Phase 2A+2B: native preview backend and renderer glue

Rust (2A):
- metadata: deezer_track_uncached (fresh mint, cache-updating, paced) and
  fetch_preview_media — dedicated client whose custom redirect policy
  re-validates every hop against the media allowlist; bounded body read
  (cap enforced on received bytes, not Content-Length's promise); Date
  header captured for provider-clock lease math. httpdate dep added.
- src-tauri/preview.rs: second Player instance + soulstream:preview event
  channel; preview_resolve (fresh mint → host gate → MIME gate → ID3v2
  shell strip → MPEG sync check → clip file + opaque lease id → safe_for_ms
  mirroring lease.js); preview_load with start_paused via the
  desired-paused latch; preview_control/dispose; player_pause_acked
  exposing the Phase 0.4 ack on the MAIN player. 9 unit tests.

JS (2B):
- api.js: preview command surface (opaque lease ids only).
- nativeTransport.js: stamps {sessionId, generation, sessionKey} onto
  backend events; cleared context makes stragglers dispatch nothing.
- productionResolver.js: DTO → MediaLease, failure classes preserved.
- focusBridge.js: production coordinator binding with the documented
  renderer-side generation invariant (buffering counter + gateway).
- service.js: the orchestrator — settle window, resolve→load→play under
  focus, single capped retry, one forward lease prefetch with safe-window
  expiry, stale re-checks before every transport command, close/handoff.
  The service constructs its transport around its own dispatch — the
  factory signature exists because a pre-built transport silently loses
  the event wiring (caught by test).

70 JS tests passing (npm test); metadata 46 + app preview 9 in cargo.
This commit is contained in:
KeelrLeek committed 2026-07-22 18:45:29 -05:00
1 parent 8ede6a8adf
commit 8cb3cd593b
11 files changed
+1536

No files matched your search

Generated
+7
View File
@@ -1750,6 +1750,12 @@ version = "1.10.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6dbf3de79e51f3d586ab4cb9d5c3e2c14aa28ed23d180cf89b4df0454a69cc87"
[[package]]
name = "httpdate"
version = "1.0.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "df3b46402a9d5adb4c86a0cf463f42e19994e3ee891101b1841f30a545cb49a9"
[[package]]
name = "hyper"
version = "1.10.1"
@@ -2398,6 +2404,7 @@ name = "metadata"
version = "0.1.0"
dependencies = [
"futures",
"httpdate",
"image",
"log",
"reqwest 0.12.28",
+2
View File
@@ -13,3 +13,5 @@ serde_json.workspace = true
tokio.workspace = true
thiserror.workspace = true
log.workspace = true
# RFC-7231 Date parsing for preview-lease math (tiny, no deps of its own).
httpdate = "1"
+183
View File
@@ -918,6 +918,49 @@ impl MetadataClient {
self.cached_json(url, false).await
}
/// Fetch one Deezer track FRESH, bypassing the catalog cache entirely.
///
/// This exists for preview-lease minting and must not be used for page
/// data: every `/track/{id}` response mints a new signed preview URL that
/// expires in ~13–15 minutes (Phase 0), so a cached body is a stale lease
/// by construction. Pacing and the compliant UA still apply; two attempts,
/// then the caller classifies the failure. The generic cache is also
/// UPDATED with the fresh body so later page reads can't resurrect an
/// older, already-expired preview URL for this track.
pub async fn deezer_track_uncached(&self, id: u64) -> Option<serde_json::Value> {
let url = format!("https://api.deezer.com/track/{id}");
for attempt in 0..2u32 {
self.deezer_throttle().await;
let resp = self.http.get(&url).send().await;
match resp {
Ok(r) if r.status().is_success() => {
let Ok(body) = r.json::<serde_json::Value>().await else {
return None;
};
// Deezer signals quota inside a 200 body; honor the same
// retry the cached path uses before giving up.
let quota = body
.pointer("/error/code")
.and_then(|c| c.as_u64())
.is_some_and(|c| c == 4);
if quota && attempt == 0 {
continue;
}
let mut cache = self.catalog_cache.lock().await;
cache.insert(url.clone(), (Instant::now(), body.clone()));
return Some(body);
}
_ => {
if attempt == 0 {
continue;
}
return None;
}
}
}
None
}
/// GET a MusicBrainz endpoint through the same cache/single-flight layer.
/// The one-request-per-second gate belongs inside the cache-miss
/// initializer: putting it before the cache lookup made two completely warm
@@ -6235,6 +6278,146 @@ struct CoverCandidate {
url: String,
}
// --------------------------------------------------------------------------
// Preview media fetch — the bounded, allowlisted transfer behind the preview
// resolver (scrollable-track-previews Phase 2). Kept separate from the shared
// catalog client because it needs a CUSTOM REDIRECT POLICY: every hop is
// re-validated against the media allowlist, where the shared client follows
// redirects freely (fine for JSON APIs, not for media bytes we will decode).
// --------------------------------------------------------------------------
/// Hosts preview media may be fetched from. HTTPS-only, exact match — one
/// stable CDN host served 71/71 Phase 0 samples. Mirrors the frontend
/// allowlist in `src/lib/preview/redact.js`; a new provider host is a
/// reviewed change in both places.
pub const PREVIEW_MEDIA_HOSTS: [&str; 1] = ["cdnt-preview.dzcdn.net"];
/// Hard cap on a preview transfer. Real clips are ~480 KB (Phase 0, zero
/// variance); 2 MB tolerates provider drift while still refusing anything
/// that plainly is not a 30-second clip.
pub const PREVIEW_MEDIA_MAX_BYTES: usize = 2_000_000;
pub struct PreviewMediaResponse {
pub bytes: Vec<u8>,
pub content_type: Option<String>,
/// Provider `Date` header as epoch ms, for provider-clock lease math.
pub date_ms: Option<i64>,
}
#[derive(Debug, PartialEq, Eq)]
pub enum PreviewFetchError {
/// Initial URL or a redirect target fell outside the https+allowlist gate.
DisallowedUrl,
/// The CDN answered with a non-success status (403 = stale lease).
Status(u16),
/// Body exceeded [`PREVIEW_MEDIA_MAX_BYTES`].
TooLarge,
/// Transport-level failure (timeout, DNS, connection).
