Scroll-driven animation conversion - apply() writes nothing per frame on the supported path; the hero squeeze, fade line and header curves all ride scroll-driven animations on the compositor. - Section boundaries flip via IntersectionObserver sentinels; the scroll listener is gone from the hot path. - The scrollbar thumb rides its own scroll-driven animation. - @supports-not fallback keeps the previous rAF --p path verbatim, so unsupported engines render identically. - Curves verified exact to 1e-6 against the old path, 0.000px continuity across boundary flips, correct retarget on resize. Perf fixes - Forced-layout reads pulled out of both scroll handlers. - Resize settle-reflow: a second reflow 200ms after resize quiesces, and the pane is observed too. This was the root cause of the fullscreen fade-wedge and of the long-standing intermittent where rows stayed hidden after a resize. Glass - backdrop-filter removed from chips and preview surfaces. - Bar glass blur 20 -> 12. - Choose-hero pill removed from the UI; pickArtistHero/clearArtistHero backend is untouched and the control can be re-homed later. Hero design (final) - Crossfade twins are permanent. Twin blur is baked via bakeBlur() (clamp-to-edge pad -> blur -> crop) so the frames stay pixel-aligned with no edge fringe and no geometry scaling. - Bloom strip retired everywhere; HeroGpuCanvas's internal bloom canvases are hidden by one scoped rule and the component is unchanged. - Seam is a pure mirror: the artwork's top strip flipped inside the glass band, clipped at the bar's top line, riding the squeeze with the hero and dissolving in lockstep on rotation. - GPU twin overlay crossfades on rotation instead of snapping — the incoming baked frame fades in on hero-banner-in with a 2-frame cap. - ~930 lines of experimental variants and the perf-flag system deleted; the surviving path is a pixel no-op against the approved configuration. Debug overlay - PERF/SEAM rows dropped; the overlay keeps stats plus an FPS/drops/worst counter (Ctrl+Shift+D).
207 lines
5.8 KiB
CSS
207 lines
5.8 KiB
CSS
/* SoulStream — Spotify-style dark theme */
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/* Bundled fonts (same set as the TriSign app) */
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@font-face {
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font-family: "Nunito";
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font-style: normal;
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font-weight: 400;
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font-display: swap;
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src: url("/assets/fonts/nunito-400.woff2") format("woff2");
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}
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@font-face {
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font-family: "Nunito";
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font-style: normal;
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font-weight: 600;
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font-display: swap;
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src: url("/assets/fonts/nunito-600.woff2") format("woff2");
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}
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@font-face {
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font-family: "Nunito";
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font-style: normal;
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font-weight: 700;
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font-display: swap;
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src: url("/assets/fonts/nunito-700.woff2") format("woff2");
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}
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@font-face {
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font-family: "Inter";
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font-style: normal;
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font-weight: 400;
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font-display: swap;
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src: url("/assets/fonts/inter-400.woff2") format("woff2");
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}
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@font-face {
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font-family: "Inter";
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font-style: normal;
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font-weight: 600;
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font-display: swap;
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src: url("/assets/fonts/inter-600.woff2") format("woff2");
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}
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@font-face {
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font-family: "Inter";
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font-style: normal;
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font-weight: 700;
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font-display: swap;
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src: url("/assets/fonts/inter-700.woff2") format("woff2");
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}
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/* Typed accent registrations let scoped overrides (the artist page's
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browse accent) CSS-transition; the global rAF crossfade is unaffected. */
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@property --accent {
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syntax: "<color>";
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inherits: true;
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initial-value: #1f9ad6;
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}
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@property --accent-hover {
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syntax: "<color>";
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inherits: true;
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initial-value: #41b7ee;
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}
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:root {
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--app-font: "Nunito", -apple-system, "Segoe UI", sans-serif;
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--bg-base: #121212;
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--bg-sidebar: #000000;
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--bg-elevated: #181818;
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--bg-highlight: #242424;
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--bg-press: #2a2a2a;
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--bg-player: #181818;
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--text-primary: #ffffff;
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--text-secondary: #b3b3b3;
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--text-muted: #7a7a7a;
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--accent: #1f9ad6;
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--accent-hover: #41b7ee;
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--accent-soft: color-mix(in srgb, var(--accent) 15%, transparent);
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--border: #2a2a2a;
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--radius: 8px;
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--sidebar-width: 232px;
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--player-height: 88px;
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--nowplaying-width: 340px;
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}
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/* Floating overlay scrollbar (see src/lib/scrollbar.js). The native bar is
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hidden so it never reserves width or reflows content; a thin thumb floats
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in the container's right padding, fading in on scroll/hover, out when idle. */
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.float-scroll {
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scrollbar-width: none;
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-ms-overflow-style: none;
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}
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.float-scroll::-webkit-scrollbar {
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width: 0;
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height: 0;
