Update Healer Man server

This commit is contained in:
phenom committed 2026-09-23 16:14:19 -04:00
1 parent f90ba7d989
commit 189b94d6b7
51 files changed
+3448 -154

No files matched your search

+2 -2
View File
@@ -24,7 +24,7 @@ const scenario: BenchmarkScenarioDefinition = {
export async function runDungeonBossBenchmark(
build: BenchmarkBuildDefinition, bossId: string, seed: string, mechanics = false,
) {
await preloadAbilityCatalogsForClasses([build.classId]);
await preloadAbilityCatalogsForClasses(build.secondaryClassId ? [build.classId, build.secondaryClassId] : [build.classId]);
const dungeon = requireDungeonDefinition("ragefire-chasm");
const spawn = dungeon.staticSpawns.find((entry) => entry.id === bossId)!;
const entity = dungeon.entities[spawn.entityId];
@@ -56,7 +56,7 @@ export async function runDungeonBossBenchmark(
});
try {
const combat = useCombatStore.getState();
combat.initializeCharacter({ classId: build.classId, secondaryClassId: build.secondaryClassId,
combat.initializeCharacter({ classId: build.classId, raceId: build.raceId, secondaryClassId: build.secondaryClassId,
specializationId: specialization?.id, role: build.role, level: build.level,
talentRanks: build.talentRanks, inventory: build.inventory, equipment: build.equipment });
combat.setPlayerPosition([-2, 0, 0]);