, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621925, @@ -178644,6 +170491,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -178659,6 +170507,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178670,6 +170519,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -178682,8 +170532,8 @@ { "spellId": 499053, "name": "Seismic Wave", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -178697,33 +170547,6 @@ 621928 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499053, - "componentId": 621927, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -33, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621927, @@ -178731,6 +170554,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -33, "fixedValue": 0, @@ -178746,6 +170570,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178757,6 +170582,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -178769,8 +170595,8 @@ { "spellId": 499058, "name": "RuneWaker Spell 499058", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -178783,33 +170609,6 @@ 621920 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499058, - "componentId": 621920, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621920, @@ -178817,6 +170616,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -178827,7 +170627,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -178859,6 +170661,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178904,6 +170707,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178949,6 +170753,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -178973,8 +170778,8 @@ { "spellId": 499066, "name": "RuneWaker Spell 499066", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -178988,33 +170793,6 @@ 622150 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499066, - "componentId": 621981, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621981, @@ -179022,6 +170800,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -179037,6 +170816,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179048,6 +170828,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -179081,6 +170862,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179123,6 +170905,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -179153,6 +170937,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -179193,6 +170978,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -179223,6 +171010,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -179238,6 +171026,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -179261,8 +171050,8 @@ { "spellId": 499072, "name": "Rain of Chaos", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -179275,33 +171064,6 @@ 506793 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499072, - "componentId": 506793, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506793, @@ -179309,6 +171071,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -179319,7 +171082,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -179355,6 +171120,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179400,6 +171166,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179443,6 +171210,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -179473,6 +171242,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -179488,6 +171258,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179533,6 +171304,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179548,6 +171320,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179592,7 +171365,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "ranged", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -179623,6 +171398,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 1, + "calculationType": 3, "attackType": 0, "damagePower": -0.35, "fixedValue": 0, @@ -179638,6 +171414,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179653,6 +171430,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179668,6 +171446,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179709,6 +171488,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "ranged", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -179739,6 +171520,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 3, "attackType": 0, "damagePower": -0.7, "fixedValue": -20, @@ -179781,6 +171563,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179824,6 +171607,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -179854,6 +171639,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -179869,6 +171655,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -179910,6 +171697,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -179940,6 +171729,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -179980,6 +171770,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -180010,6 +171802,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.1, @@ -180025,6 +171818,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180069,6 +171863,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 90, "fixedValue": 0, @@ -180114,6 +171909,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180159,6 +171955,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180183,8 +171980,8 @@ { "spellId": 499088, "name": "RuneWaker Spell 499088", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -180198,33 +171995,6 @@ 508297 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499088, - "componentId": 509445, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 509445, @@ -180232,6 +172002,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -180247,6 +172018,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180258,6 +172030,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -180291,6 +172064,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180332,7 +172106,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -180363,6 +172139,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": -0.3, @@ -180405,6 +172182,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180450,6 +172228,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180495,6 +172274,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180538,6 +172318,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -180568,6 +172350,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -70, "fixedValue": 0, @@ -180583,6 +172366,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180629,6 +172413,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180644,6 +172429,7 @@ "magicFunc": 7, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180659,6 +172445,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180704,6 +172491,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -180734,6 +172523,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.75, "fixedValue": 0, @@ -180749,6 +172539,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180764,6 +172555,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.75, "fixedValue": 0, @@ -180779,6 +172571,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.8, "fixedValue": 0, @@ -180823,6 +172616,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180868,6 +172662,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180913,6 +172708,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -180937,8 +172733,8 @@ { "spellId": 499102, "name": "Crystalline Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -180951,33 +172747,6 @@ 622087 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499102, - "componentId": 622087, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -90, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622087, @@ -180985,6 +172754,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -90, "fixedValue": 0, @@ -180995,7 +172765,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -181006,8 +172778,8 @@ { "spellId": 499103, "name": "Sharpclaw Swipe", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -181021,33 +172793,6 @@ 621992 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499103, - "componentId": 621963, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621963, @@ -181055,6 +172800,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -181070,6 +172816,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181081,6 +172828,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -181093,8 +172841,8 @@ { "spellId": 499104, "name": "Stony Gaze", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -181109,33 +172857,6 @@ 621992 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499104, - "componentId": 621964, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621964, @@ -181143,6 +172864,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -181158,6 +172880,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181173,6 +172896,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181184,6 +172908,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -181218,6 +172943,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -181233,6 +172959,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181278,6 +173005,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181302,8 +173030,8 @@ { "spellId": 499107, "name": "Fear's Bites", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -181316,33 +173044,6 @@ 621966 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499107, - "componentId": 621966, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -7, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621966, @@ -181350,6 +173051,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -7, "fixedValue": 0, @@ -181360,7 +173062,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -181392,6 +173096,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181449,6 +173154,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 1, "damagePower": -1, "fixedValue": 0, @@ -181557,6 +173263,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181606,6 +173313,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181655,6 +173363,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181707,6 +173416,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -181722,6 +173432,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181737,6 +173448,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181752,6 +173464,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181780,8 +173493,8 @@ { "spellId": 499225, "name": "Steam Burst", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -181795,33 +173508,6 @@ 500387 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499225, - "componentId": 500386, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500386, @@ -181829,6 +173515,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -181844,6 +173531,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181855,6 +173543,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -181871,8 +173560,8 @@ { "spellId": 499227, "name": "Flamestorm", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -181886,33 +173575,6 @@ 500475 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499227, - "componentId": 500489, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500489, @@ -181920,6 +173582,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -181935,6 +173598,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -181946,6 +173610,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -181962,8 +173627,8 @@ { "spellId": 499228, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -181976,33 +173641,6 @@ 500507 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499228, - "componentId": 500507, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500507, @@ -182010,6 +173648,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -182020,7 +173659,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -182092,6 +173733,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182107,6 +173749,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182156,6 +173799,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182205,6 +173849,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182255,6 +173900,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182270,6 +173916,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182319,6 +173966,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -182369,6 +174017,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182384,6 +174033,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182430,7 +174080,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -182440,7 +174092,7 @@ "spellId": 499236, "componentId": 500956, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.3, "fixedValue": 0, @@ -182461,6 +174113,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.3, "fixedValue": 0, @@ -182476,6 +174129,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182503,8 +174157,8 @@ { "spellId": 499237, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -182517,33 +174171,6 @@ 500389 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "fire", - "animation": "cast", - "range": 7.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499237, - "componentId": 500389, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -13, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 500389, @@ -182551,6 +174178,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -13, "fixedValue": 0, @@ -182561,7 +174189,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -182590,6 +174220,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -182620,6 +174252,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -182693,6 +174326,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182738,6 +174372,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182762,8 +174397,8 @@ { "spellId": 499251, "name": "Pollution Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -182777,33 +174412,6 @@ 622094 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499251, - "componentId": 622093, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -8, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622093, @@ -182811,6 +174419,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -8, "fixedValue": 0, @@ -182826,6 +174435,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -182837,6 +174447,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -182849,8 +174460,8 @@ { "spellId": 499252, "name": "Black Area", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -182863,33 +174474,6 @@ 622093 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499252, - "componentId": 622093, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -8, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622093, @@ -182897,6 +174481,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -8, "fixedValue": 0, @@ -182907,7 +174492,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -182939,6 +174526,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 40, "fixedValue": 0, @@ -182984,6 +174572,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183033,6 +174622,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183078,6 +174668,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183123,6 +174714,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183195,6 +174787,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183219,8 +174812,8 @@ { "spellId": 499282, "name": "Crystal Energy Attack", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -183233,33 +174826,6 @@ 622287 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 25, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499282, - "componentId": 622287, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -7, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622287, @@ -183267,6 +174833,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -7, "fixedValue": 0, @@ -183277,7 +174844,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -183288,8 +174857,8 @@ { "spellId": 499283, "name": "Crystal Energy Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -183302,33 +174871,6 @@ 622288 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 11000, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499283, - "componentId": 622288, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -19, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622288, @@ -183336,6 +174878,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -19, "fixedValue": 0, @@ -183346,7 +174889,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -183378,6 +174923,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183423,6 +174969,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183447,8 +174994,8 @@ { "spellId": 499287, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -183461,33 +175008,6 @@ 622293 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 499287, - "componentId": 622293, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622293, @@ -183495,6 +175015,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -183505,7 +175026,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -183516,8 +175039,8 @@ { "spellId": 499290, "name": "RuneWaker Spell 499290", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -183530,33 +175053,6 @@ 620910 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 499290, - "componentId": 620910, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 620910, @@ -183564,6 +175060,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -183574,7 +175071,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -183610,6 +175109,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183634,8 +175134,8 @@ { "spellId": 499292, "name": "RuneWaker Spell 499292", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 16, @@ -183648,33 +175148,6 @@ 622303 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499292, - "componentId": 622303, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -120, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622303, @@ -183682,6 +175155,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -120, "fixedValue": 0, @@ -183692,7 +175166,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -183724,6 +175200,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183774,6 +175251,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183789,6 +175267,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183861,6 +175340,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 1, "damagePower": -1, "fixedValue": 0, @@ -183885,8 +175365,8 @@ { "spellId": 499297, "name": "Burn", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -183900,33 +175380,6 @@ 622299 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499297, - "componentId": 623075, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623075, @@ -183934,6 +175387,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -183949,6 +175403,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -183960,6 +175415,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -183993,6 +175449,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -184069,6 +175526,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184114,6 +175572,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184159,6 +175618,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184204,6 +175664,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184249,6 +175710,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184291,6 +175753,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6500, @@ -184321,6 +175785,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -184360,6 +175825,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -184390,6 +175857,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -184430,6 +175898,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -184460,6 +175930,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -184475,6 +175946,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184552,8 +176024,8 @@ { "spellId": 499318, "name": "Space Devour", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -184567,33 +176039,6 @@ 623803 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499318, - "componentId": 622493, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622493, @@ -184601,6 +176046,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -184616,6 +176062,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184627,6 +176074,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -184660,6 +176108,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184705,6 +176154,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184729,8 +176179,8 @@ { "spellId": 499321, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -184743,33 +176193,6 @@ 622424 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499321, - "componentId": 622424, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -50, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622424, @@ -184777,6 +176200,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -50, "fixedValue": 0, @@ -184787,7 +176211,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -184816,7 +176242,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -184826,7 +176254,7 @@ "spellId": 499322, "componentId": 622494, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.2, "fixedValue": 0, @@ -184847,6 +176275,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.2, "fixedValue": 0, @@ -184862,6 +176291,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184904,6 +176334,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 5, "cooldownMs": 6500, @@ -184934,6 +176366,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": -100, @@ -184949,6 +176382,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -184995,6 +176429,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -185025,6 +176461,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": -100, @@ -185040,6 +176477,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185085,6 +176523,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -185115,6 +176555,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -185158,7 +176599,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "frost", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -185189,6 +176632,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": -50, @@ -185204,6 +176648,7 @@ "magicFunc": 1, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185253,6 +176698,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185268,6 +176714,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185314,6 +176761,8 @@ "delivery": "projectile", "target": "primary", "school": "frost", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -185323,7 +176772,7 @@ "spellId": 499330, "componentId": 622456, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -2, "fixedValue": -1000, @@ -185344,6 +176793,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -2, "fixedValue": -1000, @@ -185388,6 +176838,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -185418,6 +176870,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -185433,6 +176886,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185477,6 +176931,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185519,7 +176974,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "ranged", "animation": "cast", "range": 22.5, "cooldownMs": 6500, @@ -185550,6 +177007,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 1, + "calculationType": 3, "attackType": 0, "damagePower": -0.35, "fixedValue": 0, @@ -185565,6 +177023,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185610,6 +177069,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185625,6 +177085,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185671,6 +177132,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185686,6 +177148,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185731,6 +177194,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185774,6 +177238,8 @@ "delivery": "melee", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 6500, @@ -185804,6 +177270,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -55, "fixedValue": -0.1, @@ -185819,6 +177286,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185861,6 +177329,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 18, "cooldownMs": 6500, @@ -185891,6 +177361,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.1, @@ -185906,6 +177377,7 @@ "magicFunc": 1, "magicType": 3, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -185950,6 +177422,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 90, "fixedValue": 0, @@ -185995,6 +177468,7 @@ "magicFunc": 0, "magicType": 1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 133, "fixedValue": 0, @@ -186040,6 +177514,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186085,6 +177560,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186130,6 +177606,7 @@ "magicFunc": 1, "magicType": 0, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186171,7 +177648,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "physical", + "school": "nature", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -186202,6 +177681,7 @@ "magicFunc": 0, "magicType": 0, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.7, "fixedValue": 0, @@ -186244,6 +177724,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186289,6 +177770,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 70, "fixedValue": 0, @@ -186334,6 +177816,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186376,6 +177859,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -186406,6 +177891,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -50, "fixedValue": -0.2, @@ -186449,6 +177935,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186464,6 +177951,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186509,6 +177997,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": -0.6, "fixedValue": 0, @@ -186554,6 +178043,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186578,8 +178068,8 @@ { "spellId": 499354, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -186592,33 +178082,6 @@ 622686 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499354, - "componentId": 622686, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622686, @@ -186626,6 +178089,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -186636,7 +178100,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -186668,6 +178134,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -186710,7 +178177,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -186720,7 +178189,7 @@ "spellId": 499357, "componentId": 622553, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -186741,6 +178210,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -186756,6 +178226,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -186798,6 +178269,8 @@ "delivery": "projectile", "target": "primary", "school": "fire", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -186828,6 +178301,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -186843,6 +178317,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -186864,8 +178339,8 @@ { "spellId": 499359, "name": "Soul Devouring Fire", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -186878,33 +178353,6 @@ 622551 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499359, - "componentId": 622551, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622551, @@ -186912,6 +178360,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -5000, "fixedValue": 0, @@ -186922,7 +178371,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -186950,7 +178401,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -186960,7 +178413,7 @@ "spellId": 499360, "componentId": 622552, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -10, "fixedValue": 0, @@ -186981,6 +178434,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -187023,6 +178477,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187134,6 +178589,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187179,6 +178635,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -187224,6 +178681,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187248,8 +178706,8 @@ { "spellId": 499369, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -187262,33 +178720,6 @@ 622686 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499369, - "componentId": 622686, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -40, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622686, @@ -187296,6 +178727,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -40, "fixedValue": 0, @@ -187306,7 +178738,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -187338,6 +178772,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187410,6 +178845,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187483,8 +178919,10 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", - "animation": "cast", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", + "animation": "attack", "range": 4.5, "cooldownMs": 6500, "damageMultiplier": 1, @@ -187493,7 +178931,7 @@ "spellId": 499394, "componentId": 622354, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -1, "fixedValue": 0, @@ -187514,6 +178952,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -187529,6 +178968,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187573,6 +179013,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187597,8 +179038,8 @@ { "spellId": 499396, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -187611,33 +179052,6 @@ 622702 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499396, - "componentId": 622702, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622702, @@ -187645,6 +179059,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -187655,7 +179070,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -187666,8 +179083,8 @@ { "spellId": 499397, "name": "Poison Dragon Shot", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -187681,33 +179098,6 @@ 622360 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499397, - "componentId": 622359, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622359, @@ -187715,6 +179105,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -187730,6 +179121,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187741,6 +179133,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -187799,6 +179192,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 6500, @@ -187829,6 +179224,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.2, "fixedValue": 0, @@ -187844,6 +179240,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -187898,8 +179295,8 @@ { "spellId": 499414, "name": "Space Guidance", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -187912,33 +179309,6 @@ 622844 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499414, - "componentId": 622844, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -3000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622844, @@ -187946,6 +179316,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -3000, "fixedValue": 0, @@ -187956,7 +179327,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -187988,6 +179361,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -188033,6 +179407,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -188078,6 +179453,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -188130,6 +179506,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 8000, @@ -188160,6 +179538,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188202,6 +179581,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 5000, @@ -188232,6 +179613,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188271,6 +179653,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -188301,6 +179685,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188340,6 +179725,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6500, @@ -188370,6 +179757,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -188410,6 +179798,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 8, "cooldownMs": 12000, @@ -188440,6 +179830,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188455,6 +179846,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -188499,7 +179891,9 @@ "runtime": { "delivery": "melee", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 4.5, "cooldownMs": 20000, @@ -188530,6 +179924,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -188545,6 +179940,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -188590,6 +179986,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 7000, @@ -188620,6 +180018,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188635,6 +180034,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -188679,6 +180079,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 25, "cooldownMs": 9000, @@ -188709,6 +180111,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188754,6 +180157,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -188800,6 +180204,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 9000, @@ -188830,6 +180236,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188845,6 +180252,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -188889,6 +180297,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 15000, @@ -188919,6 +180329,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -188964,6 +180375,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189012,6 +180424,8 @@ "delivery": "melee", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "attack", "range": 4.5, "cooldownMs": 6000, @@ -189042,6 +180456,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -189057,6 +180472,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189072,6 +180488,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189087,6 +180504,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189136,6 +180554,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189151,6 +180570,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189166,6 +180586,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": 100, "fixedValue": 0, @@ -189220,8 +180641,8 @@ { "spellId": 499448, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -189234,33 +180655,6 @@ 622912 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "physical", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499448, - "componentId": 622912, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622912, @@ -189268,6 +180662,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 4, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -189278,7 +180673,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -189343,8 +180740,8 @@ { "spellId": 499452, "name": "Despair", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -189357,33 +180754,6 @@ 622906 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499452, - "componentId": 622906, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -2500, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622906, @@ -189391,6 +180761,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -2500, "fixedValue": 0, @@ -189401,7 +180772,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -189412,8 +180785,8 @@ { "spellId": 499455, "name": "Sparkling Blast", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -189426,33 +180799,6 @@ 622835 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "shadow", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 4, - "formula": { - "schemaVersion": 1, - "spellId": 499455, - "componentId": 622835, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -4, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 4, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622835, @@ -189460,6 +180806,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -4, "fixedValue": 0, @@ -189470,7 +180817,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -189502,6 +180851,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189547,6 +180897,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189574,8 +180925,8 @@ { "spellId": 499458, "name": "Broken Wind Sickle", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -189588,33 +180939,6 @@ 622924 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499458, - "componentId": 622924, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622924, @@ -189622,6 +180946,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -189632,7 +180957,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -189661,6 +180988,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 8, "cooldownMs": 7000, @@ -189691,6 +181020,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -189733,7 +181063,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 20, "cooldownMs": 12000, @@ -189743,7 +181075,7 @@ "spellId": 499461, "componentId": 622931, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.1, "fixedValue": 0, @@ -189764,6 +181096,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -189779,6 +181112,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189826,6 +181160,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189872,6 +181207,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 15, "cooldownMs": 6000, @@ -189902,6 +181239,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 0, "attackType": 0, "damagePower": -0.1, "fixedValue": 0, @@ -189917,6 +181255,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -189964,6 +181303,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190010,6 +181350,8 @@ "delivery": "projectile", "target": "primary", "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 10, "cooldownMs": 6500, @@ -190040,6 +181382,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 9, "attackType": 0, "damagePower": -200, "fixedValue": 0, @@ -190055,6 +181398,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190099,6 +181443,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190144,6 +181489,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190189,6 +181535,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190234,6 +181581,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190279,6 +181627,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190324,6 +181673,7 @@ "magicFunc": 2, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190369,6 +181719,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190411,6 +181762,8 @@ "delivery": "projectile", "target": "primary", "school": "nature", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 22.5, "cooldownMs": 6500, @@ -190441,6 +181794,7 @@ "magicFunc": 0, "magicType": 3, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -40, "fixedValue": -0.1, @@ -190483,6 +181837,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -190529,6 +181884,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190544,6 +181900,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 20, "fixedValue": 0, @@ -190589,6 +181946,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190634,6 +181992,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190685,8 +182044,8 @@ { "spellId": 499570, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 7, @@ -190699,33 +182058,6 @@ 623489 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 499570, - "componentId": 623489, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623489, @@ -190733,6 +182065,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -190743,7 +182076,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -190775,6 +182110,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190820,6 +182156,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190866,6 +182203,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190881,6 +182219,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -190928,6 +182267,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 2, "damagePower": 2, "fixedValue": 0, @@ -190943,6 +182283,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 3, "damagePower": 2, "fixedValue": 0, @@ -190958,6 +182299,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 4, "damagePower": 2, "fixedValue": 0, @@ -191030,6 +182372,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191075,6 +182418,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191120,6 +182464,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 2, "fixedValue": 0, @@ -191165,6 +182510,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -191210,6 +182556,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191255,6 +182602,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191279,8 +182627,8 @@ { "spellId": 499644, "name": "RuneWaker Spell 499644", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -191293,33 +182641,6 @@ 623287 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499644, - "componentId": 623287, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623287, @@ -191327,6 +182648,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -191337,7 +182659,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -191348,8 +182672,8 @@ { "spellId": 499645, "name": "Kulech Secret Skill", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -191362,33 +182686,6 @@ 621029 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 1, - "formula": { - "schemaVersion": 1, - "spellId": 499645, - "componentId": 621029, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-ratio", - "damagePower": -1, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 1, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 621029, @@ -191396,6 +182693,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -1, "fixedValue": 0, @@ -191406,7 +182704,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -191438,6 +182738,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191514,6 +182815,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191559,6 +182861,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191604,6 +182907,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191649,6 +182953,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191694,6 +182999,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191739,6 +183045,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191784,6 +183091,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 88, "fixedValue": 0, @@ -191829,6 +183137,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191874,6 +183183,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 4, "damagePower": 5, "fixedValue": 0, @@ -191920,6 +183230,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191935,6 +183246,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -191959,8 +183271,8 @@ { "spellId": 499739, "name": "Earth Destruction", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -191973,33 +183285,6 @@ 623639 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 15, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499739, - "componentId": 623639, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -100, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623639, @@ -192007,6 +183292,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -100, "fixedValue": 0, @@ -192017,7 +183303,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -192049,6 +183337,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192093,6 +183382,8 @@ "delivery": "projectile", "target": "primary", "school": "shadow", + "runewakerEffectType": 0, + "attackKind": "spell", "animation": "cast", "range": 20, "cooldownMs": 4000, @@ -192123,6 +183414,7 @@ "magicFunc": 0, "magicType": 5, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -85, "fixedValue": 0, @@ -192138,6 +183430,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192153,6 +183446,7 @@ "magicFunc": 0, "magicType": 2, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": 0, "fixedValue": -0.4, @@ -192164,6 +183458,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -192199,6 +183494,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192214,6 +183510,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192229,6 +183526,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192275,6 +183573,7 @@ "magicFunc": 1, "magicType": 5, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192290,6 +183589,7 @@ "magicFunc": 1, "magicType": 2, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192336,6 +183636,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192351,6 +183652,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192396,6 +183698,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192441,6 +183744,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192465,8 +183769,8 @@ { "spellId": 499757, "name": "Full Strike", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -192479,33 +183783,6 @@ 506793 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499757, - "componentId": 506793, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 506793, @@ -192513,6 +183790,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -192523,7 +183801,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -192552,7 +183832,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 30, "cooldownMs": 6500, @@ -192562,7 +183844,7 @@ "spellId": 499758, "componentId": 622494, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-ratio", "damagePower": -0.2, "fixedValue": 0, @@ -192583,6 +183865,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -0.2, "fixedValue": 0, @@ -192598,6 +183881,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192621,8 +183905,8 @@ { "spellId": 499759, "name": "Space Devour", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 1, "targetType": 0, @@ -192636,33 +183920,6 @@ 621893 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "physical", - "animation": "attack", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499759, - "componentId": 622493, - "spellLevel": 0, - "calculationPath": "physical", - "powerKind": "source-points", - "damagePower": -10, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 622493, @@ -192670,6 +183927,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 1, + "calculationType": 8, "attackType": 0, "damagePower": -10, "fixedValue": 0, @@ -192685,6 +183943,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192696,6 +183955,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -192729,6 +183989,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192774,6 +184035,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192798,8 +184060,8 @@ { "spellId": 499765, "name": "Fearsome Pierce", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -192813,33 +184075,6 @@ 623354 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499765, - "componentId": 623810, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -7000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623810, @@ -192847,6 +184082,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -7000, "fixedValue": 0, @@ -192862,6 +184098,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192873,6 +184110,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -192885,8 +184123,8 @@ { "spellId": 499766, "name": "Bloodletting Pierce", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -192900,33 +184138,6 @@ 623353 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499766, - "componentId": 623810, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -7000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623810, @@ -192934,6 +184145,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -7000, "fixedValue": 0, @@ -192949,6 +184161,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -192960,6 +184173,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -192972,8 +184186,8 @@ { "spellId": 499767, "name": "Muscle-Tearing Pierce", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -192987,33 +184201,6 @@ 623352 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499767, - "componentId": 623810, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -7000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623810, @@ -193021,6 +184208,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -7000, "fixedValue": 0, @@ -193036,6 +184224,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193047,6 +184236,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -193080,6 +184270,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193108,8 +184299,8 @@ { "spellId": 499769, "name": "Energy Dissipation", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -193122,33 +184313,6 @@ 623795 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 10, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499769, - "componentId": 623795, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623795, @@ -193156,6 +184320,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -60000, "fixedValue": 0, @@ -193166,7 +184331,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -193181,8 +184348,8 @@ { "spellId": 499770, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -193196,33 +184363,6 @@ 623789 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499770, - "componentId": 623788, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -60, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623788, @@ -193230,6 +184370,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -60, "fixedValue": 0, @@ -193245,6 +184386,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -193256,6 +184398,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -193289,6 +184432,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193317,8 +184461,8 @@ { "spellId": 499777, "name": "Scorching Flame", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 8, @@ -193333,33 +184477,6 @@ 623840 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 30, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499777, - "componentId": 623779, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -1000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623779, @@ -193367,6 +184484,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 7, "attackType": 0, "damagePower": -1000, "fixedValue": 0, @@ -193382,6 +184500,7 @@ "magicFunc": 7, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193397,6 +184516,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193408,6 +184528,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "2 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -193441,6 +184562,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193486,6 +184608,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 1, "fixedValue": 0, @@ -193514,8 +184637,8 @@ { "spellId": 499781, "name": "Manastorms Duo Lv5", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -193528,33 +184651,6 @@ 623854 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499781, - "componentId": 623854, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623854, @@ -193562,6 +184658,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -20, "fixedValue": 0, @@ -193572,7 +184669,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -193631,6 +184730,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193676,6 +184776,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193725,6 +184826,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193774,6 +184876,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193819,7 +184922,9 @@ "runtime": { "delivery": "projectile", "target": "primary", - "school": "arcane", + "school": "physical", + "runewakerEffectType": 1, + "attackKind": "melee", "animation": "cast", "range": 7.5, "cooldownMs": 6500, @@ -193829,7 +184934,7 @@ "spellId": 499815, "componentId": 623471, "spellLevel": 0, - "calculationPath": "magic", + "calculationPath": "physical", "powerKind": "source-points", "damagePower": -5, "fixedValue": 0, @@ -193850,6 +184955,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -193893,6 +184999,7 @@ "magicFunc": 6, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193908,6 +185015,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -193953,6 +185061,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 3, "fixedValue": 0, @@ -193998,6 +185107,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 40, "fixedValue": 0, @@ -194043,6 +185153,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194088,6 +185199,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 50, "fixedValue": 0, @@ -194137,6 +185249,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194188,6 +185301,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194203,6 +185317,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194218,6 +185333,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194242,8 +185358,8 @@ { "spellId": 499874, "name": "Despot's Roar", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -194256,33 +185372,6 @@ 623355 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499874, - "componentId": 623355, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -30, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623355, @@ -194290,6 +185379,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -30, "fixedValue": 0, @@ -194300,7 +185390,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -194315,8 +185407,8 @@ { "spellId": 499876, "name": "Space Explosion", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 0, @@ -194329,33 +185421,6 @@ 623356 ] }, - "runtime": { - "delivery": "melee", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 4.5, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499876, - "componentId": 623356, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -5, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623356, @@ -194363,6 +185428,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": -5, "fixedValue": 0, @@ -194373,7 +185439,9 @@ "directHpDamage": true } ], - "unsupportedReasons": [], + "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType." + ], "assignments": [ { "sourceKind": "lua-reference", @@ -194388,8 +185456,8 @@ { "spellId": 499877, "name": "Fearsome Pierce", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -194403,33 +185471,6 @@ 623354 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499877, - "componentId": 623351, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623351, @@ -194437,6 +185478,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -194452,6 +185494,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194463,6 +185506,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -194475,8 +185519,8 @@ { "spellId": 499878, "name": "Bloodletting Pierce", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -194490,33 +185534,6 @@ 623353 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499878, - "componentId": 623351, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623351, @@ -194524,6 +185541,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -194539,6 +185557,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194550,6 +185569,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -194562,8 +185582,8 @@ { "spellId": 499879, "name": "Muscle-Tearing Pierce", - "mappingStatus": "damage-family", - "fidelity": "Source identity, damage family, school, range, and cooldown only; coefficients are conservative HealerMan values.", + "mappingStatus": "evidence-only", + "fidelity": "Evidence only; no executable effect is inferred.", "source": { "effectType": 0, "targetType": 6, @@ -194577,33 +185597,6 @@ 623352 ] }, - "runtime": { - "delivery": "projectile", - "target": "primary", - "school": "arcane", - "animation": "cast", - "range": 20, - "cooldownMs": 6500, - "damageMultiplier": 0.85, - "formula": { - "schemaVersion": 1, - "spellId": 499879, - "componentId": 623351, - "spellLevel": 0, - "calculationPath": "magic", - "powerKind": "source-points", - "damagePower": -20000, - "fixedValue": 0, - "dotBase": 0, - "runtimeBaselineMultiplier": 0.85, - "provenance": { - "sourceFile": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", - "physicalFunctionLine": 3366, - "magicFunctionLine": 3651, - "magicObjectDatabase": "Resource/data/magicobject.db" - } - } - }, "components": [ { "id": 623351, @@ -194611,6 +185604,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 4, "attackType": 0, "damagePower": -20000, "fixedValue": 0, @@ -194626,6 +185620,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194637,6 +185632,7 @@ } ], "unsupportedReasons": [ + "1 direct-damage component(s) have an unsupported Attack.CalType or MagicType.", "1 non-damage component(s) remain unimplemented." ], "assignments": [ @@ -194752,6 +185748,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 30, "fixedValue": 0, @@ -194767,6 +185764,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194812,6 +185810,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -194884,6 +185883,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -195065,6 +186065,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -152.949997, "fixedValue": 0, @@ -195080,6 +186081,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 1, "attackType": 0, "damagePower": -152.949997, "fixedValue": 0, @@ -195152,6 +186154,7 @@ "magicFunc": 1, "magicType": -1, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, @@ -195197,6 +186200,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 8, "attackType": 0, "damagePower": 10, "fixedValue": 0, @@ -195242,6 +186246,7 @@ "magicFunc": 0, "magicType": -1, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 70, "fixedValue": 0, @@ -195287,6 +186292,7 @@ "magicFunc": 0, "magicType": 4, "effectType": 0, + "calculationType": 5, "attackType": 0, "damagePower": 0.3, "fixedValue": 0, @@ -195332,6 +186338,7 @@ "magicFunc": 1, "magicType": 4, "effectType": 0, + "calculationType": 0, "attackType": 0, "damagePower": 0, "fixedValue": 0, diff --git a/src/avatar/CharacterModel.tsx b/src/avatar/CharacterModel.tsx index abd6e27b..29818a2f 100644 --- a/src/avatar/CharacterModel.tsx +++ b/src/avatar/CharacterModel.tsx @@ -559,6 +559,7 @@ function LoadedCharacterModel({ fallbackScale={fallbackEquipmentScale} models={resolved.equipmentModels} transforms={equipmentAttachmentTransforms} + onReady={preview ? onReady : undefined} /> ); diff --git a/src/avatar/appearanceResolver.test.ts b/src/avatar/appearanceResolver.test.ts index 35d0c4be..1ae60f7c 100644 --- a/src/avatar/appearanceResolver.test.ts +++ b/src/avatar/appearanceResolver.test.ts @@ -74,7 +74,7 @@ const selected: CharacterAppearance = { describe("resolveAvatarAppearance", () => { it("composes body layers in WoW replacement-texture order", () => { const resolved = resolveAvatarAppearance(manifest, entry, selected, "priest"); - expect(resolved.bodyLayers.map((layer) => layer.url)).toEqual([ + expect(resolved.bodyLayers.slice(0, 9).map((layer) => layer.url)).toEqual([ "skin-1", "pelvis-1", "torso-1", diff --git a/src/avatar/appearanceResolver.ts b/src/avatar/appearanceResolver.ts index 4e2a6fbe..88046cdf 100644 --- a/src/avatar/appearanceResolver.ts +++ b/src/avatar/appearanceResolver.ts @@ -10,6 +10,7 @@ import { resolveEquipmentAppearance, type EquipmentModelVisual, } from "./equipmentAppearance"; +import { resolveRunewakerEquipment } from "./runewakerEquipment"; export interface AvatarTextureLayer { url: string; @@ -59,7 +60,9 @@ export function resolveAvatarAppearance( const featureTextures = tripletAt(feature?.byColor ?? [], hairColorIndex); const regions = manifest.textureLayout.regions; const layers: AvatarTextureLayer[] = []; - const equipped = resolveEquipmentAppearance(equipment, entry.gender); + const equipped = entry.rendererStrategy?.kind === "runewaker-modular" && classId + ? resolveRunewakerEquipment(classId, equipment) + : resolveEquipmentAppearance(equipment, entry.gender, classId); if (skin?.base) addLayer(layers, skin.base, regions.base); addLayer(layers, skin?.underwear?.[0] ?? "", regions.pelvisUpper); diff --git a/src/avatar/equipmentAppearance.test.ts b/src/avatar/equipmentAppearance.test.ts index 2ac94ec1..e672b359 100644 --- a/src/avatar/equipmentAppearance.test.ts +++ b/src/avatar/equipmentAppearance.test.ts @@ -13,6 +13,36 @@ function item(itemId: number): InventoryItem { } describe("resolveEquipmentAppearance", () => { + it("gives roster previews and unmapped heirlooms visible clothing without changing inventory", () => { + const heirloom = { itemId: 9_000_001, inventorySlot: "chest", armorType: "cloth" } as InventoryItem; + for (const items of [[], [heirloom]]) { + const resolved = resolveEquipmentAppearance(items, "female", "priest"); + expect(resolved.bodyLayers.some((layer) => layer.url.includes("torso-upper-female"))).toBe(true); + expect(resolved.bodyLayers.some((layer) => layer.url.includes("foot.png"))).toBe(true); + expect(resolved.models.map((model) => model.attachment)).toEqual(["shoulderLeft", "shoulderRight"]); + expect(resolved.geosets.Trousers).toBe(2); + } + expect(heirloom.itemId).toBe(9_000_001); + }); + + it("keeps real equipped appearances ahead of the class armor defaults", () => { + const resolved = resolveEquipmentAppearance([ + { itemId: 6473, inventorySlot: "chest", armorType: "leather" } as InventoryItem, + ], "male", "priest"); + expect(resolved.bodyLayers.some((layer) => layer.url.includes("6473-armor-of-the-fang"))).toBe(true); + expect(resolved.bodyLayers.some((layer) => layer.url.includes("6465-robe"))).toBe(false); + expect(resolved.geosets.Trousers).toBe(1); + }); + + it("distinguishes cloth, leather, and heavy starter chest appearances and their caches", () => { + const appearances = ["priest", "rogue", "warrior"] as const; + const resolved = appearances.map((classId) => resolveEquipmentAppearance([], "male", classId)); + expect(resolved[0].bodyLayers.some((layer) => layer.url.includes("6465-robe"))).toBe(true); + expect(resolved[1].bodyLayers.some((layer) => layer.url.includes("6473-armor"))).toBe(true); + expect(resolved[2].bodyLayers.some((layer) => layer.url.includes("6627-mutant"))).toBe(true); + expect(new Set(resolved.map((appearance) => appearance.cacheKey)).size).toBe(3); + }); + it("maps equipped loot to its exact client-native model attachment", () => { const resolved = resolveEquipmentAppearance([ item(6472), diff --git a/src/avatar/equipmentAppearance.ts b/src/avatar/equipmentAppearance.ts index 246e5bca..effc2bc7 100644 --- a/src/avatar/equipmentAppearance.ts +++ b/src/avatar/equipmentAppearance.ts @@ -1,4 +1,4 @@ -import type { GenderId } from "../app/characterCatalog"; +import { classById, type ClassId, type GenderId } from "../app/characterCatalog"; import type { CharacterWeaponStance } from "../game/combatAnimation"; import type { InventoryItem } from "../game/lootTypes"; import type { TextureRegion } from "./characterManifest"; @@ -36,6 +36,8 @@ export interface EquipmentModelVisual { readonly attachment: EquipmentAttachmentName; readonly fallbackKind?: "bow" | "dagger" | "mace" | "shield" | "staff" | "sword"; readonly weaponStance?: CharacterWeaponStance; + /** Native RoM props already use the authored RoM socket frame. */ + readonly sourceFrame?: "runewaker"; } interface GenderedTextureLayer { @@ -318,6 +320,7 @@ const EQUIPMENT_VISUALS: Readonly> = O export function resolveEquipmentAppearance( items: readonly InventoryItem[], gender: GenderId, + classId?: ClassId, ): ResolvedEquipmentAppearance { const layers: EquipmentTextureLayer[] = []; const models: EquipmentModelVisual[] = []; @@ -325,8 +328,14 @@ export function resolveEquipmentAppearance( const geosets: Record = { Cloak: 0 }; let cloakUrl = ""; - const equippedVisuals = items.flatMap((item) => { - const visual = EQUIPMENT_VISUALS[item.itemId]; + const starterArmor = classId ? classById(classId).armor : "cloth"; + const starterSlots = ["chest", "legs", "feet", "hands", "shoulder", "back"]; + const representedSlots = new Set(items.map((item) => item.inventorySlot)); + const starterItems = classId ? starterSlots.filter((slot) => !representedSlots.has(slot)) + .map((slot) => ({ itemId: 0, inventorySlot: slot, armorType: starterArmor })) : []; + const equippedVisuals = [...starterItems, ...items].flatMap((item) => { + const visual = EQUIPMENT_VISUALS[item.itemId] + ?? (classId ? representativeArmorVisual(item.inventorySlot, item.armorType ?? starterArmor) : undefined); return visual ? [{ item, visual }] : []; }); @@ -347,7 +356,7 @@ export function resolveEquipmentAppearance( } return { - cacheKey: items.map((item) => item.itemId).join(","), + cacheKey: [classId ?? "", ...items.map((item) => `${item.itemId}:${item.inventorySlot}:${item.armorType}`)].join(","), bodyLayers: layers, cloakUrl, geosets, @@ -355,6 +364,19 @@ export function resolveEquipmentAppearance( }; } +/** Visible starter/heirloom armor, superseded by exact packaged item visuals. */ +function representativeArmorVisual(slot: string, armor: string): EquipmentVisualDefinition | undefined { + switch (slot) { + case "chest": return EQUIPMENT_VISUALS[armor === "cloth" ? 6465 : armor === "leather" ? 6473 : 6627]; + case "legs": return EQUIPMENT_VISUALS[10410]; + case "feet": return EQUIPMENT_VISUALS[10411]; + case "hands": return EQUIPMENT_VISUALS[5970]; + case "shoulder": return EQUIPMENT_VISUALS[armor === "cloth" ? 6461 : 5404]; + case "back": return EQUIPMENT_VISUALS[6632]; + default: return undefined; + } +} + export function equipmentModelUrls(): readonly string[] { return Object.values(EQUIPMENT_VISUALS) .flatMap((visual) => visual.models?.map((itemModel) => itemModel.url) ?? []); diff --git a/src/avatar/equipmentAttachments.tsx b/src/avatar/equipmentAttachments.tsx index bc382470..fda2f558 100644 --- a/src/avatar/equipmentAttachments.tsx +++ b/src/avatar/equipmentAttachments.tsx @@ -115,16 +115,24 @@ function AttachedEquipmentModel({ entry, itemModel, transform, + onReady, }: { readonly entry: AvatarManifestEntry; readonly itemModel: EquipmentModelVisual; readonly transform: AvatarAttachmentTransform; + readonly onReady?: () => void; }): ReactNode { const gltf = useGLTF(resolveContentUrl(itemModel.url)); const scene = useMemo( () => cloneEquipmentScene(gltf.scene, `${itemModel.itemId}-${itemModel.attachment}`), [gltf.scene, itemModel.attachment, itemModel.itemId], ); + useEffect(() => { + if (!onReady) return; + // Include the ready pose after its initial blend, not the rig's bind-pose bounds. + const timer = window.setTimeout(onReady, 500); + return () => window.clearTimeout(timer); + }, [onReady, scene]); useEffect(() => () => { const materials = new Set(); scene.traverse((node) => { @@ -136,7 +144,7 @@ function AttachedEquipmentModel({ materials.forEach((material) => material.dispose()); }, [scene]); - const socketRotation = itemModel.fallbackKind && itemModel.weaponStance + const socketRotation = itemModel.sourceFrame !== "runewaker" && itemModel.fallbackKind && itemModel.weaponStance ? avatarWeaponSocketRotation(entry, itemModel.fallbackKind, itemModel.weaponStance) : NO_ROTATION; @@ -192,11 +200,13 @@ function ResolvedEquipmentAttachment({ fallbackScale, itemModel, transform, + onReady, }: { readonly entry: AvatarManifestEntry; readonly fallbackScale: number; readonly itemModel: EquipmentModelVisual; readonly transform: AvatarAttachmentTransform; + readonly onReady?: () => void; }): ReactNode { const fallback = ( - + ); @@ -223,11 +233,13 @@ export function EquipmentAttachments({ fallbackScale, models, transforms, + onReady, }: { readonly entry: AvatarManifestEntry; readonly fallbackScale: number; readonly models: readonly EquipmentModelVisual[]; readonly transforms: EquipmentAttachmentTransforms; + readonly onReady?: () => void; }): ReactNode { return models.map((itemModel) => { const transform = transforms[itemModel.attachment]; @@ -238,6 +250,7 @@ export function EquipmentAttachments({ fallbackScale={fallbackScale} itemModel={itemModel} transform={transform} + onReady={onReady} /> ) : null; }); diff --git a/src/avatar/runewakerEquipment.test.ts b/src/avatar/runewakerEquipment.test.ts new file mode 100644 index 00000000..56c95097 --- /dev/null +++ b/src/avatar/runewakerEquipment.test.ts @@ -0,0 +1,42 @@ +import { existsSync, readFileSync } from "node:fs"; +import { resolve } from "node:path"; +import { describe, expect, it } from "vitest"; +import { CLASSES } from "../app/characterCatalog"; +import type { InventoryItem } from "../game/lootTypes"; +import { resolveRunewakerEquipment } from "./runewakerEquipment"; + +describe("original RoM equipment", () => { + it("equips every RoM class with source-client props in its native socket frame", () => { + for (const characterClass of CLASSES.filter((entry) => entry.id.startsWith("rom-"))) { + const resolved = resolveRunewakerEquipment(characterClass.id, []); + expect(resolved.models.length).toBeGreaterThan(0); + expect(resolved.bodyLayers).toEqual([]); + for (const model of resolved.models) { + expect(model.sourceFrame).toBe("runewaker"); + expect(model.url).toContain("/equipment/runewaker-v1/"); + expect(existsSync(resolve("public", model.url.slice(1)))).toBe(true); + } + } + }); + + it("shows the equipped weapon type and avoids applying WoW armor to native RoM UVs", () => { + const resolved = resolveRunewakerEquipment("rom-priest", [ + { itemId: 123, inventorySlot: "main-hand", weaponType: "mace" } as InventoryItem, + { itemId: 6465, inventorySlot: "chest", armorType: "cloth" } as InventoryItem, + ]); + expect(resolved.models).toEqual([expect.objectContaining({ + itemId: 123, url: expect.stringContaining("starter-mace.glb"), attachment: "handRight", + })]); + expect(resolved.bodyLayers).toEqual([]); + }); + + it("preserves original ROS provenance for all six packaged weapon kinds", () => { + const imported = JSON.parse(readFileSync("public/assets/equipment/runewaker-v1/import-manifest.json", "utf8")); + expect(imported.assets).toHaveLength(6); + expect(imported.proceduralFallbacks).toEqual([]); + for (const asset of imported.assets) { + expect(asset.sourceModel).toMatch(/^model\/item\/weapon\/.+\.ros$/); + expect(asset.sourceModelSha256).toMatch(/^[a-f0-9]{64}$/); + } + }); +}); diff --git a/src/avatar/runewakerEquipment.ts b/src/avatar/runewakerEquipment.ts new file mode 100644 index 00000000..cca0f4df --- /dev/null +++ b/src/avatar/runewakerEquipment.ts @@ -0,0 +1,46 @@ +import type { ClassId } from "../app/characterCatalog"; +import type { InventoryItem } from "../game/lootTypes"; +import type { EquipmentModelVisual, ResolvedEquipmentAppearance } from "./equipmentAppearance"; +import { starterWeaponLoadout, type StarterWeaponKind } from "./starterWeapons"; + +export const RUNEWAKER_STARTER_WEAPON_ROOT = "/assets/equipment/runewaker-v1"; + +/** Original client props; the character GLB contains the native worn paperdoll. */ +export function resolveRunewakerEquipment( + classId: ClassId, + equipment: readonly InventoryItem[], +): ResolvedEquipmentAppearance { + const loadout = starterWeaponLoadout(classId); + const models: EquipmentModelVisual[] = loadout.items.map((starter, index) => { + const equipped = equipment.find((item) => starter.kind === "shield" + ? item.armorType === "shield" + : starter.kind === "bow" + ? item.weaponType === "bow" || item.weaponType === "crossbow" + : starter.hand === "left" + ? item.inventorySlot === "off-hand" && Boolean(item.weaponType) + : ["main-hand", "one-hand", "two-hand"].includes(item.inventorySlot)); + const weaponType = equipped?.weaponType; + const kind: StarterWeaponKind = starter.kind === "shield" ? "shield" + : weaponType === "staff" ? "staff" + : weaponType === "dagger" ? "dagger" + : weaponType === "mace" || weaponType === "hammer" ? "mace" + : weaponType === "sword" || weaponType === "axe" ? "sword" + : starter.kind; + return { + itemId: equipped?.itemId ?? -(index + 1), + name: `RoM starter ${kind}`, + url: `${RUNEWAKER_STARTER_WEAPON_ROOT}/starter-${kind}.glb`, + attachment: kind === "shield" ? "shield" : starter.hand === "left" ? "handLeft" : "handRight", + fallbackKind: kind, + weaponStance: kind === "staff" ? "two-handed-left" : kind === "bow" ? "bow" : loadout.stance, + sourceFrame: "runewaker", + }; + }); + return { + cacheKey: `${classId}:${models.map((model) => `${model.itemId}:${model.url}`).join(",")}`, + bodyLayers: [], + cloakUrl: "", + geosets: {}, + models, + }; +} diff --git a/src/content/contentManager.test.ts b/src/content/contentManager.test.ts index 2e11cdd0..e8aa5fbd 100644 --- a/src/content/contentManager.test.ts +++ b/src/content/contentManager.test.ts @@ -121,6 +121,12 @@ describe("browser content packs", () => { totalBytes: firstBytes.byteLength, error: "", }); + const entriesSpy = vi.spyOn(Object, "entries"); + for (let index = 0; index < 100; index += 1) { + expect(contentPackIsUsable("characters:test")).toBe(true); + } + expect(entriesSpy).not.toHaveBeenCalled(); + entriesSpy.mockRestore(); const active = storage.stores.get(BROWSER_CONTENT_CACHE_NAME); expect(await (await active?.match(browserContentObjectPath(manifest.files["/assets/characters/test.glb"])))?.text()).toBe("first-model"); const originalObject = browserContentObjectPath(manifest.files["/assets/characters/test.glb"]); diff --git a/src/content/contentManager.ts b/src/content/contentManager.ts index 45da7642..f131a090 100644 --- a/src/content/contentManager.ts +++ b/src/content/contentManager.ts @@ -78,6 +78,7 @@ let initialization: Promise | null = null; let installedStorageValidation: Promise | null = null; let installedStorageValidationComplete = Object.keys(installedState.packs).length === 0; const validatedInstalledFiles = new Set(); +const usablePackCache = new Map(); function safeLocalStorage(): Storage | null { try { return typeof window === "undefined" ? null : window.localStorage; } catch { return null; } @@ -148,6 +149,9 @@ function persistInstalledState(): void { } function publish(patch: Partial>): void { + // Every receipt/storage/manifest change publishes before notifying consumers. + // Cache both usable and unavailable packs until the next content revision. + usablePackCache.clear(); snapshot = { ...snapshot, ...patch, revision: snapshot.revision + 1 }; listeners.forEach((listener) => listener()); } @@ -364,7 +368,11 @@ function contentPackIsUsableInternal(packId: string, visiting: ReadonlySet { }).map(([logicalPath]) => logicalPath)).toEqual(["/assets/b.glb"]); }); + it("reuses the pack index and replaces it when a new catalog file map arrives", () => { + const first = filesForContentPack(manifest, "dungeon:test"); + expect(filesForContentPack(manifest, "dungeon:test")).toBe(first); + const updated = { ...manifest, files: { "/assets/b.glb": manifest.files["/assets/b.glb"] } }; + expect(filesForContentPack(updated, "dungeon:test").map(([url]) => url)).toEqual(["/assets/b.glb"]); + expect(filesForContentPack(manifest, "dungeon:test")).toBe(first); + expect(filesForContentPack(updated, "missing")).toEqual([]); + }); + it("resolves a seeded run's logical models to distinct owning packs", () => { const withSecondPack: ContentManifest = { ...manifest, diff --git a/src/content/contentManifest.ts b/src/content/contentManifest.ts index 146fe3c7..f653f64d 100644 --- a/src/content/contentManifest.ts +++ b/src/content/contentManifest.ts @@ -118,13 +118,31 @@ export function appVersionMeetsMinimum(current: string, minimum: string): boolea return true; } +type ContentPackFiles = readonly (readonly [string, ContentManifestFile])[]; +const packFileIndexes = new WeakMap>(); +const EMPTY_PACK_FILES: ContentPackFiles = []; + +/** Catalog file maps are immutable; index once instead of scanning during gameplay. */ export function filesForContentPack( manifest: ContentManifest, packId: string, ): readonly (readonly [string, ContentManifestFile])[] { - return Object.entries(manifest.files) - .filter(([, entry]) => entry.packId === packId) - .sort(([left], [right]) => left.localeCompare(right)); + let index = packFileIndexes.get(manifest.files); + if (!index) { + const groups = new Map(); + for (const [logicalPath, entry] of Object.entries(manifest.files)) { + let files = groups.get(entry.packId); + if (!files) { + files = []; + groups.set(entry.packId, files); + } + files.push([logicalPath, entry]); + } + for (const files of groups.values()) files.sort(([left], [right]) => left.localeCompare(right)); + index = groups; + packFileIndexes.set(manifest.files, index); + } + return index.get(packId) ?? EMPTY_PACK_FILES; } export interface ContentFileIdentity { diff --git a/src/game/abilityCatalog.ts b/src/game/abilityCatalog.ts index bb400376..42e6ba21 100644 --- a/src/game/abilityCatalog.ts +++ b/src/game/abilityCatalog.ts @@ -127,6 +127,12 @@ export interface AbilityRange { } export interface AbilityAmountScaling { + /** Raw RuneWaker component identity; native formulas never infer this from a WoW coefficient. */ + readonly romNativeSource?: { + readonly skillId: number; + readonly componentId: number; + readonly kind: "damage" | "heal" | "dot" | "hot"; + }; /** * The client DBC's deterministic amount before its random die roll. Imported * spells use this instead of treating the spell-power coefficient as the @@ -353,6 +359,8 @@ export interface AbilityDefinition { readonly ai?: AbilityAiHints; readonly passive?: boolean; readonly source?: "core" | "wow335-progression" | "ascension-progression" | "coa-starter" | "coa-progression" | "coa-tree" | "runewaker"; + /** Source combat delivery metadata independent of a native skill's damage school. */ + readonly sourceAttackKind?: "melee" | "ranged" | "spell"; readonly romSkillGroup?: RomSkillGroup; /** The original client level before Healer Man's starter-kit remapping. */ readonly sourceUnlockLevel?: number; diff --git a/src/game/benchmark/benchmarkController.ts b/src/game/benchmark/benchmarkController.ts index b0f8da7d..9ffc15b4 100644 --- a/src/game/benchmark/benchmarkController.ts +++ b/src/game/benchmark/benchmarkController.ts @@ -15,7 +15,13 @@ import type { PartyState } from "../partyStore"; import { usePartyStore } from "../partyStore"; import type { PartyRole } from "../partyRoles"; import type { BenchmarkScenarioDefinition } from "./benchmarkTypes"; -import { COMBAT_ROTATION_VERSION, evaluateCombatRotation } from "../combatRotation"; +import { nativeRotationAbilityAllowed, nativeRotationProfileFor } from "../romFiveRotation"; +import { + COMBAT_ROTATION_VERSION, + evaluateCombatRotation, + nativeEarlyPriestHealReserveBlocksAbility, + type RotationContext, +} from "../combatRotation"; export const BENCHMARK_POLICY_ID = `rotation-v4:${COMBAT_ROTATION_VERSION}`; @@ -193,19 +199,37 @@ export class BenchmarkController { ) return { made: false, cast: false, resourceBlocked: false, invalidFailures: 0 }; const targets = friendlyTargets(combat, party); - const availableAbilities = combat.abilities + const learnedAbilities = combat.abilities .map((ability) => learnedAbility(ability, combat)) - .filter((ability): ability is AbilityDefinition => ability !== null) - .filter((ability) => !moving || ability.castTimeMs <= 0 || canAbilityCastWhileMoving(ability)); + .filter((ability): ability is AbilityDefinition => ability !== null); + const availableAbilities = learnedAbilities + .filter((ability) => !moving || ability.castTimeMs <= 0 || canAbilityCastWhileMoving(ability)) + .filter((ability) => combat.statRuleset !== "rom" || ( + (combat.cooldowns[ability.id] ?? 0) <= now + && (ability.target !== "hostile" || (() => { + const position = combat.selectedTargetId ? getMobPosition(combat.selectedTargetId) : null; + if (!position) return false; + const distance = Math.hypot(...position.map((value, index) => value - combat.playerPosition[index])); + return distance >= ability.range.min && distance <= ability.range.max; + })()) + )); const candidates = availableAbilities .map((ability) => scoreAbility(ability, role, scenario, combat, targets)) .filter((candidate): candidate is ScoredAbility => candidate !== null) .sort((left, right) => right.score - left.score || left.ability.id.localeCompare(right.ability.id)); const hostileTarget = combat.selectedTargetId ? combat.mobs[combat.selectedTargetId] : null; - const sharedDecision = evaluateCombatRotation({ + const rotationContext: RotationContext = { now, + canUseAbility: combat.statRuleset === "rom" ? (ability) => + resolvedAbilityCosts(ability, combat.talentModifiers, combat).every((cost) => + cost.amount <= (cost.resource === "health" ? combat.health : combat.resourcePools[cost.resource] ?? 0)) + : undefined, + manaCostForAbility: (ability) => resolvedAbilityCosts(ability, combat.talentModifiers, combat) + .filter((cost) => cost.resource === "mana") + .reduce((total, cost) => total + cost.amount, 0), classId: combat.classId, secondaryClassId: combat.secondaryClassId, + statRuleset: combat.statRuleset, specializationId: combat.specializationId, role, level: combat.level, @@ -219,6 +243,7 @@ export class BenchmarkController { comboTargetId: combat.comboTargetId, runes: combat.deathKnightRunes, abilities: availableAbilities, + learnedAbilities, knownDamagingAbilityNames: new Set(availableAbilities.filter((ability) => { const categories = aiHintsForAbility(ability).categories; return categories.includes("damage") || categories.includes("execute"); @@ -248,6 +273,12 @@ export class BenchmarkController { && effect.aura.id === aura.definition.id)) .map((ability) => ability.id)), ]), + maintainedPeriodicEffects: combat.effects.map((effect) => ({ + abilityId: effect.sourceAbilityId, + sourceActorId: effect.sourceActorId, + targetId: effect.targetId ?? PLAYER_AGGRO_ID, + remainingMs: Math.max(0, effect.nextTickAt + (effect.remainingTicks - 1) * effect.intervalMs - now), + })), activeAuraExclusiveGroups: new Set(combat.auras .filter((aura) => aura.sourceId === PLAYER_AGGRO_ID && (aura.expiresAt === null || aura.expiresAt > now)) .flatMap((aura) => aura.definition.exclusiveGroup ? [aura.definition.exclusiveGroup] : [])), @@ -260,7 +291,15 @@ export class BenchmarkController { return source?.effects.some((effect) => effect.kind === "pet" && ["summon", "call", "resurrect", "tame"].includes(effect.action)) ?? false; }), - }); + }; + const sharedDecision = evaluateCombatRotation(rotationContext); + for (let index = candidates.length - 1; index >= 0; index -= 1) { + const ability = candidates[index].ability; + if (nativeEarlyPriestHealReserveBlocksAbility(ability, rotationContext) + || (nativeRotationProfileFor(rotationContext) && !nativeRotationAbilityAllowed(ability, rotationContext))) { + candidates.splice(index, 1); + } + } if (sharedDecision) { const friendlyTarget = sharedDecision.targetId ? targets.find((target) => target.id === sharedDecision.targetId) ?? null diff --git a/src/game/benchmark/coaFirstParty.test.ts b/src/game/benchmark/coaFirstParty.test.ts new file mode 100644 index 00000000..46eae4e6 --- /dev/null +++ b/src/game/benchmark/coaFirstParty.test.ts @@ -0,0 +1,122 @@ +import { describe, expect, it } from "vitest"; +import { + COA_FIRST_PARTY_MEMBERS, + coaFirstPartyBuildCatalog, + coaFirstPartySimulationConfig, + createCoaFirstPartyCompanions, + loadCoaFirstPartyBuilds, +} from "./coaFirstParty"; +import { READY_COMPANION_SPECIALIZATION_IDS, readinessStatusFor } from "../companionSpecReadiness"; +import { runtimeNormalizeTalentRanks } from "../talentRuntimeCatalog"; + +describe("CoA first-party diagnostic composition", () => { + it("defines the selected five as one tank, one healer, and three DPS seats", () => { + expect(COA_FIRST_PARTY_MEMBERS.map(({ classId, specializationId, specialization, role }) => ( + [classId, specializationId, specialization, role] + ))).toEqual([ + ["guardian", "guardian:vanguard", "Vanguard", "tank"], + ["witch-doctor", "witch-doctor:brewing", "Brewing", "healer"], + ["barbarian", "barbarian:brutality", "Brutality", "melee"], + ["ranger", "ranger:archery", "Archery", "ranged"], + ["pyromancer", "pyromancer:incineration", "Incineration", "caster"], + ]); + expect(COA_FIRST_PARTY_MEMBERS.filter((member) => member.partyRole === "tank")).toHaveLength(1); + expect(COA_FIRST_PARTY_MEMBERS.filter((member) => member.partyRole === "healer")).toHaveLength(1); + expect(COA_FIRST_PARTY_MEMBERS.filter((member) => member.partyRole === "damage")).toHaveLength(3); + }); + + it("resolves only the five explicit build identities and preserves the Ready baseline", () => { + const catalog = coaFirstPartyBuildCatalog(60); + expect(catalog.map((build) => [build.classId, build.specializationId, build.orientation, build.role, build.source])) + .toEqual(COA_FIRST_PARTY_MEMBERS.map((member) => [ + member.classId, + member.specializationId, + member.specialization, + member.partyRole, + "coa", + ])); + expect(new Set(catalog.map((build) => build.id)).size).toBe(5); + expect(READY_COMPANION_SPECIALIZATION_IDS).toEqual([ + "warrior:protection", + "priest:discipline", + "hunter:marksmanship", + "mage:fire", + "rogue:assassination", + ]); + expect(COA_FIRST_PARTY_MEMBERS.map((member) => readinessStatusFor(member.specializationId))) + .toEqual(["needs-testing", "needs-testing", "needs-testing", "needs-testing", "needs-testing"]); + }); + + it("loads legal talent allocations for the exact five", async () => { + const builds = await loadCoaFirstPartyBuilds(20); + expect(builds.map((build) => [build.classId, build.orientation, build.role, build.source])) + .toEqual(COA_FIRST_PARTY_MEMBERS.map((member) => [ + member.classId, + member.specialization, + member.partyRole, + "coa", + ])); + for (const build of builds) { + expect(runtimeNormalizeTalentRanks(build.classId, build.level, build.talentRanks)) + .toEqual(build.talentRanks); + } + }, 60_000); + + it("keeps the same four configured companion builds for every active player seat", async () => { + const builds = await loadCoaFirstPartyBuilds(20); + for (let activeSlot = 0; activeSlot < 5; activeSlot += 1) { + const companions = createCoaFirstPartyCompanions(builds, activeSlot, "coa-first-party-test"); + expect(companions).toHaveLength(4); + for (const [slot, build] of builds.entries()) { + if (slot === activeSlot) continue; + const companion = companions.find((candidate) => candidate.id.includes(`-${slot}-`)); + expect(companion).toBeDefined(); + expect(companion).toMatchObject({ + classId: build.classId, + specialization: build.orientation, + specializationId: COA_FIRST_PARTY_MEMBERS[slot].specializationId, + role: build.role, + talentRanks: build.talentRanks, + }); + } + } + }, 60_000); + + it("rejects supplied builds with non-normalized talent rank entries", async () => { + const builds = await loadCoaFirstPartyBuilds(20); + for (const rank of [-1, 0, Number.NaN, Number.POSITIVE_INFINITY, 0.5]) { + const invalid = builds.map((build, slot) => slot === 0 ? { + ...build, + talentRanks: { ...build.talentRanks, "invalid-node": rank }, + } : build); + expect(() => createCoaFirstPartyCompanions(invalid, 1, "invalid-talents")) + .toThrow(/illegal or non-normalized talent ranks/); + } + }, 60_000); + + it("builds a deterministic Balance Lab request with explicit bosses and a zero-based seat", () => { + const config = coaFirstPartySimulationConfig(60, ["deadmines-van-cleef", "shadowfang-archmage-arugal"]); + const catalog = coaFirstPartyBuildCatalog(60); + expect(config).toMatchObject({ + schemaVersion: 1, + source: "coa", + level: 60, + durationSeconds: 30, + seeds: [1], + partyBuildIds: catalog.map((build) => build.id), + activeSlot: 1, + bossCategory: "wow", + bossKeys: ["deadmines-van-cleef", "shadowfang-archmage-arugal"], + }); + expect(coaFirstPartySimulationConfig(60, ["boss"], 4).activeSlot).toBe(4); + }); + + it("rejects missing bosses, invalid levels, duplicate bosses, and invalid active seats", () => { + expect(() => coaFirstPartySimulationConfig(60, [])).toThrow(/explicit boss key/); + expect(() => coaFirstPartySimulationConfig(0, ["boss"])).toThrow(/level must be an integer/); + expect(() => coaFirstPartySimulationConfig(81, ["boss"])).toThrow(/level must be an integer/); + expect(() => coaFirstPartySimulationConfig(60, ["boss", "boss"])).toThrow(/must be unique/); + expect(() => coaFirstPartySimulationConfig(60, ["boss"], -1)).toThrow(/activeSlot/); + expect(() => coaFirstPartySimulationConfig(60, ["boss"], 5)).toThrow(/activeSlot/); + }); +}); diff --git a/src/game/benchmark/coaFirstParty.ts b/src/game/benchmark/coaFirstParty.ts new file mode 100644 index 00000000..df40dd2d --- /dev/null +++ b/src/game/benchmark/coaFirstParty.ts @@ -0,0 +1,198 @@ +import { classById, type CoaClassId } from "../../app/characterCatalog"; +import { + COA_FIRST_PARTY_CLASS_IDS, + COA_FIRST_PARTY_MEMBERS, + type CoaFirstPartyMemberDefinition, +} from "../coaFirstPartyRoster"; +import { createConfiguredPartyMember, type PartyMember } from "../partyStore"; +import { runtimeNormalizeTalentRanks } from "../talentRuntimeCatalog"; +import { + loadSelectableBenchmarkBuilds, + selectableBenchmarkBuildCatalog, + type SelectableBenchmarkBuildCatalogEntry, +} from "./benchmarkBuilds"; +import type { BenchmarkBuildDefinition } from "./benchmarkTypes"; + +export { COA_FIRST_PARTY_MEMBERS } from "../coaFirstPartyRoster"; + +function checkedLevel(level: number): number { + if (!Number.isInteger(level) || level < 1 || level > 80) { + throw new RangeError("CoA first-party level must be an integer from 1 through 80."); + } + return level; +} + +function checkedActiveSlot(activeSlot: number): number { + if (!Number.isInteger(activeSlot) || activeSlot < 0 || activeSlot >= COA_FIRST_PARTY_MEMBERS.length) { + throw new RangeError("CoA first-party activeSlot must be an integer from 0 through 4."); + } + return activeSlot; +} + +function sameTalentRanks( + left: Readonly>, + right: Readonly>, +): boolean { + const normalize = (ranks: Readonly>) => Object.entries(ranks) + .sort(([leftId], [rightId]) => leftId.localeCompare(rightId)); + return JSON.stringify(normalize(left)) === JSON.stringify(normalize(right)); +} + +function expectedMemberForBuild( + build: Pick, + index: number, +): CoaFirstPartyMemberDefinition { + const expected = COA_FIRST_PARTY_MEMBERS[index]; + if (!expected) throw new Error(`Unexpected CoA first-party slot ${index + 1}.`); + if (build.source !== "coa" + || build.classId !== expected.classId + || build.orientation !== expected.specialization + || build.role !== expected.partyRole) { + throw new Error( + `CoA first-party slot ${index + 1} must be ${expected.classId}:${expected.specializationId} (${expected.partyRole}).`, + ); + } + if (!build.id) throw new Error(`CoA first-party slot ${index + 1} has no build ID.`); + return expected; +} + +function validateBuilds( + builds: readonly BenchmarkBuildDefinition[], +): number { + if (builds.length !== COA_FIRST_PARTY_MEMBERS.length) { + throw new Error("A CoA first-party diagnostic requires exactly five builds in tank/healer/melee/ranged/caster order."); + } + const ids = new Set(); + let level: number | null = null; + let canonicalIds: ReadonlyMap | null = null; + for (const [index, build] of builds.entries()) { + expectedMemberForBuild(build, index); + if (ids.has(build.id)) throw new Error(`Duplicate CoA first-party build ID: ${build.id}.`); + ids.add(build.id); + if (level === null) level = checkedLevel(build.level); + else if (build.level !== level) throw new Error("CoA first-party builds must use one shared level."); + } + canonicalIds = new Map(coaFirstPartyBuildCatalog(level!).map((entry) => [entry.specializationId ?? "", entry.id])); + for (const build of builds) { + const specialization = COA_FIRST_PARTY_MEMBERS.find((member) => ( + member.classId === build.classId && member.specialization === build.orientation + )); + if (!specialization || canonicalIds.get(specialization.specializationId) !== build.id) { + throw new Error(`CoA first-party build ${build.id} does not match the canonical selector for its class and specialization.`); + } + const normalized = selectableTalentRanks(specialization.classId, build.level, build.talentRanks); + if (!sameTalentRanks(build.talentRanks, normalized)) { + throw new Error(`CoA first-party build ${build.id} has illegal or non-normalized talent ranks.`); + } + } + return level!; +} + +function selectableTalentRanks( + classId: CoaClassId, + level: number, + ranks: Readonly>, +): Readonly> { + // Keep the legality check in the same runtime allocator used by the build loader. + return runtimeNormalizeTalentRanks(classId, level, ranks); +} + +function exactCatalogMember( + catalog: readonly SelectableBenchmarkBuildCatalogEntry[], + expected: CoaFirstPartyMemberDefinition, +): SelectableBenchmarkBuildCatalogEntry { + const matches = catalog.filter((build) => ( + build.source === "coa" + && build.classId === expected.classId + && build.specializationId === expected.specializationId + && build.orientation === expected.specialization + && build.role === expected.partyRole + )); + if (matches.length !== 1) { + throw new Error( + `Expected exactly one selectable CoA build for ${expected.classId}:${expected.specializationId}; found ${matches.length}.`, + ); + } + return matches[0]; +} + +/** Resolves the five exact selectors without loading catalogs or substituting builds. */ +export function coaFirstPartyBuildCatalog(level = 60): readonly SelectableBenchmarkBuildCatalogEntry[] { + const safeLevel = checkedLevel(level); + const catalog = selectableBenchmarkBuildCatalog(safeLevel, COA_FIRST_PARTY_CLASS_IDS); + return Object.freeze(COA_FIRST_PARTY_MEMBERS.map((member) => exactCatalogMember(catalog, member))); +} + +/** Loads legal talent allocations for the five exact classes and specifications. */ +export async function loadCoaFirstPartyBuilds(level = 60): Promise { + const safeLevel = checkedLevel(level); + const catalog = await loadSelectableBenchmarkBuilds(safeLevel, COA_FIRST_PARTY_CLASS_IDS); + const builds = COA_FIRST_PARTY_MEMBERS.map((member) => { + const matches = catalog.filter((build) => ( + build.source === "coa" + && build.classId === member.classId + && build.orientation === member.specialization + && build.role === member.partyRole + )); + if (matches.length !== 1) { + throw new Error( + `Expected exactly one loaded CoA build for ${member.classId}:${member.specializationId}; found ${matches.length}.`, + ); + } + return matches[0]; + }); + validateBuilds(builds); + return Object.freeze(builds); +} + +/** Creates the four exact companion actors around whichever party seat is active. */ +export function createCoaFirstPartyCompanions( + builds: readonly BenchmarkBuildDefinition[], + activeSlot: number, + seed: string, +): readonly PartyMember[] { + const active = checkedActiveSlot(activeSlot); + validateBuilds(builds); + return Object.freeze(builds.flatMap((build, slot) => { + if (slot === active) return []; + const expected = expectedMemberForBuild(build, slot); + return [createConfiguredPartyMember({ + name: build.characterName ?? `${classById(expected.classId).name} ${expected.specialization}`, + classId: expected.classId, + raceId: build.raceId, + secondaryClassId: build.secondaryClassId, + specialization: expected.specialization, + specializationId: expected.specializationId, + talentTreeId: expected.specializationId, + talentRanks: build.talentRanks, + role: expected.partyRole, + }, build.level, slot, seed)]; + })); +} + +/** Produces the existing Balance Lab request shape with a mandatory boss allowlist. */ +export function coaFirstPartySimulationConfig( + level: number, + bossKeys: readonly string[], + activeSlot = 1, +) { + const safeLevel = checkedLevel(level); + const safeActiveSlot = checkedActiveSlot(activeSlot); + if (!bossKeys.length || bossKeys.some((key) => typeof key !== "string" || key.trim().length === 0)) { + throw new Error("CoA first-party simulation requires at least one non-empty explicit boss key."); + } + if (new Set(bossKeys).size !== bossKeys.length) { + throw new Error("CoA first-party simulation boss keys must be unique."); + } + return Object.freeze({ + schemaVersion: 1 as const, + source: "coa" as const, + level: safeLevel, + durationSeconds: 30, + seeds: Object.freeze([1]), + partyBuildIds: Object.freeze(coaFirstPartyBuildCatalog(safeLevel).map((build) => build.id)), + activeSlot: safeActiveSlot, + bossCategory: "wow" as const, + bossKeys: Object.freeze([...bossKeys]), + }); +} diff --git a/src/game/bossGuide.ts b/src/game/bossGuide.ts index 44dddec8..d5a07d2a 100644 --- a/src/game/bossGuide.ts +++ b/src/game/bossGuide.ts @@ -113,6 +113,7 @@ function describeEffect(effect: EnemyAbilityEffect | undefined, attack: EnemyAtt return `${titleCase(attack.school)} damage to ${target} (${Number(multiplier.toFixed(2))}× boss power)`; } if (effect.kind === "heal") return `Heals ${target} for ${effect.multiplier}× boss power`; + if (effect.kind === "dot") return `${titleCase(attack.school)} damage to ${target} every ${seconds(effect.intervalMs)} for ${effect.ticks} ticks; dispellable`; if (effect.kind === "leech") { return `Drains ${target} for ${effect.damageMultiplier}× boss power and heals the caster for ${effect.healMultiplier}× boss power`; } diff --git a/src/game/coaAbilityCatalog.test.ts b/src/game/coaAbilityCatalog.test.ts index 2fd68fb1..ab930f46 100644 --- a/src/game/coaAbilityCatalog.test.ts +++ b/src/game/coaAbilityCatalog.test.ts @@ -21,6 +21,9 @@ const UNSOURCED_BASE_RANK_SPELL_IDS = new Set([ 502889, 560469, ]); +// These newly exposed Talent actions retain source-operation markers until +// their bespoke copy/specific cooldown-reset behavior is implemented. +const UNMODELED_TALENT_ACTION_SPELL_IDS = new Set([681007, 704420]); const abilities = Object.values(COA_ABILITIES_BY_CLASS).flat(); it("keeps Drakkari Barrier friendly and its retaliation in the damage-taken proc", () => { @@ -79,9 +82,9 @@ describe("Ascension Conquest ability catalog", () => { it("covers every class, source family, and playable rank", () => { expect(Object.keys(COA_ABILITIES_BY_CLASS).sort()).toEqual([...COA_CLASS_IDS].sort()); expect(Object.keys(COA_CLASS_RESOURCES).sort()).toEqual([...COA_CLASS_IDS].sort()); - expect(abilities).toHaveLength(1_276); - expect(ranks).toHaveLength(3_395); - expect(new Set(ranks.map(({ rank }) => rank.spellId)).size).toBe(3_348); + expect(abilities).toHaveLength(1_400); + expect(ranks).toHaveLength(3_519); + expect(new Set(ranks.map(({ rank }) => rank.spellId)).size).toBe(3_464); const runtimeSpellIds = new Set(ranks.map(({ rank }) => rank.spellId)); for (const chain of COA_PROGRESSION_CHAINS) { @@ -100,7 +103,7 @@ describe("Ascension Conquest ability catalog", () => { } }); - it("gives every rank finite data and every sourced rank an executable effect", () => { + it("gives every rank finite data and preserves explicit unsourced or unmodeled operations", () => { expect(new Set(abilities.map((ability) => ability.id)).size).toBe(abilities.length); for (const ability of abilities) { expect(ability.classId, ability.id).toBeTruthy(); @@ -122,9 +125,13 @@ describe("Ascension Conquest ability catalog", () => { expect(rank.cost.amount, label).toBeGreaterThanOrEqual(0); expect(rank.effects.length, label).toBeGreaterThan(0); expect(rank.effects.some((effect) => effect.kind === "scripted" || effect.kind === "unsupported"), label).toBe(false); - if (!ability.passive && !UNSOURCED_BASE_RANK_SPELL_IDS.has(rank.spellId)) { + if (!ability.passive && !UNSOURCED_BASE_RANK_SPELL_IDS.has(rank.spellId) + && !UNMODELED_TALENT_ACTION_SPELL_IDS.has(rank.spellId)) { expect(rank.effects.some((effect) => effect.kind !== "utility" || effect.action !== "class-script"), label).toBe(true); } + if (UNMODELED_TALENT_ACTION_SPELL_IDS.has(rank.spellId)) { + expect(rank.effects.every((effect) => effect.kind === "utility" && effect.action === "class-script"), label).toBe(true); + } } } }); @@ -235,7 +242,7 @@ describe("Ascension Conquest ability catalog", () => { it("ships executable hidden payloads for proc-triggered DBC spell IDs", () => { // Geode Barrage now uses its ranked parent payload instead of hidden placeholder 803138. - expect(Object.keys(COA_TRIGGERED_ABILITIES_BY_SPELL_ID)).toHaveLength(578); + expect(Object.keys(COA_TRIGGERED_ABILITIES_BY_SPELL_ID)).toHaveLength(670); expect(COA_TRIGGERED_ABILITIES_BY_SPELL_ID[803138]).toBeUndefined(); expect(COA_TRIGGERED_ABILITIES_BY_SPELL_ID[800951]).toMatchObject({ name: "Battle Rhythm", @@ -243,7 +250,7 @@ describe("Ascension Conquest ability catalog", () => { }); expect(Object.values(COA_TRIGGERED_ABILITIES_BY_SPELL_ID).filter((ability) => ( ability.effects.some((effect) => effect.kind !== "utility") - ))).toHaveLength(536); + ))).toHaveLength(621); for (const [spellId, ability] of Object.entries(COA_TRIGGERED_ABILITIES_BY_SPELL_ID)) { expect(ability.dbcSpellId, spellId).toBe(Number(spellId)); expect(ability.effects.length, spellId).toBeGreaterThan(0); diff --git a/src/game/coaAbilityCatalog.ts b/src/game/coaAbilityCatalog.ts index 8ee67702..6330292b 100644 --- a/src/game/coaAbilityCatalog.ts +++ b/src/game/coaAbilityCatalog.ts @@ -1,4 +1,5 @@ import type { ClassId, CoaClassId } from "../app/characterCatalog"; +import { COA_FIRST_PARTY_CLASS_IDS } from "./coaFirstPartyRoster"; import type { AbilityAmountScaling, AbilityAuraControl, @@ -158,7 +159,7 @@ export const COA_CLASS_RESOURCES: Readonly { const rank = coaEntryRank(entry, index + 1); @@ -1366,6 +1370,9 @@ function treeAbility(entry: CoaTreeEntry): AbilityDefinition | null { || /\b(?:passive|specialization)\b/i.test(firstSpell?.rank ?? dbc?.rankText ?? "") || /^Deprecate(?:d)?\.?$/i.test((first.description || entry.description).trim()) ; + // Passive Talent nodes retain their existing modifier path. Missing spell + // evidence must not turn a node into an invented action. + if (talentAction && (passive || !dbc)) return null; return { id: `coa-tree-${entry.id}`, classId, diff --git a/src/game/coaBarbarianExecuteRuntime.test.ts b/src/game/coaBarbarianExecuteRuntime.test.ts new file mode 100644 index 00000000..bd02ab9e --- /dev/null +++ b/src/game/coaBarbarianExecuteRuntime.test.ts @@ -0,0 +1,150 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { COA_ABILITIES_BY_CLASS } from "./coaAbilityCatalog"; +import { coaTreeEntryById } from "./coaLiveCatalog"; +import { + COA_BARBARIAN_DECAPITATE_HEALTH_THRESHOLD, + COA_BARBARIAN_DECAPITATE_TALENT_ENTRY_ID, + coaBarbarianDecapitateTargetAllowed, + isCoaBarbarianDecapitate, +} from "./coaBarbarianExecuteRuntime"; +import { useCombatStore } from "./combatStore"; +import { evaluateCombatRotation, type RotationContext } from "./combatRotation"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { + clearPartyRuntimeRegistry, + registerPartyRuntimePosition, + updatePartyRuntimeTargetVisibility, +} from "./partyRuntimeRegistry"; +import { partyAbilityTargetIsValid } from "./partyRuntime"; +import { createConfiguredPartyMember } from "./partyStore"; +import { resourceProfileForClass } from "./abilityCatalog"; + +const TARGET_ID = "coa-decapitate-target"; +const TALENT_RANKS = Object.freeze({ [`coa-entry-${COA_BARBARIAN_DECAPITATE_TALENT_ENTRY_ID}`]: 1 }); + +function decapitate() { + const ability = COA_ABILITIES_BY_CLASS.barbarian.find((candidate) => ( + candidate.talentEntryId === COA_BARBARIAN_DECAPITATE_TALENT_ENTRY_ID + )); + if (!ability) throw new Error("The source-backed CoA Barbarian Decapitate action is missing."); + return ability; +} + +function setTargetHealth(health: number): void { + useCombatStore.setState((state) => ({ + mobs: { + ...state.mobs, + [TARGET_ID]: { ...state.mobs[TARGET_ID]!, health, dead: health <= 0 }, + }, + })); +} + +function rotationContext(targetHealth: number): RotationContext { + const ability = decapitate(); + const resource = resourceProfileForClass("barbarian").type; + return { + now: 1_000, + classId: "barbarian", + specializationId: "barbarian:brutality", + role: "damage", + level: 60, + health: 1_000, + maxHealth: 1_000, + resources: { [resource]: 10_000 }, + maximumResources: { [resource]: 10_000 }, + primaryResource: resource, + comboPoints: 0, + comboTargetId: null, + runes: [], + abilities: [ability], + hostileTarget: { id: TARGET_ID, health: targetHealth, maxHealth: 1_000 }, + hostileCount: 1, + }; +} + +describe("CoA Barbarian Decapitate execute window", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + useCombatStore.getState().initializeCharacter({ + classId: "barbarian", + specializationId: "barbarian:brutality", + role: "damage", + level: 60, + talentRanks: TALENT_RANKS, + }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + useCombatStore.getState().registerMob(TARGET_ID, { + name: "Decapitate target", + maxHealth: 1_000, + xpReward: 0, + }); + setMobPosition(TARGET_ID, [2, 0, 0]); + useCombatStore.getState().selectMob(TARGET_ID); + }); + + it("pins the execute threshold to the source-backed tree description and exact action identity", () => { + const source = coaTreeEntryById(COA_BARBARIAN_DECAPITATE_TALENT_ENTRY_ID); + expect(source?.rankDescriptions?.[0]).toMatchObject({ spellId: 804414 }); + expect(source?.description).toContain("Only usable on enemies below 35% health."); + expect(COA_BARBARIAN_DECAPITATE_HEALTH_THRESHOLD).toBe(0.35); + + const ability = decapitate(); + expect(isCoaBarbarianDecapitate(ability)).toBe(true); + expect(coaBarbarianDecapitateTargetAllowed(ability, { health: 349, maxHealth: 1_000 })).toBe(true); + expect(coaBarbarianDecapitateTargetAllowed(ability, { health: 350, maxHealth: 1_000 })).toBe(false); + expect(coaBarbarianDecapitateTargetAllowed(ability, { health: 351, maxHealth: 1_000 })).toBe(false); + for (const target of [undefined, null, { health: 349 }, { health: 349, maxHealth: 0 }, + { health: 0, maxHealth: 1_000 }, { health: 349, maxHealth: 1_000, dead: true }]) { + expect(coaBarbarianDecapitateTargetAllowed(ability, target)).toBe(false); + } + expect(isCoaBarbarianDecapitate({ classId: "guardian", talentEntryId: 5744 })).toBe(false); + expect(isCoaBarbarianDecapitate({ classId: "barbarian", talentEntryId: 1234 })).toBe(false); + expect(coaBarbarianDecapitateTargetAllowed({ classId: "barbarian", talentEntryId: 1234 }, undefined)).toBe(true); + expect(coaBarbarianDecapitateTargetAllowed({ classId: "guardian", talentEntryId: 5744 }, undefined)).toBe(true); + }); + + it("rejects the player's boundary cast without spending resource or cooldown, then allows it below 35%", () => { + const ability = decapitate(); + expect(useCombatStore.getState().talentRanks[`coa-entry-${ability.talentEntryId}`]).toBe(1); + setTargetHealth(350); + const before = useCombatStore.getState(); + const rejected = useCombatStore.getState().castAbility(ability.id, { now: 1_000, targetActorId: TARGET_ID }); + const after = useCombatStore.getState(); + expect(rejected).toMatchObject({ ok: false, reason: "condition-not-met" }); + expect(after.resourcePools).toEqual(before.resourcePools); + expect(after.cooldowns).toEqual(before.cooldowns); + expect(after.globalCooldownEndsAt).toBe(before.globalCooldownEndsAt); + + setTargetHealth(349); + expect(useCombatStore.getState().castAbility(ability.id, { now: 2_000, targetActorId: TARGET_ID })) + .toMatchObject({ ok: true, abilityId: ability.id }); + }); + + it("applies the same target boundary to a Barbarian companion", () => { + const ability = decapitate(); + const companion = createConfiguredPartyMember({ + name: "Brutality companion", + classId: "barbarian", + specialization: "Brutality", + specializationId: "barbarian:brutality", + talentTreeId: "barbarian:brutality", + talentRanks: TALENT_RANKS, + role: "damage", + }, 60, 0, "coa-decapitate-companion"); + registerPartyRuntimePosition(companion.id, [0, 0, 0]); + updatePartyRuntimeTargetVisibility(companion.id, TARGET_ID, true); + + setTargetHealth(350); + expect(partyAbilityTargetIsValid(companion, ability, TARGET_ID, undefined, 1_000)).toBe(false); + setTargetHealth(349); + expect(partyAbilityTargetIsValid(companion, ability, TARGET_ID, undefined, 1_000)).toBe(true); + }); + + it("keeps Decapitate out of the companion rotation above and at the boundary", () => { + const belowThreshold = evaluateCombatRotation(rotationContext(349)); + expect(belowThreshold?.ability.id).toBe(decapitate().id); + expect(evaluateCombatRotation(rotationContext(350))?.ability.id).not.toBe(decapitate().id); + expect(evaluateCombatRotation(rotationContext(500))?.ability.id).not.toBe(decapitate().id); + }); +}); diff --git a/src/game/coaBarbarianExecuteRuntime.ts b/src/game/coaBarbarianExecuteRuntime.ts new file mode 100644 index 00000000..ea73de9e --- /dev/null +++ b/src/game/coaBarbarianExecuteRuntime.ts @@ -0,0 +1,32 @@ +import type { AbilityDefinition } from "./abilityCatalog"; + +/** CoA tree node 5744 / source spell 804414: Decapitate is usable below 35% health. */ +export const COA_BARBARIAN_DECAPITATE_TALENT_ENTRY_ID = 5744; +export const COA_BARBARIAN_DECAPITATE_HEALTH_THRESHOLD = 0.35; + +type CoaBarbarianDecapitateIdentity = Pick; + +export interface CoaBarbarianExecuteTargetHealth { + readonly health?: number; + readonly maxHealth?: number; + readonly dead?: boolean; +} + +export function isCoaBarbarianDecapitate( + ability: CoaBarbarianDecapitateIdentity | null | undefined, +): boolean { + return ability?.classId === "barbarian" + && ability.talentEntryId === COA_BARBARIAN_DECAPITATE_TALENT_ENTRY_ID; +} + +/** Other actions pass through; Decapitate requires a living, valid target strictly below 35%. */ +export function coaBarbarianDecapitateTargetAllowed( + ability: CoaBarbarianDecapitateIdentity | null | undefined, + target: CoaBarbarianExecuteTargetHealth | null | undefined, +): boolean { + if (!isCoaBarbarianDecapitate(ability)) return true; + if (!target || target.dead === true + || !Number.isFinite(target.health) || !Number.isFinite(target.maxHealth) + || target.health! <= 0 || target.maxHealth! <= 0) return false; + return target.health! / target.maxHealth! < COA_BARBARIAN_DECAPITATE_HEALTH_THRESHOLD; +} diff --git a/src/game/coaFirstPartyHealingRuntime.test.ts b/src/game/coaFirstPartyHealingRuntime.test.ts new file mode 100644 index 00000000..4fd16469 --- /dev/null +++ b/src/game/coaFirstPartyHealingRuntime.test.ts @@ -0,0 +1,100 @@ +import { beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { abilitiesForClass } from "./abilityCatalog"; +import { useCombatStore } from "./combatStore"; +import { usePartyStore } from "./partyStore"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { + clearPartyRuntimeRegistry, + registerPartyRuntimePosition, + updatePartyRuntimeTargetVisibility, +} from "./partyRuntimeRegistry"; +import { + createCoaFirstPartyCompanions, + loadCoaFirstPartyBuilds, +} from "./benchmark/coaFirstParty"; +import type { BenchmarkBuildDefinition } from "./benchmark/benchmarkTypes"; +import { subscribeCombatEvents, type StructuredCombatEvent } from "./combatEvents"; + +describe("first CoA party base Potion Toss delivery", () => { + let builds: readonly BenchmarkBuildDefinition[]; + beforeAll(async () => { builds = await loadCoaFirstPartyBuilds(60); }); + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + }); + + function initializeSeat(slot: number) { + const build = builds[slot]; + useCombatStore.getState().initializeCharacter({ + classId: build.classId, + specializationId: slot === 1 ? "witch-doctor:brewing" : "guardian:vanguard", + role: build.role, + level: build.level, + talentRanks: build.talentRanks, + }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + usePartyStore.getState().initializeParty("coa-toss", 60, useCombatStore.getState().health, build.role); + const companions = createCoaFirstPartyCompanions(builds, slot, "coa-toss"); + usePartyStore.setState({ members: companions }); + for (const member of companions) registerPartyRuntimePosition(member.id, [1, 0, 0]); + useCombatStore.getState().synchronizeActors(); + return companions; + } + + it("lets a Brewing player heal the selected Vanguard companion with the learned Talent action", () => { + const companions = initializeSeat(1); + const tank = companions.find((member) => member.role === "tank")!; + const toss = abilitiesForClass("witch-doctor").find((ability) => ability.talentEntryId === 12646)!; + expect(useCombatStore.getState().talentRanks["coa-entry-12646"]).toBe(1); + usePartyStore.setState((state) => ({ members: state.members.map((member) => member.id === tank.id + ? { ...member, health: Math.round(member.maxHealth / 2) } : member) })); + usePartyStore.getState().selectMember(tank.id); + useCombatStore.getState().commitCompanionActors(usePartyStore.getState().members); + const before = usePartyStore.getState().members.find((member) => member.id === tank.id)!.health; + const mana = useCombatStore.getState().resourcePools.mana; + const events: StructuredCombatEvent[] = []; + const stop = subscribeCombatEvents((event) => { if (event.kind === "healing") events.push(event); }); + expect(useCombatStore.getState().castAbility(toss.id, undefined, 1_000)).toMatchObject({ ok: true }); + if (toss.castTimeMs > 0) useCombatStore.getState().tick(0.1, 1_000 + toss.castTimeMs); + stop(); + expect(events).toEqual(expect.arrayContaining([expect.objectContaining({ + abilityId: toss.id, targetActorId: tank.id, effectiveAmount: expect.any(Number), + })])); + expect(usePartyStore.getState().members.find((member) => member.id === tank.id)!.health).toBeGreaterThan(before); + expect(useCombatStore.getState().resourcePools.mana).toBeLessThan(mana!); + }); + + it("lets the Brewing companion deliver the same base heal to the injured Vanguard player", () => { + initializeSeat(0); + const toss = abilitiesForClass("witch-doctor").find((ability) => ability.talentEntryId === 12646)!; + const before = Math.round(useCombatStore.getState().maxHealth / 2); + useCombatStore.setState({ health: before }); + usePartyStore.setState((state) => ({ members: state.members.map((member) => member.role === "healer" + ? { ...member, cooldowns: Object.fromEntries(abilitiesForClass("witch-doctor") + .filter((ability) => ability.id !== toss.id).map((ability) => [ability.id, 60_000])) } + : { ...member, nextActionAt: 60_000 }) })); + useCombatStore.getState().commitCompanionActors(usePartyStore.getState().members); + const healer = usePartyStore.getState().members.find((member) => member.role === "healer")!; + expect(healer.talentRanks["coa-entry-12646"]).toBe(1); + useCombatStore.getState().registerMob("coa-toss-target", { name: "Target", maxHealth: 100_000, xpReward: 0 }); + setMobPosition("coa-toss-target", [2, 0, 0]); + useCombatStore.getState().damageMob("coa-toss-target", 1, 100); + for (const member of usePartyStore.getState().members) { + updatePartyRuntimeTargetVisibility(member.id, "coa-toss-target", true); + } + useCombatStore.getState().synchronizeActors(); + const events: StructuredCombatEvent[] = []; + const stop = subscribeCombatEvents((event) => { if (event.kind === "healing") events.push(event); }); + advanceDungeonPartyCombat(1_000); + if (toss.castTimeMs > 0) advanceDungeonPartyCombat(1_000 + toss.castTimeMs); + stop(); + expect(events).toEqual(expect.arrayContaining([expect.objectContaining({ + abilityId: toss.id, sourceActorId: healer.id, targetActorId: "__player__", + })])); + expect(useCombatStore.getState().health).toBeGreaterThan(before); + expect(usePartyStore.getState().members.find((member) => member.id === healer.id)!.resource) + .toBeLessThan(healer.resource); + }); +}); diff --git a/src/game/coaFirstPartyRoster.ts b/src/game/coaFirstPartyRoster.ts new file mode 100644 index 00000000..3e281f1d --- /dev/null +++ b/src/game/coaFirstPartyRoster.ts @@ -0,0 +1,56 @@ +import type { CoaClassId } from "../app/characterCatalog"; +import type { PartyRole } from "./partyRoles"; + +export type CoaFirstPartySeatRole = "tank" | "healer" | "melee" | "ranged" | "caster"; + +export interface CoaFirstPartyMemberDefinition { + readonly classId: CoaClassId; + readonly specializationId: string; + readonly specialization: string; + /** Seat label; melee, ranged, and caster all use the shared damage role in combat. */ + readonly role: CoaFirstPartySeatRole; + readonly partyRole: PartyRole; +} + +/** Fixed targeted diagnostic roster. This does not affect readiness or party pools. */ +export const COA_FIRST_PARTY_MEMBERS: readonly CoaFirstPartyMemberDefinition[] = Object.freeze([ + Object.freeze({ + classId: "guardian", + specializationId: "guardian:vanguard", + specialization: "Vanguard", + role: "tank", + partyRole: "tank", + }), + Object.freeze({ + classId: "witch-doctor", + specializationId: "witch-doctor:brewing", + specialization: "Brewing", + role: "healer", + partyRole: "healer", + }), + Object.freeze({ + classId: "barbarian", + specializationId: "barbarian:brutality", + specialization: "Brutality", + role: "melee", + partyRole: "damage", + }), + Object.freeze({ + classId: "ranger", + specializationId: "ranger:archery", + specialization: "Archery", + role: "ranged", + partyRole: "damage", + }), + Object.freeze({ + classId: "pyromancer", + specializationId: "pyromancer:incineration", + specialization: "Incineration", + role: "caster", + partyRole: "damage", + }), +]); + +export const COA_FIRST_PARTY_CLASS_IDS: readonly CoaClassId[] = Object.freeze([ + ...new Set(COA_FIRST_PARTY_MEMBERS.map((member) => member.classId)), +]); diff --git a/src/game/coaFirstPartyTalentActions.test.ts b/src/game/coaFirstPartyTalentActions.test.ts new file mode 100644 index 00000000..451a9f1a --- /dev/null +++ b/src/game/coaFirstPartyTalentActions.test.ts @@ -0,0 +1,46 @@ +import { describe, expect, it } from "vitest"; +import { learnedAbilityForBuild } from "./abilityCatalog"; +import { COA_ABILITIES_BY_CLASS } from "./coaAbilityCatalog"; +import { coaTreeEntryById } from "./coaLiveCatalog"; +import type { CoaClassId } from "../app/characterCatalog"; + +const ACTIONS: readonly [CoaClassId, number, number, string][] = [ + ["guardian", 31169, 803129, "Heavy Blow"], + ["witch-doctor", 12646, 801661, "Potion Toss"], + ["witch-doctor", 7128, 802710, "Splash Potion"], + ["barbarian", 5744, 804414, "Decapitate"], + ["ranger", 31178, 500075, "Precision Shot"], + ["ranger", 29660, 801191, "Hunting Shot"], + ["pyromancer", 6985, 800791, "Ignite"], +]; + +describe("first CoA party Talent Essence actions", () => { + it.each(ACTIONS)("exposes %s node %i as a learned action", (classId, nodeId, spellId, name) => { + expect(coaTreeEntryById(nodeId)?.entryType).toBe("Talent"); + const action = COA_ABILITIES_BY_CLASS[classId].find((ability) => ability.talentEntryId === nodeId); + expect(action).toMatchObject({ name, dbcSpellId: spellId, passive: false, source: "coa-tree" }); + expect(learnedAbilityForBuild(action!, 60, {})).toBeNull(); + expect(learnedAbilityForBuild(action!, 60, { [`coa-entry-${nodeId}`]: 1 })) + .toMatchObject({ name, dbcSpellId: spellId }); + }); + + it("retains Potion Toss's sourced friendly heal instead of making it a damage action", () => { + const toss = COA_ABILITIES_BY_CLASS["witch-doctor"].find((ability) => ability.talentEntryId === 12646)!; + expect(toss.target).toBe("friendly"); + expect(toss.effects.some((effect) => effect.kind === "heal")).toBe(true); + expect(toss.effects.some((effect) => effect.kind === "damage")).toBe(false); + }); + + it("keeps passive Talent nodes on their existing modifier path", () => { + expect(COA_ABILITIES_BY_CLASS.barbarian.some((ability) => ability.talentEntryId === 6744)).toBe(false); + expect(COA_ABILITIES_BY_CLASS["witch-doctor"].some((ability) => ability.talentEntryId === 30884)).toBe(false); + }); + + it("leaves the other CoA classes' Talent action adoption for later milestones", () => { + for (const [classId, abilities] of Object.entries(COA_ABILITIES_BY_CLASS)) { + if (["guardian", "witch-doctor", "barbarian", "ranger", "pyromancer"].includes(classId)) continue; + expect(abilities.some((ability) => ability.talentEntryId !== undefined + && coaTreeEntryById(ability.talentEntryId)?.entryType === "Talent"), classId).toBe(false); + } + }); +}); diff --git a/src/game/coaRangerFocusRuntime.test.ts b/src/game/coaRangerFocusRuntime.test.ts new file mode 100644 index 00000000..faee7fae --- /dev/null +++ b/src/game/coaRangerFocusRuntime.test.ts @@ -0,0 +1,96 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { companionActorFromMember } from "./combatActorAuthority"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { commitPartyAbilityUse, partyAbilityCosts } from "./partyAbilityAi"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { abilitiesForClass, resourceProfileForClass } from "./abilityCatalog"; +import { useCombatStore } from "./combatStore"; + +describe("Ranger Focus resource runtime", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + }); + + it("spends and restores the player's displayed primary Focus pool", () => { + const profile = resourceProfileForClass("ranger"); + expect(profile).toMatchObject({ type: "focus", name: "Focus", maximum: 100, initial: 100, regenerationPerSecond: 10 }); + + useCombatStore.getState().initializeCharacter({ classId: "ranger", raceId: "human", level: 20 }); + const initial = useCombatStore.getState(); + expect(initial.resourceName).toBe("Focus"); + expect(initial.resource).toBe(initial.resourcePools.focus); + expect(initial.maxResource).toBe(initial.maxResourcePools.focus); + + const powerShot = abilitiesForClass("ranger").find((ability) => ability.dbcSpellId === 501698)!; + expect(powerShot.name).toBe("Power Shot"); + expect(powerShot.cost.resource).toBe("focus"); + + useCombatStore.getState().registerMob("ranger-focus-target", { + name: "Ranger Focus Target", + level: 20, + maxHealth: 50_000, + }); + setMobPosition("ranger-focus-target", [8, 0, 0]); + useCombatStore.getState().selectMob("ranger-focus-target"); + + expect(useCombatStore.getState().castAbility(powerShot.id, undefined, 1_000)).toMatchObject({ ok: true }); + const afterCast = useCombatStore.getState(); + expect(afterCast.resource).toBeLessThan(initial.resource); + expect(afterCast.resourcePools.focus).toBe(afterCast.resource); + + useCombatStore.getState().tick(1, 2_000); + const afterRecovery = useCombatStore.getState(); + expect(afterRecovery.resource).toBeGreaterThan(afterCast.resource); + expect(afterRecovery.resourcePools.focus).toBe(afterRecovery.resource); + }); + + it("keeps an Archery companion's primary Focus pool aligned through party spending and recovery", () => { + useCombatStore.getState().initializeCharacter({ classId: "warrior", raceId: "human", level: 80 }); + usePartyStore.getState().initializeParty( + "ranger-focus-party", + 80, + useCombatStore.getState().health, + "damage", + 1, + ); + const ranger = createConfiguredPartyMember({ + name: "Archery Ranger", + classId: "ranger", + specialization: "Archery", + specializationId: "ranger:archery", + talentTreeId: "coa-ranger-54", + talentRanks: {}, + role: "damage", + }, 80, 0, "ranger-focus-party"); + expect(ranger.resourceType).toBe("focus"); + expect(ranger.resource).toBe(ranger.resourcePools.focus); + expect(ranger.maxResource).toBe(ranger.resourceMaximums?.focus); + + const serratedShot = abilitiesForClass("ranger").find((ability) => ability.dbcSpellId === 500073)!; + expect(serratedShot.name).toBe("Serrated Shot"); + expect(partyAbilityCosts(ranger, serratedShot, 1_000)).toContainEqual({ resource: "focus", amount: 25 }); + const spent = commitPartyAbilityUse(ranger, serratedShot, 1_000); + expect(spent).not.toBeNull(); + expect(spent!.resource).toBeLessThan(ranger.resource); + expect(spent!.resourcePools.focus).toBe(spent!.resource); + + const actor = companionActorFromMember(spent!); + expect(actor.resources.focus).toMatchObject({ + current: spent!.resource, + maximum: spent!.maxResource, + regenerationPerSecond: resourceProfileForClass("ranger").regenerationPerSecond, + }); + + usePartyStore.setState({ members: [spent!], command: "stop", activeMobId: null }); + useCombatStore.getState().commitCompanionActors(usePartyStore.getState().members); + advanceDungeonPartyCombat(1_000); + advanceDungeonPartyCombat(2_000); + const recovered = usePartyStore.getState().members[0]!; + expect(recovered.resourcePools.focus).toBeGreaterThan(spent!.resourcePools.focus ?? 0); + expect(recovered.resource).toBe(recovered.resourcePools.focus); + }); +}); diff --git a/src/game/combatActorAuthority.ts b/src/game/combatActorAuthority.ts index 5f161f2d..496db88b 100644 --- a/src/game/combatActorAuthority.ts +++ b/src/game/combatActorAuthority.ts @@ -22,9 +22,17 @@ export function companionResourceMaximum(member: PartyMember, id: string): numbe : 100; } +function nativeCompanionSourceChanged(member: PartyMember, actor: CombatActorState): boolean { + if (member.statRuleset !== "rom" || !isRomClassId(member.classId)) return false; + return actor.classId !== member.classId + || actor.statRuleset !== "rom" + || actor.level !== member.level + || Math.abs(actor.maxHealth - member.maxHealth) > 1e-6; +} + /** - * Creates the authoritative companion actor. Existing actor values win over - * the party-frame compatibility record once the actor has entered combat. + * Creates the authoritative companion actor. Existing actor values stay live + * unless a native RoM source update changes its derived health maximum. */ export function companionActorFromMember( member: PartyMember, @@ -32,9 +40,19 @@ export function companionActorFromMember( existing?: CombatActorState | null, ): CombatActorState { const profile = resourceProfileForClass(member.classId); + const actor = existing?.kind === "companion" ? existing : null; + const nativeSourceChanged = actor ? nativeCompanionSourceChanged(member, actor) : false; + const maxHealth = nativeSourceChanged ? Math.max(1, member.maxHealth) : actor?.maxHealth ?? member.maxHealth; + const health = nativeSourceChanged && actor + ? actor.health <= 0 + ? 