Update Healer Man server
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@@ -1,6 +1,6 @@
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import { describe, expect, it, vi } from "vitest";
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import type { OnlineGroupActivity } from "./onlineGroupTypes";
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import { enterOnlineGroupActivity } from "./OnlineGroupCoordinator";
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import { enterOnlineGroupActivity, onlineGroupActivityNeedsEntry } from "./OnlineGroupCoordinator";
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import { SHELVED_MODES_ENABLED } from "./releaseFeatures";
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const normalReleaseIt = SHELVED_MODES_ENABLED ? it.skip : it;
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@@ -34,6 +34,12 @@ function entryDependencies(enterDungeon: () => boolean) {
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}
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describe("online group activity entry", () => {
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it("recognizes a newly published activity while the previous activity is still active", () => {
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const next = { ...DUNGEON_ACTIVITY, id: "activity-dungeon-2", startedAt: 10_000 };
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expect(onlineGroupActivityNeedsEntry(next, DUNGEON_ACTIVITY, [DUNGEON_ACTIVITY.id], 10_100)).toBe(true);
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expect(onlineGroupActivityNeedsEntry(DUNGEON_ACTIVITY, DUNGEON_ACTIVITY, [], 10_100)).toBe(false);
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});
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it("enters with the leader's source variant and boss difficulty as a fresh shared run", async () => {
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const dependencies = entryDependencies(() => true);
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await enterOnlineGroupActivity({ ...DUNGEON_ACTIVITY, difficultyId: "heroic", bossDifficulty: 9 },
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@@ -66,11 +66,22 @@ export async function enterOnlineGroupActivity(
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return entered;
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}
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export function onlineGroupActivityNeedsEntry(
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activity: OnlineGroupActivity,
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activeActivity: OnlineGroupActivity | null,
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consumedActivityIds: readonly string[],
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now = Date.now(),
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): boolean {
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return activity.id !== activeActivity?.id
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&& !consumedActivityIds.includes(activity.id)
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&& now - activity.startedAt <= ACTIVITY_JOIN_WINDOW_MS;
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}
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export function OnlineGroupCoordinator() {
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const session = useShellStore((state) => state.session);
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const character = useShellStore(selectedCharacter);
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const phase = useShellStore((state) => state.phase);
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const snapshot = useOnlineGroupStore((state) => state.snapshot);
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const activeActivity = useOnlineGroupStore((state) => state.activeActivity);
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const consumedActivityIds = useOnlineGroupStore((state) => state.consumedActivityIds);
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const refresh = useOnlineGroupStore((state) => state.refresh);
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const updateMember = useOnlineGroupStore((state) => state.updateMember);
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@@ -113,8 +124,11 @@ export function OnlineGroupCoordinator() {
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useEffect(() => {
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const activity = snapshot.group?.activity;
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if (!session || !activity || phase === "game" || consumedActivityIds.includes(activity.id)) return;
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if (Date.now() - activity.startedAt > ACTIVITY_JOIN_WINDOW_MS) return;
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if (!session || !activity || !onlineGroupActivityNeedsEntry(
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activity,
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activeActivity,
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consumedActivityIds,
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)) return;
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const member = snapshot.group?.members.find((candidate) => candidate.accountId === session.ownerId);
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if (!member?.character || !member.role) return;
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if (pendingActivityIds.current.has(activity.id)) return;
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@@ -126,7 +140,8 @@ export function OnlineGroupCoordinator() {
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.finally(() => {
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pendingActivityIds.current.delete(activity.id);
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});
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}, [consumeActivity, consumedActivityIds, installedRevision, phase, session?.ownerId, snapshot.group?.activity?.id]);
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}, [activeActivity?.id, consumeActivity, consumedActivityIds, installedRevision, session?.ownerId,
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snapshot.group?.activity?.id]);
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return null;
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}
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@@ -0,0 +1,94 @@
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import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
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import { BITE_SIZED_STOCKADES_DUNGEON_ID } from "../game/dungeonContentSource";
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import type { DungeonRunProgress } from "../game/dungeonRunTypes";
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import { canStartAnotherBiteSizedDungeon, startAnotherBiteSizedDungeon } from "./biteSizedDungeonRuntime";
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import { useOnlineGroupStore } from "./onlineGroupStore";
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import { useOnlineSessionStore } from "./onlineSessionStore";
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import { useShellStore } from "./shellStore";
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const progress: DungeonRunProgress = {
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id: "completed-bite-sized-run",
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dungeonId: BITE_SIZED_STOCKADES_DUNGEON_ID,
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difficultyId: "normal",
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bossDifficulty: 1,
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startedAt: 1_000,
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finishedAt: 9_000,
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durationMs: 8_000,
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timed: true,
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killedBossIds: ["creature-84027"],
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party: [{ name: "Tester", classId: "priest", level: 17, role: "healer", npc: false }],
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};
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const originalShell = useShellStore.getState();
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const originalGroup = useOnlineGroupStore.getState();
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const originalOnline = useOnlineSessionStore.getState();
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beforeEach(() => {
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useOnlineGroupStore.getState().reset();
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useOnlineSessionStore.getState().reset();
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});
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afterEach(() => {
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useShellStore.setState(originalShell, true);
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useOnlineGroupStore.setState(originalGroup, true);
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useOnlineSessionStore.setState(originalOnline, true);
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});
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describe("bite-sized replay", () => {
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it("starts a fresh local run and treats the local player as party leader", async () => {
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const enterDungeon = vi.fn(() => true);
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const saveCheckpoint = vi.fn();
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useShellStore.setState({
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session: { kind: "offline", ownerId: "local-owner", displayName: "Tester" },
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activeDungeonRole: "healer",
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enterDungeon,
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saveActiveDungeonRunCheckpoint: saveCheckpoint,
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});
