diff --git a/package-lock.json b/package-lock.json
index 52ecaac5..bf34ccc3 100644
--- a/package-lock.json
+++ b/package-lock.json
@@ -1,12 +1,12 @@
{
"name": "healer-man",
- "version": "0.1.57",
+ "version": "0.1.58",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "healer-man",
- "version": "0.1.57",
+ "version": "0.1.58",
"dependencies": {
"@capacitor/android": "8.4.1",
"@capacitor/core": "8.4.1",
diff --git a/package.json b/package.json
index 509eb25e..fec345d6 100644
--- a/package.json
+++ b/package.json
@@ -1,7 +1,7 @@
{
"name": "healer-man",
"private": true,
- "version": "0.1.57",
+ "version": "0.1.58",
"type": "module",
"scripts": {
"dev": "vite --host 0.0.0.0",
diff --git a/release-version.json b/release-version.json
index 36905190..a03301ee 100644
--- a/release-version.json
+++ b/release-version.json
@@ -1,4 +1,4 @@
{
- "versionName": "0.1.57",
- "versionCode": 1057
+ "versionName": "0.1.58",
+ "versionCode": 1058
}
diff --git a/server/database.mjs b/server/database.mjs
index 5d219e65..be76c71f 100644
--- a/server/database.mjs
+++ b/server/database.mjs
@@ -739,19 +739,30 @@ export function openGameDatabase(options = {}) {
if (members.some((member) => !member.character_json || !["tank", "healer", "damage"].includes(member.role))) {
throw new GameDatabaseError("Every player must select a character and party role before the group can start.", 409, "group_not_ready");
}
- const fillWithAi = input?.fillWithAi !== false;
+ const randomizedBiteSized = type === "dungeon"
+ && contentId === "randomized-bite-sized-stormwind-stockade";
+ const fillWithAi = randomizedBiteSized || input?.fillWithAi !== false;
if (input?.includeBetaSpecs !== undefined && typeof input.includeBetaSpecs !== "boolean") {
throw new GameDatabaseError("includeBetaSpecs must be boolean.", 400, "invalid_beta_preference");
}
- const requestedSize = Math.max(1, Math.min(5, Math.trunc(Number(input?.partySize) || 5)));
+ const includeBetaSpecs = randomizedBiteSized ? false : input?.includeBetaSpecs === true;
+ const requestedSize = randomizedBiteSized
+ ? 5
+ : Math.max(1, Math.min(5, Math.trunc(Number(input?.partySize) || 5)));
const partySize = fillWithAi ? Math.max(members.length, requestedSize) : members.length;
+ const readiness = getCompanionSpecReadiness();
+ const companionSpecializationIds = Object.entries(readiness.config.statuses)
+ .filter(([, status]) => status === "ready" || (includeBetaSpecs && status === "beta"))
+ .map(([specializationId]) => specializationId);
const activity = {
id: `activity-${randomUUID()}`,
type,
contentId,
...(type === "dungeon" ? { difficultyId: input?.difficultyId, bossDifficulty: input?.bossDifficulty ?? 1 } : {}),
fillWithAi,
- includeBetaSpecs: input?.includeBetaSpecs === true,
+ includeBetaSpecs,
+ companionReadinessRevision: readiness.revision,
+ companionSpecializationIds,
partySize,
startingLevel: type === "manastorm"
? Math.max(1, Math.trunc(Number(input?.startingLevel) || 1))
diff --git a/server/database.test.mjs b/server/database.test.mjs
index fc661bc0..c5d79669 100644
--- a/server/database.test.mjs
+++ b/server/database.test.mjs
@@ -352,6 +352,24 @@ test("launches players-only and AI-filled group activities only when every membe
assert.equal(filled.group.activity.partySize, 5);
assert.equal(filled.group.activity.startingLevel, 10);
assert.equal(filled.group.activity.includeBetaSpecs, true);
+ const randomized = database.startOnlineGroupActivity(leader.id, {
+ type: "dungeon",
+ contentId: "randomized-bite-sized-stormwind-stockade",
+ fillWithAi: false,
+ includeBetaSpecs: true,
+ partySize: 2,
+ });
+ assert.equal(randomized.group.activity.partySize, 5);
+ assert.equal(randomized.group.activity.fillWithAi, true);
+ assert.equal(randomized.group.activity.includeBetaSpecs, false);
+ assert.equal(randomized.group.activity.companionReadinessRevision, 0);
+ assert.deepEqual(randomized.group.activity.companionSpecializationIds.sort(), [
+ "hunter:marksmanship",
+ "mage:fire",
+ "priest:discipline",
+ "rogue:assassination",
+ "warrior:protection",
+ ]);
assert.throws(() => database.startOnlineGroupActivity(member.id, {
type: "dungeon", contentId: "wailing-caverns",
}), (error) => error instanceof GameDatabaseError && error.status === 403);
diff --git a/server/dungeon-leaderboards.test.mjs b/server/dungeon-leaderboards.test.mjs
index 2a23e608..e96bc144 100644
--- a/server/dungeon-leaderboards.test.mjs
+++ b/server/dungeon-leaderboards.test.mjs
@@ -58,16 +58,18 @@ test("validates final boss, dungeon/difficulty, duration and party without trust
assert.throws(() => database.listDungeonLeaderboard({ dungeonId: "deadmines", clear: "bad" }), { status: 400 });
assert.throws(() => database.listDungeonLeaderboard({ dungeonId: "deadmines", offset: -1 }), { status: 400 });
}));
-test("accepts any rolled bite-sized Stockades boss as the run's full clear", () => withDatabase((database) => {
- const dungeon = catalog.dungeons.find((entry) => entry.id === "bite-sized-stormwind-stockade");
- const difficulty = dungeon.difficulties[0];
- assert.equal(difficulty.finalBossIds.length, 5);
- for (const [index, bossId] of difficulty.finalBossIds.entries()) {
- const payload = run(`bite-sized-${index}-run`, 1000 + index, false, dungeon.id);
- payload.killedBossIds = [bossId];
- assert.equal(database.submitDungeonRun(null, payload).run.fullClear, true);
+test("accepts any rolled Stockades boss as a full clear for both bite-sized modes", () => withDatabase((database) => {
+ for (const dungeonId of ["bite-sized-stormwind-stockade", "randomized-bite-sized-stormwind-stockade"]) {
+ const dungeon = catalog.dungeons.find((entry) => entry.id === dungeonId);
+ const difficulty = dungeon.difficulties[0];
+ assert.equal(difficulty.finalBossIds.length, 5);
+ for (const [index, bossId] of difficulty.finalBossIds.entries()) {
+ const payload = run(`${dungeonId}-${index}-run`, 1000 + index, false, dungeon.id);
+ payload.killedBossIds = [bossId];
+ assert.equal(database.submitDungeonRun(null, payload).run.fullClear, true);
+ }
+ assert.equal(database.listDungeonLeaderboard({ dungeonId: dungeon.id, clear: "full" }).total, 5);
}
- assert.equal(database.listDungeonLeaderboard({ dungeonId: dungeon.id, clear: "full" }).total, 5);
}));
test("public HTTP leaderboards accept completion records and return results with rank while rejecting unfinished runs", async () => {
const directory = mkdtempSync(path.join(os.tmpdir(), "healer-man-leaderboard-http-"));
diff --git a/server/dungeon-reports.mjs b/server/dungeon-reports.mjs
index 95aaffed..0f796a49 100644
--- a/server/dungeon-reports.mjs
+++ b/server/dungeon-reports.mjs
@@ -4,6 +4,7 @@ import policy from "../shared/dungeon-report-policy.json" with { type: "json" };
export const REPORT_DUNGEON_IDS = new Set([
"bite-sized-stormwind-stockade",
+ "randomized-bite-sized-stormwind-stockade",
"forsaken-abbey",
...Object.keys(availability.enabled),
]);
@@ -31,6 +32,15 @@ export function createDungeonReportRepository(database, { isGameMaster, ErrorTyp
reviewed_by TEXT NOT NULL,
reviewed_at INTEGER NOT NULL
) STRICT;
+ CREATE TABLE IF NOT EXISTS randomized_creature_readiness (
+ creature_key TEXT PRIMARY KEY,
+ dungeon_id TEXT NOT NULL,
+ creature_name TEXT NOT NULL,
+ creature_kind TEXT NOT NULL CHECK (creature_kind IN ('mob', 'boss')),
+ status TEXT NOT NULL CHECK (status IN ('ready', 'needs-testing', 'not-ready')),
+ reviewed_by TEXT NOT NULL,
+ reviewed_at INTEGER NOT NULL
+ ) STRICT;
`);
const columns = new Set(database.prepare("PRAGMA table_info(dungeon_reports)").all().map((column) => column.name));
if (!columns.has("boss_key")) database.exec("ALTER TABLE dungeon_reports ADD COLUMN boss_key TEXT");
@@ -84,6 +94,39 @@ export function createDungeonReportRepository(database, { isGameMaster, ErrorTyp
}
return {
+ listRandomizedCreatureReadiness() {
+ return { reviews: database.prepare("SELECT * FROM randomized_creature_readiness ORDER BY creature_kind, creature_name").all().map((row) => ({
+ creatureKey: row.creature_key, dungeonId: row.dungeon_id, creatureName: row.creature_name,
+ creatureKind: row.creature_kind, status: row.status, reviewedBy: row.reviewed_by,
+ reviewedAt: Number(row.reviewed_at),
+ })) };
+ },
+ saveRandomizedCreatureReadiness(account, input) {
+ if (!isGameMaster(account)) throw new ErrorType("Game Master access is required.", 403, "gm_required");
+ if (input?.dungeonId !== "randomized-bite-sized-stormwind-stockade"
+ || typeof input?.creatureKey !== "string" || !input.creatureKey.startsWith("stormwind-stockade:")
+ || input.creatureKey.length > 256 || typeof input?.creatureName !== "string"
+ || !input.creatureName.trim() || input.creatureName.length > 128
+ || !["mob", "boss"].includes(input.creatureKind)) {
+ throw new ErrorType("Choose a valid randomized creature.", 400, "invalid_creature");
+ }
+ if (!["ready", "needs-testing", "not-ready"].includes(input.status)) {
+ throw new ErrorType("Choose a valid creature readiness status.", 400, "invalid_creature_status");
+ }
+ const review = {
+ creatureKey: input.creatureKey, dungeonId: input.dungeonId,
+ creatureName: input.creatureName.trim(), creatureKind: input.creatureKind,
+ status: input.status, reviewedBy: account.username, reviewedAt: Date.now(),
+ };
+ database.prepare(`INSERT INTO randomized_creature_readiness VALUES (?, ?, ?, ?, ?, ?, ?)
