Update Healer Man server
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@@ -20,7 +20,7 @@ export type EnemyDamageSchool =
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| "shadow"
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| "holy";
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export type EnemyControlMechanic = "confuse" | "fear" | "sleep" | "root" | "slow" | "stun" | "silence";
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export type EnemyControlMechanic = "confuse" | "fear" | "sleep" | "root" | "slow" | "stun" | "silence" | "interrupt";
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/** Frost-style slows preserve actions while reducing authored movement speed. */
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export const ENEMY_SLOW_MOVEMENT_MULTIPLIER = 0.6;
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@@ -28,13 +28,13 @@ export const ENEMY_SLOW_MOVEMENT_MULTIPLIER = 0.6;
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export function enemyControlPreventsActions(
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mechanic: EnemyControlMechanic | null,
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): boolean {
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return mechanic !== null && mechanic !== "root" && mechanic !== "slow";
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return mechanic !== null && mechanic !== "root" && mechanic !== "slow" && mechanic !== "interrupt";
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}
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export function enemyControlPreventsMovement(
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mechanic: EnemyControlMechanic | null,
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): boolean {
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return mechanic !== null && mechanic !== "slow";
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return mechanic !== null && mechanic !== "slow" && mechanic !== "interrupt";
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}
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export function enemyControlMovementMultiplier(
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