Release Healer Man 0.1.20
This commit is contained in:
1 parent
d9bebb4e81
commit
699fc858c9
22 files changed
+551
-295
No files matched your search
@@ -1,17 +1,15 @@
|
||||
import { useEffect, useState } from "react";
|
||||
import { abilityById } from "../game/abilityCatalog";
|
||||
import { PLAYER_AGGRO_ID } from "../game/aggro";
|
||||
import type { ActiveAura } from "../game/combatAuras";
|
||||
import { useCombatStore } from "../game/combatStore";
|
||||
import { usePartyStore } from "../game/partyStore";
|
||||
import { formatTimedEffectTimer, timedEffectRemainingMs } from "../game/timedEffectDisplay";
|
||||
import { AuraStrip } from "./AuraStrip";
|
||||
import {
|
||||
AuraStrip,
|
||||
auraDefinitionDisplaysInStrip,
|
||||
auraDefinitionIsLongTerm,
|
||||
auraDisplaysInPlayerStatusPanel,
|
||||
auraDescription,
|
||||
auraDisplayName,
|
||||
} from "./AuraStrip";
|
||||
groupAurasForDisplay,
|
||||
} from "./auraDisplay";
|
||||
import { TimedEffectStrip } from "./TimedEffectStrip";
|
||||
import {
|
||||
timedEffectDescription,
|
||||
@@ -25,34 +23,16 @@ function statusLabel(disposition: StatusEffectInspection["disposition"]): string
|
||||
return disposition === "buff" ? "Buff" : "Debuff";
|
||||
}
|
||||
|
||||
export function auraDisplaysInPlayerStatusPanel(
|
||||
aura: ActiveAura,
|
||||
now: number,
|
||||
partyTargetIds: ReadonlySet<string>,
|
||||
): boolean {
|
||||
const belongsInPanel = aura.targetId === PLAYER_AGGRO_ID
|
||||
|| (partyTargetIds.has(aura.targetId) && auraDefinitionIsLongTerm(aura.definition));
|
||||
return belongsInPanel
|
||||
&& auraDefinitionDisplaysInStrip(aura.definition)
|
||||
&& (aura.expiresAt === null || aura.expiresAt > now);
|
||||
}
|
||||
|
||||
export function PlayerStatusPanel({ now }: { readonly now: number }) {
|
||||
const auras = useCombatStore((state) => state.auras);
|
||||
const effects = useCombatStore((state) => state.effects);
|
||||
const shield = useCombatStore((state) => state.shield);
|
||||
const shieldExpiresAt = useCombatStore((state) => state.shieldExpiresAt);
|
||||
const partyMembers = usePartyStore((state) => state.members);
|
||||
const [inspected, setInspected] = useState<StatusEffectInspection | null>(null);
|
||||
|
||||
const partyAuraTargetIds = partyMembers.map((member) => member.id);
|
||||
const partyAuraTargetIdSet = new Set(partyAuraTargetIds);
|
||||
const partyAuraTargetLabels = Object.fromEntries(
|
||||
partyMembers.map((member) => [member.id, member.name]),
|
||||
);
|
||||
const activeAuras = auras.filter((aura) => (
|
||||
auraDisplaysInPlayerStatusPanel(aura, now, partyAuraTargetIdSet)
|
||||
));
|
||||
const activeAuras = groupAurasForDisplay(auras.filter((aura) => (
|
||||
auraDisplaysInPlayerStatusPanel(aura, now)
|
||||
)));
|
||||
const activeEffects = effects.filter((effect) => (
|
||||
PLAYER_EFFECT_TARGETS.includes(effect.targetId)
|
||||
&& timedEffectRemainingMs(effect, now) > 0
|
||||
@@ -152,18 +132,6 @@ export function PlayerStatusPanel({ now }: { readonly now: number }) {
|
||||
onInspect={setInspected}
|
||||
tooltipId={TOOLTIP_ID}
|
||||
/>
|
||||
{partyAuraTargetIds.length ? (
|
||||
<AuraStrip
|
||||
targetId={partyAuraTargetIds[0]}
|
||||
targetIds={partyAuraTargetIds}
|
||||
dispositions={["buff"]}
|
||||
className="player-status-panel__strip"
|
||||
showOnlyLongTerm
|
||||
targetLabels={partyAuraTargetLabels}
|
||||
onInspect={setInspected}
|
||||
tooltipId={TOOLTIP_ID}
|
||||
/>
|
||||
) : null}
|
||||
<TimedEffectStrip
|
||||
targetId={null}
|
||||
targetIds={PLAYER_EFFECT_TARGETS}
|
||||
@@ -189,18 +157,6 @@ export function PlayerStatusPanel({ now }: { readonly now: number }) {
|
||||
onInspect={setInspected}
|
||||
tooltipId={TOOLTIP_ID}
|
||||
/>
|
||||
{partyAuraTargetIds.length ? (
|
||||
<AuraStrip
|
||||
targetId={partyAuraTargetIds[0]}
|
||||
targetIds={partyAuraTargetIds}
|
||||
dispositions={["debuff"]}
|
||||
className="player-status-panel__strip"
|
||||
showOnlyLongTerm
|
||||
targetLabels={partyAuraTargetLabels}
|
||||
onInspect={setInspected}
|
||||
tooltipId={TOOLTIP_ID}
|
||||
/>
|
||||
) : null}
|
||||
<TimedEffectStrip
|
||||
targetId={null}
|
||||
targetIds={PLAYER_EFFECT_TARGETS}
|
||||
|
||||
Reference in new issue
Block a user