Network,
}
pub fn preview_url_allowed(url: &str) -> bool {
let Ok(u) = reqwest::Url::parse(url) else {
return false;
};
u.scheme() == "https"
&& u.host_str()
.is_some_and(|h| PREVIEW_MEDIA_HOSTS.contains(&h))
}
fn preview_media_client() -> &'static reqwest::Client {
use std::sync::OnceLock;
static CLIENT: OnceLock<reqwest::Client> = OnceLock::new();
CLIENT.get_or_init(|| {
reqwest::Client::builder()
.user_agent(USER_AGENT)
.timeout(Duration::from_secs(15))
.redirect(reqwest::redirect::Policy::custom(|attempt| {
// Every hop passes the same gate as the initial URL; a
// redirect off the allowlist is a hard stop, never a follow.
let ok = attempt.url().scheme() == "https"
&& attempt
.url()
.host_str()
.is_some_and(|h| PREVIEW_MEDIA_HOSTS.contains(&h));
if !ok {
return attempt.error("redirect target off the preview media allowlist");
}
if attempt.previous().len() > 4 {
return attempt.error("too many redirects");
}
attempt.follow()
}))
.build()
.expect("build preview media client")
})
}
/// Fetch preview bytes with the full host/response policy applied. Callers
/// never see the URL again after this returns — bytes, MIME and provider
/// time are all a resolver needs.
pub async fn fetch_preview_media(url: &str) -> Result<PreviewMediaResponse, PreviewFetchError> {
if !preview_url_allowed(url) {
return Err(PreviewFetchError::DisallowedUrl);
}
let resp = preview_media_client()
.get(url)
.send()
.await
.map_err(|e| {
// A redirect rejected by the policy surfaces as a generic
// reqwest error; classify it as the policy violation it is.
if e.is_redirect() {
PreviewFetchError::DisallowedUrl
} else {
PreviewFetchError::Network
}
})?;
let status = resp.status();
if !status.is_success() {
return Err(PreviewFetchError::Status(status.as_u16()));
}
if let Some(len) = resp.content_length() {
if len as usize > PREVIEW_MEDIA_MAX_BYTES {
return Err(PreviewFetchError::TooLarge);
}
}
let content_type = resp
.headers()
.get(reqwest::header::CONTENT_TYPE)
.and_then(|v| v.to_str().ok())
.map(String::from);
let date_ms = resp
.headers()
.get(reqwest::header::DATE)
.and_then(|v| v.to_str().ok())
.and_then(|s| httpdate::parse_http_date(s).ok())
.and_then(|t| t.duration_since(std::time::UNIX_EPOCH).ok())
.map(|d| d.as_millis() as i64);
// Stream with the cap enforced even when Content-Length lied or was
// absent — the count is on received bytes, not the header's promise.
let mut bytes = Vec::with_capacity(512 * 1024);
let mut stream = resp;
loop {
match stream.chunk().await {
Ok(Some(chunk)) => {
if bytes.len() + chunk.len() > PREVIEW_MEDIA_MAX_BYTES {
return Err(PreviewFetchError::TooLarge);
}
bytes.extend_from_slice(&chunk);
}
Ok(None) => break,
Err(_) => return Err(PreviewFetchError::Network),
}
}
Ok(PreviewMediaResponse {
bytes,
content_type,
date_ms,
})
}
/// Decode candidate bytes and keep only plausible front covers: square-ish
/// (grids/banners/booklet scans are not covers) and at least 300px.
fn decode_cover(
+7
View File
@@ -5,6 +5,7 @@ mod hero_crop;
mod hero_detector;
mod pipeline;
mod playback;
mod preview;
mod state;
#[cfg_attr(mobile, tauri::mobile_entry_point)]
@@ -29,6 +30,7 @@ pub fn run() {
hero_detector::warm_up(app.handle().clone());
playback::init(app.handle());
playback::prune_cache(app.handle());
preview::init(app.handle());
if let Err(e) = pipeline::init(app.handle()) {
log::error!("library init failed: {e}");
}
@@ -101,6 +103,11 @@ pub fn run() {
commands::preload_stream,
commands::preload_cached_stream,
commands::stream_waveform,
preview::preview_resolve,
preview::preview_load,
preview::preview_control,
preview::preview_dispose,
preview::player_pause_acked,
])
.run({
#[allow(unused_mut)]
+510
View File
@@ -0,0 +1,510 @@
//! Preview playback backend — scrollable-track-previews Phase 2.
//!
//! A wholly separate audio path from the ordinary player: its own `Player`
//! instance, its own event channel (`soulstream:preview`), its own bounded
//! on-disk clip cache. Nothing here touches the queue, history, stream
//! caches, or the Soulseek resolver — that isolation is the feature's
//! non-negotiable boundary.
//!
//! The resolver contract mirrors `src/lib/preview/resolver.js`: stable track
//! id in, `{ ok, lease | failure }` out, with the failure classes Phase 0
//! actually observed. Signed URLs never cross the IPC boundary — the
//! renderer receives an opaque lease id; bytes live in a temp file the
//! renderer never sees either.
use std::collections::HashMap;
use std::path::PathBuf;
use std::sync::atomic::{AtomicU64, Ordering};
use std::sync::Mutex;
use std::time::{Duration, Instant};
use serde::Serialize;
use tauri::{Emitter, Manager, State};
use player::{Player, PlayerEvent};
use crate::pipeline::LibraryState;
use crate::playback::PlayerState;
/// Position events at ~10/s: the modal's canvas scrubber wants smoother
/// motion than the main bar's 200 ms cadence, and one small window is cheap.
const PREVIEW_POSITION_INTERVAL: Duration = Duration::from_millis(100);
/// Lease-lifetime constants, mirroring `src/lib/preview/lease.js` — the two
/// sides MUST agree or the renderer would trust a lease the backend already
/// considers dead. Values are ADRs backed by the Phase 0 soak.
const SAFETY_MARGIN_MS: i64 = 20_000;
const FALLBACK_SAFE_MS: i64 = 60_000;
const MAX_SAFE_MS: i64 = 30 * 60_000;
/// Clip files older than this are swept on init and on each resolve — a
/// preview session never legitimately needs an hour-old clip.
const CLIP_MAX_AGE: Duration = Duration::from_secs(60 * 60);
pub struct PreviewState {
pub player: Player,
/// opaque lease id → clip file. Entries die with the session (dispose)
/// or the sweep; the map is small by construction (active + prefetch).
leases: Mutex<HashMap<String, PathBuf>>,
clip_dir: PathBuf,
lease_counter: AtomicU64,
}
// ------------------------------------------------------------------ init --
pub fn init(app: &tauri::AppHandle) {
// Same configured output device as the main player, so previews follow
// the user's routing. (Device CHANGES while a preview session is open
// are part of the Phase 2 focus matrix, handled at the coordinator.)
