Files
SoulStream/crates/player/src/source.rs
T
KeelrLeek 793f78370e feat: crossfade preview suite, loudness normalization, debug overlay
Preview modal audio, five rounds:
- True track-change crossfade: scheduleSettle no longer silences the
  outgoing clip at t=0; preview_load's equal-power fade owns both ramps,
  gated on the incoming voice's first Playing event (audible_marks), with
  failure/overstay fallbacks. CROSSFADE_MS = 340 — locked to the reel's
  card-slide so audio and visuals land together.
- Two-neighbour lease prefetch + a 15-min on-disk clip byte-cache
  (recent_clips): steps in BOTH directions crossfade in ~15 ms; revisits
  never re-download.
- Adaptive settle (isolated steps fire immediately, bursts coalesce) and
  anticipatory auto-advance (step at clip end minus 400 ms) so auto-play
  crossfades over the tail instead of gapping.
- Session resume memory: revisited tracks continue where they left off
  (decoder-level start offset via play_local_from/resume_at); finished
  tracks restart from the top.
- Open/close crossfades with the MAIN player: fade-pause with the
  desired-paused latch landing at ramp end, fade-resume from the paused
  position; MAIN_FADE_GEN guards; focus handshake relaxation documented
  in focusBridge.

Volume normalization (Settings > Playback, default on):
- Dependency-free BS.1770/EBU R128 meter in the player crate (K-weighting,
  400 ms gated blocks, incremental) + analyzer that reads the same growing
  file playback streams from — first plays are measured at download speed.
- Gain layered under user volume; audible start GATED on a preliminary
  measurement (10 s of audio or 800 ms budget) so the level is right from
  the first sample and never changes mid-track; prelim boosts capped 3 dB,
  peak-aware clipping guard, persistent loudness-cache.json.
- Gapless boundaries get their own sample-accurate gain via
  SetNextNormGainDb, fed by preload analysis.

Debug overlay (Ctrl+Shift+D): process-tree CPU / PDH GPU / working-set +
private-commit RAM / network rates / FPS / current-track download progress
read from the backend's own StreamProgress / live normalization state /
preview session phase. Polls only while visible.