+ ON CONFLICT(creature_key) DO UPDATE SET dungeon_id = excluded.dungeon_id,
+ creature_name = excluded.creature_name, creature_kind = excluded.creature_kind,
+ status = excluded.status, reviewed_by = excluded.reviewed_by,
+ reviewed_at = excluded.reviewed_at`).run(
+ review.creatureKey, review.dungeonId, review.creatureName, review.creatureKind,
+ review.status, review.reviewedBy, review.reviewedAt);
+ return review;
+ },
listBossTestingReviews() {
return { reviews: database.prepare("SELECT * FROM boss_testing_reviews ORDER BY boss_key").all().map((row) => ({
bossKey: row.boss_key, dungeonId: row.dungeon_id, bossName: row.boss_name,
diff --git a/server/dungeon-reports.test.mjs b/server/dungeon-reports.test.mjs
index 93d09c15..e7c98338 100644
--- a/server/dungeon-reports.test.mjs
+++ b/server/dungeon-reports.test.mjs
@@ -27,9 +27,11 @@ test("validates comments and dungeon IDs and stamps new reports as Submitted", (
assert.equal(report.submittedBy, "Reporter");
assert.equal(database.submitDungeonReport(null, { dungeonId: "forsaken-abbey", comment: " Door is stuck\r\nAfter a wipe " }).comment, "Door is stuck\nAfter a wipe");
assert.equal(database.submitDungeonReport(null, { dungeonId: "bite-sized-stormwind-stockade", comment: "Wall issue" }).status, "Submitted");
+ assert.equal(database.submitDungeonReport(null, { dungeonId: "randomized-bite-sized-stormwind-stockade", comment: "Random mob issue" }).status, "Submitted");
assert.deepEqual(database.listDungeonReports().openCounts, {
"bite-sized-stormwind-stockade": 1,
"forsaken-abbey": 1,
+ "randomized-bite-sized-stormwind-stockade": 1,
"stormwind-stockade": 1,
});
}));
@@ -98,6 +100,29 @@ test("persists boss readiness and structured boss reports without changing ordin
} finally { database?.close(); rmSync(directory, { recursive: true, force: true }); }
});
+test("persists randomized mob and boss readiness and requires a server-authenticated GM", () => withDatabase(async (database) => {
+ const gm = (await database.register("Phenom", "readiness-admin")).account;
+ const player = (await database.register("ReadinessPlayer", "readiness-player")).account;
+ const creature = {
+ creatureKey: "stormwind-stockade:entity-1711",
+ dungeonId: "randomized-bite-sized-stormwind-stockade",
+ creatureName: "Defias Convict",
+ creatureKind: "mob",
+ };
+ assert.throws(() => database.saveRandomizedCreatureReadiness(player, { ...creature, status: "ready" }), { status: 403 });
+ for (const status of ["ready", "needs-testing", "not-ready"]) {
+ assert.equal(database.saveRandomizedCreatureReadiness(gm, { ...creature, status }).status, status);
+ }
+ assert.throws(() => database.saveRandomizedCreatureReadiness(gm, { ...creature, status: "Closed" }), { code: "invalid_creature_status" });
+ assert.throws(() => database.saveRandomizedCreatureReadiness(gm, { ...creature, creatureKind: "pet", status: "ready" }), { code: "invalid_creature" });
+ assert.deepEqual(database.listRandomizedCreatureReadiness().reviews[0], {
+ ...creature,
+ status: "not-ready",
+ reviewedBy: "Phenom",
+ reviewedAt: database.listRandomizedCreatureReadiness().reviews[0].reviewedAt,
+ });
+}));
+
test("serves public reports and GM-only status API with shelved modes disabled", async () => {
const directory = mkdtempSync(path.join(os.tmpdir(), "healer-man-report-api-"));
const runtime = createGameServer({ dataDir: directory, enableShelvedModes: false });
@@ -115,6 +140,16 @@ test("serves public reports and GM-only status API with shelved modes disabled",
const labels = await (await fetch(`${origin}/api/boss-testing/reviews`)).json();
assert.equal(labels.reviews[0].status, "ready");
const gm = await runtime.database.register("Phenom", "report-admin");
+ const creature = { creatureKey: "stormwind-stockade:entity-1711", dungeonId: "randomized-bite-sized-stormwind-stockade",
+ creatureName: "Defias Convict", creatureKind: "mob", status: "ready" };
+ const playerDenied = await fetch(`${origin}/api/gm/randomized-creature-readiness`, { method: "PUT",
+ headers: { "Content-Type": "application/json", Authorization: `Bearer ${player.token}` }, body: JSON.stringify(creature) });
+ assert.equal(playerDenied.status, 403);
+ const readinessSaved = await fetch(`${origin}/api/gm/randomized-creature-readiness`, { method: "PUT",
+ headers: { "Content-Type": "application/json", Authorization: `Bearer ${gm.token}` }, body: JSON.stringify(creature) });
+ assert.equal(readinessSaved.status, 200);
+ const readiness = await (await fetch(`${origin}/api/randomized-creature-readiness`)).json();
+ assert.equal(readiness.reviews[0].status, "ready");
const created = await request("", "POST", { dungeonId: "stormwind-stockade", comment: "Issue via API" }, player.token);
assert.equal(created.status, 201);
const { report } = await created.json();
diff --git a/server/server.mjs b/server/server.mjs
index 1d9154de..2c3f7f9e 100644
--- a/server/server.mjs
+++ b/server/server.mjs
@@ -336,6 +336,18 @@ export function createGameServer(options = {}) {
json(response, 200, { review: gameDatabase.saveBossTestingReview(account, await readJson(request, 8 * 1024)) });
return;
}
+ if (url.pathname === "/api/randomized-creature-readiness" && request.method === "GET") {
+ json(response, 200, gameDatabase.listRandomizedCreatureReadiness());
+ return;
+ }
+ if (url.pathname === "/api/gm/randomized-creature-readiness" && request.method === "PUT") {
+ const account = gameDatabase.authenticate(bearerToken(request));
+ json(response, 200, { review: gameDatabase.saveRandomizedCreatureReadiness(
+ account,
+ await readJson(request, 8 * 1024),
+ ) });
+ return;
+ }
if (url.pathname === "/api/dungeon-reports" && request.method === "GET") {
json(response, 200, gameDatabase.listDungeonReports({
status: url.searchParams.get("status"),
diff --git a/src/app/onlineGroupStore.ts b/src/app/onlineGroupStore.ts
index 6463b555..5958f55b 100644
--- a/src/app/onlineGroupStore.ts
+++ b/src/app/onlineGroupStore.ts
@@ -30,7 +30,9 @@ interface OnlineGroupState {
leave: (session: PlayerSession) => Promise;
remove: (session: PlayerSession, accountId: string) => Promise;
updateMember: (session: PlayerSession, character: CharacterProfile, role: PartyRole) => Promise;
- startActivity: (session: PlayerSession, input: Omit) => Promise;
+ startActivity: (session: PlayerSession, input: Omit & {
+ readonly fillWithAi?: boolean;
+ }) => Promise;
clearActivity: (session: PlayerSession) => Promise;
setFillWithAi: (fillWithAi: boolean) => void;
consumeActivity: (activityId: string) => void;
@@ -127,7 +129,10 @@ export const useOnlineGroupStore = create((set, get) => ({
startActivity: async (session, input) => {
set({ busy: true, error: "" });
try {
- const snapshot = await startOnlineGroupActivity(session, { ...input, fillWithAi: get().fillWithAi });
+ const snapshot = await startOnlineGroupActivity(session, {
+ ...input,
+ fillWithAi: input.fillWithAi ?? get().fillWithAi,
+ });
set({ snapshot, busy: false });
return true;
} catch (error) {
diff --git a/src/app/onlineGroupTypes.ts b/src/app/onlineGroupTypes.ts
index 2aaa4499..3d0e8e4d 100644
--- a/src/app/onlineGroupTypes.ts
+++ b/src/app/onlineGroupTypes.ts
@@ -29,6 +29,8 @@ export interface OnlineGroupActivity {
readonly contentId: string;
readonly fillWithAi: boolean;
readonly includeBetaSpecs?: boolean;
+ readonly companionReadinessRevision?: number;
+ readonly companionSpecializationIds?: readonly string[];
readonly partySize: number;
readonly startingLevel: number | null;
readonly startedAt: number;
diff --git a/src/app/randomizedCreatureReadiness.ts b/src/app/randomizedCreatureReadiness.ts
new file mode 100644
index 00000000..7374a6d2
--- /dev/null
+++ b/src/app/randomizedCreatureReadiness.ts
@@ -0,0 +1,81 @@
+import { create } from "zustand";
+import { requestOnlineJson } from "./onlineAccountClient";
+import type { PlayerSession } from "./types";
+import type { RandomizedBiteSizedCreature, RandomizedCreatureKind } from "../game/dungeons/randomizedBiteSizedStockades";
+
+export const CREATURE_READINESS_STATUSES = ["ready", "needs-testing", "not-ready"] as const;
+export type CreatureReadinessStatus = (typeof CREATURE_READINESS_STATUSES)[number];
+
+export const CREATURE_READINESS_LABELS: Readonly> = {
+ ready: "Ready",
+ "needs-testing": "Needs Tested",
+ "not-ready": "Not Ready",
+};
+
+export interface RandomizedCreatureReview {
+ readonly creatureKey: string;