0 + : actor.maxHealth > 0 + ? Math.max(0, Math.min(maxHealth, actor.health / actor.maxHealth * maxHealth)) + : Math.max(0, Math.min(maxHealth, member.health)) + : actor?.health ?? member.health; let resources: CombatActorState["resources"]; - if (existing?.kind === "companion" && member.statRuleset === "rom" && isRomClassId(member.classId)) { - const previousResources = existing.resources; + if (actor && member.statRuleset === "rom" && isRomClassId(member.classId)) { + const previousResources = actor.resources; const nextResources: Record> = {}; const resourceIds = new Set([...Object.keys(previousResources), ...Object.keys(member.resourcePools)]); for (const id of resourceIds) { @@ -53,8 +71,8 @@ export function companionActorFromMember( ); } resources = nextResources; - } else if (existing?.kind === "companion") { - resources = existing.resources; + } else if (actor) { + resources = actor.resources; } else { resources = Object.fromEntries(Object.entries(member.resourcePools).map(([id, current]) => [id, normalizeActorResourcePool( @@ -66,7 +84,6 @@ export function companionActorFromMember( ), ])); } - const actor = existing?.kind === "companion" ? existing : null; return Object.freeze({ id: member.id, threatActorId: member.id, @@ -74,8 +91,8 @@ export function companionActorFromMember( classId: member.classId, statRuleset: member.statRuleset, level: member.level, - health: actor?.health ?? member.health, - maxHealth: actor?.maxHealth ?? member.maxHealth, + health, + maxHealth, absorb, resources, cooldowns: actor?.cooldowns ?? member.cooldowns, @@ -87,7 +104,7 @@ export function companionActorFromMember( comboTargetId: actor?.comboTargetId ?? member.comboTargetId, runes: actor?.runes ?? member.runes, abilityIds: actor?.abilityIds, - alive: (actor?.health ?? member.health) > 0, + alive: health > 0, }); } diff --git a/src/game/combatAudio.test.ts b/src/game/combatAudio.test.ts index bb4d7aa5..ee2c9517 100644 --- a/src/game/combatAudio.test.ts +++ b/src/game/combatAudio.test.ts @@ -57,6 +57,68 @@ afterEach(() => { }); describe("combat audio output policy", () => { + it("bounds decoded audio memory, refreshes recent cues, and preserves active playback", async () => { + vi.resetModules(); + const audio = await import("./combatAudio"); + const sources: { stop: ReturnType; buffer: unknown }[] = []; + const buffer = { duration: 1, length: 1024 * 1024, numberOfChannels: 2 }; + vi.stubGlobal("window", { AudioContext: function () { + return { + currentTime: 0, state: "running", destination: {}, + createGain: () => ({ connect: vi.fn(), disconnect: vi.fn(), gain: { setTargetAtTime: vi.fn(), value: 1 } }), + createBufferSource: () => { + const source = { connect: vi.fn(), disconnect: vi.fn(), start: vi.fn(), stop: vi.fn(), buffer: null, onended: null }; + sources.push(source); + return source; + }, + decodeAudioData: async () => buffer, + resume: async () => undefined, + }; + } }); + combatMedia.ready = true; + combatMedia.fetch.mockImplementation(async () => new Response(new Uint8Array([1]))); + audio.configureCombatAudio(DEFAULT_COMBAT_PRESENTATION_SETTINGS, 0.6); + for (const cue of [1, 2, 3, 4, 1, 5]) await audio.playMasterAudioCue(`/cue-${cue}.wav`); + expect(combatMedia.fetch).toHaveBeenCalledTimes(5); + await audio.playMasterAudioCue("/cue-1.wav"); + expect(combatMedia.fetch).toHaveBeenCalledTimes(5); + await audio.playMasterAudioCue("/cue-2.wav"); + expect(combatMedia.fetch).toHaveBeenCalledTimes(6); + expect(sources[1].buffer).toBe(buffer); + expect(sources.every((source) => source.stop.mock.calls.length === 0)).toBe(true); + audio.resetCombatAudio(); + }); + + it("bounds the number of cached cues, shares pending decodes, and retries failed audio", async () => { + vi.resetModules(); + const audio = await import("./combatAudio"); + vi.stubGlobal("window", { AudioContext: function () { + return { + currentTime: 0, state: "running", destination: {}, + createGain: () => ({ connect: vi.fn(), disconnect: vi.fn(), gain: { setTargetAtTime: vi.fn(), value: 1 } }), + createBufferSource: () => ({ connect: vi.fn(), disconnect: vi.fn(), start: vi.fn(), stop: vi.fn(), buffer: null, onended: null }), + decodeAudioData: async () => ({ duration: 0.1, length: 100, numberOfChannels: 1 }), + resume: async () => undefined, + }; + } }); + combatMedia.ready = true; + combatMedia.fetch.mockImplementation(async () => new Response(new Uint8Array([1]))); + audio.configureCombatAudio(DEFAULT_COMBAT_PRESENTATION_SETTINGS, 0.6); + const stops = await Promise.all([audio.playMasterAudioCue("/shared.wav"), audio.playMasterAudioCue("/shared.wav")]); + stops.forEach((stop) => stop?.()); + expect(combatMedia.fetch).toHaveBeenCalledTimes(1); + for (let index = 0; index < 65; index += 1) (await audio.playMasterAudioCue(`/small-${index}.wav`))?.(); + const calls = combatMedia.fetch.mock.calls.length; + (await audio.playMasterAudioCue("/small-64.wav"))?.(); + expect(combatMedia.fetch).toHaveBeenCalledTimes(calls); + (await audio.playMasterAudioCue("/shared.wav"))?.(); + expect(combatMedia.fetch).toHaveBeenCalledTimes(calls + 1); + combatMedia.fetch.mockResolvedValueOnce(new Response(null, { status: 404 })); + expect(await audio.playMasterAudioCue("/retry.wav")).toBeNull(); + expect(await audio.playMasterAudioCue("/retry.wav")).toBeTypeOf("function"); + audio.resetCombatAudio(); + }); + it("plays source cues only on their mapped phase, with instant-cast release support", () => { const cast = { url: "/cast.mp3", phase: "cast-start" as const }; const impact = { url: "/impact.mp3", phase: "impact" as const }; diff --git a/src/game/combatAudio.ts b/src/game/combatAudio.ts index 6c637c32..78e17b9d 100644 --- a/src/game/combatAudio.ts +++ b/src/game/combatAudio.ts @@ -11,6 +11,8 @@ import { } from "./combatMediaPack"; const MAX_COMBAT_VOICES = 32; +const MAX_CACHED_AUDIO_BUFFERS = 64; +const MAX_CACHED_AUDIO_BYTES = 32 * 1024 * 1024; interface ActiveVoice { readonly group: CombatActorGroup; @@ -34,6 +36,23 @@ const activeVoices: ActiveVoice[] = []; const activeCastLoops = new Map(); const activeMasterVoices = new Set<() => void>(); const decodedBuffers = new Map>(); +const decodedBufferBytes = new Map(); +let cachedAudioBytes = 0; + +function removeCachedAudio(url: string): void { + decodedBuffers.delete(url); + cachedAudioBytes -= decodedBufferBytes.get(url) ?? 0; + decodedBufferBytes.delete(url); +} + +function trimCachedAudio(): void { + while (decodedBuffers.size > MAX_CACHED_AUDIO_BUFFERS || cachedAudioBytes > MAX_CACHED_AUDIO_BYTES) { + const oldest = decodedBuffers.keys().next().value; + if (oldest === undefined) break; + // Active sources retain their own buffer; eviction never stops playback. + removeCachedAudio(oldest); + } +} export function masterAudioOutputEnabled(masterVolume: number): boolean { return Number.isFinite(masterVolume) && masterVolume > 0; @@ -222,13 +241,31 @@ function soundsForEvent(event: CombatPresentationEvent): readonly CombatEffectSo async function decodeAudio(url: string): Promise { const audioContext = ensureContext(); if (!audioContext) return null; - if (!decodedBuffers.has(url)) { - decodedBuffers.set(url, fetchOptionalMediaAsset(url) - .then((response) => response.ok ? response.arrayBuffer() : Promise.reject(new Error(String(response.status)))) - .then((data) => audioContext.decodeAudioData(data)) - .catch(() => null)); + const cached = decodedBuffers.get(url); + if (cached) { + decodedBuffers.delete(url); + decodedBuffers.set(url, cached); + return cached; } - return decodedBuffers.get(url)!; + const request = fetchOptionalMediaAsset(url) + .then((response) => response.ok ? response.arrayBuffer() : Promise.reject(new Error(String(response.status)))) + .then((data) => audioContext.decodeAudioData(data)) + .then((buffer) => { + if (decodedBuffers.get(url) === request) { + const bytes = buffer.length * buffer.numberOfChannels * Float32Array.BYTES_PER_ELEMENT; + decodedBufferBytes.set(url, Number.isFinite(bytes) ? Math.max(0, bytes) : 0); + cachedAudioBytes += decodedBufferBytes.get(url)!; + trimCachedAudio(); + } + return buffer; + }) + .catch(() => { + if (decodedBuffers.get(url) === request) removeCachedAudio(url); + return null; + }); + decodedBuffers.set(url, request); + trimCachedAudio(); + return request; } export async function playMasterAudioCue( diff --git a/src/game/combatResults.ts b/src/game/combatResults.ts index 18db9444..fa838a2b 100644 --- a/src/game/combatResults.ts +++ b/src/game/combatResults.ts @@ -32,6 +32,11 @@ export interface CombatDefenderStats { } export interface CombatResultRules { + /** Exact source packet identity and recipient ordinal for native RoM spells. */ + readonly romNativeSource?: { readonly skillId: number; readonly componentId: number }; + readonly romNativeTargetOrdinal?: number; + /** Native periodic power already includes source target defense at application. */ + readonly targetMitigationSnapshotted?: boolean; /** School or encounter immunity: the attack is reported as fully resisted. */ readonly immune?: boolean; /** Ordinary abilities use the special-attack miss table. Auto attacks may use the dual-wield penalty. */ diff --git a/src/game/combatRotation.test.ts b/src/game/combatRotation.test.ts index 1e22cfb2..63a9b5fa 100644 --- a/src/game/combatRotation.test.ts +++ b/src/game/combatRotation.test.ts @@ -177,7 +177,16 @@ describe("shared combat rotations", () => { expect(learnedAbilityForBuild(signature, 80, {}), `${classId}:${name}`).toBeNull(); expect(learnedAbilityForBuild(signature, 80, { [signature.talentNodeId!]: 1 }), `${classId}:${name}`).not.toBeNull(); expect(signature.effects.length).toBeGreaterThan(0); - expect(signature.effects.some((effect) => !["unsupported", "scripted", "utility"].includes(effect.kind))).toBe(true); + if (classId === "rogue" && name === "Killing Spree") { + // Its DBC wrapper is a periodic-dummy target selector; the dedicated + // Rogue runtime test covers the script's actual two-weapon assaults. + expect(signature.effects).toEqual([ + expect.objectContaining({ kind: "utility", action: "class-script", durationMs: 2_000 }), + ]); + } else { + expect(signature.effects.some((effect) => !["unsupported", "scripted", "utility"].includes(effect.kind))) + .toBe(true); + } expect(signature.ranks?.length, `${classId}:${name} ranks`).toBeGreaterThan(0); expect(signature.ranks?.every((rank) => rank.cost.amount >= 0 && rank.cooldownMs >= 0 && rank.effects.length > 0)).toBe(true); expect(signature.cooldownMs).toBeGreaterThanOrEqual(0); diff --git a/src/game/combatRotation.ts b/src/game/combatRotation.ts index 1b0abf5f..6f0ff4bc 100644 --- a/src/game/combatRotation.ts +++ b/src/game/combatRotation.ts @@ -1,18 +1,21 @@ import type { ClassId } from "../app/characterCatalog"; import type { AbilityDefinition, ResourceType } from "./abilityCatalog"; +import { coaBarbarianDecapitateTargetAllowed } from "./coaBarbarianExecuteRuntime"; import { aiHintsForAbility, canAbilityCastWhileMoving, runeCostForAbility } from "./abilityRules"; import type { DeathKnightRuneState } from "./combatActors"; import { channelAmountEffects } from "./combatChannelAmounts"; import { spendDeathKnightRunes } from "./combatResources"; import { healingAbilityCanAidOthers } from "./healingAbilityRules"; import type { PartyRole } from "./partyRoles"; +import type { CharacterStatRuleset } from "./characterStatRuleset"; +import { nativeRotationAbilityAllowed, nativeRotationProfileFor } from "./romFiveRotation"; import { currentCompanionCooldownPolicy, type CompanionCooldownMechanicRule, type CompanionCooldownPolicy, } from "./companionCooldownPolicy"; -export const COMBAT_ROTATION_VERSION = "playerbots-inspired-v6-reactive-ready-five"; +export const COMBAT_ROTATION_VERSION = "playerbots-inspired-v8-native-rom-healer-reserve"; export interface RotationProfile { readonly id: string; @@ -43,6 +46,7 @@ export interface RotationContext { readonly now: number; readonly classId: ClassId; readonly secondaryClassId?: ClassId | null; + readonly statRuleset?: CharacterStatRuleset; readonly specializationId?: string | null; readonly specialization?: string | null; readonly role: PartyRole; @@ -59,6 +63,10 @@ export interface RotationContext { /** Learned Reaping rank, used only to expose its otherwise-omitted Blood Strike trigger fallback. */ readonly deathKnightReapingRank?: number; readonly abilities: readonly AbilityDefinition[]; + /** Full learned kit before affordability/cooldown filtering; resource reservations need this list. */ + readonly learnedAbilities?: readonly AbilityDefinition[]; + /** Current effective Mana cost after actor-specific aura/build adjustments. */ + readonly manaCostForAbility?: (ability: AbilityDefinition) => number; /** Learned actions capable of hostile damage, including unavailable ones. */ readonly knownDamagingAbilityNames?: ReadonlySet; readonly hostileTarget: RotationHostileTarget | null; @@ -75,6 +83,12 @@ export interface RotationContext { readonly requiredControl?: boolean; readonly moving?: boolean; readonly maintainedAbilityIds?: ReadonlySet; + readonly maintainedPeriodicEffects?: readonly { + readonly abilityId: string; + readonly sourceActorId: string; + readonly targetId: string; + readonly remainingMs: number; + }[]; readonly activeAuraExclusiveGroups?: ReadonlySet; readonly activeSummonAbilityIds?: ReadonlySet; readonly hasActivePet?: boolean; @@ -294,7 +308,13 @@ function isCombatMaintenanceAura(ability: AbilityDefinition): boolean { export function abilityHasRotationSemantics(ability: AbilityDefinition): boolean { return ability.effects.some((effect) => { - if (effect.kind === "unsupported" || effect.kind === "scripted" || effect.kind === "utility") return false; + if (effect.kind === "unsupported" || effect.kind === "scripted") return false; + // Killing Spree's player-facing effect is intentionally a utility marker; + // the cast creates a timed aura whose source script supplies the assaults. + if (effect.kind === "utility") return ability.source === "wow335-progression" + && ability.classId === "rogue" + && ability.dbcSpellId === 51690 + && ability.name === "Killing Spree"; if (effect.kind !== "apply-aura") return true; return Boolean( effect.control @@ -369,7 +389,10 @@ function scoreAbility( const resource = context.resources[context.primaryResource] ?? 0; const maximumResource = context.maximumResources[context.primaryResource] ?? 0; const resourceFraction = maximumResource > 0 ? resource / maximumResource : 1; - const maintained = (context.maintainedAbilityIds?.has(ability.id) ?? false) + const nativePeriodic = nativeRotationProfileFor(context) !== null + && context.maintainedPeriodicEffects !== undefined + && ability.effects.some((effect) => effect.kind === "dot" || effect.kind === "hot"); + const maintained = (!nativePeriodic && (context.maintainedAbilityIds?.has(ability.id) ?? false)) || ability.effects.some((effect) => effect.kind === "apply-aura" && Boolean(effect.aura.exclusiveGroup && context.activeAuraExclusiveGroups?.has(effect.aura.exclusiveGroup))); @@ -402,6 +425,7 @@ function scoreAbility( knownDamagingAbilityNames.has(name) ))); + if (!coaBarbarianDecapitateTargetAllowed(ability, context.hostileTarget)) return null; const targetHealthGate = TARGET_HEALTH_GATES.get(ability.name); if (targetHealthGate !== undefined && targetHealth > targetHealthGate) return null; if ((context.hostileCount ?? 1) < minimumHostileTargetsForAbility(ability.name)) return null; @@ -543,10 +567,18 @@ function scoreAbility( if (maintenanceBuff && healingCategory && (ability.target === "friendly" || ability.target === "any") && !lowest) return null; if (actionableHealing && !damaging) { - const healingTargetHealth = ability.target === "self" ? selfHealth : lowestHealth; + const healingTargetHealth = ability.target === "self" + && !(nativeRotationProfileFor(context) && healingAbilityCanAidOthers(ability)) + ? selfHealth : lowestHealth; if ((ability.target === "friendly" || ability.target === "any") && !lowest) return null; if (healingTargetHealth >= 0.9) return null; } + if (nativeRotationProfileFor(context)?.role === "healer" + && ability.name === "Urgent Heal" && lowest && lowestHealth <= 0.3) { + return { ability, score: 1_015_500, ruleId: "native-emergency-heal", + reason: "a critically injured ally needs the fastest available direct heal", + targetId: lowest.id }; + } // Pet stance and recall buttons require an explicit positioning/order intent; // treating them as maintenance actions otherwise starves real attacks. if (categories.has("pet") && !petSummon && !categories.has("summon") && !damaging @@ -680,8 +712,43 @@ function scoreAbility( return { ability, score, ruleId, reason, targetId: targetForAbility(ability, context, lowest) }; } +function rotationManaCost(ability: AbilityDefinition, context: RotationContext): number { + if (context.manaCostForAbility) return context.manaCostForAbility(ability); + return (ability.costs?.length ? ability.costs : [ability.cost]) + .filter((cost) => cost.resource === "mana") + .reduce((total, cost) => total + Math.max(0, cost.amount), 0); +} + +function nativeEarlyPriestHealManaReserve(context: RotationContext): number { + if (context.statRuleset !== "rom" || context.classId !== "rom-priest" + || context.role !== "healer" || context.level >= 10) return 0; + return (context.learnedAbilities ?? context.abilities) + .filter((ability) => !ability.passive + && (ability.target === "friendly" || ability.target === "any") + && healingAbilityCanAidOthers(ability) + && ability.effects.some((effect) => effect.kind === "heal")) + .map((ability) => rotationManaCost(ability, context)) + .filter((cost) => Number.isFinite(cost) && cost > 0) + .reduce((minimum, cost) => Math.min(minimum, cost), Number.POSITIVE_INFINITY); +} + +/** True when spending this hostile ability would consume the early RoM Priest's learned direct-heal reserve. */ +export function nativeEarlyPriestHealReserveBlocksAbility( + ability: AbilityDefinition, + context: RotationContext, +): boolean { + const reserve = nativeEarlyPriestHealManaReserve(context); + if (!Number.isFinite(reserve) || reserve <= 0 || ability.target !== "hostile" + || !aiHintsForAbility(ability).categories.some((category) => category === "damage" || category === "execute")) { + return false; + } + const manaCost = rotationManaCost(ability, context); + if (!Number.isFinite(manaCost) || manaCost <= 0) return false; + return (context.resources.mana ?? 0) - manaCost < reserve; +} + export function evaluateCombatRotation(context: RotationContext): RotationDecision | null { - const baseRotationProfile = rotationProfileFor( + const baseRotationProfile = nativeRotationProfileFor(context) ?? rotationProfileFor( context.classId, context.specializationId, context.specialization, @@ -726,6 +793,8 @@ export function evaluateCombatRotation(context: RotationContext): RotationDecisi return !runeCost || spendDeathKnightRunes(context.runes, runeCost, context.now) !== null; }) .filter((ability) => context.canUseAbility?.(ability) ?? true) + .filter((ability) => !nativeEarlyPriestHealReserveBlocksAbility(ability, context)) + .filter((ability) => nativeRotationAbilityAllowed(ability, context)) .map((ability) => scoreAbility(ability, context, rotationProfile, lowest)) .filter((candidate): candidate is ScoredRotationAbility => candidate !== null) .sort((left, right) => right.score - left.score diff --git a/src/game/combatStore.ts b/src/game/combatStore.ts index e6b3c328..87d9be0e 100644 --- a/src/game/combatStore.ts +++ b/src/game/combatStore.ts @@ -1,3 +1,10 @@ +import { nativeDamageCasterAmount, nativeHolyHealCasterAmount, nativeHolyHealTargetAmount, nativePeriodicHealSnapshot, nativePeriodicDamageCasterSnapshot, nativeTrainingAutoAttackProfile, matchesNativeTrainingGear, type RomNativeDamageTargetContext } from "./romNativeCombatAmount"; +import { romNativeNpcCombatant, romNativeTrainingCombatant, romNativePlayerHitProfile, romNativeNpcHitProfile, resolveRomNativeCombatResult, + nativeMagicInputsForType, type RomNativeCombatantSnapshot, type RomNativeHitProfile } from "./romNativeCombatResolution"; +import { resolveRomNativeEnemyDirectDamage, romNativeTrainingEnemyAbsorbInputs, + type RomNativeEnemyDirectDamageValue } from "./romNativeEnemyDamage"; +import { nativePeriodicDamageTick, nativePeriodicDamageSnapshot, romNativePeriodicDamageBinding, + type RomNativePeriodicDamageSnapshot } from "./romNativePeriodicDamage"; import { create } from "zustand"; import { DEFAULT_GRAPHICS_SETTINGS, normalizeGraphicsSettings, type GraphicsSettings } from "./graphicsSettings"; import { permanentBuffEffects } from "./partyBuffPolicy"; @@ -15,6 +22,12 @@ import { import { normalizeCharacterStatRuleset, type CharacterStatRuleset } from "./characterStatRuleset"; import { applyRomNativeStatModifiers, type RomNativeAdditiveChannel, type RomNativeAttributeKey, type RomNativeDerivedStats, type RomNativeRateChannel, type RomNativeStatModifiers } from "./romNativeStats"; +import { + advanceRomNativeRecoveryClock, + romNativePeriodicManaEffectDuring, + romNativeRecoveryPulseAmounts, + type RomNativeRecoveryClock, +} from "./romNativeRecovery"; import { abilitiesForClass, abilitiesForCharacter, @@ -77,6 +90,7 @@ import { } from "./combatResources"; import { cooldownResetCandidates } from "./cooldownReset"; import { resolveHealing, type HealingResolution } from "./combatHealing"; +import { coaBarbarianDecapitateTargetAllowed } from "./coaBarbarianExecuteRuntime"; import { WOW335_HUNTER_PET_FURIOUS_HOWL_TAG, WOW335_HUNTER_PET_PROWL_TAG, @@ -335,9 +349,18 @@ import { import { getPartyRuntimePosition, partyRuntimeDistanceSquared, + requestPartyRuntimeCombatRelocation, updatePartyRuntimePosition, } from "./partyRuntimeRegistry"; import { usePartyStore } from "./partyStore"; +import { + advanceWow335KillingSpreeAssault, + createWow335KillingSpreeWindow, + selectWow335KillingSpreeTarget, + WOW335_ROGUE_KILLING_SPREE_DURATION_MS, + type Wow335KillingSpreeWindow, + type Wow335KillingSpreeWeaponSnapshot, +} from "./wow335RogueKillingSpreeRuntime"; import { actionBindingId, defaultActionBindings, @@ -1064,6 +1087,7 @@ export interface MobCombatState { readonly id: string; readonly name: string; readonly serverEntry: number | null; + readonly runewakerNpcId?: number; readonly creatureFamily: CombatCreatureFamily; readonly summonedBy?: string; readonly spawnGroupId?: string; @@ -1081,6 +1105,8 @@ export interface MobCombatState { readonly maxHealth: number; readonly healthMultiplier: number; readonly damageMultiplier: number; + /** Simulator point-damage budget; source percentage-of-HP damage bypasses it. */ + readonly nativeDamageBudgetScale?: number; readonly bonusLootChance: number; readonly dead: boolean; readonly hasLoot: boolean; @@ -1163,6 +1189,7 @@ export interface TimedCombatEffect extends AbilityDamageResource { readonly sourceActorId: AggroActorId; readonly targetId: string | null; readonly coefficient: number; + readonly romNativeSource?: AbilityAmountScaling["romNativeSource"]; /** Pre-scaled amount for non-player actors whose equipment is not the player loadout. */ readonly fixedAmount?: number; readonly percentMaxHealth?: number; @@ -1186,6 +1213,9 @@ export interface TimedCombatEffect extends AbilityDamageResource { readonly damageSchool?: DamageSchool; /** DBC mechanic exception copied onto the effect so owner removal cannot change tick mitigation. */ readonly ignoreArmor?: boolean; + /** Native Buff.Power freezes target defense and rank correction at application. */ + readonly targetMitigationSnapshotted?: boolean; + readonly nativePeriodicDamageSnapshot?: RomNativePeriodicDamageSnapshot; readonly spellPenetration?: number; /** Arcane Potency applies to the spell's periodic damage as well as its direct hit. */ readonly criticalChanceBonusPercent?: number; @@ -1281,6 +1311,7 @@ export interface ActorHealingRequest { readonly seed?: string; readonly now?: number; readonly amountAlreadyModified?: boolean; + readonly romNativeSource?: AbilityAmountScaling["romNativeSource"]; } export interface CharacterCombatSeed { @@ -1308,6 +1339,7 @@ export interface CharacterCombatSeed { export interface MobRegistration { readonly name: string; readonly serverEntry?: number; + readonly runewakerNpcId?: number; readonly creatureFamily?: CombatCreatureFamily; readonly boss?: boolean; readonly level?: number; @@ -1316,6 +1348,7 @@ export interface MobRegistration { readonly xpReward?: number; readonly healthMultiplier?: number; readonly damageMultiplier?: number; + readonly nativeDamageBudgetScale?: number; readonly bonusLootChance?: number; readonly moveSpeed?: number; readonly aggroRange?: number; @@ -1431,9 +1464,23 @@ export interface PendingGroundTarget { readonly valid: boolean; } +export interface EnemyPeriodicCombatEffect { + readonly id: string; + readonly sourceMob: MobCombatState; + readonly attack: EnemyAttackDefinition; + readonly targetActorId: AggroActorId; + readonly amount: number; + readonly remainingTicks: number; + readonly intervalMs: number; + readonly nextTickAt: number; + readonly attackRevision: number; + readonly nativeSnapshot?: RomNativePeriodicDamageSnapshot; +} + export interface CombatState { classId: ClassId; statRuleset: CharacterStatRuleset; + readonly romNativeRecoveryClock?: RomNativeRecoveryClock; hunterPetFamily: Wow335HunterPetFamily; specializationId: string | null; gearRole: PartyRole; @@ -1472,6 +1519,8 @@ export interface CombatState { selectedTargetId: string | null; selectedFriendlyActorId: string | null; effects: readonly TimedCombatEffect[]; + enemyPeriodicEffects: readonly EnemyPeriodicCombatEffect[]; + killingSpreeWindows: readonly Wow335KillingSpreeWindow[]; /** Named buffs/debuffs for the player, mobs, and party members. */ auras: readonly ActiveAura[]; summons: readonly CombatSummon[]; @@ -1586,6 +1635,15 @@ export interface CombatState { cancelCast: (message?: string, now?: number) => boolean; engageNearbyMobs: (now?: number, playerPosition?: CombatPosition) => number; advanceMobCombat: (now?: number, playerPosition?: CombatPosition) => number; + beginKillingSpree: ( + ownerActorId: string, + ability: AbilityDefinition, + targetIds: readonly string[], + hands: readonly Wow335KillingSpreeWeaponSnapshot[], + role: PartyRole, + now: number, + ) => boolean; + advanceKillingSpree: (now: number) => void; resetMobForNavigation: (id: string, atHome: boolean, now?: number) => boolean; tick: (deltaSeconds: number, now?: number) => void; resetEncounter: (options?: { @@ -1651,6 +1709,7 @@ interface MutableCastWork { triggeredProcKeys?: Set; /** A cast can model one weapon hit as several damage packets. */ scentOfBloodHitKeys?: Set; + killingSpreeWindows?: Wow335KillingSpreeWindow[]; } let feedbackSequence = 0; @@ -2097,6 +2156,14 @@ function playerAutoAttackProfile( state.gender, state.statRuleset, ), auras); + const nativeAuto = weaponOverride !== null ? nativeTrainingAutoAttackProfile(stats.romNative, "main-hand") : undefined; + if (nativeAuto) { + const nativeAuraHaste = resolveAuraStatValue(stats.meleeHastePercent, auras, "melee-haste"); + const intervalMs = Math.max(500, Math.round(hastedDuration(nativeAuto.intervalMs, nativeAuraHaste) + / raceAffixHasteMultiplier())); + return { damage: Math.max(1, Math.round(nativeAuto.damage)), intervalMs, + hasteMultiplier: nativeAuto.intervalMs / intervalMs }; + } const weapon = weaponOverride === undefined ? state.gearStats.meleeWeapon : weaponOverride; const speedMs = weapon?.speedMs ?? 2_400; const speedSeconds = speedMs / 1_000; @@ -2128,6 +2195,11 @@ function playerOffhandAutoAttackProfile( state.gender, state.statRuleset, ), auras); + const nativeAuto = nativeTrainingAutoAttackProfile(stats.romNative, "off-hand"); + if (nativeAuto) return { damage: Math.max(1, Math.round(nativeAuto.damage * (1 + offHandDamageBonusPercent / 100))), + intervalMs: Math.max(500, Math.round(hastedDuration(nativeAuto.intervalMs, + resolveAuraStatValue(stats.meleeHastePercent, auras, "melee-haste")) + / raceAffixHasteMultiplier())) }; const speedSeconds = weapon.speedMs / 1_000; const fullWeaponDamage = (weapon.damageMin + weapon.damageMax) / 2 + stats.attackPower / 14 * speedSeconds; @@ -2574,6 +2646,7 @@ function talentAdjustedMaxHealth( } function abilityAttackKind(classId: ClassId, ability: AbilityDefinition): WotlkAttackKind { + if (ability.sourceAttackKind) return ability.sourceAttackKind; if (romWarriorPhysicalWeaponTooltip(ability)) return "melee"; if (ability.effects.some((effect) => effect.kind === "damage" && effect.weaponHand)) return "melee"; if (ability.source === "runewaker") { @@ -2630,12 +2703,21 @@ export function equipmentAdjustedCombatAmount( gender: GenderId = "male", statRuleset: CharacterStatRuleset = "wow", secondaryClassId?: ClassId | null, + effectiveNativeStats?: RomNativeDerivedStats, + nativeTargetContext?: RomNativeDamageTargetContext, ): number { const kind = typeof scaling !== "number" && "school" in scaling && scaling.school && scaling.school !== "physical" ? "spell" : abilityAttackKind(classId, ability); const nativeStats = normalizeCharacterStatRuleset(statRuleset, classId) === "rom" ? deriveCharacterStats(classId, level, gearStats, raceId, {}, secondaryClassId, gender, statRuleset) : null; + if (nativeStats?.romNative && typeof scaling !== "number") { + const effective = effectiveNativeStats ?? nativeStats.romNative; + const nativeAmount = nativeHolyHealCasterAmount(scaling, level, effective) + ?? nativeDamageCasterAmount(scaling, level, effective, nativeTargetContext) + ?? nativePeriodicHealSnapshot(scaling, level, effective)?.tickAmount; + if (nativeAmount != null) return Math.max(0, Math.round(nativeAmount)); + } const attackPower = nativeStats ? kind === "spell" ? nativeStats.spellPower : kind === "ranged" ? nativeStats.rangedAttackPower : nativeStats.attackPower : equipmentAttackPower(classId, gearStats, kind); @@ -2807,6 +2889,122 @@ function stableCombatRoll(seed: string) { return (stage: "outcome" | "resistance") => stableCombatUnit(`${seed}:${stage}`); } +function nativeCombatRolls(seed: string) { + // A MagicCollect target shares one hit gate across its direct and buff components. + const hitSeed = seed.replace(/:(?:direct|special-crit|dot-application)(?::(?:main-hand|off-hand))?$/, ""); + return { + dodge: stableCombatUnit(`${hitSeed}:native:dodge`), miss: stableCombatUnit(`${hitSeed}:native:miss`), + block: stableCombatUnit(`${seed}:native:block`), parry: stableCombatUnit(`${seed}:native:parry`), + critical: stableCombatUnit(`${seed}:native:critical`), hit: stableCombatUnit(`${hitSeed}:native:hit`), + }; +} + +function nativePlayerCombatant(stats: RomNativeDerivedStats | undefined, slot: "main-hand" | "off-hand" | "ranged" = "main-hand") { + if (!stats) return undefined; + const result = romNativeTrainingCombatant(stats, matchesNativeTrainingGear(stats, stats.sourceInputs.level), slot); + return result.status === "supported" ? result.value : undefined; +} + +function nativeMobCombatant(mob: MobCombatState, auras: readonly ActiveAura[] = []): RomNativeCombatantSnapshot | undefined { + const native = mob.runewakerNpcId ? romNativeNpcCombatant(mob.runewakerNpcId, mob.level)?.nativeCombatant : undefined; + if (!native) return undefined; + return { ...native, + physicalDefense: Math.max(0, resolveAuraStatValue(resolveAuraStatValue(native.physicalDefense, auras, "armor"), auras, "physical-defense")), + magicalDefense: Math.max(0, resolveAuraStatValue(native.magicalDefense, auras, "magical-defense")), + }; +} + +const NATIVE_ENEMY_NON_ABSORB_STATS = new Set(["strength", "stamina", "intellect", "wisdom", "agility", "health", "mana", + "max-health", "max-mana", "physical-attack", "physical-defense", "magical-attack", "magical-defense", + "armor", "attack-power", "spell-power", "heal-power", "heal-point", "parry", "dexterity", + "ranged-haste", "melee-haste", "spell-haste", "physical-hit", "magical-hit", "dodge", + "physical-critical-strike", "magical-critical-strike", "ranged-hit", "attack-speed", + "resistance:fire", "resistance:frost", "resistance:nature", "resistance:shadow", "resistance:holy", "resistance:arcane", + "source-modifier-88", "source-modifier-95", "source-modifier-96", "source-modifier-98", "source-modifier-106"]); + +function nativeEnemyAbsorbAurasVerifiedNeutral(auras: readonly ActiveAura[]): boolean { + // Equipment-enable channels 88/95/96/98/106 do not alter native absorption. + // Unrepresented source absorb/AoE channels cannot inherit neutral inputs. + return auras.every((aura) => !/(?:magic-damage-absorption|physical-damage-absorption|area-magic-damage-taken|source-modifier-(?:142|143|145|146|209))(?:-percent)?$/.test(aura.definition.name) + && (aura.definition.modifiers ?? []).every((modifier) => modifier.kind !== "stat" || NATIVE_ENEMY_NON_ABSORB_STATS.has(modifier.stat))); +} + +function nativeEnemyHitProfile(mob: MobCombatState, attack: EnemyAttackDefinition): RomNativeHitProfile | undefined { + if (!attack.spellId) return attack.animation === "attack" + ? { kind: "auto", effectType: 1, damageChannel: "physical", hitRateFunc: 0, hitRateArgs: [0, 0] } : undefined; + const binding = mob.runewakerNpcId ? romNativeNpcCombatant(mob.runewakerNpcId, mob.level)?.spellBindings + .find((entry) => entry.sourceSkillId === attack.spellId) : undefined; + if (!binding || ![0, 1].includes(binding.magicCollect.effectType) + || ![0, 1, 2, 3, 4].includes(binding.magicCollect.hitRateFunc)) return undefined; + const componentId = attack.runewakerComponentId ?? attack.runewakerFormula?.componentId; + return mob.runewakerNpcId && componentId + ? romNativeNpcHitProfile(mob.runewakerNpcId, attack.spellId, componentId) : undefined; +} + +function nativeOutgoingPeriodicSnapshot( + scaling: AbilityAmountScaling, caster: RomNativeDerivedStats | undefined, mob: MobCombatState | undefined, + auras: readonly ActiveAura[], seed: string, +) { + if (!caster || !mob || scaling.romNativeSource?.kind !== "dot") return undefined; + const source = romNativePeriodicDamageBinding(scaling.romNativeSource); + const casterCombatant = nativePlayerCombatant(caster); + const targetProfile = mob.runewakerNpcId ? romNativeNpcCombatant(mob.runewakerNpcId, mob.level) : undefined; + const targetCombatant = nativeMobCombatant(mob, aurasForEntity(auras, mob.id)); + if (!source || !casterCombatant || !targetProfile || !targetCombatant) return undefined; + const casterMagic = nativeMagicInputsForType(casterCombatant, source.component.magicType); + const targetMagic = nativeMagicInputsForType(targetCombatant, source.component.magicType); + const snapshot = nativePeriodicDamageCasterSnapshot(scaling, caster.sourceInputs.level, caster, + { ...targetProfile.periodicStats, health: { max: mob.maxHealth }, + physicalDefense: targetCombatant.physicalDefense, magicalDefense: targetCombatant.magicalDefense }, + mob.level, targetMagic?.magicResistance, casterMagic?.effectiveMagicPower); + if (!snapshot) return undefined; + const profile = romNativePlayerHitProfile(source.sourceSkillId, source.component.componentId); + if (profile) { + const result = resolveRomNativeCombatResult({ ruleset: "rom", amount: 0, + attackKind: profile.effectType === 1 ? "melee" : "spell", + damageSchool: "physical", damageChannel: "none", attacker: casterCombatant, defender: targetCombatant, + hitProfile: profile, rules: { canCrit: false, canBlock: false, canParry: false }, rolls: nativeCombatRolls(seed) }); + if (result.status === "resolved" && !result.combatResult.landed) return null; + } + return snapshot; +} + +function nativeIncomingPeriodicSnapshot( + mob: MobCombatState, attack: EnemyAttackDefinition, + effect: Extract, + targetId: AggroActorId, state: CombatState, auras: readonly ActiveAura[], now: number, attackRevision: number, +) { + if (!mob.runewakerNpcId || !attack.spellId || !effect.componentId) return undefined; + const source = romNativePeriodicDamageBinding({ spellId: attack.spellId, + componentId: effect.componentId, npcId: mob.runewakerNpcId, kind: "dot" }); + const caster = romNativeNpcCombatant(mob.runewakerNpcId, mob.level); + const target = nativeHealingTargetStats(targetId, state, state.level, auras, now); + const targetCombatant = nativePlayerCombatant(target); + if (!source || !caster?.nativeCombatant || !target || !targetCombatant) return undefined; + const binding = caster.spellBindings.find((entry) => entry.sourceSkillId === source.sourceSkillId); + if (!binding) return undefined; + const casterMagic = nativeMagicInputsForType(caster.nativeCombatant, source.component.magicType); + const targetMagic = nativeMagicInputsForType(targetCombatant, source.component.magicType); + const snapshot = nativePeriodicDamageSnapshot({ source, caster: caster.periodicStats, + target: { ...target, health: { max: targetId === PLAYER_AGGRO_ID + ? state.maxHealth : state.actors[targetId]?.maxHealth ?? target.health.max } }, + sourceIsPlayer: false, magicLevel: binding.magicLevel, casterLevel: mob.level, + targetLevel: target.sourceInputs.level, + mainDamage: caster.mainDamage, mainAttackSpeed: caster.mainAttackSpeed, + dotMagicalDamageCoefficient: caster.dotMagicalDamageCoefficient, + effectiveMagicPower: casterMagic?.effectiveMagicPower, magicResistance: targetMagic?.magicResistance }); + if (snapshot.status !== "supported") return undefined; + const hitProfile = nativeEnemyHitProfile(mob, attack); + if (hitProfile) { + const hit = resolveRomNativeCombatResult({ ruleset: "rom", amount: 0, attackKind: enemyAttackKind(attack), + damageSchool: attack.school, damageChannel: "none", attacker: caster.nativeCombatant, defender: targetCombatant, + hitProfile, rules: { canCrit: false, canParry: false, canBlock: false }, + rolls: nativeCombatRolls(`${mob.id}:${attack.id}:${targetId}:${attackRevision}:${now}`) }); + if (hit.status === "resolved" && !hit.combatResult.landed) return null; + } + return snapshot.value; +} + function shamanElementalOathCriticalChancePercent( classId: ClassId, talentRanks: TalentRanks, @@ -2971,6 +3169,33 @@ function resolvePlayerDamageResult( ), }; const immune = mob.schoolImmunities.includes(school); + const nativeAttacker = nativePlayerCombatant(stats.romNative, attackKind === "ranged" ? "ranged" + : seed.includes("offhand") ? "off-hand" : "main-hand"); + const nativeDefender = nativeMobCombatant(mob, aurasForEntity(work.auras, mob.id)); + const sourceEffect = ability?.effects.find((effect) => (effect.kind === "damage" || effect.kind === "dot") && effect.romNativeSource + && (periodic ? effect.romNativeSource.kind === "dot" : effect.romNativeSource.kind === "damage") + && (!("school" in effect) || !effect.school || effect.school === school)); + const nativeSource = resolvedRules.romNativeSource ?? (sourceEffect && "romNativeSource" in sourceEffect + ? sourceEffect.romNativeSource : undefined); + const sourceProfile = nativeSource + ? romNativePlayerHitProfile(nativeSource.skillId, nativeSource.componentId) + : !ability && attackKind !== "spell" + ? { kind: "auto" as const, effectType: 1 as const, damageChannel: "physical" as const, hitRateFunc: 0 as const, hitRateArgs: [0, 0] as const } + : undefined; + if (nativeAttacker && nativeDefender && (sourceProfile?.damageChannel !== "none" && sourceProfile + || resolvedRules.targetMitigationSnapshotted)) { + const hitProfile: RomNativeHitProfile = { ...(sourceProfile ?? { kind: "magic", effectType: 0, hitRateFunc: 0, hitRateArgs: [0, 0] }), + targetOrdinal: resolvedRules.romNativeTargetOrdinal ?? 0, + criticalRateBonus: (sourceProfile?.criticalRateBonus ?? 0) + criticalChanceBonusPercent + + (nextCritical || nextNatureSpellCritical ? 100 : 0) }; + const nativeResult = resolveRomNativeCombatResult({ ruleset: "rom", amount, attackKind, + damageSchool: school, damageChannel: hitProfile.damageChannel ?? "none", + attacker: nativeAttacker, defender: nativeDefender, hitProfile, + rules: immune ? { ...resolvedRules, immune: true } : resolvedRules, + targetMitigationSnapshotted: resolvedRules.targetMitigationSnapshotted, + rolls: nativeCombatRolls(seed) }); + if (nativeResult.status === "resolved") return nativeResult.combatResult; + } return resolveCombatResult({ amount, attackKind, @@ -3005,6 +3230,11 @@ function combatResultDescription(result: CombatResult): string { } function enemyAttackKind(attack: EnemyAttackDefinition): WotlkAttackKind { + if (attack.attackKind) return attack.attackKind; + if (attack.damageClass === 1) return "spell"; + if (attack.damageClass === 2) return "melee"; + if (attack.damageClass === 3) return "ranged"; + if (attack.runewakerEffectType === 0) return "spell"; if (attack.delivery === "melee") return "melee"; if (attack.delivery === "projectile" && attack.school === "physical") return "ranged"; return "spell"; @@ -3021,7 +3251,7 @@ function enemyAttackDamageAfterVindication( effectMultiplier: number, now: number, ): number { - if (attack.delivery !== "melee" || mob.attackPower <= 0 || amount <= 0) return amount; + if (enemyAttackKind(attack) !== "melee" || mob.attackPower <= 0 || amount <= 0) return amount; const vindication = mob.auras.find((aura) => ( aura.id === PALADIN_VINDICATION_AURA_ID && (aura.endsAt <= 0 || aura.endsAt > now) @@ -3148,6 +3378,8 @@ function resolveEnemyDamageResult( now: number, bonusCriticalChancePercent = 0, defenderAuras: readonly ActiveAura[] = [], + nativeSourceDirect?: RomNativeEnemyDirectDamageValue, + targetOrdinal = 0, ): CombatResult { const attackKind = enemyAttackKind(attack); const incomingModifier = (stat: string) => defenderAuras.reduce((total, aura) => total @@ -3159,6 +3391,52 @@ function resolveEnemyDamageResult( const incomingCrit = incomingModifier("incoming-critical-strike") + incomingModifier(`incoming-${attackKind}-critical-strike`); const defenderStats = combatDefenderFromCharacterStats(defender); + const nativeDefender = nativePlayerCombatant(defender.romNative); + const nativeAttacker = nativeMobCombatant(mob); + const baseHitProfile = nativeEnemyHitProfile(mob, attack); + const hitProfile = baseHitProfile ? { ...baseHitProfile, targetOrdinal } : undefined; + if (nativeSourceDirect && nativeDefender && nativeAttacker && hitProfile) { + const sourceResult = resolveRomNativeCombatResult({ ruleset: "rom", amount, attackKind, + damageSchool: attack.school, damageChannel: nativeSourceDirect.resolverDamageChannel, + attacker: nativeAttacker, defender: nativeDefender, + hitProfile: { ...hitProfile, damageChannel: nativeSourceDirect.resolverDamageChannel, + ...(nativeSourceDirect.resolverCriticalKind ? { criticalKind: nativeSourceDirect.resolverCriticalKind } : {}), + criticalRateBonus: (hitProfile.criticalRateBonus ?? 0) + Math.max(0, bonusCriticalChancePercent) + incomingCrit }, + sourcePowerStagesAlreadyApplied: nativeSourceDirect.sourcePowerStagesAlreadyApplied, + rules: { ...nativeSourceDirect.resolverRules, canMiss: true, canDodge: true }, + rolls: nativeCombatRolls(`${mob.id}:${attack.id}:${actorId}:${attackRevision}:${now}`) }); + if (sourceResult.status === "resolved") return sourceResult.combatResult; + } + let nativeFallbackGatePassed = false; + // The collect's target gate is independent of its component damage formula. + // Preserve that gate when only the amount/mitigation needs the shared adapter. + if (nativeDefender && nativeAttacker && hitProfile && hitProfile.damageChannel === "none" + && !attack.periodicTick && !attack.targetMitigationSnapshotted) { + const gate = resolveRomNativeCombatResult({ ruleset: "rom", amount: 0, attackKind, + damageSchool: attack.school, damageChannel: "none", + attacker: nativeAttacker, defender: nativeDefender, hitProfile, + rules: { canMiss: true, canDodge: true, canCrit: false, canParry: false, canBlock: false }, + rolls: nativeCombatRolls(`${mob.id}:${attack.id}:${actorId}:${attackRevision}:${now}`) }); + if (gate.status === "resolved") { + if (gate.combatResult.outcome === "miss" || gate.combatResult.outcome === "dodge") { + return { ...gate.combatResult, rawDamage: Math.max(0, Math.round(amount)) }; + } + nativeFallbackGatePassed = true; + } + } + if (nativeDefender && nativeAttacker && hitProfile && hitProfile.damageChannel !== "none") { + const nativeResult = resolveRomNativeCombatResult({ ruleset: "rom", amount, attackKind, + damageSchool: attack.school, + damageChannel: hitProfile.damageChannel ?? "none", + attacker: nativeAttacker, defender: nativeDefender, + hitProfile: { ...hitProfile, criticalRateBonus: (hitProfile.criticalRateBonus ?? 0) + + Math.max(0, bonusCriticalChancePercent) + incomingCrit }, + targetMitigationSnapshotted: attack.targetMitigationSnapshotted, + rules: { canMiss: !attack.periodicTick, canCrit: !attack.periodicTick, + canDodge: !attack.periodicTick, canParry: !attack.periodicTick, canBlock: !attack.periodicTick }, + rolls: nativeCombatRolls(`${mob.id}:${attack.id}:${actorId}:${attackRevision}:${now}`) }); + if (nativeResult.status === "resolved") return nativeResult.combatResult; + } return resolveCombatResult({ amount, attackKind, @@ -3172,10 +3450,13 @@ function resolveEnemyDamageResult( criticalAvoidancePercent: defenderStats.criticalAvoidancePercent, }, rules: { - isAutoAttack: attack.animation === "attack" && (attack.castTimeMs ?? 0) === 0, - canDodge: attackKind === "melee", - canParry: attackKind === "melee", - canBlock: attackKind !== "spell", + isAutoAttack: !attack.periodicTick && attack.animation === "attack" && (attack.castTimeMs ?? 0) === 0, + canMiss: !attack.periodicTick && !nativeFallbackGatePassed, + canCrit: !attack.periodicTick, + canDodge: !attack.periodicTick && !nativeFallbackGatePassed && attackKind === "melee", + canParry: !attack.periodicTick && attackKind === "melee", + canBlock: !attack.periodicTick && attackKind !== "spell", + ...(attack.targetMitigationSnapshotted ? { ignoreArmor: true, resistanceMode: "none" as const } : {}), baseMissChancePercent: baseMissChancePercent(attackKind, mob.level, defender.level) - incomingHit, }, roll: stableCombatRoll(`${mob.id}:${attack.id}:${actorId}:${attackRevision}:${now}`), @@ -4280,6 +4561,28 @@ function nativeAuraModifiers(native: RomNativeDerivedStats, auras: readonly Acti if (delta) channels[channel] = (channels[channel] ?? 0) + delta; } } + // Source aura modifier types 10/11 bind directly to ReHP/ReMP. Keep the + // translation scoped to the native aura IDs and exact source modifier shapes; + // shared/WoW regeneration auras use different time units and are not Body rates. + for (const aura of auras) { + const sourceId = aura.definition.id; + if (!sourceId.startsWith("rom-aura-")) continue; + for (const modifier of aura.definition.modifiers ?? []) { + const amount = modifier.value * (modifier.perStack === false ? 1 : aura.stacks); + if (sourceId.endsWith("-health-regeneration") + && modifier.kind === "stat" + && modifier.stat === "health-regeneration" + && modifier.operation === "flat") { + channels.healthRecovery = (channels.healthRecovery ?? 0) + amount; + } else if (sourceId.endsWith("-mana-regeneration") + && modifier.kind === "resource" + && modifier.resource === "mana" + && modifier.property === "regeneration" + && modifier.operation === "flat") { + channels.manaRecovery = (channels.manaRecovery ?? 0) + amount; + } + } + } for (const aura of auras) for (const modifier of aura.definition.modifiers ?? []) { if (modifier.kind !== "resource" || modifier.resource !== "mana" || modifier.property !== "maximum") continue; const amount = modifier.value * (modifier.perStack === false ? 1 : aura.stacks); @@ -4403,6 +4706,23 @@ export function auraAdjustedCharacterStats( return applyAuraStats(base, aurasForEntity(auras, actorId, now)); } +function nativeHealingTargetStats( + actorId: string, + player: Pick, + playerLevel: number, + auras: readonly ActiveAura[], + now: number, +): RomNativeDerivedStats | undefined { + const member = usePartyStore.getState().members.find((candidate) => candidate.id === actorId); + if (!member && actorId !== PLAYER_AURA_ENTITY_ID) return undefined; + const owner = member ?? player; + if (owner.statRuleset !== "rom") return undefined; + return auraAdjustedCharacterStats(deriveCharacterStats( + owner.classId, member?.level ?? playerLevel, owner.gearStats, owner.raceId, {}, + owner.secondaryClassId, owner.gender, "rom", + ), auras, actorId, now).romNative; +} + function hunterPetIncomingDefender( state: CombatState, summon: CombatSummon, @@ -9616,6 +9936,9 @@ function applyStatus( if (effect.status === "interrupt") { const cast = mob.activeCast; if (!cast?.interruptible) return mob; + const attack = mob.attacks.find((entry) => entry.id === cast.attackId); + if (attack) emitEnemyAttackPresentation(mob, attack, "cast-cancel", now, + getMobPosition(mob.id) ?? cast.sourcePosition, cast.targetActorId, cast.targetPosition); return { ...mob, activeCast: null, @@ -9643,6 +9966,12 @@ function applyStatus( || (effect.status === "silence" && mob.activeCast!.school !== "physical") || (effect.status === "disarm" && mob.activeCast!.school === "physical") )); + if (cancelsActiveCast && mob.activeCast) { + const cast = mob.activeCast; + const attack = mob.attacks.find((entry) => entry.id === cast.attackId); + if (attack) emitEnemyAttackPresentation(mob, attack, "cast-cancel", now, + getMobPosition(mob.id) ?? cast.sourcePosition, cast.targetActorId, cast.targetPosition); + } return { ...mob, ...(cancelsActiveCast @@ -9709,6 +10038,7 @@ function executeTriggeredSpellInWork( equipmentAdjustedCombatAmount( effect, sourceLevel, sourceGear, sourceClassId, ability, holyBlessingSpellPowerBonus, undefined, sourceRace, sourceGender, sourceRuleset, sourceSecondary, + sourceBaseStats ? auraAdjustedCharacterStats(sourceBaseStats, work.auras, sourceId, now).romNative : undefined, ), sourceModifiers, "damage-percent", @@ -9735,6 +10065,7 @@ function executeTriggeredSpellInWork( equipmentAdjustedCombatAmount( effect, sourceLevel, sourceGear, sourceClassId, ability, holyBlessingSpellPowerBonus, undefined, sourceRace, sourceGender, sourceRuleset, sourceSecondary, + sourceBaseStats ? auraAdjustedCharacterStats(sourceBaseStats, work.auras, sourceId, now).romNative : undefined, ) + Math.round((sourceId === PLAYER_AURA_ENTITY_ID ? work.maxHealth @@ -10035,6 +10366,7 @@ function timedEffect( sourceActorId, targetId, coefficient: scaling.coefficient, + ...(scaling.romNativeSource ? { romNativeSource: scaling.romNativeSource } : {}), ...(scaling.basePoints === undefined ? {} : { basePoints: scaling.basePoints }), ...(scaling.dieSides === undefined ? {} : { dieSides: scaling.dieSides }), ...(scaling.pointsPerLevel === undefined ? {} : { pointsPerLevel: scaling.pointsPerLevel }), @@ -10832,6 +11164,7 @@ function initialState() { resourcePools: initialPools.pools, maxResourcePools: initialPools.maximums, lastResourceSpentAt: {}, + romNativeRecoveryClock: undefined, warriorAngerManagementRageRemainderMs: 0, resourceName: resource.name, comboPoints: 0, @@ -10850,6 +11183,8 @@ function initialState() { selectedTargetId: null, selectedFriendlyActorId: null, effects: [], + enemyPeriodicEffects: [], + killingSpreeWindows: [], auras: [], summons: [], areaEffects: [], @@ -10954,6 +11289,7 @@ export const useCombatStore = create((set, get) => ({ raceId, gender, statRuleset, + romNativeRecoveryClock: undefined, level: progression.level, xp: progression.xp, xpToNext: xpRequiredForNextLevel(progression.level), @@ -11049,6 +11385,7 @@ export const useCombatStore = create((set, get) => ({ const existing = state.mobs[id]; const boss = registration.boss ?? existing?.boss ?? false; const serverEntry = registration.serverEntry ?? existing?.serverEntry ?? null; + const runewakerNpcId = registration.runewakerNpcId ?? existing?.runewakerNpcId; const creatureFamily = registration.creatureFamily ?? (registration.serverEntry === undefined && existing?.creatureFamily ? existing.creatureFamily : romCreatureFamilyForServerEntry(serverEntry)); @@ -11070,6 +11407,7 @@ export const useCombatStore = create((set, get) => ({ ?? defaults.schoolImmunities; const healthMultiplier = Math.max(0.01, registration.healthMultiplier ?? existing?.healthMultiplier ?? 1); const damageMultiplier = Math.max(0.01, registration.damageMultiplier ?? existing?.damageMultiplier ?? 1); + const nativeDamageBudgetScale = Math.max(0.01, registration.nativeDamageBudgetScale ?? existing?.nativeDamageBudgetScale ?? 1); const bonusLootChance = clamp( registration.bonusLootChance ?? existing?.bonusLootChance ?? 0, 0, @@ -11088,8 +11426,8 @@ export const useCombatStore = create((set, get) => ({ cooldownMs: defaults.swingMs, }; const attacks = registration.attacks - ? normalizeEnemyAttacks(registration.attacks, fallbackAttack) - : existing?.attacks ?? normalizeEnemyAttacks(undefined, fallbackAttack); + ? normalizeEnemyAttacks(registration.attacks, fallbackAttack, runewakerNpcId) + : existing?.attacks ?? normalizeEnemyAttacks(undefined, fallbackAttack, runewakerNpcId); const attackRange = maximumEnemyAttackRange(attacks); const swingMs = defaults.swingMs; const leashRange = Math.max( @@ -11109,18 +11447,21 @@ export const useCombatStore = create((set, get) => ({ 0, registration.moveSpeed ?? existing?.moveSpeed ?? (boss ? 3.15 : 3.5), ); - const attackDamage = existing && level === existing.level && registration.damageMultiplier !== undefined + const attackDamage = existing && level === existing.level + && (registration.damageMultiplier !== undefined || registration.nativeDamageBudgetScale !== undefined) ? Math.max(1, Math.round( - existing.attackDamage * (damageMultiplier / Math.max(0.01, existing.damageMultiplier)), + existing.attackDamage * (damageMultiplier / Math.max(0.01, existing.damageMultiplier)) + * (nativeDamageBudgetScale / Math.max(0.01, existing.nativeDamageBudgetScale ?? 1)), )) : (existing && level === existing.level ? existing.attackDamage : undefined) ?? Math.max(1, Math.round( - defaults.attackDamage * damageMultiplier, + defaults.attackDamage * damageMultiplier * nativeDamageBudgetScale, )); const mob: MobCombatState = existing ? { ...existing, name: registration.name || existing.name, serverEntry, + runewakerNpcId, creatureFamily, boss, lootSourceId, @@ -11128,13 +11469,14 @@ export const useCombatStore = create((set, get) => ({ armor: defaults.armor, maxMana: defaults.maxMana, attackPower: defaults.attackPower, - attackPowerDamageContribution: defaults.attackPowerDamageContribution * damageMultiplier, + attackPowerDamageContribution: defaults.attackPowerDamageContribution * damageMultiplier * nativeDamageBudgetScale, mechanicImmunities, schoolImmunities, resistances, maxHealth, healthMultiplier, damageMultiplier, + nativeDamageBudgetScale, bonusLootChance, attacks, attackRange, @@ -11153,6 +11495,7 @@ export const useCombatStore = create((set, get) => ({ id, name: registration.name || "Unknown Creature", serverEntry, + runewakerNpcId, creatureFamily, boss, lootSourceId, @@ -11160,7 +11503,7 @@ export const useCombatStore = create((set, get) => ({ armor: defaults.armor, maxMana: defaults.maxMana, attackPower: defaults.attackPower, - attackPowerDamageContribution: defaults.attackPowerDamageContribution * damageMultiplier, + attackPowerDamageContribution: defaults.attackPowerDamageContribution * damageMultiplier * nativeDamageBudgetScale, mechanicImmunities, schoolImmunities, resistances, @@ -11168,6 +11511,7 @@ export const useCombatStore = create((set, get) => ({ maxHealth, healthMultiplier, damageMultiplier, + nativeDamageBudgetScale, bonusLootChance, dead: false, hasLoot, @@ -12645,6 +12989,9 @@ export const useCombatStore = create((set, get) => ({ const target = state.mobs[targetId]; if (target && target.health / Math.max(1, target.maxHealth) >= 0.2) failure = "condition-not-met"; } + if (!failure && !coaBarbarianDecapitateTargetAllowed(ability, targetId ? state.mobs[targetId] : undefined)) { + failure = "condition-not-met"; + } if (!failure && state.classId === "paladin" && ability?.name === "Hammer of Wrath" && targetId) { const target = state.mobs[targetId]; if (target && target.health / Math.max(1, target.maxHealth) > 0.2) failure = "condition-not-met"; @@ -13657,7 +14004,7 @@ export const useCombatStore = create((set, get) => ({ aurasForEntity(work.auras, PLAYER_AURA_ENTITY_ID, now), ).spellPowerBonus : 0; - const playerCurrentIntellect = applyAuraStats( + const playerEffectiveStats = applyAuraStats( playerCharacterStats( state.classId, work.progression.level, @@ -13669,7 +14016,8 @@ export const useCombatStore = create((set, get) => ({ state.statRuleset, ), aurasForEntity(work.auras, PLAYER_AURA_ENTITY_ID, now), - ).intellect; + ); + const playerCurrentIntellect = playerEffectiveStats.intellect; const divineFavorReady = state.classId === "paladin" && ["Flash of Light", "Holy Light", "Holy Shock"].includes(ability.name) && work.auras.some((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID @@ -13833,49 +14181,55 @@ export const useCombatStore = create((set, get) => ({ ) : null; if (effect.weaponHand && !weaponHitProfile) continue; - const amount = talentAdjustedAmount( - (() => { - const conflagrateDot = state.classId === "warlock" && ability.name === "Conflagrate" - ? activeWarlockConflagrateDot(work.effects, targetId ?? "", PLAYER_AGGRO_ID, now) - : null; - const sourceAbility = conflagrateDot ? abilityById(conflagrateDot.sourceAbilityId) : null; - const burstSeconds = sourceAbility?.name === "Immolate" ? 12 : 8; - const baseDamage = weaponHitProfile - ? weaponHitProfile.damage * effect.coefficient - : conflagrateDot && sourceAbility - ? (conflagrateDot.fixedAmount ?? equipmentAdjustedCombatAmount( - conflagrateDot, - work.progression.level, - work.gearStats, - state.classId, - sourceAbility, - 0, - undefined, - work.raceId, - work.gender, - work.statRuleset, - work.secondaryClassId, - )) * burstSeconds * 1_000 / Math.max(1, conflagrateDot.intervalMs) - : equipmentAdjustedCombatAmount( - effect, - work.progression.level, - work.gearStats, - state.classId, - ability, - holyBlessingSpellPowerBonus, - playerCurrentIntellect, - work.raceId, - work.gender, - work.statRuleset, - work.secondaryClassId, - ); - return Math.round(baseDamage) + (effect.bonusFlat ?? 0); - })(), - modifiers, - "damage-percent", - ability, - ); for (const [targetIndex, id] of affectedMobIds.entries()) { + const nativeTargetDamage = playerEffectiveStats.romNative + ? nativeDamageCasterAmount(effect, work.progression.level, playerEffectiveStats.romNative, + { targetCount: affectedMobIds.length, targetOrdinal: targetIndex }) + : null; + const amount = talentAdjustedAmount( + (() => { + const conflagrateDot = state.classId === "warlock" && ability.name === "Conflagrate" + ? activeWarlockConflagrateDot(work.effects, targetId ?? "", PLAYER_AGGRO_ID, now) + : null; + const sourceAbility = conflagrateDot ? abilityById(conflagrateDot.sourceAbilityId) : null; + const burstSeconds = sourceAbility?.name === "Immolate" ? 12 : 8; + const baseDamage = weaponHitProfile + ? weaponHitProfile.damage * effect.coefficient + : conflagrateDot && sourceAbility + ? (conflagrateDot.fixedAmount ?? equipmentAdjustedCombatAmount( + conflagrateDot, + work.progression.level, + work.gearStats, + state.classId, + sourceAbility, + 0, + undefined, + work.raceId, + work.gender, + work.statRuleset, + work.secondaryClassId, + )) * burstSeconds * 1_000 / Math.max(1, conflagrateDot.intervalMs) + : equipmentAdjustedCombatAmount( + effect, + work.progression.level, + work.gearStats, + state.classId, + ability, + holyBlessingSpellPowerBonus, + playerCurrentIntellect, + work.raceId, + work.gender, + work.statRuleset, + work.secondaryClassId, + playerEffectiveStats.romNative, + { targetCount: affectedMobIds.length, targetOrdinal: targetIndex }, + ); + return Math.round(baseDamage) + (effect.bonusFlat ?? 0); + })(), + modifiers, + "damage-percent", + ability, + ); if (darkEnergyStrikeGroup === "dark" && !romChampionDarkEnergyStrikeGroup0SurvivedTargets.has(id)) continue; const effectSchool = effect.school ?? damageSchool; @@ -13908,7 +14262,7 @@ export const useCombatStore = create((set, get) => ({ : 0; const ownerDirectDamageBeforeMerciless = (mageTargetAmount + sunderStacks * (effect.bonusPerSunderStack ?? 0)) - * Math.pow(effect.falloffPerJump ?? 1, targetIndex) + * (nativeTargetDamage !== null ? 1 : Math.pow(effect.falloffPerJump ?? 1, targetIndex)) * (1 - maelstromWeaponPvpDamageReductionPercent / 100); const mercilessCombatRank = state.classId === "death-knight" && ability.classId === "death-knight" @@ -13935,8 +14289,9 @@ export const useCombatStore = create((set, get) => ({ directHitSeed, ability, false, - ability.name === "Shiv" || (consumesSurgeOfLight && ability.name === "Smite") - ? { canCrit: false } : {}, + { ...(ability.name === "Shiv" || (consumesSurgeOfLight && ability.name === "Smite") + ? { canCrit: false } : {}), + romNativeSource: effect.romNativeSource, romNativeTargetOrdinal: targetIndex }, mageArcanePotencyCriticalChanceBonusPercent, effect.weaponHand === "main-hand" ? playerEquippedMeleeWeapon(state, "main-hand")?.speedMs @@ -14370,6 +14725,7 @@ export const useCombatStore = create((set, get) => ({ state.gender, state.statRuleset, state.secondaryClassId, + casterStats.romNative, ) + Math.round(healingTargetMaxHealth * (effect.percentMaxHealth ?? 0))) * deathStrikeDiseaseCount) * (1 + runeTapBonus) + tidalWavesBonusHealingAmount; const unmodifiedAmount = talentAdjustedAmount( @@ -14396,7 +14752,10 @@ export const useCombatStore = create((set, get) => ({ const falloffAdjustedAmount = Math.round(riptideAdjustedAmount * Math.pow(effect.falloffPerJump ?? 1, targetIndex)); const amount = Math.round(resolveAuraHealingValue( resolveAuraHealingValue( - falloffAdjustedAmount, + state.statRuleset === "rom" ? nativeHolyHealTargetAmount( + falloffAdjustedAmount, effect, + nativeHealingTargetStats(healingTargetId, work, work.progression.level, work.auras, now), + ) : falloffAdjustedAmount, aurasForEntity(work.auras, PLAYER_AURA_ENTITY_ID), "done", ), @@ -15025,6 +15384,11 @@ export const useCombatStore = create((set, get) => ({ } const seedProfile = state.classId === "warlock" ? warlockSeedProfileForAbility(ability) : null; for (const id of affectedMobIds) { + const mob = work.mobs[id]; + if (!mob || mob.schoolImmunities.includes(effect.school ?? damageSchool)) continue; + const nativeDot = nativeOutgoingPeriodicSnapshot(effect, playerEffectiveStats.romNative, + mob, work.auras, `${castThreatSource.actorId}:${ability.id}:${id}:${now}:dot-application`); + if (nativeDot === null) continue; work.effects = work.effects.filter((entry) => !( entry.kind === "dot" && entry.targetId === id @@ -15035,20 +15399,20 @@ export const useCombatStore = create((set, get) => ({ ability.id, castThreatSource.actorId, id, - effect, + nativeDot ? { ...effect, fixedAmount: nativeDot.tickDamageAtApplication } : effect, ability.name === "Rupture" ? Math.max(4, Math.min(8, 3 + work.comboPoints)) - : effect.ticks, - effect.intervalMs, + : nativeDot?.ticks ?? effect.ticks, + nativeDot ? nativeDot.tickIntervalSeconds * 1_000 : effect.intervalMs, now, effect.tag, effect.school ?? damageSchool, work.gearStats.spellPenetration, mageArcanePotencyCriticalChanceBonusPercent, ); - work.effects.push(seedProfile - ? { ...timed, tag: "wow335-warlock-seed", warlockSeed: seedProfile } - : timed); + work.effects.push(nativeDot + ? { ...timed, targetMitigationSnapshotted: true, nativePeriodicDamageSnapshot: nativeDot } + : seedProfile ? { ...timed, tag: "wow335-warlock-seed", warlockSeed: seedProfile } : timed); } } else if (effect.kind === "hot") { if (targeting?.shape === "ground") continue; @@ -15067,8 +15431,13 @@ export const useCombatStore = create((set, get) => ({ && entry.sourceAbilityId === ability.id && entry.targetId === normalizedTarget )); + const nativeSnapshot = nativePeriodicHealSnapshot(effect, work.progression.level, + playerEffectiveStats.romNative, + nativeHealingTargetStats(recipient, work, work.progression.level, work.auras, now), + work.actors[recipient]?.level ?? work.progression.level); work.effects.push(timedEffect( - "hot", ability.id, castThreatSource.actorId, normalizedTarget, effect, effect.ticks, effect.intervalMs, now, + "hot", ability.id, castThreatSource.actorId, normalizedTarget, nativeSnapshot ? { ...effect, fixedAmount: nativeSnapshot.tickAmount } : effect, + nativeSnapshot?.dotTimes ?? effect.ticks, effect.intervalMs, now, )); } if (state.classId === "priest" && ability.name === "Renew" && recipients.length > 0 @@ -15925,23 +16294,28 @@ export const useCombatStore = create((set, get) => ({ target.position[2] - Math.cos(target.yaw) * 1.5, ]; } else if (effect.action === "class-script" && ability.name === "Killing Spree" && targetId) { - const spreeAura = { + const durationMs = Math.max(500, effect.durationMs); + const spreeAura = auraDefinitionForAbility({ id: "wow335:rogue:killing-spree-damage", name: ability.name, - description: "Increases all damage dealt by 1% during Killing Spree.", - disposition: "buff" as const, - durationMs: Math.max(500, effect.durationMs), + description: "Increases all damage dealt by 20% during Killing Spree.", + disposition: "buff", + durationMs, maxStacks: 1, - stackBehavior: "refresh" as const, - modifiers: [{ kind: "damage" as const, direction: "dealt" as const, operation: "percent" as const, value: 0.01 }], + stackBehavior: "refresh", + modifiers: [{ kind: "damage", direction: "dealt", operation: "percent", value: 0.2 }], utilityTags: ["wow335-rogue-killing-spree"], - }; + }, ability, durationMs); work.auras = [...applyCombatAura(work.auras, { - definition: auraDefinitionForAbility(spreeAura, ability), + definition: spreeAura, sourceId: PLAYER_AURA_ENTITY_ID, targetId: PLAYER_AURA_ENTITY_ID, now, - }).auras]; + }).auras].map((aura) => aura.sourceId === PLAYER_AURA_ENTITY_ID + && aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree") + ? { ...aura, expiresAt: now + durationMs + 1 } + : aura); const loadout = resolvedEquipmentLoadout(state.equipment, state.inventory, { ownerId: PLAYER_EQUIPMENT_OWNER_ID, ownerKind: "player", @@ -15953,7 +16327,6 @@ export const useCombatStore = create((set, get) => ({ }); const hands: (InventoryItem | null)[] = [loadout["main-hand"], loadout["off-hand"]] .map((item) => item?.weaponType ? item : null); - if (!hands.some(Boolean)) hands.splice(0, hands.length, null); const attacker = playerCharacterStats( state.classId, work.progression.level, @@ -15964,74 +16337,41 @@ export const useCombatStore = create((set, get) => ({ work.gender, work.statRuleset, ); - const strikeAmount = (weapon: InventoryItem | null) => { + const handSnapshots: Wow335KillingSpreeWeaponSnapshot[] = hands.flatMap((weapon, index) => { const weaponStats = weapon?.stats.meleeWeapon ?? work.gearStats.meleeWeapon; - if (!weaponStats) return Math.max(1, Math.round(playerCombatPower(work.progression.level) * 0.35)); - const coefficient = weapon?.weaponType === "dagger" ? 1.95 : 1.3; - const speedSeconds = weaponStats.speedMs / 1_000; - return Math.max(1, Math.round(((weaponStats.damageMin + weaponStats.damageMax) / 2 - + attacker.attackPower / 14 * speedSeconds) * coefficient)); - }; - const hiddenTarget = (mobId: string) => aurasForEntity(work.auras, mobId).some((aura) => ( - (aura.expiresAt === null || aura.expiresAt > now) - && aura.definition.utilityTags?.some((tag) => tag === "stealth" || tag === "invisible") - )); - let previousTargetId: string | null = targetId; - let previousPosition = getMobPosition(targetId) ?? targetPosition ?? playerOrigin; - const source = castThreatSource; - for (let assault = 0; assault < 5; assault += 1) { - const candidates = Object.keys(work.mobs).filter((mobId) => { + return weaponStats ? [{ + hand: index === 0 ? "main-hand" : "off-hand", + ...(weapon?.weaponType ? { weaponType: weapon.weaponType } : {}), + damageMin: weaponStats.damageMin, + damageMax: weaponStats.damageMax, + speedMs: weaponStats.speedMs, + }] : []; + }); + const targetIds = [...new Set([targetId, ...nearbyMobRuntimeIds(playerOrigin, 10)])] + .filter((mobId) => { const mob = work.mobs[mobId]; const position = getMobPosition(mobId); - return Boolean(mob && !mob.dead && position && !hiddenTarget(mobId) - && distanceSquared(previousPosition, position) <= 100 - && combatHasLineOfSight(previousPosition, position)); - }).sort((left, right) => { - const leftPosition = getMobPosition(left)!; - const rightPosition = getMobPosition(right)!; - return distanceSquared(previousPosition, leftPosition) - distanceSquared(previousPosition, rightPosition) - || left.localeCompare(right); + return Boolean(mob && !mob.dead && mob.health > 0 && position + && distanceSquared(playerOrigin, position) <= 100 + && combatHasLineOfSight(playerOrigin, position)); }); - const nextTargetId = candidates.find((mobId) => mobId !== previousTargetId) - ?? candidates.find((mobId) => mobId === previousTargetId) - ?? candidates[0]; - if (!nextTargetId) break; - const position = getMobPosition(nextTargetId); - if (!position) break; - previousTargetId = nextTargetId; - previousPosition = position; - for (const [handIndex, weapon] of hands.entries()) { - const mob = work.mobs[nextTargetId]; - if (!mob || mob.dead) break; - const amount = strikeAmount(weapon); - const seed = `${PLAYER_AGGRO_ID}:${ability.id}:${assault}:${handIndex}:${nextTargetId}:${now}`; - if (handIndex === 0) { - resolveAndDamageMobInWork( - state.classId, work, nextTargetId, amount, now, source, "melee", "physical", seed, ability, - ); - } else { - const saintsBlessingMultiplier = romPriestScoutSaintsBlessingMultiplierForHit( - work, state.classId, source.actorId, mob, - ); - const modifiedAmount = resolveAuraDamageValue(amount, aurasForEntity(work.auras, PLAYER_AURA_ENTITY_ID), { - direction: "dealt", school: "physical", attackKind: "melee", - }) * saintsBlessingMultiplier; - const result = resolvePlayerDamageResult( - state.classId, work, PLAYER_AURA_ENTITY_ID, now, mob, modifiedAmount, "melee", "physical", seed, ability, - ); - damageMobInWork( - state.classId, work, nextTargetId, amount, now, source, "physical", - work.gearStats.spellPenetration, result, undefined, true, - ); - } - } + if (targetIds.length > 0) { + const window = createWow335KillingSpreeWindow({ + ownerActorId: PLAYER_AURA_ENTITY_ID, + abilityId: ability.id, + role: castThreatSource.role ?? state.gearRole, + now, + targetIds, + hands: handSnapshots, + attackPower: attacker.attackPower, + fallbackDamage: playerCombatPower(work.progression.level) * 0.35, + }); + work.killingSpreeWindows = [ + ...(work.killingSpreeWindows ?? state.killingSpreeWindows) + .filter((candidate) => candidate.ownerActorId !== PLAYER_AURA_ENTITY_ID), + window, + ]; } - const finalTarget = previousTargetId ? getMobRuntimeTransform(previousTargetId) : null; - if (finalTarget) playerPositionAfterEffects = [ - finalTarget.position[0] - Math.sin(finalTarget.yaw) * 1.5, - finalTarget.position[1], - finalTarget.position[2] - Math.cos(finalTarget.yaw) * 1.5, - ]; } else if (effect.action === "class-script" && ability.name === "Pestilence" && targetId) { const diseaseTags = new Set(["blood-plague", "frost-fever"]); const diseases = work.effects.filter((entry) => ( @@ -16556,6 +16896,7 @@ export const useCombatStore = create((set, get) => ({ comboTargetId: work.comboTargetId, mobs: work.mobs, auras: work.auras, + killingSpreeWindows: work.killingSpreeWindows ?? state.killingSpreeWindows, combatEvents: work.combatEvents, romPriestHolyCandleLastChargeAt: work.romPriestHolyCandleLastChargeAt ?? state.romPriestHolyCandleLastChargeAt, @@ -17180,12 +17521,14 @@ export const useCombatStore = create((set, get) => ({ && result.removed.some((aura) => aura.sourceId === effect.sourceActorId && aura.definition.name.startsWith("Living Bomb"))); const effects = state.effects.filter((effect) => !removedBombs.includes(effect)); + const enemyPeriodicEffects = state.enemyPeriodicEffects.filter((effect) => effect.targetActorId !== id + || !result.removed.some((aura) => aura.definition.id === effect.id)); const auras = [...untouched, ...result.auras].filter((aura) => !removedBombs.some((bomb) => ( aura.targetId === id && aura.sourceId === bomb.sourceActorId && aura.definition.name.startsWith("Living Bomb") ))); if (id === PLAYER_AURA_ENTITY_ID && result.removed.some((aura) => aura.definition.id.startsWith("enemy-control:"))) { - return { auras, effects, controlledUntil: 0, controlMechanic: null }; + return { auras, effects, enemyPeriodicEffects, controlledUntil: 0, controlMechanic: null }; } if (result.removed.some((aura) => aura.definition.id.startsWith("enemy-control:"))) { const member = usePartyStore.getState().members.find((candidate) => candidate.id === id); @@ -17197,12 +17540,12 @@ export const useCombatStore = create((set, get) => ({ ); clearedCompanionActor = { ...actor, controlledUntil: 0 }; return { - auras, effects, + auras, effects, enemyPeriodicEffects, actors: { ...state.actors, [id]: clearedCompanionActor }, }; } } - return { auras, effects }; + return { auras, effects, enemyPeriodicEffects }; }); if (clearedCompanionActor) mirrorCompanionActor(clearedCompanionActor); for (const bomb of removedBombs) detonateLivingBombFromStore(bomb, now); @@ -17279,6 +17622,12 @@ export const useCombatStore = create((set, get) => ({ const sourcePartyMember = usePartyStore.getState().members.find((member) => member.id === request.sourceActorId); const sourceClassId = sourcePartyMember?.classId ?? (request.sourceActorId === PLAYER_AURA_ENTITY_ID ? state.classId : null); + const nativeSourceRuleset = sourcePartyMember?.statRuleset + ?? (request.sourceActorId === PLAYER_AURA_ENTITY_ID ? state.statRuleset : undefined); + const nativeAmount = nativeSourceRuleset === "rom" && request.romNativeSource + ? nativeHolyHealTargetAmount(amount, { romNativeSource: request.romNativeSource }, + nativeHealingTargetStats(id, state, state.level, state.auras, now)) + : amount; const sourceTalentRanks = sourcePartyMember?.talentRanks ?? (request.sourceActorId === PLAYER_AURA_ENTITY_ID ? state.talentRanks : {}); const masterShapeshifterHealingModifiers = sourceClassId === "druid" @@ -17288,10 +17637,10 @@ export const useCombatStore = create((set, get) => ({ ).filter((modifier) => modifier.kind === "healing-percent") : []; const masterShapeshifterAdjustedAmount = request.amountAlreadyModified - ? amount - : applyTalentModifierValue(amount, masterShapeshifterHealingModifiers, "healing-percent"); + ? nativeAmount + : applyTalentModifierValue(nativeAmount, masterShapeshifterHealingModifiers, "healing-percent"); const modified = request.amountAlreadyModified - ? amount + ? nativeAmount : resolveAuraHealingValue( resolveAuraHealingValue(masterShapeshifterAdjustedAmount, sourceAuras, "done"), targetAuras, @@ -17857,6 +18206,19 @@ export const useCombatStore = create((set, get) => ({ true, ) : baseAmount; + const nativeSnapshot = effect.kind === "hot" && sourceBaseStats + ? nativePeriodicHealSnapshot(effect, sourceMember?.level ?? state.level, + auraAdjustedCharacterStats(sourceBaseStats, state.auras, sourceActorId, now).romNative, + nativeHealingTargetStats(targetActorId, state, state.level, state.auras, now), + state.actors[targetActorId]?.level ?? state.level) + : undefined; + const nativeDot = effect.kind === "dot" && selfDrainPercent === 0 && sourceBaseStats + ? nativeOutgoingPeriodicSnapshot(effect, + auraAdjustedCharacterStats(sourceBaseStats, state.auras, sourceActorId, now).romNative, + state.mobs[targetActorId], state.auras, `${sourceActorId}:${ability.id}:${targetActorId}:${now}:dot-application`) + : undefined; + if (nativeDot === null || (effect.kind === "dot" && selfDrainPercent === 0 + && state.mobs[targetActorId]?.schoolImmunities.includes(presentationSchoolForAbility(ability)))) return false; const next = state.effects.filter((entry) => !( entry.kind === effect.kind && entry.sourceAbilityId === ability.id @@ -17867,15 +18229,16 @@ export const useCombatStore = create((set, get) => ({ ability.id, sourceActorId, targetActorId, - { ...effect, coefficient: amount }, - effect.ticks, - effect.intervalMs, + { ...effect, coefficient: nativeDot?.tickDamageAtApplication ?? nativeSnapshot?.tickAmount ?? amount }, + nativeDot?.ticks ?? nativeSnapshot?.dotTimes ?? effect.ticks, + nativeDot ? nativeDot.tickIntervalSeconds * 1_000 : effect.intervalMs, now, selfDrainPercent > 0 ? "rom-self-health-drain" : effect.kind === "dot" ? effect.tag : undefined, effect.kind === "dot" ? presentationSchoolForAbility(ability) : undefined, sourceMember?.gearStats.spellPenetration, criticalChanceBonusPercent, - ), fixedAmount: amount }); + ), fixedAmount: nativeDot?.tickDamageAtApplication ?? nativeSnapshot?.tickAmount ?? amount, + ...(nativeDot ? { targetMitigationSnapshotted: true, nativePeriodicDamageSnapshot: nativeDot } : {}) }); set({ effects: next }); return true; }, @@ -18580,10 +18943,15 @@ export const useCombatStore = create((set, get) => ({ }); } set({ - auras: nextAuras, + auras: health <= 0 ? nextAuras.filter((aura) => !(aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))) : nextAuras, + killingSpreeWindows: health <= 0 + ? state.killingSpreeWindows.filter((window) => window.ownerActorId !== PLAYER_AURA_ENTITY_ID) + : state.killingSpreeWindows, effects: accumulateLightwellDamageCancellation(state.effects, PLAYER_AURA_ENTITY_ID, healthDamage), summons: nextSummons, actors: nextActors, + romNativeRecoveryClock: health <= 0 ? undefined : state.romNativeRecoveryClock, shield: state.shield - absorbed, health, resource: deathKnightResource.resource, @@ -18704,6 +19072,7 @@ export const useCombatStore = create((set, get) => ({ const playerActor = state.actors[PLAYER_AURA_ENTITY_ID]; set({ health: restored, + romNativeRecoveryClock: undefined, controlledUntil: 0, controlMechanic: null, playerAnimationEvent: nextAnimationEvent("ability-cancel"), @@ -18720,13 +19089,15 @@ export const useCombatStore = create((set, get) => ({ if (state.health > 0 || state.maxHealth <= 0 || !Number.isFinite(now) || position.length !== 3 || !position.every(Number.isFinite)) return false; const auras = syncPassiveAuras(state.auras.filter((aura) => ( - aura.targetId !== PLAYER_AURA_ENTITY_ID || aura.definition.disposition === "buff" + aura.targetId !== PLAYER_AURA_ENTITY_ID || (aura.definition.disposition === "buff" + && !aura.definition.utilityTags?.includes("wow335-rogue-killing-spree")) )), state.abilities, state.level, state.talentRanks, now); const maxHealth = auraAdjustedPlayerMaxHealth(state.classId, state.level, state.talentModifiers, state.gearStats, state.raceId, state.secondaryClassId, auras, state.gender, state.statRuleset); const patch: Partial = { health: maxHealth, maxHealth, + romNativeRecoveryClock: undefined, resource: initialResourceForMaximum(state.classId, state.maxResource), resourcePools: Object.fromEntries(Object.entries(state.maxResourcePools).map(([type, maximum]) => [ type, type === resourceProfileForClass(state.classId).type @@ -18748,6 +19119,7 @@ export const useCombatStore = create((set, get) => ({ playerAnimationEvent: nextAnimationEvent("ability-cancel"), effects: state.effects.filter((effect) => effect.targetId !== null && effect.targetId !== PLAYER_AURA_ENTITY_ID), auras, + killingSpreeWindows: state.killingSpreeWindows.filter((window) => window.ownerActorId !== PLAYER_AURA_ENTITY_ID), combatEvents: recordCombatEvent(state.combatEvents, { occurredAt: now, kind: "resurrection", sourceActorId: PLAYER_AURA_ENTITY_ID, targetActorId: PLAYER_AURA_ENTITY_ID, abilityId: "player-checkpoint-resurrection", @@ -18841,7 +19213,211 @@ export const useCombatStore = create((set, get) => ({ return true; }, + beginKillingSpree: (ownerActorId, ability, targetIds, hands, role, now) => { + if (ability.name !== "Killing Spree" || targetIds.length === 0) return false; + const state = get(); + let attackerStats: CharacterStats; + let level: number; + if (ownerActorId === PLAYER_AURA_ENTITY_ID) { + if (baseClassFor(state.classId) !== "rogue" || state.health <= 0) return false; + level = state.level; + attackerStats = playerCharacterStats( + state.classId, + level, + state.gearStats, + state.raceId, + state.secondaryClassId, + state.talentModifiers, + state.gender, + state.statRuleset, + ); + } else { + const member = usePartyStore.getState().members.find((candidate) => candidate.id === ownerActorId); + const actor = state.actors[ownerActorId]; + if (!member || baseClassFor(member.classId) !== "rogue" || member.health <= 0 || !actor?.alive) return false; + level = member.level; + attackerStats = playerCharacterStats( + member.classId, + level, + member.gearStats, + member.raceId, + member.secondaryClassId ?? null, + characterStatModifiers(member.classId, level, member.talentRanks), + member.gender, + member.statRuleset ?? "wow", + ); + } + const durationMs = WOW335_ROGUE_KILLING_SPREE_DURATION_MS; + const definition = auraDefinitionForAbility({ + id: "wow335:rogue:killing-spree-damage", + name: ability.name, + description: "Increases all damage dealt by 20% during Killing Spree.", + disposition: "buff", + durationMs, + maxStacks: 1, + stackBehavior: "refresh", + modifiers: [{ kind: "damage", direction: "dealt", operation: "percent", value: 0.2 }], + utilityTags: ["wow335-rogue-killing-spree"], + }, ability, durationMs); + let auras = applyCombatAura(state.auras, { + definition, + sourceId: ownerActorId, + targetId: ownerActorId, + now, + }).auras; + // AuraEffect's final 2-second periodic callback runs before aura removal. + auras = auras.map((aura) => aura.sourceId === ownerActorId + && aura.targetId === ownerActorId + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree") + ? { ...aura, expiresAt: now + durationMs + 1 } + : aura); + const window = createWow335KillingSpreeWindow({ + ownerActorId, + abilityId: ability.id, + role, + now, + targetIds, + hands, + attackPower: attackerStats.attackPower, + fallbackDamage: playerCombatPower(level) * 0.35, + }); + set({ + auras, + killingSpreeWindows: [ + ...state.killingSpreeWindows.filter((candidate) => candidate.ownerActorId !== ownerActorId), + window, + ], + }); + return true; + }, + + advanceKillingSpree: (now) => { + const ownerIsAlive = (state: CombatState, ownerActorId: string): boolean => { + if (ownerActorId === PLAYER_AURA_ENTITY_ID) return state.health > 0 && baseClassFor(state.classId) === "rogue"; + const member = usePartyStore.getState().members.find((candidate) => candidate.id === ownerActorId); + const actor = state.actors[ownerActorId]; + return Boolean(member && baseClassFor(member.classId) === "rogue" && member.health > 0 && actor?.alive); + }; + const targetIsValid = (state: CombatState, targetId: string, at: number): boolean => { + const mob = state.mobs[targetId]; + return Boolean(mob && !mob.dead && mob.health > 0 + && !aurasForEntity(state.auras, targetId, at).some((aura) => ( + aura.definition.utilityTags?.some((tag) => tag === "stealth" || tag === "invisible") + ))); + }; + + let state = get(); + const validWindows = state.killingSpreeWindows.filter((window) => ownerIsAlive(state, window.ownerActorId)); + if (validWindows.length !== state.killingSpreeWindows.length) { + const validOwners = new Set(validWindows.map((window) => window.ownerActorId)); + set({ + killingSpreeWindows: validWindows, + auras: state.auras.filter((aura) => !( + aura.definition.utilityTags?.includes("wow335-rogue-killing-spree") + && !validOwners.has(aura.sourceId) + )), + }); + } + + const finishedOwners = new Set(); + while (true) { + state = get(); + const due = state.killingSpreeWindows + .filter((window) => window.nextAssaultAt <= now) + .sort((left, right) => left.nextAssaultAt - right.nextAssaultAt + || left.ownerActorId.localeCompare(right.ownerActorId))[0]; + if (!due) break; + const assaultAt = due.nextAssaultAt; + const auraActive = state.auras.some((aura) => aura.sourceId === due.ownerActorId + && aura.targetId === due.ownerActorId + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree") + && (aura.expiresAt === null || aura.expiresAt > assaultAt)); + if (!ownerIsAlive(state, due.ownerActorId) || !auraActive) { + set((current) => ({ + killingSpreeWindows: current.killingSpreeWindows.filter((window) => window.ownerActorId !== due.ownerActorId), + auras: current.auras.filter((aura) => !(aura.sourceId === due.ownerActorId + && aura.targetId === due.ownerActorId + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))), + })); + continue; + } + + const eligibleTargetIds = due.targetIds.filter((targetId) => targetIsValid(state, targetId, assaultAt)); + const advanced = advanceWow335KillingSpreeAssault(due, eligibleTargetIds); + if (!advanced) { + set((current) => ({ + killingSpreeWindows: current.killingSpreeWindows.filter((window) => window.ownerActorId !== due.ownerActorId), + })); + continue; + } + set((current) => ({ + killingSpreeWindows: current.killingSpreeWindows.flatMap((window) => ( + window.ownerActorId !== due.ownerActorId + ? [window] + : advanced.window ? [advanced.window] : [] + )), + })); + if (!advanced.window) finishedOwners.add(due.ownerActorId); + + const targetId = selectWow335KillingSpreeTarget( + eligibleTargetIds, + stableCombatUnit(`${due.ownerActorId}:${due.abilityId}:${due.startedAt}:killing-spree:${advanced.assault.index}`), + ); + if (!targetId) continue; + const targetTransform = getMobRuntimeTransform(targetId); + const targetPosition = targetTransform?.position ?? getMobPosition(targetId); + if (targetPosition) { + const currentOwnerPosition = due.ownerActorId === PLAYER_AURA_ENTITY_ID + ? state.playerPosition + : getPartyRuntimePosition(due.ownerActorId) ?? state.playerPosition; + const targetYaw = targetTransform?.yaw ?? Math.atan2( + targetPosition[0] - currentOwnerPosition[0], + targetPosition[2] - currentOwnerPosition[2], + ); + const behindPosition: CombatPosition = [ + targetPosition[0] - Math.sin(targetYaw) * 1.5, + targetPosition[1], + targetPosition[2] - Math.cos(targetYaw) * 1.5, + ]; + const facingYaw = Math.atan2( + targetPosition[0] - behindPosition[0], + targetPosition[2] - behindPosition[2], + ); + if (due.ownerActorId === PLAYER_AURA_ENTITY_ID) { + set({ playerPosition: behindPosition }); + useGameStore.getState().relocatePlayer({ footPosition: behindPosition, yaw: facingYaw }); + } else requestPartyRuntimeCombatRelocation(due.ownerActorId, behindPosition, facingYaw); + } + + for (const hit of due.hits) { + const current = get(); + const mob = current.mobs[targetId]; + if (!mob || mob.dead || mob.health <= 0) break; + current.damageMob(targetId, hit.damage, advanced.assault.at, { + actorId: due.ownerActorId, + role: due.role, + abilityId: due.abilityId, + }, "physical", { + attackKind: "melee", + seed: `${due.ownerActorId}:${due.abilityId}:${advanced.assault.index}:${hit.hand}:${targetId}:${advanced.assault.at}`, + abilityId: due.abilityId, + weaponSpeedMs: hit.speedMs, + dbcSpellId: hit.dbcSpellId, + }); + } + } + + state = get(); + const activeAuras = state.auras.filter((aura) => !( + aura.definition.utilityTags?.includes("wow335-rogue-killing-spree") + && (finishedOwners.has(aura.sourceId) + || aura.expiresAt !== null && aura.expiresAt <= now) + )); + if (activeAuras.length !== state.auras.length) set({ auras: activeAuras }); + }, + advanceMobCombat: (now = combatNow(), playerPosition) => { + get().advanceKillingSpree(now); const state = get(); const runtimeState = playerPosition ? { ...state, playerPosition } @@ -18855,7 +19431,35 @@ export const useCombatStore = create((set, get) => ({ readonly attack: EnemyAttackDefinition; readonly attackRevision: number; readonly instantCast: boolean; + readonly nativeSourceDirect?: RomNativeEnemyDirectDamageValue; + readonly targetOrdinal?: number; }> = []; + const enemyPeriodicEffects: EnemyPeriodicCombatEffect[] = []; + for (const periodic of state.enemyPeriodicEffects) { + const actorAlive = periodic.targetActorId === PLAYER_AGGRO_ID + ? state.health > 0 : state.actors[periodic.targetActorId]?.alive; + const scheduledEnd = periodic.nextTickAt + (periodic.remainingTicks - 1) * periodic.intervalMs; + if (!actorAlive || (now < scheduledEnd && !state.auras.some((aura) => aura.definition.id === periodic.id + && aura.targetId === periodic.targetActorId && (aura.expiresAt === null || aura.expiresAt >= now)))) continue; + let remainingTicks = periodic.remainingTicks; + let nextTickAt = periodic.nextTickAt; + while (remainingTicks > 0 && nextTickAt <= now) { + const currentMaxHealth = periodic.targetActorId === PLAYER_AGGRO_ID + ? state.maxHealth : state.actors[periodic.targetActorId]?.maxHealth ?? 0; + const tickAmount = periodic.nativeSnapshot + ? nativePeriodicDamageTick(periodic.nativeSnapshot, currentMaxHealth)?.damage ?? 0 : periodic.amount; + incomingHits.push({ actorId: periodic.targetActorId, amount: tickAmount, + mob: state.mobs[periodic.sourceMob.id] ?? periodic.sourceMob, + attack: { ...periodic.attack, periodicTick: true, + ...(periodic.nativeSnapshot ? { targetMitigationSnapshotted: true, + periodicNoKill: periodic.nativeSnapshot.isDotMagicNoKill } : {}) }, + attackRevision: periodic.attackRevision + periodic.remainingTicks - remainingTicks, + instantCast: false }); + remainingTicks -= 1; + nextTickAt += periodic.intervalMs; + } + if (remainingTicks > 0) enemyPeriodicEffects.push({ ...periodic, remainingTicks, nextTickAt }); + } const enemyHealing: Array<{ readonly targetId: string; readonly amount: number }> = []; let playerControl: { readonly mechanic: EnemyControlMechanic; readonly endsAt: number } | null = null; const memberControls: Array<{ @@ -18958,7 +19562,7 @@ export const useCombatStore = create((set, get) => ({ || (targetVisible && distanceSquared <= attack.range * attack.range); if ( inAbilityRange - && !(silenced && attackKind === "spell") + && !(silenced && (attack.school !== "physical" || attackKind === "spell")) && !(disarmed && attackKind === "melee") && now >= (abilityReadyAt[attack.id] ?? 0) && now >= (schoolLockedUntil[attack.school] ?? 0) @@ -19102,7 +19706,38 @@ export const useCombatStore = create((set, get) => ({ const effects = effect.kind === "composite" ? effect.effects : [effect]; let hasDamageResolution = false; for (const effect of effects) { - if (effect.kind === "damage") { + if (effect.kind === "dot") { + hasDamageResolution = true; + const periodicSource = mob.runewakerNpcId && attack.spellId && effect.componentId + ? romNativePeriodicDamageBinding({ spellId: attack.spellId, componentId: effect.componentId, + npcId: mob.runewakerNpcId, kind: "dot" }) : undefined; + const periodicSchool: DamageSchool | undefined = periodicSource + ? (["nature", "frost", "fire", "nature", "holy", "shadow"] as const)[periodicSource.component.magicType] + ?? (periodicSource.component.effectType === 1 ? "physical" : undefined) : undefined; + const periodicAttack: EnemyAttackDefinition = periodicSource ? { ...attack, + school: periodicSchool ?? attack.school, runewakerEffectType: periodicSource.component.effectType, + runewakerComponentId: periodicSource.component.componentId, + attackKind: periodicSource.component.effectType === 0 ? "spell" : "melee" } : attack; + for (const actorId of targets) { + const nativeSnapshot = nativeIncomingPeriodicSnapshot(mob, periodicAttack, effect, + actorId, runtimeState, namedAuras, now, attackRevision); + if (nativeSnapshot === null) continue; + const periodicId = `enemy-dot:${id}:${attack.id}:${effect.componentId ?? 0}`; + const intervalMs = nativeSnapshot ? nativeSnapshot.tickIntervalSeconds * 1_000 : effect.intervalMs; + const remainingTicks = nativeSnapshot?.ticks ?? effect.ticks; + const durationMs = intervalMs * remainingTicks; + const existingIndex = enemyPeriodicEffects.findIndex((entry) => entry.id === periodicId && entry.targetActorId === actorId); + if (existingIndex >= 0) enemyPeriodicEffects.splice(existingIndex, 1); + enemyPeriodicEffects.push({ id: periodicId, sourceMob: mob, attack: periodicAttack, + targetActorId: actorId, amount: Math.max(0, Math.round(mob.attackDamage * effect.multiplier)), + remainingTicks, intervalMs, nativeSnapshot: nativeSnapshot ?? undefined, + nextTickAt: now + intervalMs, attackRevision }); + namedAuras = [...applyCombatAura(namedAuras, { definition: { + id: periodicId, name: attack.name, disposition: "debuff", durationMs, + dispelCategory: "magic", stackBehavior: "replace", + }, sourceId: id, targetId: actorId, now }).auras]; + } + } else if (effect.kind === "damage") { hasDamageResolution = true; const baselineDamage = Math.max(0, Math.round(mob.attackDamage * effect.multiplier)); const attackDamage = attack.runewakerFormula @@ -19111,14 +19746,35 @@ export const useCombatStore = create((set, get) => ({ baselineDamage: mob.attackDamage, }).amount : enemyAttackDamageAfterVindication(mob, attack, baselineDamage, effect.multiplier, now); - for (const actorId of targets) { + for (const [targetOrdinal, actorId] of targets.entries()) { + const componentId = attack.runewakerComponentId ?? attack.runewakerFormula?.componentId; + const sourceIdentityVerified = !attack.periodicTick && mob.runewakerNpcId && attack.spellId && componentId; + const targetStats = sourceIdentityVerified + ? nativeHealingTargetStats(actorId, runtimeState, runtimeState.level, namedAuras, now) : undefined; + const absorb = targetStats ? romNativeTrainingEnemyAbsorbInputs(targetStats, + nativeEnemyAbsorbAurasVerifiedNeutral(aurasForEntity(namedAuras, actorId, now))) : undefined; + const source = sourceIdentityVerified && mob.runewakerNpcId && attack.spellId && componentId + && targetStats && nativePlayerCombatant(targetStats) && nativeMobCombatant(mob) + ? resolveRomNativeEnemyDirectDamage({ npcId: mob.runewakerNpcId, npcLevel: mob.level, sourceSkillId: attack.spellId, + componentId, targetMaxHp: actorId === PLAYER_AGGRO_ID ? runtimeState.maxHealth + : runtimeState.actors[actorId]?.maxHealth ?? targetStats.health.max, + targetCount: targets.length, targetOrdinal, + targetAbsorb: absorb?.status === "supported" ? absorb.value : undefined, + // Supported source equipment rejects nonzero unmodeled AoE power; + // BodyRate starts at 1. Active NPC auras still require verification. + sourceAoeMagicPowerRate: mob.auras.length === 0 && aurasForEntity(namedAuras, id, now).length === 0 ? 1 : undefined }) + : undefined; + const nativeSourceDirect = source?.status === "supported" ? source.value : undefined; + const sourceAmount = nativeSourceDirect ? Math.max(0, Math.round(nativeSourceDirect.amount * mob.damageMultiplier)) : attackDamage; incomingHits.push({ actorId, - amount: attackDamage, + amount: sourceAmount, mob, attack, attackRevision, instantCast: instantSourceCast, + nativeSourceDirect, + targetOrdinal, }); } } else if (effect.kind === "leech") { @@ -19493,9 +20149,10 @@ export const useCombatStore = create((set, get) => ({ }; changed = true; } - if (changed || playerControl) { + if (changed || playerControl || state.enemyPeriodicEffects.length || enemyPeriodicEffects.length) { set({ mobs, + enemyPeriodicEffects, auras: namedAuras, ...(playerControl ? { @@ -19536,7 +20193,7 @@ export const useCombatStore = create((set, get) => ({ ); } const defendingAuras = aurasForEntity(get().auras, hit.actorId); - const reflectChance = enemyAttackKind(hit.attack) === "spell" + const reflectChance = !hit.attack.periodicTick && enemyAttackKind(hit.attack) === "spell" ? Math.min(1, defendingAuras.reduce((chance, aura) => Math.max(chance, aura.definition.reflectSpellChance ?? 0), 0)) : 0; if (reflectChance > 0 && stableCombatUnit(`${hit.actorId}:${hit.mob.id}:${hit.attack.id}:${hit.attackRevision}:reflect`) < reflectChance) { @@ -19630,6 +20287,8 @@ export const useCombatStore = create((set, get) => ({ now, bonusCriticalChancePercent, aurasForEntity(current.auras, PLAYER_AURA_ENTITY_ID), + hit.nativeSourceDirect, + hit.targetOrdinal, ); const combatResult = { ...resolvedCombatResult, @@ -19723,7 +20382,7 @@ export const useCombatStore = create((set, get) => ({ const spellDeflectionProc = combatResult.landed && wow335DeathKnightSpellDeflectionShouldProc( spellDeflectionRank, { - directDamageSpell: enemyAttackKind(hit.attack) === "spell", + directDamageSpell: !hit.attack.periodicTick && enemyAttackKind(hit.attack) === "spell", schoolMask: wow335DeathKnightSpellDeflectionSchoolMask(hit.attack.school), parryChancePercent: defender.parryPercent, roll: stableCombatUnit( @@ -19770,7 +20429,8 @@ export const useCombatStore = create((set, get) => ({ countsAsAttack: true, }); const absorbed = Math.min(current.shield, namedAbsorb.remainingDamage); - const healthDamage = Math.min(current.health, namedAbsorb.remainingDamage - absorbed); + const healthDamage = Math.min(hit.attack.periodicNoKill ? Math.max(0, current.health - 1) : current.health, + namedAbsorb.remainingDamage - absorbed); const petAbsorb = damageTransferPet && damageTransferredToPet > 0 ? absorbAuraDamage(namedAbsorb.auras, { targetId: damageTransferPet.id, @@ -19973,7 +20633,7 @@ export const useCombatStore = create((set, get) => ({ current.talentRanks[WOW335_SHAMAN_NATURES_GUARDIAN_TALENT_ID] ?? 0, { attackKind: enemyAttackKind(hit.attack), - directDamage: true, + directDamage: !hit.attack.periodicTick, landed: combatResult.landed, healthDamage, healthBefore: current.health, @@ -20674,6 +21334,10 @@ export const useCombatStore = create((set, get) => ({ member.level, member.gearStats, member.raceId, + {}, + member.secondaryClassId, + member.gender, + member.statRuleset ?? "wow", ), memberImpactAuras, ); @@ -20708,6 +21372,8 @@ export const useCombatStore = create((set, get) => ({ now, bonusCriticalChancePercent, aurasForEntity(get().auras, member.id), + hit.nativeSourceDirect, + hit.targetOrdinal, ); const combatResult = { ...resolvedCombatResult, @@ -20795,7 +21461,7 @@ export const useCombatStore = create((set, get) => ({ const spellDeflectionProc = combatResult.landed && wow335DeathKnightSpellDeflectionShouldProc( spellDeflectionRank, { - directDamageSpell: enemyAttackKind(hit.attack) === "spell", + directDamageSpell: !hit.attack.periodicTick && enemyAttackKind(hit.attack) === "spell", schoolMask: wow335DeathKnightSpellDeflectionSchoolMask(hit.attack.school), parryChancePercent: defender.parryPercent, roll: stableCombatUnit( @@ -20929,7 +21595,7 @@ export const useCombatStore = create((set, get) => ({ : []) : currentBeforeHit.summons; const damaged = Math.min( - authoritativeActor.health, + hit.attack.periodicNoKill ? Math.max(0, authoritativeActor.health - 1) : authoritativeActor.health, Math.max(0, Math.round(namedAbsorb.remainingDamage - redirected)), ); const nextSummons = soulLinkDamage.demon && soulLinkDamage.demonDamage > 0 @@ -21066,7 +21732,7 @@ export const useCombatStore = create((set, get) => ({ member.talentRanks[WOW335_SHAMAN_NATURES_GUARDIAN_TALENT_ID] ?? 0, { attackKind: enemyAttackKind(hit.attack), - directDamage: true, + directDamage: !hit.attack.periodicTick, landed: combatResult.landed, healthDamage: damaged, healthBefore: authoritativeActor.health, @@ -21533,6 +22199,7 @@ export const useCombatStore = create((set, get) => ({ controlMechanic: control.mechanic, }); } + get().advanceKillingSpree(now); return appliedDamage; }, @@ -21609,6 +22276,59 @@ export const useCombatStore = create((set, get) => ({ && activeAuras.some((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID && aura.definition.utilityTags?.includes(ROM_CHAMPION_RUNE_OVERLOAD_TAG)); const playerAuras = aurasForEntity(activeAuras, PLAYER_AURA_ENTITY_ID); + const recoveryClockAdvance = state.health <= 0 + ? { clock: undefined, pulseOffsetsMs: [] as readonly number[] } + : advanceRomNativeRecoveryClock( + state.romNativeRecoveryClock, + state.statRuleset, + "player", + delta * 1_000, + ); + const nativeRecoveryBaseStats = state.statRuleset === "rom" && isRomClassId(state.classId) + ? deriveCharacterStats( + state.classId, state.level, state.gearStats, state.raceId, {}, state.secondaryClassId, state.gender, "rom", + ) + : undefined; + const nativeRecoveryBase = nativeRecoveryBaseStats?.romNative; + let nativeHealthAfterRecovery = state.health <= 0 ? 0 : state.health; + let nativeManaPulseAmount = 0; + if (nativeRecoveryBase && state.health > 0) { + const intervalStartAt = now - delta * 1_000; + for (const offsetMs of recoveryClockAdvance.pulseOffsetsMs) { + const pulseAt = intervalStartAt + offsetMs; + const pulseStats = nativeRecoveryBaseStats + ? auraAdjustedCharacterStats( + nativeRecoveryBaseStats, + state.auras.filter((aura) => aura.expiresAt === null || aura.expiresAt > pulseAt), + PLAYER_AURA_ENTITY_ID, + pulseAt, + ).romNative + : undefined; + if (!pulseStats) continue; + const amount = romNativeRecoveryPulseAmounts(pulseStats, "player", inCombat); + nativeHealthAfterRecovery += amount.health; + nativeManaPulseAmount += amount.mana; + } + } + nativeHealthAfterRecovery = Math.min(state.maxHealth, nativeHealthAfterRecovery); + const nativeManaMaximum = state.maxResourcePools.mana ?? state.maxResource; + const nativeManaPoolEnabled = Boolean(nativeRecoveryBase?.usesMana && nativeManaMaximum > 0); + const nativeManaPeriodicAmount = nativeManaPoolEnabled && state.health > 0 + ? romNativePeriodicManaEffectDuring( + state.auras.filter((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID), + now - delta * 1_000, + now, + nativeManaMaximum, + ) + : 0; + const nativeManaAfterRecovery = nativeManaPoolEnabled + ? clamp( + (state.resourcePools.mana ?? (resourceProfile.type === "mana" ? state.resource : 0)) + + nativeManaPulseAmount + nativeManaPeriodicAmount, + 0, + nativeManaMaximum, + ) + : undefined; const ordinaryBaseRegeneration = (resourceProfile.type === "rage" || resourceProfile.type === "runic-power") ? 0 : resourceProfile.regenerationPerSecond @@ -21629,20 +22349,22 @@ export const useCombatStore = create((set, get) => ({ "power", "regeneration", ); - const activePool = advanceCombatResourcePool(normalizeActorResourcePool( - resourceProfile.type, - state.resource, - state.maxResource, - regeneration, - state.lastResourceSpentAt[resourceProfile.type] ?? 0, - ), { - inCombat: inCombat || hasChampionRuneOverload, - actorLevel: state.level, - now, - deltaSeconds: delta, - manaSpiritRegenerationPerSecond: state.gearStats.spirit * 0.02, - }); - let resource = activePool.current; + const activePool = nativeManaAfterRecovery !== undefined && resourceProfile.type === "mana" + ? undefined + : advanceCombatResourcePool(normalizeActorResourcePool( + resourceProfile.type, + state.resource, + state.maxResource, + regeneration, + state.lastResourceSpentAt[resourceProfile.type] ?? 0, + ), { + inCombat: inCombat || hasChampionRuneOverload, + actorLevel: state.level, + now, + deltaSeconds: delta, + manaSpiritRegenerationPerSecond: state.gearStats.spirit * 0.02, + }); + let resource = activePool?.current ?? nativeManaAfterRecovery ?? state.resource; if (hasChampionRuneOverload) { resource = Math.max(0, resource - ROM_CHAMPION_RUNE_OVERLOAD_RAGE_PER_SECOND * delta); } @@ -21657,6 +22379,10 @@ export const useCombatStore = create((set, get) => ({ }; for (const [type, maximum] of Object.entries(state.maxResourcePools) as [ResourceType, number][]) { if (type === resourceProfile.type) continue; + if (type === "mana" && nativeManaAfterRecovery !== undefined) { + resourcePools.mana = nativeManaAfterRecovery; + continue; + } resourcePools[type] = advanceCombatResourcePool(normalizeActorResourcePool( type, resourcePools[type] ?? 0, @@ -21708,14 +22434,16 @@ export const useCombatStore = create((set, get) => ({ combatEvents: [...state.combatEvents], actors: { ...state.actors }, cooldowns: { ...state.cooldowns }, - health: state.health <= 0 ? 0 : Math.min( - state.maxHealth, - state.health + resolveAuraStatValue( - state.gearStats.healthPer5 / 5 + state.gearStats.spirit * 0.01, - playerAuras, - "health-regeneration", - ) * delta, - ), + health: state.health <= 0 ? 0 : state.statRuleset === "rom" + ? nativeHealthAfterRecovery + : Math.min( + state.maxHealth, + state.health + resolveAuraStatValue( + state.gearStats.healthPer5 / 5 + state.gearStats.spirit * 0.01, + playerAuras, + "health-regeneration", + ) * delta, + ), maxHealth: state.maxHealth, shield, shieldExpiresAt, @@ -22142,7 +22870,10 @@ export const useCombatStore = create((set, get) => ({ && dotMageTalentOwner !== null && mageTalentRank(dotMageTalentOwner.talentRanks, "Empowered Fire", 3) >= 3; const scheduledTickAmount = effect.tickAmounts?.[effect.tickAmounts.length - remainingTicks]; - const sourceAmount = scheduledTickAmount ?? effect.fixedAmount ?? (ability + const nativeTickAmount = effect.nativePeriodicDamageSnapshot + ? nativePeriodicDamageTick(effect.nativePeriodicDamageSnapshot, + effect.targetId ? work.mobs[effect.targetId]?.maxHealth ?? 0 : 0)?.damage : undefined; + const sourceAmount = nativeTickAmount ?? scheduledTickAmount ?? effect.fixedAmount ?? (ability ? equipmentAdjustedCombatAmount( effect, amountOwnerMember?.level ?? progression.level, @@ -22155,6 +22886,16 @@ export const useCombatStore = create((set, get) => ({ amountOwnerMember?.gender ?? state.gender, amountOwnerMember?.statRuleset ?? state.statRuleset, amountOwnerMember?.secondaryClassId ?? state.secondaryClassId, + auraAdjustedCharacterStats(deriveCharacterStats( + amountOwnerMember?.classId ?? state.classId, + amountOwnerMember?.level ?? progression.level, + amountOwnerMember?.gearStats ?? state.gearStats, + amountOwnerMember?.raceId ?? state.raceId, + {}, + amountOwnerMember?.secondaryClassId ?? state.secondaryClassId, + amountOwnerMember?.gender ?? state.gender, + amountOwnerMember?.statRuleset ?? state.statRuleset, + ), work.auras, effect.sourceActorId, nextTickAt).romNative, ) : Math.max(0, Math.round(effect.coefficient * playerCombatPower(progression.level)))); const percentMaxHealth = effect.kind === "hot" ? effect.percentMaxHealth ?? 0 : 0; @@ -22226,11 +22967,14 @@ export const useCombatStore = create((set, get) => ({ true, { canMiss: false, - canCrit: livingBombCanCrit || (effect.criticalChanceBonusPercent ?? 0) > 0, + canCrit: !effect.targetMitigationSnapshotted && (livingBombCanCrit || (effect.criticalChanceBonusPercent ?? 0) > 0), canDodge: false, canParry: false, canBlock: false, ...(effect.ignoreArmor ? { ignoreArmor: true } : {}), + ...(effect.targetMitigationSnapshotted ? { + targetMitigationSnapshotted: true, ignoreArmor: true, resistanceMode: "none" as const, + } : {}), }, effect.criticalChanceBonusPercent ?? 0, ); @@ -22371,6 +23115,12 @@ export const useCombatStore = create((set, get) => ({ } else { const healed = healPlayerInWork(work, modifiedHealing); work.totalHealing += healed; + recordCombatEventInWork(work, { + occurredAt: nextTickAt, kind: "healing", sourceActorId: effect.sourceActorId, + targetActorId: PLAYER_AURA_ENTITY_ID, abilityId: effect.sourceAbilityId, + rawAmount: modifiedHealing, effectiveAmount: healed, + overheal: Math.max(0, modifiedHealing - healed), absorbed: 0, critical: false, + }); addHealingThreatInWork( work, threatSourceForActor(state, effect.sourceActorId, effect.sourceAbilityId, true), @@ -23577,6 +24327,7 @@ export const useCombatStore = create((set, get) => ({ resource: clamp(work.resource, 0, work.maxResource), maxResource: work.maxResource, resourcePools: { ...work.resourcePools, [resourceProfile.type]: clamp(work.resource, 0, work.maxResource) }, + romNativeRecoveryClock: work.health <= 0 ? undefined : recoveryClockAdvance.clock, warriorAngerManagementRageRemainderMs, maxResourcePools: work.maxResourcePools, lastResourceSpentAt: work.lastResourceSpentAt, @@ -24019,6 +24770,7 @@ export const useCombatStore = create((set, get) => ({ : 0, ])), lastResourceSpentAt: {}, + romNativeRecoveryClock: undefined, comboPoints: 0, comboTargetId: null, deathKnightRunes: state.classId === "death-knight" ? createDeathKnightRunes() : [], @@ -24034,6 +24786,8 @@ export const useCombatStore = create((set, get) => ({ selectedTargetId: null, selectedFriendlyActorId: null, effects: [], + enemyPeriodicEffects: [], + killingSpreeWindows: [], auras, summons: [], areaEffects: [], diff --git a/src/game/dungeonBossScaling.test.ts b/src/game/dungeonBossScaling.test.ts index c27a7e56..9fe7d7b8 100644 --- a/src/game/dungeonBossScaling.test.ts +++ b/src/game/dungeonBossScaling.test.ts @@ -100,14 +100,31 @@ describe("dungeon boss durability and difficulty", () => { it("gives each level-three Stockades party its source-calibrated health minimum", () => { const easy = dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, 3, "normal", 1, "wow"); - expect(easy).toMatchObject({ level: 4, maxHealth: 1500 }); + expect(dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, 1, "normal", 1, "wow")) + .toMatchObject({ level: 2, maxHealth: 1800 }); + expect(easy).toMatchObject({ level: 4, maxHealth: 2600 }); expect(dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, 3, "normal", 10, "wow").maxHealth) - .toBe(1500 * bossDifficultyMultipliers(10).health); + .toBe(2600 * bossDifficultyMultipliers(10).health); // The dungeon catalog must not choose the companion power curve. expect(dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, 3, "normal", 1, "rom").maxHealth).toBeCloseTo(7074.8); expect(dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, 3, "normal", 1, "coa").maxHealth).toBe(10766); }); + it("retunes legacy-mode RoM boss floors without scaling native RoM health budgets", () => { + const levelEightLegacy = dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, + 8, "normal", 1, "rom", "wow"); + expect(levelEightLegacy.maxHealth).toBeCloseTo(15_619.3 * 1.12, 6); + const levelEightNative = dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, + 8, "normal", 1, "rom", "rom"); + // The separately calibrated level-one boss anchor interpolates smoothly to level 10. + expect(levelEightNative.maxHealth).toBeCloseTo(7_983.197777777779, 6); + expect(levelEightNative.nativeDamageBudgetScale).toBe(1); + const level80Native = dungeonEnemyScaling(stockades, stockadesEntity, stockadesBoss.id, + 80, "normal", 1, "rom", "rom"); + expect(level80Native.maxHealth).toBeCloseTo(1_312_656, 6); + expect(level80Native.nativeDamageBudgetScale).toBe(40); + }); + for (const level of [1, 3, 8, 20, 40, 80]) { it(`preserves WoW boss mechanic windows in Stockades at level ${level}`, () => { for (const seed of ["wow-health-1", "wow-health-2", "wow-health-3"]) { diff --git a/src/game/dungeonBossScaling.ts b/src/game/dungeonBossScaling.ts index 3f08d2ec..a6eabc17 100644 --- a/src/game/dungeonBossScaling.ts +++ b/src/game/dungeonBossScaling.ts @@ -7,12 +7,35 @@ import type { PopulationEntityDefinition } from "./mobPopulation"; import type { ContentCategoryId } from "../app/contentCategories"; import { isBiteSizedDungeonId } from "./dungeonContentSource"; import { resolveBossBalanceOverride } from "./bossBalanceOverrides"; +import type { CharacterStatRuleset } from "./characterStatRuleset"; +import { clampPlayerLevel } from "./progression"; + +// Simulator health budgets measured with the five native training builds and +// active player rotations. Keep the legacy RoM/WoW-stat curve independent. +const ROM_NATIVE_HEALTH_BANDS: readonly (readonly [number, number, number])[] = [ + // character level, trash scale, boss scale + [1, 0.4, 0.2], [10, 1.0, 0.6], [30, 1.1, 0.85], [60, 1.5, 1.5], + [65, 1.8, 1.9], [66, 2.6, 2.8], [79, 4.5, 4.8], [80, 4.5, 4.8], +]; + +// Normal training-party point-damage budgets. Native HP/DEF grows faster than +// the shared creature budget; exact source formulas bypass this adjustment. +const ROM_NATIVE_DAMAGE_BANDS: readonly (readonly [number, number])[] = [ + [1, 1], [10, 1], [30, 3], [60, 10], [65, 12], [66, 20], [79, 40], [80, 40], +]; + +// Legacy RoM-character parties still use their compatibility-stat output +// while generated RoM NPCs use native snapshots. Retune only the boss-health +// floor for that mixed mode; explicit native RoM health bands stay independent. +const ROM_LEGACY_BOSS_HEALTH_SCALE: readonly (readonly [level: number, scale: number])[] = [ + [1, 1], [7, 1], [8, 1.12], [70, 1.12], [80, 2.3], +]; const WOW_BOSS_HEALTH_FLOOR: readonly (readonly [level: number, health: number])[] = [ - // The starter anchors include enough room for authentic presence, imbue, - // disease, and shock rotations to retain the 25/45-second mechanic window. - [2, 1_050], - [4, 1_500], + // Calibrate the starter floors to the tested Ready five-member party while + // retaining the existing 25/45-second mechanic windows. + [2, 1_800], + [4, 2_600], [9, 7_000], [21, 11_000], [41, 23_000], @@ -74,7 +97,7 @@ function partyBossHealthFloor(level: number, characterSource: ContentCategoryId, /** Campaign fights retain their full durability floor; testing rooms use a reduced floor. */ export function dungeonEnemyScaling(dungeon: DungeonDefinition, entity: PopulationEntityDefinition, instanceId: string, characterLevel: number, difficultyId: string, bossDifficulty: number, - characterSource: ContentCategoryId = "wow") { + characterSource: ContentCategoryId = "wow", statRuleset: CharacterStatRuleset = "wow") { const boss = entity.kind === "boss"; const testing = dungeon.id.startsWith("boss-testing:"); const level = scaledDungeonEnemyLevel(characterLevel, boss); @@ -90,7 +113,10 @@ export function dungeonEnemyScaling(dungeon: DungeonDefinition, entity: Populati const multipliers = boss ? bossDifficultyMultipliers(bossDifficulty) : { health: 1, damage: 1 }; const finalBoss = boss && !testing && finalDungeonBoss(dungeon, difficultyId)?.id === instanceId; // Match durability to the character's game, including when crossing dungeon catalogs. - const partyHealthFloor = partyBossHealthFloor(level, characterSource, testing); + const legacyRomCompatibilityBossScale = boss && characterSource === "rom" && statRuleset === "wow" + ? interpolatedFloor(clampPlayerLevel(characterLevel), ROM_LEGACY_BOSS_HEALTH_SCALE) + : 1; + const partyHealthFloor = partyBossHealthFloor(level, characterSource, testing) * legacyRomCompatibilityBossScale; const biteSizedBoss = boss && !testing && isBiteSizedDungeonId(dungeon.id); const biteSizedFloorScale = biteSizedBoss ? interpolatedFloor(characterLevel, BITE_SIZED_BOSS_HEALTH_BANDS.map(([levelAnchor, floor]) => [levelAnchor, floor])) @@ -121,7 +147,14 @@ export function dungeonEnemyScaling(dungeon: DungeonDefinition, entity: Populati const bossOverride = boss ? resolveBossBalanceOverride(dungeon.id, entity.id, level) : { healthScale: 1, damageScale: 1 }; - return { level, maxHealth: scaledHealth * multipliers.health * bossOverride.healthScale, - healthMultiplier: authoredHealth * multipliers.health * bossOverride.healthScale, - damageMultiplier: authoredDamage * multipliers.damage * testingDamageScale * bossOverride.damageScale }; + const nativeHealthScale = characterSource === "rom" && statRuleset === "rom" + ? interpolatedFloor(clampPlayerLevel(characterLevel), ROM_NATIVE_HEALTH_BANDS.map( + ([anchor, trashScale, bossScale]) => [anchor, boss ? bossScale : trashScale])) + : 1; + const nativeDamageBudgetScale = characterSource === "rom" && statRuleset === "rom" + ? interpolatedFloor(clampPlayerLevel(characterLevel), ROM_NATIVE_DAMAGE_BANDS) : 1; + return { level, maxHealth: scaledHealth * multipliers.health * bossOverride.healthScale * nativeHealthScale, + healthMultiplier: authoredHealth * multipliers.health * bossOverride.healthScale * nativeHealthScale, + damageMultiplier: authoredDamage * multipliers.damage * testingDamageScale * bossOverride.damageScale, + nativeDamageBudgetScale }; } diff --git a/src/game/enemyAttacks.ts b/src/game/enemyAttacks.ts index 0aca1f4f..34a8fcfb 100644 --- a/src/game/enemyAttacks.ts +++ b/src/game/enemyAttacks.ts @@ -1,3 +1,5 @@ +import { enemyDamageTypeSourceForSpell, resolveEnemyDamageType, type EnemyDamageOrigin } from "./mobDamageTypes"; +import { romNativeEnemyPeriodicDamageSources } from "./romNativePeriodicDamage"; import { normalizeRunewakerDamageFormula, type RunewakerDamageFormulaSource, @@ -72,6 +74,8 @@ export interface EnemyAttackTelegraph { export type EnemyAtomicAbilityEffect = | { readonly kind: "damage"; readonly multiplier: number } + | { readonly kind: "dot"; readonly multiplier: number; readonly ticks: number; readonly intervalMs: number; + readonly sourceSkillId?: number; readonly componentId?: number } | { readonly kind: "heal"; readonly multiplier: number } | { readonly kind: "leech"; @@ -162,6 +166,19 @@ export interface EnemyAttackDefinition { readonly delivery: EnemyAttackDelivery; readonly target: EnemyAttackTarget; readonly school: EnemyDamageSchool; + /** Hit-table channel, independent from projectile/area presentation and damage school. */ + readonly attackKind?: "melee" | "ranged" | "spell"; + readonly damageClass?: number; + /** Original WoW school bits; composite schools retain the authored scalar policy. */ + readonly schoolMask?: number; + /** Source RuneWaker HP calculation channel (0 magic, 1 physical). */ + readonly runewakerEffectType?: number; + readonly runewakerComponentId?: number; + readonly damageOrigin?: EnemyDamageOrigin; + /** Runtime pulse of a previously applied periodic debuff. */ + readonly periodicTick?: boolean; + readonly targetMitigationSnapshotted?: boolean; + readonly periodicNoKill?: boolean; readonly animation: EnemyAttackAnimation; /** Zero keeps the legacy instant-execution behavior. */ readonly castTimeMs?: number; @@ -184,6 +201,8 @@ export interface EnemyAttackDefinition { export interface EnemyCombatDefinition { readonly serverEntry?: number; + /** RuneWaker NPC source identity; independent from AzerothCore creature entries. */ + readonly runewakerNpcId?: number; readonly level?: number; readonly healthMultiplier?: number; readonly damageMultiplier?: number; @@ -226,6 +245,7 @@ function harmfulEnemyAttack(value: EnemyAttackDefinition): boolean { if (value.effect.kind === "composite") { return value.effect.effects.some((effect) => ( effect.kind === "damage" + || effect.kind === "dot" || effect.kind === "leech" || effect.kind === "control" || effect.kind === "target-aura" @@ -233,6 +253,7 @@ function harmfulEnemyAttack(value: EnemyAttackDefinition): boolean { )); } return value.effect.kind === "damage" + || value.effect.kind === "dot" || value.effect.kind === "leech" || value.effect.kind === "control" || value.effect.kind === "target-aura" @@ -310,6 +331,7 @@ function normalizeTelegraph(value: EnemyAttackTelegraph): EnemyAttackTelegraph { export function normalizeEnemyAttack( value: EnemyAttackDefinition, fallback: EnemyAttackDefinition = DEFAULT_ENEMY_ATTACK, + runewakerNpcId?: number, ): EnemyAttackDefinition { const cooldownMs = Math.round(finiteAtLeast(value.cooldownMs, fallback.cooldownMs, 1)); const telegraph = value.telegraph ?? inferEnemyAttackTelegraph(value); @@ -321,6 +343,33 @@ export function normalizeEnemyAttack( telegraph?.warningMs ?? 0, ); const runewakerFormula = normalizeRunewakerDamageFormula(value.runewakerFormula); + const damageOrigin = value.damageOrigin ?? (runewakerFormula || value.id.startsWith("rw-") ? "runewaker" : "wow335"); + const sourceType = value.spellId ? enemyDamageTypeSourceForSpell(damageOrigin, value.spellId) : undefined; + // Script/control placeholder spell IDs must not override authored damage packets. + const sourceHasDamage = sourceType && ("components" in sourceType + ? sourceType.components.length > 0 : sourceType.damageEffects.length > 0); + const damageType = resolveEnemyDamageType({ ...value, + ...(sourceHasDamage ? { origin: damageOrigin, + componentId: value.runewakerComponentId ?? runewakerFormula?.componentId } : {}), + }); + const periodicSources = damageOrigin === "runewaker" && value.spellId + ? romNativeEnemyPeriodicDamageSources(value.spellId, runewakerNpcId) : []; + const uniquePeriodicSources = periodicSources.filter((source, index, all) => all.findIndex((entry) => + entry.sourceSkillId === source.sourceSkillId && entry.component.componentId === source.component.componentId) === index); + const periodicEffects: EnemyAtomicAbilityEffect[] = uniquePeriodicSources.map((source) => ({ + kind: "dot", multiplier: value.damageMultiplier, + ticks: Math.max(1, Math.trunc(source.component.effectTimeSeconds / source.component.dotTimeSeconds)), + intervalMs: source.component.dotTimeSeconds * 1_000, + sourceSkillId: source.sourceSkillId, componentId: source.component.componentId, + })); + const baseEffect = value.effect ?? { kind: "damage" as const, multiplier: value.damageMultiplier }; + const existingEffects = baseEffect.kind === "composite" ? baseEffect.effects : [baseEffect]; + const directEffects = (runewakerFormula?.powerKind === "dot-only" ? [] : existingEffects) + .filter((effect) => !(effect.kind === "dot" && periodicEffects.some((periodic) => periodic.kind === "dot" + && periodic.componentId === effect.componentId && periodic.sourceSkillId === effect.sourceSkillId))); + const resolvedEffect = periodicEffects.length + ? { kind: "composite" as const, effects: [...directEffects, ...periodicEffects] } + : value.effect; return Object.freeze({ id: value.id.trim() || fallback.id, name: value.name.trim() || fallback.name, @@ -329,7 +378,15 @@ export function normalizeEnemyAttack( : {}), delivery: value.delivery, target: value.target, - school: value.school, + school: damageType.school ?? value.school, + damageOrigin, + ...(damageType.attackKind ? { attackKind: damageType.attackKind } : {}), + ...(damageType.damageClass !== undefined ? { damageClass: damageType.damageClass } : {}), + ...(damageType.schoolMask !== undefined ? { schoolMask: damageType.schoolMask } : {}), + ...(damageType.sourceDamageClass === "magical" ? { runewakerEffectType: 0 } + : damageType.sourceDamageClass === "physical" ? { runewakerEffectType: 1 } + : value.runewakerEffectType !== undefined ? { runewakerEffectType: value.runewakerEffectType } : {}), + ...(value.runewakerComponentId ? { runewakerComponentId: value.runewakerComponentId } : {}), animation: value.animation, castTimeMs, interruptible: value.interruptible ?? fallback.interruptible ?? true, @@ -350,7 +407,7 @@ export function normalizeEnemyAttack( ? { radius: finiteAtLeast(value.radius, 0, 0) } : {}), ...(telegraph ? { telegraph: normalizeTelegraph(telegraph) } : {}), - ...(value.effect ? { effect: value.effect } : {}), + ...(resolvedEffect ? { effect: resolvedEffect } : {}), ...(value.condition ? { condition: value.condition } : {}), ...