Release Healer Man 0.1.40
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@@ -22,12 +22,19 @@ export function createDungeonLeaderboardRepository(database, { ErrorType }) {
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CREATE INDEX IF NOT EXISTS dungeon_runs_full_times_idx
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ON dungeon_runs(dungeon_id, difficulty_id, full_clear, duration_ms);
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`);
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// Zero archives pre-slider runs so their old boss balance cannot win the new Easy board.
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if (!database.prepare("PRAGMA table_info(dungeon_runs)").all().some((column) => column.name === "boss_difficulty")) {
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database.exec("ALTER TABLE dungeon_runs ADD COLUMN boss_difficulty INTEGER NOT NULL DEFAULT 0 CHECK (boss_difficulty BETWEEN 0 AND 10)");
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}
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database.exec(`CREATE INDEX IF NOT EXISTS dungeon_runs_boss_difficulty_idx
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ON dungeon_runs(dungeon_id, difficulty_id, boss_difficulty, full_clear, duration_ms, finished_at, id)`);
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const byId = database.prepare("SELECT * FROM dungeon_runs WHERE id = ?");
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const insert = database.prepare(`INSERT INTO dungeon_runs
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(id, dungeon_id, difficulty_id, duration_ms, full_clear, finished_at, party_json, bosses_json, submitted_by_account_id, received_at)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)`);
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(id, dungeon_id, difficulty_id, duration_ms, full_clear, finished_at, party_json, bosses_json, submitted_by_account_id, received_at, boss_difficulty)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)`);
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const fail = (message) => { throw new ErrorType(message, 400, "invalid_dungeon_run"); };
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const record = (row) => ({ id: row.id, dungeonId: row.dungeon_id, difficultyId: row.difficulty_id,
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...(row.boss_difficulty > 0 ? { bossDifficulty: Number(row.boss_difficulty) } : {}),
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durationMs: Number(row.duration_ms), finishedAt: Number(row.finished_at), fullClear: row.full_clear === 1,
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party: JSON.parse(row.party_json), killedBossIds: JSON.parse(row.bosses_json) });
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function selection(input) {
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@@ -36,22 +43,26 @@ export function createDungeonLeaderboardRepository(database, { ErrorType }) {
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const difficultyId = input.difficultyId || dungeon.defaultDifficultyId;
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if (!dungeon.difficulties.some((entry) => entry.id === difficultyId)) fail("Choose a supported dungeon difficulty.");
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const difficulty = dungeon.difficulties.find((entry) => entry.id === difficultyId);
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return { dungeon, difficultyId, difficulty };
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const bossDifficulty = input.bossDifficulty ?? 0;
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if (!Number.isInteger(bossDifficulty) || bossDifficulty < 0 || bossDifficulty > 10)
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fail("Choose a boss difficulty from 1 to 10.");
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return { dungeon, difficultyId, difficulty, bossDifficulty };
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}
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function placement(run) {
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const counts = database.prepare(`SELECT COUNT(*) AS total,
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COALESCE(SUM(CASE WHEN duration_ms < ? THEN 1 ELSE 0 END), 0) AS faster,
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COALESCE(SUM(full_clear), 0) AS full_total,
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COALESCE(SUM(CASE WHEN full_clear = 1 AND duration_ms < ? THEN 1 ELSE 0 END), 0) AS full_faster
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FROM dungeon_runs WHERE dungeon_id = ? AND difficulty_id = ?`)
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.get(run.durationMs, run.durationMs, run.dungeonId, run.difficultyId);
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FROM dungeon_runs WHERE dungeon_id = ? AND difficulty_id = ? AND boss_difficulty = ?`)
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.get(run.durationMs, run.durationMs, run.dungeonId, run.difficultyId, run.bossDifficulty ?? 0);
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return { finalRank: Number(counts.faster) + 1, finalTotal: Number(counts.total),
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fullRank: run.fullClear ? Number(counts.full_faster) + 1 : null, fullTotal: Number(counts.full_total) };
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}
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return {
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submitDungeonRun(account, input) {
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if (!input || typeof input !== "object" || Array.isArray(input)) fail("Provide a completed dungeon run.");
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const { dungeon, difficultyId, difficulty } = selection(input);
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const { dungeon, difficultyId, difficulty, bossDifficulty } = selection(input);
