Nothing in this plugin starts the service. It is **bound**, and that is half the safety story. `MediaSessionService.onStartCommand` promotes the service for a media action, a custom action, or media3's own self-start intent — which it recognises by a uid extra of its own making — and returns `START_STICKY` without calling `startForeground()` for anything else; a plain `Intent(ctx, MediaService::class.java)` is anything else. So the old `startForegroundService` would now arm Android's ten-second timer and satisfy nothing, which is the 2026-09-13 bug wearing a new coat: Android 14 kills the whole app about ten seconds after a foreground start that never called `startForeground()`, and on that day the first real Save died with the process, four tracks in. media3 promotes ITSELF, once there is something to promote for — `MediaNotificationManager.startForeground()` does the `startForegroundService` and the `setForegroundServiceNotification` in one call — and `MediaHub.update` only calls `bindService(…, BIND_AUTO_CREATE)` with the action `androidx.media3.session.MediaSessionService`, which creates the service, is not subject to the Android 8+/12+ background-start restriction, and arms no timer at all. The check is unchanged and one step longer: force-stop, relaunch with a paused track, wait 25 s, the pid survives and `logcat` has no `ForegroundServiceDidNotStartInTimeException`. The other half is `MediaService.onStartCommand`, because the **system** starts this service in the foreground whether media3 then wants it there or not. media3 hands the framework a media-button `PendingIntent` built with `PendingIntent.getForegroundService` — unconditionally, for every key. `MediaSessionLegacyStub` builds it that way because the receiver it resolves is a *service*: it asks the PackageManager for an `ACTION_MEDIA_BUTTON` receiver, finds none now that androidx's `MediaButtonReceiver` is gone, and falls to the `androidx.media3.session.MediaSessionService` filter in the manifest. The CARD's own buttons are milder — `DefaultActionFactory` sets `setStartAsForegroundService(!player.playWhenReady)`, but `PlaybackPendingIntentBuilder.build()` only honours it for `COMMAND_PLAY_PAUSE`, and play is the one press that ends in media3 promoting anyway; every other card button is a plain `getService`. The KEYS are the problem. A key press arms the ten-second timer, and media3 promotes only for a session it calls *user-engaged*: `playWhenReady` and `STATE_READY`/`STATE_BUFFERING`, or inside the ten-minute tail after that stopped being true. Its own `stopSelfSafely()` covers only the intents media3 cannot resolve — a null session from `onGetSession` (ours never is), a custom action it cannot name (we declare none), a stale self-start intent from a destroyed instance. Three presses qualify for none of it and would each take the app down about ten seconds later: a key into a process the system built *for* that key; a key on a card paused longer than ten minutes, once the tail has run out and the press does not start playback; and any key at all with the bar cleared, which is precisely the case `MediaHub.clear` keeps the session alive for. So `onStartCommand` promotes first, before `super` — with media3's own card through media3's own `onUpdateNotification(session, true)` when there is something on the bar, so its `startedInForeground` bookkeeping stays true and the shade never sees a stand-in, and otherwise with a plain notification on an id of its own (3: 1 is the card, 2 is the transfer notice, and notification ids are per-package), posted and withdrawn in the same breath. `Service`'s own `startForeground` and `stopForeground` are **final**, so none of this can be done by watching them; the split above is what keeps it from fighting the library, because media3 cannot be in the foreground with nothing on the bar — an empty timeline fails `shouldShowNotification`, which removes the notification and demotes. `crates/tauri-plugin-media-session` is a Tauri mobile plugin: `build.rs` hands its `android/` Gradle module to tauri-build (which writes it into `gen/android/tauri.settings.gradle`), `src/lib.rs` registers the Kotlin class and exposes `update` / `clear`, and the Kotlin side is three files — the plugin (arguments in, the `action` event out), `SoulStreamPlayer`, and `MediaService`. Since round forty-eight it is **androidx.media3 1.10.1**, not `androidx.media`, which was deprecated in 1.8.0 on 2026-05-06; Android Auto needs a media3 session to browse, and the rounds after this one build on the `Player` this one creates. `MediaService` is a `MediaSessionService` holding one `MediaSession`, and `SoulStreamPlayer` is a `SimpleBasePlayer` — media3's supported way to put a non-ExoPlayer engine behind a session, which