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SoulStream/src-tauri/src/playback.rs
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//! Playback orchestration: bridges the audio thread, the streaming cache,
//! and the webview.
use serde::Serialize;
use std::collections::{HashMap, VecDeque};
use std::path::PathBuf;
use std::sync::{Arc, Mutex};
static CACHE_PRUNE_LOCK: Mutex<()> = Mutex::new(());
use std::time::{Duration, Instant};
use tauri::{Emitter, Manager};
use player::{Player, PlayerEvent, StreamProgress};
// The audio thread keeps its responsive 60 ms command/end-detection loop, but
// the webview does not need 16-17 IPC/reactivity updates per second to move a
// progress indicator. Roughly four to five updates per second remain visually
// smooth while letting Chromium spend most playback time asleep.
const UI_POSITION_INTERVAL: Duration = Duration::from_millis(200);
const WAVEFORM_CACHE_MAX_ENTRIES: usize = 256;
const PROGRESSIVE_WAVEFORM_CACHE_MAX_ENTRIES: usize = 64;
const WAVEFORM_JOB_MAX_IDLE_ENTRIES: usize = 256;
/// Tiny insertion-order LRU used for decoded waveform data. Waveforms are
/// cheap individually, but a path-keyed session cache must not grow with every
/// track ever visited.
struct WaveformLru<T> {
entries: HashMap<String, T>,
order: VecDeque<String>,
capacity: usize,
}
impl<T: Clone> WaveformLru<T> {
fn new(capacity: usize) -> Self {
Self {
entries: HashMap::new(),
order: VecDeque::new(),
capacity,
}
}
fn get(&mut self, key: &str) -> Option<T> {
let value = self.entries.get(key)?.clone();
self.touch(key);
Some(value)
}
fn insert(&mut self, key: String, value: T) {
self.entries.insert(key.clone(), value);
self.touch(&key);
while self.entries.len() > self.capacity {
let Some(oldest) = self.order.pop_front() else {
break;
};
self.entries.remove(&oldest);
}
}
fn remove(&mut self, key: &str) {
self.entries.remove(key);
if let Some(index) = self.order.iter().position(|candidate| candidate == key) {
self.order.remove(index);
}
}
fn touch(&mut self, key: &str) {
if let Some(index) = self.order.iter().position(|candidate| candidate == key) {
self.order.remove(index);
}
self.order.push_back(key.to_string());
}
}
#[derive(Clone)]
pub(crate) struct ProgressiveWaveform {
decoded_bytes: u64,
next_decode_bytes: u64,
peaks: Vec<f32>,
}
impl ProgressiveWaveform {
pub(crate) fn new(decoded_bytes: u64, total_bytes: u64, peaks: Vec<f32>) -> Self {
Self {
decoded_bytes,
next_decode_bytes: next_progressive_waveform_threshold(decoded_bytes, total_bytes),
peaks,
}
}
/// Recompute only after the growing file has at least doubled. If a
/// transfer restarted and the file shrank, force a fresh decode instead of
/// returning peaks from bytes that no longer exist.
pub(crate) fn should_recompute(&self, available_bytes: u64) -> bool {
available_bytes < self.decoded_bytes
|| (available_bytes > self.decoded_bytes && available_bytes >= self.next_decode_bytes)
}
pub(crate) fn peaks(&self) -> Vec<f32> {
self.peaks.clone()
}
/// How much of the file these peaks were decoded from — the numerator of
/// the coverage the UI anchors its rise frontier to.
pub(crate) fn decoded_bytes(&self) -> u64 {
self.decoded_bytes
}
}
/// When the next partial re-decode is due. Early on the file doubles between
/// decodes — they're cheap and the shape fills in fast. But pure doubling made
/// the LAST gap span half the transfer (50% → 100%), so the drawn wave sat up
/// to 2× behind the buffer and the playhead visibly walked off its end
/// (decoded audio is always ahead of playback, the DRAWING wasn't). Past the
/// eighth-of-file mark the schedule switches to fixed total/8 steps: the wave
/// is never more than 12.5% behind the transfer, for at most ~7 extra decodes
/// spread across the download.
fn next_progressive_waveform_threshold(decoded_bytes: u64, total_bytes: u64) -> u64 {
let doubled = decoded_bytes
.saturating_mul(2)
.max(decoded_bytes.saturating_add(1));
let linear_step = decoded_bytes.saturating_add((total_bytes / 8).max(1));
doubled
.min(linear_step)
.min(total_bytes.max(decoded_bytes.saturating_add(1)))
}
pub struct PlayerState {
pub player: Player,
/// Active stream downloads: download id → progress shared with the player.
pub streams: Mutex<HashMap<u64, Arc<StreamProgress>>>,
/// Cache target for each active stream. This lets a library save adopt an
/// in-flight stream instead of requesting the same peer/path again.
