Update class mechanics, stat rulesets, and CoA reference catalogs
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@@ -258,6 +258,10 @@ export interface ProcEvent {
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readonly amount?: number;
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readonly school?: DamageSchool;
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readonly attackKind?: AttackKind;
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/** True only for a normal weapon swing, never a melee spell hit. */
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readonly isAutoAttack?: boolean;
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/** Stable originating combat roll seed for ordered source proc branches. */
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readonly rollSeed?: string;
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}
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export interface ProcRollContext {
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