+ readonly dungeonId: string;
+ readonly creatureName: string;
+ readonly creatureKind: RandomizedCreatureKind;
+ readonly status: CreatureReadinessStatus;
+ readonly reviewedBy: string;
+ readonly reviewedAt: number;
+}
+
+interface RandomizedCreatureReadinessState {
+ readonly reviews: Readonly>;
+ readonly loading: boolean;
+ readonly error: string;
+ refresh: () => Promise;
+ save: (
+ session: PlayerSession,
+ creature: RandomizedBiteSizedCreature,
+ status: CreatureReadinessStatus,
+ ) => Promise;
+}
+
+export const useRandomizedCreatureReadiness = create((set, get) => ({
+ reviews: {},
+ loading: false,
+ error: "",
+ refresh: async () => {
+ set({ loading: true, error: "" });
+ try {
+ const payload = await requestOnlineJson<{ reviews: RandomizedCreatureReview[] }>(
+ "/api/randomized-creature-readiness",
+ );
+ set({ reviews: Object.fromEntries(payload.reviews.map((review) => [review.creatureKey, review])) });
+ } catch (error) {
+ set({ error: error instanceof Error ? error.message : "Unable to load creature readiness." });
+ } finally {
+ set({ loading: false });
+ }
+ },
+ save: async (session, creature, status) => {
+ if (session.kind !== "account" || !session.accessToken) return false;
+ set({ loading: true, error: "" });
+ try {
+ const payload = await requestOnlineJson<{ review: RandomizedCreatureReview }>(
+ "/api/gm/randomized-creature-readiness",
+ {
+ method: "PUT",
+ body: JSON.stringify({
+ creatureKey: creature.key,
+ dungeonId: "randomized-bite-sized-stormwind-stockade",
+ creatureName: creature.name,
+ creatureKind: creature.kind,
+ status,
+ }),
+ },
+ session.accessToken,
+ );
+ set({ reviews: { ...get().reviews, [payload.review.creatureKey]: payload.review } });
+ return true;
+ } catch (error) {
+ set({ error: error instanceof Error ? error.message : "Unable to save creature readiness." });
+ return false;
+ } finally {
+ set({ loading: false });
+ }
+ },
+}));
diff --git a/src/game/PartyBridge.tsx b/src/game/PartyBridge.tsx
index d02c280a..6eabc551 100644
--- a/src/game/PartyBridge.tsx
+++ b/src/game/PartyBridge.tsx
@@ -9,6 +9,7 @@ import { onlineGroupAiPartySize, useOnlineGroupStore } from "../app/onlineGroupS
import { useDungeonSimulationStore } from "./dungeonSimulationStore";
import { useCompanionSpecReadinessStore } from "./companionSpecReadinessStore";
import { useCompanionPartyPreferences } from "./companionPartyPreferences";
+import { RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID } from "./dungeonContentSource";
/** Owns party lifecycle; the combat interval itself remains in CombatBridge. */
export function PartyBridge() {
@@ -17,6 +18,7 @@ export function PartyBridge() {
const gameMode = useGameStore((state) => state.gameMode);
const manastormPartySize = useManastormStore((state) => state.partySize);
const onlineActivity = useOnlineGroupStore((state) => state.activeActivity);
+ const onlineGroup = useOnlineGroupStore((state) => state.snapshot.group);
const level = useCombatStore((state) => state.level);
const simulationMode = useDungeonSimulationStore((state) => state.sessionMode);
const simulationSeed = useDungeonSimulationStore((state) => state.seed);
@@ -35,20 +37,30 @@ export function PartyBridge() {
&& onlineActivity.type === (gameMode === "manastorm" ? "manastorm" : "dungeon")
? onlineGroupAiPartySize(onlineActivity.partySize)
: requestedPartySize;
+ const sharedOnlineParty = onlineActivity && onlineGroup?.activity?.id === onlineActivity.id
+ ? onlineGroup.members
+ : [];
+ const randomizedReadyOnly = onlineActivity?.type === "dungeon"
+ && onlineActivity.contentId === RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID;
const companionOptions = {
readinessPolicy,
- readinessPolicyRevision,
- includeBetaSpecs: onlineActivity?.includeBetaSpecs ?? deviceIncludeBetaSpecs,
+ readinessPolicyRevision: onlineActivity?.companionReadinessRevision ?? readinessPolicyRevision,
+ includeBetaSpecs: randomizedReadyOnly ? false : onlineActivity?.includeBetaSpecs ?? deviceIncludeBetaSpecs,
excludedPlayerSpecializationId: character.specializationId,
+ excludedPlayerSpecializationIds: sharedOnlineParty.flatMap((member) => (
+ member.character?.specializationId ? [member.character.specializationId] : []
+ )),
+ allowedCompanionSpecializationIds: onlineActivity?.companionSpecializationIds,
+ occupiedHumanRoles: sharedOnlineParty.flatMap((member) => member.role ? [member.role] : []),
};
if (simulationMode === "play") {
party.initializeParty(
- character.id,
+ onlineActivity?.id ?? character.id,
combat.level,
combat.health,
playerRole,
aiPartySize,
- character.categoryId ?? "wow",
+ randomizedReadyOnly ? "wow" : character.categoryId ?? "wow",
companionOptions,
);
} else {
@@ -59,7 +71,9 @@ export function PartyBridge() {
combat.applyDefaultPartyBuffs();
combat.applyPrecombatPreparation();
resetPartyRuntimeClock();
- }, [character?.id, deviceIncludeBetaSpecs, gameMode, manastormPartySize, onlineActivity?.id, onlineActivity?.includeBetaSpecs, playerRole, readinessPolicy, readinessPolicyRevision, simulationMode, simulationSeed]);
+ }, [character?.id, deviceIncludeBetaSpecs, gameMode, manastormPartySize, onlineActivity?.id,
+ onlineActivity?.includeBetaSpecs, onlineGroup?.updatedAt, playerRole, readinessPolicy,
+ readinessPolicyRevision, simulationMode, simulationSeed]);
useEffect(() => {
const party = usePartyStore.getState();
diff --git a/src/game/dungeonCampaignCatalog.test.ts b/src/game/dungeonCampaignCatalog.test.ts
index db23cd37..d5a809f7 100644
--- a/src/game/dungeonCampaignCatalog.test.ts
+++ b/src/game/dungeonCampaignCatalog.test.ts
@@ -72,7 +72,7 @@ const WDT_PLACEMENT_DUNGEON_IDS = [
describe("generated dungeon campaign catalog", () => {
it("covers only reviewed five-player instances with loadable assets and combat content", () => {
expect(generated.definitions).toHaveLength(54);
- expect(DUNGEON_DEFINITIONS).toHaveLength(85);
+ expect(DUNGEON_DEFINITIONS).toHaveLength(86);
expect(generated.definitions.map((dungeon) => dungeon.id))
.toEqual(campaign.dungeons.map((dungeon) => dungeon.slug));
for (const dungeon of generated.definitions) {
diff --git a/src/game/dungeonCatalog.test.ts b/src/game/dungeonCatalog.test.ts
index dad12a1a..9b96f16c 100644
--- a/src/game/dungeonCatalog.test.ts
+++ b/src/game/dungeonCatalog.test.ts
@@ -12,9 +12,9 @@ import { compareDungeonReleaseOrder } from "./dungeonReleaseStage";
import availability from "./generated/dungeonAvailability.json";
describe("dungeon catalog", () => {
- it("lists the complete campaign plus the bite-sized Stockades variant", () => {
- expect(DUNGEON_CATALOG).toHaveLength(85);
- expect(DUNGEON_CATALOG[0]).toMatchObject({
+ it("lists the complete campaign plus both bite-sized Stockades variants", () => {
+ expect(DUNGEON_CATALOG).toHaveLength(86);
+ expect(DUNGEON_CATALOG.find((dungeon) => dungeon.id === "stormwind-stockade")).toMatchObject({
id: "stormwind-stockade",
releaseStage: "beta",
available: true,
@@ -74,9 +74,13 @@ describe("dungeon catalog", () => {
}
});
- it("keeps both Stockades experiences in Beta and alphabetizes each release group", () => {
+ it("keeps all Stockades experiences in Beta and alphabetizes each release group", () => {
expect(DUNGEON_CATALOG.filter((dungeon) => dungeon.releaseStage === "beta").map((dungeon) => dungeon.id))
- .toEqual(["stormwind-stockade", "bite-sized-stormwind-stockade"]);
+ .toEqual([
+ "randomized-bite-sized-stormwind-stockade",
+ "stormwind-stockade",
+ "bite-sized-stormwind-stockade",
+ ]);
expect(DUNGEON_CATALOG.filter((dungeon) => !dungeon.id.includes("stormwind-stockade"))
.every((dungeon) => dungeon.releaseStage === "alpha"))
.toBe(true);
@@ -98,6 +102,6 @@ describe("dungeon catalog", () => {
it("shares the complete dungeon identity list used to validate reports on the server", () => {
expect(DUNGEON_CATALOG.map((dungeon) => dungeon.id).sort())
- .toEqual(["bite-sized-stormwind-stockade", "forsaken-abbey", ...Object.keys(availability.enabled)].sort());
+ .toEqual(["bite-sized-stormwind-stockade", "randomized-bite-sized-stormwind-stockade", "forsaken-abbey", ...Object.keys(availability.enabled)].sort());
});
});
diff --git a/src/game/dungeonCatalog.ts b/src/game/dungeonCatalog.ts
index e5702b7c..4dc9bf7e 100644
--- a/src/game/dungeonCatalog.ts
+++ b/src/game/dungeonCatalog.ts
@@ -1,7 +1,10 @@
import { DUNGEON_DEFINITIONS, dungeonCanEnter, type DungeonId } from "./dungeonRegistry";
