Update Healer Man server
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@@ -21,6 +21,7 @@ import type {
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} from "./combatAuras";
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import generatedData from "./wow335AbilityData.generated.json";
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import { playerCombatPower } from "./progression";
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import { talentNodeById } from "./talentCatalog";
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import { baseResourcesFor } from "./wotlkStats";
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export const BASE_CLASS_STARTER_SOURCE_LEVEL = 10;
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@@ -787,6 +788,7 @@ function classScriptEffects(
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case "hunter:Disengage": return [{ kind: "movement", movement: "leap", toward: "away" }];
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case "hunter:Freezing Arrow": return [{ kind: "status", status: "freeze", durationMs: 10_000 }];
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case "hunter:Feign Death": return [{ kind: "threat", mode: "percent", amount: -100 }];
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case "hunter:Readiness": return [{ kind: "cooldown-reset", mode: "reset" }];
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case "rogue:Shiv": return [{ kind: "damage", coefficient: 1 }];
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case "rogue:Killing Spree": return [{
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kind: "dot", coefficient: 0.5, ticks: 5, intervalMs: 500, tag: "killing-spree",
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@@ -795,15 +797,60 @@ function classScriptEffects(
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// not player-facing SkillLine records. The DBC combo award remains intact.
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case "rogue:Mutilate": return [{ kind: "damage", coefficient: 2 }];
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case "rogue:Garrote": return [{ kind: "status", status: "silence", durationMs: 3_000 }];
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case "rogue:Cloak of Shadows": return [{
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kind: "dispel", mode: "cleanse", relationship: "friendly", categories: ["magic"], maxCount: 10,
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case "rogue:Cold Blood": return [{
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kind: "apply-aura",
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aura: {
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id: `wow335:${rank.spellId}:cold-blood`,
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name: abilityName,
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disposition: "buff",
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durationMs: rank.durationMs > 0 ? rank.durationMs : 20_000,
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maxStacks: 1,
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stackBehavior: "refresh",
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modifiers: [{ kind: "stat", stat: "critical-strike", operation: "flat", value: 1 }],
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},
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recipient: "caster",
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sourceEffectType: 6,
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sourceAuraType: 4,
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miscValue: 0,
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triggerSpellId: 0,
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}];
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case "rogue:Cloak of Shadows": return [
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{
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kind: "dispel", mode: "cleanse", relationship: "friendly", categories: ["magic"], maxCount: 10,
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},
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{
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kind: "apply-aura",
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aura: {
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id: `wow335:${rank.spellId}:cloak-of-shadows`,
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name: abilityName,
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disposition: "buff",
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durationMs: rank.durationMs > 0 ? rank.durationMs : 5_000,
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maxStacks: 1,
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stackBehavior: "refresh",
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modifiers: schoolsFromMask(126).map((school) => ({
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kind: "damage" as const,
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direction: "taken" as const,
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school,
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operation: "percent" as const,
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value: -0.9,
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})),
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},
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recipient: "caster",
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sourceEffectType: 6,
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sourceAuraType: 4,
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miscValue: 126,
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triggerSpellId: 0,
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},
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];
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// Both spells place a channel aura whose actual pulses live in non-player
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// trigger spells. Keep the imported cast/cost/rank data and supply only the
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// missing executable payload.
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case "priest:Mind Flay": return [{ kind: "damage", coefficient: 0.9 }];
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case "priest:Penance": return [{ kind: "heal", coefficient: 1.8 }];
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case "priest:Shadowfiend": return [{ kind: "summon", creatureId: 19668, coefficient: 0.5, durationMs: 15_000 }];
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case "priest:Shadowfiend": return [
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{ kind: "summon", creatureId: 19668, coefficient: 0.5, durationMs: 15_000 },
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{ kind: "resource", resource: "mana", amount: 30, percentage: true },
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];
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case "priest:Prayer of Mending": return [{
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kind: "apply-aura",
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aura: {
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@@ -1359,7 +1406,14 @@ function abilityDefinition(classId: BaseClassId, chain: Wow335Chain): AbilityDef
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effects: first.effects,
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passive: chain.passive,
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source: "wow335-progression",
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talentNodeId: chain.talentNodeId,
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// Some stock WotLK active talents remain in Spell.dbc after Ascension's
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// patched Talent.dbc removes their nodes (Devastate, Shadowstep, Lava
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// Lash). They cannot be allocated by any legal local build, so expose
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// those retained class actions at their source level instead of making
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// them permanently unlearnable behind a dangling talent ID.
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talentNodeId: chain.talentNodeId && talentNodeById(chain.talentNodeId)
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? chain.talentNodeId
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: undefined,
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ranks,
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};
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}
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