(value.source ? { source: value.source } : {}), }); @@ -359,9 +416,10 @@ export function normalizeEnemyAttack( export function normalizeEnemyAttacks( attacks: readonly EnemyAttackDefinition[] | undefined, fallback: EnemyAttackDefinition = DEFAULT_ENEMY_ATTACK, + runewakerNpcId?: number, ): readonly EnemyAttackDefinition[] { const source = attacks?.length ? attacks : [fallback]; - const normalized = source.map((attack) => normalizeEnemyAttack(attack, fallback)); + const normalized = source.map((attack) => normalizeEnemyAttack(attack, fallback, runewakerNpcId)); const seen = new Set(); return Object.freeze(normalized.filter((attack) => { if (seen.has(attack.id)) return false; diff --git a/src/game/enemyCasting.test.ts b/src/game/enemyCasting.test.ts index 972131f1..c7326b50 100644 --- a/src/game/enemyCasting.test.ts +++ b/src/game/enemyCasting.test.ts @@ -3,6 +3,7 @@ import { PLAYER_AGGRO_ID } from "./aggro"; import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; import { useCombatStore } from "./combatStore"; import { DEFAULT_ENEMY_ATTACK } from "./enemyAttacks"; +import referenceData from "./generated/azerothCoreReference.json"; import { subscribeCombatPresentation, type CombatPresentationEvent } from "./combatPresentation"; import { normalizeEnemyAttack, @@ -10,6 +11,20 @@ import { type EnemyDamageSchool, } from "./enemyAttacks"; +interface ImportedWailingAbilities { + readonly wailingCaverns: { + readonly abilitiesByEntry: Readonly>; + }; +} + +const IMPORTED_WAILING = referenceData as unknown as ImportedWailingAbilities; +const ANACONDRA_THORNS = IMPORTED_WAILING.wailingCaverns.abilitiesByEntry["3671"] + .find((attack) => attack.spellId === 8148)!; +const ANACONDRA_LIGHTNING_BOLT = IMPORTED_WAILING.wailingCaverns.abilitiesByEntry["3671"] + .find((attack) => attack.spellId === 9532)!; +const CROCOLISK_TENDON_RIP = IMPORTED_WAILING.wailingCaverns.abilitiesByEntry["5053"] + .find((attack) => attack.spellId === 3604)!; + function spell( id: string, school: EnemyDamageSchool, @@ -45,6 +60,43 @@ function registerCaster(attacks: readonly EnemyAttackDefinition[], id = "caster" useCombatStore.getState().damageMob(id, 1, 1_000); } +function silenceMob(id: string, endsAt: number): void { + useCombatStore.setState((state) => { + const mob = state.mobs[id]; + if (!mob) return state; + return { + mobs: { + ...state.mobs, + [id]: { + ...mob, + statuses: [...mob.statuses, { + kind: "silence", + sourceAbilityId: "vow-of-silence", + sourceActorId: PLAYER_AGGRO_ID, + endsAt, + }], + }, + }, + }; + }); +} + +function setMobAttackReadyAt(id: string, attackId: string, readyAt: number): void { + useCombatStore.setState((state) => { + const mob = state.mobs[id]; + if (!mob) return state; + return { + mobs: { + ...state.mobs, + [id]: { + ...mob, + abilityReadyAt: { ...mob.abilityReadyAt, [attackId]: readyAt }, + }, + }, + }; + }); +} + describe("enemy casting and interrupts", () => { beforeEach(() => { clearMobRuntimeRegistry(); @@ -129,6 +181,121 @@ describe("enemy casting and interrupts", () => { expect(useCombatStore.getState().mobs.caster.activeCast).toBeNull(); }); + it("cancels a live imported Lightning Bolt cast when Silence lands", () => { + expect(ANACONDRA_LIGHTNING_BOLT).toMatchObject({ + spellId: 9532, + school: "nature", + delivery: "projectile", + source: { entry: 3671, comment: "Lady Anacondra - In Combat - Cast Lightning Bolt" }, + }); + registerCaster([ANACONDRA_LIGHTNING_BOLT]); + + useCombatStore.getState().advanceMobCombat(1_000); + expect(useCombatStore.getState().mobs.caster.activeCast).toMatchObject({ + attackId: "spell-9532", + spellId: 9532, + school: "nature", + startedAt: 1_000, + completesAt: 2_500, + }); + + silenceMob("caster", 9_500); + useCombatStore.getState().advanceMobCombat(1_100); + expect(useCombatStore.getState().mobs.caster.activeCast).toBeNull(); + for (const now of [2_500, 3_500, 7_500, 9_499]) { + useCombatStore.getState().advanceMobCombat(now); + expect(useCombatStore.getState().mobs.caster.activeCast).toBeNull(); + } + + useCombatStore.getState().advanceMobCombat(9_500); + expect(useCombatStore.getState().mobs.caster.activeCast).toMatchObject({ + attackId: "spell-9532", + spellId: 9532, + startedAt: 9_500, + completesAt: 11_000, + }); + }); + + it("blocks Anacondra's imported Nature Thorns aura for the full Silence window", () => { + expect(ANACONDRA_THORNS).toMatchObject({ + spellId: 8148, + school: "nature", + delivery: "melee", + animation: "cast", + effect: { kind: "aura", aura: "thorns" }, + }); + expect(ANACONDRA_THORNS.attackKind).toBeUndefined(); + expect(ANACONDRA_THORNS.damageClass).toBeUndefined(); + registerCaster([ANACONDRA_THORNS]); + silenceMob("caster", 9_500); + + const events: CombatPresentationEvent[] = []; + const unsubscribe = subscribeCombatPresentation((message) => { + if (message.kind === "event" && message.event.sourceActorId === "caster") { + events.push(message.event); + } + }); + + for (const now of [1_000, 2_500, 4_000, 7_500, 9_499]) { + useCombatStore.getState().advanceMobCombat(now); + expect(useCombatStore.getState().mobs.caster.activeCast).toBeNull(); + } + expect(events).toEqual([]); + + useCombatStore.getState().advanceMobCombat(9_500); + expect(useCombatStore.getState().mobs.caster.activeCast).toMatchObject({ + attackId: "spell-8148", + spellId: 8148, + school: "nature", + startedAt: 9_500, + completesAt: 11_000, + }); + expect(events.map((event) => event.phase)).toEqual(["cast-start"]); + + useCombatStore.getState().advanceMobCombat(11_000); + expect(useCombatStore.getState().mobs.caster.activeCast).toBeNull(); + expect(events.map((event) => event.phase)).toEqual(["cast-start", "release", "aura-start"]); + unsubscribe(); + }); + + it("keeps physical melee and ranged attacks active under Silence but blocks physical spells", () => { + expect(CROCOLISK_TENDON_RIP).toMatchObject({ school: "physical", delivery: "melee" }); + const physicalRanged = { + ...spell("physical-ranged", "physical", 1_500), + attackKind: "ranged" as const, + }; + const physicalSpell = { + ...spell("physical-spell", "physical", 1_500), + damageClass: 1, + }; + const physicalAttackKindSpell = { + ...spell("physical-kind-spell", "physical", 1_500), + attackKind: "spell" as const, + }; + registerCaster([CROCOLISK_TENDON_RIP], "physical-melee"); + registerCaster([physicalRanged], "physical-ranged"); + registerCaster([physicalSpell], "physical-spell"); + registerCaster([physicalAttackKindSpell], "physical-kind-spell"); + silenceMob("physical-melee", 9_500); + silenceMob("physical-ranged", 9_500); + silenceMob("physical-spell", 9_500); + silenceMob("physical-kind-spell", 9_500); + setMobAttackReadyAt("physical-melee", "spell-3604", 0); + + useCombatStore.getState().advanceMobCombat(1_000); + + expect(useCombatStore.getState().mobs["physical-melee"].activeCast).toMatchObject({ + attackId: "spell-3604", + school: "physical", + }); + expect(useCombatStore.getState().mobs["physical-ranged"].activeCast).toMatchObject({ + attackId: "physical-ranged", + school: "physical", + }); + expect(useCombatStore.getState().mobs["physical-spell"].activeCast).toBeNull(); + expect(useCombatStore.getState().mobs["physical-kind-spell"].activeCast).toBeNull(); + }); + it("marks an instant source spell release without publishing a synthetic cast event", () => { registerCaster([spell("shadow-bolt", "shadow", 0)]); const events: CombatPresentationEvent[] = []; diff --git a/src/game/enemyDamageTypes.integration.test.ts b/src/game/enemyDamageTypes.integration.test.ts new file mode 100644 index 00000000..d67f9bbf --- /dev/null +++ b/src/game/enemyDamageTypes.integration.test.ts @@ -0,0 +1,180 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { subscribeCombatEvents, type StructuredCombatEvent } from "./combatEvents"; +import { + subscribeCombatPresentation, + type CombatPresentationEvent, +} from "./combatPresentation"; +import { requireDungeonDefinition } from "./dungeonRegistry"; +import { useCombatStore } from "./combatStore"; +import { BARREN_CAVES_ENTITIES } from "./generated/barrenCavesPopulation.generated"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import type { EnemyAttackDefinition } from "./enemyAttacks"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry"; +import { usePartyStore } from "./partyStore"; + +const warder = requireDungeonDefinition("blackrock-depths").entities["entry-9041"]; +const wowFrostbolt = warder?.combat?.attacks.find((attack) => attack.spellId === 12_675); +const runeWakerSandStorm = BARREN_CAVES_ENTITIES["rw-barren-caves-101456"].combat.attacks + .find((attack) => "spellId" in attack && attack.spellId === 492_289); + +interface EnemyHitResult { + readonly mobId: string; + readonly healthBefore: number; + readonly healthAfter: number; + readonly attack: EnemyAttackDefinition; + readonly presentation: readonly CombatPresentationEvent[]; + readonly damage: readonly StructuredCombatEvent[]; +} + +function resolveRealEnemyAttack( + mobId: string, + attack: EnemyAttackDefinition, +): EnemyHitResult { + const presentation: CombatPresentationEvent[] = []; + const damage: StructuredCombatEvent[] = []; + const stopPresentation = subscribeCombatPresentation((message) => { + if (message.kind === "event" && message.event.sourceActorId === mobId) presentation.push(message.event); + }); + const stopDamage = subscribeCombatEvents((event) => { + if (event.sourceActorId === mobId && event.targetActorId === PLAYER_AGGRO_ID) damage.push(event); + }); + try { + useCombatStore.getState().registerMob(mobId, { + name: mobId, + level: 80, + maxHealth: 10_000, + xpReward: 0, + attacks: [{ ...attack, initialCooldownMs: [0, 0] }], + }); + setMobPosition(mobId, [2, 0, 0]); + useCombatStore.getState().selectMob(mobId); + useCombatStore.getState().damageMob(mobId, 1, 1_000); + const healthBefore = useCombatStore.getState().health; + useCombatStore.getState().advanceMobCombat(1_000); + useCombatStore.getState().advanceMobCombat(3_000); + const healthAfter = useCombatStore.getState().health; + const normalizedAttack = useCombatStore.getState().mobs[mobId]!.attacks[0]!; + return { mobId, healthBefore, healthAfter, attack: normalizedAttack, presentation, damage }; + } finally { + stopPresentation(); + stopDamage(); + } +} + +describe("enemy damage type integration for actual imported mobs", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + useCombatStore.getState().initializeCharacter({ classId: "warrior", level: 80 }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + usePartyStore.getState().initializeParty("enemy-damage-types", 80, + useCombatStore.getState().health, "damage", 2, "wow"); + }); + + it("uses the imported WoW Frostbolt source and records the actual player hit", () => { + expect(wowFrostbolt).toBeDefined(); + const result = resolveRealEnemyAttack("source-wow-warder", wowFrostbolt!); + expect(result.attack).toMatchObject({ + spellId: 12_675, + damageOrigin: "wow335", + attackKind: "spell", + damageClass: 1, + schoolMask: 16, + school: "frost", + }); + expect(result.healthAfter).toBeLessThan(result.healthBefore); + expect(result.damage.some((event) => event.abilityId === wowFrostbolt!.id + && event.school === "frost" && event.effectiveAmount > 0)).toBe(true); + expect(result.presentation.some((event) => event.phase === "impact" + && event.sourceSpellId === 12_675 && event.source === "wow335" && event.school === "frost")).toBe(true); + }); + + it("uses the imported RuneWaker physical component and records the actual player hit", () => { + expect(runeWakerSandStorm).toBeDefined(); + const result = resolveRealEnemyAttack("source-runewaker-cave-bug", runeWakerSandStorm!); + expect(result.attack).toMatchObject({ + spellId: 492_289, + damageOrigin: "runewaker", + runewakerEffectType: 1, + school: "physical", + runewakerFormula: { componentId: 502_503, calculationPath: "physical" }, + }); + expect(result.healthAfter).toBeLessThan(result.healthBefore); + expect(result.damage.some((event) => event.abilityId === runeWakerSandStorm!.id + && event.school === "physical" && event.effectiveAmount > 0)).toBe(true); + expect(result.presentation.some((event) => event.phase === "impact" + && event.sourceSpellId === 492_289 && event.source === "runewaker" && event.school === "physical" + && event.delivery === "projectile")).toBe(true); + }); + + it("ticks an enemy periodic effect on player and party NPC, including expiry and dispel", () => { + const mobId = "periodic-effect-source"; + const companion = usePartyStore.getState().members[0]!; + registerPartyRuntimePosition(companion.id, [1, 0, 0]); + useCombatStore.getState().synchronizeActors(); + useCombatStore.getState().registerMob(mobId, { + name: "Periodic Source", level: 80, maxHealth: 10_000, xpReward: 0, + attacks: [{ + id: "test-frost-dot", + name: "Frosting Wound", + spellId: 12_675, + delivery: "area", + target: "nearby-party", + radius: 8, + school: "frost", + animation: "cast", + castTimeMs: 0, + range: 12, + cooldownMs: 8_000, + initialCooldownMs: [0, 0], + damageMultiplier: 0.2, + effect: { kind: "dot", multiplier: 0.2, ticks: 3, intervalMs: 1_000 }, + }], + }); + setMobPosition(mobId, [2, 0, 0]); + useCombatStore.getState().selectMob(mobId); + useCombatStore.getState().damageMob(mobId, 1, 1_000); + + const playerHealthBefore = useCombatStore.getState().health; + const companionHealthBefore = usePartyStore.getState().members[0]!.health; + useCombatStore.getState().advanceMobCombat(1_000); + expect(useCombatStore.getState().health).toBe(playerHealthBefore); + expect(usePartyStore.getState().members[0]!.health).toBe(companionHealthBefore); + expect(useCombatStore.getState().enemyPeriodicEffects).toHaveLength(0); + expect(useCombatStore.getState().combatEvents.filter((event) => ( + event.sourceActorId === mobId && event.kind === "damage" + ))).toHaveLength(0); + + useCombatStore.getState().advanceMobCombat(2_650); + expect(useCombatStore.getState().enemyPeriodicEffects).toHaveLength(2); + expect(useCombatStore.getState().health).toBe(playerHealthBefore); + expect(usePartyStore.getState().members[0]!.health).toBe(companionHealthBefore); + useCombatStore.getState().advanceMobCombat(3_649); + expect(useCombatStore.getState().combatEvents.filter((event) => ( + event.sourceActorId === mobId && event.kind === "damage" + ))).toHaveLength(0); + + useCombatStore.getState().advanceMobCombat(3_650); + const firstPulses = useCombatStore.getState().combatEvents.filter((event) => ( + event.sourceActorId === mobId && event.kind === "damage" + )); + expect(firstPulses).toHaveLength(2); + expect(firstPulses.every((event) => event.school === "frost" && event.effectiveAmount > 0)).toBe(true); + expect(firstPulses.map((event) => event.targetActorId).sort()).toEqual([companion.id, "__player__"].sort()); + + expect(useCombatStore.getState().dispelActor("__player__", ["magic"])).toBe(1); + useCombatStore.getState().advanceMobCombat(4_650); + useCombatStore.getState().advanceMobCombat(5_650); + + const finalPulses = useCombatStore.getState().combatEvents.filter((event) => ( + event.sourceActorId === mobId && event.kind === "damage" + )); + const playerPulses = finalPulses.filter((event) => event.targetActorId === "__player__"); + const companionPulses = finalPulses.filter((event) => event.targetActorId === companion.id); + expect(playerPulses).toHaveLength(1); + expect(companionPulses).toHaveLength(3); + expect(companionPulses.map((event) => event.occurredAt)).toEqual([3_650, 4_650, 5_650]); + expect(useCombatStore.getState().enemyPeriodicEffects).toHaveLength(0); + }); +}); diff --git a/src/game/generated/azerothCoreReference.json b/src/game/generated/azerothCoreReference.json index 0f9fd805..86383724 100644 --- a/src/game/generated/azerothCoreReference.json +++ b/src/game/generated/azerothCoreReference.json @@ -10131,35 +10131,22 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Edwin VanCleef", @@ -10205,35 +10192,22 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Sneed's Shredder", @@ -10256,10 +10230,13 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 19, - "mechanicImmuneMask": -159, + "mechanicImmuneMask": 76234591, "mechanicImmunities": [ "charm", - "grip", + "disorient", + "disarm", + "distract", + "fear", "root", "silence", "sleep", @@ -10267,23 +10244,11 @@ "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 19, "name": "Rhahk'Zor", @@ -10306,35 +10271,22 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Cookie", @@ -10357,35 +10309,22 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Mr. Smite", @@ -10408,35 +10347,22 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Captain Greenskin", @@ -10574,35 +10500,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 25, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 25, "name": "Dextren Ward", @@ -10625,35 +10526,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 25, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 25, "name": "Kam Deepfury", @@ -10676,35 +10552,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 24, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 24, "name": "Targorr the Dread", @@ -10842,35 +10693,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 25, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 25, "name": "Bazil Thredd", @@ -10893,35 +10719,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 25, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 25, "name": "Hamhock", @@ -10944,35 +10745,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 25, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 25, "name": "Bruegal Ironknuckle", @@ -11087,35 +10863,22 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Gilnid", @@ -11138,34 +10901,27 @@ "healthModifier": 20, "manaModifier": 3, "maxLevel": 61, - "mechanicImmuneMask": -346, + "mechanicImmuneMask": 650854235, "mechanicImmunities": [ + "charm", "disorient", - "disarm", - "grip", - "pacify", + "distract", + "fear", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Darkmaster Gandling", @@ -11349,35 +11105,10 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 40, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 40, "name": "Archaedas", @@ -11446,35 +11177,22 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 19, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 19, "name": "Miner Johnson", @@ -11589,35 +11307,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Mutanus the Devourer", @@ -11640,35 +11333,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Lord Cobrahn", @@ -11691,35 +11359,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Lord Pythas", @@ -11742,35 +11385,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Lady Anacondra", @@ -11793,35 +11411,10 @@ "healthModifier": 6, "manaModifier": 3, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Lord Serpentis", @@ -11844,35 +11437,10 @@ "healthModifier": 7.5, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Skum", @@ -11895,38 +11463,11 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 20, - "mechanicImmuneMask": -33, + "mechanicImmuneMask": 529, "mechanicImmunities": [ "charm", - "disorient", - "disarm", - "distract", "fear", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sleep" ], "minLevel": 20, "name": "Disciple of Naralex", @@ -12064,44 +11605,16 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 19, - "mechanicImmuneMask": -6, - "mechanicImmunities": [ - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 18, "name": "Shadowfang Whitescalp", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "frost" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 16, "unitClass": 2 }, "3853": { @@ -12232,44 +11745,16 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 21, - "mechanicImmuneMask": -6, - "mechanicImmunities": [ - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 18, "name": "Bleak Worg", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "frost" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 16, "unitClass": 1 }, "3862": { @@ -12308,35 +11793,14 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 21, - "mechanicImmuneMask": -114, + "mechanicImmuneMask": 8397334, "mechanicImmunities": [ "disorient", "disarm", - "distract", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 20, "name": "Lupine Horror", @@ -12428,35 +11892,14 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 21, - "mechanicImmuneMask": -114, + "mechanicImmuneMask": 8397334, "mechanicImmunities": [ "disorient", "disarm", - "distract", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 21, "name": "Deathsworn Captain", @@ -12479,35 +11922,14 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -114, + "mechanicImmuneMask": 8397334, "mechanicImmunities": [ "disorient", "disarm", - "distract", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 20, "name": "Tormented Officer", @@ -12530,35 +11952,14 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 19, - "mechanicImmuneMask": -114, + "mechanicImmuneMask": 8397334, "mechanicImmunities": [ "disorient", "disarm", - "distract", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 18, "name": "Haunted Servitor", @@ -12581,35 +11982,14 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 19, - "mechanicImmuneMask": -114, + "mechanicImmuneMask": 8397334, "mechanicImmunities": [ "disorient", "disarm", - "distract", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 19, "name": "Wailing Guardsman", @@ -12632,35 +12012,22 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Razorclaw the Butcher", @@ -12683,35 +12050,22 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Baron Silverlaine", @@ -12734,35 +12088,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Rethilgore", @@ -12785,35 +12114,22 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 21, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 21, "name": "Wolf Master Nandos", @@ -12859,37 +12175,26 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 34, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 34, "name": "Houndmaster Loksey", @@ -12912,37 +12217,26 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 37, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 37, "name": "Herod", @@ -12965,37 +12259,26 @@ "healthModifier": 4.5, "manaModifier": 2, "maxLevel": 40, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 40, "name": "Scarlet Commander Mograine", @@ -13018,37 +12301,26 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 40, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 40, "name": "High Inquisitor Whitemane", @@ -13094,35 +12366,10 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 32, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 32, "name": "Interrogator Vishas", @@ -13191,35 +12438,22 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 21, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 21, "name": "Fenrus the Devourer", @@ -13242,35 +12476,22 @@ "healthModifier": 10, "manaModifier": 4, "maxLevel": 21, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 21, "name": "Archmage Arugal", @@ -13293,35 +12514,22 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 20, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 20, "name": "Commander Springvale", @@ -13344,35 +12552,22 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 21, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 21, "name": "Odo the Blindwatcher", @@ -13855,35 +13050,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 31, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 30, "name": "Unfettered Spirit", @@ -13975,35 +13145,22 @@ "healthModifier": 7, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 27, "name": "Overlord Ramtusk", @@ -14026,35 +13183,22 @@ "healthModifier": 10, "manaModifier": 3, "maxLevel": 27, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 27, "name": "Charlga Razorflank", @@ -14077,35 +13221,22 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 27, "name": "Agathelos the Raging", @@ -14128,35 +13259,22 @@ "healthModifier": 5, "manaModifier": 3, "maxLevel": 27, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 27, "name": "Aggem Thorncurse", @@ -14225,35 +13343,22 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 27, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 27, "name": "Death Speaker Jargba", @@ -14920,37 +14025,26 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 40, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 40, "name": "High Inquisitor Fairbanks", @@ -14973,37 +14067,26 @@ "healthModifier": 8, "manaModifier": 2.5, "maxLevel": 32, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 32, "name": "Bloodmage Thalnos", @@ -15302,36 +14385,23 @@ "healthModifier": 3, "manaModifier": 1.5, "maxLevel": 23, - "mechanicImmuneMask": -297, + "mechanicImmuneMask": 645998431, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", "root", - "pacify", + "silence", "sleep", "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 23, "name": "Twilight Elementalist", @@ -15584,35 +14654,22 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 24, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 24, "name": "Aku'mai", @@ -15635,35 +14692,22 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 24, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 24, "name": "Old Serra'kis", @@ -15686,35 +14730,22 @@ "healthModifier": 8, "manaModifier": 3, "maxLevel": 23, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 23, "name": "Lady Sarevess", @@ -15737,35 +14768,22 @@ "healthModifier": 8, "manaModifier": 2.5, "maxLevel": 24, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 24, "name": "Twilight Lord Kelris", @@ -15788,35 +14806,22 @@ "healthModifier": 3.5, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 27, "name": "Earthcaller Halmgar", @@ -16000,35 +15005,10 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 40, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 40, "name": "Grimlok", @@ -16396,35 +15376,10 @@ "healthModifier": 1.25, "manaModifier": 1, "maxLevel": 47, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 46, "name": "Mummified Atal'ai", @@ -16447,35 +15402,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 48, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 47, "name": "Unliving Atal'ai", @@ -16521,35 +15451,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 48, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 48, "name": "Atal'ai Corpse Eater", @@ -16572,35 +15477,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 48, "name": "Atal'ai Deathwalker", @@ -16646,35 +15526,9 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -31, + "mechanicImmuneMask": 512, "mechanicImmunities": [ - "charm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sleep" ], "minLevel": 49, "name": "Nightmare Scalebane", @@ -16697,35 +15551,9 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -31, + "mechanicImmuneMask": 512, "mechanicImmunities": [ - "charm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sleep" ], "minLevel": 48, "name": "Nightmare Wyrmkin", @@ -16748,35 +15576,9 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -31, + "mechanicImmuneMask": 512, "mechanicImmunities": [ - "charm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sleep" ], "minLevel": 48, "name": "Nightmare Wanderer", @@ -16914,36 +15716,27 @@ "healthModifier": 13, "manaModifier": 1, "maxLevel": 50, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 50, "name": "Shade of Eranikus", @@ -16966,36 +15759,27 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 50, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 50, "name": "Jammal'an the Prophet", @@ -17018,33 +15802,12 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 49, - "mechanicImmuneMask": -127, + "mechanicImmuneMask": 8912913, "mechanicImmunities": [ "charm", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", + "fear", "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 49, "name": "Ogom the Wretched", @@ -17067,35 +15830,10 @@ "healthModifier": 5, "manaModifier": 1.5, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 49, "name": "Zolo", @@ -17118,35 +15856,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 49, "name": "Gasher", @@ -17169,35 +15882,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 49, "name": "Loro", @@ -17220,35 +15908,10 @@ "healthModifier": 5, "manaModifier": 1.5, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 49, "name": "Hukku", @@ -17271,35 +15934,10 @@ "healthModifier": 7.5, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 49, "name": "Zul'Lor", @@ -17322,35 +15960,10 @@ "healthModifier": 6, "manaModifier": 2.5, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 49, "name": "Mijan", @@ -17373,36 +15986,27 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 50, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 50, "name": "Morphaz", @@ -17425,36 +16029,27 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 50, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 50, "name": "Weaver", @@ -17477,36 +16072,27 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 50, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 50, "name": "Dreamscythe", @@ -17529,36 +16115,27 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 50, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 50, "name": "Hazzas", @@ -17673,35 +16250,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Verdan the Everliving", @@ -17724,35 +16276,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 19, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 19, "name": "Deviate Faerie Dragon", @@ -17821,35 +16348,22 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 26, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 26, "name": "Roogug", @@ -18010,44 +16524,16 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -6, - "mechanicImmunities": [ - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 26, "name": "Irradiated Horror", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "frost" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 16, "unitClass": 2 }, "6222": { @@ -18132,35 +16618,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 26, "name": "Mechano-Tank", @@ -18183,35 +16644,10 @@ "healthModifier": 2.5, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 27, "name": "Mechano-Flamewalker", @@ -18234,35 +16670,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 27, "name": "Mechano-Frostwalker", @@ -18285,35 +16696,22 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 28, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 28, "name": "Dark Iron Ambassador", @@ -18336,35 +16734,22 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 28, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 28, "name": "Crowd Pummeler 9-60", @@ -18387,35 +16772,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 27, "name": "Peacekeeper Security Suit", @@ -18438,35 +16798,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 27, "name": "Arcane Nullifier X-21", @@ -18489,35 +16824,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 25, "name": "Mechanized Sentry", @@ -18540,35 +16850,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 27, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 27, "name": "Mechanized Guardian", @@ -18591,35 +16876,22 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 28, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 28, "name": "Electrocutioner 6000", @@ -18642,35 +16914,22 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 24, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 24, "name": "Gelihast", @@ -18785,35 +17044,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 31, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 31, "name": "Anguished Dead", @@ -18836,35 +17070,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 31, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 31, "name": "Haunting Phantasm", @@ -18887,37 +17096,26 @@ "healthModifier": 9, "manaModifier": 3, "maxLevel": 35, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 35, "name": "Arcanist Doan", @@ -18940,35 +17138,22 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 32, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 32, "name": "Fallen Champion", @@ -18991,35 +17176,22 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 32, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 32, "name": "Ironspine", @@ -19042,35 +17214,22 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 32, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 32, "name": "Azshir the Sleepless", @@ -19139,35 +17298,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 39, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 39, "name": "Baelog", @@ -19190,35 +17324,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 39, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 39, "name": "Eric \"The Swift\"", @@ -19241,35 +17350,10 @@ "healthModifier": 3.5, "manaModifier": 1, "maxLevel": 39, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 39, "name": "Olaf", @@ -19292,35 +17376,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 39, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 39, "name": "Revelosh", @@ -19435,35 +17494,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 40, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 40, "name": "Obsidian Sentinel", @@ -19509,36 +17543,9 @@ "healthModifier": 0.25, "manaModifier": 1, "maxLevel": 38, - "mechanicImmuneMask": -68, + "mechanicImmuneMask": 16384, "mechanicImmunities": [ - "disarm", - "distract", - "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "bleed" ], "minLevel": 38, "name": "Earthen Guardian", @@ -19561,36 +17568,9 @@ "healthModifier": 0.25, "manaModifier": 1, "maxLevel": 38, - "mechanicImmuneMask": -68, + "mechanicImmuneMask": 16384, "mechanicImmunities": [ - "disarm", - "distract", - "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "bleed" ], "minLevel": 38, "name": "Earthen Hallshaper", @@ -19636,40 +17616,31 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 28, - "mechanicImmuneMask": -232, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ - "distract", + "charm", + "disorient", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 28, "name": "Viscous Fallout", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "frost" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 16, "unitClass": 1 }, "7175": { @@ -19708,35 +17679,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 40, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 40, "name": "Ancient Stone Keeper", @@ -19759,37 +17705,26 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 39, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 39, "name": "Ironaya", @@ -19858,36 +17793,27 @@ "healthModifier": 7, "manaModifier": 2, "maxLevel": 46, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Chief Ukorz Sandscalp", @@ -19956,36 +17882,27 @@ "healthModifier": 7, "manaModifier": 4, "maxLevel": 46, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Witch Doctor Zum'rah", @@ -20008,36 +17925,27 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 46, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Theka the Martyr", @@ -20060,35 +17968,10 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 46, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 46, "name": "Gahz'rilla", @@ -20111,35 +17994,10 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 46, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 46, "name": "Sandfury Executioner", @@ -20185,35 +18043,10 @@ "healthModifier": 9, "manaModifier": 1, "maxLevel": 40, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 40, "name": "Galgann Firehammer", @@ -20236,36 +18069,9 @@ "healthModifier": 0.25, "manaModifier": 1, "maxLevel": 38, - "mechanicImmuneMask": -68, + "mechanicImmuneMask": 16384, "mechanicImmunities": [ - "disarm", - "distract", - "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "bleed" ], "minLevel": 38, "name": "Earthen Custodian", @@ -20334,35 +18140,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 35, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 34, "name": "Withered Warrior", @@ -20385,35 +18166,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 35, "name": "Withered Reaver", @@ -20436,35 +18192,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 35, "name": "Withered Quilguard", @@ -20487,35 +18218,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 35, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 34, "name": "Withered Spearhide", @@ -20538,35 +18244,10 @@ "healthModifier": 1.1, "manaModifier": 1, "maxLevel": 34, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 34, "name": "Withered Battle Boar", @@ -20589,35 +18270,10 @@ "healthModifier": 1.15, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 35, "name": "Battle Boar Horror", @@ -20686,33 +18342,15 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 35, "name": "Skeletal Frostweaver", @@ -20735,33 +18373,15 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 36, "name": "Skeletal Summoner", @@ -20784,34 +18404,14 @@ "healthModifier": 0.25, "manaModifier": 1, "maxLevel": 35, - "mechanicImmuneMask": -122, + "mechanicImmuneMask": 8585745, "mechanicImmunities": [ - "disorient", - "disarm", - "pacify", - "silence", + "charm", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 35, "name": "Splinterbone Skeleton", @@ -20834,34 +18434,14 @@ "healthModifier": 1.15, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -122, + "mechanicImmuneMask": 8585745, "mechanicImmunities": [ - "disorient", - "disarm", - "pacify", - "silence", + "charm", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 35, "name": "Splinterbone Warrior", @@ -20884,33 +18464,15 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 36, "name": "Splinterbone Captain", @@ -20933,34 +18495,14 @@ "healthModifier": 1.15, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -122, + "mechanicImmuneMask": 8585745, "mechanicImmunities": [ - "disorient", - "disarm", - "pacify", - "silence", + "charm", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 36, "name": "Splinterbone Centurion", @@ -20983,35 +18525,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 36, "name": "Boneflayer Ghoul", @@ -21034,35 +18551,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 35, "name": "Thorn Eater Ghoul", @@ -21085,35 +18577,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 35, "name": "Frozen Soul", @@ -21136,35 +18603,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 36, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 36, "name": "Freezing Spirit", @@ -21187,35 +18629,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 37, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 37, "name": "Ragglesnout", @@ -21238,35 +18655,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 37, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 37, "name": "Tuten'kash", @@ -21289,35 +18681,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 37, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 37, "name": "Plaguemaw the Rotting", @@ -21340,35 +18707,10 @@ "healthModifier": 8, "manaModifier": 3, "maxLevel": 37, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 37, "name": "Mordresh Fire Eye", @@ -21391,35 +18733,10 @@ "healthModifier": 8, "manaModifier": 8, "maxLevel": 37, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 37, "name": "Amnennar the Coldbringer", @@ -21465,35 +18782,9 @@ "healthModifier": 1.2, "manaModifier": 1, "maxLevel": 39, - "mechanicImmuneMask": -61, + "mechanicImmuneMask": 8192, "mechanicImmunities": [ - "charm", - "disorient", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "knockout" ], "minLevel": 39, "name": "Earthen Stonecarver", @@ -21562,36 +18853,27 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 45, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 45, "name": "Sergeant Bly", @@ -21706,36 +18988,27 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 46, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Hydromancer Velratha", @@ -21758,36 +19031,27 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 45, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 45, "name": "Ruuzlu", @@ -21810,34 +19074,22 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 28, - "mechanicImmuneMask": -230, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ + "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 28, "name": "Mekgineer Thermaplugg", @@ -21860,35 +19112,10 @@ "healthModifier": 0.1, "manaModifier": 1, "maxLevel": 25, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 25, "name": "Mobile Alert System", @@ -21934,35 +19161,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 20, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 20, "name": "Alarm-a-bomb 2600", @@ -22054,36 +19256,27 @@ "healthModifier": 8, "manaModifier": 8, "maxLevel": 46, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Antu'sul", @@ -22175,35 +19368,9 @@ "healthModifier": 1.25, "manaModifier": 1, "maxLevel": 48, - "mechanicImmuneMask": -31, + "mechanicImmuneMask": 512, "mechanicImmunities": [ - "charm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sleep" ], "minLevel": 48, "name": "Nightmare Whelp", @@ -22249,36 +19416,27 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 50, - "mechanicImmuneMask": -325, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 49, "name": "Avatar of Hakkar", @@ -22324,35 +19482,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 37, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 37, "name": "Glutton", @@ -22375,35 +19508,10 @@ "healthModifier": 7.5, "manaModifier": 1, "maxLevel": 49, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 49, "name": "Atal'alarion", @@ -22978,37 +20086,11 @@ "healthModifier": 5.5, "manaModifier": 2, "maxLevel": 55, - "mechanicImmuneMask": -41, + "mechanicImmuneMask": 1096, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", - "fear", + "distract", "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "snare" ], "minLevel": 55, "name": "Molten War Golem", @@ -23031,41 +20113,21 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 52, - "mechanicImmuneMask": -63, + "mechanicImmuneMask": 8710, "mechanicImmunities": [ - "charm", - "root", - "pacify", - "silence", + "disorient", + "disarm", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "knockout" ], "minLevel": 50, "name": "Fireguard", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 2 }, "8910": { @@ -23081,41 +20143,21 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 52, - "mechanicImmuneMask": -63, + "mechanicImmuneMask": 8710, "mechanicImmunities": [ - "charm", - "root", - "pacify", - "silence", + "disorient", + "disarm", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "knockout" ], "minLevel": 52, "name": "Blazing Fireguard", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 2 }, "8911": { @@ -23131,41 +20173,21 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 54, - "mechanicImmuneMask": -63, + "mechanicImmuneMask": 8710, "mechanicImmunities": [ - "charm", - "root", - "pacify", - "silence", + "disorient", + "disarm", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "knockout" ], "minLevel": 54, "name": "Fireguard Destroyer", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 1 }, "8912": { @@ -23365,33 +20387,21 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 56, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Panzor the Invincible", @@ -23414,32 +20424,24 @@ "healthModifier": 6.5, "manaModifier": 3, "maxLevel": 55, - "mechanicImmuneMask": -248, + "mechanicImmuneMask": 613103451, "mechanicImmunities": [ + "charm", + "disorient", "distract", + "fear", + "root", "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Princess Moira Bronzebeard", @@ -23485,33 +20487,25 @@ "healthModifier": 6, "manaModifier": 8, "maxLevel": 55, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Golem Lord Argelmach", @@ -23534,39 +20528,34 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 52, - "mechanicImmuneMask": -252, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ - "disarm", + "charm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 52, "name": "Bael'Gar", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 1 }, "9017": { @@ -23582,39 +20571,34 @@ "healthModifier": 6.5, "manaModifier": 5, "maxLevel": 53, - "mechanicImmuneMask": -252, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ - "disarm", + "charm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 53, "name": "Lord Incendius", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 1 }, "9018": { @@ -23630,33 +20614,25 @@ "healthModifier": 5, "manaModifier": 5, "maxLevel": 52, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 52, "name": "High Interrogator Gerstahn", @@ -23679,33 +20655,25 @@ "healthModifier": 9, "manaModifier": 2, "maxLevel": 56, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Emperor Dagran Thaurissan", @@ -23820,33 +20788,25 @@ "healthModifier": 5, "manaModifier": 5, "maxLevel": 52, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 52, "name": "Pyromancer Loregrain", @@ -23869,32 +20829,24 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 51, - "mechanicImmuneMask": -248, + "mechanicImmuneMask": 613103451, "mechanicImmunities": [ + "charm", + "disorient", "distract", + "fear", + "root", "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 51, "name": "Lord Roccor", @@ -23917,33 +20869,25 @@ "healthModifier": 8, "manaModifier": 2, "maxLevel": 55, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "General Angerforge", @@ -23966,33 +20910,25 @@ "healthModifier": 4.5, "manaModifier": 5, "maxLevel": 55, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Hate'rel", @@ -24015,33 +20951,25 @@ "healthModifier": 4.5, "manaModifier": 2, "maxLevel": 55, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Anger'rel", @@ -24064,33 +20992,25 @@ "healthModifier": 4.5, "manaModifier": 6, "maxLevel": 56, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Vile'rel", @@ -24113,33 +21033,25 @@ "healthModifier": 4.5, "manaModifier": 2, "maxLevel": 56, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Gloom'rel", @@ -24162,33 +21074,25 @@ "healthModifier": 4.5, "manaModifier": 5, "maxLevel": 56, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Seeth'rel", @@ -24211,33 +21115,25 @@ "healthModifier": 6, "manaModifier": 8, "maxLevel": 56, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Doom'rel", @@ -24260,33 +21156,25 @@ "healthModifier": 4.5, "manaModifier": 2, "maxLevel": 56, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Dope'rel", @@ -24309,33 +21197,25 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 54, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 54, "name": "Warder Stilgiss", @@ -24358,33 +21238,25 @@ "healthModifier": 4, "manaModifier": 2, "maxLevel": 53, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 53, "name": "Verek", @@ -24430,33 +21302,25 @@ "healthModifier": 7, "manaModifier": 5, "maxLevel": 53, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 53, "name": "Fineous Darkvire", @@ -24548,33 +21412,25 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 55, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Ambassador Flamelash", @@ -24597,33 +21453,25 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 57, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "Highlord Omokk", @@ -24784,33 +21632,21 @@ "healthModifier": 6, "manaModifier": 6, "maxLevel": 58, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "Spirestone Lord Magus", @@ -24833,33 +21669,21 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 58, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "Spirestone Battle Lord", @@ -24882,33 +21706,21 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 57, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "Spirestone Butcher", @@ -24931,33 +21743,25 @@ "healthModifier": 9, "manaModifier": 1, "maxLevel": 58, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "Shadow Hunter Vosh'gajin", @@ -24980,33 +21784,25 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 58, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "War Master Voone", @@ -25397,33 +22193,25 @@ "healthModifier": 4.5, "manaModifier": 2, "maxLevel": 52, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 52, "name": "Houndmaster Grebmar", @@ -25469,35 +22257,26 @@ "healthModifier": 5, "manaModifier": 8, "maxLevel": 55, - "mechanicImmuneMask": -324, + "mechanicImmuneMask": 646659931, "mechanicImmunities": [ - "disarm", + "charm", + "disorient", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Plugger Spazzring", @@ -25543,32 +22322,24 @@ "healthModifier": 7, "manaModifier": 2, "maxLevel": 55, - "mechanicImmuneMask": -248, + "mechanicImmuneMask": 613103451, "mechanicImmunities": [ + "charm", + "disorient", "distract", + "fear", + "root", "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Phalanx", @@ -25614,33 +22385,25 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 55, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 55, "name": "Hurley Blackbreath", @@ -25686,33 +22449,25 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 53, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 53, "name": "Ribbly Screwspigot", @@ -25804,33 +22559,25 @@ "healthModifier": 11, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Overlord Wyrmthalak", @@ -26221,33 +22968,21 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Ghok Bashguud", @@ -26270,33 +23005,25 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Quartermaster Zigris", @@ -26319,39 +23046,34 @@ "healthModifier": 8, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -252, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ - "disarm", + "charm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Pyroguard Emberseer", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "boss_pyroguard_emberseer", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 1 }, "9817": { @@ -26436,33 +23158,25 @@ "healthModifier": 9, "manaModifier": 2, "maxLevel": 56, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Magmus", @@ -26554,35 +23268,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 45, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 45, "name": "Sandarr Dunereaver", @@ -26605,35 +23294,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 46, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 46, "name": "Dustwraith", @@ -26656,35 +23320,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 45, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 45, "name": "Zerillis", @@ -26753,35 +23392,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 1, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 1, "name": "Tortured Slave", @@ -26827,37 +23441,26 @@ "healthModifier": 115, "manaModifier": 100, "maxLevel": 63, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 63, "name": "Lord Victor Nefarius", @@ -26903,33 +23506,25 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Halycon", @@ -27021,33 +23616,21 @@ "healthModifier": 4, "manaModifier": 2, "maxLevel": 57, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Burning Felguard", @@ -27070,33 +23653,25 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -319, + "mechanicImmuneMask": 646655835, "mechanicImmunities": [ "charm", + "disorient", + "distract", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Solakar Flamewreath", @@ -27234,33 +23809,25 @@ "healthModifier": 25, "manaModifier": 3, "maxLevel": 62, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "General Drakkisath", @@ -27398,33 +23965,24 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -250, + "mechanicImmuneMask": 613104987, "mechanicImmunities": [ + "charm", "disorient", - "disarm", + "distract", + "fear", + "root", "silence", - "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Crystal Fang", @@ -27447,35 +24005,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 57, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 56, "name": "Ravaged Cadaver", @@ -27498,35 +24031,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 56, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 55, "name": "Mangled Cadaver", @@ -27549,35 +24057,14 @@ "healthModifier": 2, "manaModifier": 2, "maxLevel": 56, - "mechanicImmuneMask": -114, + "mechanicImmuneMask": 8397334, "mechanicImmunities": [ "disorient", "disarm", - "distract", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 55, "name": "Spectral Citizen", @@ -27600,35 +24087,14 @@ "healthModifier": 2, "manaModifier": 2, "maxLevel": 57, - "mechanicImmuneMask": -114, + "mechanicImmuneMask": 8397334, "mechanicImmunities": [ "disorient", "disarm", - "distract", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 56, "name": "Ghostly Citizen", @@ -27651,34 +24117,14 @@ "healthModifier": 1.35, "manaModifier": 1, "maxLevel": 56, - "mechanicImmuneMask": -122, + "mechanicImmuneMask": 8585745, "mechanicImmunities": [ - "disorient", - "disarm", - "pacify", - "silence", + "charm", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 55, "name": "Skeletal Guardian", @@ -27701,34 +24147,14 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 57, - "mechanicImmuneMask": -122, + "mechanicImmuneMask": 8585745, "mechanicImmunities": [ - "disorient", - "disarm", - "pacify", - "silence", + "charm", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 56, "name": "Skeletal Berserker", @@ -27751,33 +24177,15 @@ "healthModifier": 6.5, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 58, "name": "Skul", @@ -27869,35 +24277,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 57, "name": "Plague Ghoul", @@ -27920,35 +24303,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Ghoul Ravener", @@ -27971,35 +24329,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 59, "name": "Fleshflayer Ghoul", @@ -28022,35 +24355,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 55, "name": "Rockwing Gargoyle", @@ -28073,35 +24381,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Rockwing Screecher", @@ -28124,35 +24407,10 @@ "healthModifier": 0.1, "manaModifier": 1, "maxLevel": 57, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 55, "name": "Eye of Naxxramas", @@ -28175,35 +24433,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Crypt Crawler", @@ -28226,35 +24459,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 59, "name": "Crypt Beast", @@ -28277,35 +24485,10 @@ "healthModifier": 6, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 57, "name": "Patchwork Horror", @@ -28351,35 +24534,10 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 59, "name": "Bile Spewer", @@ -28402,35 +24560,10 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 61, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 60, "name": "Venom Belcher", @@ -28660,33 +24793,25 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Warchief Rend Blackhand", @@ -28709,33 +24834,25 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "The Beast", @@ -28758,37 +24875,26 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Vectus", @@ -28811,37 +24917,26 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "Marduk Blackpool", @@ -28864,37 +24959,26 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "Magistrate Barthilas", @@ -28917,37 +25001,26 @@ "healthModifier": 15, "manaModifier": 4, "maxLevel": 59, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Baroness Anastari", @@ -28970,37 +25043,26 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Nerub'enkan", @@ -29023,37 +25085,26 @@ "healthModifier": 10, "manaModifier": 1.5, "maxLevel": 61, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Maleki the Pallid", @@ -29076,35 +25127,29 @@ "healthModifier": 18, "manaModifier": 5, "maxLevel": 62, - "mechanicImmuneMask": -419, + "mechanicImmuneMask": 1053507419, "mechanicImmunities": [ "charm", - "disarm", + "disorient", "distract", "fear", "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", "discovery", "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Baron Rivendare", @@ -29173,35 +25218,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 57, "name": "Shrieking Banshee", @@ -29224,35 +25244,10 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Wailing Banshee", @@ -29436,33 +25431,15 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 59, "name": "Splintered Skeleton", @@ -29485,35 +25462,10 @@ "healthModifier": 1.35, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Unstable Corpse", @@ -29536,35 +25488,10 @@ "healthModifier": 0.5, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Reanimated Corpse", @@ -29587,41 +25514,27 @@ "healthModifier": 0.75, "manaModifier": 1, "maxLevel": 58, - "mechanicImmuneMask": -123, + "mechanicImmuneMask": 8585745, "mechanicImmunities": [ "charm", - "disarm", - "pacify", - "silence", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 57, "name": "Risen Aberration", "rank": 0, - "schoolImmunities": [], + "schoolImmunities": [ + "fire", + "nature", + "frost", + "shadow", + "arcane" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 124, "unitClass": 1 }, "10486": { @@ -29637,33 +25550,15 @@ "healthModifier": 5, "manaModifier": 3, "maxLevel": 61, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 59, "name": "Risen Warrior", @@ -29686,33 +25581,15 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 58, "name": "Risen Protector", @@ -29735,33 +25612,15 @@ "healthModifier": 5, "manaModifier": 3, "maxLevel": 61, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 58, "name": "Risen Construct", @@ -29784,33 +25643,15 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 59, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 57, "name": "Risen Guard", @@ -29833,33 +25674,15 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 59, - "mechanicImmuneMask": -124, + "mechanicImmuneMask": 8585747, "mechanicImmunities": [ - "disarm", - "pacify", - "silence", + "charm", + "disorient", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 58, "name": "Risen Bonewarder", @@ -29882,35 +25705,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Diseased Ghoul", @@ -29933,35 +25731,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Spectral Tutor", @@ -29984,35 +25757,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Spectral Researcher", @@ -30035,35 +25783,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 61, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Spectral Teacher", @@ -30086,37 +25809,26 @@ "healthModifier": 11, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Lady Illucia Barov", @@ -30139,33 +25851,25 @@ "healthModifier": 12, "manaModifier": 3, "maxLevel": 61, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Jandice Barov", @@ -30188,37 +25892,26 @@ "healthModifier": 9, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Lord Alexei Barov", @@ -30241,37 +25934,26 @@ "healthModifier": 14, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Instructor Malicia", @@ -30294,37 +25976,26 @@ "healthModifier": 12, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "The Ravenian", @@ -30347,37 +26018,26 @@ "healthModifier": 13, "manaModifier": 6, "maxLevel": 62, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Ras Frostwhisper", @@ -30400,33 +26060,25 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Jed Runewatcher", @@ -30449,36 +26101,23 @@ "healthModifier": 4, "manaModifier": 2, "maxLevel": 57, - "mechanicImmuneMask": -322, + "mechanicImmuneMask": 646658842, "mechanicImmunities": [ "disorient", - "disarm", "distract", "fear", - "grip", - "pacify", + "silence", "sleep", - "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "The Unforgiven", @@ -30501,37 +26140,26 @@ "healthModifier": 2.5, "manaModifier": 2, "maxLevel": 57, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "Hearthsinger Forresten", @@ -30554,33 +26182,24 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -250, + "mechanicImmuneMask": 613104987, "mechanicImmunities": [ + "charm", "disorient", - "disarm", + "distract", + "fear", + "root", "silence", - "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Mother Smolderweb", @@ -30695,37 +26314,26 @@ "healthModifier": 8, "manaModifier": 2, "maxLevel": 58, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "Timmy the Cruel", @@ -30748,33 +26356,21 @@ "healthModifier": 5, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Stonespine", @@ -30797,37 +26393,26 @@ "healthModifier": 8, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Archivist Galford", @@ -30850,33 +26435,25 @@ "healthModifier": 10, "manaModifier": 3, "maxLevel": 62, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Grand Crusader Dathrohan", @@ -30899,37 +26476,26 @@ "healthModifier": 12, "manaModifier": 6, "maxLevel": 62, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Balnazzar", @@ -30952,34 +26518,14 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -180, + "mechanicImmuneMask": 537601024, "mechanicImmunities": [ - "disarm", - "distract", - "root", - "silence", - "sleep", "snare", - "stun", - "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Chromatic Elite Guard", @@ -31025,37 +26571,26 @@ "healthModifier": 9, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Lorekeeper Polkelt", @@ -31101,37 +26636,26 @@ "healthModifier": 12, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Cannon Master Willey", @@ -31154,37 +26678,26 @@ "healthModifier": 7, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Malor the Zealous", @@ -31253,35 +26766,10 @@ "healthModifier": 4.5, "manaModifier": 1, "maxLevel": 57, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 57, "name": "Stratholme Courier", @@ -31327,37 +26815,26 @@ "healthModifier": 10, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Doctor Theolen Krastinov", @@ -31449,40 +26926,33 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 13, - "mechanicImmuneMask": -304, + "mechanicImmuneMask": 646000479, "mechanicImmunities": [ + "charm", + "disorient", + "disarm", + "distract", "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 13, "name": "Molten Elemental", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 1 }, "11322": { @@ -31636,33 +27106,10 @@ "healthModifier": 0.000001, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -96, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 60, "name": "Gordok Spirit", @@ -32053,33 +27500,21 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -238, + "mechanicImmuneMask": 612449875, "mechanicImmunities": [ + "charm", "disorient", "fear", - "silence", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Tsu'zee", @@ -32102,35 +27537,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Eldreth Seether", @@ -32153,35 +27563,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Eldreth Sorcerer", @@ -32204,35 +27589,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 58, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 57, "name": "Eldreth Apparition", @@ -32255,35 +27615,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 58, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 57, "name": "Eldreth Spirit", @@ -32306,35 +27641,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Eldreth Spectre", @@ -32357,35 +27667,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Eldreth Phantasm", @@ -32408,34 +27693,14 @@ "healthModifier": 1.3, "manaModifier": 1, "maxLevel": 58, - "mechanicImmuneMask": -122, + "mechanicImmuneMask": 8585745, "mechanicImmunities": [ - "disorient", - "disarm", - "pacify", - "silence", + "charm", + "fear", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 57, "name": "Skeletal Highborne", @@ -32458,35 +27723,10 @@ "healthModifier": 1.3, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Rotting Highborne", @@ -32509,43 +27749,16 @@ "healthModifier": 3, "manaModifier": 4, "maxLevel": 60, - "mechanicImmuneMask": -8, - "mechanicImmunities": [ - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 59, "name": "Arcane Aberration", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "arcane" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 64, "unitClass": 2 }, "11483": { @@ -32561,43 +27774,16 @@ "healthModifier": 3, "manaModifier": 4, "maxLevel": 59, - "mechanicImmuneMask": -8, - "mechanicImmunities": [ - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 57, "name": "Mana Remnant", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "arcane" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 64, "unitClass": 2 }, "11484": { @@ -32613,43 +27799,16 @@ "healthModifier": 6, "manaModifier": 4, "maxLevel": 60, - "mechanicImmuneMask": -8, - "mechanicImmunities": [ - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 59, "name": "Residual Monstrosity", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "arcane" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 64, "unitClass": 2 }, "11486": { @@ -32665,33 +27824,25 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 61, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Prince Tortheldrin", @@ -32714,33 +27865,25 @@ "healthModifier": 8.5, "manaModifier": 4, "maxLevel": 60, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Magister Kalendris", @@ -32763,33 +27906,25 @@ "healthModifier": 7, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Illyanna Ravenoak", @@ -32812,33 +27947,25 @@ "healthModifier": 11, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Tendris Warpwood", @@ -32861,33 +27988,25 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 57, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "Zevrim Thornhoof", @@ -32933,33 +28052,25 @@ "healthModifier": 14, "manaModifier": 5, "maxLevel": 58, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 58, "name": "Alzzin the Wildshaper", @@ -32982,33 +28093,25 @@ "healthModifier": 12, "manaModifier": 2, "maxLevel": 61, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Immol'thar", @@ -33031,33 +28134,25 @@ "healthModifier": 9, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "King Gordok", @@ -33080,35 +28175,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 16, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 16, "name": "Oggleflint", @@ -33131,35 +28201,10 @@ "healthModifier": 4.5, "manaModifier": 2, "maxLevel": 16, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 16, "name": "Jergosh the Invoker", @@ -33182,35 +28227,10 @@ "healthModifier": 4.25, "manaModifier": 1, "maxLevel": 16, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 16, "name": "Bazzalan", @@ -33233,35 +28253,10 @@ "healthModifier": 5.25, "manaModifier": 1, "maxLevel": 16, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 16, "name": "Taragaman the Hungerer", @@ -33284,35 +28279,10 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 58, "name": "Necrofiend", @@ -33358,37 +28328,26 @@ "healthModifier": 12, "manaModifier": 3, "maxLevel": 61, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Rattlegore", @@ -33411,45 +28370,16 @@ "healthModifier": 3, "manaModifier": 1.5, "maxLevel": 47, - "mechanicImmuneMask": -5, - "mechanicImmunities": [ - "charm", - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 46, "name": "Theradrim Guardian", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 1 }, "11789": { @@ -33626,42 +28556,36 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 48, - "mechanicImmuneMask": -326, + "mechanicImmuneMask": 646659935, "mechanicImmunities": [ + "charm", "disorient", + "disarm", "distract", "fear", - "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 48, "name": "Princess Theradras", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 1 }, "12203": { @@ -33677,35 +28601,22 @@ "healthModifier": 7, "manaModifier": 1, "maxLevel": 48, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 48, "name": "Landslide", @@ -33981,35 +28892,22 @@ "healthModifier": 8, "manaModifier": 4, "maxLevel": 46, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Celebras the Cursed", @@ -34032,35 +28930,22 @@ "healthModifier": 7.5, "manaModifier": 1, "maxLevel": 44, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 44, "name": "Lord Vyletongue", @@ -34083,41 +28968,31 @@ "healthModifier": 3, "manaModifier": 1.5, "maxLevel": 46, - "mechanicImmuneMask": -231, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", - "distract", + "disorient", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Meshlok the Harvester", "rank": 2, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 1 }, "12242": { @@ -34133,35 +29008,10 @@ "healthModifier": 3, "manaModifier": 1.5, "maxLevel": 44, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 44, "name": "Spirit of Maraudos", @@ -34184,35 +29034,10 @@ "healthModifier": 3, "manaModifier": 1.5, "maxLevel": 44, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 44, "name": "Spirit of Veng", @@ -34235,35 +29060,22 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 46, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 46, "name": "Razorlash", @@ -34286,35 +29098,22 @@ "healthModifier": 3, "manaModifier": 2, "maxLevel": 24, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 24, "name": "Lorgus Jett", @@ -34360,35 +29159,22 @@ "healthModifier": 6, "manaModifier": 1.5, "maxLevel": 56, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 56, "name": "Warpwood Crusher", @@ -34595,40 +29381,34 @@ "healthModifier": 10, "manaModifier": 3, "maxLevel": 57, - "mechanicImmuneMask": -253, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "Hydrospawn", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "frost" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 16, "unitClass": 2 }, "13282": { @@ -34644,44 +29424,21 @@ "healthModifier": 7, "manaModifier": 1, "maxLevel": 46, - "mechanicImmuneMask": -66, + "mechanicImmuneMask": 10258, "mechanicImmunities": [ "disorient", - "disarm", - "distract", "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "knockout" ], "minLevel": 46, "name": "Noxxion", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "frost" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 16, "unitClass": 1 }, "13285": { @@ -34789,35 +29546,22 @@ "healthModifier": 7, "manaModifier": 1, "maxLevel": 48, - "mechanicImmuneMask": -229, + "mechanicImmuneMask": 608908883, "mechanicImmunities": [ "charm", "disorient", - "distract", "fear", - "silence", + "root", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 48, "name": "Rotgrip", @@ -34863,38 +29607,12 @@ "healthModifier": 8, "manaModifier": 2, "maxLevel": 48, - "mechanicImmuneMask": -65, + "mechanicImmuneMask": 10258, "mechanicImmunities": [ - "charm", "disorient", - "disarm", - "distract", "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "knockout" ], "minLevel": 48, "name": "Tinkerer Gizlock", @@ -35032,35 +29750,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 60, "name": "Ferra", @@ -35083,32 +29776,24 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -248, + "mechanicImmuneMask": 613103451, "mechanicImmunities": [ + "charm", + "disorient", "distract", + "fear", + "root", "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Guard Fengus", @@ -35131,33 +29816,25 @@ "healthModifier": 8, "manaModifier": 2, "maxLevel": 59, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Stomper Kreeg", @@ -35180,32 +29857,24 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -248, + "mechanicImmuneMask": 613103451, "mechanicImmunities": [ + "charm", + "disorient", "distract", + "fear", + "root", "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Guard Slip'kik", @@ -35228,33 +29897,25 @@ "healthModifier": 8, "manaModifier": 4, "maxLevel": 60, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Cho'Rush the Observer", @@ -35277,33 +29938,25 @@ "healthModifier": 9, "manaModifier": 1, "maxLevel": 61, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Captain Kromcrush", @@ -35326,32 +29979,24 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 59, - "mechanicImmuneMask": -248, + "mechanicImmuneMask": 613103451, "mechanicImmunities": [ + "charm", + "disorient", "distract", + "fear", + "root", "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 59, "name": "Guard Mol'dar", @@ -35374,33 +30019,25 @@ "healthModifier": 8, "manaModifier": 4, "maxLevel": 57, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "Lethtendris", @@ -35446,34 +30083,20 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 56, - "mechanicImmuneMask": -158, + "mechanicImmuneMask": 75700827, "mechanicImmunities": [ + "charm", "disorient", - "grip", + "distract", + "fear", "root", - "silence", "sleep", - "snare", "stun", "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 56, "name": "Pimgib", @@ -35496,33 +30119,25 @@ "healthModifier": 6, "manaModifier": 6, "maxLevel": 57, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 57, "name": "Pusillin", @@ -35545,35 +30160,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 60, "name": "Shen'dralar Ancient", @@ -35826,45 +30416,16 @@ "healthModifier": 7, "manaModifier": 4, "maxLevel": 60, - "mechanicImmuneMask": -5, - "mechanicImmunities": [ - "charm", - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 59, "name": "Arcane Torrent", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 2 }, "14400": { @@ -35880,45 +30441,16 @@ "healthModifier": 0.8, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -5, - "mechanicImmunities": [ - "charm", - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 59, "name": "Arcane Feedback", "rank": 0, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 2 }, "14506": { @@ -35934,33 +30466,25 @@ "healthModifier": 12, "manaModifier": 2, "maxLevel": 62, - "mechanicImmuneMask": -251, + "mechanicImmuneMask": 613105499, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Lord Hel'nurath", @@ -36029,35 +30553,11 @@ "healthModifier": 9, "manaModifier": 1, "maxLevel": 21, - "mechanicImmuneMask": -103, + "mechanicImmuneMask": 8388688, "mechanicImmunities": [ - "charm", - "distract", "fear", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "root", + "horror" ], "minLevel": 21, "name": "Sever", @@ -36080,35 +30580,11 @@ "healthModifier": 6, "manaModifier": 6, "maxLevel": 60, - "mechanicImmuneMask": -107, + "mechanicImmuneMask": 8390672, "mechanicImmunities": [ - "charm", - "disarm", "fear", - "pacify", - "silence", - "sleep", - "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 60, "name": "Balzaphon", @@ -36131,35 +30607,10 @@ "healthModifier": 8, "manaModifier": 4, "maxLevel": 37, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 37, "name": "Lady Falther'ess", @@ -36182,35 +30633,11 @@ "healthModifier": 10, "manaModifier": 2, "maxLevel": 60, - "mechanicImmuneMask": -107, + "mechanicImmuneMask": 8390672, "mechanicImmunities": [ - "charm", - "disarm", "fear", - "pacify", - "silence", - "sleep", - "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 60, "name": "Revanchion", @@ -36233,35 +30660,10 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 60, "name": "Lord Blackwood", @@ -36284,37 +30686,26 @@ "healthModifier": 6, "manaModifier": 6, "maxLevel": 61, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Blood Steward of Kirtonos", @@ -36544,37 +30935,26 @@ "healthModifier": 800, "manaModifier": 1, "maxLevel": 73, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 73, "name": "Medivh", @@ -36827,35 +31207,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 69, - "mechanicImmuneMask": -171, + "mechanicImmuneMask": 536870912, "mechanicImmunities": [ - "charm", - "disarm", - "fear", - "root", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 69, "name": "Shattered Hand Sentry", @@ -36924,36 +31278,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 70, "name": "Shattered Hand Brawler", @@ -36999,36 +31326,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 69, "name": "Shattered Hand Reaver", @@ -37051,36 +31351,9 @@ "healthModifier": 3.9, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -70, + "mechanicImmuneMask": 65536, "mechanicImmunities": [ - "disorient", - "distract", - "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 70, "name": "Shattered Hand Legionnaire", @@ -37103,36 +31376,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 69, "name": "Shattered Hand Sharpshooter", @@ -37155,35 +31401,29 @@ "healthModifier": 18.75, "manaModifier": 18.75, "maxLevel": 71, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 71, "name": "Grand Warlock Nethekurse", @@ -37206,35 +31446,29 @@ "healthModifier": 22.75, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Warchief Kargath Bladefist", @@ -37257,36 +31491,29 @@ "healthModifier": 20.75, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -293, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Warbringer O'mrogg", @@ -37309,36 +31536,9 @@ "healthModifier": 1.45, "manaModifier": 1, "maxLevel": 69, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 69, "name": "Fel Orc Convert", @@ -37384,35 +31584,24 @@ "healthModifier": 25.2, "manaModifier": 300, "maxLevel": 73, - "mechanicImmuneMask": -226, + "mechanicImmuneMask": 604061567, "mechanicImmunities": [ + "charm", "disorient", "disarm", "distract", "fear", + "grip", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 73, "name": "Hellfire Channeler", @@ -37573,33 +31762,29 @@ "healthModifier": 3.2, "manaModifier": 1, "maxLevel": 61, - "mechanicImmuneMask": -360, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ + "charm", + "disorient", + "disarm", "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 61, "name": "Bonechewer Ripper", @@ -37737,35 +31922,29 @@ "healthModifier": 6.25, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Watchkeeper Gargolmar", @@ -37811,35 +31990,29 @@ "healthModifier": 14, "manaModifier": 5, "maxLevel": 62, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "Omor the Unscarred", @@ -38023,37 +32196,26 @@ "healthModifier": 8, "manaModifier": 3, "maxLevel": 63, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 63, "name": "Broggok", @@ -38076,37 +32238,26 @@ "healthModifier": 7.25, "manaModifier": 2, "maxLevel": 62, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 62, "name": "The Maker", @@ -38175,36 +32326,9 @@ "healthModifier": 1.35, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 61, "name": "Nascent Fel Orc", @@ -38296,36 +32420,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 69, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 69, "name": "Shattered Hand Heathen", @@ -38371,33 +32468,29 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 60, - "mechanicImmuneMask": -360, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ + "charm", + "disorient", + "disarm", "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 60, "name": "Bonechewer Beastmaster", @@ -38420,36 +32513,9 @@ "healthModifier": 3.9, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 71, "name": "Shattered Hand Blood Guard", @@ -38518,36 +32584,11 @@ "healthModifier": 3.9, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -74, + "mechanicImmuneMask": 66561, "mechanicImmunities": [ - "disorient", - "disarm", - "fear", - "grip", - "pacify", - "silence", - "sleep", + "charm", "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 71, "name": "Shattered Hand Centurion", @@ -38616,36 +32657,9 @@ "healthModifier": 1.45, "manaModifier": 1, "maxLevel": 61, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 61, "name": "Laughing Skull Rogue", @@ -38691,36 +32705,9 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 1, - "mechanicImmuneMask": -26, + "mechanicImmuneMask": 32, "mechanicImmunities": [ - "disorient", - "disarm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "grip" ], "minLevel": 1, "name": "Hellfire Training Dummy", @@ -38835,35 +32822,9 @@ "healthModifier": 1.45, "manaModifier": 1, "maxLevel": 67, - "mechanicImmuneMask": -31, + "mechanicImmuneMask": 512, "mechanicImmunities": [ - "charm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sleep" ], "minLevel": 67, "name": "Rabid Warhound", @@ -38909,34 +32870,21 @@ "healthModifier": 3.9, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -189, + "mechanicImmuneMask": 545340635, "mechanicImmunities": [ "charm", "disorient", + "distract", + "fear", "root", - "silence", - "sleep", + "pacify", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 71, "name": "Shattered Hand Champion", @@ -39028,36 +32976,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 70, "name": "Shattered Hand Assassin", @@ -39126,32 +33047,24 @@ "healthModifier": 6.6, "manaModifier": 1, "maxLevel": 63, - "mechanicImmuneMask": -240, + "mechanicImmuneMask": 612515455, "mechanicImmunities": [ + "charm", + "disorient", + "disarm", + "distract", "fear", - "silence", + "grip", + "root", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 63, "name": "Bog Giant", @@ -39174,35 +33087,13 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -121, + "mechanicImmuneMask": 8522768, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", - "pacify", - "silence", - "sleep", + "fear", "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 62, "name": "Underbat", @@ -39225,35 +33116,12 @@ "healthModifier": 2.9, "manaModifier": 2, "maxLevel": 63, - "mechanicImmuneMask": -109, + "mechanicImmuneMask": 8391696, "mechanicImmunities": [ - "charm", - "disorient", "fear", - "pacify", - "silence", - "sleep", "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 62, "name": "Underbog Lurker", @@ -39276,35 +33144,18 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -154, + "mechanicImmuneMask": 75631183, "mechanicImmunities": [ + "charm", "disorient", "disarm", - "grip", + "distract", "root", - "silence", "sleep", - "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 64, "name": "Wrathfin Myrmidon", @@ -39327,35 +33178,19 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -155, + "mechanicImmuneMask": 75631199, "mechanicImmunities": [ "charm", + "disorient", "disarm", - "grip", + "distract", + "fear", "root", - "silence", "sleep", - "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 64, "name": "Wrathfin Sentry", @@ -39447,35 +33282,16 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -90, + "mechanicImmuneMask": 202499, "mechanicImmunities": [ + "charm", "disorient", - "disarm", - "grip", - "pacify", "silence", "sleep", "snare", - "stun", "freeze", - "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "banish" ], "minLevel": 64, "name": "Fen Ray", @@ -39498,36 +33314,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 63, - "mechanicImmuneMask": -70, + "mechanicImmuneMask": 65536, "mechanicImmunities": [ - "disorient", - "distract", - "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 63, "name": "Lykul Wasp", @@ -39550,35 +33339,29 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 64, "name": "Underbog Lord", @@ -39601,35 +33384,18 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -154, + "mechanicImmuneMask": 75631183, "mechanicImmunities": [ + "charm", "disorient", "disarm", - "grip", + "distract", "root", - "silence", "sleep", - "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 64, "name": "Wrathfin Warrior", @@ -39652,35 +33418,29 @@ "healthModifier": 11, "manaModifier": 1, "maxLevel": 65, - "mechanicImmuneMask": -333, + "mechanicImmuneMask": 650592127, "mechanicImmunities": [ "charm", "disorient", + "disarm", + "distract", "fear", "grip", - "pacify", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 65, "name": "Hungarfen", @@ -39726,33 +33486,27 @@ "healthModifier": 14, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -247, + "mechanicImmuneMask": 612843391, "mechanicImmunities": [ "charm", + "disorient", + "disarm", "distract", + "fear", + "grip", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Mekgineer Steamrigger", @@ -39775,37 +33529,26 @@ "healthModifier": 17, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Hydromancer Thespia", @@ -39828,37 +33571,26 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Warlord Kalithresh", @@ -40065,35 +33797,11 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -72, + "mechanicImmuneMask": 65553, "mechanicImmunities": [ - "distract", + "charm", "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 62, "name": "Bogstrok", @@ -40116,35 +33824,11 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -72, + "mechanicImmuneMask": 65553, "mechanicImmunities": [ - "distract", + "charm", "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 62, "name": "Greater Bogstrok", @@ -40236,36 +33920,28 @@ "healthModifier": 11.25, "manaModifier": 20, "maxLevel": 65, - "mechanicImmuneMask": -262, + "mechanicImmuneMask": 617037695, "mechanicImmunities": [ + "charm", "disorient", + "disarm", "distract", "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 65, "name": "Swamplord Musel'ek", @@ -40288,34 +33964,20 @@ "healthModifier": 9, "manaModifier": 1, "maxLevel": 65, - "mechanicImmuneMask": -187, + "mechanicImmuneMask": 545339515, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "distract", + "fear", + "grip", "root", - "silence", - "sleep", - "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 65, "name": "Claw", @@ -40407,35 +34069,29 @@ "healthModifier": 12, "manaModifier": 1, "maxLevel": 68, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Lieutenant Drake", @@ -40481,31 +34137,27 @@ "healthModifier": 12, "manaModifier": 10, "maxLevel": 68, - "mechanicImmuneMask": -256, + "mechanicImmuneMask": 613105535, "mechanicImmunities": [ + "charm", + "disorient", + "disarm", + "distract", + "fear", + "grip", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Captain Skarloc", @@ -40528,35 +34180,12 @@ "healthModifier": 2.9, "manaModifier": 2, "maxLevel": 63, - "mechanicImmuneMask": -109, + "mechanicImmuneMask": 8391696, "mechanicImmunities": [ - "charm", - "disorient", "fear", - "pacify", - "silence", - "sleep", "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 62, "name": "Underbog Shambler", @@ -40602,35 +34231,29 @@ "healthModifier": 15, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Chrono Lord Deja", @@ -40653,34 +34276,29 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -362, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ + "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Temporus", @@ -40703,35 +34321,29 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Aeonus", @@ -40754,36 +34366,28 @@ "healthModifier": 16, "manaModifier": 10, "maxLevel": 65, - "mechanicImmuneMask": -262, + "mechanicImmuneMask": 617037695, "mechanicImmunities": [ + "charm", "disorient", + "disarm", "distract", "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 65, "name": "The Black Stalker", @@ -40921,36 +34525,16 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 63, - "mechanicImmuneMask": -149, + "mechanicImmuneMask": 67243848, "mechanicImmunities": [ - "charm", - "disorient", "distract", - "grip", "root", "silence", "sleep", "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 63, "name": "Coilfang Technician", @@ -40973,37 +34557,26 @@ "healthModifier": 17, "manaModifier": 2.5, "maxLevel": 63, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 63, "name": "Mennu the Betrayer", @@ -41026,37 +34599,26 @@ "healthModifier": 18, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 64, "name": "Quagmirran", @@ -41171,37 +34733,16 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 63, - "mechanicImmuneMask": -131, + "mechanicImmuneMask": 13108049, "mechanicImmunities": [ "charm", - "disarm", - "distract", "fear", - "grip", "root", "silence", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 63, "name": "Coilfang Defender", @@ -41362,35 +34903,29 @@ "healthModifier": 15.75, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "High Botanist Freywinn", @@ -41413,35 +34948,29 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Commander Sarannis", @@ -41464,35 +34993,29 @@ "healthModifier": 18, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Warp Splinter", @@ -41515,35 +35038,29 @@ "healthModifier": 12.5, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Thorngrin the Tender", @@ -41566,35 +35083,29 @@ "healthModifier": 16.5, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Laj", @@ -41617,37 +35128,26 @@ "healthModifier": 17, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 64, "name": "Rokmar the Crackler", @@ -41808,35 +35308,29 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 68, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Epoch Hunter", @@ -41859,36 +35353,28 @@ "healthModifier": 10, "manaModifier": 10, "maxLevel": 65, - "mechanicImmuneMask": -262, + "mechanicImmuneMask": 617037695, "mechanicImmunities": [ + "charm", "disorient", + "disarm", "distract", "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 65, "name": "Ghaz'an", @@ -42141,35 +35627,10 @@ "healthModifier": 2.9, "manaModifier": 5, "maxLevel": 67, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 67, "name": "Time-Lost Scryer", @@ -42192,35 +35653,10 @@ "healthModifier": 2.9, "manaModifier": 5, "maxLevel": 69, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 69, "name": "Time-Lost Shadowmage", @@ -42266,37 +35702,13 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 68, - "mechanicImmuneMask": -81, + "mechanicImmuneMask": 71698, "mechanicImmunities": [ - "charm", "disorient", - "disarm", - "distract", - "grip", - "pacify", - "silence", - "sleep", - "snare", + "fear", "stun", "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 68, "name": "Sethekk Ravenguard", @@ -42388,35 +35800,10 @@ "healthModifier": 2.9, "manaModifier": 5, "maxLevel": 67, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 67, "name": "Time-Lost Controller", @@ -42485,34 +35872,27 @@ "healthModifier": 12, "manaModifier": 1, "maxLevel": 66, - "mechanicImmuneMask": -346, + "mechanicImmuneMask": 650854235, "mechanicImmunities": [ + "charm", "disorient", - "disarm", - "grip", - "pacify", + "distract", + "fear", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 66, "name": "Pandemonius", @@ -42535,37 +35915,26 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 66, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 66, "name": "Tavarok", @@ -42588,37 +35957,26 @@ "healthModifier": 18, "manaModifier": 10, "maxLevel": 66, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 66, "name": "Nexus-Prince Shaffar", @@ -42641,37 +35999,26 @@ "healthModifier": 15.75, "manaModifier": 5, "maxLevel": 66, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 66, "name": "Shirrak the Dead Watcher", @@ -42694,37 +36041,26 @@ "healthModifier": 16.5, "manaModifier": 5, "maxLevel": 67, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 67, "name": "Exarch Maladaar", @@ -42747,36 +36083,9 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -20, + "mechanicImmuneMask": 16, "mechanicImmunities": [ - "disarm", - "distract", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear" ], "minLevel": 69, "name": "Bloodwarder Steward", @@ -42868,36 +36177,11 @@ "healthModifier": 4, "manaModifier": 4, "maxLevel": 71, - "mechanicImmuneMask": -45, + "mechanicImmuneMask": 1537, "mechanicImmunities": [ "charm", - "disorient", - "fear", - "root", - "pacify", - "silence", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "snare" ], "minLevel": 71, "name": "Sunseeker Geomancer", @@ -42989,37 +36273,26 @@ "healthModifier": 18, "manaModifier": 20, "maxLevel": 68, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Darkweaver Syth", @@ -43042,34 +36315,27 @@ "healthModifier": 17, "manaModifier": 6, "maxLevel": 68, - "mechanicImmuneMask": -346, + "mechanicImmuneMask": 650854235, "mechanicImmunities": [ + "charm", "disorient", - "disarm", - "grip", - "pacify", + "distract", + "fear", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Talon King Ikiss", @@ -43138,37 +36404,24 @@ "healthModifier": 3.1, "manaModifier": 1, "maxLevel": 66, - "mechanicImmuneMask": -161, + "mechanicImmuneMask": 80426843, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", "fear", "root", "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 65, "name": "Auchenai Monk", @@ -43191,35 +36444,10 @@ "healthModifier": 0.55, "manaModifier": 1, "maxLevel": 66, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 65, "name": "Raging Soul", @@ -43242,35 +36470,10 @@ "healthModifier": 2.75, "manaModifier": 1, "maxLevel": 67, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 66, "name": "Raging Skeleton", @@ -43293,35 +36496,10 @@ "healthModifier": 2.75, "manaModifier": 1, "maxLevel": 66, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 66, "name": "Angered Skeleton", @@ -43367,35 +36545,10 @@ "healthModifier": 1, "manaModifier": 3, "maxLevel": 66, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 65, "name": "Phasing Soldier", @@ -43418,35 +36571,10 @@ "healthModifier": 1, "manaModifier": 3, "maxLevel": 66, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 65, "name": "Phasing Cleric", @@ -43469,35 +36597,10 @@ "healthModifier": 1, "manaModifier": 3, "maxLevel": 66, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 65, "name": "Phasing Sorcerer", @@ -43520,35 +36623,10 @@ "healthModifier": 1, "manaModifier": 3, "maxLevel": 66, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 65, "name": "Phasing Stalker", @@ -43617,36 +36695,9 @@ "healthModifier": 2.6, "manaModifier": 3, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 69, "name": "Cabal Cultist", @@ -43669,36 +36720,9 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 71, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 71, "name": "Cabal Executioner", @@ -43767,36 +36791,9 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 69, "name": "Cabal Deathsworn", @@ -43819,36 +36816,9 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 70, "name": "Cabal Assassin", @@ -44239,37 +37209,26 @@ "healthModifier": 18.75, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -273, + "mechanicImmuneMask": 617299803, "mechanicImmunities": [ "charm", "disorient", - "disarm", "distract", - "grip", + "fear", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Blackheart the Inciter", @@ -44338,35 +37297,10 @@ "healthModifier": 0.54, "manaModifier": 1, "maxLevel": 67, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 66, "name": "Reanimated Bones", @@ -44412,34 +37346,27 @@ "healthModifier": 57.5, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -346, + "mechanicImmuneMask": 650854235, "mechanicImmunities": [ + "charm", "disorient", - "disarm", - "grip", - "pacify", + "distract", + "fear", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Murmur", @@ -44531,33 +37458,25 @@ "healthModifier": 18.25, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -244, + "mechanicImmuneMask": 612646783, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", + "fear", + "grip", + "root", "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Ambassador Hellmaw", @@ -44580,34 +37499,27 @@ "healthModifier": 18.75, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -346, + "mechanicImmuneMask": 650854235, "mechanicImmunities": [ + "charm", "disorient", - "disarm", - "grip", - "pacify", + "distract", + "fear", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Grandmaster Vorpil", @@ -44768,9 +37680,10 @@ "healthModifier": 12, "manaModifier": 3, "maxLevel": 70, - "mechanicImmuneMask": -163, + "mechanicImmuneMask": 80428895, "mechanicImmunities": [ "charm", + "disorient", "disarm", "distract", "fear", @@ -44781,23 +37694,12 @@ "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 70, "name": "Fel Overseer", @@ -44820,35 +37722,10 @@ "healthModifier": 0.4, "manaModifier": 3, "maxLevel": 69, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 69, "name": "Tortured Skeleton", @@ -44871,36 +37748,9 @@ "healthModifier": 3, "manaModifier": 3, "maxLevel": 70, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 70, "name": "Cabal Fanatic", @@ -44923,36 +37773,10 @@ "healthModifier": 12.25, "manaModifier": 3, "maxLevel": 71, - "mechanicImmuneMask": -83, + "mechanicImmuneMask": 131073, "mechanicImmunities": [ "charm", - "disarm", - "distract", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "banish" ], "minLevel": 70, "name": "Malicious Instructor", @@ -45182,35 +38006,29 @@ "healthModifier": 12.5, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Gatewatcher Gyro-Kill", @@ -45233,35 +38051,29 @@ "healthModifier": 16.5, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Mechano-Lord Capacitus", @@ -45284,35 +38096,29 @@ "healthModifier": 17, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Pathaleon the Calculator", @@ -45335,35 +38141,29 @@ "healthModifier": 16.5, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Nethermancer Sepethrea", @@ -45432,37 +38232,18 @@ "healthModifier": 5.25, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -130, + "mechanicImmuneMask": 12787217, "mechanicImmunities": [ - "disorient", - "disarm", - "distract", + "charm", "fear", - "grip", - "root", - "silence", "sleep", "snare", "stun", "freeze", - "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 64, "name": "Nexus Terror", @@ -45715,37 +38496,11 @@ "healthModifier": 2.25, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -73, + "mechanicImmuneMask": 66064, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", "fear", - "grip", - "pacify", - "silence", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 70, "name": "Mutate Fear-Shrieker", @@ -45860,37 +38615,11 @@ "healthModifier": 0.7, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -73, + "mechanicImmuneMask": 66064, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", "fear", - "grip", - "pacify", - "silence", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 70, "name": "Mutate Fleshlasher", @@ -45936,36 +38665,9 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 64, - "mechanicImmuneMask": -70, + "mechanicImmuneMask": 65536, "mechanicImmunities": [ - "disorient", - "distract", - "fear", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 64, "name": "Lykul Stinger", @@ -46011,35 +38713,29 @@ "healthModifier": 16.5, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Gatewatcher Iron-Hand", @@ -46177,37 +38873,11 @@ "healthModifier": 2.25, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -73, + "mechanicImmuneMask": 66064, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", "fear", - "grip", - "pacify", - "silence", "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "polymorph" ], "minLevel": 70, "name": "Mutate Horror", @@ -47288,35 +39958,13 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 62, - "mechanicImmuneMask": -121, + "mechanicImmuneMask": 8522768, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", - "pacify", - "silence", - "sleep", + "fear", "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "horror" ], "minLevel": 62, "name": "Underbog Frenzy", @@ -47408,35 +40056,29 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 71, "name": "Protean Nightmare", @@ -47482,12 +40124,12 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -141, + "mechanicImmuneMask": 46284631, "mechanicImmunities": [ "charm", "disorient", + "disarm", "fear", - "grip", "root", "silence", "sleep", @@ -47495,23 +40137,10 @@ "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "interrupt" ], "minLevel": 70, "name": "Soul Devourer", @@ -47534,35 +40163,29 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Death Watcher", @@ -47585,35 +40208,29 @@ "healthModifier": 7, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Entropic Eye", @@ -47636,37 +40253,11 @@ "healthModifier": 16.5, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -25, + "mechanicImmuneMask": 21, "mechanicImmunities": [ "charm", - "disorient", "disarm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear" ], "minLevel": 70, "name": "Arcatraz Sentinel", @@ -47689,32 +40280,30 @@ "healthModifier": 20, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -376, + "mechanicImmuneMask": 652689279, "mechanicImmunities": [ + "charm", + "disorient", + "disarm", "distract", - "pacify", + "fear", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", - "shackle", - "mount", "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Zereketh the Unbound", @@ -47737,9 +40326,11 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -152, + "mechanicImmuneMask": 71442279, "mechanicImmunities": [ - "distract", + "charm", + "disorient", + "disarm", "grip", "root", "silence", @@ -47747,24 +40338,9 @@ "snare", "stun", "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 70, "name": "Negaton Warp-Master", @@ -47787,37 +40363,15 @@ "healthModifier": 7, "manaModifier": 6, "maxLevel": 70, - "mechanicImmuneMask": -137, + "mechanicImmuneMask": 37882897, "mechanicImmunities": [ "charm", - "disorient", - "disarm", "fear", - "grip", - "root", - "silence", - "sleep", "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "interrupt" ], "minLevel": 70, "name": "Negaton Screamer", @@ -47840,35 +40394,29 @@ "healthModifier": 7, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Eredar Soul-Eater", @@ -47891,36 +40439,10 @@ "healthModifier": 7, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -83, + "mechanicImmuneMask": 131073, "mechanicImmunities": [ "charm", - "disarm", - "distract", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "banish" ], "minLevel": 70, "name": "Unbound Devastator", @@ -47966,35 +40488,12 @@ "healthModifier": 7, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -52, + "mechanicImmuneMask": 3089, "mechanicImmunities": [ - "disarm", - "distract", - "root", - "pacify", - "silence", - "sleep", + "charm", + "fear", "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "stun" ], "minLevel": 70, "name": "Spiteful Temptress", @@ -48017,37 +40516,27 @@ "healthModifier": 18, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -261, + "mechanicImmuneMask": 616972159, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", "banish", "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Dalliah the Doomsayer", @@ -48070,37 +40559,27 @@ "healthModifier": 18, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -261, + "mechanicImmuneMask": 616972159, "mechanicImmunities": [ "charm", "disorient", + "disarm", "distract", "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", "banish", "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Wrath-Scryer Soccothrates", @@ -48123,36 +40602,28 @@ "healthModifier": 3, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -291, + "mechanicImmuneMask": 617561982, "mechanicImmunities": [ - "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Ethereum Slayer", @@ -48175,35 +40646,9 @@ "healthModifier": 3, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -28, + "mechanicImmuneMask": 256, "mechanicImmunities": [ - "disarm", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "silence" ], "minLevel": 70, "name": "Ethereum Wave-Caster", @@ -48226,11 +40671,12 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -143, + "mechanicImmuneMask": 46284631, "mechanicImmunities": [ "charm", + "disorient", + "disarm", "fear", - "grip", "root", "silence", "sleep", @@ -48238,23 +40684,10 @@ "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "interrupt" ], "minLevel": 71, "name": "Gargantuan Abyssal", @@ -48277,36 +40710,10 @@ "healthModifier": 9, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -83, + "mechanicImmuneMask": 131073, "mechanicImmunities": [ "charm", - "disarm", - "distract", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "banish" ], "minLevel": 71, "name": "Unchained Doombringer", @@ -48329,37 +40736,25 @@ "healthModifier": 6, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -259, + "mechanicImmuneMask": 616709759, "mechanicImmunities": [ "charm", + "disorient", "disarm", "distract", "fear", "grip", "root", - "pacify", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Sargeron Archer", @@ -48382,37 +40777,25 @@ "healthModifier": 6, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -259, + "mechanicImmuneMask": 616709759, "mechanicImmunities": [ "charm", + "disorient", "disarm", "distract", "fear", "grip", "root", - "pacify", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Sargeron Hellcaller", @@ -48458,32 +40841,30 @@ "healthModifier": 25, "manaModifier": 10, "maxLevel": 72, - "mechanicImmuneMask": -376, + "mechanicImmuneMask": 652689279, "mechanicImmunities": [ + "charm", + "disorient", + "disarm", "distract", - "pacify", + "fear", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", - "shackle", - "mount", "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Harbinger Skyriss", @@ -48506,36 +40887,9 @@ "healthModifier": 14, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 72, "name": "Blood Guard Porung", @@ -48650,36 +41004,16 @@ "healthModifier": 2.9, "manaModifier": 1, "maxLevel": 63, - "mechanicImmuneMask": -149, + "mechanicImmuneMask": 67243848, "mechanicImmunities": [ - "charm", - "disorient", "distract", - "grip", "root", "silence", "sleep", "snare", "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 63, "name": "Coilfang Tempest", @@ -48748,35 +41082,29 @@ "healthModifier": 1100, "manaModifier": 1, "maxLevel": 73, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 73, "name": "Magtheridon", @@ -48822,35 +41150,29 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 69, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Defender Corpse", @@ -48873,35 +41195,29 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 69, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Warder Corpse", @@ -49177,10 +41493,10 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -162, + "mechanicImmuneMask": 80428891, "mechanicImmunities": [ + "charm", "disorient", - "disarm", "distract", "fear", "root", @@ -49190,23 +41506,12 @@ "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 70, "name": "Bog Overlord", @@ -49275,36 +41580,28 @@ "healthModifier": 3, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -291, + "mechanicImmuneMask": 617561982, "mechanicImmunities": [ - "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Ethereum Life-Binder", @@ -49764,34 +42061,28 @@ "healthModifier": 20, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Prince Keleseth", @@ -49814,34 +42105,28 @@ "healthModifier": 12.5, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Ingvar the Plunderer", @@ -49933,34 +42218,28 @@ "healthModifier": 12.5, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Ingvar the Plunderer", @@ -49983,35 +42262,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Prince Keleseth", @@ -50195,35 +42449,10 @@ "healthModifier": 0.8, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 70, "name": "Tunneling Ghoul", @@ -50292,34 +42521,28 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Skarvald the Constructor", @@ -50342,34 +42565,28 @@ "healthModifier": 10, "manaModifier": 12, "maxLevel": 72, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Dalronn the Controller", @@ -50415,36 +42632,28 @@ "healthModifier": 4.4, "manaModifier": 4, "maxLevel": 70, - "mechanicImmuneMask": -290, + "mechanicImmuneMask": 617559935, "mechanicImmunities": [ + "charm", "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Priestess Delrissa", @@ -50467,35 +42676,30 @@ "healthModifier": 30, "manaModifier": 100, "maxLevel": 72, - "mechanicImmuneMask": -295, + "mechanicImmuneMask": 618610559, "mechanicImmunities": [ "charm", + "disorient", + "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Kael'thas Sunstrider", @@ -50518,35 +42722,19 @@ "healthModifier": 3.62, "manaModifier": 5, "maxLevel": 70, - "mechanicImmuneMask": -233, + "mechanicImmuneMask": 612379482, "mechanicImmunities": [ - "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Sunblade Mage Guard", @@ -50569,35 +42757,19 @@ "healthModifier": 3.62, "manaModifier": 5, "maxLevel": 70, - "mechanicImmuneMask": -233, + "mechanicImmuneMask": 612379482, "mechanicImmunities": [ - "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Sunblade Blood Knight", @@ -50620,34 +42792,20 @@ "healthModifier": 2.9, "manaModifier": 5, "maxLevel": 70, - "mechanicImmuneMask": -234, + "mechanicImmuneMask": 612379483, "mechanicImmunities": [ + "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Sunblade Magister", @@ -50670,35 +42828,19 @@ "healthModifier": 3, "manaModifier": 5, "maxLevel": 70, - "mechanicImmuneMask": -233, + "mechanicImmuneMask": 612379482, "mechanicImmunities": [ - "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Sunblade Warlock", @@ -50721,35 +42863,19 @@ "healthModifier": 3, "manaModifier": 5, "maxLevel": 70, - "mechanicImmuneMask": -233, + "mechanicImmuneMask": 612379482, "mechanicImmunities": [ - "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 70, "name": "Sunblade Physician", @@ -50772,35 +42898,19 @@ "healthModifier": 2.5, "manaModifier": 5, "maxLevel": 69, - "mechanicImmuneMask": -233, + "mechanicImmuneMask": 612379482, "mechanicImmunities": [ - "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 69, "name": "Wretched Skulker", @@ -50823,35 +42933,19 @@ "healthModifier": 2.5, "manaModifier": 5, "maxLevel": 69, - "mechanicImmuneMask": -233, + "mechanicImmuneMask": 612379482, "mechanicImmunities": [ - "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 69, "name": "Wretched Bruiser", @@ -50874,35 +42968,19 @@ "healthModifier": 2.5, "manaModifier": 5, "maxLevel": 69, - "mechanicImmuneMask": -233, + "mechanicImmuneMask": 612379482, "mechanicImmunities": [ - "charm", "disorient", - "disarm", + "distract", "fear", + "root", "silence", "sleep", - "snare", "stun", - "freeze", "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 69, "name": "Wretched Husk", @@ -50994,35 +43072,29 @@ "healthModifier": 27.5, "manaModifier": 10, "maxLevel": 71, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 71, "name": "Selin Fireheart", @@ -51045,35 +43117,29 @@ "healthModifier": 25, "manaModifier": 20, "maxLevel": 71, - "mechanicImmuneMask": -292, + "mechanicImmuneMask": 617561983, "mechanicImmunities": [ + "charm", + "disorient", "disarm", "distract", "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 71, "name": "Vexallus", @@ -51142,35 +43208,10 @@ "healthModifier": 2.9, "manaModifier": 5, "maxLevel": 70, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 70, "name": "Broken Sentinel", @@ -51975,34 +44016,28 @@ "healthModifier": 25, "manaModifier": 2, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Meathook", @@ -52025,34 +44060,28 @@ "healthModifier": 25, "manaModifier": 15, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Salramm the Fleshcrafter", @@ -52075,34 +44104,28 @@ "healthModifier": 25, "manaModifier": 10, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Chrono-Lord Epoch", @@ -52125,34 +44148,28 @@ "healthModifier": 30, "manaModifier": 10, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Mal'Ganis", @@ -52175,35 +44192,10 @@ "healthModifier": 0.3, "manaModifier": 1, "maxLevel": 78, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 78, "name": "Mindless Servant", @@ -52295,35 +44287,10 @@ "healthModifier": 8, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Scourge Hulk", @@ -52392,35 +44359,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Ghoul Tormentor", @@ -52466,35 +44408,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 76, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 76, "name": "Scourge Brute", @@ -52517,35 +44434,10 @@ "healthModifier": 5, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Wretched Belcher", @@ -52637,35 +44529,29 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 76, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 76, "name": "Trollgore", @@ -52688,35 +44574,29 @@ "healthModifier": 16, "manaModifier": 1, "maxLevel": 76, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 76, "name": "Novos the Summoner", @@ -52739,35 +44619,29 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 76, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 76, "name": "The Prophet Tharon'ja", @@ -52790,35 +44664,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Risen Drakkari Warrior", @@ -52841,35 +44690,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Risen Drakkari Soulmage", @@ -52892,35 +44716,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 75, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 75, "name": "Risen Drakkari Handler", @@ -52943,35 +44742,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 75, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 75, "name": "Risen Drakkari Bat Rider", @@ -53063,35 +44837,29 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Svala Sorrowgrave", @@ -53114,35 +44882,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 79, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 79, "name": "Ymirjar Savage", @@ -53165,35 +44908,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 79, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 79, "name": "Ymirjar Flesh Hunter", @@ -53262,35 +44980,29 @@ "healthModifier": 10, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Frenzied Worgen", @@ -53313,35 +45025,29 @@ "healthModifier": 10, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Ravenous Furbolg", @@ -53364,35 +45070,29 @@ "healthModifier": 10, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Massive Jormungar", @@ -53415,35 +45115,29 @@ "healthModifier": 10, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Ferocious Rhino", @@ -53466,35 +45160,29 @@ "healthModifier": 15, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Gortok Palehoof", @@ -53517,35 +45205,29 @@ "healthModifier": 20, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Skadi the Ruthless", @@ -53568,35 +45250,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 79, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 79, "name": "Ymirjar Dusk Shaman", @@ -53619,35 +45276,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Ymirjar Berserker", @@ -53739,35 +45371,29 @@ "healthModifier": 25, "manaModifier": 20, "maxLevel": 73, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 73, "name": "Keristrasza", @@ -53882,35 +45508,29 @@ "healthModifier": 12.5, "manaModifier": 15, "maxLevel": 71, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 71, "name": "Grand Magus Telestra", @@ -54071,35 +45691,29 @@ "healthModifier": 20, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Anomalus", @@ -54191,35 +45805,29 @@ "healthModifier": 20, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 72, "name": "Ormorok the Tree-Shaper", @@ -54242,35 +45850,29 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Commander Stoutbeard", @@ -54293,36 +45895,9 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 71, "name": "Alliance Berserker", @@ -54345,36 +45920,9 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 71, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 71, "name": "Alliance Ranger", @@ -54397,36 +45945,9 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 71, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 71, "name": "Alliance Cleric", @@ -54449,35 +45970,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 76, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 76, "name": "Risen Drakkari Death Knight", @@ -54523,35 +46019,29 @@ "healthModifier": 30, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "King Ymiron", @@ -54574,35 +46064,29 @@ "healthModifier": 1.8, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 71, "name": "Chaotic Rift", @@ -54625,35 +46109,13 @@ "healthModifier": 2.5, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -87, + "mechanicImmuneMask": 132896, "mechanicImmunities": [ - "charm", - "distract", "grip", - "pacify", "silence", "sleep", "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "banish" ], "minLevel": 72, "name": "Grand Magus Telestra", @@ -54676,35 +46138,13 @@ "healthModifier": 2.5, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -87, + "mechanicImmuneMask": 132896, "mechanicImmunities": [ - "charm", - "distract", "grip", - "pacify", "silence", "sleep", "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "banish" ], "minLevel": 72, "name": "Grand Magus Telestra", @@ -54727,35 +46167,13 @@ "healthModifier": 2.5, "manaModifier": 15, "maxLevel": 72, - "mechanicImmuneMask": -87, + "mechanicImmuneMask": 132896, "mechanicImmunities": [ - "charm", - "distract", "grip", - "pacify", "silence", "sleep", "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "banish" ], "minLevel": 72, "name": "Grand Magus Telestra", @@ -54939,35 +46357,29 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Varos Cloudstrider", @@ -54990,35 +46402,29 @@ "healthModifier": 20, "manaModifier": 15, "maxLevel": 76, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 76, "name": "King Dred", @@ -55064,35 +46470,10 @@ "healthModifier": 3, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Prince Keleseth", @@ -55276,35 +46657,29 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Drakos the Interrogator", @@ -55327,35 +46702,29 @@ "healthModifier": 25, "manaModifier": 15, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Mage-Lord Urom", @@ -55378,35 +46747,29 @@ "healthModifier": 230, "manaModifier": 20, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Ley-Guardian Eregos", @@ -55498,35 +46861,10 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 76, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 76, "name": "The Prophet Tharon'ja", @@ -55549,35 +46887,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Enraging Ghoul", @@ -55623,35 +46936,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Crypt Fiend", @@ -55674,35 +46962,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Patchwork Construct", @@ -55725,35 +46988,10 @@ "healthModifier": 0.05, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Risen Zombie", @@ -55891,35 +47129,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Flesheating Ghoul", @@ -56172,36 +47385,9 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 71, - "mechanicImmuneMask": -12, + "mechanicImmuneMask": 1, "mechanicImmunities": [ - "disarm", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "charm" ], "minLevel": 71, "name": "Alliance Commander", @@ -56500,35 +47686,29 @@ "healthModifier": 22.5, "manaModifier": 6, "maxLevel": 79, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 79, "name": "Maiden of Grief", @@ -56551,35 +47731,29 @@ "healthModifier": 23.5, "manaModifier": 1, "maxLevel": 79, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 79, "name": "Krystallus", @@ -56602,35 +47776,29 @@ "healthModifier": 30, "manaModifier": 1, "maxLevel": 79, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 79, "name": "Sjonnir The Ironshaper", @@ -56745,35 +47913,29 @@ "healthModifier": 11, "manaModifier": 1, "maxLevel": 68, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 68, "name": "Don Carlos", @@ -56888,35 +48050,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 81, "name": "Bile Golem", @@ -57054,35 +48191,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 77, "name": "Devouring Ghoul", @@ -57128,35 +48240,10 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Prince Keleseth", @@ -57225,35 +48312,10 @@ "healthModifier": 0.4, "manaModifier": 1, "maxLevel": 70, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 70, "name": "Frenzied Geist", @@ -57299,35 +48361,29 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Ionar", @@ -57350,45 +48406,16 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -5, - "mechanicImmunities": [ - "charm", - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 80, "name": "Storming Vortex", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 2 }, "28578": { @@ -57542,44 +48569,16 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -4, - "mechanicImmunities": [ - "disarm", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 79, "name": "Unbound Firestorm", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 2 }, "28585": { @@ -57595,45 +48594,16 @@ "healthModifier": 1.3, "manaModifier": 5, "maxLevel": 79, - "mechanicImmuneMask": -5, - "mechanicImmunities": [ - "charm", - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 79, "name": "Slag", "rank": 0, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 1 }, "28586": { @@ -57649,35 +48619,29 @@ "healthModifier": 17, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "General Bjarngrim", @@ -57700,35 +48664,29 @@ "healthModifier": 20.7, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Volkhan", @@ -57774,34 +48732,28 @@ "healthModifier": 20, "manaModifier": 6, "maxLevel": 74, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 74, "name": "Krik'thir the Gatewatcher", @@ -57824,35 +48776,29 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 74, "name": "Watcher Narjil", @@ -57875,35 +48821,29 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 74, "name": "Watcher Gashra", @@ -57926,35 +48866,29 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 74, "name": "Watcher Silthik", @@ -57977,35 +48911,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Anub'ar Warrior", @@ -58028,35 +48937,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Anub'ar Shadowcaster", @@ -58079,35 +48963,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Anub'ar Skirmisher", @@ -58176,45 +49035,16 @@ "healthModifier": 0.5, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -5, - "mechanicImmunities": [ - "charm", - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 80, "name": "Cyclone", "rank": 0, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 1 }, "28826": { @@ -58345,35 +49175,10 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Prince Keleseth", @@ -58419,35 +49224,29 @@ "healthModifier": 15, "manaModifier": 6, "maxLevel": 74, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 74, "name": "Hadronox", @@ -58470,35 +49269,29 @@ "healthModifier": 30, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Loken", @@ -58590,35 +49383,10 @@ "healthModifier": 50, "manaModifier": 50, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Prince Keleseth", @@ -58641,35 +49409,29 @@ "healthModifier": 20, "manaModifier": 6, "maxLevel": 74, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 74, "name": "Anub'arak", @@ -58692,35 +49454,10 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Anub'ar Prime Guard", @@ -58743,35 +49480,29 @@ "healthModifier": 20, "manaModifier": 10, "maxLevel": 77, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 77, "name": "Xevozz", @@ -58817,35 +49548,29 @@ "healthModifier": 1, "manaModifier": 15, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Svala", @@ -58868,35 +49593,29 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 78, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 78, "name": "Slad'ran", @@ -58919,34 +49638,28 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 78, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 78, "name": "Moorabi", @@ -58969,35 +49682,28 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 78, - "mechanicImmuneMask": -355, + "mechanicImmuneMask": 650854267, "mechanicImmunities": [ "charm", - "disarm", + "disorient", "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 78, "name": "Gal'darah", @@ -59020,35 +49726,29 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 78, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 78, "name": "Drakkari Colossus", @@ -59071,35 +49771,29 @@ "healthModifier": 20, "manaModifier": 20, "maxLevel": 75, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 75, "name": "Prince Taldaram", @@ -59122,35 +49816,29 @@ "healthModifier": 17, "manaModifier": 20, "maxLevel": 75, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 75, "name": "Elder Nadox", @@ -59173,35 +49861,28 @@ "healthModifier": 20, "manaModifier": 20, "maxLevel": 75, - "mechanicImmuneMask": -355, + "mechanicImmuneMask": 650854267, "mechanicImmunities": [ "charm", - "disarm", + "disorient", "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 75, "name": "Jedoga Shadowseeker", @@ -59224,34 +49905,28 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 75, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 75, "name": "Herald Volazj", @@ -59274,35 +49949,29 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 77, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 77, "name": "Lavanthor", @@ -59325,35 +49994,29 @@ "healthModifier": 20, "manaModifier": 18.7, "maxLevel": 77, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 77, "name": "Ichoron", @@ -59376,35 +50039,29 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 77, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 77, "name": "Zuramat the Obliterator", @@ -59427,34 +50084,28 @@ "healthModifier": 12, "manaModifier": 20, "maxLevel": 77, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 77, "name": "Erekem", @@ -59477,35 +50128,29 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 77, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 77, "name": "Moragg", @@ -59528,35 +50173,10 @@ "healthModifier": 4, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Anub'ar Webspinner", @@ -59579,35 +50199,10 @@ "healthModifier": 0.25, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Anub'ar Brood Keeper", @@ -59699,35 +50294,29 @@ "healthModifier": 10, "manaModifier": 1, "maxLevel": 78, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 78, "name": "Drakkari Elemental", @@ -60164,35 +50753,29 @@ "healthModifier": 32, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Eck the Ferocious", @@ -60330,41 +50913,36 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 81, - "mechanicImmuneMask": -314, + "mechanicImmuneMask": 646135679, "mechanicImmunities": [ + "charm", "disorient", "disarm", + "distract", + "fear", + "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 81, "name": "Amanitar", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "boss_amanitar", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 1 }, "30276": { @@ -60380,35 +50958,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 73, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 73, "name": "Ahn'kahar Web Winder", @@ -60431,35 +50984,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 73, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 73, "name": "Ahn'kahar Slasher", @@ -60482,35 +51010,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 73, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 73, "name": "Ahn'kahar Spell Flinger", @@ -60556,35 +51059,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Plague Walker", @@ -60607,35 +51085,10 @@ "healthModifier": 8, "manaModifier": 8, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Bonegrinder", @@ -60658,35 +51111,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 73, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 73, "name": "Eye of Taldaram", @@ -60709,35 +51137,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 73, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 73, "name": "Frostbringer", @@ -60760,35 +51163,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 73, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 73, "name": "Plundering Geist", @@ -60811,35 +51189,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 73, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 73, "name": "Ahn'kahar Channeler", @@ -60931,35 +51284,10 @@ "healthModifier": 0.012157, "manaModifier": 1, "maxLevel": 74, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 74, "name": "Ahn'kahar Swarmer", @@ -61051,44 +51379,16 @@ "healthModifier": 4, "manaModifier": 8, "maxLevel": 74, - "mechanicImmuneMask": -4, - "mechanicImmunities": [ - "disarm", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 74, "name": "Bound Fire Elemental", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "fire" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 4, "unitClass": 2 }, "30418": { @@ -61104,45 +51404,16 @@ "healthModifier": 4, "manaModifier": 8, "maxLevel": 74, - "mechanicImmuneMask": -5, - "mechanicImmunities": [ - "charm", - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 74, "name": "Bound Air Elemental", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "nature" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 8, "unitClass": 2 }, "30419": { @@ -61158,44 +51429,16 @@ "healthModifier": 4, "manaModifier": 8, "maxLevel": 74, - "mechanicImmuneMask": -6, - "mechanicImmunities": [ - "disorient", - "distract", - "fear", - "grip", - "root", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" - ], + "mechanicImmuneMask": 0, + "mechanicImmunities": [], "minLevel": 74, "name": "Bound Water Elemental", "rank": 1, - "schoolImmunities": [], + "schoolImmunities": [ + "frost" + ], "scriptName": "", - "spellSchoolImmuneMask": 0, + "spellSchoolImmuneMask": 16, "unitClass": 2 }, "30531": { @@ -62200,35 +52443,10 @@ "healthModifier": 4, "manaModifier": 5, "maxLevel": 79, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 79, "name": "Ahn'kahar Watcher", @@ -62343,35 +52561,29 @@ "healthModifier": 25, "manaModifier": 10, "maxLevel": 77, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 77, "name": "Cyanigosa", @@ -62486,35 +52698,10 @@ "healthModifier": 0.020812, "manaModifier": 1, "maxLevel": 72, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 72, "name": "Skittering Swarmer", @@ -62652,35 +52839,29 @@ "healthModifier": 300, "manaModifier": 1, "maxLevel": 83, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 83, "name": "Anub'arak", @@ -62703,35 +52884,29 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 83, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 83, "name": "Anub'arak", @@ -63306,35 +53481,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "The Black Knight", @@ -63357,35 +53507,29 @@ "healthModifier": 16, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "The Black Knight", @@ -63408,35 +53552,10 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "The Black Knight", @@ -63459,35 +53578,10 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "The Black Knight", @@ -63510,36 +53604,10 @@ "healthModifier": 15, "manaModifier": 20, "maxLevel": 80, - "mechanicImmuneMask": -50, + "mechanicImmuneMask": 2304, "mechanicImmunities": [ - "disorient", - "disarm", - "distract", - "root", - "pacify", "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "stun" ], "minLevel": 80, "name": "Eressea Dawnsinger", @@ -63562,36 +53630,10 @@ "healthModifier": 