import { contentCategoryById, type ContentCategoryId } from "../app/contentCategories";
import { compareDungeonReleaseOrder, dungeonReleaseStage, type DungeonReleaseStage } from "./dungeonReleaseStage";
-import { BITE_SIZED_STOCKADES_DUNGEON_ID } from "./dungeonContentSource";
+import {
+ BITE_SIZED_STOCKADES_DUNGEON_ID,
+ RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
+} from "./dungeonContentSource";
const SOURCE_DUNGEON_CATEGORY_IDS = ["wow", "rom"] as const satisfies readonly ContentCategoryId[];
const DUNGEON_CATEGORY_IDS = ["wow", "rom", "bite-sized"] as const;
@@ -40,6 +43,7 @@ export const DUNGEON_CATALOG: readonly DungeonCatalogEntry[] = Object.freeze(
DUNGEON_DEFINITIONS.map((definition) => ({
id: definition.id as DungeonId,
category: definition.id === BITE_SIZED_STOCKADES_DUNGEON_ID
+ || definition.id === RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID
? "bite-sized"
: definition.expansion === "runewaker" ? "rom" : "wow",
title: definition.title,
@@ -61,7 +65,9 @@ export function dungeonById(id: string): DungeonCatalogEntry | null {
}
export function dungeonsByCategory(category: DungeonCategoryId): readonly DungeonCatalogEntry[] {
- return DUNGEON_CATALOG.filter((dungeon) => dungeon.category === category);
+ return DUNGEON_CATALOG.filter((dungeon) => (
+ dungeon.category === category && dungeon.id !== RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID
+ ));
}
/** Selects from enterable category content and avoids an immediate repeat when alternatives exist. */
diff --git a/src/game/dungeonContentSource.test.ts b/src/game/dungeonContentSource.test.ts
index 9b77f896..404197cc 100644
--- a/src/game/dungeonContentSource.test.ts
+++ b/src/game/dungeonContentSource.test.ts
@@ -1,6 +1,7 @@
import { describe, expect, it } from "vitest";
import {
BITE_SIZED_STOCKADES_DUNGEON_ID,
+ RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
STORMWIND_STOCKADE_DUNGEON_ID,
dungeonContentPackId,
dungeonContentSourceId,
@@ -10,6 +11,8 @@ describe("derived dungeon content sources", () => {
it("reuses Stockades files for the bite-sized variant without changing ordinary pack ids", () => {
expect(dungeonContentSourceId(BITE_SIZED_STOCKADES_DUNGEON_ID)).toBe(STORMWIND_STOCKADE_DUNGEON_ID);
expect(dungeonContentPackId(BITE_SIZED_STOCKADES_DUNGEON_ID)).toBe("dungeon:stormwind-stockade");
+ expect(dungeonContentSourceId(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID)).toBe(STORMWIND_STOCKADE_DUNGEON_ID);
+ expect(dungeonContentPackId(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID)).toBe("dungeon:stormwind-stockade");
expect(dungeonContentPackId("deadmines")).toBe("dungeon:deadmines");
});
});
diff --git a/src/game/dungeonContentSource.ts b/src/game/dungeonContentSource.ts
index 3760c7f4..bb2cb67f 100644
--- a/src/game/dungeonContentSource.ts
+++ b/src/game/dungeonContentSource.ts
@@ -1,10 +1,17 @@
export const STORMWIND_STOCKADE_DUNGEON_ID = "stormwind-stockade";
export const BITE_SIZED_STOCKADES_DUNGEON_ID = "bite-sized-stormwind-stockade";
+export const RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID = "randomized-bite-sized-stormwind-stockade";
const DUNGEON_CONTENT_SOURCE_IDS: Readonly> = Object.freeze({
[BITE_SIZED_STOCKADES_DUNGEON_ID]: STORMWIND_STOCKADE_DUNGEON_ID,
+ [RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID]: STORMWIND_STOCKADE_DUNGEON_ID,
});
+export function isDerivedStockadesDungeonId(dungeonId: string): boolean {
+ return dungeonId === BITE_SIZED_STOCKADES_DUNGEON_ID
+ || dungeonId === RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID;
+}
+
/** Derived dungeon variants share the installed assets of their source dungeon. */
export function dungeonContentSourceId(dungeonId: string): string {
return DUNGEON_CONTENT_SOURCE_IDS[dungeonId] ?? dungeonId;
diff --git a/src/game/dungeonLeaderboardCatalog.test.ts b/src/game/dungeonLeaderboardCatalog.test.ts
index 9efce6a0..204a7469 100644
--- a/src/game/dungeonLeaderboardCatalog.test.ts
+++ b/src/game/dungeonLeaderboardCatalog.test.ts
@@ -3,7 +3,7 @@ import { describe, expect, it } from "vitest";
import { CLASSES } from "../app/characterCatalog";
import { DUNGEON_DEFINITIONS } from "./dungeonRegistry";
import { dungeonBossesForDifficulty, finalDungeonBoss } from "./dungeonRunStore";
-import { BITE_SIZED_STOCKADES_DUNGEON_ID, STORMWIND_STOCKADE_DUNGEON_ID } from "./dungeonContentSource";
+import { isDerivedStockadesDungeonId, STORMWIND_STOCKADE_DUNGEON_ID } from "./dungeonContentSource";
import { BITE_SIZED_STOCKADES_BOSS_CANDIDATES } from "./dungeons/biteSizedStockades";
const stockades = DUNGEON_DEFINITIONS.find((dungeon) => dungeon.id === STORMWIND_STOCKADE_DUNGEON_ID)!;
@@ -15,19 +15,19 @@ describe("dungeon leaderboard catalog", () => {
it("keeps the server's final bosses, boss lists, difficulties, and classes aligned with the game", () => {
const catalog = {
dungeons: DUNGEON_DEFINITIONS.map((dungeon) => ({ id: dungeon.id, title: dungeon.title,
- finalBossId: dungeon.id === BITE_SIZED_STOCKADES_DUNGEON_ID
+ finalBossId: isDerivedStockadesDungeonId(dungeon.id)
? biteSizedBosses[0].id
: finalDungeonBoss(dungeon)?.id ?? "",
- bosses: (dungeon.id === BITE_SIZED_STOCKADES_DUNGEON_ID ? biteSizedBosses : dungeon.bosses)
+ bosses: (isDerivedStockadesDungeonId(dungeon.id) ? biteSizedBosses : dungeon.bosses)
.map((boss) => ({ id: boss.id, name: boss.name })),
difficulties: dungeon.difficultyVariants.map((difficulty) => ({ id: difficulty.id, name: difficulty.difficulty,
- bossIds: dungeon.id === BITE_SIZED_STOCKADES_DUNGEON_ID
+ bossIds: isDerivedStockadesDungeonId(dungeon.id)
? biteSizedBosses.map((boss) => boss.id)
: dungeonBossesForDifficulty(dungeon, difficulty.id).map((boss) => boss.id),
- finalBossId: dungeon.id === BITE_SIZED_STOCKADES_DUNGEON_ID
+ finalBossId: isDerivedStockadesDungeonId(dungeon.id)
? biteSizedBosses[0].id
: finalDungeonBoss(dungeon, difficulty.id)?.id ?? "",
- ...(dungeon.id === BITE_SIZED_STOCKADES_DUNGEON_ID
+ ...(isDerivedStockadesDungeonId(dungeon.id)
? { finalBossIds: biteSizedBosses.map((boss) => boss.id) }
: {}),
})),
@@ -35,7 +35,7 @@ describe("dungeon leaderboard catalog", () => {
})).sort((a, b) => a.id.localeCompare(b.id)),
classes: CLASSES.map((entry) => ({ id: entry.id, name: entry.name })),
};
- expect(catalog.dungeons).toHaveLength(85);
+ expect(catalog.dungeons).toHaveLength(86);
expect(catalog.dungeons.filter((dungeon) => dungeon.bosses.length > 0 && !dungeon.finalBossId)).toEqual([]);
const path = "src/game/generated/dungeonLeaderboardCatalog.generated.json";
if (process.env.WRITE_DUNGEON_LEADERBOARD_CATALOG === "1") writeFileSync(path, `${JSON.stringify(catalog, null, 2)}\n`);
diff --git a/src/game/dungeonPipelineFoundation.test.ts b/src/game/dungeonPipelineFoundation.test.ts
index 852f0392..d531bdb6 100644
--- a/src/game/dungeonPipelineFoundation.test.ts
+++ b/src/game/dungeonPipelineFoundation.test.ts
@@ -18,7 +18,7 @@ describe("dungeon pipeline runtime foundation", () => {
});
it("registers every reviewed instanced dungeon with WC first", () => {
- expect(DUNGEON_DEFINITIONS).toHaveLength(85);
+ expect(DUNGEON_DEFINITIONS).toHaveLength(86);
expect(DUNGEON_DEFINITIONS[0].id).toBe("wailing-caverns");
expect(DUNGEON_DEFINITIONS.some((definition) => definition.id === "deadmines")).toBe(true);
expect(DUNGEON_DEFINITIONS.some((definition) => definition.id === "forsaken-abbey")).toBe(true);
diff --git a/src/game/dungeonRegistry.ts b/src/game/dungeonRegistry.ts
index 0de5adaf..b2a411b2 100644
--- a/src/game/dungeonRegistry.ts
+++ b/src/game/dungeonRegistry.ts
@@ -23,10 +23,12 @@ import { withWowTbcEncounterBatchTwoContent } from "./wowTbcEncounterBatchTwoCat
import { withWowDungeonEnvironment } from "./wowDungeonEnvironment";
import {
BITE_SIZED_STOCKADES_DUNGEON_ID,
+ RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
STORMWIND_STOCKADE_DUNGEON_ID,
dungeonContentSourceId,
} from "./dungeonContentSource";
import { createBiteSizedStockadesDefinition } from "./dungeons/biteSizedStockades";
+import { createRandomizedBiteSizedStockadesDefinition } from "./dungeons/randomizedBiteSizedStockades";
export { DEFAULT_DUNGEON_ID } from "./dungeonDefaults";
@@ -200,9 +202,11 @@ const stockadesDefinition = adaptedSourceRegistry[STORMWIND_STOCKADE_DUNGEON_ID]
if (!stockadesDefinition) throw new Error("Stormwind Stockade is required for its bite-sized variant.");
