forked from Keelrleek/SoulStream
feat: crossfade preview suite, loudness normalization, debug overlay
Preview modal audio, five rounds: - True track-change crossfade: scheduleSettle no longer silences the outgoing clip at t=0; preview_load's equal-power fade owns both ramps, gated on the incoming voice's first Playing event (audible_marks), with failure/overstay fallbacks. CROSSFADE_MS = 340 — locked to the reel's card-slide so audio and visuals land together. - Two-neighbour lease prefetch + a 15-min on-disk clip byte-cache (recent_clips): steps in BOTH directions crossfade in ~15 ms; revisits never re-download. - Adaptive settle (isolated steps fire immediately, bursts coalesce) and anticipatory auto-advance (step at clip end minus 400 ms) so auto-play crossfades over the tail instead of gapping. - Session resume memory: revisited tracks continue where they left off (decoder-level start offset via play_local_from/resume_at); finished tracks restart from the top. - Open/close crossfades with the MAIN player: fade-pause with the desired-paused latch landing at ramp end, fade-resume from the paused position; MAIN_FADE_GEN guards; focus handshake relaxation documented in focusBridge. Volume normalization (Settings > Playback, default on): - Dependency-free BS.1770/EBU R128 meter in the player crate (K-weighting, 400 ms gated blocks, incremental) + analyzer that reads the same growing file playback streams from — first plays are measured at download speed. - Gain layered under user volume; audible start GATED on a preliminary measurement (10 s of audio or 800 ms budget) so the level is right from the first sample and never changes mid-track; prelim boosts capped 3 dB, peak-aware clipping guard, persistent loudness-cache.json. - Gapless boundaries get their own sample-accurate gain via SetNextNormGainDb, fed by preload analysis. Debug overlay (Ctrl+Shift+D): process-tree CPU / PDH GPU / working-set + private-commit RAM / network rates / FPS / current-track download progress read from the backend's own StreamProgress / live normalization state / preview session phase. Polls only while visible. 131 JS + player + app tests green; every path verified live over CDP.
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@@ -129,6 +129,10 @@ pub struct AppConfig {
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/// Some(0) → unlimited.
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#[serde(default)]
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pub stream_cache_max_mb: Option<u64>,
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/// Loudness normalization (−14 LUFS target, BS.1770 measurement):
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/// every track plays at roughly the same perceived level. None → true.
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#[serde(default)]
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pub volume_normalization: Option<bool>,
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}
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/// Default longest edge for embedded covers when the user hasn't chosen.
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@@ -166,6 +170,10 @@ pub fn stream_cache_max_mb(cfg: &AppConfig) -> u64 {
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.unwrap_or(DEFAULT_STREAM_CACHE_MAX_MB)
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}
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pub fn volume_normalization(cfg: &AppConfig) -> bool {
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cfg.volume_normalization.unwrap_or(true)
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}
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/// One-time migration after the identifier rename: the app-data dir moved
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/// from `com.trifecta.soulseek-plus` to the new identifier's folder. Rename
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/// the old dir into place so the library DB, config and stream cache
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