Release Healer Man 0.1.40

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phenom committed 2026-09-13 13:21:27 -04:00
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import { afterAll, describe, expect, it } from "vitest";
import { mkdirSync, writeFileSync } from "node:fs";
import { BASE_CLASS_IDS, COA_CLASS_IDS } from "../app/characterCatalog";
import { loadCanonicalBenchmarkBuilds } from "./benchmark/benchmarkBuilds";
import { runDungeonBossBenchmark } from "./benchmark/dungeonBossBenchmark";
import { requireDungeonDefinition } from "./dungeonRegistry";
import { finalDungeonBoss } from "./dungeonRunStore";
const dungeon = requireDungeonDefinition("ragefire-chasm");
const final = finalDungeonBoss(dungeon)!;
const ordinary = dungeon.bosses.find((boss) => boss.id !== final.id)!;
const samples: unknown[] = [];
afterAll(() => {
if (process.env.BOSS_BALANCE_REPORT !== "1") return;
mkdirSync("artifacts/boss-difficulty", { recursive: true });
writeFileSync("artifacts/boss-difficulty/wow-coa-balance.json", `${JSON.stringify({
difficulty: 1, dungeon: dungeon.id, durationLimitSeconds: 60,
targets: { ordinary: 25, final: 45 }, policy: "baseline-v1", gear: "resolved starter heirlooms", samples,
}, null, 2)}\n`);
});
describe("default boss difficulty with WoW and CoA classes", () => {
for (const level of [8, 20, 40, 80]) {
it(`benchmarks every class-role build at level ${level}`, async () => {
const builds = await loadCanonicalBenchmarkBuilds(level, [...BASE_CLASS_IDS, ...COA_CLASS_IDS]);
const tooFast: string[] = [];
for (const build of builds) {
// Let the test worker deliver progress between CPU-heavy simulations.
await new Promise<void>((resolve) => setTimeout(resolve, 0));
for (const seed of ["class-balance-1", "class-balance-2", "class-balance-3"]) {
const boss = await runDungeonBossBenchmark(build, ordinary.id, seed);
const last = await runDungeonBossBenchmark(build, final.id, seed);
samples.push({ level, classId: build.classId, source: build.source, role: build.role, orientation: build.orientation, seed, boss, final: last });
if ((boss.seconds ?? boss.elapsedSeconds) < 25 || (last.seconds ?? last.elapsedSeconds) < 45) {
tooFast.push(`${build.id}: ${boss.seconds}/${last.seconds}`);
}
}
}
expect(tooFast).toEqual([]);
}, 180_000);
}
for (const level of [8, 80]) {
it(`records healer outcomes with the final boss attacking at level ${level}`, async () => {
const builds = (await loadCanonicalBenchmarkBuilds(level, [...BASE_CLASS_IDS, ...COA_CLASS_IDS]))
.filter((build) => build.role === "healer");
for (const build of builds) {
const last = await runDungeonBossBenchmark(build, final.id, "class-balance-2", true);
samples.push({ level, classId: build.classId, source: build.source, role: build.role, mechanics: true, final: last });
expect(last.attacks, build.id).toBeGreaterThan(5);
expect(last.incomingDamage, build.id).toBeGreaterThan(0);
}
}, 60_000);
}
});