const biteSizedStockadesTemplate = createBiteSizedStockadesDefinition(stockadesDefinition, "catalog-template");
+const randomizedBiteSizedStockadesTemplate = createRandomizedBiteSizedStockadesDefinition(stockadesDefinition, "catalog-template");
const dungeonRegistryEntries: readonly (readonly [string, DungeonDefinition])[] = [
...adaptedSourceEntries,
[biteSizedStockadesTemplate.id, biteSizedStockadesTemplate],
+ [randomizedBiteSizedStockadesTemplate.id, randomizedBiteSizedStockadesTemplate],
];
export const DUNGEON_REGISTRY: Readonly> = Object.freeze(
@@ -235,8 +239,12 @@ export function clearBossTestingDungeons(): void {
/** Materializes seeded variants after a run id exists; ordinary dungeons keep their catalog definition. */
export function prepareDungeonSessionDefinition(id: string, seed: string): DungeonDefinition | null {
- if (id !== BITE_SIZED_STOCKADES_DUNGEON_ID) return dungeonDefinitionById(id);
- const definition = createBiteSizedStockadesDefinition(stockadesDefinition, seed);
+ if (id !== BITE_SIZED_STOCKADES_DUNGEON_ID && id !== RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID) {
+ return dungeonDefinitionById(id);
+ }
+ const definition = id === BITE_SIZED_STOCKADES_DUNGEON_ID
+ ? createBiteSizedStockadesDefinition(stockadesDefinition, seed)
+ : createRandomizedBiteSizedStockadesDefinition(stockadesDefinition, seed);
sessionDungeonDefinitions.set(id, definition);
return definition;
}
diff --git a/src/game/dungeonReleaseStage.ts b/src/game/dungeonReleaseStage.ts
index 61089ab7..428d4718 100644
--- a/src/game/dungeonReleaseStage.ts
+++ b/src/game/dungeonReleaseStage.ts
@@ -8,7 +8,11 @@ export const DUNGEON_RELEASE_STAGE_LABELS: Readonly>> 0;
+}
+
+function placedEntityIds(source: DungeonDefinition): ReadonlySet {
+ return new Set([
+ ...source.staticSpawns.map((spawn) => spawn.entityId),
+ ...source.roamingPacks.flatMap((pack) => pack.members.map((member) => member.entityId)),
+ ]);
+}
+
+/** The immutable review catalog used by both seeded generation and the GM readiness screen. */
+export function randomizedBiteSizedCreatureCatalog(
+ source: DungeonDefinition,
+): readonly RandomizedBiteSizedCreature[] {
+ if (source.id !== STORMWIND_STOCKADE_DUNGEON_ID) {
+ throw new Error(`Randomized Bite-Sized Stockades requires ${STORMWIND_STOCKADE_DUNGEON_ID}.`);
+ }
+ const placed = placedEntityIds(source);
+ const bossEntityIds = new Set(BITE_SIZED_STOCKADES_BOSS_CANDIDATES.map((candidate) => {
+ const spawn = source.staticSpawns.find((entry) => entry.id === candidate.sourceSpawnId);
+ if (!spawn) throw new Error(`Stockades boss source is missing: ${candidate.sourceSpawnId}`);
+ return spawn.entityId;
+ }));
+
+ return Object.values(source.entities)
+ .filter((entity) => placed.has(entity.id) && (entity.kind === "mob" || bossEntityIds.has(entity.id)))
+ .map((entity) => ({
+ key: `${source.id}:${entity.id}`,
+ sourceDungeonId: source.id,
+ sourceDungeonTitle: source.title,
+ entityId: entity.id,
+ name: entity.name,
+ kind: entity.kind,
+ serverEntry: entity.combat?.serverEntry ?? null,
+ }))
+ .sort((left, right) => left.kind.localeCompare(right.kind) || left.name.localeCompare(right.name));
+}
+
+/**
+ * Rerolls every ordinary corridor spawn from the complete placed Stockades mob
+ * pool. The existing bite-sized builder remains the authority for geometry,
+ * navigation, sealed wings, and the independently seeded five-boss roll.
+ */
+export function createRandomizedBiteSizedStockadesDefinition(
+ source: DungeonDefinition,
+ seed: string,
+): DungeonDefinition {
+ const base = createBiteSizedStockadesDefinition(source, seed);
+ const catalog = randomizedBiteSizedCreatureCatalog(source);
+ const mobCandidates = catalog.filter((candidate) => candidate.kind === "mob");
+ if (!mobCandidates.length) throw new Error("Randomized Bite-Sized Stockades has no ordinary mob candidates.");
+ const bossSpawnId = base.bosses[0]?.id;
+ const randomizedSpawns = base.staticSpawns.map((spawn) => {
+ if (spawn.id === bossSpawnId) return spawn;
+ const candidate = mobCandidates[seedHash(`${seed}:${spawn.id}`) % mobCandidates.length];
+ return { ...spawn, entityId: candidate.entityId };
+ });
+ const usedEntityIds = new Set(randomizedSpawns.map((spawn) => spawn.entityId));
+ const entities = Object.fromEntries(
+ Object.entries(source.entities).filter(([entityId]) => usedEntityIds.has(entityId)),
+ ) as Readonly>;
+
+ return {
+ ...base,
+ id: RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
+ title: "Randomized Bite-Sized: Cellblock Shuffle",
+ presentation: {
+ ...base.presentation,
+ location: "Stormwind Stockade · Shifting Cellblock",
+ theme: "Randomized Bite-Sized",
+ summary: "Every enemy slot and the final warden are rerolled for a fast, unpredictable one-boss run.",
+ loadingMessage: "Shuffling prisoners, guards, and the final warden...",
+ },
+ entities,
+ staticSpawns: randomizedSpawns,
+ encounters: (base.encounters ?? []).map((encounter) => ({
+ ...encounter,
+ id: `${RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID}:boss-progression`,
+ dungeonId: RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
+ source: encounter.source ? {
+ ...encounter.source,
+ files: ["src/game/dungeons/randomizedBiteSizedStockades.ts"],
+ reviewedBehavior: "Every corridor slot and the final Stockades boss are deterministic rolls from the run seed.",
+ adaptations: [
+ ...encounter.source.adaptations,
+ "Each ordinary spawn slot independently selects a placed Stockades mob archetype from the immutable review catalog.",
+ ],
+ } : encounter.source,
+ })),
+ validation: {
+ ...base.validation,
+ warnings: [
+ ...base.validation.warnings,
+ "Randomized creature identities are Healer Man-authored and deterministic per run seed.",
+ ],
+ },
+ };
+}
diff --git a/src/game/generated/dungeonLeaderboardCatalog.generated.json b/src/game/generated/dungeonLeaderboardCatalog.generated.json
index 18bb5659..fb8812d8 100644
--- a/src/game/generated/dungeonLeaderboardCatalog.generated.json
+++ b/src/game/generated/dungeonLeaderboardCatalog.generated.json
@@ -2092,6 +2092,55 @@
],
"defaultDifficultyId": "normal"
},
+ {
+ "id": "randomized-bite-sized-stormwind-stockade",
+ "title": "Randomized Bite-Sized: Cellblock Shuffle",
+ "finalBossId": "creature-84027",
+ "bosses": [
+ {
+ "id": "creature-84027",
+ "name": "Targorr the Dread"
+ },
+ {
+ "id": "creature-79088",
+ "name": "Kam Deepfury"
+ },
+ {
+ "id": "creature-79098",
+ "name": "Hamhock"
+ },
+ {
+ "id": "creature-79124",
+ "name": "Bazil Thredd"
+ },
+ {
+ "id": "creature-79116",
+ "name": "Dextren Ward"
+ }
+ ],
+ "difficulties": [
+ {
+ "id": "normal",
+ "name": "normal",
+ "bossIds": [
+ "creature-84027",
+ "creature-79088",
+ "creature-79098",
+ "creature-79124",
+ "creature-79116"
+ ],
+ "finalBossId": "creature-84027",
+ "finalBossIds": [
+ "creature-84027",
+ "creature-79088",
+ "creature-79098",
+ "creature-79124",
+ "creature-79116"
+ ]
+ }
+ ],
+ "defaultDifficultyId": "normal"
+ },
{
"id": "razorfen-downs",
"title": "Razorfen Downs",
diff --git a/src/game/mobPopulation.test.ts b/src/game/mobPopulation.test.ts
index 81809955..51f1af0b 100644
--- a/src/game/mobPopulation.test.ts
+++ b/src/game/mobPopulation.test.ts
@@ -108,7 +108,7 @@ describe("looped mob path sampling", () => {
});
it("keeps every packaged dungeon patrol on a usable loop", () => {
- expect(DUNGEON_DEFINITIONS).toHaveLength(85);
+ expect(DUNGEON_DEFINITIONS).toHaveLength(86);
for (const dungeon of DUNGEON_DEFINITIONS) {
for (const pack of dungeon.roamingPacks) {
expect(hasUsableLoopedMobPath(pack.waypoints), `${dungeon.id}:${pack.id}`).toBe(true);
diff --git a/src/game/partyNavigationCatalog.test.ts b/src/game/partyNavigationCatalog.test.ts
index 51fa9808..f810e945 100644
--- a/src/game/partyNavigationCatalog.test.ts
+++ b/src/game/partyNavigationCatalog.test.ts
@@ -84,7 +84,7 @@ describe("party navigation fleet safety", () => {
const enabled = [];
const fallback = [];
- expect(DUNGEON_DEFINITIONS).toHaveLength(85);
+ expect(DUNGEON_DEFINITIONS).toHaveLength(86);
for (const dungeon of DUNGEON_DEFINITIONS) {
expect(dungeonCanEnter(dungeon.id), dungeon.id).toBe(true);
const navigation = dungeon.assets.navigation;
@@ -119,7 +119,7 @@ describe("party navigation fleet safety", () => {
// Stockades has a reviewed navigation override without claiming that its
// broader encounter/reset validation is complete.