pub stream_caches: Mutex<HashMap<u64, PathBuf>>,
/// Bounded completed-waveform LRU, keyed by file path + bucket count.
waveforms: Mutex<WaveformLru<Vec<f32>>>,
/// Last useful partial decode per active/recent stream. A growing file is
/// decoded again only after its byte length doubles.
progressive_waveforms: Mutex<WaveformLru<ProgressiveWaveform>>,
/// Per-key single-flight locks. The owned guard moves into the blocking
/// decoder so cancellation of the IPC future cannot expose overlapping
/// work while that decoder is still running.
waveform_jobs: Mutex<HashMap<String, Arc<tokio::sync::Mutex<()>>>>,
/// Pre-buffered next-track downloads: download id → cache target.
/// Their events are swallowed (no UI, no library pipeline); play_stream
/// attaches to them instead of restarting the transfer.
pub preloads: Mutex<HashMap<u64, PathBuf>>,
/// Transfers whose completed cache file should also be organized into the
/// library. A save can subscribe to a stream/preload already in progress.
pub deferred_saves: Mutex<HashMap<u64, PathBuf>>,
/// The last transport state forwarded to the webview.
///
/// The audio thread is send-only — it reports by event and answers no
/// questions — so a webview that RELOADS has no way to learn that audio is
/// still running. It kept receiving position ticks and drew a moving
/// scrubber under the words "Nothing playing", because every other part of
/// the player store had been wiped with the page. This is the answer to
/// "what is the audio thread doing right now", mirrored here as the events
/// go past and read back by `player_state` at boot.
pub last_transport: Mutex<PlaybackSnapshot>,
}
/// What the audio thread is doing, as of its last event. Deliberately only
/// TRANSPORT: which song this is, and the queue around it, are the frontend's
/// own knowledge and are restored from its session snapshot.
#[derive(Serialize, Clone, Default)]
pub struct PlaybackSnapshot {
/// "idle" | "buffering" | "playing" | "paused" — the same vocabulary the
/// frontend's `player.status` uses, so a restore is a direct assignment.
pub status: String,
pub position: f64,
pub duration: Option<f64>,
}
#[derive(Serialize, Clone)]
#[serde(tag = "kind", rename_all = "kebab-case")]
enum PlayerUiEvent {
Buffering,
Playing,
Paused,
Stopped,
TrackEnded { gapless: bool },
Position { secs: f64, duration: Option<f64> },
Error { message: String },
}
/// Create the audio thread and forward its events to the webview.
pub fn init(app: &tauri::AppHandle) {
let output_device = crate::config::load(app).audio_output_device;
let (player, events) = Player::spawn_with_device(output_device);
app.manage(PlayerState {
player,
streams: Mutex::new(HashMap::new()),
stream_caches: Mutex::new(HashMap::new()),
waveforms: Mutex::new(WaveformLru::new(WAVEFORM_CACHE_MAX_ENTRIES)),
progressive_waveforms: Mutex::new(WaveformLru::new(PROGRESSIVE_WAVEFORM_CACHE_MAX_ENTRIES)),
waveform_jobs: Mutex::new(HashMap::new()),
preloads: Mutex::new(HashMap::new()),
deferred_saves: Mutex::new(HashMap::new()),
last_transport: Mutex::new(PlaybackSnapshot {
status: "idle".into(),
..Default::default()
}),
});
let handle = app.clone();
std::thread::Builder::new()
.name("player-events".into())
.spawn(move || {
let mut last_position_emit = Instant::now() - UI_POSITION_INTERVAL;
for ev in events {
let ui = match ev {
PlayerEvent::Buffering => {
last_position_emit = Instant::now() - UI_POSITION_INTERVAL;
PlayerUiEvent::Buffering
}
PlayerEvent::Playing => {
last_position_emit = Instant::now() - UI_POSITION_INTERVAL;
PlayerUiEvent::Playing
}
PlayerEvent::Paused => PlayerUiEvent::Paused,
PlayerEvent::Stopped => PlayerUiEvent::Stopped,
PlayerEvent::TrackEnded { gapless } => {
last_position_emit = Instant::now() - UI_POSITION_INTERVAL;
PlayerUiEvent::TrackEnded { gapless }
}
PlayerEvent::Position { secs, duration } => {
let now = Instant::now();
if now.duration_since(last_position_emit) < UI_POSITION_INTERVAL {
continue;
}
last_position_emit = now;
PlayerUiEvent::Position { secs, duration }
}
PlayerEvent::Error(message) => PlayerUiEvent::Error { message },
};
// Mirror the transport before emitting, so a webview that
// reloads mid-track can ask what it missed. TrackEnded is
// deliberately not recorded: the frontend owns the queue and
// decides what follows, and the next Buffering/Stopped says
// what actually happened.