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if (input.bossDifficulty !== undefined && bossDifficulty === 0) fail("Choose a boss difficulty from 1 to 10.");
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if (!difficulty.finalBossId) fail("This dungeon does not have a configured final boss yet.");
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if (typeof input.id !== "string" || !/^[A-Za-z0-9_-]{8,100}$/.test(input.id)) fail("Provide a valid run id.");
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if (!Number.isSafeInteger(input.durationMs) || input.durationMs < 1 || input.durationMs > 7 * 24 * 60 * 60 * 1000)
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@@ -75,15 +86,17 @@ export function createDungeonLeaderboardRepository(database, { ErrorType }) {
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});
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const fullClear = difficulty.bossIds.every((id) => killedBossIds.includes(id));
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const run = { id: input.id, dungeonId: dungeon.id, difficultyId, durationMs: input.durationMs,
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...(bossDifficulty > 0 ? { bossDifficulty } : {}),
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finishedAt: input.finishedAt, killedBossIds, party, fullClear };
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const existing = byId.get(run.id);
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if (existing) {
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if (JSON.stringify(record(existing)) !== JSON.stringify({ id: run.id, dungeonId: run.dungeonId,
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difficultyId: run.difficultyId, durationMs: run.durationMs, finishedAt: run.finishedAt,
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difficultyId: run.difficultyId, ...(bossDifficulty > 0 ? { bossDifficulty } : {}),
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durationMs: run.durationMs, finishedAt: run.finishedAt,
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fullClear: run.fullClear, party: run.party, killedBossIds: run.killedBossIds }))
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throw new ErrorType("That run id already belongs to a different result.", 409, "run_conflict");
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} else insert.run(run.id, run.dungeonId, run.difficultyId, run.durationMs, fullClear ? 1 : 0,
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run.finishedAt, JSON.stringify(party), JSON.stringify(killedBossIds), account?.id ?? null, Date.now());
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run.finishedAt, JSON.stringify(party), JSON.stringify(killedBossIds), account?.id ?? null, Date.now(), bossDifficulty);
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return { run, placement: placement(run) };
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},
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getDungeonRun(id) {
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@@ -93,7 +106,7 @@ export function createDungeonLeaderboardRepository(database, { ErrorType }) {
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return { run, placement: placement(run) };
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},
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listDungeonLeaderboard(input) {
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const { dungeon, difficultyId } = selection(input);
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const { dungeon, difficultyId, bossDifficulty } = selection(input);
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const filter = input.clear || "final";
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if (!["full", "final"].includes(filter)) fail("Choose full dungeon clears or final boss clears.");
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const offset = Number(input.offset ?? 0);
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@@ -102,10 +115,10 @@ export function createDungeonLeaderboardRepository(database, { ErrorType }) {
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|| !Number.isSafeInteger(limit) || limit < 1 || limit > 100) fail("Choose a valid leaderboard page.");
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const condition = filter === "full" ? "AND full_clear = 1" : "";
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const rows = database.prepare(`SELECT *, RANK() OVER (ORDER BY duration_ms) AS place FROM dungeon_runs
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WHERE dungeon_id = ? AND difficulty_id = ? ${condition}
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ORDER BY duration_ms, finished_at, id LIMIT ? OFFSET ?`).all(dungeon.id, difficultyId, limit, offset);
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WHERE dungeon_id = ? AND difficulty_id = ? AND boss_difficulty = ? ${condition}
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ORDER BY duration_ms, finished_at, id LIMIT ? OFFSET ?`).all(dungeon.id, difficultyId, bossDifficulty, limit, offset);
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const total = database.prepare(`SELECT COUNT(*) AS total FROM dungeon_runs
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WHERE dungeon_id = ? AND difficulty_id = ? ${condition}`).get(dungeon.id, difficultyId).total;
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WHERE dungeon_id = ? AND difficulty_id = ? AND boss_difficulty = ? ${condition}`).get(dungeon.id, difficultyId, bossDifficulty).total;
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return { entries: rows.map((row) => ({ ...record(row), rank: Number(row.place) })), total: Number(total) };
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},
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};
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