15, "manaModifier": 20, "maxLevel": 80, - "mechanicImmuneMask": -50, + "mechanicImmuneMask": 2304, "mechanicImmunities": [ - "disorient", - "disarm", - "distract", - "root", - "pacify", "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "stun" ], "minLevel": 80, "name": "Runok Wildmane", @@ -63614,36 +53656,10 @@ "healthModifier": 15, "manaModifier": 20, "maxLevel": 80, - "mechanicImmuneMask": -50, + "mechanicImmuneMask": 2304, "mechanicImmunities": [ - "disorient", - "disarm", - "distract", - "root", - "pacify", "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "stun" ], "minLevel": 80, "name": "Mokra the Skullcrusher", @@ -63666,37 +53682,9 @@ "healthModifier": 3.96825, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -145, + "mechanicImmuneMask": 67108864, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", - "distract", - "grip", - "root", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 80, "name": "Argent Warhorse", @@ -63742,35 +53730,27 @@ "healthModifier": 20, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -268, + "mechanicImmuneMask": 617297791, "mechanicImmunities": [ + "charm", + "disorient", "disarm", + "distract", "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", - "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Apothecary Hummel", @@ -63793,34 +53773,28 @@ "healthModifier": 44.5466, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Ick", @@ -63843,34 +53817,28 @@ "healthModifier": 16, "manaModifier": 25, "maxLevel": 80, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Krick", @@ -63893,35 +53861,10 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Soulguard Watchman", @@ -63944,34 +53887,28 @@ "healthModifier": 37, "manaModifier": 30, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Forgemaster Garfrost", @@ -63994,35 +53931,29 @@ "healthModifier": 40, "manaModifier": 40, "maxLevel": 82, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Bronjahm", @@ -64068,34 +53999,28 @@ "healthModifier": 48, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Devourer of Souls", @@ -64118,35 +54043,10 @@ "healthModifier": 48, "manaModifier": 1, "maxLevel": 1, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 1, "name": "Devourer of Souls", @@ -64169,35 +54069,10 @@ "healthModifier": 48, "manaModifier": 1, "maxLevel": 1, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 1, "name": "Devourer of Souls", @@ -64243,35 +54118,10 @@ "healthModifier": 6, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Soul Horror", @@ -64317,36 +54167,9 @@ "healthModifier": 0.793651, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -132, + "mechanicImmuneMask": 33554432, "mechanicImmunities": [ - "disarm", - "distract", - "fear", - "grip", - "root", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "interrupt" ], "minLevel": 80, "name": "Spiteful Apparition", @@ -64369,37 +54192,9 @@ "healthModifier": 3.96825, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -145, + "mechanicImmuneMask": 67108864, "mechanicImmunities": [ - "charm", - "disorient", - "disarm", - "distract", - "grip", - "root", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "daze" ], "minLevel": 80, "name": "Argent Battleworg", @@ -64422,35 +54217,10 @@ "healthModifier": 7.5, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Soulguard Bonecaster", @@ -64496,34 +54266,28 @@ "healthModifier": 48.5, "manaModifier": 20, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Scourgelord Tyrannus", @@ -64569,35 +54333,10 @@ "healthModifier": 13, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Spectral Warden", @@ -64620,34 +54359,28 @@ "healthModifier": 25, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 80, "name": "Frostsworn General", @@ -64877,35 +54610,10 @@ "healthModifier": 8, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 82, "name": "Scourgelord Tyrannus", @@ -64928,35 +54636,10 @@ "healthModifier": 13, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Wrathbone Laborer", @@ -64979,35 +54662,10 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Fallen Warrior", @@ -65076,35 +54734,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Wrathbone Skeleton", @@ -65127,35 +54760,10 @@ "healthModifier": 15, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Plagueborn Horror", @@ -65178,35 +54786,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Skeletal Slave", @@ -65252,35 +54835,10 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Geist Ambusher", @@ -65372,35 +54930,10 @@ "healthModifier": 12.6, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Stonespine Gargoyle", @@ -65423,35 +54956,10 @@ "healthModifier": 1, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Wrathbone Siegesmith", @@ -65497,35 +55005,29 @@ "healthModifier": 2000, "manaModifier": 500, "maxLevel": 83, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 83, "name": "The Lich King", @@ -65686,35 +55188,26 @@ "healthModifier": 2000, "manaModifier": 500, "maxLevel": 83, - "mechanicImmuneMask": -283, + "mechanicImmuneMask": 617299827, "mechanicImmunities": [ "charm", - "disarm", + "disorient", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 83, "name": "The Lich King", @@ -65829,35 +55322,10 @@ "healthModifier": 6.5, "manaModifier": 1, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Hungering Ghoul", @@ -65926,35 +55394,10 @@ "healthModifier": 2, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Wrathbone Sorcerer", @@ -66023,35 +55466,29 @@ "healthModifier": 405, "manaModifier": 1, "maxLevel": 83, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 83, "name": "Prince Keleseth", @@ -66074,35 +55511,29 @@ "healthModifier": 405, "manaModifier": 1, "maxLevel": 83, - "mechanicImmuneMask": -361, + "mechanicImmuneMask": 650854271, "mechanicImmunities": [ "charm", "disorient", "disarm", + "distract", "fear", - "pacify", + "grip", + "root", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 83, "name": "Prince Taldaram", @@ -66125,34 +55556,28 @@ "healthModifier": 28, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Falric", @@ -66175,34 +55600,28 @@ "healthModifier": 40, "manaModifier": 1, "maxLevel": 82, - "mechanicImmuneMask": -286, + "mechanicImmuneMask": 617299839, "mechanicImmunities": [ + "charm", "disorient", + "disarm", + "distract", + "fear", "grip", "root", - "pacify", + "silence", "sleep", "snare", "stun", "freeze", "knockout", - "bleed", - "bandage", "polymorph", "banish", - "shield", "shackle", - "mount", - "infected", "turn", "horror", - "invulnerability", - "interrupt", "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "sap" ], "minLevel": 82, "name": "Marwyn", @@ -66225,35 +55644,10 @@ "healthModifier": 6.5, "manaModifier": 10, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Phantom Mage", @@ -66276,35 +55670,10 @@ "healthModifier": 6.5, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Spectral Footman", @@ -66327,35 +55696,10 @@ "healthModifier": 6.5, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Ghostly Priest", @@ -66378,35 +55722,10 @@ "healthModifier": 6.5, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Tortured Rifleman", @@ -66429,35 +55748,10 @@ "healthModifier": 6.5, "manaModifier": 5, "maxLevel": 80, - "mechanicImmuneMask": -93, + "mechanicImmuneMask": 8388624, "mechanicImmunities": [ - "charm", - "disorient", - "grip", - "pacify", - "silence", - "sleep", - "snare", - "stun", - "freeze", - "knockout", - "bleed", - "bandage", - "polymorph", - "banish", - "shield", - "shackle", - "mount", - "infected", - "turn", - "horror", - "invulnerability", - "interrupt", - "daze", - "discovery", - "immune-shield", - "sap", - "enrage" + "fear", + "horror" ], "minLevel": 80, "name": "Shadowy Mercenary", diff --git a/src/game/generated/azerothCoreSourceLock.json b/src/game/generated/azerothCoreSourceLock.json index bc497e85..25d33f32 100644 --- a/src/game/generated/azerothCoreSourceLock.json +++ b/src/game/generated/azerothCoreSourceLock.json @@ -50,6 +50,25 @@ "sha256": "b37850e91aa4172ac7c627a71ee8b2a82c5f6e7a587dcb6102e32a4fc0a85b7b", "table": "instance_encounters" }, + { + "byteLength": 70706, + "columns": [ + "ID", + "SchoolMask", + "DispelTypeMask", + "MechanicsMask", + "Effects", + "Auras", + "ImmuneAoE", + "ImmuneChain", + "Comment" + ], + "file": "creature_immunities.sql", + "rows": 456, + "sha256": "aee81a1d8b99986f8498a2b4c51b64eaf4b9095a0d1a12bbf3705d9588a90a13", + "table": "creature_immunities", + "url": "https://raw.githubusercontent.com/azerothcore/azerothcore-wotlk/4d9d1d4b5723e819c5c390f6ca1177283dbfb8e3/data/sql/base/db_world/creature_immunities.sql" + }, { "byteLength": 5423056, "columns": [ diff --git a/src/game/generated/coaAbilities/barbarian.json b/src/game/generated/coaAbilities/barbarian.json index 03077d4d..0a7ba3e1 100644 --- a/src/game/generated/coaAbilities/barbarian.json +++ b/src/game/generated/coaAbilities/barbarian.json @@ -1 +1 @@ -{"schemaVersion":1,"classId":"barbarian","abilities":[{"id":"coa-tree-30762","classId":"barbarian","dbcSpellId":500918,"name":"Ancestral Roar","unlockLevel":1,"icon":"/assets/ui/spells/_d3threateningshout.png","sigil":"AR","description":"Requires Enraged Roar with ancestral fervor, healing you for 100 + 50% 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"schemaVersion": 1, + "source": { + "magicCollectDatabase": "Resource/data/magiccollectobject.db", + "magicCollectSha256": "4aae19865cb07b30f99945aa7319a0096db244ff5e5b4b5d902fc6889474f501", + "magicObjectDatabase": "Resource/data/magicobject.db", + "magicObjectSha256": "52af13a2d8cfa9a66d4caa2d3c38832edc232f058995a64ef8135a6b82e43691", + "magicProcessSource": "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", + "magicProcessSha256": "b2eee402fdf9ac488abe62dc8d2ec9c52b312542ef06d95a6b6ff594711ca7c3", + "objectStructSource": "SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h", + "objectStructSha256": "708f2d087f2654b97d149ab7124d9cdffc915cf8bf18108feff3f1a45f124c20", + "periodicRankSource": "SourceCodeVS2019/Libraries/Union/RoleData/RD_Normal.cxx", + "periodicRankSourceSha256": "5c0c726f469a7be63d76114015bf169193a88f545209d4a4deb5e090443c2692", + "periodicTickSource": "SourceCodeVS2019/Libraries/Union/RoleData/RD_ValueCal.cxx", + "periodicTickSourceSha256": "d7f00ad9e760ec2263f81f231113f165d0d9f29eb2c329593c66f4c6288a69a9", + "playerCatalog": "src/game/romPlayerCatalog.generated.json", + "playerCatalogSha256": "b02d07c3657f174eda29a42f69bfb94b9b1789e88109bbbecaf83fbdcfcf1633", + "nativeStatRules": "src/game/generated/romNativeStatRules.generated.json", + "nativeStatRulesSha256": "6da531d6d56642013155438b93bb55c120a6421c7c12858cad8c1b934e1e4e99" + }, + "recordLayout": { + "magicCollect": { + "offset": 140, + "recordSize": 1032, + "type": 21, + "magicColBaseOffset": 176 + }, + "magicObject": { + "offset": 140, + "recordSize": 992, + "type": 3 + }, + "magicCollectSpellTimeOffset": 276, + "magicCollectFlagsOffset": 272, + "magicCollectTimingFlagsBowSpellTimeBit": 13, + "magicCollectTimingFlagsThrowSpellTimeBit": 14, + "magicObjectAttackPowerOffset": 408, + "magicObjectAttackPowerSkillLevelArgOffset": 412, + "magicObjectAttackCalculationTypeOffset": 724, + "magicObjectSettingFlagsOffset": 216, + "magicObjectDotMagicEnabledBit": 3, + "magicObjectFixDotPowerBit": 20, + "magicObjectEffectTimeOffset": 188, + "magicObjectLevelDeltaEffectTimeOffset": 192, + "magicObjectEffectTimeSkillLevelArgOffset": 196, + "magicObjectDotTimeOffset": 388, + "magicObjectDotTypeOffset": 392, + "magicObjectDotBaseOffset": 396, + "magicObjectDotSkillLevelArgOffset": 400, + "magicObjectSettingExFlagsOffset": 988, + "magicObjectIgnoreMagicAbsorbBit": 0, + "magicCollectModeOffset": 872, + "magicCollectModeIgnoreDamageBit": 15, + "magicCollectModeFixedDamageBit": 16, + "magicCollectModeShareDamageBit": 19 + }, + "formula": { + "classification": "source-backed local RuneWaker HolyHeal resolver; no Chronicles of Arcadia values", + "magicLevel": "MagicProc.MagicLv is a required runtime input; the source catalog does not supply a universal rank scalar", + "fixHealMagicDamageCoefficient": 0.5, + "fixHealingDotMagicDamageCoefficient": 1, + "periodicMagicLevel": "CalAddDotMagicLv returns 0 when FixDotPower is set or DotSkillLVArg is 0; otherwise the caster computes a source correction and adds it to MagicProc.MagicLv at buff application. The tick helper consumes that frozen Buff.Power.", + "periodicSourceActorPolicy": "Runewaker uses its player ExRate only for IsPlayer() owners; this simulator treats both active player and player-build party identities as source-player healing owners.", + "expressions": { + "orgPower": "DmgPower + DmgPower * DmgPower_SkillLVArg * MagicProc.MagicLv / 100", + "spellTime": "MagicCol.SpellTime, replaced by 1 when less than 1 or IsFixDmgEffect is set", + "mind": "MND * 0.3 * SpellTime; if OrgPower * 5 < this value use OrgPower * 6, else add this value", + "mdmg": "unless IsIgnoreDmgEffect, add MDMG * FIX.Dmg_HealArg once for fixed effects or multiplied by SpellTime otherwise", + "scale": "multiply by MPow * HealPowerRate, then add HealPoint * SpellTime", + "target": "unless MagicBase.SettingEx.IgnoreMagicAbsorb, multiply by 1 + HealAbsorbRate / 100 then add HealAbsorb; clamp below zero; undead reverses sign", + "random": "Power *= 1 - (Atk.Rand - Atk.Rand * 2 * rand() / 0x7fff) / 100", + "periodicHeal": "RD_Normal::CalAddDotMagicLv snapshots rank from positive magic HP DotMagic: DotTimes=max(1,int(actual EffectTime/Dot.Time)); DotBase=Base*(1+MagicLv*DotArg/100); Power=DotBase+ExRate*MDMG*int(SpellTime)*FIX.Dmg_HealDotArg/DotTimes; then MND cap/add, HealPowerRate and HealPoint*SpellTime/DotTimes, target absorb rate and absorb/DotTimes unless ignored, clamp below zero, then MagicPow(MagicType); buff Power is that helper's correction plus MagicLv. RD_ValueCal::BuffProc tick is int(-Base*(100+DotArg*buff.Power)/100), then AddHP(-Damage)." + } + }, + "periodicHealBindings": [ + { + "abilityId": "rom-priest-general-2", + "classId": "rom-priest", + "group": "general", + "unlockLevel": 4, + "name": "Regenerate", + "ranks": [ + { + "rank": 1, + "unlockLevel": 4, + "sourceSkillId": 490269, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 0, + "nextSpellTimeSeconds": 1, + "spellCount": 1, + "rangeType": 0, + "decreaseArg": 0, + "rawCollectTimingFlags": 1, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 500469, + "magicFunc": 1, + "magicType": 4, + "effectType": 0, + "effectTimeSeconds": 20, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "settingFlags": 8299, + "isDotMagic": true, + "isFixDotPower": false, + "dotTimeSeconds": 2, + 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0, + "effectTimeSeconds": 20, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "settingFlags": 8299, + "isDotMagic": true, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": 20, + "dotSkillLevelArg": 25, + "attackType": 0, + "calculationType": 0, + "damagePower": 0, + "damagePowerSkillLevelArg": 5, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 10, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-druid-primary-4", + "classId": "rom-druid", + "group": "primary", + "unlockLevel": 10, + "name": "Blossoming Life", + "ranks": [ + { + "rank": 1, + "unlockLevel": 10, + "sourceSkillId": 493527, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 0, + "nextSpellTimeSeconds": 1, + "spellCount": 1, + "rangeType": 0, + "decreaseArg": 0, + "rawCollectTimingFlags": 0, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 503795, + "magicFunc": 1, + "magicType": 4, + "effectType": 0, + "effectTimeSeconds": 20, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "settingFlags": 8299, + "isDotMagic": true, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": 25, + "dotSkillLevelArg": 18, + "attackType": 0, + "calculationType": 0, + "damagePower": 0, + "damagePowerSkillLevelArg": 5, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 0, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-druid-general-0", + "classId": "rom-druid", + "group": "general", + "unlockLevel": 1, + "name": "Recover", + "ranks": [ + { + "rank": 1, + "unlockLevel": 1, + "sourceSkillId": 493528, + "configuredCollectMagicLevel": 0, + 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"ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-priest-rom-warlock-elite-20", + "classId": "rom-priest", + "secondaryClassId": "rom-warlock", + "group": "elite", + "unlockLevel": 20, + "name": "Touch of Revival", + "ranks": [ + { + "rank": 1, + "unlockLevel": 20, + "sourceSkillId": 498769, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 0, + "nextSpellTimeSeconds": 1, + "spellCount": 1, + "rangeType": 2, + "decreaseArg": 35, + "rawCollectTimingFlags": 0, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 621519, + "magicFunc": 0, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 1, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 70, + "damagePowerSkillLevelArg": 30, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 0, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-priest-rom-warlock-elite-25", + "classId": "rom-priest", + "secondaryClassId": "rom-warlock", + "group": "elite", + "unlockLevel": 25, + "name": "Prayer of Tribulation", + "ranks": [ + { + "rank": 1, + "unlockLevel": 25, + "sourceSkillId": 498770, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 0, + "nextSpellTimeSeconds": 0.5, + "spellCount": 4, + "rangeType": 0, + "decreaseArg": 0, + "rawCollectTimingFlags": 19, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 621520, + "magicFunc": 0, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 1, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 30, + "damagePowerSkillLevelArg": 30, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 0, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-druid-rom-warrior-elite-40", + "classId": "rom-druid", + "secondaryClassId": "rom-warrior", + "group": "elite", + "unlockLevel": 40, + "name": "Healing Wind", + "ranks": [ + { + "rank": 1, + "unlockLevel": 40, + "sourceSkillId": 494365, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 0, + "nextSpellTimeSeconds": 1, + "spellCount": 1, + "rangeType": 2, + "decreaseArg": 0, + "rawCollectTimingFlags": 0, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 505158, + "magicFunc": 0, + "magicType": 4, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 1, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 65, + "damagePowerSkillLevelArg": 20, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 2, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + }, + { + "componentId": 620463, + "magicFunc": 0, + "magicType": 4, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 1, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 50, + "damagePowerSkillLevelArg": 20, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 2, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-druid-rom-warden-elite-30", + "classId": "rom-druid", + "secondaryClassId": "rom-warden", + "group": "elite", + "unlockLevel": 30, + "name": "Healing Ripple", + "ranks": [ + { + "rank": 1, + "unlockLevel": 30, + "sourceSkillId": 494323, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 2, + "nextSpellTimeSeconds": 1, + "spellCount": 1, + "rangeType": 8, + "decreaseArg": 50, + "rawCollectTimingFlags": 1, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 504864, + "magicFunc": 0, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 0, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 60, + "damagePowerSkillLevelArg": 30, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 2, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + }, + { + "componentId": 620436, + "magicFunc": 0, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 0, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 45, + "damagePowerSkillLevelArg": 30, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 2, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-warlock-rom-priest-elite-25", + "classId": "rom-warlock", + "secondaryClassId": "rom-priest", + "group": "elite", + "unlockLevel": 25, + "name": "Ring of Comfort", + "ranks": [ + { + "rank": 1, + "unlockLevel": 25, + "sourceSkillId": 498641, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 0, + "nextSpellTimeSeconds": 1, + "spellCount": 1, + "rangeType": 2, + "decreaseArg": 0, + "rawCollectTimingFlags": 0, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 621319, + "magicFunc": 0, + "magicType": 4, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 1, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 70, + "damagePowerSkillLevelArg": 20, + "fixedValue": 0, + "fixedType": 0, + "fixedDamageSkillLevelArg": 5, + "randomRange": 2, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-warlock-rom-priest-elite-60", + "classId": "rom-warlock", + "secondaryClassId": "rom-priest", + "group": "elite", + "unlockLevel": 60, + "name": "Great Salvation", + "ranks": [ + { + "rank": 1, + "unlockLevel": 60, + "sourceSkillId": 499858, + "configuredCollectMagicLevel": 0, + "spellTimeSeconds": 0, + "nextSpellTimeSeconds": 1, + "spellCount": 1, + "rangeType": 0, + "decreaseArg": 0, + "rawCollectTimingFlags": 0, + "referenceWeaponBowSpellTime": false, + "referenceWeaponThrowSpellTime": false, + "rawCollectMode": 0, + "isIgnoreDmgEffect": false, + "isFixDmgEffect": false, + "isShareDamage": false, + "componentIds": [ + { + "componentId": 620577, + "magicFunc": 0, + "magicType": 4, + "effectType": 0, + "effectTimeSeconds": 0, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "settingFlags": 0, + "isDotMagic": false, + "isFixDotPower": false, + "dotTimeSeconds": 0, + "dotType": 0, + "dotBase": 0, + "dotSkillLevelArg": 0, + "attackType": 0, + "calculationType": 5, + "damagePower": 40, + "damagePowerSkillLevelArg": 33, + "fixedValue": 0, + "fixedType": 5, + "fixedDamageSkillLevelArg": 0, + "randomRange": 2, + "criticalRate": 0, + "ignoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + } + ] +} diff --git a/src/game/generated/romNativeNpcEquipment.generated.json b/src/game/generated/romNativeNpcEquipment.generated.json new file mode 100644 index 00000000..013ea252 --- /dev/null +++ b/src/game/generated/romNativeNpcEquipment.generated.json @@ -0,0 +1,37919 @@ +{ + "schemaVersion": 1, + "source": { + "root": "../Runewaker", + "files": { + "npcobject.db": { + "sha256": "b627b6eb269c30576a6558000a31abe2db472689ef9a60cc1c1e20207abd69f1", + "recordStart": 140, + "recordSize": 2224, + "recordCount": 10000 + }, + "armorobject.db": { + "sha256": "ccdd438219b801680e4f7c8354171d5347dcab5fcf581f554c39eba3543d961a", + "recordStart": 140, + "recordSize": 1776, + "recordCount": 15050 + }, + "weaponobject.db": { + "sha256": "ca58aa607388c4df2fc1a5c6030b1552c2eecb90082fe381cd836aabf6fe467b", + "recordStart": 140, + "recordSize": 1776, + "recordCount": 4843 + }, + "eqrefineabilityobject.db": { + "sha256": "724a469d095466df55eb72264ee746a9c6fca866eb76fcb500270cfee3d02f43", + "recordStart": 140, + "recordSize": 280, + "recordCount": 7482 + } + }, + "npcEquipmentOffsets": { + "mainHand": { + "start": 412, + "count": 5 + }, + "offHand": { + "start": 432, + "count": 5 + }, + "bow": { + "start": 1260, + "count": 1 + }, + "ornament": { + "start": 1648, + "count": 1 + } + }, + "itemFieldOffsets": { + "durable": 84, + "quality": 96, + "level": 120, + "gearType": 208, + "gearPosition": 212, + "eqTypes": 216, + "eqValues": 256, + "dropAbilities": 308, + "attackRange": 428, + "attackSpeed": 432, + "refineTableId": 976, + "refineLevel": 1764, + "addPowerQuality": 1768, + "collectionNpc": 1772 + }, + "refineRecordSize": 280, + "refineFieldOffsets": { + "type": 180, + "level": 184, + "eqTypes": 188, + "eqValues": 228, + "exEqPowerRate": 276 + }, + "npcWearDefaults": { + "fieldDurable": 10000, + "fieldQuality": 100, + "fieldPowerQuality": 10, + "fieldRare": 0, + "inherentIds": [], + "runeIds": [] + }, + "candidateRule": "RD_Setting.cxx selects MainHandEQ and SecHandEQ with rand() % 5; preserve every slot and duplicate at 20 percent each.", + "simulatorSelectionPolicy": "Stable weighted selection over the source candidate slots using a caller-provided actor seed (or npcId default); each preserved 20-percent slot remains an independent source outcome and no item-stat averaging is performed.", + "cxxSource": "Runewaker/SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h:GameObjectNpcStruct", + "trailingItemFields": "ObjectStruct.h GameObjectItemStruct ends with RefineLv, AddPowerQuality, CollectionNPC; each is int32, so the 1776-byte fixed item row maps them to offsets 1764, 1768, 1772 respectively.", + "itemOffset134Meaning": "GameObjectItemStruct::DropItemAbility[] (drop metadata, not equipment affixes). NPC spawn initialization does not populate runtime ItemFieldStruct inherent or rune slots.", + "refineSource": "RoleDataEx::WearEQ reads RefineLv (capped at 20) and RoleDataEx::GetRefinAblility resolves Item.RefineTableID + level - 1.", + "unresolvedItemIds": [], + "unresolvedRefineIds": [] + }, + "npcs": [ + { + "npcId": 100052, + "sourceRecordIndex": 51, + "mainHandCandidates": [ + { + "candidateIndex": 0, + "sourceItemId": 210059, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 1, + "sourceItemId": 0, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 2, + "sourceItemId": 210059, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 3, + "sourceItemId": 0, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 4, + "sourceItemId": 210059, + "selectionWeightPercent": 20 + } + ], + "offHandCandidates": [ + { + "candidateIndex": 0, + "sourceItemId": 220051, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 1, + "sourceItemId": 0, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 2, + "sourceItemId": 220051, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 3, + "sourceItemId": 0, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 4, + "sourceItemId": 220051, + "selectionWeightPercent": 20 + } + ], + "bowEquipmentId": 0, + "ornamentEquipmentId": 0 + }, + { + "npcId": 100070, + "sourceRecordIndex": 69, + "mainHandCandidates": [ + { + "candidateIndex": 0, + "sourceItemId": 210046, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 1, + "sourceItemId": 210046, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 2, + "sourceItemId": 210046, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 3, + "sourceItemId": 210046, + "selectionWeightPercent": 20 + }, + { + "candidateIndex": 4, + "sourceItemId": 210046, + "selectionWeightPercent": 20 + } + ], + "offHandCandidates": [ + { + "candidateIndex": 0, + "sourceItemId": 0, + "selectionWeightPercent": 20 + }, + { + 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"src/game/generated/romNativeCombatData.generated.json", + "nativeCombatDataSha256": "1b47a3f56307e9c72838cb17773ddc47003ccd1c8595ef1cca4f5944ad4b273f", + "npcMagicCollectSha256": "4aae19865cb07b30f99945aa7319a0096db244ff5e5b4b5d902fc6889474f501", + "npcMagicObjectSha256": "85723d78da84f2f46761d29aa546262bfee941ec93ac05be97c492b58c9cae17", + "nativeNpcGrowthLevelMax": 200 + }, + "scope": { + "activePairs": { + "rom-knight": "rom-scout", + "rom-priest": "rom-knight", + "rom-rogue": "rom-warrior", + "rom-scout": "rom-rogue", + "rom-mage": "rom-warlock" + }, + "semanticKind": "dot", + "sourceEffectFilter": "enabled negative-Base DotMagic on HP or HP_Per; resource-drain DotType rows are excluded", + "abilityCount": 18, + "sourceRankCount": 18, + "uniqueComponentCount": 56, + "enemyNpcCount": 50, + "enemyCasterLevelMax": 200, + "enemySourceRankCount": 50, + "enemyUniqueComponentCount": 42 + }, + "recordLayout": { + "magicCollect": { + "offset": 140, + "recordSize": 1032, + "type": 21 + }, + "magicObject": { + "offset": 140, + "recordSize": 992, + "type": 3 + }, + "magicCollectSpellTimeOffset": 276, + "magicCollectModeOffset": 872, + "magicCollectModeFixDamageBit": 16, + "magicObjectMaxBuffLevelBaseOffset": 204, + "magicObjectMaxBuffLevelSkillArgOffset": 208, + "magicObjectBuffMaxLevelOffset": 948, + "magicObjectEffectTimeOffset": 188, + "magicObjectLevelDeltaEffectTimeOffset": 192, + "magicObjectEffectTimeSkillLevelArgOffset": 196, + "magicObjectSettingFlagsOffset": 216, + "magicObjectDotMagicEnabledBit": 3, + "magicObjectShowPowerLevelBit": 14, + "magicObjectDotMagicNoKillBit": 15, + "magicObjectMaxMagicLevelTargetBoundBit": 17, + "magicObjectFixDotPowerBit": 20, + "magicObjectDotTimeOffset": 388, + "magicObjectDotTypeOffset": 392, + "magicObjectDotBaseOffset": 396, + "magicObjectDotSkillLevelArgOffset": 400, + "magicObjectSettingExFlagsOffset": 988, + "magicObjectIgnoreMagicAbsorbBit": 0 + }, + "formula": { + "sourceOrdering": "MagicProcess computes the target-adjusted buff duration, then adds CalAddDotMagicLv to MagicProc.MagicLv; ShowPowerLv replaces that result with zero before AssistMagic stores Buff.Power. AssistMagic applies MaxBuffLv_Base/Arg, optional target-level and BuffMaxLv caps before storing the integer power.", + "sourceTick": "BuffProc emits int(-Dot.Base * (100 + DotSkillLVArg * frozen Buff.Power) / 100) once when remaining Buff.Time is divisible by Dot.Time. HP_Per then multiplies by the target's current MaxHP / 100 and truncates again.", + "rankCorrection": "CalAddDotMagicLv returns zero for FixDotPower, non-HP/MP DotType, or DotSkillLVArg zero. For negative HP DotMagic it snapshots Magic/Physics source power and target-specific source defense terms before deriving the stored Buff.Power.", + "fixDotMagicalDamageCoefficient": 2, + "formulaFiles": [ + "SourceCodeVS2019/Server/NetGameServer/MainProc/MagicProc/MagicProcess.cpp", + "SourceCodeVS2019/Libraries/Union/RoleData/RD_Normal.cxx", + "SourceCodeVS2019/Libraries/Union/RoleData/RD_ValueCal.cxx", + "SourceCodeVS2019/Libraries/Union/RoleData/ObjectStruct.h" + ] + }, + "activeDamageBindings": [ + { + "abilityId": "rom-scout-general-2", + "classId": "rom-scout", + "group": "general", + "unlockLevel": 4, + "semanticKind": "dot", + "sourceSkillIds": [ + 491292 + ], + "ranks": [ + { + "rank": 1, + "unlockLevel": 4, + "sourceSkillId": 491292, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 1, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 501690, + "magicFunc": 1, + "magicType": 5, + "effectType": 1, + "effectTimeSeconds": 10, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 0, + "maxBuffLevelSkillArg": 0, + "settingFlags": 8266, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -16, + "dotSkillLevelArg": 50, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-scout-general-4", + "classId": "rom-scout", + "group": "general", + "unlockLevel": 12, + "semanticKind": "dot", + "sourceSkillIds": [ + 490434 + ], + "ranks": [ + { + "rank": 1, + "unlockLevel": 12, + "sourceSkillId": 490434, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 0, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 500871, + "magicFunc": 1, + "magicType": 5, + "effectType": 0, + "effectTimeSeconds": 30, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 0, + "maxBuffLevelSkillArg": 0, + "settingFlags": 65643, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 1, + "dotType": 5, + "dotBase": -3, + "dotSkillLevelArg": 0, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-rogue-primary-1", + "classId": "rom-rogue", + "group": "primary", + "unlockLevel": 2, + "semanticKind": "dot", + "sourceSkillIds": [ + 490323 + ], + "ranks": [ + { + "rank": 1, + "unlockLevel": 2, + "sourceSkillId": 490323, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 1, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 620314, + "magicFunc": 1, + "magicType": 5, + "effectType": 1, + "effectTimeSeconds": 10, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 0, + "maxBuffLevelSkillArg": 0, + "settingFlags": 8266, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -5, + "dotSkillLevelArg": 50, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-rogue-primary-4", + "classId": "rom-rogue", + "group": "primary", + "unlockLevel": 14, + "semanticKind": "dot", + "sourceSkillIds": [ + 490311 + ], + "ranks": [ + { + "rank": 1, + "unlockLevel": 14, + "sourceSkillId": 490311, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 1, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 620297, + "magicFunc": 1, + "magicType": -1, + "effectType": 1, + "effectTimeSeconds": 6, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 0, + "maxBuffLevelSkillArg": 0, + "settingFlags": 8266, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -5, + "dotSkillLevelArg": 50, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-rogue-primary-9", + "classId": "rom-rogue", + "group": "primary", + "unlockLevel": 22, + "semanticKind": "dot", + "sourceSkillIds": [ + 490337 + ], + "ranks": [ + { + "rank": 1, + "unlockLevel": 22, + "sourceSkillId": 490337, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 1, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 500726, + "magicFunc": 1, + "magicType": -1, + "effectType": 1, + "effectTimeSeconds": 6, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 5, + "maxBuffLevelBase": 0, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -8, + "dotSkillLevelArg": 5, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-rogue-general-0", + "classId": "rom-rogue", + "group": "general", + "unlockLevel": 1, + "semanticKind": "dot", + "sourceSkillIds": [ + 490306 + ], + "ranks": [ + { + "rank": 1, + "unlockLevel": 1, + "sourceSkillId": 490306, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 1, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 620313, + "magicFunc": 1, + "magicType": -1, + "effectType": 1, + "effectTimeSeconds": 10, + "levelDeltaEffectTime": 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"effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 0, + "maxBuffLevelSkillArg": 0, + "settingFlags": 8266, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -8, + "dotSkillLevelArg": 40, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-priest-primary-17", + "classId": "rom-priest", + "group": "primary", + "unlockLevel": 34, + "semanticKind": "dot", + "sourceSkillIds": [ + 490304 + ], + "ranks": [ + { + "rank": 1, + "unlockLevel": 34, + "sourceSkillId": 490304, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 0, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 500549, + "magicFunc": 1, + "magicType": 4, + "effectType": 0, + "effectTimeSeconds": 60, + "levelDeltaEffectTime": 0, + 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"isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -6, + "dotSkillLevelArg": 50, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + }, + { + "kind": "dot", + "componentId": 500169, + "magicFunc": 1, + "magicType": 4, + "effectType": 1, + "effectTimeSeconds": 10, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 0, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -8, + "dotSkillLevelArg": 50, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-knight-primary-11", + "classId": "rom-knight", + "group": "primary", 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"maxCasterLevel": 200, + "maxMagicLevel": 0, + "configuredCollectMagicLevel": 0, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 0, + "rawMagicCollectSettingExFlags": 4096, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 507795, + "magicFunc": 1, + "magicType": -1, + "effectType": 1, + "effectTimeSeconds": 10, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 10, + "maxBuffLevelSkillArg": 0, + "settingFlags": 32842, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": true, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -3000, + "dotSkillLevelArg": 100, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-npc-105230", + "classId": "rom-npc", + "npcIds": [ + 105230 + ], + "maxCasterLevel": 200, + "group": "enemy-spell", + "unlockLevel": 63, + "semanticKind": "dot", + "sourceSkillIds": [ + 497026 + ], + "ranks": [ + { + "rank": null, + "unlockLevel": 63, + "sourceSkillId": 497026, + "maxCasterLevel": 200, + "maxMagicLevel": 1, + "configuredCollectMagicLevel": 1, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 0, + "rawMagicCollectSettingExFlags": 0, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 508734, + "magicFunc": 1, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 6, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 1, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -5000, + "dotSkillLevelArg": 20, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-npc-105597", + "classId": "rom-npc", + "npcIds": [ + 105597 + ], + "maxCasterLevel": 200, + "group": "enemy-spell", + "unlockLevel": 63, + "semanticKind": "dot", + "sourceSkillIds": [ + 497026 + ], + "ranks": [ + { + "rank": null, + "unlockLevel": 63, + "sourceSkillId": 497026, + "maxCasterLevel": 200, + "maxMagicLevel": 1, + "configuredCollectMagicLevel": 1, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 0, + "rawMagicCollectSettingExFlags": 0, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 508734, + "magicFunc": 1, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 6, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 1, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -5000, + "dotSkillLevelArg": 20, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-npc-106366", + "classId": "rom-npc", + "npcIds": [ + 106366 + ], + "maxCasterLevel": 200, + "group": "enemy-spell", + "unlockLevel": 71, + "semanticKind": "dot", + "sourceSkillIds": [ + 495702 + ], + "ranks": [ + { + "rank": null, + "unlockLevel": 71, + "sourceSkillId": 495702, + "maxCasterLevel": 200, + "maxMagicLevel": 100, + "configuredCollectMagicLevel": 100, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 16384, + "rawMagicCollectSettingExFlags": 0, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 506865, + "magicFunc": 1, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 6, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 1, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -300, + "dotSkillLevelArg": 50, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-npc-106367", + "classId": "rom-npc", + "npcIds": [ + 106367 + ], + "maxCasterLevel": 200, + "group": "enemy-spell", + "unlockLevel": 71, + "semanticKind": "dot", + "sourceSkillIds": [ + 495702 + ], + "ranks": [ + { + "rank": null, + "unlockLevel": 71, + "sourceSkillId": 495702, + "maxCasterLevel": 200, + "maxMagicLevel": 100, + "configuredCollectMagicLevel": 100, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 16384, + "rawMagicCollectSettingExFlags": 0, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 506865, + "magicFunc": 1, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 6, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 1, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -300, + "dotSkillLevelArg": 50, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + }, + { + "abilityId": "rom-npc-107277", + "classId": "rom-npc", + "npcIds": [ + 107277 + ], + "maxCasterLevel": 200, + "group": "enemy-spell", + "unlockLevel": 75, + "semanticKind": "dot", + "sourceSkillIds": [ + 499445 + ], + "ranks": [ + { + "rank": null, + "unlockLevel": 75, + "sourceSkillId": 499445, + "maxCasterLevel": 200, + "maxMagicLevel": 10, + "configuredCollectMagicLevel": 10, + "rawSpellTimeSeconds": 0, + "rawCollectMode": 0, + "rawMagicCollectSettingExFlags": 0, + "isFixDmgEffect": false, + "componentIds": [ + { + "kind": "dot", + "componentId": 622900, + "magicFunc": 1, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 20, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 1, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -2000, + "dotSkillLevelArg": 100, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + }, + { + "kind": "dot", + "componentId": 622901, + "magicFunc": 1, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 20, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 1, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -1000, + "dotSkillLevelArg": 100, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + }, + { + "kind": "dot", + "componentId": 622902, + "magicFunc": 1, + "magicType": -1, + "effectType": 0, + "effectTimeSeconds": 20, + "levelDeltaEffectTime": 0, + "effectTimeSkillLevelArg": 0, + "maxBuffLevelBase": 1, + "maxBuffLevelSkillArg": 0, + "settingFlags": 74, + "isDotMagic": true, + "isShowPowerLevel": false, + "isDotMagicNoKill": false, + "isMaxMagicLevelTargetBound": false, + "isFixDotPower": false, + "dotTimeSeconds": 2, + "dotType": 0, + "dotBase": -500, + "dotSkillLevelArg": 100, + "buffMaxLevel": 10000, + "isIgnoreMagicAbsorb": false, + "rawSettingExFlags": 0 + } + ] + } + ] + } + ] +} diff --git a/src/game/heirloomEquipment.ts b/src/game/heirloomEquipment.ts index 9016d92d..3bc1f5d4 100644 --- a/src/game/heirloomEquipment.ts +++ b/src/game/heirloomEquipment.ts @@ -281,11 +281,15 @@ function heirloomItem( }); } const stableNumber = [...`${profile.id}:${slot}`].reduce((hash, char) => (hash * 31 + char.charCodeAt(0)) >>> 0, 17); + // RoM has no heirloom items. The shared fallback supplies automatic training + // gear until equipment progression is introduced; retain its stable IDs and + // internal quality so this label change cannot alter saved builds or budgets. + const romTrainingGear = isRomClassId(context.classId); const result: InventoryItem = Object.freeze({ instanceId: `heirloom:${context.ownerId}:${profile.id}:${slot}`, itemId: 9_000_000 + stableNumber % 900_000, itemKey: `heirloom-${profile.id.replace(/:/g, "-")}-${slot}`, - name: `${profile.displayName} Heirloom ${SLOT_NAMES[slot]}`, + name: `${profile.displayName} ${romTrainingGear ? "Training" : "Heirloom"} ${SLOT_NAMES[slot]}`, quality: "heirloom", inventorySlot, armorType, @@ -295,7 +299,7 @@ function heirloomItem( stats, quantity: 1, sourceBossKey: "heirloom", - sourceBossName: "Heirloom Armory", + sourceBossName: romTrainingGear ? "Training Armory" : "Heirloom Armory", acquiredAt: 0, }); itemCache.set(cacheKey, result); diff --git a/src/game/mobDamageTypes.test.ts b/src/game/mobDamageTypes.test.ts new file mode 100644 index 00000000..accca3b0 --- /dev/null +++ b/src/game/mobDamageTypes.test.ts @@ -0,0 +1,219 @@ +import { describe, expect, it } from "vitest"; +import { normalizeEnemyAttack } from "./enemyAttacks"; +import { + enemyDamageTypeComponentForSpell, + enemyDamageTypeSourceForSpell, + resolveEnemyDamageType, + wowSchoolsFromSchoolMask, +} from "./mobDamageTypes"; + +describe("enemy damage type source metadata", () => { + it("resolves a direct WoW spell from the imported WotLK DBC", () => { + expect(enemyDamageTypeSourceForSpell("wow335", 12_675)).toMatchObject({ + spellId: 12_675, + name: "Frostbolt", + damageClass: 1, + schoolMask: 16, + schools: ["frost"], + school: "frost", + attackKind: "spell", + }); + expect(resolveEnemyDamageType({ + origin: "wow335", + spellId: 12_675, + school: "physical", + })).toMatchObject({ + attackKind: "spell", + sourceDamageClass: "magic", + school: "frost", + schools: ["frost"], + sourceVerified: true, + }); + }); + + it("keeps multi-school masks intact and uses authored school as the runtime fallback", () => { + expect(wowSchoolsFromSchoolMask(20)).toEqual({ + schools: ["fire", "frost"], + unknownBits: 0, + }); + expect(resolveEnemyDamageType({ + origin: "wow335", + spellId: 12_675, + schoolMask: 20, + school: "shadow", + })).toMatchObject({ + schoolMask: 20, + schools: ["fire", "frost"], + school: "shadow", + }); + }); + + it("preserves authored school for missing or non-damaging utility spells", () => { + expect(enemyDamageTypeSourceForSpell("wow335", 48_258)).toBeUndefined(); + expect(enemyDamageTypeSourceForSpell("wow335", 48_331)).toBeUndefined(); + expect(resolveEnemyDamageType({ + origin: "wow335", + spellId: 48_258, + school: "fire", + })).toEqual({ + schools: [], + school: "fire", + sourceVerified: false, + }); + expect(resolveEnemyDamageType({ + origin: "wow335", + damageClass: 3, + schoolMask: 0, + school: "nature", + })).toMatchObject({ + attackKind: "ranged", + sourceDamageClass: "ranged", + schools: [], + school: "nature", + }); + }); + + it("keeps RuneWaker packet class, MagicType channel, and raw EffectType separate", () => { + expect(enemyDamageTypeSourceForSpell("runewaker", 12_675)).toBeUndefined(); + const holySeal = enemyDamageTypeComponentForSpell(490_149, 500_142); + expect(holySeal).toMatchObject({ + calculationType: 0, + effectType: 0, + magicType: 4, + sourceDamageClass: "physical", + attackKind: "melee", + sourceChannel: "light", + school: "holy", + }); + expect(resolveEnemyDamageType({ + origin: "runewaker", + spellId: 490_149, + componentId: 500_142, + attackKind: "spell", + school: "nature", + })).toMatchObject({ + attackKind: "melee", + sourceDamageClass: "physical", + school: "holy", + schools: ["holy"], + sourceVerified: true, + }); + + const darkAttack = enemyDamageTypeComponentForSpell(498_602, 621_306); + expect(darkAttack).toMatchObject({ + calculationType: 1, + effectType: 1, + magicType: 5, + sourceDamageClass: "magical", + attackKind: "spell", + sourceChannel: "darkness", + school: "shadow", + }); + expect(resolveEnemyDamageType({ + origin: "runewaker", + spellId: 498_602, + componentId: 621_306, + })).toMatchObject({ + sourceDamageClass: "magical", + attackKind: "spell", + schools: ["shadow"], + school: "shadow", + sourceVerified: true, + }); + + const unknownCalculation = enemyDamageTypeComponentForSpell(490_045, 500_056); + expect(unknownCalculation).toMatchObject({ + calculationType: 8, + effectType: 0, + magicType: 1, + sourceChannel: "water", + school: "frost", + }); + expect(unknownCalculation?.sourceDamageClass).toBeUndefined(); + expect(resolveEnemyDamageType({ + origin: "runewaker", + spellId: 490_045, + componentId: 500_056, + attackKind: "melee", + })).toMatchObject({ + attackKind: "melee", + school: "frost", + sourceVerified: true, + }); + }); + + it("exports formula-specific metadata without conflating the hit gate, raw effect, or resistance channel", () => { + expect(enemyDamageTypeComponentForSpell(492_857, 503_019)).toMatchObject({ + calculationType: 4, + directFormula: "fixed", + formulaMitigation: "magic-absorb", + effectType: 1, + magicType: -1, + }); + expect(enemyDamageTypeComponentForSpell(492_438, 501_098)).toMatchObject({ + calculationType: 8, + directFormula: "target-hp-percent", + formulaMitigation: "weapon-absorb", + effectType: 1, + magicType: 5, + sourceChannel: "darkness", + school: "shadow", + }); + expect(enemyDamageTypeComponentForSpell(491_183, 501_278)).toMatchObject({ + calculationType: 2, + directFormula: "throw", + formulaMitigation: "weapon-absorb", + sourceDamageClass: "physical", + attackKind: "ranged", + }); + + const healed = enemyDamageTypeComponentForSpell(492_438, 501_098)!; + expect(healed.effectType).toBe(1); // CalType 8 chooses physical absorption from this raw field. + expect(healed.magicType).toBe(5); // Resistance metadata remains Darkness. + expect(enemyDamageTypeSourceForSpell("runewaker", 492_438)).toMatchObject({ + components: [expect.objectContaining({ componentId: 501_098 })], + }); + }); + + it("normalizes an imported RuneWaker component over stale attack metadata", () => { + const normalized = normalizeEnemyAttack({ + id: "rw-490149", + name: "Holy Seal", + spellId: 490_149, + runewakerComponentId: 500_142, + damageOrigin: "runewaker", + delivery: "melee", + target: "primary", + school: "nature", + attackKind: "spell", + animation: "attack", + range: 5, + cooldownMs: 6_500, + damageMultiplier: 1, + }); + expect(normalized).toMatchObject({ + attackKind: "melee", + runewakerEffectType: 1, + school: "holy", + runewakerComponentId: 500_142, + }); + }); + + it("requires a component id when a RuneWaker spell mixes direct MagicType channels", () => { + const ambiguous = resolveEnemyDamageType({ + origin: "runewaker", + spellId: 490_613, + school: "nature", + }); + expect(ambiguous).toMatchObject({ + school: "nature", + sourceVerified: false, + }); + expect(resolveEnemyDamageType({ + origin: "runewaker", + spellId: 490_613, + componentId: 501_063, + school: "nature", + })).toMatchObject({ sourceDamageClass: "magical", attackKind: "spell", school: "holy", sourceVerified: true }); + }); +}); diff --git a/src/game/mobDamageTypes.ts b/src/game/mobDamageTypes.ts new file mode 100644 index 00000000..757aa050 --- /dev/null +++ b/src/game/mobDamageTypes.ts @@ -0,0 +1,196 @@ +import sourceCatalog from "./generated/enemyDamageTypeSources.generated.json"; + +export type EnemyDamageOrigin = "wow335" | "runewaker"; +export type EnemyAttackKind = "melee" | "ranged" | "spell"; +export type EnemyDamageSchool = + | "physical" + | "arcane" + | "fire" + | "frost" + | "nature" + | "shadow" + | "holy"; + +export interface WowEnemyDamageTypeSource { + readonly spellId: number; + readonly name: string; + readonly damageClass: number; + readonly schoolMask: number; + readonly schools: readonly EnemyDamageSchool[]; + readonly school?: EnemyDamageSchool; + readonly attackKind?: EnemyAttackKind; + readonly damageEffects: readonly number[]; + readonly source: string; +} + +export interface RunewakerEnemyDamageTypeComponent { + readonly componentId: number; + /** MagicObject.Attack.CalType; direct packet class, independent of EffectType. */ + readonly calculationType: number; + /** Raw MagicObject.EffectType, retained as source metadata. */ + readonly effectType: number; + readonly magicType: number; + /** Formula-specific handling; not a packet class and not the MagicCollect hit gate. */ + readonly directFormula?: "throw" | "fixed" | "target-hp-percent"; + /** Absorption branch selected by the direct formula and raw component flags. */ + readonly formulaMitigation?: "weapon-absorb" | "magic-absorb" | "bypassed"; + readonly sourceDamageClass?: "physical" | "magical"; + readonly attackKind?: EnemyAttackKind; + readonly sourceChannel?: "physical" | "earth" | "water" | "fire" | "wind" | "light" | "darkness"; + /** Approximate mapping into HealerMan's seven-school resistance model. */ + readonly school?: EnemyDamageSchool; +} + +export interface RunewakerEnemyDamageTypeSource { + readonly spellId: number; + readonly name: string; + readonly components: readonly RunewakerEnemyDamageTypeComponent[]; + readonly source: string; +} + +export type EnemyDamageTypeSource = WowEnemyDamageTypeSource | RunewakerEnemyDamageTypeSource; + +export interface ResolveEnemyDamageTypeInput { + readonly origin?: EnemyDamageOrigin; + readonly spellId?: number; + readonly componentId?: number; + /** Raw WoW Spell.dbc DmgClass when present. */ + readonly damageClass?: number; + /** Runtime delivery classification, authored or normalized by the importer. */ + readonly attackKind?: EnemyAttackKind; + /** Raw WoW Spell.dbc SchoolMask; bit values are preserved. */ + readonly schoolMask?: number; + /** Authored runtime school used when source school data is absent or ambiguous. */ + readonly school?: EnemyDamageSchool; +} + +export interface ResolvedEnemyDamageType { + readonly attackKind?: EnemyAttackKind; + readonly damageClass?: number; + readonly sourceDamageClass?: "none" | "magic" | "melee" | "ranged" | "physical" | "magical"; + readonly schoolMask?: number; + readonly schools: readonly EnemyDamageSchool[]; + /** Present only when source evidence identifies exactly one runtime school. */ + readonly school?: EnemyDamageSchool; + readonly unknownSchoolMaskBits?: number; + readonly sourceVerified: boolean; +} + +type GeneratedCatalog = { + readonly wow335: Readonly>; + readonly runewaker: Readonly>; +}; + +const catalog = sourceCatalog as GeneratedCatalog; +const WOW_SCHOOL_BITS: readonly (readonly [number, EnemyDamageSchool])[] = [ + [1, "physical"], + [2, "holy"], + [4, "fire"], + [8, "nature"], + [16, "frost"], + [32, "shadow"], + [64, "arcane"], +]; +const KNOWN_WOW_SCHOOL_BITS = WOW_SCHOOL_BITS.reduce((mask, [bit]) => mask | bit, 0); + +export function enemyDamageTypeSourceForSpell( + origin: EnemyDamageOrigin, + spellId: number, +): EnemyDamageTypeSource | undefined { + if (!Number.isSafeInteger(spellId) || spellId <= 0) return undefined; + const key = String(spellId); + return origin === "wow335" ? catalog.wow335[key] : catalog.runewaker[key]; +} + +export function enemyDamageTypeComponentForSpell( + spellId: number, + componentId: number, +): RunewakerEnemyDamageTypeComponent | undefined { + const source = enemyDamageTypeSourceForSpell("runewaker", spellId); + if (!source || !("components" in source)) return undefined; + return source.components.find((component) => component.componentId === componentId); +} + +/** + * Converts WotLK SchoolMask bits without imposing a strongest-school rule. + * Composite masks remain a list; callers should keep the authored single-school + * fallback until the damage resolver supports combined-school mitigation. + */ +export function wowSchoolsFromSchoolMask(mask: number): { + readonly schools: readonly EnemyDamageSchool[]; + readonly unknownBits: number; +} { + if (!Number.isSafeInteger(mask) || mask < 0) return { schools: [], unknownBits: 0 }; + return { + schools: WOW_SCHOOL_BITS.filter(([bit]) => (mask & bit) !== 0).map(([, school]) => school), + unknownBits: (mask & ~KNOWN_WOW_SCHOOL_BITS) >>> 0, + }; +} + +function sourceComponentForResolution( + source: RunewakerEnemyDamageTypeSource | undefined, + componentId: number | undefined, +): RunewakerEnemyDamageTypeComponent | undefined { + if (!source) return undefined; + if (componentId !== undefined) { + return source.components.find((component) => component.componentId === componentId); + } + if (source.components.length === 1) return source.components[0]; + const first = source.components[0]; + if (first && source.components.every((component) => ( + component.sourceDamageClass === first.sourceDamageClass + && component.attackKind === first.attackKind + && component.school === first.school + && component.sourceChannel === first.sourceChannel + ))) return first; + return undefined; +} + +function attackKindForDamageClass(value: number | undefined): EnemyAttackKind | undefined { + if (value === 1) return "spell"; + if (value === 2) return "melee"; + if (value === 3) return "ranged"; + return undefined; +} + +export function resolveEnemyDamageType(input: ResolveEnemyDamageTypeInput): ResolvedEnemyDamageType { + const source = input.origin && input.spellId !== undefined + ? enemyDamageTypeSourceForSpell(input.origin, input.spellId) + : undefined; + const wowSource = source && "schoolMask" in source ? source : undefined; + const runewakerSource = source && "components" in source ? source : undefined; + const runewakerComponent = sourceComponentForResolution(runewakerSource, input.componentId); + const damageClass = input.damageClass ?? wowSource?.damageClass; + const schoolMask = input.schoolMask ?? wowSource?.schoolMask; + const maskResult = schoolMask === undefined + ? { schools: [] as readonly EnemyDamageSchool[], unknownBits: 0 } + : wowSchoolsFromSchoolMask(schoolMask); + const exactWoWSchool = schoolMask !== undefined + && maskResult.schools.length === 1 + && maskResult.unknownBits === 0 + ? maskResult.schools[0] + : undefined; + const sourceDamageClass = input.origin === "runewaker" + ? runewakerComponent?.sourceDamageClass + : damageClass === 0 ? "none" + : damageClass === 1 ? "magic" + : damageClass === 2 ? "melee" + : damageClass === 3 ? "ranged" : undefined; + const attackKind = input.origin === "runewaker" + ? runewakerComponent?.attackKind ?? input.attackKind + : input.attackKind ?? attackKindForDamageClass(damageClass); + const school = exactWoWSchool + ?? runewakerComponent?.school + ?? input.school; + + return { + ...(attackKind ? { attackKind } : {}), + ...(damageClass !== undefined ? { damageClass } : {}), + ...(sourceDamageClass ? { sourceDamageClass } : {}), + ...(schoolMask !== undefined ? { schoolMask } : {}), + schools: maskResult.schools.length ? maskResult.schools : runewakerComponent?.school ? [runewakerComponent.school] : [], + ...(school ? { school } : {}), + ...(maskResult.unknownBits ? { unknownSchoolMaskBits: maskResult.unknownBits } : {}), + sourceVerified: Boolean(wowSource || runewakerComponent), + }; +} diff --git a/src/game/partyAbilityAi.ts b/src/game/partyAbilityAi.ts index 290ef593..d63ba7b1 100644 --- a/src/game/partyAbilityAi.ts +++ b/src/game/partyAbilityAi.ts @@ -1,3 +1,5 @@ +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; +import type { RomNativeDamageTargetContext } from "./romNativeCombatAmount"; import { abilitiesForCharacter, learnedAbilityForBuild, @@ -455,6 +457,7 @@ export function choosePartyRotationDecision( specializationId: member.specializationId, specialization: member.specialization, role: member.role, + statRuleset: member.statRuleset, level: member.level, health: member.health, maxHealth: member.maxHealth, @@ -467,6 +470,10 @@ export function choosePartyRotationDecision( runes: member.runes, deathKnightReapingRank: reapingRank, abilities: rotationAbilities, + learnedAbilities: learned, + manaCostForAbility: (ability) => partyAbilityCosts(member, ability, context.now) + .filter((cost) => cost.resource === "mana") + .reduce((total, cost) => total + cost.amount, 0), knownDamagingAbilityNames: new Set(learned.filter((ability) => { const categories = aiHintsForAbility(ability).categories; return categories.includes("damage") || categories.includes("execute"); @@ -482,6 +489,12 @@ export function choosePartyRotationDecision( moving: context.moving, requiredControl: context.requiredControl, maintainedAbilityIds: context.maintainedAbilityIds, + maintainedPeriodicEffects: useCombatStore.getState().effects.map((effect) => ({ + abilityId: effect.sourceAbilityId, + sourceActorId: effect.sourceActorId, + targetId: effect.targetId ?? "__player__", + remainingMs: Math.max(0, effect.nextTickAt + (effect.remainingTicks - 1) * effect.intervalMs - context.now), + })), activeAuraExclusiveGroups: context.activeAuraExclusiveGroups, activeSummonAbilityIds: context.activeSummonAbilityIds, hasActivePet: context.hasActivePet, @@ -566,6 +579,8 @@ export function partyAbilityAmount( effect: AbilityEffect, poisonDoses = 0, intellectOverride?: number, + effectiveNativeStats?: RomNativeDerivedStats, + nativeTargetContext?: RomNativeDamageTargetContext, ): number { const sourceIntellect = intellectOverride ?? deriveCharacterStats( member.classId, @@ -618,6 +633,8 @@ export function partyAbilityAmount( member.gender, member.statRuleset ?? "wow", member.secondaryClassId, + effectiveNativeStats, + nativeTargetContext, ) + (effect.kind === "damage" ? effect.bonusFlat ?? 0 : 0); if (member.classId === "druid" && (effect.kind === "damage" || effect.kind === "dot")) { return applyTalentModifierValue( diff --git a/src/game/partyRuntime.test.ts b/src/game/partyRuntime.test.ts index 3f4cde9a..ae296f6a 100644 --- a/src/game/partyRuntime.test.ts +++ b/src/game/partyRuntime.test.ts @@ -4,6 +4,7 @@ import { applyAura } from "./combatAuras"; import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; import { clearPartyRuntimeRegistry, + getPartyRuntimePosition, registerPartyRuntimePosition, updatePartyRuntimeAttackCorridor, updatePartyRuntimeTargetVisibility, @@ -1285,6 +1286,102 @@ describe("party combat runtime", () => { expect(autoAttackTimes).toEqual([2_200, 3_400]); }); + it("runs party Rogue Killing Spree on its own timed window and frozen cast-time targets", () => { + useCombatStore.getState().initializeCharacter({ classId: "mage", role: "damage", level: 80 }); + const seed = "killing-spree-party-runtime"; + const spree = abilitiesForClass("rogue").find((candidate) => candidate.name === "Killing Spree"); + if (!spree) throw new Error("Missing generated Rogue Killing Spree"); + const spreeTalentNodeId = abilityTalentNodeId(spree); + if (!spreeTalentNodeId) throw new Error("Rogue Killing Spree has no generated talent node"); + const rogue = createConfiguredPartyMember({ + name: "Combat Rogue", + classId: "rogue", + specialization: "Combat", + specializationId: "rogue:combat", + talentTreeId: "rogue-combat", + talentRanks: { [spreeTalentNodeId]: 1 }, + role: "damage", + }, 80, 0, seed); + usePartyStore.getState().initializeParty(seed, 80, useCombatStore.getState().health, "damage", 2); + usePartyStore.setState({ + members: [{ ...rogue, nextActionAt: 0 }], + command: "attack", + activeMobId: "party-spree:a", + }); + registerPartyRuntimePosition(rogue.id, [0, 0, 0]); + useCombatStore.getState().synchronizeActors(); + registerEngagedMob("party-spree:a", 1_000_000); + registerEngagedMob("party-spree:b", 1_000_000); + useCombatStore.getState().selectMob("party-spree:a"); + usePartyStore.setState({ activeMobId: "party-spree:a", command: "attack" }); + setMobPosition("party-spree:b", [3, 0, 0]); + updatePartyRuntimeTargetVisibility(rogue.id, "party-spree:b", true); + updatePartyRuntimeTargetVisibility(rogue.id, "party-spree:a", true); + advanceDungeonPartyCombat(1_000); + + const window = useCombatStore.getState().killingSpreeWindows.find((candidate) => candidate.ownerActorId === rogue.id); + expect(window).toMatchObject({ + ownerActorId: rogue.id, + abilityId: spree.id, + role: "damage", + targetIds: ["party-spree:a", "party-spree:b"], + startedAt: 1_000, + nextAssaultAt: 1_000, + completedAssaults: 0, + }); + expect(useCombatStore.getState().auras).toContainEqual(expect.objectContaining({ + sourceId: rogue.id, + targetId: rogue.id, + expiresAt: 3_001, + definition: expect.objectContaining({ + utilityTags: ["wow335-rogue-killing-spree"], + modifiers: [{ kind: "damage", direction: "dealt", operation: "percent", value: 0.2 }], + }), + })); + expect(usePartyStore.getState().members[0]?.cooldowns[spree.id]).toBeGreaterThan(1_000); + + registerEngagedMob("party-spree:c", 1_000_000); + setMobPosition("party-spree:c", [2, 0, 2]); + updatePartyRuntimeTargetVisibility(rogue.id, "party-spree:c", true); + useCombatStore.getState().advanceMobCombat(1_000); + const firstPulse = useCombatStore.getState().combatEvents.filter((event) => ( + event.kind === "damage" && event.sourceActorId === rogue.id && event.abilityId === spree.id + )); + expect(firstPulse.length).toBeGreaterThan(0); + expect(firstPulse.every((event) => event.targetActorId !== "party-spree:c")).toBe(true); + expect(getPartyRuntimePosition(rogue.id)).not.toEqual([0, 0, 0]); + + for (const now of [1_499, 1_500, 2_000, 2_500, 3_000]) { + useCombatStore.getState().advanceMobCombat(now); + } + const strikes = useCombatStore.getState().combatEvents.filter((event) => ( + event.kind === "damage" && event.sourceActorId === rogue.id && event.abilityId === spree.id + )); + expect([...new Set(strikes.map((event) => event.occurredAt))]).toEqual([1_000, 1_500, 2_000, 2_500, 3_000]); + expect(strikes.every((event) => event.targetActorId !== "party-spree:c")).toBe(true); + expect(strikes.filter((event) => event.occurredAt === 3_000).map((event) => event.rawAmount)) + .toEqual(window!.hits.map((hit) => Math.round(hit.damage * 1.2))); + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(0); + expect(useCombatStore.getState().auras.some((aura) => aura.sourceId === rogue.id + && aura.targetId === rogue.id + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))).toBe(false); + + expect(useCombatStore.getState().beginKillingSpree( + rogue.id, + spree, + ["party-spree:a"], + [], + "damage", + 3_001, + )).toBe(true); + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(1); + usePartyStore.setState({ members: [] }); + useCombatStore.getState().advanceMobCombat(3_001); + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(0); + expect(useCombatStore.getState().auras.some((aura) => aura.sourceId === rogue.id + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))).toBe(false); + }); + it("precasts Earth Shield on the tank while the Restoration Shaman is at full health", () => { useCombatStore.getState().initializeCharacter({ classId: "mage", role: "damage", level: 80 }); const tank = createConfiguredPartyMember({ diff --git a/src/game/partyRuntime.ts b/src/game/partyRuntime.ts index c0606e85..41f08429 100644 --- a/src/game/partyRuntime.ts +++ b/src/game/partyRuntime.ts @@ -1,3 +1,5 @@ +import { nativeTrainingAutoAttackProfile } from "./romNativeCombatAmount"; +import { romNativePlayerHitProfile } from "./romNativeCombatResolution"; import { abilitiesForClass, abilitiesForCharacter, @@ -53,6 +55,7 @@ import { import { usePartyStore, type PartyCommand, type PartyMember } from "./partyStore"; import { baseClassFor, classById, isRomClassId } from "../app/characterCatalog"; import { useGameStore } from "./store"; +import { coaBarbarianDecapitateTargetAllowed } from "./coaBarbarianExecuteRuntime"; import { useManastormStore } from "./manastormStore"; import { WOW335_GLYPH_OF_SWIFTMEND_ID } from "./wow335GlyphCatalog"; import { @@ -73,14 +76,20 @@ import { } from "./wow335WarriorUnbridledWrathRuntime"; import { activeDungeonCompletedObjectiveIds } from "./dungeonEncounterRuntime"; import { PLAYER_AGGRO_ID, type ThreatSource } from "./aggro"; +import type { Wow335KillingSpreeWeaponSnapshot } from "./wow335RogueKillingSpreeRuntime"; import { applyAura as applyCombatAura, + resolveDamageValue as resolveAuraDamageValue, resolveResourceValue as resolveAuraResourceValue, resolveStatValue as resolveAuraStatValue, type ActiveAura, type DispelCategory, } from "./combatAuras"; -import { romPriestHolyBlessingDamage, romPriestHolyBlessingStats } from "./romPriestHolyBlessingRuntime"; +import { + ROM_PRIEST_HOLY_BLESSING_TAG, + romPriestHolyBlessingDamage, + romPriestHolyBlessingStats, +} from "./romPriestHolyBlessingRuntime"; import { romKnightGodsVengeanceShouldResetShadowStep } from "./romKnightOverrides"; import { romChampionHasForgeRankTwoAura, @@ -157,6 +166,11 @@ import { imminentCooldownMechanic } from "./companionCooldownPolicy"; import { normalizeActorResourcePool, type DeathKnightRuneState } from "./combatActors"; import { enemyControlPreventsActions } from "./enemyAttacks"; import { advanceCombatResourcePool } from "./combatResources"; +import { + advanceRomNativeRecoveryClock, + romNativePeriodicManaEffectDuring, + romNativeRecoveryPulseAmounts, +} from "./romNativeRecovery"; import { baseMissChancePercent } from "./combatResults"; import { wow335DeathKnightSuddenDoomTriggerForLandedHit } from "./wow335DeathKnightSuddenDoomRuntime"; import { @@ -987,6 +1001,7 @@ function partyAbilityAmountWithHolyBlessing( effect: AbilityEffect, poisonDoses = 0, now = Date.now(), + nativeTargetContext?: import("./romNativeCombatAmount").RomNativeDamageTargetContext, ): number { const state = useCombatStore.getState(); const base = deriveCharacterStats( @@ -1005,10 +1020,14 @@ function partyAbilityAmountWithHolyBlessing( (value, stat) => resolveAuraStatValue(value, auras, stat), base.intellect, ); + if (member.statRuleset === "rom") { + return partyAbilityAmount(member, ability, effect, poisonDoses, intellect, + auraAdjustedCharacterStats(base, state.auras, member.id, now).romNative, nativeTargetContext); + } if (member.classId !== "rom-priest") { return partyAbilityAmount(member, ability, effect, poisonDoses, intellect); } - const bonus = member.statRuleset === "rom" ? 0 : romPriestHolyBlessingStats(base, auras).spellPowerBonus; + const bonus = romPriestHolyBlessingStats(base, auras).spellPowerBonus; if (bonus <= 0) return partyAbilityAmount(member, ability, effect, poisonDoses, intellect); return partyAbilityAmount({ ...member, @@ -1023,8 +1042,9 @@ function partyWarlockAbilityAmount( poisonDoses = 0, targetId?: string, now = Date.now(), + nativeTargetContext?: import("./romNativeCombatAmount").RomNativeDamageTargetContext, ): number { - const amount = partyAbilityAmountWithHolyBlessing(member, ability, effect, poisonDoses, now); + const amount = partyAbilityAmountWithHolyBlessing(member, ability, effect, poisonDoses, now, nativeTargetContext); if (member.classId === "warlock" && ability.name === "Conflagrate" && effect.kind === "damage") { const conflagrateDot = targetId ? activePartyWarlockConflagrateDot(useCombatStore.getState().effects, member.id, targetId, now) @@ -1187,6 +1207,7 @@ export function partyAttackDamage( & Partial>, + now = Date.now(), ): number { const coefficient = member.role === "tank" ? 0.85 : member.role === "healer" ? 0.55 : 1.25; const gear = member.gearStats; @@ -1209,8 +1230,10 @@ export function partyAttackDamage( member.secondaryClassId, member.gender ?? "male", "rom", - ), useCombatStore.getState().auras, member.id ?? "").romNative + ), useCombatStore.getState().auras, member.id ?? "", now).romNative : undefined; + const nativeAuto = kind !== "spell" ? nativeTrainingAutoAttackProfile(nativeStats, kind === "ranged" ? "ranged" : "main-hand") : undefined; + if (nativeAuto) return Math.max(1, Math.round(nativeAuto.damage)); const weapon = kind === "ranged" ? gear.rangedWeapon : kind === "melee" ? gear.meleeWeapon : null; const equipmentPower = nativeStats ? kind === "spell" @@ -1745,6 +1768,13 @@ function tankPriorityTargetId( } function memberSwingMs(member: PartyMember, now: number): number { + const native = member.statRuleset === "rom" ? auraAdjustedCharacterStats(deriveCharacterStats( + member.classId, member.level, member.gearStats, member.raceId, {}, member.secondaryClassId, member.gender, "rom", + ), useCombatStore.getState().auras, member.id, now).romNative : undefined; + const physicalAuto = !partyUsesRangedAttacks(member) || baseClassFor(member.classId) === "hunter"; + const nativeAuto = physicalAuto + ? nativeTrainingAutoAttackProfile(native, member.classId === "rom-scout" ? "ranged" : "main-hand") + : undefined; const base = member.role === "tank" ? 1_800 : member.classId === "rogue" @@ -1767,6 +1797,8 @@ function memberSwingMs(member: PartyMember, now: number): number { aura.targetId === member.id && (aura.expiresAt === null || aura.expiresAt > now) )); const effectiveHaste = resolveAuraStatValue(hasteRating, memberAuras, hasteStat); + if (nativeAuto) return Math.max(500, Math.round(hastedDuration(nativeAuto.intervalMs, effectiveHaste) + / raceAffixHasteMultiplier(now))); return Math.round(hastedDuration( base, effectiveHaste, @@ -1850,8 +1882,13 @@ function partyRogueOffhandAttackProfile( const auras = useCombatStore.getState().auras.filter((aura) => ( aura.targetId === member.id && (aura.expiresAt === null || aura.expiresAt > now) )); - const attackPower = partyShamanAttackPower(stats.attackPower, auras); + const nativeAuto = nativeTrainingAutoAttackProfile(auraAdjustedCharacterStats(stats, useCombatStore.getState().auras, member.id, now).romNative, "off-hand"); const meleeHastePercent = resolveAuraStatValue(stats.meleeHastePercent, auras, "melee-haste"); + if (nativeAuto) return { damage: Math.max(1, Math.round(nativeAuto.damage + * (masteryActive ? 1 + ROM_ROGUE_OFF_HAND_MASTERY_DAMAGE_PERCENT / 100 : 1))), + intervalMs: Math.max(500, Math.round(hastedDuration(nativeAuto.intervalMs, meleeHastePercent) + / raceAffixHasteMultiplier(now))) }; + const attackPower = partyShamanAttackPower(stats.attackPower, auras); const fullWeaponDamage = (weapon.damageMin + weapon.damageMax) / 2 + attackPower / 14 * (weapon.speedMs / 1_000); const masteryMultiplier = masteryActive @@ -2314,7 +2351,7 @@ function advancePartyWeaponAttack(member: PartyMember, targetId: string, now: nu ? "rom-rogue-dual-wield-main-hand" : forgeAutoAttackActive ? "rom-champion-forge-auto-attack" : "scent-of-blood-auto-attack"}`; useCombatStore.getState().notifyOwnerHostileAction(member.id, targetId); - const ownerAttackDamage = partyAttackDamage(member); + const ownerAttackDamage = partyAttackDamage(member, now); const result = useCombatStore.getState().damageMob(targetId, ownerAttackDamage, now, { actorId: member.id, role: member.role, abilityId }, "physical", needsAttackRoll ? { attackKind: goForTheThroatRank > 0 ? "ranged" : "melee", @@ -2450,6 +2487,7 @@ export function partyAbilityTargetIsValid( && aura.definition.utilityTags?.includes("rom-vanish"))) && Object.values(combat.mobs).some((candidate) => candidate.engaged && !candidate.dead)) return false; if (ability.name === "Kill Shot" && mob && mob.health / Math.max(1, mob.maxHealth) > 0.2) return false; + if (!coaBarbarianDecapitateTargetAllowed(ability, mob)) return false; if (ability.name === "Power Word: Shield" && combat.auras.some((aura) => aura.targetId === targetId && aura.definition.id === "wow335:priest:weakened-soul")) return false; if (ability.name === "Enraged Regeneration" && !combat.auras.some((aura) => aura.targetId === member.id @@ -2596,6 +2634,19 @@ function partyHostileTargets( return primaryPosition && combatHasLineOfSight(origin, primaryPosition) ? [primaryTargetId] : []; } +function partyKillingSpreeTargetIds(primaryTargetId: string, origin: MobVector3): readonly string[] { + const combat = useCombatStore.getState(); + return [...new Set([primaryTargetId, ...Object.keys(combat.mobs)])] + .filter((id) => { + const mob = combat.mobs[id]; + const position = getMobPosition(id); + return Boolean(mob && mob.engaged && !mob.dead && mob.health > 0 && position + && distanceSquared(origin, position) <= 10 ** 2 + && combatHasLineOfSight(origin, position)); + }) + .sort(); +} + function partyHealingTargets( ability: AbilityDefinition, primaryTargetId: string, @@ -3111,11 +3162,13 @@ function executePartyAbility( && ability.effects.some((effect) => ["damage", "dot", "finisher-damage"].includes(effect.kind)) && combat.auras.some((aura) => aura.targetId === member.id && aura.definition.utilityTags?.includes("next-offensive-critical")); - const spellSchool = member.classId === "shaman" - && ability.source === "wow335-progression" - && ["Lightning Bolt", "Chain Lightning"].includes(ability.name) - ? abilityDamageSchool("shaman", ability) - : presentationSchoolForAbility(ability); + const spellSchool = ability.source === "runewaker" + ? abilityDamageSchool(member.classId, ability) + : member.classId === "shaman" + && ability.source === "wow335-progression" + && ["Lightning Bolt", "Chain Lightning"].includes(ability.name) + ? abilityDamageSchool("shaman", ability) + : presentationSchoolForAbility(ability); const consumesShamanNaturesGuardianCrit = member.classId === "shaman" && (hostileTargets.length > 0 || friendlyTargets.length > 0) && ability.effects.some((effect) => effect.kind === "damage" @@ -3357,7 +3410,7 @@ function executePartyAbility( combat.applyTimedActorEffect(member.id, member.id, ability, effect, now); continue; } - for (const hostileTargetId of hostileTargets) { + for (const [targetOrdinal, hostileTargetId] of hostileTargets.entries()) { if (darkEnergyStrikeGroup === "dark" && !romChampionDarkEnergyStrikeGroup0SurvivedTargets.has(hostileTargetId)) continue; if (effect.kind === "dot") { @@ -3391,6 +3444,7 @@ function executePartyAbility( envenomDosesByTarget.get(hostileTargetId) ?? 0, hostileTargetId, now, + { targetCount: hostileTargets.length, targetOrdinal }, ); const targetStatuses = useCombatStore.getState().mobs[hostileTargetId]?.statuses ?? []; const mageTargetDamageAmount = member.classId === "mage" @@ -3534,7 +3588,7 @@ function executePartyAbility( && combat.auras.some((aura) => aura.targetId === member.id && aura.definition.utilityTags?.includes(ROM_WARLOCK_PRIEST_SPREADING_PAIN_CRIT_TAG) && (aura.expiresAt === null || aura.expiresAt > now)); - const partyUsesCombatRollContext = drumsOfWarShot || lightOfDayHit || deathKnightSuddenDoomTrigger + const partyUsesCombatRollContext = member.statRuleset === "rom" || drumsOfWarShot || lightOfDayHit || deathKnightSuddenDoomTrigger || deathKnightScentOfBloodMeleeHit || deathKnightBloodyVengeanceHit || deathKnightBloodGorgedHit @@ -3559,7 +3613,8 @@ function executePartyAbility( ? member.talentRanks[WOW335_MAGE_MOLTEN_FURY_TALENT_ID] ?? 0 : 0; const partyDamageTargetBeforeHit = useCombatStore.getState().mobs[hostileTargetId]; - const damageSchool = effect.kind === "damage" && isRomChampionDarkEnergyStrike + const damageSchool = effect.kind === "damage" + && (ability.source === "runewaker" || isRomChampionDarkEnergyStrike) ? effect.school ?? spellSchool : spellSchool; const partyRawDirectDamageBase = mageTargetDamageAmount @@ -3601,6 +3656,27 @@ function executePartyAbility( partyDamageTargetBeforeHit.health / partyDamageTargetBeforeHit.maxHealth, ) : partyDirectDamageWithMoltenFury; + const partyDirectDamageWithRunewakerAuras = effect.kind === "damage" + && ability.source === "runewaker" + && !partyUsesCombatRollContext + ? resolveAuraDamageValue( + partyDirectDamageWithMercilessCombat, + combat.auras.filter((aura) => aura.targetId === member.id + && (aura.expiresAt === null || aura.expiresAt > now) + && !aura.definition.utilityTags?.includes(ROM_PRIEST_HOLY_BLESSING_TAG)), + { + direction: "dealt", + school: damageSchool, + attackKind: effect.romNativeSource + && romNativePlayerHitProfile( + effect.romNativeSource.skillId, + effect.romNativeSource.componentId, + )?.damageChannel === "physical" + ? member.classId === "rom-scout" ? "ranged" : "melee" + : "spell", + }, + ) + : partyDirectDamageWithMercilessCombat; const maelstromWeaponPvpDamageReductionPercent = partyDamageTargetBeforeHit?.characterDefender && damageSchool !== "physical" ? wow335ShamanMaelstromWeaponPvpDamageReductionPercent( @@ -3611,7 +3687,7 @@ function executePartyAbility( : 0; const result = combat.damageMob( hostileTargetId, - Math.round(partyDirectDamageWithMercilessCombat + Math.round(partyDirectDamageWithRunewakerAuras * (1 - maelstromWeaponPvpDamageReductionPercent / 100)), now, { @@ -3621,7 +3697,10 @@ function executePartyAbility( }, damageSchool, partyUsesCombatRollContext ? { - attackKind: drumsOfWarShot ? "ranged" + attackKind: member.statRuleset === "rom" && effect.kind === "damage" && effect.romNativeSource + ? romNativePlayerHitProfile(effect.romNativeSource.skillId, effect.romNativeSource.componentId)?.damageChannel === "physical" + ? member.classId === "rom-scout" ? "ranged" : "melee" : "spell" + : drumsOfWarShot ? "ranged" : hunterGoForTheThroatAttackKind ?? (deathKnightScentOfBloodMeleeHit || deathKnightBloodGorgedHit || shamanWeaponMeleeHit || godsSwordDirectPhysicalHit || darkEnergyStrikePhysicalHit @@ -3651,7 +3730,9 @@ function executePartyAbility( canParry: false, canBlock: false, } } - : ability.name === "Shiv" ? { rules: { canCrit: false } } : {}), + : { rules: { ...(ability.name === "Shiv" ? { canCrit: false } : {}), + romNativeSource: effect.kind === "damage" ? effect.romNativeSource : undefined, + romNativeTargetOrdinal: targetOrdinal } }), } : undefined, ); if (darkEnergyStrikeGroup === "physical" && hostileTargetId === targetId @@ -3985,6 +4066,36 @@ function executePartyAbility( if (effect.kind === "finisher-damage") { runtimeMember = { ...runtimeMember, comboPoints: 0, comboTargetId: null }; } + } else if (effect.kind === "utility" + && effect.action === "class-script" + && ability.name === "Killing Spree" + && baseClassFor(member.classId) === "rogue") { + const targetIds = partyKillingSpreeTargetIds(targetId, origin); + const loadout = resolvedEquipmentLoadout(combat.equipment, combat.inventory, { + ownerId: member.id, + ownerKind: "party", + classId: member.classId, + secondaryClassId: member.secondaryClassId, + specializationId: member.specializationId, + role: member.role, + level: member.level, + }); + const hands: Wow335KillingSpreeWeaponSnapshot[] = (["main-hand", "off-hand"] as const) + .flatMap((hand) => { + const item = loadout[hand]; + const weapon = item?.stats.meleeWeapon ?? (hand === "main-hand" ? member.gearStats.meleeWeapon : null); + return weapon ? [{ + hand, + ...(item?.weaponType ? { weaponType: item.weaponType } : {}), + damageMin: weapon.damageMin, + damageMax: weapon.damageMax, + speedMs: weapon.speedMs, + }] : []; + }); + if (targetIds.length > 0) { + useCombatStore.getState().beginKillingSpree(member.id, ability, targetIds, hands, member.role, now); + combat = useCombatStore.getState(); + } } else if (effect.kind === "utility" && effect.action === "class-script" && ability.name === "Pestilence" @@ -4102,6 +4213,7 @@ function executePartyAbility( * (riptideHot ? PARTY_SHAMAN_RIPTIDE_CHAIN_HEAL_MULTIPLIER : 1)); const result = useCombatStore.getState().healActor(friendlyTargetId, requested, { sourceActorId: member.id, + romNativeSource: effect.romNativeSource, abilityId: ability.id, school: healingSchool, criticalChance, @@ -4868,10 +4980,65 @@ export function advanceDungeonPartyCombat(now = Date.now()): void { partyOrigin, ); if (!targetId && party.command !== "stop") targetId = activeRaceOrbId(); + const nativePartyInCombat = Boolean(targetId) || Object.values(combat.mobs).some((mob) => ( + !mob.dead && (mob.engaged || Object.values(mob.threatByActor).some((threat) => threat > 0)) + )); members = members.map((member) => { const profile = resourceProfileForClass(member.classId); const memberAuras = combat.auras.filter((aura) => aura.targetId === member.id && (aura.expiresAt === null || aura.expiresAt > now)); + const nativeRecoveryBaseStats = member.statRuleset === "rom" && isRomClassId(member.classId) + ? deriveCharacterStats( + member.classId, member.level, member.gearStats, member.raceId, {}, + member.secondaryClassId, member.gender, "rom", + ) + : undefined; + const nativeRecoveryBase = nativeRecoveryBaseStats?.romNative; + const living = member.health > 0; + const recoveryClockAdvance = living + ? advanceRomNativeRecoveryClock( + member.romNativeRecoveryClock, + member.statRuleset ?? "wow", + "party-npc", + deltaSeconds * 1_000, + ) + : { clock: undefined, pulseOffsetsMs: [] as readonly number[] }; + let nativeHealthAfterRecovery = member.health; + let nativeManaPulseAmount = 0; + if (living && nativeRecoveryBaseStats && nativeRecoveryBase) { + const intervalStartAt = now - deltaSeconds * 1_000; + for (const offsetMs of recoveryClockAdvance.pulseOffsetsMs) { + const pulseAt = intervalStartAt + offsetMs; + const pulseStats = auraAdjustedCharacterStats( + nativeRecoveryBaseStats, + combat.auras.filter((aura) => aura.expiresAt === null || aura.expiresAt > pulseAt), + member.id, + pulseAt, + ).romNative; + if (!pulseStats) continue; + const amount = romNativeRecoveryPulseAmounts(pulseStats, "party-npc", nativePartyInCombat); + nativeHealthAfterRecovery += amount.health; + nativeManaPulseAmount += amount.mana; + } + } + nativeHealthAfterRecovery = Math.min(member.maxHealth, nativeHealthAfterRecovery); + const nativeManaMaximum = companionResourceMaximum(member, "mana"); + const nativeManaPoolEnabled = Boolean(nativeRecoveryBase?.usesMana && nativeManaMaximum > 0); + const nativeManaPeriodicAmount = nativeManaPoolEnabled && living + ? romNativePeriodicManaEffectDuring( + combat.auras.filter((aura) => aura.targetId === member.id), + now - deltaSeconds * 1_000, + now, + nativeManaMaximum, + ) + : 0; + const nativeManaAfterRecovery = nativeManaPoolEnabled + ? Math.max(0, Math.min( + nativeManaMaximum, + (member.resourcePools.mana ?? (member.resourceType === "mana" ? member.resource : 0)) + + (living ? nativeManaPulseAmount + nativeManaPeriodicAmount : 0), + )) + : undefined; const passiveRates: Partial> = { mana: 4, rage: 0, @@ -4880,7 +5047,9 @@ export function advanceDungeonPartyCombat(now = Date.now()): void { "runic-power": 0, }; const resourcePools: Partial> = { ...member.resourcePools }; + if (nativeManaAfterRecovery !== undefined) resourcePools.mana = nativeManaAfterRecovery; for (const type of Object.keys(resourcePools) as ResourceType[]) { + if (type === "mana" && nativeManaAfterRecovery !== undefined) continue; const manaRegeneration = member.gearStats.mp5 / 5 + member.gearStats.spirit * 0.02; const baseRegeneration = type === member.resourceType ? (profile.type === "rage" || profile.type === "runic-power" ? 0 : profile.regenerationPerSecond + manaRegeneration) @@ -4923,8 +5092,10 @@ export function advanceDungeonPartyCombat(now = Date.now()): void { } return { ...member, + health: nativeHealthAfterRecovery, resource: resourcePools[member.resourceType] ?? member.resource, resourcePools, + romNativeRecoveryClock: living ? recoveryClockAdvance.clock : undefined, warriorAngerManagementRageRemainderMs, cooldowns: Object.fromEntries(Object.entries(member.cooldowns).filter(([, readyAt]) => readyAt > now)), schoolLockedUntil: Object.fromEntries(Object.entries(member.schoolLockedUntil).filter(([, readyAt]) => (readyAt ?? 0) > now)), @@ -4939,6 +5110,7 @@ export function advanceDungeonPartyCombat(now = Date.now()): void { members = members.map((member) => { if ( member.health <= 0 + || member.statRuleset === "rom" || ( member.controlledUntil > now && enemyControlPreventsActions(member.controlMechanic) @@ -5569,9 +5741,15 @@ export function advanceDungeonPartyCombat(now = Date.now()): void { members = members.map((member) => { const actor = actorsAfterActions[member.id]; const baseline = authoritativeMembers.find((candidate) => candidate.id === member.id); - return actor?.kind === "companion" && baseline && actor.health !== baseline.health - ? { ...member, health: actor.health, maxHealth: actor.maxHealth } - : member; + const health = actor?.kind === "companion" && baseline && actor.health !== baseline.health + ? actor.health + : member.health; + return { + ...(actor?.kind === "companion" && baseline && actor.health !== baseline.health + ? { ...member, health: actor.health, maxHealth: actor.maxHealth } + : member), + romNativeRecoveryClock: health <= 0 ? undefined : member.romNativeRecoveryClock, + }; }); const targetMapChanged = ( diff --git a/src/game/partyRuntimeRegistry.test.ts b/src/game/partyRuntimeRegistry.test.ts index 2c02a805..dd25c2d0 100644 --- a/src/game/partyRuntimeRegistry.test.ts +++ b/src/game/partyRuntimeRegistry.test.ts @@ -2,12 +2,14 @@ import { beforeEach, describe, expect, it } from "vitest"; import { clearPartyRuntimeRegistry, clearPartyRuntimeAttackCorridor, + consumePartyRuntimeCombatRelocation, getPartyRuntimePosition, partyRuntimeDistanceSquared, partyRuntimeCenter, partyRuntimeTargetVisible, partyRuntimePositionAlongAttackCorridor, registerPartyRuntimePosition, + requestPartyRuntimeCombatRelocation, updatePartyRuntimeTargetVisibility, updatePartyRuntimeAttackCorridor, updatePartyRuntimePosition, @@ -46,6 +48,18 @@ describe("party runtime position registry", () => { expect(partyRuntimeIsRejoining("tank")).toBe(false); }); + it("consumes combat teleports once without creating a rejoin task", () => { + const origin: [number, number, number] = [1, 2, 3]; + registerPartyRuntimePosition("rogue", [0, 0, 0]); + requestPartyRuntimeCombatRelocation("rogue", origin, 1.25); + origin[0] = 999; + expect(getPartyRuntimePosition("rogue")).toEqual([1, 2, 3]); + const relocation = consumePartyRuntimeCombatRelocation("rogue")!; + expect(relocation).toEqual({ position: [1, 2, 3], yaw: 1.25 }); + expect(consumePartyRuntimeCombatRelocation("rogue")).toBeNull(); + expect(partyRuntimeIsRejoining("rogue")).toBe(false); + }); + it("tracks world actors without exposing mutable registry storage", () => { const unregister = registerPartyRuntimePosition("tank", [1, 2, 3]); updatePartyRuntimePosition("tank", 4, 5, 6); diff --git a/src/game/partyRuntimeRegistry.ts b/src/game/partyRuntimeRegistry.ts index 8654a216..117241aa 100644 --- a/src/game/partyRuntimeRegistry.ts +++ b/src/game/partyRuntimeRegistry.ts @@ -4,9 +4,33 @@ export type MutablePartyWorldPosition = [x: number, y: number, z: number]; const positions = new Map(); const targetVisibility = new Map(); const rejoins = new Map(); +const combatRelocations = new Map(); + +/** One-shot movement authored by combat, without an attached return-to-player task. */ +export function requestPartyRuntimeCombatRelocation( + id: string, + position: PartyWorldPosition, + yaw: number, +): void { + const destination: PartyWorldPosition = [finite(position[0]), finite(position[1]), finite(position[2])]; + const facing = finite(yaw); + combatRelocations.set(id, { position: destination, yaw: facing }); + updatePartyRuntimePosition(id, destination[0], destination[1], destination[2]); +} + +/** Returns and clears a pending combat relocation so the scene applies it once. */ +export function consumePartyRuntimeCombatRelocation( + id: string, +): { readonly position: PartyWorldPosition; readonly yaw: number } | null { + const relocation = combatRelocations.get(id); + if (!relocation) return null; + combatRelocations.delete(id); + return { position: [...relocation.position], yaw: relocation.yaw }; +} /** A one-shot scene relocation followed by an individual return-to-player task. */ export function beginPartyRuntimeRejoin(id: string, position: PartyWorldPosition): void { + combatRelocations.delete(id); rejoins.set(id, { position: [...position], pending: true }); updatePartyRuntimePosition(id, position[0], position[1], position[2]); targetVisibility.delete(id); @@ -45,6 +69,7 @@ export function registerPartyRuntimePosition( positions.delete(id); targetVisibility.delete(id); rejoins.delete(id); + combatRelocations.delete(id); }; } @@ -136,6 +161,7 @@ export function removePartyRuntimePosition(id: string): void { positions.delete(id); targetVisibility.delete(id); rejoins.delete(id); + combatRelocations.delete(id); } export function getPartyRuntimePosition(id: string): PartyWorldPosition | null { @@ -192,5 +218,6 @@ export function clearPartyRuntimeRegistry(): void { positions.clear(); targetVisibility.clear(); rejoins.clear(); + combatRelocations.clear(); attackCorridor = null; } diff --git a/src/game/partyStore.test.ts b/src/game/partyStore.test.ts index 7bdb3ac1..0a4707f0 100644 --- a/src/game/partyStore.test.ts +++ b/src/game/partyStore.test.ts @@ -1,7 +1,6 @@ import { beforeEach, describe, expect, it } from "vitest"; import { APPEARANCE_KEYS, - ROM_CLASS_IDS, classesForRace, raceById, supportedGenders, @@ -18,6 +17,7 @@ import type { InventoryItem } from "./lootTypes"; import { EMPTY_ITEM_STATS } from "./itemStats"; import { DEFAULT_COMPANION_SPEC_READINESS_POLICY } from "./companionSpecReadiness"; import { WOW335_GLYPH_OF_SWIFTMEND_ID } from "./wow335GlyphCatalog"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; describe("dungeon party composition", () => { beforeEach(() => usePartyStore.setState({ @@ -215,7 +215,7 @@ describe("dungeon party composition", () => { expect(first.every((member) => member.level === 18 && member.health === member.maxHealth)).toBe(true); }); - it("syncs every RoM companion class through entry and level changes without WoW talents", () => { + it("generates only the active five RoM companion classes and preserves them on level changes", () => { const seenClasses = new Set(); for (const role of ["tank", "healer", "damage"] as const) { for (let seed = 0; seed < 20; seed += 1) { @@ -240,7 +240,7 @@ describe("dungeon party composition", () => { } } } - expect([...seenClasses].sort()).toEqual([...ROM_CLASS_IDS].sort()); + expect([...seenClasses].sort()).toEqual(ROM_FIVE_IDENTITIES.map((identity) => identity.classId).sort()); }); it("preserves fallen RoM companions and living health/resource ratios on level sync", () => { @@ -260,6 +260,16 @@ describe("dungeon party composition", () => { expect(syncedHealer.resourcePools.mana).toBe(syncedHealer.resource); }); + it("retains explicitly configured RoM companions outside the default active pool", () => { + const member = createConfiguredPartyMember({ + name: "Explicit Warlock", classId: "rom-warlock", statRuleset: "rom", + role: "damage", specialization: "Primary", talentTreeId: "", raceId: "rom-dwarf", + }, 30, 0, "explicit-rom-companion"); + expect(member.classId).toBe("rom-warlock"); + expect(member.statRuleset).toBe("rom"); + expect(member.maxHealth).toBeGreaterThan(0); + }); + it("supports solo through five-person Manastorm party sizes without changing the dungeon default", () => { expect(createDungeonParty("sizes", 18)).toHaveLength(4); for (const size of [1, 2, 3, 4, 5] as const) { diff --git a/src/game/partyStore.ts b/src/game/partyStore.ts index ce75be55..f4b4bad4 100644 --- a/src/game/partyStore.ts +++ b/src/game/partyStore.ts @@ -26,7 +26,9 @@ import { damageAfterEquipmentMitigation, deriveCharacterStats, } from "./wotlkStats"; +import { clampPlayerLevel } from "./progression"; import type { InventoryItem } from "./lootTypes"; +import type { RomNativeRecoveryClock } from "./romNativeRecovery"; import { runtimeDefaultPartyTalentProfile, runtimePartyTalentRanksForLevel, @@ -91,6 +93,7 @@ export interface PartyMember { readonly appearance: CharacterAppearance; readonly classId: ClassId; readonly statRuleset?: CharacterStatRuleset; + readonly romNativeRecoveryClock?: RomNativeRecoveryClock; readonly secondaryClassId?: ClassId | null; readonly specialization: string; readonly specializationId: string | null; @@ -202,20 +205,15 @@ function wowTemplates( } const ROM_TANK_TEMPLATES: readonly PartyTemplate[] = Object.freeze([ - { name: "Aldric", classId: "rom-warrior", statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, { ...romFiveIdentity("rom-knight", "tank")!, statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, - { name: "Maerwen", classId: "rom-warden", statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, - { name: "Bronn", classId: "rom-champion", statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, ]); const ROM_HEALER_TEMPLATES: readonly PartyTemplate[] = Object.freeze([ { ...romFiveIdentity("rom-priest", "healer")!, statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, - { name: "Sylva", classId: "rom-druid", statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, ]); const ROM_DAMAGE_TEMPLATES: readonly PartyTemplate[] = Object.freeze([ { ...romFiveIdentity("rom-scout", "damage")!, statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, { ...romFiveIdentity("rom-rogue", "damage")!, statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, { ...romFiveIdentity("rom-mage", "damage")!, statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, - { name: "Morgha", classId: "rom-warlock", statRuleset: "rom", specialization: "Primary", talentTreeId: "" }, ]); export const TANK_SPECIALIZATIONS = Object.freeze(new Set( @@ -264,7 +262,7 @@ function memberMaxHealth( secondaryClassId?: ClassId | null, gender: GenderId = "male", ): number { - const safeLevel = Math.max(1, Math.trunc(level)); + const safeLevel = clampPlayerLevel(level); if (statRuleset === "rom") { return deriveCharacterStats(classId, safeLevel, gearStats, raceId, {}, secondaryClassId, gender, statRuleset).health; } @@ -285,9 +283,10 @@ function memberMaxResource( secondaryClassId?: ClassId | null, gender: GenderId = "male", ): number { + const safeLevel = clampPlayerLevel(level); const profile = resourceProfileForClass(classId); return profile.type === "mana" - ? deriveCharacterStats(classId, level, gearStats, raceId, {}, secondaryClassId, gender, statRuleset).mana + ? deriveCharacterStats(classId, safeLevel, gearStats, raceId, {}, secondaryClassId, gender, statRuleset).mana : profile.maximum; } @@ -311,6 +310,19 @@ function initialSecondaryResource(type: ResourceType, maximum: number): number { : maximum; } +function rescaledMemberValue( + current: number, + currentMaximum: number, + nextMaximum: number, + preserveNativeCap: boolean, + minimum: number, +): number { + if (current <= 0) return 0; + const fraction = Math.max(0, Math.min(1, current / Math.max(1, currentMaximum))); + if (preserveNativeCap && fraction >= 1) return nextMaximum; + return Math.max(minimum, Math.min(nextMaximum, Math.round(fraction * nextMaximum))); +} + /** Keeps every resource used by the member's learned kit available to companion AI. */ function withMemberAbilityResourcePools(member: PartyMember): PartyMember { const types = new Set([member.resourceType]); @@ -370,13 +382,13 @@ function withMemberGearStats(member: PartyMember, gearStats: ItemStats): PartyMe ); const health = member.health <= 0 ? 0 - : Math.max(1, Math.round(member.health / Math.max(1, member.maxHealth) * maxHealth)); + : rescaledMemberValue(member.health, member.maxHealth, maxHealth, member.statRuleset === "rom", 1); const maxResource = memberMaxResource( member.classId, member.level, member.raceId, gearStats, member.statRuleset, member.secondaryClassId, member.gender, ); - const resource = Math.max(0, Math.round( - member.resource / Math.max(1, member.maxResource) * maxResource, - )); + const resource = rescaledMemberValue( + member.resource, member.maxResource, maxResource, member.statRuleset === "rom", 0, + ); return withMemberAbilityResourcePools({ ...member, resourceMaximums: undefined, @@ -397,6 +409,7 @@ function createMember( seed: string, configuredTalentRanks?: TalentRanks, ): PartyMember { + const safeLevel = clampPlayerLevel(level); // Appearance has its own keyed stream so adding customization fields later // cannot reshuffle which class/spec templates make up this character's party. const identityRandom = { @@ -432,22 +445,28 @@ function createMember( ownerId: id, ownerKind: "party", classId: template.classId, - secondaryClassId: level >= ROM_SECONDARY_UNLOCK_LEVEL ? template.secondaryClassId ?? null : null, + secondaryClassId: safeLevel >= ROM_SECONDARY_UNLOCK_LEVEL ? template.secondaryClassId ?? null : null, specializationId, role, - level, + level: safeLevel, }); - const secondaryClassId = level >= ROM_SECONDARY_UNLOCK_LEVEL ? template.secondaryClassId ?? null : null; + const secondaryClassId = safeLevel >= ROM_SECONDARY_UNLOCK_LEVEL ? template.secondaryClassId ?? null : null; const maxHealth = memberMaxHealth( - level, role, gearStats, template.classId, race.id, statRuleset, secondaryClassId, gender, + safeLevel, role, gearStats, template.classId, race.id, statRuleset, secondaryClassId, gender, ); const resourceProfile = resourceProfileForClass(template.classId); const maxResource = memberMaxResource( - template.classId, level, race.id, gearStats, statRuleset, secondaryClassId, gender, - ); - const resource = Math.round( - maxResource * (resourceProfile.maximum > 0 ? resourceProfile.initial / resourceProfile.maximum : 0), + template.classId, safeLevel, race.id, gearStats, statRuleset, secondaryClassId, gender, ); + const resource = statRuleset === "rom" + ? resourceProfile.initial === resourceProfile.maximum && resourceProfile.maximum > 0 + ? maxResource + : Math.max(0, Math.min(maxResource, Math.round( + maxResource * (resourceProfile.maximum > 0 ? resourceProfile.initial / resourceProfile.maximum : 0), + ))) + : Math.round( + maxResource * (resourceProfile.maximum > 0 ? resourceProfile.initial / resourceProfile.maximum : 0), + ); return withMemberAbilityResourcePools({ id, name: template.name, @@ -463,9 +482,9 @@ function createMember( talentProfileId: template.talentProfileId ?? null, talentRanks: configuredTalentRanks ?? (isRomClassId(template.classId) ? Object.freeze({}) - : runtimePartyTalentRanksForLevel(template.classId, template.specialization, level, template.talentProfileId ?? undefined)), + : runtimePartyTalentRanksForLevel(template.classId, template.specialization, safeLevel, template.talentProfileId ?? undefined)), role, - level: Math.max(1, Math.trunc(level)), + level: safeLevel, health: maxHealth, maxHealth, resourceType: resourceProfile.type, @@ -739,7 +758,7 @@ export const usePartyStore = create((set, get) => ({ }), syncLevel: (level) => set((state) => { - const safeLevel = Math.max(1, Math.trunc(level)); + const safeLevel = clampPlayerLevel(level); if (state.members.every((member) => member.level === safeLevel)) return state; return { members: state.members.map((member) => { @@ -761,7 +780,9 @@ export const usePartyStore = create((set, get) => ({ ); const health = member.health <= 0 ? 0 - : Math.max(1, Math.round(member.health / Math.max(1, member.maxHealth) * maxHealth)); + : rescaledMemberValue( + member.health, member.maxHealth, maxHealth, member.statRuleset === "rom", 1, + ); const maxResource = memberMaxResource( member.classId, safeLevel, @@ -771,9 +792,9 @@ export const usePartyStore = create((set, get) => ({ nextSecondaryClassId, member.gender, ); - const resource = Math.max(0, Math.round( - member.resource / Math.max(1, member.maxResource) * maxResource, - )); + const resource = rescaledMemberValue( + member.resource, member.maxResource, maxResource, member.statRuleset === "rom", 0, + ); return withMemberAbilityResourcePools({ ...member, resourceMaximums: undefined, @@ -900,6 +921,7 @@ export const usePartyStore = create((set, get) => ({ return { ...member, health: restored, + romNativeRecoveryClock: undefined, status: "ready", controlledUntil: 0, controlMechanic: null, @@ -928,6 +950,7 @@ export const usePartyStore = create((set, get) => ({ return { ...member, health, + romNativeRecoveryClock: health <= 0 ? undefined : member.romNativeRecoveryClock, status: health <= 0 ? "down" : member.status, }; }), diff --git a/src/game/romAbilityCatalog.ts b/src/game/romAbilityCatalog.ts index 96a357bb..07c6d6e9 100644 --- a/src/game/romAbilityCatalog.ts +++ b/src/game/romAbilityCatalog.ts @@ -427,6 +427,14 @@ function procTrigger(trigger: Extract["tri function semanticEffect(row: GeneratedSemanticRow, semantic: RomAbilitySemantic, index: number): AbilityEffect { const componentKey = semantic.sourceComponentIds.join("-") || "tooltip"; const effectId = `${row.sourceSkillId}-${componentKey}-${index}`; + const nativeSource = ["damage", "heal", "dot", "hot"].includes(semantic.kind) + && semantic.sourceComponentIds.length === 1 + ? { romNativeSource: { + skillId: row.sourceSkillId, + componentId: semantic.sourceComponentIds[0], + kind: semantic.kind as "damage" | "heal" | "dot" | "hot", + } } + : {}; if (semantic.kind === "damage" || semantic.kind === "heal") { const rawPower = Math.max(0, semantic.power); const rawFixed = Math.max(0, semantic.fixedValue); @@ -443,6 +451,7 @@ function semanticEffect(row: GeneratedSemanticRow, semantic: RomAbilitySemantic, const pointsPerLevel = sourcePoints * Math.max(0, semantic.powerPerSkillLevel) / 100; const basePoints = sourcePoints + pointsPerLevel; const amount = { + ...nativeSource, coefficient, ...(coefficientPerLevel > 0 ? { coefficientPerLevel, sourceLevel: 1 } : {}), ...(basePoints > 0 ? { @@ -469,6 +478,7 @@ function semanticEffect(row: GeneratedSemanticRow, semantic: RomAbilitySemantic, const percentHealthHot = semantic.kind === "hot" && semantic.resource === "health-percent"; return { kind: semantic.kind, + ...nativeSource, coefficient: 0, ...(semantic.kind === "dot" && combatSchool(semantic.school) ? { school: combatSchool(semantic.school) } @@ -1613,6 +1623,7 @@ function ability(row: GeneratedSkill): AbilityDefinition { effects: currentCoaPassive ? [] : effects({ ...row, target, classId, secondaryClassId }), passive: currentMageDruidGreenGuardian ? false : currentCoaPassiveMode || row.sourceSkillId === 490274 ? true : row.passive, source: "runewaker", + ...(row.sourceSkillId === 490148 ? { sourceAttackKind: "melee" as const } : {}), sourceUnlockLevel: row.unlockLevel, ranks: currentRanks, romSkillGroup: currentMageDruidGreenGuardian ? "elite" : row.group, diff --git a/src/game/romFiveNativeDungeonHealth.test.ts b/src/game/romFiveNativeDungeonHealth.test.ts new file mode 100644 index 00000000..e1911b5e --- /dev/null +++ b/src/game/romFiveNativeDungeonHealth.test.ts @@ -0,0 +1,268 @@ +import { afterAll, describe, expect, it } from "vitest"; +import { mkdirSync, writeFileSync } from "node:fs"; +import { resolve } from "node:path"; +import { contentCategoryForClass } from "../app/characterCatalog"; +import { useCombatStore } from "./combatStore"; +import { subscribeCombatEvents } from "./combatEvents"; +import { dungeonEnemyScaling } from "./dungeonBossScaling"; +import { finalDungeonBoss } from "./dungeonRunStore"; +import { dungeonEnemyHealthBaseline, scaledDungeonEnemyLevel } from "./dungeonLevelScaling"; +import { requireDungeonDefinition } from "./dungeonRegistry"; +import { useGameStore } from "./store"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { advanceDungeonPartyCombat, partyCombatRangeBand, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition, updatePartyRuntimeTargetVisibility } from "./partyRuntimeRegistry"; +import { abilitiesForCharacter } from "./abilityCatalog"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; + +const LEVELS = [1, 10, 30, 60, 79, 80] as const; +const RUN_LIMIT_MS = 120_000; +const dungeon = requireDungeonDefinition("barren-caves"); +const trashSpawn = dungeon.staticSpawns.find((spawn) => dungeon.entities[spawn.entityId]?.kind === "mob")!; +const trashEntity = dungeon.entities[trashSpawn.entityId]; +const anglo = finalDungeonBoss(dungeon)!; +const angloSpawn = dungeon.staticSpawns.find((spawn) => spawn.id === anglo.id)!; +const angloEntity = dungeon.entities[angloSpawn.entityId]; + +interface HealthSample { + readonly identity: string; + readonly classId: string; + readonly level: number; + readonly runLimitMs: number; + readonly target: "trash" | "Anglo"; + readonly mobLevel: number; + readonly maxHealth: number; + readonly remainingHealth: number; + readonly mobDead: boolean; + readonly mobAttackRevision: number; + readonly playerHealth: number; + readonly defeatedCompanions: readonly string[]; + readonly secondsFromFirstPartyHit: number | null; + readonly firstPartyHitAtMs: number | null; + readonly incomingDamage: number; + readonly healing: number; + readonly partyClassIds: readonly string[]; + readonly partyRoles: readonly string[]; +} + +const samples: HealthSample[] = []; + +afterAll(() => { + if (process.env.ROM_FIVE_NATIVE_DUNGEON_HEALTH_REPORT !== "1") return; + const directory = resolve("artifacts/rom-five-native-dungeon-health"); + mkdirSync(directory, { recursive: true }); + writeFileSync(resolve(directory, "report.json"), `${JSON.stringify({ + diagnostic: "Native RoM identity cohort; companion damage is simulated, with player healing when the player is the Priest.", + levels: LEVELS, + runLimitMs: RUN_LIMIT_MS, + samples, + }, null, 2)}\n`); +}); + +function initializeNativeIdentityParty(activeIdentity: (typeof ROM_FIVE_IDENTITIES)[number], level: number, seed: string) { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useGameStore.getState().activateDungeon("barren-caves", "normal", { gameMode: "dungeon", bossDifficulty: 1 }); + + const secondaryClassId = level >= 10 ? activeIdentity.secondaryClassId : null; + const combat = useCombatStore.getState(); + combat.initializeCharacter({ + classId: activeIdentity.classId, + statRuleset: "rom", + raceId: activeIdentity.raceId, + secondaryClassId, + role: activeIdentity.role, + level, + }); + combat.setPlayerPosition([-18, 0, 0]); + + usePartyStore.getState().initializeParty(seed, level, useCombatStore.getState().health, + activeIdentity.role, 5, "rom"); + const companions = ROM_FIVE_IDENTITIES + .filter((identity) => identity.classId !== activeIdentity.classId) + .map((identity, index) => createConfiguredPartyMember({ + name: identity.name, + classId: identity.classId, + statRuleset: "rom", + secondaryClassId: level >= 10 ? identity.secondaryClassId : null, + raceId: identity.raceId, + specialization: "Primary", + talentTreeId: "", + role: identity.role, + }, level, index, seed)); + usePartyStore.setState({ members: companions }); + combat.synchronizeActors(); + return companions; +} + +function measurePartyPull(activeIdentity: (typeof ROM_FIVE_IDENTITIES)[number], level: number, + target: "trash" | "Anglo"): HealthSample { + const entity = target === "Anglo" ? angloEntity : trashEntity; + const spawn = target === "Anglo" ? angloSpawn : trashSpawn; + const boss = entity.kind === "boss"; + const runLimitMs = target === "Anglo" && level === 1 ? 240_000 : RUN_LIMIT_MS; + const seed = `rom-five-native:${activeIdentity.classId}:${level}:${target}`; + const companions = initializeNativeIdentityParty(activeIdentity, level, seed); + const scaling = dungeonEnemyScaling(dungeon, entity, spawn.id, level, "normal", 1, + contentCategoryForClass(activeIdentity.classId)); + const combat = useCombatStore.getState(); + combat.registerMob(spawn.id, { + name: entity.name, + serverEntry: entity.combat?.serverEntry, + boss, + ...scaling, + attacks: entity.combat?.attacks, + xpReward: 0, + }); + setMobPosition(spawn.id, [0, 0, 0]); + for (const member of companions) { + registerPartyRuntimePosition(member.id, [-partyCombatRangeBand(member).preferred, 0, 0]); + updatePartyRuntimeTargetVisibility(member.id, spawn.id, true); + } + // This opens the pull before event collection, matching the existing RoM durability diagnostic. + combat.damageMob(spawn.id, 1, 0); + + let firstPartyHitAtMs: number | null = null; + let diedAtMs: number | null = null; + let incomingDamage = 0; + let healing = 0; + const stop = subscribeCombatEvents((event) => { + if (event.targetActorId === spawn.id && event.kind === "damage" + && event.effectiveAmount > 0 && event.sourceActorId !== "player") { + firstPartyHitAtMs ??= event.occurredAt; + } + if (event.sourceActorId === spawn.id && event.kind === "damage") incomingDamage += event.effectiveAmount; + if (event.kind === "healing") healing += event.effectiveAmount; + }); + try { + const priestHeal = activeIdentity.classId === "rom-priest" + ? abilitiesForCharacter(activeIdentity.classId, level >= 10 ? activeIdentity.secondaryClassId : null) + .find((ability) => ability.target === "friendly" + && ability.effects.some((effect) => effect.kind === "heal") + && (ability.unlockLevel ?? 1) <= level) + : undefined; + for (let now = 100; now <= runLimitMs; now += 100) { + combat.tick(0.1, now); + advanceDungeonPartyCombat(now); + combat.advanceMobCombat(now); + if (priestHeal && !useCombatStore.getState().activeCast) { + const tank = usePartyStore.getState().members.find((member) => member.role === "tank"); + if (tank && tank.health < tank.maxHealth * 0.65) { + usePartyStore.getState().selectMember(tank.id); + combat.castAbility(priestHeal.id, undefined, now); + } + } + const mob = useCombatStore.getState().mobs[spawn.id]; + if (mob.dead) { + diedAtMs = mob.diedAt ?? now; + break; + } + } + } finally { + stop(); + } + + const mob = useCombatStore.getState().mobs[spawn.id]; + const combatAfterPull = useCombatStore.getState(); + const companionsAfterPull = usePartyStore.getState().members; + return { + identity: activeIdentity.name, + classId: activeIdentity.classId, + level, + runLimitMs, + target, + mobLevel: mob.level, + maxHealth: mob.maxHealth, + remainingHealth: mob.health, + mobDead: mob.dead, + mobAttackRevision: mob.attackRevision, + playerHealth: combatAfterPull.health, + defeatedCompanions: companionsAfterPull.filter((member) => member.health <= 0).map((member) => member.classId), + secondsFromFirstPartyHit: diedAtMs === null || firstPartyHitAtMs === null + ? null + : (diedAtMs - firstPartyHitAtMs) / 1_000, + firstPartyHitAtMs, + incomingDamage, + healing, + partyClassIds: [activeIdentity.classId, ...companions.map((member) => member.classId)], + partyRoles: [activeIdentity.role, ...companions.map((member) => member.role)], + }; +} + +describe("native RoM five identity dungeon health diagnostic", () => { + it("keeps the player-origin RoM curve when each canonical identity enters actual WoW and RoM trash", () => { + const wowDungeon = requireDungeonDefinition("stormwind-stockade"); + const wowTrashSpawn = wowDungeon.staticSpawns.find((spawn) => wowDungeon.entities[spawn.entityId]?.kind === "mob")!; + const wowTrash = wowDungeon.entities[wowTrashSpawn.entityId]; + + for (const identity of ROM_FIVE_IDENTITIES) { + expect(contentCategoryForClass(identity.classId)).toBe("rom"); + for (const level of LEVELS) { + const expected = dungeonEnemyHealthBaseline(level, "rom"); + const romActual = dungeonEnemyScaling(dungeon, trashEntity, trashSpawn.id, level, "normal", 1, + contentCategoryForClass(identity.classId)); + const wowActual = dungeonEnemyScaling(wowDungeon, wowTrash, wowTrashSpawn.id, level, "normal", 1, + contentCategoryForClass(identity.classId)); + expect(romActual.maxHealth).toBe(expected * (trashEntity.combat?.healthMultiplier ?? 1)); + expect(wowActual.maxHealth).toBe(expected * (wowTrash.combat?.healthMultiplier ?? 1)); + expect(romActual.level).toBe(level); + expect(wowActual.level).toBe(level); + } + } + }); + + it("keeps RoM origin scaling for a WoW-ruleset RoM player with WoW party members", () => { + const player = ROM_FIVE_IDENTITIES.find((identity) => identity.classId === "rom-priest")!; + const level = 30; + useCombatStore.getState().initializeCharacter({ + classId: player.classId, + statRuleset: "wow", + raceId: player.raceId, + level, + }); + usePartyStore.getState().initializeParty("rom-origin-mixed-party", level, + useCombatStore.getState().health, "healer", 5, "wow"); + + const source = contentCategoryForClass(useCombatStore.getState().classId); + const mixedParty = usePartyStore.getState(); + expect(useCombatStore.getState().statRuleset).toBe("wow"); + expect(source).toBe("rom"); + expect(mixedParty.categoryId).toBe("wow"); + expect(mixedParty.members.some((member) => !member.classId.startsWith("rom-"))).toBe(true); + const selectedDungeon = requireDungeonDefinition("stormwind-stockade"); + const spawn = selectedDungeon.staticSpawns + .find((entry) => selectedDungeon.entities[entry.entityId]?.kind === "mob")!; + const entity = selectedDungeon.entities[spawn.entityId]; + expect(dungeonEnemyScaling(selectedDungeon, entity, spawn.id, level, "normal", 1, source).maxHealth) + .toBe(dungeonEnemyHealthBaseline(level, "rom") * (entity.combat?.healthMultiplier ?? 1)); + }); + + it("reports campaign health and observed party damage against real Barren Caves spawns", () => { + expect(trashEntity.kind).toBe("mob"); + expect(angloEntity.name).toBe("Anglo"); + expect(angloEntity.kind).toBe("boss"); + + for (const identity of ROM_FIVE_IDENTITIES) { + for (const level of LEVELS) { + const trash = measurePartyPull(identity, level, "trash"); + const boss = measurePartyPull(identity, level, "Anglo"); + samples.push(trash, boss); + + const expectedTrashHealth = dungeonEnemyScaling(dungeon, trashEntity, trashSpawn.id, + level, "normal", 1, "rom").maxHealth; + const expectedAngloHealth = dungeonEnemyScaling(dungeon, angloEntity, angloSpawn.id, + level, "normal", 1, "rom").maxHealth; + expect(trash.maxHealth).toBe(Math.round(expectedTrashHealth)); + expect(boss.maxHealth).toBe(Math.round(expectedAngloHealth)); + expect(trash.mobLevel).toBe(scaledDungeonEnemyLevel(level, false)); + expect(boss.mobLevel).toBe(scaledDungeonEnemyLevel(level, true)); + expect(trash.partyClassIds).toHaveLength(5); + expect(new Set(trash.partyClassIds)).toEqual(new Set(ROM_FIVE_IDENTITIES.map((entry) => entry.classId))); + expect(boss.partyClassIds).toEqual(trash.partyClassIds); + expect(boss.partyRoles).toEqual(trash.partyRoles); + } + } + }, 240_000); +}); diff --git a/src/game/romFiveNativeRotation.integration.test.ts b/src/game/romFiveNativeRotation.integration.test.ts new file mode 100644 index 00000000..f5288720 --- /dev/null +++ b/src/game/romFiveNativeRotation.integration.test.ts @@ -0,0 +1,261 @@ +import { afterAll, describe, expect, it } from "vitest"; +import { mkdirSync, writeFileSync } from "node:fs"; +import { resolve } from "node:path"; +import { contentCategoryForClass } from "../app/characterCatalog"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { useCombatStore } from "./combatStore"; +import { subscribeCombatEvents } from "./combatEvents"; +import { dungeonEnemyScaling } from "./dungeonBossScaling"; +import { finalDungeonBoss } from "./dungeonRunStore"; +import { dungeonEnemyHealthBaseline, scaledDungeonEnemyLevel } from "./dungeonLevelScaling"; +import { requireDungeonDefinition } from "./dungeonRegistry"; +import { useGameStore } from "./store"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { advanceDungeonPartyCombat, partyCombatRangeBand, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition, updatePartyRuntimeTargetVisibility } from "./partyRuntimeRegistry"; +import { BenchmarkController } from "./benchmark/benchmarkController"; +import { BENCHMARK_SCENARIOS } from "./benchmark/benchmarkScenarios"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { romNativeNpcIdForEntity, romNativeNpcCombatant } from "./romNativeCombatResolution"; + +const LEVELS = [1, 10, 30, 60, 65, 66, 79, 80] as const; +const RUN_LIMIT_MS = 120_000; +const dungeon = requireDungeonDefinition("barren-caves"); +const trashSpawn = dungeon.staticSpawns.find((spawn) => dungeon.entities[spawn.entityId]?.kind === "mob")!; +const trashEntity = dungeon.entities[trashSpawn.entityId]; +const anglo = finalDungeonBoss(dungeon)!; +const angloSpawn = dungeon.staticSpawns.find((spawn) => spawn.id === anglo.id)!; +const angloEntity = dungeon.entities[angloSpawn.entityId]; + +interface HealthSample { + readonly identity: string; + readonly classId: string; + readonly level: number; + readonly runLimitMs: number; + readonly target: "trash" | "Anglo"; + readonly mobLevel: number; + readonly runewakerNpcId: number | undefined; + readonly nativeCombatStatus: string; + readonly maxHealth: number; + readonly remainingHealth: number; + readonly mobDead: boolean; + readonly mobAttackRevision: number; + readonly playerHealth: number; + readonly defeatedCompanions: readonly string[]; + readonly secondsFromFirstPartyHit: number | null; + readonly firstPartyHitAtMs: number | null; + readonly playerDamage: number; + readonly casts: number; + readonly resourceBlockedDecisions: number; + readonly invalidFailures: number; + readonly abilitiesUsed: Record; + readonly incomingDamage: number; + readonly healing: number; + readonly partyClassIds: readonly string[]; + readonly partyRoles: readonly string[]; +} + +const samples: HealthSample[] = []; + +afterAll(() => { + if (process.env.ROM_FIVE_NATIVE_ROTATION_REPORT !== "1") return; + const directory = resolve("artifacts/rom-five-native-rotation"); + mkdirSync(directory, { recursive: true }); + writeFileSync(resolve(directory, "report.json"), `${JSON.stringify({ + diagnostic: "Targeted native RoM five: active player controlled by the shared rotation policy, four native NPCs, actual spawn scaling/attacks. Static positioning; no scene encounter mechanics.", + levels: LEVELS, + runLimitMs: RUN_LIMIT_MS, + samples, + }, null, 2)}\n`); +}); + +function initializeNativeIdentityParty(activeIdentity: (typeof ROM_FIVE_IDENTITIES)[number], level: number, seed: string) { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useGameStore.getState().activateDungeon("barren-caves", "normal", { gameMode: "dungeon", bossDifficulty: 1 }); + + const secondaryClassId = level >= 10 ? activeIdentity.secondaryClassId : null; + const combat = useCombatStore.getState(); + combat.initializeCharacter({ + classId: activeIdentity.classId, + statRuleset: "rom", + raceId: activeIdentity.raceId, + secondaryClassId, + role: activeIdentity.role, + level, + }); + combat.setPlayerPosition([activeIdentity.classId === "rom-knight" || activeIdentity.classId === "rom-rogue" ? -2 : activeIdentity.classId === "rom-scout" ? -5 : -15, 0, 0]); + + usePartyStore.getState().initializeParty(seed, level, useCombatStore.getState().health, + activeIdentity.role, 5, "rom"); + const companions = ROM_FIVE_IDENTITIES + .filter((identity) => identity.classId !== activeIdentity.classId) + .map((identity, index) => createConfiguredPartyMember({ + name: identity.name, + classId: identity.classId, + statRuleset: "rom", + secondaryClassId: level >= 10 ? identity.secondaryClassId : null, + raceId: identity.raceId, + specialization: "Primary", + talentTreeId: "", + role: identity.role, + }, level, index, seed)); + usePartyStore.setState({ members: companions }); + combat.synchronizeActors(); + return companions; +} + +function measurePartyPull(activeIdentity: (typeof ROM_FIVE_IDENTITIES)[number], level: number, + target: "trash" | "Anglo"): HealthSample { + const entity = target === "Anglo" ? angloEntity : trashEntity; + const spawn = target === "Anglo" ? angloSpawn : trashSpawn; + const boss = entity.kind === "boss"; + const runLimitMs = target === "Anglo" && level === 1 ? 240_000 : RUN_LIMIT_MS; + const seed = `rom-five-native:${activeIdentity.classId}:${level}:${target}`; + const companions = initializeNativeIdentityParty(activeIdentity, level, seed); + const scaling = dungeonEnemyScaling(dungeon, entity, spawn.id, level, "normal", 1, + contentCategoryForClass(activeIdentity.classId), "rom"); + const combat = useCombatStore.getState(); + combat.registerMob(spawn.id, { + name: entity.name, + serverEntry: entity.combat?.serverEntry, + runewakerNpcId: entity.combat?.runewakerNpcId ?? romNativeNpcIdForEntity(entity.id), + boss, + ...scaling, + attacks: entity.combat?.attacks, + xpReward: 0, + }); + setMobPosition(spawn.id, [0, 0, 0]); + for (const member of companions) { + registerPartyRuntimePosition(member.id, [-partyCombatRangeBand(member).preferred, 0, 0]); + updatePartyRuntimeTargetVisibility(member.id, spawn.id, true); + } + // This opens the pull before event collection, matching the existing RoM durability diagnostic. + combat.damageMob(spawn.id, 1, 0); + combat.selectMob(spawn.id); + const controller = new BenchmarkController(); + const scenario = { ...BENCHMARK_SCENARIOS[0], hostileTargets: 1 }; + let casts = 0; + let resourceBlockedDecisions = 0; + let invalidFailures = 0; + let playerDamage = 0; + const abilitiesUsed: Record = {}; + + let firstPartyHitAtMs: number | null = null; + let diedAtMs: number | null = null; + let incomingDamage = 0; + let healing = 0; + const stop = subscribeCombatEvents((event) => { + if (event.targetActorId === spawn.id && event.kind === "damage" + && event.effectiveAmount > 0 ) { + firstPartyHitAtMs ??= event.occurredAt; + } + if (event.sourceActorId === PLAYER_AGGRO_ID && event.kind === "damage") playerDamage += event.effectiveAmount; + if (event.sourceActorId === PLAYER_AGGRO_ID && (event.kind === "damage" || event.kind === "healing")) { + abilitiesUsed[event.abilityId ?? "auto"] = (abilitiesUsed[event.abilityId ?? "auto"] ?? 0) + 1; + } + if (event.sourceActorId === spawn.id && event.kind === "damage") incomingDamage += event.effectiveAmount; + if (event.kind === "healing") healing += event.effectiveAmount; + }); + try { + for (let now = 100; now <= runLimitMs; now += 100) { + combat.tick(0.1, now); + advanceDungeonPartyCombat(now); + combat.advanceMobCombat(now); + const targetBeforeDecision = useCombatStore.getState().mobs[spawn.id]; + if (targetBeforeDecision.dead) { + diedAtMs = targetBeforeDecision.diedAt ?? now; + break; + } + const decision = controller.act(now, activeIdentity.role, scenario, false); + casts += Number(decision.cast); + resourceBlockedDecisions += Number(decision.resourceBlocked); + invalidFailures += decision.invalidFailures; + const mob = useCombatStore.getState().mobs[spawn.id]; + if (mob.dead) { + diedAtMs = mob.diedAt ?? now; + break; + } + } + } finally { + stop(); + } + + const mob = useCombatStore.getState().mobs[spawn.id]; + const combatAfterPull = useCombatStore.getState(); + const companionsAfterPull = usePartyStore.getState().members; + return { + identity: activeIdentity.name, + classId: activeIdentity.classId, + level, + runLimitMs, + target, + mobLevel: mob.level, + runewakerNpcId: mob.runewakerNpcId, + nativeCombatStatus: mob.runewakerNpcId + ? romNativeNpcCombatant(mob.runewakerNpcId, mob.level)?.combatStatus ?? "missing" : "missing", + maxHealth: mob.maxHealth, + remainingHealth: mob.health, + mobDead: mob.dead, + mobAttackRevision: mob.attackRevision, + playerHealth: combatAfterPull.health, + defeatedCompanions: companionsAfterPull.filter((member) => member.health <= 0).map((member) => member.classId), + secondsFromFirstPartyHit: diedAtMs === null || firstPartyHitAtMs === null + ? null + : (diedAtMs - firstPartyHitAtMs) / 1_000, + firstPartyHitAtMs, + playerDamage, + casts, + resourceBlockedDecisions, + invalidFailures, + abilitiesUsed, + incomingDamage, + healing, + partyClassIds: [activeIdentity.classId, ...companions.map((member) => member.classId)], + partyRoles: [activeIdentity.role, ...companions.map((member) => member.role)], + }; +} + +describe("native RoM five full rotation diagnostic", () => { + it("reports player rotations and full-party damage against real Barren Caves spawns", () => { + expect(trashEntity.kind).toBe("mob"); + expect(angloEntity.name).toBe("Anglo"); + expect(angloEntity.kind).toBe("boss"); + + for (const identity of ROM_FIVE_IDENTITIES) { + for (const level of LEVELS) { + const trash = measurePartyPull(identity, level, "trash"); + const boss = measurePartyPull(identity, level, "Anglo"); + samples.push(trash, boss); + + const expectedTrashHealth = dungeonEnemyScaling(dungeon, trashEntity, trashSpawn.id, + level, "normal", 1, "rom", "rom").maxHealth; + const expectedAngloHealth = dungeonEnemyScaling(dungeon, angloEntity, angloSpawn.id, + level, "normal", 1, "rom", "rom").maxHealth; + expect(trash.maxHealth).toBe(Math.round(expectedTrashHealth)); + expect(boss.maxHealth).toBe(Math.round(expectedAngloHealth)); + expect(trash.mobLevel).toBe(scaledDungeonEnemyLevel(level, false)); + expect(boss.mobLevel).toBe(scaledDungeonEnemyLevel(level, true)); + expect(trash.nativeCombatStatus).toBe("supported"); + expect(boss.nativeCombatStatus).toBe("supported"); + expect(trash.mobDead).toBe(true); + expect(boss.mobDead).toBe(true); + expect(trash.invalidFailures).toBe(0); + expect(boss.invalidFailures).toBe(0); + expect(trash.playerHealth).toBeGreaterThan(0); + expect(boss.playerHealth).toBeGreaterThan(0); + expect(trash.defeatedCompanions).toEqual([]); + expect(boss.defeatedCompanions).toEqual([]); + expect(trash.casts).toBeGreaterThan(0); + expect(boss.casts).toBeGreaterThan(0); + if (identity.role !