// The OS media card rides this same mirror (see smtc.rs). The
// snapshot IS the transport the UI is about to be told about,
// so the card cannot drift from the window, and driving it
// from here costs no IPC at all. Copied out rather than used
// under the lock: the card's updates are cross-process calls
// and have no business holding the transport mutex.
let mut card = None;
if let Some(state) = handle.try_state::<PlayerState>() {
if let Ok(mut last) = state.last_transport.lock() {
match &ui {
PlayerUiEvent::Buffering => {
last.status = "buffering".into();
last.position = 0.0;
}
PlayerUiEvent::Playing => last.status = "playing".into(),
PlayerUiEvent::Paused => last.status = "paused".into(),
PlayerUiEvent::Stopped | PlayerUiEvent::Error { .. } => {
*last = PlaybackSnapshot {
status: "idle".into(),
..Default::default()
};
}
PlayerUiEvent::Position { secs, duration } => {
last.position = *secs;
if duration.is_some() {
last.duration = *duration;
}
}
PlayerUiEvent::TrackEnded { .. } => {}
}
card = Some((last.status.clone(), last.position, last.duration));
}
}
if let Some((status, position, duration)) = card {
crate::smtc::set_status(&handle, &status);
crate::smtc::set_timeline(&handle, position, duration);
// The taskbar preview's middle button wears play or pause
// off the same truth.
crate::thumbbar::set_playing(&handle, status == "playing");
}
let _ = handle.emit("soulseek:player", ui);
}
})
.expect("spawn player event forwarder");
}
impl PlayerState {
pub(crate) fn cached_waveform(&self, key: &str) -> Option<Vec<f32>> {
self.waveforms.lock().unwrap().get(key)
}
pub(crate) fn cache_waveform(&self, key: String, peaks: Vec<f32>) {
self.waveforms.lock().unwrap().insert(key, peaks);
}
pub(crate) fn remove_cached_waveform(&self, key: &str) {
self.waveforms.lock().unwrap().remove(key);
}
pub(crate) fn progressive_waveform(&self, key: &str) -> Option<ProgressiveWaveform> {
self.progressive_waveforms.lock().unwrap().get(key)
}
pub(crate) fn cache_progressive_waveform(&self, key: String, waveform: ProgressiveWaveform) {
self.progressive_waveforms
.lock()
.unwrap()
.insert(key, waveform);
}
pub(crate) fn remove_progressive_waveform(&self, key: &str) {
self.progressive_waveforms.lock().unwrap().remove(key);
}
pub(crate) fn waveform_job(&self, key: &str) -> Arc<tokio::sync::Mutex<()>> {
let mut jobs = self.waveform_jobs.lock().unwrap();
if jobs.len() >= WAVEFORM_JOB_MAX_IDLE_ENTRIES {
// An entry with only the map's Arc is idle and safe to forget.
// Active/waiting jobs may temporarily exceed the soft bound, but
// they must keep their shared lock until their decoder exits.
let idle: Vec<String> = jobs
.iter()
.filter(|(_, job)| Arc::strong_count(job) == 1)
.map(|(key, _)| key.clone())
.collect();
for idle_key in idle {
if jobs.len() < WAVEFORM_JOB_MAX_IDLE_ENTRIES {
break;
}
jobs.remove(&idle_key);
}
}
jobs.entry(key.to_string())
.or_insert_with(|| Arc::new(tokio::sync::Mutex::new(())))
.clone()
}
pub(crate) fn release_waveform_job(&self, key: &str, job: &Arc<tokio::sync::Mutex<()>>) {
let mut jobs = self.waveform_jobs.lock().unwrap();
if jobs
.get(key)
.is_some_and(|current| Arc::ptr_eq(current, job) && Arc::strong_count(current) == 2)
{
jobs.remove(key);
}
}
}
/// Stable cache filename for a remote file: short hash + original name.
pub fn cache_path(app: &tauri::AppHandle, username: &str, remote_path: &str) -> Option<PathBuf> {
let dir = crate::paths::app_data(app).ok()?.join("stream-cache");
std::fs::create_dir_all(&dir).ok()?;
let mut hash: u64 = 0xcbf29ce484222325;
for b in username.bytes().chain(remote_path.bytes()) {
hash ^= b as u64;
hash = hash.wrapping_mul(0x100000001b3);
}
let name = remote_path.rsplit('\\').next().unwrap_or(remote_path);
let safe: String = name
.chars()
.map(|c| match c {
'<' | '>' | ':' | '"' | '/' | '\\' | '|' | '?' | '*' => '_',
c if (c as u32) < 0x20 => '_',
c => c,
})
.collect();
Some(dir.join(format!("{hash:016x} {safe}")))
}
/// The in-flight download target for a cache file: `<name>.<ext>.partial`.