let output_device = crate::config::load(app).audio_output_device;
let (player, events) = Player::spawn_with_device(output_device);
let clip_dir = app
.path()
.app_cache_dir()
.map(|d| d.join("preview-clips"))
.unwrap_or_else(|_| std::env::temp_dir().join("soulstream-preview-clips"));
let _ = std::fs::create_dir_all(&clip_dir);
sweep_old_clips(&clip_dir);
app.manage(PreviewState {
player,
leases: Mutex::new(HashMap::new()),
clip_dir,
lease_counter: AtomicU64::new(1),
});
let handle = app.clone();
std::thread::Builder::new()
.name("preview-events".into())
.spawn(move || {
let mut last_position = Instant::now() - PREVIEW_POSITION_INTERVAL;
for ev in events {
let ui = match ev {
PlayerEvent::Buffering => PreviewUiEvent::Buffering,
PlayerEvent::Playing => PreviewUiEvent::Playing,
PlayerEvent::Paused => PreviewUiEvent::Paused,
PlayerEvent::Stopped => PreviewUiEvent::Stopped,
PlayerEvent::TrackEnded { .. } => PreviewUiEvent::Ended,
PlayerEvent::Position { secs, duration } => {
let now = Instant::now();
if now.duration_since(last_position) < PREVIEW_POSITION_INTERVAL {
continue;
}
last_position = now;
PreviewUiEvent::Position { secs, duration }
}
PlayerEvent::Error(message) => PreviewUiEvent::Error { message },
};
let _ = handle.emit("soulstream:preview", ui);
}
})
.expect("spawn preview event forwarder");
}
#[derive(Serialize, Clone)]
#[serde(tag = "kind", rename_all = "kebab-case")]
enum PreviewUiEvent {
Buffering,
Playing,
Paused,
Stopped,
Ended,
Position { secs: f64, duration: Option<f64> },
Error { message: String },
}
fn sweep_old_clips(dir: &std::path::Path) {
let Ok(entries) = std::fs::read_dir(dir) else {
return;
};
for entry in entries.flatten() {
let stale = entry
.metadata()
.and_then(|m| m.modified())
.map(|t| t.elapsed().unwrap_or_default() > CLIP_MAX_AGE)
.unwrap_or(true);
if stale {
let _ = std::fs::remove_file(entry.path());
}
}
}
// ------------------------------------------------------------- resolver ---
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PreviewLeaseDto {
pub opaque_lease_id: String,
pub safe_for_ms: i64,
pub byte_length: usize,
pub mime_type: String,
/// Hint only; the transport reports the decoder's real duration.
pub clip_duration_ms: i64,
}
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PreviewResolveResult {
pub ok: bool,
#[serde(skip_serializing_if = "Option::is_none")]
pub lease: Option<PreviewLeaseDto>,
#[serde(skip_serializing_if = "Option::is_none")]
pub failure: Option<&'static str>,
pub retryable: bool,
}
fn fail(failure: &'static str, retryable: bool) -> PreviewResolveResult {
PreviewResolveResult {
ok: false,
lease: None,
failure: Some(failure),
retryable,
}
}
/// Resolve a stable Deezer track id into a playable lease. Every call mints
/// fresh — /track responses carry per-request signed URLs (Phase 0), so a
/// cached body is a stale lease by construction. The single-retry cap on
/// failures lives with the caller (renderer), matching the fixture resolver.
#[tauri::command]
pub async fn preview_resolve(
library: State<'_, LibraryState>,
state: State<'_, PreviewState>,
track_id: u64,
) -> Result<PreviewResolveResult, String> {
sweep_old_clips(&state.clip_dir);
let Some(body) = library.metadata.deezer_track_uncached(track_id).await else {
return Ok(fail("network", true));
};
if let Some(err) = body.get("error") {
let class = err.get("type").and_then(|t| t.as_str()).unwrap_or("");
return Ok(match class {
// Deezer's 200-with-error-body shapes, from Phase 0.
"DataException" | "InvalidQueryException" => fail("not_found", false),
_ => fail("temporarily_failed", true),
});
}
let preview_url = body
.get("preview")
.and_then(|p| p.as_str())
.unwrap_or("")
.to_string();
if preview_url.is_empty() {
return Ok(fail("not_provided", false));
}
let media = match metadata::fetch_preview_media(&preview_url).await {
Ok(m) => m,
Err(metadata::PreviewFetchError::Status(403)) => return Ok(fail("stale_lease", true)),
Err(metadata::PreviewFetchError::Status(_)) => return Ok(fail("temporarily_failed", true)),
Err(metadata::PreviewFetchError::DisallowedUrl) => return Ok(fail("invalid_media", false)),
Err(metadata::PreviewFetchError::TooLarge) => return Ok(fail("invalid_media", false)),
Err(metadata::PreviewFetchError::Network) => return Ok(fail("network", true)),
};
// MIME gate first (the stale-lease body is an HTML error page), then the
// container transform every Deezer clip needs: skip the universal empty
// ID3v2.4 shell that crashes the symphonia entry (Phase 0.3), then prove
// the remainder starts on an MPEG sync before it goes anywhere near a
// decoder.
let mime_ok = media
.content_type
.as_deref()
.is_some_and(|m| m.starts_with("audio/mpeg"));
if !mime_ok {
return Ok(fail("invalid_media", false));
}
let audio = strip_id3v2(&media.bytes);
if !starts_with_mpeg_sync(audio) {
return Ok(fail("invalid_media", false));
}
let nonce = state.lease_counter.fetch_add(1, Ordering::Relaxed);
let lease_id = format!("pv-{track_id}-{nonce}");
let path = state.clip_dir.join(format!("{lease_id}.mp3"));
if std::fs::write(&path, audio).is_err() {
return Ok(fail("temporarily_failed", true));
}
state
.leases
.lock()
.expect("preview lease lock")
.insert(lease_id.clone(), path);
let safe_for_ms = compute_safe_for_ms(
parse_exp_ms(&preview_url),
media.date_ms,
now_epoch_ms(),
);
Ok(PreviewResolveResult {
ok: true,
lease: Some(PreviewLeaseDto {
opaque_lease_id: lease_id,
safe_for_ms,
byte_length: audio.len(),
mime_type: "audio/mpeg".into(),
clip_duration_ms: 30_000,
}),
failure: None,
retryable: false,
})
}
// ------------------------------------------------------------ transport ---
/// Load a resolved clip into the preview player. `start_paused` uses the
/// desired-paused latch (Phase 0.4): the decoder comes up parked, so opening
/// against a still-negotiating focus transfer can never leak audio.
#[tauri::command]
pub fn preview_load(
state: State<'_, PreviewState>,
lease_id: String,
start_paused: bool,
) -> Result<(), String> {
let path = state
.leases
.lock()
.expect("preview lease lock")
.get(&lease_id)
.cloned()
.ok_or("unknown or expired lease")?;
state.player.play_local(&path, Some(30.0));
if start_paused {
// Ack receipt matters less than the latch being set before any
// decoder can finish; a timeout here still leaves the latch armed.
let _ = state
.player
.pause_acked()
.recv_timeout(Duration::from_millis(750));
}
Ok(())
}
#[tauri::command]
pub fn preview_control(
state: State<'_, PreviewState>,
action: String,
value: Option<f64>,
) -> Result<(), String> {
match action.as_str() {
"pause" => state.player.pause(),
"resume" => state.player.resume(),
"stop" => state.player.stop(),
"seek" => state.player.seek(value.unwrap_or(0.0)),
"volume" => state.player.set_volume(value.unwrap_or(0.7) as f32),
other => return Err(format!("unknown preview action {other}")),
}
Ok(())
}
/// Session teardown: silence the transport and drop every clip file. Safe to
/// call repeatedly (close, navigation, hot reload all funnel here).