== "healer") expect(boss.playerDamage).toBeGreaterThan(0); + expect(trash.partyClassIds).toHaveLength(5); + expect(new Set(trash.partyClassIds)).toEqual(new Set(ROM_FIVE_IDENTITIES.map((entry) => entry.classId))); + expect(boss.partyClassIds).toEqual(trash.partyClassIds); + expect(boss.partyRoles).toEqual(trash.partyRoles); + } + } + }, 240_000); +}); diff --git a/src/game/romFiveNativeStats.integration.test.ts b/src/game/romFiveNativeStats.integration.test.ts new file mode 100644 index 00000000..54bd37da --- /dev/null +++ b/src/game/romFiveNativeStats.integration.test.ts @@ -0,0 +1,365 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { auraAdjustedCharacterStats, PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore"; +import { clearMobRuntimeRegistry } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { EMPTY_ITEM_STATS } from "./itemStats"; +import { + createConfiguredPartyMember, + createSpectatorDungeonParty, + usePartyStore, +} from "./partyStore"; +import type { InventoryItem } from "./lootTypes"; +import { deriveCharacterStats } from "./wotlkStats"; +import { resolvedEquipmentItems } from "./heirloomEquipment"; + +const LEVELS = [1, 9, 10, 30, 60, 79, 80] as const; +const FIVE_IDENTITY_SPECTATOR_SEED = "rom-native-five-generated-60"; + +function nativePriestTestTrinket(): InventoryItem { + const instanceId = "rom-native-priest-level-sync-trinket"; + return { + instanceId, + itemId: 990_001, + itemKey: instanceId, + name: "Native Priest level-sync test trinket", + quality: "rare", + inventorySlot: "trinket", + armorType: null, + weaponType: null, + itemLevel: 30, + sourceItemLevel: 30, + stats: { ...EMPTY_ITEM_STATS, romNative: { stamina: 250, health: 500, mana: 180 } }, + quantity: 1, + sourceBossKey: "integration-test", + sourceBossName: "Integration Test", + acquiredAt: 0, + }; +} + +describe("native RoM stats for the five live classes", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + usePartyStore.setState({ members: [] }); + useCombatStore.getState().initializeCharacter({ classId: "rom-priest", level: 1 }); + }); + + it.each(LEVELS)("keeps player, generated, and configured actor stats aligned at level %i", (level) => { + usePartyStore.getState().initializeSpectatorParty(FIVE_IDENTITY_SPECTATOR_SEED, level, "rom"); + const generatedMembers = usePartyStore.getState().members; + expect(generatedMembers).toHaveLength(5); + + for (const identity of ROM_FIVE_IDENTITIES) { + const generated = generatedMembers.find((member) => member.name === identity.name); + expect(generated, identity.name).toBeDefined(); + if (!generated) throw new Error(`Generated RoM party did not include ${identity.name}.`); + const secondaryClassId = level >= 10 ? identity.secondaryClassId : null; + expect(generated).toMatchObject({ + classId: identity.classId, + raceId: identity.raceId, + role: identity.role, + level, + secondaryClassId, + statRuleset: "rom", + }); + usePartyStore.setState({ members: generatedMembers }); + + useCombatStore.getState().initializeCharacter({ + classId: identity.classId, + raceId: identity.raceId, + gender: generated.gender, + role: identity.role, + specializationId: generated.specializationId, + secondaryClassId, + level, + statRuleset: "rom", + }); + useCombatStore.getState().synchronizeActors(); + + const playerState = useCombatStore.getState(); + const playerActor = playerState.actors[PLAYER_AURA_ENTITY_ID]; + const generatedActor = playerState.actors[generated.id]; + expect(playerState.statRuleset).toBe("rom"); + expect(playerActor).toMatchObject({ kind: "player", classId: identity.classId, statRuleset: "rom", level }); + expect(generatedActor).toMatchObject({ + kind: "companion", classId: identity.classId, statRuleset: "rom", level, + }); + + const configured = createConfiguredPartyMember({ + name: identity.name, + classId: identity.classId, + secondaryClassId: identity.secondaryClassId, + raceId: identity.raceId, + gender: generated.gender, + specialization: generated.specialization, + specializationId: generated.specializationId ?? undefined, + role: identity.role, + statRuleset: "rom", + }, level, 0, `rom-native-configured-${identity.classId}-${level}`); + expect(configured).toMatchObject({ level, secondaryClassId, statRuleset: "rom" }); + + const playerGear = playerState.gearStats; + expect(generated.gearStats).toEqual(playerGear); + expect(configured.gearStats).toEqual(playerGear); + const playerBaseNative = deriveCharacterStats( + identity.classId, level, playerGear, identity.raceId, {}, secondaryClassId, generated.gender, "rom", + ).romNative!; + const playerNative = auraAdjustedCharacterStats( + deriveCharacterStats( + identity.classId, level, playerGear, identity.raceId, {}, secondaryClassId, generated.gender, "rom", + ), + playerState.auras, + PLAYER_AURA_ENTITY_ID, + ).romNative!; + const generatedNative = deriveCharacterStats( + generated.classId, generated.level, generated.gearStats, generated.raceId, {}, + generated.secondaryClassId, generated.gender, generated.statRuleset, + ).romNative!; + const configuredNative = deriveCharacterStats( + configured.classId, configured.level, configured.gearStats, configured.raceId, {}, + configured.secondaryClassId, configured.gender, configured.statRuleset, + ).romNative!; + expect(generatedNative).toEqual(playerBaseNative); + expect(configuredNative).toEqual(playerBaseNative); + expect(playerState.maxHealth).toBeCloseTo(playerBaseNative.health.max, 5); + expect(generated.maxHealth).toBeCloseTo(generatedNative.health.max, 5); + expect(generatedActor?.maxHealth).toBeCloseTo(generatedNative.health.max, 5); + if (playerNative.usesMana) { + expect(playerState.maxResourcePools.mana).toBeCloseTo(playerNative.mana.max, 5); + expect(generated.resource).toBe(generated.maxResource); + expect(generated.resourceMaximums?.mana).toBeCloseTo(generatedNative.mana.max, 5); + expect(generatedActor?.resources.mana?.maximum).toBeCloseTo(generatedNative.mana.max, 5); + expect(configured.resource).toBe(configured.maxResource); + expect(configured.resourceMaximums?.mana).toBeCloseTo(configured.maxResource, 5); + } else { + expect(playerBaseNative.mana.max).toBe(0); + expect(playerState.maxResourcePools.mana ?? 0).toBe(0); + expect(generated.resourceMaximums?.mana ?? 0).toBe(0); + } + + usePartyStore.setState({ members: [configured] }); + useCombatStore.getState().synchronizeActors(); + const configuredActor = useCombatStore.getState().actors[configured.id]; + expect(configuredActor).toMatchObject({ + kind: "companion", classId: identity.classId, statRuleset: "rom", level, + }); + expect(configuredActor?.maxHealth).toBeCloseTo(configuredNative.health.max, 5); + if (configuredNative.usesMana) { + expect(configuredActor?.resources.mana?.maximum).toBeCloseTo(configuredNative.mana.max, 5); + } + } + }); + + it("applies the level 10 secondary unlock while party actors scale through level 80", () => { + usePartyStore.getState().initializeSpectatorParty(FIVE_IDENTITY_SPECTATOR_SEED, 1, "rom"); + + for (const level of LEVELS) { + usePartyStore.getState().syncLevel(level); + useCombatStore.getState().synchronizeActors(); + for (const identity of ROM_FIVE_IDENTITIES) { + const member = usePartyStore.getState().members.find((candidate) => candidate.name === identity.name)!; + const secondaryClassId = level >= 10 ? identity.secondaryClassId : null; + const native = deriveCharacterStats( + identity.classId, level, member.gearStats, identity.raceId, {}, secondaryClassId, member.gender, "rom", + ).romNative!; + const actor = useCombatStore.getState().actors[member.id]; + expect(member).toMatchObject({ level, secondaryClassId, statRuleset: "rom" }); + expect(member.maxHealth, `${identity.name} at level ${level}`).toBeCloseTo(native.health.max, 5); + expect(member.health, `${identity.name} full health at level ${level}`).toBe(member.maxHealth); + expect(actor, `${identity.name} actor at level ${level}`).toMatchObject({ + level, statRuleset: "rom", maxHealth: member.maxHealth, + }); + if (native.usesMana) { + expect(member.resourceMaximums?.mana).toBeCloseTo(native.mana.max, 5); + expect(member.resourcePools.mana).toBe(member.resourceMaximums?.mana); + expect(actor?.resources.mana?.maximum).toBeCloseTo(native.mana.max, 5); + expect(actor?.resources.mana?.current).toBe(actor?.resources.mana?.maximum); + } + } + } + }); + + it("retains wounded and defeated RoM members safely while their native caps grow", () => { + usePartyStore.getState().initializeSpectatorParty(FIVE_IDENTITY_SPECTATOR_SEED, 30, "rom"); + const membersAt30 = usePartyStore.getState().members; + const wounded = membersAt30.find((member) => member.name === "Serenna")!; + const defeated = membersAt30.find((member) => member.name === "Rorik")!; + const woundedHealthAt30 = Math.round(wounded.maxHealth * 0.43); + const woundedManaAt30 = Math.round(wounded.maxResource * 0.37); + usePartyStore.setState((state) => ({ + members: state.members.map((member) => member.id === wounded.id + ? { + ...member, + health: woundedHealthAt30, + resource: woundedManaAt30, + resourcePools: { ...member.resourcePools, mana: woundedManaAt30 }, + } + : member.id === defeated.id + ? { ...member, health: 0, status: "down" } + : member), + })); + + usePartyStore.getState().syncLevel(60); + const woundedAt60 = usePartyStore.getState().members.find((member) => member.id === wounded.id)!; + const defeatedAt60 = usePartyStore.getState().members.find((member) => member.id === defeated.id)!; + expect(woundedAt60.health).toBeLessThan(woundedAt60.maxHealth); + expect(woundedAt60.health).toBeLessThanOrEqual(woundedAt60.maxHealth); + expect(woundedAt60.health / woundedAt60.maxHealth) + .toBeCloseTo(woundedHealthAt30 / wounded.maxHealth, 2); + expect(woundedAt60.resource).toBeLessThan(woundedAt60.maxResource); + expect(woundedAt60.resource).toBeLessThanOrEqual(woundedAt60.maxResource); + expect(woundedAt60.resource / woundedAt60.maxResource) + .toBeCloseTo(woundedManaAt30 / wounded.maxResource, 2); + expect(defeatedAt60).toMatchObject({ health: 0, status: "down", level: 60 }); + }); + + it("keeps a configured Priest's full native Mana exact and bounds wounded pools when gear changes", () => { + const identity = ROM_FIVE_IDENTITIES.find((candidate) => candidate.classId === "rom-priest")!; + const member = createConfiguredPartyMember({ + name: identity.name, + classId: identity.classId, + secondaryClassId: identity.secondaryClassId, + raceId: identity.raceId, + gender: "male", + specialization: "Primary", + role: identity.role, + statRuleset: "rom", + }, 30, 0, "rom-native-priest-gear-sync"); + expect(member.resource).toBe(member.maxResource); + expect(member.resourceMaximums?.mana).toBe(member.maxResource); + const healthAt30 = Math.round(member.maxHealth * 0.43); + const manaAt30 = Math.round(member.maxResource * 0.37); + const wounded = { + ...member, + health: healthAt30, + resource: manaAt30, + resourcePools: { ...member.resourcePools, mana: manaAt30 }, + }; + usePartyStore.setState({ members: [wounded] }); + const trinket = nativePriestTestTrinket(); + usePartyStore.getState().syncEquipment({ [member.id]: { trinket: trinket.instanceId } }, [trinket]); + + const resized = usePartyStore.getState().members[0]!; + const native = deriveCharacterStats( + identity.classId, 30, resized.gearStats, identity.raceId, {}, identity.secondaryClassId, "male", "rom", + ).romNative!; + expect(resized.maxHealth).toBeCloseTo(native.health.max, 5); + expect(resized.health).toBeLessThanOrEqual(resized.maxHealth); + expect(resized.health).toBeLessThan(resized.maxHealth); + expect(resized.health / resized.maxHealth).toBeCloseTo(healthAt30 / member.maxHealth, 2); + expect(resized.maxResource).toBeCloseTo(native.mana.max, 5); + expect(resized.resourceMaximums?.mana).toBeCloseTo(native.mana.max, 5); + expect(resized.resource).toBeLessThanOrEqual(resized.maxResource); + expect(resized.resource).toBeLessThan(resized.maxResource); + expect(resized.resource / resized.maxResource).toBeCloseTo(manaAt30 / member.maxResource, 2); + }); + + it("selects native stats from the explicit mode, while omitted configured/player modes stay legacy WoW", () => { + for (const identity of ROM_FIVE_IDENTITIES) { + const configured = createConfiguredPartyMember({ + name: identity.name, + classId: identity.classId, + secondaryClassId: identity.secondaryClassId, + raceId: identity.raceId, + gender: "male", + specialization: "Primary", + role: identity.role, + }, 30, 0, `rom-native-legacy-${identity.classId}`); + expect(configured.statRuleset).toBe("wow"); + + usePartyStore.setState({ members: [configured] }); + useCombatStore.getState().initializeCharacter({ + classId: identity.classId, + raceId: identity.raceId, + gender: "male", + role: identity.role, + specializationId: configured.specializationId, + secondaryClassId: identity.secondaryClassId, + level: 30, + }); + useCombatStore.getState().synchronizeActors(); + + const state = useCombatStore.getState(); + expect(state.statRuleset).toBe("wow"); + expect(state.actors[PLAYER_AURA_ENTITY_ID]?.statRuleset).toBe("wow"); + expect(state.actors[configured.id]?.statRuleset).toBe("wow"); + expect(deriveCharacterStats( + identity.classId, 30, state.gearStats, identity.raceId, {}, identity.secondaryClassId, "male", "wow", + ).romNative).toBeUndefined(); + } + }); + + it("clamps configured and synchronized actor levels to the shared 1–80 range", () => { + const identity = ROM_FIVE_IDENTITIES[0]!; + const configured = (level: number) => createConfiguredPartyMember({ + name: identity.name, + classId: identity.classId, + secondaryClassId: identity.secondaryClassId, + raceId: identity.raceId, + gender: "male", + specialization: "Primary", + role: identity.role, + statRuleset: "rom", + }, level, 0, `rom-native-level-cap-${String(level)}`); + + expect(configured(81)).toMatchObject({ level: 80, secondaryClassId: identity.secondaryClassId }); + for (const invalidLevel of [Number.NaN, Number.POSITIVE_INFINITY, 0]) { + expect(configured(invalidLevel)).toMatchObject({ level: 1, secondaryClassId: null }); + } + + usePartyStore.setState({ members: [configured(30)] }); + for (const level of [81, Number.NaN, Number.POSITIVE_INFINITY, 0]) { + usePartyStore.getState().syncLevel(level); + const member = usePartyStore.getState().members[0]!; + expect(member.level).toBe(level === 81 ? 80 : 1); + expect(member.secondaryClassId).toBe(level === 81 ? identity.secondaryClassId : null); + } + }); + + it("keeps Training gear capped and owner-kind parity intact at levels 79 and 80", () => { + for (const identity of ROM_FIVE_IDENTITIES) { + const snapshots = new Map>(); + for (const level of [79, 80]) { + const secondaryClassId = identity.secondaryClassId; + const specializationId = createConfiguredPartyMember({ + name: identity.name, + classId: identity.classId, + secondaryClassId, + raceId: identity.raceId, + gender: "male", + specialization: "Primary", + role: identity.role, + statRuleset: "rom", + }, level, 0, `rom-native-training-${identity.classId}-${level}`).specializationId; + const context = { + classId: identity.classId, + secondaryClassId, + specializationId, + role: identity.role, + level, + } as const; + const playerItems = resolvedEquipmentItems({}, [], { + ...context, ownerId: `training-player-${identity.classId}`, ownerKind: "player", + }); + const partyItems = resolvedEquipmentItems({}, [], { + ...context, ownerId: `training-party-${identity.classId}`, ownerKind: "party", + }); + expect(playerItems.length).toBeGreaterThan(0); + expect(playerItems.every((item) => item.itemLevel === 79)).toBe(true); + expect(partyItems.map((item) => item.itemLevel)).toEqual(playerItems.map((item) => item.itemLevel)); + expect(playerItems.every((item) => item.name.includes("Training") + && item.sourceBossName === "Training Armory" && item.quality === "heirloom")).toBe(true); + expect(partyItems.map(({ instanceId: _instanceId, ...item }) => item)).toEqual( + playerItems.map(({ instanceId: _instanceId, ...item }) => item), + ); + snapshots.set(level, playerItems); + } + const at79 = snapshots.get(79)!; + const at80 = snapshots.get(80)!; + expect(at80.map(({ instanceId: _instanceId, ...item }) => item)).toEqual( + at79.map(({ instanceId: _instanceId, ...item }) => item), + ); + } + }); +}); diff --git a/src/game/romFiveRotation.integration.test.ts b/src/game/romFiveRotation.integration.test.ts new file mode 100644 index 00000000..5aad5ec6 --- /dev/null +++ b/src/game/romFiveRotation.integration.test.ts @@ -0,0 +1,183 @@ +import { describe, expect, it } from "vitest"; +import type { ClassId, RomClassId } from "../app/characterCatalog"; +import type { AbilityDefinition } from "./abilityCatalog"; +import { abilitiesForCharacter, learnedAbilityForBuild } from "./abilityCatalog"; +import { aiHintsForAbility } from "./abilityRules"; +import { evaluateCombatRotation, type RotationContext } from "./combatRotation"; +import { nativeRotationAbilityAllowed, nativeRotationProfileFor } from "./romFiveRotation"; +import type { PartyRole } from "./partyRoles"; + +const PRIMARY_RESOURCE: Readonly> = { + "rom-warrior": "rage", + "rom-scout": "focus", + "rom-rogue": "energy", + "rom-mage": "mana", + "rom-priest": "mana", + "rom-knight": "mana", + "rom-warden": "mana", + "rom-druid": "mana", + "rom-warlock": "focus", + "rom-champion": "rage", +}; + +function nativeContext( + classId: RomClassId, + secondaryClassId: RomClassId, + role: PartyRole, + overrides: Partial = {}, +): RotationContext { + const abilities = abilitiesForCharacter(classId, secondaryClassId) + .map((ability) => learnedAbilityForBuild(ability, 30, {})) + .filter((ability): ability is AbilityDefinition => Boolean(ability && !ability.passive)); + const knownDamagingAbilityNames = new Set(abilities.filter((ability) => { + const categories = aiHintsForAbility(ability).categories; + return categories.includes("damage") || categories.includes("execute"); + }).map((ability) => ability.name)); + return { + now: 1_000, + classId, + secondaryClassId, + statRuleset: "rom", + role, + level: 30, + health: 100, + maxHealth: 100, + selfId: `${classId}-player`, + resources: { mana: 100, rage: 100, energy: 100, focus: 100 }, + maximumResources: { mana: 100, rage: 100, energy: 100, focus: 100 }, + primaryResource: PRIMARY_RESOURCE[classId], + comboPoints: 0, + comboTargetId: null, + runes: [], + abilities, + knownDamagingAbilityNames, + hostileTarget: { id: "target", health: 20_000, maxHealth: 20_000, boss: true }, + hostileCount: 1, + friendlyTargets: [], + ...overrides, + }; +} + +function wowWarriorContext(): RotationContext { + const abilities = abilitiesForCharacter("warrior", null) + .map((ability) => learnedAbilityForBuild(ability, 80, {})) + .filter((ability): ability is AbilityDefinition => Boolean(ability && !ability.passive)); + return { + now: 1_000, + classId: "warrior", + statRuleset: "wow", + specializationId: "warrior:protection", + role: "tank", + level: 80, + health: 100_000, + maxHealth: 100_000, + selfId: "wow-warrior", + resources: { rage: 100 }, + maximumResources: { rage: 100 }, + primaryResource: "rage", + comboPoints: 0, + comboTargetId: null, + runes: [], + abilities, + knownDamagingAbilityNames: new Set(abilities.filter((ability) => { + const categories = aiHintsForAbility(ability).categories; + return categories.includes("damage") || categories.includes("execute"); + }).map((ability) => ability.name)), + hostileTarget: { id: "wow-target", health: 500_000, maxHealth: 500_000, boss: true }, + hostileCount: 1, + }; +} + +describe("native RoM five profiles on the shared rotation evaluator", () => { + it.each([ + ["rom-knight", "rom-scout", "tank"], + ["rom-priest", "rom-knight", "healer"], + ["rom-rogue", "rom-warrior", "damage"], + ["rom-scout", "rom-rogue", "damage"], + ["rom-mage", "rom-warlock", "damage"], + ] as const)("selects a learned native action for %s/%s as %s at level 30", (primary, secondary, role) => { + const context = nativeContext(primary, secondary, role, { + ...(role === "tank" ? { targetIsLoose: true } : {}), + ...(role === "healer" ? { + friendlyTargets: [ + { id: "tank", health: 55, maxHealth: 100, role: "tank" }, + { id: "scout", health: 75, maxHealth: 100, role: "damage" }, + ], + } : {}), + }); + const profile = nativeRotationProfileFor(context); + const decision = evaluateCombatRotation(context); + + expect(profile).not.toBeNull(); + expect(decision).not.toBeNull(); + expect(decision?.profileId).toBe(profile?.id); + expect(context.abilities.some((ability) => ability.name === decision?.ability.name)).toBe(true); + }); + + it("uses Group Heal on multiple injured allies when the priest is healthy", () => { + const context = nativeContext("rom-priest", "rom-knight", "healer", { + friendlyTargets: [ + { id: "tank", health: 65, maxHealth: 100, role: "tank" }, + { id: "scout", health: 75, maxHealth: 100, role: "damage" }, + ], + }); + const groupHeal = context.abilities.find((ability) => ability.name === "Group Heal"); + expect(groupHeal).toBeDefined(); + expect(nativeRotationAbilityAllowed(groupHeal!, context)).toBe(true); + const decision = evaluateCombatRotation({ ...context, abilities: [groupHeal!] }); + expect(decision?.ability.name).toBe("Group Heal"); + expect(decision?.targetId).toBe(context.selfId); + }); + + it("keeps Urgent Heal ahead of Group Heal when one ally is critical", () => { + const context = nativeContext("rom-priest", "rom-knight", "healer", { + friendlyTargets: [ + { id: "tank", health: 20, maxHealth: 100, role: "tank" }, + { id: "scout", health: 70, maxHealth: 100, role: "damage" }, + ], + }); + const urgentHeal = context.abilities.find((ability) => ability.name === "Urgent Heal"); + const groupHeal = context.abilities.find((ability) => ability.name === "Group Heal"); + expect(urgentHeal).toBeDefined(); + expect(groupHeal).toBeDefined(); + const decision = evaluateCombatRotation({ ...context, abilities: [groupHeal!, urgentHeal!] }); + expect(decision?.ability.name).toBe("Urgent Heal"); + expect(decision?.targetId).toBe("tank"); + }); + + it("refreshes the Scout/Rogue DoT only for the current caster, target, and expiry window", () => { + const context = nativeContext("rom-scout", "rom-rogue", "damage"); + const vampireArrows = context.abilities.find((ability) => ability.name === "Vampire Arrows"); + expect(vampireArrows).toBeDefined(); + const maintained = (sourceActorId: string, targetId: string, remainingMs: number) => [{ + abilityId: vampireArrows!.id, + sourceActorId, + targetId, + remainingMs, + }]; + expect(nativeRotationAbilityAllowed(vampireArrows!, { + ...context, + maintainedPeriodicEffects: maintained(context.selfId!, "target", 10_000), + })).toBe(false); + expect(nativeRotationAbilityAllowed(vampireArrows!, { + ...context, + maintainedPeriodicEffects: maintained("other-scout", "target", 10_000), + })).toBe(true); + expect(nativeRotationAbilityAllowed(vampireArrows!, { + ...context, + maintainedPeriodicEffects: maintained(context.selfId!, "other-target", 10_000), + })).toBe(true); + expect(nativeRotationAbilityAllowed(vampireArrows!, { + ...context, + maintainedPeriodicEffects: maintained(context.selfId!, "target", 1_000), + })).toBe(true); + }); + + it("leaves the WoW class profile selector on its original path", () => { + const context = wowWarriorContext(); + expect(nativeRotationProfileFor(context)).toBeNull(); + const decision = evaluateCombatRotation(context); + expect(decision).not.toBeNull(); + expect(decision?.profileId).toBe("classic:warrior:protection"); + }); +}); diff --git a/src/game/romFiveRotation.test.ts b/src/game/romFiveRotation.test.ts new file mode 100644 index 00000000..69e0a581 --- /dev/null +++ b/src/game/romFiveRotation.test.ts @@ -0,0 +1,263 @@ +import { describe, expect, it } from "vitest"; +import type { AbilityDefinition } from "./abilityCatalog"; +import type { RotationContext } from "./combatRotation"; +import { + NATIVE_ROTATION_PROFILES, + ROM_ROTATION_EFFECT_REFRESH_WINDOW_MS, + nativeRotationAbilityAllowed, + nativeRotationProfileFor, +} from "./romFiveRotation"; + +function context(overrides: Partial = {}): RotationContext { + return { + now: 1_000, + classId: "rom-priest", + secondaryClassId: "rom-knight", + statRuleset: "rom", + role: "healer", + level: 30, + health: 100, + maxHealth: 100, + selfId: "serenna", + resources: { mana: 100 }, + maximumResources: { mana: 100 }, + primaryResource: "mana", + comboPoints: 0, + comboTargetId: null, + runes: [], + abilities: [], + hostileTarget: { id: "target", health: 500, maxHealth: 500 }, + friendlyTargets: [], + hostileCount: 1, + ...overrides, + }; +} + +function ability( + name: string, + overrides: Partial = {}, +): AbilityDefinition { + return { + id: `test-${name}`, + classId: "rom-priest", + dbcSpellId: 1, + name, + unlockLevel: 1, + icon: "", + sigil: "", + description: "test fixture", + target: "friendly", + range: { min: 0, max: 30 }, + castMode: "instant", + castTimeMs: 0, + cooldownMs: 0, + gcdMs: 0, + cost: { resource: "mana", amount: 0 }, + effects: [], + ...overrides, + }; +} + +describe("native RoM five rotation profiles", () => { + it("only resolves exact pair, role, RoM ruleset, and secondary-class levels", () => { + expect(nativeRotationProfileFor(context())).toMatchObject({ + id: "rom-five:rom-priest+rom-knight:healer", + classId: "rom-priest", + secondaryClassId: "rom-knight", + role: "healer", + }); + expect(nativeRotationProfileFor(context({ secondaryClassId: "rom-scout" }))).toBeNull(); + expect(nativeRotationProfileFor(context({ classId: "rom-knight", secondaryClassId: "rom-scout" }))).toBeNull(); + expect(nativeRotationProfileFor(context({ role: "damage" }))).toBeNull(); + expect(nativeRotationProfileFor(context({ statRuleset: "wow" }))).toBeNull(); + expect(nativeRotationProfileFor(context({ secondaryClassId: null }))).toBeNull(); + expect(nativeRotationProfileFor(context({ level: 9 }))).toBeNull(); + }); + + it("keeps the five ordered pairs and a damaging fallback tail for the same build", () => { + expect(NATIVE_ROTATION_PROFILES.map(({ classId, secondaryClassId, role }) => [ + classId, + secondaryClassId, + role, + ])).toEqual([ + ["rom-knight", "rom-scout", "tank"], + ["rom-priest", "rom-knight", "healer"], + ["rom-rogue", "rom-warrior", "damage"], + ["rom-scout", "rom-rogue", "damage"], + ["rom-mage", "rom-warlock", "damage"], + ]); + + const profile = nativeRotationProfileFor(context({ + knownDamagingAbilityNames: new Set(["Current CoA Ability", "Urgent Heal"]), + })); + expect(profile?.abilityPriority.slice(0, 2)).toEqual(["Urgent Heal", "Group Heal"]); + expect(profile?.abilityPriority.at(-1)).toBe("Current CoA Ability"); + }); +}); + +describe("native RoM rotation action guards", () => { + it("uses taunts only for a tank's actually loose target and gates shield spend defensively", () => { + const arrow = ability("Arrow of Vengeance", { classId: "rom-knight" }); + expect(nativeRotationAbilityAllowed(arrow, context({ + classId: "rom-knight", + secondaryClassId: "rom-scout", + role: "tank", + }))).toBe(false); + expect(nativeRotationAbilityAllowed(arrow, context({ + classId: "rom-knight", + secondaryClassId: "rom-scout", + role: "tank", + targetIsLoose: true, + }))).toBe(true); + + const shieldBash = ability("Truth Shield Bash", { classId: "rom-knight" }); + expect(nativeRotationAbilityAllowed(shieldBash, context({ + classId: "rom-knight", + secondaryClassId: "rom-scout", + role: "tank", + }))).toBe(false); + expect(nativeRotationAbilityAllowed(shieldBash, context({ + classId: "rom-knight", + secondaryClassId: "rom-scout", + role: "tank", + incomingMeleeDanger: true, + }))).toBe(true); + }); + + it("keeps emergency single heals fast and requires multiple injured allies for Group Heal", () => { + const urgent = ability("Urgent Heal"); + const group = ability("Group Heal"); + const oneInjured = [{ id: "tank", health: 30, maxHealth: 100, role: "tank" as const }]; + expect(nativeRotationAbilityAllowed(urgent, context({ friendlyTargets: oneInjured }))).toBe(true); + expect(nativeRotationAbilityAllowed(urgent, context({ + friendlyTargets: [{ id: "tank", health: 70, maxHealth: 100, role: "tank" }], + }))).toBe(false); + expect(nativeRotationAbilityAllowed(group, context({ friendlyTargets: oneInjured }))).toBe(false); + expect(nativeRotationAbilityAllowed(group, context({ + friendlyTargets: [ + { id: "tank", health: 70, maxHealth: 100, role: "tank" }, + { id: "scout", health: 80, maxHealth: 100, role: "damage" }, + ], + }))).toBe(true); + }); + + it("refreshes a target-owned periodic effect only inside its expiry window", () => { + const dot = ability("Soul Pain", { + classId: "rom-warlock", + secondaryClassId: "rom-mage", + target: "hostile", + effects: [{ kind: "dot", coefficient: 1, ticks: 12, intervalMs: 2_000, tag: "soul-pain" }], + }); + const effect = (remainingMs: number, sourceActorId = "serenna", targetId = "target") => ({ + abilityId: dot.id, + sourceActorId, + targetId, + remainingMs, + }); + + expect(nativeRotationAbilityAllowed(dot, context({ + classId: "rom-mage", + secondaryClassId: "rom-warlock", + role: "damage", + selfId: "durnik", + maintainedPeriodicEffects: [effect(ROM_ROTATION_EFFECT_REFRESH_WINDOW_MS + 1, "durnik")], + }))).toBe(false); + expect(nativeRotationAbilityAllowed(dot, context({ + classId: "rom-mage", + secondaryClassId: "rom-warlock", + role: "damage", + selfId: "durnik", + maintainedPeriodicEffects: [effect(ROM_ROTATION_EFFECT_REFRESH_WINDOW_MS, "durnik")], + }))).toBe(true); + expect(nativeRotationAbilityAllowed(dot, context({ + classId: "rom-mage", + secondaryClassId: "rom-warlock", + role: "damage", + selfId: "durnik", + maintainedAbilityIds: new Set([dot.id]), + maintainedPeriodicEffects: [effect(10_000, "another-caster")], + }))).toBe(true); + expect(nativeRotationAbilityAllowed(dot, context({ + classId: "rom-mage", + secondaryClassId: "rom-warlock", + role: "damage", + selfId: "durnik", + maintainedPeriodicEffects: [effect(10_000, "durnik", "another-target")], + }))).toBe(true); + expect(nativeRotationAbilityAllowed(dot, context({ + classId: "rom-mage", + secondaryClassId: "rom-warlock", + role: "damage", + selfId: "durnik", + hostileTarget: { id: "small-target", health: 100, maxHealth: 100 }, + }))).toBe(false); + }); + + it("does not spend old health-cost Sacrificial Cure data and only bursts on durable targets", () => { + const staleCure = ability("Sacrificial Cure", { + cost: { resource: "health", amount: 70, percentage: true }, + }); + expect(nativeRotationAbilityAllowed(staleCure, context({ + friendlyTargets: [{ id: "tank", health: 10, maxHealth: 100 }], + }))).toBe(false); + + const burst = ability("Assassins Rage", { classId: "rom-rogue" }); + expect(nativeRotationAbilityAllowed(burst, context({ + classId: "rom-rogue", + secondaryClassId: "rom-warrior", + role: "damage", + hostileTarget: { id: "small-mob", health: 150, maxHealth: 150 }, + }))).toBe(false); + expect(nativeRotationAbilityAllowed(burst, context({ + classId: "rom-rogue", + secondaryClassId: "rom-warrior", + role: "damage", + hostileTarget: { id: "boss", health: 10_000, maxHealth: 10_000, boss: true }, + }))).toBe(true); + }); + + it("waits for Vampire Arrows before Deadly Poison Bite and applies AoE minimums", () => { + const bite = ability("Deadly Poison Bite", { classId: "rom-scout" }); + const scout = { + classId: "rom-scout" as const, + secondaryClassId: "rom-rogue" as const, + role: "damage" as const, + selfId: "caelan", + }; + expect(nativeRotationAbilityAllowed(bite, context(scout))).toBe(false); + expect(nativeRotationAbilityAllowed(bite, context({ + ...scout, + maintainedPeriodicEffects: [{ + abilityId: "rom-scout-general-2", + sourceActorId: "caelan", + targetId: "target", + remainingMs: 5_000, + }], + }))).toBe(true); + + const thunderstorm = ability("Thunderstorm", { classId: "rom-mage" }); + const mage = { classId: "rom-mage" as const, secondaryClassId: "rom-warlock" as const, role: "damage" as const }; + expect(nativeRotationAbilityAllowed(thunderstorm, context(mage))).toBe(false); + expect(nativeRotationAbilityAllowed(thunderstorm, context({ ...mage, hostileCount: 2 }))).toBe(true); + + const areaAttack = ability("Current CoA area attack", { + classId: "rom-mage", + secondaryClassId: "rom-warlock", + target: "hostile", + effects: [{ kind: "damage", coefficient: 1 }], + targeting: { shape: "circle", radius: 8 }, + }); + expect(nativeRotationAbilityAllowed(areaAttack, context(mage))).toBe(false); + expect(nativeRotationAbilityAllowed(areaAttack, context({ ...mage, hostileCount: 2 }))).toBe(true); + }); + + it("leaves unsupported and pre-secondary builds to the existing generic fallback", () => { + const abilityUnderTest = ability("Holy Strike", { classId: "rom-knight" }); + expect(nativeRotationAbilityAllowed(abilityUnderTest, context({ level: 9 }))).toBe(true); + expect(nativeRotationAbilityAllowed(abilityUnderTest, context({ + classId: "rom-knight", + secondaryClassId: "rom-priest", + role: "tank", + }))).toBe(true); + }); +}); diff --git a/src/game/romFiveRotation.ts b/src/game/romFiveRotation.ts new file mode 100644 index 00000000..51c8da6a --- /dev/null +++ b/src/game/romFiveRotation.ts @@ -0,0 +1,369 @@ +import type { ClassId, RomClassId } from "../app/characterCatalog"; +import type { AbilityDefinition } from "./abilityCatalog"; +import { aiHintsForAbility } from "./abilityRules"; +import type { RotationContext, RotationProfile } from "./combatRotation"; +import type { PartyRole } from "./partyRoles"; + +/** An exact RoM five build. These profiles are clean-room heuristics, not imported add-on presets. */ +export interface NativeRotationProfile extends RotationProfile { + readonly secondaryClassId: RomClassId; + readonly role: PartyRole; +} + +/** Reapply a maintained effect only in this short window before it expires. */ +export const ROM_ROTATION_EFFECT_REFRESH_WINDOW_MS = 1_500; + +const nativeProfile = ( + classId: RomClassId, + secondaryClassId: RomClassId, + role: PartyRole, + abilityPriority: readonly string[], +): NativeRotationProfile => { + const id = `rom-five:${classId}+${secondaryClassId}:${role}`; + return Object.freeze({ + id, + specializationId: id, + classId, + secondaryClassId, + role, + abilityPriority: Object.freeze([...abilityPriority]), + }); +}; + +/** + * Exact primary/secondary/role priorities for the native RoM five. Names are + * drawn from the project's active RoM character catalog; normal learned, + * cooldown, resource, target, weapon, and canUse gates still apply. + */ +export const NATIVE_ROTATION_PROFILES: readonly NativeRotationProfile[] = Object.freeze([ + nativeProfile("rom-knight", "rom-scout", "tank", [ + "Arrow of Vengeance", + "Whirlwind Shield", + "Holy Seal", + "Punishment", + "Holy Strike", + "Heavenly Arrow", + "Truth Shield Bash", + "Shock", + "Sacred Protection", + "Shield of Valor", + "Disregard Danger", + "Resolution", + ]), + nativeProfile("rom-priest", "rom-knight", "healer", [ + "Urgent Heal", + "Group Heal", + "Wave Armor", + "Heal", + "Regenerate", + "Cleanse", + "Resurrection", + "Divine Incarnation", + "Calm Heart", + "Rising Tide", + ]), + nativeProfile("rom-rogue", "rom-warrior", "damage", [ + "Assassins Rage", + "Death's Touch", + "Poisonous Infection", + "Decay", + "Wound Attack", + "Low Blow", + "Blind Spot", + "Poison Spray", + "Shadowstab", + "Combo Throw", + ]), + nativeProfile("rom-scout", "rom-rogue", "damage", [ + "Vampire Arrows", + "Piercing Arrow", + "Weak Spot", + "Deadly Poison Bite", + "Combo Shot", + "Reflected Shot", + "Snipe", + "Wind Arrows", + "Shot", + "Neck Strike", + "Sapping Arrow", + "Blinding Powder", + ]), + nativeProfile("rom-mage", "rom-warlock", "damage", [ + "Elemental Catalysis", + "Weakening Weave Curse", + "Soul Pain", + "Elemental Weakness", + "Fire Lightning Burst", + "Flame", + "Fireball", + "Lightning", + "Electric Bolt", + "Thunderstorm", + "Meteor Shower", + ]), +]); + +const PROFILE_BY_TUPLE = new Map( + NATIVE_ROTATION_PROFILES.map((profile) => [tupleKey(profile.classId, profile.secondaryClassId, profile.role), profile]), +); + +function tupleKey(classId: ClassId, secondaryClassId: ClassId, role: PartyRole): string { + return `${classId}|${secondaryClassId}|${role}`; +} + +function isRomClassId(classId: ClassId): classId is RomClassId { + return classId.startsWith("rom-"); +} + +/** + * Return a priority profile only for an exact native five tuple. Pre-secondary + * levels intentionally keep the shared semantic fallback; they do not borrow + * a profile from the primary class alone. + */ +export function nativeRotationProfileFor(context: RotationContext): NativeRotationProfile | null { + if (context.statRuleset !== "rom" || context.level < 10 || !isRomClassId(context.classId)) return null; + const secondaryClassId = context.secondaryClassId; + if (!secondaryClassId || !isRomClassId(secondaryClassId)) return null; + + const profile = PROFILE_BY_TUPLE.get(tupleKey(context.classId, secondaryClassId, context.role)); + if (!profile) return null; + + // Preserve every learned damaging action in the exact build as a lower + // priority fallback, so a newly learned/current-catalog skill is not starved + // merely because this deliberately small policy has not ranked it by name. + const preferred = new Set(profile.abilityPriority); + const fallbackDamage = [...(context.knownDamagingAbilityNames ?? [])] + .filter((name) => !preferred.has(name)) + .sort((left, right) => left.localeCompare(right)); + return fallbackDamage.length === 0 + ? profile + : Object.freeze({ + ...profile, + abilityPriority: Object.freeze([...profile.abilityPriority, ...fallbackDamage]), + }); +} + +const PERIODIC_ACTION_NAMES = new Set([ + "Vampire Arrows", + "Piercing Arrow", + "Deadly Poison Bite", + "Death's Touch", + "Poisonous Infection", + "Poison Spray", + "Decay", + "Soul Pain", + "Weakening Weave Curse", + "Elemental Weakness", +]); + +const PREPARATORY_DEBUFF_NAMES = new Set([ + "Weak Spot", + "Elemental Weakness", +]); + +const MIN_HOSTILE_TARGETS: Readonly> = Object.freeze({ + "Whirlwind Shield": 2, + "Heavenly Arrow": 2, + "Poison Spray": 2, + "Reflected Shot": 2, + "Thunderstorm": 2, + "Meteor Shower": 2, +}); + +function healthFraction(health: number, maximum: number): number { + return maximum > 0 ? Math.max(0, Math.min(1, health / maximum)) : 1; +} + +function selfHealthFraction(context: RotationContext): number { + return healthFraction(context.health, context.maxHealth); +} + +function injuredFriendlyTargets(context: RotationContext) { + return (context.friendlyTargets ?? []) + .filter((target) => !target.fallen && target.health > 0 && target.maxHealth > 0 && target.health < target.maxHealth) + .sort((left, right) => healthFraction(left.health, left.maxHealth) - healthFraction(right.health, right.maxHealth) + || left.id.localeCompare(right.id)); +} + +function selectedFriendlyTargetId(context: RotationContext): string | null { + return injuredFriendlyTargets(context)[0]?.id ?? null; +} + +function isDurableHostile(context: RotationContext): boolean { + const target = context.hostileTarget; + return Boolean(target && ( + target.boss + || (target.healthMultiplier ?? 1) > 1 + || target.maxHealth >= context.maxHealth * 5 + )); +} + +function hasUsefulSetupWindow(context: RotationContext): boolean { + const target = context.hostileTarget; + return Boolean(target + && healthFraction(target.health, target.maxHealth) > 0.15 + && (isDurableHostile(context) || target.maxHealth >= context.maxHealth * 2)); +} + +function maintainedForTarget( + abilityId: string, + targetId: string, + context: RotationContext, +): boolean { + const actorId = context.selfId; + if (!actorId) return false; + if (context.maintainedPeriodicEffects !== undefined) return context.maintainedPeriodicEffects.some((effect) => ( + effect.abilityId === abilityId + && effect.sourceActorId === actorId + && effect.targetId === targetId + && effect.remainingMs > ROM_ROTATION_EFFECT_REFRESH_WINDOW_MS + )); + // Older callers provide a target-scoped active ability set without duration. + // Treat it conservatively as active until it falls out of that set. + return context.maintainedAbilityIds?.has(abilityId) ?? false; +} + +function periodicEffectIsMaintained(ability: AbilityDefinition, context: RotationContext): boolean { + const targetId = context.hostileTarget?.id; + if (!targetId) return false; + const isPeriodic = PERIODIC_ACTION_NAMES.has(ability.name) + || ability.effects.some((effect) => effect.kind === "dot"); + if (!isPeriodic) return false; + return maintainedForTarget(ability.id, targetId, context); +} + +function isAreaDamage(ability: AbilityDefinition): boolean { + const hasDamageSemantics = ability.effects.some((effect) => ( + effect.kind === "damage" + || effect.kind === "dot" + || effect.kind === "execute" + || effect.kind === "finisher-damage" + )); + const targeting = ability.targeting; + return hasDamageSemantics && ( + aiHintsForAbility(ability).categories.includes("area-damage") + || Boolean(targeting && ( + targeting.shape !== "unit" + || (targeting.maximumTargets ?? 1) > 1 + || (targeting.radius ?? 0) > 0 + )) + || (ability.radius ?? 0) > 0 + ); +} + +function periodicSetupHasEnoughUptime(ability: AbilityDefinition, context: RotationContext): boolean { + if (ability.target !== "hostile" || !context.hostileTarget) return true; + // Longer setups are for bosses/elites or targets with enough remaining life + // to tick. Skip them on a near-dead or very short-lived ordinary target. + return hasUsefulSetupWindow(context); +} + +function selectedFriendlyPeriodicEffectIsMaintained( + ability: AbilityDefinition, + context: RotationContext, +): boolean { + const targetId = selectedFriendlyTargetId(context); + return targetId ? maintainedForTarget(ability.id, targetId, context) : false; +} + +function hasPrerequisiteEffect(context: RotationContext, abilityId: string, targetId: string): boolean { + return maintainedForTarget(abilityId, targetId, context); +} + +function isEmergencyHealingContext(context: RotationContext): boolean { + const lowest = injuredFriendlyTargets(context)[0]; + return Boolean((lowest && healthFraction(lowest.health, lowest.maxHealth) <= 0.45) + || context.incomingDefensiveMechanic + || context.incomingMeleeDanger); +} + +function allowNativeAction(ability: AbilityDefinition, context: RotationContext): boolean { + const hostileCount = Math.max(1, Math.trunc(context.hostileCount ?? 1)); + const minimumHostiles = Math.max(MIN_HOSTILE_TARGETS[ability.name] ?? 1, isAreaDamage(ability) ? 2 : 1); + if (hostileCount < minimumHostiles) return false; + if (periodicEffectIsMaintained(ability, context)) return false; + if ((PERIODIC_ACTION_NAMES.has(ability.name) || ability.effects.some((effect) => effect.kind === "dot")) + && !periodicSetupHasEnoughUptime(ability, context)) return false; + if (PREPARATORY_DEBUFF_NAMES.has(ability.name) && !hasUsefulSetupWindow(context)) return false; + + switch (ability.name) { + case "Arrow of Vengeance": + return context.role === "tank" && context.targetIsLoose === true; + case "Truth Shield Bash": + return context.role === "tank" + && (Boolean(context.incomingDefensiveMechanic) || context.incomingMeleeDanger === true || selfHealthFraction(context) <= 0.4); + case "Shock": + case "Holy Chains": + case "Neck Strike": + case "Sapping Arrow": + case "Blinding Powder": + return context.requiredControl === true || Boolean(context.hostileTarget?.activeCast?.interruptible); + case "Sacred Protection": + return Boolean(context.incomingDefensiveMechanic) + || context.incomingMeleeDanger === true + || context.hasDangerousThreat === true + || selfHealthFraction(context) <= 0.35; + case "Shield of Valor": + return Boolean(context.incomingDefensiveMechanic) + || context.incomingMeleeDanger === true + || selfHealthFraction(context) <= 0.4; + case "Disregard Danger": + return context.needsEscape === true || context.requiredControl === true; + case "Resolution": + return selfHealthFraction(context) <= 0.6; + case "Heavenly Arrow": + return !context.moving && !context.incomingMeleeDanger; + case "Urgent Heal": + return isEmergencyHealingContext(context); + case "Group Heal": + return injuredFriendlyTargets(context).length >= 2; + case "Wave Armor": { + const lowest = injuredFriendlyTargets(context)[0]; + return Boolean(context.incomingDefensiveMechanic) + || context.incomingMeleeDanger === true + || Boolean(lowest && healthFraction(lowest.health, lowest.maxHealth) <= 0.55); + } + case "Regenerate": + return injuredFriendlyTargets(context).length > 0 + && !selectedFriendlyPeriodicEffectIsMaintained(ability, context); + case "Sacrificial Cure": { + // The checked local catalog still contains the historical HP-cost row. + // Never spend health on that stale form; the current CoA version is MP-cost. + const staleHealthCost = (ability.costs?.length ? ability.costs : [ability.cost]) + .some((cost) => cost.resource === "health" && cost.amount > 20); + if (staleHealthCost) return false; + const lowest = injuredFriendlyTargets(context)[0]; + return Boolean((lowest && healthFraction(lowest.health, lowest.maxHealth) <= 0.3) + || context.incomingDefensiveMechanic); + } + case "Calm Heart": + return context.requiredControl === true; + case "Divine Incarnation": + return injuredFriendlyTargets(context).length >= 2 || isEmergencyHealingContext(context); + case "Assassins Rage": + return hasUsefulSetupWindow(context); + case "Deadly Poison Bite": + // CoA requires Vampire Arrows' current target effect before this follow-up. + return Boolean(context.hostileTarget + && hasPrerequisiteEffect(context, "rom-scout-general-2", context.hostileTarget.id)); + case "Elemental Catalysis": + case "Fire Lightning Burst": + return hasUsefulSetupWindow(context); + case "Soul Stepping": + return context.needsEscape === true; + default: + return true; + } +} + +/** + * Native-only semantic guards. A null exact profile means the caller should + * keep its existing generic fallback and should not apply a guessed pair rule. + */ +export function nativeRotationAbilityAllowed( + ability: AbilityDefinition, + context: RotationContext, +): boolean { + if (!nativeRotationProfileFor(context)) return true; + return allowNativeAction(ability, context); +} diff --git a/src/game/romKnightScoutBloodPunishment.integration.test.ts b/src/game/romKnightScoutBloodPunishment.integration.test.ts new file mode 100644 index 00000000..f97aeb71 --- /dev/null +++ b/src/game/romKnightScoutBloodPunishment.integration.test.ts @@ -0,0 +1,291 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { ROM_ALL_ABILITIES } from "./romAbilityCatalog"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { + clearPartyRuntimeRegistry, + registerPartyRuntimePosition, + updatePartyRuntimeTargetVisibility, +} from "./partyRuntimeRegistry"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { abilityDamageSchool, useCombatStore } from "./combatStore"; + +const BLOOD_ARROW_ID = "rom-scout-general-4"; +const HOLY_STRIKE_ID = "rom-knight-general-1"; +const SCOUT_SHOT_ID = "rom-scout-general-0"; +const BLOOD_PUNISHMENT_TAG = "rom-blood-punishment"; +const BLOOD_ARROW_TAG = "rom-self-health-drain"; + +function bloodArrowAura(targetId: string) { + return useCombatStore.getState().auras.find((aura) => aura.targetId === targetId + && aura.sourceId === targetId + && aura.definition.utilityTags?.includes(BLOOD_ARROW_TAG)); +} + +function runPlayerDamageComparison(passiveActive: boolean) { + useCombatStore.getState().initializeCharacter({ + classId: "rom-knight", secondaryClassId: "rom-scout", raceId: "rom-human", level: 79, role: "tank", + }); + if (!passiveActive) useCombatStore.getState().consumeActorAuraTag(PLAYER_AGGRO_ID, BLOOD_PUNISHMENT_TAG); + for (const id of ["blood-punishment-holy", "blood-punishment-physical"]) { + useCombatStore.getState().registerMob(id, { name: id, level: 1, maxHealth: 1_000_000, xpReward: 0 }); + setMobPosition(id, [2, 0, 0]); + } + + expect(useCombatStore.getState().castAbility(BLOOD_ARROW_ID, undefined, 1_000)).toMatchObject({ ok: true }); + useCombatStore.getState().selectMob("blood-punishment-holy"); + expect(useCombatStore.getState().castAbility(HOLY_STRIKE_ID, undefined, 4_000)).toMatchObject({ ok: true }); + useCombatStore.getState().selectMob("blood-punishment-physical"); + expect(useCombatStore.getState().castAbility(SCOUT_SHOT_ID, undefined, 6_000)).toMatchObject({ ok: true }); + + const events = useCombatStore.getState().combatEvents; + return { + holy: events.find((event) => event.kind === "damage" && event.abilityId === HOLY_STRIKE_ID), + physical: events.find((event) => event.kind === "damage" && event.abilityId === SCOUT_SHOT_ID), + }; +} + +function companionWithBuild( + seed: string, + name: string, + classId: "rom-knight" | "rom-mage", + statRuleset: "rom" | "wow" = "rom", +) { + return createConfiguredPartyMember({ + name, + classId, + statRuleset, + ...(classId === "rom-knight" ? { secondaryClassId: "rom-scout" as const } : {}), + raceId: "rom-human", + specialization: classId === "rom-knight" ? "Knight/Scout" : "Mage", + specializationId: classId === "rom-knight" ? "rom-knight:rom-scout" : "rom-mage", + talentTreeId: classId === "rom-knight" ? "rom-knight-rom-scout" : "rom-mage", + role: "damage", + }, 79, 0, seed); +} + +function runOwnedHolyStrikeComparison(useBloodPunishment: boolean, statRuleset: "rom" | "wow") { + const seed = `rom-knight-scout-blood-punishment-owned-damage:${statRuleset}`; + useCombatStore.getState().initializeCharacter({ classId: "mage", raceId: "rom-human", level: 79, role: "damage" }); + const owner = companionWithBuild(seed, "Knight/Scout", "rom-knight", statRuleset); + usePartyStore.getState().initializeParty(seed, 79, useCombatStore.getState().health, "damage", 1, statRuleset); + usePartyStore.setState({ members: [owner] }); + registerPartyRuntimePosition(owner.id, [0, 0, 0]); + useCombatStore.getState().synchronizeActors(); + + const bloodArrow = ROM_ALL_ABILITIES.find((ability) => ability.dbcSpellId === 490434)!; + const sourceAura = bloodArrow.effects.find((effect) => effect.kind === "apply-aura" + && effect.recipient === "caster" && effect.aura.utilityTags?.includes(BLOOD_ARROW_TAG)); + if (sourceAura?.kind !== "apply-aura") throw new Error("Blood Arrow's source aura is missing."); + if (useBloodPunishment) { + usePartyStore.setState((state) => ({ members: state.members.map((member) => member.id === owner.id ? { + ...member, + activeCast: { + abilityId: BLOOD_ARROW_ID, + school: "physical", + mode: "cast", + startedAt: 900, + completesAt: 1_000, + originalDurationMs: 100, + pushbackHits: 0, + origin: [0, 0, 0], + targetId: owner.id, + }, + activeCastTargetId: owner.id, + status: "attacking" as const, + } : member) })); + useCombatStore.getState().synchronizeActors(); + advanceDungeonPartyCombat(1_000); + } else { + // Apply the catalog's unmodified base Arrow aura to the same actor. The + // later Holy Strike still runs through the real owned-NPC damage path. + useCombatStore.getState().applyActorAura(owner.id, owner.id, bloodArrow, sourceAura, 1_000); + } + + useCombatStore.getState().registerMob("owned-holy-strike-target", { + name: "Owned Holy Strike Target", level: 1, maxHealth: 1_000_000, xpReward: 0, + }); + setMobPosition("owned-holy-strike-target", [2, 0, 0]); + updatePartyRuntimeTargetVisibility(owner.id, "owned-holy-strike-target", true); + usePartyStore.setState({ command: "attack", activeMobId: "owned-holy-strike-target" }); + usePartyStore.setState((state) => ({ members: state.members.map((member) => member.id === owner.id ? { + ...member, + activeCast: { + abilityId: HOLY_STRIKE_ID, + school: "holy", + mode: "cast", + startedAt: 3_900, + completesAt: 4_000, + originalDurationMs: 100, + pushbackHits: 0, + origin: [0, 0, 0], + targetId: "owned-holy-strike-target", + }, + activeCastTargetId: "owned-holy-strike-target", + status: "attacking" as const, + } : member) })); + useCombatStore.getState().synchronizeActors(); + advanceDungeonPartyCombat(4_000); + return useCombatStore.getState().combatEvents.find((event) => event.kind === "damage" + && event.sourceActorId === owner.id && event.abilityId === HOLY_STRIKE_ID); +} + +describe("Knight/Scout Blood Punishment current-CoA runtime", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useCombatStore.getState().initializeCharacter({ classId: "mage", raceId: "rom-human", level: 79, role: "damage" }); + }); + + it("resolves the player's 15% received healing and Holy-only 5% damage rider", () => { + useCombatStore.getState().initializeCharacter({ + classId: "rom-knight", secondaryClassId: "rom-scout", raceId: "rom-human", level: 79, role: "tank", + }); + const maxHealth = useCombatStore.getState().maxHealth; + useCombatStore.setState({ health: maxHealth - 1_000 }); + const withoutArrow = useCombatStore.getState().healActor(PLAYER_AGGRO_ID, 100, { + sourceActorId: "test-healer", abilityId: "blood-punishment-heal-baseline", school: "holy", now: 900, + }); + expect(useCombatStore.getState().castAbility(BLOOD_ARROW_ID, undefined, 1_000)).toMatchObject({ ok: true }); + + const liveAura = bloodArrowAura(PLAYER_AGGRO_ID); + expect(liveAura?.expiresAt).toBe(31_000); + const heal = useCombatStore.getState().healActor(PLAYER_AGGRO_ID, 100, { + sourceActorId: "test-healer", abilityId: "blood-punishment-heal-test", school: "holy", now: 2_000, + }); + expect(withoutArrow.rawAmount).toBe(101); // Learned Devotion already gives +1% to this Knight. + expect(heal.rawAmount).toBe(116); // Devotion +1% and Blood Punishment +15% are additive. + + const plain = runPlayerDamageComparison(false); + const upgraded = runPlayerDamageComparison(true); + expect(plain.holy?.kind).toBe("damage"); + expect(upgraded.holy?.kind).toBe("damage"); + expect(plain.physical?.kind).toBe("damage"); + expect(upgraded.physical?.kind).toBe("damage"); + if (plain.holy?.kind !== "damage" || upgraded.holy?.kind !== "damage" + || plain.physical?.kind !== "damage" || upgraded.physical?.kind !== "damage") { + throw new Error("Blood Punishment comparison casts did not produce direct damage events."); + } + expect(upgraded.holy.school).toBe("holy"); + expect(upgraded.physical.school).toBe("physical"); + expect(upgraded.holy.rawAmount).toBe(Math.round(plain.holy.rawAmount * (1 + 0.01 + 0.05) / (1 + 0.01))); + // Blood Arrow's baseline physical ranged modifier is present in both runs; + // the Blood Punishment rider adds no further physical damage. + expect(upgraded.physical.rawAmount).toBe(plain.physical.rawAmount); + }); + + it("ends the player's rider when the actual Blood Arrow marker is canceled", () => { + useCombatStore.getState().initializeCharacter({ + classId: "rom-knight", secondaryClassId: "rom-scout", raceId: "rom-human", level: 79, role: "tank", + }); + useCombatStore.setState({ health: useCombatStore.getState().maxHealth - 1_000 }); + expect(useCombatStore.getState().castAbility(BLOOD_ARROW_ID, undefined, 1_000)).toMatchObject({ ok: true }); + expect(bloodArrowAura(PLAYER_AGGRO_ID)).toBeDefined(); + + useCombatStore.getState().consumeActorAuraTag(PLAYER_AGGRO_ID, BLOOD_ARROW_TAG); + + expect(bloodArrowAura(PLAYER_AGGRO_ID)).toBeUndefined(); + const afterCancellation = useCombatStore.getState().healActor(PLAYER_AGGRO_ID, 100, { + sourceActorId: "test-healer", abilityId: "blood-punishment-cancel-test", school: "holy", now: 2_000, + }); + expect(afterCancellation.rawAmount).toBe(101); // Knight's independent Devotion stays; the +15% rider ends. + }); + + it("uses the explicit native school for Earth Chain and the physical Wind Arrows hit", () => { + for (const [sourceSkillId, expectedSchool] of [[494025, "nature"], [491128, "physical"]] as const) { + const ability = ROM_ALL_ABILITIES.find((candidate) => candidate.dbcSpellId === sourceSkillId); + expect(ability, `missing native source skill ${sourceSkillId}`).toBeDefined(); + expect(abilityDamageSchool(ability!.classId, ability!), `source skill ${sourceSkillId}`).toBe(expectedSchool); + } + }); + + it("uses the owned Knight/Scout cast lifecycle, scopes benefits to that actor, and expires with Blood Arrow", () => { + const seed = "rom-knight-scout-blood-punishment-owned-runtime"; + const knightScout = companionWithBuild(seed, "Knight/Scout", "rom-knight"); + const bystander = companionWithBuild(`${seed}:bystander`, "Mage", "rom-mage"); + useCombatStore.getState().initializeCharacter({ + classId: "mage", raceId: "rom-human", level: 79, role: "damage", + }); + usePartyStore.getState().initializeParty(seed, 79, useCombatStore.getState().health, "damage", 2, "rom"); + usePartyStore.setState({ members: [{ + ...knightScout, + activeCast: { + abilityId: BLOOD_ARROW_ID, + school: "physical", + mode: "cast", + startedAt: 900, + completesAt: 1_000, + originalDurationMs: 100, + pushbackHits: 0, + origin: [0, 0, 0], + targetId: knightScout.id, + }, + activeCastTargetId: knightScout.id, + status: "attacking", + }, bystander] }); + registerPartyRuntimePosition(knightScout.id, [0, 0, 0]); + registerPartyRuntimePosition(bystander.id, [1, 0, 0]); + useCombatStore.getState().synchronizeActors(); + + advanceDungeonPartyCombat(1_000); + + const activeAura = bloodArrowAura(knightScout.id); + expect(activeAura?.sourceId).toBe(knightScout.id); + expect(activeAura?.expiresAt).toBe(31_000); + expect(activeAura?.definition.modifiers).toEqual(expect.arrayContaining([ + expect.objectContaining({ kind: "healing", direction: "taken", value: 0.15 }), + expect.objectContaining({ kind: "damage", direction: "dealt", school: "holy", value: 0.05 }), + ])); + expect(bloodArrowAura(bystander.id)).toBeUndefined(); + expect(bloodArrowAura(PLAYER_AGGRO_ID)).toBeUndefined(); + + usePartyStore.getState().damageMember(knightScout.id, 1_000); + const companionHeal = useCombatStore.getState().healActor(knightScout.id, 100, { + sourceActorId: PLAYER_AGGRO_ID, abilityId: "owned-blood-punishment-heal-test", school: "holy", now: 2_000, + }); + expect(companionHeal.rawAmount).toBe(116); // The same learned Devotion baseline plus Blood Punishment. + usePartyStore.getState().damageMember(bystander.id, 1_000); + const bystanderHeal = useCombatStore.getState().healActor(bystander.id, 100, { + sourceActorId: PLAYER_AGGRO_ID, abilityId: "owned-blood-punishment-isolation-test", school: "holy", now: 2_000, + }); + expect(bystanderHeal.rawAmount).toBe(100); + const playerHeal = useCombatStore.getState().healActor(PLAYER_AGGRO_ID, 100, { + sourceActorId: bystander.id, abilityId: "owned-blood-punishment-owner-isolation-test", school: "holy", now: 2_000, + }); + expect(playerHeal.rawAmount).toBe(100); + + useCombatStore.getState().tick(30.1, 31_001); + expect(bloodArrowAura(knightScout.id)).toBeUndefined(); + usePartyStore.getState().damageMember(knightScout.id, 100); + const afterExpiryHeal = useCombatStore.getState().healActor(knightScout.id, 100, { + sourceActorId: PLAYER_AGGRO_ID, abilityId: "owned-blood-punishment-expiry-test", school: "holy", now: 31_002, + }); + expect(afterExpiryHeal.rawAmount).toBe(101); // Devotion remains learned; only Blood Arrow's +15% ended. + }); + + it("resolves the owned NPC's Holy damage rider through its cast and damage path", () => { + for (const statRuleset of ["rom", "wow"] as const) { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + const base = runOwnedHolyStrikeComparison(false, statRuleset); + + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + const upgraded = runOwnedHolyStrikeComparison(true, statRuleset); + + expect(base?.kind).toBe("damage"); + expect(upgraded?.kind).toBe("damage"); + if (base?.kind !== "damage" || upgraded?.kind !== "damage") { + throw new Error(`Owned Knight/Scout did not resolve ${statRuleset} Holy Strike comparison casts.`); + } + expect(base.school).toBe("holy"); + expect(upgraded.school).toBe("holy"); + // Both runs include the Knight's learned 1% Devotion baseline. + expect(upgraded.rawAmount).toBe(Math.round(base.rawAmount * (1 + 0.01 + 0.05) / (1 + 0.01))); + } + }); +}); diff --git a/src/game/romKnightScoutBloodPunishment.ts b/src/game/romKnightScoutBloodPunishment.ts new file mode 100644 index 00000000..f552d448 --- /dev/null +++ b/src/game/romKnightScoutBloodPunishment.ts @@ -0,0 +1,58 @@ +import type { AbilityDefinition, AbilityEffect } from "./abilityCatalog"; + +export const ROM_KNIGHT_SCOUT_BLOOD_PUNISHMENT_TAG = "rom-blood-punishment"; +export const ROM_SCOUT_BLOOD_ARROW_AURA_TAG = "rom-self-health-drain"; + +const BLOOD_PUNISHMENT_MODIFIERS = [ + { kind: "healing", direction: "taken", operation: "percent", value: 0.15 }, + { kind: "damage", direction: "dealt", school: "holy", operation: "percent", value: 0.05 }, +] as const satisfies NonNullable["aura"]["modifiers"]>; + +function hasPassive(tags: readonly string[] | ReadonlySet): boolean { + return Array.isArray(tags) + ? tags.includes(ROM_KNIGHT_SCOUT_BLOOD_PUNISHMENT_TAG) + : (tags as ReadonlySet).has(ROM_KNIGHT_SCOUT_BLOOD_PUNISHMENT_TAG); +} + +/** + * Current CoA Blood Punishment modifies the active Blood Arrow aura itself. + * Keeping both modifiers on the source aura makes them actor-local and gives + * them the same removal/expiry lifecycle as Blood Arrow, without inventing a + * second timer for the passive. + */ +export function romKnightScoutBloodPunishmentActivationEffects( + ability: AbilityDefinition, + effects: readonly AbilityEffect[], + passiveTags: readonly string[] | ReadonlySet, +): readonly AbilityEffect[] { + if (ability.source !== "runewaker" + || ability.classId !== "rom-scout" + || ability.secondaryClassId !== undefined + || ability.dbcSpellId !== 490434 + || !hasPassive(passiveTags)) return effects; + + let attachedToActiveArrow = false; + const updated = effects.map((effect) => { + if (effect.kind !== "apply-aura" + || effect.recipient !== "caster" + || !effect.aura.utilityTags?.includes(ROM_SCOUT_BLOOD_ARROW_AURA_TAG)) return effect; + attachedToActiveArrow = true; + const current = effect.aura.modifiers ?? []; + const modifiers = BLOOD_PUNISHMENT_MODIFIERS.filter((addition) => !current.some((modifier) => { + if (addition.kind === "healing") return modifier.kind === "healing" + && modifier.direction === addition.direction + && modifier.operation === addition.operation + && modifier.value === addition.value; + return modifier.kind === "damage" + && modifier.direction === addition.direction + && modifier.school === addition.school + && modifier.operation === addition.operation + && modifier.value === addition.value; + })); + return modifiers.length === 0 ? effect : { + ...effect, + aura: { ...effect.aura, modifiers: [...current, ...modifiers] }, + }; + }); + return attachedToActiveArrow ? updated : effects; +} diff --git a/src/game/romNativeAreaDamage.integration.test.ts b/src/game/romNativeAreaDamage.integration.test.ts new file mode 100644 index 00000000..8fb7c2d7 --- /dev/null +++ b/src/game/romNativeAreaDamage.integration.test.ts @@ -0,0 +1,47 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { useCombatStore, PLAYER_AURA_ENTITY_ID } from "./combatStore"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry"; +import { usePartyStore } from "./partyStore"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { deriveCharacterStats } from "./wotlkStats"; +import { nativeDamageCasterAmount } from "./romNativeCombatAmount"; + +describe("source ordinal damage in an actual native player cast", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + const identity = ROM_FIVE_IDENTITIES.find((entry) => entry.classId === "rom-scout")!; + useCombatStore.getState().initializeCharacter({ ...identity, level: 80, statRuleset: "rom" }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + usePartyStore.setState({ members: [] }); + // Isolate ordinal power from learned generic ranged-damage auras. + useCombatStore.setState({ auras: [], combatEvents: [] }); + }); + + it("applies Reflected Shot source falloff once to the three enumerated recipients", () => { + const before = useCombatStore.getState(); + const ability = before.abilities.find((entry) => entry.name === "Reflected Shot")!; + expect(ability).toBeDefined(); + const effect = ability.effects.find((entry) => entry.kind === "damage")!; + const native = deriveCharacterStats(before.classId, before.level, before.gearStats, + before.raceId, {}, before.secondaryClassId, before.gender, before.statRuleset).romNative!; + for (let index = 0; index < 3; index += 1) { + const id = `native-ordinal-${index}`; + before.registerMob(id, { name: id, level: 80, maxHealth: 10_000_000, xpReward: 0 }); + setMobPosition(id, [2 + index, 0, 0]); + } + before.selectMob("native-ordinal-0"); + const cast = useCombatStore.getState().castAbility(ability.id, undefined, 1_000); + expect(cast.ok, cast.reason).toBe(true); + const events = useCombatStore.getState().combatEvents.filter((event) => + event.kind === "damage" && event.sourceActorId === PLAYER_AURA_ENTITY_ID + && event.abilityId === ability.id); + expect(events).toHaveLength(3); + for (const [targetOrdinal, event] of events.entries()) { + const sourcePower = nativeDamageCasterAmount(effect, 80, native, { targetCount: 3, targetOrdinal }); + expect(sourcePower).not.toBeNull(); + expect(event.rawAmount).toBe(Math.round(sourcePower!)); + } + }); +}); diff --git a/src/game/romNativeAutoAttack.integration.test.ts b/src/game/romNativeAutoAttack.integration.test.ts new file mode 100644 index 00000000..afa70e8a --- /dev/null +++ b/src/game/romNativeAutoAttack.integration.test.ts @@ -0,0 +1,219 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore"; +import { applyAura } from "./combatAuras"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition, updatePartyRuntimeTargetVisibility } from "./partyRuntimeRegistry"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { deriveCharacterStats, hastedDuration } from "./wotlkStats"; +import { abilityAtLevel, abilitiesForCharacter } from "./abilityCatalog"; +import { nativeDamageCasterAmount, nativeTrainingAutoAttackProfile } from "./romNativeCombatAmount"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; + +const TARGET_HP = 10_000_000; + +function registerTarget(id: string, x = 2): void { + useCombatStore.getState().registerMob(id, { name: id, level: 1, maxHealth: TARGET_HP, xpReward: 0 }); + setMobPosition(id, [x, 0, 0]); +} + +function giveSemanticHaste(targetId: string, stat: "melee-haste" | "ranged-haste", value = 50): void { + const combat = useCombatStore.getState(); + const result = applyAura(combat.auras, { + definition: { + id: `rom-auto-test-${stat}`, + name: "Test source haste", + disposition: "buff", + durationMs: null, + modifiers: [{ kind: "stat", stat, operation: "flat", value }], + }, + sourceId: targetId, + targetId, + now: 1_000, + }); + useCombatStore.setState({ auras: result.auras }); +} + +function playerNativeAuto(slot: "main-hand" | "off-hand" | "ranged") { + const state = useCombatStore.getState(); + const stats = deriveCharacterStats(state.classId, state.level, state.gearStats, state.raceId, + {}, state.secondaryClassId, state.gender, state.statRuleset); + const profile = nativeTrainingAutoAttackProfile(stats.romNative, slot); + if (!profile) throw new Error(`Missing native ${slot} training profile: ${JSON.stringify(stats.romNative?.sourceInputs)}`); + return profile; +} + +function partyNativeAuto(member: ReturnType, slot: "main-hand" | "off-hand" | "ranged") { + const stats = deriveCharacterStats(member.classId, member.level, member.gearStats, member.raceId, + {}, member.secondaryClassId, member.gender, member.statRuleset); + const profile = nativeTrainingAutoAttackProfile(stats.romNative, slot); + if (!profile) throw new Error(`Missing native ${slot} companion training profile.`); + return profile; +} + +function setSingleAttackingPartyMember(member: ReturnType, targetId: string, seed: string): void { + usePartyStore.getState().initializeParty(seed, member.level, useCombatStore.getState().health, "damage", 2); + usePartyStore.setState({ + members: [{ ...member, status: "attacking", nextActionAt: 100_000 }], + command: "attack", + activeMobId: targetId, + }); + registerPartyRuntimePosition(member.id, [0, 0, 0]); + useCombatStore.getState().synchronizeActors(); + useCombatStore.getState().damageMob(targetId, 1, 100, { actorId: PLAYER_AURA_ENTITY_ID, role: "damage" }); + updatePartyRuntimeTargetVisibility(member.id, targetId, true); +} + +function autoDamageEvents(sourceActorId: string, abilityId: string) { + return useCombatStore.getState().combatEvents.filter((event) => ( + event.kind === "damage" && event.sourceActorId === sourceActorId && event.abilityId === abilityId + )); +} + +function playerAutoEvents(targetId: string) { + return useCombatStore.getState().combatEvents.filter((event) => ( + event.kind === "damage" && event.sourceActorId === PLAYER_AURA_ENTITY_ID && event.targetActorId === targetId + )); +} + +describe("native RoM auto attack integration", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useCombatStore.getState().initializeCharacter({ classId: "rom-knight", secondaryClassId: "rom-scout", + raceId: "rom-human", role: "tank", statRuleset: "rom", level: 70 }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + usePartyStore.getState().initializeParty("rom-native-auto", 70, useCombatStore.getState().health, "damage", 2); + }); + + it("uses Main_DMG for player Knight hits and applies semantic melee haste to the source interval", () => { + const targetId = "native-player-knight-auto-target"; + registerTarget(targetId); + giveSemanticHaste(PLAYER_AURA_ENTITY_ID, "melee-haste", 50); + const profile = playerNativeAuto("main-hand"); + const expectedInterval = Math.max(500, Math.round(hastedDuration(profile.intervalMs, 50))); + useCombatStore.setState({ autoAttackTargetId: targetId, nextAutoAttackAt: 1_000 }); + useCombatStore.getState().tick(0.1, 1_000); + const firstAutoAt = 1_000; + expect(playerAutoEvents(targetId)).toEqual([ + expect.objectContaining({ occurredAt: firstAutoAt, rawAmount: Math.round(profile.damage) }), + ]); + expect(useCombatStore.getState().nextAutoAttackAt).toBe(firstAutoAt + expectedInterval); + + useCombatStore.getState().tick(0.1, firstAutoAt + expectedInterval - 1); + expect(playerAutoEvents(targetId)).toHaveLength(1); + useCombatStore.getState().tick(0.1, firstAutoAt + expectedInterval); + expect(playerAutoEvents(targetId).map((event) => event.occurredAt)) + .toEqual([firstAutoAt, firstAutoAt + expectedInterval]); + }); + + it("starts physical auto-attacks after source Holy Strike without changing its holy direct hit", () => { + useCombatStore.getState().initializeCharacter({ classId: "rom-knight", secondaryClassId: null, + raceId: "rom-human", role: "tank", statRuleset: "rom", level: 1 }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + const targetId = "native-player-knight-holy-strike-auto-target"; + registerTarget(targetId); + useCombatStore.getState().selectMob(targetId); + + const strike = useCombatStore.getState().abilities.find((ability) => ability.id === "rom-knight-general-1"); + expect(strike).toMatchObject({ sourceAttackKind: "melee", source: "runewaker" }); + const cast = useCombatStore.getState().castAbility(strike!.id, + { targetActorId: targetId, origin: [0, 0, 0], now: 1_000 }); + + expect(cast).toMatchObject({ ok: true, damage: 16 }); + expect(playerAutoEvents(targetId)).toContainEqual(expect.objectContaining({ + abilityId: strike!.id, + rawAmount: 16, + school: "holy", + })); + expect(useCombatStore.getState().autoAttackTargetId).toBe(targetId); + + useCombatStore.getState().tick(0.1, 1_000); + const postCastHits = playerAutoEvents(targetId); + expect(postCastHits).toHaveLength(2); + expect(postCastHits).toContainEqual(expect.objectContaining({ + rawAmount: expect.any(Number), + school: "physical", + })); + expect(postCastHits.find((event) => event.school === "physical")?.rawAmount).toBeGreaterThan(0); + }); + + it("uses source ranged damage and interval for a native Scout companion", () => { + const targetId = "native-scout-companion-auto-target"; + registerTarget(targetId); + const identity = ROM_FIVE_IDENTITIES.find((entry) => entry.classId === "rom-scout")!; + const scout = createConfiguredPartyMember({ ...identity, secondaryClassId: "rom-rogue", statRuleset: "rom", + specialization: "Primary", talentTreeId: "" }, 70, 0, "native-scout-auto-integration"); + setSingleAttackingPartyMember(scout, targetId, "native-scout-auto-integration"); + giveSemanticHaste(scout.id, "ranged-haste", 50); + const profile = partyNativeAuto(usePartyStore.getState().members[0]!, "ranged"); + const expectedInterval = Math.max(500, Math.round(hastedDuration(profile.intervalMs, 50))); + + advanceDungeonPartyCombat(1_000); + expect(autoDamageEvents(scout.id, "party-auto-attack")).toContainEqual(expect.objectContaining({ + occurredAt: 1_000, + rawAmount: Math.round(profile.damage), + })); + advanceDungeonPartyCombat(1_000 + expectedInterval - 1); + expect(autoDamageEvents(scout.id, "party-auto-attack")).toHaveLength(1); + advanceDungeonPartyCombat(1_000 + expectedInterval); + expect(autoDamageEvents(scout.id, "party-auto-attack").map((event) => event.occurredAt)) + .toEqual([1_000, 1_000 + expectedInterval]); + }); + + it("uses the RoM Rogue Sec_DMG profile for companion off-hand swings", () => { + const targetId = "native-rogue-offhand-auto-target"; + registerTarget(targetId); + const identity = ROM_FIVE_IDENTITIES.find((entry) => entry.classId === "rom-rogue")!; + const rogue = createConfiguredPartyMember({ ...identity, secondaryClassId: "rom-warrior", statRuleset: "rom", + specialization: "Primary", talentTreeId: "" }, 70, 0, "native-rogue-offhand-auto-integration"); + setSingleAttackingPartyMember(rogue, targetId, "native-rogue-offhand-auto-integration"); + giveSemanticHaste(rogue.id, "melee-haste", 50); + const profile = partyNativeAuto(usePartyStore.getState().members[0]!, "off-hand"); + const expectedInterval = Math.max(500, Math.round(hastedDuration(profile.intervalMs, 50))); + + advanceDungeonPartyCombat(1_000); + expect(autoDamageEvents(rogue.id, "party-auto-attack-offhand")).toHaveLength(1); + const first = autoDamageEvents(rogue.id, "party-auto-attack-offhand")[0]!; + expect(first.rawAmount).toBeGreaterThanOrEqual(Math.round(profile.damage)); + expect(first.rawAmount).toBeLessThanOrEqual(Math.round(profile.damage * 1.3)); + advanceDungeonPartyCombat(1_000 + expectedInterval - 1); + expect(autoDamageEvents(rogue.id, "party-auto-attack-offhand")).toHaveLength(1); + advanceDungeonPartyCombat(1_000 + expectedInterval); + expect(autoDamageEvents(rogue.id, "party-auto-attack-offhand").map((event) => event.occurredAt)) + .toEqual([1_000, 1_000 + expectedInterval]); + }); + + it("keeps player Scout Shot tied to the native ranged-weapon source binding", () => { + useCombatStore.getState().initializeCharacter({ classId: "rom-scout", secondaryClassId: "rom-rogue", + raceId: "rom-human", statRuleset: "rom", level: 70 }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + const targetId = "native-player-scout-shot-target"; + registerTarget(targetId, 10); + const scoutAbilities = abilitiesForCharacter("rom-scout", "rom-rogue"); + const baseShot = scoutAbilities + .find((ability) => ability.effects.some((effect) => effect.kind === "damage" && effect.romNativeSource?.skillId === 491128)); + expect(baseShot).toBeDefined(); + const shot = abilityAtLevel(baseShot!, 70); + const effect = shot.effects.find((candidate) => candidate.kind === "damage"); + expect(effect?.kind).toBe("damage"); + if (effect?.kind !== "damage") return; + expect(effect.romNativeSource).toMatchObject({ skillId: 491128, kind: "damage" }); + const state = useCombatStore.getState(); + const stats = deriveCharacterStats(state.classId, state.level, state.gearStats, state.raceId, + {}, state.secondaryClassId, state.gender, state.statRuleset); + const sourceAmount = nativeDamageCasterAmount(effect, state.level, stats.romNative!); + expect(sourceAmount).not.toBeNull(); + expect(sourceAmount).toBeGreaterThan(0); + + const cast = useCombatStore.getState().castAbility(shot.id, + { targetActorId: targetId, origin: [0, 0, 0], now: 1_000 }); + expect(cast.ok).toBe(true); + const activeCast = useCombatStore.getState().activeCast; + if (activeCast) useCombatStore.getState().advanceMobCombat(activeCast.completesAt, [0, 0, 0]); + const shotHits = autoDamageEvents(PLAYER_AURA_ENTITY_ID, shot.id); + expect(shotHits).toHaveLength(1); + expect(shotHits[0]?.rawAmount).toBeGreaterThan(0); + }); +}); diff --git a/src/game/romNativeCombatAmount.integration.test.ts b/src/game/romNativeCombatAmount.integration.test.ts new file mode 100644 index 00000000..d68e308e --- /dev/null +++ b/src/game/romNativeCombatAmount.integration.test.ts @@ -0,0 +1,68 @@ +import { describe, expect, it } from "vitest"; +import { abilitiesForCharacter, abilityAtLevel } from "./abilityCatalog"; +import { equipmentAdjustedCombatAmount } from "./combatStore"; +import { resolvedEquipmentStats } from "./heirloomEquipment"; +import { nativeDamageCasterAmount } from "./romNativeCombatAmount"; +import { deriveCharacterStats } from "./wotlkStats"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { createConfiguredPartyMember } from "./partyStore"; +import { partyAbilityAmount } from "./partyAbilityAi"; + +const BASIC_ATTACKS = ["Holy Strike", "Rising Tide", "Shadowstab", "Shot", "Flame"]; + +describe("native RoM source amount dispatch", () => { + it("routes all five basic attacks through native source power for both player and companion gear", () => { + for (const level of [1, 30, 80]) for (const [index, identity] of ROM_FIVE_IDENTITIES.entries()) { + const secondaryClassId = level >= 10 ? identity.secondaryClassId : null; + const gear = resolvedEquipmentStats({}, [], { ownerId: "player", ownerKind: "player", + classId: identity.classId, secondaryClassId, specializationId: null, role: identity.role, level }); + const native = deriveCharacterStats(identity.classId, level, gear, identity.raceId, {}, secondaryClassId, "male", "rom").romNative!; + const baseAbility = abilitiesForCharacter(identity.classId, secondaryClassId).find((ability) => ability.name === BASIC_ATTACKS[index])!; + const ability = abilityAtLevel(baseAbility, level); + const effect = ability.effects.find((effect) => effect.kind === "damage")!; + if (effect.kind !== "damage") throw new Error("Expected direct damage."); + const expected = nativeDamageCasterAmount(effect, level, native); + expect(expected, `${identity.classId}:${level}`).not.toBeNull(); + expect(expected).toBeGreaterThan(0); + const playerAmount = equipmentAdjustedCombatAmount(effect, level, gear, identity.classId, ability, + 0, undefined, identity.raceId, "male", "rom", secondaryClassId); + expect(playerAmount).toBe(Math.round(expected!)); + const member = createConfiguredPartyMember({ ...identity, secondaryClassId, statRuleset: "rom", + specialization: "Primary", talentTreeId: "" }, level, index, "native-amount-parity"); + expect(partyAbilityAmount(member, ability, effect)).toBe(playerAmount); + const unsupportedCustomGear = { ...gear, romNative: { ...gear.romNative, physicalDamage: (gear.romNative?.physicalDamage ?? 0) + 1 } }; + const custom = deriveCharacterStats(identity.classId, level, unsupportedCustomGear, identity.raceId, {}, secondaryClassId, "male", "rom").romNative!; + expect(nativeDamageCasterAmount(effect, level, custom)).toBeNull(); + } + }); + + it("resolves Reflected Shot per recipient for player and companion while context-free callers retain fallback", () => { + const identity = ROM_FIVE_IDENTITIES.find((entry) => entry.classId === "rom-scout")!; + const level = 80; + const gear = resolvedEquipmentStats({}, [], { ownerId: "player", ownerKind: "player", ...identity, + specializationId: null, level }); + const native = deriveCharacterStats(identity.classId, level, gear, identity.raceId, {}, + identity.secondaryClassId, "male", "rom").romNative!; + const ability = abilityAtLevel(abilitiesForCharacter(identity.classId, identity.secondaryClassId) + .find((entry) => entry.name === "Reflected Shot")!, level); + const effect = ability.effects.find((entry) => entry.kind === "damage")!; + expect(effect.romNativeSource).toBeDefined(); + expect(nativeDamageCasterAmount(effect, level, native)).toBeNull(); + expect(equipmentAdjustedCombatAmount(effect, level, gear, identity.classId, ability, + 0, undefined, identity.raceId, "male", "rom", identity.secondaryClassId)).toBeGreaterThan(0); + const member = createConfiguredPartyMember({ ...identity, statRuleset: "rom", + specialization: "Primary", talentTreeId: "" }, level, 0, "native-area-parity"); + const powers = [0, 1, 2].map((targetOrdinal) => { + const context = { targetCount: 3, targetOrdinal }; + const expected = nativeDamageCasterAmount(effect, level, native, context); + expect(expected).not.toBeNull(); + const player = equipmentAdjustedCombatAmount(effect, level, gear, identity.classId, ability, + 0, undefined, identity.raceId, "male", "rom", identity.secondaryClassId, native, context); + expect(player).toBe(Math.round(expected!)); + expect(partyAbilityAmount(member, ability, effect, 0, undefined, native, context)).toBe(player); + return player; + }); + expect(powers[0]).toBeGreaterThan(powers[1]); + expect(powers[1]).toBeGreaterThan(powers[2]); + }); +}); diff --git a/src/game/romNativeCombatAmount.ts b/src/game/romNativeCombatAmount.ts new file mode 100644 index 00000000..11ad21bd --- /dev/null +++ b/src/game/romNativeCombatAmount.ts @@ -0,0 +1,180 @@ +import type { AbilityAmountScaling } from "./abilityCatalog"; +import { clampPlayerLevel } from "./progression"; +import { resolveRomNativeHolyHeal, resolveRomNativePeriodicHolyHeal, romNativeHolyHealSourceMetadata } from "./romNativeHealing"; +import { resolveRomNativeTrainingWeaponProfile, findRomNativeAttackComponent, calculateRomNativeDamagePower, resolveRomNativeAutoAttackProfile, romNativeTrainingShieldDefense, type RomNativeDamageWeaponSlot } from "./romNativeDamage"; +import { resolvedEquipmentStats } from "./heirloomEquipment"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { nativePeriodicDamageSnapshot, romNativePeriodicDamageBinding, + type RomNativePeriodicDamageCombatantStats, type RomNativePeriodicDamageMagicResistance } from "./romNativePeriodicDamage"; +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; + +/** Simulator policy: skills train with the character; there is no separate TP/skill-level progression yet. */ +export const romNativeMagicLevel = (level: number): number => clampPlayerLevel(level); + +const bindings = romNativeHolyHealSourceMetadata.attackBindings.flatMap((ability) => ability.ranks.flatMap((rank) => + rank.componentIds.map((component) => ({ abilityId: ability.abilityId, rank, component })), +)); + +export function romNativeAmountBinding(source: NonNullable) { + return bindings.find(({ rank, component }) => rank.sourceSkillId === source.skillId + && component.componentId === source.componentId) ?? null; +} + +/** Source caster power only. Recipient modifiers are resolved at each real healing target. */ +export function nativeHolyHealCasterAmount( + scaling: AbilityAmountScaling, + level: number, + caster: RomNativeDerivedStats, +): number | null { + const source = scaling.romNativeSource; + if (!source || source.kind !== "heal") return null; + const binding = romNativeAmountBinding(source); + if (!binding || binding.component.calculationType !== 5) return null; + const { rank, component } = binding; + return Math.max(0, resolveRomNativeHolyHeal({ + source: { + componentId: component.componentId, + sourceSkillId: rank.sourceSkillId, + damagePower: component.damagePower, + damagePowerSkillLevelArg: component.damagePowerSkillLevelArg, + magicLevel: romNativeMagicLevel(level), + spellTimeSeconds: rank.spellTimeSeconds, + isIgnoreDmgEffect: rank.isIgnoreDmgEffect, + isFixDmgEffect: rank.isFixDmgEffect, + ignoreMagicAbsorb: component.ignoreMagicAbsorb, + randomRange: component.randomRange, + }, + caster, + target: { healing: { ...caster.healing, targetHealAbsorbRate: 0, targetHealAbsorb: 0 } }, + // Combat policy uses source mean variance; the common healing resolver handles crit separately. + randomUnit: 0.5, + }).amount); +} + +export function nativeHolyHealTargetAmount( + amount: number, + scaling: AbilityAmountScaling, + target: RomNativeDerivedStats | undefined, +): number { + if (!target || !scaling.romNativeSource || scaling.romNativeSource.kind !== "heal") return amount; + const binding = romNativeAmountBinding(scaling.romNativeSource); + if (!binding || binding.component.calculationType !== 5 || binding.component.ignoreMagicAbsorb) return amount; + return Math.max(0, amount * (1 + target.healing.targetHealAbsorbRate / 100) + target.healing.targetHealAbsorb); +} + +const referenceGearCache = new Map>>(); + +export interface RomNativeDamageTargetContext { + readonly targetCount: number; + readonly targetOrdinal: number; +} + +export function nativeDamageCasterAmount( + scaling: AbilityAmountScaling, + level: number, + caster: RomNativeDerivedStats, + targetContext?: RomNativeDamageTargetContext, +): number | null { + const source = scaling.romNativeSource; + if (!source || source.kind !== "damage") return null; + const binding = romNativeAmountBinding(source); + if (!binding) return null; + // The shared amount adapter runs before recipient enumeration. Avoid using + // first-target power for every recipient of a source share/decrease attack. + if (!targetContext && (binding.rank.isShareDamage || (binding.rank.rangeType !== 0 && binding.rank.decreaseArg !== 0))) return null; + const trainingGearProfileMatches = matchesNativeTrainingGear(caster, level); + const profile = resolveRomNativeTrainingWeaponProfile(caster, { trainingGearProfileMatches }); + const component = findRomNativeAttackComponent({ abilityId: binding.abilityId, + sourceSkillId: source.skillId, componentId: source.componentId, rank: binding.rank.rank ?? 1 }); + if (profile.status !== "supported" || component.status !== "supported") return null; + const result = calculateRomNativeDamagePower({ stats: caster, trainingWeapons: profile.value, + component: component.value, magicLevel: romNativeMagicLevel(level), ownerKind: "player", + // Native school modifiers remain on the shared outgoing-aura stage, once. + magicSchoolRate: 1, ...targetContext, + specialInputs: { + // Training profiles equip no throwing item. All-range BodyRate is neutral + // in this adapter; dealt-damage auras remain in the shared stage. + // residualFlatDamage is the source Fin.DMG bridge after weapon removal. + throwDamage: profile.value.residualFlatDamage * caster.rateFactors.physicalDamage, + // ShieldDef is Owner.BaseEQ's raw category sum, never aggregate DEF. + shieldDefense: caster.sourceInputs.classId === "rom-knight" + ? romNativeTrainingShieldDefense("rom-knight", level) : 0, + } }); + return result.status === "supported" ? result.value.damageBeforeTargetResolver : null; +} + +const periodicBindings = romNativeHolyHealSourceMetadata.periodicHealBindings.flatMap((ability) => + ability.ranks.flatMap((rank) => rank.componentIds.map((component) => ({ rank, component })))); + +/** Source DotMagic stores a rank correction at application. Keep this amount frozen for the buff. */ +export function nativePeriodicHealSnapshot( + scaling: AbilityAmountScaling, + level: number, + caster: RomNativeDerivedStats | undefined, + target?: RomNativeDerivedStats, + targetLevel = level, +) { + const source = scaling.romNativeSource; + if (!caster || !source || source.kind !== "hot") return undefined; + const binding = periodicBindings.find(({ rank, component }) => rank.sourceSkillId === source.skillId + && component.componentId === source.componentId); + if (!binding) return undefined; + const { rank, component } = binding; + return resolveRomNativePeriodicHolyHeal({ + source: { ...component, sourceSkillId: rank.sourceSkillId, + rawSpellTimeSeconds: rank.spellTimeSeconds, isFixDmgEffect: rank.isFixDmgEffect, + magicLevel: romNativeMagicLevel(level) }, + caster: { ...caster, effectiveMagicPower: caster.magicPowerRate }, + target: target ?? { healing: { ...caster.healing, targetHealAbsorbRate: 0, targetHealAbsorb: 0 } }, + sourceIsPlayer: true, casterLevel: level, targetLevel, + }); +} + +export function matchesNativeTrainingGear(caster: RomNativeDerivedStats, level: number): boolean { + const identity = ROM_FIVE_IDENTITIES.find((entry) => entry.classId === caster.sourceInputs.classId); + if (!identity) return false; + const key = `${identity.classId}:${level}:${caster.sourceInputs.secondaryClassId}`; + let referenceGear = referenceGearCache.get(key); + if (!referenceGear) { + referenceGear = resolvedEquipmentStats({}, [], { + ownerId: "native-source-reference", ownerKind: "player", classId: identity.classId, + secondaryClassId: caster.sourceInputs.secondaryClassId, specializationId: null, role: identity.role, level, + }).romNative as Readonly> | undefined; + if (!referenceGear) return false; + referenceGearCache.set(key, referenceGear); + } + const currentGear = caster.sourceInputs.gear as Readonly>; + return [...new Set([...Object.keys(referenceGear), ...Object.keys(currentGear)])] + .every((key) => Math.abs((referenceGear![key] ?? 0) - (currentGear[key] ?? 0)) < 0.00001); +} + +export function nativeTrainingAutoAttackProfile(caster: RomNativeDerivedStats | undefined, slot: RomNativeDamageWeaponSlot) { + if (!caster) return undefined; + const profile = resolveRomNativeTrainingWeaponProfile(caster, + { trainingGearProfileMatches: matchesNativeTrainingGear(caster, caster.sourceInputs.level) }); + if (profile.status !== "supported") return undefined; + const result = resolveRomNativeAutoAttackProfile({ stats: caster, trainingWeapons: profile.value, slot }); + return result.status === "supported" ? result.value : undefined; +} + +/** Native outgoing DotMagic freezes its source rank and target defense at application. */ +export function nativePeriodicDamageCasterSnapshot( + scaling: AbilityAmountScaling, + level: number, + caster: RomNativeDerivedStats | undefined, + target: RomNativePeriodicDamageCombatantStats | undefined, + targetLevel: number, + magicResistance?: RomNativePeriodicDamageMagicResistance, + effectiveMagicPower?: number, +) { + if (!caster || !target || scaling.romNativeSource?.kind !== "dot") return undefined; + const source = romNativePeriodicDamageBinding(scaling.romNativeSource); + if (!source) return undefined; + const mainHand = nativeTrainingAutoAttackProfile(caster, "main-hand"); + const result = nativePeriodicDamageSnapshot({ source, caster, target, + sourceIsPlayer: true, magicLevel: romNativeMagicLevel(level), casterLevel: level, targetLevel, + mainDamage: mainHand?.damage, mainAttackSpeed: mainHand?.attackSpeed, + effectiveMagicPower, magicResistance, + }); + return result.status === "supported" ? result.value : undefined; +} diff --git a/src/game/romNativeCombatResolution.integration.test.ts b/src/game/romNativeCombatResolution.integration.test.ts new file mode 100644 index 00000000..bc7142f8 --- /dev/null +++ b/src/game/romNativeCombatResolution.integration.test.ts @@ -0,0 +1,275 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore"; +import { combatDefenderFromCharacterStats, resolveCombatResult, baseMissChancePercent } from "./combatResults"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { deriveCharacterStats } from "./wotlkStats"; +import { + romNativeNpcCombatant, + romNativeNpcHitProfile, + romNativeNpcIdForEntity, + romNativeTrainingCombatant, + resolveRomNativeCombatResult, +} from "./romNativeCombatResolution"; +import { matchesNativeTrainingGear } from "./romNativeCombatAmount"; + +const SOURCE_NPC_ENTITY_ID = "rw-barren-caves-101456"; +const SOURCE_NPC_ID = 101_456; +const TARGET_ID = "native-resolution-target"; +const NOW = 1_000; +const INCOMING_ATTACK_ID = "source-npc-native-auto"; + +function stableCombatUnit(seed: string): number { + let hash = 2_166_136_261; + for (let index = 0; index < seed.length; index += 1) { + hash ^= seed.charCodeAt(index); + hash = Math.imul(hash, 16_777_619); + } + return (hash >>> 0) / 0x1_0000_0000; +} + +function nativeRolls(seed: string) { + return { + dodge: stableCombatUnit(`${seed}:native:dodge`), + miss: stableCombatUnit(`${seed}:native:miss`), + block: stableCombatUnit(`${seed}:native:block`), + parry: stableCombatUnit(`${seed}:native:parry`), + critical: stableCombatUnit(`${seed}:native:critical`), + hit: stableCombatUnit(`${seed}:native:hit`), + }; +} + +function wowRoll(stage: "outcome" | "resistance", seed: string): number { + return stableCombatUnit(`${seed}:${stage}`); +} + +function nativePlayerCombatant() { + const state = useCombatStore.getState(); + const stats = deriveCharacterStats(state.classId, state.level, state.gearStats, state.raceId, + {}, state.secondaryClassId, state.gender, state.statRuleset); + const result = romNativeTrainingCombatant(stats.romNative!, matchesNativeTrainingGear(stats.romNative!, state.level)); + if (result.status !== "supported") throw new Error(`Native player snapshot unavailable: ${result.reason}`); + return result.value; +} + +function registerNpc(): void { + useCombatStore.getState().registerMob(SOURCE_NPC_ENTITY_ID, { + name: "Barren Caves Cave Sand Bug", + level: 30, + maxHealth: 10_000_000, + xpReward: 0, + runewakerNpcId: SOURCE_NPC_ID, + }); + setMobPosition(SOURCE_NPC_ENTITY_ID, [2, 0, 0]); +} + +function eventFor(targetActorId: string) { + return [...useCombatStore.getState().combatEvents].reverse().find((event) => ( + event.kind === "damage" + && event.sourceActorId === SOURCE_NPC_ENTITY_ID + && event.targetActorId === (targetActorId === PLAYER_AGGRO_ID ? PLAYER_AURA_ENTITY_ID : targetActorId) + && event.abilityId === INCOMING_ATTACK_ID + )); +} + +describe("native RoM combat resolution integration", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + useCombatStore.getState().initializeCharacter({ + classId: "rom-knight", + secondaryClassId: "rom-scout", + raceId: "rom-human", + role: "tank", + statRuleset: "rom", + level: 30, + }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + usePartyStore.getState().initializeParty("native-resolution-mixed", 30, + useCombatStore.getState().health, "tank", 2, "wow"); + }); + + it("resolves native player hit, critical chance, and damage against an imported source NPC snapshot", () => { + const sourceNpcId = romNativeNpcIdForEntity(SOURCE_NPC_ENTITY_ID); + expect(sourceNpcId).toBe(SOURCE_NPC_ID); + const npc = romNativeNpcCombatant(sourceNpcId!, 30); + expect(npc).toMatchObject({ npcId: SOURCE_NPC_ID, level: 30, combatStatus: "supported" }); + expect(npc?.nativeCombatant).toMatchObject({ origin: "runewaker-npc", sourceId: SOURCE_NPC_ID }); + expect(romNativeNpcHitProfile(SOURCE_NPC_ID, 492_289, 502_503)).toMatchObject({ + effectType: 0, + hitRateFunc: 0, + hitRateArgs: [100, 0], + criticalKind: "physical", + }); + registerNpc(); + + const attacker = nativePlayerCombatant(); + expect(attacker.origin).toBe("runewaker-player"); + const defender = npc!.nativeCombatant!; + const seed = "native-player-source-npc-hit"; + const amount = 1_000; + const expected = resolveRomNativeCombatResult({ + ruleset: "rom", + amount, + attackKind: "melee", + damageSchool: "physical", + damageChannel: "physical", + attacker, + defender, + hitProfile: { kind: "auto", effectType: 1, hitRateFunc: 0, hitRateArgs: [0, 0] }, + rules: { isAutoAttack: true }, + rolls: nativeRolls(seed), + }); + expect(expected.status).toBe("resolved"); + if (expected.status !== "resolved") return; + + const dealt = useCombatStore.getState().damageMob( + SOURCE_NPC_ENTITY_ID, + amount, + NOW, + { actorId: PLAYER_AGGRO_ID, role: "damage" }, + "physical", + { attackKind: "melee", seed, rules: { isAutoAttack: true } }, + ); + expect(dealt.amount).toBe(expected.combatResult.finalDamage); + expect(useCombatStore.getState().lastCombatResult).toMatchObject({ + outcome: expected.combatResult.outcome, + landed: expected.combatResult.landed, + critical: expected.combatResult.critical, + rawDamage: amount, + finalDamage: expected.combatResult.finalDamage, + attackTable: expected.combatResult.attackTable, + }); + }); + + it("uses native NPC combat for the RoM player and WoW combat for a mixed-mode companion", () => { + const sourceNpcId = romNativeNpcIdForEntity(SOURCE_NPC_ENTITY_ID); + expect(sourceNpcId).toBe(SOURCE_NPC_ID); + const npc = romNativeNpcCombatant(sourceNpcId!, 30); + expect(npc?.combatStatus).toBe("supported"); + registerNpc(); + + const companion = createConfiguredPartyMember({ + name: "WoW ruleset control", + classId: "mage", + statRuleset: "wow", + raceId: "human", + role: "damage", + specialization: "Primary", + talentTreeId: "", + talentRanks: {}, + }, 30, 0, "native-resolution-wowside"); + expect(companion.statRuleset).toBe("wow"); + usePartyStore.setState({ members: [companion], command: "stop" }); + registerPartyRuntimePosition(companion.id, [1, 0, 0]); + useCombatStore.getState().synchronizeActors(); + + const attack = { + id: INCOMING_ATTACK_ID, + name: "Source NPC auto attack", + delivery: "melee" as const, + target: "nearby-party" as const, + school: "physical" as const, + attackKind: "melee" as const, + damageOrigin: "runewaker" as const, + animation: "attack" as const, + castTimeMs: 0, + range: 10, + cooldownMs: 10_000, + initialCooldownMs: [0, 0] as const, + repeatCooldownMs: [10_000, 10_000] as const, + damageMultiplier: 1, + }; + useCombatStore.getState().registerMob(SOURCE_NPC_ENTITY_ID, { + name: "Barren Caves Cave Sand Bug", + level: 30, + maxHealth: 10_000_000, + xpReward: 0, + runewakerNpcId: SOURCE_NPC_ID, + attacks: [attack], + }); + setMobPosition(SOURCE_NPC_ENTITY_ID, [2, 0, 0]); + useCombatStore.getState().selectMob(SOURCE_NPC_ENTITY_ID); + useCombatStore.getState().damageMob(SOURCE_NPC_ENTITY_ID, 1, 100, { + actorId: PLAYER_AGGRO_ID, + role: "tank", + }); + + const before = useCombatStore.getState(); + const normalizedMob = before.mobs[SOURCE_NPC_ENTITY_ID]!; + const normalizedAttack = normalizedMob.attacks[0]!; + expect(normalizedMob.runewakerNpcId).toBe(SOURCE_NPC_ID); + const attackRevision = normalizedMob.attackRevision; + const amount = normalizedMob.attackDamage; + + const playerStats = deriveCharacterStats(before.classId, before.level, before.gearStats, before.raceId, + {}, before.secondaryClassId, before.gender, before.statRuleset); + const playerDefender = romNativeTrainingCombatant(playerStats.romNative!, + matchesNativeTrainingGear(playerStats.romNative!, before.level)); + expect(playerDefender.status).toBe("supported"); + if (playerDefender.status !== "supported") return; + + const companionStats = deriveCharacterStats(companion.classId, companion.level, companion.gearStats, + companion.raceId, {}, companion.secondaryClassId, companion.gender, companion.statRuleset); + expect(companionStats.romNative).toBeUndefined(); + const wowDefender = combatDefenderFromCharacterStats(companionStats); + const nativeAttacker = npc!.nativeCombatant!; + const nativeSeed = `${SOURCE_NPC_ENTITY_ID}:${normalizedAttack.id}:${PLAYER_AGGRO_ID}:${attackRevision}:${NOW}`; + const wowSeed = `${SOURCE_NPC_ENTITY_ID}:${normalizedAttack.id}:${companion.id}:${attackRevision}:${NOW}`; + const expectedPlayer = resolveRomNativeCombatResult({ + ruleset: "rom", + amount, + attackKind: "melee", + damageSchool: "physical", + damageChannel: "physical", + attacker: nativeAttacker, + defender: playerDefender.value, + hitProfile: { kind: "auto", effectType: 1, hitRateFunc: 0, hitRateArgs: [0, 0] }, + rules: { canMiss: true, canCrit: true, canDodge: true, canParry: true, canBlock: true }, + rolls: nativeRolls(nativeSeed), + }); + expect(expectedPlayer.status).toBe("resolved"); + if (expectedPlayer.status !== "resolved") return; + const expectedCompanion = resolveCombatResult({ + amount, + attackKind: "melee", + damageSchool: "physical", + attacker: { level: normalizedMob.level, criticalChancePercent: 5 }, + defender: wowDefender, + rules: { + isAutoAttack: true, + canMiss: true, + canCrit: true, + canDodge: true, + canParry: true, + canBlock: true, + baseMissChancePercent: baseMissChancePercent("melee", normalizedMob.level, companionStats.level), + }, + roll: (stage) => wowRoll(stage, wowSeed), + }); + + useCombatStore.getState().advanceMobCombat(NOW); + const playerEvent = eventFor(PLAYER_AGGRO_ID); + const companionEvent = eventFor(companion.id); + expect(playerEvent).toMatchObject({ + outcome: expectedPlayer.combatResult.outcome, + critical: expectedPlayer.combatResult.critical, + rawAmount: expectedPlayer.combatResult.rawDamage, + }); + expect(playerEvent?.effectiveAmount).toBeGreaterThan(0); + expect(playerEvent?.effectiveAmount).toBeLessThanOrEqual(expectedPlayer.combatResult.finalDamage); + expect(companionEvent).toMatchObject({ + outcome: expectedCompanion.outcome, + critical: expectedCompanion.critical, + rawAmount: expectedCompanion.rawDamage, + effectiveAmount: expectedCompanion.finalDamage, + }); + expect(useCombatStore.getState().lastCombatResult?.attackTable).toEqual( + expectedCompanion.attackTable, + ); + expect([playerEvent?.targetActorId, companionEvent?.targetActorId].sort()) + .toEqual([PLAYER_AGGRO_ID, companion.id].sort()); + }); +}); diff --git a/src/game/romNativeCombatResolution.test.ts b/src/game/romNativeCombatResolution.test.ts new file mode 100644 index 00000000..226b5b1c --- /dev/null +++ b/src/game/romNativeCombatResolution.test.ts @@ -0,0 +1,357 @@ +import { describe, expect, it } from "vitest"; +import { EMPTY_ITEM_STATS } from "./itemStats"; +import { romNativeNpcEquipmentRecords } from "./romNativeNpcEquipment"; +import { deriveRomNativeStats } from "./romNativeStats"; +import { + nativeMagicInputsForType, + resolveRomNativeCombatResult, + romNativeNpcCombatant, + romNativeNpcIdForEntity, + romNativePlayerHitProfile, + romNativeTrainingCombatant, + type RomNativeCombatantSnapshot, + type ResolveRomNativeCombatInput, +} from "./romNativeCombatResolution"; + +function combatant(overrides: Partial = {}): RomNativeCombatantSnapshot { + return { + origin: "runewaker-player", level: 50, + attributes: { strength: 10, stamina: 10, intellect: 10, wisdom: 10, agility: 10 }, + physicalAttack: 100, physicalDefense: 100, magicalAttack: 100, magicalDefense: 100, + physicalHit: 100, magicalHit: 100, physicalDodge: 0, magicalDodge: 0, + physicalCritical: 0, magicalCritical: 0, + physicalHitBase: 100, physicalHitRange: 0, magicalHitBase: 100, magicalHitRange: 0, + physicalCriticalPower: 2, magicalCriticalPower: 2, + physicalCriticalResist: 0, magicalCriticalResist: 0, + parryPoints: 0, parryRateFactor: 1, blockPoints: 0, blockRateFactor: 1, + parryResistPoints: 0, blockResistPoints: 0, + bodyHitRates: { physicalHitRate: 0, physicalDodgeRate: 0, magicalHitRate: 0, magicalDodgeRate: 0 }, + skills: { weaponSkill: 100, defenseSkill: 100, rangedSkill: 100, policy: "explicit-source-value" }, + baseRateArg: 0, baseResistArg: 0, levelRateArg: 0, levelResistArg: 0, + missLevelCoefficient: 0, criticalLevelCoefficient: 0, + nativeMagicResistances: Array.from({ length: 6 }, () => ({ value: 0, rateFactor: 1 })), + nativeMagicPowerRates: Array.from({ length: 6 }, () => 1), provenance: ["test source snapshot"], + ...overrides, + }; +} + +const automatic = { kind: "auto" as const, effectType: 1 as const, hitRateFunc: 0 as const, hitRateArgs: [100, 0] as const }; +const nativeHit = (overrides: Partial = {}) => resolveRomNativeCombatResult({ + ruleset: "rom", amount: 100, attackKind: "melee", damageSchool: "physical", damageChannel: "physical", + attacker: combatant(), defender: combatant(), hitProfile: automatic, rules: { + canMiss: false, canDodge: false, canCrit: false, canBlock: false, canParry: false, + }, rolls: { hit: 0.5, critical: 0.5, block: 0.5, parry: 0.5 }, ...overrides, +} as ResolveRomNativeCombatInput); + +describe("source-native Runewaker combat resolution", () => { + it("applies native ATK/DEF and MATK/MDEF ratios without WoW ratings", () => { + const physical = nativeHit(); + expect(physical.status).toBe("resolved"); + if (physical.status !== "resolved") return; + expect(physical.combatResult.finalDamage).toBe(66); + expect(physical.source.damageChannel).toBe("physical"); + expect(physical.source.defenseRate).toBeCloseTo(2 / 3); + + const magical = nativeHit({ damageChannel: "magical", damageSchool: "nature", attacker: combatant({ + physicalAttack: 900, magicalAttack: 100, + }), defender: combatant({ physicalDefense: 0, magicalDefense: 100 }) }); + expect(magical.status).toBe("resolved"); + if (magical.status !== "resolved") return; + expect(magical.combatResult.finalDamage).toBe(66); + expect(magical.source.damageChannel).toBe("magical"); + }); + + it("uses source physical dodge then skill miss ordering", () => { + const dodge = nativeHit({ attacker: combatant({ physicalHit: 10, physicalHitRange: 100 }), defender: combatant({ physicalDodge: 100 }), + rules: { canMiss: true, canDodge: true, canCrit: false, canBlock: false, canParry: false }, + rolls: { dodge: 0, miss: 0.99 } }); + expect(dodge.status).toBe("resolved"); + if (dodge.status === "resolved") expect(dodge.combatResult.outcome).toBe("dodge"); + + const miss = nativeHit({ attacker: combatant({ skills: { weaponSkill: 0, defenseSkill: 100, policy: "explicit-source-value" } }), + rules: { canMiss: true, canDodge: true, canCrit: false, canBlock: false, canParry: false }, + rolls: { dodge: 0.99, miss: 0 } }); + expect(miss.status).toBe("resolved"); + if (miss.status === "resolved") expect(miss.combatResult.outcome).toBe("miss"); + }); + + it("uses NPC level-times-2.3 weapon skill without the player +10", () => { + const resolution = nativeHit({ + attacker: combatant({ + origin: "runewaker-npc", level: 5, physicalHit: 100, + skills: { weaponSkill: 11.5, defenseSkill: 0, policy: "npc-level-times-2.3" }, + }), + defender: combatant({ + level: 5, physicalDodge: 100, + skills: { weaponSkill: 0, defenseSkill: 100, policy: "explicit-source-value" }, + }), + rules: { canMiss: true, canDodge: false, canCrit: false, canBlock: false, canParry: false }, + rolls: { miss: 0.085 }, + }); + expect(resolution.status).toBe("resolved"); + if (resolution.status !== "resolved") return; + expect(resolution.combatResult.outcome).toBe("hit"); + expect(resolution.combatResult.attackTable.missPercent).toBe(8); + }); + + it("uses physical spell miss before its collect hit roll without auto-dodge", () => { + const resolution = nativeHit({ + attacker: combatant({ physicalHit: 0, physicalHitBase: 0, physicalHitRange: 100, + skills: { weaponSkill: 0, defenseSkill: 0, policy: "explicit-source-value" } }), + defender: combatant({ physicalDodge: 100, + skills: { weaponSkill: 0, defenseSkill: 100, policy: "explicit-source-value" } }), + hitProfile: { kind: "magic", effectType: 1, hitRateFunc: 1, hitRateArgs: [100, 0] }, + rules: { canMiss: true, canDodge: true, canCrit: false, canBlock: false, canParry: false }, + rolls: { dodge: 0, miss: 0, hit: 0.99 }, + }); + expect(resolution.status).toBe("resolved"); + if (resolution.status !== "resolved") return; + expect(resolution.combatResult.outcome).toBe("miss"); + expect(resolution.source.stage).toBe("spell-physical-miss"); + }); + + it("calculates shield block and parry from native points and FIX rate args", () => { + const blocked = nativeHit({ defender: combatant({ blockPoints: 100 }), + rules: { canMiss: false, canDodge: false, canCrit: false, canBlock: true, canParry: false }, + rolls: { block: 0 } }); + expect(blocked.status).toBe("resolved"); + if (blocked.status === "resolved") { + expect(blocked.combatResult.outcome).toBe("block"); + expect(blocked.combatResult.finalDamage).toBe(0); + } + + const parried = nativeHit({ defender: combatant({ parryPoints: 100 }), + rules: { canMiss: false, canDodge: false, canCrit: false, canBlock: false, canParry: true }, + rolls: { parry: 0 } }); + expect(parried.status).toBe("resolved"); + if (parried.status === "resolved") { + expect(parried.combatResult.outcome).toBe("parry"); + expect(parried.combatResult.finalDamage).toBe(33); + } + }); + + it("applies NPC DLvRate, typed MPow and typed resistance before defense", () => { + const resolution = nativeHit({ + amount: 100, + damageChannel: "magical", + damageSchool: "nature", + attacker: combatant({ + origin: "runewaker-npc", level: 60, + nativeMagicPowerRates: [1, 1, 1.5, 1, 1, 1], + }), + defender: combatant({ + level: 50, + nativeMagicResistances: [ + { value: 0, rateFactor: 1 }, { value: 0, rateFactor: 1 }, { value: 10, rateFactor: 0.5 }, + { value: 0, rateFactor: 1 }, { value: 0, rateFactor: 1 }, { value: 0, rateFactor: 1 }, + ], + }), + hitProfile: { kind: "magic", effectType: 0, hitRateFunc: 0, hitRateArgs: [100, 0], magicType: 2 }, + rules: { canMiss: false, canDodge: false, canCrit: false, canBlock: false, canParry: false }, + }); + expect(resolution.status).toBe("resolved"); + if (resolution.status !== "resolved") return; + expect(resolution.source.sourceLevelRate).toBe(2); + expect(resolution.source.nativeMagicPowerRate).toBe(1.5); + expect(resolution.source.sourceResistanceAmount).toBe(155); + expect(resolution.source.defenseRate).toBeCloseTo(2 / 3); + expect(resolution.combatResult.finalDamage).toBe(96); + expect(resolution.combatResult.resistedAmount).toBe(155); + }); + + it("multiplies critical power before DEF/MDEF and truncates damage once", () => { + const resolution = nativeHit({ + amount: 100, + attacker: combatant({ physicalCritical: 10_000, physicalCriticalPower: 2 }), + defender: combatant(), + rules: { canMiss: false, canDodge: false, canCrit: true, canBlock: false, canParry: false }, + rolls: { critical: 0 }, + }); + expect(resolution.status).toBe("resolved"); + if (resolution.status !== "resolved") return; + expect(resolution.combatResult.critical).toBe(true); + expect(resolution.combatResult.finalDamage).toBe(133); + }); + + it("resolves exact imported player hit bindings and preserves typed magic channels", () => { + expect(romNativePlayerHitProfile(490019, 504896)).toMatchObject({ + effectType: 1, hitRateFunc: 1, hitRateArgs: [99, 0], criticalRateBonus: 0, + }); + expect(romNativePlayerHitProfile(490441, 500222)).toMatchObject({ + effectType: 0, hitRateFunc: 4, damageChannel: "physical", criticalKind: "physical", + }); + expect(romNativePlayerHitProfile(490148, 500155)).toMatchObject({ + effectType: 1, damageChannel: "physical", criticalKind: "physical", + }); + const snapshot = combatant({ + nativeMagicPowerRates: [1, 2, 3, 4, 5, 6], + nativeMagicResistances: Array.from({ length: 6 }, (_, value) => ({ value, rateFactor: 0.5 + value / 10 })), + }); + expect(nativeMagicInputsForType(snapshot, 3)).toEqual({ + effectiveMagicPower: 4, magicResistance: { value: 3, rateFactor: 0.8 }, + }); + expect(nativeMagicInputsForType(snapshot, 6)).toBeUndefined(); + }); + + it("keeps native NPC population mapping and levels while applying verified Barren NPC gear", () => { + expect(romNativeNpcIdForEntity("rw-aeternal-circle-104572")).toBe(104572); + const base = romNativeNpcCombatant(101456, 81); + expect(base).toMatchObject({ npcId: 101456, level: 81, maxEffectiveLevel: 81, combatStatus: "supported", mainAttackSpeed: 30 }); + expect(base?.nativeMagicResistances).toHaveLength(6); + for (const npcId of [101456, 101457, 101458, 101462]) { + expect(romNativeNpcCombatant(npcId, 81)?.combatStatus, `NPC ${npcId}`).toBe("supported"); + } + expect(romNativeNpcCombatant(101459, 81, { selectionSeed: "stable-actor-a" })).toMatchObject({ + npcId: 101459, + combatStatus: "supported", + mainAttackSpeed: 20, + mainDamage: expect.any(Number), + equipment: { + mainHand: { sourceItemId: 210056, attackRange: 20, attackSpeed: 20 }, + selectedCandidateIndices: { mainHand: expect.any(Number), offHand: expect.any(Number) }, + }, + nativeCombatant: { throwDamage: expect.any(Number) }, + }); + expect(romNativeNpcCombatant(101460, 81)).toMatchObject({ + combatStatus: "supported", mainAttackSpeed: 20, + equipment: { mainHand: { sourceItemId: 210061, attackSpeed: 20 } }, + nativeCombatant: { throwDamage: expect.any(Number) }, + }); + expect(romNativeNpcCombatant(101461, 81)).toMatchObject({ + combatStatus: "supported", mainAttackSpeed: 30, + equipment: { offHand: { sourceItemId: 210666, attackSpeed: 20 } }, + nativeCombatant: { throwDamage: expect.any(Number) }, + }); + const bowNpc = romNativeNpcCombatant(102425); + expect(bowNpc).toMatchObject({ + combatStatus: "supported", bowAttackSpeed: 20, bowAttackRange: 20, + equipment: { bow: { sourceItemId: 212011, attackSpeed: 20, attackRange: 20 } }, + }); + expect(bowNpc?.bowDamage).toBeCloseTo( + (bowNpc?.periodicStats.physicalDamage ?? 0) + + 19 * (bowNpc?.equipment?.wornItems.find((worn) => worn.slot === "bow")?.wearPower ?? 0), + 6, + ); + expect(romNativeNpcCombatant(101459, 9, { selectionSeed: "stable-actor-a" })).toMatchObject({ + combatStatus: "supported", nativeCombatant: { sourceId: 101459, level: 9 }, + }); + expect(romNativeNpcCombatant(101462, 81)).toMatchObject({ + level: 81, combatStatus: "supported", nativeCombatant: { sourceId: 101462, level: 81 }, + mainDamage: expect.any(Number), mainAttackSpeed: 30, + }); + expect(romNativeNpcCombatant(101459, 81, { selectionSeed: "actor-10" })?.equipment?.selectedCandidateIndices) + .not.toEqual(romNativeNpcCombatant(101459, 81, { selectionSeed: "stable-actor-a" })?.equipment?.selectedCandidateIndices); + expect(romNativeNpcCombatant(101459, 81, { mainHandCandidateIndex: 3, offHandCandidateIndex: 2 })?.equipment?.selectedCandidateIndices) + .toEqual({ mainHand: 3, offHand: 2 }); + expect(romNativeNpcCombatant(102425)).toMatchObject({ + combatStatus: "supported", bowAttackSpeed: expect.any(Number), bowAttackRange: expect.any(Number), + bowDamage: expect.any(Number), equipment: { bow: { sourceItemId: 212011 } }, + }); + expect(romNativeNpcCombatant(101459, 81, { mainHandCandidateIndex: 99 })?.combatStatus).toBe("unsupported"); + expect(romNativeNpcCombatant(101459, 81, { mainHandCandidateIndex: 99 })?.combatReasons).toContain("missing-mainHand-candidate"); + expect(romNativeNpcCombatant(101459, 81)?.nativeCombatant?.throwDamage).toBeGreaterThan(0); + expect(romNativeNpcCombatant(101459, 81)?.nativeCombatant?.throwDamage).toEqual( + romNativeNpcCombatant(101459, 81)?.periodicStats.physicalDamage, + ); + expect(romNativeNpcCombatant(101459, 81)?.equipment?.wornItems[0]?.wearPower).toBe(1.2); + expect(romNativeNpcCombatant(101461, 81)?.equipment?.wornItems[0]?.wearPower).toBe(0.2); + expect(romNativeNpcCombatant(101459, 81)?.combatReasons).toEqual([]); + }); + + it("treats the source None wear index as a no-op and keeps real off-hand damage source-derived", () => { + const none = romNativeNpcCombatant(102_024, 60, { mainHandCandidateIndex: 0, offHandCandidateIndex: 0 }); + expect(none?.combatStatus).toBe("supported"); + expect(none?.equipment?.wornItems.some((worn) => worn.item.sourceItemId === 211_800 + && worn.item.eqTypeValuePairs.some((pair) => pair.eqType === 0 && pair.value === 35))).toBe(true); + + const dualWielder = romNativeNpcCombatant(100_614, undefined, { mainHandCandidateIndex: 0, offHandCandidateIndex: 0 }); + expect(dualWielder).toMatchObject({ + combatStatus: "supported", offHandDamage: expect.any(Number), offHandAttackSpeed: expect.any(Number), + offHandAttackRange: expect.any(Number), equipment: { offHand: { sourceItemId: 210_179 } }, + }); + expect(dualWielder?.offHandDamage).toBeCloseTo( + ((dualWielder?.periodicStats.physicalDamage ?? 0) + 48 * (dualWielder?.equipment?.wornItems.find((worn) => worn.slot === "offHand")?.wearPower ?? 0)) * 0.7, + 6, + ); + }); + + it("supports every default source NPC and every pair of the five weighted equipment candidates", () => { + const records = romNativeNpcEquipmentRecords(); + expect(records).toHaveLength(440); + expect(records.filter((record) => record.bowEquipmentId !== 0)).toHaveLength(10); + expect(records.filter((record) => record.ornamentEquipmentId !== 0)).toHaveLength(0); + for (const source of records) { + expect(source.mainHandCandidates, `NPC ${source.npcId} main-hand candidates`).toHaveLength(5); + expect(source.offHandCandidates, `NPC ${source.npcId} off-hand candidates`).toHaveLength(5); + expect(romNativeNpcCombatant(source.npcId)?.combatStatus, `NPC ${source.npcId} default selection`).toBe("supported"); + for (let mainHandCandidateIndex = 0; mainHandCandidateIndex < 5; mainHandCandidateIndex += 1) { + for (let offHandCandidateIndex = 0; offHandCandidateIndex < 5; offHandCandidateIndex += 1) { + const result = romNativeNpcCombatant(source.npcId, undefined, { mainHandCandidateIndex, offHandCandidateIndex }); + expect(result?.combatStatus, + `NPC ${source.npcId} candidates main=${mainHandCandidateIndex}, off=${offHandCandidateIndex}: ${result?.combatReasons.join(",")}`, + ).toBe("supported"); + } + } + } + }); + + it("uses NPC sub-vocation base growth for the four exported mismatched identities", () => { + const results = [100_074, 100_594, 100_611, 100_614].map((npcId) => romNativeNpcCombatant(npcId)); + expect(results.map((result) => result?.combatStatus)).toEqual(["supported", "supported", "supported", "supported"]); + const expected = [ + { strength: 96.01254580816881, stamina: 727351.5944823021, intellect: 200215.74972639457, wisdom: 217.14540043337144, agility: 156.43585959741122, health: 3699221.536940561 }, + { strength: 323.4585167252618, stamina: 351.6135443023084, intellect: 254.3492841800948, wisdom: 289.5809184460161, agility: 278.2859423066797, health: 2201.004504068569 }, + { strength: 390.8469573219641, stamina: 392.11979293362884, intellect: 383.3228416811658, wisdom: 385.6335706035044, agility: 384.29577503068447, health: 97957.46094801048 }, + { strength: 183.53160823428422, stamina: 182.93154632118186, intellect: 178.8528561407282, wisdom: 180.04705000022486, agility: 179.28553058887175, health: 3273.7736103378793 }, + ]; + for (const [index, result] of results.entries()) { + for (const key of ["strength", "stamina", "intellect", "wisdom", "agility"] as const) { + expect(result?.attributes[key], `NPC ${[100_074, 100_594, 100_611, 100_614][index]} ${key}`).toBeCloseTo(expected[index][key], 8); + } + expect(result?.health.max, `NPC ${[100_074, 100_594, 100_611, 100_614][index]} health`).toBeCloseTo(expected[index].health, 8); + } + }); + + it("applies verified item DMG/MDMG with source WearEQ power", () => { + const equipped = romNativeNpcCombatant(100_606, 60, { mainHandCandidateIndex: 0, offHandCandidateIndex: 0 }); + const neutral = romNativeNpcCombatant(100_606, 60, { mainHandCandidateIndex: 1, offHandCandidateIndex: 0 }); + expect(equipped?.combatStatus).toBe("supported"); + expect(neutral?.combatStatus).toBe("supported"); + expect(equipped?.equipment?.wornItems[0]).toMatchObject({ item: { sourceItemId: 210_048 }, wearPower: 1.2 }); + expect(equipped?.mainDamage).toBeCloseTo((equipped?.periodicStats.physicalDamage ?? 0) + 213 * 1.2, 6); + expect(equipped?.periodicStats.magicalDamage).toBeCloseTo((neutral?.periodicStats.magicalDamage ?? 