expect(enabled).toContain("stormwind-stockade");
- expect(enabled).toHaveLength(31);
+ expect(enabled).toHaveLength(32);
expect(fallback).toHaveLength(54);
});
diff --git a/src/game/partyStore.test.ts b/src/game/partyStore.test.ts
index aeb8306f..2a7ca6dd 100644
--- a/src/game/partyStore.test.ts
+++ b/src/game/partyStore.test.ts
@@ -86,6 +86,42 @@ describe("dungeon party composition", () => {
.toEqual(["hunter:marksmanship", "rogue:assassination"]);
});
+ it("fills only missing roles around every real player in an online five-player party", () => {
+ const options = {
+ occupiedHumanRoles: ["healer", "damage"] as const,
+ excludedPlayerSpecializationIds: ["priest:discipline", "mage:fire"],
+ allowedCompanionSpecializationIds: [
+ "warrior:protection",
+ "priest:discipline",
+ "hunter:marksmanship",
+ "mage:fire",
+ "rogue:assassination",
+ ],
+ };
+ const leaderParty = createDungeonParty("shared-activity", 20, "healer", 4, "wow", options);
+ const memberParty = createDungeonParty("shared-activity", 20, "damage", 4, "wow", options);
+
+ expect(memberParty).toEqual(leaderParty);
+ expect(leaderParty).toHaveLength(3);
+ expect(leaderParty.map((member) => member.role).sort()).toEqual(["damage", "damage", "tank"]);
+ expect(leaderParty.every((member) => options.allowedCompanionSpecializationIds.includes(member.specializationId!))).toBe(true);
+ });
+
+ it("uses two damage NPCs when three real players already cover tank, healer, and damage", () => {
+ const party = createDungeonParty("three-player-activity", 20, "tank", 3, "wow", {
+ occupiedHumanRoles: ["tank", "healer", "damage"],
+ allowedCompanionSpecializationIds: [
+ "warrior:protection",
+ "priest:discipline",
+ "hunter:marksmanship",
+ "mage:fire",
+ "rogue:assassination",
+ ],
+ });
+ expect(party).toHaveLength(2);
+ expect(party.every((member) => member.role === "damage")).toBe(true);
+ });
+
it("keeps RoM generation unchanged when WoW readiness is restrictive", () => {
const baseline = createDungeonParty("rom-readiness", 40, "damage", 5, "rom");
const filtered = createDungeonParty("rom-readiness", 40, "damage", 5, "rom", {
diff --git a/src/game/partyStore.ts b/src/game/partyStore.ts
index bb0332c2..54963b07 100644
--- a/src/game/partyStore.ts
+++ b/src/game/partyStore.ts
@@ -124,6 +124,10 @@ export interface CompanionPartyGenerationOptions {
readonly readinessPolicyRevision?: number;
readonly includeBetaSpecs?: boolean;
readonly excludedPlayerSpecializationId?: string | null;
+ readonly excludedPlayerSpecializationIds?: readonly string[];
+ readonly allowedCompanionSpecializationIds?: readonly string[];
+ /** All real-player roles in a shared party, including the local player. */
+ readonly occupiedHumanRoles?: readonly PartyRole[];
}
function companionTemplateFor(specializationId: string): PartyTemplate {
@@ -146,9 +150,18 @@ function wowTemplates(
seats: number,
): readonly PartyTemplate[] {
const policy = options.readinessPolicy ?? DEFAULT_COMPANION_SPEC_READINESS_POLICY;
- const definitions = companionSpecializationsForPolicy(policy, options.includeBetaSpecs === true, role);
- const withoutPlayer = definitions.filter((definition) => definition.id !== options.excludedPlayerSpecializationId);
- const candidates = withoutPlayer.length >= seats ? withoutPlayer : definitions;
+ const allowed = options.allowedCompanionSpecializationIds
+ ? new Set(options.allowedCompanionSpecializationIds)
+ : null;
+ const definitions = allowed
+ ? WOW_COMPANION_SPECIALIZATIONS.filter((definition) => definition.role === role && allowed.has(definition.id))
+ : companionSpecializationsForPolicy(policy, options.includeBetaSpecs === true, role);
+ const excluded = new Set([
+ ...(options.excludedPlayerSpecializationIds ?? []),
+ ...(options.excludedPlayerSpecializationId ? [options.excludedPlayerSpecializationId] : []),
+ ]);
+ const withoutPlayers = definitions.filter((definition) => !excluded.has(definition.id));
+ const candidates = withoutPlayers.length >= seats ? withoutPlayers : definitions;
return candidates.map((definition) => companionTemplateFor(definition.id));
}
@@ -410,35 +423,40 @@ export function createDungeonParty(
options: CompanionPartyGenerationOptions = {},
): readonly PartyMember[] {
const random = { value: hashSeed(seed || "healer-man") };
- const tankTemplates = categoryId === "rom" ? ROM_TANK_TEMPLATES : wowTemplates("tank", options, 1);
- const healerTemplates = categoryId === "rom" ? ROM_HEALER_TEMPLATES : wowTemplates("healer", options, 1);
- const damageSeats = playerRole === "damage" ? 2 : 3;
- const damageTemplates = categoryId === "rom" ? ROM_DAMAGE_TEMPLATES : wowTemplates("damage", options, damageSeats);
- const tank = tankTemplates[Math.floor(nextRandom(random) * tankTemplates.length)] ?? tankTemplates[0];
- const damagePool = [...damageTemplates];
- for (let index = damagePool.length - 1; index > 0; index -= 1) {
- const swapIndex = Math.floor(nextRandom(random) * (index + 1));
- [damagePool[index], damagePool[swapIndex]] = [damagePool[swapIndex], damagePool[index]];
+ const npcSeats = Math.max(0, partySize - 1);
+ const humanRoleCounts: Record = { tank: 0, healer: 0, damage: 0 };
+ for (const role of options.occupiedHumanRoles?.length ? options.occupiedHumanRoles : [playerRole]) {
+ humanRoleCounts[role] += 1;
}
- const healer = healerTemplates[Math.floor(nextRandom(random) * healerTemplates.length)]
- ?? healerTemplates[0];
- if (playerRole === "tank") {
- return [
- createMember(healer, "healer", level, 0, seed),
- ...damagePool.slice(0, 3).map((template, index) => createMember(template, "damage", level, index + 1, seed)),
- ].slice(0, Math.max(0, partySize - 1));
- }
- if (playerRole === "damage") {
- return [
- createMember(tank, "tank", level, 0, seed),
- createMember(healer, "healer", level, 1, seed),
- ...damagePool.slice(0, 2).map((template, index) => createMember(template, "damage", level, index + 2, seed)),
- ].slice(0, Math.max(0, partySize - 1));
- }
- return [
- createMember(tank, "tank", level, 0, seed),
- ...damagePool.slice(0, 3).map((template, index) => createMember(template, "damage", level, index + 1, seed)),
- ].slice(0, Math.max(0, partySize - 1));
+ const npcRoles = (["tank", "healer", "damage", "damage", "damage"] as const).filter((role) => {
+ if (humanRoleCounts[role] <= 0) return true;
+ humanRoleCounts[role] -= 1;
+ return false;
+ }).slice(0, npcSeats);
+ const seatsByRole: Record = { tank: 0, healer: 0, damage: 0 };
+ for (const role of npcRoles) seatsByRole[role] += 1;
+ const sourceForRole = (role: PartyRole): readonly PartyTemplate[] => {
+ if (categoryId === "rom") {
+ return role === "tank" ? ROM_TANK_TEMPLATES : role === "healer" ? ROM_HEALER_TEMPLATES : ROM_DAMAGE_TEMPLATES;
+ }
+ return wowTemplates(role, options, seatsByRole[role]);
+ };
+ const pools = Object.fromEntries((["tank", "healer", "damage"] as const).map((role) => {
+ const pool = [...sourceForRole(role)];
+ for (let index = pool.length - 1; index > 0; index -= 1) {
+ const swapIndex = Math.floor(nextRandom(random) * (index + 1));
+ [pool[index], pool[swapIndex]] = [pool[swapIndex], pool[index]];
+ }
+ return [role, pool] as const;
+ })) as Record;
+ const usedByRole: Record = { tank: 0, healer: 0, damage: 0 };
+ return npcRoles.map((role, index) => {
+ const pool = pools[role];
+ if (!pool.length) throw new Error(`No ${role} companion is available for this party.`);
+ const template = pool[usedByRole[role] % pool.length];
+ usedByRole[role] += 1;
+ return createMember(template, role, level, index, seed);
+ });
}
/** Builds a complete deterministic NPC group for GM spectator simulations. */
diff --git a/src/game/randomizedBiteSizedStockades.test.ts b/src/game/randomizedBiteSizedStockades.test.ts
new file mode 100644
index 00000000..fdf79f0c
--- /dev/null
+++ b/src/game/randomizedBiteSizedStockades.test.ts
@@ -0,0 +1,59 @@
+import { describe, expect, it } from "vitest";
+import {
+ RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID,
+ STORMWIND_STOCKADE_DUNGEON_ID,
+} from "./dungeonContentSource";
+import { DUNGEON_REGISTRY, dungeonDefinitionById } from "./dungeonRegistry";
+import { activateDungeonSession } from "./dungeonSession";
+import { BITE_SIZED_STOCKADES_BOSS_CANDIDATES } from "./dungeons/biteSizedStockades";
+import {
+ createRandomizedBiteSizedStockadesDefinition,
+ randomizedBiteSizedCreatureCatalog,
+} from "./dungeons/randomizedBiteSizedStockades";
+
+const source = DUNGEON_REGISTRY[STORMWIND_STOCKADE_DUNGEON_ID];
+
+describe("Randomized Bite-Sized Stockades", () => {
+ it("keeps source geometry and both existing Stockades definitions immutable", () => {
+ const originalSpawns = source.staticSpawns.map((spawn) => ({ ...spawn }));
+ const randomized = createRandomizedBiteSizedStockadesDefinition(source, "random-layout-a");
+
+ expect(randomized.id).toBe(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID);
+ expect(randomized.navigationLinks).toEqual(source.navigationLinks);
+ expect(randomized.traversalRamps).toEqual(source.traversalRamps);
+ expect(randomized.roamingPacks).toEqual([]);
