Release Healer Man 0.1.40
This commit is contained in:
1 parent
ed0d2fea3d
commit
197a64117c
215 files changed
+5131
-181
No files matched your search
+6
-1
@@ -4,11 +4,12 @@ import { DEFAULT_DUNGEON_ID, requireDungeonDefinition, type DungeonId } from "./
|
||||
import type { Vector3Tuple, WorldSpawn } from "./dungeonTypes";
|
||||
import type { ActionBindingLayer } from "./actionBindings";
|
||||
import type { GmReviewTarget } from "./gmContentReview";
|
||||
import { validBossDifficulty } from "./dungeonDifficulty";
|
||||
|
||||
export type AssetStatus = "checking" | "loading" | "ready" | "proxy" | "error";
|
||||
export type InputMode = "keyboard" | "gamepad";
|
||||
export type GameMode = "dungeon" | "manastorm";
|
||||
export type GameOverlay = "pause" | "report-issue" | "party" | "inventory" | "map" | "boss-guide" | "spellbook" | "talents" | "bindings" | "options" | "ui-layout" | "keybinds" | "gm" | "dungeon-results" | null;
|
||||
export type GameOverlay = "pause" | "report-issue" | "party" | "inventory" | "boss-cards" | "map" | "boss-guide" | "spellbook" | "talents" | "bindings" | "options" | "ui-layout" | "keybinds" | "gm" | "dungeon-results" | null;
|
||||
|
||||
interface PlayerSnapshot {
|
||||
position: Vector3Tuple;
|
||||
@@ -20,6 +21,7 @@ interface PlayerSnapshot {
|
||||
export interface GameState {
|
||||
activeDungeonId: DungeonId;
|
||||
activeDifficultyId: string;
|
||||
activeBossDifficulty: number;
|
||||
gameMode: GameMode;
|
||||
gmTestMode: boolean;
|
||||
activeGmReviewTarget: GmReviewTarget | null;
|
||||
@@ -54,6 +56,7 @@ export interface GameState {
|
||||
readonly spawn?: WorldSpawn;
|
||||
readonly gmTestMode?: boolean;
|
||||
readonly gmReviewTarget?: GmReviewTarget | null;
|
||||
readonly bossDifficulty?: number;
|
||||
},
|
||||
) => void;
|
||||
openOverlay: (overlay: Exclude<GameOverlay, null>) => void;
|
||||
@@ -82,6 +85,7 @@ const entrance = initialDungeon.entrance;
|
||||
export const useGameStore = create<GameState>((set) => ({
|
||||
activeDungeonId: DEFAULT_DUNGEON_ID,
|
||||
activeDifficultyId: initialDungeon.defaultDifficultyId,
|
||||
activeBossDifficulty: 1,
|
||||
gameMode: "dungeon",
|
||||
gmTestMode: false,
|
||||
activeGmReviewTarget: null,
|
||||
@@ -118,6 +122,7 @@ export const useGameStore = create<GameState>((set) => ({
|
||||
return {
|
||||
activeDungeonId,
|
||||
activeDifficultyId,
|
||||
activeBossDifficulty: validBossDifficulty(options?.bossDifficulty) ? options.bossDifficulty : 1,
|
||||
gameMode: options?.gameMode ?? "dungeon",
|
||||
gmTestMode: options?.gmTestMode ?? false,
|
||||
activeGmReviewTarget: options?.gmReviewTarget ?? null,
|
||||
|
||||
Reference in new issue
Block a user