Update Healer Man server
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@@ -1,4 +1,5 @@
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import { beforeEach, describe, expect, it } from "vitest";
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import { PLAYER_AGGRO_ID } from "./aggro";
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import { clearMobRuntimeRegistry, setMobPosition } from "./mobRuntimeRegistry";
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import {
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clearPartyRuntimeRegistry,
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@@ -1039,6 +1040,7 @@ describe("combat store", () => {
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expect(useCombatStore.getState().mobs[id].statuses).toContainEqual({
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kind: "fear",
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sourceAbilityId: "priest-psychic-scream",
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sourceActorId: PLAYER_AGGRO_ID,
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endsAt: 9000,
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});
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}
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