#[tauri::command]
pub fn preview_dispose(state: State<'_, PreviewState>) -> Result<(), String> {
state.player.stop();
let mut leases = state.leases.lock().expect("preview lease lock");
for (_, path) in leases.drain() {
let _ = std::fs::remove_file(path);
}
Ok(())
}
// ----------------------------------------------------- main-player ack ----
#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
pub struct PauseAckDto {
pub generation: u64,
pub sink_was_active: bool,
pub latched: bool,
}
/// The focus coordinator's silence request against the MAIN player: pause
/// with a generation-bound acknowledgement (Phase 0.4 primitive). A timeout
/// is an error — the caller keeps preview parked; it never assumes silence.
#[tauri::command]
pub async fn player_pause_acked(players: State<'_, PlayerState>) -> Result<PauseAckDto, String> {
let rx = players.player.pause_acked();
tauri::async_runtime::spawn_blocking(move || {
rx.recv_timeout(Duration::from_millis(1_500))
.map(|ack| PauseAckDto {
generation: ack.generation,
sink_was_active: ack.sink_was_active,
latched: ack.latched,
})
.map_err(|_| "silence acknowledgement timed out".to_string())
})
.await
.map_err(|e| e.to_string())?
}
// ------------------------------------------------------- pure helpers -----
fn now_epoch_ms() -> i64 {
std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_millis() as i64)
.unwrap_or(0)
}
/// `exp=<epoch-seconds>` out of an Akamai `hdnea` token (or bare query).
fn parse_exp_ms(url: &str) -> Option<i64> {
let idx = url.find("exp=")?;
let digits: String = url[idx + 4..]
.chars()
.take_while(|c| c.is_ascii_digit())
.collect();
if !(9..=11).contains(&digits.len()) {
return None;
}
digits.parse::<i64>().ok().map(|s| s * 1000)
}
/// Mirror of `computeSafeForMs` in src/lib/preview/lease.js — see that file
/// for the reasoning; the two implementations are kept behaviorally
/// identical and both covered by tests.
fn compute_safe_for_ms(exp_ms: Option<i64>, date_ms: Option<i64>, local_now_ms: i64) -> i64 {
let Some(exp) = exp_ms else {
return FALLBACK_SAFE_MS;
};
if exp <= 0 {
return FALLBACK_SAFE_MS;
}
let mut remaining: Option<i64> = None;
if let Some(date) = date_ms {
if date > 0 {
let r = exp - date;
if r <= 0 || r > 2 * MAX_SAFE_MS {
return FALLBACK_SAFE_MS;
}
remaining = Some(r);
}
}
let local_view = exp - local_now_ms;
if local_view <= 0 && remaining.is_none() {
return FALLBACK_SAFE_MS;
}
let usable = match remaining {
None => local_view,
Some(r) => {
if local_view > 0 {
r.min(local_view)
} else {
r
}
}
};
(usable.min(MAX_SAFE_MS) - SAFETY_MARGIN_MS).max(0)
}
/// Skip a leading ID3v2 tag. Every Phase 0 sample carries a 10-byte v2.4
/// shell with tag size 0, but the parser handles real non-zero tags too —
/// the syncsafe size field is authoritative.
fn strip_id3v2(bytes: &[u8]) -> &[u8] {
if bytes.len() < 10 || &bytes[0..3] != b"ID3" {
return bytes;
}
let size = ((bytes[6] & 0x7f) as usize) << 21
| ((bytes[7] & 0x7f) as usize) << 14
| ((bytes[8] & 0x7f) as usize) << 7
| (bytes[9] & 0x7f) as usize;
let end = 10usize.saturating_add(size);
if end >= bytes.len() {
return bytes; // tag claims to swallow the file: leave it alone
}
&bytes[end..]
}
fn starts_with_mpeg_sync(bytes: &[u8]) -> bool {
bytes.len() >= 2 && bytes[0] == 0xFF && (bytes[1] & 0xE0) == 0xE0
}
// ------------------------------------------------------------------ tests -
#[cfg(test)]
mod tests {
use super::*;
const MIN: i64 = 60_000;
const NOW: i64 = 1_784_760_000_000;
#[test]
fn safe_for_ms_valid_uses_provider_clock() {
assert_eq!(
compute_safe_for_ms(Some(NOW + 14 * MIN), Some(NOW), NOW),
14 * MIN - SAFETY_MARGIN_MS
);
}
#[test]
fn safe_for_ms_local_clock_ahead_shrinks() {
assert_eq!(
compute_safe_for_ms(Some(NOW + 14 * MIN), Some(NOW), NOW + 10 * MIN),
4 * MIN - SAFETY_MARGIN_MS
);
}
#[test]
fn safe_for_ms_local_clock_behind_cannot_extend() {
assert_eq!(
compute_safe_for_ms(Some(NOW + 14 * MIN), Some(NOW), NOW - 60 * MIN),
14 * MIN - SAFETY_MARGIN_MS
);
}
#[test]
fn safe_for_ms_missing_or_contradictory_falls_back() {
assert_eq!(compute_safe_for_ms(None, Some(NOW), NOW), FALLBACK_SAFE_MS);
assert_eq!(
compute_safe_for_ms(Some(NOW - MIN), Some(NOW), NOW),
FALLBACK_SAFE_MS
);
assert_eq!(
compute_safe_for_ms(Some(NOW + 6 * 60 * MIN), Some(NOW), NOW),
FALLBACK_SAFE_MS
);
}
#[test]
fn exp_parses_from_hdnea_token() {
let url = "https://cdnt-preview.dzcdn.net/api/x.mp3?hdnea=exp=1784761537~acl=/x*~hmac=aa";
assert_eq!(parse_exp_ms(url), Some(1_784_761_537_000));
assert_eq!(parse_exp_ms("https://h/x"), None);
assert_eq!(parse_exp_ms("https://h/x?exp=12"), None); // too short
}
#[test]
fn id3_empty_shell_is_skipped() {
// The exact Phase 0 shape: v2.4 header, flags 0, size 0, then sync.
let mut f = b"ID3\x04\x00\x00\x00\x00\x00\x00".to_vec();
f.extend_from_slice(&[0xFF, 0xFB, 0x92, 0x64, 1, 2, 3]);
let out = strip_id3v2(&f);
assert!(starts_with_mpeg_sync(out));
assert_eq!(out.len(), 7);
}
#[test]
fn id3_nonzero_tag_is_skipped_by_syncsafe_size() {
let mut f = b"ID3\x03\x00\x00\x00\x00\x00\x0A".to_vec(); // size 10
f.extend_from_slice(&[0u8; 10]); // tag body
f.extend_from_slice(&[0xFF, 0xFB, 0x00, 0x00]);
assert!(starts_with_mpeg_sync(strip_id3v2(&f)));
}
#[test]
fn id3_overlong_tag_leaves_bytes_untouched() {
let f = b"ID3\x04\x00\x00\x7f\x7f\x7f\x7f rest".to_vec();
assert_eq!(strip_id3v2(&f), &f[..]);
}
#[test]
fn plain_frames_pass_through() {
let f = [0xFF, 0xFB, 0x92, 0x64];
assert_eq!(strip_id3v2(&f), &f[..]);
assert!(starts_with_mpeg_sync(&f));
assert!(!starts_with_mpeg_sync(b"<HTML>"));
}
}
+13
View File
@@ -132,6 +132,19 @@ export const preloadCachedStream = (username, path, size, duration) =>
export const streamWaveform = (username, path, size, buckets) =>
invoke("stream_waveform", { username, path, size, buckets });
// Preview tracks (scrollable-track-previews): a fully separate audio path.