0) + 167 * 1.2, 6); + expect(equipped?.nativeCombatant?.magicalDamage).toBe(equipped?.periodicStats.magicalDamage); + expect(equipped?.nativeCombatant?.throwDamage).toBe(equipped?.periodicStats.physicalDamage); + + const staminaAndParry = romNativeNpcCombatant(106_315, 60, { mainHandCandidateIndex: 0, offHandCandidateIndex: 0 }); + expect(staminaAndParry?.combatStatus).toBe("supported"); + expect(staminaAndParry?.nativeCombatant?.parryPoints).toBeCloseTo(175 * 0.2, 6); + expect(staminaAndParry?.equipment?.wornItems[0]?.wearPower).toBe(0.2); + + }); + + it("uses compact canonical training profiles and fails closed for mismatched gear", () => { + const stats = deriveRomNativeStats({ classId: "rom-mage", level: 50, raceId: "rom-human", gender: "male", gear: EMPTY_ITEM_STATS.romNative }); + expect(romNativeTrainingCombatant(stats, false).status).toBe("unsupported"); + const trained = romNativeTrainingCombatant(stats, true); + expect(trained.status).toBe("supported"); + if (trained.status === "supported") { + expect(trained.value.skills.policy).toBe("source-table-max-simulator-policy"); + expect(trained.value.nativeMagicResistances).toHaveLength(6); + expect(trained.value.nativeMagicPowerRates).toEqual([1, 1, 1, 1, 1, 1]); + } + }); + + it("keeps mitigation snapshots frozen, honors immunity flags, and rejects cross-ruleset reads", () => { + const frozen = nativeHit({ targetMitigationSnapshotted: true, + attacker: combatant({ physicalCritical: 10_000 }), defender: combatant({ physicalDefense: 10_000 }), + rules: { targetMitigationSnapshotted: true, canMiss: true, canCrit: true, immune: false } }); + expect(frozen.status).toBe("resolved"); + if (frozen.status === "resolved") expect(frozen.combatResult.finalDamage).toBe(100); + + const immune = nativeHit({ rules: { immune: true } }); + expect(immune.status).toBe("resolved"); + if (immune.status === "resolved") expect(immune.combatResult).toMatchObject({ outcome: "resist", fullyResisted: true, finalDamage: 0 }); + expect(nativeHit({ ruleset: "wow" } as unknown as Partial).status).toBe("unsupported"); + }); +}); diff --git a/src/game/romNativeCombatResolution.ts b/src/game/romNativeCombatResolution.ts new file mode 100644 index 00000000..854a9f4a --- /dev/null +++ b/src/game/romNativeCombatResolution.ts @@ -0,0 +1,1148 @@ +import nativeCombatData from "./generated/romNativeCombatData.generated.json"; +import nativeTrainingData from "./generated/romNativeDamageTrainingProfiles.generated.json"; +import type { DamageSchool } from "./itemStats"; +import type { CombatAttackTable, CombatOutcome, CombatResult, CombatResultRules } from "./combatResults"; +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; +import { runewakerAttackDefenseRate } from "./runewakerCombatFormula"; +import { + resolveRomNativeNpcEquipment, + type RomNativeNpcEquipmentSelection, + type RomNativeResolvedNpcEquipment, + type RomNativeNpcWornItem, +} from "./romNativeNpcEquipment"; + +type NativeCombatData = { + readonly schemaVersion: number; + readonly source: Record; + readonly sourceRules: { + readonly npcClasses: Record; + readonly raceGrowth: Record; + readonly sexGrowth: Record; + readonly npcFix: Record; + readonly playerFix: Record; + readonly maxSkillByClass: Record; + readonly npcLevelClamp?: number; + readonly growthFormulaMaxSourceLevel?: number; + readonly maxSkillTableLevel?: number; + }; + readonly entityIdToNpcId: Record; + readonly npcs: readonly NativeNpcSource[]; + readonly playerSpellBindings: readonly RomNativeNpcSpellBinding[]; +}; +type NativeTrainingData = { + readonly source: { + readonly trainingItemBodyDefaults: { + readonly perSchoolMagicPowerRate: number; + readonly perSchoolResistance: number; + readonly perSchoolResistanceRate: number; + readonly allRangeDamageRate: number; + }; + }; + readonly profiles: Readonly>>>; +}; +type NativeNpcSource = { + readonly npcId: number; + readonly raceId: number; + readonly vocationId: number; + readonly vocationSubId: number; + readonly sexId: number; + readonly level: number; + readonly levelRange: number; + readonly authoredAttributes: Readonly>; + readonly nativeMagicResistances: readonly number[]; + readonly mainHandEquipmentIds: readonly number[]; + readonly offHandEquipmentIds: readonly number[]; + readonly bowEquipmentId: number; + readonly ornamentEquipmentId: number; + readonly spellBindings: readonly RomNativeNpcSpellBinding[]; +}; +type NpcGrowthSource = { + readonly growth: Readonly>; + readonly coefficients: Readonly>; + readonly damageRate?: number; +}; +export type RomNativeNpcSpellBinding = { + readonly slot: number; + readonly rightTime: number; + readonly targetType: number; + readonly rate: number; + readonly sourceSkillId: number; + readonly magicLevel: number; + readonly magicCollect: { + readonly effectType: number; + readonly hitRateFunc: number; + readonly hitRateArgs: readonly [number, number]; + readonly spellTimeSeconds: number; + readonly rawSettingExFlags: number; + readonly rawCollectMode: number; + readonly isFixDmgEffect: boolean; + }; + readonly components: readonly Readonly>[]; +}; + +export interface RomNativeCombatSkills { + /** Native WeaponSkill value from RoleData::GetWeaponSkillValue; pass source-table max only under the documented simulator policy. */ + readonly weaponSkill: number; + /** Native Define skill (without the source formula's +10). */ + readonly defenseSkill: number; + /** Bow/Crossbow/Gun skill when HitRateFunc::Shoot is used. */ + readonly rangedSkill?: number; + readonly policy: "explicit-source-value" | "source-table-max-simulator-policy" | "npc-level-times-2.3"; +} + +export interface RomNativeBodyHitRates { + readonly physicalHitRate: number; + readonly physicalDodgeRate: number; + readonly magicalHitRate: number; + readonly magicalDodgeRate: number; +} + +export interface RomNativeCombatantSnapshot { + readonly origin: "runewaker-player" | "runewaker-npc"; + readonly sourceId?: number; + readonly level: number; + readonly attributes: Readonly>; + readonly physicalAttack: number; + readonly physicalDefense: number; + readonly magicalAttack: number; + readonly magicalDefense: number; + /** Native Fin.DMG / Fin.MDMG channels after supported NPC WearEQ effects. */ + readonly physicalDamage?: number; + readonly magicalDamage?: number; + readonly physicalHit: number; + readonly magicalHit: number; + readonly physicalDodge: number; + readonly magicalDodge: number; + readonly physicalCritical: number; + readonly magicalCritical: number; + readonly physicalHitBase: number; + readonly physicalHitRange: number; + readonly magicalHitBase: number; + readonly magicalHitRange: number; + readonly physicalCriticalPower: number; + readonly magicalCriticalPower: number; + readonly physicalCriticalResist: number; + readonly magicalCriticalResist: number; + readonly parryPoints: number; + readonly parryRateFactor: number; + readonly blockPoints: number; + readonly blockRateFactor: number; + readonly parryResistPoints: number; + readonly blockResistPoints: number; + readonly bodyHitRates: RomNativeBodyHitRates; + readonly skills: RomNativeCombatSkills; + readonly baseRateArg: number; + readonly baseResistArg: number; + readonly levelRateArg: number; + readonly levelResistArg: number; + readonly missLevelCoefficient: number; + readonly criticalLevelCoefficient: number; + /** Native MagicType order: Earth, Water, Fire, Wind, Light, Darkness. */ + readonly nativeMagicResistances: readonly { readonly value: number; readonly rateFactor: number }[]; + /** Native MagicType order: Earth, Water, Fire, Wind, Light, Darkness. */ + readonly nativeMagicPowerRates: readonly number[]; + /** Native Fin.Throw_DMG input for the verified neutral NPC equipment subset. */ + readonly throwDamage?: number; + readonly provenance: readonly string[]; +} + +export interface RomNativePlayerCombatInputs { + readonly skills: RomNativeCombatSkills; + readonly bodyHitRates: RomNativeBodyHitRates; + readonly physicalCriticalPower: number; + readonly magicalCriticalPower: number; + readonly physicalCriticalResist?: number; + readonly magicalCriticalResist?: number; + readonly parryPoints?: number; + readonly parryRateFactor?: number; + readonly blockPoints?: number; + readonly blockRateFactor?: number; + readonly parryResistPoints?: number; + readonly blockResistPoints?: number; + readonly baseRateArg?: number; + readonly baseResistArg?: number; + readonly levelRateArg?: number; + readonly levelResistArg?: number; + readonly missLevelCoefficient?: number; + readonly criticalLevelCoefficient?: number; + /** Values are exact source channels by school, after verified gear/effects. */ + readonly nativeMagicResistances: RomNativeCombatantSnapshot["nativeMagicResistances"]; + readonly nativeMagicPowerRates: RomNativeCombatantSnapshot["nativeMagicPowerRates"]; + readonly provenance: readonly string[]; +} + +export type RomNativeSnapshotResult = + | { readonly status: "supported"; readonly value: RomNativeCombatantSnapshot } + | { readonly status: "unsupported"; readonly reason: string }; + +export interface RomNativeNpcCombatant { + readonly npcId: number; + readonly level: number; + readonly authoredLevel: number; + readonly levelRange: number; + readonly maxEffectiveLevel: number; + readonly attributes: RomNativeCombatantSnapshot["attributes"]; + readonly health: { readonly max: number }; + readonly nativeCombatant?: RomNativeCombatantSnapshot; + /** Exact weighted source equipment choice used to build this snapshot. */ + readonly equipment?: RomNativeResolvedNpcEquipment; + readonly combatStatus: "supported" | "unsupported"; + readonly combatReasons: readonly string[]; + /** Shape consumed by native periodic damage and healing snapshots. */ + readonly periodicStats: { + readonly attributes: { readonly wisdom: number }; + readonly health: { readonly max: number }; + readonly physicalAttack: number; + readonly physicalDamage: number; + readonly physicalDefense: number; + readonly magicalAttack: number; + readonly magicalDamage: number; + readonly magicalDefense: number; + readonly healing: { + readonly healPowerRate: number; + readonly healPoint: number; + readonly targetHealAbsorbRate: number; + readonly targetHealAbsorb: number; + }; + readonly nativeMagicResistances: readonly { readonly value: number; readonly rateFactor: number }[]; + readonly nativeMagicPowerRates: readonly number[]; + readonly sourceClassId: string; + }; + readonly mainDamage?: number; + readonly mainAttackSpeed?: number; + readonly mainAttackRange?: number; + /** Native Fin.Sec_DMG after NPC FixTable Dmg_SecHand for the selected weapon. */ + readonly offHandDamage?: number; + readonly offHandAttackSpeed?: number; + readonly offHandAttackRange?: number; + /** Native Fin.Bow_DMG for the selected fixed BowEQ weapon. */ + readonly bowDamage?: number; + readonly bowAttackSpeed?: number; + readonly bowAttackRange?: number; + readonly dotMagicalDamageCoefficient: number; + readonly nativeMagicResistances: readonly { readonly value: number; readonly rateFactor: number }[]; + readonly nativeMagicPowerRates: readonly number[]; + readonly spellBindings: readonly RomNativeNpcSpellBinding[]; +} + +const data = nativeCombatData as unknown as NativeCombatData; +const trainingData = nativeTrainingData as unknown as NativeTrainingData; +const npcById = new Map(data.npcs.map((npc) => [npc.npcId, npc])); +const npcSnapshotCache = new Map(); +const finite = (value: unknown, fallback = 0): number => + typeof value === "number" && Number.isFinite(value) ? value : fallback; +const clamp = (value: number, min: number, max: number): number => Math.min(max, Math.max(min, value)); +const neutralNativeMagicPowerRates = Object.freeze(Array.from({ length: 6 }, () => 1)); + +interface RomNativeNpcWearContributions { + readonly attributes: Readonly>; + readonly attributeRates: Readonly>; + readonly allAttributes: number; + readonly allAttributesRate: number; + readonly maxHealth: number; + readonly physicalAttack: number; + readonly physicalDefense: number; + readonly magicalAttack: number; + readonly magicalDefense: number; + readonly physicalHit: number; + readonly magicalHit: number; + readonly physicalDodge: number; + readonly magicalDodge: number; + readonly physicalCritical: number; + readonly magicalCritical: number; + readonly physicalCriticalPower: number; + readonly magicalCriticalPower: number; + readonly parry: number; + readonly mainDamage: number; + readonly offHandDamage: number; + readonly bowDamage: number; + readonly bodyPhysicalDamage: number; + readonly magicalDamage: number; + readonly healPoint: number; + readonly healPowerRate: number; + readonly maxHealthRate: number; + readonly physicalAttackRate: number; + readonly physicalDefenseRate: number; + readonly magicalAttackRate: number; + readonly magicalDefenseRate: number; + readonly physicalDamageRate: number; + readonly magicalDamageRate: number; + readonly mainAttackSpeedRate: number; + readonly offHandAttackSpeedRate: number; + readonly bowAttackSpeedRate: number; + readonly allResist: number; + readonly resistances: readonly number[]; + readonly resistanceRate: number; + readonly resistanceRates: readonly number[]; + readonly magicPowerRate: number; + readonly magicPowerRates: readonly number[]; +} + +type RomNativeNpcWearResult = + | { readonly status: "supported"; readonly value: RomNativeNpcWearContributions } + | { readonly status: "unsupported"; readonly reason: string }; + +function npcWearContributions(wornItems: readonly RomNativeNpcWornItem[]): RomNativeNpcWearResult { + const attributes = { strength: 0, stamina: 0, intellect: 0, wisdom: 0, agility: 0 }; + const attributeRates = { strength: 1, stamina: 1, intellect: 1, wisdom: 1, agility: 1 }; + const resistances = Array.from({ length: 6 }, () => 0); + const resistanceRates = Array.from({ length: 6 }, () => 1); + const magicPowerRates = Array.from({ length: 6 }, () => 1); + const sums = { + allAttributes: 0, maxHealth: 0, physicalAttack: 0, physicalDefense: 0, magicalAttack: 0, magicalDefense: 0, + physicalHit: 0, magicalHit: 0, physicalDodge: 0, magicalDodge: 0, physicalCritical: 0, magicalCritical: 0, + physicalCriticalPower: 0, magicalCriticalPower: 0, parry: 0, mainDamage: 0, bodyPhysicalDamage: 0, + magicalDamage: 0, offHandDamage: 0, bowDamage: 0, healPoint: 0, healPowerRate: 1, maxHealthRate: 1, physicalAttackRate: 1, + physicalDefenseRate: 1, magicalAttackRate: 1, magicalDefenseRate: 1, physicalDamageRate: 1, + magicalDamageRate: 1, mainAttackSpeedRate: 1, offHandAttackSpeedRate: 1, bowAttackSpeedRate: 1, + allResist: 0, resistanceRate: 1, magicPowerRate: 1, + allAttributesRate: 1, + }; + let unsupportedEffect: string | undefined; + + const addPair = ( + pair: { readonly eqType: number; readonly value: number }, + worn: RomNativeResolvedNpcEquipment["wornItems"][number], + power: number, + ): void => { + if (pair.eqType === 0 && pair.value === 0) return; + if (!Number.isInteger(pair.eqType) || !Number.isFinite(pair.value)) { + unsupportedEffect = `npc-equipment-invalid-wear-effect-${worn.item.sourceItemId}`; + return; + } + const amount = pair.value * power; + const factor = 1 + amount / 100; + switch (pair.eqType) { + // ObjectStruct.h names index zero EM_WearEqType_None; NPC item rows can + // carry a value there, but RoleAttr never reads a None body channel. + case 0: break; + case 2: attributes.strength += amount; break; + case 3: attributes.stamina += amount; break; + case 4: attributes.intellect += amount; break; + case 5: attributes.wisdom += amount; break; + case 6: attributes.agility += amount; break; + case 7: sums.allAttributes += amount; break; + case 8: sums.maxHealth += amount; break; + case 12: sums.physicalAttack += amount; break; + case 13: sums.physicalDefense += amount; break; + case 14: sums.magicalDefense += amount; break; + case 15: sums.magicalAttack += amount; break; + case 16: sums.physicalHit += amount; break; + case 17: sums.physicalDodge += amount; break; + case 18: sums.physicalCritical += amount; break; + case 19: sums.physicalCriticalPower += amount / 100; break; + case 20: sums.magicalCritical += amount; break; + case 21: sums.magicalCriticalPower += amount / 100; break; + case 22: sums.parry += amount; break; + case 23: + if (worn.slot === "offHand" && worn.item.sourceCatalog === "weaponobject.db") { + unsupportedEffect = `npc-equipment-secondary-weapon-speed-unresolved-${worn.item.sourceItemId}`; + } else if (worn.slot === "bow" && worn.item.sourceCatalog === "weaponobject.db") { + unsupportedEffect = `npc-equipment-bow-weapon-speed-unresolved-${worn.item.sourceItemId}`; + } else if (worn.slot === "mainHand" && worn.item.sourceCatalog === "weaponobject.db") sums.mainAttackSpeedRate *= factor; + else if (worn.item.sourceCatalog === "armorobject.db") { + sums.mainAttackSpeedRate *= factor; + sums.offHandAttackSpeedRate *= factor; + sums.bowAttackSpeedRate *= factor; + } + break; + case 25: + if (worn.slot === "mainHand" && worn.item.sourceCatalog === "weaponobject.db") sums.mainDamage += amount; + else if (worn.slot === "offHand" && worn.item.sourceCatalog === "weaponobject.db") sums.offHandDamage += amount; + else if (worn.slot === "bow" && worn.item.sourceCatalog === "weaponobject.db") sums.bowDamage += amount; + else if (worn.item.sourceCatalog === "armorobject.db") sums.bodyPhysicalDamage += amount; + else unsupportedEffect = `npc-equipment-secondary-weapon-damage-unresolved-${worn.item.sourceItemId}`; + break; + case 26: sums.allResist += amount; break; + case 27: case 28: case 29: case 30: case 31: case 32: resistances[pair.eqType - 27] += amount; break; + case 44: sums.magicPowerRate *= factor; break; + case 45: case 46: case 47: case 48: case 49: case 50: magicPowerRates[pair.eqType - 45] *= factor; break; + case 134: sums.physicalAttackRate *= factor; break; + case 135: sums.physicalDefenseRate *= factor; break; + case 149: sums.healPowerRate *= factor; break; + case 150: sums.healPoint += amount; break; + case 161: attributeRates.strength *= factor; break; + case 162: attributeRates.stamina *= factor; break; + case 163: attributeRates.intellect *= factor; break; + case 164: attributeRates.wisdom *= factor; break; + case 165: attributeRates.agility *= factor; break; + case 166: sums.allAttributesRate *= factor; break; + case 167: sums.maxHealthRate *= factor; break; + case 170: sums.magicalDefenseRate *= factor; break; + case 171: sums.magicalAttackRate *= factor; break; + case 173: sums.physicalDamageRate *= factor; break; + case 191: sums.magicalDamage += amount; break; + case 192: sums.magicalDamageRate *= factor; break; + case 220: sums.resistanceRate *= factor; break; + case 221: case 222: case 223: case 224: case 225: case 226: resistanceRates[pair.eqType - 221] *= factor; break; + default: unsupportedEffect = `npc-equipment-wear-type-${pair.eqType}-unresolved-${worn.item.sourceItemId}`; + } + }; + + for (const worn of wornItems) { + if (worn.fieldQuality !== 100 || worn.fieldDurability !== 10_000 || worn.fieldPowerQuality !== 10 || worn.fieldRare !== 0 + || worn.inherentAttributeIds.length !== 0 || worn.runeIds.length !== 0) { + return { status: "unsupported", reason: `npc-equipment-wear-field-defaults-unresolved-${worn.item.sourceItemId}` }; + } + for (const pair of worn.item.eqTypeValuePairs) addPair(pair, worn, worn.wearPower); + for (const refine of worn.refineAbilities) { + for (const pair of refine.eqTypeValuePairs) addPair(pair, worn, worn.durabilityPowerRate); + if (refine.exEqPowerRate !== 0) { + // NPC spawn sets Rare=0, so GetRareEffect contributes zero. WearEQ's + // ExEqPowerRate pass then reapplies only the source DMG/MDMG entries. + for (const pair of worn.item.eqTypeValuePairs) { + if (pair.eqType === 25 || pair.eqType === 191) { + addPair(pair, worn, refine.exEqPowerRate / 100 * worn.durabilityPowerRate); + } + } + } + if (unsupportedEffect) return { status: "unsupported", reason: unsupportedEffect }; + } + if (unsupportedEffect) return { status: "unsupported", reason: unsupportedEffect }; + } + return { status: "supported", value: Object.freeze({ + attributes: Object.freeze({ ...attributes }), + attributeRates: Object.freeze({ ...attributeRates }), + allAttributes: sums.allAttributes, + allAttributesRate: sums.allAttributesRate, + maxHealth: sums.maxHealth, + physicalAttack: sums.physicalAttack, + physicalDefense: sums.physicalDefense, + magicalAttack: sums.magicalAttack, + magicalDefense: sums.magicalDefense, + physicalHit: sums.physicalHit, + magicalHit: sums.magicalHit, + physicalDodge: sums.physicalDodge, + magicalDodge: sums.magicalDodge, + physicalCritical: sums.physicalCritical, + magicalCritical: sums.magicalCritical, + physicalCriticalPower: sums.physicalCriticalPower, + magicalCriticalPower: sums.magicalCriticalPower, + parry: sums.parry, + mainDamage: sums.mainDamage, + offHandDamage: sums.offHandDamage, + bowDamage: sums.bowDamage, + bodyPhysicalDamage: sums.bodyPhysicalDamage, + magicalDamage: sums.magicalDamage, + healPoint: sums.healPoint, + healPowerRate: sums.healPowerRate, + maxHealthRate: sums.maxHealthRate, + physicalAttackRate: sums.physicalAttackRate, + physicalDefenseRate: sums.physicalDefenseRate, + magicalAttackRate: sums.magicalAttackRate, + magicalDefenseRate: sums.magicalDefenseRate, + physicalDamageRate: sums.physicalDamageRate, + magicalDamageRate: sums.magicalDamageRate, + mainAttackSpeedRate: sums.mainAttackSpeedRate, + offHandAttackSpeedRate: sums.offHandAttackSpeedRate, + bowAttackSpeedRate: sums.bowAttackSpeedRate, + allResist: sums.allResist, + resistances: Object.freeze(resistances), + resistanceRate: sums.resistanceRate, + resistanceRates: Object.freeze(resistanceRates), + magicPowerRate: sums.magicPowerRate, + magicPowerRates: Object.freeze(magicPowerRates), + }) }; +} + +export function romNativeNpcIdForEntity(entityId: string): number | undefined { + const id = data.entityIdToNpcId[entityId]; + return Number.isSafeInteger(id) && id > 0 ? id : undefined; +} + +function growthValue(row: NpcGrowthSource["growth"][string], level: number): number { + let value = row.levelOne; + for (let current = 2; current <= level; current += 1) value = value * (1 + row.percent) + row.flat; + return value; +} + +function derivedNpcValues(npc: NativeNpcSource, level: number, wear: RomNativeNpcWearContributions) { + const vocation = data.sourceRules.npcClasses[String(npc.vocationId)]; + const subVocation = npc.vocationSubId >= 0 && npc.vocationSubId !== npc.vocationId + ? data.sourceRules.npcClasses[String(npc.vocationSubId)] + : undefined; + const race = data.sourceRules.raceGrowth[String(300000 + npc.raceId)]; + const sex = data.sourceRules.sexGrowth[String(302000 + npc.sexId)]; + if (!vocation || !race || !sex) return undefined; + if (npc.vocationSubId >= 0 && npc.vocationSubId !== npc.vocationId && !subVocation) return undefined; + const keys = ["strength", "stamina", "intellect", "wisdom", "agility"] as const; + const attributes = Object.freeze(Object.fromEntries(keys.map((key) => [key, + Math.max(0, (finite(npc.authoredAttributes[key]) + + growthValue(vocation.growth[key], level) + + growthValue(race.growth[key], level) + + growthValue(sex.growth[key], level) + + (subVocation ? (growthValue(subVocation.growth[key], level) + + growthValue(race.growth[key], level) + growthValue(sex.growth[key], level)) / 10 : 0) + + wear.attributes[key] + wear.allAttributes) + * wear.attributeRates[key] * wear.allAttributesRate), + ])) as RomNativeCombatantSnapshot["attributes"]); + const coefficientKeys = Object.keys(vocation.coefficients); + const coefficients = Object.fromEntries(coefficientKeys.map((key) => [key, + finite(vocation.coefficients[key]) + finite(race.coefficients[key]) + finite(sex.coefficients[key]), + ])); + const growth = (key: "health" | "mana") => growthValue(vocation.growth[key], level) + + growthValue(race.growth[key], level) + growthValue(sex.growth[key], level) + + (subVocation ? (growthValue(subVocation.growth[key], level) + + growthValue(race.growth[key], level) + growthValue(sex.growth[key], level)) / 10 : 0); + const damageRate = finite(vocation.damageRate, 1) * finite(race.damageRate, 1) * finite(sex.damageRate, 1); + const physicalAttack = Math.max(1, + attributes.strength * finite(coefficients.attackStrength) + + attributes.intellect * finite(coefficients.attackIntellect) + + attributes.agility * finite(coefficients.attackAgility) + + wear.physicalAttack) * wear.physicalAttackRate; + const physicalDefense = Math.max(1, + (attributes.stamina * finite(coefficients.defenseStamina) + wear.physicalDefense) * wear.physicalDefenseRate); + const magicalAttack = Math.max(1, + (attributes.intellect * finite(coefficients.magicalAttackIntellect) + wear.magicalAttack) * wear.magicalAttackRate); + const magicalDefense = Math.max(1, + (attributes.wisdom * finite(coefficients.magicalDefenseWisdom) + wear.magicalDefense) * wear.magicalDefenseRate); + const health = Math.max(1, (growth("health") + + attributes.strength * finite(coefficients.hpStrength) + + attributes.stamina * finite(coefficients.hpStamina) + wear.maxHealth) * wear.maxHealthRate); + return { attributes, coefficients, damageRate, physicalAttack, physicalDefense, magicalAttack, magicalDefense, health }; +} + +function npcCombatSnapshot( + npc: NativeNpcSource, + level: number, + values: NonNullable>, + wear: RomNativeNpcWearContributions, + physicalDamage: number, + magicalDamage: number, + nativeMagicResistances: RomNativeCombatantSnapshot["nativeMagicResistances"], + nativeMagicPowerRates: RomNativeCombatantSnapshot["nativeMagicPowerRates"], +): RomNativeCombatantSnapshot { + const fix = data.sourceRules.npcFix; + const skillLevel = Math.min(level, data.sourceRules.maxSkillTableLevel ?? 100); + const npcClassSkill = data.sourceRules.maxSkillByClass[String(npc.vocationId)]?.[skillLevel - 1]; + const defenseSkill = finite(npcClassSkill?.[14]); + return Object.freeze({ + origin: "runewaker-npc", sourceId: npc.npcId, level, attributes: values.attributes, + physicalAttack: values.physicalAttack, physicalDefense: values.physicalDefense, + magicalAttack: values.magicalAttack, magicalDefense: values.magicalDefense, + physicalDamage, magicalDamage, + physicalHit: finite(fix.physicalHitAgility) * values.attributes.agility + wear.physicalHit, + magicalHit: finite(fix.magicalHitWisdom) * values.attributes.wisdom + wear.magicalHit, + physicalDodge: finite(fix.physicalDodgeAgility) * values.attributes.agility + wear.physicalDodge, + magicalDodge: finite(fix.magicalDodgeWisdom) * values.attributes.wisdom + + finite(fix.magicalDodgeAgility) * values.attributes.agility + wear.magicalDodge, + physicalCritical: Math.max(1, finite(fix.basePhysicalCritical) + wear.physicalCritical), + magicalCritical: Math.max(0.5, finite(fix.baseMagicalCritical) + wear.magicalCritical), + physicalHitBase: finite(fix.physicalHitBase), physicalHitRange: finite(fix.physicalHitRange), + magicalHitBase: finite(fix.magicalHitBase), magicalHitRange: finite(fix.magicalHitRange), + physicalCriticalPower: Math.max(0.5, finite(fix.basePhysicalCriticalPower) + wear.physicalCriticalPower), + magicalCriticalPower: Math.max(1, finite(fix.baseMagicalCriticalPower) + wear.magicalCriticalPower), + physicalCriticalResist: 0, magicalCriticalResist: 0, + parryPoints: wear.parry, parryRateFactor: 1, blockPoints: 0, blockRateFactor: 1, + parryResistPoints: 0, blockResistPoints: 0, + bodyHitRates: { physicalHitRate: 0, physicalDodgeRate: 0, magicalHitRate: 0, magicalDodgeRate: 0 }, + skills: { weaponSkill: level * 2.3, defenseSkill, policy: "npc-level-times-2.3" as const }, + baseRateArg: finite(fix.baseRateCoefficient), baseResistArg: finite(fix.baseResistCoefficient), + levelRateArg: finite(fix.levelRateCoefficient), levelResistArg: finite(fix.levelResistCoefficient), + missLevelCoefficient: finite(fix.missLevelCoefficient), criticalLevelCoefficient: finite(fix.criticalLevelCoefficient), + nativeMagicResistances, nativeMagicPowerRates, + throwDamage: physicalDamage * wear.physicalDamageRate, + provenance: ["NPCObjectDB authored attributes", "RaceTable + VocationTable + SexTable growth", "NPC FixTable 303000", "SkillValueBase/JobSkillValue", "NPC WearEQ supported ability and refine channels; quality/durability power; source weapon speed"], + }); +} + +/** Resolves a raw Runewaker NPC id or an exact generated population entity id. */ +export function romNativeNpcCombatant( + npcId: number, + runtimeLevel?: number, + equipmentSelection: RomNativeNpcEquipmentSelection = {}, +): RomNativeNpcCombatant | undefined { + const npc = npcById.get(npcId); + if (!npc) return undefined; + const sourceMaxLevel = data.sourceRules.npcLevelClamp ?? 200; + const requestedLevel = runtimeLevel ?? npc.level; + if (!Number.isFinite(requestedLevel) || requestedLevel < 1 || requestedLevel > sourceMaxLevel) return undefined; + const level = Math.trunc(requestedLevel); + const cacheKey = JSON.stringify([ + npcId, + level, + equipmentSelection.mainHandCandidateIndex ?? null, + equipmentSelection.offHandCandidateIndex ?? null, + equipmentSelection.selectionSeed === undefined ? `default:${npcId}` : `${typeof equipmentSelection.selectionSeed}:${equipmentSelection.selectionSeed}`, + ]); + const cached = npcSnapshotCache.get(cacheKey); + if (cached) return cached; + const authoredMaxEffectiveLevel = Math.min(sourceMaxLevel, + Math.max(npc.level, npc.level + Math.max(0, npc.levelRange - 1))); + const maxEffectiveLevel = Math.max(level, authoredMaxEffectiveLevel); + const reasons: string[] = []; + const equipment = resolveRomNativeNpcEquipment(npcId, equipmentSelection); + let wear = npcWearContributions(equipment.status === "supported" ? equipment.value.wornItems : []); + if (equipment.status === "unsupported") reasons.push(equipment.reason); + else { + if (equipment.value.ornament) reasons.push("npc-ornament-combat-channel-unresolved"); + wear = npcWearContributions(equipment.value.wornItems); + if (wear.status === "unsupported") reasons.push(wear.reason); + } + if (level > (data.sourceRules.maxSkillTableLevel ?? 100)) reasons.push("native-skill-table-level-out-of-range"); + const supported = reasons.length === 0; + const emptyWear = npcWearContributions([]); + if (emptyWear.status !== "supported") throw new Error("Neutral NPC equipment channel initialization failed."); + const wearValues = wear.status === "supported" ? wear.value : emptyWear.value; + const values = derivedNpcValues(npc, level, wearValues); + if (!values) return undefined; + const damageAttackCoefficient = finite(data.sourceRules.npcFix.damageAttackCoefficient); + const magicalDamageAttackCoefficient = finite(data.sourceRules.npcFix.magicalDamageAttackCoefficient); + const physicalDamage = Math.max(0, damageAttackCoefficient > 0 + ? (values.physicalAttack / damageAttackCoefficient + wearValues.bodyPhysicalDamage) + * values.damageRate * wearValues.physicalDamageRate : 0); + const magicalDamage = Math.max(0, ((magicalDamageAttackCoefficient > 0 + ? values.magicalAttack / magicalDamageAttackCoefficient : 0) + wearValues.magicalDamage) * wearValues.magicalDamageRate); + const nativeMagicResistances = Object.freeze(npc.nativeMagicResistances.map((value, index) => Object.freeze({ + value: value + wearValues.allResist + wearValues.resistances[index], + rateFactor: wearValues.resistanceRate * wearValues.resistanceRates[index], + }))); + const nativeMagicPowerRates = Object.freeze(Array.from({ length: 6 }, (_, index) => + wearValues.magicPowerRate * wearValues.magicPowerRates[index])); + const offHandDamage = equipment.status === "supported" && equipment.value.offHand?.sourceCatalog === "weaponobject.db" + ? Math.max(0, (physicalDamage + wearValues.offHandDamage) * wearValues.physicalDamageRate + * finite(data.sourceRules.npcFix.secondHandDamageCoefficient)) + : undefined; + const bowDamage = equipment.status === "supported" && equipment.value.bow?.sourceCatalog === "weaponobject.db" + ? Math.max(0, physicalDamage + wearValues.bowDamage * wearValues.physicalDamageRate) + : undefined; + const nativeCombatant = supported + ? npcCombatSnapshot(npc, level, values, wearValues, physicalDamage, magicalDamage, nativeMagicResistances, nativeMagicPowerRates) + : undefined; + const periodicStats = Object.freeze({ + attributes: Object.freeze({ wisdom: values.attributes.wisdom }), + health: Object.freeze({ max: values.health }), + physicalAttack: values.physicalAttack, + physicalDamage, + physicalDefense: values.physicalDefense, + magicalAttack: values.magicalAttack, + magicalDamage, + magicalDefense: values.magicalDefense, + nativeMagicResistances, + nativeMagicPowerRates, + healing: Object.freeze({ healPowerRate: wearValues.healPowerRate, healPoint: wearValues.healPoint, targetHealAbsorbRate: 0, targetHealAbsorb: 0 }), + sourceClassId: `rom-npc:${npcId}`, + }); + const result = Object.freeze({ + npcId, level, authoredLevel: npc.level, levelRange: npc.levelRange, maxEffectiveLevel, + attributes: values.attributes, health: Object.freeze({ max: values.health }), nativeCombatant, + equipment: equipment.status === "supported" ? equipment.value : undefined, + mainDamage: reasons.length === 0 + ? Math.max(1, (physicalDamage + (wearValues.mainDamage === 0 ? level * 2 : wearValues.mainDamage)) + * wearValues.physicalDamageRate) + : undefined, + mainAttackSpeed: reasons.length === 0 + ? Math.max(5, equipment.status === "supported" && equipment.value.mainHand?.sourceCatalog === "weaponobject.db" + ? finite(equipment.value.mainHand.attackSpeed, 30) * wearValues.mainAttackSpeedRate : 30 * wearValues.mainAttackSpeedRate) + : undefined, + mainAttackRange: reasons.length === 0 && equipment.status === "supported" + && equipment.value.mainHand?.sourceCatalog === "weaponobject.db" + ? finite(equipment.value.mainHand.attackRange, 0) || undefined : undefined, + offHandDamage: reasons.length === 0 ? offHandDamage : undefined, + offHandAttackSpeed: reasons.length === 0 && equipment.status === "supported" + && equipment.value.offHand?.sourceCatalog === "weaponobject.db" + ? Math.max(5, finite(equipment.value.offHand.attackSpeed, 30) * wearValues.offHandAttackSpeedRate) : undefined, + offHandAttackRange: reasons.length === 0 && equipment.status === "supported" + && equipment.value.offHand?.sourceCatalog === "weaponobject.db" + ? finite(equipment.value.offHand.attackRange, 0) || undefined : undefined, + bowDamage: reasons.length === 0 ? bowDamage : undefined, + bowAttackSpeed: reasons.length === 0 && equipment.status === "supported" + && equipment.value.bow?.sourceCatalog === "weaponobject.db" + ? Math.max(5, finite(equipment.value.bow.attackSpeed, 30) * wearValues.bowAttackSpeedRate) : undefined, + bowAttackRange: reasons.length === 0 && equipment.status === "supported" + && equipment.value.bow?.sourceCatalog === "weaponobject.db" + ? finite(equipment.value.bow.attackRange, 0) || undefined : undefined, + dotMagicalDamageCoefficient: finite(data.sourceRules.npcFix.dotMagicalDamageCoefficient), + nativeMagicResistances, + nativeMagicPowerRates, + combatStatus: supported ? "supported" : "unsupported", combatReasons: Object.freeze(reasons), periodicStats, + spellBindings: npc.spellBindings, + }); + npcSnapshotCache.set(cacheKey, result); + return result; +} + +export function createRomNativePlayerCombatantSnapshot( + stats: RomNativeDerivedStats, + inputs: RomNativePlayerCombatInputs, +): RomNativeSnapshotResult { + const numbers = [inputs.skills.weaponSkill, inputs.skills.defenseSkill, inputs.physicalCriticalPower, + inputs.magicalCriticalPower, inputs.bodyHitRates.physicalHitRate, inputs.bodyHitRates.physicalDodgeRate, + inputs.bodyHitRates.magicalHitRate, inputs.bodyHitRates.magicalDodgeRate]; + if (numbers.some((value) => !Number.isFinite(value)) || !inputs.provenance.length + || inputs.nativeMagicResistances.length !== 6 || inputs.nativeMagicPowerRates.length !== 6 + || inputs.nativeMagicResistances.some((resist) => !Number.isFinite(resist.value) || !Number.isFinite(resist.rateFactor)) + || inputs.nativeMagicPowerRates.some((rate) => !Number.isFinite(rate))) { + return { status: "unsupported", reason: "native-player-combat-supplements-incomplete" }; + } + const fix = data.sourceRules.playerFix; + return Object.freeze({ status: "supported", value: Object.freeze({ + origin: "runewaker-player", level: stats.sourceInputs.level, attributes: stats.attributes, + physicalAttack: stats.physicalAttack, physicalDefense: stats.physicalDefense, + magicalAttack: stats.magicalAttack, magicalDefense: stats.magicalDefense, + physicalHit: stats.physicalHit, magicalHit: stats.magicalHit, + physicalDodge: stats.physicalDodge, magicalDodge: stats.magicalDodge, + physicalCritical: stats.physicalCritical, magicalCritical: stats.magicalCritical, + physicalHitBase: finite(fix.physicalHitBase), physicalHitRange: finite(fix.physicalHitRange), + magicalHitBase: finite(fix.magicalHitBase), magicalHitRange: finite(fix.magicalHitRange), + physicalCriticalPower: inputs.physicalCriticalPower, magicalCriticalPower: inputs.magicalCriticalPower, + physicalCriticalResist: finite(inputs.physicalCriticalResist), magicalCriticalResist: finite(inputs.magicalCriticalResist), + parryPoints: finite(inputs.parryPoints), blockPoints: finite(inputs.blockPoints), + parryRateFactor: finite(inputs.parryRateFactor, 1), blockRateFactor: finite(inputs.blockRateFactor, 1), + parryResistPoints: finite(inputs.parryResistPoints), blockResistPoints: finite(inputs.blockResistPoints), + bodyHitRates: inputs.bodyHitRates, skills: inputs.skills, + baseRateArg: finite(inputs.baseRateArg, finite(fix.baseRateCoefficient)), + baseResistArg: finite(inputs.baseResistArg, finite(fix.baseResistCoefficient)), + levelRateArg: finite(inputs.levelRateArg, finite(fix.levelRateCoefficient)), + levelResistArg: finite(inputs.levelResistArg, finite(fix.levelResistCoefficient)), + missLevelCoefficient: finite(inputs.missLevelCoefficient, finite(fix.missLevelCoefficient)), + criticalLevelCoefficient: finite(inputs.criticalLevelCoefficient, finite(fix.criticalLevelCoefficient)), + nativeMagicResistances: Object.freeze(inputs.nativeMagicResistances.map((entry) => Object.freeze({ ...entry }))), + nativeMagicPowerRates: Object.freeze([...inputs.nativeMagicPowerRates]), + provenance: Object.freeze([...inputs.provenance]), + }) }); +} + +export interface RomNativeHitProfile { + /** MagicCollect.EffectType gates the source hit check, independent of damage calculation. */ + readonly effectType: 0 | 1; + /** MagicObject.Attack.CalType determines the damage/critical path. */ + readonly damageChannel?: "physical" | "magical" | "none"; + /** MagicObject.Attack.AtkType; HP attacks use the native block/parry gate. */ + readonly attackType?: number; + /** MagicObject.MagicType: Earth, Water, Fire, Wind, Light, Darkness (0..5). */ + readonly magicType?: number; + readonly hitRateFunc: 0 | 1 | 2 | 3 | 4; + readonly hitRateArgs: readonly [number, number]; + readonly criticalRateBonus?: number; + readonly criticalKind?: "physical" | "magical"; + readonly targetOrdinal?: number; + readonly kind?: "magic" | "auto"; +} + +function hitProfileFromBinding(binding: RomNativeNpcSpellBinding, componentId: number): RomNativeHitProfile | undefined { + if (![0, 1].includes(binding.magicCollect.effectType) || ![0, 1, 2, 3, 4].includes(binding.magicCollect.hitRateFunc)) return undefined; + const component = binding.components.find((candidate) => finite(candidate.componentId) === componentId); + if (!component) return undefined; + const calculationType = finite(component.calculationType, -1); + const damageChannel = calculationType === 0 || calculationType === 3 || calculationType === 9 + ? "physical" : calculationType === 1 || calculationType === 10 ? "magical" : "none"; + return Object.freeze({ + effectType: binding.magicCollect.effectType as 0 | 1, + damageChannel, + attackType: finite(component.attackType, -1), + magicType: finite(component.magicType, -1), + hitRateFunc: binding.magicCollect.hitRateFunc as 0 | 1 | 2 | 3 | 4, + hitRateArgs: Object.freeze([...binding.magicCollect.hitRateArgs]) as readonly [number, number], + criticalRateBonus: finite(component.criticalRate), + ...(damageChannel === "physical" ? { criticalKind: "physical" as const } + : damageChannel === "magical" ? { criticalKind: "magical" as const } : {}), + kind: "magic", + }); +} + +/** Resolves the source hit/crit binding for an exact imported player skill/component pair. */ +export function romNativePlayerHitProfile(skillId: number, componentId: number): RomNativeHitProfile | undefined { + const binding = data.playerSpellBindings.find((candidate) => candidate.sourceSkillId === skillId); + return binding ? hitProfileFromBinding(binding, componentId) : undefined; +} + +/** Resolves the source hit/crit binding for one NPC's exact MagicCollect/component pair. */ +export function romNativeNpcHitProfile(npcId: number, skillId: number, componentId: number): RomNativeHitProfile | undefined { + const binding = npcById.get(npcId)?.spellBindings.find((candidate) => candidate.sourceSkillId === skillId); + return binding ? hitProfileFromBinding(binding, componentId) : undefined; +} + +export function nativeMagicInputsForType( + snapshot: RomNativeCombatantSnapshot | RomNativeNpcCombatant, + magicType: number, +): { readonly effectiveMagicPower: number; readonly magicResistance: { readonly value: number; readonly rateFactor: number } } | undefined { + if (!Number.isInteger(magicType) || magicType < 0 || magicType >= 6) return undefined; + const powerRates = snapshot.nativeMagicPowerRates; + const resistances = snapshot.nativeMagicResistances; + const resistance = resistances[magicType]; + const rate = powerRates[magicType]; + if (!resistance || !Number.isFinite(resistance.value) || !Number.isFinite(resistance.rateFactor) || !Number.isFinite(rate)) return undefined; + return Object.freeze({ + effectiveMagicPower: rate, + magicResistance: Object.freeze({ value: Math.trunc(resistance.value), rateFactor: resistance.rateFactor }), + }); +} + +export type RomNativeTrainingWeaponSlot = "main-hand" | "off-hand" | "ranged"; + +/** Source-table-max training profile used only for a caller-verified canonical native training gear set. */ +export function romNativeTrainingCombatant( + stats: RomNativeDerivedStats, + trainingGearProfileMatches: boolean, + weaponSlot: RomNativeTrainingWeaponSlot = "main-hand", +): RomNativeSnapshotResult { + if (!trainingGearProfileMatches) return { status: "unsupported", reason: "native-training-gear-profile-not-verified" }; + if (stats.sourceInputs.level < 1 || stats.sourceInputs.level > (data.sourceRules.maxSkillTableLevel ?? 100)) { + return { status: "unsupported", reason: "native-skill-table-level-out-of-range" }; + } + const referenceClassId = stats.sourceInputs.classId as "rom-knight" | "rom-priest" | "rom-scout" | "rom-rogue" | "rom-mage"; + const sourceSlot = weaponSlot === "main-hand" ? "main-hand" : weaponSlot === "off-hand" ? "off-hand" : "ranged"; + const profile = trainingData.profiles[referenceClassId]?.[sourceSlot]?.[Math.min(stats.sourceInputs.level, 79) - 1]; + if (!profile) return { status: "unsupported", reason: "native-training-weapon-profile-missing" }; + const weaponType = profile.weaponType; + if (typeof weaponType !== "number" || !Number.isInteger(weaponType) || weaponType < 0 || weaponType > 13) { + return { status: "unsupported", reason: "native-training-weapon-skill-type-ambiguous" }; + } + const classId = ({ "rom-knight": 6, "rom-priest": 5, "rom-scout": 2, "rom-rogue": 3, "rom-mage": 4 } as const)[referenceClassId]; + const skillRow = data.sourceRules.maxSkillByClass[String(classId)]?.[stats.sourceInputs.level - 1]; + const weaponSkill = skillRow?.[weaponType]; + const defenseSkill = skillRow?.[14]; + if (!Number.isFinite(weaponSkill) || !Number.isFinite(defenseSkill)) { + return { status: "unsupported", reason: "native-source-skill-table-row-missing" }; + } + const rangedProfile = trainingData.profiles[referenceClassId]?.ranged?.[Math.min(stats.sourceInputs.level, 79) - 1]; + const rangedSkill = rangedProfile?.weaponType === null || rangedProfile?.weaponType === undefined + ? undefined : skillRow[rangedProfile.weaponType]; + const fix = data.sourceRules.playerFix; + return createRomNativePlayerCombatantSnapshot(stats, { + skills: { weaponSkill, defenseSkill, ...(Number.isFinite(rangedSkill) ? { rangedSkill } : {}), policy: "source-table-max-simulator-policy" }, + bodyHitRates: { physicalHitRate: 0, physicalDodgeRate: 0, magicalHitRate: 0, magicalDodgeRate: 0 }, + physicalCriticalPower: finite(fix.basePhysicalCriticalPower), magicalCriticalPower: finite(fix.baseMagicalCriticalPower), + physicalCriticalResist: 0, magicalCriticalResist: 0, parryPoints: stats.parry, blockPoints: 0, + parryResistPoints: 0, blockResistPoints: 0, + nativeMagicResistances: Object.freeze(Array.from({ length: 6 }, () => Object.freeze({ + value: trainingData.source.trainingItemBodyDefaults.perSchoolResistance, + rateFactor: trainingData.source.trainingItemBodyDefaults.perSchoolResistanceRate, + }))), + nativeMagicPowerRates: Object.freeze(Array.from({ length: 6 }, () => trainingData.source.trainingItemBodyDefaults.perSchoolMagicPowerRate)), + provenance: ["generated source SkillValueBase/JobSkillValue maximum (simulator auto-training policy)", "compact source-selected Runewaker training weapon type", "verified neutral native training-item MPow/Resist/AllRange defaults"], + }); +} + +export interface ResolveRomNativeCombatInput { + readonly ruleset: "rom" | "wow" | "coa"; + readonly amount: number; + readonly attackKind: "melee" | "ranged" | "spell"; + readonly damageSchool: DamageSchool; + readonly damageChannel: "physical" | "magical" | "none"; + readonly attacker: RomNativeCombatantSnapshot; + readonly defender: RomNativeCombatantSnapshot; + readonly hitProfile: RomNativeHitProfile; + /** Encounter/native mechanic gates from the shared CombatResult caller. */ + readonly rules?: CombatResultRules; + /** Set only when the incoming amount already includes source DLvRate and typed power/resistance. */ + readonly sourcePowerStagesAlreadyApplied?: boolean; + /** Pass true for an application-time DoT snapshot; no combat table is rerun. */ + readonly targetMitigationSnapshotted?: boolean; + readonly rolls?: Partial>>; +} + +export type RomNativeCombatResolution = + | { readonly status: "resolved"; readonly combatResult: CombatResult; readonly source: Readonly> } + | { readonly status: "unsupported"; readonly reason: string }; + +function sourceCritRate( + attacker: RomNativeCombatantSnapshot, + defender: RomNativeCombatantSnapshot, + kind: "physical" | "magical", + extra = 0, + spellCritical = false, +): { readonly chancePercent: number; readonly threshold: number } { + const crit = kind === "physical" ? attacker.physicalCritical : attacker.magicalCritical; + // MagicProcess passes ResistCriticalHit to CalCritialRate for both paths. + const resist = defender.physicalCriticalResist; + const outgoing = crit + attacker.baseRateArg + attacker.level * attacker.levelRateArg; + const incoming = resist + attacker.baseResistArg + defender.level * attacker.levelResistArg; + const max = Math.max(outgoing, incoming); + const nativeRate = max === 0 ? 0 : (1 + (outgoing - incoming) / max) * 0.5; + if (spellCritical) { + const base = Math.trunc(nativeRate * 100); + const levelDelta = clamp(attacker.level - defender.level, -10, 10); + const threshold = clamp(Math.trunc(base + levelDelta * attacker.criticalLevelCoefficient) + Math.trunc(extra), 0, 100); + return { chancePercent: threshold, threshold }; + } + // Auto attacks compare the float rate with rand()%100 using >=, so the + // integer threshold admits one extra bucket at an integral boundary. + const threshold = nativeRate * 100 + clamp(attacker.level - defender.level, -20, 20) * attacker.criticalLevelCoefficient; + return { chancePercent: clamp(Math.floor(threshold) + 1, 0, 100), threshold }; +} + +function physicalHit(attacker: RomNativeCombatantSnapshot, defender: RomNativeCombatantSnapshot) { + const npcWeaponSkill = attacker.skills.policy === "npc-level-times-2.3"; + const weaponSkill = Math.max(1, attacker.skills.weaponSkill + (npcWeaponSkill ? 0 : 10)); + const defenseSkill = Math.max(1, defender.skills.defenseSkill + 10); + const levelDelta = clamp(attacker.level - defender.level, -20, 20); + const miss = Math.trunc(((defenseSkill - weaponSkill) / Math.max(weaponSkill, defenseSkill)) * 10); + const max = Math.max(attacker.physicalHit, defender.physicalDodge); + if (max === 0) return undefined; + const ratio = (attacker.physicalHit - defender.physicalDodge) / max; + const rawHit = (ratio * attacker.physicalHitRange + + attacker.physicalHitBase + + attacker.bodyHitRates.physicalHitRate - defender.bodyHitRates.physicalDodgeRate) + * (attacker.origin === "runewaker-player" && defender.origin === "runewaker-player" + ? 1 : (100 + levelDelta * attacker.missLevelCoefficient) / 100); + const dodge = Math.max(0, 100 - Math.trunc(rawHit)); + return { rawHit, dodge: clamp(dodge, 0, 100), miss: clamp(miss, 0, 100) }; +} + +function magicalHit(attacker: RomNativeCombatantSnapshot, defender: RomNativeCombatantSnapshot) { + const max = Math.max(attacker.magicalHit, defender.magicalDodge); + if (max === 0) return undefined; + const ratio = (attacker.magicalHit - defender.magicalDodge) / max; + return (ratio * attacker.magicalHitRange + + attacker.magicalHitBase) / 100 + + (attacker.bodyHitRates.magicalHitRate - defender.bodyHitRates.magicalDodgeRate) / 100; +} + +function sourceAvoidanceRate( + defenderPoints: number, + attackerResistPoints: number, + defender: RomNativeCombatantSnapshot, + attacker: RomNativeCombatantSnapshot, + perFactor = 1, +): number { + const offense = defenderPoints + defender.baseRateArg + defender.level * defender.levelRateArg; + const resistance = attackerResistPoints + defender.baseResistArg + attacker.level * defender.levelResistArg; + const max = Math.max(offense, resistance); + const rate = max === 0 ? 0 : (1 + (offense - resistance) / max) * 0.5; + return clamp((rate + perFactor - 1) * 100, 0, 100); +} + +function hitProfileMagicType(profile: RomNativeHitProfile): number | undefined { + const type = profile.magicType; + return Number.isInteger(type) && (type as number) >= 0 && (type as number) < 6 ? type : undefined; +} + +function sourceLevelDamageRate(attacker: RomNativeCombatantSnapshot, defender: RomNativeCombatantSnapshot): number { + // Global::DLvRate returns 1 for players. NPC attackers use the source's + // recursive 101-entry table, with lower-than-target indices raised to 1. + if (attacker.origin === "runewaker-player") return 1; + const table = new Array(101).fill(1); + for (let index = 49; index >= 0; index -= 1) table[index] = table[index + 1] * 0.95; + for (let index = 51; index <= 100; index += 1) table[index] = Math.min(2, table[index - 1] * 1.15); + const index = clamp(Math.trunc(attacker.level - defender.level) + 50, 0, 100); + return table[Math.max(50, index)]; +} + +function sourceResistanceAdjustedDamage( + damage: number, + resistance: { readonly value: number; readonly rateFactor: number }, +): number { + const signedDamage = -Math.max(0, damage); + const resist = Math.trunc(resistance.value); + const adjusted = Math.abs(signedDamage) / 2 < Math.abs(resist) + ? resist < 0 ? signedDamage + signedDamage / 2 : signedDamage - signedDamage / 2 + : signedDamage + resist; + return Math.max(0, -adjusted * resistance.rateFactor); +} + +function normalizedRoll(value: number | undefined): number { + if (!Number.isFinite(value)) return 0; + return clamp(value as number, 0, 1 - Number.EPSILON); +} +function rollSucceeds(value: number | undefined, chancePercent: number): boolean { + return Math.floor(normalizedRoll(value) * 100) < chancePercent; +} + +function resultObject(input: { + outcome: CombatOutcome; raw: number; before: number; final: number; table: CombatAttackTable; + rolls: Partial>>; + armorMitigated?: number; blocked?: boolean; blockedAmount?: number; damageReduction?: number; + resistance?: number; sourceResistance?: number; landed?: boolean; critical?: boolean; + fullyResisted?: boolean; +}): CombatResult { + const avoided = input.outcome === "miss" || input.outcome === "dodge"; + return Object.freeze({ + outcome: input.outcome, landed: input.landed ?? !avoided, critical: Boolean(input.critical), + missed: input.outcome === "miss", dodged: input.outcome === "dodge", parried: input.outcome === "parry", + blocked: Boolean(input.blocked), avoided, fullyResisted: Boolean(input.fullyResisted), partiallyResisted: false, + rawDamage: input.raw, damageBeforeMitigation: input.before, effectiveArmor: 0, armorReductionPercent: 0, + armorMitigatedAmount: finite(input.armorMitigated), blockedAmount: finite(input.blockedAmount), + resistedAmount: finite(input.resistance), damageReductionAmount: finite(input.damageReduction), + finalDamage: input.final, attackTable: input.table, + outcomeRoll: normalizedRoll(input.rolls.hit ?? input.rolls.dodge ?? input.rolls.miss), + resistanceRoll: null, resistanceFraction: finite(input.sourceResistance), + }); +} + +function emptyTable(): CombatAttackTable { + return Object.freeze({ missPercent: 0, dodgePercent: 0, parryPercent: 0, blockPercent: 0, criticalPercent: 0, hitPercent: 100 }); +} + +/** Resolves native source hit, avoid, critical, and ATK/DEF or MATK/MDEF stages. */ +export function resolveRomNativeCombatResult(input: ResolveRomNativeCombatInput): RomNativeCombatResolution { + if (input.ruleset !== "rom") return { status: "unsupported", reason: `cross-ruleset:${input.ruleset}` }; + if (![input.amount, input.attacker.level, input.defender.level].every(Number.isFinite) || input.amount < 0) { + return { status: "unsupported", reason: "native-combat-input-invalid" }; + } + const rawDamage = Math.max(0, input.amount); + const rolls = input.rolls ?? {}; + const rules = input.rules ?? {}; + if (rules.immune) { + const table = emptyTable(); + return { status: "resolved", combatResult: resultObject({ outcome: "resist", raw: rawDamage, + before: rawDamage, final: 0, table, rolls, resistance: rawDamage, sourceResistance: 1, + landed: false, fullyResisted: true }), source: Object.freeze({ immune: true }) }; + } + if (input.targetMitigationSnapshotted || rules.targetMitigationSnapshotted) { + return { status: "resolved", combatResult: resultObject({ + outcome: "hit", raw: rawDamage, before: rawDamage, final: rawDamage, table: emptyTable(), rolls, + }), source: Object.freeze({ mitigationSnapshotted: true, defensesApplied: false, resistanceApplied: false, hitChecked: false, criticalChecked: false }) }; + } + + const hitProfile = input.hitProfile; + let sourceAdjustedDamage = rawDamage; + let sourceLevelRate = 1; + let nativeMagicPowerRate = 1; + let sourceResistanceAmount = 0; + let sourceResistanceRate = 1; + let sourceResistanceFraction = 0; + if (!input.sourcePowerStagesAlreadyApplied) { + sourceLevelRate = sourceLevelDamageRate(input.attacker, input.defender); + sourceAdjustedDamage *= sourceLevelRate; + const magicType = hitProfileMagicType(hitProfile); + if (magicType !== undefined) { + const powerRate = input.attacker.nativeMagicPowerRates[magicType]; + const resistance = input.defender.nativeMagicResistances[magicType]; + if (!Number.isFinite(powerRate) || !resistance + || !Number.isFinite(resistance.value) || !Number.isFinite(resistance.rateFactor)) { + return { status: "unsupported", reason: "native-typed-magic-combat-input-missing" }; + } + nativeMagicPowerRate = powerRate; + sourceAdjustedDamage *= nativeMagicPowerRate; + sourceResistanceRate = resistance.rateFactor; + const beforeResistance = sourceAdjustedDamage; + sourceAdjustedDamage = sourceResistanceAdjustedDamage(sourceAdjustedDamage, resistance); + sourceResistanceAmount = Math.max(0, beforeResistance - sourceAdjustedDamage); + sourceResistanceFraction = beforeResistance > 0 ? sourceResistanceAmount / beforeResistance : 0; + } + } + + let hitChance = 100; + let missChance = 0; + let dodgeChance = 0; + const isAuto = hitProfile.kind === "auto" || (hitProfile.kind === undefined && input.attackKind !== "spell"); + const canMiss = rules.canMiss !== false; + const canDodge = rules.canDodge !== false; + const failedAvoidance = (outcome: "miss" | "dodge", stage: string): RomNativeCombatResolution => { + const table = Object.freeze({ missPercent: missChance, dodgePercent: dodgeChance, + parryPercent: 0, blockPercent: 0, criticalPercent: 0, + hitPercent: clamp(100 - missChance - dodgeChance, 0, 100) }); + return { status: "resolved", combatResult: resultObject({ outcome, raw: rawDamage, + before: 0, final: 0, table, rolls }), source: Object.freeze({ stage }) }; + }; + let dHitRate = 1; + if (isAuto) { + if (canMiss || canDodge) { + const profile = physicalHit(input.attacker, input.defender); + if (!profile) return { status: "unsupported", reason: "native-physical-hit-rate-zero-denominator" }; + missChance = canMiss ? profile.miss : 0; + dodgeChance = canDodge ? profile.dodge : 0; + if (canDodge && rollSucceeds(rolls.dodge, dodgeChance)) return failedAvoidance("dodge", "auto-dodge"); + if (canMiss && rollSucceeds(rolls.miss, missChance)) return failedAvoidance("miss", "auto-miss"); + } + } else if (canMiss || canDodge) { + const func = hitProfile.hitRateFunc; + const args = hitProfile.hitRateArgs; + if (!args.every(Number.isFinite)) return { status: "unsupported", reason: "native-hit-rate-args-invalid" }; + if (func !== 0) { + if (hitProfile.effectType === 1) { + const profile = physicalHit(input.attacker, input.defender); + if (!profile) return { status: "unsupported", reason: "native-physical-hit-rate-zero-denominator" }; + missChance = canMiss ? profile.miss : 0; + if (canMiss && rollSucceeds(rolls.miss, missChance)) return failedAvoidance("miss", "spell-physical-miss"); + // MagicProcess rolls the physical skill miss first, then folds + // OutHitRate into the collect hit-function roll. OutDodge is not a + // separate spell-roll stage (unlike an automatic physical attack). + dHitRate = Math.trunc(profile.rawHit) / 100; + } else { + const rate = magicalHit(input.attacker, input.defender); + if (rate === undefined) return { status: "unsupported", reason: "native-magical-hit-rate-zero-denominator" }; + dHitRate = rate; + } + } + const levelDelta = input.attacker.level - input.defender.level; + const playerVersusPlayer = input.attacker.origin === "runewaker-player" && input.defender.origin === "runewaker-player"; + switch (func) { + case 0: hitChance = Math.trunc(args[0]); break; + case 1: hitChance = Math.trunc((playerVersusPlayer ? args[0] : args[0] + levelDelta * args[1]) * dHitRate); break; + case 2: hitChance = Math.trunc((playerVersusPlayer ? args[0] + : args[0] + Math.sign(levelDelta) * levelDelta * levelDelta * args[1]) * dHitRate); break; + case 3: hitChance = Math.trunc((args[0] + (hitProfile.targetOrdinal ?? 0) * args[1]) * dHitRate); break; + case 4: { + if (input.attacker.skills.rangedSkill === undefined) return { status: "unsupported", reason: "native-shoot-skill-required" }; + let skillDelta = input.attacker.skills.rangedSkill / 2 - input.defender.level; + if (levelDelta < 0) skillDelta += levelDelta * 2; + skillDelta = clamp(skillDelta, -20, 20); + hitChance = Math.trunc((args[0] + skillDelta) * dHitRate); + hitChance = Math.trunc(hitChance + levelDelta * args[1]); + break; + } + default: return { status: "unsupported", reason: "native-hit-rate-function-unsupported" }; + } + if (!rollSucceeds(rolls.hit, hitChance)) { + const failedAs: "miss" | "dodge" = canDodge ? "dodge" : "miss"; + if (failedAs === "dodge") dodgeChance = clamp(100 - hitChance, 0, 100); + else missChance = clamp(100 - hitChance, 0, 100); + return failedAvoidance(failedAs, `magic-hit-rate-function-${func}`); + } + } + + const physical = input.damageChannel === "physical"; + const criticalKind = hitProfile.criticalKind ?? (physical ? "physical" : "magical"); + const spellCritical = !isAuto; + const crit = rules.canCrit === false + ? { chancePercent: 0, threshold: 0 } + : sourceCritRate(input.attacker, input.defender, criticalKind, finite(hitProfile.criticalRateBonus), spellCritical); + const criticalChance = crit.chancePercent; + const nativeHpAttack = isAuto || hitProfile.attackType === 0; + const canBlock = input.damageChannel !== "none" && (rules.canBlock ?? nativeHpAttack); + const canParry = input.damageChannel !== "none" && (rules.canParry ?? nativeHpAttack); + const blockChance = canBlock ? sourceAvoidanceRate(input.defender.blockPoints, input.attacker.blockResistPoints, + input.defender, input.attacker, 1) : 0; + const parryChance = canParry ? sourceAvoidanceRate(input.defender.parryPoints, input.attacker.parryResistPoints, + input.defender, input.attacker, input.defender.parryRateFactor) : 0; + const table: CombatAttackTable = Object.freeze({ + missPercent: missChance, dodgePercent: dodgeChance, parryPercent: parryChance, + blockPercent: blockChance, criticalPercent: criticalChance, + hitPercent: clamp(100 - missChance - dodgeChance - parryChance - blockChance - criticalChance, 0, 100), + }); + let outcome: CombatOutcome = "hit"; + let isCritical = false; + let parryHalf = false; + if (canBlock && rollSucceeds(rolls.block, blockChance)) { + outcome = "block"; + } else if (canParry && rollSucceeds(rolls.parry, parryChance)) { + outcome = "parry"; + parryHalf = true; + } else if (rules.canCrit !== false && rollSucceeds(rolls.critical, criticalChance)) { + const criticalRoll = Math.floor(normalizedRoll(rolls.critical) * 100); + const criticalSucceeds = spellCritical ? criticalRoll < crit.threshold : criticalRoll <= crit.threshold; + if (criticalSucceeds) { + outcome = "crit"; + isCritical = true; + } + } + if (outcome === "block") return { status: "resolved", combatResult: resultObject({ outcome, raw: rawDamage, before: sourceAdjustedDamage, final: 0, table, rolls, blocked: true, blockedAmount: sourceAdjustedDamage }), source: Object.freeze({ avoidanceOrder: "block-parry-critical", stage: "block" }) }; + + let damage = sourceAdjustedDamage; + let defenseRate = 1; + if (input.damageChannel !== "none" && !rules.ignoreArmor) { + const attackPower = physical ? input.attacker.physicalAttack : input.attacker.magicalAttack; + const defensePower = physical ? input.defender.physicalDefense : input.defender.magicalDefense; + defenseRate = runewakerAttackDefenseRate(attackPower, defensePower); + if (hitProfile.kind === "auto") defenseRate = Math.max(0.3, defenseRate); + } + if (isCritical) damage *= criticalKind === "physical" + ? input.attacker.physicalCriticalPower : input.attacker.magicalCriticalPower; + if (parryHalf) damage *= 0.5; + damage = Math.trunc(damage * defenseRate); + return { status: "resolved", combatResult: resultObject({ + outcome, raw: rawDamage, before: sourceAdjustedDamage, final: damage, table, rolls, + resistance: sourceResistanceAmount, sourceResistance: sourceResistanceFraction, + landed: true, critical: isCritical, + }), source: Object.freeze({ + mitigationSnapshotted: false, damageChannel: input.damageChannel, damageSchool: input.damageSchool, + defenseRate, criticalChance, criticalKind, parryHalf, sourceLevelRate, nativeMagicPowerRate, + sourceResistanceAmount, sourceResistanceRate, + }) }; +} diff --git a/src/game/romNativeDamage.test.ts b/src/game/romNativeDamage.test.ts new file mode 100644 index 00000000..ce5ce402 --- /dev/null +++ b/src/game/romNativeDamage.test.ts @@ -0,0 +1,342 @@ +import { describe, expect, it } from "vitest"; +import { applyRomNativeStatModifiers, deriveRomNativeStats } from "./romNativeStats"; +import { + calculateRomNativeDamagePower, + findRomNativeAttackComponent, + resolveRomNativeAutoAttackProfile, + resolveRomNativeTrainingWeaponProfile, + romNativeTrainingShieldDefense, +} from "./romNativeDamage"; +import type { RomClassId } from "../app/characterCatalog"; + +it("keeps ShieldDef separate from fixed DEF effects in training shields", () => { + // Source shield 220772: 84 base shield DEF plus 6 fixed generic DEF at level 5. + expect(romNativeTrainingShieldDefense("rom-knight", 5)).toBe(84); + expect(romNativeTrainingShieldDefense("rom-knight", 1)).toBe(17); + expect(romNativeTrainingShieldDefense("rom-knight", 80)).toBe(9072); + expect(romNativeTrainingShieldDefense("rom-rogue", 80)).toBeUndefined(); +}); + +const trainingCases = [ + { + classId: "rom-knight", + secondaryClassId: "rom-scout", + gear: { physicalDamage: 2482, magicalDamage: 824 }, + expectedMain: { damage: 2482, speed: 30 }, + expectedWeaponSlots: 2482, + }, + { + classId: "rom-priest", + secondaryClassId: "rom-knight", + gear: { physicalDamage: 1057, magicalDamage: 2361 }, + expectedMain: { damage: 1057, speed: 30 }, + expectedWeaponSlots: 1057, + }, + { + classId: "rom-rogue", + secondaryClassId: "rom-warrior", + gear: { physicalDamage: 2978, magicalDamage: 1648 }, + expectedMain: { damage: 1489, speed: 18 }, + expectedWeaponSlots: 2978, + expectedOffHand: { damage: 1489, speed: 18 }, + }, + { + classId: "rom-scout", + secondaryClassId: "rom-rogue", + gear: { physicalDamage: 3484, magicalDamage: 824 }, + expectedMain: { damage: 1489, speed: 18 }, + expectedWeaponSlots: 3484, + expectedRanged: { damage: 1995, speed: 30 }, + }, + { + classId: "rom-mage", + secondaryClassId: "rom-warlock", + gear: { physicalDamage: 1057, magicalDamage: 2361 }, + expectedMain: { damage: 1057, speed: 30 }, + expectedWeaponSlots: 1057, + }, +] as const; + +function statsFor( + classId: RomClassId, + secondaryClassId: RomClassId | null, + gear: { readonly physicalDamage: number; readonly magicalDamage: number; readonly magicalDamagePoint?: number }, + level = 70, +) { + return deriveRomNativeStats({ classId, secondaryClassId, level, gear }); +} + +function binding(input: { abilityId: string; sourceSkillId: number; componentId: number }) { + const result = findRomNativeAttackComponent({ ...input, rank: 1 }); + if (result.status !== "supported") throw new Error(`Source component lookup failed: ${result.reason}`); + return result.value; +} + +describe("Runewaker native outgoing damage bridge", () => { + it("resolves source training weapon curves and checks player/NPC native gear parity for all five active pairs", () => { + for (const sample of trainingCases) { + const playerStats = statsFor(sample.classId, sample.secondaryClassId, sample.gear); + const npcStats = statsFor(sample.classId, sample.secondaryClassId, sample.gear); + expect(npcStats.physicalDamage).toBe(playerStats.physicalDamage); + expect(npcStats.magicalDamage).toBe(playerStats.magicalDamage); + + const playerProfile = resolveRomNativeTrainingWeaponProfile(playerStats, { trainingGearProfileMatches: true }); + const npcProfile = resolveRomNativeTrainingWeaponProfile(npcStats, { trainingGearProfileMatches: true }); + expect(playerProfile.status).toBe("supported"); + expect(npcProfile).toEqual(playerProfile); + if (playerProfile.status !== "supported") continue; + expect(playerProfile.value.mainHand.sourceDamage).toBe(sample.expectedMain.damage); + expect(playerProfile.value.mainHand.speedTenths).toBe(sample.expectedMain.speed); + expect(playerProfile.value.trainingWeaponSlotDamage).toBe(sample.expectedWeaponSlots); + expect(playerProfile.value.residualFlatDamage).toBe(0); + if ("expectedOffHand" in sample) { + expect(playerProfile.value.offHand?.sourceDamage).toBe(sample.expectedOffHand.damage); + expect(playerProfile.value.offHand?.speedTenths).toBe(sample.expectedOffHand.speed); + } + if ("expectedRanged" in sample) { + expect(playerProfile.value.ranged?.sourceDamage).toBe(sample.expectedRanged.damage); + expect(playerProfile.value.ranged?.speedTenths).toBe(sample.expectedRanged.speed); + } + } + }); + + it("keeps pre-secondary levels supported and rejects custom or unverified training gear", () => { + const beforeUnlock = statsFor("rom-knight", null, { physicalDamage: 118, magicalDamage: 59 }, 9); + const preUnlockProfile = resolveRomNativeTrainingWeaponProfile(beforeUnlock, { trainingGearProfileMatches: true }); + expect(preUnlockProfile.status, JSON.stringify(preUnlockProfile)).toBe("supported"); + if (preUnlockProfile.status === "supported") expect(preUnlockProfile.value.secondaryClassId).toBeNull(); + + const customDamage = statsFor("rom-knight", "rom-scout", { physicalDamage: 2483, magicalDamage: 824 }); + expect(resolveRomNativeTrainingWeaponProfile(customDamage, { trainingGearProfileMatches: true })).toEqual({ + status: "unsupported", + reason: "native-gear-damage-does-not-match-training-profile", + }); + const standardTraining = statsFor("rom-knight", "rom-scout", { physicalDamage: 2482, magicalDamage: 824 }); + expect(resolveRomNativeTrainingWeaponProfile(standardTraining, { trainingGearProfileMatches: false })).toEqual({ + status: "unsupported", + reason: "training-gear-profile-not-confirmed", + }); + const wrongPair = statsFor("rom-knight", "rom-warrior", { physicalDamage: 2482, magicalDamage: 824 }); + expect(resolveRomNativeTrainingWeaponProfile(wrongPair, { trainingGearProfileMatches: true }).status).toBe("unsupported"); + }); + + it("exposes Main_DMG, Sec_DMG, and Bow_DMG with native source speeds for training weapons", () => { + const knightStats = statsFor("rom-knight", "rom-scout", { physicalDamage: 2482, magicalDamage: 824 }); + const knight = resolveRomNativeTrainingWeaponProfile(knightStats, { trainingGearProfileMatches: true }); + expect(knight.status).toBe("supported"); + if (knight.status === "supported") { + expect(resolveRomNativeAutoAttackProfile({ stats: knightStats, trainingWeapons: knight.value, slot: "main-hand" })).toMatchObject({ + status: "supported", + value: { sourceDamageChannel: "Main_DMG", damage: 2482, attackSpeed: 30, intervalMs: 3000 }, + }); + } + + const rogueStats = statsFor("rom-rogue", "rom-warrior", { physicalDamage: 2978, magicalDamage: 1648 }); + const rogue = resolveRomNativeTrainingWeaponProfile(rogueStats, { trainingGearProfileMatches: true }); + expect(rogue.status).toBe("supported"); + if (rogue.status === "supported") { + expect(resolveRomNativeAutoAttackProfile({ stats: rogueStats, trainingWeapons: rogue.value, slot: "off-hand" })).toMatchObject({ + status: "supported", + value: { sourceDamageChannel: "Sec_DMG", damage: 1042.3, attackSpeed: 18, intervalMs: 1800 }, + }); + } + + const scoutStats = statsFor("rom-scout", "rom-rogue", { physicalDamage: 3484, magicalDamage: 824 }); + const scout = resolveRomNativeTrainingWeaponProfile(scoutStats, { trainingGearProfileMatches: true }); + expect(scout.status).toBe("supported"); + if (scout.status === "supported") { + expect(resolveRomNativeAutoAttackProfile({ stats: scoutStats, trainingWeapons: scout.value, slot: "ranged" })).toMatchObject({ + status: "supported", + value: { sourceDamageChannel: "Bow_DMG", damage: 1995, attackSpeed: 30, intervalMs: 3000 }, + }); + } + }); + + it("removes training weapon type-25 DMG once, retains flat DMG, then uses Main_DMG and source speed", () => { + const base = statsFor("rom-knight", "rom-scout", { physicalDamage: 2482, magicalDamage: 824 }); + const modified = applyRomNativeStatModifiers(base, { + channels: { physicalDamage: 100 }, + rates: { physicalDamage: 1.5 }, + }); + const profile = resolveRomNativeTrainingWeaponProfile(modified, { trainingGearProfileMatches: true }); + expect(profile.status).toBe("supported"); + if (profile.status !== "supported") return; + expect(profile.value.residualFlatDamage).toBe(150); + + const component = binding({ abilityId: "rom-knight-primary-12", sourceSkillId: 490154, componentId: 500263 }); + const result = calculateRomNativeDamagePower({ + stats: modified, + trainingWeapons: profile.value, + component, + magicLevel: 10, + ownerKind: "player", + magicSchoolRate: 1, + }); + expect(result.status, JSON.stringify(result)).toBe("supported"); + if (result.status !== "supported") return; + const mainDamage = (150 + 2482) * 1.5; + const dps = mainDamage * 10 / 30; + const expectedPower = (-0.5 * (1 + 10 * 10 / 100)) * dps - dps * 1.4; + expect(result.value.sourcePower).toBeCloseTo(expectedPower, 6); + expect(result.value.damageBeforeTargetResolver).toBeCloseTo(-expectedPower, 6); + expect(result.value.sourceRandomRange).toBe(2); + expect(result.value.sourceCriticalRate).toBe(0); + }); + + it("uses source MDMG and the verified player/NPC ExRate distinction without inferring MagicLv from rank", () => { + const stats = statsFor("rom-mage", "rom-warlock", { physicalDamage: 1057, magicalDamage: 2361 }); + const profile = resolveRomNativeTrainingWeaponProfile(stats, { trainingGearProfileMatches: true }); + const component = binding({ + abilityId: "rom-mage-primary-1", + sourceSkillId: 491150, + componentId: 501531, + }); + expect(component.rank).toBe(1); + expect(component.configuredCollectMagicLevel).toBe(0); + expect(component.damagePower).toBe(-70); + expect(component.fixedType).toBe(5); + expect(component.fixedValue).toBe(0); + expect(profile.status).toBe("supported"); + if (profile.status !== "supported") return; + + const player = calculateRomNativeDamagePower({ + stats, trainingWeapons: profile.value, component, magicLevel: 30, ownerKind: "player", magicSchoolRate: 1, + }); + const npc = calculateRomNativeDamagePower({ + stats, trainingWeapons: profile.value, component, magicLevel: 30, ownerKind: "npc", magicSchoolRate: 1, + }); + expect(player.status, JSON.stringify(player)).toBe("supported"); + expect(npc.status, JSON.stringify(npc)).toBe("supported"); + if (player.status !== "supported" || npc.status !== "supported") return; + const orgPower = -70 * (1 + 30 * 30 / 100); + const powerRate = component.rangeType === 0 ? 1 : 0.6; + const spellTime = Math.max(1, component.spellTime); + expect(player.value.sourcePower).toBeCloseTo(orgPower - (0.6 + 30 * 0.01) * 2361 * 1.6 * powerRate * spellTime, 6); + expect(npc.value.sourcePower).toBeCloseTo(orgPower - 2361 * 1.6 * powerRate * spellTime, 6); + expect(Math.abs(npc.value.sourcePower)).toBeGreaterThan(Math.abs(player.value.sourcePower)); + + const typedFixed = binding({ + abilityId: "rom-mage-primary-1", sourceSkillId: 491150, componentId: 500379, + }); + const fixedTerm = typedFixed.fixedValue * stats.attributes.intellect + * (1 + 30 * typedFixed.fixedDamageSkillLevelArg / 100); + const fixedResult = calculateRomNativeDamagePower({ + stats, trainingWeapons: profile.value, component: typedFixed, + magicLevel: 30, ownerKind: "player", magicSchoolRate: 1, + }); + expect(fixedResult.status, JSON.stringify(fixedResult)).toBe("supported"); + if (fixedResult.status === "supported") expect(fixedResult.value.sourceFixedContribution).toBeCloseTo(fixedTerm, 6); + + expect(calculateRomNativeDamagePower({ + stats, trainingWeapons: profile.value, component: { ...typedFixed, fixedType: 12 }, + magicLevel: 30, ownerKind: "player", magicSchoolRate: 1, + })).toEqual({ status: "unsupported", reason: "fixed-damage-type-unsupported" }); + + const otherStats = statsFor("rom-knight", "rom-scout", { physicalDamage: 2482, magicalDamage: 824 }); + expect(calculateRomNativeDamagePower({ + stats: otherStats, trainingWeapons: profile.value, component, + magicLevel: 30, ownerKind: "player", magicSchoolRate: 1, + })).toEqual({ status: "unsupported", reason: "training-weapon-profile-unsupported" }); + }); + + it("resolves Shoot from source ranged DMG/speed and leaves crit, variance, and target defenses outside", () => { + const stats = statsFor("rom-scout", "rom-rogue", { physicalDamage: 3484, magicalDamage: 824 }); + const profile = resolveRomNativeTrainingWeaponProfile(stats, { trainingGearProfileMatches: true }); + const component = binding({ abilityId: "rom-scout-primary-1", sourceSkillId: 491128, componentId: 501677 }); + expect(profile.status).toBe("supported"); + if (profile.status !== "supported") return; + expect(component.calculationType).toBe(3); + const result = calculateRomNativeDamagePower({ + stats, trainingWeapons: profile.value, component, magicLevel: 10, ownerKind: "player", + }); + expect(result.status, JSON.stringify(result)).toBe("supported"); + if (result.status !== "supported") return; + const orgPower = -0.35 * (1 + 8 * 10 / 100); + const bowDamage = 1995; + const expected = orgPower * (bowDamage * 10 / 30) - bowDamage * 1.4; + expect(result.value.sourcePower).toBeCloseTo(expected, 6); + expect(result.value.damageBeforeTargetResolver).toBeCloseTo(-expected, 6); + expect(result.value.ignoreMagicAbsorb).toBe(false); + }); + + it("uses explicit native throw, signed prior-hit, and raw shield-category inputs", () => { + const stats = statsFor("rom-knight", "rom-scout", { physicalDamage: 2482, magicalDamage: 824 }); + const profile = resolveRomNativeTrainingWeaponProfile(stats, { trainingGearProfileMatches: true }); + if (profile.status !== "supported") throw new Error(profile.reason); + const source = binding({ abilityId: "rom-knight-primary-12", sourceSkillId: 490154, componentId: 500263 }); + const cases = [ + { fixedType: 4, input: { throwDamage: 120 }, value: 120 }, + { fixedType: 10, input: { lastSkillHitPoint: -400 }, value: -400 }, + { fixedType: 11, input: { lastPhysicalHitPoint: -250 }, value: -250 }, + { fixedType: 12, input: { shieldDefense: 358 }, value: 358 }, + ]; + for (const entry of cases) { + const component = { ...source, fixedType: entry.fixedType, fixedValue: -0.1, fixedDamageSkillLevelArg: 2 }; + const result = calculateRomNativeDamagePower({ stats, trainingWeapons: profile.value, + component, magicLevel: 30, ownerKind: "player", magicSchoolRate: 1, specialInputs: entry.input }); + expect(result.status).toBe("supported"); + if (result.status !== "supported") continue; + expect(result.value.sourceFixedContribution).toBeCloseTo(-0.1 * entry.value * 1.6); + expect(result.value.damageBeforeTargetResolver).toBeCloseTo( + Math.max(0, -(result.value.sourcePower - 0.1 * entry.value * 1.6))); + } + }); + + it("returns explicit unsupported cases and applies source share/decrease scaling once", () => { + const missing = findRomNativeAttackComponent({ + abilityId: "rom-knight-primary-12", sourceSkillId: 490154, rank: 1, componentId: -1, + }); + expect(missing).toEqual({ status: "unsupported", reason: "attack-component-not-found" }); + + const stats = statsFor("rom-knight", "rom-scout", { physicalDamage: 2482, magicalDamage: 824 }); + const profile = resolveRomNativeTrainingWeaponProfile(stats, { trainingGearProfileMatches: true }); + const source = binding({ abilityId: "rom-knight-primary-12", sourceSkillId: 490154, componentId: 500263 }); + expect(profile.status).toBe("supported"); + if (profile.status !== "supported") return; + + expect(calculateRomNativeDamagePower({ + stats, + trainingWeapons: profile.value, + component: { ...source, fixedValue: -1, fixedType: 12 }, + magicLevel: 10, + ownerKind: "player", + magicSchoolRate: 1, + })).toEqual({ status: "unsupported", reason: "fixed-damage-type-unsupported" }); + + const typedSource = { ...source, fixedValue: -0.1, fixedType: 5 }; + const fixedPower = typedSource.fixedValue * stats.attributes.intellect + * (1 + 10 * typedSource.fixedDamageSkillLevelArg / 100); + const laterTarget = calculateRomNativeDamagePower({ + stats, + trainingWeapons: profile.value, + component: { ...typedSource, decreaseArg: 25 }, + magicLevel: 10, + ownerKind: "player", + magicSchoolRate: 1, + targetCount: 3, + targetOrdinal: 1, + }); + const shared = calculateRomNativeDamagePower({ + stats, + trainingWeapons: profile.value, + component: { ...typedSource, decreaseArg: 25, isShareDamage: true }, + magicLevel: 10, + ownerKind: "player", + magicSchoolRate: 1, + targetCount: 3, + }); + expect(laterTarget.status, JSON.stringify(laterTarget)).toBe("supported"); + expect(shared.status, JSON.stringify(shared)).toBe("supported"); + if (laterTarget.status !== "supported" || shared.status !== "supported") return; + expect(laterTarget.value.targetPowerMultiplier).toBeCloseTo(0.75, 6); + expect(shared.value.targetPowerMultiplier).toBeCloseTo(1 / 3, 6); + expect(laterTarget.value.sourceFixedContribution).toBeCloseTo(fixedPower, 6); + expect(shared.value.sourceFixedContribution).toBeCloseTo(fixedPower, 6); + expect(laterTarget.value.damageBeforeTargetResolver).toBeCloseTo( + -(laterTarget.value.sourcePower * 0.75 + fixedPower), 6, + ); + expect(shared.value.damageBeforeTargetResolver).toBeCloseTo( + -((shared.value.sourcePower + fixedPower) / 3), 6, + ); + }); +}); diff --git a/src/game/romNativeDamage.ts b/src/game/romNativeDamage.ts new file mode 100644 index 00000000..4d219beb --- /dev/null +++ b/src/game/romNativeDamage.ts @@ -0,0 +1,699 @@ +import attackCatalog from "./generated/romNativeHolyHealBindings.generated.json"; +import nativeDamageProfiles from "./generated/romNativeDamageTrainingProfiles.generated.json"; +import nativeStatRules from "./generated/romNativeStatRules.generated.json"; +import { romNativeGearReference } from "./romNativeGear"; +import type { RomClassId } from "../app/characterCatalog"; +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; + +export type RomNativeDamageCalculationType = 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10; +export type RomNativeDamageWeaponSlot = "main-hand" | "off-hand" | "ranged"; + +export interface RomNativeAttackComponentDescriptor { + readonly abilityId: string; + readonly classId: RomClassId; + readonly group: string; + readonly rank: number; + readonly sourceSkillId: number; + readonly configuredCollectMagicLevel: number; + /** Raw MagicCollect value used directly by damage formulas after the source min-one rule. */ + readonly spellTime: number; + readonly rangeType: number; + readonly decreaseArg: number; + readonly isIgnoreDmgEffect: boolean; + readonly isFixDmgEffect: boolean; + readonly isShareDamage: boolean; + readonly componentId: number; + readonly magicFunc: number; + readonly magicType: number; + readonly effectType: number; + readonly attackType: number; + readonly calculationType: number; + readonly damagePower: number; + readonly damagePowerSkillLevelArg: number; + readonly fixedValue: number; + readonly fixedType: number; + readonly fixedDamageSkillLevelArg: number; + readonly randomRange: number; + readonly criticalRate: number; + readonly ignoreMagicAbsorb: boolean; +} + +export interface RomNativeDamageTrainingWeapon { + readonly slot: RomNativeDamageWeaponSlot; + readonly sourceItemIds: readonly number[]; + /** Native weapon main/ranged/off-hand damage before class/BodyRate formulas. */ + readonly sourceDamage: number; + /** Raw source attack speed in tenths, consumed by RoleAttr as its base speed unit. */ + readonly speedTenths: number; +} + +export interface RomNativeTrainingWeaponProfile { + readonly status: "supported"; + readonly classId: RomClassId; + readonly secondaryClassId: RomClassId | null; + readonly level: number; + readonly mainHand: RomNativeDamageTrainingWeapon; + readonly offHand?: RomNativeDamageTrainingWeapon; + readonly ranged?: RomNativeDamageTrainingWeapon; + /** RoleAttr::_DMG-equivalent remainder after removing training weapon DMG from the common sidecar. */ + readonly residualFlatDamage: number; + readonly expectedGearPhysicalDamage: number; + readonly expectedGearMagicalDamage: number; + readonly expectedGearMagicalDamagePoint: number; + readonly trainingWeaponSlotDamage: number; + readonly sourceSemantics: "runewaker-training-weapon-profile-bridge"; +} + +export type RomNativeDamageUnsupportedReason = + | "training-gear-profile-not-confirmed" + | "class-pair-outside-active-five" + | "native-gear-damage-does-not-match-training-profile" + | "source-weapon-profile-missing" + | "source-and-native-weapon-damage-disagree" + | "source-fix-coefficient-missing" + | "attack-component-not-found" + | "attack-component-is-not-direct-hp" + | "attack-calculation-type-unsupported" + | "fixed-damage-type-unsupported" + | "training-weapon-profile-unsupported" + | "runtime-magic-level-invalid" + | "target-count-invalid" + | "target-ordinal-invalid" + | "magic-school-rate-required" + | "required-training-weapon-missing" + | "invalid-source-formula-input"; + +export type RomNativeDamageResult = + | { readonly status: "supported"; readonly value: T } + | { readonly status: "unsupported"; readonly reason: RomNativeDamageUnsupportedReason }; + +interface RawAttackComponent { + readonly componentId: number; + readonly magicFunc: number; + readonly magicType: number; + readonly effectType: number; + readonly attackType: number; + readonly calculationType: number; + readonly damagePower: number; + readonly damagePowerSkillLevelArg: number; + readonly fixedValue: number; + readonly fixedType: number; + readonly fixedDamageSkillLevelArg: number; + readonly randomRange: number; + readonly criticalRate: number; + readonly ignoreMagicAbsorb: boolean; +} + +interface RawAttackRank { + readonly rank: number | null; + readonly sourceSkillId: number; + readonly configuredCollectMagicLevel: number; + readonly spellTimeSeconds: number; + readonly rangeType: number; + readonly decreaseArg: number; + readonly isIgnoreDmgEffect: boolean; + readonly isFixDmgEffect: boolean; + readonly isShareDamage: boolean; + readonly componentIds: readonly RawAttackComponent[]; +} + +interface RawAttackBinding { + readonly abilityId: string; + readonly classId: RomClassId; + readonly group: string; + readonly ranks: readonly RawAttackRank[]; +} + +interface RawWeaponProfileRow { + readonly level: number; + readonly sourceItemIds: readonly number[]; + readonly weaponDamage: number; + readonly magicalWeaponDamage: number; + readonly speedTenths: number | null; + readonly shieldDefense?: number; +} + +type RawDamageProfileCatalog = { + readonly profiles: Readonly>>>; +}; + +type RawStatRules = { + readonly classRows: Readonly>; + readonly playerFix: { + readonly secondHandDamageCoefficient: number; + readonly magicDamageCoefficient: number; + readonly magicMagicalDamageCoefficient: number; + }; +}; + +const attackBindings = (attackCatalog as unknown as { readonly attackBindings: readonly RawAttackBinding[] }).attackBindings; +const damageProfiles = nativeDamageProfiles as unknown as RawDamageProfileCatalog; +/** Raw BaseEQ.Def[Shield] curve; excludes fixed WearEqType_DEF enchantments. */ +export function romNativeTrainingShieldDefense(classId: string, level: number): number | undefined { + return damageProfiles.profiles[classId]?.["off-hand"]?.[Math.min(79, Math.max(1, Math.trunc(level))) - 1]?.shieldDefense; +} +const statRules = nativeStatRules as unknown as RawStatRules; +const CLASS_PAIRS: Readonly> = Object.freeze({ + "rom-knight": ["rom-scout"], + "rom-priest": ["rom-knight"], + "rom-rogue": ["rom-warrior"], + "rom-scout": ["rom-rogue"], + "rom-mage": ["rom-warlock"], +}); +function finite(value: unknown): value is number { + return typeof value === "number" && Number.isFinite(value); +} + +function near(left: number, right: number): boolean { + return Math.abs(left - right) <= 1e-5; +} + +function weaponRow(classId: RomClassId, slot: RomNativeDamageWeaponSlot, level: number): RawWeaponProfileRow | undefined { + const curve = damageProfiles.profiles[classId]?.[slot]; + return curve?.[Math.max(0, Math.min(78, Math.trunc(level) - 1))]; +} + +function isTrainingWeaponActive( + classId: RomClassId, + secondaryClassId: RomClassId | null, + slot: RomNativeDamageWeaponSlot, + level: number, +): boolean { + if (slot === "main-hand") return true; + if (slot === "off-hand") { + return (classId === "rom-rogue" && level >= 16) + || (classId === "rom-scout" && secondaryClassId === "rom-rogue" && level >= 16); + } + if (slot === "ranged") { + return classId === "rom-scout" + || (classId === "rom-knight" && secondaryClassId === "rom-scout" && level >= 10) + || (classId === "rom-rogue" && level >= 12); + } + return false; +} + +function expectedGearDamage(classId: RomClassId, secondaryClassId: RomClassId | null, level: number): { + readonly physicalDamage: number; + readonly magicalDamage: number; + readonly magicalDamagePoint: number; +} { + const catalogClass = damageProfiles.profiles[classId]; + if (!catalogClass) return { physicalDamage: Number.NaN, magicalDamage: Number.NaN, magicalDamagePoint: Number.NaN }; + const total = { physicalDamage: 0, magicalDamage: 0, magicalDamagePoint: 0 }; + for (const slot of Object.keys(catalogClass)) { + if ((slot === "off-hand" || slot === "ranged") + && !isTrainingWeaponActive(classId, secondaryClassId, slot as RomNativeDamageWeaponSlot, level)) continue; + const gear = romNativeGearReference(classId, slot as Parameters[1], level); + total.physicalDamage += gear?.physicalDamage ?? 0; + total.magicalDamage += gear?.magicalDamage ?? 0; + total.magicalDamagePoint += gear?.magicalDamagePoint ?? 0; + } + return total; +} + +function resolveWeapon( + classId: RomClassId, + secondaryClassId: RomClassId | null, + slot: RomNativeDamageWeaponSlot, + level: number, +): RomNativeDamageResult { + if (!isTrainingWeaponActive(classId, secondaryClassId, slot, level)) return { status: "supported", value: undefined }; + const row = weaponRow(classId, slot, level); + const native = romNativeGearReference(classId, slot, level); + if (!row || !native || row.speedTenths === null || row.weaponDamage <= 0) { + return slot === "main-hand" + ? { status: "unsupported", reason: "source-weapon-profile-missing" } + : { status: "supported", value: undefined }; + } + if (!near(row.weaponDamage, native.physicalDamage ?? 0)) { + return { status: "unsupported", reason: "source-and-native-weapon-damage-disagree" }; + } + return { + status: "supported", + value: Object.freeze({ + slot, + sourceItemIds: row.sourceItemIds, + sourceDamage: row.weaponDamage, + speedTenths: row.speedTenths, + }), + }; +} + +/** + * Reverses the RoM training-weapon stat bridge for the five explicit active class pairs. + * The caller must first compare the complete native gear payload with automatic training gear; + * source gear stats contain no item provenance or weapon speed. This function also checks the + * aggregate type-25 DMG channel against the compact native training curve. Custom/unverified + * equipment must pass `trainingGearProfileMatches: false` and remains unsupported. + */ +export function resolveRomNativeTrainingWeaponProfile( + stats: RomNativeDerivedStats, + evidence: { readonly trainingGearProfileMatches: boolean }, +): RomNativeDamageResult { + if (!evidence.trainingGearProfileMatches) { + return { status: "unsupported", reason: "training-gear-profile-not-confirmed" }; + } + const classId = stats.sourceInputs.classId; + const secondaryClassId = stats.sourceInputs.secondaryClassId; + const level = Math.max(1, Math.min(80, Math.trunc(stats.sourceInputs.level))); + const primaryOnlyBeforeSecondaryUnlock = secondaryClassId === null && level < 10 && CLASS_PAIRS[classId] !== undefined; + if (!primaryOnlyBeforeSecondaryUnlock && (!secondaryClassId || !CLASS_PAIRS[classId]?.includes(secondaryClassId))) { + return { status: "unsupported", reason: "class-pair-outside-active-five" }; + } + const expectedGear = expectedGearDamage(classId, secondaryClassId, level); + if (!Object.values(expectedGear).every(finite) + || !near(stats.sourceInputs.gear.physicalDamage ?? 0, expectedGear.physicalDamage) + || !near(stats.sourceInputs.gear.magicalDamage ?? 0, expectedGear.magicalDamage) + || !near(stats.sourceInputs.gear.magicalDamagePoint ?? 0, expectedGear.magicalDamagePoint)) { + return { status: "unsupported", reason: "native-gear-damage-does-not-match-training-profile" }; + } + + const main = resolveWeapon(classId, secondaryClassId, "main-hand", level); + const off = resolveWeapon(classId, secondaryClassId, "off-hand", level); + const ranged = resolveWeapon(classId, secondaryClassId, "ranged", level); + for (const result of [main, off, ranged]) if (result.status === "unsupported") return result; + if (main.status !== "supported" || !main.value) { + return { status: "unsupported", reason: "source-weapon-profile-missing" }; + } + const weapons = [main.value, ...(off.status === "supported" && off.value ? [off.value] : []), ...(ranged.status === "supported" && ranged.value ? [ranged.value] : [])]; + const trainingWeaponSlotDamage = weapons.reduce((sum, weapon) => sum + weapon.sourceDamage, 0); + const classDamageRate = statRules.classRows[classId]?.args.damageRate; + if (!finite(classDamageRate)) return { status: "unsupported", reason: "source-fix-coefficient-missing" }; + const residualFlatDamage = Math.max(0, + stats.physicalDamage - trainingWeaponSlotDamage * classDamageRate * stats.rateFactors.physicalDamage); + + return { + status: "supported", + value: Object.freeze({ + status: "supported", + classId, + secondaryClassId, + level, + mainHand: main.value, + ...(off.status === "supported" && off.value ? { offHand: off.value } : {}), + ...(ranged.status === "supported" && ranged.value ? { ranged: ranged.value } : {}), + residualFlatDamage, + expectedGearPhysicalDamage: expectedGear.physicalDamage, + expectedGearMagicalDamage: expectedGear.magicalDamage, + expectedGearMagicalDamagePoint: expectedGear.magicalDamagePoint, + trainingWeaponSlotDamage, + sourceSemantics: "runewaker-training-weapon-profile-bridge", + }), + }; +} + +export function findRomNativeAttackComponent(input: { + readonly abilityId: string; + readonly sourceSkillId: number; + readonly rank: number; + readonly componentId: number; +}): RomNativeDamageResult { + const ability = attackBindings.find((candidate) => candidate.abilityId === input.abilityId); + const rank = ability?.ranks.find((candidate) => candidate.sourceSkillId === input.sourceSkillId && candidate.rank === input.rank); + const component = rank?.componentIds.find((candidate) => candidate.componentId === input.componentId); + if (!ability || !rank || !component) return { status: "unsupported", reason: "attack-component-not-found" }; + return { + status: "supported", + value: Object.freeze({ + abilityId: ability.abilityId, + classId: ability.classId, + group: ability.group, + rank: input.rank, + sourceSkillId: rank.sourceSkillId, + configuredCollectMagicLevel: rank.configuredCollectMagicLevel, + spellTime: rank.spellTimeSeconds, + rangeType: rank.rangeType, + decreaseArg: rank.decreaseArg, + isIgnoreDmgEffect: rank.isIgnoreDmgEffect, + isFixDmgEffect: rank.isFixDmgEffect, + isShareDamage: rank.isShareDamage, + componentId: component.componentId, + magicFunc: component.magicFunc, + magicType: component.magicType, + effectType: component.effectType, + attackType: component.attackType, + calculationType: component.calculationType, + damagePower: component.damagePower, + damagePowerSkillLevelArg: component.damagePowerSkillLevelArg, + fixedValue: component.fixedValue, + fixedType: component.fixedType, + fixedDamageSkillLevelArg: component.fixedDamageSkillLevelArg, + randomRange: component.randomRange, + criticalRate: component.criticalRate, + ignoreMagicAbsorb: component.ignoreMagicAbsorb, + }), + }; +} + +export interface RomNativeDamageCalculation { + readonly abilityId: string; + readonly sourceSkillId: number; + readonly rank: number; + readonly componentId: number; + readonly calculationType: number; + readonly ownerKind: "player" | "npc"; + readonly magicLevel: number; + /** Signed source power formula before the downstream Attack.FixValue contribution. */ + readonly sourcePower: number; + /** Attack.FixValue * GetValue(Attack.FixType) * (1 + MagicLv * FixDmg_SkillLVArg / 100). */ + readonly sourceFixedContribution: number; + /** Positive magnitude after the source target-count/decrease factor, before target resolution. */ + readonly damageBeforeTargetResolver: number; + readonly targetPowerMultiplier: number; + readonly rangePowerMultiplier: number; + readonly ignoreMagicAbsorb: boolean; + readonly sourceRandomRange: number; + readonly sourceCriticalRate: number; + readonly magicType: number; + readonly sourceSemantics: "runewaker-magicprocess-direct-hp-outgoing-power"; +} + +export interface RomNativeAutoAttackProfile { + readonly slot: RomNativeDamageWeaponSlot; + readonly sourceDamageChannel: "Main_DMG" | "Sec_DMG" | "Bow_DMG"; + /** RoleAttr-derived weapon damage input before MainAtkDamage target/armor/random resolution. */ + readonly damage: number; + readonly attackSpeed: number; + /** Runewaker attack-speed source units are converted by MagicProcess scheduling at ×100 ms. */ + readonly intervalMs: number; + readonly physicalAttack: number; + readonly sourceItemIds: readonly number[]; + readonly sourceSemantics: "runewaker-roleattr-auto-weapon-channel"; +} + +export interface RomNativeWeaponRates { + /** Known weapon-type/all-weapon multiplier beyond the native DMG_Per BodyRate. */ + readonly mainDamage?: number; + readonly offHandDamage?: number; + readonly rangedDamage?: number; + readonly mainAttackSpeed?: number; + readonly offHandAttackSpeed?: number; + readonly rangedAttackSpeed?: number; +} + +/** Exact native channels; prior-hit values are signed source HP deltas. */ +export interface RomNativeSpecialDamageInputs { + readonly throwDamage?: number; + readonly lastSkillHitPoint?: number; + readonly lastPhysicalHitPoint?: number; + /** Raw BaseEQ.Def[EM_Armor_Shield], before BodyRate or aggregate DEF. */ + readonly shieldDefense?: number; +} + +function profileMatchesStats(stats: RomNativeDerivedStats, profile: RomNativeTrainingWeaponProfile): boolean { + return profile.status === "supported" + && profile.classId === stats.sourceInputs.classId + && profile.secondaryClassId === stats.sourceInputs.secondaryClassId + && profile.level === stats.sourceInputs.level; +} + +/** + * Resolves the Runewaker outgoing Main_DMG, Sec_DMG, or Bow_DMG channel and attack interval. + * This is not the completed auto-hit formula: MainAtkDamage/SecAtkDamage still apply source + * weapon variance, target armor absorption, and the attacker-vs-target ATK/DEF ratio. + */ +export function resolveRomNativeAutoAttackProfile(input: { + readonly stats: RomNativeDerivedStats; + readonly trainingWeapons: RomNativeTrainingWeaponProfile; + readonly slot: RomNativeDamageWeaponSlot; + readonly weaponRates?: RomNativeWeaponRates; +}): RomNativeDamageResult { + const { stats, trainingWeapons, slot } = input; + if (!profileMatchesStats(stats, trainingWeapons)) return { status: "unsupported", reason: "training-weapon-profile-unsupported" }; + const weapon = slot === "main-hand" ? trainingWeapons.mainHand + : slot === "off-hand" ? trainingWeapons.offHand + : trainingWeapons.ranged; + if (!weapon) return { status: "unsupported", reason: "required-training-weapon-missing" }; + const rate = slot === "main-hand" ? input.weaponRates?.mainDamage ?? 1 + : slot === "off-hand" ? input.weaponRates?.offHandDamage ?? 1 + : input.weaponRates?.rangedDamage ?? 1; + const speedRate = slot === "main-hand" ? input.weaponRates?.mainAttackSpeed ?? 1 + : slot === "off-hand" ? input.weaponRates?.offHandAttackSpeed ?? 1 + : input.weaponRates?.rangedAttackSpeed ?? 1; + if (![rate, speedRate].every(finite) || rate < 0 || speedRate < 0) { + return { status: "unsupported", reason: "invalid-source-formula-input" }; + } + let damage: number; + let attackSpeed: number; + let sourceDamageChannel: RomNativeAutoAttackProfile["sourceDamageChannel"]; + if (slot === "main-hand") { + damage = Math.max(1, + (trainingWeapons.residualFlatDamage + weapon.sourceDamage) * stats.rateFactors.physicalDamage * rate); + attackSpeed = Math.max(5, weapon.speedTenths * speedRate); + sourceDamageChannel = "Main_DMG"; + } else if (slot === "off-hand") { + damage = Math.max(0, + (trainingWeapons.residualFlatDamage + weapon.sourceDamage) + * stats.rateFactors.physicalDamage * statRules.playerFix.secondHandDamageCoefficient * rate); + attackSpeed = Math.max(5, weapon.speedTenths * speedRate); + sourceDamageChannel = "Sec_DMG"; + } else { + damage = Math.max(0, + trainingWeapons.residualFlatDamage + weapon.sourceDamage * stats.rateFactors.physicalDamage * rate); + attackSpeed = weapon.speedTenths * speedRate; + if (attackSpeed <= 0) return { status: "unsupported", reason: "invalid-source-formula-input" }; + sourceDamageChannel = "Bow_DMG"; + } + return { + status: "supported", + value: Object.freeze({ + slot, + sourceDamageChannel, + damage, + attackSpeed, + intervalMs: attackSpeed * 100, + physicalAttack: stats.physicalAttack, + sourceItemIds: weapon.sourceItemIds, + sourceSemantics: "runewaker-roleattr-auto-weapon-channel", + }), + }; +} + +/** + * Resolves MagicAttackCalENUM's verified GetValue overload. Special channels + * require explicit source inputs; aggregate DEF and unsigned damage are invalid substitutes. + */ +function resolveFixedDamageStat(input: { + readonly stats: RomNativeDerivedStats; + readonly trainingWeapons: RomNativeTrainingWeaponProfile; + readonly component: RomNativeAttackComponentDescriptor; + readonly weaponRates?: RomNativeWeaponRates; + readonly specialInputs?: RomNativeSpecialDamageInputs; +}): RomNativeDamageResult { + switch (input.component.fixedType) { + case 0: // EM_MagicAttackCal_None + return { status: "supported", value: 1 }; + case 1: // EM_MagicAttackCal_MPow + return { status: "supported", value: input.stats.magicPowerRate }; + case 2: { // EM_MagicAttackCal_Weapon + const profile = resolveRomNativeAutoAttackProfile({ + stats: input.stats, trainingWeapons: input.trainingWeapons, slot: "main-hand", weaponRates: input.weaponRates, + }); + return profile.status === "supported" ? { status: "supported", value: profile.value.damage } : profile; + } + case 3: { // EM_MagicAttackCal_Shoot + const profile = resolveRomNativeAutoAttackProfile({ + stats: input.stats, trainingWeapons: input.trainingWeapons, slot: "ranged", weaponRates: input.weaponRates, + }); + return profile.status === "supported" ? { status: "supported", value: profile.value.damage } : profile; + } + case 4: + case 10: + case 11: + case 12: { + const value = input.component.fixedType === 4 ? input.specialInputs?.throwDamage + : input.component.fixedType === 10 ? input.specialInputs?.lastSkillHitPoint + : input.component.fixedType === 11 ? input.specialInputs?.lastPhysicalHitPoint + : input.specialInputs?.shieldDefense; + return value !== undefined && finite(value) + ? { status: "supported", value } + : { status: "unsupported", reason: "fixed-damage-type-unsupported" }; + } + case 5: // EM_MagicAttackCal_INT + return { status: "supported", value: input.stats.attributes.intellect }; + case 6: // EM_MagicAttackCal_STR + return { status: "supported", value: input.stats.attributes.strength }; + case 7: // EM_MagicAttackCal_AGI + return { status: "supported", value: input.stats.attributes.agility }; + case 8: // EM_MagicAttackCal_STA + return { status: "supported", value: input.stats.attributes.stamina }; + case 9: // EM_MagicAttackCal_MND + return { status: "supported", value: input.stats.attributes.wisdom }; + default: + return { status: "unsupported", reason: "fixed-damage-type-unsupported" }; + } +} + +function targetPowerMultiplier(component: RomNativeAttackComponentDescriptor, targetCount: number, targetOrdinal: number): number { + if (component.isShareDamage) return Math.max(component.decreaseArg / 100, 1 / targetCount); + return Math.pow(1 - component.decreaseArg / 100, targetOrdinal); +} + +/** + * Source-backed MagicProcess outgoing-power branches used by the five RoM training pairs. + * Typed Attack.FixType additions supported by the audited RoleData overload are included; an + * unported nonzero type returns an explicit unsupported result. This deliberately stops before + * target armor/MDEF, hit, crit, variance, and auras owned by another resolver. Callers must bypass + * common gear scaling and apply the returned target power exactly once in their target resolver. + */ +export function calculateRomNativeDamagePower(input: { + readonly stats: RomNativeDerivedStats; + readonly trainingWeapons: RomNativeTrainingWeaponProfile; + readonly component: RomNativeAttackComponentDescriptor; + /** Runtime MagicProc.MagicLv. Never inferred from unlock level or catalog rank. */ + readonly magicLevel: number; + readonly ownerKind: "player" | "npc"; + readonly magicSchoolRate?: number; + readonly targetCount?: number; + readonly targetOrdinal?: number; + readonly weaponRates?: RomNativeWeaponRates; + readonly specialInputs?: RomNativeSpecialDamageInputs; +}): RomNativeDamageResult { + const { stats, component, trainingWeapons } = input; + if (!profileMatchesStats(stats, trainingWeapons)) return { status: "unsupported", reason: "training-weapon-profile-unsupported" }; + if (!finite(input.magicLevel) || input.magicLevel < 0) return { status: "unsupported", reason: "runtime-magic-level-invalid" }; + if (component.magicFunc !== 0 || component.attackType !== 0 || component.damagePower >= 0) { + return { status: "unsupported", reason: "attack-component-is-not-direct-hp" }; + } + if (![0, 1, 3, 9].includes(component.calculationType)) { + return { status: "unsupported", reason: "attack-calculation-type-unsupported" }; + } + const magicLevel = input.magicLevel; + const targetCount = input.targetCount ?? 1; + const targetOrdinal = input.targetOrdinal ?? 0; + if (!Number.isInteger(targetCount) || targetCount < 1) return { status: "unsupported", reason: "target-count-invalid" }; + if (!Number.isInteger(targetOrdinal) || targetOrdinal < 0 || targetOrdinal >= targetCount) { + return { status: "unsupported", reason: "target-ordinal-invalid" }; + } + const fix = statRules.playerFix; + const powerRate = component.rangeType === 0 ? 1 : 0.6; + const spellTime = component.isFixDmgEffect || component.spellTime < 1 ? 1 : component.spellTime; + const orgPower = component.damagePower + + component.damagePower * component.damagePowerSkillLevelArg * magicLevel / 100; + const mainDamageRate = input.weaponRates?.mainDamage ?? 1; + const rangedDamageRate = input.weaponRates?.rangedDamage ?? 1; + const mainAttackSpeedRate = input.weaponRates?.mainAttackSpeed ?? 1; + const rangedAttackSpeedRate = input.weaponRates?.rangedAttackSpeed ?? 1; + if (![powerRate, spellTime, orgPower, mainDamageRate, rangedDamageRate, mainAttackSpeedRate, rangedAttackSpeedRate].every(finite)) { + return { status: "unsupported", reason: "invalid-source-formula-input" }; + } + + let purePower: number; + let rangePowerMultiplier = 1; + if (component.calculationType === 0 || component.calculationType === 9) { + const mainDamage = Math.max(1, + (trainingWeapons.residualFlatDamage + trainingWeapons.mainHand.sourceDamage) + * stats.rateFactors.physicalDamage * mainDamageRate); + if (component.calculationType === 0) { + const mainAttackSpeed = Math.max(5, trainingWeapons.mainHand.speedTenths * mainAttackSpeedRate); + const dps = mainDamage * 10 * spellTime / mainAttackSpeed; + purePower = component.isIgnoreDmgEffect ? orgPower : orgPower * dps; + if (purePower < 0) purePower -= dps * fix.magicDamageCoefficient * powerRate; + } else { + purePower = orgPower; + if (purePower < 0 && !component.isIgnoreDmgEffect) { + const spellMultiplier = component.isFixDmgEffect ? 1 : spellTime; + purePower -= mainDamage * fix.magicDamageCoefficient * powerRate * spellMultiplier; + } + } + if (purePower < 0 && component.calculationType !== 0 && component.isIgnoreDmgEffect) { + // Physics_Point's source ignore flag removes its Main_DMG additive branch entirely. + } + if (purePower < 0 && component.calculationType === 0 && component.effectType === 0) { + const schoolRate = resolveMagicSchoolRate(stats.magicPowerRate, component.magicType, input.magicSchoolRate); + if (schoolRate === null) return { status: "unsupported", reason: "magic-school-rate-required" }; + purePower *= schoolRate; + } + if (purePower < 0 && component.calculationType === 9 && component.effectType === 0) { + const schoolRate = resolveMagicSchoolRate(stats.magicPowerRate, component.magicType, input.magicSchoolRate); + if (schoolRate === null) return { status: "unsupported", reason: "magic-school-rate-required" }; + purePower *= schoolRate; + } + } else if (component.calculationType === 1) { + const schoolRate = resolveMagicSchoolRate(stats.magicPowerRate, component.magicType, input.magicSchoolRate); + if (schoolRate === null) return { status: "unsupported", reason: "magic-school-rate-required" }; + const exRate = input.ownerKind === "player" ? 0.6 + Math.abs(magicLevel) * 0.01 : 1; + purePower = orgPower; + if (purePower < 0 && !component.isIgnoreDmgEffect) { + const spellMultiplier = component.isFixDmgEffect ? 1 : spellTime; + purePower -= exRate * stats.magicalDamage * fix.magicMagicalDamageCoefficient * powerRate * spellMultiplier; + } + purePower *= schoolRate; + if (orgPower < 0) { + purePower -= stats.magicalDamagePoint; + if (purePower > -1) purePower = -1; + } + } else { + const ranged = trainingWeapons.ranged; + if (!ranged) return { status: "unsupported", reason: "required-training-weapon-missing" }; + const rangedDamage = Math.max(0, + trainingWeapons.residualFlatDamage + ranged.sourceDamage * stats.rateFactors.physicalDamage * rangedDamageRate); + const rangedAttackSpeed = Math.max(5, ranged.speedTenths * rangedAttackSpeedRate); + purePower = orgPower * (rangedDamage * 10 / rangedAttackSpeed); + if (purePower < 0) purePower -= rangedDamage * fix.magicDamageCoefficient * powerRate; + } + + if (!finite(purePower)) return { status: "unsupported", reason: "invalid-source-formula-input" }; + let sourceFixedContribution = 0; + if (component.fixedValue !== 0) { + const fixedStat = resolveFixedDamageStat({ + stats, trainingWeapons, component, weaponRates: input.weaponRates, specialInputs: input.specialInputs, + }); + if (fixedStat.status !== "supported") return fixedStat; + sourceFixedContribution = component.fixedValue * fixedStat.value + * (1 + magicLevel * component.fixedDamageSkillLevelArg / 100); + } + if (!finite(sourceFixedContribution)) return { status: "unsupported", reason: "invalid-source-formula-input" }; + const targetMultiplier = targetPowerMultiplier(component, targetCount, targetOrdinal); + rangePowerMultiplier = powerRate; + // For non-shared targets MagicProcess attenuates PurePower in its target loop, + // then CalPhyDamage/CalMagicDamage adds the typed fixed term per target. Shared + // damage passes FinFixPowerRate into that later target resolver, scaling both. + const signedPower = component.isShareDamage + ? (purePower + sourceFixedContribution) * targetMultiplier + : purePower * targetMultiplier + sourceFixedContribution; + return { + status: "supported", + value: Object.freeze({ + abilityId: component.abilityId, + sourceSkillId: component.sourceSkillId, + rank: component.rank, + componentId: component.componentId, + calculationType: component.calculationType, + ownerKind: input.ownerKind, + magicLevel, + sourcePower: purePower, + sourceFixedContribution, + damageBeforeTargetResolver: Math.max(0, -signedPower), + targetPowerMultiplier: targetMultiplier, + rangePowerMultiplier, + ignoreMagicAbsorb: component.ignoreMagicAbsorb, + sourceRandomRange: component.randomRange, + sourceCriticalRate: component.criticalRate, + magicType: component.magicType, + sourceSemantics: "runewaker-magicprocess-direct-hp-outgoing-power", + }), + }; +} + +function resolveMagicSchoolRate(baseMagicPowerRate: number, magicType: number, schoolRate?: number): number | null { + if (magicType >= 0 && magicType <= 5) { + return finite(schoolRate) ? baseMagicPowerRate * schoolRate : null; + } + return baseMagicPowerRate; +} + +/** Source FIX rows are retained for targeted formula tests and callers that need exact raw coefficients. */ +export function getRomNativeDamageFixCoefficients(): { + readonly secondHandDamage: number; + readonly physicalMagicPowerCoefficient: number; + readonly magicalMagicPowerCoefficient: number; +} | null { + const fix = statRules.playerFix; + if (![fix.secondHandDamageCoefficient, fix.magicDamageCoefficient, fix.magicMagicalDamageCoefficient].every(finite)) return null; + return Object.freeze({ + secondHandDamage: fix.secondHandDamageCoefficient, + physicalMagicPowerCoefficient: fix.magicDamageCoefficient, + magicalMagicPowerCoefficient: fix.magicMagicalDamageCoefficient, + }); +} diff --git a/src/game/romNativeDungeonPacing.test.ts b/src/game/romNativeDungeonPacing.test.ts new file mode 100644 index 00000000..08e5cfed --- /dev/null +++ b/src/game/romNativeDungeonPacing.test.ts @@ -0,0 +1,89 @@ +import { describe, expect, it } from "vitest"; +import { dungeonEnemyScaling } from "./dungeonBossScaling"; +import { bossDifficultyMultipliers } from "./dungeonDifficulty"; +import { requireDungeonDefinition } from "./dungeonRegistry"; +import { finalDungeonBoss } from "./dungeonRunStore"; +import { useCombatStore } from "./combatStore"; + +const dungeon = requireDungeonDefinition("barren-caves"); +const boss = finalDungeonBoss(dungeon)!; +const bossSpawn = dungeon.staticSpawns.find((spawn) => spawn.id === boss.id)!; +const trashSpawn = dungeon.staticSpawns.find((spawn) => dungeon.entities[spawn.entityId].kind === "mob")!; + +describe("native RoM dungeon health budgets", () => { + it("calibrates the level-one native Anglo boss without changing trash health", () => { + const nativeBoss = dungeonEnemyScaling(dungeon, dungeon.entities[bossSpawn.entityId], boss.id, + 1, "normal", 1, "rom", "rom"); + const legacyBoss = dungeonEnemyScaling(dungeon, dungeon.entities[bossSpawn.entityId], boss.id, + 1, "normal", 1, "rom", "wow"); + const nativeTrash = dungeonEnemyScaling(dungeon, dungeon.entities[trashSpawn.entityId], trashSpawn.id, + 1, "normal", 1, "rom", "rom"); + const legacyTrash = dungeonEnemyScaling(dungeon, dungeon.entities[trashSpawn.entityId], trashSpawn.id, + 1, "normal", 1, "rom", "wow"); + + expect(nativeBoss.maxHealth).toBe(1_848); + expect(nativeBoss.maxHealth).toBeCloseTo(legacyBoss.maxHealth * 0.2); + expect(nativeTrash.maxHealth).toBeCloseTo(legacyTrash.maxHealth * 0.4); + expect(nativeTrash.nativeDamageBudgetScale).toBe(1); + }); + + it("keeps native training budgets independent of legacy stats and authored difficulty", () => { + for (const level of [1, 30, 66, 79, 80]) for (const spawn of [trashSpawn, bossSpawn]) { + const entity = dungeon.entities[spawn.entityId]; + const legacy = dungeonEnemyScaling(dungeon, entity, spawn.id, level, "normal", 1, "rom"); + expect(dungeonEnemyScaling(dungeon, entity, spawn.id, level, "normal", 1, "rom", "wow")).toEqual(legacy); + const native = dungeonEnemyScaling(dungeon, entity, spawn.id, level, "normal", 1, "rom", "rom"); + expect(native.maxHealth).not.toBe(legacy.maxHealth); + expect(native.damageMultiplier).toBe(legacy.damageMultiplier); + expect(legacy.nativeDamageBudgetScale).toBe(1); + expect(native.nativeDamageBudgetScale).toBeGreaterThanOrEqual(1); + expect(native.level).toBe(legacy.level); + for (const source of ["wow", "coa"] as const) { + expect(dungeonEnemyScaling(dungeon, entity, spawn.id, level, "normal", 1, source, "rom")) + .toEqual(dungeonEnemyScaling(dungeon, entity, spawn.id, level, "normal", 1, source)); + } + } + }); + + it("retains the level-80 cap and 79-to-80 native boss health plateau", () => { + const entity = dungeon.entities[bossSpawn.entityId]; + const at = (level: number) => dungeonEnemyScaling(dungeon, entity, boss.id, level, "normal", 1, "rom", "rom"); + expect(at(79)).toEqual(at(80)); + expect(at(120)).toEqual(at(80)); + expect(at(80).level).toBe(80); + }); + + it("does not compound damage during live registration or retain native pressure after a mode switch", () => { + const entity = dungeon.entities[bossSpawn.entityId]; + const native = dungeonEnemyScaling(dungeon, entity, boss.id, 80, "normal", 1, "rom", "rom"); + const legacy = dungeonEnemyScaling(dungeon, entity, boss.id, 80, "normal", 1, "rom", "wow"); + const combat = useCombatStore.getState(); + combat.initializeCharacter({ classId: "rom-priest", raceId: "rom-human", level: 80, statRuleset: "rom" }); + combat.registerMob("legacy-reference", { name: "Anglo", boss: true, ...legacy, xpReward: 0 }); + combat.registerMob("live-registration", { name: "Anglo", boss: true, ...native, xpReward: 0 }); + const first = useCombatStore.getState().mobs["live-registration"]; + combat.registerMob("live-registration", { name: "Anglo", boss: true, ...native, xpReward: 0 }); + expect(useCombatStore.getState().mobs["live-registration"].attackDamage).toBe(first.attackDamage); + expect(useCombatStore.getState().mobs["live-registration"].attackPowerDamageContribution).toBe(first.attackPowerDamageContribution); + combat.registerMob("live-registration", { name: "Anglo", boss: true, ...legacy, xpReward: 0 }); + const switched = useCombatStore.getState().mobs["live-registration"]; + const reference = useCombatStore.getState().mobs["legacy-reference"]; + expect(switched.attackDamage).toBe(reference.attackDamage); + expect(switched.attackPowerDamageContribution).toBe(reference.attackPowerDamageContribution); + expect(switched.nativeDamageBudgetScale).toBe(1); + }); + + it("keeps each difficulty multiplier and leaves trash independent of the boss slider", () => { + const entity = dungeon.entities[bossSpawn.entityId]; + const easy = dungeonEnemyScaling(dungeon, entity, boss.id, 30, "normal", 1, "rom", "rom"); + for (let difficulty = 2; difficulty <= 10; difficulty += 1) { + const scaled = dungeonEnemyScaling(dungeon, entity, boss.id, 30, "normal", difficulty, "rom", "rom"); + expect(scaled.maxHealth).toBeCloseTo(easy.maxHealth * bossDifficultyMultipliers(difficulty).health); + expect(scaled.damageMultiplier).toBeCloseTo(easy.damageMultiplier * bossDifficultyMultipliers(difficulty).damage); + expect(dungeonEnemyScaling(dungeon, dungeon.entities[trashSpawn.entityId], trashSpawn.id, + 30, "normal", difficulty, "rom", "rom")) + .toEqual(dungeonEnemyScaling(dungeon, dungeon.entities[trashSpawn.entityId], trashSpawn.id, + 30, "normal", 1, "rom", "rom")); + } + }); +}); diff --git a/src/game/romNativeEarlyHealerReserve.test.ts b/src/game/romNativeEarlyHealerReserve.test.ts new file mode 100644 index 00000000..2508952f --- /dev/null +++ b/src/game/romNativeEarlyHealerReserve.test.ts @@ -0,0 +1,133 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { + abilitiesForClass, + abilityAtLevel, + learnedAbilityForBuild, + type AbilityDefinition, +} from "./abilityCatalog"; +import { useCombatStore } from "./combatStore"; +import { + evaluateCombatRotation, + nativeEarlyPriestHealReserveBlocksAbility, + type RotationContext, +} from "./combatRotation"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry"; +import { healingAbilityCanAidOthers } from "./healingAbilityRules"; +import { BenchmarkController } from "./benchmark/benchmarkController"; +import { BENCHMARK_SCENARIOS } from "./benchmark/benchmarkScenarios"; + +const urgentHeal = abilityAtLevel(abilitiesForClass("rom-priest").find((ability) => ability.name === "Urgent Heal")!, 1); +const risingTide = abilityAtLevel(abilitiesForClass("rom-priest").find((ability) => ability.name === "Rising Tide")!, 1); + +function manaCost(ability: AbilityDefinition): number { + return (ability.costs?.length ? ability.costs : [ability.cost]) + .filter((cost) => cost.resource === "mana") + .reduce((total, cost) => total + cost.amount, 0); +} + +function rotationContext(overrides: Partial = {}): RotationContext { + const mana = overrides.resources?.mana ?? 36; + return { + now: 1_000, + classId: "rom-priest", + statRuleset: "rom", + role: "healer", + level: 1, + health: 100, + maxHealth: 100, + selfId: "priest", + resources: { mana }, + maximumResources: { mana: 123 }, + primaryResource: "mana", + comboPoints: 0, + comboTargetId: null, + runes: [], + abilities: [risingTide], + learnedAbilities: [urgentHeal, risingTide], + manaCostForAbility: manaCost, + canUseAbility: (ability) => manaCost(ability) <= mana, + hostileTarget: { id: "enemy", health: 1_000, maxHealth: 1_000 }, + hostileCount: 1, + ...overrides, + }; +} + +describe("native early RoM Priest healer Mana reserve", () => { + it("keeps the learned direct-heal cost at 25 Mana across the 36/37 spend boundary", () => { + expect(manaCost(urgentHeal)).toBe(25); + expect(manaCost(risingTide)).toBe(12); + const learnedDirectHealCosts = abilitiesForClass("rom-priest") + .map((ability) => learnedAbilityForBuild(ability, 1, {})) + .filter((ability): ability is AbilityDefinition => ability !== null) + .filter((ability) => !ability.passive + && (ability.target === "friendly" || ability.target === "any") + && healingAbilityCanAidOthers(ability) + && ability.effects.some((effect) => effect.kind === "heal")) + .map((ability) => `${ability.name}:${manaCost(ability)}`) + .sort(); + expect(learnedDirectHealCosts).toEqual(["Urgent Heal:25"]); + + const at36 = rotationContext(); + expect(at36.canUseAbility?.(risingTide)).toBe(true); + expect(evaluateCombatRotation(at36)).toBeNull(); + + const at37 = rotationContext({ resources: { mana: 37 } }); + expect(evaluateCombatRotation(at37)?.ability.id).toBe(risingTide.id); + }); + + it("uses resolved Mana costs and leaves Urgent Heal's own target checks intact", () => { + const expensiveResolvedStrike = rotationContext({ + resources: { mana: 38 }, + manaCostForAbility: (ability) => manaCost(ability) + (ability.id === risingTide.id ? 2 : 0), + canUseAbility: () => true, + }); + expect(evaluateCombatRotation(expensiveResolvedStrike)).toBeNull(); + + const heal = evaluateCombatRotation(rotationContext({ + resources: { mana: 25 }, + abilities: [urgentHeal], + friendlyTargets: [{ id: "ally", health: 20, maxHealth: 100, role: "damage" }], + })); + expect(heal).toMatchObject({ ability: { id: urgentHeal.id }, targetId: "ally" }); + + const invalidHealTarget = evaluateCombatRotation(rotationContext({ + resources: { mana: 25 }, + abilities: [urgentHeal], + friendlyTargets: [{ id: "fallen-ally", health: 0, maxHealth: 100, fallen: true }], + })); + expect(invalidHealTarget).toBeNull(); + }); + + it("applies only to sub-10 RoM Priests acting as healers", () => { + const base = rotationContext(); + expect(nativeEarlyPriestHealReserveBlocksAbility(risingTide, base)).toBe(true); + expect(nativeEarlyPriestHealReserveBlocksAbility(risingTide, { ...base, level: 10 })).toBe(false); + expect(nativeEarlyPriestHealReserveBlocksAbility(risingTide, { ...base, role: "damage" })).toBe(false); + expect(nativeEarlyPriestHealReserveBlocksAbility(risingTide, { ...base, statRuleset: "wow" })).toBe(false); + }); + + it("keeps the real level-one benchmark actor from spending its 36-Mana heal reserve", () => { + const combat = useCombatStore.getState(); + combat.initializeCharacter({ classId: "rom-priest", statRuleset: "rom", role: "healer", level: 1, raceId: "rom-human" }); + combat.setPlayerPosition([0, 0, 0]); + combat.registerMob("reserve-target", { name: "Reserve target", level: 1, maxHealth: 100_000, xpReward: 0 }); + setMobPosition("reserve-target", [10, 0, 0]); + combat.selectMob("reserve-target"); + useCombatStore.setState((state) => ({ + resource: 36, + resourcePools: { ...state.resourcePools, mana: 36 }, + })); + + const controller = new BenchmarkController(); + const scenario = { ...BENCHMARK_SCENARIOS[0], hostileTargets: 1 }; + const at36 = controller.act(100, "healer", scenario, false); + expect(at36.cast).toBe(false); + expect(useCombatStore.getState().resourcePools.mana).toBe(36); + }); +}); + +beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); +}); diff --git a/src/game/romNativeEncounterPressure.integration.test.ts b/src/game/romNativeEncounterPressure.integration.test.ts new file mode 100644 index 00000000..fdb0c95e --- /dev/null +++ b/src/game/romNativeEncounterPressure.integration.test.ts @@ -0,0 +1,250 @@ +import { afterAll, describe, expect, it } from "vitest"; +import { mkdirSync, writeFileSync } from "node:fs"; +import { resolve } from "node:path"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { useCombatStore } from "./combatStore"; +import { subscribeCombatEvents } from "./combatEvents"; +import { subscribeCombatPresentation } from "./combatPresentation"; +import { useGameStore } from "./store"; +import { usePartyStore, createConfiguredPartyMember } from "./partyStore"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition, + updatePartyRuntimePosition, updatePartyRuntimeTargetVisibility } from "./partyRuntimeRegistry"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { requireDungeonDefinition } from "./dungeonRegistry"; +import { dungeonEnemyScaling } from "./dungeonBossScaling"; +import { BenchmarkController } from "./benchmark/benchmarkController"; +import { BENCHMARK_SCENARIOS } from "./benchmark/benchmarkScenarios"; +import type { EnemyAttackDefinition } from "./enemyAttacks"; + +const dungeon = requireDungeonDefinition("barren-caves"); +const bossEntity = dungeon.entities["rw-barren-caves-101462"]; +const bossSpawn = dungeon.staticSpawns.find((spawn) => spawn.entityId === bossEntity.id)!; +const BOSS_ID = bossSpawn.id; +const priest = ROM_FIVE_IDENTITIES.find((identity) => identity.classId === "rom-priest")!; +const report: unknown[] = []; + +afterAll(() => { + if (process.env.ROM_NATIVE_PRESSURE_REPORT !== "1") return; + const directory = resolve("artifacts/rom-enemy-followup"); + mkdirSync(directory, { recursive: true }); + writeFileSync(resolve(directory, "pressure.json"), `${JSON.stringify({ + scope: "Explicit native five / Barren Caves Anglo diagnostic, levels 10/30/60/80. Scripted positions, normal HP budgets; no scene navigation or readiness certification.", + samples: report, + }, null, 2)}\n`); +}); + +function setup(level = 30, stacked = false, attacks?: readonly EnemyAttackDefinition[], activeIdentity = priest) { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useGameStore.getState().activateDungeon("barren-caves", "normal", { bossDifficulty: 1 }); + const combat = useCombatStore.getState(); + combat.initializeCharacter({ ...activeIdentity, level, statRuleset: "rom" }); + combat.setPlayerPosition([stacked || activeIdentity.role === "tank" ? 2 : 10, 0, 0]); + usePartyStore.getState().initializeParty("native-pressure", level, useCombatStore.getState().health, activeIdentity.role, 5, "rom"); + const members = ROM_FIVE_IDENTITIES.filter((identity) => identity !== activeIdentity).map((identity, index) => + createConfiguredPartyMember({ ...identity, statRuleset: "rom", specialization: "Primary", + talentTreeId: "" }, level, index, "native-pressure")); + usePartyStore.setState({ members, command: "defend" }); + combat.synchronizeActors(); + const scaling = dungeonEnemyScaling(dungeon, bossEntity, BOSS_ID, level, "normal", 1, "rom", "rom"); + combat.registerMob(BOSS_ID, { name: "Anglo", boss: true, runewakerNpcId: 101462, + ...scaling, xpReward: 0, attacks: attacks ?? bossEntity.combat?.attacks }); + setMobPosition(BOSS_ID, [0, 0, 0]); + for (const member of members) { + const distance = stacked || member.classId === "rom-knight" || member.classId === "rom-rogue" ? 2 + : member.classId === "rom-scout" ? 8 : 10; + registerPartyRuntimePosition(member.id, [distance, 0, 0]); + updatePartyRuntimeTargetVisibility(member.id, BOSS_ID, true); + } + const tank = members.find((member) => member.role === "tank") + ?? { id: PLAYER_AGGRO_ID, maxHealth: useCombatStore.getState().maxHealth }; + combat.damageMob(BOSS_ID, 1, 1_000, { actorId: tank.id, role: "tank" }); + combat.selectMob(BOSS_ID); + return { tank, members }; +} + +function measurePressure(level: number, stacked: boolean, activeHealer: boolean) { + const { tank } = setup(level, stacked); + const controller = new BenchmarkController(); + let incoming = 0; + let rawIncoming = 0; + let absorbed = 0; + let effectiveHealing = 0; + let overheal = 0; + let healerCasts = 0; + let invalid = 0; + let resourceBlocked = 0; + let tankLow = 1; + let partyLow = 1; + let manaLow = 1; + let endAt = 1_000; + const outgoingByAbility: Record = {}; + const castsByAbility: Record = {}; + const controls = new Set(); + const otherDamage: Record = {}; + const invalidDetails: unknown[] = []; + const castAbility = useCombatStore.getState().castAbility; + useCombatStore.setState({ castAbility: (...args) => { + const result = castAbility(...args); + if (!result.ok && result.reason) invalidDetails.push({ abilityId: result.abilityId, reason: result.reason, + duringCompletion: Boolean(args[3]) }); + return result; + } }); + const stopCasts = subscribeCombatPresentation((message) => { + if (message.kind !== "event" || message.event.sourceActorId !== PLAYER_AGGRO_ID || message.event.phase !== "release") return; + const id = `${message.event.abilityId}:${message.event.name}`; + castsByAbility[id] = (castsByAbility[id] ?? 0) + 1; + }); + const stop = subscribeCombatEvents((event) => { + if (event.sourceActorId === BOSS_ID && event.kind === "damage") { + incoming += event.effectiveAmount; + rawIncoming += event.rawAmount; + absorbed += event.absorbed; + } + if (event.sourceActorId === PLAYER_AGGRO_ID && event.kind === "healing") { + effectiveHealing += event.effectiveAmount; + overheal += event.overheal; + const id = event.abilityId ?? "unknown"; + outgoingByAbility[id] = (outgoingByAbility[id] ?? 0) + event.effectiveAmount; + } + if (event.kind === "damage" && event.sourceActorId !== BOSS_ID && event.targetActorId !== BOSS_ID) { + const id = `${event.sourceActorId}:${event.abilityId}`; + otherDamage[id] = (otherDamage[id] ?? 0) + event.effectiveAmount; + } + }); + try { + for (let now = 1_100; now <= 121_000; now += 100) { + endAt = now; + const combat = useCombatStore.getState(); + combat.tick(0.1, now); + combat.advanceMobCombat(now); + advanceDungeonPartyCombat(now); + if (activeHealer && !useCombatStore.getState().mobs[BOSS_ID].dead && useCombatStore.getState().health > 0) { + const decision = controller.act(now, "healer", { ...BENCHMARK_SCENARIOS[0], hostileTargets: 1 }, false); + healerCasts += Number(decision.cast); + invalid += decision.invalidFailures; + resourceBlocked += Number(decision.resourceBlocked); + } + const state = useCombatStore.getState(); + const members = usePartyStore.getState().members; + tankLow = Math.min(tankLow, state.actors[tank.id]?.health! / tank.maxHealth); + partyLow = Math.min(partyLow, state.health / state.maxHealth, + ...members.map((member) => member.health / member.maxHealth)); + manaLow = Math.min(manaLow, (state.resourcePools.mana ?? 0) / (state.maxResourcePools.mana ?? 1)); + for (const aura of state.auras) if (aura.sourceId === BOSS_ID && aura.definition.id.startsWith("enemy-control:")) { + controls.add(aura.targetId); + } + if (state.mobs[BOSS_ID].dead || state.health <= 0) break; + } + } finally { stop(); stopCasts(); useCombatStore.setState({ castAbility }); } + const state = useCombatStore.getState(); + const result = { level, stacked, activeHealer, seconds: (endAt - 1_000) / 1_000, + clear: state.mobs[BOSS_ID].dead, damage: incoming, rawIncoming, absorbed, effectiveHealing, overheal, + playerMaxHealth: state.maxHealth, tankMaxHealth: state.actors[tank.id].maxHealth, + healerCasts, resourceBlocked, invalid, tankLow, partyLow, manaLow, + finalMana: state.resourcePools.mana, maxMana: state.maxResourcePools.mana, + playerDead: state.health <= 0, + deadCompanions: usePartyStore.getState().members.filter((member) => member.health <= 0).map((member) => member.classId), + mechanics: state.mobs[BOSS_ID].abilityCastCounts, controlledActors: [...controls], outgoingByAbility, castsByAbility, otherDamage, invalidDetails }; + report.push(result); + return result; +} + +describe("native RoM encounter and healing pressure", () => { + it.each(["Trample", "Bash"])("resolves %s against current positions after its warning", (name) => { + const attack = bossEntity.combat!.attacks.find((entry) => entry.name === name)!; + const { members } = setup(30, true, [{ ...attack, initialCooldownMs: [0, 0] }]); + const releases: string[] = []; + const stopPresentation = subscribeCombatPresentation((message) => { + if (message.kind === "event" && message.event.sourceActorId === BOSS_ID) releases.push(message.event.phase); + }); + useCombatStore.getState().advanceMobCombat(1_100); + expect(useCombatStore.getState().mobs[BOSS_ID].activeCast?.name).toBe(name); + useCombatStore.getState().setPlayerPosition([8, 0, 0]); + const mage = members.find((member) => member.classId === "rom-mage")!; + updatePartyRuntimePosition(mage.id, 12, 0, 0); + useCombatStore.getState().advanceMobCombat(2_899); + expect(useCombatStore.getState().combatEvents.some((event) => event.abilityId === attack.id)).toBe(false); + useCombatStore.getState().advanceMobCombat(2_900); + stopPresentation(); + const hits = useCombatStore.getState().combatEvents.filter((event) => event.kind === "damage" && event.abilityId === attack.id); + expect(new Set(hits.map((event) => event.targetActorId))).toEqual(new Set(members.filter((member) => member.id !