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expect(canStartAnotherBiteSizedDungeon()).toBe(true);
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await expect(startAnotherBiteSizedDungeon(progress)).resolves.toBe(true);
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expect(saveCheckpoint).toHaveBeenCalledWith(null);
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expect(enterDungeon).toHaveBeenCalledWith(BITE_SIZED_STOCKADES_DUNGEON_ID, "healer", {
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difficultyId: "normal",
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bossDifficulty: 1,
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freshRun: true,
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});
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});
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it("lets only the online group leader publish the next shared activity", async () => {
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const startActivity = vi.fn(async () => true);
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const saveCheckpoint = vi.fn();
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const activity = {
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id: "shared-bite-sized-run",
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type: "dungeon" as const,
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contentId: BITE_SIZED_STOCKADES_DUNGEON_ID,
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fillWithAi: true,
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partySize: 4,
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startingLevel: null,
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startedAt: 1_000,
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};
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useShellStore.setState({
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session: { kind: "account", ownerId: "leader", displayName: "Leader", accessToken: "test-token" },
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saveActiveDungeonRunCheckpoint: saveCheckpoint,
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});
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useOnlineGroupStore.setState({
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startActivity,
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snapshot: { invitations: [], group: { id: "group", leaderAccountId: "leader", members: [], activity,
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activityRevision: 1, createdAt: 1, updatedAt: 1 } },
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});
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expect(canStartAnotherBiteSizedDungeon()).toBe(true);
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await expect(startAnotherBiteSizedDungeon(progress)).resolves.toBe(true);
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expect(startActivity).toHaveBeenCalledWith(expect.objectContaining({ ownerId: "leader" }), {
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type: "dungeon",
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contentId: BITE_SIZED_STOCKADES_DUNGEON_ID,
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difficultyId: "normal",
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bossDifficulty: 1,
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partySize: 4,
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});
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expect(saveCheckpoint).toHaveBeenCalledWith(null);
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useShellStore.setState({ session: { kind: "account", ownerId: "follower", displayName: "Follower", accessToken: "test-token" } });
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expect(canStartAnotherBiteSizedDungeon()).toBe(false);
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});
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});
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@@ -0,0 +1,75 @@
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import { dungeonContentIsUsable } from "../content/contentManager";
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import { randomDungeonByCategory } from "../game/dungeonCatalog";
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import { dungeonDefinitionById } from "../game/dungeonRegistry";
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import type { DungeonRunProgress } from "../game/dungeonRunTypes";
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import { useOnlineGroupStore } from "./onlineGroupStore";
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import { useOnlineSessionStore } from "./onlineSessionStore";
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import { useShellStore } from "./shellStore";
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export function canStartAnotherBiteSizedDungeon(): boolean {
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const shell = useShellStore.getState();
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const group = useOnlineGroupStore.getState().snapshot.group;
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if (group) return group.leaderAccountId === shell.session?.ownerId;
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const online = useOnlineSessionStore.getState().snapshot;
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return !online || online.authority;
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}
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/** Starts a fresh random run locally, or publishes one shared activity for the whole online party. */
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export async function startAnotherBiteSizedDungeon(progress: DungeonRunProgress): Promise<boolean> {
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const shell = useShellStore.getState();
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const groupState = useOnlineGroupStore.getState();
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const group = groupState.snapshot.group;
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const online = useOnlineSessionStore.getState().snapshot;
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if (!canStartAnotherBiteSizedDungeon()) {
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shell.setNotice("Only the party leader can start the next Bite-Sized dungeon.");
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return false;
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}
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const next = randomDungeonByCategory(
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"bite-sized",
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progress.dungeonId,
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Math.random,
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(dungeon) => dungeonContentIsUsable(dungeon.id),
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);
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if (!next) {
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shell.setNotice("No installed Bite-Sized dungeon is ready to enter.");
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return false;
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}
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const definition = dungeonDefinitionById(next.id);
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const difficultyId = definition?.difficultyVariants.some((difficulty) => difficulty.id === progress.difficultyId)
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? progress.difficultyId
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: undefined;
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if (group) {
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const session = shell.session;
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if (!session || session.kind !== "account" || !session.accessToken) {
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shell.setNotice("Reconnect before starting the next shared dungeon.");
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return false;
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}
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const started = await groupState.startActivity(session, {
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type: "dungeon",
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contentId: next.id,
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difficultyId,
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bossDifficulty: progress.bossDifficulty,
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partySize: group.activity?.partySize ?? 5,
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});
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if (!started) {
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shell.setNotice(useOnlineGroupStore.getState().error || "The next shared dungeon could not be started.");
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return false;
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}
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shell.saveActiveDungeonRunCheckpoint(null);
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return true;
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}
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if (online) {
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shell.setNotice("Reconnect to the party before starting the next shared dungeon.");
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return false;
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}
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shell.saveActiveDungeonRunCheckpoint(null);
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const entered = shell.enterDungeon(next.id, shell.activeDungeonRole, {
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difficultyId,
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bossDifficulty: progress.bossDifficulty,
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freshRun: true,
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});
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return entered;
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}
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