// previewResolve returns { ok, lease | failure, retryable } — the signed URL
// never crosses this boundary, only an opaque lease id does.
export const previewResolve = (trackId) => invoke("preview_resolve", { trackId });
export const previewLoad = (leaseId, startPaused) =>
invoke("preview_load", { leaseId, startPaused });
export const previewControl = (action, value = null) =>
invoke("preview_control", { action, value });
export const previewDispose = () => invoke("preview_dispose");
// Main-player silence acknowledgement (audio-focus contract). Throws on
// timeout — callers keep preview parked; they never assume silence.
export const playerPauseAcked = () => invoke("player_pause_acked");
// Window chrome (the app draws its own titlebar; decorations are off).
import { getCurrentWindow } from "@tauri-apps/api/window";
export const win = {
+71
View File
@@ -0,0 +1,71 @@
// Production wiring for the Phase 1 focus coordinator: the real main player
// on one side, the preview session on the other.
//
// One honest deviation from the pure model, documented here because it is a
// real design decision: the renderer cannot know the NATIVE playback
// generation ahead of time (it only travels in the PauseAck itself). The
// production binding therefore replaces "ack.generation === snapshot's
// native generation" with an equivalent renderer-side invariant:
//
// granted ⇔ ack received (never assumed on timeout)
// ∧ no renderer PLAYBACK generation change during negotiation
// (a new Buffering = a new track start = a new generation)
// ∧ no revision-gateway change during negotiation
//
// Every native source change reaches the renderer as an event that bumps the
// gateway (wired in state.svelte.js), so a native-side surprise invalidates
// the grant exactly as a user command does. The native ack generation is
// kept on the token for diagnostics.
import * as api from "../api.js";
import { createFocusCoordinator, createRevisionGateway } from "./focus.js";
/**
* @param {object} deps
* @param {() => {status: string, track: object|null, position: number}} deps.readPlayer
* Reads the live main-player store (state.svelte.js `player`).
* @param {() => number} deps.readPlaybackGeneration
* Renderer-side monotonic counter, bumped on every main "buffering".
* @param {(snapshot: object) => void} deps.resumeMain
* Ordinary resume path, invoked focus-internally.
*/
export function createProductionFocus({ readPlayer, readPlaybackGeneration, resumeMain }) {
const gateway = createRevisionGateway();
const coordinator = createFocusCoordinator({
gateway,
mainStatus: () => {
const p = readPlayer();
return {
status: p.status,
trackKey: p.track ? `${p.track.source}:${p.track.sub ?? ""}:${p.track.title ?? ""}` : null,
positionMs: Math.round((p.position ?? 0) * 1000),
// Audible covers buffering too: a decode in flight will BECOME
// audible, which is exactly the auto-start window the
// desired-paused latch exists to close.
audible: p.status === "playing" || p.status === "buffering",
playbackGeneration: readPlaybackGeneration(),
};
},
requestSilence: async (generationAtSnapshot) => {
const ack = await api.playerPauseAcked(); // throws on timeout
const generationNow = readPlaybackGeneration();
return {
// Applied only if no new main track started mid-negotiation;
// the returned generation makes the coordinator's equality
// check express exactly that.
applied: true,
generation:
generationNow === generationAtSnapshot ? generationAtSnapshot : generationNow,
nativeGeneration: ack.generation,
latched: ack.latched,
};
},
resumeMain: (snapshot, opts) => {
gateway.userPlay(opts); // focus-internal: bumps nothing
resumeMain(snapshot);
},
});
return { coordinator, gateway };
}
+108
View File
@@ -0,0 +1,108 @@
// Native preview transport — the production implementation of the transport
// contract in transport.js, over the Tauri preview backend.
//
// The backend's event stream (`soulstream:preview`) knows nothing about
// sessions or generations; THIS wrapper is what makes those events safe. It
// stamps every incoming event with the {sessionId, generation, sessionKey}
// of the load that is CURRENTLY active on this side of the boundary, and the
// reducer's guard does the rest: after a step, events from the superseded
// clip carry the old generation and land inert. stop()/dispose() clear the
// context, so a straggler event after teardown dispatches nothing at all.
import * as api from "../api.js";
import { isValidLease } from "./lease.js";
export function createNativeTransport(dispatch) {
let ctx = null; // { sessionId, generation, sessionKey }
let unlisten = null;
let disposed = false;
const stamp = (type, extra = {}) => {
if (!ctx) return;
dispatch({ type, ...ctx, ...extra });
};
async function ensureSubscribed() {
if (unlisten || disposed) return;
unlisten = await api.onEvent("soulstream:preview", (ev) => {
switch (ev.kind) {
case "playing":
stamp("MEDIA_PLAYING");
break;
case "paused":
stamp("MEDIA_PAUSED");
break;
case "position":
stamp("MEDIA_POSITION", { positionMs: Math.round(ev.secs * 1000) });
break;
case "ended":
stamp("MEDIA_ENDED");
break;
case "error":
stamp("ITEM_FAILED", {
sessionKey: ctx?.sessionKey,
errorClass: "transport",
});
break;
// "buffering"/"stopped" carry no session-level meaning: the
// reducer derives buffering from LEASE_READY + desiredPlaying,
// and stops are always consequences of our own commands.
default:
break;
}
});
}
return {
/** Accept a native lease and hand its clip to the preview player.
* `startPaused` maps to the backend's desired-paused latch, so a
* parked open can never leak audio (Phase 0.4). */
async load(lease, { sessionId, generation, sessionKey }, { startPaused = false } = {}) {
if (disposed) throw new Error("transport disposed");
await ensureSubscribed();
if (!isValidLease(lease) || lease.transport !== "native") {
ctx = { sessionId, generation, sessionKey };
stamp("ITEM_FAILED", { sessionKey, errorClass: "invalid_media" });
ctx = null;
return;
}
ctx = { sessionId, generation, sessionKey };
await api.previewLoad(lease.opaqueLeaseId, startPaused);
},
async play() {
if (!ctx) return;
await api.previewControl("resume");
},
async pause() {
if (!ctx) return;
await api.previewControl("pause");
},
async seek(positionMs) {
if (!ctx) return;
await api.previewControl("seek", positionMs / 1000);
},
async setVolume(v) {
await api.previewControl("volume", v);
},
async stop() {
ctx = null; // events from the dying clip stamp nothing
await api.previewControl("stop");
},
/** Idempotent teardown: silences the backend, deletes clip files,
* detaches the event listener. Close, navigation and hot reload all
* funnel here. */
async dispose() {
if (disposed) return;
disposed = true;
ctx = null;
try {
await api.previewDispose();
} finally {
if (unlisten) {
unlisten();
unlisten = null;
}
}
},
};
}
+51
View File
@@ -0,0 +1,51 @@
// Production PreviewResolver — the renderer half of the native resolver.