== mage.id).map((member) => member.id))); + expect(hits.every((event) => event.school === "physical")).toBe(true); + expect(releases).toContain("cast-start"); + expect(releases).toContain("release"); + }); + + it("lets dispelling Gulp restore the controlled actor before natural expiry", () => { + const attack = bossEntity.combat!.attacks.find((entry) => entry.name === "Gulp")!; + const { tank } = setup(30, true, [{ ...attack, initialCooldownMs: [0, 0] }]); + useCombatStore.getState().advanceMobCombat(1_100); + useCombatStore.getState().advanceMobCombat(2_900); + expect(useCombatStore.getState().controlMechanic).toBe("stun"); + expect(useCombatStore.getState().actors[tank.id].controlledUntil).toBeGreaterThan(2_900); + expect(useCombatStore.getState().dispelActor(PLAYER_AGGRO_ID, ["magic"], 1, 3_000)).toBe(1); + expect(useCombatStore.getState().controlledUntil).toBeLessThanOrEqual(3_000); + expect(useCombatStore.getState().dispelActor(tank.id, ["magic"], 1, 3_000)).toBe(1); + expect(useCombatStore.getState().actors[tank.id].controlledUntil).toBeLessThanOrEqual(3_000); + }); + + it("lets a native companion counter an interruptible boss warning", () => { + const attack = bossEntity.combat!.attacks.find((entry) => entry.name === "Trample")!; + setup(30, true, [{ ...attack, initialCooldownMs: [0, 0] }]); + useCombatStore.getState().advanceMobCombat(1_100); + expect(useCombatStore.getState().mobs[BOSS_ID].activeCast).not.toBeNull(); + const counters: string[] = []; + const stop = subscribeCombatPresentation((message) => { + if (message.kind === "event" && message.event.sourceActorId === BOSS_ID) counters.push(message.event.phase); + }); + for (let now = 1_200; now < 2_900; now += 100) { + useCombatStore.getState().tick(0.1, now); + advanceDungeonPartyCombat(now); + } + const boss = useCombatStore.getState().mobs[BOSS_ID]; + stop(); + expect(boss.activeCast).toBeNull(); + expect(counters).toContain("cast-cancel"); + expect(useCombatStore.getState().combatEvents.some((event) => event.kind === "damage" && event.abilityId === attack.id)).toBe(false); + }); + + it("lets a ranged native Priest companion dispel Gulp from the player tank", () => { + const attack = bossEntity.combat!.attacks.find((entry) => entry.name === "Gulp")!; + const knight = ROM_FIVE_IDENTITIES.find((identity) => identity.classId === "rom-knight")!; + const { members } = setup(30, false, [{ ...attack, initialCooldownMs: [0, 0] }], knight); + const healer = members.find((member) => member.classId === "rom-priest")!; + useCombatStore.getState().advanceMobCombat(1_100); + useCombatStore.getState().advanceMobCombat(2_900); + expect(useCombatStore.getState().controlledUntil).toBe(5_900); + expect(useCombatStore.getState().actors[healer.id].controlledUntil).toBeLessThan(2_900); + for (let now = 3_000; now < 5_900 && useCombatStore.getState().controlledUntil > now; now += 100) { + useCombatStore.getState().tick(0.1, now); + advanceDungeonPartyCombat(now); + } + expect(useCombatStore.getState().controlledUntil).toBe(0); + expect(useCombatStore.getState().controlMechanic).toBeNull(); + }); + + it("records active-healer and idle-healer pressure in the explicit native cohort", () => { + for (const level of [10, 30, 60, 80]) for (const stacked of [false, true]) { + const active = measurePressure(level, stacked, true); + const idle = measurePressure(level, stacked, false); + // Record failures before asserting the cohort, retaining every level in + // the pressure report when a new demand pattern exposes a policy gap. + expect(active.damage).toBeGreaterThan(0); + expect(active.healerCasts).toBeGreaterThan(0); + // A safe pull may permit the healer to deal damage throughout; require + // healing across the cohort rather than inventing demand in every pull. + expect(active.effectiveHealing).toBeGreaterThanOrEqual(0); + expect(idle.healerCasts).toBe(0); + expect(idle.effectiveHealing).toBe(0); + expect(Number.isFinite(active.manaLow)).toBe(true); + expect(Number.isFinite(active.partyLow)).toBe(true); + } + expect(report.some((sample) => (sample as { effectiveHealing: number }).effectiveHealing > 0)).toBe(true); + expect(report.filter((sample) => (sample as { activeHealer: boolean }).activeHealer) + .map((sample) => (sample as { invalid: number }).invalid)).toEqual(Array(8).fill(0)); + }, 180_000); +}); diff --git a/src/game/romNativeEnemyDamage.integration.test.ts b/src/game/romNativeEnemyDamage.integration.test.ts new file mode 100644 index 00000000..c5d5fb00 --- /dev/null +++ b/src/game/romNativeEnemyDamage.integration.test.ts @@ -0,0 +1,75 @@ +import { describe, expect, it } from "vitest"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { useCombatStore } from "./combatStore"; +import { useGameStore } from "./store"; +import { requireDungeonDefinition } from "./dungeonRegistry"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition, updatePartyRuntimeTargetVisibility } from "./partyRuntimeRegistry"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { deriveCharacterStats } from "./wotlkStats"; +import { resolveRomNativeEnemyDirectDamage, romNativeTrainingEnemyAbsorbInputs } from "./romNativeEnemyDamage"; +import { romNativeNpcCombatant } from "./romNativeCombatResolution"; + +const dungeon = requireDungeonDefinition("treasure-trove"); + +describe("source-bound fixed and percentage enemy packets", () => { + for (const [npcId, spellId, componentId, calculationType] of [ + [101255, 492857, 503019, 4], [101535, 492438, 501098, 8], + ] as const) for (const target of ["player", "companion"] as const) for (const level of [30, 80]) for (const build of ROM_FIVE_IDENTITIES) { + it(`uses CalType ${calculationType} for ${target} ${build.classId} at ${level}, without double mitigation`, () => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + usePartyStore.setState({ members: [] }); + useGameStore.getState().activateDungeon(dungeon.id, "normal"); + const identity = target === "player" ? build + : ROM_FIVE_IDENTITIES.find((entry) => entry.classId === (build.classId === "rom-priest" ? "rom-knight" : "rom-priest"))!; + useCombatStore.getState().initializeCharacter({ ...identity, level, statRuleset: "rom" }); + useCombatStore.getState().setPlayerPosition([target === "player" ? 2 : 20, 0, 0]); + usePartyStore.getState().initializeParty("native-enemy-formula", level, + useCombatStore.getState().health, identity.role, 1, "rom"); + const member = target === "companion" ? createConfiguredPartyMember({ ...build, + specialization: "Primary", talentTreeId: "", statRuleset: "rom" }, level, 0, "native-enemy-formula") : undefined; + usePartyStore.setState({ members: member ? [member] : [] }); + if (member) registerPartyRuntimePosition(member.id, [2, 0, 0]); + useCombatStore.getState().synchronizeActors(); + const state = useCombatStore.getState(); + const actorId = member?.id ?? PLAYER_AGGRO_ID; + const stats = deriveCharacterStats(member?.classId ?? state.classId, level, + member?.gearStats ?? state.gearStats, member?.raceId ?? state.raceId, {}, + member?.secondaryClassId ?? state.secondaryClassId, member?.gender ?? state.gender, "rom").romNative!; + const absorb = romNativeTrainingEnemyAbsorbInputs(stats, true); + expect(absorb.status).toBe("supported"); + const source = resolveRomNativeEnemyDirectDamage({ npcId, sourceSkillId: spellId, componentId, + targetMaxHp: state.actors[actorId].maxHealth, + targetAbsorb: absorb.status === "supported" ? absorb.value : undefined, + sourceAoeMagicPowerRate: 1 }); + expect(source.status, JSON.stringify(source)).toBe("supported"); + if (source.status !== "supported") return; + expect(romNativeNpcCombatant(npcId, level)?.combatStatus).toBe("supported"); + const entity = dungeon.entities[`rw-treasure-trove-${npcId}`]; + const attack = entity.combat!.attacks.find((entry) => entry.spellId === spellId)!; + expect(attack).toBeDefined(); + const mobId = `native-source-${npcId}`; + const damageMultiplier = 1.3; + const nativeDamageBudgetScale = level === 80 ? 40 : 3; + state.registerMob(mobId, { name: entity.name, runewakerNpcId: npcId, level, maxHealth: 1_000_000, + damageMultiplier, nativeDamageBudgetScale, xpReward: 0, + attacks: [{ ...attack, initialCooldownMs: [0, 0] }] }); + setMobPosition(mobId, [0, 0, 0]); + if (member) updatePartyRuntimeTargetVisibility(member.id, mobId, true); + state.damageMob(mobId, 1, 1_000, { actorId, role: "tank" }); + let landed; + for (let now = 1_100; now < 100_000 && !landed; now += 100) { + useCombatStore.getState().advanceMobCombat(now); + landed = useCombatStore.getState().combatEvents.find((event) => event.sourceActorId === mobId + && event.targetActorId === actorId && event.kind === "damage" && event.effectiveAmount > 0); + } + expect(landed).toBeDefined(); + expect(landed?.critical).toBe(false); + expect(landed?.rawAmount).toBe(Math.round(source.value.amount * damageMultiplier)); + // The manual source branches apply neither ATK/DEF nor typed resistance. + expect(useCombatStore.getState().lastCombatResult?.blocked).toBe(false); + }); + } +}); diff --git a/src/game/romNativeEnemyDamage.test.ts b/src/game/romNativeEnemyDamage.test.ts new file mode 100644 index 00000000..4e9daeb8 --- /dev/null +++ b/src/game/romNativeEnemyDamage.test.ts @@ -0,0 +1,160 @@ +import { describe, expect, it } from "vitest"; +import { resolvedEquipmentStats } from "./heirloomEquipment"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { deriveRomNativeStats } from "./romNativeStats"; +import { romNativeNpcCombatant } from "./romNativeCombatResolution"; +import { + resolveRomNativeEnemyDirectDamage, + romNativeTrainingEnemyAbsorbInputs, + type RomNativeEnemyTargetAbsorbInputs, +} from "./romNativeEnemyDamage"; + +const neutralAbsorb: RomNativeEnemyTargetAbsorbInputs = Object.freeze({ + physicalFlatAbsorb: 0, + physicalAbsorbRate: 0, + magicalAbsorbRate: 0, + aoeMagicDefenseRate: 1, + provenance: ["unit-test source-channel fixture"], +}); + +describe("native RuneWaker enemy direct formulas", () => { + it("resolves exact imported CalType 4 fixed damage with native magic absorption", () => { + const neutral = resolveRomNativeEnemyDirectDamage({ + npcId: 101_255, sourceSkillId: 492_857, componentId: 503_019, targetAbsorb: neutralAbsorb, + }); + expect(neutral).toMatchObject({ + status: "supported", + value: { + calculationType: 4, magicLevel: 9, amount: 1_000, signedPower: -1_000, + sourceHitEffectType: 0, componentEffectType: 1, magicType: -1, + resolverDamageChannel: "none", sourcePowerStagesAlreadyApplied: true, + nativeDamageBudgetScale: "skip-authored-native-damage-budget", + authoredBudgetPolicy: "apply-imported-attack-damageMultiplier; skip-native-damage-budget-scale-for-source-formula; keep-authored-encounter-health", + sourceStages: { + sourceLevelDamageRate: "not-applicable", sourceMagicPowerRate: "not-applicable", + sourceTypedResistance: "not-applicable", targetFormulaAbsorption: "applied", + genericAuras: "not-applied", ordinaryShieldAbsorption: "not-applied", + sourceOrdinalPowerRate: 1, sourceShareDamageRate: 1, + }, + }, + }); + + const resisted = resolveRomNativeEnemyDirectDamage({ + npcId: 101_255, sourceSkillId: 492_857, componentId: 503_019, + targetAbsorb: { ...neutralAbsorb, magicalAbsorbRate: 0.5 }, + }); + expect(resisted).toMatchObject({ status: "supported", value: { amount: 500, signedPower: -500 } }); + + const ordinal = resolveRomNativeEnemyDirectDamage({ + npcId: 101_255, sourceSkillId: 492_857, componentId: 503_019, + targetCount: 2, targetOrdinal: 1, targetAbsorb: neutralAbsorb, + }); + expect(ordinal).toMatchObject({ status: "supported", value: { + amount: 990, + sourceMultiTargetFactor: 0.99, + sourceStages: { sourceOrdinalPowerRate: 0.99, sourceShareDamageRate: 1 }, + } }); + }); + + it("resolves exact imported CalType 8 from recipient MaxHP before source absorb/truncation", () => { + const resolved = resolveRomNativeEnemyDirectDamage({ + npcId: 101_535, sourceSkillId: 492_438, componentId: 501_098, + targetMaxHp: 100_000, targetAbsorb: neutralAbsorb, + }); + expect(resolved).toMatchObject({ + status: "supported", + value: { + calculationType: 8, magicLevel: 24, amount: 25_000, signedPower: -25_000, + sourceHitEffectType: 0, componentEffectType: 1, magicType: 5, + formulaMitigation: "weapon-absorb", resolverDamageChannel: "none", + nativeDamageBudgetScale: "skip-authored-native-damage-budget", + sourcePowerStagesAlreadyApplied: true, + sourceStages: { + sourceLevelDamageRate: "not-applicable", sourceMagicPowerRate: "not-applicable", + sourceTypedResistance: "not-applicable", targetFormulaAbsorption: "applied", + }, + }, + }); + + const targetDefense = resolveRomNativeEnemyDirectDamage({ + npcId: 101_535, sourceSkillId: 492_438, componentId: 501_098, + targetMaxHp: 100_000, + targetAbsorb: { ...neutralAbsorb, physicalFlatAbsorb: 500, physicalAbsorbRate: 0.2 }, + }); + expect(targetDefense).toMatchObject({ status: "supported", value: { amount: 19_996, signedPower: -19_996 } }); + + const sharing = resolveRomNativeEnemyDirectDamage({ + npcId: 101_535, sourceSkillId: 492_438, componentId: 501_098, + targetMaxHp: 100_000, targetCount: 2, targetOrdinal: 1, targetAbsorb: neutralAbsorb, + }); + expect(sharing).toMatchObject({ status: "supported", value: { + amount: 22_000, sourceMultiTargetFactor: 0.88, + sourceStages: { sourceOrdinalPowerRate: 0.88, sourceShareDamageRate: 1 }, + } }); + + }); + + it("applies source AoE magic rates after CalType 4 target magic absorption", () => { + const missingRates = resolveRomNativeEnemyDirectDamage({ + npcId: 102_476, sourceSkillId: 493_985, componentId: 503_044, targetAbsorb: neutralAbsorb, + }); + expect(missingRates).toEqual({ status: "unsupported", reason: "native-enemy-source-aoe-magic-rates-required" }); + + // Verified equipment channels now support this NPC's equipment snapshot; + // its AoE packet still requires explicit source magic-rate inputs above. + expect(romNativeNpcCombatant(102_476)?.combatStatus).toBe("supported"); + const resolved = resolveRomNativeEnemyDirectDamage({ + npcId: 102_476, sourceSkillId: 493_985, componentId: 503_044, + targetAbsorb: { ...neutralAbsorb, magicalAbsorbRate: 0.5, aoeMagicDefenseRate: 1.2 }, + sourceAoeMagicPowerRate: 0.5, + }); + expect(resolved).toMatchObject({ status: "supported", value: { + amount: 1_500, + sourceStages: { sourceAoeMagicRates: "applied" }, + } }); + }); + + it("fails closed when fixed attributes, target MaxHP, or exact NPC skill bindings are absent", () => { + expect(resolveRomNativeEnemyDirectDamage({ + npcId: 100_072, sourceSkillId: 490_476, componentId: 501_026, targetAbsorb: neutralAbsorb, + })).toEqual({ status: "unsupported", reason: "native-enemy-fixed-attribute-input-required" }); + + expect(resolveRomNativeEnemyDirectDamage({ + npcId: 101_535, sourceSkillId: 492_438, componentId: 501_098, targetAbsorb: neutralAbsorb, + })).toEqual({ status: "unsupported", reason: "native-enemy-target-max-hp-required" }); + + // Day of Rain is catalogued as a Throw, but no imported NPC binding identifies its caster. + expect(resolveRomNativeEnemyDirectDamage({ + npcId: 101_535, sourceSkillId: 491_183, componentId: 501_278, + targetAbsorb: neutralAbsorb, + })).toEqual({ status: "unsupported", reason: "native-enemy-skill-binding-missing" }); + }); + + it("requires canonical source training gear and explicit neutral native absorb auras", () => { + const identity = ROM_FIVE_IDENTITIES[0]; + const gear = resolvedEquipmentStats({}, [], { + ownerId: "enemy-formula-test", ownerKind: "player", classId: identity.classId, + secondaryClassId: identity.secondaryClassId, specializationId: null, role: identity.role, level: 30, + }).romNative; + expect(gear).toBeDefined(); + const stats = deriveRomNativeStats({ + classId: identity.classId, secondaryClassId: identity.secondaryClassId, + raceId: identity.raceId, level: 30, gear, + }); + expect(romNativeTrainingEnemyAbsorbInputs(stats, true)).toMatchObject({ + status: "supported", + value: { physicalFlatAbsorb: 0, physicalAbsorbRate: 0, magicalAbsorbRate: 0, aoeMagicDefenseRate: 1 }, + }); + expect(romNativeTrainingEnemyAbsorbInputs(stats, false)).toEqual({ + status: "unsupported", reason: "native-target-absorb-aura-state-unverified", + }); + + const custom = deriveRomNativeStats({ + classId: identity.classId, secondaryClassId: identity.secondaryClassId, + raceId: identity.raceId, level: 30, gear: { ...gear, physicalDefense: (gear?.physicalDefense ?? 0) + 1 }, + }); + expect(romNativeTrainingEnemyAbsorbInputs(custom, true)).toEqual({ + status: "unsupported", reason: "native-target-training-gear-profile-unverified", + }); + }); +}); diff --git a/src/game/romNativeEnemyDamage.ts b/src/game/romNativeEnemyDamage.ts new file mode 100644 index 00000000..2095e6bd --- /dev/null +++ b/src/game/romNativeEnemyDamage.ts @@ -0,0 +1,376 @@ +import type { RomNativeNpcSpellBinding } from "./romNativeCombatResolution"; +import { romNativeNpcCombatant } from "./romNativeCombatResolution"; +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; +import { matchesNativeTrainingGear } from "./romNativeCombatAmount"; + +type SourceComponent = Readonly>; + +export interface RomNativeEnemyTargetAbsorbInputs { + /** Fin.AB, added to signed damage before the source Abr rate. */ + readonly physicalFlatAbsorb: number; + /** Fin.Abr, the native rate subtracted from one in CalWeaponDMG. */ + readonly physicalAbsorbRate: number; + /** Fin.MAbr, the native rate subtracted from one in CalMagicDMG. */ + readonly magicalAbsorbRate: number; + /** WearEqType_AEMagicDefRate BodyRate; used only for non-target magical rows. */ + readonly aoeMagicDefenseRate: number; + readonly provenance: readonly string[]; +} + +export type RomNativeEnemyTargetAbsorbInputResult = + | { readonly status: "supported"; readonly value: RomNativeEnemyTargetAbsorbInputs } + | { readonly status: "unsupported"; readonly reason: string }; + +/** + * The canonical source training set has neutral AB/Abr/MAbr and AoE magic-defense + * channels. Require both the source-gear match and an explicit aura-neutrality + * assertion; shared WoW armor is never used as a substitute for those channels. + */ +export function romNativeTrainingEnemyAbsorbInputs( + stats: RomNativeDerivedStats, + nativeAbsorbAurasVerifiedNeutral: boolean, +): RomNativeEnemyTargetAbsorbInputResult { + if (!nativeAbsorbAurasVerifiedNeutral) { + return { status: "unsupported", reason: "native-target-absorb-aura-state-unverified" }; + } + if (!matchesNativeTrainingGear(stats, stats.sourceInputs.level)) { + return { status: "unsupported", reason: "native-target-training-gear-profile-unverified" }; + } + return Object.freeze({ + status: "supported", + value: Object.freeze({ + physicalFlatAbsorb: 0, + physicalAbsorbRate: 0, + magicalAbsorbRate: 0, + aoeMagicDefenseRate: 1, + provenance: Object.freeze([ + "RoleValueData::Init_BaseEQValue zeroes Body and initializes every BodyRate to 1", + "all 999 selected native training items/affixes have fully resolved channels and none supplies AB/Abr/MAbr/AEMagicDefRate", + "caller-verified no native absorb-channel aura is active", + ]), + }), + }); +} + +export interface RomNativeEnemyDirectDamageInput { + readonly npcId: number; + /** Runtime NPC level used only by CalType 2 source DLvRate; MagicLv stays on the source binding. */ + readonly npcLevel?: number; + readonly sourceSkillId: number; + readonly componentId: number; + /** Required only by CalType 8; source uses the recipient's Fin.MaxHP. */ + readonly targetMaxHp?: number; + readonly targetCount?: number; + /** Ordinal in the final selected-recipient order used by MagicProcess. */ + readonly targetOrdinal?: number; + /** Explicit source target Fin.AB/Abr/MAbr and AoE magic-defense BodyRate. */ + readonly targetAbsorb?: RomNativeEnemyTargetAbsorbInputs; + /** NPC WearEqType_AEMagicPowerRate; required for non-target magical packets. */ + readonly sourceAoeMagicPowerRate?: number; + /** GetValue(FixType) only for nonzero fixed terms outside the known None type. */ + readonly fixedAttributeValue?: number; +} + +export interface RomNativeEnemyDirectDamageSourceStages { + readonly bindingIdentityVerified: true; + readonly npcMagicLevelIncluded: true; + readonly formulaPowerApplied: true; + readonly sourceLevelDamageRate: "applied" | "not-applicable"; + readonly sourceNpcDamageRate: "applied" | "not-applicable"; + readonly sourceMagicPowerRate: "applied" | "not-applicable"; + readonly sourceTypedResistance: "applied" | "not-applicable"; + readonly targetFormulaAbsorption: "applied" | "pending-after-combat-table" | "bypassed"; + readonly sourceAoeMagicRates: "applied" | "not-applicable"; + readonly sourceMultiTargetFactor: "applied" | "pending-after-target-formula"; + readonly sourceOrdinalPowerRate: number; + readonly sourceShareDamageRate: number; + readonly authoredEncounterDamageMultiplier: "not-applied"; + readonly genericAuras: "not-applied"; + readonly ordinaryShieldAbsorption: "not-applied"; +} + +export interface RomNativeEnemyDirectDamageValue { + readonly npcId: number; + readonly sourceSkillId: number; + readonly componentId: number; + readonly calculationType: 2 | 4 | 8; + readonly magicLevel: number; + /** Positive amount suitable as native base damage before authored encounter scaling. */ + readonly amount: number; + /** Signed damage after the source-owned formula absorption when that stage is before hit resolution. */ + readonly signedPower: number; + readonly formulaMitigation: "weapon-absorb" | "magic-absorb" | "bypassed"; + readonly nativeDamageBudgetScale: "skip-authored-native-damage-budget"; + readonly sourceHitEffectType: number; + readonly componentEffectType: number; + readonly magicType: number; + readonly sourceMultiTargetFactor: number; + readonly resolverDamageChannel: "none" | "physical"; + readonly resolverCriticalKind?: "physical"; + readonly resolverRules: Readonly<{ + canCrit: boolean; + canBlock: boolean; + canParry: boolean; + ignoreArmor: boolean; + }>; + /** True means the formula has resolved or deliberately omitted these source power stages. */ + readonly sourcePowerStagesAlreadyApplied: boolean; + readonly sourceStages: RomNativeEnemyDirectDamageSourceStages; + readonly authoredBudgetPolicy: "apply-imported-attack-damageMultiplier; skip-native-damage-budget-scale-for-source-formula; keep-authored-encounter-health"; +} + +export type RomNativeEnemyDirectDamageResult = + | { readonly status: "supported"; readonly value: RomNativeEnemyDirectDamageValue } + | { readonly status: "unsupported"; readonly reason: string }; + +const finite = (value: unknown): value is number => typeof value === "number" && Number.isFinite(value); +const numeric = (source: SourceComponent, key: string): number | undefined => { + const value = source[key]; + return finite(value) ? value : undefined; +}; +const flag = (source: SourceComponent, key: string): boolean | undefined => { + const value = source[key]; + return typeof value === "boolean" ? value : undefined; +}; +const unsupported = (reason: string): RomNativeEnemyDirectDamageResult => ({ status: "unsupported", reason }); + +function sourceMagicLevel(binding: RomNativeNpcSpellBinding): number | undefined { + return Number.isSafeInteger(binding.magicLevel) && binding.magicLevel >= 0 ? binding.magicLevel : undefined; +} + +function targetAbsorbedPower(power: number, kind: "weapon" | "magic", input: RomNativeEnemyTargetAbsorbInputs): number { + if (power >= 0) return power; + const value = kind === "weapon" + ? (power + input.physicalFlatAbsorb) * (1 - input.physicalAbsorbRate) + : power * (1 - input.magicalAbsorbRate); + return Math.min(-1, Math.trunc(value)); +} + +function targetHpPercentPower( + powerPercent: number, + targetMaxHp: number, + kind: "weapon" | "magic", + input: RomNativeEnemyTargetAbsorbInputs | undefined, + bypassAbsorb: boolean, +): number | undefined { + const rawPower = targetMaxHp * powerPercent; + if (bypassAbsorb) return rawPower / 100; + if (!input) return undefined; + if (kind === "weapon") { + if (![input.physicalFlatAbsorb, input.physicalAbsorbRate].every(finite)) return undefined; + const absorbed = Math.min(-1, Math.trunc((rawPower + input.physicalFlatAbsorb) * (1 - input.physicalAbsorbRate))); + return absorbed / 100; + } + if (!finite(input.magicalAbsorbRate)) return undefined; + const absorbed = Math.min(-1, Math.trunc(rawPower * (1 - input.magicalAbsorbRate))); + return absorbed / 100; +} + +function bindingFor(input: RomNativeEnemyDirectDamageInput): { + readonly binding: RomNativeNpcSpellBinding; + readonly component: SourceComponent; + readonly magicLevel: number; +} | RomNativeEnemyDirectDamageResult { + if (![input.npcId, input.sourceSkillId, input.componentId].every((value) => Number.isSafeInteger(value) && value > 0)) { + return unsupported("native-enemy-source-identity-invalid"); + } + if (input.npcLevel !== undefined && (!Number.isSafeInteger(input.npcLevel) || input.npcLevel < 1)) { + return unsupported("native-enemy-runtime-level-invalid"); + } + const npc = romNativeNpcCombatant(input.npcId, input.npcLevel); + if (!npc) return unsupported("native-enemy-npc-binding-missing"); + const binding = npc.spellBindings.find((entry) => entry.sourceSkillId === input.sourceSkillId); + if (!binding) return unsupported("native-enemy-skill-binding-missing"); + const component = binding.components.find((entry) => numeric(entry, "componentId") === input.componentId); + if (!component) return unsupported("native-enemy-component-binding-missing"); + const magicLevel = sourceMagicLevel(binding); + if (magicLevel === undefined) return unsupported("native-enemy-magic-level-missing"); + if (!binding.magicCollect || ![0, 1].includes(binding.magicCollect.effectType)) { + return unsupported("native-enemy-collect-hit-binding-incomplete"); + } + if (numeric(component, "magicFunc") !== 0 || numeric(component, "attackType") !== 0) { + return unsupported("native-enemy-component-is-not-direct-hp-damage"); + } + return { binding, component, magicLevel }; +} + +function baseValue( + input: RomNativeEnemyDirectDamageInput, + formula: 2 | 4 | 8, + magicLevel: number, + amount: number, + signedPower: number, + formulaMitigation: RomNativeEnemyDirectDamageValue["formulaMitigation"], + resolverDamageChannel: RomNativeEnemyDirectDamageValue["resolverDamageChannel"], + sourceHitEffectType: number, + componentEffectType: number, + magicType: number, + sourceMultiTargetFactor: number, + sourceOrdinalPowerRate: number, + sourceShareDamageRate: number, + stages: RomNativeEnemyDirectDamageSourceStages, + options: { readonly sourcePowerStagesAlreadyApplied: boolean; readonly crit?: "physical" }, +): RomNativeEnemyDirectDamageResult { + if (![amount, signedPower].every(Number.isFinite) || amount < 0) return unsupported("native-enemy-formula-produced-invalid-damage"); + return Object.freeze({ + status: "supported", + value: Object.freeze({ + npcId: input.npcId, + sourceSkillId: input.sourceSkillId, + componentId: input.componentId, + calculationType: formula, + magicLevel, + amount, + signedPower, + formulaMitigation, + nativeDamageBudgetScale: "skip-authored-native-damage-budget", + sourceHitEffectType, + componentEffectType, + magicType, + sourceMultiTargetFactor, + resolverDamageChannel, + ...(options.crit ? { resolverCriticalKind: options.crit } : {}), + resolverRules: Object.freeze({ + canCrit: formula === 2, + canBlock: formula === 2, + canParry: formula === 2, + ignoreArmor: formula === 2, + }), + sourcePowerStagesAlreadyApplied: options.sourcePowerStagesAlreadyApplied, + sourceStages: stages, + authoredBudgetPolicy: "apply-imported-attack-damageMultiplier; skip-native-damage-budget-scale-for-source-formula; keep-authored-encounter-health", + }), + }); +} + +const sourceStages = ( + values: Omit, +): RomNativeEnemyDirectDamageSourceStages => Object.freeze({ + bindingIdentityVerified: true, + npcMagicLevelIncluded: true, + formulaPowerApplied: true, + authoredEncounterDamageMultiplier: "not-applied", + genericAuras: "not-applied", + ordinaryShieldAbsorption: "not-applied", + ...values, +}); + +/** Resolve an exact imported NPC spell component; no skill/name/Day-of-Rain inference is used. */ +export function resolveRomNativeEnemyDirectDamage( + input: RomNativeEnemyDirectDamageInput, +): RomNativeEnemyDirectDamageResult { + const resolved = bindingFor(input); + if ("status" in resolved) return resolved; + const { binding, component, magicLevel } = resolved; + const calculationType = numeric(component, "calculationType"); + const damagePower = numeric(component, "damagePower"); + const damagePowerSkillLevelArg = numeric(component, "damagePowerSkillLevelArg"); + const fixedValue = numeric(component, "fixedValue"); + const fixedType = numeric(component, "fixedType"); + const fixedDamageSkillLevelArg = numeric(component, "fixedDamageSkillLevelArg"); + const ignoreMagicAbsorb = flag(component, "ignoreMagicAbsorb"); + const isFixDotPower = flag(component, "isFixDotPower"); + const collect = binding.magicCollect; + const rangeType = numeric(collect as unknown as SourceComponent, "rangeType"); + const decreaseArg = numeric(collect as unknown as SourceComponent, "decreaseArg"); + const isShareDamage = flag(collect as unknown as SourceComponent, "isShareDamage"); + const magicType = numeric(component, "magicType"); + const componentEffectType = numeric(component, "effectType"); + if (calculationType === undefined || damagePower === undefined || damagePowerSkillLevelArg === undefined + || fixedValue === undefined || fixedType === undefined || fixedDamageSkillLevelArg === undefined + || rangeType === undefined || decreaseArg === undefined || magicType === undefined + || componentEffectType === undefined || ignoreMagicAbsorb === undefined + || isFixDotPower === undefined || isShareDamage === undefined) { + return unsupported("native-enemy-component-source-fields-incomplete"); + } + if (![2, 4, 8].includes(calculationType)) return unsupported("native-enemy-calculation-type-unsupported"); + if ((calculationType === 2 || calculationType === 4) + && fixedType !== 0 && fixedValue !== 0 && !finite(input.fixedAttributeValue)) { + return unsupported("native-enemy-fixed-attribute-input-required"); + } + if (input.fixedAttributeValue !== undefined && !finite(input.fixedAttributeValue)) { + return unsupported("native-enemy-fixed-attribute-input-invalid"); + } + const fixedAttributeValue = fixedType === 0 ? 1 : (input.fixedAttributeValue ?? 0); + const orgPower = damagePower * (1 + damagePowerSkillLevelArg * magicLevel / 100); + const fixedPower = fixedValue * fixedAttributeValue * (1 + magicLevel * fixedDamageSkillLevelArg / 100); + if (!Number.isFinite(orgPower) || !Number.isFinite(fixedPower)) return unsupported("native-enemy-component-power-invalid"); + const targetCount = input.targetCount ?? 1; + const targetOrdinal = input.targetOrdinal ?? 0; + if (!Number.isInteger(targetCount) || targetCount < 1 || !Number.isInteger(targetOrdinal) + || targetOrdinal < 0 || targetOrdinal >= targetCount) return unsupported("native-enemy-target-order-invalid"); + const shareRate = Math.max(decreaseArg / 100, 1 / targetCount); + const ordinalPowerRate = (100 - decreaseArg) / 100; + const ordinalRate = isShareDamage ? 1 : ordinalPowerRate ** targetOrdinal; + + if (calculationType === 4) { + let power = orgPower * ordinalRate + fixedPower; + if (power >= 0) return unsupported("native-enemy-fixed-formula-is-not-negative-direct-damage"); + let mitigation: RomNativeEnemyDirectDamageValue["formulaMitigation"] = "bypassed"; + if (!ignoreMagicAbsorb) { + if (!input.targetAbsorb || ![input.targetAbsorb.magicalAbsorbRate, input.targetAbsorb.aoeMagicDefenseRate].every(finite)) { + return unsupported("native-enemy-target-magic-absorb-input-required"); + } + power = targetAbsorbedPower(power, "magic", input.targetAbsorb); + mitigation = "magic-absorb"; + } + if (rangeType !== 0) { + if (!input.targetAbsorb || !finite(input.targetAbsorb.aoeMagicDefenseRate) + || !finite(input.sourceAoeMagicPowerRate)) return unsupported("native-enemy-source-aoe-magic-rates-required"); + power *= input.sourceAoeMagicPowerRate * input.targetAbsorb.aoeMagicDefenseRate; + } + const afterShare = power * (isShareDamage ? shareRate : 1); + const signedPower = Math.trunc(-afterShare) * -1; + return baseValue(input, 4, magicLevel, Math.max(0, -signedPower), signedPower, mitigation, "none", + binding.magicCollect.effectType, componentEffectType, magicType, + isShareDamage ? shareRate : ordinalRate, ordinalRate, isShareDamage ? shareRate : 1, + sourceStages({ sourceLevelDamageRate: "not-applicable", sourceNpcDamageRate: "not-applicable", sourceMagicPowerRate: "not-applicable", + sourceTypedResistance: "not-applicable", targetFormulaAbsorption: mitigation === "bypassed" ? "bypassed" : "applied", + sourceAoeMagicRates: rangeType === 0 ? "not-applicable" : "applied", sourceMultiTargetFactor: "applied", + sourceOrdinalPowerRate: ordinalRate, sourceShareDamageRate: isShareDamage ? shareRate : 1 }), + { sourcePowerStagesAlreadyApplied: true }); + } + + if (calculationType === 8) { + if (orgPower >= 0) return unsupported("native-enemy-component-is-not-negative-direct-damage"); + if (!finite(input.targetMaxHp) || (input.targetMaxHp as number) <= 0) { + return unsupported("native-enemy-target-max-hp-required"); + } + const percentPower = orgPower * ordinalRate; + if (percentPower >= 0) return unsupported("native-enemy-percent-formula-is-not-negative-direct-damage"); + let mitigation: RomNativeEnemyDirectDamageValue["formulaMitigation"] = "bypassed"; + const absorbBypass = ignoreMagicAbsorb || isFixDotPower; + const effectType = componentEffectType; + if (effectType !== 0 && effectType !== 1) return unsupported("native-enemy-percent-effect-type-unsupported"); + const absorbKind = effectType === 1 ? "weapon" : "magic"; + const power = targetHpPercentPower(percentPower, input.targetMaxHp as number, absorbKind, input.targetAbsorb, absorbBypass); + if (power === undefined) return unsupported(absorbBypass ? "native-enemy-percent-formula-invalid" : "native-enemy-target-absorb-input-required"); + if (!absorbBypass) mitigation = absorbKind === "weapon" ? "weapon-absorb" : "magic-absorb"; + let adjustedPower = power; + // FixDotPower takes the source's early raw-MaxHP path and skips the AoE + // BodyRate multiplication below the ordinary CalMagicDMG branch. + if (absorbKind === "magic" && rangeType !== 0 && !isFixDotPower) { + if (!input.targetAbsorb || !finite(input.targetAbsorb.aoeMagicDefenseRate) + || !finite(input.sourceAoeMagicPowerRate)) return unsupported("native-enemy-source-aoe-magic-rates-required"); + adjustedPower *= input.sourceAoeMagicPowerRate * input.targetAbsorb.aoeMagicDefenseRate; + } + const integerDamage = Math.trunc(-adjustedPower); + const sourceShareDamageRate = isShareDamage ? shareRate : 1; + const signedPower = -(integerDamage * sourceShareDamageRate); + return baseValue(input, 8, magicLevel, Math.max(0, -signedPower), signedPower, mitigation, "none", + binding.magicCollect.effectType, effectType, magicType, + isShareDamage ? shareRate : ordinalRate, ordinalRate, sourceShareDamageRate, + sourceStages({ sourceLevelDamageRate: "not-applicable", sourceNpcDamageRate: "not-applicable", sourceMagicPowerRate: "not-applicable", + sourceTypedResistance: "not-applicable", targetFormulaAbsorption: mitigation === "bypassed" ? "bypassed" : "applied", + sourceAoeMagicRates: rangeType === 0 || absorbKind === "weapon" || isFixDotPower ? "not-applicable" : "applied", + sourceMultiTargetFactor: "applied", sourceOrdinalPowerRate: ordinalRate, + sourceShareDamageRate }), + { sourcePowerStagesAlreadyApplied: true }); + } + + // Throw's source target CalWeaponDMG stage runs after the shared critical, + // block, and parry table. The runtime currently has no completion hook for + // that exact order, and the imported NPC catalog has no bound CalType 2 row. + // Do not return an apparently final amount while absorption/share are pending. + return unsupported("native-enemy-throw-post-table-absorption-runtime-unwired"); +} diff --git a/src/game/romNativeHealing.integration.test.ts b/src/game/romNativeHealing.integration.test.ts new file mode 100644 index 00000000..20f72536 --- /dev/null +++ b/src/game/romNativeHealing.integration.test.ts @@ -0,0 +1,471 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { + auraAdjustedCharacterStats, + equipmentAdjustedCombatAmount, + PLAYER_AURA_ENTITY_ID, + useCombatStore, +} from "./combatStore"; +import { clearMobRuntimeRegistry } from "./mobRuntimeRegistry"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { + nativeHolyHealTargetAmount, + romNativeAmountBinding, + romNativeMagicLevel, + nativePeriodicHealSnapshot, +} from "./romNativeCombatAmount"; +import { resolveRomNativeHolyHeal } from "./romNativeHealing"; +import { ROM_PRIEST_HOLY_BLESSING_TAG, romPriestHolyBlessingWisdom } from "./romPriestHolyBlessingRuntime"; +import { resolveHealingValue } from "./combatAuras"; +import { EMPTY_ITEM_STATS } from "./itemStats"; +import { abilityAtLevel, abilityById } from "./abilityCatalog"; +import { deriveCharacterStats } from "./wotlkStats"; + +const LEVEL = 30; +const CAST_NOW = 10_000; +const NATIVE_CASTER_BONUS = Object.freeze({ magicalDamage: 240, healPowerRateFactor: 1.35 }); +const NATIVE_RECIPIENT_BONUS = Object.freeze({ healAbsorbRate: 27, healAbsorb: 19 }); +const HEAL_ABILITY_IDS = ["rom-priest-primary-2", "rom-priest-general-0"] as const; +const REGENERATE_ABILITY_ID = "rom-priest-general-2"; + +function nativeGear(gearStats: typeof EMPTY_ITEM_STATS, native: Readonly>) { + return { + ...gearStats, + romNative: { ...gearStats.romNative, ...native }, + }; +} + +function directHealAbility(abilityId: string) { + const catalog = abilityById(abilityId); + if (!catalog) throw new Error(`Missing RoM heal ability ${abilityId}.`); + const ability = abilityAtLevel(catalog, LEVEL); + const effect = ability.effects.find((candidate) => candidate.kind === "heal"); + if (!effect || effect.kind !== "heal" || !effect.romNativeSource) { + throw new Error(`${ability.name} has no source-linked direct heal effect.`); + } + return { ability, effect }; +} + +function regenerateAbility() { + const catalog = abilityById(REGENERATE_ABILITY_ID); + if (!catalog) throw new Error("Missing RoM Priest Regenerate ability."); + const ability = abilityAtLevel(catalog, LEVEL); + const effect = ability.effects.find((candidate) => candidate.kind === "hot"); + if (!effect || effect.kind !== "hot" || effect.romNativeSource?.kind !== "hot") { + throw new Error("Regenerate has no source-linked native HoT effect."); + } + return { ability, effect }; +} + +function expectedDirectSourceAmount( + abilityId: string, + effectiveCaster: NonNullable["romNative"]>, +) { + const { effect } = directHealAbility(abilityId); + const sourceDescriptor = effect.romNativeSource; + if (!sourceDescriptor) throw new Error(`${abilityId} has no native source descriptor.`); + const binding = romNativeAmountBinding(sourceDescriptor); + if (!binding) throw new Error(`No source binding for ${sourceDescriptor.skillId}:${sourceDescriptor.componentId}.`); + const { rank, component } = binding; + return resolveRomNativeHolyHeal({ + source: { + componentId: component.componentId, + sourceSkillId: rank.sourceSkillId, + damagePower: component.damagePower, + damagePowerSkillLevelArg: component.damagePowerSkillLevelArg, + magicLevel: romNativeMagicLevel(LEVEL), + spellTimeSeconds: rank.spellTimeSeconds, + isIgnoreDmgEffect: rank.isIgnoreDmgEffect, + isFixDmgEffect: rank.isFixDmgEffect, + ignoreMagicAbsorb: component.ignoreMagicAbsorb, + randomRange: component.randomRange, + }, + caster: effectiveCaster, + target: { + healing: { ...effectiveCaster.healing, targetHealAbsorbRate: 0, targetHealAbsorb: 0 }, + }, + randomUnit: 0.5, + }).amount; +} + +function preparePartyTarget(seed: string) { + const identity = ROM_FIVE_IDENTITIES.find((candidate) => candidate.role === "tank")!; + const base = createConfiguredPartyMember({ + ...identity, + gender: "male", + specialization: "Primary", + statRuleset: "rom", + }, LEVEL, 0, seed); + const target = { + ...base, + gearStats: nativeGear(base.gearStats, NATIVE_RECIPIENT_BONUS), + health: 1, + status: "ready" as const, + activeCast: null, + activeCastTargetId: null, + nextActionAt: 0, + }; + usePartyStore.setState({ members: [target] }); + registerPartyRuntimePosition(target.id, [2, 0, 0]); + useCombatStore.getState().synchronizeActors(); + return usePartyStore.getState().members[0]!; +} + +function installCasterGear() { + const state = useCombatStore.getState(); + const gearStats = nativeGear(state.gearStats, NATIVE_CASTER_BONUS); + useCombatStore.setState({ gearStats }); + return gearStats; +} + +function playerEffectiveStats(now: number) { + const state = useCombatStore.getState(); + const base = deriveCharacterStats( + state.classId, state.level, state.gearStats, state.raceId, {}, state.secondaryClassId, + state.gender, state.statRuleset, + ); + const effective = auraAdjustedCharacterStats(base, state.auras, PLAYER_AURA_ENTITY_ID, now).romNative; + if (!effective) throw new Error("Expected native RoM Priest stats."); + return { base: base.romNative!, effective, auras: state.auras }; +} + +function npcEffectiveStats(memberId: string, now: number) { + const state = useCombatStore.getState(); + const member = usePartyStore.getState().members.find((candidate) => candidate.id === memberId); + if (!member) throw new Error(`Missing party member ${memberId}.`); + const base = deriveCharacterStats( + member.classId, member.level, member.gearStats, member.raceId, {}, member.secondaryClassId, + member.gender, member.statRuleset ?? "wow", + ); + const effective = auraAdjustedCharacterStats(base, state.auras, memberId, now).romNative; + if (!effective) throw new Error("Expected native RoM party Priest stats."); + return { base: base.romNative!, effective, auras: state.auras }; +} + +function expectedRecipientAdjustedAmount( + abilityId: string, + effectiveCaster: NonNullable["romNative"]>, + effectiveTarget: NonNullable["romNative"]>, + auras: readonly import("./combatAuras").ActiveAura[], + sourceActorId: string, + targetActorId: string, +) { + const { effect } = directHealAbility(abilityId); + const source = expectedDirectSourceAmount(abilityId, effectiveCaster); + const targetAdjusted = nativeHolyHealTargetAmount(Math.round(source), effect, effectiveTarget); + const done = resolveHealingValue(targetAdjusted, auras.filter((aura) => aura.targetId === sourceActorId), "done"); + const taken = resolveHealingValue(done, auras.filter((aura) => aura.targetId === targetActorId), "taken"); + return Math.round(taken); +} + +function assertBlessedCasterInputs(base: NonNullable["romNative"]>, effective: NonNullable["romNative"]>, auras: readonly { targetId: string; definition: { utilityTags?: readonly string[] } }[], targetAuraId: string) { + expect(auras.some((aura) => aura.targetId === targetAuraId + && aura.definition.utilityTags?.includes(ROM_PRIEST_HOLY_BLESSING_TAG)), + `missing Holy Blessing on ${targetAuraId}; present target auras: ${JSON.stringify(auras.filter(aura => aura.targetId === targetAuraId).map(aura => aura.definition.utilityTags))}`).toBe(true); + expect(effective.attributes.wisdom).toBeCloseTo(romPriestHolyBlessingWisdom(base.attributes.wisdom), 8); + const noGear = deriveCharacterStats( + "rom-priest", LEVEL, EMPTY_ITEM_STATS, "rom-human", {}, "rom-knight", "male", "rom", + ).romNative!; + expect(effective.magicalDamage).toBeGreaterThan(noGear.magicalDamage); + expect(effective.healing.healPowerRate).toBeGreaterThan(noGear.healing.healPowerRate); +} + +describe("native RoM Priest direct-heal integration", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + usePartyStore.setState({ members: [] }); + useCombatStore.getState().initializeCharacter({ + classId: "rom-priest", + raceId: "rom-human", + gender: "male", + role: "healer", + level: LEVEL, + statRuleset: "rom", + }); + usePartyStore.getState().initializeParty("rom-native-heal-direct", LEVEL, + useCombatStore.getState().health, "healer", 1, "rom"); + installCasterGear(); + }); + + it.each(HEAL_ABILITY_IDS)("resolves a real player cast of %s from native source and recipient inputs", (abilityId) => { + const target = preparePartyTarget(`rom-native-player-heal:${abilityId}`); + const { ability, effect } = directHealAbility(abilityId); + const { base, effective } = playerEffectiveStats(CAST_NOW); + const targetBase = deriveCharacterStats( + target.classId, target.level, target.gearStats, target.raceId, {}, target.secondaryClassId, + target.gender, target.statRuleset ?? "wow", + ); + const targetEffective = auraAdjustedCharacterStats( + targetBase, useCombatStore.getState().auras, target.id, CAST_NOW, + ).romNative!; + assertBlessedCasterInputs(base, effective, useCombatStore.getState().auras, PLAYER_AURA_ENTITY_ID); + expect(targetEffective.healing.targetHealAbsorbRate).toBe(NATIVE_RECIPIENT_BONUS.healAbsorbRate); + expect(targetEffective.healing.targetHealAbsorb).toBe(NATIVE_RECIPIENT_BONUS.healAbsorb); + + const expectedRaw = expectedRecipientAdjustedAmount(abilityId, effective, targetEffective, + useCombatStore.getState().auras, PLAYER_AURA_ENTITY_ID, target.id); + const preCastHealth = target.health; + const started = useCombatStore.getState().castAbility(ability.id, { + targetActorId: target.id, + now: CAST_NOW, + }); + expect(started.ok, JSON.stringify(started)).toBe(true); + if (useCombatStore.getState().activeCast?.abilityId === ability.id) { + useCombatStore.getState().tick(0.1, useCombatStore.getState().activeCast!.completesAt); + } + + const healing = useCombatStore.getState().combatEvents.find((event) => event.kind === "healing" + && event.sourceActorId === PLAYER_AGGRO_ID + && event.targetActorId === target.id + && event.abilityId === ability.id); + expect(healing).toBeDefined(); + expect(healing?.rawAmount).toBe(Math.round(expectedRaw * (healing?.critical ? 1.5 : 1))); + expect(healing?.effectiveAmount).toBeGreaterThan(0); + expect(usePartyStore.getState().members.find((member) => member.id === target.id)!.health) + .toBe(preCastHealth + healing!.effectiveAmount); + expect(effect.romNativeSource?.kind).toBe("heal"); + }); + + it.each(HEAL_ABILITY_IDS)("resolves a real companion cast of %s with its own blessing and recipient", (abilityId) => { + const priestIdentity = ROM_FIVE_IDENTITIES.find((candidate) => candidate.classId === "rom-priest")!; + const tankIdentity = ROM_FIVE_IDENTITIES.find((candidate) => candidate.role === "tank")!; + const healerBase = createConfiguredPartyMember({ + ...priestIdentity, + gender: "male", + specialization: "Primary", + statRuleset: "rom", + }, LEVEL, 0, `rom-native-npc-heal:${abilityId}`); + const { ability } = directHealAbility(abilityId); + const healer = { + ...healerBase, + gearStats: nativeGear(healerBase.gearStats, NATIVE_CASTER_BONUS), + status: "healing" as const, + activeCast: { + abilityId, + school: "holy" as const, + mode: "cast" as const, + startedAt: CAST_NOW - 1_000, + completesAt: CAST_NOW, + originalDurationMs: 1_000, + pushbackHits: 0, + origin: [0, 0, 0] as const, + targetId: "pending-target", + }, + activeCastTargetId: "pending-target", + nextActionAt: CAST_NOW, + }; + const targetBase = createConfiguredPartyMember({ + ...tankIdentity, + gender: "male", + specialization: "Primary", + statRuleset: "rom", + }, LEVEL, 1, `rom-native-npc-target:${abilityId}`); + const target = { + ...targetBase, + gearStats: nativeGear(targetBase.gearStats, NATIVE_RECIPIENT_BONUS), + health: 1, + status: "ready" as const, + activeCast: null, + activeCastTargetId: null, + nextActionAt: 0, + }; + const configuredHealer = { + ...healer, + activeCast: { ...healer.activeCast, targetId: target.id }, + activeCastTargetId: target.id, + }; + const configuredTarget = target; + usePartyStore.setState({ members: [configuredHealer, configuredTarget] }); + registerPartyRuntimePosition(configuredHealer.id, [0, 0, 0]); + registerPartyRuntimePosition(configuredTarget.id, [2, 0, 0]); + useCombatStore.getState().synchronizeActors(); + const synchronizedMembers = usePartyStore.getState().members; + const synchronizedHealer = synchronizedMembers.find((member) => member.id === healer.id)!; + const synchronizedTarget = synchronizedMembers.find((member) => member.id === configuredTarget.id)!; + const firstCastState = useCombatStore.getState(); + expect(firstCastState.auras.some((aura) => aura.targetId === healer.id + && aura.definition.utilityTags?.includes(ROM_PRIEST_HOLY_BLESSING_TAG))).toBe(false); + + advanceDungeonPartyCombat(CAST_NOW); + + const finishedState = useCombatStore.getState(); + const { base, effective } = npcEffectiveStats(synchronizedHealer.id, CAST_NOW); + const recipientBase = deriveCharacterStats( + synchronizedTarget.classId, synchronizedTarget.level, synchronizedTarget.gearStats, + synchronizedTarget.raceId, {}, synchronizedTarget.secondaryClassId, synchronizedTarget.gender, "rom", + ); + const recipientEffective = auraAdjustedCharacterStats( + recipientBase, finishedState.auras, synchronizedTarget.id, CAST_NOW + 5_000, + ).romNative!; + assertBlessedCasterInputs(base, effective, finishedState.auras, synchronizedHealer.id); + expect(recipientEffective.healing.targetHealAbsorbRate).toBe(NATIVE_RECIPIENT_BONUS.healAbsorbRate); + expect(recipientEffective.healing.targetHealAbsorb).toBe(NATIVE_RECIPIENT_BONUS.healAbsorb); + + const expectedRaw = expectedRecipientAdjustedAmount(abilityId, effective, recipientEffective, + finishedState.auras, synchronizedHealer.id, synchronizedTarget.id); + const healing = finishedState.combatEvents.find((event) => event.kind === "healing" + && event.sourceActorId === synchronizedHealer.id + && event.targetActorId === synchronizedTarget.id + && event.abilityId === abilityId); + expect(healing, `${abilityId} companion cast did not resolve`).toBeDefined(); + expect(healing?.rawAmount).toBe(Math.round(expectedRaw * (healing?.critical ? 1.5 : 1))); + expect(healing?.effectiveAmount).toBeGreaterThan(0); + expect(ability.id).toBe(abilityId); + }); + + it("snapshots a player Regenerate tick with native target absorb and does not apply it again per tick", () => { + const target = preparePartyTarget("rom-native-player-regenerate"); + const { ability, effect } = regenerateAbility(); + const { effective } = playerEffectiveStats(CAST_NOW); + const targetBase = deriveCharacterStats( + target.classId, target.level, target.gearStats, target.raceId, {}, target.secondaryClassId, + target.gender, target.statRuleset ?? "wow", + ); + const targetEffective = auraAdjustedCharacterStats( + targetBase, useCombatStore.getState().auras, target.id, CAST_NOW, + ).romNative!; + const snapshot = nativePeriodicHealSnapshot(effect, LEVEL, effective, targetEffective, target.level); + expect(snapshot).toBeDefined(); + expect(snapshot?.tickAmount).toBeGreaterThan(0); + + const started = useCombatStore.getState().castAbility(ability.id, { + targetActorId: target.id, + now: CAST_NOW, + }); + expect(started.ok, JSON.stringify(started)).toBe(true); + if (useCombatStore.getState().activeCast?.abilityId === ability.id) { + useCombatStore.getState().tick(0.1, useCombatStore.getState().activeCast!.completesAt); + } + + const applied = useCombatStore.getState().effects.find((candidate) => candidate.kind === "hot" + && candidate.sourceAbilityId === ability.id && candidate.targetId === target.id); + expect(applied).toMatchObject({ fixedAmount: snapshot!.tickAmount, remainingTicks: snapshot!.dotTimes }); + const auras = useCombatStore.getState().auras; + const expectedTickRaw = Math.round(resolveHealingValue( + resolveHealingValue(snapshot!.tickAmount, auras.filter((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID), "done"), + auras.filter((aura) => aura.targetId === target.id), "taken", + )); + useCombatStore.getState().tick(0.1, applied!.nextTickAt); + const tick = useCombatStore.getState().combatEvents.find((event) => event.kind === "healing" + && event.sourceActorId === PLAYER_AGGRO_ID && event.targetActorId === target.id + && event.abilityId === ability.id); + expect(tick?.rawAmount).toBe(expectedTickRaw); + expect(tick?.rawAmount).toBeLessThan(Math.round(snapshot!.tickAmount + * (1 + targetEffective.healing.targetHealAbsorbRate / 100) + targetEffective.healing.targetHealAbsorb)); + }); + + it("records self Regenerate ticks with the same effective healing as the health ledger", () => { + const { ability } = regenerateAbility(); + useCombatStore.setState({ health: 1 }); + useCombatStore.getState().synchronizeActors(); + const started = useCombatStore.getState().castAbility(ability.id, { + now: CAST_NOW, + }); + expect(started.ok, JSON.stringify(started)).toBe(true); + const applied = useCombatStore.getState().effects.find((candidate) => candidate.kind === "hot" + && candidate.sourceAbilityId === ability.id && !candidate.targetId); + expect(applied).toBeDefined(); + const healthBefore = useCombatStore.getState().health; + useCombatStore.getState().tick(0, applied!.nextTickAt); + const finished = useCombatStore.getState(); + const tick = finished.combatEvents.find((event) => event.kind === "healing" + && event.sourceActorId === PLAYER_AGGRO_ID && event.targetActorId === PLAYER_AGGRO_ID + && event.abilityId === ability.id); + expect(tick?.effectiveAmount).toBeGreaterThan(0); + expect(tick?.effectiveAmount).toBe(finished.health - healthBefore); + expect(tick!.effectiveAmount + tick!.overheal).toBe(tick!.rawAmount); + }); + + it("snapshots a companion Regenerate tick from the completed player-build cast", () => { + const targetBase = createConfiguredPartyMember({ + ...ROM_FIVE_IDENTITIES.find((candidate) => candidate.role === "tank")!, + gender: "male", specialization: "Primary", statRuleset: "rom", + }, LEVEL, 1, "rom-native-npc-regenerate-target"); + const target = { + ...targetBase, + gearStats: nativeGear(targetBase.gearStats, NATIVE_RECIPIENT_BONUS), + health: 1, + status: "ready" as const, + activeCast: null, + activeCastTargetId: null, + nextActionAt: 0, + }; + const healerBase = createConfiguredPartyMember({ + ...ROM_FIVE_IDENTITIES.find((candidate) => candidate.classId === "rom-priest")!, + gender: "male", specialization: "Primary", statRuleset: "rom", + }, LEVEL, 0, "rom-native-npc-regenerate-healer"); + const { ability } = regenerateAbility(); + const healer = { + ...healerBase, + gearStats: nativeGear(healerBase.gearStats, NATIVE_CASTER_BONUS), + status: "healing" as const, + activeCast: { + abilityId: ability.id, + school: "holy" as const, + mode: "cast" as const, + startedAt: CAST_NOW - 1_000, + completesAt: CAST_NOW, + originalDurationMs: 1_000, + pushbackHits: 0, + origin: [0, 0, 0] as const, + targetId: target.id, + }, + activeCastTargetId: target.id, + nextActionAt: CAST_NOW, + }; + usePartyStore.setState({ members: [healer, target] }); + registerPartyRuntimePosition(healer.id, [0, 0, 0]); + registerPartyRuntimePosition(target.id, [2, 0, 0]); + useCombatStore.getState().synchronizeActors(); + const [synchronizedHealer, synchronizedTarget] = usePartyStore.getState().members; + advanceDungeonPartyCombat(CAST_NOW); + + const finished = useCombatStore.getState(); + const casterBase = deriveCharacterStats( + synchronizedHealer!.classId, synchronizedHealer!.level, synchronizedHealer!.gearStats, + synchronizedHealer!.raceId, {}, synchronizedHealer!.secondaryClassId, + synchronizedHealer!.gender, "rom", + ); + const effectiveCaster = auraAdjustedCharacterStats( + casterBase, finished.auras, synchronizedHealer!.id, CAST_NOW, + ).romNative!; + const recipientBase = deriveCharacterStats( + synchronizedTarget!.classId, synchronizedTarget!.level, synchronizedTarget!.gearStats, + synchronizedTarget!.raceId, {}, synchronizedTarget!.secondaryClassId, + synchronizedTarget!.gender, "rom", + ); + const effectiveRecipient = auraAdjustedCharacterStats( + recipientBase, finished.auras, synchronizedTarget!.id, CAST_NOW, + ).romNative!; + const { effect } = regenerateAbility(); + const snapshot = nativePeriodicHealSnapshot( + effect, LEVEL, effectiveCaster, effectiveRecipient, synchronizedTarget!.level, + ); + expect(snapshot).toBeDefined(); + const applied = finished.effects.find((candidate) => candidate.kind === "hot" + && candidate.sourceAbilityId === ability.id && candidate.targetId === synchronizedTarget!.id); + expect(applied).toMatchObject({ fixedAmount: snapshot!.tickAmount, remainingTicks: snapshot!.dotTimes }); + }); + + it("keeps the same legacy amount when source metadata is present under the WoW ruleset", () => { + const { ability, effect } = directHealAbility("rom-priest-primary-2"); + const gear = { + ...EMPTY_ITEM_STATS, + spellPower: 725, + romNative: NATIVE_CASTER_BONUS, + }; + const { romNativeSource: _ignored, ...withoutDescriptor } = effect; + const withMetadata = equipmentAdjustedCombatAmount( + effect, LEVEL, gear, "rom-priest", ability, 0, undefined, "rom-human", "male", "wow", null, + ); + const legacyEffect = equipmentAdjustedCombatAmount( + withoutDescriptor, LEVEL, gear, "rom-priest", ability, 0, undefined, "rom-human", "male", "wow", null, + ); + expect(withMetadata).toBe(legacyEffect); + }); +}); diff --git a/src/game/romNativeHealing.test.ts b/src/game/romNativeHealing.test.ts new file mode 100644 index 00000000..7196eca4 --- /dev/null +++ b/src/game/romNativeHealing.test.ts @@ -0,0 +1,266 @@ +import { describe, expect, it } from "vitest"; +import { deriveRomNativeStats } from "./romNativeStats"; +import { + resolveRomNativeHolyHeal, + resolveRomNativePeriodicHolyHeal, + romNativeHolyHealSourceMetadata, + type RomNativeHolyHealCasterStats, + type RomNativeHolyHealSource, + type RomNativePeriodicHolyHealSource, + type RomNativeHolyHealTargetStats, +} from "./romNativeHealing"; + +function casterStats(overrides: { + readonly wisdom?: number; + readonly magicalDamage?: number; + readonly magicPowerRate?: number; + readonly healPowerRate?: number; + readonly healPoint?: number; +} = {}): RomNativeHolyHealCasterStats { + const base = deriveRomNativeStats({ classId: "rom-priest", level: 1 }); + return { + attributes: { ...base.attributes, wisdom: overrides.wisdom ?? 100 }, + magicalDamage: overrides.magicalDamage ?? 200, + magicPowerRate: overrides.magicPowerRate ?? 1.5, + healing: { + ...base.healing, + healPowerRate: overrides.healPowerRate ?? 2, + healPoint: overrides.healPoint ?? 10, + holyHealMindCoefficient: 0.3, + holyHealMindCapMultiplier: 6, + holyHealMagicDamageCoefficient: 0.5, + }, + }; +} + +function targetStats(overrides: { + readonly targetHealAbsorbRate?: number; + readonly targetHealAbsorb?: number; +} = {}): RomNativeHolyHealTargetStats { + const base = deriveRomNativeStats({ classId: "rom-priest", level: 1 }); + return { + healing: { + ...base.healing, + targetHealAbsorbRate: overrides.targetHealAbsorbRate ?? 50, + targetHealAbsorb: overrides.targetHealAbsorb ?? 4, + }, + }; +} + +const source = (overrides: Partial = {}): RomNativeHolyHealSource => ({ + componentId: 500395, + sourceSkillId: 490261, + damagePower: 100, + damagePowerSkillLevelArg: 20, + magicLevel: 3, + spellTimeSeconds: 2, + isIgnoreDmgEffect: false, + isFixDmgEffect: false, + ignoreMagicAbsorb: false, + randomRange: 2, + ...overrides, +}); + +const periodicSource = ( + overrides: Partial = {}, +): RomNativePeriodicHolyHealSource => ({ + componentId: 500469, + sourceSkillId: 490269, + magicType: 4, + effectType: 0, + isDotMagic: true, + isFixDotPower: false, + dotTimeSeconds: 2, + dotType: 0, + dotBase: 20, + dotSkillLevelArg: 18, + effectTimeSeconds: 20, + effectTimeSkillLevelArg: 0, + levelDeltaEffectTime: 0, + rawSpellTimeSeconds: 0, + isFixDmgEffect: false, + ignoreMagicAbsorb: false, + magicLevel: 3, + ...overrides, +}); + +describe("RoM native HolyHeal amount resolver", () => { + it("applies source OrgPower, MND, MDMG, MPow, healing rates, target modifiers, and source variance once", () => { + const result = resolveRomNativeHolyHeal({ + source: source(), + caster: casterStats(), + target: targetStats(), + randomUnit: 0, + }); + + expect(result.orgPower).toBe(160); + expect(result.spellTime).toBe(2); + expect(result.mindPower).toBe(60); + expect(result.purePower).toBe(1280); + expect(result.rolledPower).toBeCloseTo(1254.4); + expect(result.amount).toBeCloseTo(1885.6); + }); + + it("uses the MND cap branch and applies the fixed/ignored MDMG flags independently", () => { + const capped = resolveRomNativeHolyHeal({ + source: source({ magicLevel: 0, spellTimeSeconds: 4 }), + caster: casterStats({ wisdom: 1000, magicalDamage: 0, healPowerRate: 1, magicPowerRate: 1, healPoint: 0 }), + target: targetStats({ targetHealAbsorbRate: 0, targetHealAbsorb: 0 }), + randomUnit: 0.5, + }); + expect(capped.mindPower).toBe(1200); + expect(capped.purePower).toBe(600); + + const fixedAndIgnored = resolveRomNativeHolyHeal({ + source: source({ magicLevel: 0, spellTimeSeconds: 4, isFixDmgEffect: true, isIgnoreDmgEffect: true }), + caster: casterStats({ wisdom: 1000, magicalDamage: 400, healPowerRate: 1, magicPowerRate: 1, healPoint: 0 }), + target: targetStats({ targetHealAbsorbRate: 0, targetHealAbsorb: 0 }), + randomUnit: 0.5, + }); + expect(fixedAndIgnored.spellTime).toBe(1); + expect(fixedAndIgnored.mindPower).toBe(300); + expect(fixedAndIgnored.purePower).toBe(400); + + const fixedWithMdmg = resolveRomNativeHolyHeal({ + source: source({ magicLevel: 0, spellTimeSeconds: 4, isFixDmgEffect: true }), + caster: casterStats({ wisdom: 0, magicalDamage: 400, healPowerRate: 1, magicPowerRate: 1, healPoint: 0 }), + target: targetStats({ targetHealAbsorbRate: 0, targetHealAbsorb: 0 }), + randomUnit: 0.5, + }); + expect(fixedWithMdmg.purePower).toBe(300); + }); + + it("uses native absorb flags, returns undead damage sign, and suppresses it out of combat", () => { + const baseInput = { + source: source({ ignoreMagicAbsorb: true, magicLevel: 0, randomRange: 0 }), + caster: casterStats({ wisdom: 0, magicalDamage: 0, magicPowerRate: 1, healPowerRate: 1, healPoint: 0 }), + target: targetStats({ targetHealAbsorbRate: 200, targetHealAbsorb: 50 }), + randomUnit: 0.5, + } as const; + const targetPower = resolveRomNativeHolyHeal(baseInput); + expect(targetPower.amount).toBe(100); + expect(resolveRomNativeHolyHeal({ ...baseInput, targetIsUndead: true }).amount).toBe(-100); + expect(resolveRomNativeHolyHeal({ ...baseInput, targetIsUndead: true, targetIsInCombat: false }).amount).toBe(0); + + const absorbApplied = resolveRomNativeHolyHeal({ + ...baseInput, + source: { ...baseInput.source, ignoreMagicAbsorb: false }, + }); + expect(absorbApplied.amount).toBe(350); + }); + + it("requires a source random sample and retains priest primary/general raw bindings", () => { + expect(() => resolveRomNativeHolyHeal({ + source: source(), + caster: casterStats(), + target: targetStats(), + randomUnit: 1.1, + })).toThrow("randomUnit must be between 0 and 1"); + + const rows = romNativeHolyHealSourceMetadata.holyHealBindings; + const heal = rows.find((row) => row.abilityId === "rom-priest-primary-2"); + const groupHeal = rows.find((row) => row.abilityId === "rom-priest-primary-8"); + const urgentHeal = rows.find((row) => row.abilityId === "rom-priest-general-0"); + expect(heal?.ranks[0]).toMatchObject({ sourceSkillId: 490261, spellTimeSeconds: 2, isFixDmgEffect: false }); + expect(heal?.ranks[0]?.componentIds[0]).toMatchObject({ componentId: 500395, calculationType: 5, damagePower: 90, damagePowerSkillLevelArg: 30 }); + expect(groupHeal?.ranks[0]).toMatchObject({ sourceSkillId: 490281, spellTimeSeconds: 3 }); + expect(urgentHeal?.ranks[0]).toMatchObject({ sourceSkillId: 491147, spellTimeSeconds: 1 }); + expect(romNativeHolyHealSourceMetadata.formula.magicLevel).toContain("required runtime input"); + expect(romNativeHolyHealSourceMetadata.formula.classification).toContain("no Chronicles of Arcadia values"); + }); + + it("resolves the distinct Regenerate DotMagic rank snapshot and integer tick", () => { + const rows = romNativeHolyHealSourceMetadata.periodicHealBindings; + const regenerate = rows.find((row) => row.abilityId === "rom-priest-general-2"); + expect(regenerate?.ranks[0]).toMatchObject({ sourceSkillId: 490269, spellTimeSeconds: 0 }); + expect(regenerate?.ranks[0]?.componentIds).toEqual(expect.arrayContaining([ + expect.objectContaining({ componentId: 500469, isDotMagic: true, dotType: 0, dotBase: 20, dotSkillLevelArg: 18 }), + expect.objectContaining({ componentId: 621548, isDotMagic: true, dotSkillLevelArg: 25 }), + ])); + + const base = deriveRomNativeStats({ classId: "rom-priest", level: 1 }); + const result = resolveRomNativePeriodicHolyHeal({ + source: periodicSource(), + caster: { + attributes: { ...base.attributes, wisdom: 100 }, + magicalDamage: 200, + effectiveMagicPower: 1.5, + healing: { healPowerRate: 2, healPoint: 10 }, + }, + target: targetStats(), + sourceIsPlayer: true, + casterLevel: 30, + targetLevel: 30, + }); + + expect(result).toMatchObject({ + componentId: 500469, + sourceSkillId: 490269, + spellTime: 1, + effectTime: 20, + dotTimes: 10, + dotBasePower: 30.8, + magicLevelAdjustment: 50, + buffPower: 53, + tickAmount: 210, + }); + expect(result?.powerAtApplication).toBeCloseTo(213.57); + }); + + it("uses the player-build ExRate policy, snapshots absorb only at application, and preserves fixed DotPower", () => { + const base = deriveRomNativeStats({ classId: "rom-priest", level: 1 }); + const common = { + source: periodicSource(), + caster: { + attributes: { ...base.attributes, wisdom: 100 }, + magicalDamage: 200, + effectiveMagicPower: 1.5, + healing: { healPowerRate: 2, healPoint: 10 }, + }, + target: targetStats({ targetHealAbsorbRate: 0, targetHealAbsorb: 0 }), + casterLevel: 30, + targetLevel: 30, + } as const; + const playerBuild = resolveRomNativePeriodicHolyHeal({ ...common, sourceIsPlayer: true }); + const sourceNpc = resolveRomNativePeriodicHolyHeal({ ...common, sourceIsPlayer: false }); + expect(playerBuild?.tickAmount).toBe(138); + expect(sourceNpc?.tickAmount).toBe(160); + + const ignoredAbsorb = resolveRomNativePeriodicHolyHeal({ + ...common, + sourceIsPlayer: true, + target: targetStats({ targetHealAbsorbRate: 200, targetHealAbsorb: 50 }), + source: periodicSource({ ignoreMagicAbsorb: true }), + }); + expect(ignoredAbsorb?.tickAmount).toBe(playerBuild?.tickAmount); + + const fixed = resolveRomNativePeriodicHolyHeal({ + ...common, + sourceIsPlayer: true, + source: periodicSource({ isFixDotPower: true }), + }); + expect(fixed).toMatchObject({ magicLevelAdjustment: 0, buffPower: 3, tickAmount: 30 }); + }); + + it("refuses unsupported DotMagic types instead of treating them as HolyHeal", () => { + const base = deriveRomNativeStats({ classId: "rom-priest", level: 1 }); + const input = { + source: periodicSource({ dotType: 5 }), + caster: { + attributes: base.attributes, + magicalDamage: 0, + effectiveMagicPower: 1, + healing: { healPowerRate: 1, healPoint: 0 }, + }, + target: targetStats(), + sourceIsPlayer: true, + casterLevel: 30, + targetLevel: 30, + } as const; + expect(resolveRomNativePeriodicHolyHeal(input)).toBeUndefined(); + expect(resolveRomNativePeriodicHolyHeal({ + ...input, + source: periodicSource({ isDotMagic: false }), + })).toBeUndefined(); + }); +}); diff --git a/src/game/romNativeHealing.ts b/src/game/romNativeHealing.ts new file mode 100644 index 00000000..3e8bb963 --- /dev/null +++ b/src/game/romNativeHealing.ts @@ -0,0 +1,291 @@ +import sourceMetadata from "./generated/romNativeHolyHealBindings.generated.json"; +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; + +/** Source fields from the MagicObject attack payload and its MagicCollect row. */ +export interface RomNativeHolyHealSource { + readonly componentId: number; + readonly sourceSkillId: number; + /** MagicBase.Attack.DmgPower, before its MagicLv argument is applied. */ + readonly damagePower: number; + readonly damagePowerSkillLevelArg: number; + /** MagicProc.MagicLv. This is supplied by the native caller; no rank is guessed. */ + readonly magicLevel: number; + /** Raw MagicCollect SpellTime in seconds. MagicProcess applies the <1/fixed clamp. */ + readonly spellTimeSeconds: number; + readonly isIgnoreDmgEffect: boolean; + readonly isFixDmgEffect: boolean; + /** MagicBase.SettingEx.IgnoreMagicAbsorb from the source component. */ + readonly ignoreMagicAbsorb: boolean; + /** MagicBase.Attack.Rand; use a randomUnit sampled by the combat caller. */ + readonly randomRange: number; +} + +export type RomNativeHolyHealCasterStats = Pick + & { readonly healing: Pick }; + +export type RomNativeHolyHealTargetStats = Pick; + +export interface RomNativeHolyHealInput { + readonly source: RomNativeHolyHealSource; + readonly caster: RomNativeHolyHealCasterStats; + readonly target: RomNativeHolyHealTargetStats; + readonly randomUnit: number; + readonly targetIsUndead?: boolean; + readonly targetIsInCombat?: boolean; +} + +export interface RomNativeHolyHealResult { + /** Source OrgPower after the runtime MagicLv argument. */ + readonly orgPower: number; + /** MagicProcess's local formula SpellTime, after its source clamp. */ + readonly spellTime: number; + readonly mindPower: number; + /** PurePower after caster MPow, HealPowerRate, and HealPoint. */ + readonly purePower: number; + readonly rolledPower: number; + /** Signed output: negative for undead damage; zero for out-of-combat undead. */ + readonly amount: number; +} + +/** Raw positive magical HP DotMagic fields and the MagicCollect cast inputs. */ +export interface RomNativePeriodicHolyHealSource { + readonly componentId: number; + readonly sourceSkillId: number; + readonly magicType: number; + readonly effectType: number; + readonly isDotMagic: boolean; + readonly isFixDotPower: boolean; + readonly dotTimeSeconds: number; + readonly dotType: number; + readonly dotBase: number; + readonly dotSkillLevelArg: number; + readonly effectTimeSeconds: number; + readonly effectTimeSkillLevelArg: number; + readonly levelDeltaEffectTime: number; + readonly rawSpellTimeSeconds: number; + readonly isFixDmgEffect: boolean; + readonly ignoreMagicAbsorb: boolean; + /** MagicProc.MagicLv at buff application; this is not guessed from rank. */ + readonly magicLevel: number; +} + +export type RomNativePeriodicHolyHealCasterStats = Pick + & { readonly effectiveMagicPower: number } + & { readonly healing: Pick }; + +export type RomNativePeriodicHolyHealTargetStats = Pick; + +export interface RomNativePeriodicHolyHealInput { + readonly source: RomNativePeriodicHolyHealSource; + readonly caster: RomNativePeriodicHolyHealCasterStats; + readonly target: RomNativePeriodicHolyHealTargetStats; + /** Simulation policy: active player-build companions use the player ExRate branch. */ + readonly sourceIsPlayer: boolean; + readonly casterLevel: number; + readonly targetLevel: number; +} + +export interface RomNativePeriodicHolyHealResult { + readonly componentId: number; + readonly sourceSkillId: number; + readonly spellTime: number; + readonly effectTime: number; + readonly dotTimes: number; + readonly dotBasePower: number; + readonly powerAtApplication: number; + readonly magicLevelAdjustment: number; + /** Freeze this on application; source ticks reuse Buff.Power. */ + readonly buffPower: number; + /** The final integer HP delta emitted by BuffProc for one tick. */ + readonly tickAmount: number; +} + +interface NativeHealingFormulaMetadata { + readonly formula: { + readonly fixHealingDotMagicDamageCoefficient: number; + }; +} + +const healingFormulaMetadata = sourceMetadata as unknown as NativeHealingFormulaMetadata; +const HEALING_DOT_MDMG_COEFFICIENT = healingFormulaMetadata.formula.fixHealingDotMagicDamageCoefficient; + +const finite = (value: number): boolean => Number.isFinite(value); + +function assertFinite(label: string, value: number): void { + if (!finite(value)) throw new RangeError(`${label} must be a finite number.`); +} + +/** + * Resolves the Runewaker MagicProcess HolyHeal branch from its raw source row + * and already-effective native caster/target stats. Use the returned `amount` + * directly as the native health delta; do not apply the generic healing + * coefficient, healing-done, or healing-taken modifiers again. Direct casts + * and channel pulses use this branch when their MagicBase invokes AtkCalType + * HolyHeal (5). DotMagic healing has the separate buff-rank and tick resolver + * below and must not be routed through this formula. + * + * The caller supplies the effective MagicLv and one uniform random sample. + * This helper never substitutes character level or a Chronicles of Arcadia + * rank formula for the source's `MagicProc.MagicLv` input. + */ +export function resolveRomNativeHolyHeal(input: RomNativeHolyHealInput): RomNativeHolyHealResult { + const { source, caster, target } = input; + const sourceValues = [ + source.damagePower, + source.damagePowerSkillLevelArg, + source.magicLevel, + source.spellTimeSeconds, + source.randomRange, + input.randomUnit, + caster.attributes.wisdom, + caster.magicalDamage, + caster.magicPowerRate, + caster.healing.healPowerRate, + caster.healing.healPoint, + caster.healing.holyHealMindCoefficient, + caster.healing.holyHealMindCapMultiplier, + caster.healing.holyHealMagicDamageCoefficient, + target.healing.targetHealAbsorbRate, + target.healing.targetHealAbsorb, + ]; + sourceValues.forEach((value, index) => assertFinite(`HolyHeal input ${index + 1}`, value)); + if (input.randomUnit < 0 || input.randomUnit > 1) { + throw new RangeError("HolyHeal randomUnit must be between 0 and 1."); + } + + const orgPower = source.damagePower + + source.damagePower * source.damagePowerSkillLevelArg * source.magicLevel / 100; + const spellTime = source.spellTimeSeconds < 1 || source.isFixDmgEffect + ? 1 + : source.spellTimeSeconds; + const mindPower = caster.attributes.wisdom * caster.healing.holyHealMindCoefficient * spellTime; + let purePower = orgPower * 5 < mindPower + ? orgPower * caster.healing.holyHealMindCapMultiplier + : orgPower + mindPower; + + if (!source.isIgnoreDmgEffect) { + purePower += caster.magicalDamage + * caster.healing.holyHealMagicDamageCoefficient + * (source.isFixDmgEffect ? 1 : spellTime); + } + purePower = purePower * caster.magicPowerRate * caster.healing.healPowerRate + + caster.healing.healPoint * spellTime; + + if (purePower <= 0) { + return Object.freeze({ orgPower, spellTime, mindPower, purePower, rolledPower: 0, amount: 0 }); + } + + const randomVariationPercent = source.randomRange * (1 - 2 * input.randomUnit); + const rolledPower = purePower * (1 - randomVariationPercent / 100); + let targetPower = rolledPower; + if (!source.ignoreMagicAbsorb) { + targetPower = targetPower * (1 + target.healing.targetHealAbsorbRate / 100) + + target.healing.targetHealAbsorb; + } + if (targetPower < 0) targetPower = 0; + + const amount = input.targetIsUndead + ? input.targetIsInCombat === false ? 0 : -targetPower + : targetPower; + return Object.freeze({ orgPower, spellTime, mindPower, purePower, rolledPower, amount }); +} + +/** + * Resolves the separate Runewaker DotMagic HP-heal rank snapshot and tick. + * This is not the HolyHeal branch: CalAddDotMagicLv bakes caster/recipient + * channels into the buff's Power at application, then BuffProc emits integer + * Base/Power ticks without reapplying HealAbsorb each tick. + * + * `effectiveMagicPower` is the source `Attr.MagicPow(MagicType)` value. The + * current sidecar retains the all-magic neutral MPow channel but does not + * model element-specific BodyRate channels, so callers must provide the + * effective native value rather than imply those rates are universally 1. + */ +export function resolveRomNativePeriodicHolyHeal( + input: RomNativePeriodicHolyHealInput, +): RomNativePeriodicHolyHealResult | undefined { + const { source, caster, target } = input; + if (!source.isDotMagic || source.effectType !== 0 || source.dotType !== 0 + || source.dotTimeSeconds <= 0 || source.dotBase <= 0) return undefined; + + const values = [ + source.magicType, + source.dotTimeSeconds, + source.dotBase, + source.dotSkillLevelArg, + source.effectTimeSeconds, + source.effectTimeSkillLevelArg, + source.levelDeltaEffectTime, + source.rawSpellTimeSeconds, + source.magicLevel, + input.casterLevel, + input.targetLevel, + caster.attributes.wisdom, + caster.magicalDamage, + caster.effectiveMagicPower, + caster.healing.healPowerRate, + caster.healing.healPoint, + target.healing.targetHealAbsorbRate, + target.healing.targetHealAbsorb, + HEALING_DOT_MDMG_COEFFICIENT, + ]; + values.forEach((value, index) => assertFinite(`Periodic HolyHeal input ${index + 1}`, value)); + if (!Number.isInteger(source.magicLevel)) throw new RangeError("Periodic HolyHeal magicLevel must be an integer."); + + const effectTime = Math.trunc(source.effectTimeSeconds) < 0 + ? 100_000_000 + : Math.trunc(source.effectTimeSeconds * (1 + source.effectTimeSkillLevelArg * source.magicLevel / 100) + - (input.casterLevel - input.targetLevel) * source.levelDeltaEffectTime); + const dotTimes = Math.max(1, Math.trunc(effectTime / source.dotTimeSeconds)); + const spellTime = Math.trunc(source.rawSpellTimeSeconds < 1 || source.isFixDmgEffect + ? 1 + : source.rawSpellTimeSeconds); + const dotBasePower = source.dotBase * (1 + source.magicLevel * source.dotSkillLevelArg / 100); + let powerForRankCorrection = 0; + + if (!source.isFixDotPower && source.dotSkillLevelArg !== 0) { + const exRate = input.sourceIsPlayer ? 0.6 + Math.abs(dotBasePower) / 600 : 1; + let power = dotBasePower + exRate * caster.magicalDamage * spellTime * HEALING_DOT_MDMG_COEFFICIENT / dotTimes; + const mindPower = caster.attributes.wisdom * 0.3 * spellTime / dotTimes; + if (power * 5 < mindPower) power *= 6; + else power += mindPower; + power = power * caster.healing.healPowerRate + caster.healing.healPoint * spellTime / dotTimes; + + if (!source.ignoreMagicAbsorb) { + power = power * (1 + target.healing.targetHealAbsorbRate / 100) + + target.healing.targetHealAbsorb / dotTimes; + } + if (power < 0) power = 0; + powerForRankCorrection = power * caster.effectiveMagicPower; + } + + const dotSkillLevelDamage = source.dotBase * source.dotSkillLevelArg / 100; + const magicLevelAdjustment = source.isFixDotPower || source.dotSkillLevelArg === 0 || dotSkillLevelDamage === 0 + ? 0 + : Math.trunc((powerForRankCorrection - source.dotBase) / dotSkillLevelDamage - source.magicLevel); + const buffPower = magicLevelAdjustment + source.magicLevel; + const tickDamage = Math.trunc(source.dotBase * -1 * (100 + source.dotSkillLevelArg * buffPower) / 100); + const tickAmount = -tickDamage; + + return Object.freeze({ + componentId: source.componentId, + sourceSkillId: source.sourceSkillId, + spellTime, + effectTime, + dotTimes, + dotBasePower, + powerAtApplication: powerForRankCorrection, + magicLevelAdjustment, + buffPower, + tickAmount, + }); +} + +/** Raw, version-hashed RuneWaker attack bindings used by the focused resolver and integrations. */ +export const romNativeHolyHealSourceMetadata = sourceMetadata; diff --git a/src/game/romNativeNpcEquipment.test.ts b/src/game/romNativeNpcEquipment.test.ts new file mode 100644 index 00000000..b97ae27f --- /dev/null +++ b/src/game/romNativeNpcEquipment.test.ts @@ -0,0 +1,94 @@ +import { describe, expect, it } from "vitest"; +import { + resolveRomNativeNpcEquipment, + romNativeNpcEquipmentRecord, +} from "./romNativeNpcEquipment"; + +describe("native RoM NPC source equipment", () => { + it("preserves the five weighted Barren Caves choices and resolves their exact item rows", () => { + const sources = [101_459, 101_460, 101_461].map((npcId) => romNativeNpcEquipmentRecord(npcId)); + expect(sources.every(Boolean)).toBe(true); + expect(sources[0]?.mainHandCandidates.map((candidate) => candidate.sourceItemId)).toEqual([ + 210_056, 210_056, 210_056, 210_056, 210_056, + ]); + expect(sources[1]?.mainHandCandidates.map((candidate) => candidate.sourceItemId)).toEqual([ + 210_061, 210_061, 210_061, 210_061, 210_061, + ]); + expect(sources[2]?.offHandCandidates.map((candidate) => candidate.sourceItemId)).toEqual([ + 210_666, 210_666, 210_666, 210_666, 210_666, + ]); + for (const source of sources) { + expect(source?.mainHandCandidates.map((candidate) => candidate.selectionWeightPercent)).toEqual([20, 20, 20, 20, 20]); + expect(source?.offHandCandidates.map((candidate) => candidate.selectionWeightPercent)).toEqual([20, 20, 20, 20, 20]); + } + + const caveGuard = resolveRomNativeNpcEquipment(101_459, { selectionSeed: "actor-cave-1" }); + const caveArcher = resolveRomNativeNpcEquipment(101_460, { selectionSeed: "actor-cave-1" }); + const caveWarden = resolveRomNativeNpcEquipment(101_461, { selectionSeed: "actor-cave-1" }); + expect(caveGuard.status).toBe("supported"); + expect(caveArcher.status).toBe("supported"); + expect(caveWarden.status).toBe("supported"); + if (caveGuard.status !== "supported" || caveArcher.status !== "supported" || caveWarden.status !== "supported") return; + + expect(caveGuard.value.mainHand).toMatchObject({ + sourceItemId: 210_056, + sourceCatalog: "weaponobject.db", + durable: 70, + refineLevel: 0, + attackRange: 20, + attackSpeed: 20, + eqTypeValuePairs: Array.from({ length: 10 }, (_, slot) => ({ slot, eqType: 0, value: 0 })), + dropAbilityIdRatePairs: Array.from({ length: 6 }, (_, slot) => ({ slot, attributeId: 0, rate: 0 })), + }); + expect(caveArcher.value.mainHand).toMatchObject({ sourceItemId: 210_061, durable: 55, attackSpeed: 20 }); + expect(caveWarden.value.offHand).toMatchObject({ sourceItemId: 210_666, durable: 1426, gearPosition: 2, attackSpeed: 20 }); + expect(caveGuard.value.wornItems[0]).toMatchObject({ fieldQuality: 100, fieldDurability: 10_000, fieldPowerQuality: 10, durabilityPowerRate: 1.2, wearPower: 1.2 }); + expect(caveWarden.value.wornItems[0]).toMatchObject({ slot: "offHand", durabilityPowerRate: 0.2, wearPower: 0.2 }); + }); + + it("selects deterministically from source weights without averaging or discarding candidate slots", () => { + const source = romNativeNpcEquipmentRecord(100_052); + expect(source?.mainHandCandidates.map((candidate) => candidate.sourceItemId)).toEqual([ + 210_059, 0, 210_059, 0, 210_059, + ]); + expect(source?.mainHandCandidates.map((candidate) => candidate.selectionWeightPercent)).toEqual([20, 20, 20, 20, 20]); + const first = resolveRomNativeNpcEquipment(100_052, { selectionSeed: "same-actor" }); + const repeated = resolveRomNativeNpcEquipment(100_052, { selectionSeed: "same-actor" }); + expect(first.status).toBe("supported"); + expect(repeated.status).toBe("supported"); + if (first.status !== "supported" || repeated.status !== "supported") return; + expect(first.value.selectedCandidateIndices).toEqual(repeated.value.selectedCandidateIndices); + expect(first.value.selectedCandidateIndices.mainHand).toBeGreaterThanOrEqual(0); + expect(first.value.selectedCandidateIndices.mainHand).toBeLessThan(5); + + const selected = resolveRomNativeNpcEquipment(100_052, { + mainHandCandidateIndex: 0, + offHandCandidateIndex: 1, + selectionSeed: "ignored-where-index-is-explicit", + }); + expect(selected.status).toBe("supported"); + if (selected.status !== "supported") return; + expect(selected.value.mainHand?.sourceItemId).toBe(210_059); + expect(selected.value.offHand).toBeNull(); + expect(selected.value.selectedCandidateIndices).toEqual({ mainHand: 0, offHand: 1 }); + }); + + it("resolves fixed BowEQ rows as source metadata while retaining exact ability pairs", () => { + const source = romNativeNpcEquipmentRecord(102_425); + expect(source?.bowEquipmentId).toBe(212_011); + const result = resolveRomNativeNpcEquipment(102_425, { + mainHandCandidateIndex: 0, + offHandCandidateIndex: 0, + }); + expect(result.status).toBe("supported"); + if (result.status !== "supported") return; + expect(result.value.bow).toMatchObject({ + sourceItemId: 212_011, + sourceCatalog: "weaponobject.db", + eqTypeValuePairs: expect.arrayContaining([ + { slot: 0, eqType: 25, value: 19 }, + { slot: 1, eqType: 191, value: 7 }, + ]), + }); + }); +}); diff --git a/src/game/romNativeNpcEquipment.ts b/src/game/romNativeNpcEquipment.ts new file mode 100644 index 00000000..d99511ce --- /dev/null +++ b/src/game/romNativeNpcEquipment.ts @@ -0,0 +1,266 @@ +import catalogJson from "./generated/romNativeNpcEquipment.generated.json"; + +export interface RomNativeNpcEquipmentItem { + readonly sourceItemId: number; + readonly sourceCatalog: "armorobject.db" | "weaponobject.db"; + readonly sourceRecordIndex: number; + readonly objectKind: "equipment-item"; + readonly objectType: number; + readonly quality: number; + readonly itemLevel: number; + readonly gearType: number; + readonly gearPosition: number; + readonly eqTypeValuePairs: readonly { readonly slot: number; readonly eqType: number; readonly value: number }[]; + /** GameObjectItemStruct::DropItemAbility rows; these are drop metadata, not equipment affixes. */ + readonly dropAbilityIdRatePairs: readonly { readonly slot: number; readonly attributeId: number; readonly rate: number }[]; + readonly durable: number; + readonly refineTableId: number; + readonly attackRange: number | null; + readonly attackSpeed: number | null; + readonly refineLevel: number; + readonly addPowerQuality: number; + readonly collectionNpcId: number; +} + +export interface RomNativeNpcEquipmentCandidate { + readonly candidateIndex: number; + readonly sourceItemId: number; + readonly selectionWeightPercent: number; +} + +export interface RomNativeNpcEquipmentRecord { + readonly npcId: number; + readonly sourceRecordIndex: number; + readonly mainHandCandidates: readonly RomNativeNpcEquipmentCandidate[]; + readonly offHandCandidates: readonly RomNativeNpcEquipmentCandidate[]; + readonly bowEquipmentId: number; + readonly ornamentEquipmentId: number; +} + +export interface RomNativeNpcEquipmentSelection { + readonly mainHandCandidateIndex?: number; + readonly offHandCandidateIndex?: number; + /** Stable seed for the simulator's weighted candidate choice; defaults to npcId. */ + readonly selectionSeed?: string | number; +} + +export interface RomNativeNpcRefineAbility { + readonly refineObjectId: number; + readonly sourceRecordIndex: number; + readonly refineType: number; + readonly refineLevel: number; + readonly eqTypeValuePairs: readonly { readonly slot: number; readonly eqType: number; readonly value: number }[]; + readonly exEqPowerRate: number; +} + +export interface RomNativeNpcWornItem { + readonly slot: "mainHand" | "offHand" | "bow" | "ornament"; + readonly item: RomNativeNpcEquipmentItem; + readonly fieldQuality: number; + readonly fieldDurability: number; + readonly fieldPowerQuality: number; + readonly fieldRare: number; + readonly effectiveRefineLevel: number; + readonly durabilityPowerRate: number; + readonly wearPower: number; + readonly refineAbilities: readonly RomNativeNpcRefineAbility[]; + readonly inherentAttributeIds: readonly number[]; + readonly runeIds: readonly number[]; +} + +export interface RomNativeResolvedNpcEquipment { + readonly mainHand: RomNativeNpcEquipmentItem | null; + readonly offHand: RomNativeNpcEquipmentItem | null; + readonly bow: RomNativeNpcEquipmentItem | null; + readonly ornament: RomNativeNpcEquipmentItem | null; + readonly wornItems: readonly RomNativeNpcWornItem[]; + readonly selectedCandidateIndices: { + readonly mainHand: number | null; + readonly offHand: number | null; + }; +} + +export type RomNativeNpcEquipmentResult = + | { readonly status: "supported"; readonly value: RomNativeResolvedNpcEquipment } + | { readonly status: "unsupported"; readonly reason: string }; + +interface GeneratedCatalog { + readonly npcs: readonly RomNativeNpcEquipmentRecord[]; + readonly itemsById: Readonly>; + readonly refineItemsById: Readonly>; + readonly source: { + readonly npcWearDefaults: { + readonly fieldDurable: number; + readonly fieldQuality: number; + readonly fieldPowerQuality: number; + readonly fieldRare: number; + readonly inherentIds: readonly number[]; + readonly runeIds: readonly number[]; + }; + }; +} + +const catalog = catalogJson as unknown as GeneratedCatalog; +const npcById = new Map(catalog.npcs.map((npc) => [npc.npcId, npc])); + +export function romNativeNpcEquipmentRecord(npcId: number): RomNativeNpcEquipmentRecord | undefined { + return npcById.get(npcId); +} + +/** All exported source NPC equipment rows, in generated source order. */ +export function romNativeNpcEquipmentRecords(): readonly RomNativeNpcEquipmentRecord[] { + return catalog.npcs; +} + +function deterministicBucket(seed: string | number, npcId: number, slot: "mainHand" | "offHand"): number { + const key = `rom-native-npc-equipment/v1:${npcId}:${slot}:${String(seed)}`; + let hash = 0x811c9dc5; + for (let index = 0; index < key.length; index += 1) { + hash ^= key.charCodeAt(index); + hash = Math.imul(hash, 0x01000193); + } + return Math.floor((hash >>> 0) * 100 / 0x1_0000_0000); +} + +function deterministicCandidate( + npcId: number, + slot: "mainHand" | "offHand", + candidates: readonly RomNativeNpcEquipmentCandidate[], + seed: string | number, +): RomNativeNpcEquipmentCandidate | undefined { + const weights = candidates.map((candidate) => candidate.selectionWeightPercent); + if (weights.some((weight) => !Number.isFinite(weight) || weight < 0) + || Math.abs(weights.reduce((sum, weight) => sum + weight, 0) - 100) > 0.00001) return undefined; + const bucket = deterministicBucket(seed, npcId, slot); + let cumulative = 0; + for (const candidate of candidates) { + cumulative += candidate.selectionWeightPercent; + if (bucket < cumulative) return candidate; + } + return undefined; +} + +function resolveCandidate( + npcId: number, + slot: "mainHand" | "offHand", + candidates: readonly RomNativeNpcEquipmentCandidate[], + requestedIndex: number | undefined, + seed: string | number, +): { readonly status: "supported"; readonly item: RomNativeNpcEquipmentItem | null; readonly index: number } + | { readonly status: "unsupported"; readonly reason: string } { + if (!candidates.length) return { status: "unsupported", reason: `missing-${slot}-candidates` }; + let candidate: RomNativeNpcEquipmentCandidate | undefined; + if (requestedIndex !== undefined) { + if (!Number.isInteger(requestedIndex) || requestedIndex < 0) { + return { status: "unsupported", reason: `invalid-${slot}-candidate-index` }; + } + candidate = candidates.find((entry) => entry.candidateIndex === requestedIndex); + if (!candidate) return { status: "unsupported", reason: `missing-${slot}-candidate` }; + } else { + candidate = deterministicCandidate(npcId, slot, candidates, seed); + if (!candidate) return { status: "unsupported", reason: `invalid-${slot}-candidate-weights` }; + } + if (candidate.sourceItemId === 0) return { status: "supported", item: null, index: candidate.candidateIndex }; + const item = catalog.itemsById[String(candidate.sourceItemId)]; + if (!item) return { status: "unsupported", reason: `missing-${slot}-source-item-${candidate.sourceItemId}` }; + return { status: "supported", item, index: candidate.candidateIndex }; +} + +function resolveFixedItem( + slot: "bow" | "ornament", + itemId: number, +): { readonly status: "supported"; readonly item: RomNativeNpcEquipmentItem | null } + | { readonly status: "unsupported"; readonly reason: string } { + if (itemId === 0) return { status: "supported", item: null }; + const item = catalog.itemsById[String(itemId)]; + if (!item) return { status: "unsupported", reason: `missing-${slot}-source-item-${itemId}` }; + return { status: "supported", item }; +} + +function sourceDurabilityPowerRate(item: RomNativeNpcEquipmentItem, fieldQuality: number, fieldDurability: number): number { + const orgDurability = Math.trunc(item.durable * fieldQuality / 100); + const fieldDurabilityHundreds = Math.trunc(fieldDurability / 100); + if (fieldDurabilityHundreds > 100 || fieldDurabilityHundreds > orgDurability) return 1.2; + if (fieldDurabilityHundreds > Math.trunc(orgDurability / 2)) return 1; + if (fieldDurabilityHundreds > Math.trunc(orgDurability / 5)) return 0.8; + return 0.2; +} + +function wornItem( + slot: RomNativeNpcWornItem["slot"], + item: RomNativeNpcEquipmentItem, +): RomNativeNpcWornItem | { readonly reason: string } { + const defaults = catalog.source.npcWearDefaults; + const refineLevel = Math.min(item.refineLevel, 20); + const refineAbilities: RomNativeNpcRefineAbility[] = []; + if (refineLevel > 0) { + if (!Number.isSafeInteger(item.refineTableId) || item.refineTableId <= 0) { + return { reason: `missing-${slot}-refine-table-id-${item.sourceItemId}` }; + } + for (let level = 1; level <= refineLevel; level += 1) { + const refineId = item.refineTableId + level - 1; + const refine = catalog.refineItemsById[String(refineId)]; + if (!refine) return { reason: `missing-${slot}-refine-ability-${refineId}` }; + refineAbilities.push(refine); + } + } + const durabilityPowerRate = sourceDurabilityPowerRate(item, defaults.fieldQuality, defaults.fieldDurable); + return Object.freeze({ + slot, + item, + fieldQuality: defaults.fieldQuality, + fieldDurability: defaults.fieldDurable, + fieldPowerQuality: defaults.fieldPowerQuality, + fieldRare: defaults.fieldRare, + effectiveRefineLevel: refineLevel, + durabilityPowerRate, + wearPower: defaults.fieldPowerQuality / 10 * durabilityPowerRate, + refineAbilities: Object.freeze(refineAbilities), + inherentAttributeIds: defaults.inherentIds, + runeIds: defaults.runeIds, + }); +} + +/** + * Resolves one stable weighted NPC equipment outcome. The source's five + * candidate slots and 20-percent weights stay intact; a caller seed selects + * a reproducible outcome without averaging candidate stats. + */ +export function resolveRomNativeNpcEquipment( + npcId: number, + selection: RomNativeNpcEquipmentSelection = {}, +): RomNativeNpcEquipmentResult { + const npc = npcById.get(npcId); + if (!npc) return { status: "unsupported", reason: "missing-source-npc" }; + const seed = selection.selectionSeed ?? npcId; + const mainHand = resolveCandidate(npcId, "mainHand", npc.mainHandCandidates, selection.mainHandCandidateIndex, seed); + if (mainHand.status !== "supported") return mainHand; + const offHand = resolveCandidate(npcId, "offHand", npc.offHandCandidates, selection.offHandCandidateIndex, seed); + if (offHand.status !== "supported") return offHand; + const bow = resolveFixedItem("bow", npc.bowEquipmentId); + if (bow.status !== "supported") return bow; + const ornament = resolveFixedItem("ornament", npc.ornamentEquipmentId); + if (ornament.status !== "supported") return ornament; + + const items = [ + ["mainHand", mainHand.item], ["offHand", offHand.item], ["bow", bow.item], ["ornament", ornament.item], + ] as const; + const wornItems: RomNativeNpcWornItem[] = []; + for (const [slot, item] of items) { + if (!item) continue; + const worn = wornItem(slot, item); + if ("reason" in worn) return { status: "unsupported", reason: worn.reason }; + wornItems.push(worn); + } + return { + status: "supported", + value: { + mainHand: mainHand.item, + offHand: offHand.item, + bow: bow.item, + ornament: ornament.item, + wornItems: Object.freeze(wornItems), + selectedCandidateIndices: { mainHand: mainHand.index, offHand: offHand.index }, + }, + }; +} diff --git a/src/game/romNativePeriodicCombat.integration.test.ts b/src/game/romNativePeriodicCombat.integration.test.ts new file mode 100644 index 00000000..5ce9dc9e --- /dev/null +++ b/src/game/romNativePeriodicCombat.integration.test.ts @@ -0,0 +1,357 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { abilityAtLevel, abilityById, type AbilityEffect } from "./abilityCatalog"; +import { PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry"; +import { resetPartyRuntimeClock } from "./partyRuntime"; +import { createConfiguredPartyMember, type PartyMember, usePartyStore } from "./partyStore"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { nativePeriodicDamageTick, romNativePeriodicDamageBinding } from "./romNativePeriodicDamage"; +import { romNativeNpcCombatant } from "./romNativeCombatResolution"; +import type { EnemyAttackDefinition } from "./enemyAttacks"; + +const LEVEL = 80; +const NOW = 1_000; +const SOURCE_ABILITY_ID = "rom-scout-general-2"; +const SOURCE_SKILL_ID = 491292; +const SOURCE_COMPONENT_ID = 501690; +const NPC_ID = 102041; +const NPC_DOT_SPELL_ID = 493231; +const NPC_DOT_COMPONENT_ID = 503485; + +function vampireArrows() { + const catalog = abilityById(SOURCE_ABILITY_ID); + if (!catalog) throw new Error("Missing active-five Vampire Arrows catalog row."); + const ability = abilityAtLevel(catalog, LEVEL); + const effect = ability.effects.find((candidate): candidate is Extract => ( + candidate.kind === "dot" + && candidate.romNativeSource?.kind === "dot" + && candidate.romNativeSource.skillId === SOURCE_SKILL_ID + && candidate.romNativeSource.componentId === SOURCE_COMPONENT_ID + )); + if (!effect) throw new Error("Vampire Arrows is missing its exact native DotMagic component binding."); + return { ability, effect }; +} + +function setupScoutPlayer() { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + usePartyStore.setState({ members: [] }); + useCombatStore.getState().initializeCharacter({ + classId: "rom-scout", + secondaryClassId: "rom-rogue", + raceId: "rom-human", + role: "damage", + level: LEVEL, + statRuleset: "rom", + }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); +} + +function registerNativeTarget(id: string, maxHealth = 2_000_000) { + useCombatStore.getState().registerMob(id, { + name: id, + runewakerNpcId: NPC_ID, + level: 1, + maxHealth, + xpReward: 0, + attacks: [], + }); + setMobPosition(id, [2, 0, 0]); +} + +function createScoutPartyMember(statRuleset: "rom" | "wow", seed: string) { + const identity = ROM_FIVE_IDENTITIES.find((candidate) => candidate.classId === "rom-scout")!; + return { + ...createConfiguredPartyMember({ + ...identity, + gender: "male", + specialization: "Primary", + statRuleset, + }, LEVEL, statRuleset === "wow" ? 1 : 0, seed), + status: "ready" as const, + activeCast: null, + activeCastTargetId: null, + nextActionAt: 100_000, + }; +} + +function installPartyMembers(members: readonly PartyMember[]) { + if (members.length < 1 || members.length > 5) throw new Error("The party fixture expects one to five members."); + usePartyStore.getState().initializeParty("native-periodic-combat", LEVEL, + useCombatStore.getState().health, "damage", members.length as 1 | 2 | 3 | 4 | 5, "rom"); + usePartyStore.setState({ members }); + for (const member of members) registerPartyRuntimePosition(member.id, [0, 0, 0]); + useCombatStore.getState().synchronizeActors(); +} + +describe("native Runewaker periodic damage through combatStore", () => { + beforeEach(() => setupScoutPlayer()); + + it("snapshots a real player Vampire Arrows cast and does not reroll crit or target mitigation on ticks", () => { + const targetId = "native-periodic-player-target"; + registerNativeTarget(targetId); + const { ability } = vampireArrows(); + const cast = useCombatStore.getState().castAbility(ability.id, { + targetActorId: targetId, + origin: [0, 0, 0], + now: NOW, + }); + expect(cast.ok, JSON.stringify(cast)).toBe(true); + const activeCast = useCombatStore.getState().activeCast; + if (activeCast) useCombatStore.getState().advanceMobCombat(activeCast.completesAt, [0, 0, 0]); + + const applied = useCombatStore.getState().effects.find((entry) => ( + entry.kind === "dot" && entry.sourceAbilityId === ability.id && entry.targetId === targetId + )); + expect(applied?.nativePeriodicDamageSnapshot).toMatchObject({ + sourceSkillId: SOURCE_SKILL_ID, + componentId: SOURCE_COMPONENT_ID, + targetDefenseStage: "dot-application-rank-correction", + sourceSemantics: "runewaker-caladddotmagiclv-buffproc-dot", + }); + expect(applied?.targetMitigationSnapshotted).toBe(true); + expect(applied?.nativePeriodicDamageSnapshot?.isDotMagicNoKill).toBe(false); + if (!applied?.nativePeriodicDamageSnapshot) throw new Error("Player DoT application did not keep its native snapshot."); + + const beforeTick = useCombatStore.getState(); + const mob = beforeTick.mobs[targetId]!; + useCombatStore.setState({ mobs: { + ...beforeTick.mobs, + [targetId]: { + ...mob, + armor: 9_999_999, + resistances: { arcane: 9_999_999, fire: 9_999_999, frost: 9_999_999, + nature: 9_999_999, shadow: 9_999_999 }, + }, + }, auras: beforeTick.auras.filter((aura) => !( + aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.name.startsWith("Ranged Weapon Mastery:") + && aura.definition.modifiers?.some((modifier) => modifier.kind === "damage" && modifier.direction === "dealt") + )) }); + expect(useCombatStore.getState().auras.some((aura) => ( + aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.name.startsWith("Ranged Weapon Mastery:") + && aura.definition.modifiers?.some((modifier) => modifier.kind === "damage" && modifier.direction === "dealt") + ))).toBe(false); + useCombatStore.getState().tick(0.1, NOW + applied.intervalMs); + + const tick = useCombatStore.getState().combatEvents.find((event) => ( + event.kind === "damage" && event.sourceActorId === PLAYER_AURA_ENTITY_ID + && event.targetActorId === targetId && event.abilityId === ability.id + && event.occurredAt === NOW + applied.intervalMs + )); + const expectedTick = nativePeriodicDamageTick(applied.nativePeriodicDamageSnapshot); + if (!expectedTick) throw new Error("Expected the player DoT snapshot to resolve a positive tick."); + expect(tick).toMatchObject({ + rawAmount: expectedTick.damage, + critical: false, + }); + }); + + it("snapshots an active-five magical DotMagic with target resistance and explicit native MagicPower", () => { + useCombatStore.getState().initializeCharacter({ + classId: "rom-priest", + secondaryClassId: "rom-knight", + raceId: "rom-human", + role: "healer", + level: LEVEL, + statRuleset: "rom", + }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); + const targetId = "native-periodic-magical-target"; + registerNativeTarget(targetId); + const catalog = abilityById("rom-priest-primary-4"); + if (!catalog) throw new Error("Missing active-five Bone Chill catalog row."); + const ability = abilityAtLevel(catalog, LEVEL); + const effect = ability.effects.find((candidate): candidate is Extract => ( + candidate.kind === "dot" + && candidate.romNativeSource?.kind === "dot" + && candidate.romNativeSource.skillId === 491165 + && candidate.romNativeSource.componentId === 501548 + )); + expect(effect).toBeDefined(); + const nativeTarget = romNativeNpcCombatant(NPC_ID, 1); + expect(nativeTarget?.nativeCombatant?.magicalDefense).toBeGreaterThan(0); + expect(nativeTarget?.nativeCombatant?.nativeMagicResistances[1]?.value).toBeGreaterThanOrEqual(0); + + const priestIdentity = ROM_FIVE_IDENTITIES.find((candidate) => candidate.classId === "rom-priest")!; + const nativePriestBase = createConfiguredPartyMember({ + ...priestIdentity, + specialization: "Primary", + statRuleset: "rom", + }, LEVEL, 0, "native-periodic-magical-priest"); + const nativePriest: PartyMember = { + ...nativePriestBase, + status: "ready", + activeCast: null, + activeCastTargetId: null, + nextActionAt: 100_000, + }; + installPartyMembers([nativePriest]); + expect(useCombatStore.getState().applyTimedActorEffect( + nativePriest.id, targetId, ability, effect!, NOW, + )).toBe(true); + const applied = useCombatStore.getState().effects.find((entry) => ( + entry.kind === "dot" && entry.sourceActorId === nativePriest.id + && entry.sourceAbilityId === ability.id && entry.targetId === targetId + )); + expect(applied?.nativePeriodicDamageSnapshot).toMatchObject({ + sourceSkillId: 491165, + componentId: 501548, + targetDefenseStage: "dot-application-rank-correction", + sourceSemantics: "runewaker-caladddotmagiclv-buffproc-dot", + }); + expect(applied?.nativePeriodicDamageSnapshot?.sourceTickDamage).toBeGreaterThan(0); + expect(applied?.nativePeriodicDamageSnapshot?.buffPower).toBeGreaterThan(0); + if (!applied?.nativePeriodicDamageSnapshot) throw new Error("Magical DotMagic application did not keep its native snapshot."); + + const beforeTick = useCombatStore.getState(); + const mob = beforeTick.mobs[targetId]!; + useCombatStore.setState({ mobs: { + ...beforeTick.mobs, + [targetId]: { + ...mob, + resistances: { arcane: 9_999_999, fire: 9_999_999, frost: 9_999_999, + nature: 9_999_999, shadow: 9_999_999 }, + }, + } }); + useCombatStore.getState().tick(0.1, NOW + applied.intervalMs); + const tick = useCombatStore.getState().combatEvents.find((event) => ( + event.kind === "damage" && event.sourceActorId === nativePriest.id + && event.targetActorId === targetId && event.abilityId === ability.id + && event.occurredAt === NOW + applied.intervalMs + )); + const expectedTick = nativePeriodicDamageTick(applied.nativePeriodicDamageSnapshot); + if (!expectedTick) throw new Error("Expected the magical DoT snapshot to resolve a positive tick."); + expect(tick).toMatchObject({ rawAmount: expectedTick.damage, critical: false }); + }); + + it("uses the companion's RoM snapshot while preserving the WoW companion fallback", () => { + const romMember = createScoutPartyMember("rom", "native-periodic-rom-companion"); + const wowMember = createScoutPartyMember("wow", "native-periodic-wow-companion"); + installPartyMembers([romMember, wowMember]); + const romTarget = "native-periodic-rom-companion-target"; + const wowTarget = "native-periodic-wow-companion-target"; + registerNativeTarget(romTarget); + registerNativeTarget(wowTarget); + const { ability, effect } = vampireArrows(); + + expect(useCombatStore.getState().applyTimedActorEffect( + romMember.id, romTarget, ability, effect, NOW, 100, + )).toBe(true); + expect(useCombatStore.getState().applyTimedActorEffect( + wowMember.id, wowTarget, ability, effect, NOW, 100, + )).toBe(true); + const romDot = useCombatStore.getState().effects.find((entry) => entry.targetId === romTarget)!; + const wowDot = useCombatStore.getState().effects.find((entry) => entry.targetId === wowTarget)!; + expect(romDot.nativePeriodicDamageSnapshot).toMatchObject({ + sourceSkillId: SOURCE_SKILL_ID, + componentId: SOURCE_COMPONENT_ID, + }); + expect(romDot.targetMitigationSnapshotted).toBe(true); + expect(wowDot.nativePeriodicDamageSnapshot).toBeUndefined(); + expect(wowDot.fixedAmount).toBeGreaterThan(0); + + useCombatStore.getState().tick(0.1, NOW + effect.intervalMs); + const romTick = useCombatStore.getState().combatEvents.find((event) => ( + event.kind === "damage" && event.sourceActorId === romMember.id + && event.targetActorId === romTarget && event.abilityId === ability.id + && event.occurredAt === NOW + effect.intervalMs + )); + const wowTick = useCombatStore.getState().combatEvents.find((event) => ( + event.kind === "damage" && event.sourceActorId === wowMember.id + && event.targetActorId === wowTarget && event.abilityId === ability.id + && event.occurredAt === NOW + effect.intervalMs + )); + expect(romTick?.critical).toBe(false); + expect(wowTick?.critical).toBe(true); + }); + + it("applies an imported NPC HP_Per DoT and reads current target MaxHP on its later tick", () => { + const npc = romNativeNpcCombatant(NPC_ID, 81); + expect(npc?.combatStatus).toBe("supported"); + const binding = romNativePeriodicDamageBinding({ + npcId: NPC_ID, + spellId: NPC_DOT_SPELL_ID, + componentId: NPC_DOT_COMPONENT_ID, + kind: "dot", + }); + expect(binding?.component).toMatchObject({ + isDotMagic: true, + dotType: 5, + dotBase: -35, + isDotMagicNoKill: false, + }); + + const attack: EnemyAttackDefinition = { + id: "npc-native-hp-percent-dot", + name: "Source HP_Per DoT", + spellId: NPC_DOT_SPELL_ID, + delivery: "projectile", + target: "primary", + school: "physical", + attackKind: "spell", + runewakerEffectType: 1, + damageOrigin: "runewaker", + animation: "cast", + range: 30, + castTimeMs: 0, + cooldownMs: 60_000, + initialCooldownMs: [0, 0], + damageMultiplier: 1, + effect: { + kind: "dot", + multiplier: 1, + ticks: 5, + intervalMs: 2_000, + sourceSkillId: NPC_DOT_SPELL_ID, + componentId: NPC_DOT_COMPONENT_ID, + }, + }; + const sourceMobId = "native-periodic-npc-source"; + useCombatStore.getState().registerMob(sourceMobId, { + name: "Imported Runewaker DoT caster", + runewakerNpcId: NPC_ID, + level: 81, + maxHealth: 1_000_000, + xpReward: 0, + attacks: [attack], + }); + setMobPosition(sourceMobId, [2, 0, 0]); + useCombatStore.getState().damageMob(sourceMobId, 1, NOW, + { actorId: PLAYER_AURA_ENTITY_ID, role: "damage" }); + useCombatStore.setState((state) => ({ + mobs: { + ...state.mobs, + [sourceMobId]: { + ...state.mobs[sourceMobId]!, + engaged: true, + targetActorId: PLAYER_AURA_ENTITY_ID, + abilityReadyAt: { [attack.id]: NOW }, + }, + }, + })); + useCombatStore.getState().advanceMobCombat(NOW, [0, 0, 0]); + + const applied = useCombatStore.getState().enemyPeriodicEffects.find((entry) => ( + entry.sourceMob.id === sourceMobId && entry.attack.spellId === NPC_DOT_SPELL_ID + )); + expect(applied?.nativeSnapshot).toMatchObject({ + sourceSkillId: NPC_DOT_SPELL_ID, + componentId: NPC_DOT_COMPONENT_ID, + percentHealthDot: true, + isDotMagicNoKill: false, + sourceTickDamage: 35, + }); + if (!applied?.nativeSnapshot) throw new Error("NPC DoT application did not keep its native snapshot."); + const healthAtApplication = useCombatStore.getState().maxHealth; + expect(applied.nativeSnapshot.targetMaxHealthAtApplication).toBe(healthAtApplication); + + useCombatStore.setState({ maxHealth: healthAtApplication * 2, health: healthAtApplication * 2 }); + useCombatStore.getState().advanceMobCombat(NOW + applied.intervalMs, [0, 0, 0]); + const expectedTick = nativePeriodicDamageTick(applied.nativeSnapshot, healthAtApplication * 2)!.damage; + expect(useCombatStore.getState().health).toBe(healthAtApplication * 2 - expectedTick); + }); +}); diff --git a/src/game/romNativePeriodicDamage.integration.test.ts b/src/game/romNativePeriodicDamage.integration.test.ts new file mode 100644 index 00000000..523569ec --- /dev/null +++ b/src/game/romNativePeriodicDamage.integration.test.ts @@ -0,0 +1,74 @@ +import { describe, expect, it } from "vitest"; +import { EMPTY_ITEM_STATS } from "./itemStats"; +import { romNativePeriodicDamageBinding, romNativeEnemyPeriodicDamageSources, + nativePeriodicDamageSnapshot, nativePeriodicDamageTick } from "./romNativePeriodicDamage"; +import { deriveRomNativeStats } from "./romNativeStats"; +import { romNativeNpcCombatant } from "./romNativeCombatResolution"; + +describe("imported NPC native periodic damage integration", () => { + it("resolves an exact NPC spell/component at a scaled level above 80 and preserves its slot MagicLv", () => { + const npcId = 102041; + const spellId = 493231; + const componentId = 503485; + const sources = romNativeEnemyPeriodicDamageSources(spellId, npcId); + const source = sources.find((candidate) => candidate.component.componentId === componentId); + expect(source).toMatchObject({ + abilityId: "rom-npc-102041", + npcIds: [npcId], + sourceSkillId: spellId, + maxCasterLevel: 200, + maxMagicLevel: 1, + rawSpellTimeSeconds: 0, + component: { + componentId, + magicFunc: 1, + effectType: 1, + isFixDotPower: true, + dotType: 5, + dotBase: -35, + dotSkillLevelArg: 0, + }, + }); + expect(romNativePeriodicDamageBinding({ spellId, componentId, npcId, kind: "dot" })).toEqual(source); + if (!source) throw new Error("The imported NPC source binding is missing."); + + const npc = romNativeNpcCombatant(npcId, 81); + expect(npc).toBeDefined(); + expect(npc).toMatchObject({ npcId, level: 81, combatStatus: "supported" }); + const spellSlot = npc?.spellBindings.find((candidate) => candidate.sourceSkillId === spellId); + expect(spellSlot).toMatchObject({ sourceSkillId: spellId, magicLevel: 1 }); + const caster = npc!.periodicStats; + const target = deriveRomNativeStats({ + classId: "rom-knight", level: 80, raceId: "rom-human", gender: "male", gear: EMPTY_ITEM_STATS.romNative, + }); + const result = nativePeriodicDamageSnapshot({ + source, + caster, + target, + sourceIsPlayer: false, + magicLevel: spellSlot!.magicLevel, + casterLevel: npc!.level, + targetLevel: 80, + }); + expect(result.status).toBe("supported"); + if (result.status !== "supported") return; + expect(result.value).toMatchObject({ + sourceSkillId: spellId, + componentId, + magicLevel: 1, + spellTime: 1, + effectTimeSeconds: 100_000_000, + tickIntervalSeconds: 2, + rankCorrectionTicks: 1, + buffPower: 1, + sourceTickDamage: 35, + percentHealthDot: true, + targetDefenseStage: "none", + }); + expect(nativePeriodicDamageTick(result.value)).toEqual({ + damage: Math.trunc(35 * target.health.max / 100), + healthDelta: -Math.trunc(35 * target.health.max / 100), + firesPeriodicAttackEvents: true, + }); + }); +}); diff --git a/src/game/romNativePeriodicDamage.test.ts b/src/game/romNativePeriodicDamage.test.ts new file mode 100644 index 00000000..ca346fba --- /dev/null +++ b/src/game/romNativePeriodicDamage.test.ts @@ -0,0 +1,251 @@ +import { describe, expect, it } from "vitest"; +import { deriveRomNativeStats } from "./romNativeStats"; +import { EMPTY_ITEM_STATS } from "./itemStats"; +import { + nativePeriodicDamageSnapshot, + nativePeriodicDamageTick, + romNativePeriodicDamageBinding, + romNativePeriodicDamageComponent, + type RomNativePeriodicDamageSource, +} from "./romNativePeriodicDamage"; + +const LEVEL = 30; + +function nativeStats(classId: "rom-mage" | "rom-rogue" = "rom-mage") { + const stats = deriveRomNativeStats({ + classId, + level: LEVEL, + raceId: "rom-human", + gender: "male", + gear: EMPTY_ITEM_STATS.romNative, + }); + return { + ...stats, + attributes: { ...stats.attributes, wisdom: 100 }, + health: { max: 1_000 }, + physicalAttack: 400, + physicalDamage: 200, + physicalDefense: 200, + magicalAttack: 500, + magicalDamage: 100, + magicalDefense: 100, + healing: { + ...stats.healing, + healPowerRate: 1, + healPoint: 0, + targetHealAbsorbRate: 0, + targetHealAbsorb: 0, + }, + }; +} + +function sourceFor(componentId: number, sourceSkillId: number): RomNativePeriodicDamageSource { + const binding = romNativePeriodicDamageBinding({ skillId: sourceSkillId, componentId, kind: "dot" }); + if (!binding) throw new Error(`Missing generated DotMagic binding ${sourceSkillId}:${componentId}.`); + return binding; +} + +describe("native RoM periodic damage", () => { + it("exports exact active-five source rows and can find shared component metadata", () => { + const binding = sourceFor(620313, 490306); + expect(binding).toMatchObject({ + abilityId: "rom-rogue-general-0", + classId: "rom-rogue", + rank: 1, + sourceSkillId: 490306, + component: { componentId: 620313, kind: "dot", dotType: 0, dotBase: -5, dotTimeSeconds: 2 }, + }); + expect(romNativePeriodicDamageComponent(620313)).toEqual(binding.component); + expect(romNativePeriodicDamageBinding({ skillId: 490306, componentId: 620313, kind: "hot" })).toBeUndefined(); + }); + + it("snapshots magical target resistance and magic-versus-defense power into Buff.Power", () => { + const source = sourceFor(501550, 491168); + const result = nativePeriodicDamageSnapshot({ + source, + caster: nativeStats(), + target: nativeStats("rom-rogue"), + sourceIsPlayer: true, + magicLevel: 10, + casterLevel: 30, + targetLevel: 30, + spellTimeSeconds: 2, + effectiveMagicPower: 1, + magicResistance: { value: 5, rateFactor: 0.9 }, + }); + expect(result.status).toBe("supported"); + if (result.status !== "supported") return; + expect(result.value).toMatchObject({ + componentId: 501550, + sourceSkillId: 491168, + magicLevel: 10, + spellTime: 2, + effectTimeSeconds: 12, + tickIntervalSeconds: 2, + ticks: 6, + rankCorrectionTicks: 6, + magicLevelAdjustment: 16, + buffPower: 26, + sourceTickDamage: 91, + targetDefenseStage: "dot-application-rank-correction", + tickEventType: "magic", + }); + expect(nativePeriodicDamageTick(result.value)).toMatchObject({ + damage: 91, + healthDelta: -91, + firesPeriodicAttackEvents: true, + }); + }); + + it("keeps raw duration rank-correction ticks distinct from the applied effect duration", () => { + const source = sourceFor(620313, 490306); + const shifted = { + ...source, + component: { + ...source.component, + effectTimeSeconds: 20, + effectTimeSkillLevelArg: 50, + levelDeltaEffectTime: 1, + isFixDotPower: true, + }, + }; + const result = nativePeriodicDamageSnapshot({ + source: shifted, + caster: nativeStats("rom-rogue"), + target: nativeStats(), + sourceIsPlayer: true, + magicLevel: 10, + casterLevel: 30, + targetLevel: 20, + spellTimeSeconds: 1, + }); + expect(result.status).toBe("supported"); + if (result.status !== "supported") return; + expect(result.value.effectTimeSeconds).toBe(110); + expect(result.value.ticks).toBe(55); + expect(result.value.rankCorrectionTicks).toBe(10); + }); + + it("uses Main_DMG and Main_ATKSpeed for physical DotMagic rank correction", () => { + const source = sourceFor(620313, 490306); + const physical = { + ...source, + component: { ...source.component, effectType: 1, magicType: -1, dotBase: -10, dotSkillLevelArg: 50 }, + }; + const result = nativePeriodicDamageSnapshot({ + source: physical, + caster: nativeStats("rom-rogue"), + target: nativeStats(), + sourceIsPlayer: true, + magicLevel: 10, + casterLevel: 30, + targetLevel: 30, + spellTimeSeconds: 2, + mainDamage: 200, + mainAttackSpeed: 20, + }); + expect(result.status).toBe("supported"); + if (result.status !== "supported") return; + expect(result.value).toMatchObject({ + rankCorrectionTicks: 5, + magicLevelAdjustment: 38, + buffPower: 48, + sourceTickDamage: 250, + tickEventType: "skill", + }); + }); + + it("uses raw MagicLv for fixed-power rows and ShowPowerLv suppresses it", () => { + const source = sourceFor(501550, 491168); + const fixed = { ...source, component: { ...source.component, isFixDotPower: true } }; + const fixedResult = nativePeriodicDamageSnapshot({ + source: fixed, caster: nativeStats(), target: nativeStats("rom-rogue"), sourceIsPlayer: true, + magicLevel: 10, casterLevel: 30, targetLevel: 30, + }); + expect(fixedResult.status).toBe("supported"); + if (fixedResult.status === "supported") { + expect(fixedResult.value).toMatchObject({ magicLevelAdjustment: 0, buffPower: 10, sourceTickDamage: 40 }); + } + + const shown = { ...source, component: { ...source.component, isShowPowerLevel: true } }; + const shownResult = nativePeriodicDamageSnapshot({ + source: shown, caster: nativeStats(), target: nativeStats("rom-rogue"), sourceIsPlayer: true, + magicLevel: 10, casterLevel: 30, targetLevel: 30, + spellTimeSeconds: 2, effectiveMagicPower: 1, magicResistance: { value: 0, rateFactor: 1 }, + }); + expect(shownResult.status).toBe("supported"); + if (shownResult.status === "supported") { + expect(shownResult.value).toMatchObject({ buffPower: 0, sourceTickDamage: 8 }); + } + }); + + it("uses current MaxHP for HP_Per pulses and never rerolls source critical damage", () => { + const source = sourceFor(500549, 490304); + const result = nativePeriodicDamageSnapshot({ + source, caster: nativeStats("rom-rogue"), target: nativeStats(), sourceIsPlayer: true, + magicLevel: 10, casterLevel: 30, targetLevel: 30, + }); + expect(result.status).toBe("supported"); + if (result.status !== "supported") return; + expect(result.value).toMatchObject({ percentHealthDot: true, sourceTickDamage: 6, tickDamageAtApplication: 60 }); + expect(nativePeriodicDamageTick(result.value, 1_500)).toMatchObject({ + damage: 90, + healthDelta: -90, + firesPeriodicAttackEvents: true, + }); + expect(nativePeriodicDamageTick(result.value, Number.NaN)).toBeUndefined(); + }); + + it("fails closed when source-required elemental resistance or physical weapon inputs are missing", () => { + const elemental = nativePeriodicDamageSnapshot({ + source: sourceFor(501550, 491168), caster: nativeStats(), target: nativeStats("rom-rogue"), + sourceIsPlayer: true, magicLevel: 10, casterLevel: 30, targetLevel: 30, + spellTimeSeconds: 2, effectiveMagicPower: 1, + }); + expect(elemental).toEqual({ status: "unsupported", reason: "periodic-damage-magical-resistance-required" }); + + const physicalSource = sourceFor(620313, 490306); + const physical = nativePeriodicDamageSnapshot({ + source: { ...physicalSource, component: { ...physicalSource.component, effectType: 1 } }, + caster: nativeStats("rom-rogue"), target: nativeStats(), sourceIsPlayer: true, + magicLevel: 10, casterLevel: 30, targetLevel: 30, + }); + expect(physical).toEqual({ status: "unsupported", reason: "periodic-damage-physical-weapon-profile-required" }); + }); + + it("fails closed when a dot refresh can retain or increase the source buff power", () => { + const result = nativePeriodicDamageSnapshot({ + source: sourceFor(620313, 490306), caster: nativeStats("rom-rogue"), target: nativeStats(), + sourceIsPlayer: true, magicLevel: 10, casterLevel: 30, targetLevel: 30, isReapplication: true, + }); + expect(result).toEqual({ status: "unsupported", reason: "periodic-damage-reapplication-stacking-unsupported" }); + }); + + it("keeps the player cap at 80 while accepting NPC levels within exported source bounds", () => { + const source = sourceFor(620313, 490306); + const enemyBoundedSource = { + ...source, + maxCasterLevel: 100, + maxMagicLevel: 100, + component: { ...source.component, isFixDotPower: true }, + }; + const npcResult = nativePeriodicDamageSnapshot({ + source: enemyBoundedSource, caster: nativeStats(), target: nativeStats(), sourceIsPlayer: false, + magicLevel: 90, casterLevel: 90, targetLevel: 90, + }); + expect(npcResult.status).toBe("supported"); + + const playerResult = nativePeriodicDamageSnapshot({ + source: enemyBoundedSource, caster: nativeStats(), target: nativeStats(), sourceIsPlayer: true, + magicLevel: 90, casterLevel: 90, targetLevel: 90, + }); + expect(playerResult).toEqual({ status: "unsupported", reason: "periodic-damage-input-invalid" }); + + const unboundedNpcResult = nativePeriodicDamageSnapshot({ + source: { ...source, component: { ...source.component, isFixDotPower: true } }, + caster: nativeStats(), target: nativeStats(), sourceIsPlayer: false, + magicLevel: 90, casterLevel: 90, targetLevel: 90, + }); + expect(unboundedNpcResult).toEqual({ status: "unsupported", reason: "periodic-damage-npc-source-bounds-required" }); + }); +}); diff --git a/src/game/romNativePeriodicDamage.ts b/src/game/romNativePeriodicDamage.ts new file mode 100644 index 00000000..31a1bfc7 --- /dev/null +++ b/src/game/romNativePeriodicDamage.ts @@ -0,0 +1,446 @@ +import periodicDamageMetadata from "./generated/romNativePeriodicDamageBindings.generated.json"; +import nativeStatRules from "./generated/romNativeStatRules.generated.json"; +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; + +export interface RomNativePeriodicDamageComponent { + readonly kind: "dot"; + readonly componentId: number; + readonly magicFunc: number; + readonly magicType: number; + /** Runewaker EM_Magic_Magic (0) or EM_Magic_Phy (1). */ + readonly effectType: number; + readonly effectTimeSeconds: number; + readonly levelDeltaEffectTime: number; + readonly effectTimeSkillLevelArg: number; + readonly maxBuffLevelBase: number; + readonly maxBuffLevelSkillArg: number; + readonly settingFlags: number; + readonly isDotMagic: boolean; + readonly isShowPowerLevel: boolean; + readonly isDotMagicNoKill: boolean; + readonly isMaxMagicLevelTargetBound: boolean; + readonly isFixDotPower: boolean; + readonly dotTimeSeconds: number; + /** HP is 0; HP_Per is 5. Other source DotType resources are not damage effects. */ + readonly dotType: number; + /** Signed source Base; negative values emit damage. */ + readonly dotBase: number; + readonly dotSkillLevelArg: number; + readonly buffMaxLevel: number; + readonly isIgnoreMagicAbsorb: boolean; + readonly rawSettingExFlags: number; +} + +export interface RomNativePeriodicDamageBinding { + readonly abilityId: string; + readonly classId: string; + readonly npcIds?: readonly number[]; + readonly maxCasterLevel?: number; + readonly secondaryClassId?: string; + readonly group: string; + readonly unlockLevel: number; + readonly semanticKind: "dot"; + readonly sourceSkillIds: readonly number[]; + readonly ranks: readonly { + readonly rank: number | null; + readonly unlockLevel: number; + readonly sourceSkillId: number; + readonly maxCasterLevel?: number; + readonly maxMagicLevel?: number; + readonly configuredCollectMagicLevel: number; + readonly rawSpellTimeSeconds: number; + readonly rawCollectMode?: number; + readonly rawMagicCollectSettingExFlags?: number; + readonly isFixDmgEffect: boolean; + readonly componentIds: readonly RomNativePeriodicDamageComponent[]; + }[]; +} + +export interface RomNativePeriodicDamageSource { + readonly abilityId?: string; + readonly classId?: string; + readonly rank?: number | null; + readonly npcIds?: readonly number[]; + readonly maxCasterLevel?: number; + readonly maxMagicLevel?: number; + readonly sourceSkillId: number; + readonly component: RomNativePeriodicDamageComponent; + /** MagicCollect inputs are rank-specific, while the DotMagic component is shared by ranks. */ + readonly rawSpellTimeSeconds: number; + readonly isFixDmgEffect: boolean; +} + +export interface RomNativePeriodicDamageCombatantStats { + readonly attributes: Pick; + readonly health: { readonly max: number }; + readonly physicalAttack: number; + readonly physicalDamage: number; + readonly physicalDefense: number; + readonly magicalAttack: number; + readonly magicalDamage: number; + readonly magicalDefense: number; + readonly healing: Pick; + readonly sourceClassId?: string; +} + +export interface RomNativePeriodicDamageMagicResistance { + /** Target Resist._ArrList[MagicType], converted to the source integer channel. */ + readonly value: number; + /** Target ResistPer._ArrList[MagicType] multiplicative factor. */ + readonly rateFactor: number; +} + +export interface RomNativePeriodicDamageSnapshot { + readonly sourceSkillId: number; + readonly componentId: number; + readonly abilityId?: string; + readonly rank?: number | null; + readonly sourceClassId?: string; + readonly targetClassId?: string; + readonly magicLevel: number; + readonly spellTime: number; + readonly effectTimeSeconds: number; + readonly tickIntervalSeconds: number; + readonly ticks: number; + readonly rankCorrectionTicks: number; + readonly magicLevelAdjustment: number; + readonly buffPower: number; + /** Integer source damage before per-tick HP_Per scaling and target shields. */ + readonly sourceTickDamage: number; + readonly percentHealthDot: boolean; + readonly targetMaxHealthAtApplication: number; + readonly tickDamageAtApplication: number; + readonly isDotMagicNoKill: boolean; + readonly tickEventType: "magic" | "skill"; + /** Native armor/resist terms are consumed when Buff.Power is calculated. */ + readonly targetDefenseStage: "dot-application-rank-correction" | "none"; + /** BuffProc reuses Buff.Power and has no tick-time critical roll. */ + readonly sourceSemantics: "runewaker-caladddotmagiclv-buffproc-dot"; +} + +export type RomNativePeriodicDamageUnsupportedReason = + | "periodic-damage-source-not-found" + | "periodic-damage-source-shape-unsupported" + | "periodic-damage-npc-source-bounds-required" + | "periodic-damage-is-not-negative-hp" + | "periodic-damage-effect-type-unsupported" + | "periodic-damage-input-invalid" + | "periodic-damage-reapplication-stacking-unsupported" + | "periodic-damage-magical-fix-arg-required" + | "periodic-damage-magical-power-rate-required" + | "periodic-damage-magical-resistance-required" + | "periodic-damage-physical-weapon-profile-required" + | "periodic-damage-target-health-required"; + +export type RomNativePeriodicDamageResult = + | { readonly status: "supported"; readonly value: T } + | { readonly status: "unsupported"; readonly reason: RomNativePeriodicDamageUnsupportedReason }; + +interface RawPeriodicDamageMetadata { + readonly activeDamageBindings: readonly RomNativePeriodicDamageBinding[]; + readonly enemyDamageBindings?: readonly RomNativePeriodicDamageBinding[]; + readonly formula: { readonly fixDotMagicalDamageCoefficient: number }; +} + +const metadata = periodicDamageMetadata as unknown as RawPeriodicDamageMetadata; +const sourceFix = nativeStatRules as unknown as { + readonly playerFix: { readonly dotMagicalDamageCoefficient: number }; +}; +const bindings = metadata.activeDamageBindings; +const allBindings = [...bindings, ...