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display: none;
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}
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/* Zero-height sticky rail: the compositor keeps it pinned to the scrollport
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top, so the thumb inside never needs JS counter-scrolling (which jitters on
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composited-scrolling panes — see scrollbar.js). In flex/grid scrollers its
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row-gap contribution is cancelled by an inline negative margin-bottom. */
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.float-rail {
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position: sticky;
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top: 0;
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height: 0;
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z-index: 60;
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pointer-events: none;
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}
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.float-thumb {
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position: absolute;
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top: 0;
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right: 3px; /* refined inline: 3px inside the scroller's padding box */
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width: 5px;
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border-radius: 2.5px;
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/* Song-name text tone (--text-secondary), nudged a little lighter. */
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background: color-mix(in srgb, var(--text-secondary) 75%, #ffffff);
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opacity: 0;
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pointer-events: none;
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/* Slides along the track via translateY (composited — no layout/paint),
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so give it its own layer. Only opacity is animated. */
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will-change: transform;
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transition: opacity 0.15s ease;
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}
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/* Order matters (equal specificity, last wins): a faint hint on hover, more
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present while scrolling, solid while dragging. hover < show < dragging. */
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.float-thumb.hover {
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opacity: 0.35;
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pointer-events: auto;
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}
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.float-thumb.show {
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opacity: 0.8;
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pointer-events: auto;
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}
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.float-thumb.dragging {
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opacity: 1;
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pointer-events: auto;
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}
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/* The thumb's slide as a scroll-driven animation (scrollbar.js sets it up
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where animation-timeline is supported). Endpoints are written by measure():
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--ft-y0 = topInset - padTop, --ft-y1 = --ft-y0 + (trackH - thumbH). The
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default animation range spans the scroller's whole scroll range, so linear
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progress IS scrollTop / maxScroll — the exact ratio the JS fallback
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computes — and the compositor tracks the scroll with zero main-thread
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work (and none of the fallback's one-frame lag under threaded scrolling). */
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@keyframes float-thumb-ride {
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from {
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transform: translateY(var(--ft-y0, 0px));
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}
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to {
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transform: translateY(var(--ft-y1, 0px));
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}
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}
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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html,
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body {
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height: 100%;
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overflow: hidden;
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/* Kill WebView2's document-level elastic overscroll (it visibly shifts the
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whole view). Scoped to the root + the real scroll panes below — NOT `*`:
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applying it to every element turns each `overflow: hidden`/`auto` box
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(cards, panels, popovers, the album expander) into a scroll container
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that swallows the wheel instead of chaining it to the page, so hovering
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one froze scrolling. Inner regions now default to `auto` and chain. */
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overscroll-behavior: none;
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background: var(--bg-base);
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color: var(--text-primary);
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font-family: var(--app-font);
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font-size: 14px;
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-webkit-font-smoothing: antialiased;
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user-select: none;
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}
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#app {
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height: 100%;
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}
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button {
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font: inherit;
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color: inherit;
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background: none;
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border: none;
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cursor: pointer;
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}
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input {
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font: inherit;
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}
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::-webkit-scrollbar {
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width: 12px;
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}
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::-webkit-scrollbar-thumb {
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background: hsla(0, 0%, 100%, 0.3);
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border-radius: 6px;
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background-clip: padding-box;
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border: 3px solid transparent;
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}
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::-webkit-scrollbar-thumb:hover {
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background: hsla(0, 0%, 100%, 0.5);
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background-clip: padding-box;
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border: 3px solid transparent;
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}
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::-webkit-scrollbar-track {
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background: transparent;
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}
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