131 JS + player + app tests green; every path verified live over CDP.
2026-07-23 16:05:14 -05:00

225 lines
7.0 KiB
Rust

//! Growing-file media source: reads a file that is still being written,
//! blocking (instead of returning EOF) when playback catches up to the
//! download's write head.
use std::io::{Read, Seek, SeekFrom};
use std::path::Path;
use std::sync::{Arc, Condvar, Mutex};
use std::time::Duration;
/// Everything rodio's Decoder needs from a source.
pub trait MediaRead: Read + Seek + Send + Sync {}
impl<T: Read + Seek + Send + Sync> MediaRead for T {}
#[derive(Debug, Default)]
struct ProgressState {
received: u64,
done: bool,
failed: Option<String>,
aborted: bool,
}
/// Shared write-progress of an in-flight download. The downloader calls
/// [`update`](Self::update); the audio thread's reads wait on it.
#[derive(Debug, Default)]
pub struct StreamProgress {
state: Mutex<ProgressState>,
cv: Condvar,
}
impl StreamProgress {
pub fn new() -> Arc<Self> {
Arc::new(Self::default())
}
pub fn update(&self, received: u64, done: bool, failed: Option<String>) {
let mut st = self.state.lock().unwrap();
st.received = st.received.max(received);
st.done |= done;
if st.failed.is_none() {
st.failed = failed;
}
self.cv.notify_all();
}
/// Current (received bytes, done) — diagnostics/observability readout.
pub fn received_done(&self) -> (u64, bool) {
let st = self.state.lock().unwrap();
(st.received, st.done)
}
/// Unblock any waiting reads permanently (track switched / stopped).
pub fn abort(&self) {
let mut st = self.state.lock().unwrap();
st.aborted = true;
self.cv.notify_all();
}
/// Wait until at least `wanted` bytes exist (or terminal state).
/// Returns Ok(available bytes) or Err(reason) on failure/abort.
fn wait_for(&self, wanted: u64) -> Result<u64, String> {
let mut st = self.state.lock().unwrap();
loop {
if st.aborted {
return Err("stream aborted".into());
}
if let Some(reason) = &st.failed {
return Err(reason.clone());
}
if st.done || st.received >= wanted {
return Ok(st.received);
}
let (guard, _) = self
.cv
.wait_timeout(st, Duration::from_millis(250))
.map_err(|_| "progress lock poisoned".to_string())?;
st = guard;
}
}
fn snapshot(&self) -> (u64, bool) {
let st = self.state.lock().unwrap();
(st.received, st.done)
}
}
/// A file being written by a download, exposed as a blocking Read + Seek.
pub struct GrowingFile {
file: std::fs::File,
pos: u64,
total: u64,
progress: Arc<StreamProgress>,
}
impl GrowingFile {
pub fn open(
path: &Path,
total: u64,
progress: Arc<StreamProgress>,
) -> std::io::Result<GrowingFile> {
// The file may not exist until the remote queue clears; wait for
// the first bytes before opening.
progress.wait_for(1).map_err(std::io::Error::other)?;
let file = std::fs::File::open(path)?;
Ok(GrowingFile {
file,
pos: 0,
total,
progress,
})
}
}
impl Read for GrowingFile {
fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> {
let (received, done) = self.progress.snapshot();
// At the write head and still downloading: wait for more.
if self.pos >= received && !done {
match self.progress.wait_for(self.pos + 1) {
Ok(_) => {}
Err(e) if e == "stream aborted" => return Ok(0), // graceful EOF
Err(e) => return Err(std::io::Error::other(e)),
}
}
let n = self.file.read(buf)?;
if n == 0 {
// Raced the writer: data was promised but the handle hasn't
// caught up; only report EOF once the download is done.
let (_, done) = self.progress.snapshot();
if !done {
std::thread::sleep(Duration::from_millis(50));
let n2 = self.file.read(buf)?;
self.pos += n2 as u64;
return Ok(n2);
}
}
self.pos += n as u64;
Ok(n)
}
}
impl Seek for GrowingFile {
fn seek(&mut self, pos: SeekFrom) -> std::io::Result<u64> {
// Normalize End against the *final* size so seek math is stable
// even while the file is still growing.
let target = match pos {
SeekFrom::Start(o) => o,
SeekFrom::Current(d) => self.pos.saturating_add_signed(d),
SeekFrom::End(d) => self.total.saturating_add_signed(d),
};
// Block until the target region exists, so decoder probes into
// not-yet-downloaded space stall instead of erroring.
if target > 0 {
self.progress
.wait_for(target.min(self.total))
.map_err(std::io::Error::other)?;
}
self.pos = self.file.seek(SeekFrom::Start(target))?;
Ok(self.pos)
}
}
#[cfg(test)]
mod tests {
use super::*;
use std::io::Write;
#[test]
fn growing_read_blocks_until_bytes_arrive() {
let dir = std::env::temp_dir().join("ssplus-player-test");
std::fs::create_dir_all(&dir).unwrap();
let path = dir.join("grow.bin");
std::fs::write(&path, b"").unwrap();
let progress = StreamProgress::new();
let writer_progress = progress.clone();
let writer_path = path.clone();
let writer = std::thread::spawn(move || {
let mut f = std::fs::OpenOptions::new()
.write(true)
.open(&writer_path)
.unwrap();
for chunk in 0..4u8 {
std::thread::sleep(Duration::from_millis(60));
f.write_all(&[chunk; 100]).unwrap();
f.flush().unwrap();
writer_progress.update((chunk as u64 + 1) * 100, chunk == 3, None);
}
});
let mut g = GrowingFile::open(&path, 400, progress).unwrap();
let mut out = Vec::new();
g.read_to_end(&mut out).unwrap();
writer.join().unwrap();
assert_eq!(out.len(), 400);
assert_eq!(out[350], 3);
}
#[test]
fn abort_unblocks_reader() {
let dir = std::env::temp_dir().join("ssplus-player-test");
std::fs::create_dir_all(&dir).unwrap();
let path = dir.join("abort.bin");
std::fs::write(&path, b"xx").unwrap();
let progress = StreamProgress::new();
progress.update(2, false, None);
let mut g = GrowingFile::open(&path, 1000, progress.clone()).unwrap();
let killer = std::thread::spawn(move || {
std::thread::sleep(Duration::from_millis(100));
progress.abort();
});
let mut out = Vec::new();
// Reads the 2 bytes, then blocks at the write head until abort.
g.read_to_end(&mut out).unwrap();
killer.join().unwrap();
assert_eq!(out.len(), 2);
}
}