//
// Same contract as createFixtureResolver: stable source ref in, discriminated
// result out. The heavy lifting (fresh mint, host policy, bounded fetch, MIME
// gate, ID3 strip, safeForMs) happens in Rust; this wrapper only reshapes the
// DTO into a MediaLease and keeps the failure classes intact. `bypassCache`
// is accepted for contract parity — the backend mints fresh on every call by
// design, so the flag only matters to the caller's single-retry accounting.
import * as api from "../api.js";
import { makeNativeLease } from "./lease.js";
export function createProductionResolver() {
return {
async resolve(sourceRef, { generation } = {}) {
if (sourceRef.provider !== "deezer") {
// Apple identity plumbing is the Phase 2 backend extension
// tracked in the plan; until it lands, non-Deezer sources
// classify as permanently unresolvable rather than guessing.
return { ok: false, failure: "not_found", generation, retryable: false };
}
let dto;
try {
dto = await api.previewResolve(Number(sourceRef.providerTrackId));
} catch (e) {
return { ok: false, failure: "network", generation, retryable: true };
}
if (!dto?.ok || !dto.lease) {
return {
ok: false,
failure: dto?.failure ?? "temporarily_failed",
generation,
retryable: !!dto?.retryable,
};
}
return {
ok: true,
generation,
lease: makeNativeLease({
source: sourceRef,
opaqueLeaseId: dto.lease.opaqueLeaseId,
safeForMs: dto.lease.safeForMs,
mimeType: dto.lease.mimeType,
clipDurationMs: dto.lease.clipDurationMs,
byteLength: dto.lease.byteLength,
supportsRanges: true,
}),
};
},
};
}
+282
View File
@@ -0,0 +1,282 @@
// Preview session service — the effectful orchestrator over the pure parts.
//
// The reducer decides WHAT happens; this service decides WHEN: the settle
// window after navigation, the resolve→load→play pipeline, the single
// cache-bypass retry, one direction-aware lease prefetch, and the focus
// handshake at the session edges. Everything time-like is injected
// (scheduler, monotonic clock) so the whole loop runs under node:test with
// manual ticks — no real timers anywhere in the tests.
//
// Staleness discipline: every async continuation re-checks BOTH the session
// id and the request generation before dispatching or touching the
// transport. The reducer would drop a stale dispatch anyway; checking here
// too keeps the transport from even being commanded on behalf of a dead
// generation (the "transport boundary" half of the Phase 2 exit gate).
import { reduce, createInitialState, playableManifestIndices, playableCursor, PHASE } from "./session.js";
const defaultScheduler = {
set: (fn, ms) => setTimeout(fn, ms),
clear: (id) => clearTimeout(id),
};
export function createPreviewService({
resolver,
// The service CONSTRUCTS the transport, binding it to its own dispatch —
// the transport's events (MEDIA_PLAYING, MEDIA_ENDED, …) flow through the
// same generation-guarded reducer as everything else. Passing an already-
// built transport is how the original draft silently lost that wiring.
transportFactory,
focus, // { coordinator } from focusBridge, or a test double
settleMs = 150,
scheduler = defaultScheduler,
monotonicNow = () => (globalThis.performance ?? Date).now(),
}) {
let state = null;
let listeners = new Set();
let settleTimer = null;
let focusToken = null;
let focusWaiting = false;
// sessionKey -> { lease, receiptAt } — the one direction-aware prefetch.
let prefetched = new Map();
const emit = () => {
for (const l of listeners) l(state, { focusWaiting });
};
const dispatch = (action) => {
if (!state) return;
const before = state;
state = reduce(state, action);
if (state !== before) {
afterChange(before);
emit();
}
};
const transport = transportFactory(dispatch);
// ------------------------------------------------------ media pipeline --
function afterChange(before) {
if (!state.manifest) return;
const generationMoved = state.requestGeneration !== before.requestGeneration;
if (generationMoved && state.phase === PHASE.RESOLVING_MEDIA) {
scheduleSettle();
}
}
function scheduleSettle() {
if (settleTimer != null) scheduler.clear(settleTimer);
const sessionId = state.sessionId;
const generation = state.requestGeneration;
// Stop the outgoing clip immediately — silence between cards is
// correct; audio under the wrong artwork never is.
void transport.stop();
settleTimer = scheduler.set(() => {
settleTimer = null;
if (!state || state.sessionId !== sessionId || state.requestGeneration !== generation) return;
void runPipeline(sessionId, generation);
}, settleMs);
}
async function runPipeline(sessionId, generation) {
const fresh = () =>
state && state.sessionId === sessionId && state.requestGeneration === generation;
if (!fresh() || state.activeItemKey == null) return;
const item = state.manifest.items[state.activeManifestIndex];
const source = item.sources[0];
if (!source) {
dispatch({ type: "ITEM_FAILED", sessionId, generation, sessionKey: item.sessionKey, errorClass: "no_source" });
return;
}
dispatch({ type: "RESOLVE_STARTED", sessionId, generation, sessionKey: item.sessionKey });
// Prefetched lease still inside its safe window → skip the resolve.
let lease = null;
const pre = prefetched.get(item.sessionKey);
if (pre && monotonicNow() - pre.receiptAt < pre.lease.safeForMs * 0.8) {
lease = pre.lease;
}
prefetched.delete(item.sessionKey);
if (!lease) {
let result = await resolver.resolve(source, { generation });
if (!fresh()) return;
if (!result.ok && result.retryable) {
// The capped retry: exactly one cache-bypass re-mint per
// user intent, per the resolver contract. Never a loop.
result = await resolver.resolve(source, { generation, bypassCache: true });
if (!fresh()) return;
}
if (!result.ok) {
dispatch({
type: "ITEM_FAILED",
sessionId,
generation,
sessionKey: item.sessionKey,
errorClass: result.failure,
availability: result.failure === "not_provided" ? "not_provided" : undefined,
});
return;
}
lease = result.lease;
}
dispatch({
type: "LEASE_READY",
sessionId,
generation,
sessionKey: item.sessionKey,
clipDurationMs: lease.clipDurationMs,
});
if (!fresh()) return;
const audible = state.desiredPlaying && focusToken != null && !state.muted;
await transport.load(lease, { sessionId, generation, sessionKey: item.sessionKey }, { startPaused: !audible });
if (!fresh()) {
void transport.stop();
return;
}
if (audible) await transport.play();
prefetchNeighbor(sessionId, generation);
}
/** Resolve the NEXT playable item's lease in the background so stepping
* forward usually skips the network entirely. One item, forward only —
* the bounded mechanism the plan allows without byte prefetch. */
function prefetchNeighbor(sessionId, generation) {
if (!state || state.sessionId !== sessionId || state.requestGeneration !== generation) return;
const playable = playableManifestIndices(state);
const cur = playableCursor(state);
if (cur == null || cur + 1 >= playable.length) return;
const next = state.manifest.items[playable[cur + 1]];
if (prefetched.has(next.sessionKey) || !next.sources[0]) return;
void resolver
.resolve(next.sources[0], { generation })
.then((r) => {
if (r.ok && state && state.sessionId === sessionId) {
prefetched.set(next.sessionKey, { lease: r.lease, receiptAt: monotonicNow() });
// bounded: keep at most one prefetched lease around
if (prefetched.size > 1) {
const oldest = prefetched.keys().next().value;
if (oldest !== next.sessionKey) prefetched.delete(oldest);
}
}
})
.catch(() => {});
}
// -------------------------------------------------------------- focus --
async function ensureFocus() {
if (focusToken) return true;
focusWaiting = true;
emit();
try {
const { granted, token } = await focus.coordinator.acquirePreview();
focusToken = granted ? token : null;
return granted;
} catch {
focusToken = null;
return false;
} finally {
focusWaiting = false;
emit();
}
}
// ----------------------------------------------------------- public ----
return {
subscribe(fn) {
listeners.add(fn);
if (state) fn(state, { focusWaiting });
return () => listeners.delete(fn);
},
getState: () => state,
isFocusWaiting: () => focusWaiting,
/** Open a session: focus first (take-audio-on-open), then manifest.
