Update Healer Man server
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@@ -476,7 +476,10 @@ function scoreAbility(
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targetId: context.selfId ?? null,
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} : null;
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}
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if (categories.has("threat") && !damaging && !maintenanceBuff) {
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// Some defensive spells also reduce the target's threat (for example
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// Pain Suppression). Keep them eligible for mitigation scoring even when
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// the healer does not currently hold enemy attention.
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if (categories.has("threat") && !categories.has("mitigation") && !damaging && !maintenanceBuff) {
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if (THREAT_REDIRECT_NAMES.has(ability.name) && context.role !== "tank" && durableTarget) {
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return {
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ability,
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