(metadata.enemyDamageBindings ?? [])]; + +/** Finds rank-specific MagicCollect values by the descriptor attached to a RoM `dot` effect. */ +export function romNativePeriodicDamageBinding(source: { + readonly skillId?: number; + /** Runtime attack descriptors use the MagicCollect identifier as `spellId`. */ + readonly spellId?: number; + readonly componentId: number; + readonly npcId?: number; + readonly kind?: string; +}): RomNativePeriodicDamageSource | undefined { + if (source.kind && source.kind !== "dot") return undefined; + const skillId = source.skillId ?? source.spellId; + if (skillId === undefined) return undefined; + const candidates = source.npcId === undefined + ? allBindings + : allBindings.filter((ability) => ability.npcIds?.includes(source.npcId!)); + for (const ability of candidates) { + for (const rank of ability.ranks) { + if (rank.sourceSkillId !== skillId) continue; + const component = rank.componentIds.find((candidate) => candidate.componentId === source.componentId); + if (component) return Object.freeze({ + abilityId: ability.abilityId, + classId: ability.classId, + ...(ability.npcIds ? { npcIds: ability.npcIds } : {}), + ...(rank.maxCasterLevel ?? ability.maxCasterLevel + ? { maxCasterLevel: rank.maxCasterLevel ?? ability.maxCasterLevel } : {}), + ...(rank.maxMagicLevel !== undefined ? { maxMagicLevel: rank.maxMagicLevel } : {}), + rank: rank.rank, + sourceSkillId: rank.sourceSkillId, + component, + rawSpellTimeSeconds: rank.rawSpellTimeSeconds, + isFixDmgEffect: rank.isFixDmgEffect, + }); + } + } + return undefined; +} + +/** Returns every supported enemy DotMagic component bound to an imported NPC MagicCollect ID. */ +export function romNativeEnemyPeriodicDamageSources( + spellId: number, + npcId?: number, +): readonly RomNativePeriodicDamageSource[] { + const sources: RomNativePeriodicDamageSource[] = []; + for (const ability of metadata.enemyDamageBindings ?? []) { + if (npcId !== undefined && !ability.npcIds?.includes(npcId)) continue; + for (const rank of ability.ranks) { + if (rank.sourceSkillId !== spellId) continue; + for (const component of rank.componentIds) { + if (component.kind !== "dot" || !component.isDotMagic || component.dotBase >= 0 + || ![0, 5].includes(component.dotType) || component.magicFunc !== 1) continue; + sources.push(Object.freeze({ + abilityId: ability.abilityId, + classId: ability.classId, + ...(ability.npcIds ? { npcIds: ability.npcIds } : {}), + ...(rank.maxCasterLevel ?? ability.maxCasterLevel + ? { maxCasterLevel: rank.maxCasterLevel ?? ability.maxCasterLevel } : {}), + ...(rank.maxMagicLevel !== undefined ? { maxMagicLevel: rank.maxMagicLevel } : {}), + rank: rank.rank, + sourceSkillId: rank.sourceSkillId, + component, + rawSpellTimeSeconds: rank.rawSpellTimeSeconds, + isFixDmgEffect: rank.isFixDmgEffect, + })); + } + } + } + return Object.freeze(sources); +} + +/** Component-only lookup for a selected NPC spell that shares an imported player component. */ +export function romNativePeriodicDamageComponent(componentId: number): RomNativePeriodicDamageComponent | undefined { + const rows = allBindings.flatMap((ability) => ability.ranks.flatMap((rank) => rank.componentIds)) + .filter((component) => component.componentId === componentId); + if (!rows.length) return undefined; + const fingerprint = JSON.stringify(rows[0]); + return rows.every((row) => JSON.stringify(row) === fingerprint) ? rows[0] : undefined; +} + +/** Source-bound negative HP DotMagic application. Pass source-native stats and the effective runtime MagicLv. */ +export function nativePeriodicDamageSnapshot(input: { + readonly source: RomNativePeriodicDamageSource; + readonly caster: RomNativePeriodicDamageCombatantStats; + readonly target: RomNativePeriodicDamageCombatantStats; + /** Actual MagicProc owner kind; active player-build companions may deliberately pass true. */ + readonly sourceIsPlayer: boolean; + readonly magicLevel: number; + readonly casterLevel: number; + readonly targetLevel: number; + /** MagicProcess SpellTime after source weapon/timing rules; omitted uses the bound MagicCollect value. */ + readonly spellTimeSeconds?: number; + /** Exact source Main_DMG and Main_ATKSpeed, required by negative physical DotMagic rank correction. */ + readonly mainDamage?: number; + readonly mainAttackSpeed?: number; + /** Exact Attr.MagicPow(MagicType); native all-magic MPow does not prove elemental BodyRate. */ + readonly effectiveMagicPower?: number; + /** Exact target Resist and ResistPer channels, required by elemental negative magical DoTs. */ + readonly magicResistance?: RomNativePeriodicDamageMagicResistance; + /** NPC-specific FIX.MDmg_DotArg; player builds use the verified player FIX row. */ + readonly dotMagicalDamageCoefficient?: number; + /** Supply true when replacing an existing stack can change Buff.Power. */ + readonly isReapplication?: boolean; +}): RomNativePeriodicDamageResult { + const { source, caster, target } = input; + const component = source.component; + if (input.isReapplication) return unsupported("periodic-damage-reapplication-stacking-unsupported"); + if (component.kind !== "dot" || !component.isDotMagic || component.dotTimeSeconds <= 0 + || component.dotBase >= 0 || ![0, 5].includes(component.dotType)) { + return unsupported("periodic-damage-is-not-negative-hp"); + } + if (component.magicFunc !== 1 || ![0, 1].includes(component.effectType)) { + return unsupported("periodic-damage-effect-type-unsupported"); + } + const magicLevel = input.magicLevel; + const casterLevel = input.casterLevel; + const targetLevel = input.targetLevel; + const maxCasterLevel = input.sourceIsPlayer ? 80 : source.maxCasterLevel; + const maxMagicLevel = input.sourceIsPlayer ? 80 : source.maxMagicLevel; + if (!input.sourceIsPlayer && (maxCasterLevel === undefined || maxMagicLevel === undefined + || !Number.isSafeInteger(maxCasterLevel) || !Number.isSafeInteger(maxMagicLevel))) { + return unsupported("periodic-damage-npc-source-bounds-required"); + } + const rawSpellTime = input.spellTimeSeconds ?? source.rawSpellTimeSeconds; + const values = [ + magicLevel, casterLevel, targetLevel, rawSpellTime, + component.effectTimeSeconds, component.levelDeltaEffectTime, component.effectTimeSkillLevelArg, + component.maxBuffLevelBase, component.maxBuffLevelSkillArg, component.buffMaxLevel, + component.dotTimeSeconds, component.dotBase, component.dotSkillLevelArg, + caster.physicalAttack, caster.physicalDamage, caster.magicalAttack, caster.magicalDamage, + caster.attributes.wisdom, caster.healing.healPowerRate, caster.healing.healPoint, + target.physicalDefense, target.magicalDefense, target.healing.targetHealAbsorbRate, target.healing.targetHealAbsorb, + ]; + if (!values.every(Number.isFinite) || !Number.isSafeInteger(magicLevel) || magicLevel < 0 || magicLevel > maxMagicLevel! + || !Number.isSafeInteger(casterLevel) || casterLevel < 1 || casterLevel > maxCasterLevel! + || !Number.isInteger(targetLevel) || targetLevel < 1 || component.buffMaxLevel < 0) { + return unsupported("periodic-damage-input-invalid"); + } + + const spellTime = Math.trunc(rawSpellTime < 1 || source.isFixDmgEffect ? 1 : rawSpellTime); + const duration = component.effectTimeSeconds < 0 + ? 100_000_000 + : Math.trunc(component.effectTimeSeconds * (1 + component.effectTimeSkillLevelArg * magicLevel / 100) + - (casterLevel - targetLevel) * component.levelDeltaEffectTime); + const effectTimeSeconds = duration === -1 ? 0 : Math.max(0, duration); + if (effectTimeSeconds <= 0) return unsupported("periodic-damage-input-invalid"); + const ticks = Math.max(1, Math.trunc(effectTimeSeconds / component.dotTimeSeconds)); + // CalAddDotMagicLv uses the raw MagicBase EffectTime, before MagicProcess extends the applied buff. + const rankCorrectionTicks = Math.max(1, Math.trunc(component.effectTimeSeconds / component.dotTimeSeconds)); + const dotBasePower = component.dotBase * (1 + magicLevel * component.dotSkillLevelArg / 100); + let magicLevelAdjustment = 0; + const canRankCorrect = !component.isFixDotPower && component.dotType === 0 && component.dotSkillLevelArg !== 0; + if (canRankCorrect) { + const exRate = input.sourceIsPlayer ? 0.6 + Math.abs(dotBasePower) / 600 : 1; + let power: number; + let powerRate: number; + if (component.effectType === 0) { + const fixCoefficient = input.dotMagicalDamageCoefficient + ?? (input.sourceIsPlayer ? sourceFix.playerFix.dotMagicalDamageCoefficient : undefined); + if (fixCoefficient === undefined || !Number.isFinite(fixCoefficient)) { + return unsupported("periodic-damage-magical-fix-arg-required"); + } + if (input.effectiveMagicPower === undefined || !Number.isFinite(input.effectiveMagicPower)) { + return unsupported("periodic-damage-magical-power-rate-required"); + } + power = dotBasePower - exRate * caster.magicalDamage * spellTime * fixCoefficient / rankCorrectionTicks; + powerRate = sourcePowerRate(caster.magicalAttack, target.magicalDefense); + if (power < 0) { + if (component.magicType >= 0 && component.magicType <= 5) { + const resist = input.magicResistance; + if (!resist || !Number.isFinite(resist.value) || !Number.isFinite(resist.rateFactor)) { + return unsupported("periodic-damage-magical-resistance-required"); + } + power = applyMagicResistance(power * rankCorrectionTicks, resist) / rankCorrectionTicks; + } + power *= powerRate; + } else { + const mindPower = caster.attributes.wisdom * 0.3 * spellTime / rankCorrectionTicks; + if (power * 5 < mindPower) power *= 6; + else power += mindPower; + power = power * caster.healing.healPowerRate + + caster.healing.healPoint * spellTime / rankCorrectionTicks; + if (!component.isIgnoreMagicAbsorb) { + power = power * (1 + target.healing.targetHealAbsorbRate / 100) + + target.healing.targetHealAbsorb / rankCorrectionTicks; + } + if (power < 0) power = 0; + } + power *= input.effectiveMagicPower; + } else { + if (!Number.isFinite(input.mainDamage) || !Number.isFinite(input.mainAttackSpeed) || input.mainAttackSpeed! <= 0) { + return unsupported("periodic-damage-physical-weapon-profile-required"); + } + const fixCoefficient = input.dotMagicalDamageCoefficient + ?? (input.sourceIsPlayer ? sourceFix.playerFix.dotMagicalDamageCoefficient : undefined); + if (fixCoefficient === undefined || !Number.isFinite(fixCoefficient)) { + return unsupported("periodic-damage-magical-fix-arg-required"); + } + power = dotBasePower - exRate * 3 * input.mainDamage! * spellTime * fixCoefficient * 10 + / input.mainAttackSpeed! / rankCorrectionTicks; + powerRate = sourcePowerRate(caster.physicalAttack, target.physicalDefense); + if (power < 0) power *= powerRate; + } + const skillLevelDamage = component.dotBase * component.dotSkillLevelArg / 100; + if (skillLevelDamage !== 0) { + const finDamage = power; + magicLevelAdjustment = Math.trunc((finDamage - component.dotBase) / skillLevelDamage - magicLevel); + } + } + + let adjustedMagicLevel = component.isShowPowerLevel ? 0 : magicLevel + magicLevelAdjustment; + if (adjustedMagicLevel < 0) adjustedMagicLevel = 0; + let maximumSkillLevel = Math.trunc(component.maxBuffLevelBase + + component.maxBuffLevelSkillArg * adjustedMagicLevel / 100); + if (maximumSkillLevel < adjustedMagicLevel) maximumSkillLevel = adjustedMagicLevel; + if (component.isMaxMagicLevelTargetBound) maximumSkillLevel = targetLevel; + if (maximumSkillLevel > component.buffMaxLevel) maximumSkillLevel = component.buffMaxLevel; + const buffPower = Math.min(adjustedMagicLevel, maximumSkillLevel); + const rawTickDamage = Math.trunc(-component.dotBase + * (100 + component.dotSkillLevelArg * buffPower) / 100); + const percentHealthDot = component.dotType === 5; + const targetMaxHealthAtApplication = target.health.max; + if (!Number.isFinite(targetMaxHealthAtApplication) || targetMaxHealthAtApplication < 0) { + return unsupported("periodic-damage-target-health-required"); + } + const tickDamageAtApplication = percentHealthDot + ? Math.trunc(rawTickDamage * targetMaxHealthAtApplication / 100) + : rawTickDamage; + const binding = romNativePeriodicDamageBinding({ skillId: source.sourceSkillId, componentId: component.componentId }); + return { + status: "supported", + value: Object.freeze({ + sourceSkillId: source.sourceSkillId, + componentId: component.componentId, + ...(binding ? { + abilityId: binding.abilityId, + } : {}), + ...(source.abilityId ? { abilityId: source.abilityId } : {}), + ...(source.rank !== undefined ? { rank: source.rank } : {}), + ...(caster.sourceClassId ? { sourceClassId: caster.sourceClassId } : {}), + ...(target.sourceClassId ? { targetClassId: target.sourceClassId } : {}), + magicLevel, + spellTime, + effectTimeSeconds, + tickIntervalSeconds: component.dotTimeSeconds, + ticks, + rankCorrectionTicks, + magicLevelAdjustment, + buffPower, + sourceTickDamage: rawTickDamage, + percentHealthDot, + targetMaxHealthAtApplication, + tickDamageAtApplication, + isDotMagicNoKill: component.isDotMagicNoKill, + tickEventType: component.effectType === 0 ? "magic" : "skill", + targetDefenseStage: canRankCorrect ? "dot-application-rank-correction" : "none", + sourceSemantics: "runewaker-caladddotmagiclv-buffproc-dot", + }), + }; +} + +/** BuffProc has no new random or critical roll. HP_Per reads current MaxHP again for every pulse. */ +export function nativePeriodicDamageTick( + snapshot: RomNativePeriodicDamageSnapshot, + targetMaxHealth = snapshot.targetMaxHealthAtApplication, +): Readonly<{ damage: number; healthDelta: number; firesPeriodicAttackEvents: boolean }> | undefined { + if (!Number.isFinite(targetMaxHealth) || targetMaxHealth < 0) return undefined; + const damage = snapshot.percentHealthDot + ? Math.trunc(snapshot.sourceTickDamage * targetMaxHealth / 100) + : snapshot.sourceTickDamage; + return Object.freeze({ damage, healthDelta: -damage, firesPeriodicAttackEvents: damage > 0 }); +} + +function sourcePowerRate(attack: number, defense: number): number { + const ownerAttack = attack + 100; + const targetDefense = defense + 200; + return 1 + (ownerAttack - targetDefense) / Math.max(ownerAttack, targetDefense) / 2; +} + +function applyMagicResistance( + damage: number, + resistance: RomNativePeriodicDamageMagicResistance, +): number { + const value = Math.trunc(resistance.value); + let result: number; + if (Math.abs(damage) / 2 < Math.abs(value)) { + result = value < 0 ? damage + damage / 2 : damage - damage / 2; + } else { + result = damage + value; + } + return result * resistance.rateFactor; +} + +function unsupported(reason: RomNativePeriodicDamageUnsupportedReason): RomNativePeriodicDamageResult { + return { status: "unsupported", reason }; +} diff --git a/src/game/romNativeRecovery.integration.test.ts b/src/game/romNativeRecovery.integration.test.ts new file mode 100644 index 00000000..9fed5f7b --- /dev/null +++ b/src/game/romNativeRecovery.integration.test.ts @@ -0,0 +1,154 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { PLAYER_AURA_ENTITY_ID, auraAdjustedCharacterStats, useCombatStore } from "./combatStore"; +import { clearMobRuntimeRegistry } from "./mobRuntimeRegistry"; +import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { createConfiguredPartyMember, usePartyStore } from "./partyStore"; +import { deriveCharacterStats } from "./wotlkStats"; +import { romNativePeriodicManaEffectDuring, romNativeRecoveryPulseAmounts } from "./romNativeRecovery"; + +const ACTIVE_FIVE = ["rom-knight", "rom-priest", "rom-scout", "rom-rogue", "rom-mage"] as const; + +describe("native RoM recovery runtime", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useCombatStore.getState().initializeCharacter({ classId: "priest", level: 30 }); + usePartyStore.getState().initializeParty("native-recovery-tests", 30, useCombatStore.getState().health); + }); + + it("pulses source HP and Mana on native player builds while ignoring the WoW mana-spend lockout", () => { + for (const classId of ACTIVE_FIVE) { + useCombatStore.getState().initializeCharacter({ + classId, + raceId: "rom-human", + gender: "male", + level: 30, + statRuleset: "rom", + }); + const initialized = useCombatStore.getState(); + const nativeBase = deriveCharacterStats( + classId, 30, initialized.gearStats, initialized.raceId, {}, initialized.secondaryClassId, + initialized.gender, "rom", + ); + expect(nativeBase.romNative, classId).toBeDefined(); + const startAt = Date.now() + 50_000; + useCombatStore.setState((state) => ({ + health: Math.max(1, state.maxHealth - 100), + resourcePools: { ...state.resourcePools, ...(nativeBase.romNative!.usesMana ? { mana: 0 } : {}) }, + lastResourceSpentAt: { ...state.lastResourceSpentAt, mana: startAt + 1_500 }, + })); + const startState = useCombatStore.getState(); + const startHealth = startState.health; + const startMana = startState.resourcePools.mana ?? 0; + + useCombatStore.getState().tick(1, startAt + 1_000); + const beforePulse = useCombatStore.getState(); + const pulseAt = startAt + 2_000; + const livePulseAuras = beforePulse.auras.filter((aura) => ( + aura.expiresAt === null || aura.expiresAt > pulseAt + )); + const nativeAtPulse = auraAdjustedCharacterStats( + nativeBase, + livePulseAuras, + PLAYER_AURA_ENTITY_ID, + pulseAt, + ).romNative!; + const pulse = romNativeRecoveryPulseAmounts(nativeAtPulse, "player", false); + const manaOverTime = romNativePeriodicManaEffectDuring( + beforePulse.auras.filter((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID), + startAt + 1_000, + pulseAt, + beforePulse.maxResourcePools.mana ?? beforePulse.maxResource, + ); + + useCombatStore.getState().tick(1, pulseAt); + const recovered = useCombatStore.getState(); + expect(recovered.health).toBeCloseTo(Math.min(recovered.maxHealth, startHealth + pulse.health), 6); + if (nativeBase.romNative!.usesMana) { + expect(recovered.resourcePools.mana).toBeCloseTo( + Math.min(recovered.maxResourcePools.mana!, startMana + pulse.mana + manaOverTime), 6, + ); + } else { + expect(recovered.maxResourcePools.mana ?? 0).toBe(0); + } + expect(recovered.romNativeRecoveryClock?.elapsedMs).toBe(0); + } + }); + + it("uses the owned-NPC six-second pulse and party-wide combat gate, even while stopped", () => { + const configured = createConfiguredPartyMember({ + name: "Native Recovery Priest", + classId: "rom-priest", + raceId: "rom-human", + specialization: "Primary", + role: "healer", + statRuleset: "rom", + }, 30, 0, "native-recovery-party-member"); + const member = { + ...configured, + health: configured.maxHealth - 100, + resourcePools: { ...configured.resourcePools, mana: 0 }, + nextActionAt: Number.MAX_SAFE_INTEGER, + }; + usePartyStore.getState().initializeParty("native-recovery-party", 30, useCombatStore.getState().health, "healer", 1, "rom"); + usePartyStore.setState({ members: [member], command: "stop", activeMobId: null }); + useCombatStore.getState().synchronizeActors(); + const baseStats = deriveCharacterStats( + member.classId, member.level, member.gearStats, member.raceId, {}, member.secondaryClassId, + member.gender, "rom", + ); + const startAt = Date.now() + 100_000; + advanceDungeonPartyCombat(startAt); + for (let second = 1; second <= 5; second += 1) advanceDungeonPartyCombat(startAt + second * 1_000); + const beforePulse = usePartyStore.getState().members[0]!; + expect(beforePulse.health).toBe(member.health); + expect(beforePulse.resourcePools.mana).toBe(0); + + // Stop suppresses companion commands, but an engaged enemy still holds source attack mode. + useCombatStore.getState().registerMob("native-recovery-engaged-mob", { + name: "Recovery combat gate", maxHealth: 5_000, xpReward: 0, + }); + useCombatStore.getState().damageMob("native-recovery-engaged-mob", 1, startAt + 5_500); + advanceDungeonPartyCombat(startAt + 6_000); + const inCombat = usePartyStore.getState().members[0]!; + expect(inCombat.health).toBe(member.health); + const expectedMana = romNativeRecoveryPulseAmounts(baseStats.romNative!, "party-npc", true).mana; + expect(inCombat.resourcePools.mana).toBeCloseTo(expectedMana, 6); + }); + + it("clears clock state on player and companion death, immediate revive, and party reset", () => { + useCombatStore.getState().initializeCharacter({ + classId: "rom-priest", raceId: "rom-human", level: 30, statRuleset: "rom", + }); + const startAt = Date.now() + 200_000; + useCombatStore.getState().tick(1, startAt); + expect(useCombatStore.getState().romNativeRecoveryClock?.elapsedMs).toBe(1_000); + useCombatStore.getState().damagePlayer(useCombatStore.getState().maxHealth * 10, "physical", 30, startAt + 100); + expect(useCombatStore.getState().romNativeRecoveryClock).toBeUndefined(); + useCombatStore.getState().revivePlayer(); + expect(useCombatStore.getState().romNativeRecoveryClock).toBeUndefined(); + + const configured = createConfiguredPartyMember({ + name: "Clock reset companion", + classId: "rom-priest", + raceId: "rom-human", + specialization: "Primary", + role: "healer", + statRuleset: "rom", + }, 30, 0, "native-recovery-clock-reset"); + const elapsed = { + ruleset: "rom" as const, + actorKind: "party-npc" as const, + elapsedMs: 5_000, + }; + usePartyStore.setState({ members: [{ ...configured, romNativeRecoveryClock: elapsed }] }); + usePartyStore.getState().damageMember(configured.id, configured.maxHealth * 10); + expect(usePartyStore.getState().members[0]?.romNativeRecoveryClock).toBeUndefined(); + usePartyStore.getState().reviveMember(configured.id); + expect(usePartyStore.getState().members[0]?.romNativeRecoveryClock).toBeUndefined(); + usePartyStore.getState().resetCombat(30, useCombatStore.getState().health); + expect(usePartyStore.getState().members.every((candidate) => !candidate.romNativeRecoveryClock)).toBe(true); + }); +}); diff --git a/src/game/romNativeRecovery.test.ts b/src/game/romNativeRecovery.test.ts new file mode 100644 index 00000000..fe727528 --- /dev/null +++ b/src/game/romNativeRecovery.test.ts @@ -0,0 +1,143 @@ +import { describe, expect, it } from "vitest"; +import { applyAura } from "./combatAuras"; +import { PLAYER_AURA_ENTITY_ID, auraAdjustedCharacterStats } from "./combatStore"; +import { EMPTY_ITEM_STATS } from "./itemStats"; +import { deriveCharacterStats } from "./wotlkStats"; +import { + advanceRomNativeRecoveryClock, + romNativePeriodicManaEffectDuring, + romNativePeriodicManaEffectPerSecond, + romNativeRecoveryPulseAmounts, + type RomNativeRecoveryClock, +} from "./romNativeRecovery"; + +const ACTIVE_FIVE = ["rom-knight", "rom-priest", "rom-scout", "rom-rogue", "rom-mage"] as const; + +function aura(id: string, modifiers: NonNullable[1]["definition"]["modifiers"]>[number][], now: number, durationMs: number) { + return applyAura([], { + definition: { + id, + name: "Recovery test aura", + disposition: "buff", + durationMs, + modifiers, + }, + sourceId: "recovery-test-source", + targetId: PLAYER_AURA_ENTITY_ID, + now, + }).auras[0]!; +} + +describe("native RoM recovery policy", () => { + it("uses the same source ReHP/ReMP derivation for all five active class builds", () => { + for (const classId of ACTIVE_FIVE) { + const stats = deriveCharacterStats( + classId, 30, EMPTY_ITEM_STATS, "rom-human", {}, null, "male", "rom", + ).romNative; + expect(stats, classId).toBeDefined(); + expect(stats!.healthRecovery).toBeGreaterThan(0); + const playerIdle = romNativeRecoveryPulseAmounts(stats!, "player", false); + const npcIdle = romNativeRecoveryPulseAmounts(stats!, "party-npc", false); + const playerCombat = romNativeRecoveryPulseAmounts(stats!, "player", true); + const npcCombat = romNativeRecoveryPulseAmounts(stats!, "party-npc", true); + expect(playerIdle.health).toBeCloseTo(stats!.healthRecovery / 3); + expect(npcIdle.health).toBeCloseTo(stats!.healthRecovery * 0.66); + expect(playerCombat.health).toBe(0); + expect(npcCombat.health).toBe(0); + if (stats!.usesMana) { + expect(playerCombat.mana).toBeCloseTo(stats!.manaRecovery / 24); + expect(npcCombat.mana).toBeCloseTo(stats!.manaRecovery / 24); + expect(npcIdle.mana).toBeCloseTo(stats!.manaRecovery * 0.66); + } else { + expect(playerIdle.mana).toBe(0); + expect(npcCombat.mana).toBe(0); + } + } + }); + + it("retains the source player and owned-NPC pulse cadence across frame partitions", () => { + for (const actorKind of ["player", "party-npc"] as const) { + const period = actorKind === "player" ? 2_000 : 6_000; + let clock: RomNativeRecoveryClock | undefined; + let absolute = 0; + const pulses: number[] = []; + for (let i = 0; i < period / 100; i += 1) { + const advance = advanceRomNativeRecoveryClock(clock, "rom", actorKind, 100); + clock = advance.clock; + pulses.push(...advance.pulseOffsetsMs.map((offset) => absolute + offset)); + absolute += 100; + } + expect(pulses).toEqual([period]); + expect(clock?.elapsedMs).toBe(0); + + const partitioned = [40, 60, 250, period - 350].reduce( + (current, delta) => advanceRomNativeRecoveryClock(current, "rom", actorKind, delta).clock, + undefined, + ); + expect(partitioned?.elapsedMs).toBe(0); + } + }); + + it("drops remainder on ruleset or actor-kind switches and never adds a WoW mana rule", () => { + const elapsed: RomNativeRecoveryClock = { ruleset: "rom", actorKind: "player", elapsedMs: 1_500 }; + expect(advanceRomNativeRecoveryClock(elapsed, "wow", "player", 1_000)).toEqual({ + clock: undefined, + pulseOffsetsMs: [], + }); + expect(advanceRomNativeRecoveryClock(elapsed, "rom", "party-npc", 1_000)).toEqual({ + clock: { ruleset: "rom", actorKind: "party-npc", elapsedMs: 0 }, + pulseOffsetsMs: [], + }); + const afterModeChange = advanceRomNativeRecoveryClock(undefined, "rom", "player", 500); + expect(afterModeChange.pulseOffsetsMs).toEqual([]); + expect(afterModeChange.clock?.elapsedMs).toBe(500); + }); + + it("keeps sitting, combat, and fractional recovery amounts in source point units", () => { + const stats = { healthRecovery: 3.75, manaRecovery: 7.125, usesMana: true }; + expect(romNativeRecoveryPulseAmounts(stats, "player", false, true)).toEqual({ + health: 3.75 * 0.66, + mana: 7.125 * 0.66, + }); + expect(romNativeRecoveryPulseAmounts(stats, "player", true)).toEqual({ health: 0, mana: 7.125 / 24 }); + expect(romNativeRecoveryPulseAmounts({ ...stats, usesMana: false }, "party-npc", false).mana).toBe(0); + }); + + it("maps only source-tagged ReHP/ReMP aura modifiers and samples expiry at pulse time", () => { + const base = deriveCharacterStats("rom-priest", 30, EMPTY_ITEM_STATS, "rom-human", {}, null, "male", "rom"); + const sourceHealth = aura("rom-aura-test-health-regeneration", [ + { kind: "stat", stat: "health-regeneration", operation: "flat", value: 6 }, + ], 1_000, 1_000); + const sourceMana = aura("rom-aura-test-mana-regeneration", [ + { kind: "resource", resource: "mana", property: "regeneration", operation: "flat", value: 9 }, + ], 1_000, 1_000); + const unmarked = aura("compatibility:test-mana-regeneration", [ + { kind: "resource", resource: "mana", property: "regeneration", operation: "flat", value: 999 }, + ], 1_000, 1_000); + const sourceAuras = [sourceHealth, sourceMana, unmarked]; + const aurasAt = (time: number) => sourceAuras.filter((active) => ( + active.expiresAt === null || active.expiresAt > time + )); + const beforeExpiry = auraAdjustedCharacterStats(base, aurasAt(1_999), PLAYER_AURA_ENTITY_ID, 1_999).romNative!; + const atExpiry = auraAdjustedCharacterStats(base, aurasAt(2_000), PLAYER_AURA_ENTITY_ID, 2_000).romNative!; + expect(beforeExpiry.healthRecovery).toBeCloseTo(base.romNative!.healthRecovery + 6); + expect(beforeExpiry.manaRecovery).toBeCloseTo(base.romNative!.manaRecovery + 9); + expect(atExpiry.healthRecovery).toBeCloseTo(base.romNative!.healthRecovery); + expect(atExpiry.manaRecovery).toBeCloseTo(base.romNative!.manaRecovery); + }); + + it("keeps explicit periodic Mana restoration separate from ReMP and excludes unmarked regen", () => { + const sourceFlat = aura("rom-resource-over-time-test-flat", [ + { kind: "resource", resource: "mana", property: "regeneration", operation: "flat", value: 4 }, + ], 1_000, 2_000); + const sourcePercent = aura("rom-resource-over-time-test-percent", [ + { kind: "stat", stat: "mana-regeneration-max-percent-per-second", operation: "flat", value: 0.01 }, + ], 2_000, 1_000); + const foreign = aura("wow:test-regen", [ + { kind: "resource", resource: "mana", property: "regeneration", operation: "flat", value: 1_000 }, + ], 1_000, 10_000); + expect(romNativePeriodicManaEffectPerSecond([sourceFlat, foreign], 500)).toBe(4); + expect(romNativePeriodicManaEffectDuring([sourceFlat, foreign], 1_500, 3_000, 500)).toBe(6); + expect(romNativePeriodicManaEffectDuring([sourcePercent], 2_000, 3_000, 500)).toBe(5); + }); +}); diff --git a/src/game/romNativeRecovery.ts b/src/game/romNativeRecovery.ts new file mode 100644 index 00000000..8325fdec --- /dev/null +++ b/src/game/romNativeRecovery.ts @@ -0,0 +1,140 @@ +import type { CharacterStatRuleset } from "./characterStatRuleset"; +import type { ActiveAura } from "./combatAuras"; +import type { RomNativeDerivedStats } from "./romNativeStatsTypes"; + +export type RomNativeRecoveryActorKind = "player" | "party-npc"; + +/** Runtime remainder for the source's 2 s player / 6 s owned-NPC recovery pulses. */ +export interface RomNativeRecoveryClock { + readonly ruleset: "rom"; + readonly actorKind: RomNativeRecoveryActorKind; + /** Elapsed milliseconds since the last pulse, always below the actor period. */ + readonly elapsedMs: number; +} + +export interface RomNativeRecoveryClockAdvance { + readonly clock: RomNativeRecoveryClock | undefined; + /** Pulse locations measured from the start of this update interval. */ + readonly pulseOffsetsMs: readonly number[]; +} + +export interface RomNativeRecoveryPulseAmounts { + readonly health: number; + readonly mana: number; +} + +export const ROM_NATIVE_PLAYER_RECOVERY_PERIOD_MS = 2_000; +export const ROM_NATIVE_OWNED_NPC_RECOVERY_PERIOD_MS = 6_000; + +export function romNativeRecoveryPeriodMs(actorKind: RomNativeRecoveryActorKind): number { + return actorKind === "player" + ? ROM_NATIVE_PLAYER_RECOVERY_PERIOD_MS + : ROM_NATIVE_OWNED_NPC_RECOVERY_PERIOD_MS; +} + +/** + * Advances the source pulse clock without borrowing time across ruleset or actor changes. + * An uninitialized clock starts accumulating immediately; a mismatched clock is reset + * and deliberately does not credit the interval that crossed the mode boundary. + */ +export function advanceRomNativeRecoveryClock( + previous: RomNativeRecoveryClock | undefined, + statRuleset: CharacterStatRuleset, + actorKind: RomNativeRecoveryActorKind, + deltaMs: number, +): RomNativeRecoveryClockAdvance { + if (statRuleset !== "rom") return { clock: undefined, pulseOffsetsMs: [] }; + + const period = romNativeRecoveryPeriodMs(actorKind); + const compatible = previous?.ruleset === "rom" && previous.actorKind === actorKind; + if (previous && !compatible) { + return { + clock: Object.freeze({ ruleset: "rom", actorKind, elapsedMs: 0 }), + pulseOffsetsMs: [], + }; + } + + const elapsedBefore = compatible && Number.isFinite(previous.elapsedMs) + ? Math.max(0, Math.min(period - Number.EPSILON, previous.elapsedMs)) + : 0; + const safeDelta = Number.isFinite(deltaMs) ? Math.max(0, deltaMs) : 0; + const total = elapsedBefore + safeDelta; + const pulseCount = Math.floor(total / period); + const pulseOffsetsMs = Array.from({ length: pulseCount }, (_, index) => ( + Math.max(0, period - elapsedBefore) + index * period + )); + return { + clock: Object.freeze({ ruleset: "rom", actorKind, elapsedMs: total % period }), + pulseOffsetsMs, + }; +} + +/** One native HP/MP pulse; point values intentionally remain fractional. */ +export function romNativeRecoveryPulseAmounts( + stats: Pick, + actorKind: RomNativeRecoveryActorKind, + inCombat: boolean, + sitting = false, +): RomNativeRecoveryPulseAmounts { + const sourceHealthRecovery = Number.isFinite(stats.healthRecovery) ? Math.max(0, stats.healthRecovery) : 0; + const sourceManaRecovery = stats.usesMana && Number.isFinite(stats.manaRecovery) + ? Math.max(0, stats.manaRecovery) + : 0; + if (inCombat) return Object.freeze({ health: 0, mana: sourceManaRecovery / 24 }); + const idleFactor = actorKind === "party-npc" || sitting ? 0.66 : 1 / 3; + return Object.freeze({ + health: sourceHealthRecovery * idleFactor, + mana: sourceManaRecovery * idleFactor, + }); +} + +/** + * Simulator representation of explicit source RoM resource-over-time bindings. + * These are kept separate from the character's source ReMP pulse calculation. + * Unmarked/shared WoW regeneration auras do not pass this source-ID gate. + */ +export function romNativePeriodicManaEffectPerSecond( + auras: readonly ActiveAura[], + maximumMana: number, +): number { + let flatPointsPerSecond = 0; + let percentOfMaximumPerSecond = 0; + for (const aura of auras) { + if (!aura.definition.id.startsWith("rom-resource-over-time-")) continue; + for (const modifier of aura.definition.modifiers ?? []) { + const amount = modifier.value * (modifier.perStack === false ? 1 : aura.stacks); + if (modifier.kind === "resource" + && modifier.resource === "mana" + && modifier.property === "regeneration" + && modifier.operation === "flat") { + flatPointsPerSecond += amount; + } else if (modifier.kind === "stat" + && modifier.stat === "mana-regeneration-max-percent-per-second" + && modifier.operation === "flat") { + percentOfMaximumPerSecond += amount; + } + } + } + const safeMaximum = Number.isFinite(maximumMana) ? Math.max(0, maximumMana) : 0; + return flatPointsPerSecond + safeMaximum * percentOfMaximumPerSecond; +} + +/** Integrates explicit RoM periodic Mana effects (including drains) over their live interval. */ +export function romNativePeriodicManaEffectDuring( + auras: readonly ActiveAura[], + intervalStartAt: number, + intervalEndAt: number, + maximumMana: number, +): number { + if (!Number.isFinite(intervalStartAt) || !Number.isFinite(intervalEndAt) || intervalEndAt <= intervalStartAt) return 0; + let total = 0; + for (const aura of auras) { + if (!aura.definition.id.startsWith("rom-resource-over-time-")) continue; + const activeStart = Math.max(intervalStartAt, aura.appliedAt); + const activeEnd = Math.min(intervalEndAt, aura.expiresAt ?? intervalEndAt); + if (activeEnd <= activeStart) continue; + const perSecond = romNativePeriodicManaEffectPerSecond([aura], maximumMana); + total += perSecond * (activeEnd - activeStart) / 1_000; + } + return total; +} diff --git a/src/game/romNativeRecoveryParity.integration.test.ts b/src/game/romNativeRecoveryParity.integration.test.ts new file mode 100644 index 00000000..3fafdcd0 --- /dev/null +++ b/src/game/romNativeRecoveryParity.integration.test.ts @@ -0,0 +1,294 @@ +import { beforeEach, describe, expect, it } from "vitest"; +import { clearMobRuntimeRegistry } from "./mobRuntimeRegistry"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry"; +import { useCombatStore } from "./combatStore"; +import { useDungeonSimulationStore } from "./dungeonSimulationStore"; +import nativeStatRulesJson from "./generated/romNativeStatRules.generated.json"; +import { deriveCharacterStats } from "./wotlkStats"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { createConfiguredPartyMember, usePartyStore, type PartyMember } from "./partyStore"; + +const LEVEL = 30; +const START_AT = 100_000; +const FIVE_PARTY_SEED = "rom-native-recovery-parity-five"; + +type RecoveryCoefficientRow = Readonly>; +const nativeSourceRules = nativeStatRulesJson as unknown as { + readonly variants: Readonly>>>>>; +}; + +function expectedSourceRecovery(member: PartyMember, channel: "healthRecovery" | "manaRecovery"): number { + const native = deriveCharacterStats( + member.classId, + member.level, + member.gearStats, + member.raceId, + {}, + member.secondaryClassId, + member.gender, + "rom", + ).romNative; + if (!native) throw new Error(`Expected native RoM stats for ${member.name}.`); + const coefficients = nativeSourceRules.variants[member.classId][member.raceId][member.gender].coefficients; + const health = channel === "healthRecovery"; + const base = coefficients[health ? "baseHealthRecovery" : "baseManaRecovery"] ?? 0; + const attribute = health ? native.attributes.stamina : native.attributes.wisdom; + const coefficient = coefficients[health ? "healthRecoveryStamina" : "manaRecoveryWisdom"] ?? 0; + const bodyRecovery = member.gearStats.romNative?.[channel] ?? 0; + return Math.max(0, base + attribute * coefficient + bodyRecovery); +} + +function memberNow(id: string): PartyMember { + const member = usePartyStore.getState().members.find((candidate) => candidate.id === id); + if (!member) throw new Error(`Missing party member ${id}.`); + return member; +} + +function advancePartyAt(now: number): void { + advanceDungeonPartyCombat(now); +} + +function advanceFromStartToPulse(startAt: number): void { + advancePartyAt(startAt); + for (const elapsed of [100, 1_100, 2_100, 3_100, 4_100, 5_100, 5_999, 6_000]) { + advancePartyAt(startAt + elapsed); + } +} + +function configuredNativeFive(): readonly PartyMember[] { + useCombatStore.getState().initializeCharacter({ + classId: "rom-priest", + raceId: "rom-human", + gender: "male", + level: LEVEL, + statRuleset: "rom", + }); + usePartyStore.getState().initializeSpectatorParty(FIVE_PARTY_SEED, LEVEL, "rom"); + const members = usePartyStore.getState().members.map((member) => { + const native = deriveCharacterStats( + member.classId, + member.level, + member.gearStats, + member.raceId, + {}, + member.secondaryClassId, + member.gender, + "rom", + ).romNative!; + const resourcePools = { + ...member.resourcePools, + ...(native.usesMana ? { mana: 0 } : {}), + }; + return { + ...member, + health: Math.round(member.maxHealth * 0.4), + resource: member.resourceType === "mana" ? 0 : member.resource, + resourcePools, + status: "ready" as const, + nextActionAt: Number.MAX_SAFE_INTEGER, + }; + }); + usePartyStore.setState({ members, command: "stop", activeMobId: null, memberTargetIds: {} }); + useCombatStore.getState().synchronizeActors(); + return usePartyStore.getState().members; +} + +function assertNoRecoveryBeforePulse(members: readonly PartyMember[], startAt: number): void { + const starting = new Map(members.map((member) => [member.id, { + health: memberNow(member.id).health, + mana: memberNow(member.id).resourcePools.mana, + }])); + advancePartyAt(startAt); + for (const elapsed of [100, 1_100, 2_100, 3_100, 4_100, 5_100, 5_999]) { + advancePartyAt(startAt + elapsed); + for (const member of members) { + const before = starting.get(member.id)!; + const after = memberNow(member.id); + expect(after.health, `${member.name} HP before the six-second pulse`).toBe(before.health); + if (member.resourcePools.mana !== undefined) { + expect(after.resourcePools.mana, `${member.name} Mana before the six-second pulse`).toBe(before.mana); + } + } + } +} + +describe("native RoM recovery cadence integration", () => { + beforeEach(() => { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useDungeonSimulationStore.getState().leave(); + usePartyStore.setState({ members: [] }); + }); + + it("uses source recovery points on six-second idle and engaged pulses for the five active RoM NPCs", () => { + const members = configuredNativeFive(); + expect(members).toHaveLength(5); + for (const identity of ROM_FIVE_IDENTITIES) { + expect(members.some((member) => member.classId === identity.classId + && member.name === identity.name + && member.level === LEVEL + && member.statRuleset === "rom")).toBe(true); + } + + const starting = new Map(members.map((member) => [member.id, { + health: member.health, + mana: member.resourcePools.mana, + healthRecovery: expectedSourceRecovery(member, "healthRecovery"), + manaRecovery: expectedSourceRecovery(member, "manaRecovery"), + usesMana: deriveCharacterStats( + member.classId, member.level, member.gearStats, member.raceId, {}, + member.secondaryClassId, member.gender, "rom", + ).romNative!.usesMana, + }])); + + assertNoRecoveryBeforePulse(members, START_AT); + advancePartyAt(START_AT + 6_000); + for (const member of members) { + const before = starting.get(member.id)!; + const after = memberNow(member.id); + expect(after.health, `${member.name} idle HP pulse`) + .toBeCloseTo(Math.min(member.maxHealth, before.health + before.healthRecovery * 0.66), 6); + if (before.usesMana) { + expect(after.resourcePools.mana, `${member.name} idle Mana pulse`) + .toBeCloseTo(before.mana! + before.manaRecovery * 0.66, 6); + } + } + + const mobId = "rom-native-recovery-parity:engaged"; + useCombatStore.getState().registerMob(mobId, { name: mobId, maxHealth: 10_000, xpReward: 0 }); + useCombatStore.getState().damageMob(mobId, 1, START_AT + 6_000); + const beforeCombatPulse = new Map(members.map((member) => [member.id, { + health: memberNow(member.id).health, + mana: memberNow(member.id).resourcePools.mana, + }])); + for (const elapsed of [6_100, 7_100, 8_100, 9_100, 10_100, 11_100, 11_999]) { + advancePartyAt(START_AT + elapsed); + for (const member of members) { + const before = beforeCombatPulse.get(member.id)!; + const after = memberNow(member.id); + expect(after.health, `${member.name} combat HP before its pulse`).toBe(before.health); + if (member.resourcePools.mana !== undefined) { + expect(after.resourcePools.mana, `${member.name} combat Mana before its pulse`).toBe(before.mana); + } + } + } + advancePartyAt(START_AT + 12_000); + expect(usePartyStore.getState().command).toBe("stop"); + for (const member of members) { + const before = beforeCombatPulse.get(member.id)!; + const after = memberNow(member.id); + expect(after.health, `${member.name} engaged HP pulse`).toBe(before.health); + const recovery = starting.get(member.id)!; + if (recovery.usesMana) { + expect(after.resourcePools.mana, `${member.name} engaged Mana pulse`) + .toBeCloseTo(before.mana! + recovery.manaRecovery / 24, 6); + } + } + }); + + it("regenerates secondary Mana for a Rogue/Priest NPC while its primary Energy pool advances normally", () => { + useCombatStore.getState().initializeCharacter({ + classId: "rom-priest", + raceId: "rom-human", + gender: "male", + level: LEVEL, + statRuleset: "rom", + }); + const rogue = createConfiguredPartyMember({ + name: "Rogue/Priest recovery fixture", + classId: "rom-rogue", + secondaryClassId: "rom-priest", + raceId: "rom-human", + gender: "male", + specialization: "Rogue/Priest", + specializationId: "rom-rogue:rom-priest", + talentTreeId: "rom-rogue-rom-priest", + role: "damage", + statRuleset: "rom", + }, LEVEL, 0, "rom-native-recovery-rogue-priest"); + const native = deriveCharacterStats( + rogue.classId, rogue.level, rogue.gearStats, rogue.raceId, {}, + rogue.secondaryClassId, rogue.gender, "rom", + ).romNative!; + expect(rogue.resourceType).toBe("energy"); + expect(native.usesMana).toBe(true); + const injured = { + ...rogue, + health: Math.round(rogue.maxHealth * 0.4), + resource: 0, + resourcePools: { ...rogue.resourcePools, energy: 0, mana: 0 }, + status: "ready" as const, + nextActionAt: Number.MAX_SAFE_INTEGER, + }; + usePartyStore.setState({ members: [injured], command: "stop", activeMobId: null, memberTargetIds: {} }); + useCombatStore.getState().synchronizeActors(); + const synchronized = memberNow(injured.id); + expect(synchronized.resourcePools.mana).toBe(0); + expect(synchronized.resourcePools.energy).toBe(0); + const healthRecovery = expectedSourceRecovery(synchronized, "healthRecovery"); + const manaRecovery = expectedSourceRecovery(synchronized, "manaRecovery"); + + advanceFromStartToPulse(START_AT); + const recovered = memberNow(injured.id); + expect(recovered.health).toBeCloseTo(synchronized.health + healthRecovery * 0.66, 6); + expect(recovered.resourcePools.mana).toBeCloseTo(manaRecovery * 0.66, 6); + expect(recovered.resourcePools.energy).toBeCloseTo(60, 5); + }); + + it("keeps shared WoW regeneration for WoW-mode RoM players and NPCs, clearing stale native clocks", () => { + useCombatStore.getState().initializeCharacter({ + classId: "rom-mage", + raceId: "rom-human", + gender: "male", + level: LEVEL, + statRuleset: "wow", + }); + const player = useCombatStore.getState(); + useCombatStore.setState({ + health: Math.round(player.maxHealth * 0.5), + resource: 0, + resourcePools: { ...player.resourcePools, mana: 0 }, + romNativeRecoveryClock: { ruleset: "rom", actorKind: "player", elapsedMs: 1_000 }, + }); + const npcBase = createConfiguredPartyMember({ + name: "WoW-mode RoM Mage", + classId: "rom-mage", + raceId: "rom-human", + gender: "male", + specialization: "Primary", + role: "damage", + statRuleset: "wow", + }, LEVEL, 0, "rom-native-recovery-wow-mage"); + const npc = { + ...npcBase, + health: Math.round(npcBase.maxHealth * 0.5), + resource: 0, + resourcePools: { ...npcBase.resourcePools, mana: 0 }, + romNativeRecoveryClock: { ruleset: "rom" as const, actorKind: "party-npc" as const, elapsedMs: 5_000 }, + nextActionAt: Number.MAX_SAFE_INTEGER, + }; + usePartyStore.setState({ members: [npc], command: "stop", activeMobId: null, memberTargetIds: {} }); + useCombatStore.getState().synchronizeActors(); + const playerManaBefore = useCombatStore.getState().resourcePools.mana ?? 0; + const npcHealthBefore = memberNow(npc.id).health; + const npcManaBefore = memberNow(npc.id).resourcePools.mana ?? 0; + + useCombatStore.getState().tick(1, START_AT + 1_000); + advancePartyAt(START_AT); + advancePartyAt(START_AT + 1_000); + + const finalPlayer = useCombatStore.getState(); + const finalNpc = memberNow(npc.id); + expect(finalPlayer.statRuleset).toBe("wow"); + expect(finalNpc.statRuleset).toBe("wow"); + expect(finalPlayer.romNativeRecoveryClock).toBeUndefined(); + expect(finalNpc.romNativeRecoveryClock).toBeUndefined(); + expect(finalPlayer.resourcePools.mana).toBeGreaterThan(playerManaBefore); + expect(finalNpc.health).toBeGreaterThan(npcHealthBefore); + expect(finalNpc.resourcePools.mana).toBeGreaterThan(npcManaBefore); + }); +}); diff --git a/src/game/romNativeSharedHitGate.integration.test.ts b/src/game/romNativeSharedHitGate.integration.test.ts new file mode 100644 index 00000000..0a8cf9d0 --- /dev/null +++ b/src/game/romNativeSharedHitGate.integration.test.ts @@ -0,0 +1,164 @@ +import { describe, expect, it } from "vitest"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { abilityAtLevel, abilityById } from "./abilityCatalog"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { resetPartyRuntimeClock } from "./partyRuntime"; +import { clearPartyRuntimeRegistry } from "./partyRuntimeRegistry"; +import { useCombatStore } from "./combatStore"; +import { usePartyStore } from "./partyStore"; +import { HOTO_ENTITIES } from "./generated/hotoPopulation.generated"; +import type { EnemyAttackDefinition } from "./enemyAttacks"; + +const LEVEL = 80; +const SOURCE_ABILITY_ID = "rom-mage-primary-53"; +const SOURCE_SKILL_ID = 491_168; +const SOURCE_DAMAGE_COMPONENT_ID = 620_205; +const SOURCE_DOT_COMPONENT_ID = 501_550; +const NATIVE_NPC_ID = 102_041; + +function setupMage() { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + usePartyStore.setState({ members: [] }); + useCombatStore.getState().initializeCharacter({ + classId: "rom-mage", + secondaryClassId: "rom-warlock", + raceId: "rom-human", + role: "damage", + level: LEVEL, + statRuleset: "rom", + }); + useCombatStore.getState().setPlayerPosition([0, 0, 0]); +} + +function registerTarget(id: string) { + useCombatStore.getState().registerMob(id, { + name: "Native hit-gate target", + runewakerNpcId: NATIVE_NPC_ID, + level: 85, + maxHealth: 2_000_000, + xpReward: 0, + attacks: [], + }); + setMobPosition(id, [2, 0, 0]); +} + +function resolveImportedEnemyGate(attempt: number) { + setupMage(); + const mobId = `native-shared-hit-enemy-${attempt}`; + const sourceEntity = HOTO_ENTITIES["rw-hoto-102041"]; + const sourceAttacks: readonly EnemyAttackDefinition[] = sourceEntity.combat?.attacks ?? []; + const sourceAttack = sourceAttacks.find((attack) => attack.spellId === 493_231); + if (!sourceAttack) throw new Error("Missing imported Big Ripper source attack."); + useCombatStore.getState().registerMob(mobId, { + name: "Imported Teeth of the Reef", + runewakerNpcId: NATIVE_NPC_ID, + level: sourceEntity.combat?.level ?? 56, + maxHealth: 1_000_000, + xpReward: 0, + attacks: [{ ...sourceAttack, initialCooldownMs: [0, 0] }], + }); + setMobPosition(mobId, [2, 0, 0]); + useCombatStore.getState().selectMob(mobId); + const now = 1_000 + attempt * 173; + useCombatStore.getState().damageMob(mobId, 1, now, + { actorId: PLAYER_AGGRO_ID, role: "damage" }); + useCombatStore.setState((state) => ({ + mobs: { + ...state.mobs, + [mobId]: { + ...state.mobs[mobId]!, + engaged: true, + targetActorId: PLAYER_AGGRO_ID, + abilityReadyAt: { [sourceAttack.id]: now }, + }, + }, + })); + useCombatStore.getState().advanceMobCombat(now, [0, 0, 0]); + const state = useCombatStore.getState(); + const result = state.lastCombatResult; + const dot = state.enemyPeriodicEffects.find((entry) => ( + entry.sourceMob.id === mobId && entry.attack.spellId === sourceAttack.spellId + )); + return { result, dot, sourceAttack }; +} + +describe("native Runewaker shared hit gates", () => { + it("uses one target hit gate for a direct packet and its DotMagic in one cast", () => { + const catalog = abilityById(SOURCE_ABILITY_ID); + if (!catalog) throw new Error("Missing active-five Electric Bolt source ability."); + const ability = abilityAtLevel(catalog, LEVEL); + expect(ability.effects).toEqual(expect.arrayContaining([ + expect.objectContaining({ + kind: "damage", + romNativeSource: { skillId: SOURCE_SKILL_ID, componentId: SOURCE_DAMAGE_COMPONENT_ID, kind: "damage" }, + }), + expect.objectContaining({ + kind: "dot", + romNativeSource: { skillId: SOURCE_SKILL_ID, componentId: SOURCE_DOT_COMPONENT_ID, kind: "dot" }, + }), + ])); + + const gateResults: Array<{ directGatePassed: boolean; dotApplied: boolean }> = []; + for (let attempt = 0; attempt < 32; attempt += 1) { + setupMage(); + const targetId = `native-shared-hit-target-${attempt}`; + registerTarget(targetId); + const now = 1_000 + attempt * 137; + const cast = useCombatStore.getState().castAbility(ability.id, { + targetActorId: targetId, + origin: [0, 0, 0], + now, + }); + expect(cast.ok, JSON.stringify(cast)).toBe(true); + const activeCast = useCombatStore.getState().activeCast; + if (activeCast) useCombatStore.getState().castAbility(ability.id, { + targetActorId: targetId, + origin: [0, 0, 0], + now: activeCast.completesAt, + completingCast: activeCast, + }); + const state = useCombatStore.getState(); + const direct = state.lastCombatResult; + expect(direct).toBeDefined(); + const dot = state.effects.find((effect) => effect.kind === "dot" + && effect.targetId === targetId && effect.sourceAbilityId === ability.id); + if (dot) expect(dot.nativePeriodicDamageSnapshot).toMatchObject({ + sourceSkillId: SOURCE_SKILL_ID, + componentId: SOURCE_DOT_COMPONENT_ID, + }); + gateResults.push({ directGatePassed: !direct!.missed && !direct!.dodged, dotApplied: Boolean(dot) }); + } + + // This source has a sub-100% native magical hit chance against the higher-level target, + // so both passed and failed gates occur in the fixed seed sweep. + expect(gateResults.some((result) => result.directGatePassed)).toBe(true); + expect(gateResults.some((result) => !result.directGatePassed)).toBe(true); + expect(gateResults.every((result) => result.directGatePassed === result.dotApplied)).toBe(true); + }); + + it("uses one target hit gate for an imported NPC direct packet and its DotMagic", () => { + const gateResults: Array<{ directGatePassed: boolean; dotApplied: boolean }> = []; + for (let attempt = 0; attempt < 32; attempt += 1) { + const { result, dot, sourceAttack } = resolveImportedEnemyGate(attempt); + expect(sourceAttack).toMatchObject({ spellId: 493_231, runewakerFormula: { componentId: 503_925 } }); + expect(result).toBeDefined(); + expect(dot?.nativeSnapshot).toMatchObject({ + sourceSkillId: 493_231, + componentId: 503_485, + }); + gateResults.push({ + directGatePassed: !result!.missed && !result!.dodged, + dotApplied: Boolean(dot), + }); + } + + // MagicCollect uses the deterministic 100% hit function for this spell. A + // generic legacy miss reroll on its unsupported direct CalcType would break + // parity with the native DotMagic application gate. + expect(gateResults.every((result) => result.directGatePassed)).toBe(true); + expect(gateResults.every((result) => result.dotApplied)).toBe(true); + expect(gateResults.every((result) => result.directGatePassed === result.dotApplied)).toBe(true); + }); +}); diff --git a/src/game/romNativeStats.ts b/src/game/romNativeStats.ts index a271c0fe..4985c2f3 100644 --- a/src/game/romNativeStats.ts +++ b/src/game/romNativeStats.ts @@ -48,12 +48,14 @@ const RATE_KEYS: readonly RomNativeRateChannel[] = [ "magicPower", "healPower", ]; const ADDITIVE_KEYS: readonly RomNativeAdditiveChannel[] = [ - "health", "mana", "physicalAttack", "physicalDefense", "magicalDefense", "magicalAttack", + "health", "mana", "healthRecovery", "manaRecovery", + "physicalAttack", "physicalDefense", "magicalDefense", "magicalAttack", "physicalHit", "magicalHit", "physicalDodge", "magicalDodge", "parry", "physicalCritical", "magicalCritical", "physicalDamage", "magicalDamage", "magicalDamagePoint", "healPoint", "healAbsorbRate", "healAbsorb", ]; const CHANNEL_TO_GEAR_KEY: Readonly> = { - health: "health", mana: "mana", physicalAttack: "physicalAttack", physicalDefense: "physicalDefense", + health: "health", mana: "mana", healthRecovery: "healthRecovery", manaRecovery: "manaRecovery", + physicalAttack: "physicalAttack", physicalDefense: "physicalDefense", magicalDefense: "magicalDefense", magicalAttack: "magicalAttack", physicalHit: "physicalHit", magicalHit: "magicalHit", physicalDodge: "physicalDodge", magicalDodge: "magicalDodge", parry: "parry", physicalCritical: "physicalCritical", magicalCritical: "magicalCritical", physicalDamage: "physicalDamage", magicalDamage: "magicalDamage", @@ -296,9 +298,11 @@ function applyNativeDerivation(sourceInputs: RomNativeSourceInputs, modifiers: R magicalCritical, parry: Math.max(0, sumChannel(sourceInputs.gear, modifiers, "parry")), healthRecovery: Math.max(0, - finite(c.baseHealthRecovery) + attributes.stamina * finite(c.healthRecoveryStamina) + finite(sourceInputs.gear.healthRecovery)), + finite(c.baseHealthRecovery) + attributes.stamina * finite(c.healthRecoveryStamina) + + sumChannel(sourceInputs.gear, modifiers, "healthRecovery")), manaRecovery: Math.max(0, - finite(c.baseManaRecovery) + attributes.wisdom * finite(c.manaRecoveryWisdom) + finite(sourceInputs.gear.manaRecovery)), + finite(c.baseManaRecovery) + attributes.wisdom * finite(c.manaRecoveryWisdom) + + sumChannel(sourceInputs.gear, modifiers, "manaRecovery")), sourceInputs, modifiers, semantics: "runewaker-player-source-attributes-and-derivations", diff --git a/src/game/romNativeStatsTypes.ts b/src/game/romNativeStatsTypes.ts index b51f8044..6e37f97e 100644 --- a/src/game/romNativeStatsTypes.ts +++ b/src/game/romNativeStatsTypes.ts @@ -124,7 +124,8 @@ export function sumRomNativeGearStats(items: readonly (RomNativeGearStats | unde export type RomNativeAttributeKey = "strength" | "stamina" | "intellect" | "wisdom" | "agility"; export type RomNativeAdditiveChannel = - | "health" | "mana" | "physicalAttack" | "physicalDefense" | "magicalDefense" | "magicalAttack" + | "health" | "mana" | "healthRecovery" | "manaRecovery" + | "physicalAttack" | "physicalDefense" | "magicalDefense" | "magicalAttack" | "physicalHit" | "magicalHit" | "physicalDodge" | "magicalDodge" | "parry" | "physicalCritical" | "magicalCritical" | "physicalDamage" | "magicalDamage" | "magicalDamagePoint" | "healPoint" | "healAbsorbRate" | "healAbsorb"; diff --git a/src/game/romNativeSustain.integration.test.ts b/src/game/romNativeSustain.integration.test.ts new file mode 100644 index 00000000..626e32e6 --- /dev/null +++ b/src/game/romNativeSustain.integration.test.ts @@ -0,0 +1,409 @@ +import { afterAll, describe, expect, it } from "vitest"; +import { mkdirSync, writeFileSync } from "node:fs"; +import { resolve } from "node:path"; +import { PLAYER_AGGRO_ID } from "./aggro"; +import { + abilitiesForCharacter, + learnedAbilityForBuild, + type AbilityDefinition, +} from "./abilityCatalog"; +import { useCombatStore } from "./combatStore"; +import { subscribeCombatEvents } from "./combatEvents"; +import { subscribeCombatPresentation } from "./combatPresentation"; +import { useGameStore } from "./store"; +import { usePartyStore, createConfiguredPartyMember } from "./partyStore"; +import { advanceDungeonPartyCombat, resetPartyRuntimeClock } from "./partyRuntime"; +import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; +import { + clearPartyRuntimeRegistry, + registerPartyRuntimePosition, + updatePartyRuntimeTargetVisibility, +} from "./partyRuntimeRegistry"; +import { partyAbilityCosts } from "./partyAbilityAi"; +import { ROM_FIVE_IDENTITIES } from "./romFiveIdentities"; +import { requireDungeonDefinition } from "./dungeonRegistry"; +import { dungeonEnemyScaling } from "./dungeonBossScaling"; + +const dungeon = requireDungeonDefinition("barren-caves"); +const bossEntity = dungeon.entities["rw-barren-caves-101462"]; +const bossSpawn = dungeon.staticSpawns.find((spawn) => spawn.entityId === bossEntity.id)!; +const bossIdentity = ROM_FIVE_IDENTITIES.find((identity) => identity.classId === "rom-knight")!; +const priestIdentity = ROM_FIVE_IDENTITIES.find((identity) => identity.classId === "rom-priest")!; +const RUNS_PER_LEVEL = 3; +const PULL_LIMIT_MS = 150_000; + +interface SustainPullReport { + readonly level: number; + readonly pull: number; + readonly bossId: string; + readonly healerId: string; + readonly startMana: number; + readonly minimumMana: number; + readonly endMana: number; + readonly startingManaCapacity: number; + readonly peakObservedMana: number; + readonly resolvedManaCostEstimate: number; + readonly elapsedMs: number; + readonly bossCleared: boolean; + readonly playerDead: boolean; + readonly deadNpcClasses: readonly string[]; + readonly hostileDamage: number; + readonly healerActions: number; + readonly healerActionsByAbility: Readonly>; + readonly healingCasts: number; + readonly healingCastsByAbility: Readonly>; + readonly healingPackets: number; + readonly rawAttemptedHealing: number; + readonly resolvedHealing: number; + readonly effectiveHealing: number; + readonly overheal: number; + readonly overhealByAbility: Readonly>; + readonly healingCastStarts: readonly { + readonly at: number; + readonly ability: string; + readonly target: string; + readonly targetHealth: number | null; + readonly targetMaxHealth: number | null; + readonly targetHealthFraction: number | null; + readonly combatActorHealth: number | null; + readonly castTimeMs: number; + readonly pendingHotIds: readonly string[]; + readonly pendingHotTicks: number; + }[]; + readonly healPackets: readonly { + readonly at: number; + readonly ability: string; + readonly target: string; + readonly targetHealthBefore: number | null; + readonly targetHealthAfter: number | null; + readonly targetMaxHealth: number | null; + readonly raw: number; + readonly effective: number; + readonly overheal: number; + }[]; +} + +interface RestReport { + readonly level: number; + readonly betweenPulls: readonly [number, number]; + readonly healerId: string; + readonly restMs: number; + readonly startMana: number; + readonly endMana: number; + readonly recoveredMana: number; + readonly startHealth: number; + readonly endHealth: number; + readonly maxHealth: number; + readonly cooldownRemainingMsBefore: Readonly>; + readonly cooldownRemainingMsAfter: Readonly>; + readonly elapsedMs: number; +} + +const reports: SustainPullReport[] = []; +const rests: RestReport[] = []; + +afterAll(() => { + if (process.env.ROM_NATIVE_SUSTAIN_REPORT !== "1") return; + const directory = resolve("artifacts/rom-enemy-followup"); + mkdirSync(directory, { recursive: true }); + writeFileSync(resolve(directory, "native-sustain-2026-10-04.json"), `${JSON.stringify({ + scope: "Targeted repeated native RoM five pulls at levels 60 and 80. The player occupies the Knight tank seat; the Priest is an owned NPC. Original Anglo attacks and health budgets are retained. Three pulls per level use a 10-second and a 90-second no-enemy interval. No readiness claim.", + pulls: reports, + rests, + }, null, 2)}\n`); +}); + +function partyByClass(classId: string) { + return usePartyStore.getState().members.find((member) => member.classId === classId)!; +} + +function setupLevel(level: number) { + clearMobRuntimeRegistry(); + clearPartyRuntimeRegistry(); + resetPartyRuntimeClock(); + useGameStore.getState().activateDungeon("barren-caves", "normal", { bossDifficulty: 1 }); + const combat = useCombatStore.getState(); + combat.initializeCharacter({ ...bossIdentity, level, statRuleset: "rom" }); + combat.setPlayerPosition([2, 0, 0]); + usePartyStore.getState().initializeParty(`native-sustain:${level}`, level, + useCombatStore.getState().health, "tank", 5, "rom"); + const members = ROM_FIVE_IDENTITIES + .filter((identity) => identity.classId !== bossIdentity.classId) + .map((identity, index) => createConfiguredPartyMember({ + ...identity, + statRuleset: "rom", + specialization: "Primary", + talentTreeId: "", + }, level, index, `native-sustain:${level}`)); + usePartyStore.setState({ members, command: "attack" }); + combat.synchronizeActors(); + for (const member of members) { + registerPartyRuntimePosition(member.id, [member.classId === "rom-rogue" ? 2 + : member.classId === "rom-scout" ? 8 : 10, 0, 0]); + } + return members; +} + +function registerAnglo(level: number, pull: number, now: number): string { + const id = `native-sustain-anglo-${level}-${pull}`; + const scaling = dungeonEnemyScaling(dungeon, bossEntity, bossSpawn.id, level, "normal", 1, "rom", "rom"); + const combat = useCombatStore.getState(); + combat.registerMob(id, { + name: bossEntity.name, + boss: true, + runewakerNpcId: bossEntity.combat?.runewakerNpcId, + ...scaling, + xpReward: 0, + attacks: bossEntity.combat?.attacks, + }); + setMobPosition(id, [0, 0, 0]); + for (const member of usePartyStore.getState().members) updatePartyRuntimeTargetVisibility(member.id, id, true); + combat.damageMob(id, 1, now, { actorId: PLAYER_AGGRO_ID, role: "tank" }); + combat.selectMob(id); + return id; +} + +function measurePull(level: number, pull: number, now: number): { report: SustainPullReport; endedAt: number } { + const healer = partyByClass(priestIdentity.classId); + const healerId = healer.id; + const bossId = registerAnglo(level, pull, now); + const learnedById = new Map(abilitiesForCharacter(healer.classId, healer.secondaryClassId) + .map((ability) => learnedAbilityForBuild(ability, level, healer.talentRanks)) + .filter((ability): ability is AbilityDefinition => ability !== null) + .map((ability) => [ability.id, ability] as const)); + const initialMana = healer.resourcePools.mana ?? 0; + const startingManaCapacity = healer.resourceMaximums?.mana + ?? (healer.resourceType === "mana" ? healer.maxResource : 0); + let minimumMana = initialMana; + let peakObservedMana = initialMana; + let resolvedManaCostEstimate = 0; + let hostileDamage = 0; + let healerActions = 0; + let healingCasts = 0; + let healingPackets = 0; + let rawAttemptedHealing = 0; + let resolvedHealing = 0; + let effectiveHealing = 0; + let overheal = 0; + const healerActionsByAbility: Record = {}; + const healingCastsByAbility: Record = {}; + const overhealByAbility: Record = {}; + const healingCastStarts: NonNullable[number][] = []; + const healPackets: SustainPullReport["healPackets"] extends readonly (infer T)[] ? T[] : never = []; + const stopPresentation = subscribeCombatPresentation((message) => { + if (message.kind !== "event" || message.event.actorGroup !== "party" + || message.event.sourceActorId !== healerId) return; + const ability = learnedById.get(message.event.abilityId); + const name = ability?.name ?? message.event.name; + if (message.event.phase === "cast-start" && ability?.effects.some((effect) => ["heal", "hot", "shield"].includes(effect.kind))) { + const targetId = message.event.targetActorId; + const combatState = useCombatStore.getState(); + const target = targetId + ? combatState.actors[targetId] + : undefined; + const partyTarget = targetId + ? usePartyStore.getState().members.find((candidate) => candidate.id === targetId) + : undefined; + const targetHealth = targetId === PLAYER_AGGRO_ID + ? combatState.health + : partyTarget?.health ?? target?.health ?? null; + const targetMaxHealth = targetId === PLAYER_AGGRO_ID + ? combatState.maxHealth + : partyTarget?.maxHealth ?? target?.maxHealth ?? null; + const pendingHots = targetId + ? combatState.effects.filter((effect) => effect.kind === "hot" + && effect.targetId === targetId && effect.remainingTicks > 1) + : []; + healingCastStarts.push({ + at: message.event.occurredAt, + ability: name, + target: targetId ?? "unknown", + targetHealth, + targetMaxHealth, + targetHealthFraction: targetHealth !== null && targetMaxHealth !== null && targetMaxHealth > 0 + ? targetHealth / targetMaxHealth : null, + combatActorHealth: target?.health ?? null, + castTimeMs: ability.castTimeMs, + pendingHotIds: [...new Set(pendingHots.map((effect) => effect.sourceAbilityId))], + pendingHotTicks: pendingHots.reduce((total, effect) => total + effect.remainingTicks, 0), + }); + } + if (message.event.phase !== "release") return; + healerActions += 1; + healerActionsByAbility[name] = (healerActionsByAbility[name] ?? 0) + 1; + if (ability) { + const costs = partyAbilityCosts(partyByClass(priestIdentity.classId), ability, message.event.occurredAt); + resolvedManaCostEstimate += costs.filter((cost) => cost.resource === "mana").reduce((total, cost) => total + cost.amount, 0); + if (ability.effects.some((effect) => ["heal", "hot", "shield"].includes(effect.kind))) { + healingCasts += 1; + healingCastsByAbility[name] = (healingCastsByAbility[name] ?? 0) + 1; + } + } + }); + const stopCombat = subscribeCombatEvents((event) => { + if (event.sourceActorId === bossId && event.kind === "damage") hostileDamage += event.effectiveAmount; + if (event.sourceActorId !== healerId || event.kind !== "healing") return; + healingPackets += 1; + rawAttemptedHealing += event.rawAmount; + resolvedHealing += event.effectiveAmount + event.overheal; + effectiveHealing += event.effectiveAmount; + overheal += event.overheal; + const ability = learnedById.get(event.abilityId ?? ""); + const name = ability?.name ?? event.abilityId ?? "unknown"; + overhealByAbility[name] = (overhealByAbility[name] ?? 0) + event.overheal; + const actor = useCombatStore.getState().actors[event.targetActorId]; + healPackets.push({ + at: event.occurredAt, + ability: name, + target: event.targetActorId, + // `appendCombatEvent` publishes synchronously inside healActor's Zustand updater, + // before the returned actor state (with effective healing applied) is committed. + targetHealthBefore: actor?.health ?? null, + targetHealthAfter: actor ? Math.min(actor.maxHealth, actor.health + event.effectiveAmount) : null, + targetMaxHealth: actor?.maxHealth ?? null, + raw: event.rawAmount, + effective: event.effectiveAmount, + overheal: event.overheal, + }); + }); + const startAt = now; + try { + for (; now - startAt < PULL_LIMIT_MS; now += 100) { + const combat = useCombatStore.getState(); + combat.tick(0.1, now); + combat.advanceMobCombat(now); + advanceDungeonPartyCombat(now); + const currentHealer = partyByClass(priestIdentity.classId); + const mana = currentHealer.resourcePools.mana ?? 0; + minimumMana = Math.min(minimumMana, mana); + peakObservedMana = Math.max(peakObservedMana, mana); + if (combat.mobs[bossId]?.dead || combat.health <= 0) break; + } + } finally { + stopPresentation(); + stopCombat(); + } + const combat = useCombatStore.getState(); + const party = usePartyStore.getState(); + const currentHealer = party.members.find((member) => member.id === healerId)!; + const report: SustainPullReport = { + level, + pull, + bossId, + healerId, + startMana: initialMana, + minimumMana, + endMana: currentHealer.resourcePools.mana ?? 0, + startingManaCapacity, + peakObservedMana, + resolvedManaCostEstimate, + elapsedMs: now - startAt, + bossCleared: combat.mobs[bossId]?.dead ?? false, + playerDead: combat.health <= 0, + deadNpcClasses: party.members.filter((member) => member.health <= 0).map((member) => member.classId), + hostileDamage, + healerActions, + healerActionsByAbility, + healingCasts, + healingCastsByAbility, + healingPackets, + rawAttemptedHealing, + resolvedHealing, + effectiveHealing, + overheal, + overhealByAbility, + healingCastStarts, + healPackets, + }; + reports.push(report); + return { report, endedAt: now }; +} + +function restBetweenPulls(level: number, betweenPulls: readonly [number, number], now: number, restMs: number): number { + useCombatStore.getState().removeMob(`native-sustain-anglo-${level}-${betweenPulls[0]}`); + useCombatStore.getState().clearTarget(); + const healerAtStart = partyByClass(priestIdentity.classId); + const startMana = healerAtStart.resourcePools.mana ?? 0; + const startHealth = healerAtStart.health; + const maxHealth = healerAtStart.maxHealth; + const cooldownRemainingMsBefore = Object.fromEntries(Object.entries(healerAtStart.cooldowns) + .filter(([, readyAt]) => readyAt > now) + .map(([abilityId, readyAt]) => [abilityId, readyAt - now])); + const startAt = now; + for (; now - startAt < restMs; now += 100) { + const combat = useCombatStore.getState(); + combat.tick(0.1, now); + combat.advanceMobCombat(now); + advanceDungeonPartyCombat(now); + } + const healerAtEnd = partyByClass(priestIdentity.classId); + const endMana = healerAtEnd.resourcePools.mana ?? 0; + const cooldownRemainingMsAfter = Object.fromEntries(Object.entries(healerAtEnd.cooldowns) + .filter(([, readyAt]) => readyAt > now) + .map(([abilityId, readyAt]) => [abilityId, readyAt - now])); + rests.push({ + level, + betweenPulls, + healerId: healerAtEnd.id, + restMs, + startMana, + endMana, + recoveredMana: endMana - startMana, + startHealth, + endHealth: healerAtEnd.health, + maxHealth, + cooldownRemainingMsBefore, + cooldownRemainingMsAfter, + elapsedMs: now - startAt, + }); + return now; +} + +describe("native RoM repeated-pull healing sustain", () => { + it("records owned NPC Priest Mana, healing, overheal, and between-pull recovery at levels 60 and 80", () => { + for (const level of [60, 80]) { + setupLevel(level); + let now = 1_000; + for (let pull = 1; pull <= RUNS_PER_LEVEL; pull += 1) { + const result = measurePull(level, pull, now); + expect(result.report.healerId).not.toBe(PLAYER_AGGRO_ID); + expect(result.report.healerActions).toBeGreaterThan(0); + expect(result.report.resolvedManaCostEstimate).toBeGreaterThan(0); + expect(result.report.startingManaCapacity).toBeGreaterThan(result.report.minimumMana); + expect(result.report.minimumMana).toBeGreaterThan(0); + expect(result.report.healingCasts).toBeGreaterThan(0); + expect(result.report.bossCleared).toBe(true); + expect(result.report.playerDead).toBe(false); + expect(result.report.deadNpcClasses).toEqual([]); + expect(result.report.resolvedHealing).toBeCloseTo( + result.report.effectiveHealing + result.report.overheal, + 6, + ); + expect(result.report.overheal).toBeGreaterThanOrEqual(0); + now = result.endedAt; + if (pull < RUNS_PER_LEVEL) { + const restMs = pull === 1 ? 10_000 : 90_000; + now = restBetweenPulls(level, [pull, pull + 1], now, restMs); + } + } + } + const fullHealthNativeDirectHeals = reports.flatMap((report) => report.healingCastStarts) + .filter((cast) => cast.ability === "Heal" && cast.targetHealth !== null + && cast.targetMaxHealth !== null && cast.targetHealth >= cast.targetMaxHealth); + expect(fullHealthNativeDirectHeals).toEqual([]); + expect(reports.flatMap((report) => report.healingCastStarts) + .some((cast) => cast.ability === "Heal" && cast.pendingHotTicks > 0 + && cast.targetHealthFraction !== null && cast.targetHealthFraction <= 0.6)).toBe(true); + expect(reports).toHaveLength(6); + expect(rests).toHaveLength(4); + for (const rest of rests) { + expect(rest.healerId).toBe(partyByClass(priestIdentity.classId).id); + expect(rest.recoveredMana).toBeGreaterThan(0); + expect(rest.endHealth).toBe(rest.startHealth); + for (const [abilityId, remainingBefore] of Object.entries(rest.cooldownRemainingMsBefore)) { + const remainingAfter = rest.cooldownRemainingMsAfter[abilityId]; + if (remainingAfter !== undefined) expect(remainingAfter).toBeLessThanOrEqual(remainingBefore); + } + } + }, 180_000); +}); diff --git a/src/game/romPriestChampionRuntime.test.ts b/src/game/romPriestChampionRuntime.test.ts index cb5da0d1..39fc1994 100644 --- a/src/game/romPriestChampionRuntime.test.ts +++ b/src/game/romPriestChampionRuntime.test.ts @@ -1,6 +1,6 @@ import { beforeEach, describe, expect, it } from "vitest"; import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; -import { useCombatStore, type ActiveCast } from "./combatStore"; +import { useCombatStore, type ActiveCast, type EnemyActiveCast } from "./combatStore"; import { advanceDungeonPartyCombat, resetPartyRuntimeClock, @@ -11,10 +11,16 @@ import { updatePartyRuntimeTargetVisibility, } from "./partyRuntimeRegistry"; import { abilitiesForCharacter } from "./abilityCatalog"; +import { creatureTemplateReference } from "./azerothCoreReference"; import { createConfiguredPartyMember, usePartyStore, type PartyMember } from "./partyStore"; -function registerTarget(id: string, characterDefender = false): void { - useCombatStore.getState().registerMob(id, { name: id, maxHealth: 100_000, xpReward: 0 }); +function registerTarget(id: string, characterDefender = false, serverEntry?: number): void { + useCombatStore.getState().registerMob(id, { + name: id, + maxHealth: 100_000, + xpReward: 0, + ...(serverEntry === undefined ? {} : { serverEntry }), + }); setMobPosition(id, [2, 0, 0]); useCombatStore.setState((state) => ({ mobs: { @@ -79,6 +85,58 @@ function expectSilenceDuration(targetId: string, now: number, durationMs: number })); } +function sourceEnemyCast( + attackId: string, + name: string, + spellId: number, + school: EnemyActiveCast["school"], + startedAt: number, +): EnemyActiveCast { + return { + attackId, + name, + spellId, + school, + interruptible: true, + targetActorId: null, + sourcePosition: [2, 0, 0], + targetPosition: [0, 0, 0], + sourceYaw: 0, + startedAt, + completesAt: startedAt + 1_500, + }; +} + +function setTargetCast( + targetId: string, + activeCast: EnemyActiveCast, +): void { + useCombatStore.setState((state) => ({ + mobs: { + ...state.mobs, + [targetId]: { + ...state.mobs[targetId]!, + activeCast, + attacks: [{ + id: activeCast.attackId, + name: activeCast.name, + spellId: activeCast.spellId, + delivery: "projectile", + target: "primary", + school: activeCast.school, + animation: "cast", + castTimeMs: activeCast.completesAt - activeCast.startedAt, + interruptible: activeCast.interruptible, + range: 30, + cooldownMs: 10_000, + damageMultiplier: 1, + effect: { kind: "damage", multiplier: 1 }, + }], + }, + }, + })); +} + describe("RoM Priest/Champion Rage Control runtime", () => { beforeEach(() => { clearMobRuntimeRegistry(); @@ -192,6 +250,14 @@ describe("RoM Vow of Silence PvP duration", () => { it("uses 4.2 seconds for a player target in the player cast path", () => { const targetId = "vow-player-target"; registerTarget(targetId, true); + const sourceCast = sourceEnemyCast( + "rw-barren-caves-101462-spell-492292", + "Trample", + 492_292, + "physical", + 500, + ); + setTargetCast(targetId, sourceCast); const vow = useCombatStore.getState().abilities.find((ability) => ability.dbcSpellId === 490275)!; expect(vow).toBeDefined(); const result = useCombatStore.getState().castAbility(vow.id, { targetActorId: targetId, now: 1_000 }); @@ -200,18 +266,79 @@ describe("RoM Vow of Silence PvP duration", () => { if (cast) useCombatStore.getState().tick(0, cast.completesAt); expectSilenceDuration(targetId, cast?.completesAt ?? 1_000, 4_200); + expect(useCombatStore.getState().mobs[targetId]?.activeCast).toBeNull(); + expect(useCombatStore.getState().mobs[targetId]?.schoolLockedUntil.physical).toBeGreaterThanOrEqual(5_200); }); - it("preserves the 8.4-second NPC duration in the player cast path", () => { + it("cancels Lady Anacondra's active WoW Lightning Bolt from the exact full-fight source cast", () => { const targetId = "vow-npc-target"; - registerTarget(targetId); + registerTarget(targetId, false, 3671); + const ladyTemplate = creatureTemplateReference(3671); + expect(ladyTemplate).toMatchObject({ + mechanicImmunities: ["fear", "horror"], + }); + expect(useCombatStore.getState().mobs[targetId]).toMatchObject({ + serverEntry: 3671, + mechanicImmunities: ladyTemplate!.mechanicImmunities, + }); + const sourceCast = sourceEnemyCast( + "spell-9532", + "Lightning Bolt", + 9532, + "nature", + 1_791_081_712_018, + ); + setTargetCast(targetId, sourceCast); + expect(useCombatStore.getState().mobs[targetId]?.activeCast).toMatchObject({ + attackId: "spell-9532", + spellId: 9532, + startedAt: 1_791_081_712_018, + completesAt: 1_791_081_713_518, + }); const vow = useCombatStore.getState().abilities.find((ability) => ability.dbcSpellId === 490275)!; - const result = useCombatStore.getState().castAbility(vow.id, { targetActorId: targetId, now: 1_000 }); + const result = useCombatStore.getState().castAbility(vow.id, { + targetActorId: targetId, + now: 1_791_081_712_932, + }); expect(result.ok).toBe(true); const cast = useCombatStore.getState().activeCast; if (cast) useCombatStore.getState().tick(0, cast.completesAt); - expectSilenceDuration(targetId, cast?.completesAt ?? 1_000, 8_400); + expectSilenceDuration(targetId, cast?.completesAt ?? 1_791_081_712_932, 8_400); + expect(useCombatStore.getState().mobs[targetId]?.activeCast).toBeNull(); + + const castCountBeforeOriginalRelease = useCombatStore.getState().mobs[targetId]!.abilityCastCounts["spell-9532"] ?? 0; + useCombatStore.getState().tick(0, sourceCast.completesAt); + + expect(useCombatStore.getState().mobs[targetId]?.activeCast).toBeNull(); + expect(useCombatStore.getState().mobs[targetId]?.abilityCastCounts["spell-9532"] ?? 0) + .toBe(castCountBeforeOriginalRelease); + expect(useCombatStore.getState().mobs[targetId]?.statuses).toContainEqual(expect.objectContaining({ + kind: "silence", + endsAt: (cast?.completesAt ?? 1_791_081_712_932) + 8_400, + })); + }); + + it("does not cancel or silence an NPC with source-declared silence and interrupt immunity", () => { + const targetId = "vow-source-immune-npc-target"; + registerTarget(targetId, false, 1853); + const immuneTemplate = creatureTemplateReference(1853); + expect(immuneTemplate?.mechanicImmunities).toEqual(expect.arrayContaining(["silence", "interrupt"])); + const sourceCast = sourceEnemyCast("spell-9532", "Lightning Bolt", 9532, "nature", 1_000); + expect(useCombatStore.getState().mobs[targetId]).toMatchObject({ + serverEntry: 1853, + mechanicImmunities: immuneTemplate!.mechanicImmunities, + }); + setTargetCast(targetId, sourceCast); + const vow = useCombatStore.getState().abilities.find((ability) => ability.dbcSpellId === 490275)!; + + expect(useCombatStore.getState().castAbility(vow.id, { targetActorId: targetId, now: 1_100 }).ok).toBe(true); + + expect(useCombatStore.getState().mobs[targetId]?.activeCast).toEqual(sourceCast); + expect(useCombatStore.getState().mobs[targetId]?.schoolLockedUntil.nature).toBeUndefined(); + expect(useCombatStore.getState().mobs[targetId]?.statuses).not.toContainEqual( + expect.objectContaining({ kind: "silence" }), + ); }); it("uses 4.2 seconds for a player target in the generated companion path", () => { @@ -245,9 +372,12 @@ describe("RoM Vow of Silence PvP duration", () => { registerPartyRuntimePosition(member.id, [0, 0, 0]); updatePartyRuntimeTargetVisibility(member.id, targetId, true); useCombatStore.getState().synchronizeActors(); + const sourceCast = sourceEnemyCast("spell-9532", "Lightning Bolt", 9532, "nature", 500); + setTargetCast(targetId, sourceCast); advanceDungeonPartyCombat(1_000); expectSilenceDuration(targetId, 1_000, 4_200); + expect(useCombatStore.getState().mobs[targetId]?.activeCast).toBeNull(); }); }); diff --git a/src/game/romPriestKnightOverrides.ts b/src/game/romPriestKnightOverrides.ts index aade3792..0442ff4b 100644 --- a/src/game/romPriestKnightOverrides.ts +++ b/src/game/romPriestKnightOverrides.ts @@ -1,6 +1,10 @@ import type { AbilityDefinition, AbilityEffect } from "./abilityCatalog"; import type { RomGeneratedAbilityLike } from "./romAbilitySemantics"; import { romPriestChampionCastEffects } from "./romPriestChampionOverrides"; +import { + ROM_KNIGHT_SCOUT_BLOOD_PUNISHMENT_TAG, + romKnightScoutBloodPunishmentActivationEffects, +} from "./romKnightScoutBloodPunishment"; export const ROM_PRIEST_WARRIOR_BATTLE_MONK_STANCE_TAG = "rom-priest-warrior-battle-monk-stance"; @@ -96,8 +100,8 @@ export function overrideRomPriestKnightEffects( return passiveState(490066, row.name, "rom-weaken-weapon-strength"); case 499926: // Evil Shackles: Holy Chains can root any creature with shorter duration. return passiveState(499926, row.name, "rom-evil-shackles"); - case 499923: // Blood Punishment: source skill 499924 grants conditional bonuses. - return passiveState(499923, row.name, "rom-blood-punishment"); + case 499923: // Blood Punishment modifies Blood Arrow while its source aura is active. + return passiveState(499923, row.name, ROM_KNIGHT_SCOUT_BLOOD_PUNISHMENT_TAG); case 491648: // Last Prayer affects only the next spell's cast time. return [{ kind: "apply-aura", @@ -214,6 +218,8 @@ export function romPriestKnightCastEffects( if (ability.source !== "runewaker" || casterMaxHealth <= 0) return effects; const priestChampionEffects = romPriestChampionCastEffects(ability, effects, learnedPassiveSpellIds); if (priestChampionEffects !== effects) return priestChampionEffects; + const bloodPunishmentEffects = romKnightScoutBloodPunishmentActivationEffects(ability, effects, passiveTags); + if (bloodPunishmentEffects !== effects) return bloodPunishmentEffects; if (ability.dbcSpellId === 490276 && ability.classId === "rom-priest" && ability.secondaryClassId === undefined) { @@ -391,25 +397,6 @@ export function romPriestKnightCastEffects( miscValue: 0, triggerSpellId: 502907, }]; - case 490434: // Source 499924 adds component 623167 to the base Blood Arrow. - if (!hasTag(passiveTags, "rom-blood-punishment")) return effects; - return [...effects, { - kind: "apply-aura", - recipient: "caster", - aura: { - id: "rom-pair-blood-arrow-healing-received", - name: "Blood Punishment", - disposition: "buff", - durationMs: 30_000, - modifiers: [{ kind: "healing", direction: "taken", operation: "percent", value: 0.5 }], - utilityTags: ["rom-blood-arrow-upgrade"], - dispelCategory: "magic", - }, - sourceEffectType: -1, - sourceAuraType: 144, - miscValue: 50, - triggerSpellId: 623167, - }]; default: return effects; } diff --git a/src/game/romPriestKnightPairValidation.test.ts b/src/game/romPriestKnightPairValidation.test.ts index 72e9f961..e9ff2475 100644 --- a/src/game/romPriestKnightPairValidation.test.ts +++ b/src/game/romPriestKnightPairValidation.test.ts @@ -215,16 +215,27 @@ describe("accepted RoM Priest/Knight and Knight/Scout pairs", () => { ])); }); - it("adds source 499924's Blood Arrow healing bonus only with Blood Punishment", () => { + it("adds current-CoA Blood Punishment modifiers to Blood Arrow's actor-owned aura", () => { const bloodArrow = ROM_ALL_ABILITIES.find((ability) => ability.dbcSpellId === 490434)!; const ordinary = romPriestKnightCastEffects(bloodArrow, bloodArrow.effects, [], 1_000); const upgraded = romPriestKnightCastEffects(bloodArrow, bloodArrow.effects, ["rom-blood-punishment"], 1_000); - expect(ordinary.some((effect) => effect.kind === "apply-aura" - && effect.aura.utilityTags?.includes("rom-blood-arrow-upgrade"))).toBe(false); - expect(upgraded.some((effect) => effect.kind === "apply-aura" - && effect.aura.durationMs === 30_000 - && effect.aura.modifiers?.some((modifier) => modifier.kind === "healing" - && modifier.direction === "taken" && modifier.value === 0.5))).toBe(true); + const arrowAura = (effects: readonly AbilityEffect[]) => effects.find((effect) => effect.kind === "apply-aura" + && effect.recipient === "caster" && effect.aura.utilityTags?.includes("rom-self-health-drain")); + const sourceAura = arrowAura(bloodArrow.effects); + const plainAura = arrowAura(ordinary); + const upgradedAura = arrowAura(upgraded); + expect(sourceAura).toBeDefined(); + expect(plainAura).toEqual(sourceAura); + expect(upgradedAura?.kind).toBe("apply-aura"); + if (upgradedAura?.kind !== "apply-aura") throw new Error("Blood Arrow active aura is missing"); + expect(upgradedAura.aura.durationMs).toBe(sourceAura?.kind === "apply-aura" ? sourceAura.aura.durationMs : null); + expect(upgradedAura.aura.modifiers).toEqual(expect.arrayContaining([ + expect.objectContaining({ kind: "healing", direction: "taken", operation: "percent", value: 0.15 }), + expect.objectContaining({ kind: "damage", direction: "dealt", school: "holy", operation: "percent", value: 0.05 }), + ])); + expect(upgraded.filter((effect) => effect.kind === "apply-aura")).toHaveLength( + bloodArrow.effects.filter((effect) => effect.kind === "apply-aura").length, + ); }); it("builds source 499966 Devotion Halo and grants conditional Light Guidance healing", () => { @@ -462,16 +473,21 @@ describe("accepted RoM Priest/Knight and Knight/Scout pairs", () => { expect(discounted.resourcePools.mana).toBeGreaterThan(ordinary.resourcePools.mana!); }); - it("adds Blood Punishment's healing bonus during Knight/Scout Blood Arrow", () => { + it("keeps Blood Punishment's two benefits on the live Knight/Scout Blood Arrow aura", () => { useCombatStore.getState().initializeCharacter({ classId: "rom-knight", secondaryClassId: "rom-scout", raceId: "rom-human", level: 79, role: "tank", }); expect(useCombatStore.getState().castAbility("rom-scout-general-4", undefined, 1_000)) .toMatchObject({ ok: true }); - expect(useCombatStore.getState().auras.some((aura) => aura.targetId === PLAYER_AGGRO_ID - && aura.definition.id === "rom-pair-blood-arrow-healing-received" - && aura.definition.modifiers?.some((modifier) => modifier.kind === "healing" - && modifier.direction === "taken" && modifier.value === 0.5))).toBe(true); + const arrowAuras = useCombatStore.getState().auras.filter((aura) => aura.targetId === PLAYER_AGGRO_ID + && aura.definition.utilityTags?.includes("rom-self-health-drain")); + expect(arrowAuras).toHaveLength(1); + expect(arrowAuras[0]?.definition.modifiers).toEqual(expect.arrayContaining([ + expect.objectContaining({ kind: "healing", direction: "taken", value: 0.15 }), + expect.objectContaining({ kind: "damage", direction: "dealt", school: "holy", value: 0.05 }), + ])); + expect(useCombatStore.getState().auras.some((aura) => aura.definition.id === "rom-pair-blood-arrow-healing-received")) + .toBe(false); }); it("summons the Priest/Knight Light Fairy companion", () => { diff --git a/src/game/wailingCavernsParity.test.ts b/src/game/wailingCavernsParity.test.ts index 1c282534..18db7308 100644 --- a/src/game/wailingCavernsParity.test.ts +++ b/src/game/wailingCavernsParity.test.ts @@ -85,10 +85,12 @@ describe("AzerothCore-backed Wailing Caverns parity slice", () => { }); }); - it("uses imported immunities instead of treating every boss as fear-immune", () => { + it("uses the source-specific immunity mask instead of treating every boss alike", () => { expect(REFERENCE.creature.templates["3653"].mechanicImmunities).not.toContain("fear"); - expect(REFERENCE.creature.templates["3671"].mechanicImmunities).not.toContain("fear"); - expect(REFERENCE.creature.templates["3671"].mechanicImmunities).toContain("sleep"); + expect(REFERENCE.creature.templates["3671"].mechanicImmunities).toEqual(["fear", "horror"]); + expect(REFERENCE.creature.templates["3671"].mechanicImmunities).not.toContain("sleep"); + expect(REFERENCE.creature.templates["3671"].mechanicImmunities).not.toContain("silence"); + expect(REFERENCE.creature.templates["3671"].mechanicImmunities).not.toContain("interrupt"); }); it("never gives a server-backed Wailing creature a synthetic Surge", () => { diff --git a/src/game/wow335AbilityCatalog.ts b/src/game/wow335AbilityCatalog.ts index ba01d2a2..61f74bb6 100644 --- a/src/game/wow335AbilityCatalog.ts +++ b/src/game/wow335AbilityCatalog.ts @@ -1119,6 +1119,8 @@ function classScriptEffects( }] : []; } case "rogue:Shiv": return [{ kind: "damage", coefficient: 1 }, { kind: "combo", amount: 1 }]; + // Spell 51690 is an aura/periodic-dummy target selector, not a direct hit. + // Its source-linked children and five weapon assaults run in the Rogue class script. case "rogue:Killing Spree": return [{ kind: "utility", action: "class-script", effectType: 0, auraType: 0, miscValue: 0, triggerSpellId: 0, durationMs: Math.max(500, rank.durationMs), diff --git a/src/game/wow335RogueKillingSpreeRuntime.ts b/src/game/wow335RogueKillingSpreeRuntime.ts new file mode 100644 index 00000000..5763842f --- /dev/null +++ b/src/game/wow335RogueKillingSpreeRuntime.ts @@ -0,0 +1,119 @@ +export const WOW335_ROGUE_KILLING_SPREE_DURATION_MS = 2_000; +export const WOW335_ROGUE_KILLING_SPREE_INTERVAL_MS = 500; +export const WOW335_ROGUE_KILLING_SPREE_ASSAULTS = 5; + +export interface Wow335KillingSpreeWeaponSnapshot { + readonly hand: "main-hand" | "off-hand"; + readonly weaponType?: string; + readonly damageMin: number; + readonly damageMax: number; + readonly speedMs: number; +} + +export interface Wow335KillingSpreeHit { + readonly hand: "main-hand" | "off-hand"; + readonly damage: number; + readonly speedMs: number; + readonly dbcSpellId: 57841 | 57842; +} + +export interface Wow335KillingSpreeWindow { + readonly ownerActorId: string; + readonly abilityId: string; + readonly role: import("./partyRoles").PartyRole; + readonly startedAt: number; + readonly endsAt: number; + readonly nextAssaultAt: number; + readonly completedAssaults: number; + readonly targetIds: readonly string[]; + readonly hits: readonly Wow335KillingSpreeHit[]; +} + +export interface Wow335KillingSpreeAssault { + readonly at: number; + readonly index: number; + readonly targetIds: readonly string[]; +} + +/** + * The source's 51690 dummy aura has a 500-ms period, a 2-second duration, + * and EXTRA_INITIAL_PERIOD, yielding an immediate tick plus four 500-ms ticks. + */ +export function createWow335KillingSpreeWindow(input: { + readonly ownerActorId: string; + readonly abilityId: string; + readonly role: import("./partyRoles").PartyRole; + readonly now: number; + readonly targetIds: readonly string[]; + readonly hands: readonly Wow335KillingSpreeWeaponSnapshot[]; + readonly attackPower: number; + readonly fallbackDamage: number; +}): Wow335KillingSpreeWindow { + const hands = input.hands.length > 0 ? input.hands : [{ + hand: "main-hand" as const, + damageMin: 0, + damageMax: 0, + speedMs: 2_000, + }]; + const hits = hands.map((weapon): Wow335KillingSpreeHit => { + const hasWeaponDamage = weapon.damageMin > 0 || weapon.damageMax > 0; + const coefficient = weapon.weaponType === "dagger" ? 1.95 : 1.3; + const damage = hasWeaponDamage + ? Math.max(1, Math.round(((weapon.damageMin + weapon.damageMax) / 2 + + input.attackPower / 14 * weapon.speedMs / 1_000) * coefficient)) + : Math.max(1, Math.round(input.fallbackDamage)); + return { + hand: weapon.hand, + damage, + speedMs: weapon.speedMs, + dbcSpellId: weapon.hand === "off-hand" ? 57842 : 57841, + }; + }); + const uniqueTargetIds = [...new Set(input.targetIds)]; + return { + ownerActorId: input.ownerActorId, + abilityId: input.abilityId, + role: input.role, + startedAt: input.now, + endsAt: input.now + WOW335_ROGUE_KILLING_SPREE_DURATION_MS, + nextAssaultAt: input.now, + completedAssaults: 0, + targetIds: uniqueTargetIds, + hits, + }; +} + +/** Advance one scheduled assault and retain its cast-time target list. */ +export function advanceWow335KillingSpreeAssault( + window: Wow335KillingSpreeWindow, + targetIds: readonly string[], +): { readonly assault: Wow335KillingSpreeAssault; readonly window: Wow335KillingSpreeWindow | null } | null { + if (window.completedAssaults >= WOW335_ROGUE_KILLING_SPREE_ASSAULTS) return null; + const assault: Wow335KillingSpreeAssault = { + at: window.nextAssaultAt, + index: window.completedAssaults, + targetIds, + }; + const completedAssaults = window.completedAssaults + 1; + return { + assault, + window: completedAssaults >= WOW335_ROGUE_KILLING_SPREE_ASSAULTS + ? null + : { + ...window, + targetIds, + completedAssaults, + nextAssaultAt: window.nextAssaultAt + WOW335_ROGUE_KILLING_SPREE_INTERVAL_MS, + }, + }; +} + +/** Source retains successful targets, so selection is with replacement. */ +export function selectWow335KillingSpreeTarget( + targetIds: readonly string[], + roll: number, +): string | null { + if (targetIds.length === 0) return null; + const normalizedRoll = Number.isFinite(roll) ? Math.max(0, Math.min(0.999_999_999, roll)) : 0; + return targetIds[Math.floor(normalizedRoll * targetIds.length)] ?? null; +} diff --git a/src/game/wow335RogueMechanics.test.ts b/src/game/wow335RogueMechanics.test.ts index c5274941..bc08d023 100644 --- a/src/game/wow335RogueMechanics.test.ts +++ b/src/game/wow335RogueMechanics.test.ts @@ -7,6 +7,7 @@ import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry"; import { clearPartyRuntimeRegistry, registerPartyRuntimePosition } from "./partyRuntimeRegistry"; import { PLAYER_AURA_ENTITY_ID, useCombatStore } from "./combatStore"; import { usePartyStore } from "./partyStore"; +import { useGameStore } from "./store"; describe("WoW Rogue class mechanics", () => { beforeEach(() => { @@ -266,20 +267,86 @@ describe("WoW Rogue class mechanics", () => { expect(threat[member.id]).toBeGreaterThan(0); }); - it("executes five two-weapon Killing Spree assaults against a single reachable target", () => { + it("executes five source-timed two-weapon Killing Spree assaults against its cast-time target pool", () => { addTarget("rogue-killing-spree-target", [3, 0, 0]); learnAbilityTalent("Killing Spree"); const spree = ability("Killing Spree"); + const initialRelocationRevision = useGameStore.getState().relocationRevision; const result = useCombatStore.getState().castAbility(spree.id, undefined, 1_000); expect(result).toMatchObject({ ok: true, abilityId: spree.id }); + const spreeAura = useCombatStore.getState().auras.find((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree")); + expect(spreeAura?.definition).toMatchObject({ + durationMs: 2_000, + modifiers: [expect.objectContaining({ + kind: "damage", direction: "dealt", operation: "percent", value: 0.2, + })], + }); + expect(useCombatStore.getState().combatEvents.filter((event) => ( + event.kind === "damage" && event.targetActorId === "rogue-killing-spree-target" && event.abilityId === spree.id + ))).toHaveLength(0); + const spreeWindow = useCombatStore.getState().killingSpreeWindows[0]!; + expect(spreeWindow).toMatchObject({ + ownerActorId: PLAYER_AURA_ENTITY_ID, + targetIds: ["rogue-killing-spree-target"], + nextAssaultAt: 1_000, + completedAssaults: 0, + }); + + useCombatStore.getState().advanceMobCombat(1_000); + expect(useCombatStore.getState().combatEvents.filter((event) => ( + event.kind === "damage" && event.targetActorId === "rogue-killing-spree-target" && event.abilityId === spree.id + ))).toHaveLength(2); + useCombatStore.getState().advanceMobCombat(2_750); + expect(useCombatStore.getState().combatEvents.filter((event) => ( + event.kind === "damage" && event.targetActorId === "rogue-killing-spree-target" && event.abilityId === spree.id + ))).toHaveLength(8); + useCombatStore.getState().advanceMobCombat(3_000); const strikes = useCombatStore.getState().combatEvents.filter((event) => ( event.kind === "damage" && event.targetActorId === "rogue-killing-spree-target" && event.abilityId === spree.id )); expect(strikes).toHaveLength(10); + expect([...new Set(strikes.map((event) => event.occurredAt))]).toEqual([1_000, 1_500, 2_000, 2_500, 3_000]); + expect(strikes.filter((event) => event.occurredAt === 3_000).map((event) => event.rawAmount)) + .toEqual(spreeWindow.hits.map((hit) => Math.round(hit.damage * 1.2))); expect(useCombatStore.getState().mobs["rogue-killing-spree-target"]?.health).toBeLessThan(100_000); expect(useCombatStore.getState().playerPosition).not.toEqual([0, 0, 0]); + expect(useGameStore.getState().relocationRevision).toBeGreaterThan(initialRelocationRevision); + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(0); + expect(useCombatStore.getState().auras.some((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))).toBe(false); + useCombatStore.getState().advanceMobCombat(3_001); + expect(useCombatStore.getState().auras.some((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))).toBe(false); + }); + + it("clears the player Killing Spree window and buff on death", () => { + addTarget("rogue-killing-spree-death-target"); + learnAbilityTalent("Killing Spree"); + useCombatStore.getState().castAbility(ability("Killing Spree").id, undefined, 1_000); + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(1); + + useCombatStore.getState().damagePlayer(1_000_000, "physical", 80, 1_100); + + expect(useCombatStore.getState().health).toBe(0); + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(0); + expect(useCombatStore.getState().auras.some((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))).toBe(false); + }); + + it("clears the player Killing Spree window and buff on encounter reset", () => { + addTarget("rogue-killing-spree-reset-target"); + learnAbilityTalent("Killing Spree"); + useCombatStore.getState().castAbility(ability("Killing Spree").id, undefined, 1_000); + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(1); + + useCombatStore.getState().resetEncounter(); + + expect(useCombatStore.getState().killingSpreeWindows).toHaveLength(0); + expect(useCombatStore.getState().auras.some((aura) => aura.targetId === PLAYER_AURA_ENTITY_ID + && aura.definition.utilityTags?.includes("wow335-rogue-killing-spree"))).toBe(false); }); it("Shadowsteps behind its target and applies the registered triggered rider", () => { diff --git a/src/scene/DungeonSpectatorCamera.tsx b/src/scene/DungeonSpectatorCamera.tsx index 2f6eb538..539adfba 100644 --- a/src/scene/DungeonSpectatorCamera.tsx +++ b/src/scene/DungeonSpectatorCamera.tsx @@ -14,8 +14,7 @@ import { spectatorKeyboardAxes, spectatorKeyboardLookDelta, } from "../game/spectatorCameraMath"; -import { ACTOR_TERRAIN_QUERY_GROUPS } from "./actorCollision"; -import { DUNGEON_SIGHT_QUERY_GROUPS } from "./dungeonLineOfSight"; +import { dungeonCameraBoomDistance } from "./dungeonCameraObstruction"; const FOLLOW_DISTANCE = 3.2; const FOLLOW_FOCUS_HEIGHT = 1.3; @@ -149,35 +148,15 @@ export function DungeonSpectatorCamera() { const fullDistance = boomDirection.length(); if (!Number.isFinite(fullDistance) || fullDistance <= 1e-5) return; boomDirection.multiplyScalar(1 / fullDistance); - const hit = world.castShape( - focus, - shapeRotation, - boomDirection, - cameraShape, - CAMERA_WALL_GAP, - fullDistance, - false, - rapier.QueryFilterFlags.EXCLUDE_SENSORS, - ACTOR_TERRAIN_QUERY_GROUPS, - ); - const timeOfImpact = hit?.time_of_impact; - const physicalDistance = typeof timeOfImpact === "number" && Number.isFinite(timeOfImpact) - ? Math.max(0, Math.min(fullDistance, timeOfImpact)) - : fullDistance; - // WMO sight blockers more closely match the visible wall shell than the - // simplified physical terrain. Include them in the boom test so a camera - // cannot sit behind a rendered wall while HTML nameplates remain visible. - const sightHit = world.castRay( - new rapier.Ray(focus, boomDirection), - fullDistance, - true, - rapier.QueryFilterFlags.EXCLUDE_DYNAMIC | rapier.QueryFilterFlags.EXCLUDE_KINEMATIC, - DUNGEON_SIGHT_QUERY_GROUPS, - ); - const sightDistance = sightHit && Number.isFinite(sightHit.timeOfImpact) - ? Math.max(0, Math.min(fullDistance, sightHit.timeOfImpact - CAMERA_COLLISION_RADIUS - CAMERA_WALL_GAP)) - : fullDistance; - const allowedDistance = Math.min(physicalDistance, sightDistance); + const allowedDistance = dungeonCameraBoomDistance(rapier, world, { + origin: focus, + direction: boomDirection, + distance: fullDistance, + shape: cameraShape, + rotation: shapeRotation, + radius: CAMERA_COLLISION_RADIUS, + wallGap: CAMERA_WALL_GAP, + }); if (followedMemberRef.current !== followed.member.id || !Number.isFinite(boomDistanceRef.current)) { boomDistanceRef.current = allowedDistance; } else if (allowedDistance < boomDistanceRef.current) { diff --git a/src/scene/MobPopulation.tsx b/src/scene/MobPopulation.tsx index 7080e4ad..8d2fb58c 100644 --- a/src/scene/MobPopulation.tsx +++ b/src/scene/MobPopulation.tsx @@ -909,6 +909,7 @@ function ProxyMob({ const bossDifficulty = useGameStore((state) => state.activeBossDifficulty); const characterLevel = useCombatStore((state) => state.level); const characterSource = useCombatStore((state) => contentCategoryForClass(state.classId)); + const characterStatRuleset = useCombatStore((state) => state.statRuleset); const manastormLevel = useManastormStore((state) => state.level); const manastormPartySize = useManastormStore((state) => state.partySize); const manastormModeId = useManastormStore((state) => state.modeId); @@ -953,12 +954,13 @@ function ProxyMob({ ? definition.combat?.level : scaledDungeonEnemyLevel(characterLevel, boss); const scaling = gameMode === "dungeon" - ? dungeonEnemyScaling(dungeon, definition, instanceId, characterLevel, difficultyId, bossDifficulty, characterSource) + ? dungeonEnemyScaling(dungeon, definition, instanceId, characterLevel, difficultyId, bossDifficulty, characterSource, characterStatRuleset) : null; const healthMultiplier = scaling?.healthMultiplier ?? baseHealthMultiplier * (manastormModifiers?.enemyStatMultiplier ?? 1); useCombatStore.getState().registerMob(instanceId, { name: definition.name, serverEntry: definition.combat?.serverEntry, + runewakerNpcId: definition.combat?.runewakerNpcId ?? romNativeNpcIdForEntity(definition.id), boss, level, maxHealth: scaling?.maxHealth, @@ -966,6 +968,7 @@ function ProxyMob({ lootSourceId: boss ? definition.id : undefined, healthMultiplier, damageMultiplier: scaling?.damageMultiplier ?? baseDamageMultiplier * (manastormModifiers?.enemyStatMultiplier ?? 1), + nativeDamageBudgetScale: scaling?.nativeDamageBudgetScale ?? 1, bonusLootChance: manastormModifiers?.bonusLootChance, moveSpeed: definition.combat?.moveSpeed, aggroRange: definition.combat?.aggroRange, @@ -986,6 +989,7 @@ function ProxyMob({ boss, characterLevel, characterSource, + characterStatRuleset, definition.hasLoot, definition.id, definition.name, @@ -1760,3 +1764,4 @@ export function MobPopulation({ ); } +import { romNativeNpcIdForEntity } from "../game/romNativeCombatResolution"; diff --git a/src/scene/PartyPopulation.tsx b/src/scene/PartyPopulation.tsx index 6d377960..5aa34f8c 100644 --- a/src/scene/PartyPopulation.tsx +++ b/src/scene/PartyPopulation.tsx @@ -95,6 +95,7 @@ import { } from "../game/dungeonEncounterRuntime"; import { clearPartyRuntimeAttackCorridor, + consumePartyRuntimeCombatRelocation, consumePartyRuntimeRejoin, finishPartyRuntimeRejoin, getPartyRuntimePosition, @@ -655,10 +656,34 @@ function PartyActors({ ? simulation.startedAt + simulation.elapsedMs : Date.now(); for (const member of party.members) { + const combatRelocation = consumePartyRuntimeCombatRelocation(member.id); if (member.health <= 0) { finishPartyRuntimeRejoin(member.id); continue; } + if (combatRelocation) { + const landing = navigationGraph + ? findNearestPartyNavigationSurface(navigationGraph, combatRelocation.position, 6)?.position + ?? combatRelocation.position + : combatRelocation.position; + const current = positionsRef.current.get(member.id) ?? [...landing]; + current[0] = landing[0]; current[1] = landing[1]; current[2] = landing[2]; + positionsRef.current.set(member.id, current); + updatePartyRuntimePosition(member.id, current[0], current[1], current[2]); + const memberIndex = party.members.findIndex((candidate) => candidate.id === member.id); + const actor = memberIndex >= 0 ? actorRefs.current[memberIndex] : null; + actor?.position.set(current[0], presentationY(current), current[2]); + if (actor) actor.rotation.y = combatRelocation.yaw; + const body = memberIndex >= 0 ? bodyRefs.current[memberIndex] : null; + if (body) body.position.y = 0; + combatRoutesRef.current.delete(member.id); + combatAnchorsRef.current.delete(member.id); + followerCursorsRef.current.delete(member.id); + directFollowMovingRef.current.delete(member.id); + stuckProgressRef.current.delete(member.id); + const movingSignal = movingSignalsRef.current.get(member.id); + if (movingSignal) movingSignal.current = false; + } const checkpoint = consumePartyRuntimeRejoin(member.id); if (!checkpoint) continue; const landing = navigationGraph diff --git a/src/scene/PlayerRig.tsx b/src/scene/PlayerRig.tsx index 45d5bf1c..95d7547b 100644 --- a/src/scene/PlayerRig.tsx +++ b/src/scene/PlayerRig.tsx @@ -67,6 +67,7 @@ import { } from "../game/enemyAttacks"; import { registerCombatEffectAnchor } from "./combatEffectAnchorRegistry"; import { ACTOR_COLLISION_GROUPS, ACTOR_TERRAIN_QUERY_GROUPS } from "./actorCollision"; +import { dungeonCameraBoomDistance } from "./dungeonCameraObstruction"; const PLAYER_RADIUS = 0.36; const PLAYER_CAPSULE_HALF_HEIGHT = 0.48; @@ -442,23 +443,16 @@ function ThirdPersonCamera({ // Cast a small sphere instead of a single ray. This behaves like a camera // spring arm and keeps the whole near-camera volume out of walls, pillars, // and low ceilings. All actor capsules are ignored, including the player. - const hit = world.castShape( - target, - shapeRotation, - boomDirection, - cameraShape, - CAMERA_WALL_GAP, - fullDistance, - false, - rapier.QueryFilterFlags.EXCLUDE_SENSORS, - ACTOR_TERRAIN_QUERY_GROUPS, - undefined, - body, - ); - const timeOfImpact = hit?.time_of_impact; - const allowedDistance = typeof timeOfImpact === "number" && Number.isFinite(timeOfImpact) - ? Math.max(0, Math.min(fullDistance, timeOfImpact)) - : fullDistance; + const allowedDistance = dungeonCameraBoomDistance(rapier, world, { + origin: target, + direction: boomDirection, + distance: fullDistance, + shape: cameraShape, + rotation: shapeRotation, + radius: CAMERA_COLLISION_RADIUS, + wallGap: CAMERA_WALL_GAP, + excludeRigidBody: body, + }); if (!Number.isFinite(boomDistance.current)) boomDistance.current = allowedDistance; diff --git a/src/scene/dungeonCameraObstruction.test.ts b/src/scene/dungeonCameraObstruction.test.ts new file mode 100644 index 00000000..dda76d65 --- /dev/null +++ b/src/scene/dungeonCameraObstruction.test.ts @@ -0,0 +1,72 @@ +import RAPIER from "@dimforge/rapier3d-compat"; +import { beforeAll, describe, expect, it } from "vitest"; +import { ACTOR_COLLISION_GROUPS } from "./actorCollision"; +import { dungeonCameraBoomDistance } from "./dungeonCameraObstruction"; +import { DUNGEON_PHYSICAL_COLLISION_GROUPS, DUNGEON_SIGHT_BLOCKER_COLLISION_GROUPS } from "./dungeonLineOfSight"; + +beforeAll(async () => { await RAPIER.init(); }); + +function wall(world: RAPIER.World, x: number, groups: number, sensor = false): void { + const body = world.createRigidBody(RAPIER.RigidBodyDesc.fixed()); + world.createCollider(RAPIER.ColliderDesc.cuboid(0.1, 2, 2) + .setTranslation(x, 1, 0).setCollisionGroups(groups).setSensor(sensor), body); +} + +function distance(world: RAPIER.World, fullDistance = 6): number { + world.step(); + return dungeonCameraBoomDistance(RAPIER, world, { + origin: { x: 0, y: 1, z: 0 }, direction: { x: 1, y: 0, z: 0 }, + distance: fullDistance, shape: new RAPIER.Ball(0.24), + rotation: { x: 0, y: 0, z: 0, w: 1 }, radius: 0.24, wallGap: 0.08, + }); +} + +describe("dungeon camera obstruction", () => { + it("keeps the full boom when the path is clear", () => { + const world = new RAPIER.World({ x: 0, y: 0, z: 0 }); + wall(world, 8, DUNGEON_SIGHT_BLOCKER_COLLISION_GROUPS); + expect(distance(world)).toBe(6); + world.free(); + }); + + it("keeps the camera sphere and gap in front of physical terrain", () => { + const world = new RAPIER.World({ x: 0, y: 0, z: 0 }); + wall(world, 2, DUNGEON_PHYSICAL_COLLISION_GROUPS); + expect(distance(world)).toBeCloseTo(1.58, 2); + world.free(); + }); + + it("pulls in for a visible pillar represented only by a sight sensor", () => { + const world = new RAPIER.World({ x: 0, y: 0, z: 0 }); + wall(world, 2, DUNGEON_SIGHT_BLOCKER_COLLISION_GROUPS, true); + expect(distance(world)).toBeCloseTo(1.58, 2); + world.free(); + }); + + it("uses the nearer obstruction across the two layers", () => { + const world = new RAPIER.World({ x: 0, y: 0, z: 0 }); + wall(world, 4, DUNGEON_PHYSICAL_COLLISION_GROUPS); + wall(world, 2, DUNGEON_SIGHT_BLOCKER_COLLISION_GROUPS, true); + expect(distance(world)).toBeCloseTo(1.58, 2); + world.free(); + }); + + it("ignores actor capsules and physical-only trigger sensors", () => { + const world = new RAPIER.World({ x: 0, y: 0, z: 0 }); + wall(world, 1, DUNGEON_PHYSICAL_COLLISION_GROUPS, true); + const actor = world.createRigidBody(RAPIER.RigidBodyDesc.kinematicPositionBased() + .setTranslation(2, 1, 0)); + world.createCollider(RAPIER.ColliderDesc.capsule(0.5, 0.3) + .setCollisionGroups(ACTOR_COLLISION_GROUPS), actor); + expect(distance(world)).toBe(6); + world.free(); + }); + + it("clamps an overlapping sight wall and invalid boom distances to zero", () => { + const world = new RAPIER.World({ x: 0, y: 0, z: 0 }); + wall(world, 0, DUNGEON_SIGHT_BLOCKER_COLLISION_GROUPS, true); + expect(distance(world)).toBe(0); + expect(distance(world, Number.NaN)).toBe(0); + world.free(); + }); +}); diff --git a/src/scene/dungeonCameraObstruction.ts b/src/scene/dungeonCameraObstruction.ts new file mode 100644 index 00000000..39cc5331 --- /dev/null +++ b/src/scene/dungeonCameraObstruction.ts @@ -0,0 +1,54 @@ +import type { RigidBody, Rotation, Shape, Vector, World } from "@dimforge/rapier3d-compat"; +import { ACTOR_TERRAIN_QUERY_GROUPS } from "./actorCollision"; +import { DUNGEON_SIGHT_QUERY_GROUPS } from "./dungeonLineOfSight"; + +type RapierApi = Pick; + +interface CameraBoomQuery { + readonly origin: Vector; + readonly direction: Vector; + readonly distance: number; + readonly shape: Shape; + readonly rotation: Rotation; + readonly radius: number; + readonly wallGap: number; + readonly excludeRigidBody?: RigidBody; +} + +/** Keep the camera in front of both physical terrain and the visible wall shell. */ +export function dungeonCameraBoomDistance( + rapier: RapierApi, + world: World, + query: CameraBoomQuery, +): number { + if (!Number.isFinite(query.distance) || query.distance <= 0) return 0; + const physicalHit = world.castShape( + query.origin, + query.rotation, + query.direction, + query.shape, + query.wallGap, + query.distance, + false, + rapier.QueryFilterFlags.EXCLUDE_SENSORS, + ACTOR_TERRAIN_QUERY_GROUPS, + undefined, + query.excludeRigidBody, + ); + const physicalDistance = physicalHit && Number.isFinite(physicalHit.time_of_impact) + ? Math.max(0, Math.min(query.distance, physicalHit.time_of_impact)) + : query.distance; + // Sight proxies include sensors and follow the rendered walls/pillars more + // closely than the simplified walkable terrain. Actor bodies never block it. + const sightHit = world.castRay( + new rapier.Ray(query.origin, query.direction), + query.distance, + true, + rapier.QueryFilterFlags.EXCLUDE_DYNAMIC | rapier.QueryFilterFlags.EXCLUDE_KINEMATIC, + DUNGEON_SIGHT_QUERY_GROUPS, + ); + const sightDistance = sightHit && Number.isFinite(sightHit.timeOfImpact) + ? Math.max(0, Math.min(query.distance, sightHit.timeOfImpact - query.radius - query.wallGap)) + : query.distance; + return Math.min(physicalDistance, sightDistance); +} diff --git a/src/styles.css b/src/styles.css index ebdd70c8..66737b26 100644 --- a/src/styles.css +++ b/src/styles.css @@ -2359,6 +2359,10 @@ html[data-display-layout="thor-preview"], html[data-display-layout="thor-preview url("./assets/ui/login/frozen-gateway.webp") center 44% / cover no-repeat, #071019; } +/* Keep the roster footer clear of the floating companion toggle. */ +.single-display-frame:has(.character-select-screen) .character-select-screen { + padding-bottom: max(70px, calc(60px + env(safe-area-inset-bottom))); +} .character-select-screen::before, .character-create-screen::before { position: absolute; inset: 0; diff --git a/src/ui/AuraStrip.tsx b/src/ui/AuraStrip.tsx index 9c6b3a2c..a87f7c59 100644 --- a/src/ui/AuraStrip.tsx +++ b/src/ui/AuraStrip.tsx @@ -1,4 +1,5 @@ -import { useEffect, useState } from "react"; +import { useShallow } from "zustand/react/shallow"; +import { usePresentationClock } from "./usePresentationClock"; import type { AuraDisposition } from "../game/combatAuras"; import { useCombatStore } from "../game/combatStore"; import { formatTimedEffectTimer } from "../game/timedEffectDisplay"; @@ -38,24 +39,20 @@ export function AuraStrip({ onInspect, tooltipId, }: AuraStripProps) { - const allAuras = useCombatStore((state) => state.auras); - const [now, setNow] = useState(() => Date.now()); const requestedTargetIds = targetIds ?? [targetId]; - const auras = groupAurasForDisplay(allAuras.filter((aura) => ( + const matchingAuras = useCombatStore(useShallow((state) => state.auras.filter((aura) => ( requestedTargetIds.includes(aura.targetId) && dispositions.includes(aura.definition.disposition) && auraDefinitionDisplaysInStrip(aura.definition) && (!hideLongTerm || !auraDefinitionIsLongTerm(aura.definition)) && (!showOnlyLongTerm || auraDefinitionIsLongTerm(aura.definition)) - && (aura.expiresAt === null || aura.expiresAt > now) + )))); + const hasTimedAuras = matchingAuras.some((aura) => aura.expiresAt !== null); + const now = usePresentationClock(hasTimedAuras); + const auras = groupAurasForDisplay(matchingAuras.filter((aura) => ( + aura.expiresAt === null || aura.expiresAt > now ))); - useEffect(() => { - if (!auras.some((aura) => aura.expiresAt !== null)) return undefined; - const timer = window.setInterval(() => setNow(Date.now()), 100); - return () => window.clearInterval(timer); - }, [auras]); - if (!auras.length) return null; return ( diff --git a/src/ui/CharacterPreview3D.tsx b/src/ui/CharacterPreview3D.tsx index ba951f41..8606b640 100644 --- a/src/ui/CharacterPreview3D.tsx +++ b/src/ui/CharacterPreview3D.tsx @@ -1,6 +1,6 @@ import { Bounds, useBounds } from "@react-three/drei"; import { Canvas } from "@react-three/fiber"; -import { useCallback } from "react"; +import { useCallback, useMemo } from "react"; import type { CharacterDraft, CharacterProfile } from "../app/types"; import { CharacterModel } from "../avatar/CharacterModel"; import { ProceduralAvatar } from "../avatar/ProceduralAvatar"; @@ -11,6 +11,7 @@ import { } from "../game/frameRateSettings"; import { useDocumentVisibility } from "../platform/useDocumentVisibility"; import { CappedFrameLoop } from "../scene/CappedFrameLoop"; +import { equipmentItemsForOwner, PLAYER_EQUIPMENT_OWNER_ID } from "../game/equipment"; function FittedCharacter({ characterClassColor, @@ -22,12 +23,16 @@ function FittedCharacter({ turnDegrees: number; }) { const bounds = useBounds(); + const equipment = useMemo(() => "inventory" in source + ? equipmentItemsForOwner(source.equipment, source.inventory, PLAYER_EQUIPMENT_OWNER_ID) + : [], [source]); const refit = useCallback(() => { bounds.refresh().clip().fit(); }, [bounds]); return ( state.activeDungeonId); + const documentVisible = useDocumentVisibility(); + const raceVisible = race.inGame && race.opponent !== null && race.dungeonId === activeDungeonId; + const clockActive = raceVisible && documentVisible; const [now, setNow] = useState(() => Date.now()); useEffect(() => { + if (!clockActive) return; + setNow(Date.now()); const interval = window.setInterval(() => setNow(Date.now()), 100); return () => window.clearInterval(interval); - }, []); - if (!race.inGame || !race.opponent || race.dungeonId !== activeDungeonId) return null; + }, [clockActive]); + if (!raceVisible || !race.opponent) return null; const serverNow = now + race.serverOffset; const remaining = race.startAt ? Math.max(0, Math.ceil((race.startAt - serverNow) / 1000)) : null; const elapsed = race.startAt ? Math.max(0, serverNow - race.startAt) : 0; diff --git a/src/ui/EquipmentPanel.tsx b/src/ui/EquipmentPanel.tsx index a1f8a677..137f3054 100644 --- a/src/ui/EquipmentPanel.tsx +++ b/src/ui/EquipmentPanel.tsx @@ -1,5 +1,5 @@ import { useEffect, useMemo, useState, type CSSProperties } from "react"; -import { classById, type ClassId, type GenderId, type RaceId } from "../app/characterCatalog"; +import { classById, isRomClassId, type ClassId, type GenderId, type RaceId } from "../app/characterCatalog"; import { useShellStore } from "../app/shellStore"; import { EQUIPMENT_SLOTS, @@ -165,7 +165,7 @@ function characterRows(stats: CharacterStats, page: StatPage): readonly { label: { label: "Healing points", value: displayNumber(native.healing.healPoint) }, ]; return [ - { label: "Physical defense (DEF)", value: `${displayNumber(native.physicalDefense)} · ${stats.armorReductionPercent.toFixed(2)}% shared armor rule` }, + { label: "Physical defense (DEF)", value: displayNumber(native.physicalDefense) }, { label: "Magical defense (MDEF)", value: displayNumber(native.magicalDefense) }, { label: "Physical dodge (points)", value: displayNumber(native.physicalDodge, 2) }, { label: "Magical dodge (points)", value: displayNumber(native.magicalDodge, 2) }, @@ -291,6 +291,7 @@ function EquipmentDialog({ readOnly = false }: { readOnly?: boolean }) { }, [inspectedId, inventory]); const owner = owners.find((candidate) => candidate.id === ownerId) ?? owners[0]; + const automaticGearLabel = isRomClassId(owner.classId) ? "Training gear" : "Heirloom"; const inspected = inventory.find((item) => item.instanceId === inspectedId) ?? inventory.at(-1) ?? null; const ownerById = useMemo(() => new Map(owners.map((candidate) => [candidate.id, candidate])), [owners]); const heirloomContext: HeirloomContext = { @@ -447,7 +448,10 @@ function EquipmentDialog({ readOnly = false }: { readOnly?: boolean }) { ))} {owner.statRuleset === "rom" && ( -

Native RoM stats · shared dungeon combat rules

+

Native RoM stats

+ )} + {isRomClassId(owner.classId) && ( +

Training gear scales automatically through level 79.

)}
{visibleCharacterRows.map((row) => ( @@ -477,7 +481,7 @@ function EquipmentDialog({ readOnly = false }: { readOnly?: boolean }) { onClick={() => earned && useCombatStore.getState().unequipItem(owner.id, slot)} > {SLOT_LABELS[slot]}{item.name} - {earned ? "Unequip" : `Heirloom ${item.itemLevel}`} + {earned ? "Unequip" : `${automaticGearLabel} ${item.itemLevel}`} ) : (
@@ -520,7 +524,9 @@ function EquipmentDialog({ readOnly = false }: { readOnly?: boolean }) { })} {!inventory.length && (

- No loot collected yet. Boss drops are added here automatically when the boss is defeated. + {isRomClassId(owner.classId) + ? "Training gear is supplied automatically. No equipment is stored in this inventory." + : "No loot collected yet. Boss drops are added here automatically when the boss is defeated."}

)}
diff --git a/src/ui/Hud.tsx b/src/ui/Hud.tsx index 090e37f4..ee8aa09a 100644 --- a/src/ui/Hud.tsx +++ b/src/ui/Hud.tsx @@ -4,7 +4,6 @@ import type { HudElementId, HudElementLayout } from "../game/uiLayout"; import { DungeonInteractionPrompt } from "./DungeonInteractionPrompt"; import { useCallback, - useEffect, useMemo, useState, useSyncExternalStore, @@ -47,6 +46,7 @@ import { DesktopActionBars } from "./DesktopActionBars"; import { currentUiDevice, useUiLayoutStore } from "../game/uiLayoutStore"; import { SummonFrames } from "./SummonFrames"; import { useOnlineSessionStore } from "../app/onlineSessionStore"; +import { usePresentationClock } from "./usePresentationClock"; import { onlineAccountIdFromActor, onlinePlayerActorId } from "../game/onlineSessionRuntime"; import { activeDungeonEncounterRevision, @@ -234,7 +234,7 @@ export function Hud({ surface = "top", onLayoutChange, completion, onFinish, onR const playerRole = usePartyStore((state) => state.playerRole); const settings = useCombatStore((state) => state.settings); const onlineSession = useOnlineSessionStore((state) => state.snapshot); - const [clock, setClock] = useState(() => Date.now()); + const clock = usePresentationClock(); useSyncExternalStore( subscribeDungeonEncounterSnapshots, activeDungeonEncounterRevision, @@ -244,11 +244,6 @@ export function Hud({ surface = "top", onLayoutChange, completion, onFinish, onR const finalBossDefeated = runProgress?.dungeonId === activeDungeonId && runProgress.finishedAt !== null; const dungeonComplete = completion ?? (gameMode === "dungeon" && (finalBossDefeated || activeDungeonRunIsComplete(activeDungeonId))); - useEffect(() => { - const timer = window.setInterval(() => setClock(Date.now()), 100); - return () => window.clearInterval(timer); - }, []); - const updateThreatMeterPosition = useCallback((threatMeterPosition: typeof settings.threatMeterPosition) => { useCombatStore.getState().updateSettings({ threatMeterPosition }); }, []); diff --git a/src/ui/TimedEffectStrip.tsx b/src/ui/TimedEffectStrip.tsx index bcd3ffb2..da26b451 100644 --- a/src/ui/TimedEffectStrip.tsx +++ b/src/ui/TimedEffectStrip.tsx @@ -1,4 +1,5 @@ -import { useEffect, useState } from "react"; +import { useShallow } from "zustand/react/shallow"; +import { usePresentationClock } from "./usePresentationClock"; import { abilityById } from "../game/abilityCatalog"; import { useCombatStore, type TimedCombatEffect } from "../game/combatStore"; import { @@ -33,13 +34,7 @@ function LiveTimedEffectStrip({ readonly onInspect?: StatusEffectInspectHandler; readonly tooltipId?: string; }) { - const [now, setNow] = useState(() => Date.now()); - - useEffect(() => { - setNow(Date.now()); - const timer = window.setInterval(() => setNow(Date.now()), 100); - return () => window.clearInterval(timer); - }, []); + const now = usePresentationClock(); const visibleEffects = groupTimedEffectsForDisplay(effects, now); @@ -99,11 +94,10 @@ export function TimedEffectStrip({ onInspect, tooltipId, }: TimedEffectStripProps) { - const allEffects = useCombatStore((state) => state.effects); const requestedTargetIds = targetIds ?? [targetId]; - const effects = allEffects.filter((effect) => ( + const effects = useCombatStore(useShallow((state) => state.effects.filter((effect) => ( requestedTargetIds.includes(effect.targetId) && kinds.includes(effect.kind) - )); + )))); if (!effects.length) return null; return ( diff --git a/src/ui/usePresentationClock.ts b/src/ui/usePresentationClock.ts new file mode 100644 index 00000000..d56c7ae1 --- /dev/null +++ b/src/ui/usePresentationClock.ts @@ -0,0 +1,22 @@ +import { useEffect, useState } from "react"; +import { useOnlineSessionStore } from "../app/onlineSessionStore"; +import { useGameStore } from "../game/store"; +import { useDocumentVisibility } from "../platform/useDocumentVisibility"; + +/** Visible timers follow local pause; shared online play continues behind menus. */ +export function usePresentationClock(active = true): number { + const locallyBlocked = useGameStore((state) => state.paused || state.mapOpen || state.companionOpen); + const sharedOnline = useOnlineSessionStore((state) => state.snapshot !== null); + const visible = useDocumentVisibility(); + const ticking = active && visible && (sharedOnline || !locallyBlocked); + const [now, setNow] = useState(() => Date.now()); + + useEffect(() => { + if (!ticking) return; + setNow(Date.now()); + const timer = window.setInterval(() => setNow(Date.now()), 100); + return () => window.clearInterval(timer); + }, [ticking]); + + return now; +}