Everything written this session that has not been through the device: rounds 43 to 48 (each patch adversarially verified, 43's transient-notice expectation fixed), a partial round 49, the pipeline scripts, the Android Auto design and the icon comparison mock. Also the two harness changes that were never A/B'd — adaptive waits, which may only shorten a declared wait and never lengthen it, and a ship that runs the mock walk and the deploy at the same time. The A/B and its 255-step baseline are in handoff/tools; main stays at what the phone has actually walked.
24 lines
1.6 KiB
Plaintext
24 lines
1.6 KiB
Plaintext
android: the sweep — what thirty rounds left behind, and the byte that hid a file from grep
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Nothing here changes what the phone does, and the walks are untouched on
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purpose: they are the guard, not the subject. Out go nine imports no file
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ever names again, two things nothing in src, tests, crates or src-tauri
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has ever referenced — `forgetAccount` in the Soulseek store, whose Sign
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out row calls `disconnect`, and `isLossless` in util.js — and two CSS
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rules no markup can reach, `.cardpad` and `.iconbtn.liked`; `stamp` and
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`fmtCount` had each been written twice word for word, so both bodies move
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into util.js unchanged and four screens gain a name on an import line they
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already had. The byte is in player.svelte.js, where the play-history key
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joins artist and title on a NUL that was written into the source as the
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character itself rather than as the escape catalog.svelte.js already uses
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— that made the file non-text, so every grep of it since has answered
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"Binary file matches" and shown nothing. One line is added rather than
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removed: `.mini .mini-lane { width: auto }` reads exactly like the strays
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and is the only thing keeping the lane from coming out 32px wider than the
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strip it was cut for, so it now says so — and `.feat`, declared twice in
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shell.css with different values, is left alone, because untangling that
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moves pixels and this round may not. A tenth dead import is missing from
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that first list on purpose: Sheet.svelte's `import * as api` is a namespace
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import, the one shape Rollup cannot shake, so its reason was the bundle
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rather than drift and it went out with the round before.
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