Release Healer Man 0.1.37
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@@ -11,11 +11,41 @@ import {
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updatePartyRuntimeTargetVisibility,
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updatePartyRuntimeAttackCorridor,
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updatePartyRuntimePosition,
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beginPartyRuntimeRejoin,
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consumePartyRuntimeRejoin,
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partyRuntimeIsRejoining,
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finishPartyRuntimeRejoin,
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} from "./partyRuntimeRegistry";
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describe("party runtime position registry", () => {
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beforeEach(clearPartyRuntimeRegistry);
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it("consumes a copied relocation once and keeps the individual return task until completed", () => {
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const origin: [number, number, number] = [1, 2, 3];
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beginPartyRuntimeRejoin("tank", origin);
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origin[0] = 999;
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const result = consumePartyRuntimeRejoin("tank")! as [number, number, number];
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expect(result).toEqual([1, 2, 3]);
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result[0] = 888;
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expect(getPartyRuntimePosition("tank")).toEqual([1, 2, 3]);
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expect(consumePartyRuntimeRejoin("tank")).toBeNull();
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expect(partyRuntimeIsRejoining("tank")).toBe(true);
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expect(partyRuntimeIsRejoining("healer")).toBe(false);
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finishPartyRuntimeRejoin("tank");
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expect(partyRuntimeIsRejoining("tank")).toBe(false);
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});
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it("clears pending resurrection tasks on actor unmount and dungeon switch", () => {
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const unregister = registerPartyRuntimePosition("tank", [0, 0, 0]);
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beginPartyRuntimeRejoin("tank", [1, 0, 0]);
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unregister();
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expect(partyRuntimeIsRejoining("tank")).toBe(false);
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beginPartyRuntimeRejoin("tank", [1, 0, 0]);
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clearPartyRuntimeRegistry();
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expect(consumePartyRuntimeRejoin("tank")).toBeNull();
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expect(partyRuntimeIsRejoining("tank")).toBe(false);
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});
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it("tracks world actors without exposing mutable registry storage", () => {
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const unregister = registerPartyRuntimePosition("tank", [1, 2, 3]);
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updatePartyRuntimePosition("tank", 4, 5, 6);
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