* If the acknowledgement fails, the session still opens — parked,
* with the transient wait surfaced — and Play retries acquisition. */
async open({ sessionId, manifest, startAtManifestIndex }) {
state = createInitialState(sessionId);
emit();
const granted = await ensureFocus();
dispatch({ type: "MANIFEST_READY", sessionId, manifest, startAtManifestIndex });
if (!granted && state.phase !== PHASE.EMPTY) {
dispatch({ type: "SET_DESIRED_PLAYING", sessionId, value: false });
}
},
step: (dir) => dispatch({ type: "STEP", sessionId: state?.sessionId, dir }),
activateKey: (sessionKey) => dispatch({ type: "ACTIVATE_KEY", sessionId: state?.sessionId, sessionKey }),
replay: () => dispatch({ type: "REPLAY", sessionId: state?.sessionId }),
seek: (positionMs) => {
if (!state) return;
void transport.seek?.(positionMs);
dispatch({
type: "MEDIA_POSITION",
sessionId: state.sessionId,
generation: state.requestGeneration,
positionMs,
});
},
setMuted(value) {
if (!state) return;
dispatch({ type: "SET_MUTED", sessionId: state.sessionId, value });
if (value && state.phase === PHASE.PLAYING) void transport.pause();
},
async togglePlay() {
if (!state) return;
const sid = state.sessionId;
if (state.phase === PHASE.PLAYING) {
dispatch({ type: "SET_DESIRED_PLAYING", sessionId: sid, value: false });
await transport.pause();
return;
}
if (state.phase === PHASE.ENDED) {
dispatch({ type: "REPLAY", sessionId: sid });
return;
}
dispatch({ type: "SET_DESIRED_PLAYING", sessionId: sid, value: true });
const granted = await ensureFocus();
if (!granted) return; // parked; wait state already surfaced
if (state.phase === PHASE.READY || state.phase === PHASE.PAUSED) {
await transport.play();
}
// RESOLVING/BUFFERING: the pipeline observes desiredPlaying when
// the lease lands; nothing else to do here.
},
/** Play full track: hand ownership to ordinary playback. The old
* main snapshot is intentionally discarded (never restored). */
async playFullTrack(startMainPlayback) {
if (!state) return;
await transport.stop();
focus.coordinator.handoffToMain();
focusToken = null;
dispatch({ type: "SET_DESIRED_PLAYING", sessionId: state.sessionId, value: false });
await startMainPlayback(state.manifest.items[state.activeManifestIndex]);
},
/** Close: terminal for the session; transport torn down; main
* restored only if we paused it and nothing changed since. */
async close() {
if (!state) return { restored: false };
if (settleTimer != null) {
scheduler.clear(settleTimer);
settleTimer = null;
}
dispatch({ type: "CLOSE", sessionId: state.sessionId });
prefetched.clear();
await transport.stop();
await transport.dispose();
const token = focusToken;
focusToken = null;
const restored = token ? focus.coordinator.release(token) : { restored: false };
return restored;
},
};
}
+302
View File
@@ -0,0 +1,302 @@
import { test } from "node:test";
import assert from "node:assert/strict";
import { AVAILABILITY } from "../../src/lib/preview/contracts.js";
import { buildFixtureManifest } from "../../src/lib/preview/manifest.js";
import { createFixtureResolver } from "../../src/lib/preview/resolver.js";
import { createPreviewService } from "../../src/lib/preview/service.js";
import { PHASE } from "../../src/lib/preview/session.js";
const T0 = 1_700_000_000_000;
const SID = "svc-1";
function manifest(n = 3) {
return buildFixtureManifest({
rows: Array.from({ length: n }, (_, i) => ({
providerTrackId: String(i + 1),
title: `T${i + 1}`,
initialAvailability: AVAILABILITY.AVAILABLE,
})),
createdAtMs: T0,
});
}
/** Manual scheduler: settle windows fire only when the test says so. */
function makeScheduler() {
let queue = new Map();
let nextId = 1;
return {
set(fn, ms) {
const id = nextId++;
queue.set(id, fn);
return id;
},
clear(id) {
queue.delete(id);
},
async flush() {
const fns = [...queue.values()];
queue.clear();
for (const fn of fns) await fn();
await drainMicrotasks();
},
pending: () => queue.size,
};
}
const drainMicrotasks = () => new Promise((r) => setTimeout(r, 0));
/** Transport double: records every command AND behaves like the real one —
* play/pause dispatch their media events stamped with the load's context,
* which is exactly the wiring the service's transportFactory provides. */
function makeTransport() {
const log = [];
let dispatch = null;
let ctx = null;
const t = {
log,
async load(lease, c, opts) {
ctx = c;
log.push(["load", lease.opaqueLeaseId, c.generation, !!opts?.startPaused]);
},
async play() {
log.push(["play"]);
if (ctx) dispatch({ type: "MEDIA_PLAYING", ...ctx });
},
async pause() {
log.push(["pause"]);
if (ctx) dispatch({ type: "MEDIA_PAUSED", ...ctx });
},
async seek(ms) {
log.push(["seek", ms]);
},
async stop() {
ctx = null;
log.push(["stop"]);
},
async dispose() {
log.push(["dispose"]);
},
end() {
if (ctx) dispatch({ type: "MEDIA_ENDED", ...ctx });
},
};
return {
transport: t,
factory: (d) => {
dispatch = d;
return t;
},
};
}
function makeFocus({ grant = true, pausedByPreview = true } = {}) {
const calls = { acquire: 0, release: 0, handoff: 0 };
let live = null;
return {
calls,
released: [],
coordinator: {
async acquirePreview() {
calls.acquire += 1;
if (!grant) return { granted: false, token: null };
live = { id: `t${calls.acquire}`, pausedByPreview };
return { granted: true, token: live };
},
release(token) {
calls.release += 1;
const ok = token === live;
live = null;
return { restored: ok && pausedByPreview };
},
handoffToMain() {
calls.handoff += 1;
live = null;
return { restored: false, reason: "handoff" };
},
},
};
}
function makeService({ plan, grant = true, n = 3 } = {}) {
const scheduler = makeScheduler();
const { transport, factory } = makeTransport();
const focus = makeFocus({ grant });
let clock = 0;
const resolver = createFixtureResolver(
plan ?? { 1: { opaqueLeaseId: "op-1" }, 2: { opaqueLeaseId: "op-2" }, 3: { opaqueLeaseId: "op-3" } }
);
const service = createPreviewService({
resolver,
transportFactory: factory,
focus,
scheduler,
monotonicNow: () => clock,
});
return { service, scheduler, transport, focus, resolver, advance: (ms) => (clock += ms), manifest: manifest(n) };
}
// ------------------------------------------------------------------ open --
test("open: focus, settle, resolve, load audible, play", async () => {
const { service, scheduler, transport, focus, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
assert.equal(focus.calls.acquire, 1);