pub fn partial_path(cache: &std::path::Path) -> PathBuf {
cache.with_extension(format!(
"{}partial",
cache
.extension()
.map(|e| format!("{}.", e.to_string_lossy()))
.unwrap_or_default()
))
}
/// Enforce the configured streamed-track retention on the cache: drop files
/// not played within the retention window, then oldest-first beyond the size
/// cap. The playing track's file is held open by the OS, so its delete fails
/// and it is simply kept.
pub fn prune_cache(app: &tauri::AppHandle) {
// Completion/settings paths can request pruning concurrently. Serialize
// their directory snapshots so a stale running total cannot over-delete.
let _prune_guard = CACHE_PRUNE_LOCK
.lock()
.unwrap_or_else(|poisoned| poisoned.into_inner());
let cfg = crate::config::load(app);
let max_bytes = crate::config::stream_cache_max_mb(&cfg) * 1024 * 1024; // 0 = unlimited
let retention = std::time::Duration::from_secs(
crate::config::stream_retention_days(&cfg) as u64 * 24 * 60 * 60,
);
// In keep-forever mode streams land in the library, so the cache is only
// a transfer buffer — age expiry off, size cap still applies.
let age_prune = !crate::config::stream_keep_forever(&cfg);
let Ok(dir) = crate::paths::app_data(app).map(|d| d.join("stream-cache")) else {
return;
};
let Ok(entries) = std::fs::read_dir(&dir) else {
return;
};
let mut files: Vec<(std::time::SystemTime, u64, PathBuf)> = entries
.flatten()
.filter_map(|e| {
let path = e.path();
if path
.extension()
.is_some_and(|ext| ext.to_string_lossy().eq_ignore_ascii_case("partial"))
{
// Active downloads are transfer buffers, not evictable cache
// entries. Deleting one can make its final rename fail.
return None;
}
let md = e.metadata().ok()?;
if !md.is_file() {
return None;
}
Some((md.modified().ok()?, md.len(), path))
})
.collect();
files.sort_by_key(|(t, ..)| *t);
let now = std::time::SystemTime::now();
let mut total: u64 = files.iter().map(|(_, len, _)| len).sum();
let mut kept = Vec::new();
for (modified, len, path) in files {
let expired = age_prune
&& now
.duration_since(modified)
.map(|age| age > retention)
.unwrap_or(false);
if expired && std::fs::remove_file(&path).is_ok() {
total -= len;
continue;
}
kept.push((len, path));
}
if max_bytes == 0 {
return;
}
for (len, path) in kept {
if total <= max_bytes {
break;
}
if std::fs::remove_file(&path).is_ok() {
total -= len;
}
}
}
/// Mark a cache file as freshly used so retention counts from the last play,
/// not the first stream.
pub fn touch(path: &std::path::Path) {
if let Ok(f) = std::fs::File::options().write(true).open(path) {
let _ = f.set_modified(std::time::SystemTime::now());
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn waveform_lru_evicts_oldest_and_refreshes_hits() {
let mut cache = WaveformLru::new(2);
cache.insert("a".into(), vec![1.0]);
cache.insert("b".into(), vec![2.0]);
assert_eq!(cache.get("a"), Some(vec![1.0]));
cache.insert("c".into(), vec![3.0]);
assert_eq!(cache.get("b"), None);
assert_eq!(cache.get("a"), Some(vec![1.0]));
assert_eq!(cache.get("c"), Some(vec![3.0]));
assert_eq!(cache.entries.len(), 2);
}
#[test]
fn progressive_waveform_waits_for_doubling_but_restarts_after_shrink() {
let waveform = ProgressiveWaveform::new(10, 100, vec![1.0]);
assert!(!waveform.should_recompute(10));
assert!(!waveform.should_recompute(19));
assert!(waveform.should_recompute(20));
assert!(waveform.should_recompute(9));
}
#[test]
fn progressive_thresholds_bound_lag_and_total_decode_cost() {
let total: u64 = 256 * 1024 * 1024;
let mut decoded: u64 = 1024 * 1024;
let mut cumulative = 0u64;
let mut steps = 0;
while decoded < total {
cumulative += decoded;
let next = next_progressive_waveform_threshold(decoded, total);
assert!(next > decoded, "thresholds must advance");
// The drawn wave may never fall more than an eighth of the file
// behind the transfer — the doubling-only schedule's half-file
// final gap is the bug this replaced (playhead walking off the
// stale wave's end mid-song).
assert!(
next - decoded <= total / 8,
"gap {} exceeds total/8",
next - decoded
);
decoded = next;
steps += 1;
}
assert_eq!(decoded, total);
// Early doubling + eighth-of-file steps: the whole progressive series
// costs a small constant number of full-file decodes, spread across
// the download.
assert!(steps <= 16, "too many recomputes: {steps}");
assert!(cumulative <= total * 4, "cumulative redecode too large");
}
}