Update Healer Man server
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@@ -34,6 +34,7 @@ import { KeybindsPanel } from "./ui/KeybindsPanel";
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import { lootShelvedBoss, releaseShelvedGameRuntime, ShelvedGameBridges } from "@shelvedGameRuntime";
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import { useDungeonSimulationStore } from "./game/dungeonSimulationStore";
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import { DungeonSimulationHud } from "./ui/DungeonSimulationHud";
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import { DungeonBossIntro } from "./ui/DungeonBossIntro";
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import { useDungeonRouteStore } from "./game/dungeonRouteStore";
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import { installCombatClock } from "./game/combatClock";
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import { dungeonSimulationNow } from "./game/dungeonSimulationStore";
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@@ -45,6 +46,7 @@ function InputBridge() {
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useEffect(() => installInput({
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desktopActionBarsActive: () => currentUiDevice() === "pc" && activeUiLayout().wowBars,
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inputSuspended: () => useDungeonSimulationStore.getState().sessionMode !== "play"
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|| useGameStore.getState().dungeonIntroActive
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|| ["ui-layout", "keybinds", "dungeon-results", "boss-test-review", "report-issue"].includes(useGameStore.getState().overlay ?? ""),
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getBindings: (device) => {
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const preferences = useUiLayoutStore.getState().preferences;
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@@ -137,6 +139,7 @@ export default function GameRuntime() {
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<ShelvedGameBridges />
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<SceneErrorBoundary><GameScene /></SceneErrorBoundary>
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{dungeonSimulation ? <DungeonSimulationHud /> : <Hud />}
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{!dungeonSimulation && <DungeonBossIntro />}
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{!dungeonSimulation && <MapPanel />}
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{!dungeonSimulation && <GameplayPanels />}
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{!dungeonSimulation && <PauseMenu />}
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