Update Healer Man server

This commit is contained in:
phenom committed 2026-09-25 18:46:09 -04:00
1 parent a868401ebc
commit 48a678dcc5
295 files changed
+7644 -467

No files matched your search

+25
View File
@@ -3895,3 +3895,28 @@ Vite's existing large-chunk advisory remains informational.
travel time; large-target attachment uses visual bounds so the burst remains
in view. The browser reported no original-media or WebGL errors. Audio
timing and target panning are source and test verified, not listening tested.
## RoM primary-five media batch preview (2026-09-24)
- The batch now follows direct MagicCollect component ImageObjects to their
target `ExtendACT` models, packages 170 unique ROS graphs and source textures,
and attaches 74 renderer-ready graphs plus Urgent Heal's partial target graph.
The generated class audit counts 84 castable skills with at least one playable
original phase. Source audio is packaged for 125 of 129 cohort spell entries.
- In the in-app RuneWaker preview, frozen at 250 ms, Priest Ice Fog showed a
bright ice spray, Knight Holy Seal a blue sigil, Scout Snipe an orange target
ring, Rogue Sneak Attack a blue arc, and Mage Electric Explosion a layered
blue burst. All five graphs loaded and rendered; each status showed two or
three source sprite layers with matching textures.
- The first exporter pass falsely marked seven graphs ready despite emitter
geometry or sprite billboard modes the WebGL renderer rejects. The packager
now blocks those modes, and the parser test loads every ready graph. This
preview pass did not assess sound by listening or cast the five spells in
live combat; those are still needed to confirm placement and phase timing.
- A shared source alpha track rule then enabled four additional graphs whose
alpha anchor covers every sprite layer in the motion. The Mage Fireball
cast graph rendered a bright red and gold burst in the preview at 250 ms.
- RuneWaker audio phases now play all distinct packaged source cues together;
the previous weighted selector could drop one of several cast or impact
layers. A focused audio test confirms two impact files create two voices.
Listening QA is still needed for the balance of these layers.