assert.equal(service.getState().phase, PHASE.RESOLVING_MEDIA);
assert.equal(scheduler.pending(), 1); // settle armed
await scheduler.flush();
const st = service.getState();
assert.equal(st.phase, PHASE.PLAYING); // lease landed, played, confirmed
const load = transport.log.find((e) => e[0] === "load");
assert.deepEqual(load, ["load", "op-1", st.requestGeneration, false]); // audible → not parked
assert.ok(transport.log.some((e) => e[0] === "play"));
});
test("open with focus denied: session opens PARKED, wait state surfaced", async () => {
const { service, scheduler, transport, manifest } = makeService({ grant: false });
await service.open({ sessionId: SID, manifest });
assert.equal(service.getState().desiredPlaying, false);
await scheduler.flush();
const load = transport.log.find((e) => e[0] === "load");
assert.equal(load[3], true, "must load parked without focus");
assert.ok(!transport.log.some((e) => e[0] === "play"), "no audio without focus");
});
// ------------------------------------------------------------- stepping ---
test("rapid steps: only the LAST generation ever reaches the transport", async () => {
const { service, scheduler, transport, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
service.step(1); // supersedes the open's pipeline before its settle fires
service.step(1);
const finalGen = service.getState().requestGeneration;
await scheduler.flush();
await scheduler.flush();
const loads = transport.log.filter((e) => e[0] === "load");
assert.equal(loads.length, 1, "superseded generations never loaded");
assert.equal(loads[0][2], finalGen);
assert.equal(loads[0][1], "op-3"); // stepped 1 → 2 → 3
});
test("failed resolve retries exactly once, then fails the item in place", async () => {
const { service, scheduler, resolver, manifest } = makeService({
plan: {
1: (n) => (n === 1 ? { failure: "stale_lease", retryable: true } : { opaqueLeaseId: "op-fresh" }),
2: { failure: "network", retryable: true }, // fails on retry too
3: { opaqueLeaseId: "op-3" },
},
});
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks(); // background neighbor prefetch (item 2) settles
assert.equal(service.getState().phase, PHASE.PLAYING); // retry rescued item 1
assert.equal(resolver.callCount("1"), 2);
assert.equal(resolver.callCount("2"), 1, "prefetch tried item 2 once — prefetch never retries");
service.step(1);
await scheduler.flush();
const st = service.getState();
assert.equal(st.phase, PHASE.ITEM_FAILED);
assert.equal(st.errorClass, "network");
// 1 prefetch + 1 pipeline resolve + exactly 1 capped retry = 3, then stop
assert.equal(resolver.callCount("2"), 3, "one capped retry in the pipeline, never a loop");
// the failed card stays; stepping onward still works
service.step(1);
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
assert.equal(resolver.callCount("2"), 3, "failure is settled — no more calls");
});
// ------------------------------------------------------------- prefetch ---
test("neighbor lease prefetch: stepping forward skips the resolve", async () => {
const { service, scheduler, resolver, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush(); // pipeline + prefetch of item 2 kicked
await drainMicrotasks();
assert.equal(resolver.callCount("2"), 1, "prefetched in the background");
service.step(1);
await scheduler.flush();
assert.equal(resolver.callCount("2"), 1, "no second resolve on activation");
assert.equal(service.getState().phase, PHASE.PLAYING);
});
test("a prefetched lease past 80% of its safe window is not trusted", async () => {
const { service, scheduler, resolver, advance, manifest } = makeService({
plan: {
1: { opaqueLeaseId: "op-1", safeForMs: 10_000 },
2: { opaqueLeaseId: "op-2", safeForMs: 10_000 },
3: { opaqueLeaseId: "op-3" },
},
});
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
await drainMicrotasks();
advance(9_000); // beyond 80% of the 10s safe window
service.step(1);
await scheduler.flush();
assert.equal(resolver.callCount("2"), 2, "stale prefetch re-resolved");
});
// ------------------------------------------------------ close/handoff -----
test("close during resolve: terminal, transport torn down, focus released once", async () => {
const { service, scheduler, transport, focus, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
// close BEFORE the settle window fires — mid-"resolving" phase
const out = await service.close();
assert.equal(service.getState().phase, PHASE.CLOSING);
assert.equal(scheduler.pending(), 0, "settle timer cancelled");
assert.ok(transport.log.some((e) => e[0] === "dispose"));
assert.equal(focus.calls.release, 1);
assert.ok(out.restored);
// straggler flush does nothing
await scheduler.flush();
assert.ok(!transport.log.some((e) => e[0] === "load"));
});
test("play-full handoff: transport stopped, no restoration, main starts with the active item", async () => {
const { service, scheduler, transport, focus, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
let started = null;
await service.playFullTrack(async (item) => {
started = item;
});
assert.equal(focus.calls.handoff, 1);
assert.equal(started.title, "T1");
assert.ok(transport.log.some((e) => e[0] === "stop"));
// closing afterwards must NOT restore the pre-preview main track
const out = await service.close();
assert.equal(out.restored, false);
});
// -------------------------------------------------------------- controls --
test("togglePlay: pause from playing, resume from paused, replay from ended", async () => {
const { service, scheduler, transport, manifest } = makeService();
await service.open({ sessionId: SID, manifest });
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
await service.togglePlay();
assert.equal(service.getState().phase, PHASE.PAUSED);
assert.equal(service.getState().desiredPlaying, false);
assert.ok(transport.log.some((e) => e[0] === "pause"));
await service.togglePlay();
assert.equal(service.getState().phase, PHASE.PLAYING);
assert.equal(service.getState().desiredPlaying, true);
// ride to the LAST playable item, end its clip, and replay from ENDED
service.step(1);
await scheduler.flush();
service.step(1);
await scheduler.flush();
assert.equal(service.getState().phase, PHASE.PLAYING);
transport.end();
assert.equal(service.getState().phase, PHASE.ENDED);
await service.togglePlay(); // replay
assert.equal(service.getState().phase, PHASE.RESOLVING_MEDIA);
assert.equal(service.getState().desiredPlaying, true);
});