Update Healer Man server
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@@ -6,6 +6,11 @@ WMO, all 3,381 active default-set doodad placements, reconstructed WMO water,
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separate collision, authoritative entrance/encounter anchors, and a responsive
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exploration HUD modeled after the architecture of `i-want-to-heal-mmo`.
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New routine gameplay and mechanics QA uses **Stormwind Stockade**
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(`stormwind-stockade`). See [the test-dungeon policy](docs/TEST_DUNGEON_POLICY.md)
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and `AGENTS.md`; Wailing's source-specific fixtures and dated evidence remain
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historical references.
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## Run
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```powershell
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@@ -298,6 +303,8 @@ use the collision GLB directly.
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- `src/ui/`: responsive HUD, encounter map, loading, pause, and error surfaces
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- `src/assets/game/dungeons/wailing-caverns/`: shipping GLBs and anchor metadata
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Wailing Caverns remains the global-WMO regression fixture. Deadmines is the
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Stormwind Stockade is the default live test dungeon. Wailing Caverns retains its
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existing global-WMO import/source fixtures, which do not select routine QA.
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Deadmines is the
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gated ADT/hybrid pilot and cannot be enabled without authoritative server data
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and green automated/visual reports.
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