Release Healer Man 0.1.37

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phenom committed 2026-09-12 21:14:41 -04:00
1 parent 03a4e3f51c
commit 361734bc41
41 files changed
+1714 -110

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@@ -6,6 +6,8 @@ import {
registerPartyRuntimePosition,
updatePartyRuntimeAttackCorridor,
updatePartyRuntimeTargetVisibility,
beginPartyRuntimeRejoin,
finishPartyRuntimeRejoin,
} from "./partyRuntimeRegistry";
import {
activePartyTargetId,
@@ -47,6 +49,36 @@ describe("party combat runtime", () => {
expect(activePartyTargetId(mobs, null)).toBe("pack:a");
});
it("lets a resurrected tank rejoin independently instead of taunting or casting from its checkpoint", () => {
registerEngagedMob();
const tank = usePartyStore.getState().members.find((member) => member.role === "tank")!;
for (const member of usePartyStore.getState().members) registerPartyRuntimePosition(member.id, [0, 0, 0]);
beginPartyRuntimeRejoin(tank.id, [1_000, 0, 0]);
const beforeHealth = useCombatStore.getState().mobs["pack:a"].health;
advanceDungeonPartyCombat(1_000);
expect(usePartyStore.getState().members.find((member) => member.id === tank.id))
.toMatchObject({ status: "advancing", activeCast: null, activeCastTargetId: null });
expect(usePartyStore.getState().memberTargetIds[tank.id]).toBeUndefined();
expect(useCombatStore.getState().mobs["pack:a"].forcedTarget?.actorId).not.toBe(tank.id);
expect(useCombatStore.getState().mobs["pack:a"].health).toBeLessThan(beforeHealth);
finishPartyRuntimeRejoin(tank.id);
registerPartyRuntimePosition(tank.id, [0, 0, 0]);
advanceDungeonPartyCombat(2_000);
expect(usePartyStore.getState().memberTargetIds[tank.id]).toBe("pack:a");
});
it("keeps returning teammates advancing during Stop, then resumes the party order when they arrive", () => {
const tank = usePartyStore.getState().members.find((member) => member.role === "tank")!;
usePartyStore.getState().setCommand("stop");
beginPartyRuntimeRejoin(tank.id, [0, 0, 0]);
advanceDungeonPartyCombat(1_000);
expect(usePartyStore.getState().members.find((member) => member.id === tank.id)?.status).toBe("advancing");
finishPartyRuntimeRejoin(tank.id);
advanceDungeonPartyCombat(2_000);
expect(usePartyStore.getState().command).toBe("stop");
expect(usePartyStore.getState().members.find((member) => member.id === tank.id)?.status).toBe("holding");
});
it("has the tank taunt the active mob while all damage allies attack it", () => {
registerEngagedMob();
for (const member of usePartyStore.getState().members) {