+ expect(randomized.serverGameObjects.filter((object) => object.id.startsWith("bite-sized-stockades-"))).toHaveLength(2);
+ expect(source.staticSpawns).toEqual(originalSpawns);
+ });
+
+ it("rerolls every ordinary slot from the complete placed Stockades mob pool", () => {
+ const catalog = randomizedBiteSizedCreatureCatalog(source);
+ const mobIds = catalog.filter((candidate) => candidate.kind === "mob").map((candidate) => candidate.entityId);
+ const observed = new Set();
+ for (let index = 0; index < 2_000; index += 1) {
+ const definition = createRandomizedBiteSizedStockadesDefinition(source, `mob-roll-${index}`);
+ const bossId = definition.bosses[0].id;
+ for (const spawn of definition.staticSpawns.filter((candidate) => candidate.id !== bossId)) {
+ expect(mobIds).toContain(spawn.entityId);
+ observed.add(spawn.entityId);
+ }
+ }
+ expect([...observed].sort()).toEqual([...mobIds].sort());
+ });
+
+ it("reconstructs the same party lineup from a run id and can select every boss", () => {
+ const first = createRandomizedBiteSizedStockadesDefinition(source, "shared-run");
+ const second = createRandomizedBiteSizedStockadesDefinition(source, "shared-run");
+ expect(second.staticSpawns).toEqual(first.staticSpawns);
+ expect(second.bosses).toEqual(first.bosses);
+
+ const bosses = new Set();
+ for (let index = 0; index < 1_000; index += 1) {
+ bosses.add(createRandomizedBiteSizedStockadesDefinition(source, `boss-roll-${index}`).bosses[0].id);
+ }
+ expect([...bosses].sort()).toEqual(BITE_SIZED_STOCKADES_BOSS_CANDIDATES.map((candidate) => candidate.sourceSpawnId).sort());
+
+ expect(activateDungeonSession(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID, undefined, { runId: "shared-run" })).toBe(true);
+ expect(dungeonDefinitionById(RANDOMIZED_BITE_SIZED_STOCKADES_DUNGEON_ID)?.staticSpawns).toEqual(first.staticSpawns);
+ });
+});
diff --git a/src/game/wowDungeonEnvironment.test.ts b/src/game/wowDungeonEnvironment.test.ts
index 15437be1..588139c3 100644
--- a/src/game/wowDungeonEnvironment.test.ts
+++ b/src/game/wowDungeonEnvironment.test.ts
@@ -4,11 +4,11 @@ import { FORSAKEN_ABBEY_DEFINITION } from "./dungeons/forsakenAbbey";
import { WOW_DUNGEON_LIGHTING, withWowDungeonEnvironment, wowDungeonLightingProfile } from "./wowDungeonEnvironment";
import stairs from "./generated/wowDungeonStairs.generated.json";
import stockadesOverride from "../../dungeon-pipeline/runtime-overrides/stormwind-stockade.json";
-import { BITE_SIZED_STOCKADES_DUNGEON_ID } from "./dungeonContentSource";
+import { isDerivedStockadesDungeonId } from "./dungeonContentSource";
describe("fleet-wide WoW dungeon environment policy", () => {
const wowDungeons = DUNGEON_DEFINITIONS.filter((dungeon) => (
- dungeon.expansion !== "runewaker" && dungeon.id !== BITE_SIZED_STOCKADES_DUNGEON_ID
+ dungeon.expansion !== "runewaker" && !isDerivedStockadesDungeonId(dungeon.id)
));
it("gives every WoW dungeon readable ambient and hemisphere fill without changing fog draw distance or material roles", () => {
diff --git a/src/scene/dungeonMaterialAudit.test.ts b/src/scene/dungeonMaterialAudit.test.ts
index 36371a9c..d8a74fdb 100644
--- a/src/scene/dungeonMaterialAudit.test.ts
+++ b/src/scene/dungeonMaterialAudit.test.ts
@@ -3,7 +3,7 @@ import path from "node:path";
import { MeshStandardMaterial } from "three";
import { describe, expect, it } from "vitest";
import { DUNGEON_DEFINITIONS } from "../game/dungeonRegistry";
-import { BITE_SIZED_STOCKADES_DUNGEON_ID } from "../game/dungeonContentSource";
+import { isDerivedStockadesDungeonId } from "../game/dungeonContentSource";
import { prepareDungeonMaterial } from "./productionDungeonMaterials";
interface GltfMaterial {
@@ -28,7 +28,7 @@ function shippedMaterials(file: string): GltfMaterial[] {
}
const wowDungeons = DUNGEON_DEFINITIONS.filter((definition) => (
- definition.expansion !== "runewaker" && definition.id !== BITE_SIZED_STOCKADES_DUNGEON_ID
+ definition.expansion !== "runewaker" && !isDerivedStockadesDungeonId(definition.id)
));
describe("shipped WoW dungeon material policies", () => {
diff --git a/src/styles.css b/src/styles.css
index 742536ce..e6a2a72f 100644
--- a/src/styles.css
+++ b/src/styles.css
@@ -4335,3 +4335,57 @@ button.equipment-slot:hover { background: rgba(174,191,131,.1); }
.dungeon-sim-admin__header { grid-template-columns: 1fr; }
.dungeon-sim-admin__replays article { flex-direction: column; }
}
+
+.randomized-bite-sized-screen,
+.randomized-creature-readiness { min-height: 100vh; padding: clamp(18px, 3vw, 42px); }
+.randomized-bite-sized-screen__header,
+.randomized-creature-readiness__header { display: grid; grid-template-columns: auto 1fr auto; align-items: center; gap: 18px; margin-bottom: 24px; }
+.randomized-bite-sized-screen__header > div,
+.randomized-creature-readiness__header > div:first-of-type { display: grid; gap: 3px; }
+.randomized-creature-readiness__header > div:last-child { display: flex; gap: 8px; }
+.randomized-bite-sized-screen__layout { display: grid; grid-template-columns: minmax(0, 1.35fr) minmax(330px, .65fr); gap: 22px; }
+.randomized-bite-sized-screen__hero,
+.randomized-bite-sized-screen__launch,
+.randomized-creature-readiness__catalog,
+.randomized-creature-readiness__details { border: 1px solid rgba(202, 160, 74, .3); border-radius: 14px; background: linear-gradient(145deg, rgba(21, 27, 32, .94), rgba(8, 15, 21, .92)); padding: clamp(18px, 3vw, 30px); }
+.randomized-bite-sized-screen h1 { margin: 4px 0 10px; font-size: clamp(2.2rem, 5vw, 4.7rem); line-height: .95; color: #f3d58e; }
+.randomized-bite-sized-screen__odds,
+.randomized-creature-readiness__summary { display: grid; grid-template-columns: repeat(3, minmax(0, 1fr)); gap: 10px; margin: 24px 0; }
+.randomized-bite-sized-screen__odds > div,
+.randomized-creature-readiness__summary > div { display: grid; gap: 4px; padding: 14px; border: 1px solid rgba(213, 176, 94, .24); background: rgba(78, 57, 25, .22); }
+.randomized-bite-sized-screen__odds strong,
+.randomized-creature-readiness__summary strong { color: #f0cb75; font-size: 1.6rem; }
+.randomized-bite-sized-screen__odds span,
+.randomized-creature-readiness__summary span { color: #b8c6cb; font-size: .75rem; text-transform: uppercase; }
+.randomized-bite-sized-screen__roles { display: grid; gap: 10px; margin-top: 18px; }
+
+.randomized-creature-readiness__summary { max-width: 700px; }
+.randomized-creature-readiness__layout { display: grid; grid-template-columns: minmax(420px, 1.1fr) minmax(320px, .9fr); gap: 22px; }
+.randomized-creature-readiness__filters { display: grid; grid-template-columns: 1fr 150px 180px; gap: 10px; margin-bottom: 14px; }
+.randomized-creature-readiness label { display: grid; gap: 4px; color: #9eb4bd; font-size: .78rem; }
+.randomized-creature-readiness input,
+.randomized-creature-readiness select { width: 100%; color: #eef8fb; background: #0c1c27; border: 1px solid #3b5665; border-radius: 6px; padding: 9px; }
+.randomized-creature-readiness__list { display: grid; gap: 7px; max-height: 58vh; overflow: auto; }
+.randomized-creature-readiness__list > button { display: flex; align-items: center; justify-content: space-between; gap: 12px; color: #eaf4f7; border: 1px solid rgba(125, 158, 170, .22); border-radius: 7px; background: rgba(15, 31, 40, .72); padding: 10px; text-align: left; }
+.randomized-creature-readiness__list > button.is-active { border-color: #d3ad59; background: rgba(105, 76, 25, .3); }
+.randomized-creature-readiness__list span { display: grid; gap: 3px; }
+.randomized-creature-readiness__list small { color: #8da7b1; }
+.creature-readiness { flex: 0 0 auto; border: 1px solid currentColor; border-radius: 999px; padding: 3px 7px; font-size: .68rem; font-style: normal; text-transform: uppercase; }
+.creature-readiness--ready { color: #8de2a5; }
+.creature-readiness--needs-testing { color: #f0cb75; }
+.creature-readiness--not-ready { color: #ff9e91; }
+.randomized-creature-readiness__details dl { display: grid; gap: 8px; }
+.randomized-creature-readiness__details dl div { display: grid; grid-template-columns: 110px 1fr; gap: 10px; }
+.randomized-creature-readiness__details dt { color: #839da7; }
+.randomized-creature-readiness__details dd { margin: 0; overflow-wrap: anywhere; }
+.randomized-creature-readiness__status-actions { display: flex; flex-wrap: wrap; gap: 8px; margin: 18px 0; }
+
+@media (max-width: 900px) {
+ .randomized-bite-sized-screen__header,
+ .randomized-creature-readiness__header,
+ .randomized-bite-sized-screen__layout,
+ .randomized-creature-readiness__layout { grid-template-columns: 1fr; }
+ .randomized-creature-readiness__filters { grid-template-columns: 1fr; }
+ .randomized-bite-sized-screen__odds,
+ .randomized-creature-readiness__summary { grid-template-columns: 1fr; }
+}
diff --git a/src/ui/CompanionPoolControls.tsx b/src/ui/CompanionPoolControls.tsx
index 2420e130..3eea668a 100644
--- a/src/ui/CompanionPoolControls.tsx
+++ b/src/ui/CompanionPoolControls.tsx
@@ -1,19 +1,20 @@
import { useCompanionPartyPreferences } from "../game/companionPartyPreferences";
