Everything written this session that has not been through the device: rounds 43 to 48 (each patch adversarially verified, 43's transient-notice expectation fixed), a partial round 49, the pipeline scripts, the Android Auto design and the icon comparison mock. Also the two harness changes that were never A/B'd — adaptive waits, which may only shorten a declared wait and never lengthen it, and a ship that runs the mock walk and the deploy at the same time. The A/B and its 255-step baseline are in handoff/tools; main stays at what the phone has actually walked.
9 lines
594 B
Plaintext
9 lines
594 B
Plaintext
layout is the only thing that has to answer. Two media queries do that.
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Every claim in that sentence was read off the CSS and proved at 915×411
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behind a viewport override; the phone walk now turns a real device over and
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reads each of them there — the angle, the insets around the cutout and the
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gesture pill, the activity, the audio. See **Verifying**. The player sheet
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is the one surface whose portrait shape cannot survive a wide viewport: its
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artwork is a square sized by WIDTH, so at 915×411 the cover came out 879px
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tall and the title, the lane, the transport and the face buttons sat
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