is exactly this app's shape: rodio owns playback in Rust, and Kotlin only mirrors it and forwards the buttons. `getState()` is a pure read of `MediaHub.state` (the last `NowPlayingArgs` off the bridge, queue window included) and every transport call routes back out through `MediaHub.act` → `Plugin.trigger` → `src/mobile/media.svelte.js`, which did not change. Four things in that file are load-bearing and silent when they break. The playlist **must never be empty while a track exists**: `MediaNotificationManager.shouldShowNotification` refuses an empty timeline and the card then never appears, with nothing in any log — so `getState()` falls back to a one-item playlist rather than trusting the window. Today's frontend cannot actually send an empty window with a track on it (`media.svelte.js` builds `win = []` only when `player.qi < 0`, and `player.track` is `queue[qi]`, so that state sends `clear`); the fallback is there because a frontend out of step with this plugin, or a `queue` that did not survive the two JSON hops, would take the card down silently. `COMMAND_GET_TIMELINE` and `COMMAND_GET_CURRENT_MEDIA_ITEM` must both be advertised: `PlayerInfo.filterByAvailableCommands` cuts the timeline a controller may see down to what its commands allow — one window without the first, `Timeline.EMPTY` without either — and an empty timeline on the far side is the same refusal from the other end. A paused player must report `STATE_READY`, not `STATE_IDLE`, or the card goes when the music does. And both spellings of next and previous must be advertised, because `DefaultMediaNotificationProvider` SHOWS the button on `containsAny(COMMAND_SEEK_TO_NEXT, COMMAND_SEEK_TO_NEXT_MEDIA_ITEM)` and then sets the button's command to the `_MEDIA_ITEM` one — advertise the plain one alone and the button appears and does nothing. Two things media3 does NOT do for a custom player, whatever its own API suggests. `setAudioAttributes(attrs, handleAudioFocus = true)` is an *ExoPlayer* convenience: on `SimpleBasePlayer` it lands in `handleSetAudioAttributes`, whose default body throws, and the javadoc's own wording is "true if **the player** should handle audio focus". `setHandleAudioBecomingNoisy` is ExoPlayer-only and has no counterpart at all. So the audio-focus request and the `AUDIO_BECOMING_NOISY` receiver stay hand-rolled in `MediaService`, exactly as they were. Deleting them would lose "another app takes the output → we pause" and "headphones out → we pause", and no walk on this phone can catch either. The transport handlers do not answer media3 immediately. A play, a pause or a seek is a round trip out to the WebView and back, and an instant answer has media3 call `getState()` on the spot — which still reports the OLD state, so the lock screen flips back before it flips forward. Each returns an unfinished `SettableFuture` instead, resolved by the next `MediaHub.update`; while one is outstanding media3 shows its own optimistic placeholder, which is the right answer anyway. A main-handler timeout resolves them after 2.5 s regardless, because `invalidateState()` deliberately does nothing while anything is pending: a future that is never completed does not degrade the card, it freezes it. Two behaviours changed with the migration, both defensible, both of them looking like bugs if nobody wrote them down. After a pause the service stays in the foreground for up to ten minutes (media3's `DEFAULT_FOREGROUND_SERVICE_TIMEOUT_MS`, 600 000 ms) instead of stepping back at once. And `clear` leaves the service alive with an idle session registered rather than stopping it, so a headset button still reaches us with nothing on the bar; the audio focus the old service gave back by dying is now abandoned by hand in `MediaHub.clear`. What did NOT change, though it is the first thing a reading of the API suggests: previous and next still work everywhere the old card did, including at the very top of a queue. The card's buttons are delivered as key events — `DefaultActionFactory` builds an `ACTION_MEDIA_BUTTON` intent, and `MediaSessionImpl` maps `KEYCODE_MEDIA_PREVIOUS` to `seekToPrevious()`, which `BasePlayer` falls back to seeking the current item when there is no previous one, reaching `handleSeek`. And even the `_MEDIA_ITEM` spelling would arrive: `BasePlayer.ignoreSeek` forwards a seek it cannot resolve as `handleSeek(C.INDEX_UNSET, C.TIME_UNSET, command)` rather than dropping it, and `SimpleBasePlayer` gates that on the COMMAND being advertised and nothing else. So the app's own `prev()` — five-second restart rule and all — runs on every press. The one button that really can go missing is next on the last row with repeat off, because `hasNext` is false there and the command is not advertised at all, which is correct.