import { useCompanionSpecReadinessStore } from "../game/companionSpecReadinessStore";
-export function CompanionPoolControls({ onOpenReadiness, compact = false }: {
+export function CompanionPoolControls({ onOpenReadiness, compact = false, readyOnly = false }: {
readonly onOpenReadiness: () => void;
readonly compact?: boolean;
+ readonly readyOnly?: boolean;
}) {
const policy = useCompanionSpecReadinessStore((state) => state.config);
const includeBetaSpecs = useCompanionPartyPreferences((state) => state.includeBetaSpecs);
const setIncludeBetaSpecs = useCompanionPartyPreferences((state) => state.setIncludeBetaSpecs);
const betaCount = Object.values(policy.statuses).filter((status) => status === "beta").length;
return
-
+ {readyOnly ? Ready NPCs only Open seats use the published Ready specialization pool. :
0} disabled={betaCount === 0} onChange={(event) => setIncludeBetaSpecs(event.target.checked)} />
Include Beta Specs {betaCount ? `${betaCount} beta ${betaCount === 1 ? "spec" : "specs"} available` : "No beta specs available"}
-
+ }
View companion readiness
;
}
diff --git a/src/ui/DungeonSimulationAdminScreen.tsx b/src/ui/DungeonSimulationAdminScreen.tsx
index c90a0d42..6bd9bbc9 100644
--- a/src/ui/DungeonSimulationAdminScreen.tsx
+++ b/src/ui/DungeonSimulationAdminScreen.tsx
@@ -25,6 +25,7 @@ import type {
import { BrandMark, FrontSurface } from "./FrontSurface";
import { CompanionPoolControls } from "./CompanionPoolControls";
import { CompanionReadinessScreen } from "./CompanionReadinessScreen";
+import { RandomizedCreatureReadinessScreen } from "./RandomizedCreatureReadinessScreen";
const COOLDOWN_MECHANICS = BOSS_TESTING_CATALOG.flatMap((boss) => {
const entity = requireDungeonDefinition(boss.dungeonId).entities[boss.entityId];
@@ -62,6 +63,7 @@ export function DungeonSimulationAdminScreen() {
const [busy, setBusy] = useState(false);
const [message, setMessage] = useState("");
const [readinessOpen, setReadinessOpen] = useState(false);
+ const [creatureReadinessOpen, setCreatureReadinessOpen] = useState(false);
const [selectedCooldownMechanic, setSelectedCooldownMechanic] = useState(COOLDOWN_MECHANICS[0]?.key ?? "");
const cooldownDraft = useCompanionCooldownPolicyStore((state) => state.draft);
const cooldownRevision = useCompanionCooldownPolicyStore((state) => state.revision);
@@ -212,6 +214,7 @@ export function DungeonSimulationAdminScreen() {
};
if (readinessOpen) return setReadinessOpen(false)} />;
+ if (creatureReadinessOpen) return setCreatureReadinessOpen(false)} />;
return (
@@ -219,6 +222,7 @@ export function DungeonSimulationAdminScreen() {
Game Master tools
Dungeon route simulations
+ setCreatureReadinessOpen(true)}>Creature readiness
void refresh()} disabled={busy}>Refresh
Main menu
diff --git a/src/ui/MainMenuScreen.tsx b/src/ui/MainMenuScreen.tsx
index c67677ee..5d30eb75 100644
--- a/src/ui/MainMenuScreen.tsx
+++ b/src/ui/MainMenuScreen.tsx
@@ -16,6 +16,7 @@ const BossCardCollectionScreen = lazy(() => import("./BossCardCollection"));
const BossTestingScreen = lazy(() => import("./BossTestingScreen").then((module) => ({ default: module.BossTestingScreen })));
const BalanceLabScreen = lazy(() => import("./BalanceLabScreen").then((module) => ({ default: module.BalanceLabScreen })));
const CompanionReadinessScreen = lazy(() => import("./CompanionReadinessScreen").then((module) => ({ default: module.CompanionReadinessScreen })));
+const RandomizedBiteSizedScreen = lazy(() => import("./RandomizedBiteSizedScreen").then((module) => ({ default: module.RandomizedBiteSizedScreen })));
const GAME_MODES = [
{
@@ -25,6 +26,13 @@ const GAME_MODES = [
description: "Choose an expedition and lead your party into the depths.",
available: true,
},
+ {
+ id: "randomized-bite-sized",
+ number: "02",
+ name: "Randomized Bite-Sized",
+ description: "Run a short dungeon with every mob and the final boss rerolled.",
+ available: true,
+ },
...(SHELVED_MODES_ENABLED ? [{
id: "manastorms" as const,
number: "02",
@@ -75,24 +83,27 @@ export function MainMenuScreen() {
const [bossTestingOpen, setBossTestingOpen] = useState(false);
const [balanceLabOpen, setBalanceLabOpen] = useState(false);
const [readinessOpen, setReadinessOpen] = useState(false);
+ const [randomizedBiteSizedOpen, setRandomizedBiteSizedOpen] = useState(false);
const [editor, setEditor] = useState(null);
if (editor) return setEditor(null)} />;
if (bossTestingOpen) return Opening Boss Testing…
}> setBossTestingOpen(false)} />;
if (balanceLabOpen) return Opening Balance Lab…}> setBalanceLabOpen(false)} /> ;
if (readinessOpen) return Opening Companion Readiness…}> setReadinessOpen(false)} /> ;
+ if (randomizedBiteSizedOpen) return Opening Randomized Bite-Sized…}> setRandomizedBiteSizedOpen(false)} /> ;
if (cardsOpen) return Opening collection log…}> setCardsOpen(false)} /> ;
if (contentManagerOpen) return setContentManagerOpen(false)} />;
if (reportsOpen) return setReportsOpen(false)} />;
- return setContentManagerOpen(true)} onOpenReports={() => setReportsOpen(true)} onOpenCards={() => setCardsOpen(true)} onOpenBossTesting={() => setBossTestingOpen(true)} onOpenBalanceLab={() => setBalanceLabOpen(true)} onOpenReadiness={() => setReadinessOpen(true)} onOpenEditor={setEditor} />;
+ return setContentManagerOpen(true)} onOpenReports={() => setReportsOpen(true)} onOpenCards={() => setCardsOpen(true)} onOpenBossTesting={() => setBossTestingOpen(true)} onOpenBalanceLab={() => setBalanceLabOpen(true)} onOpenReadiness={() => setReadinessOpen(true)} onOpenRandomizedBiteSized={() => setRandomizedBiteSizedOpen(true)} onOpenEditor={setEditor} />;
}
-function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onOpenBossTesting, onOpenBalanceLab, onOpenReadiness, onOpenEditor }: {
+function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onOpenBossTesting, onOpenBalanceLab, onOpenReadiness, onOpenRandomizedBiteSized, onOpenEditor }: {
readonly onOpenDownloads: () => void;
readonly onOpenReports: () => void;
readonly onOpenCards: () => void;
readonly onOpenBossTesting: () => void;
readonly onOpenBalanceLab: () => void;
readonly onOpenReadiness: () => void;
+ readonly onOpenRandomizedBiteSized: () => void;
readonly onOpenEditor: (editor: MainMenuEditor) => void;
}) {
const activeCharacter = useShellStore((state) => state.activeCharacter);
@@ -113,12 +124,17 @@ function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onO
{
id: "mode-dungeons",
run: openDungeons,
- neighbors: { right: "mode-manastorms", down: "back-to-roster" },
+ neighbors: { right: "mode-randomized-bite-sized", down: "back-to-roster" },
+ },
+ {
+ id: "mode-randomized-bite-sized",
+ run: onOpenRandomizedBiteSized,
+ neighbors: { left: "mode-dungeons", right: SHELVED_MODES_ENABLED ? "mode-manastorms" : "mode-downloads", down: "back-to-roster" },
},
...(SHELVED_MODES_ENABLED ? [{
id: "mode-manastorms",
run: openManastorms,
- neighbors: { left: "mode-dungeons", down: "back-to-roster" },
+ neighbors: { left: "mode-randomized-bite-sized", down: "back-to-roster" },
}, {
id: "mode-arenas",
run: openArenas,
@@ -148,7 +164,7 @@ function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onO
{ id: "mode-cards", run: onOpenCards },
{ id: "mode-boss-testing", run: onOpenBossTesting },
{ id: "mode-companion-readiness", run: onOpenReadiness },
- ], [character, isGm, onOpenBalanceLab, onOpenBossTesting, onOpenCards, onOpenDownloads, onOpenEditor, onOpenReadiness, onOpenReports, openArenas, openClassHall, openDungeons, openGmAdmin, openManastorms, returnToCharacters]);
+ ], [character, isGm, onOpenBalanceLab, onOpenBossTesting, onOpenCards, onOpenDownloads, onOpenEditor, onOpenRandomizedBiteSized, onOpenReadiness, onOpenReports, openArenas, openClassHall, openDungeons, openGmAdmin, openManastorms, returnToCharacters]);
const controller = useMenuController(actions, {
initialId: "mode-dungeons",
onBack: returnToCharacters,
@@ -292,6 +308,8 @@ function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onO
? openArenas
: mode.id === "downloads"
? onOpenDownloads
+ : mode.id === "randomized-bite-sized"
+ ? onOpenRandomizedBiteSized
: openDungeons}
>
{mode.number}
diff --git a/src/ui/OnlineGroupPanel.tsx b/src/ui/OnlineGroupPanel.tsx
index 354263d0..496a28e0 100644
--- a/src/ui/OnlineGroupPanel.tsx
+++ b/src/ui/OnlineGroupPanel.tsx
@@ -9,7 +9,7 @@ import {
type PartyRole,
} from "../game/partyRoles";
-export function OnlineGroupPanel() {
+export function OnlineGroupPanel({ forceAiFill = false }: { readonly forceAiFill?: boolean }) {
const [username, setUsername] = useState("");
const [panelOpen, setPanelOpen] = useState(false);
const session = useShellStore((state) => state.session);
@@ -121,12 +121,14 @@ export function OnlineGroupPanel() {
)}
- {leader && group && !group.activity && (
+ {leader && group && !group.activity && (forceAiFill ? (
+ Every ready real player enters together; Ready NPCs fill the remaining seats to five.
+ ) : (
setFillWithAi(event.target.checked)} />
Fill open slots with AI Turn off to enter with only grouped players.
- )}
+ ))}
{(!group || leader) && (