Update Healer Man server
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@@ -15,6 +15,7 @@ import { MainMenuCharacterEditor, type MainMenuEditor } from "./MainMenuCharacte
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const BossCardCollectionScreen = lazy(() => import("./BossCardCollection"));
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const BossTestingScreen = lazy(() => import("./BossTestingScreen").then((module) => ({ default: module.BossTestingScreen })));
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const BalanceLabScreen = lazy(() => import("./BalanceLabScreen").then((module) => ({ default: module.BalanceLabScreen })));
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const CompanionReadinessScreen = lazy(() => import("./CompanionReadinessScreen").then((module) => ({ default: module.CompanionReadinessScreen })));
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const GAME_MODES = [
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{
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@@ -73,22 +74,25 @@ export function MainMenuScreen() {
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const [cardsOpen, setCardsOpen] = useState(false);
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const [bossTestingOpen, setBossTestingOpen] = useState(false);
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const [balanceLabOpen, setBalanceLabOpen] = useState(false);
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const [readinessOpen, setReadinessOpen] = useState(false);
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const [editor, setEditor] = useState<MainMenuEditor | null>(null);
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if (editor) return <MainMenuCharacterEditor editor={editor} onClose={() => setEditor(null)} />;
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if (bossTestingOpen) return <Suspense fallback={<p role="status">Opening Boss Testing…</p>}><BossTestingScreen onClose={() => setBossTestingOpen(false)} /></Suspense>;
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if (balanceLabOpen) return <Suspense fallback={<p role="status">Opening Balance Lab…</p>}><BalanceLabScreen onClose={() => setBalanceLabOpen(false)} /></Suspense>;
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if (readinessOpen) return <Suspense fallback={<p role="status">Opening Companion Readiness…</p>}><CompanionReadinessScreen onClose={() => setReadinessOpen(false)} /></Suspense>;
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if (cardsOpen) return <Suspense fallback={<p role="status">Opening collection log…</p>}><BossCardCollectionScreen onClose={() => setCardsOpen(false)} /></Suspense>;
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if (contentManagerOpen) return <ContentManagerScreen onClose={() => setContentManagerOpen(false)} />;
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if (reportsOpen) return <DungeonReportsScreen onClose={() => setReportsOpen(false)} />;
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return <MainMenuDestinations onOpenDownloads={() => setContentManagerOpen(true)} onOpenReports={() => setReportsOpen(true)} onOpenCards={() => setCardsOpen(true)} onOpenBossTesting={() => setBossTestingOpen(true)} onOpenBalanceLab={() => setBalanceLabOpen(true)} onOpenEditor={setEditor} />;
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return <MainMenuDestinations onOpenDownloads={() => setContentManagerOpen(true)} onOpenReports={() => setReportsOpen(true)} onOpenCards={() => setCardsOpen(true)} onOpenBossTesting={() => setBossTestingOpen(true)} onOpenBalanceLab={() => setBalanceLabOpen(true)} onOpenReadiness={() => setReadinessOpen(true)} onOpenEditor={setEditor} />;
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}
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function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onOpenBossTesting, onOpenBalanceLab, onOpenEditor }: {
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function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onOpenBossTesting, onOpenBalanceLab, onOpenReadiness, onOpenEditor }: {
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readonly onOpenDownloads: () => void;
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readonly onOpenReports: () => void;
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readonly onOpenCards: () => void;
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readonly onOpenBossTesting: () => void;
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readonly onOpenBalanceLab: () => void;
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readonly onOpenReadiness: () => void;
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readonly onOpenEditor: (editor: MainMenuEditor) => void;
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}) {
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const activeCharacter = useShellStore((state) => state.activeCharacter);
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@@ -143,7 +147,8 @@ function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onO
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{ id: "mode-reports", run: onOpenReports },
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{ id: "mode-cards", run: onOpenCards },
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{ id: "mode-boss-testing", run: onOpenBossTesting },
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], [character, isGm, onOpenBalanceLab, onOpenBossTesting, onOpenCards, onOpenDownloads, onOpenEditor, onOpenReports, openArenas, openClassHall, openDungeons, openGmAdmin, openManastorms, returnToCharacters]);
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{ id: "mode-companion-readiness", run: onOpenReadiness },
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], [character, isGm, onOpenBalanceLab, onOpenBossTesting, onOpenCards, onOpenDownloads, onOpenEditor, onOpenReadiness, onOpenReports, openArenas, openClassHall, openDungeons, openGmAdmin, openManastorms, returnToCharacters]);
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const controller = useMenuController(actions, {
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initialId: "mode-dungeons",
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onBack: returnToCharacters,
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@@ -199,6 +204,10 @@ function MainMenuDestinations({ onOpenDownloads, onOpenReports, onOpenCards, onO
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</header>
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<OnlineGroupPanel />
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<nav className="main-menu-mode-grid" aria-label="Main menu destinations">
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<ControllerButton controlId="mode-companion-readiness" selectedId={controller.selectedId} select={controller.select}
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className="front-button main-menu-mode main-menu-mode--available" type="button" onClick={onOpenReadiness}>
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<b aria-hidden="true">CR</b><span><strong>Companion Readiness</strong><small>Review the certified NPC specialization pool and Playerbots identities.</small></span><em>Open</em>
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</ControllerButton>
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<ControllerButton controlId="mode-boss-testing" selectedId={controller.selectedId} select={controller.select}
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className="front-button main-menu-mode main-menu-mode--available" type="button" onClick={onOpenBossTesting}>
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<b aria-hidden="true">BT</b><span><strong>Boss Testing</strong><small>Choose a boss or fight a random encounter in an empty testing room.</small></span><em>Open</em>
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